Advertisement
DaOMEGAa32

pig script v2 (edit)

Aug 14th, 2019
15,388
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.19 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. --go duck
  154. --note. this is a stupid script
  155. --lets get moms credit card
  156.  
  157.  
  158.  
  159. print ("wired by me. go duck sr.")
  160. print ("I SEE U FOUND A WIRED SCRIPT")
  161. print ("WHEN A DAY U GOT A PIG. A CANT SPELL PIG. AND HE MAYBE SING. I DUNNOOOOOOOOOOOOOOOOO")
  162. print ("AND THEY SAW NOOBS ACROSS THE STREET........edit by zeddikuss123 furry.")
  163. local s = Instance.new("Sound")
  164.  
  165. s.Name = "Name"
  166. s.SoundId = "rbxassetid://0"
  167. s.Volume = 4
  168. s.Looped = true
  169. s.archivable = false
  170.  
  171. s.Parent = game.Workspace
  172.  
  173. wait(0.2)
  174.  
  175. s:play()
  176. local pchar = game.Players.LocalPlayer.Character -- Can change player here --
  177.  
  178. for i,v in pairs(pchar.Torso:GetChildren()) do
  179. if v.ClassName == 'Decal' then
  180. v:Destroy()
  181. end
  182. end
  183. for i,v in pairs(pchar:GetChildren()) do
  184. if v.ClassName == 'Hat' then
  185. v:Destroy()
  186. end
  187. end
  188.  
  189. for i,v in pairs(pchar.Head:GetChildren()) do
  190. if v.ClassName == 'Decal' then
  191. v:Destroy()
  192. end
  193. end
  194.  
  195. local duck = Instance.new('SpecialMesh', pchar.Torso)
  196. duck.MeshType = 'FileMesh'
  197. duck.MeshId = 'rbxassetid://1719079794'
  198. duck.TextureId = 'rbxassetid://1719079844'
  199. duck.Scale = Vector3.new(0.1, 0.1, 0.1)
  200. pchar.Head.Transparency = 1
  201. pchar['Left Arm'].Transparency = 1
  202. pchar['Right Arm'].Transparency = 1
  203. pchar['Left Leg'].Transparency = 1
  204. pchar['Right Leg'].Transparency = 1
  205. CV="White"
  206.  
  207. p = game.Players.LocalPlayer
  208. char = p.Character
  209. local txt = Instance.new("BillboardGui", char)
  210. txt.Adornee = char .Head
  211. txt.Name = "_status"
  212. txt.Size = UDim2.new(2, 0, 1.2, 0)
  213. txt.StudsOffset = Vector3.new(-9, 8, 0)
  214. local text = Instance.new("TextLabel", txt)
  215. text.Size = UDim2.new(10, 0, 7, 0)
  216. text.FontSize = "Size24"
  217. text.TextScaled = true
  218. text.TextTransparency = 0
  219. text.BackgroundTransparency = 1
  220. text.TextTransparency = 0
  221. text.TextStrokeTransparency = 1
  222. text.Font = "Highway"
  223. text.TextStrokeColor3 = Color3.fromRGB(255,0,0)
  224.  
  225. v=Instance.new("Part")
  226. v.Name = "ColorBrick"
  227. v.Parent=p.Character
  228. v.FormFactor="Symmetric"
  229. v.Anchored=true
  230. v.CanCollide=false
  231. v.BottomSurface="Smooth"
  232. v.TopSurface="Smooth"
  233. v.Size=Vector3.new(10,5,3)
  234. v.Transparency=1
  235. v.CFrame=char.Torso.CFrame
  236. v.BrickColor=BrickColor.new(CV)
  237. v.Transparency=1
  238. text.TextColor3 = Color3.fromRGB(255,192,203)
  239. v.Shape="Block"
  240. text.Text = "guinea pig"
  241. wait(1/60)
  242. Effects = { }
  243. local Player = game:service'Players'.localPlayer
  244. local chara = Player.Character
  245. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  246. local Mouse = Player:GetMouse()
  247. local LeftArm = chara["Left Arm"]
  248. local RightArm = chara["Right Arm"]
  249. local LeftLeg = chara["Left Leg"]
  250. local RightLeg = chara["Right Leg"]
  251. local Head = chara.Head
  252. local Torso = chara.Torso
  253. local Camera = game.Workspace.CurrentCamera
  254. local RootPart = chara.HumanoidRootPart
  255. local RootJoint = RootPart.RootJoint
  256. local attack = false
  257. local Anim = 'Idle'
  258. local attacktype = 1
  259. local delays = false
  260. local play = true
  261. local targetted = nil
  262. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  263. local velocity = RootPart.Velocity.y
  264. local sine = 0
  265. local change = 1
  266. local doe = 0
  267. local Create = LoadLibrary("RbxUtility").Create
  268. Humanoid.WalkSpeed = 2
  269.  
  270. Humanoid.Animator.Parent = nil
  271. chara.Animate.Parent = nil
  272.  
  273. local newMotor = function(part0, part1, c0, c1)
  274. local w = Create('Motor'){
  275. Parent = part0,
  276. Part0 = part0,
  277. Part1 = part1,
  278. C0 = c0,
  279. C1 = c1,
  280. }
  281. return w
  282. end
  283.  
  284. function clerp(a, b, t)
  285. return a:lerp(b, t)
  286. end
  287.  
  288. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  289. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  290.  
  291. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  292. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  293. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  294. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  295. RootJoint.C1 = CFrame.new(0, 0, 0)
  296. RootJoint.C0 = CFrame.new(0, 0, 0)
  297. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  298. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  299.  
