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1-
User = game.Players.Tommydoodles
1+
User = game.Players.Webooz
2
 
3
4
Char = User.Character
5
6
--Char.Humanoid.MaxHealth = math.huge
7
8-
User = game.Players.Tommydoodles
8+
User = game.Players.Webooz
9
10
Char = User.Character
11
12
PrimaryColor = "Institutional white"
13
14
SecondaryColor = "Pastel light blue"
15
16
ThirdColor = "Medium blue"
17
18
SkinColor = "Cool yellow"
19
20
 
21
22
for i,v in pairs(Char:GetChildren()) do
23
24
        if v:IsA("CharacterMesh") then
25
26
                v:Remove()
27
28
        elseif v.Name == "Shirt" then
29
30
                v:Remove()
31
32
        elseif v.Name == "Pants" then
33
34
        elseif v.Name == "Torso" then
35
36
                if v:FindFirstChild("roblox") then
37
38
                        v.roblox:Remove()
39
40
                end
41
42
                
43
44
                
45
46
        elseif v:IsA("Hat") then
47
48
                v:Remove()
49
50
        elseif v.Name == "Head" then
51
52
                v.BrickColor = BrickColor.new(SkinColor)
53
54
                if v:FindFirstChild("face") ~= nil then
55
56
                        v.face:Remove()
57
58
                end
59
60
        
61
62
        end
63
64
end
65
66
 
67
68
 
69
70
local h = Instance.new("Part",Char)
71
72
h.Name = "Hood"
73
74
h.formFactor = "Custom"
75
76
h.Size = Vector3.new(1,1,1)
77
78
h.TopSurface = 0
79
80
h.Reflectance = 0
81
82
h.BottomSurface = 0
83
84
h.Position = h.Parent.Head.Position
85
86
h.BrickColor = BrickColor.new(PrimaryColor)
87
88
local x = Instance.new("Weld",h)
89
90
x.Part0 = h
91
92
x.Part1 = Char:FindFirstChild("Head")
93
94
x.C0 = x.C0 + Vector3.new(0,-0.3,0)
95
96
local sp = Instance.new("SpecialMesh",h)
97
98
sp.MeshType = "FileMesh"
99
100
sp.MeshId = "http://www.roblox.com/asset/?id=16952952"
101
102
 
103
104
--torso
105
106
prt1 = Instance.new("Part", Char)
107
108
prt1.formFactor = "Symmetric"
109
110
prt1.Size = Vector3.new(1,1,1)
111
112
prt1.CanCollide = false
113
114
prt1.BrickColor = BrickColor.new(PrimaryColor)
115
116
prt1.TopSurface = "Smooth"
117
118
prt1.Transparency = 0
119
120
prt1.BottomSurface = "Smooth"
121
122
prtM = Instance.new("BlockMesh", prt1)
123
124
prtM.Scale = Vector3.new(0.76,2.02,1.025)
125
126
prt1:BreakJoints()
127
128
prtW = Instance.new("Weld", prt1)
129
130
prtW.Part0 = Char["Torso"]
131
132
prtW.Part1 = prt1
133
134
prtW.C1 = CFrame.new(0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
135
136
 
137
138
prt2 = Instance.new("Part", Char)
139
140
prt2.formFactor = "Symmetric"
141
142
prt2.Size = Vector3.new(1,1,1)
143
144
prt2.CanCollide = false
145
146
prt2.BrickColor = BrickColor.new(PrimaryColor)
147
148
prt2.TopSurface = "Smooth"
149
150
prt2.Transparency = 0
151
152
prt2.BottomSurface = "Smooth"
153
154
prt2M = Instance.new("BlockMesh", prt2)
155
156
prt2M.Scale = Vector3.new(0.76,2.02,1.025)
157
158
prt2:BreakJoints()
159
160
prt2W = Instance.new("Weld", prt2)
161
162
prt2W.Part0 = Char["Torso"]
163
164
prt2W.Part1 = prt2
165
166
prt2W.C1 = CFrame.new(-0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
167
168
 
