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1 | wait(1) | |
2 | - | local Player = game:GetService("Players").zXzGamePROzXz--<=== Replace With Your Name |
2 | + | local Player = game:GetService("Players").eliteslayer816 |
3 | ||
4 | ||
5 | local Mouse,mouse,UserInputService,ContextActionService | |
6 | do | |
7 | script.Parent = Player.Character | |
8 | local CAS = {Actions={}} | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | Event.Parent = Player.Character | |
12 | local fakeEvent = function() | |
13 | local t = {_fakeEvent=true} | |
14 | t.Connect = function(self,f)self.Function=f end | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
19 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
20 | function CAS:BindAction(name,fun,touch,...) | |
21 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
22 | end | |
23 | function CAS:UnbindAction(name) | |
24 | CAS.Actions[name] = nil | |
25 | end | |
26 | local function te(self,ev,...) | |
27 | local t = m[ev] | |
28 | if t and t._fakeEvent and t.Function then | |
29 | t.Function(...) | |
30 | end | |
31 | end | |
32 | m.TrigEvent = te | |
33 | UIS.TrigEvent = te | |
34 | Event.OnServerEvent:Connect(function(plr,io) | |
35 | if plr~=Player then return end | |
36 | if io.isMouse then | |
37 | m.Target = io.Target | |
38 | m.Hit = io.Hit | |
39 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
40 | if io.UserInputState == Enum.UserInputState.Begin then | |
41 | m:TrigEvent("Button1Down") | |
42 | else | |
43 | m:TrigEvent("Button1Up") | |
44 | end | |
45 | else | |
46 | for n,t in pairs(CAS.Actions) do | |
47 | for _,k in pairs(t.Keys) do | |
48 | if k==io.KeyCode then | |
49 | t.Function(t.Name,io.UserInputState,io) | |
50 | end | |
51 | end | |
52 | end | |
53 | if io.UserInputState == Enum.UserInputState.Begin then | |
54 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent("InputBegan",io,false) | |
56 | else | |
57 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent("InputEnded",io,false) | |
59 | end | |
60 | end | |
61 | end) | |
62 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
63 | end | |
64 | ||
65 | ---------Replace All "LocalPlayer" With Your Name. | |
66 | --Remove "Mouse =" or "local mouse =" at the start. | |
67 | --Replace Kermat161 At The Top Of The Script With You Name. | |
68 | -----------------------------Script In The Line's. | |
69 | ||
70 | --i made this to learn how to script, but is also good meme | |
71 | print("By akabob123") | |
72 | wait(1) | |
73 | - | Player = game:GetService("Players").zXzGamePROzXz |
73 | + | Player = game:GetService("Players").eliteslayer816 |
74 | PlayerGui = Player.PlayerGui | |
75 | Cam = workspace.CurrentCamera | |
76 | Backpack = Player.Backpack | |
77 | Character = Player.Character | |
78 | Humanoid = Character.Humanoid | |
79 | RootPart = Character["HumanoidRootPart"] | |
80 | Torso = Character["Torso"] | |
81 | Head = Character["Head"] | |
82 | RightArm = Character["Right Arm"] | |
83 | LeftArm = Character["Left Arm"] | |
84 | RightLeg = Character["Right Leg"] | |
85 | LeftLeg = Character["Left Leg"] | |
86 | RootJoint = RootPart["RootJoint"] | |
87 | Neck = Torso["Neck"] | |
88 | RightShoulder = Torso["Right Shoulder"] | |
89 | LeftShoulder = Torso["Left Shoulder"] | |
90 | RightHip = Torso["Right Hip"] | |
91 | LeftHip = Torso["Left Hip"] | |
92 | local ANIM = "Idle" | |
93 | local ATTACK = false | |
94 | TAUNTING = false | |
95 | HOLD = false | |
96 | Frame_Speed = 1/60 | |
97 | local ANIM = "Idle" | |
98 | Animation_Speed = 3 | |
99 | UNANCHOR = true | |
100 | local ROBLOXIDLEANIMATION = Instance.new("Animation") | |
101 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
102 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
103 | local CHANGE = 2 / Animation_Speed | |
104 | local ANIMATOR = Humanoid.Animator | |
105 | local ANIMATE = Character.Animate | |
106 | Intro = true | |
107 | IT = Instance.new | |
108 | CF = CFrame.new | |
109 | VT = Vector3.new | |
110 | RAD = math.rad | |
111 | C3 = Color3.new | |
112 | UD2 = UDim2.new | |
113 | BRICKC = BrickColor.new | |
