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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
87
	local h,t
88
	--Give the server mouse data every second frame, but only if the values changed
89
	--If player is not moving their mouse, client won't fire events
90
	local HB = game:GetService("RunService").Heartbeat
91
	while true do
92
		if h~=Mouse.Hit or t~=Mouse.Target then
93
			h,t=Mouse.Hit,Mouse.Target
94
			Event:FireServer({isMouse=true,Target=t,Hit=h})
95
		end
96
		--Wait 2 frames
97
		for i=1,2 do
98
			HB:Wait()
99
		end
100
	end]==],script)
101
102
	----Sandboxed game object that allows the usage of client-side methods and services
103
	--Real game object
104
	local RealGame = game
105
106
	--Metatable for fake service
107
	local FakeService_Metatable = {
108
		__index = function(self,k)
109
			local s = rawget(self,"_RealService")
110
			if s then
111
				return typeof(s[k])=="function"
112
				and function(_,...)return s[k](s,...)end or s[k]
113
			end
114
		end,
115
		__newindex = function(self,k,v)
116
			local s = rawget(self,"_RealService")
117
			if s then s[k]=v end
118
		end
119
	}
120
	local function FakeService(t,RealService)
121
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
122
		return setmetatable(t,FakeService_Metatable)
123
	end
124
125
	--Fake game object
126
	local FakeGame = {
127
		GetService = function(self,s)
128
			return rawget(self,s) or RealGame:GetService(s)
129
		end,
130
		Players = FakeService({
131
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
132
		},"Players"),
133
		UserInputService = FakeService(UIS,"UserInputService"),
134
		ContextActionService = FakeService(CAS,"ContextActionService"),
135
		RunService = FakeService({
136
			_btrs = {},
137
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
138
			BindToRenderStep = function(self,name,_,fun)
139
				self._btrs[name] = self.Heartbeat:Connect(fun)
140
			end,
141
			UnbindFromRenderStep = function(self,name)
142
				self._btrs[name]:Disconnect()
143
			end,
144
		},"RunService")
145
	}
146
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
147
	FakeGame.service = FakeGame.GetService
148
	FakeService(FakeGame,game)
149
	--Changing owner to fake player object to support owner:GetMouse()
150
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
151
end
152
153
--go duck
154
--note. this is a stupid script
155
--lets get moms credit card
156
157
158
159-
print ("wired by me. go duck sr.")
159+
print ("proceeds to open mouth")
160-
print ("I SEE U FOUND A WIRED SCRIPT")
160+
print ("fast")
161-
print ("WHEN A DAY U GOT A PIG. A CANT SPELL PIG. AND HE MAYBE SING. I DUNNOOOOOOOOOOOOOOOOO")
161+
print ("GOES AT THE SPEED OF SOUND")
162-
print ("AND THEY SAW NOOBS ACROSS THE STREET........edit by zeddikuss123 furry.")
162+
print ("and then becomes a blue furry hedgehog thing with shoes and gloves")
163
local s = Instance.new("Sound") 
164
165
s.Name = "Name" 
166
s.SoundId = "rbxassetid://0" 
167
s.Volume = 4 
168
s.Looped = true 
169
s.archivable = false 
170
171
s.Parent = game.Workspace 
172
173
wait(0.2) 
174
175
s:play()
176
local pchar = game.Players.LocalPlayer.Character -- Can change player here --
177
178
for i,v in pairs(pchar.Torso:GetChildren()) do
179
   if v.ClassName == 'Decal' then
180
        v:Destroy()
181
   end
182
end
183
for i,v in pairs(pchar:GetChildren()) do
184
   if v.ClassName == 'Hat' then
185
       v:Destroy()
186
   end
187
end
188
189
for i,v in pairs(pchar.Head:GetChildren()) do
190
   if v.ClassName == 'Decal' then
191
       v:Destroy()
192
   end
193
end
194
195
local duck = Instance.new('SpecialMesh', pchar.Torso)
196
duck.MeshType = 'FileMesh'
197-
duck.MeshId = 'rbxassetid://1719079794'
197+
duck.MeshId = 'rbxassetid://1929105842'
198-
duck.TextureId = 'rbxassetid://1719079844'
198+
duck.TextureId = 'rbxassetid://1929112626'
199-
duck.Scale = Vector3.new(0.1,  0.1, 0.1)
199+
duck.Scale = Vector3.new(0.25, 0.25, 0.25)
200
pchar.Head.Transparency = 1
201
pchar['Left Arm'].Transparency = 1
202
pchar['Right Arm'].Transparency = 1
203
pchar['Left Leg'].Transparency = 1
204
pchar['Right Leg'].Transparency = 1
205
CV="White"
206
207
	p = game.Players.LocalPlayer
208
	char = p.Character
209
	local txt = Instance.new("BillboardGui", char)
210
	txt.Adornee = char .Head
211
	txt.Name = "_status"
212
	txt.Size = UDim2.new(2, 0, 1.2, 0)
213
	txt.StudsOffset = Vector3.new(-9, 8, 0)
214
	local text = Instance.new("TextLabel", txt)
215
	text.Size = UDim2.new(10, 0, 7, 0)
216
	text.FontSize = "Size24"