169
170
prt3 = Instance.new("Part", Char)
171
172
prt3.formFactor = "Symmetric"
173
174
prt3.Size = Vector3.new(1,1,1)
175
176
prt3.CanCollide = false
177
178
prt3.BrickColor = BrickColor.new(SecondaryColor)
179
180
prt3.TopSurface = "Smooth"
181
182
prt3.Transparency = 0
183
184
prt3.BottomSurface = "Smooth"
185
186
prt3M = Instance.new("BlockMesh", prt3)
187
188
prt3M.Scale = Vector3.new(2,2.01,1.01)
189
190
prt3:BreakJoints()
191
192
prt3W = Instance.new("Weld", prt3)
193
194
prt3W.Part0 = Char["Torso"]
195
196
prt3W.Part1 = prt3
197
198
prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
199
200
 
201
202
 
203
204
_prt1 = Instance.new("Part", Char)
205
206
_prt1.formFactor = "Symmetric"
207
208
_prt1.Size = Vector3.new(1,1,1)
209
210
_prt1.CanCollide = false
211
212
_prt1.BrickColor = BrickColor.new(ThirdColor)
213
214
_prt1.TopSurface = "Smooth"
215
216
_prt1.Transparency = 0
217
218
_prt1.BottomSurface = "Smooth"
219
220
_prt1M = Instance.new("BlockMesh", _prt1)
221
222
_prt1M.Scale = Vector3.new(0.1,2.03,1.03)
223
224
_prt1:BreakJoints()
225
226
_prt1W = Instance.new("Weld", _prt1)
227
228
_prt1W.Part0 = prt1
229
230
_prt1W.Part1 = _prt1
231
232
_prt1W.C1 = CFrame.new(-0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
233
234
 
235
236
_prt2 = Instance.new("Part", Char)
237
238
_prt2.formFactor = "Symmetric"
239
240
_prt2.Size = Vector3.new(1,1,1)
241
242
_prt2.CanCollide = false
243
244
_prt2.BrickColor = BrickColor.new(ThirdColor)
245
246
_prt2.TopSurface = "Smooth"
247
248
_prt2.Transparency = 0
249
250
_prt2.BottomSurface = "Smooth"
251
252
_prt2M = Instance.new("BlockMesh", _prt2)
253
254
_prt2M.Scale = Vector3.new(0.1,2.03,1.03)
255
256
_prt2:BreakJoints()
257
258
_prt2W = Instance.new("Weld", _prt2)
259
260
_prt2W.Part0 = prt2
261
262
_prt2W.Part1 = _prt2
263
264
_prt2W.C1 = CFrame.new(0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
265
266
 
267
268
--legs
269
270
 
271
272
prt4 = Instance.new("Part", Char)
273
274
prt4.formFactor = "Symmetric"
275
276
prt4.Size = Vector3.new(1,1,1)
277
278
prt4.CanCollide = false
279
280
prt4.BrickColor = BrickColor.new(PrimaryColor)
281
282
prt4.TopSurface = "Smooth"
283
284
prt4.Transparency = 0
285
286
prt4.BottomSurface = "Smooth"
287
288
prt4M = Instance.new("BlockMesh", prt4)
289
290
prt4M.Scale = Vector3.new(1.01,2.01,1.01)
291
292
prt4:BreakJoints()
293
294
prt4W = Instance.new("Weld", prt4)
295
296
prt4W.Part0 = Char["Right Leg"]
297
298
prt4W.Part1 = prt4
299
300
prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
301
302
 
