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1 | local player=game.Players.LocalPlayer | |
2 | ||
3 | ||
4 | while true do | |
5 | p = game.Players:GetChildren() | |
6 | for i = 1, #p do | |
7 | player = p[i] | |
8 | h = player.Character:findFirstChild("Head") | |
9 | t = player.Character:findFirstChild("Torso") | |
10 | ra = player.Character:findFirstChild("Right Arm") | |
11 | la = player.Character:findFirstChild("Left Arm") | |
12 | rl = player.Character:findFirstChild("Right Leg") | |
13 | ll = player.Character:findFirstChild("Left Leg") | |
14 | hh = player.Character:findFirstChild("Head") | |
15 | tt = player.Character:findFirstChild("Torso") | |
16 | raa = player.Character:findFirstChild("Right Arm") | |
17 | laa = player.Character:findFirstChild("Left Arm") | |
18 | rll = player.Character:findFirstChild("Right Leg") | |
19 | lll = player.Character:findFirstChild("Left Leg") | |
20 | if h ~= nil then | |
21 | h1 = h:clone() | |
22 | h1.Parent = h | |
23 | h1.face:Remove() | |
24 | h1.BrickColor = BrickColor.new("Black") | |
25 | h1.Transparency = 0.4 | |
26 | - | h1.Anchored = true |
26 | + | |
27 | h1.Anchored = true | |
28 | ||
29 | end | |
30 | if t ~= nil then | |
31 | t1 = t:clone() | |
32 | t1.Parent = t | |
33 | t1.roblox:Remove() | |
34 | t1.BrickColor = BrickColor.new("Black") | |
35 | t1.Transparency = 0.4 | |
36 | t1.CanCollide = false | |
37 | t1.Anchored = true | |
38 | end | |
39 | if ra ~= nil then | |
40 | ra1 = ra:clone() | |
41 | ra1.Parent = ra | |
42 | ra1.BrickColor = BrickColor.new("Black") | |
43 | ra1.Transparency = 0.4 | |
44 | ra1.CanCollide = false | |
45 | ra1.Anchored = true | |
46 | end | |
47 | if la ~= nil then | |
48 | la1 = la:clone() | |
49 | la1.Parent = la | |
50 | la1.BrickColor = BrickColor.new("Black") | |
51 | la1.Transparency = 0.4 | |
52 | la1.CanCollide = false | |
53 | la1.Anchored = true | |
54 | end | |
55 | if rl ~= nil then | |
56 | rl1 = rl:clone() | |
57 | rl1.Parent = rl | |
58 | rl1.BrickColor = BrickColor.new("Black") | |
59 | rl1.Transparency = 0.4 | |
60 | rl1.CanCollide = false | |
61 | rl1.Anchored = true | |
62 | end | |
63 | if ll ~= nil then | |
64 | ll1 = ll:clone() | |
65 | ll1.Parent = ll | |
66 | ll1.BrickColor = BrickColor.new("Black") | |
67 | ll1.Transparency = 0.4 | |
68 | ll1.CanCollide = false | |
69 | ll1.Anchored = true | |
70 | end | |
71 | wait(0.1) | |
72 | h1.Transparency = h1.Transparency + 0.2 | |
73 | t1.Transparency = t1.Transparency + 0.2 | |
74 | ra1.Transparency = ra1.Transparency + 0.2 | |
75 | la1.Transparency = la1.Transparency + 0.2 | |
76 | rl1.Transparency = rl1.Transparency + 0.2 | |
77 | ll1.Transparency = ll1.Transparency + 0.2 | |
78 | wait(0.1) | |
79 | h1.Transparency = h1.Transparency + 0.2 | |
80 | t1.Transparency = t1.Transparency + 0.2 | |
81 | ra1.Transparency = ra1.Transparency + 0.2 | |
82 | la1.Transparency = la1.Transparency + 0.2 | |
83 | rl1.Transparency = rl1.Transparency + 0.2 | |
84 | ll1.Transparency = ll1.Transparency + 0.2 | |
85 | wait(0.1) | |
86 | h1.Transparency = h1.Transparency + 0.2 | |
87 | t1.Transparency = t1.Transparency + 0.2 | |
88 | ra1.Transparency = ra1.Transparency + 0.2 | |
89 | la1.Transparency = la1.Transparency + 0.2 | |
90 | rl1.Transparency = rl1.Transparency + 0.2 | |
91 | ll1.Transparency = ll1.Transparency + 0.2 | |
92 | h1:Remove() | |
93 | t1:Remove() | |
94 | ra1:Remove() | |
95 | la1:Remove() | |
96 | rl1:Remove() | |
97 | ll1:Remove() | |
98 | - | wait(1.0) |
98 | + | |
99 | wait(3.1) | |
100 | end |