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zXzGamePROzXz

Holy cakes

Jan 30th, 2019
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  1. wait(1)
  2. local Player = game:GetService("Players").zXzGamePROzXz--<=== Replace With Your Name
  3.  
  4.  
  5. local Mouse,mouse,UserInputService,ContextActionService
  6. do
  7. script.Parent = Player.Character
  8. local CAS = {Actions={}}
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11. Event.Parent = Player.Character
  12. local fakeEvent = function()
  13. local t = {_fakeEvent=true}
  14. t.Connect = function(self,f)self.Function=f end
  15. t.connect = t.Connect
  16. return t
  17. end
  18. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  19. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  20. function CAS:BindAction(name,fun,touch,...)
  21. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  22. end
  23. function CAS:UnbindAction(name)
  24. CAS.Actions[name] = nil
  25. end
  26. local function te(self,ev,...)
  27. local t = m[ev]
  28. if t and t._fakeEvent and t.Function then
  29. t.Function(...)
  30. end
  31. end
  32. m.TrigEvent = te
  33. UIS.TrigEvent = te
  34. Event.OnServerEvent:Connect(function(plr,io)
  35. if plr~=Player then return end
  36. if io.isMouse then
  37. m.Target = io.Target
  38. m.Hit = io.Hit
  39. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  40. if io.UserInputState == Enum.UserInputState.Begin then
  41. m:TrigEvent("Button1Down")
  42. else
  43. m:TrigEvent("Button1Up")
  44. end
  45. else
  46. for n,t in pairs(CAS.Actions) do
  47. for _,k in pairs(t.Keys) do
  48. if k==io.KeyCode then
  49. t.Function(t.Name,io.UserInputState,io)
  50. end
  51. end
  52. end
  53. if io.UserInputState == Enum.UserInputState.Begin then
  54. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  55. UIS:TrigEvent("InputBegan",io,false)
  56. else
  57. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent("InputEnded",io,false)
  59. end
  60. end
  61. end)
  62. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  63. end
  64.  
  65. ---------Replace All "LocalPlayer" With Your Name.
  66. --Remove "Mouse =" or "local mouse =" at the start.
  67. --Replace Kermat161 At The Top Of The Script With You Name.
  68. -----------------------------Script In The Line's.
  69.  
  70. --i made this to learn how to script, but is also good meme
  71. print("By akabob123")
  72. wait(1)
  73. Player = game:GetService("Players").zXzGamePROzXz
  74. PlayerGui = Player.PlayerGui
  75. Cam = workspace.CurrentCamera
  76. Backpack = Player.Backpack
  77. Character = Player.Character
  78. Humanoid = Character.Humanoid
  79. RootPart = Character["HumanoidRootPart"]
  80. Torso = Character["Torso"]
  81. Head = Character["Head"]
  82. RightArm = Character["Right Arm"]
  83. LeftArm = Character["Left Arm"]
  84. RightLeg = Character["Right Leg"]
  85. LeftLeg = Character["Left Leg"]
  86. RootJoint = RootPart["RootJoint"]
  87. Neck = Torso["Neck"]
  88. RightShoulder = Torso["Right Shoulder"]
  89. LeftShoulder = Torso["Left Shoulder"]
  90. RightHip = Torso["Right Hip"]
  91. LeftHip = Torso["Left Hip"]
  92. local ANIM = "Idle"
  93. local ATTACK = false
  94. TAUNTING = false
  95. HOLD = false
  96. Frame_Speed = 1/60
  97. local ANIM = "Idle"
  98. Animation_Speed = 3
  99. UNANCHOR = true
  100. local ROBLOXIDLEANIMATION = Instance.new("Animation")
  101. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  102. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  103. local CHANGE = 2 / Animation_Speed
  104. local ANIMATOR = Humanoid.Animator
  105. local ANIMATE = Character.Animate
  106. Intro = true
  107. IT = Instance.new
  108. CF = CFrame.new
  109. VT = Vector3.new
  110. RAD = math.rad
  111. C3 = Color3.new
  112. UD2 = UDim2.new
  113. BRICKC = BrickColor.new
  114. ANGLES = CFrame.Angles
  115. EULER = CFrame.fromEulerAnglesXYZ
  116. COS = math.cos
  117. ACOS = math.acos
  118. SIN = math.sin
  119. ASIN = math.asin
  120. ABS = math.abs
  121. MRANDOM = math.random
  122. FLOOR = math.floor
  123.  