303
304
prt5 = Instance.new("Part", Char)
305
306
prt5.formFactor = "Symmetric"
307
308
prt5.Size = Vector3.new(1,1,1)
309
310
prt5.CanCollide = false
311
312
prt5.BrickColor = BrickColor.new(PrimaryColor)
313
314
prt5.TopSurface = "Smooth"
315
316
prt5.Transparency = 0
317
318
prt5.BottomSurface = "Smooth"
319
320
prt5M = Instance.new("BlockMesh", prt5)
321
322
prt5M.Scale = Vector3.new(1.01,2.01,1.01)
323
324
prt5:BreakJoints()
325
326
prt5W = Instance.new("Weld", prt5)
327
328
prt5W.Part0 = Char["Left Leg"]
329
330
prt5W.Part1 = prt5
331
332
prt5W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
333
334
 
335
336
prt6 = Instance.new("Part", Char)
337
338
prt6.formFactor = "Symmetric"
339
340
prt6.Size = Vector3.new(1,1,1)
341
342
prt6.CanCollide = false
343
344
prt6.BrickColor = BrickColor.new(PrimaryColor)
345
346
prt6.TopSurface = "Smooth"
347
348
prt6.Transparency = 0
349
350
prt6.BottomSurface = "Smooth"
351
352
prt6M = Instance.new("BlockMesh", prt6)
353
354
prt6M.Scale = Vector3.new(1.01,2.01,1.01)
355
356
prt6:BreakJoints()
357
358
prt6W = Instance.new("Weld", prt6)
359
360
prt6W.Part0 = Char["Right Leg"]
361
362
prt6W.Part1 = prt6
363
364
prt6W.C1 = CFrame.new(-0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
365
366
 
367
368
prt7 = Instance.new("Part", Char)
369
370
prt7.formFactor = "Symmetric"
371
372
prt7.Size = Vector3.new(1,1,1)
373
374
prt7.CanCollide = false
375
376
prt7.BrickColor = BrickColor.new(PrimaryColor)
377
378
prt7.TopSurface = "Smooth"
379
380
prt7.Transparency = 0
381
382
prt7.BottomSurface = "Smooth"
383
384
prt7M = Instance.new("BlockMesh", prt7)
385
386
prt7M.Scale = Vector3.new(1.01,2.01,1.01)
387
388
prt7:BreakJoints()
389
390
prt7W = Instance.new("Weld", prt7)
391
392
prt7W.Part0 = Char["Left Leg"]
393
394
prt7W.Part1 = prt7
395
396
prt7W.C1 = CFrame.new(0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
397
398
 
399
400
 
401
402
_prt3 = Instance.new("Part", Char)
403
404
_prt3.formFactor = "Symmetric"
405
406
_prt3.Size = Vector3.new(1,1,1)
407
408
_prt3.CanCollide = false
409
410
_prt3.BrickColor = BrickColor.new(ThirdColor)
411
412
_prt3.TopSurface = "Smooth"
413
414
_prt3.Transparency = 0
415
416
_prt3.BottomSurface = "Smooth"
417
418
_prt3M = Instance.new("BlockMesh", _prt3)
419
420
_prt3M.Scale = Vector3.new(0.1,2.03,1.03)
421
422
_prt3:BreakJoints()
423
424
_prt3W = Instance.new("Weld", _prt3)
425
426
_prt3W.Part0 = prt6
427
428
_prt3W.Part1 = _prt3
429
430
_prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
431
432
 
433
434
_prt4 = Instance.new("Part", Char)
435
436
_prt4.formFactor = "Symmetric"
437
438
_prt4.Size = Vector3.new(1,1,1)
439
440
_prt4.CanCollide = false
441
442
_prt4.BrickColor = BrickColor.new(ThirdColor)
443
444
_prt4.TopSurface = "Smooth"
445
446
_prt4.Transparency = 0
447
448
_prt4.BottomSurface = "Smooth"
449
450
_prt4M = Instance.new("BlockMesh", _prt4)
451
452
_prt4M.Scale = Vector3.new(0.1,2.03,1.03)
453
454
_prt4:BreakJoints()
455
456
_prt4W = Instance.new("Weld", _prt4)
457
458
_prt4W.Part0 = prt7
459
460
_prt4W.Part1 = _prt4
461
462
_prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
463
464
--arms
465
466
 