114 | ANGLES = CFrame.Angles | |
115 | EULER = CFrame.fromEulerAnglesXYZ | |
116 | COS = math.cos | |
117 | ACOS = math.acos | |
118 | SIN = math.sin | |
119 | ASIN = math.asin | |
120 | ABS = math.abs | |
121 | MRANDOM = math.random | |
122 | FLOOR = math.floor | |
123 | ||
124 | --effects | |
125 | local Effects = IT("Folder", Character) | |
126 | Effects.Name = "Effects" | |
127 | --end effects | |
128 | ||
129 | --c0's | |
130 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(-180)) | |
131 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
132 | local RIGHTSHOULDERC0 = CF(1, 0.5, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
133 | local LEFTSHOULDERC0 = CF(-1, 0.5, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
134 | --c0's | |
135 | ||
136 | -- SAZERENOS' ARTIFICIAL HEARTBEAT | |
137 | ||
138 | ||
139 | ArtificialHB = Instance.new("BindableEvent", script) | |
140 | ArtificialHB.Name = "ArtificialHB" | |
141 | ||
142 | script:WaitForChild("ArtificialHB") | |
143 | ||
144 | frame = Frame_Speed | |
145 | tf = 0 | |
146 | allowframeloss = false | |
147 | tossremainder = false | |
148 | lastframe = tick() | |
149 | script.ArtificialHB:Fire() | |
150 | ||
151 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
152 | tf = tf + s | |
153 | if tf >= frame then | |
154 | if allowframeloss then | |
155 | script.ArtificialHB:Fire() | |
156 | lastframe = tick() | |
157 | else | |
158 | for i = 1, math.floor(tf / frame) do | |
159 | script.ArtificialHB:Fire() | |
160 | end | |
161 | lastframe = tick() | |
162 | end | |
163 | if tossremainder then | |
164 | tf = 0 | |
165 | else | |
166 | tf = tf - frame * math.floor(tf / frame) | |
167 | end | |
168 | end | |
169 | end) | |
170 | --end heart beat | |
171 | ||
172 | --really nice to have functions | |
173 | function CreateParticleEmmiter(PARENT, COLOR1,COLOR2, SIZE1,SIZE2, TEXTUREID, TRANSPARENCY1, TRANSPARENCY2, ZOFFSET, NAME, ACCELERATION, DRAG, LIFETIME1, LIFETIME2, RATE, ROTATION1, ROTATION2, SPEED1, SPEED2, SPREADANGLE) | |
174 | local prtclemm1 = Instance.new("ParticleEmitter",PARENT) | |
175 | prtclemm1.Color = ColorSequence.new(COLOR1, COLOR2) | |
176 | prtclemm1.Size = NumberSequence.new(SIZE1,SIZE2) | |
177 | prtclemm1.Texture = "http://www.roblox.com/asset/?id="..TEXTUREID | |
178 | prtclemm1.Transparency = NumberSequence.new(TRANSPARENCY1,TRANSPARENCY2) | |
179 | prtclemm1.ZOffset = ZOFFSET | |
180 | prtclemm1.Name = NAME | |
181 | prtclemm1.Acceleration = ACCELERATION | |
182 | prtclemm1.Drag = DRAG | |
183 | prtclemm1.Lifetime = NumberRange.new(LIFETIME1,LIFETIME2) | |
184 | prtclemm1.Rate = RATE | |
185 | prtclemm1.Rotation = NumberRange.new(ROTATION1,ROTATION2) | |
186 | prtclemm1.Speed = NumberRange.new(SPEED1,SPEED2) | |
187 | prtclemm1.SpreadAngle = SPREADANGLE | |
188 | return prtclemm1 | |
189 | end | |
190 | ||
191 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
192 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
193 | end | |
194 | ||
195 | function PositiveAngle(NUMBER) | |
196 | if NUMBER >= 0 then | |
197 | NUMBER = 0 | |
198 | end | |
199 | return NUMBER | |
200 | end | |
201 | ||
202 | function NegativeAngle(NUMBER) | |
203 | if NUMBER <= 0 then | |
204 | NUMBER = 0 | |
205 | end | |
206 | return NUMBER | |
207 | end | |
208 | ||
209 | function Swait(NUMBER) | |
210 | if NUMBER == 0 or NUMBER == nil then | |
211 | ArtificialHB.Event:wait() | |
212 | else | |
213 | for i = 1, NUMBER do | |
214 | ArtificialHB.Event:wait() | |
215 | end | |
216 | end | |
217 | end | |
218 | ||
219 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
220 | local NEWMESH = IT(MESH) | |
221 | if MESH == "SpecialMesh" then | |
222 | NEWMESH.MeshType = MESHTYPE | |
223 | if MESHID ~= "nil" and MESHID ~= "" then | |
224 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
225 | end | |
226 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
227 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
228 | end | |
229 | end | |
230 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
231 | NEWMESH.Scale = SCALE | |
