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1 | --[[ | |
2 | Controls | |
3 | Z = Red Spike | |
4 | X = Red Slash | |
5 | C = Red Rain | |
6 | V = Red Boom | |
7 | --]] | |
8 | boom = true | |
9 | player = game.Players.LocalPlayer | |
10 | char = player.Character | |
11 | human = char.Humanoid | |
12 | torso = char.Torso | |
13 | m=player:GetMouse() | |
14 | ChatService = game:GetService("Chat") | |
15 | ChatService:Chat(char.Head ,"You're gonna die sorry.") | |
16 | local clothes = {} | |
17 | for _, clothes in pairs (char:GetChildren()) do | |
18 | if clothes:IsA("Accessory") then | |
19 | clothes:Remove() | |
20 | end | |
21 | if clothes:IsA("Shirt") then | |
22 | clothes:Remove() | |
23 | end | |
24 | if clothes:IsA("Pants") then | |
25 | clothes:Remove() | |
26 | end | |
27 | if clothes:IsA("ShirtGraphic") then | |
28 | clothes.Graphic = 0 | |
29 | clothes:Remove() | |
30 | end | |
31 | end | |
32 | - | char.Head.BrickColor = BrickColor.new("Really red") |
32 | + | char.Head.BrickColor = BrickColor.new("White") |
33 | - | torso.BrickColor = BrickColor.new("Really red") |
33 | + | torso.BrickColor = BrickColor.new("Really black") |
34 | - | char["Left Leg"].BrickColor = BrickColor.new("Really red") |
34 | + | char["Left Leg"].BrickColor = BrickColor.new("White") |
35 | - | char["Left Arm"].BrickColor = BrickColor.new("Really red") |
35 | + | char["Left Arm"].BrickColor = BrickColor.new("Crimson") |
36 | - | char["Right Leg"].BrickColor = BrickColor.new("Really red") |
36 | + | char["Right Leg"].BrickColor = BrickColor.new("White") |
37 | char["Right Arm"].BrickColor = BrickColor.new("Really red") | |
38 | char.Head.Material = "Neon" | |
39 | torso.Material = "Neon" | |
40 | char["Left Leg"].Material = "Neon" | |
41 | char["Left Arm"].Material = "Neon" | |
42 | char["Right Leg"].Material = "Neon" | |
43 | char["Right Arm"].Material = "Neon" | |
44 | - | human.MaxHealth = 2000000000 |
44 | + | human.MaxHealth = 90000000009999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 |
45 | wait(0.5) | |
46 | human.Health = human.MaxHealth | |
47 | - | human.WalkSpeed = 50 |
47 | + | human.WalkSpeed = 100 |
48 | --------------------------------------------------------------------------------------------------------- | |
49 | m.KeyDown:connect(function(key) | |
50 | if key == "f" then | |
51 | torso.CFrame = m.hit | |
52 | end | |
53 | end) | |
54 | --------------------------------------------------------------------------------------------------------- | |
55 | m.KeyDown:connect(function(key) | |
56 | if key == "z" then | |
57 | - | ChatService:Chat(char.Head ,"Spike") |
57 | + | ChatService:Chat(char.Head ,"IDEK") |
58 | local pos = m.Hit.p | |
59 | local pos1 = torso.Position | |
60 | torso.CFrame = CFrame.new(pos1, pos) | |
61 | x = Instance.new("Part", char) | |
62 | x.Shape = "Ball" | |
63 | x.Size = Vector3.new(4,4,4) | |
64 | x.Material = "Neon" | |
65 | - | x.BrickColor = BrickColor.new("Really red") |
65 | + | x.BrickColor = BrickColor.new("Really black") |
66 | x.Anchored = false | |
67 | x.CanCollide = false | |
68 | x.CFrame = char["Torso"].CFrame * CFrame.new(0,0,-2.5) | |
69 | z = Instance.new("SpecialMesh", x) | |
70 | - | z.MeshId = "http://www.roblox.com/asset/?id=9982590" |
70 | + | z.MeshId = "rbxassetid://477157423" |
71 | z.Scale = Vector3.new(1,1,1) | |
72 | c = Instance.new("BodyVelocity", x) | |
73 | c.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
74 | c.velocity = char.Torso.CFrame.lookVector*180 | |
75 | x.Touched:connect(function(h) | |
76 | local a = h.Parent | |
77 | if a.Name ~= player.Name and a.ClassName == "Model" then | |
78 | for i = 1,10,.4 do | |