467
468
prt8 = Instance.new("Part", Char)
469
470
prt8.formFactor = "Symmetric"
471
472
prt8.Size = Vector3.new(1,1,1)
473
474
prt8.CanCollide = false
475
476
prt8.BrickColor = BrickColor.new(PrimaryColor)
477
478
prt8.TopSurface = "Smooth"
479
480
prt8.Transparency = 0
481
482
prt8.BottomSurface = "Smooth"
483
484
prt8M = Instance.new("BlockMesh", prt8)
485
486
prt8M.Scale = Vector3.new(1.01,2.01,1.01)
487
488
prt8:BreakJoints()
489
490
prt8W = Instance.new("Weld", prt8)
491
492
prt8W.Part0 = Char["Right Arm"]
493
494
prt8W.Part1 = prt8
495
496
prt8W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
497
498
 
499
500
prt9 = Instance.new("Part", Char)
501
502
prt9.formFactor = "Symmetric"
503
504
prt9.Size = Vector3.new(1,1,1)
505
506
prt9.CanCollide = false
507
508
prt9.BrickColor = BrickColor.new(PrimaryColor)
509
510
prt9.TopSurface = "Smooth"
511
512
prt9.Transparency = 0
513
514
prt9.BottomSurface = "Smooth"
515
516
prt9M = Instance.new("BlockMesh", prt9)
517
518
prt9M.Scale = Vector3.new(1.01,2.01,1.01)
519
520
prt9:BreakJoints()
521
522
prt9W = Instance.new("Weld", prt9)
523
524
prt9W.Part0 = Char["Left Arm"]
525
526
prt9W.Part1 = prt9
527
528
prt9W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
529
530
 
531
532
function debris(part)
533
534
delay(0, function()
535
536
repeat wait(0.5)
537
538
 
539
540
local deb = Instance.new("Part", part)
541
542
deb.Size = Vector3.new(1,1,1)
543
544
deb.CanCollide = false
545
546
deb.BrickColor = BrickColor.new("White")
547
548
deb.TopSurface = "Smooth"
549
550
deb.Transparency = 0
551
552
deb.Anchored = true
553
554
deb.BottomSurface = "Smooth"
555
556
local debM = Instance.new("BlockMesh", flakef)
557
558
debM.Scale = Vector3.new(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10)
559
560
deb:BreakJoints()
561
562
deb.CFrame = part.CFrame + Vector3.new(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
563
564
 
565
566
for i = 1,10 do
567
568
deb.CFrame = deb.CFrame + Vector3.new(0,1,0)
569
570
deb.CFrame = deb.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
571
572
deb.Transparency = deb.Transparency + 0.1
573
574
wait()
575
576
end
577
578
 
579
580
until part.Parent ~= workspace
581
582
end)
583
584
end
585
586
 
587
588
cen = Instance.new("Part", User.Character)
589
590
cen.BottomSurface = "Smooth"
591
592
cen.TopSurface = "Smooth"
593
594
cen.CanCollide = false
595
596
cen.formFactor = "Symmetric"
597
598
cen.Size = Vector3.new(1,1,1)
599
600
cen.BrickColor = BrickColor.new("Really black")
601
602
cen.Transparency = 1
603
604
cen2 = Instance.new("Part", User.Character)
605
606
cen2.BottomSurface = "Smooth"
607
608
cen2.TopSurface = "Smooth"
609
610
cen2.CanCollide = false
611
612
cen2.formFactor = "Symmetric"
613
614
cen2.Size = Vector3.new(1,1,1)
615
616
cen2.BrickColor = BrickColor.new("Really black")
617
618
cen2.Transparency = 1
619
620
 
