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1 | -- This script has been converted to FE by timlikekezenit | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility by timlikekezenit") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | -- ty krystalburger | |
88 | --[[ | |
89 | Thomas The Dank Engine: | |
90 | By: KrystalTeam | |
91 | Features: Being a dank engine that kill people | |
92 | Version: 1.0.0.2 | |
93 | --]] | |
94 | ||
95 | - | local p = game.Players.XKxngSupremeX.Character |
95 | + | local p = game.Players.doryna2281337.Character |
96 | local weld = Instance.new("Weld",p.Torso) | |
97 | weld.Part0 = p.Torso | |
98 | ||
99 | local train = Instance.new("Part",p.Torso) | |
100 | train.Anchored = true | |
101 | train.CanCollide = false | |
102 | train.Size = Vector3.new(3,2,6) | |
103 | train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
104 | weld.Part1 = train | |
105 | weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) | |
106 | train.Anchored = false | |
107 | local TrainMesh = Instance.new("SpecialMesh",train) | |
108 | TrainMesh.MeshType = Enum.MeshType.FileMesh | |
109 | TrainMesh.Scale = Vector3.new(0.020,0.020,0.015) | |
110 | TrainMesh.MeshId = "rbxassetid://431017802" | |
111 | TrainMesh.TextureId = "rbxassetid://431017809" | |
112 | ||
113 | ||
114 | local weld2 = Instance.new("Weld",p.Torso) | |
115 | weld2.Part0 = p.Torso | |
116 | local Smoke = Instance.new("Part",p.Torso) | |
117 | Smoke.Anchored = true | |
118 | Smoke.CanCollide = false | |
119 | Smoke.Size = Vector3.new(1,1,1) | |
120 | Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
121 | weld2.Part1 = Smoke | |
122 | weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) | |
123 | Smoke.Anchored = false | |
124 | Smoke.Transparency = 1; | |
125 | ||
126 | local Particle = Instance.new("ParticleEmitter",Smoke) | |
127 | Particle.Rate = 50; | |
128 | Particle.Speed = NumberRange.new(30,60); | |
129 | Particle.VelocitySpread = 4; | |
130 | Particle.Texture = "rbxassetid://133619974" | |
131 | ||
132 | local Light = Instance.new("SpotLight",train) | |
133 | Light.Angle = 45; | |
134 | Light.Brightness = 100; | |
135 | Light.Face = Enum.NormalId.Back; | |
136 | Light.Range = 30; | |
137 | ||
138 | p.Humanoid.WalkSpeed = 60; | |
139 | ||
140 | ||
141 | for i,v in pairs(p:GetChildren()) do | |
142 | if v:IsA("Part") then | |
143 | v.Transparency = 1; | |
144 | elseif v:IsA("Hat") then | |
145 | v:Destroy() | |
146 | elseif v:IsA("Model") then | |
147 | v:Destroy() | |
148 | end | |
149 | end | |
150 | ||
151 | local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end | |
152 | train.Touched:connect(function(p) | |
153 | if p.Parent then | |
154 | if p.Parent:IsA("Model") then | |
155 | if game.Players:FindFirstChild(p.Parent.Name) then | |
156 | - | if p.Parent.Name ~= game.Players.XKxngSupremeX.Name then |
156 | + | if p.Parent.Name ~= game.Players.doryna2281337.Name then |
157 | game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() | |
158 | local Whistle = SFX(475073913) | |
159 | Whistle:Play() | |
160 | end | |
161 | end | |
162 | end | |
163 | end | |
164 | end) | |
165 | ||
166 | local Music = SFX(190819252) | |
167 | Music.Looped = true; | |
168 | wait(1) | |
169 | Music:Play(); | |
170 | -- ~CL 2016 |