79 | z.Scale = Vector3.new(1 + i*0.8, 1 + i*0.8, 1 + i*0.8) | |
80 | x.Size = Vector3.new(4 + i*2.3, 4 + i*2.3, 4 + i*2.3) | |
81 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 180 | |
82 | end | |
83 | end | |
84 | if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then | |
85 | a:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
86 | end | |
87 | end) | |
88 | game.Debris:AddItem(x,5) | |
89 | end | |
90 | end) | |
91 | ---------------------------------------------------------------------------------------------------------- | |
92 | m.KeyDown:connect(function(key) | |
93 | if key == "x" then | |
94 | ChatService:Chat(char.Head ,"Slash") | |
95 | local pos = m.Hit.p | |
96 | local pos1 = torso.Position | |
97 | torso.CFrame = CFrame.new(pos1, pos) | |
98 | k = Instance.new("Part", workspace) | |
99 | k.Shape = "Cylinder" | |
100 | k.Size = Vector3.new(21,3,4) | |
101 | k.Material = "Neon" | |
102 | - | k.BrickColor = BrickColor.new("Really red") |
102 | + | k.BrickColor = BrickColor.new("White") |
103 | k.Anchored = false | |
104 | k.CanCollide = false | |
105 | k.CFrame = char["Torso"].CFrame * CFrame.new(0,0,-2.5) | |
106 | j = Instance.new("SpecialMesh", k) | |
107 | j.MeshType = "Sphere" | |
108 | j.Scale = Vector3.new(1,1,1) | |
109 | h = Instance.new("BodyVelocity", k) | |
110 | h.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
111 | h.velocity = char.Torso.CFrame.lookVector*180 | |
112 | k.Touched:connect(function(h) | |
113 | local a = h.Parent | |
114 | if a.Name ~= player.Name and a.ClassName == "Model" then | |
115 | k.Anchored = true | |
116 | for i = 1,10,.4 do | |
117 | j.Scale = Vector3.new(1 + i*0.8, 1 + i*0.8, 1 + i*0.8) | |
118 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 180 | |
119 | end | |
120 | end | |
121 | if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then | |
122 | a:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
123 | end | |
124 | end) | |
125 | game.Debris:AddItem(k,5) | |
126 | end | |
127 | end) | |
128 | ---------------------------------------------------------------------------------------------------------- | |
129 | m.KeyDown:connect(function(key) | |
130 | if key == "c" and boom == true then boom = false | |
131 | ChatService:Chat(char.Head ,"Get Ready..") | |
132 | char.Humanoid.JumpPower = 150 | |
133 | char.Humanoid.Jump = true | |
134 | wait(1) | |
135 | torso.Anchored = true | |
136 | torso.CFrame = torso.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
137 | - | ChatService:Chat(char.Head ,"Red Rain!!") |
137 | + | ChatService:Chat(char.Head ,"Demon Rain!!") |
138 | for i = 1,100 do | |
139 | local g = Instance.new("Part", workspace) | |
140 | g.Transparency = 0.1 | |
141 | g.Name = "lalala" | |
142 | g.FormFactor = "Custom" | |
143 | g.Anchored = false | |
144 | g.CanCollide = false | |
145 | - | g.BrickColor = BrickColor.new("Really red") |
145 | + | g.BrickColor = BrickColor.new("Really Black") |
146 | g.Shape = "Ball" | |
147 | g.Size = Vector3.new(15,15,15) | |
148 | g.Material = "Neon" | |
149 | g.TopSurface = 0 | |
150 | g.BottomSurface = 0 | |
151 | local y = Instance.new("BodyVelocity", g) | |
152 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
153 | y.velocity = char.Torso.CFrame.lookVector*180 | |
154 | g.CFrame = torso.CFrame*CFrame.new(math.random(-30,30),math.random(-30,30),math.random(-20,-10))* CFrame.Angles(0, 0, 0) | |
155 | local c = Instance.new("SpecialMesh",g) | |
156 | c.MeshType = "Sphere" | |
157 | c.Scale = Vector3.new(1,1,1) | |
158 | for i = 1,2 do | |
159 | c.Scale = c.Scale +Vector3.new(0,0,0) | |
160 | wait(0.0005) | |
161 | end | |
162 | g.Touched:connect(function(h) | |
163 | local a = h.Parent | |
