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1 | -- Created by Nebula_Zorua -- | |
2 | -- Heartbeat -- | |
3 | -- Bwah. -- | |
4 | -- Discord: Nebula the Zorua#6969 | |
5 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
6 | ||
7 | ||
8 | ||
9 | --// Shortcut Variables \\-- | |
10 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
11 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
12 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
13 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
14 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
15 | local R3 = {N=Region3.new} | |
16 | local De = S.Debris | |
17 | local WS = workspace | |
18 | local Lght = S.Lighting | |
19 | local RepS = S.ReplicatedStorage | |
20 | local IN = Instance.new | |
21 | local Plrs = S.Players | |
22 | ||
23 | --// Initializing \\-- | |
24 | local Plr = Plrs.LocalPlayer | |
25 | local Char = Plr.Character | |
26 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
27 | local RArm = Char["Right Arm"] | |
28 | local LArm = Char["Left Arm"] | |
29 | local RLeg = Char["Right Leg"] | |
30 | local LLeg = Char["Left Leg"] | |
31 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
32 | local Torso = Char.Torso | |
33 | local Head = Char.Head | |
34 | local NeutralAnims = true | |
35 | local Attack = false | |
36 | local Debounces = {Debounces={}} | |
37 | local Mouse = Plr:GetMouse() | |
38 | local Hit = {} | |
39 | local Sine = 0 | |
40 | local Change = 1 | |
41 | ||
42 | local Hearts = {} | |
43 | ||
44 | local Effects = IN("Folder",Char) | |
45 | Effects.Name = "Effects" | |
46 | ||
47 | ||
48 | --// Debounce System \\-- | |
49 | ||
50 | ||
51 | function Debounces:New(name,cooldown) | |
52 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} | |
53 | setmetatable(aaaaa,{__index = Debounces}) | |
54 | Debounces.Debounces[name] = aaaaa | |
55 | return aaaaa | |
56 | end | |
57 | ||
58 | function Debounces:Use(overrideUsable) | |
59 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
60 | if(self.Usable or overrideUsable)then | |
61 | self.Usable = false | |
62 | self.CoolingDown = true | |
63 | local LastUse = time() | |
64 | self.LastUse = LastUse | |
65 | delay(self.Cooldown or 2,function() | |
66 | if(self.LastUse == LastUse)then | |
67 | self.CoolingDown = false | |
68 | self.Usable = true | |
69 | end | |
70 | end) | |
71 | end | |
72 | end | |
73 | ||
74 | function Debounces:Get(name) | |
75 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) | |
76 | for i,v in next, Debounces.Debounces do | |
77 | if(i == name)then | |
78 | return v; | |
79 | end | |
80 | end | |
81 | end | |
82 | ||
83 | function Debounces:GetProgressPercentage() | |
84 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
85 | if(self.CoolingDown and not self.Usable)then | |
86 | return math.max( | |
87 | math.floor( | |
88 | ( | |
89 | (time()-self.LastUse)/self.Cooldown or 2 | |
90 | )*100 | |
91 | ) | |
92 | ) | |
93 | else | |
94 | return 100 | |
95 | end | |
96 | end | |
97 | ||
98 | --// Instance Creation Functions \\-- | |
99 | ||
100 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
101 | local Sound = IN("Sound") | |
102 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
103 | Sound.Pitch = pitch or 1 | |
104 | Sound.Volume = volume or 1 | |
105 | Sound.Looped = looped or false | |
106 | if(autoPlay)then | |
107 | coroutine.wrap(function() | |
108 | repeat wait() until Sound.IsLoaded | |
109 | Sound.Playing = autoPlay or false | |
110 | end)() | |
111 | end | |
112 | if(not looped and effect)then | |
113 | Sound.Stopped:connect(function() | |
114 | Sound.Volume = 0 | |
115 | Sound:destroy() | |
116 | end) | |
117 | elseif(effect)then | |
118 | warn("Sound can't be looped and a sound effect!") | |
119 | end | |
120 | Sound.Parent =parent or Torso | |
121 | return Sound | |
122 | end | |
123 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
124 | local part = IN("Part") | |
125 | part.Parent = parent or Char | |
126 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(.2,0,0) | |
127 | part.Material = material or Enum.Material.SmoothPlastic | |
128 | part.TopSurface,part.BottomSurface=10,10 | |
129 | part.Size = size or V3.N(1,1,1) | |
130 | part.CFrame = cframe or CF.N(0,0,0) | |
131 | part.Anchored = (anchored or true) | |
132 | part.CanCollide = cancollide or false | |
133 | return part | |
134 | end | |
135 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
136 | local part = IN("SpecialMesh") | |
137 | part.MeshId = meshid or "" | |
138 | part.TextureId = textid or "" | |
139 | part.Scale = scale or V3.N(1,1,1) | |
140 | part.Offset = offset or V3.N(0,0,0) | |
141 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
142 | part.Parent = parent | |
143 | return part | |
144 | end | |
145 | ||
146 | NewInstance = function(instance,parent,properties) | |
147 | local inst = Instance.new(instance) | |
148 | inst.Parent = parent | |
149 | if(properties)then | |
150 | for i,v in next, properties do | |
151 | pcall(function() inst[i] = v end) | |
152 | end | |
153 | end | |
154 | return inst; | |
155 | end | |
156 | ||
157 | function Clone(instance,parent,properties) | |
158 | local inst = instance:Clone() | |
159 | inst.Parent = parent | |
160 | if(properties)then | |
161 | for i,v in next, properties do | |
162 | pcall(function() inst[i] = v end) | |
163 | end | |
164 | end | |
165 | return inst; | |
166 | end | |
167 | ||
168 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
169 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()}) | |
170 | local Sound = IN("Sound") | |
171 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
172 | Sound.Pitch = pitch or 1 | |
173 | Sound.Volume = volume or 1 | |
174 | Sound.Looped = looped or false | |
175 | if(autoPlay)then | |
176 | coroutine.wrap(function() | |
177 | repeat wait() until Sound.IsLoaded | |
178 | Sound.Playing = autoPlay or false | |
179 | end)() | |
180 | end | |
181 | if(not looped and effect)then | |
182 | Sound.Stopped:connect(function() | |
183 | Sound.Volume = 0 | |
184 | soundPart:destroy() | |
185 | end) | |
186 | elseif(effect)then | |
187 | warn("Sound can't be looped and a sound effect!") | |
188 | end | |
189 | Sound.Parent = soundPart | |
190 | return Sound | |