232 | NEWMESH.Parent = PARENT | |
233 | return NEWMESH | |
234 | end | |
235 | ||
236 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
237 | local NEWPART = IT("Part") | |
238 | NEWPART.formFactor = FORMFACTOR | |
239 | NEWPART.Reflectance = REFLECTANCE | |
240 | NEWPART.Transparency = TRANSPARENCY | |
241 | NEWPART.CanCollide = false | |
242 | NEWPART.Locked = true | |
243 | NEWPART.Anchored = true | |
244 | if ANCHOR == false then | |
245 | NEWPART.Anchored = false | |
246 | end | |
247 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
248 | NEWPART.Name = NAME | |
249 | NEWPART.Size = SIZE | |
250 | NEWPART.Position = Torso.Position | |
251 | NEWPART.Material = MATERIAL | |
252 | NEWPART:BreakJoints() | |
253 | NEWPART.Parent = PARENT | |
254 | return NEWPART | |
255 | end | |
256 | function CreateWedgePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
257 | local NEWPART = IT("WedgePart") | |
258 | NEWPART.formFactor = FORMFACTOR | |
259 | NEWPART.Reflectance = REFLECTANCE | |
260 | NEWPART.Transparency = TRANSPARENCY | |
261 | NEWPART.CanCollide = false | |
262 | NEWPART.Locked = true | |
263 | NEWPART.Anchored = true | |
264 | if ANCHOR == false then | |
265 | NEWPART.Anchored = false | |
266 | end | |
267 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
268 | NEWPART.Name = NAME | |
269 | NEWPART.Size = SIZE | |
270 | NEWPART.Position = Torso.Position | |
271 | NEWPART.Material = MATERIAL | |
272 | NEWPART:BreakJoints() | |
273 | NEWPART.Parent = PARENT | |
274 | return NEWPART | |
275 | end | |
276 | ||
277 | local function weldBetween(a, b) | |
278 | local weldd = IT("Weld") | |
279 | weldd.Part0 = a | |
280 | weldd.Part1 = b | |
281 | weldd.C0 = CF() | |
282 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
283 | weldd.Parent = a | |
284 | return weldd | |
285 | end | |
286 | ||
287 | ||
288 | function QuaternionFromCFrame(cf) | |
289 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
290 | local trace = m00 + m11 + m22 | |
291 | if trace > 0 then | |
292 | local s = math.sqrt(1 + trace) | |
293 | local recip = 0.5 / s | |
294 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
295 | else | |
296 | local i = 0 | |
297 | if m11 > m00 then | |
298 | i = 1 | |
299 | end | |
300 | if m22 > (i == 0 and m00 or m11) then | |
301 | i = 2 | |
302 | end | |
303 | if i == 0 then | |
304 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
305 | local recip = 0.5 / s | |
306 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
307 | elseif i == 1 then | |
308 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
309 | local recip = 0.5 / s | |
310 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
311 | elseif i == 2 then | |
312 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
313 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
314 | end | |
315 | end | |
316 | end | |
317 | ||
318 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
319 | local xs, ys, zs = x + x, y + y, z + z | |
320 | local wx, wy, wz = w * xs, w * ys, w * zs | |
321 | local xx = x * xs | |
322 | local xy = x * ys | |
323 | local xz = x * zs | |
324 | local yy = y * ys | |
325 | local yz = y * zs | |
326 | local zz = z * zs | |
327 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
328 | end | |
329 | ||
330 | function QuaternionSlerp(a, b, t) | |
331 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
332 | local startInterp, finishInterp; | |
333 | if cosTheta >= 0.0001 then | |
334 | if (1 - cosTheta) > 0.0001 then | |
335 | local theta = ACOS(cosTheta) | |
336 | local invSinTheta = 1 / SIN(theta) | |
337 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
338 | finishInterp = SIN(t * theta) * invSinTheta | |
339 | else | |
340 | startInterp = 1 - t | |
341 | finishInterp = t | |
342 | end | |
343 | else | |
344 | if (1 + cosTheta) > 0.0001 then | |
345 | local theta = ACOS(-cosTheta) | |
346 | local invSinTheta = 1 / SIN(theta) | |
347 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
348 | finishInterp = SIN(t * theta) * invSinTheta | |
349 | else | |
350 | startInterp = t - 1 | |