164 | if a.Name ~= player.Name and a.ClassName == "Model" then | |
165 | g.Anchored = true | |
166 | for i = 1,10,.4 do | |
167 | c.Scale = Vector3.new(1 + i*0.4, 1 + i*0.4, 1 + i*0.4) | |
168 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 180 | |
169 | end | |
170 | end | |
171 | if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then | |
172 | a:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
173 | end | |
174 | end) | |
175 | game.Debris:AddItem(g,5) | |
176 | end | |
177 | torso.Anchored = false | |
178 | boom = true | |
179 | end | |
180 | end) | |
181 | ---------------------------------------------------------------------------------------------------------------------------- | |
182 | m.KeyDown:connect(function(key) | |
183 | if key == "v" and boom == true then boom = false | |
184 | ChatService:Chat(char.Head ,"Grrrrr..") | |
185 | wait(1) | |
186 | - | ChatService:Chat(char.Head ,"RED BOOM!!") |
186 | + | ChatService:Chat(char.Head ,"LET THERE BE LIGHT!!") |
187 | local pos = m.Hit.p | |
188 | local pos1 = torso.Position | |
189 | torso.CFrame = CFrame.new(pos1, pos) | |
190 | local qeqe = Instance.new("Part", char) | |
191 | qeqe.Anchored = false | |
192 | - | qeqe.BrickColor = BrickColor.new("Really red") |
192 | + | qeqe.BrickColor = BrickColor.new(White") |
193 | qeqe.CanCollide = false | |
194 | qeqe.Name = "Boom" | |
195 | - | qeqe.Shape = "Ball" |
195 | + | qeqe.Shape = "Block" |
196 | - | qeqe.Size = Vector3.new(100, 100, 100) |
196 | + | qeqe.Size = Vector3.new(300, 300, 300) |
197 | - | qeqe.Transparency = 0 |
197 | + | qeqe.Transparency = 0.5 |
198 | qeqe.TopSurface = 0 | |
199 | qeqe.BottomSurface = 0 | |
200 | qeqe.Material = "Neon" | |
201 | qeqe.CFrame = char["Torso"].CFrame * CFrame.new(0,0,-2.5) | |
202 | awd = Instance.new("BodyVelocity", qeqe) | |
203 | awd.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
204 | awd.velocity = char.Torso.CFrame.lookVector*360 | |
205 | qeqe.Touched:connect(function(h) | |
206 | local a = h.Parent | |
207 | if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then | |
208 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
209 | wait(0.2) | |
210 | a:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
211 | qeqe.Transparency = 1 | |
212 | - | ChatService:Chat(char.Head ,"Red Boom Disappeared D:") |
212 | + | ChatService:Chat(char.Head ,"oh no! light goneD:") |
213 | end | |
214 | end) | |
215 | game.Debris:AddItem(qeqe,5) | |
216 | boom = true | |
217 | end | |
218 | end) | |
219 | ---------------------------------------------------------------------------------------------------------------------------- | |
220 | while true do | |
221 | wait(0.3) | |
222 | local q = Instance.new("Part", char) | |
223 | q.Anchored = true | |
224 | - | q.BrickColor = BrickColor.new("Really red") |
224 | + | q.BrickColor = BrickColor.new("White") |
225 | q.CanCollide = false | |
226 | q.Name = "Ring" | |
227 | q.Size = Vector3.new(1, 1, 1) | |
228 | q.Transparency = 0 | |
229 | q.TopSurface = 0 | |
230 | q.BottomSurface = 0 | |
231 | q.CFrame = torso.CFrame * CFrame.new(0,-2,0) | |
232 | q.CFrame = q.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
233 | local e = Instance.new("SpecialMesh", q) | |
234 | - | e.MeshId = "http://www.roblox.com/asset/?id=3270017" |
234 | + | e.MeshId = "http://www.roblox.com/asset/?id=9982590" |
235 | e.Scale = Vector3.new(1, 1, 1) | |
236 | wait(0.1) | |
237 | coroutine.wrap(function() | |
238 | for i = 1, 10, .4 do | |
239 | e.Scale = Vector3.new(1 + i*5, 1 + i*5, 1 + i*2.5) | |
240 | ||
241 | wait() | |
242 | end | |
243 | wait() | |
244 | q:Destroy() | |
245 | wait() | |
246 | end)() | |
247 | end |