  124. --effects
  125. local Effects = IT("Folder", Character)
  126. Effects.Name = "Effects"
  127. --end effects
  128.  
  129. --c0's
  130. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(-180))
  131. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  132. local RIGHTSHOULDERC0 = CF(1, 0.5, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  133. local LEFTSHOULDERC0 = CF(-1, 0.5, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  134. --c0's
  135.  
  136. -- SAZERENOS' ARTIFICIAL HEARTBEAT
  137.  
  138.  
  139. ArtificialHB = Instance.new("BindableEvent", script)
  140. ArtificialHB.Name = "ArtificialHB"
  141.  
  142. script:WaitForChild("ArtificialHB")
  143.  
  144. frame = Frame_Speed
  145. tf = 0
  146. allowframeloss = false
  147. tossremainder = false
  148. lastframe = tick()
  149. script.ArtificialHB:Fire()
  150.  
  151. game:GetService("RunService").Heartbeat:connect(function(s, p)
  152. tf = tf + s
  153. if tf >= frame then
  154. if allowframeloss then
  155. script.ArtificialHB:Fire()
  156. lastframe = tick()
  157. else
  158. for i = 1, math.floor(tf / frame) do
  159. script.ArtificialHB:Fire()
  160. end
  161. lastframe = tick()
  162. end
  163. if tossremainder then
  164. tf = 0
  165. else
  166. tf = tf - frame * math.floor(tf / frame)
  167. end
  168. end
  169. end)
  170. --end heart beat
  171.  
  172. --really nice to have functions
  173. function CreateParticleEmmiter(PARENT, COLOR1,COLOR2, SIZE1,SIZE2, TEXTUREID, TRANSPARENCY1, TRANSPARENCY2, ZOFFSET, NAME, ACCELERATION, DRAG, LIFETIME1, LIFETIME2, RATE, ROTATION1, ROTATION2, SPEED1, SPEED2, SPREADANGLE)
  174. local prtclemm1 = Instance.new("ParticleEmitter",PARENT)
  175. prtclemm1.Color = ColorSequence.new(COLOR1, COLOR2)
  176. prtclemm1.Size = NumberSequence.new(SIZE1,SIZE2)
  177. prtclemm1.Texture = "http://www.roblox.com/asset/?id="..TEXTUREID
  178. prtclemm1.Transparency = NumberSequence.new(TRANSPARENCY1,TRANSPARENCY2)
  179. prtclemm1.ZOffset = ZOFFSET
  180. prtclemm1.Name = NAME
  181. prtclemm1.Acceleration = ACCELERATION
  182. prtclemm1.Drag = DRAG
  183. prtclemm1.Lifetime = NumberRange.new(LIFETIME1,LIFETIME2)
  184. prtclemm1.Rate = RATE
  185. prtclemm1.Rotation = NumberRange.new(ROTATION1,ROTATION2)
  186. prtclemm1.Speed = NumberRange.new(SPEED1,SPEED2)
  187. prtclemm1.SpreadAngle = SPREADANGLE
  188. return prtclemm1
  189. end
  190.  
  191. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  192. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  193. end
  194.  
  195. function PositiveAngle(NUMBER)
  196. if NUMBER >= 0 then
  197. NUMBER = 0
  198. end
  199. return NUMBER
  200. end
  201.  
  202. function NegativeAngle(NUMBER)
  203. if NUMBER <= 0 then
  204. NUMBER = 0
  205. end
  206. return NUMBER
  207. end
  208.  
  209. function Swait(NUMBER)
  210. if NUMBER == 0 or NUMBER == nil then
  211. ArtificialHB.Event:wait()
  212. else
  213. for i = 1, NUMBER do
  214. ArtificialHB.Event:wait()
  215. end
  216. end
  217. end
  218.  