621
622
cenw = Instance.new("Weld", cen)
623
624
cenw.Part0 = Char["Torso"]
625
626
cenw.Part1 = cen
627
628
cenw.C1 = CFrame.new(-1.5,-0.5,0)
629
630
 
631
632
cenw2 = Instance.new("Weld", cen2)
633
634
cenw2.Part0 = Char["Torso"]
635
636
cenw2.Part1 = cen2
637
638
cenw2.C1 = CFrame.new(1.5,-0.5,0)
639
640
 
641
642
 
643
644
 
645
646
haw = Instance.new("Weld", cen)
647
648
haw.Part0 = cen
649
650
haw.Part1 = Char["Right Arm"]
651
652
haw.C1 = CFrame.new(0,0.5,0)
653
654
 
655
656
haw2 = Instance.new("Weld", cen2)
657
658
haw2.Part0 = cen2
659
660
haw2.Part1 = Char["Left Arm"]
661
662
haw2.C1 = CFrame.new(0,0.5,0)
663
664
 
665
666
haw.Part1 = nil
667
668
haw2.Part1 = nil
669
670
 
671
672
--------------------------------------------
673
674
function MoveOne()
675
676
haw.Part1 = Char["Right Arm"]
677
678
haw2.Part1 = Char["Left Arm"]
679
680
for i = 1,50,5 do
681
682
haw.C0 = CFrame.Angles(math.rad(-i),0,0)
683
684
haw2.C0 = CFrame.Angles(math.rad(-i),0,0)
685
686
wait()
687
688
end
689
690
for i = 1,100,10 do
691
692
haw.C0 = CFrame.Angles(math.rad(-45+i),0,0)
693
694
haw2.C0 = CFrame.Angles(math.rad(-45+i),0,0)
695
696
wait()
697
698
end
699
700
delay(0, function()
701
702
for i = 1,50,5 do
703
704
haw.C0 = CFrame.Angles(math.rad(45-i),0,0)
705
706
haw2.C0 = CFrame.Angles(math.rad(45-i),0,0)
707
708
wait()
709
710
end
711
712
haw.Part1 = nil
713
714
haw2.Part1 = nil
715
716
end)
717
718
local ps = Char.Torso.CFrame
719
720
local flakef = Instance.new("Part", Char)
721
722
flakef.Size = Vector3.new(5,5,5)
723
724
flakef.CanCollide = false
725
726
flakef.BrickColor = BrickColor.new("White")
727
728
flakef.TopSurface = "Smooth"
729
730
flakef.Transparency = 0.5
731
732
flakef.Anchored = true
733
734
flakef.BottomSurface = "Smooth"
735
736
local flakeMf = Instance.new("SpecialMesh", flakef)
737
738
flakeMf.MeshType = "FileMesh"
739
740
flakeMf.Scale = Vector3.new(5,5,5)
741
742
flakeMf.MeshId = "http://www.roblox.com/asset/?id=20329976"
743
744
flakef:BreakJoints()
745
746
flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*2
747
748
 
749
750
flakef.Touched:connect(function(hit)
751
752
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
753
754
hit.Parent:BreakJoints()
755
756
end
757
758
end)
759
760
 
761
762
for i = 1,50 do
763
764
 
765
766
flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*(i*2)
767
768
 
769
770
local gho = flakef:clone()
771
772
gho.Parent = Char
773
774
gho.Anchored = true
775
776
gho.CFrame = flakef.CFrame
777
778
 