191 | end | |
192 | ||
193 | function AOEKill(where,range) | |
194 | for _,v in next, getRegion(where,range,{Char}) do | |
195 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
196 | Kill(v.Parent) | |
197 | end | |
198 | end | |
199 | end | |
200 | --// Extended ROBLOX tables \\-- | |
201 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
202 | --// Require stuff \\-- | |
203 | function CamShake(who,times,intense,origin) | |
204 | coroutine.wrap(function() | |
205 | if(script:FindFirstChild'CamShake')then | |
206 | local cam = script.CamShake:Clone() | |
207 | cam:WaitForChild'intensity'.Value = intense | |
208 | cam:WaitForChild'times'.Value = times | |
209 | ||
210 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
211 | cam.Parent = who | |
212 | wait() | |
213 | cam.Disabled = false | |
214 | elseif(who == Plr or who == Char)then | |
215 | local intensity = intense | |
216 | local cam = workspace.CurrentCamera | |
217 | for i = 1, times do | |
218 | local camDistFromOrigin | |
219 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
220 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
221 | elseif(typeof(origin) == 'Vector3')then | |
222 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
223 | end | |
224 | if(camDistFromOrigin)then | |
225 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
226 | end | |
227 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
228 | swait() | |
229 | end | |
230 | end | |
231 | end)() | |
232 | end | |
233 | ||
234 | function CamShakeAll(times,intense,origin) | |
235 | for _,v in next, Plrs:players() do | |
236 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
237 | end | |
238 | end | |
239 | ||
240 | function ServerScript(code) | |
241 | if(script:FindFirstChild'Loadstring')then | |
242 | local load = script.Loadstring:Clone() | |
243 | load:WaitForChild'Sauce'.Value = code | |
244 | load.Disabled = false | |
245 | load.Parent = workspace | |
246 | elseif(NS and typeof(NS) == 'function')then | |
247 | NS(code,workspace) | |
248 | else | |
249 | warn("no serverscripts lol") | |
250 | end | |
251 | end | |
252 | ||
253 | function RunLocal(where,code) | |
254 | ServerScript([[ | |
255 | wait() | |
256 | script.Parent=nil | |
257 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
258 | ||
259 | local Http = _G.Http or game:service'HttpService' | |
260 | ||
261 | local source = ]].."[["..code.."]]"..[[ | |
262 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
263 | local asd = Http:PostAsync(link,source) | |
264 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
265 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
266 | local vs = require(ID).VORTH_SCRIPT | |
267 | vs.Parent = game.]]..where:GetFullName() | |
268 | ) | |
269 | end | |
270 | ||
271 | --// Customization \\-- | |
272 | ||
273 | local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this | |
274 | local Remove_Hats = false | |
275 | local Remove_Clothing = false | |
276 | local PlayerSize = 1 | |
277 | local DamageColor = BrickColor.new'Maroon' | |
278 | local MusicID = 1306847940 | |
279 | local God = true | |
280 | local Muted = false | |
281 | ||
282 | local WalkSpeed = 8 | |
283 | ||
284 | --// Weapon and GUI creation, and Character Customization \\-- | |
285 | ||
286 | local BloodRainPart = NewInstance("Part",Char,{Transparency=1,Anchored=true,CanCollide=false,CFrame=CF.N(0,240,0),Size=V3.N(750,.05,750)}) | |
287 | local Particles = NewInstance("ParticleEmitter",BloodRainPart,{ | |
288 | Color=ColorSequence.new(C3.RGB(161,0,0)), | |
289 | LightEmission=0, | |
290 | LightInfluence=0, | |
291 | Size=NumberSequence.new(2), | |
292 | Texture="rbxassetid://419625073", | |
293 | Transparency=NumberSequence.new(0), | |
294 | Acceleration=V3.N(0,-workspace.Gravity,0), | |
295 | LockedToPart=true, | |
296 | Lifetime=NumberRange.new(10,15), | |
297 | Rate=math.huge, | |
298 | SpreadAngle=Vector2.new(1,1) | |
299 | }) | |
300 | ||
301 | local Particles2 = Particles:Clone() | |
302 | Particles2.Parent= BloodRainPart | |
303 | ||
304 | ||
305 | local Skybox = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Size=V3.N(.05,.05,.05)}) | |
306 | local SkyMesh = NewInstance("SpecialMesh",Skybox,{ | |
307 | Scale=V3.N(-3000,-1000,-3000), | |
308 | VertexColor=V3.N(1,0,0), | |
309 | MeshId="http://www.roblox.com/asset/?id=1527559", | |
310 | TextureId="http://www.roblox.com/asset/?id=1529460" | |
311 | }) | |
312 | ||
313 | --local h = workspace.Heart:Clone() local vis = Instance.new("Model",workspace) vis.Name = 'hearts' local countX = 0; for i = 1, 360,30 do local hrt = h:Clone(); hrt.Parent = vis; hrt.CFrame = CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-853) end | |
314 | ||
315 | for _, c in next, Char:GetDescendants() do | |
316 | if c and c.Parent then | |
317 | if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then | |
318 | local ACCESSORY = c.Parent | |
319 | c.Parent = Char | |
320 | if c then | |
321 | if c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment") then | |
322 | local weldd = IN("Weld") | |
323 | weldd.Part0 = Head | |
324 | weldd.Part1 = c | |
325 | weldd.C0 = CF.N() | |
326 | weldd.C1 = c.CFrame:inverse() * Head.CFrame | |
327 | weldd.Parent = Head | |
328 | else | |
329 | local weldd = IN("Weld") | |
330 | weldd.Part0 = Torso | |
331 | weldd.Part1 = c | |
332 | weldd.C0 = CF.N() | |
333 | weldd.C1 = c.CFrame:inverse() * Torso.CFrame | |
334 | weldd.Parent = Torso | |
335 | end | |
336 | end | |
337 | ACCESSORY:remove() | |
338 | elseif c.Parent.ClassName ~= "Accessory" and c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
339 | c.Material = "Glass" | |
340 | c.Color = C3.N(.2,0,0) | |
341 | if c:FindFirstChildOfClass("SpecialMesh") and c ~= Skybox then | |
342 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
343 | end | |
344 | if c == Head then | |
345 | if c:FindFirstChild("face") and Plr.Name ~= 'CKbackup' then | |
346 | c.face:remove() | |
347 | end | |
348 | end | |
349 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
350 | c.Color = C3.N(1,0,0) | |
351 | c.Material = "Glass" | |
352 | elseif c.Name == "Body Colors" then | |
353 | c:remove() | |
354 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") then | |
355 | c:remove() | |
356 | end | |