  219. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  220. local NEWMESH = IT(MESH)
  221. if MESH == "SpecialMesh" then
  222. NEWMESH.MeshType = MESHTYPE
  223. if MESHID ~= "nil" and MESHID ~= "" then
  224. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  225. end
  226. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  227. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  228. end
  229. end
  230. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  231. NEWMESH.Scale = SCALE
  232. NEWMESH.Parent = PARENT
  233. return NEWMESH
  234. end
  235.  
  236. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  237. local NEWPART = IT("Part")
  238. NEWPART.formFactor = FORMFACTOR
  239. NEWPART.Reflectance = REFLECTANCE
  240. NEWPART.Transparency = TRANSPARENCY
  241. NEWPART.CanCollide = false
  242. NEWPART.Locked = true
  243. NEWPART.Anchored = true
  244. if ANCHOR == false then
  245. NEWPART.Anchored = false
  246. end
  247. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  248. NEWPART.Name = NAME
  249. NEWPART.Size = SIZE
  250. NEWPART.Position = Torso.Position
  251. NEWPART.Material = MATERIAL
  252. NEWPART:BreakJoints()
  253. NEWPART.Parent = PARENT
  254. return NEWPART
  255. end
  256. function CreateWedgePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  257. local NEWPART = IT("WedgePart")
  258. NEWPART.formFactor = FORMFACTOR
  259. NEWPART.Reflectance = REFLECTANCE
  260. NEWPART.Transparency = TRANSPARENCY
  261. NEWPART.CanCollide = false
  262. NEWPART.Locked = true
  263. NEWPART.Anchored = true
  264. if ANCHOR == false then
  265. NEWPART.Anchored = false
  266. end
  267. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  268. NEWPART.Name = NAME
  269. NEWPART.Size = SIZE
  270. NEWPART.Position = Torso.Position
  271. NEWPART.Material = MATERIAL
  272. NEWPART:BreakJoints()
  273. NEWPART.Parent = PARENT
  274. return NEWPART
  275. end
  276.  
  277. local function weldBetween(a, b)
  278. local weldd = IT("Weld")
  279. weldd.Part0 = a
  280. weldd.Part1 = b
  281. weldd.C0 = CF()
  282. weldd.C1 = b.CFrame:inverse() * a.CFrame
  283. weldd.Parent = a
  284. return weldd
  285. end
  286.  
  287.  
  288. function QuaternionFromCFrame(cf)
  289. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  290. local trace = m00 + m11 + m22
  291. if trace > 0 then
  292. local s = math.sqrt(1 + trace)
  293. local recip = 0.5 / s
  294. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  295. else
  296. local i = 0
  297. if m11 > m00 then
  298. i = 1
  299. end
  300. if m22 > (i == 0 and m00 or m11) then
  301. i = 2
  302. end
  303. if i == 0 then
  304. local s = math.sqrt(m00 - m11 - m22 + 1)
  305. local recip = 0.5 / s
  306. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  307. elseif i == 1 then
  308. local s = math.sqrt(m11 - m22 - m00 + 1)
  309. local recip = 0.5 / s
  310. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  311. elseif i == 2 then
  312. local s = math.sqrt(m22 - m00 - m11 + 1)
  313. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  314. end
  315. end
  316. end
  317.  
  318. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  319. local xs, ys, zs = x + x, y + y, z + z
  320. local wx, wy, wz = w * xs, w * ys, w * zs
  321. local xx = x * xs
  322. local xy = x * ys
  323. local xz = x * zs
  324. local yy = y * ys
  325. local yz = y * zs
  326. local zz = z * zs
  327. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  328. end
  329.  
  330. function QuaternionSlerp(a, b, t)
  331. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  332. local startInterp, finishInterp;
  333. if cosTheta >= 0.0001 then
  334. if (1 - cosTheta) > 0.0001 then
  335. local theta = ACOS(cosTheta)
  336. local invSinTheta = 1 / SIN(theta)
  337. startInterp = SIN((1 - t) * theta) * invSinTheta
  338. finishInterp = SIN(t * theta) * invSinTheta
  339. else
  340. startInterp = 1 - t
  341. finishInterp = t
  342. end
  343. else
  344. if (1 + cosTheta) > 0.0001 then
  345. local theta = ACOS(-cosTheta)
  346. local invSinTheta = 1 / SIN(theta)
  347. startInterp = SIN((t - 1) * theta) * invSinTheta
  348. finishInterp = SIN(t * theta) * invSinTheta
  349. else
  350. startInterp = t - 1
  351. finishInterp = t
  352. end
  353. end
  354. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  355. end
  356.  