351 | finishInterp = t | |
352 | end | |
353 | end | |
354 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
355 | end | |
356 | ||
357 | function Clerp(a, b, t) | |
358 | local qa = {QuaternionFromCFrame(a)} | |
359 | local qb = {QuaternionFromCFrame(b)} | |
360 | local ax, ay, az = a.x, a.y, a.z | |
361 | local bx, by, bz = b.x, b.y, b.z | |
362 | local _t = 1 - t | |
363 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
364 | end | |
365 | ||
366 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
367 | local frame = IT("Frame") | |
368 | frame.BackgroundTransparency = TRANSPARENCY | |
369 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
370 | frame.Position = POSITION | |
371 | frame.Size = SIZE | |
372 | frame.BackgroundColor3 = COLOR | |
373 | frame.BorderColor3 = BORDERCOLOR | |
374 | frame.Name = NAME | |
375 | frame.Parent = PARENT | |
376 | return frame | |
377 | end | |
378 | ||
379 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
380 | local label = IT("TextLabel") | |
381 | label.BackgroundTransparency = 1 | |
382 | label.Size = UD2(1, 0, 1, 0) | |
383 | label.Position = UD2(0, 0, 0, 0) | |
384 | label.TextColor3 = TEXTCOLOR | |
385 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
386 | label.TextTransparency = TRANSPARENCY | |
387 | label.FontSize = TEXTFONTSIZE | |
388 | label.Font = TEXTFONT | |
389 | label.BorderSizePixel = BORDERSIZEPIXEL | |
390 | label.TextScaled = false | |
391 | label.Text = TEXT | |
392 | label.Name = NAME | |
393 | label.Parent = PARENT | |
394 | return label | |
395 | end | |
396 | ||
397 | function NoOutlines(PART) | |
398 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
399 | end | |
400 | ||
401 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
402 | local NEWWELD = IT(TYPE) | |
403 | NEWWELD.Part0 = PART0 | |
404 | NEWWELD.Part1 = PART1 | |
405 | NEWWELD.C0 = C0 | |
406 | NEWWELD.C1 = C1 | |
407 | NEWWELD.Parent = PARENT | |
408 | return NEWWELD | |
409 | end | |
410 | ||
411 | local S = IT("Sound") | |
412 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
413 | local NEWSOUND = nil | |
414 | coroutine.resume(coroutine.create(function() | |
415 | NEWSOUND = S:Clone() | |
416 | NEWSOUND.Parent = PARENT | |
417 | NEWSOUND.Volume = VOLUME | |
418 | NEWSOUND.Pitch = PITCH | |
419 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
420 | NEWSOUND:play() | |
421 | if DOESLOOP == true then | |
422 | NEWSOUND.Looped = true | |
423 | else | |
424 | repeat wait(1) until NEWSOUND.Playing == false | |
425 | NEWSOUND:remove() | |
426 | end | |
427 | end)) | |
428 | return NEWSOUND | |
429 | end | |
430 | ||
431 | function CFrameFromTopBack(at, top, back) | |
432 | local right = top:Cross(back) | |
433 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
434 | end | |
435 | ||
436 | local BODY = {} | |
437 | for _, c in pairs(Character:GetDescendants()) do | |
438 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
439 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
440 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
441 | end | |
442 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name}) | |
443 | elseif c:IsA("JointInstance") then | |
444 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil}) | |
445 | end | |
446 | end | |
447 | function refit() | |
448 | Character.Parent = workspace | |
449 | for e = 1, #BODY do | |
450 | if BODY[e] ~= nil then | |
451 | local STUFF = BODY[e] | |
452 | local PART = STUFF[1] | |
453 | local PARENT = STUFF[2] | |
454 | local MATERIAL = STUFF[3] | |
455 | local COLOR = STUFF[4] | |
456 | local TRANSPARENCY = STUFF[5] | |
457 | --local SIZE = STUFF[6] | |
458 | local NAME = STUFF[7] | |
459 | if PART.ClassName == "Part" and PART ~= RootPart then | |
460 | PART.Material = MATERIAL | |
461 | PART.Transparency = TRANSPARENCY | |
462 | PART.Name = NAME | |
463 | end | |
464 | if PART.Parent ~= PARENT then | |
465 | Humanoid:remove() | |
466 | PART.Parent = PARENT | |
467 | Humanoid = IT("Humanoid",Character) | |
468 | end | |
469 | Humanoid.MaxHealth = "inf" | |
470 | Humanoid.Health = "Inf" | |
471 | end | |
472 | end | |
473 | end | |
474 | function FindNearestHead(Position, Distance, SinglePlayer) | |
475 | if SinglePlayer then | |
476 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
477 | end | |
478 | local List = {} | |
479 | for i, v in pairs(workspace:GetChildren()) do | |
480 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then | |
481 | table.insert(List, v) | |
482 | end | |
483 | end | |
484 | return List | |
485 | end | |
486 | -- end functions | |
487 | --looks | |
488 | for _, c in pairs(Character:GetChildren()) do | |
489 | if c.ClassName == "Pants" then | |
490 | c:remove() | |
491 | end | |
492 | if c.ClassName == "Shirt" then | |
493 | c:remove() | |
494 | end | |
495 | if c.ClassName == "Accessory" then | |
496 | c:remove() | |
497 | end | |
498 | if c == Head then | |
499 | helm = Instance.new("Part") | |
500 | helm.Size = VT(2,1,1) | |
501 | helm.Parent = Head | |
502 | helm.CFrame = Head.CFrame | |
503 | weldBetween(helm,Head) | |
504 | helmm = Instance.new("SpecialMesh") | |
505 | helmm.MeshId = "http://www.roblox.com/asset/?id=18752668" | |
506 | helmm.TextureId = "http://www.roblox.com/asset/?id=18752665" | |
507 | helmm.Offset = VT(0,0.5,0) | |
508 | helmm.Parent = helm | |
509 | if c:FindFirstChild("face") then | |
510 | c.face:remove() | |
511 | end | |
512 | end | |
513 | end | |
514 | kshirt = Instance.new("Shirt") | |
515 | kshirt.ShirtTemplate = "rbxassetid://177668451" | |
516 | kshirt.Parent = Character | |
517 | ||
518 | ||
519 | kpants = Instance.new("Pants") | |
520 | kpants.PantsTemplate = "rbxassetid://177668579" | |
521 | kpants.Parent = Character | |
522 | ||
523 | sword = CreatePart(3, RightArm, "Neon", 0.5, 0, BRICKC("Grey"), "Sword", VT(1,5,1.5/2), false) | |
524 | CreateMesh("SpecialMesh", sword, "FileMesh", "77403584", "77403631", VT(1,3/2,1.5/2), VT(0,0,0)) | |
525 | CreateWeldOrSnapOrMotor("Weld", sword, RightArm, sword, CF(0,-1,-2) * ANGLES(RAD(175), RAD(0),RAD(90)), CF(0,0,0)) | |
526 | ||
527 | --end looks | |
528 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
529 | WEAPONGUI.Name = "Weapon GUI" | |
530 | script.Parent = WEAPONGUI | |
531 | function attack() | |
532 | Swait() | |
533 | ATTACK = true | |
534 | local SwdHitBox = CreatePart(3, RightArm, "Plastic", 0, 1, BRICKC("Really red"), "SwordHitBox", VT(1,4,1), false) | |
535 | CreateWeldOrSnapOrMotor("Weld", SwdHitBox, RightArm, SwdHitBox, CF(0,-1,-2.5) * ANGLES(RAD(90),RAD(0),RAD(0)), CF(0,0,0)) | |
536 | ||
537 | local tuchies = SwdHitBox.Touched:connect(function(Thinghit) | |
538 | if Thinghit.Name ~= "Base" then | |
539 | Thinghit:remove() | |
540 | end | |
541 | end) | |
542 | for i = 0,1,0.1 do | |
543 | Swait() | |
544 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed) | |
545 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-60+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
546 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
547 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
548 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
549 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(-50)), 1 / Animation_Speed) | |
550 | end | |
551 | SwdHitBox:remove() | |
552 | ATTACK = false | |
553 | end | |
554 | ||
555 | function FindNearestHead(Position, Distance, SinglePlayer) | |
556 | if SinglePlayer then | |
557 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
558 | end | |
559 | local List = {} | |
560 | for i, v in pairs(workspace:GetChildren()) do | |
561 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then | |
562 | table.insert(List, v) | |
563 | end | |
564 | end | |
565 | return List | |
566 | end | |
567 | ||
568 | function Eviscerate(dude) | |
569 | if dude.Name ~= Character then | |
570 | local bgf = IT("BodyGyro", dude.Head) | |
571 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(RAD(-90), 0, 0) | |
572 | local val = IT("BoolValue", dude) | |
573 | val.Name = "IsHit" | |
574 | local ds = coroutine.wrap(function() | |
575 | dude:WaitForChild("Head"):BreakJoints() | |
576 | wait(0.5) | |
577 | local target = nil | |
578 | coroutine.resume(coroutine.create(function() | |
579 | for i, v in pairs(dude:GetChildren()) do | |
580 | if v:IsA("Accessory") then | |
581 | v:Destroy() | |
582 | end | |
583 | if v:IsA("Humanoid") then | |
584 | v:Destroy() | |
585 | end | |
586 | if v:IsA("CharacterMesh") then | |
587 | v:Destroy() | |
588 | end | |
589 | if v:IsA("Model") then | |
590 | v:Destroy() | |
591 | end | |
592 | if v:IsA("Part") or v:IsA("MeshPart") then | |
593 | for x, o in pairs(v:GetChildren()) do | |
594 | if o:IsA("Decal") then | |
595 | o:Destroy() | |
596 | end | |
597 | end | |
598 | coroutine.resume(coroutine.create(function() | |
599 | v.Material = "Neon" | |
600 | v.CanCollide = false | |
601 | local PartEmmit1 = IT("ParticleEmitter", v) | |
602 | PartEmmit1.LightEmission = 1 | |
603 | PartEmmit1.Texture = "rbxassetid://284205403" | |
604 | PartEmmit1.Color = ColorSequence.new(C3(255,0,0),C3(0,0,0)) | |
605 | PartEmmit1.Rate = 150 | |
606 | PartEmmit1.Lifetime = NumberRange.new(1) | |
607 | PartEmmit1.Size = NumberSequence.new({ | |
608 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
609 | NumberSequenceKeypoint.new(1, 0, 0) | |
610 | }) | |
611 | PartEmmit1.Transparency = NumberSequence.new({ | |
612 | NumberSequenceKeypoint.new(0, 0, 0), | |
613 | NumberSequenceKeypoint.new(1, 1, 0) | |
614 | }) | |
615 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
616 | PartEmmit1.VelocitySpread = 30000 | |
617 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
618 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
619 | local BodPoss = IT("BodyPosition", v) | |
620 | BodPoss.P = 3000 | |
621 | BodPoss.D = 1000 | |
622 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
623 | BodPoss.position = v.Position + Vector3.new(MRANDOM(-15, 15), MRANDOM(-15, 15), MRANDOM(-15, 15)) | |
624 | v.Color = C3(255,255,0) | |
625 | coroutine.resume(coroutine.create(function() | |
626 | for i = 0, 49 do | |
627 | Swait(1) | |
628 | v.Transparency = v.Transparency + 0.08 | |
629 | end | |
630 | wait(0.5) | |
631 | PartEmmit1.Enabled = false | |
632 | wait(3) | |
633 | v:Destroy() | |
634 | dude:Destroy() | |
635 | end)) | |
636 | end)) | |
637 | end | |
638 | end | |
639 | end)) | |
640 | end) | |
641 | ds() | |
642 | end | |
643 | end | |
644 | local maincolor = BrickColor.new("Bright yellow") | |
645 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
646 | local type = type | |
647 | local rng = Instance.new("Part", Character) | |
648 | rng.Anchored = true | |
649 | rng.BrickColor = color | |
650 | rng.CanCollide = false | |
651 | rng.FormFactor = 3 | |
652 | rng.Name = "Ring" | |
653 | rng.Material = "Neon" | |
654 | rng.Size = Vector3.new(1, 1, 1) | |
655 | rng.Transparency = 0 | |
656 | rng.TopSurface = 0 | |
657 | rng.BottomSurface = 0 | |
658 | rng.CFrame = pos | |
659 | local rngm = Instance.new("SpecialMesh", rng) | |
660 | rngm.MeshType = MType | |
661 | rngm.Scale = scale | |
662 | local scaler2 = 1 | |
663 | if type == "Add" then | |
664 | scaler2 = 1 * value | |
665 | elseif type == "Divide" then | |
666 | scaler2 = 1 / value | |
667 | end | |
668 | coroutine.resume(coroutine.create(function() | |
669 | for i = 0, 10 / bonuspeed, 0.1 do | |
670 | Swait() | |
671 | if type == "Add" then | |
672 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
673 | elseif type == "Divide" then | |
674 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
675 | end | |
676 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
677 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
678 | end | |
679 | rng:Destroy() | |
680 | end)) | |
681 | end | |
682 | ||
683 | ||
684 | ||
685 | ||
686 | local crossprt1 = CreatePart(3, LeftArm, "Neon", 0, 0, "Bright yellow", "Cross1", VT(0.2,2,0.2), false) | |
687 | CreateWeldOrSnapOrMotor("Weld", crossprt1, LeftArm, crossprt1, CF(0,-1.1,-0.25) * ANGLES(RAD(90),RAD(0),RAD(0)), CF(0,0,0)) | |
688 | local crossprt2 = CreatePart(3, LeftArm, "Neon", 0, 0, "Bright yellow", "Cross2", VT(1.3,0.2,0.2), false) | |
689 | CreateWeldOrSnapOrMotor("Weld", crossprt2, LeftArm, crossprt2, CF(0,-1.1,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0)) | |