779
780
delay(0,function()
781
782
for i = 1,10 do
783
784
gho.Mesh.Scale = gho.Mesh.Scale + Vector3.new(0.1,0.1,0.1)
785
786
gho.Transparency = gho.Transparency + 0.05
787
788
wait()
789
790
end
791
792
gho:Remove()
793
794
end)
795
796
wait()
797
798
end
799
800
local ring = flakef:clone()
801
802
ring.Parent = Char
803
804
ring.Anchored = true
805
806
ring.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
807
808
ring.CFrame = flakef.CFrame
809
810
ring.CFrame = ring.CFrame*CFrame.Angles(math.rad(90),0,0)
811
812
for i = 1,10 do
813
814
ring.Mesh.Scale = ring.Mesh.Scale + Vector3.new(5,5,5)
815
816
ring.Transparency = ring.Transparency + 0.05
817
818
flakef.Transparency = flakef.Transparency + 0.05
819
820
flakef.Mesh.Scale = flakef.Mesh.Scale + Vector3.new(2,2,2)
821
822
wait()
823
824
end
825
826
ring:Remove()
827
828
flakef:Remove()
829
830
end
831
832
 
833
834
 
835
836
function HandCharge()
837
838
haw.Part1 = Char["Right Arm"]
839
840
haw2.Part1 = Char["Left Arm"]
841
842
 
843
844
for i = 1,130,5 do
845
846
haw.C0 = CFrame.Angles(0,0,math.rad(i))
847
848
haw2.C0 = CFrame.Angles(0,0,math.rad(-i))
849
850
wait()
851
852
end
853
854
 
855
856
local sph1 = Instance.new("Part", Char)
857
858
sph1.formFactor = "Symmetric"
859
860
sph1.Size = Vector3.new(1,1,1)
861
862
sph1.CanCollide = false
863
864
sph1.BrickColor = BrickColor.new("White")
865
866
sph1.TopSurface = "Smooth"
867
868
sph1.Transparency = 0.5
869
870
sph1.BottomSurface = "Smooth"
871
872
local sphM = Instance.new("SpecialMesh", sph1)
873
874
sphM.MeshType = "Sphere"
875
876
sphM.Scale = Vector3.new(2,2,2)
877
878
sph1:BreakJoints()
879
880
local sphW = Instance.new("Weld", sph1)
881
882
sphW.Part0 = Char["Right Arm"]
883
884
sphW.Part1 = sph1
885
886
sphW.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
887
888
 
889
890
local sph2 = Instance.new("Part", Char)
891
892
sph2.formFactor = "Symmetric"
893
894
sph2.Size = Vector3.new(1,1,1)
895
896
sph2.CanCollide = false
897
898
sph2.BrickColor = BrickColor.new("White")
899
900
sph2.TopSurface = "Smooth"
901
902
sph2.Transparency = 0.5
903
904
sph2.BottomSurface = "Smooth"
905
906
local sphM2 = Instance.new("SpecialMesh", sph2)
907
908
sphM2.MeshType = "Sphere"
909
910
sphM2.Scale = Vector3.new(2,2,2)
911
912
sph2:BreakJoints()
913
914
local sphW2 = Instance.new("Weld", sph2)
915
916
sphW2.Part0 = Char["Left Arm"]
917
918
sphW2.Part1 = sph2
919
920
sphW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
921
922
 
923
924
local sph3 = Instance.new("Part", Char)
925
926
sph3.formFactor = "Symmetric"
927
928
sph3.Size = Vector3.new(1,1,1)
929
930
sph3.CanCollide = false
931
932
sph3.BrickColor = BrickColor.new("White")
933
934
sph3.TopSurface = "Smooth"
935
936
sph3.Transparency = 0.5
937
938
sph3.BottomSurface = "Smooth"
939
940
local sphM3 = Instance.new("BlockMesh", sph3)
941
942
sphM3.Scale = Vector3.new(.75,.75,.75)
943
944
sph3:BreakJoints()
945
946
local sphW3 = Instance.new("Weld", sph3)
947
948
sphW3.Part0 = sph1
949
950
sphW3.Part1 = sph3
951
952
sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
953
954
 
955
956
local sph4 = Instance.new("Part", Char)
957
958
sph4.formFactor = "Symmetric"
959
960
sph4.Size = Vector3.new(1,1,1)
961
962
sph4.CanCollide = false
963
964
sph4.BrickColor = BrickColor.new("White")
965
966
sph4.TopSurface = "Smooth"
967
968
sph4.Transparency = 0.5
969
970
sph4.BottomSurface = "Smooth"
971
972
local sphM4 = Instance.new("BlockMesh", sph4)
973
974
sphM4.Scale = Vector3.new(.75,.75,.75)
975
976
sph4:BreakJoints()
977
978
local sphW4 = Instance.new("Weld", sph4)
979
980
sphW4.Part0 = sph2
981
982
sphW4.Part1 = sph4
983
984
sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
985
986
 
987
988
 
989
990
delay(0, function()
991
992
for i = 1,25 do
993
994
local new = Instance.new("Part", Char)
995
996
new.formFactor = "Symmetric"
997
998
new.Size = Vector3.new(1,1,1)
999
1000
new.CanCollide = false
1001
1002
new.BrickColor = BrickColor.new("White")
1003
1004
new.TopSurface = "Smooth"
1005
1006
new.Transparency = 1
1007
1008
new.BottomSurface = "Smooth"
1009
1010
local newM = Instance.new("SpecialMesh", new)
1011
1012
newM.MeshType = "Sphere"
1013
1014
newM.Scale = Vector3.new(0.5,2,0.5)
1015
1016
new:BreakJoints()
1017
1018
local newW = Instance.new("Weld", new)
1019
1020
newW.Part0 = sph1
1021
1022
newW.Part1 = new
1023
1024
newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
1025
1026
delay(0, function()
1027
1028
for i = 1,10 do
1029
1030
sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
1031
1032
 
1033
1034
newW.C1 = newW.C1 - Vector3.new(0,1,0)
1035
1036
new.Transparency = new.Transparency - 0.05
1037
1038
wait()
1039
1040
end
1041
1042
new:Remove()
1043
1044
end)
1045
1046
wait(0.2)
1047
1048
end
1049
1050
end)
1051
1052
 
1053
1054
 
1055
1056
for i = 1,25 do
1057
1058
local new = Instance.new("Part", Char)
1059
1060
new.formFactor = "Symmetric"
1061
1062
new.Size = Vector3.new(1,1,1)
1063
1064
new.CanCollide = false
1065
1066
new.BrickColor = BrickColor.new("White")
1067
1068
new.TopSurface = "Smooth"
1069
1070
new.Transparency = 1
1071
1072
new.BottomSurface = "Smooth"
1073
1074
local newM = Instance.new("SpecialMesh", new)
1075
1076
newM.MeshType = "Sphere"
1077
1078
newM.Scale = Vector3.new(0.5,2,0.5)
1079
1080
new:BreakJoints()
1081
1082
local newW = Instance.new("Weld", new)
1083
1084
newW.Part0 = sph2
1085
1086
newW.Part1 = new
1087
1088
newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
1089
1090
 
1091
1092
new.Touched:connect(function(hit)
1093
1094
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
1095
1096
hit.Parent:BreakJoints()
1097
1098
end
1099
1100
end)
1101
1102
 
1103
1104
delay(0, function()
1105
1106
for i = 1,10 do
1107
1108
sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
1109
1110
newW.C1 = newW.C1 - Vector3.new(0,1,0)
1111
1112
new.Transparency = new.Transparency - 0.05
1113
1114
wait()
1115
1116
end
1117
1118
new:Remove()
1119
1120
end)
1121
1122
wait(0.2)
1123
1124
end
1125
1126
 