  357. function Clerp(a, b, t)
  358. local qa = {QuaternionFromCFrame(a)}
  359. local qb = {QuaternionFromCFrame(b)}
  360. local ax, ay, az = a.x, a.y, a.z
  361. local bx, by, bz = b.x, b.y, b.z
  362. local _t = 1 - t
  363. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  364. end
  365.  
  366. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  367. local frame = IT("Frame")
  368. frame.BackgroundTransparency = TRANSPARENCY
  369. frame.BorderSizePixel = BORDERSIZEPIXEL
  370. frame.Position = POSITION
  371. frame.Size = SIZE
  372. frame.BackgroundColor3 = COLOR
  373. frame.BorderColor3 = BORDERCOLOR
  374. frame.Name = NAME
  375. frame.Parent = PARENT
  376. return frame
  377. end
  378.  
  379. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  380. local label = IT("TextLabel")
  381. label.BackgroundTransparency = 1
  382. label.Size = UD2(1, 0, 1, 0)
  383. label.Position = UD2(0, 0, 0, 0)
  384. label.TextColor3 = TEXTCOLOR
  385. label.TextStrokeTransparency = STROKETRANSPARENCY
  386. label.TextTransparency = TRANSPARENCY
  387. label.FontSize = TEXTFONTSIZE
  388. label.Font = TEXTFONT
  389. label.BorderSizePixel = BORDERSIZEPIXEL
  390. label.TextScaled = false
  391. label.Text = TEXT
  392. label.Name = NAME
  393. label.Parent = PARENT
  394. return label
  395. end
  396.  
  397. function NoOutlines(PART)
  398. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  399. end
  400.  
  401. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  402. local NEWWELD = IT(TYPE)
  403. NEWWELD.Part0 = PART0
  404. NEWWELD.Part1 = PART1
  405. NEWWELD.C0 = C0
  406. NEWWELD.C1 = C1
  407. NEWWELD.Parent = PARENT
  408. return NEWWELD
  409. end
  410.  
  411. local S = IT("Sound")
  412. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  413. local NEWSOUND = nil
  414. coroutine.resume(coroutine.create(function()
  415. NEWSOUND = S:Clone()
  416. NEWSOUND.Parent = PARENT
  417. NEWSOUND.Volume = VOLUME
  418. NEWSOUND.Pitch = PITCH
  419. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  420. NEWSOUND:play()
  421. if DOESLOOP == true then
  422. NEWSOUND.Looped = true
  423. else
  424. repeat wait(1) until NEWSOUND.Playing == false
  425. NEWSOUND:remove()
  426. end
  427. end))
  428. return NEWSOUND
  429. end
  430.  
  431. function CFrameFromTopBack(at, top, back)
  432. local right = top:Cross(back)
  433. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  434. end
  435.  