690 | ||
691 | ||
692 | ||
693 | function smite() | |
694 | ATTACK = true | |
695 | CreateSound(585548493, Torso, 10, 1, false) | |
696 | local GYRO = IT("BodyGyro",RootPart) | |
697 | GYRO.D = 100 | |
698 | GYRO.P = 2000 | |
699 | GYRO.MaxTorque = VT(0,4000000,0) | |
700 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
701 | wait(0.2) | |
702 | for i = 0,4,0.1 do | |
703 | Swait() | |
704 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
705 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1/Animation_Speed) | |
706 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
707 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(-0.4,0 + 0.1 * SIN(SINE/18),0.3) * ANGLES(RAD(-90 + 3 * COS(SINE/18)), RAD(90 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
708 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
709 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
710 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(50)), 1 / Animation_Speed) | |
711 | end | |
712 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere") | |
713 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere") | |
714 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere") | |
715 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere") | |
716 | CreateSound(858154930, Character, 5, 1, false) | |
717 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
718 | if v:FindFirstChild("Head") then | |
719 | Eviscerate(v) | |
720 | end | |
721 | end | |
722 | GYRO:remove() | |
723 | ATTACK = false | |
724 | end | |
725 | ||
726 | ||
727 | ||
728 | ||
729 | ||
730 | ||
731 | function taunt() | |
732 | Swait() | |
733 | ATTACK = true | |
734 | local DEUSVULT = CreateSound(585548493, Torso, 10, 1, false) | |
735 | for i = 0,5,0.1 do | |
736 | Swait() | |
737 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed) | |
738 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359)),RAD(MRANDOM(1,360))), 1 / Animation_Speed) | |
739 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(MRANDOM(1,359)), RAD(MRANDOM(1,359)), RAD(MRANDOM(1,359))), 1 / Animation_Speed) | |
740 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
741 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
742 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359))), 1 / Animation_Speed) | |
743 | end | |
744 | ATTACK = false | |
745 | end | |
746 | musictime = 0 | |
747 | music = Instance.new("Sound") | |
748 | music.Parent = Torso | |
749 | music.Volume = 0 | |
750 | music.Looped = true | |
751 | music.Pitch = 1 | |
752 | music.Name = "TemplarMusic" | |
753 | music.SoundId = "rbxassetid://774334527" | |
754 | music:Play() | |
755 | musictime = 0 | |
756 | Torso.ChildRemoved:connect(function(removed) | |
757 | if removed.Name == "TemplarMusic" then | |
758 | music = Instance.new("Sound") | |
759 | music.Parent = Torso | |
760 | music.Volume = 0 | |
761 | music.Looped = true | |
762 | music.Pitch = 1 | |
763 | music.Name = "TemplarMusic" | |
764 | music.TimePosition = musictime | |
765 | music.SoundId = "rbxassetid://774334527" | |
766 | music:Play() | |
767 | end | |
768 | end) | |
769 | function mute() | |
770 | if music.Volume ~= 0 then | |
771 | music.Volume = 0 | |
772 | else | |
773 | music.Volume = 5 | |
774 | end | |
775 | end | |
776 | function volup() | |
777 | music.Volume = music.Volume + 0.5 | |
778 | end | |
779 | function Voldown() | |
780 | music.Volume = music.Volume - 0.5 | |
781 | end | |
782 | ||
783 | ||
784 | ||
785 | function MouseDown(Mouse) | |
786 | if ATTACK == false then | |
787 | attack() | |
788 | end | |
789 | end | |
790 | ||
791 | function MouseUp(Mouse) | |
792 | HOLD = false | |
793 | end | |
794 | ||
795 | function KeyDown(Key) | |
796 | KEYHOLD = true | |
797 | if Key == "t" and ATTACK == false then | |
798 | taunt() | |
799 | end | |
800 | if Key == "m" then | |
801 | mute() | |
802 | end | |
803 | if Key == "n" then | |
804 | Voldown() | |
805 | end | |
806 | if Key == "b" then | |
807 | volup() | |
808 | end | |