357 | end | |
358 | end | |
359 | ||
360 | for i = 1, 360,30 do | |
361 | --local hrt = h:Clone(); hrt.Parent = vis; hrt.CFrame = | |
362 | local hrt = NewInstance("Part",Effects,{Name='Heart',Anchored=true,CanCollide=false,Color=C3.N(1,0,0),Size=V3.N(345,307,16),Locked=true,Archivable=false,CFrame=CF.A(0,M.R(i),M.R(180))*CF.N(0,0,-923)}) | |
363 | local hrtMesh = NewInstance("SpecialMesh",hrt,{MeshId="rbxassetid://105992239",Offset=V3.N(0,0,-10),Scale=V3.N(-750,-750,-100)}) | |
364 | table.insert(Hearts,{hrt,hrtMesh,i}) | |
365 | end | |
366 | ||
367 | if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end | |
368 | if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end | |
369 | ||
370 | if(PlayerSize ~= 1)then | |
371 | for _,v in next, Char:GetDescendants() do | |
372 | if(v:IsA'BasePart')then | |
373 | v.Size = v.Size * PlayerSize | |
374 | end | |
375 | end | |
376 | end | |
377 | ||
378 | ||
379 | local Music = Sound(Char,MusicID,1,3,true,false,true) | |
380 | Music.Name = 'Music' | |
381 | ||
382 | --// Stop animations \\-- | |
383 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
384 | v:Stop(); | |
385 | end | |
386 | ||
387 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
388 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
389 | ||
390 | --// Joints \\-- | |
391 | ||
392 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) | |
393 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)}) | |
394 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)}) | |
395 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) | |
396 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)}) | |
397 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso}) | |
398 | ||
399 | local LSC0 = LS.C0 | |
400 | local RSC0 = RS.C0 | |
401 | local NKC0 = NK.C0 | |
402 | local LHC0 = LH.C0 | |
403 | local RHC0 = RH.C0 | |
404 | local RJC0 = RJ.C0 | |
405 | ||
406 | --// Artificial HB \\-- | |
407 | ||
408 | local ArtificialHB = IN("BindableEvent", script) | |
409 | ArtificialHB.Name = "Heartbeat" | |
410 | ||
411 | script:WaitForChild("Heartbeat") | |
412 | ||
413 | local tf = 0 | |
414 | local allowframeloss = false | |
415 | local tossremainder = false | |
416 | local lastframe = tick() | |
417 | local frame = 1/Frame_Speed | |
418 | ArtificialHB:Fire() | |
419 | ||
420 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
421 | tf = tf + s | |
422 | if tf >= frame then | |
423 | if allowframeloss then | |
424 | script.Heartbeat:Fire() | |
425 | lastframe = tick() | |
426 | else | |
427 | for i = 1, math.floor(tf / frame) do | |
428 | ArtificialHB:Fire() | |
429 | end | |
430 | lastframe = tick() | |
431 | end | |
432 | if tossremainder then | |
433 | tf = 0 | |
434 | else | |
435 | tf = tf - frame * math.floor(tf / frame) | |
436 | end | |
437 | end | |
438 | end) | |
439 | ||
440 | function swait(num) | |
441 | if num == 0 or num == nil then | |
442 | ArtificialHB.Event:wait() | |
443 | else | |
444 | for i = 0, num do | |
445 | ArtificialHB.Event:wait() | |
446 | end | |
447 | end | |
448 | end | |
449 | ||
450 | ||
451 | --// Effect Function(s) \\-- | |
452 | ||
453 | function Bezier(startpos, pos2, pos3, endpos, t) | |
454 | local A = startpos:lerp(pos2, t) | |
455 | local B = pos2:lerp(pos3, t) | |
456 | local C = pos3:lerp(endpos, t) | |
457 | local lerp1 = A:lerp(B, t) | |
458 | local lerp2 = B:lerp(C, t) | |
459 | local cubic = lerp1:lerp(lerp2, t) | |
460 | return cubic | |
461 | end | |
462 | ||
463 | function SphereFX(duration,color,scale,pos,endScale,increment) | |
464 | return Effect{ | |
465 | Effect='ResizeAndFade', | |
466 | Color=color, | |
467 | Size=scale, | |
468 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
469 | CFrame=pos, | |
470 | FXSettings={ | |
471 | EndSize=endScale, | |
472 | EndIsIncrement=increment | |
473 | } | |
474 | } | |
475 | end | |
476 | ||
477 | function BlastFX(duration,color,scale,pos,endScale,increment) | |
478 | return Effect{ | |
479 | Effect='ResizeAndFade', | |
480 | Color=color, | |
481 | Size=scale, | |
482 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'}, | |
483 | CFrame=pos, | |
484 | FXSettings={ | |
485 | EndSize=endScale, | |
486 | EndIsIncrement=increment | |
487 | } | |
488 | } | |
489 | end | |
490 | ||
491 | function BlockFX(duration,color,scale,pos,endScale,increment) | |
492 | return Effect{ | |
493 | Effect='ResizeAndFade', | |
494 | Color=color, | |
495 | Size=scale, | |
496 | CFrame=pos, | |
497 | FXSettings={ | |
498 | EndSize=endScale, | |
499 | EndIsIncrement=increment | |
500 | } | |
501 | } | |
502 | end | |
503 | ||
504 | function Zap(data) | |
505 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
506 | assert(sCF,"You need a start CFrame!") | |
507 | assert(eCF,"You need an end CFrame!") | |
508 | local parts = data.PartCount or 15 | |
509 | local zapRot = data.ZapRotation or {-5,5} | |
510 | local startThick = data.StartSize or 3; | |
511 | local endThick = data.EndSize or startThick/2; | |
512 | local color = data.Color or BrickColor.new'Electric blue' | |
513 | local delay = data.Delay or 35 | |
514 | local delayInc = data.DelayInc or 0 | |
515 | local lastLightning; | |
516 | local MagZ = (sCF.p - eCF.p).magnitude | |
517 | local thick = startThick | |
518 | local inc = (startThick/parts)-(endThick/parts) | |
519 | ||
520 | for i = 1, parts do | |
521 | local pos = sCF.p | |
522 | if(lastLightning)then | |
523 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
524 | end | |
525 | delay = delay + delayInc | |
526 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
527 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
528 | if(parts == i)then | |
529 | local MagZ = (pos-eCF.p).magnitude | |
530 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
531 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
532 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}} | |
533 | else | |
534 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
535 | end | |
536 | ||
537 | lastLightning = zapPart | |
538 | Effect{Effect='Fade',Manual=zapPart,Frames=delay} | |
539 | ||
540 | thick=thick-inc | |
541 | ||
542 | end | |
543 | end | |
544 | ||
545 | function Zap2(data) | |
546 | local Color = data.Color or BrickColor.new'Electric blue' | |