  436. local BODY = {}
  437. for _, c in pairs(Character:GetDescendants()) do
  438. if c:IsA("BasePart") and c.Name ~= "Handle" then
  439. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  440. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  441. end
  442. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  443. elseif c:IsA("JointInstance") then
  444. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  445. end
  446. end
  447. function refit()
  448. Character.Parent = workspace
  449. for e = 1, #BODY do
  450. if BODY[e] ~= nil then
  451. local STUFF = BODY[e]
  452. local PART = STUFF[1]
  453. local PARENT = STUFF[2]
  454. local MATERIAL = STUFF[3]
  455. local COLOR = STUFF[4]
  456. local TRANSPARENCY = STUFF[5]
  457. --local SIZE = STUFF[6]
  458. local NAME = STUFF[7]
  459. if PART.ClassName == "Part" and PART ~= RootPart then
  460. PART.Material = MATERIAL
  461. PART.Transparency = TRANSPARENCY
  462. PART.Name = NAME
  463. end
  464. if PART.Parent ~= PARENT then
  465. Humanoid:remove()
  466. PART.Parent = PARENT
  467. Humanoid = IT("Humanoid",Character)
  468. end
  469. Humanoid.MaxHealth = "inf"
  470. Humanoid.Health = "Inf"
  471. end
  472. end
  473. end
  474. function FindNearestHead(Position, Distance, SinglePlayer)
  475. if SinglePlayer then
  476. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  477. end
  478. local List = {}
  479. for i, v in pairs(workspace:GetChildren()) do
  480. if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
  481. table.insert(List, v)
  482. end
  483. end
  484. return List
  485. end
  486. -- end functions
  487. --looks
  488. for _, c in pairs(Character:GetChildren()) do
  489. if c.ClassName == "Pants" then
  490. c:remove()
  491. end
  492. if c.ClassName == "Shirt" then
  493. c:remove()
  494. end
  495. if c.ClassName == "Accessory" then
  496. c:remove()
  497. end
  498. if c == Head then
  499. helm = Instance.new("Part")
  500. helm.Size = VT(2,1,1)
  501. helm.Parent = Head
  502. helm.CFrame = Head.CFrame
  503. weldBetween(helm,Head)
  504. helmm = Instance.new("SpecialMesh")
  505. helmm.MeshId = "http://www.roblox.com/asset/?id=18752668"
  506. helmm.TextureId = "http://www.roblox.com/asset/?id=18752665"
  507. helmm.Offset = VT(0,0.5,0)
  508. helmm.Parent = helm
  509. if c:FindFirstChild("face") then
  510. c.face:remove()
  511. end
  512. end
  513. end
  514. kshirt = Instance.new("Shirt")
  515. kshirt.ShirtTemplate = "rbxassetid://177668451"
  516. kshirt.Parent = Character
  517.  
  518.  
  519. kpants = Instance.new("Pants")
  520. kpants.PantsTemplate = "rbxassetid://177668579"
  521. kpants.Parent = Character
  522.  
  523. sword = CreatePart(3, RightArm, "Neon", 0.5, 0, BRICKC("Grey"), "Sword", VT(1,5,1.5/2), false)
  524. CreateMesh("SpecialMesh", sword, "FileMesh", "77403584", "77403631", VT(1,3/2,1.5/2), VT(0,0,0))
  525. CreateWeldOrSnapOrMotor("Weld", sword, RightArm, sword, CF(0,-1,-2) * ANGLES(RAD(175), RAD(0),RAD(90)), CF(0,0,0))
  526.  
  527. --end looks
  528. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  529. WEAPONGUI.Name = "Weapon GUI"
  530. script.Parent = WEAPONGUI
  531. function attack()
  532. Swait()
  533. ATTACK = true
  534. local SwdHitBox = CreatePart(3, RightArm, "Plastic", 0, 1, BRICKC("Really red"), "SwordHitBox", VT(1,4,1), false)
  535. CreateWeldOrSnapOrMotor("Weld", SwdHitBox, RightArm, SwdHitBox, CF(0,-1,-2.5) * ANGLES(RAD(90),RAD(0),RAD(0)), CF(0,0,0))
  536.  
  537. local tuchies = SwdHitBox.Touched:connect(function(Thinghit)
  538. if Thinghit.Name ~= "Base" then
  539. Thinghit:remove()
  540. end
  541. end)
  542. for i = 0,1,0.1 do
  543. Swait()
  544. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed)
  545. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-60+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed)
  546. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed)
  547. RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed)
  548. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed)
  549. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(-50)), 1 / Animation_Speed)
  550. end
  551. SwdHitBox:remove()
  552. ATTACK = false
  553. end
  554.  
  555. function FindNearestHead(Position, Distance, SinglePlayer)
  556. if SinglePlayer then
  557. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  558. end
  559. local List = {}
  560. for i, v in pairs(workspace:GetChildren()) do
  561. if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
  562. table.insert(List, v)
  563. end
  564. end
  565. return List
  566. end
  567.  