809 | if Key == "z" and ATTACK == false then | |
810 | smite() | |
811 | end | |
812 | end | |
813 | ||
814 | function KeyUp(Key) | |
815 | KEYHOLD = false | |
816 | end | |
817 | ||
818 | Mouse.Button1Down:connect(function(NEWKEY) | |
819 | MouseDown(NEWKEY) | |
820 | end) | |
821 | Mouse.Button1Up:connect(function(NEWKEY) | |
822 | MouseUp(NEWKEY) | |
823 | end) | |
824 | Mouse.KeyDown:connect(function(NEWKEY) | |
825 | KeyDown(NEWKEY) | |
826 | end) | |
827 | Mouse.KeyUp:connect(function(NEWKEY) | |
828 | KeyUp(NEWKEY) | |
829 | end) | |
830 | --unanchor | |
831 | function AntiTimeStop() | |
832 | for _, c in pairs(Character:GetChildren()) do | |
833 | if c:IsA("BasePart") and c ~= RootPart then | |
834 | c.Anchored = false | |
835 | end | |
836 | end | |
837 | if UNANCHOR == true then | |
838 | RootPart.Anchored = false | |
839 | else | |
840 | RootPart.Anchored = true | |
841 | end | |
842 | end | |
843 | --unanchor | |
844 | SINE = 0 | |
845 | ||
846 | while true do | |
847 | Humanoid.HipHeight = 0 | |
848 | ANIMATE.Parent = nil | |
849 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
850 | v:Stop(); | |
851 | end | |
852 | Swait() | |
853 | SINE = SINE + CHANGE | |
854 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
855 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
856 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
857 | if TORSOVELOCITY < 1 and HITFLOOR ~= nil and ATTACK ~= true then | |
858 | ANIM = "Idle" | |
859 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed) | |
860 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
861 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
862 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
863 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
864 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(-50)), 1 / Animation_Speed) | |
865 | end | |
866 | if TORSOVELOCITY > 1 and HITFLOOR ~= nil and ATTACK ~= true then | |
867 | ANIM = "Walk" | |
868 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,-0.1,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1/Animation_Speed) | |
869 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(-0.3, -0.5 - 0.1 * SIN(SINE/12),0.5) * ANGLES(RAD(-90),RAD(0),RAD(-30+1 *COS(SINE/6))), 1 / Animation_Speed) | |
870 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0,0 + 0.1 * SIN(SINE/12),0) * ANGLES(RAD(0), RAD(0), RAD(3*10*COS(SINE/6))), 1 / Animation_Speed) | |
871 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.2 * COS(SINE/6),0 + 0.3 *SIN(SINE/6)) * ANGLES(RAD(10 * 2 * COS(SINE/6)), RAD(90), RAD(0)), 1 / Animation_Speed) | |
872 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 + 0.2 * COS(SINE/6),0 - 0.3 *SIN(SINE/6)) * ANGLES(RAD(-10 * 2 * COS(SINE/6)), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
873 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed) | |
874 | end | |
875 | if TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
876 | ANIM = "Fall" | |
877 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 1/Animation_Speed) | |
878 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
879 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
880 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
881 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
882 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed) | |
883 | end | |
884 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
885 | ANIM = "Jump" | |
886 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1/Animation_Speed) | |
887 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
888 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
889 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-0.5 - 0.03 * SIN(SINE/18),-0.5) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
890 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-0.5 - 0.03 * SIN(SINE/18),-0.5) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
891 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed) | |
892 | end | |
893 | AntiTimeStop() | |
894 | refit() | |
895 | musictime = music.TimePosition | |
896 | end |