547 | local StartPos = data.Start or Torso.Position | |
548 | local EndPos = data.End or Mouse.Hit.p | |
549 | local SegLength = data.SegL or 2 | |
550 | local Thicc = data.Thickness or 0.5 | |
551 | local Fades = data.Fade or 45 | |
552 | local Parent = data.Parent or Effects | |
553 | local MaxD = data.MaxDist or 200 | |
554 | local Branch = data.Branches or false | |
555 | local Material = data.Material or Enum.Material.Neon | |
556 | local Raycasts = data.Raycasts or false | |
557 | local Offset = data.Offset or {0,360} | |
558 | local AddMesh = (data.Mesh == nil and true or data.Mesh) | |
559 | if((StartPos-EndPos).magnitude > MaxD)then | |
560 | EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p | |
561 | end | |
562 | local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude | |
563 | if(Raycasts)then | |
564 | hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD) | |
565 | end | |
566 | local segments = dist/SegLength | |
567 | local model = IN("Model",Parent) | |
568 | model.Name = 'Lightning' | |
569 | local Last; | |
570 | for i = 1, segments do | |
571 | local size = (segments-i)/25 | |
572 | local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false) | |
573 | if(AddMesh)then IN("CylinderMesh",prt) end | |
574 | if(Last and math.floor(segments) == i)then | |
575 | local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude | |
576 | prt.Size = V3.N(Thicc+size,MagZ,Thicc+size) | |
577 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) | |
578 | elseif(not Last)then | |
579 | prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
580 | else | |
581 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
582 | end | |
583 | Last = prt | |
584 | if(Branch)then | |
585 | local choice = M.RNG(1,7+((segments-i)*2)) | |
586 | if(choice == 1)then | |
587 | local LastB; | |
588 | for i2 = 1,M.RNG(2,5) do | |
589 | local size2 = ((segments-i)/35)/i2 | |
590 | local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false) | |
591 | if(AddMesh)then IN("CylinderMesh",prt) end | |
592 | if(not LastB)then | |
593 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
594 | else | |
595 | prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
596 | end | |
597 | LastB = prt | |
598 | end | |
599 | end | |
600 | end | |
601 | end | |
602 | if(Fades > 0)then | |
603 | coroutine.wrap(function() | |
604 | for i = 1, Fades do | |
605 | for _,v in next, model:children() do | |
606 | if(v:IsA'BasePart')then | |
607 | v.Transparency = (i/Fades) | |
608 | end | |
609 | end | |
610 | swait() | |
611 | end | |
612 | model:destroy() | |
613 | end)() | |
614 | else | |
615 | S.Debris:AddItem(model,.01) | |
616 | end | |
617 | return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model} | |
618 | end | |
619 | ||
620 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
621 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
622 | local tween = S.TweenService:Create(obj, info, props) | |
623 | ||
624 | tween:Play() | |
625 | end | |
626 | ||
627 | function Effect(data) | |
628 | local FX = data.Effect or 'ResizeAndFade' | |
629 | local Parent = data.Parent or Effects | |
630 | local Color = data.Color or C3.N(.2,0,0) | |
631 | local Size = data.Size or V3.N(1,1,1) | |
632 | local MoveDir = data.MoveDirection or nil | |
633 | local MeshData = data.Mesh or nil | |
634 | local SndData = data.Sound or nil | |
635 | local Frames = data.Frames or 45 | |
636 | local Manual = data.Manual or nil | |
637 | local Material = data.Material or nil | |
638 | local CFra = data.CFrame or Torso.CFrame | |
639 | local Settings = data.FXSettings or {} | |
640 | local Shape = data.Shape or Enum.PartType.Block | |
641 | local Snd,Prt,Msh; | |
642 | coroutine.wrap(function() | |
643 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
644 | Prt = Manual | |
645 | else | |
646 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
647 | Prt.Shape = Shape | |
648 | end | |
649 | if(typeof(MeshData) == 'table')then | |
650 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
651 | elseif(typeof(MeshData) == 'Instance')then | |
652 | Msh = MeshData:Clone() | |
653 | Msh.Parent = Prt | |
654 | elseif(Shape == Enum.PartType.Block)then | |
655 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
656 | end | |
657 | if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then | |
658 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
659 | end | |
660 | if(Snd)then | |
661 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
662 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
663 | end | |
664 | Size = (Msh and Msh.Scale or Size) | |
665 | local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
666 | ||
667 | local MoveSpeed = nil; | |
668 | if(MoveDir)then | |
669 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
670 | end | |
671 | if(FX ~= 'Arc')then | |
672 | for Frame = 1, Frames do | |
673 | if(FX == "Fade")then | |
674 | Prt.Transparency = (Frame/Frames) | |
675 | elseif(FX == "Resize")then | |
676 | if(not Settings.EndSize)then | |
677 | Settings.EndSize = V3.N(0,0,0) | |
678 | end | |
679 | if(Settings.EndIsIncrement)then | |
680 | if(Msh)then | |
681 | Msh.Scale = Msh.Scale + Settings.EndSize | |
682 | else | |
683 | Prt.Size = Prt.Size + Settings.EndSize | |
684 | end | |
685 | else | |
686 | if(Msh)then | |
687 | Msh.Scale = Msh.Scale - grow/Frames | |
688 | else | |
689 | Prt.Size = Prt.Size - grow/Frames | |
690 | end | |
691 | end | |
692 | elseif(FX == "ResizeAndFade")then | |
693 | if(not Settings.EndSize)then | |
694 | Settings.EndSize = V3.N(0,0,0) | |
695 | end | |
696 | if(Settings.EndIsIncrement)then | |
697 | if(Msh)then | |
698 | Msh.Scale = Msh.Scale + Settings.EndSize | |
699 | else | |
700 | Prt.Size = Prt.Size + Settings.EndSize | |
701 | end | |
702 | else | |
703 | if(Msh)then | |
704 | Msh.Scale = Msh.Scale - grow/Frames | |
705 | else | |
706 | Prt.Size = Prt.Size - grow/Frames | |
707 | end | |
708 | end | |
709 | Prt.Transparency = (Frame/Frames) | |
710 | end | |
711 | if(Settings.RandomizeCFrame)then | |
712 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
713 | end | |
714 | if(MoveDir and MoveSpeed)then | |
715 | local Orientation = Prt.Orientation | |
716 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