  568. function Eviscerate(dude)
  569. if dude.Name ~= Character then
  570. local bgf = IT("BodyGyro", dude.Head)
  571. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(RAD(-90), 0, 0)
  572. local val = IT("BoolValue", dude)
  573. val.Name = "IsHit"
  574. local ds = coroutine.wrap(function()
  575. dude:WaitForChild("Head"):BreakJoints()
  576. wait(0.5)
  577. local target = nil
  578. coroutine.resume(coroutine.create(function()
  579. for i, v in pairs(dude:GetChildren()) do
  580. if v:IsA("Accessory") then
  581. v:Destroy()
  582. end
  583. if v:IsA("Humanoid") then
  584. v:Destroy()
  585. end
  586. if v:IsA("CharacterMesh") then
  587. v:Destroy()
  588. end
  589. if v:IsA("Model") then
  590. v:Destroy()
  591. end
  592. if v:IsA("Part") or v:IsA("MeshPart") then
  593. for x, o in pairs(v:GetChildren()) do
  594. if o:IsA("Decal") then
  595. o:Destroy()
  596. end
  597. end
  598. coroutine.resume(coroutine.create(function()
  599. v.Material = "Neon"
  600. v.CanCollide = false
  601. local PartEmmit1 = IT("ParticleEmitter", v)
  602. PartEmmit1.LightEmission = 1
  603. PartEmmit1.Texture = "rbxassetid://284205403"
  604. PartEmmit1.Color = ColorSequence.new(C3(255,0,0),C3(0,0,0))
  605. PartEmmit1.Rate = 150
  606. PartEmmit1.Lifetime = NumberRange.new(1)
  607. PartEmmit1.Size = NumberSequence.new({
  608. NumberSequenceKeypoint.new(0, 0.75, 0),
  609. NumberSequenceKeypoint.new(1, 0, 0)
  610. })
  611. PartEmmit1.Transparency = NumberSequence.new({
  612. NumberSequenceKeypoint.new(0, 0, 0),
  613. NumberSequenceKeypoint.new(1, 1, 0)
  614. })
  615. PartEmmit1.Speed = NumberRange.new(0, 0)
  616. PartEmmit1.VelocitySpread = 30000
  617. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  618. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  619. local BodPoss = IT("BodyPosition", v)
  620. BodPoss.P = 3000
  621. BodPoss.D = 1000
  622. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  623. BodPoss.position = v.Position + Vector3.new(MRANDOM(-15, 15), MRANDOM(-15, 15), MRANDOM(-15, 15))
  624. v.Color = C3(255,255,0)
  625. coroutine.resume(coroutine.create(function()
  626. for i = 0, 49 do
  627. Swait(1)
  628. v.Transparency = v.Transparency + 0.08
  629. end
  630. wait(0.5)
  631. PartEmmit1.Enabled = false
  632. wait(3)
  633. v:Destroy()
  634. dude:Destroy()
  635. end))
  636. end))
  637. end
  638. end
  639. end))
  640. end)
  641. ds()
  642. end
  643. end
  644. local maincolor = BrickColor.new("Bright yellow")
  645. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  646. local type = type
  647. local rng = Instance.new("Part", Character)
  648. rng.Anchored = true
  649. rng.BrickColor = color
  650. rng.CanCollide = false
  651. rng.FormFactor = 3
  652. rng.Name = "Ring"
  653. rng.Material = "Neon"
  654. rng.Size = Vector3.new(1, 1, 1)
  655. rng.Transparency = 0
  656. rng.TopSurface = 0
  657. rng.BottomSurface = 0
  658. rng.CFrame = pos
  659. local rngm = Instance.new("SpecialMesh", rng)
  660. rngm.MeshType = MType
  661. rngm.Scale = scale
  662. local scaler2 = 1
  663. if type == "Add" then
  664. scaler2 = 1 * value
  665. elseif type == "Divide" then
  666. scaler2 = 1 / value
  667. end
  668. coroutine.resume(coroutine.create(function()
  669. for i = 0, 10 / bonuspeed, 0.1 do
  670. Swait()
  671. if type == "Add" then
  672. scaler2 = scaler2 - 0.01 * value / bonuspeed
  673. elseif type == "Divide" then
  674. scaler2 = scaler2 - 0.01 / value * bonuspeed
  675. end
  676. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  677. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  678. end
  679. rng:Destroy()
  680. end))
  681. end
  682.  