1127
1128
delay(0, function()
1129
1130
for i = 1,50 do
1131
1132
sph1.Transparency = sph1.Transparency + 0.01
1133
1134
sphM.Scale = sphM.Scale + Vector3.new(0.1,0.1,0.1)
1135
1136
sph2.Transparency = sph2.Transparency + 0.01
1137
1138
sphM2.Scale = sphM2.Scale + Vector3.new(0.1,0.1,0.1)
1139
1140
sph3.Transparency = sph3.Transparency + 0.01
1141
1142
sphM3.Scale = sphM3.Scale + Vector3.new(0.05,0.05,0.05)
1143
1144
sph4.Transparency = sph4.Transparency + 0.01
1145
1146
sphM4.Scale = sphM4.Scale + Vector3.new(0.05,0.05,0.05)
1147
1148
wait()
1149
1150
end
1151
1152
end)
1153
1154
 
1155
1156
local tring = Instance.new("Part", Char)
1157
1158
tring.formFactor = "Symmetric"
1159
1160
tring.Size = Vector3.new(1,1,1)
1161
1162
tring.CanCollide = false
1163
1164
tring.BrickColor = BrickColor.new("White")
1165
1166
tring.TopSurface = "Smooth"
1167
1168
tring.Transparency = 0.5
1169
1170
tring.BottomSurface = "Smooth"
1171
1172
local tringM = Instance.new("SpecialMesh", tring)
1173
1174
tringM.MeshType = "FileMesh"
1175
1176
tringM.MeshId = "http://www.roblox.com/asset/?id=3270017"
1177
1178
tringM.Scale = Vector3.new(1,1,1)
1179
1180
tring:BreakJoints()
1181
1182
local tringW = Instance.new("Weld", tring)
1183
1184
tringW.Part0 = Char["Torso"]
1185
1186
tringW.Part1 = tring
1187
1188
tringW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
1189
1190
for i = 1,100 do
1191
1192
ag = i
1193
1194
tringM.Scale = Vector3.new(i,i,i)
1195
1196
tring.Transparency = tring.Transparency + 0.5/100
1197
1198
 
1199
1200
delay(0, function()
1201
1202
for i,v in pairs(workspace:GetChildren()) do
1203
1204
if v:FindFirstChild("Humanoid") and v.Name ~= User.Name and v:FindFirstChild("Head") and (v.Head.Position - Char.Head.Position).magntiude < ag/2 then
1205
1206
v:BreakJoints()
1207
1208
else
1209
1210
end
1211
1212
end
1213
1214
end)
1215
1216
 
1217
1218
wait()
1219
1220
end
1221
1222
tring:Remove()
1223
1224
 
1225
1226
sph1:Remove()
1227
1228
sph2:Remove()
1229
1230
sph3:Remove()
1231
1232
sph4:Remove()
1233
1234
 
1235
1236
for i = 1,130,5 do
1237
1238
haw.C0 = CFrame.Angles(0,0,math.rad(125-i))
1239
1240
haw2.C0 = CFrame.Angles(0,0,math.rad(-125+i))
1241
1242
wait()
1243
1244
end
1245
1246
haw.Part1 = nil
1247
1248
haw2.Part1 = nil
1249
1250
end
1251
1252
--------------------------------------------
1253
1254
local _ = false
1255
1256
if not script.Parent:IsA("HopperBin") then
1257
1258
h = Instance.new("HopperBin", User.Backpack)
1259
1260
h.Name = "watah"
1261
1262
script.Parent = h
1263
1264
end
1265
1266
 
1267
1268
 
1269
1270
script.Parent.Selected:connect(function(mouse)
1271
1272
 
1273
1274
mouse.Button1Down:connect(function()
1275
1276
 
1277
1278
end)
1279
1280
 
1281
1282
mouse.KeyDown:connect(function(key)
1283
1284
if key == "q" and _ == false then
1285
1286
_ = true
1287
1288
MoveOne()
1289
1290
_ = false
1291
1292
elseif key == "e" and _ == false then
1293
1294
_ = true
1295
1296
HandCharge()
1297
1298
_ = false
1299
1300
end
1301
1302
end)
1303
1304
end)
1305
1306
 
1307
1308
script.Parent.Deselected:connect(function()
1309
1310
 
1311
1312
end)