717 | Prt.Orientation = Orientation | |
718 | end | |
719 | swait() | |
720 | end | |
721 | Prt:destroy() | |
722 | else | |
723 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
724 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
725 | if(start and endP)then | |
726 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
727 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
728 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
729 | if(Settings.Home)then | |
730 | endP = Settings.Home.CFrame | |
731 | end | |
732 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
733 | end | |
734 | if(Settings.RemoveOnGoal)then | |
735 | Prt:destroy() | |
736 | end | |
737 | else | |
738 | Prt:destroy() | |
739 | assert(start,"You need a start position!") | |
740 | assert(endP,"You need a start position!") | |
741 | end | |
742 | end | |
743 | end)() | |
744 | return Prt,Msh,Snd | |
745 | end | |
746 | function SoulSteal(whom) | |
747 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
748 | print(torso) | |
749 | if(torso and torso:IsA'BasePart')then | |
750 | local Model = Instance.new("Model",Effects) | |
751 | Model.Name = whom.Name.."'s Soul" | |
752 | whom:BreakJoints() | |
753 | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
754 | Soul.Name = 'Head' | |
755 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0}) | |
756 | Effect{ | |
757 | Effect="Arc", | |
758 | Manual = Soul, | |
759 | FXSettings={ | |
760 | Start=torso.CFrame, | |
761 | Home = Torso, | |
762 | RemoveOnGoal = true, | |
763 | } | |
764 | } | |
765 | local lastPoint = Soul.CFrame.p | |
766 | ||
767 | for i = 0, 1, 0.01 do | |
768 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
769 | local mag = (lastPoint - Soul.Position).magnitude | |
770 | Effect{ | |
771 | Effect = "Fade", | |
772 | CFrame = point * CF.N(0, mag/2, 0), | |
773 | Size = V3.N(.5,mag+.5,.5), | |
774 | Color = Soul.BrickColor | |
775 | } | |
776 | lastPoint = Soul.CFrame.p | |
777 | swait() | |
778 | end | |
779 | for i = 1, 5 do | |
780 | Effect{ | |
781 | Effect="Fade", | |
782 | Color = BrickColor.new'Really red', | |
783 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
784 | } | |
785 | end | |
786 | end | |
787 | end | |
788 | ||
789 | --// Other Functions \\ -- | |
790 | ||
791 | function CastRay(startPos,endPos,range,ignoreList) | |
792 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
793 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
794 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
795 | end | |
796 | ||
797 | function getRegion(point,range,ignore) | |
798 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
799 | end | |
800 | ||
801 | function clerp(startCF,endCF,alpha) | |
802 | return startCF:lerp(endCF, alpha) | |
803 | end | |
804 | ||
805 | function GetTorso(char) | |
806 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
807 | end | |
808 | ||
809 | function ShowDamage(Pos, Text, Time, Color) | |
810 | coroutine.wrap(function() | |
811 | local Rate = (1 / Frame_Speed) | |
812 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
813 | local Text = (Text or "") | |
814 | local Time = (Time or 2) | |
815 | local Color = (Color or Color3.new(1, 0, 1)) | |
816 | local EffectPart = NewInstance("Part",Effects,{ | |
817 | Material=Enum.Material.SmoothPlastic, | |
818 | Reflectance = 0, | |
819 | Transparency = 1, | |
820 | BrickColor = BrickColor.new(Color), | |
821 | Name = "Effect", | |
822 | Size = Vector3.new(0,0,0), | |
823 | Anchored = true, | |
824 | CFrame = CF.N(Pos) | |
825 | }) | |
826 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{ | |
827 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
828 | Adornee = EffectPart, | |
829 | }) | |
830 | local TextLabel = NewInstance("TextLabel",BillboardGui,{ | |
831 | BackgroundTransparency = 1, | |
832 | Size = UDim2.new(1, 0, 1, 0), | |
833 | Text = Text, | |
834 | Font = "Bodoni", | |
835 | TextColor3 = Color, | |
836 | TextStrokeColor3 = Color3.new(0,0,0), | |
837 | TextStrokeTransparency=0, | |
838 | TextScaled = true, | |
839 | }) | |
840 | S.Debris:AddItem(EffectPart, (Time)) | |
841 | EffectPart.Parent = workspace | |
842 | delay(0, function() | |
843 | Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out) | |
844 | local Frames = (Time / Rate) | |
845 | for Frame = 1, Frames do | |
846 | swait() | |
847 | local Percent = (Frame / Frames) | |
848 | TextLabel.TextTransparency = Percent | |
849 | TextLabel.TextStrokeTransparency = Percent | |
850 | end | |
851 | if EffectPart and EffectPart.Parent then | |
852 | EffectPart:Destroy() | |
853 | end | |
854 | end) end)() | |
855 | end | |
856 | ||
857 | ||
858 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) | |
859 | if(who)then | |
860 | local hum = who:FindFirstChildOfClass'Humanoid' | |
861 | local Damage = M.RNG(minDam,maxDam) | |
862 | local canHit = true | |
863 | if(hum)then | |
864 | for _, p in pairs(Hit) do | |
865 | if p[1] == hum then | |
866 | if(time() - p[2] < 0.1) then | |
867 | canHit = false | |
868 | else | |
869 | Hit[_] = nil | |
870 | end | |
871 | end | |
872 | end | |
873 | if(canHit)then | |
874 | table.insert(Hit,{hum,time()}) | |
875 | if(hum.Health >= math.huge)then | |
876 | who:BreakJoints() | |
877 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
878 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
879 | end | |
880 | else | |
881 | local player = S.Players:GetPlayerFromCharacter(who) | |
882 | if(Type == "Fire")then | |
883 | --idk.. | |
884 | else | |
885 | local c = Instance.new("ObjectValue",hum) | |
886 | c.Name = "creator" | |
887 | c.Value = Plr | |
888 | game:service'Debris':AddItem(c,0.35) | |
889 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
890 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
891 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
892 | end | |
893 | hum.Health = hum.Health - Damage*(critMult or 2) | |
894 | else | |
895 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
896 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
897 | end | |
898 | hum.Health = hum.Health - Damage | |
899 | end | |
900 | if(Type == 'Knockback' and GetTorso(who))then | |
901 | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit | |
902 | local body = NewInstance('BodyVelocity',GetTorso(who),{ | |
903 | P = 500, | |
904 | maxForce = V3.N(math.huge,0,math.huge), | |
905 | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 | |
906 | }) | |
907 | game:service'Debris':AddItem(body,.5) | |
908 | elseif(Type == "Electric")then | |
909 | if(M.RNG(1,100) >= critChance)then | |
910 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
911 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
912 | end | |
913 | local asd = hum.WalkSpeed/2 | |
914 | hum.WalkSpeed = asd | |
915 | local paralyzed = true | |
916 | coroutine.wrap(function() | |
917 | while paralyzed do | |
918 | swait(25) | |
919 | if(M.RNG(1,25) == 1)then | |
920 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
921 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
922 | end | |
923 | hum.PlatformStand = true | |
924 | end | |
925 | end | |
926 | end)() | |
927 | delay(4, function() | |
928 | paralyzed = false | |
929 | hum.WalkSpeed = hum.WalkSpeed + asd | |
930 | end) | |
931 | end | |
932 | ||
933 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
934 | local rek = GetTorso(who) | |
935 | hum.PlatformStand = true | |
936 | delay(1,function() | |
937 | hum.PlatformStand = false | |
938 | end) | |
939 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
940 | local bodvol = NewInstance("BodyVelocity",rek,{ | |
941 | velocity = angle * Knock, | |
942 | P = 5000, | |
943 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
944 | }) | |
945 | local rl = NewInstance("BodyAngularVelocity",rek,{ | |
946 | P = 3000, | |
947 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
948 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
949 | }) | |
950 | game:GetService("Debris"):AddItem(bodvol, .5) | |
951 | game:GetService("Debris"):AddItem(rl, .5) | |
952 | end | |
953 | end | |
954 | end | |
955 | end | |
956 | end | |
957 | end | |
958 | end | |
959 | ||
960 | ||
961 | function Kill(chr) | |
962 | coroutine.wrap(function() | |
963 | chr:BreakJoints() | |
964 | if(GetTorso(chr))then GetTorso(chr):BreakJoints() end | |
965 | swait(1) | |
966 | for _,v in next, chr:children() do | |
967 | if(v:IsA'Clothing' or v:IsA'Accessory' or v:IsA'Humanoid' or v:IsA'Model' or v:IsA'CharacterMesh')then | |
968 | v:destroy() | |
969 | elseif(v:IsA'BasePart')then | |
970 | for _,c in next, v:children() do if(c:IsA'Decal')then c:destroy() end end | |
971 | v.Color = C3.N(0,0,0) | |
972 | v.Material = Enum.Material.Neon | |
973 | v.CanCollide = false | |
974 | local bld = Instance.new("ParticleEmitter",v) -- thanks nooby | |
975 | bld.LightEmission = .25 | |
976 | bld.Texture = "rbxasset://textures/particles/fire_main.dds" | |
977 | bld.Color = ColorSequence.new(C3.N(1,0,0)) | |
978 | bld.Rate = 150 | |
979 | bld.Lifetime = NumberRange.new(1) | |
980 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
981 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
982 | bld.Speed = NumberRange.new(0,0) | |
983 | bld.VelocitySpread = 50000 | |
984 | bld.Rotation = NumberRange.new(-500,500) | |
985 | bld.RotSpeed = NumberRange.new(-500,500) | |
986 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-25,25),0,M.RNG(-25,25))}) | |
987 | coroutine.wrap(function() | |
988 | for i = 0, 1.05, .05 do | |
989 | v.Transparency = i | |
990 | swait() | |
991 | end | |
992 | swait(Frame_Speed) | |
993 | rek:destroy() | |
994 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))}) | |
995 | bld.Enabled = false | |
996 | bld.Speed = NumberRange.new(5,10) | |
997 | bld.Acceleration = V3.N(0,10,0) | |
998 | S.Debris:AddItem(v,3) | |
999 | end)() | |
1000 | end | |
1001 | end | |
1002 | end)() | |
1003 | end | |
1004 | ||
1005 | ||
1006 | ||
1007 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) | |
1008 | for _,v in next, getRegion(where,range,{Char}) do | |
1009 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
1010 | DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult) | |
1011 | end | |
1012 | end | |
1013 | end | |
1014 | ||
1015 | function AOEHeal(where,range,amount) | |
1016 | local healed = {} | |
1017 | for _,v in next, getRegion(where,range,{Char}) do | |
1018 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
1019 | if(hum and not healed[hum])then | |
1020 | hum.Health = hum.Health + amount | |
1021 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
1022 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
1023 | end | |
1024 | end | |
1025 | end | |
1026 | end | |
1027 | ||
1028 | function CamShake(who,times,intense,origin) | |
1029 | coroutine.wrap(function() | |
1030 | if(script:FindFirstChild'CamShake')then | |
1031 | local cam = script.CamShake:Clone() | |
1032 | cam:WaitForChild'intensity'.Value = intense | |
1033 | cam:WaitForChild'times'.Value = times | |
1034 | ||
1035 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
1036 | cam.Parent = who | |
1037 | wait() | |
1038 | cam.Disabled = false | |
1039 | elseif(who == Plr or who == Char)then | |
1040 | local intensity = intense | |
1041 | local cam = workspace.CurrentCamera | |
1042 | for i = 1, times do | |
1043 | local camDistFromOrigin | |
1044 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
1045 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
1046 | elseif(typeof(origin) == 'Vector3')then | |
1047 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
1048 | end | |
1049 | if(camDistFromOrigin)then | |
1050 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
1051 | end | |
1052 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
1053 | swait() | |
1054 | end | |
1055 | end | |
1056 | end)() | |
1057 | end | |
1058 | ||
1059 | function CamShakeAll(times,intense,origin) | |
1060 | for _,v in next, Plrs:players() do | |
1061 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
1062 | end | |
1063 | end | |
1064 | ||
1065 | function ServerScript(code) | |
1066 | if(script:FindFirstChild'Loadstring')then | |
1067 | local load = script.Loadstring:Clone() | |
1068 | load:WaitForChild'Sauce'.Value = code | |
1069 | load.Disabled = false | |
1070 | load.Parent = workspace | |
1071 | elseif(NS and typeof(NS) == 'function')then | |
1072 | NS(code,workspace) | |
1073 | else | |
1074 | warn("no serverscripts lol") | |
1075 | end | |
1076 | end | |