  683.  
  684.  
  685.  
  686. local crossprt1 = CreatePart(3, LeftArm, "Neon", 0, 0, "Bright yellow", "Cross1", VT(0.2,2,0.2), false)
  687. CreateWeldOrSnapOrMotor("Weld", crossprt1, LeftArm, crossprt1, CF(0,-1.1,-0.25) * ANGLES(RAD(90),RAD(0),RAD(0)), CF(0,0,0))
  688. local crossprt2 = CreatePart(3, LeftArm, "Neon", 0, 0, "Bright yellow", "Cross2", VT(1.3,0.2,0.2), false)
  689. CreateWeldOrSnapOrMotor("Weld", crossprt2, LeftArm, crossprt2, CF(0,-1.1,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  690.  
  691.  
  692.  
  693. function smite()
  694. ATTACK = true
  695. CreateSound(585548493, Torso, 10, 1, false)
  696. local GYRO = IT("BodyGyro",RootPart)
  697. GYRO.D = 100
  698. GYRO.P = 2000
  699. GYRO.MaxTorque = VT(0,4000000,0)
  700. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  701. wait(0.2)
  702. for i = 0,4,0.1 do
  703. Swait()
  704. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  705. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1/Animation_Speed)
  706. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed)
  707. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(-0.4,0 + 0.1 * SIN(SINE/18),0.3) * ANGLES(RAD(-90 + 3 * COS(SINE/18)), RAD(90 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed)
  708. RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed)
  709. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed)
  710. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(50)), 1 / Animation_Speed)
  711. end
  712. Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere")
  713. Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere")
  714. Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere")
  715. Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere")
  716. CreateSound(858154930, Character, 5, 1, false)
  717. for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do
  718. if v:FindFirstChild("Head") then
  719. Eviscerate(v)
  720. end
  721. end
  722. GYRO:remove()
  723. ATTACK = false
  724. end
  725.  
  726.  
  727.  
  728.  
  729.  
  730.  
  731. function taunt()
  732. Swait()
  733. ATTACK = true
  734. local DEUSVULT = CreateSound(585548493, Torso, 10, 1, false)
  735. for i = 0,5,0.1 do
  736. Swait()
  737. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed)
  738. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359)),RAD(MRANDOM(1,360))), 1 / Animation_Speed)
  739. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(MRANDOM(1,359)), RAD(MRANDOM(1,359)), RAD(MRANDOM(1,359))), 1 / Animation_Speed)
  740. RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed)
  741. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed)
  742. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359))), 1 / Animation_Speed)
  743. end
  744. ATTACK = false
  745. end
  746. musictime = 0
  747. music = Instance.new("Sound")
  748. music.Parent = Torso
  749. music.Volume = 0
  750. music.Looped = true
  751. music.Pitch = 1
  752. music.Name = "TemplarMusic"
  753. music.SoundId = "rbxassetid://774334527"
  754. music:Play()
  755. musictime = 0
  756. Torso.ChildRemoved:connect(function(removed)
  757. if removed.Name == "TemplarMusic" then
  758. music = Instance.new("Sound")
  759. music.Parent = Torso
  760. music.Volume = 0
  761. music.Looped = true
  762. music.Pitch = 1
  763. music.Name = "TemplarMusic"
  764. music.TimePosition = musictime
  765. music.SoundId = "rbxassetid://774334527"
  766. music:Play()
  767. end
  768. end)
  769. function mute()
  770. if music.Volume ~= 0 then
  771. music.Volume = 0
  772. else
  773. music.Volume = 5
  774. end
  775. end
  776. function volup()
  777. music.Volume = music.Volume + 0.5
  778. end
  779. function Voldown()
  780. music.Volume = music.Volume - 0.5
  781. end
  782.  
  783.  
  784.  