217
	text.TextScaled = true
218
	text.TextTransparency = 0
219
	text.BackgroundTransparency = 1 
220
	text.TextTransparency = 0
221
	text.TextStrokeTransparency = 1
222
	text.Font = "Highway"
223
	text.TextStrokeColor3 = Color3.fromRGB(255,0,0)
224
225
	v=Instance.new("Part")
226
	v.Name = "ColorBrick"
227
	v.Parent=p.Character
228
	v.FormFactor="Symmetric"
229
	v.Anchored=true
230
	v.CanCollide=false
231
	v.BottomSurface="Smooth"
232
	v.TopSurface="Smooth"
233
	v.Size=Vector3.new(10,5,3)
234
	v.Transparency=1
235
	v.CFrame=char.Torso.CFrame
236
	v.BrickColor=BrickColor.new(CV)
237
	v.Transparency=1
238
	text.TextColor3 = Color3.fromRGB(255,192,203)
239
	v.Shape="Block"
240-
	text.Text = "guinea pig"
240+
	text.Text = "hedgehog"
241
wait(1/60)
242
Effects = { }
243
local Player = game:service'Players'.localPlayer
244
local chara = Player.Character
245
local Humanoid = chara:FindFirstChildOfClass("Humanoid")
246
local Mouse = Player:GetMouse()
247
local LeftArm = chara["Left Arm"]
248
local RightArm = chara["Right Arm"]
249
local LeftLeg = chara["Left Leg"]
250
local RightLeg = chara["Right Leg"]
251
local Head = chara.Head
252
local Torso = chara.Torso
253
local Camera = game.Workspace.CurrentCamera
254
local RootPart = chara.HumanoidRootPart
255
local RootJoint = RootPart.RootJoint
256
local attack = false
257
local Anim = 'Idle'
258
local attacktype = 1
259
local delays = false
260
local play = true
261
local targetted = nil
262
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
263
local velocity = RootPart.Velocity.y
264
local sine = 0
265
local change = 1
266
local doe = 0
267
local Create = LoadLibrary("RbxUtility").Create
268
Humanoid.WalkSpeed = 2
269
270
Humanoid.Animator.Parent = nil
271
chara.Animate.Parent = nil
272
273
local newMotor = function(part0, part1, c0, c1)
274
	local w = Create('Motor'){
275
		Parent = part0,
276
		Part0 = part0,
277
		Part1 = part1,
278
		C0 = c0,
279
		C1 = c1,
280
	}
281
	return w
282
end
283
284
function clerp(a, b, t)
285
	return a:lerp(b, t)
286
end
287
288
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
289
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
290
291
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
292
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
293
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
294
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
295
RootJoint.C1 = CFrame.new(0, 0, 0)
296
RootJoint.C0 = CFrame.new(0, 0, 0)
297
Torso.Neck.C1 = CFrame.new(0, 0, 0)
298
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
299
300
local rarmc1 = RW.C1
301
local larmc1 = LW.C1
302
local rlegc1 = RH.C1
303
local llegc1 = LH.C1
304
305
local resetc1 = false
306
307
function PlayAnimationFromTable(table, speed, bool)
308
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
309
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
310
	RW.C0 = clerp(RW.C0, table[3], speed) 
311
	LW.C0 = clerp(LW.C0, table[4], speed) 
312
	RH.C0 = clerp(RH.C0, table[5], speed) 
313
	LH.C0 = clerp(LH.C0, table[6], speed) 
314
	if bool == true then
315
		if resetc1 == false then
316
			resetc1 = true
317
			RootJoint.C1 = RootJoint.C1
318
			Torso.Neck.C1 = Torso.Neck.C1
319
			RW.C1 = rarmc1
320
			LW.C1 = larmc1
321
			RH.C1 = rlegc1
322
			LH.C1 = llegc1
323
		end
324
	end
325
end
326
327
ArtificialHB = Instance.new("BindableEvent", script)
328
ArtificialHB.Name = "Heartbeat"
329
script:WaitForChild("Heartbeat")
330
frame = 0.03333333333333
331
tf = 0
332
allowframeloss = false
333
tossremainder = false
334
lastframe = tick()
335
script.Heartbeat:Fire()
336
game:GetService("RunService").Heartbeat:connect(function(s, p)
337
  tf = tf + s
338
  if tf >= frame then
339
    if allowframeloss then
340
      script.Heartbeat:Fire()
341
      lastframe = tick()
342
    else
343
      for i = 1, math.floor(tf / frame) do
344
        script.Heartbeat:Fire()
345
      end
346
      lastframe = tick()
347
    end
348
    if tossremainder then
349
      tf = 0
350
    else
351
      tf = tf - frame * math.floor(tf / frame)
352
    end
353
  end
354
end)
355
function swait(num)
356
  if num == 0 or num == nil then
357
    ArtificialHB.Event:wait()
358
  else
359
    for i = 0, num do
360
      ArtificialHB.Event:wait()
361
    end
362
  end
363
end
364
365
function RemoveOutlines(part)
366
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
367
end
368
369-
sndid = "rbxassetid://598782463"
369+
sndid = "rbxassetid://2859948777"
370
sndpi = 1
371
saun = Instance.new("Sound",Head)