1077 | ||
1078 | function LocalOnPlayer(who,code) | |
1079 | ServerScript([[ | |
1080 | wait() | |
1081 | script.Parent=nil | |
1082 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
1083 | ||
1084 | local Http = _G.Http or game:service'HttpService' | |
1085 | ||
1086 | local source = ]].."[["..code.."]]"..[[ | |
1087 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
1088 | local asd = Http:PostAsync(link,source) | |
1089 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
1090 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
1091 | local vs = require(ID).VORTH_SCRIPT | |
1092 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
1093 | ]]) | |
1094 | end | |
1095 | ||
1096 | --// Attack Functions \-- | |
1097 | function Grab() | |
1098 | Attack = true | |
1099 | NeutralAnims = false | |
1100 | WalkSpeed = 0 | |
1101 | local hit,pos,hummie; | |
1102 | local Hook = Part(Effects,C3.N(),Enum.Material.Neon,V3.N(.05,.05,.05),Root.CFrame,true,false) | |
1103 | Hook.Transparency = 1 | |
1104 | local A = NewInstance("Attachment",Hook) | |
1105 | local B = NewInstance("Attachment",RArm,{Position=V3.N(0,-RArm.Size.Y/2,0)}) | |
1106 | local Chain = NewInstance("Beam",Hook,{Attachment0=A,Attachment1=B,Color=C3.RGB(1,0,0),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
1107 | for i = 0, 5, .1 do | |
1108 | Hook.CFrame = Root.CFrame*CF.N(0,0,-i*6) | |
1109 | Chain.TextureLength = Chain.TextureLength + .1 | |
1110 | for _,v in next, getRegion(Hook.Position,1,{Char}) do | |
1111 | if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then | |
1112 | hit = GetTorso(v.Parent); | |
1113 | hummie = v.Parent:FindFirstChildOfClass'Humanoid'; | |
1114 | break; | |
1115 | end | |
1116 | end | |
1117 | local Alpha = .3 | |
1118 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(0,M.R(90),0),Alpha) | |
1119 | NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(-90),0),Alpha) | |
1120 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-15)),Alpha) | |
1121 | RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(15)),Alpha) | |
1122 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15)),Alpha) | |
1123 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(90)),Alpha) | |
1124 | if(hit)then break end | |
1125 | swait() | |
1126 | end | |
1127 | for i = 0, 3, .1 do | |
1128 | Hook.CFrame = Hook.CFrame:lerp(RArm.CFrame*CF.N(0,0,-1),.2) | |
1129 | if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = V3.N() Effect{ | |
1130 | Effect='ResizeAndFade', | |
1131 | CFrame=CF.N(hit.CFrame.p)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)), | |
1132 | Mesh={Enum.MeshType.Sphere}, | |
1133 | Material = Enum.Material.Neon, | |
1134 | Color=C3.N(1,0,0), | |
1135 | Size=V3.N(2,5,2), | |
1136 | FXSettings={ | |
1137 | EndSize=V3.N(0,.1,0), | |
1138 | EndIsIncrement=true | |
1139 | } | |
1140 | } | |
1141 | SoundPart(444667844,.5,5,false,true,true,hit.CFrame) end | |
1142 | ||
1143 | ||
1144 | if((Hook.CFrame.p-RArm.CFrame.p).magnitude < 2)then | |
1145 | break | |
1146 | end | |
1147 | Chain.TextureLength = 3 | |
1148 | local Alpha = .3 | |
1149 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(0,M.R(90),0),Alpha) | |
1150 | NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(-90),0),Alpha) | |
1151 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-15)),Alpha) | |
1152 | RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(15)),Alpha) | |
1153 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15)),Alpha) | |
1154 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(90)),Alpha) | |
1155 | swait() | |
1156 | end | |
1157 | if(hit) then | |
1158 | Kill(hit.Parent) | |
1159 | end | |
1160 | Hook:destroy() | |
1161 | WalkSpeed = 8 | |
1162 | Attack = false | |
1163 | NeutralAnims = true | |
1164 | end | |
1165 | ||
1166 | function Stompie() | |
1167 | Attack = true | |
1168 | NeutralAnims = false | |
1169 | Hum.JumpPower = 0 | |
1170 | WalkSpeed = 2 | |
1171 | repeat swait() | |
1172 | for i = 0, 2, .1 do | |
1173 | local Alpha = .1 | |
1174 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
1175 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1176 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
1177 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
1178 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1179 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1180 | swait() | |
1181 | end | |
1182 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
1183 | repeat swait() hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) until hitfloor | |
1184 | Sound(Root,438666141,1,7.5,false,true,true) | |
1185 | AOEKill(Torso.CFrame.p,35) | |
1186 | CamShakeAll(25,250,Torso.CFrame.p) | |
1187 | Effect{ | |
1188 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
1189 | Size=V3.N(.05,35,35), | |
1190 | Color=BrickColor.new'Maroon', | |
1191 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1192 | FXSettings={ | |
1193 | EndIsIncrement=true, | |
1194 | EndSize=V3.N(0,.01,.01) | |
1195 | } | |
1196 | } | |
1197 | for i = 1, 15 do | |
1198 | local cf =CF.N(posfloor)*CF.N(M.RNG(-15,15),0,M.RNG(-15,15))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
1199 | Effect{ | |
1200 | Effect='Fade', | |
1201 | Size=V3.N(15,.25,.25), | |
1202 | CFrame=cf, | |
1203 | MoveDirection=cf*CF.N(15,0,0).p, | |
1204 | Color=BrickColor.new'Really black', | |
1205 | Mesh={MeshType=Enum.MeshType.Cylinder}, | |
1206 | } | |
1207 | end | |
1208 | for i = 0, 1, .1 do | |
1209 | local Alpha = .3 | |
1210 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
1211 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1212 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
1213 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
1214 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
1215 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
1216 | swait() | |
1217 | end | |
1218 | until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z) | |
1219 | WalkSpeed = 8 | |
1220 | Attack = false | |
1221 | NeutralAnims = true | |
1222 | end | |
1223 | ||
1224 | ||
1225 | ||
1226 | ||
1227 | --// KeyDown, etc \\-- | |
1228 | ||
1229 | Mouse.KeyDown:connect(function(k) | |
1230 | if(Attack)then return end | |
1231 | if(string.byte(k) == 50)then WalkSpeed = (WalkSpeed > 8 and 8 or 24) end | |
1232 | if(k == 'c')then Grab() end | |
1233 | if(k == 'z')then Stompie() end | |
1234 | end) | |
1235 | ||
1236 | ||
1237 | --// Wrap it all up \\-- | |
1238 | while true do | |
1239 | swait() | |
1240 | for _,v in next, Hearts do | |
1241 | local part,mesh,count = v[1],v[2],v[3] | |
1242 | v[3] = v[3] + .25 | |
1243 | part.CFrame = CF.A(0,M.R(count),M.R(180))*CF.N(0,0,-853) | |
1244 | mesh.Scale = V3.N(-Music.PlaybackLoudness,-Music.PlaybackLoudness,-100) | |
1245 | end | |
1246 | ||
1247 | Skybox.CFrame = Skybox.CFrame*CF.A(0,M.R(-.25),0) | |
1248 | Particles.Acceleration = V3.N(0,-workspace.Gravity,0) | |
1249 | Particles2.Acceleration = V3.N(0,-workspace.Gravity,0) | |
1250 | Sine = Sine + Change | |
1251 | if(not Music or not Music.Parent)then | |
1252 | local tPos = 0 | |
1253 | pcall(function()tPos = Music.TimePosition; Music:destroy() end) | |
1254 | Music = Sound(Char,MusicID,1,10,true,false,true) | |
1255 | Music.Name = 'Music' | |
1256 | Music.TimePosition = tPos | |
1257 | end | |
1258 | Music.SoundId = "rbxassetid://"..MusicID | |
1259 | Music.Pitch = 1 | |
1260 | Music.Volume = 10 | |
1261 | if(not Muted)then | |
1262 | Music:Resume() | |
1263 | else | |
1264 | Music:Pause() | |
1265 | end | |
1266 | ||
1267 | ||
1268 | if(God)then | |
1269 | Hum.MaxHealth = 1e100 | |
1270 | Hum.Health = 1e100 | |
1271 | if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end | |
1272 | Hum.Name = M.RNG()*100 | |
1273 | end | |
1274 | ||
1275 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
1276 | ||
1277 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
1278 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle") | |
1279 | if(not Effects or not Effects.Parent)then | |
1280 | Effects = IN("Model",Char) | |
1281 | Effects.Name = "Effects" | |
1282 | end | |
1283 | if(State == 'Run')then | |
1284 | local wsVal = 28 / (Hum.WalkSpeed/16) | |
1285 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
1286 | Change = 3 | |
1287 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha) | |
1288 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha) | |
1289 | elseif(State == 'Walk')then | |
1290 | local wsVal = 7 / (Hum.WalkSpeed/8) | |
1291 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
1292 | Change = .9 | |
1293 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
1294 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
1295 | else | |
1296 | RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2) | |
1297 | LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2) | |
1298 | end | |
1299 | ||
1300 | Hum.WalkSpeed = WalkSpeed | |
1301 | for _, c in next, Char:GetDescendants() do | |
1302 | if c.ClassName == "Part" and c.Name ~= "Eye" and not Effects:IsAncestorOf(c) and c.Name ~= 'Heart' then | |
1303 | c.Material = "Glass" | |
1304 | c.Color = C3.N(.2,0,0) | |
1305 | if c:FindFirstChildOfClass("SpecialMesh") and c ~= Skybox then | |
1306 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
1307 | end | |
1308 | if c == Head then | |
1309 | if c:FindFirstChild("face") and Plr.Name ~= 'CKbackup' then | |
1310 | c.face:remove() | |
1311 | end | |
1312 | end | |
1313 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
1314 | c.Color = C3.N(1,0,0) | |
1315 | c.Material = "Glass" | |
1316 | elseif c.Name == "Body Colors" then | |
1317 | c:remove() | |
1318 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
1319 | c:remove() | |
1320 | end | |
1321 | end | |
1322 | ||
1323 | if(NeutralAnims)then | |
1324 | if(State == 'Idle')then | |
1325 | local Alpha = .1 | |
1326 | Change = .75 | |
1327 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha) | |
1328 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
1329 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha) | |
1330 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha) | |
1331 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha) | |
1332 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha) | |
1333 | -- idle | |
1334 | elseif(State == 'Run')then | |
1335 | local wsVal = 28 / (Hum.WalkSpeed/16) | |
1336 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
1337 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
1338 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1339 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha) | |
1340 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha) | |
1341 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1342 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1343 | elseif(State == 'Walk')then | |
1344 | local wsVal = 7 / (Hum.WalkSpeed/8) | |
1345 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
1346 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
1347 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1348 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha) | |
1349 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.1*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha) | |
1350 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1351 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1352 | elseif(State == 'Jump')then | |
1353 | local Alpha = .1 | |
1354 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
1355 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha) | |
1356 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha) | |
1357 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1358 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1359 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1360 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1361 | elseif(State == 'Fall')then | |
1362 | local Alpha = .1 | |
1363 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
1364 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1365 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1366 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1367 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1368 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1369 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1370 | elseif(State == 'Paralyzed')then | |
1371 | -- paralyzed | |
1372 | elseif(State == 'Sit')then | |
1373 | -- sit | |
1374 | end | |
1375 | end | |
1376 | ||
1377 | end |