  785. function MouseDown(Mouse)
  786. if ATTACK == false then
  787. attack()
  788. end
  789. end
  790.  
  791. function MouseUp(Mouse)
  792. HOLD = false
  793. end
  794.  
  795. function KeyDown(Key)
  796. KEYHOLD = true
  797. if Key == "t" and ATTACK == false then
  798. taunt()
  799. end
  800. if Key == "m" then
  801. mute()
  802. end
  803. if Key == "n" then
  804. Voldown()
  805. end
  806. if Key == "b" then
  807. volup()
  808. end
  809. if Key == "z" and ATTACK == false then
  810. smite()
  811. end
  812. end
  813.  
  814. function KeyUp(Key)
  815. KEYHOLD = false
  816. end
  817.  
  818. Mouse.Button1Down:connect(function(NEWKEY)
  819. MouseDown(NEWKEY)
  820. end)
  821. Mouse.Button1Up:connect(function(NEWKEY)
  822. MouseUp(NEWKEY)
  823. end)
  824. Mouse.KeyDown:connect(function(NEWKEY)
  825. KeyDown(NEWKEY)
  826. end)
  827. Mouse.KeyUp:connect(function(NEWKEY)
  828. KeyUp(NEWKEY)
  829. end)
  830. --unanchor
  831. function AntiTimeStop()
  832. for _, c in pairs(Character:GetChildren()) do
  833. if c:IsA("BasePart") and c ~= RootPart then
  834. c.Anchored = false
  835. end
  836. end
  837. if UNANCHOR == true then
  838. RootPart.Anchored = false
  839. else
  840. RootPart.Anchored = true
  841. end
  842. end
  843. --unanchor
  844. SINE = 0
  845.  
  846. while true do
  847. Humanoid.HipHeight = 0
  848. ANIMATE.Parent = nil
  849. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  850. v:Stop();
  851. end
  852. Swait()
  853. SINE = SINE + CHANGE
  854. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  855. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  856. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  857. if TORSOVELOCITY < 1 and HITFLOOR ~= nil and ATTACK ~= true then
  858. ANIM = "Idle"
  859. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed)
  860. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed)
  861. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed)
  862. RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed)
  863. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed)
  864. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(-50)), 1 / Animation_Speed)
  865. end
  866. if TORSOVELOCITY > 1 and HITFLOOR ~= nil and ATTACK ~= true then
  867. ANIM = "Walk"
  868. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,-0.1,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1/Animation_Speed)
  869. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(-0.3, -0.5 - 0.1 * SIN(SINE/12),0.5) * ANGLES(RAD(-90),RAD(0),RAD(-30+1 *COS(SINE/6))), 1 / Animation_Speed)
  870. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0,0 + 0.1 * SIN(SINE/12),0) * ANGLES(RAD(0), RAD(0), RAD(3*10*COS(SINE/6))), 1 / Animation_Speed)
  871. RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.2 * COS(SINE/6),0 + 0.3 *SIN(SINE/6)) * ANGLES(RAD(10 * 2 * COS(SINE/6)), RAD(90), RAD(0)), 1 / Animation_Speed)
  872. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 + 0.2 * COS(SINE/6),0 - 0.3 *SIN(SINE/6)) * ANGLES(RAD(-10 * 2 * COS(SINE/6)), RAD(-90), RAD(0)), 1 / Animation_Speed)
  873. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed)
  874. end
  875. if TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  876. ANIM = "Fall"
  877. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 1/Animation_Speed)
  878. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed)
  879. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed)
  880. RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed)
  881. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed)
  882. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed)
  883. end
  884. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  885. ANIM = "Jump"
  886. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1/Animation_Speed)
  887. RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed)
  888. LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed)
  889. RightHip.C0 = Clerp(RightHip.C0, CF(1,-0.5 - 0.03 * SIN(SINE/18),-0.5) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed)
  890. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-0.5 - 0.03 * SIN(SINE/18),-0.5) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed)
  891. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed)
  892. end
  893. AntiTimeStop()
  894. refit()
  895. musictime = music.TimePosition
  896. end
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