372-
saun.Volume = 5
372+
saun.Volume = 0.3
373
saun.Pitch = sndpi
374
saun.SoundId = sndid
375
saun.Name = "a"
376
saun.Looped = true
377
saun:Play()
378
379
dant = 0
380
381
Mouse.KeyDown:connect(function(key)
382
key=key:lower()
383
if key=="e" then
384
if dant == 0 then
385
dant = 1
386-
sndid = "rbxassetid://1057637788"
386+
sndid = "rbxassetid://890508582"
387
sndpi = 1
388
elseif dant == 1 then
389
dant = 0
390-
sndid = "rbxassetid://598782463"
390+
sndid = "rbxassetid://2859948777"
391
sndpi = 1
392
end
393
saun.Pitch = sndpi
394
saun.SoundId = sndid
395
saun:Play()
396
end
397
end)
398
399
while true do
400
if Head:FindFirstChild("a")==nil then
401
saun = Instance.new("Sound",Head)
402
saun.Volume = 1
403
saun.Pitch = sndpi
404
saun.SoundId = sndid
405
saun.Name = "a"
406
saun.Looped = true
407
saun:Play()
408
end
409
if dant == 0 then
410
for i = 0, 1, 0.25 do
411
swait()
412
PlayAnimationFromTable({
413
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
414
CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
415
CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
416
CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
417
CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
418
CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
419
}, .5, false)
420
end
421
for i = 0, 1, 0.25 do
422
swait()
423
PlayAnimationFromTable({
424
CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
425
CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
426
CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758),
427
CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728),
428
CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1),
429
CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
430
}, .5, false)
431
end
432
for i = 0, 1, 0.25 do
433
swait()
434
PlayAnimationFromTable({
435
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
436
CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
437
CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
438
CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
439
CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
440
CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
441
}, .5, false)
442
end
443
for i = 0, 1, 0.25 do
444
swait()
445
PlayAnimationFromTable({
446
CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1),
447
CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1),
448
CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145),
449
CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536),
450
CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1),
451
CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1),
452
}, .5, false)
453
end
454
elseif dant == 1 then
455
for i = 0, 1, 0.1 do
456
swait()
457
PlayAnimationFromTable({
458
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
459
CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
460
CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
461
CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
462
CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
463
CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
464
}, .2, false)
465
end
466
for i = 0, 1, 0.1 do
467
swait()
468
PlayAnimationFromTable({
469
CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
470
CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
471
CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0),
472
CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0),
473
CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
474
CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046),
475
}, .2, false)
476
end
477
for i = 0, 1, 0.1 do
478
swait()
479
PlayAnimationFromTable({
480
CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
481
CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
482
CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
483
CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
484
CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
485
CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
486
}, .2, false)
487
end
488
for i = 0, 1, 0.1 do
489
swait()
490
PlayAnimationFromTable({
491
CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414),
492
CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
493
CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0),
494
CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0),
495
CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106),
496
CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
497
}, .2, false)
498
end
499
end
500
end