  300. local rarmc1 = RW.C1
  301. local larmc1 = LW.C1
  302. local rlegc1 = RH.C1
  303. local llegc1 = LH.C1
  304.  
  305. local resetc1 = false
  306.  
  307. function PlayAnimationFromTable(table, speed, bool)
  308. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  309. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  310. RW.C0 = clerp(RW.C0, table[3], speed)
  311. LW.C0 = clerp(LW.C0, table[4], speed)
  312. RH.C0 = clerp(RH.C0, table[5], speed)
  313. LH.C0 = clerp(LH.C0, table[6], speed)
  314. if bool == true then
  315. if resetc1 == false then
  316. resetc1 = true
  317. RootJoint.C1 = RootJoint.C1
  318. Torso.Neck.C1 = Torso.Neck.C1
  319. RW.C1 = rarmc1
  320. LW.C1 = larmc1
  321. RH.C1 = rlegc1
  322. LH.C1 = llegc1
  323. end
  324. end
  325. end
  326.  
  327. ArtificialHB = Instance.new("BindableEvent", script)
  328. ArtificialHB.Name = "Heartbeat"
  329. script:WaitForChild("Heartbeat")
  330. frame = 0.03333333333333
  331. tf = 0
  332. allowframeloss = false
  333. tossremainder = false
  334. lastframe = tick()
  335. script.Heartbeat:Fire()
  336. game:GetService("RunService").Heartbeat:connect(function(s, p)
  337. tf = tf + s
  338. if tf >= frame then
  339. if allowframeloss then
  340. script.Heartbeat:Fire()
  341. lastframe = tick()
  342. else
  343. for i = 1, math.floor(tf / frame) do
  344. script.Heartbeat:Fire()
  345. end
  346. lastframe = tick()
  347. end
  348. if tossremainder then
  349. tf = 0
  350. else
  351. tf = tf - frame * math.floor(tf / frame)
  352. end
  353. end
  354. end)
  355. function swait(num)
  356. if num == 0 or num == nil then
  357. ArtificialHB.Event:wait()
  358. else
  359. for i = 0, num do
  360. ArtificialHB.Event:wait()
  361. end
  362. end
  363. end
  364.  
  365. function RemoveOutlines(part)
  366. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  367. end
  368.  
  369. sndid = "rbxassetid://598782463"
  370. sndpi = 1
  371. saun = Instance.new("Sound",Head)
  372. saun.Volume = 5
  373. saun.Pitch = sndpi
  374. saun.SoundId = sndid
  375. saun.Name = "a"
  376. saun.Looped = true
  377. saun:Play()
  378.  
  379. dant = 0
  380.  
  381. Mouse.KeyDown:connect(function(key)
  382. key=key:lower()
  383. if key=="e" then
  384. if dant == 0 then
  385. dant = 1
  386. sndid = "rbxassetid://1057637788"
  387. sndpi = 1
  388. elseif dant == 1 then
  389. dant = 0
  390. sndid = "rbxassetid://598782463"
  391. sndpi = 1
  392. end
  393. saun.Pitch = sndpi
  394. saun.SoundId = sndid
  395. saun:Play()
  396. end
  397. end)
  398.  
  399. while true do
  400. if Head:FindFirstChild("a")==nil then
  401. saun = Instance.new("Sound",Head)
  402. saun.Volume = 1
  403. saun.Pitch = sndpi
  404. saun.SoundId = sndid
  405. saun.Name = "a"
  406. saun.Looped = true
  407. saun:Play()
  408. end
  409. if dant == 0 then
  410. for i = 0, 1, 0.25 do
  411. swait()
  412. PlayAnimationFromTable({
  413. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  414. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  415. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  416. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  417. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  418. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  419. }, .5, false)
  420. end
  421. for i = 0, 1, 0.25 do
  422. swait()
  423. PlayAnimationFromTable({
  424. CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  425. CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  426. CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758),
  427. CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728),
  428. CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1),
  429. CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  430. }, .5, false)
  431. end
  432. for i = 0, 1, 0.25 do
  433. swait()
  434. PlayAnimationFromTable({
  435. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  436. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  437. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  438. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  439. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  440. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  441. }, .5, false)
  442. end
  443. for i = 0, 1, 0.25 do
  444. swait()
  445. PlayAnimationFromTable({
  446. CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1),
  447. CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1),
  448. CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145),
  449. CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536),
  450. CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1),
  451. CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1),
  452. }, .5, false)
  453. end
  454. elseif dant == 1 then
  455. for i = 0, 1, 0.1 do
  456. swait()
  457. PlayAnimationFromTable({
  458. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  459. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  460. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  461. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  462. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  463. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  464. }, .2, false)
  465. end
  466. for i = 0, 1, 0.1 do
  467. swait()
  468. PlayAnimationFromTable({
  469. CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  470. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  471. CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0),
  472. CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0),
  473. CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  474. CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046),
  475. }, .2, false)
  476. end
  477. for i = 0, 1, 0.1 do
  478. swait()
  479. PlayAnimationFromTable({
  480. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  481. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  482. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  483. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  484. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  485. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  486. }, .2, false)
  487. end
  488. for i = 0, 1, 0.1 do
  489. swait()
  490. PlayAnimationFromTable({
  491. CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414),
  492. CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  493. CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0),
  494. CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0),
  495. CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106),
  496. CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  497. }, .2, false)
  498. end
  499. end
  500. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement