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1 | - | KG = Instance.new("Sound", game.Players.keino1135.Character) |
1 | + | KG = Instance.new("Sound", game.Players.JayTheLionJR.Character) |
2 | KG.Volume = 2 | |
3 | KG.SoundId = "rbxassetid://0" | |
4 | KG.Looped = true | |
5 | KG:Play() | |
6 | - | local p = game.Players.keino1135 |
6 | + | local p = game.Players.JayTheLionJR |
7 | ||
8 | wait(2) | |
9 | local darius = true | |
10 | local grab8 = true | |
11 | local throw1 = 5 | |
12 | local throw2 = 5 | |
13 | local grabon3 = true | |
14 | local grabon4 = true | |
15 | local jkl = 1 | |
16 | local throw = 5 | |
17 | local grab1 = true | |
18 | local goo1 = 0 | |
19 | local punching = true | |
20 | local jk = true | |
21 | ||
22 | local grabon3 = true | |
23 | local grabon2 = true | |
24 | local grabon1 = true | |
25 | local goo = 0 | |
26 | local grabon = true | |
27 | local on = true | |
28 | local poon = true | |
29 | local clickon = true | |
30 | local beamknockback = 0 | |
31 | local beamdamage = 100 | |
32 | local hited1 = false | |
33 | local hited = false | |
34 | local kamesize = 100 | |
35 | local kamehameha = true | |
36 | local walksound = "rbxassetid://908473722" | |
37 | local aj1 = 1 | |
38 | local can = 5 | |
39 | local go = true | |
40 | local bomb = true | |
41 | local point = true | |
42 | local walkon = true | |
43 | local nohit = 0 | |
44 | local moving = true | |
45 | local combodamage = 1 | |
46 | local ssj22 = true | |
47 | local fly = false | |
48 | local ssbkaiox10 = true | |
49 | local ssbkaio = true | |
50 | local auracan3 = true | |
51 | local ssbon = true | |
52 | local base = true | |
53 | local new=Instance.new | |
54 | local rad=math.rad | |
55 | local cf=CFrame.new | |
56 | local v3=Vector3.new | |
57 | local hitmeter = 0 | |
58 | ssj33 = false | |
59 | local ang=function(x,y,z) | |
60 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
61 | end | |
62 | local player=game:service'Players'.LocalPlayer | |
63 | local char=player.Character | |
64 | local cam=workspace.Camera | |
65 | local mouse=player:GetMouse() | |
66 | local weld=function(a,b,c0,c1) | |
67 | m=Instance.new('Motor',a) | |
68 | m.Part0=a | |
69 | m.Part1=b | |
70 | m.C0=c0 | |
71 | m.C1=c1 | |
72 | return m | |
73 | end | |
74 | ||
75 | ||
76 | beamm=Instance.new('Model',workspace) | |
77 | beamm.Name='beam' | |
78 | ||
79 | laser=false | |
80 | ||
81 | rs=Instance.new('Part',char) | |
82 | rs.Transparency=1 | |
83 | rs.CanCollide=false | |
84 | rs.TopSurface,rs.BottomSurface=0,0 | |
85 | rs.FormFactor=3 | |
86 | rs.Size=Vector3.new(.5,.5,.5) | |
87 | ||
88 | ls=rs:Clone() | |
89 | ls.Parent=char | |
90 | ||
91 | ||
92 | ||
93 | s1=Instance.new('Sound',char) | |
94 | s1.Volume=1 | |
95 | s1.Pitch=1 | |
96 | s1.Looped=true | |
97 | ||
98 | ||
99 | particles={} | |
100 | ||
101 | local wep=new('Part',char) | |
102 | ||
103 | wep.FormFactor=3 | |
104 | wep.Transparency = 1 | |
105 | wep.CanCollide=false | |
106 | wep.Size=v3(0.1,0.1,0.1) | |
107 | wep.TopSurface,wep.BottomSurface=0,0 | |
108 | local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0)) | |
109 | ||
110 | ||
111 | local beam1=wep:Clone() | |
112 | beam1:ClearAllChildren() | |
113 | beam1.Material='Neon' | |
114 | beam1.BrickColor=BrickColor.new('Bright blue') | |
115 | beam1.Size=Vector3.new(1,1,1) | |
116 | beam1.Transparency=0 | |
117 | beam1.Anchored=true | |
118 | local ms=Instance.new('BlockMesh',beam1) | |
119 | local inner1=beam1:Clone() | |
120 | inner1.Transparency=1 | |
121 | inner1.Material='SmoothPlastic' | |
122 | inner1.BrickColor=BrickColor.new('Bright blue') | |
123 | local ms2=inner1.Mesh | |
124 | ||
125 | local expl1=inner1:Clone() | |
126 | expl1.Mesh:Destroy() | |
127 | expl1.Material='Neon' | |
128 | expl1.BrickColor=BrickColor.new('Bright blue') | |
129 | expl1.Size=Vector3.new(5,5,5) | |
130 | expl1.Transparency=0 | |
131 | pl=Instance.new('PointLight',expl1) | |
132 | pl.Color=expl1.BrickColor.Color | |
133 | pl.Range=pl.Range*2 | |
134 | pl.Name='light' | |
135 | local br=pl.Range | |
136 | ||
137 | local exa1=expl1:Clone() | |
138 | exa1.Size=Vector3.new(10,10,10) | |
139 | pl2=exa1.light | |
140 | ||
141 | local part=exa1:Clone() | |
142 | part.Size=Vector3.new(1.5,1.5,1.5) | |
143 | pl3=part.light | |
144 | pms=Instance.new('BlockMesh',part) | |
145 | ||
146 | char.Humanoid.Died:connect(function() | |
147 | laser=false | |
148 | beam1.Parent=nil | |
149 | inner1.Parent=nil | |
150 | expl1.Parent=nil | |
151 | exa1.Parent=nil | |
152 | s1:stop() | |
153 | end) | |
154 | ||
155 | ||
156 | ||
157 | parti=0 | |
158 | game:service'RunService'.Stepped:connect(function() | |
159 | parti=parti+1 | |
160 | for i,v in pairs(particles) do | |
161 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
162 | v.Transparency=v.Transparency+.08 | |
163 | if v.Transparency >= 1 then | |
164 | v:Destroy() | |
165 | table.remove(particles,i) | |
166 | else | |
167 | v.Parent=beamm | |
168 | end | |
169 | end | |
170 | ||
171 | a=cam.CoordinateFrame.p | |
172 | b=mouse.Hit.p | |
173 | mhitr=Ray.new(a,(b-a).unit*999) | |
174 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
175 | ||
176 | ||
177 | if laser then | |
178 | beamm.Parent=workspace | |
179 | beam1.Parent=beamm | |
180 | inner1.Parent=beamm | |
181 | expl1.Parent=beamm | |
182 | exa1.Parent=beamm | |
183 | s1.Volume=s1.Volume-0.0034 | |
184 | ||
185 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
186 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
187 | ||
188 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
189 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then | |
190 | hit.Parent:BreakJoints() | |
191 | hit.Anchored = false | |
192 | wait() | |
193 | ||
194 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
195 | block = Instance.new("BodyForce",hit) | |
196 | block.Force = beam1.CFrame.lookVector | |
197 | s1.Volume=s1.Volume+0.0034 | |
198 | end | |
199 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then | |
200 | ||
201 | hit.Anchored = false | |
202 | wait() | |
203 | ||
204 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
205 | block = Instance.new("BodyForce",hit) | |
206 | block.Force = beam1.CFrame.lookVector | |
207 | s1.Volume=s1.Volume+0.0034 | |
208 | end | |
209 | end | |
210 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
211 | if hited == true then | |
212 | hited = false | |
213 | hited1 = true | |
214 | on = true | |
215 | human = hit.Parent:FindFirstChild("Humanoid") | |
216 | ts = hit.Parent:FindFirstChild("Torso") | |
217 | s1.Volume=s1.Volume+0.0034 | |
218 | welld = Instance.new("Weld",hit) | |
219 | welld.Part0 = beam1 | |
220 | welld.Part1 = ts | |
221 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
222 | part6 = Instance.new("Part",hit) | |
223 | part6.Size = Vector3.new(1,1,1) | |
224 | part6.Transparency = 0 | |
225 | part6.Position = hit.Position | |
226 | part6.BrickColor = BrickColor.new("Toothpaste") | |
227 | partmesh = Instance.new("SpecialMesh",part6) | |
228 | partmesh.MeshType = "Sphere" | |
229 | partmesh.Scale = Vector3.new(1,1,1) | |
230 | partweld1 = Instance.new("Weld",hit) | |
231 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso") | |
232 | partweld1.Part1 = part6 | |
233 | partweld1.C0 = CFrame.new(0,0,0) | |
234 | if human.Health > 100 then | |
235 | human.MaxHealth = 100 | |
236 | human.Health = 100 | |
237 | ||
238 | end | |
239 | ||
240 | ||
241 | ||
242 | ||
243 | for i = 1,100 do | |
244 | wait() | |
245 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
246 | part6.Transparency = part6.Transparency + 0.05 | |
247 | end | |
248 | end | |
249 | end | |
250 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
251 | e=Instance.new('Explosion',workspace) | |
252 | e.Position=pos | |
253 | e.BlastRadius=14 | |
254 | e.BlastPressure=1e4 | |
255 | end | |
256 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
257 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
258 | end | |
259 | ||
260 | if parti==math.floor(parti) then | |
261 | par=part:Clone() | |
262 | table.insert(particles,par) | |
263 | par.Parent=beamm | |
264 | par.Transparency=1-s1.Volume | |
265 | par.light.Range=br*s1.Volume | |
266 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
267 | end | |
268 | ||
269 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
270 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
271 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
272 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
273 | inner1.CFrame=beam1.CFrame | |
274 | pl.Range=br*s1.Volume | |
275 | pl2.Range=br*s1.Volume | |
276 | expl1.Size=v3(6,6,6)*s1.Volume | |
277 | expl1.Transparency=0 | |
278 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
279 | exa1.Size=v3(5,5,5)*s1.Volume | |
280 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
281 | ||
282 | end | |
283 | end) | |
284 | local p = game.Players.LocalPlayer | |
285 | local ssj = true | |
286 | local ssb = true | |
287 | ||
288 | local auracan = false | |
289 | local auracan1 = false | |
290 | local ssj2 = false | |
291 | local ssj3 = false | |
292 | local ssjg = false | |
293 | local ssjb = false | |
294 | local kaio = true | |
295 | local idle = true | |
296 | local idle1 = true | |
297 | local char = p.Character | |
298 | local mouse = p:GetMouse() | |
299 | local larm = char["Left Arm"] | |
300 | local rarm = char["Right Arm"] | |
301 | local lleg = char["Left Leg"] | |
302 | local rleg = char["Right Leg"] | |
303 | local hed = char.Head | |
304 | local torso = char.Torso | |
305 | hed.face:Destroy() | |
306 | local hum = char.Humanoid | |
307 | hum.Name = "idk" | |
308 | hum.JumpPower = 100 | |
309 | ||
310 | wait() | |
311 | local cam = game.Workspace.CurrentCamera | |
312 | local root = char.HumanoidRootPart | |
313 | local deb = false | |
314 | local shot = 0 | |
315 | local walk = true | |
316 | local debris=game:service"Debris" | |
317 | local l = game:GetService("Lighting") | |
318 | local rs = game:GetService("RunService").RenderStepped | |
319 | local canattack = true | |
320 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
321 | function lerp(a, b, t) -- Linear interpolation | |
322 | return a + (b - a)*t | |
323 | end | |
324 | ||
325 | function slerp(a, b, t) --Spherical interpolation | |
326 | dot = a:Dot(b) | |
327 | if dot > 0.99999 or dot < -0.99999 then | |
328 | return t <= 0.5 and a or b | |
329 | else | |
330 | r = math.acos(dot) | |
331 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
332 | end | |
333 | end | |
334 | function matrixInterpolate(a, b, t) | |
335 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
336 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
337 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
338 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
339 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
340 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
341 | local t = v1:Dot(v2) | |
342 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
343 | return CFrame.new() | |
344 | end | |
345 | return CFrame.new( | |
346 | v0.x, v0.y, v0.z, | |
347 | v1.x, v1.y, v1.z, | |
348 | v2.x, v2.y, v2.z, | |
349 | v3.x, v3.y, v3.z) | |
350 | end | |
351 | ---------------------------------------------------- | |
352 | function genWeld(a,b) | |
353 | local w = Instance.new("Weld",a) | |
354 | w.Part0 = a | |
355 | w.Part1 = b | |
356 | return w | |
357 | end | |
358 | function weld(a, b) | |
359 | local weld = Instance.new("Weld") | |
360 | weld.Name = "W" | |
361 | weld.Part0 = a | |
362 | weld.Part1 = b | |
363 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
364 | weld.Parent = a | |
365 | return weld; | |
366 | end | |
367 | ---------------------------------------------------- | |
368 | function Lerp(c1,c2,al) | |
369 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
370 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
371 | for i,v in pairs(com1) do | |
372 | com1[i] = v+(com2[i]-v)*al | |
373 | end | |
374 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
375 | end | |
376 | ---------------------------------------------------- | |
377 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
378 | local wld = Instance.new("Weld", wp1) | |
379 | wld.Part0 = wp0 | |
380 | wld.Part1 = wp1 | |
381 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
382 | end | |
383 | hum.MaxHealth = math.huge | |
384 | wait() | |
385 | hum.Health = math.huge | |
386 | ---------------------------------------------------- | |
387 | function weld5(part0, part1, c0, c1) | |
388 | weeld=Instance.new("Weld", part0) | |
389 | weeld.Part0=part0 | |
390 | weeld.Part1=part1 | |
391 | weeld.C0=c0 | |
392 | weeld.C1=c1 | |
393 | return weeld | |
394 | end | |
395 | ---------------------------------------------------- | |
396 | function HasntTouched(plrname) | |
397 | local ret = true | |
398 | for _, v in pairs(Touche) do | |
399 | if v == plrname then | |
400 | ret = false | |
401 | end | |
402 | end | |
403 | return ret | |
404 | end | |
405 | newWeld(torso, larm, -1.5, 0.5, 0) | |
406 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
407 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
408 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
409 | newWeld(torso, hed, 0, 1.5, 0) | |
410 | newWeld(torso, lleg, -0.5, -1, 0) | |
411 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
412 | newWeld(torso, rleg, 0.5, -1, 0) | |
413 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
414 | newWeld(root, torso, 0, -1, 0) | |
415 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
416 | local block = Instance.new("Part",torso) | |
417 | block.Size = Vector3.new(0.1,0.1,0.1) | |
418 | block.Position = block.Position + Vector3.new(2,2,2) | |
419 | block.Transparency = 1 | |
420 | local weld = Instance.new("Weld",torso) | |
421 | weld.Part0 = torso | |
422 | weld.Part1 = block | |
423 | weld.C0 = CFrame.new(0,5,0) | |
424 | local block2 = Instance.new("Part",torso) | |
425 | block2.Size = Vector3.new(3,2,1) | |
426 | block2.CanCollide = false | |
427 | block2.Position = block.Position + Vector3.new(2,2,2) | |
428 | block2.Transparency = 1 | |
429 | local weld2 = Instance.new("Weld",torso) | |
430 | weld2.Part0 = torso | |
431 | weld2.Part1 = block2 | |
432 | weld2.C0 = CFrame.new(0,-1.5,0) | |
433 | local part2 = Instance.new("ParticleEmitter",block) | |
434 | part2.Lifetime = NumberRange.new(5) | |
435 | part2.Speed = NumberRange.new(0) | |
436 | part2.Size = NumberSequence.new(11) | |
437 | part2.Transparency = NumberSequence.new(1) | |
438 | part2.LockedToPart = true | |
439 | part2.Rate = 3 | |
440 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
441 | part2.ZOffset = -3 | |
442 | local model = Instance.new("Model",torso) | |
443 | local part3 = Instance.new("ParticleEmitter",block2) | |
444 | part3.Lifetime = NumberRange.new(1) | |
445 | part3.Speed = NumberRange.new(5) | |
446 | part3.Transparency = NumberSequence.new(1) | |
447 | part3.Size = NumberSequence.new(0.5) | |
448 | part3.LockedToPart = true | |
449 | part3.Rate = 40 | |
450 | part3.Texture = "http://www.roblox.com/asset/?id=549349471" | |
451 | part3.ZOffset = 3 | |
452 | part3.SpreadAngle = Vector2.new(50,50) | |
453 | ypcall(function() | |
454 | shirt = Instance.new("Shirt", char) | |
455 | shirt.Name = "Shirt" | |
456 | pants = Instance.new("Pants", char) | |
457 | pants.Name = "Pants" | |
458 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890" | |
459 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984" | |
460 | ||
461 | end) | |
462 | for i,v in pairs(char:children()) do | |
463 | if v:IsA("Accessory") then | |
464 | v:Destroy() | |
465 | end | |
466 | end | |
467 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
468 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
469 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
470 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
471 | Hair99 = Instance.new("Part") | |
472 | ||
473 | Hair99.Parent = p.Character | |
474 | Hair99.Name = "Hair" | |
475 | Hair99.formFactor = "Symmetric" | |
476 | Hair99.Size = Vector3.new(1, 1, 1) | |
477 | Hair99.CFrame = p.Character.Head.CFrame | |
478 | Hair99:BreakJoints() | |
479 | Hair99.CanCollide = false | |
480 | Hair99.TopSurface = "Smooth" | |
481 | Hair99.BottomSurface = "Smooth" | |
482 | Hair99.BrickColor = BrickColor.new("New Yeller") | |
483 | Hair99.Transparency = 1 | |
484 | ||
485 | Weld = Instance.new("Weld") | |
486 | Weld.Part0 = p.Character.Head | |
487 | Weld.Part1 = Hair99 | |
488 | Weld.Parent = p.Character.Head | |
489 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
490 | ||
491 | Hair7 = Instance.new("Part") | |
492 | Hair7.Parent = p.Character | |
493 | Hair7.Name = "Hair" | |
494 | Hair7.CanCollide = false | |
495 | Hair7.Locked = true | |
496 | Hair7.TopSurface = "Smooth" | |
497 | Hair7.BottomSurface = "Smooth" | |
498 | Hair7.formFactor = "Symmetric" | |
499 | Hair7.Material = "Neon" | |
500 | Hair7.BrickColor = BrickColor.new("Black") | |
501 | Hair7.CFrame = p.Character.Torso.CFrame | |
502 | Hair7.Size = Vector3.new(1, 1, 1) | |
503 | Hair7.Transparency = 0 | |
504 | ||
505 | Mesh = Instance.new("SpecialMesh") | |
506 | Mesh.Parent = Hair99 | |
507 | Mesh.MeshType = "Sphere" | |
508 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
509 | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) | |
510 | ||
511 | ||
512 | Weld1 = Instance.new("Weld") | |
513 | Weld1.Parent = p.Character.Head | |
514 | Weld1.Part0 = p.Character.Head | |
515 | Weld1.Part1 = Hair7 | |
516 | Weld1.C0 = CFrame.new(0, 1, 0) | |
517 | ||
518 | Mesh = Instance.new("SpecialMesh") | |
519 | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) | |
520 | Mesh.Parent = Hair7 | |
521 | Mesh.Scale = Vector3.new(1, 1, 1) | |
522 | Mesh.MeshType = "FileMesh" | |
523 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
524 | Mesh.TextureId = "" | |
525 | ||
526 | ----------------------------------------------------- | |
527 | ||
528 | ||
529 | GroundWave1 = function() | |
530 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
531 | ||
532 | local wave = Instance.new("Part", torso) | |
533 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
534 | wave.Anchored = true | |
535 | wave.CanCollide = false | |
536 | wave.Locked = true | |
537 | wave.Size = Vector3.new(1, 1, 1) | |
538 | wave.TopSurface = "Smooth" | |
539 | wave.BottomSurface = "Smooth" | |
540 | wave.Transparency = 0.35 | |
541 | wave.CFrame = HandCF | |
542 | wm = Instance.new("SpecialMesh", wave) | |
543 | wm.MeshId = "rbxassetid://3270017" | |
544 | coroutine.wrap(function() | |
545 | for i = 1, 30, 1 do | |
546 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
547 | wave.Size = wm.Scale | |
548 | wave.CFrame = HandCF | |
549 | wave.Transparency = i/30 | |
550 | wait() | |
551 | end | |
552 | wait() | |
553 | wave:Destroy() | |
554 | end)() | |
555 | end | |
556 | GroundWave2 = function() | |
557 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
558 | ||
559 | local wave = Instance.new("Part", spirit1) | |
560 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
561 | wave.Anchored = true | |
562 | wave.CanCollide = false | |
563 | wave.Locked = true | |
564 | wave.Size = Vector3.new(1, 1, 1) | |
565 | wave.TopSurface = "Smooth" | |
566 | wave.BottomSurface = "Smooth" | |
567 | wave.Transparency = 0.35 | |
568 | wave.CFrame = HandCF | |
569 | wm = Instance.new("SpecialMesh", wave) | |
570 | wm.MeshId = "rbxassetid://3270017" | |
571 | coroutine.wrap(function() | |
572 | for i = 1, 30, 1 do | |
573 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
574 | wave.Size = wm.Scale | |
575 | wave.CFrame = HandCF | |
576 | wave.Transparency = i/30 | |
577 | wait() | |
578 | end | |
579 | wait() | |
580 | wave:Destroy() | |
581 | end)() | |
582 | end | |
583 | --combat | |
584 | local grab = false | |
585 | function misssound() | |
586 | z = Instance.new("Sound",char) | |
587 | z.Volume = 4 | |
588 | z.Looped = false | |
589 | z.SoundId = "rbxassetid://137579113" | |
590 | z:Play() | |
591 | end | |
592 | function strongsound() | |
593 | z = Instance.new("Sound",char) | |
594 | z.Volume = 4 | |
595 | z.Looped = false | |
596 | z.SoundId = "rbxassetid://896242278" | |
597 | z:Play() | |
598 | end | |
599 | function punches() | |
600 | for i = 1, 10 do | |
601 | wait() | |
602 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
603 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
604 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
605 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
606 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
607 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
608 | end | |
609 | for i = 1, 10 do | |
610 | wait() | |
611 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
612 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
613 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
614 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
615 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
616 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
617 | end | |
618 | end | |
619 | function fastpunches() | |
620 | ||
621 | wait(0.01) | |
622 | misssound() | |
623 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
624 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
625 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
626 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
627 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
628 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
629 | ||
630 | wait(0.01) | |
631 | misssound() | |
632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
634 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
635 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
636 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
637 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
638 | wait(0.01) | |
639 | misssound() | |
640 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
641 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
642 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
643 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
646 | ||
647 | wait(0.01) | |
648 | misssound() | |
649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
651 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
652 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
653 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
654 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
655 | wait(0.01) | |
656 | misssound() | |
657 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
658 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
659 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
660 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
661 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
662 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
663 | ||
664 | wait(0.01) | |
665 | misssound() | |
666 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
667 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
668 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
669 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
670 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
671 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
672 | wait(0.01) | |
673 | misssound() | |
674 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
675 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
676 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
677 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
678 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
679 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
680 | ||
681 | wait(0.01) | |
682 | misssound() | |
683 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
684 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
685 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
686 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
687 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
688 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
689 | wait(0.01) | |
690 | misssound() | |
691 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
692 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
693 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
694 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
695 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
696 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
697 | ||
698 | wait(0.01) | |
699 | misssound() | |
700 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
701 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
702 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
703 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
704 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
705 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
706 | wait(0.01) | |
707 | misssound() | |
708 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
709 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
710 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
711 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
712 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
713 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
714 | ||
715 | wait(0.01) | |
716 | misssound() | |
717 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
718 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
719 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
720 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
721 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
722 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
723 | wait(0.01) | |
724 | misssound() | |
725 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
726 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
727 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
728 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
729 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
730 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
731 | ||
732 | wait(0.01) | |
733 | misssound() | |
734 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
735 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
736 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
737 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
738 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
739 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
740 | wait(0.01) | |
741 | misssound() | |
742 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
743 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
744 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
745 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
746 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
747 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
748 | ||
749 | wait(0.01) | |
750 | misssound() | |
751 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
752 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
753 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
754 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
755 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
756 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
757 | ||
758 | end | |
759 | function kick() | |
760 | for i = 1, 20 do | |
761 | wait() | |
762 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
763 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
764 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
765 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
766 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
767 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
768 | end | |
769 | ||
770 | end | |
771 | function strongpunchanim() | |
772 | strongsound() | |
773 | for i = 1, 15 do | |
774 | wait() | |
775 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
776 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
777 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
778 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
779 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
780 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
781 | end | |
782 | ||
783 | for i = 1, 15 do | |
784 | wait() | |
785 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
786 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
787 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
788 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
789 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
790 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
791 | end | |
792 | ||
793 | end | |
794 | ||
795 | ||
796 | function gramanim() | |
797 | for i = 1, 20 do | |
798 | wait() | |
799 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
800 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
801 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
802 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
803 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
804 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
805 | end | |
806 | for i = 1, 20 do | |
807 | wait() | |
808 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
809 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
810 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
811 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
812 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
813 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
814 | end | |
815 | end | |
816 | ||
817 | ||
818 | ||
819 | ||
820 | ||
821 | mouse.KeyDown:connect(function(key) | |
822 | if key == "c" then | |
823 | if ssj == true then | |
824 | if canattack == true then | |
825 | combodamage = 3 | |
826 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
827 | idle = false | |
828 | base = false | |
829 | idle1 = false | |
830 | canattack = false | |
831 | ssj = false | |
832 | wait(0.1) | |
833 | ||
834 | ||
835 | for i = 1, 20 do | |
836 | wait() | |
837 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
838 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
839 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
840 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
841 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
842 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
843 | end | |
844 | ||
845 | z1 = Instance.new("Sound",char) | |
846 | z1.Volume = 10 | |
847 | z1.Looped = false | |
848 | z1.SoundId = "rbxassetid://740811119" | |
849 | z1:Play() | |
850 | ||
851 | Colors = {"New Yeller", "New Yeller"} | |
852 | GroundWave1() | |
853 | ball.BrickColor = BrickColor.new("New Yeller") | |
854 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
855 | ball.Transparency = 0 | |
856 | ||
857 | wait() | |
858 | zh = Instance.new("Sound",char) | |
859 | zh.Volume = 2 | |
860 | zh.Looped = true | |
861 | zh.SoundId = "rbxassetid://891397456" | |
862 | zh:Play() | |
863 | aura.Transparency = NumberSequence.new(0) | |
864 | auracan = true | |
865 | Mesh.MeshId = "rbxassetid://430344159" | |
866 | Mesh.Scale = Vector3.new(6,6,6) | |
867 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
868 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
869 | wait(2) | |
870 | idle = true | |
871 | idle1 = true | |
872 | canattack = true | |
873 | ssj2 = true | |
874 | end | |
875 | end | |
876 | end | |
877 | end) | |
878 | mouse.KeyDown:connect(function(key) | |
879 | if key == "c" then | |
880 | if ssj2 == true then | |
881 | if canattack == true then | |
882 | combodamage = 6 | |
883 | idle = false | |
884 | idle1 = false | |
885 | canattack = false | |
886 | wait(0.1) | |
887 | for i = 1, 20 do | |
888 | ||
889 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
890 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
891 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
892 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
893 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
894 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
895 | end | |
896 | z1 = Instance.new("Sound",char) | |
897 | z1.Volume = 10 | |
898 | z1.Looped = false | |
899 | z1.SoundId = "rbxassetid://740811119" | |
900 | z1:Play() | |
901 | for i = 1, 5 do | |
902 | wait() | |
903 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
904 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
905 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
906 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
907 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
908 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
909 | end | |
910 | ||
911 | ||
912 | ||
913 | aura.Transparency = NumberSequence.new(0) | |
914 | aura1.Transparency = NumberSequence.new(0) | |
915 | auracan1 = true | |
916 | ||
917 | auracan = false | |
918 | zh:Destroy() | |
919 | Colors = {"New Yeller", "New Yeller"} | |
920 | GroundWave1() | |
921 | wait() | |
922 | ||
923 | ball.BrickColor = BrickColor.new("New Yeller") | |
924 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
925 | ball.Transparency = 0 | |
926 | ||
927 | wait() | |
928 | zh = Instance.new("Sound",char) | |
929 | zh.Volume = 2 | |
930 | zh.Looped =true | |
931 | zh.SoundId = "rbxassetid://850205092" | |
932 | zh:Play() | |
933 | Mesh.MeshId = "rbxassetid://560718478" | |
934 | Mesh.Scale = Vector3.new(6,6,6) | |
935 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
936 | Hair7.BrickColor = BrickColor.new("New Yeller") | |
937 | wait(2) | |
938 | idle = true | |
939 | idle1 = true | |
940 | canattack = true | |
941 | ssj3 = true | |
942 | ssj2 = false | |
943 | end | |
944 | end | |
945 | end | |
946 | end) | |
947 | mouse.KeyDown:connect(function(key) | |
948 | if key == "c" then | |
949 | if ssj3 == true then | |
950 | if canattack == true then | |
951 | ||
952 | idle = false | |
953 | idle1 = false | |
954 | canattack = false | |
955 | combodamage = 10 | |
956 | wait(0.1) | |
957 | Colors = {"New Yeller", "New Yeller"} | |
958 | GroundWave1() | |
959 | Colors = {"New Yeller", "New Yeller"} | |
960 | GroundWave1() | |
961 | for i = 1, 20 do | |
962 | wait() | |
963 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
964 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
965 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
966 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
967 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
968 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
969 | end | |
970 | Colors = {"New Yeller", "New Yeller"} | |
971 | GroundWave1() | |
972 | Colors = {"New Yeller", "New Yeller"} | |
973 | GroundWave1() | |
974 | Colors = {"New Yeller", "New Yeller"} | |
975 | GroundWave1() | |
976 | wait(1) | |
977 | Colors = {"New Yeller", "New Yeller"} | |
978 | GroundWave1() | |
979 | z1 = Instance.new("Sound",char) | |
980 | z1.Volume = 10 | |
981 | z1.Looped = false | |
982 | z1.SoundId = "rbxassetid://740811119" | |
983 | z1:Play() | |
984 | Colors = {"New Yeller", "New Yeller"} | |
985 | GroundWave1() | |
986 | for i = 1, 5 do | |
987 | wait() | |
988 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
989 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
990 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
991 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
992 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
993 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
994 | end | |
995 | Colors = {"New Yeller", "New Yeller"} | |
996 | GroundWave1() | |
997 | ||
998 | Colors = {"New Yeller", "New Yeller"} | |
999 | GroundWave1() | |
1000 | ball.BrickColor = BrickColor.new("New Yeller") | |
1001 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1002 | ball.Transparency = 0 | |
1003 | Mesh.Scale = Vector3.new(6,6,6) | |
1004 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1005 | Mesh.MeshId = "rbxassetid://560718478" | |
1006 | wait() | |
1007 | ||
1008 | ||
1009 | ||
1010 | Hair71 = Instance.new("Part") | |
1011 | Hair71.Parent = p.Character | |
1012 | Hair71.Name = "Hair1" | |
1013 | Hair71.CanCollide = false | |
1014 | Hair71.Locked = true | |
1015 | Hair71.TopSurface = "Smooth" | |
1016 | Hair71.BottomSurface = "Smooth" | |
1017 | Hair71.formFactor = "Symmetric" | |
1018 | Hair71.Material = "Neon" | |
1019 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1020 | Hair71.CFrame = p.Character.Torso.CFrame | |
1021 | Hair71.Size = Vector3.new(1, 1, 1) | |
1022 | Hair71.Transparency = 0 | |
1023 | ||
1024 | Mesh1 = Instance.new("SpecialMesh") | |
1025 | Mesh1.Parent = Hair991 | |
1026 | Mesh1.MeshType = "Sphere" | |
1027 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
1028 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
1029 | ||
1030 | ||
1031 | Hair71.BrickColor = BrickColor.new("New Yeller") | |
1032 | ||
1033 | Weld11 = Instance.new("Weld",char.Hair1) | |
1034 | Weld11.Parent = p.Character.Head | |
1035 | Weld11.Part0 = p.Character.Head | |
1036 | Weld11.Part1 = Hair71 | |
1037 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
1038 | ||
1039 | Mesh1 = Instance.new("SpecialMesh",Mesh1) | |
1040 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
1041 | Mesh1.Parent = Hair71 | |
1042 | ||
1043 | Mesh1.MeshType = "FileMesh" | |
1044 | Mesh1.MeshId = "rbxassetid://560193297" | |
1045 | Mesh1.Scale = Vector3.new(7,6,6) | |
1046 | Mesh1.TextureId = "" | |
1047 | wait(2) | |
1048 | ssj33 = true | |
1049 | idle = true | |
1050 | idle1 = true | |
1051 | canattack = true | |
1052 | ssj3 = false | |
1053 | end | |
1054 | end | |
1055 | end | |
1056 | end) | |
1057 | aurapart = Instance.new("Part",char) | |
1058 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
1059 | aurapart.Transparency = 1 | |
1060 | aurapart.CanCollide = false | |
1061 | aurapart.Position = Vector3.new(0,2,0) | |
1062 | auraweld = Instance.new("Weld",char) | |
1063 | auraweld.Part0 = aurapart | |
1064 | auraweld.Part1 = torso | |
1065 | auraweld.C0 = CFrame.new(0,-2,0) | |
1066 | aura = Instance.new("ParticleEmitter",aurapart) | |
1067 | aura.Transparency = NumberSequence.new(1) | |
1068 | aura.Size = NumberSequence.new(8) | |
1069 | aura.Speed = NumberRange.new(0) | |
1070 | aura.LockedToPart = true | |
1071 | aura.Rate = 2 | |
1072 | aura.Lifetime = NumberRange.new(5) | |
1073 | aura.ZOffset = -2 | |
1074 | aura1 = Instance.new("ParticleEmitter",torso) | |
1075 | aura1.Transparency = NumberSequence.new(1) | |
1076 | aura1.Size = NumberSequence.new(5) | |
1077 | aura1.Speed = NumberRange.new(0) | |
1078 | aura1.Lifetime = NumberRange.new(5) | |
1079 | aura1.LockedToPart = true | |
1080 | aura1.Rate = 1.5 | |
1081 | ||
1082 | aura1.ZOffset = 2 | |
1083 | aura1.Lifetime = NumberRange.new(3) | |
1084 | aurapart3 = Instance.new("Part",char) | |
1085 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
1086 | aurapart3.Position = Vector3.new(0,2,0) | |
1087 | aurapart3.Transparency = 1 | |
1088 | aurapart3.CanCollide = false | |
1089 | auraweld3 = Instance.new("Weld",char) | |
1090 | auraweld3.Part0 = aurapart3 | |
1091 | auraweld3.Part1 = torso | |
1092 | auraweld3.C0 = CFrame.new(0,-7,0) | |
1093 | aura3 = Instance.new("ParticleEmitter",aurapart3) | |
1094 | aura3.Transparency = NumberSequence.new(1) | |
1095 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
1096 | aura3.Size = NumberSequence.new(14) | |
1097 | aura3.Speed = NumberRange.new(0) | |
1098 | aura3.LockedToPart = true | |
1099 | aura3.Rate = 5 | |
1100 | aura3.Lifetime = NumberRange.new(5) | |
1101 | aura3.ZOffset = -5 | |
1102 | ||
1103 | mouse.KeyDown:connect(function(key) | |
1104 | if key == "b" then | |
1105 | if ssb == true then | |
1106 | if canattack == true then | |
1107 | idle = false | |
1108 | base = false | |
1109 | ||
1110 | combodamage = 18 | |
1111 | ssbon = true | |
1112 | ssb = false | |
1113 | ssj = false | |
1114 | ssj2 = false | |
1115 | ssj3 = false | |
1116 | ssj33 = false | |
1117 | idle1 = false | |
1118 | Colors = {"Toothpaste", "Toothpaste"} | |
1119 | canattack = false | |
1120 | wait(0.1) | |
1121 | ||
1122 | for i = 1, 20 do | |
1123 | ||
1124 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1125 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1126 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1127 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1128 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1129 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1130 | end | |
1131 | z1 = Instance.new("Sound",char) | |
1132 | z1.Volume = 10 | |
1133 | z1.Looped = false | |
1134 | z1.SoundId = "rbxassetid://740811119" | |
1135 | z1:Play() | |
1136 | ||
1137 | Mesh.MeshId = "rbxassetid://430344159" | |
1138 | Mesh.Scale = Vector3.new(6,6,6) | |
1139 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
1140 | Hair7.BrickColor = BrickColor.new("Toothpaste") | |
1141 | for i = 1, 5 do | |
1142 | wait() | |
1143 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1144 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1145 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1146 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1147 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1148 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1149 | end | |
1150 | ||
1151 | ||
1152 | ||
1153 | zh = Instance.new("Sound",char) | |
1154 | zh.Volume = 2 | |
1155 | zh.Looped = true | |
1156 | zh.SoundId = "rbxassetid://600060450" | |
1157 | zh:Play() | |
1158 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1159 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1160 | ball.Transparency = 0 | |
1161 | GroundWave1() | |
1162 | wait(0.3) | |
1163 | ||
1164 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1165 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1166 | ball.Transparency = 0 | |
1167 | GroundWave1() | |
1168 | wait(0.3) | |
1169 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1170 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1171 | ball.Transparency = 0 | |
1172 | GroundWave1() | |
1173 | wait(0.3) | |
1174 | ball.BrickColor = BrickColor.new("Toothpaste") | |
1175 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1176 | ball.Transparency = 0 | |
1177 | GroundWave1() | |
1178 | wait(0.3) | |
1179 | GroundWave1() | |
1180 | part2.Transparency = NumberSequence.new(0) | |
1181 | part3.Transparency = NumberSequence.new(0) | |
1182 | wait(0.4) | |
1183 | idle = true | |
1184 | idle1 = true | |
1185 | canattack = true | |
1186 | ||
1187 | ||
1188 | end | |
1189 | end | |
1190 | end | |
1191 | end) | |
1192 | ||
1193 | ||
1194 | mouse.KeyDown:connect(function(Key) | |
1195 | if Key == "r" then | |
1196 | if canattack == true then | |
1197 | ||
1198 | ||
1199 | kamehamehaon = true | |
1200 | ||
1201 | idle = false | |
1202 | ||
1203 | idle1 = false | |
1204 | canattack = false | |
1205 | hum.WalkSpeed = 0 | |
1206 | z2 = Instance.new("Sound",char) | |
1207 | z2.Volume = 3 | |
1208 | z2.Looped = false | |
1209 | z2.SoundId = "rbxassetid://908489666" | |
1210 | z2:Play() | |
1211 | ||
1212 | ||
1213 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
1214 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
1215 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
1216 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
1217 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
1218 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
1219 | ||
1220 | partaura.Size = NumberSequence.new(0.1) | |
1221 | ||
1222 | partaura.Transparency = NumberSequence.new(0) | |
1223 | partaura1.Transparency = NumberSequence.new(0) | |
1224 | kamehameha = true | |
1225 | wait(5) | |
1226 | if kamehamehaon == true then | |
1227 | kamehamehaon = false | |
1228 | hited = true | |
1229 | wait(0.1) | |
1230 | point = true | |
1231 | kamehamehaon = false | |
1232 | kamehameha = false | |
1233 | ||
1234 | ||
1235 | ||
1236 | partaura.Transparency = NumberSequence.new(1) | |
1237 | partaura1.Transparency = NumberSequence.new(1) | |
1238 | z2:Stop() | |
1239 | z4 = Instance.new("Sound",char) | |
1240 | z4.Volume = 5 | |
1241 | z4.Looped = false | |
1242 | z4.SoundId = "rbxassetid://908474188" | |
1243 | z4:Play() | |
1244 | ||
1245 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1246 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1247 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1248 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1249 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1250 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1251 | ||
1252 | ||
1253 | ||
1254 | ||
1255 | ||
1256 | laser = true | |
1257 | s1.Volume=1 | |
1258 | s1:play() | |
1259 | wait(5.4) | |
1260 | point = false | |
1261 | laser = false | |
1262 | beam1.Size = Vector3.new(1,1,1) | |
1263 | beam1.Parent=nil | |
1264 | inner1.Parent=nil | |
1265 | expl1.Parent=nil | |
1266 | ||
1267 | hited1 = false | |
1268 | exa1.Parent=nil | |
1269 | s1:stop() | |
1270 | ||
1271 | idle = true | |
1272 | canattack = true | |
1273 | idle1 = true | |
1274 | hum.WalkSpeed = 16 | |
1275 | ||
1276 | end | |
1277 | end | |
1278 | end | |
1279 | end) | |
1280 | mouse.KeyUp:connect(function(Key) | |
1281 | if Key == "r" then | |
1282 | if kamehamehaon == true then | |
1283 | hited = true | |
1284 | wait(0.1) | |
1285 | point = true | |
1286 | kamehamehaon = false | |
1287 | kamehameha = false | |
1288 | ||
1289 | ||
1290 | ||
1291 | partaura.Transparency = NumberSequence.new(1) | |
1292 | partaura1.Transparency = NumberSequence.new(1) | |
1293 | z2:Stop() | |
1294 | z4 = Instance.new("Sound",char) | |
1295 | z4.Volume = 5 | |
1296 | z4.Looped = false | |
1297 | z4.SoundId = "rbxassetid://908474188" | |
1298 | z4:Play() | |
1299 | ||
1300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
1301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
1302 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
1303 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
1304 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
1305 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
1306 | ||
1307 | ||
1308 | ||
1309 | ||
1310 | ||
1311 | laser = true | |
1312 | s1.Volume=1 | |
1313 | s1:play() | |
1314 | wait(5.4) | |
1315 | point = false | |
1316 | laser = false | |
1317 | beam1.Size = Vector3.new(1,1,1) | |
1318 | beam1.Parent=nil | |
1319 | inner1.Parent=nil | |
1320 | expl1.Parent=nil | |
1321 | ||
1322 | hited1 = false | |
1323 | exa1.Parent=nil | |
1324 | s1:stop() | |
1325 | ||
1326 | idle = true | |
1327 | canattack = true | |
1328 | idle1 = true | |
1329 | hum.WalkSpeed = 16 | |
1330 | end | |
1331 | end | |
1332 | end) | |
1333 | ||
1334 | ||
1335 | mouse.KeyDown:connect(function(key) | |
1336 | if key == "x" then | |
1337 | if ssj33 == true then | |
1338 | aura.Transparency = NumberSequence.new(1) | |
1339 | ||
1340 | char.Hair1:Destroy() | |
1341 | zh:Destroy() | |
1342 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1343 | Hair7.BrickColor = BrickColor.new("Black") | |
1344 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
1345 | Weld1.C0 = CFrame.new(0,1, 0) | |
1346 | ||
1347 | ||
1348 | Weld1.C0 = CFrame.new(0,1, 0) | |
1349 | end | |
1350 | aura.Transparency = NumberSequence.new(1) | |
1351 | aura1.Transparency = NumberSequence.new(1) | |
1352 | base = true | |
1353 | part2.Transparency = NumberSequence.new(1) | |
1354 | part3.Transparency = NumberSequence.new(1) | |
1355 | ball.BrickColor = BrickColor.new("White") | |
1356 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1357 | ball.Transparency = 0 | |
1358 | ||
1359 | zh:Destroy() | |
1360 | walksound = "rbxassetid://908473722" | |
1361 | ssbkaio = false | |
1362 | ssbon = false | |
1363 | wait() | |
1364 | zh = Instance.new("Sound",char) | |
1365 | zh.Volume = 10 | |
1366 | zh.Looped = false | |
1367 | zh.SoundId = "rbxassetid://700499285" | |
1368 | zh:Play() | |
1369 | aura3.Transparency = NumberSequence.new(1) | |
1370 | Colors = {"White", "White"} | |
1371 | can = 5 | |
1372 | GroundWave1() | |
1373 | wait(0.5) | |
1374 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1375 | Hair7.BrickColor = BrickColor.new("Black") | |
1376 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
1377 | Weld1.C0 = CFrame.new(0,1, 0) | |
1378 | ||
1379 | ssj = true | |
1380 | combodamage = 2 | |
1381 | ssb = true | |
1382 | ||
1383 | ssj2 = false | |
1384 | ssj3 = false | |
1385 | ssj33 = false | |
1386 | ||
1387 | ssbkaio = false | |
1388 | if ssbkaiox10 == true then | |
1389 | rarm1:Destroy() | |
1390 | larm1:Destroy() | |
1391 | torso1:Destroy() | |
1392 | lleg1:Destroy() | |
1393 | rleg1:Destroy() | |
1394 | rhed1:Destroy() | |
1395 | ssbkaiox10 = false | |
1396 | end | |
1397 | end | |
1398 | end) | |
1399 | ball = Instance.new("Part",char) | |
1400 | ball.Size = Vector3.new(1,1,1) | |
1401 | ||
1402 | ball.Position = Vector3.new(999,999,999) | |
1403 | ball.BrickColor = BrickColor.new("White") | |
1404 | ball.CanCollide = false | |
1405 | ballmesh = Instance.new("SpecialMesh",ball) | |
1406 | ballmesh.MeshType = "Sphere" | |
1407 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1408 | ballweld = Instance.new("Weld",ball) | |
1409 | ballweld.Part0 = torso | |
1410 | ballweld.Part1 = ball | |
1411 | partt = Instance.new("Part",char) | |
1412 | partt.Position = Vector3.new(999,999,999) | |
1413 | partt.Transparency = 1 | |
1414 | partt.CanCollide = false | |
1415 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
1416 | partweld = Instance.new("Weld",partt) | |
1417 | partweld.Part0 = torso | |
1418 | partweld.Part1 = partt | |
1419 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
1420 | partaura = Instance.new("ParticleEmitter",partt) | |
1421 | partaura.Size = NumberSequence.new(2) | |
1422 | partaura.LockedToPart = true | |
1423 | ||
1424 | partaura.Transparency = NumberSequence.new(1) | |
1425 | partaura.Texture = "rbxassetid://547574922" | |
1426 | partaura.Speed = NumberRange.new(0) | |
1427 | partaura.Rate = 2 | |
1428 | partaura.ZOffset = 0 | |
1429 | partaura1 = Instance.new("ParticleEmitter",partt) | |
1430 | partaura1.Size = NumberSequence.new(5) | |
1431 | partaura1.LockedToPart = true | |
1432 | ||
1433 | partaura1.Transparency = NumberSequence.new(1) | |
1434 | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" | |
1435 | partaura1.Speed = NumberRange.new(0) | |
1436 | partaura1.Rate = 3 | |
1437 | partaura1.ZOffset = -1 | |
1438 | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) | |
1439 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
1440 | partaura1.SpreadAngle = Vector2.new(360,360) | |
1441 | partaura1.Rotation = NumberRange.new(0,360) | |
1442 | aj = 0 | |
1443 | spirit = Instance.new("Part",char) | |
1444 | spirit.CanCollide = false | |
1445 | spirit.Size = Vector3.new(1,1,1) | |
1446 | spirit.Transparency = 1 | |
1447 | spirit.Position = Vector3.new(999,999,999) | |
1448 | spirit.BrickColor = BrickColor.new("Toothpaste") | |
1449 | spirit.Material = "Neon" | |
1450 | ||
1451 | ||
1452 | spirit1 = Instance.new("Part",char) | |
1453 | spirit1.CanCollide = false | |
1454 | spirit1.Size = Vector3.new(1,1,1) | |
1455 | spirit1.Transparency = 1 | |
1456 | spirit1.Position = Vector3.new(999,999,999) | |
1457 | spirit1.BrickColor = BrickColor.new("Toothpaste") | |
1458 | spirit1.Material = "Neon" | |
1459 | spirit1mesh = Instance.new("SpecialMesh",spirit1) | |
1460 | spirit1mesh.MeshType = "Sphere" | |
1461 | spirit1mesh.Scale = Vector3.new(1,1,1) | |
1462 | partweld7 = Instance.new("Weld",spirit1) | |
1463 | partweld7.Part0 = torso | |
1464 | partweld7.Part1 = spirit1 | |
1465 | partweld7.C0 = CFrame.new(0,40,0) | |
1466 | aj = 1 | |
1467 | spirit12 = Instance.new("Part",char) | |
1468 | spirit12.Name = "XD" | |
1469 | spirit12.CanCollide = false | |
1470 | spirit12.Size = Vector3.new(50,50,50) | |
1471 | spirit12.Transparency = 1 | |
1472 | spirit12.Position = spirit1.Position | |
1473 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1474 | spirit12.Material = "Neon" | |
1475 | ||
1476 | ||
1477 | function touch122(hit) | |
1478 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1479 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1480 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1481 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1482 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1483 | end | |
1484 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1485 | ||
1486 | ||
1487 | end | |
1488 | end | |
1489 | spirit12.Touched:connect(touch122) | |
1490 | ||
1491 | ||
1492 | mouse.KeyDown:connect(function(key) | |
1493 | if key == "t" then | |
1494 | if base == true then | |
1495 | if canattack == true then | |
1496 | if clickon == true then | |
1497 | jk = true | |
1498 | clickon=false | |
1499 | end | |
1500 | idle = false | |
1501 | ||
1502 | ||
1503 | idle1 = false | |
1504 | canattack = false | |
1505 | wait(0.5) | |
1506 | hum.WalkSpeed = 0 | |
1507 | ||
1508 | for i = 1, 20 do | |
1509 | wait() | |
1510 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
1511 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
1512 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
1513 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
1514 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
1515 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
1516 | end | |
1517 | z142 = Instance.new("Sound",char) | |
1518 | z142.Volume = 10 | |
1519 | z142.Looped = false | |
1520 | z142.SoundId = "rbxassetid://919429799" | |
1521 | z142:Play() | |
1522 | spirit1.Transparency = 0 | |
1523 | ||
1524 | go = false | |
1525 | ||
1526 | ||
1527 | wait(9) | |
1528 | ||
1529 | for i = 1, 20 do | |
1530 | wait() | |
1531 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
1532 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
1533 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm | |
1534 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
1535 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
1536 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg | |
1537 | end | |
1538 | ||
1539 | go = true | |
1540 | ||
1541 | z142.Volume = z142.Volume - 0.5 | |
1542 | ||
1543 | ||
1544 | ||
1545 | for i = 1,10 do | |
1546 | wait() | |
1547 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1548 | end | |
1549 | z142.Volume = z142.Volume - 0.5 | |
1550 | spirit12 = Instance.new("Part",char) | |
1551 | spirit12.Name = "XD" | |
1552 | spirit12.CanCollide = false | |
1553 | spirit12.Size = Vector3.new(60,60,60) | |
1554 | spirit12.Transparency = 1 | |
1555 | spirit12.Position = spirit1.Position | |
1556 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1557 | spirit12.Material = "Neon" | |
1558 | ||
1559 | function touch122(hit) | |
1560 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1561 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1562 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1563 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1564 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1565 | end | |
1566 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1567 | ||
1568 | ||
1569 | end | |
1570 | end | |
1571 | for i = 1,10 do | |
1572 | wait() | |
1573 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1574 | end | |
1575 | z142.Volume = z142.Volume - 0.5 | |
1576 | spirit12 = Instance.new("Part",char) | |
1577 | spirit12.Name = "XD" | |
1578 | spirit12.CanCollide = false | |
1579 | spirit12.Size = Vector3.new(60,60,60) | |
1580 | spirit12.Transparency = 1 | |
1581 | spirit12.Position = spirit1.Position | |
1582 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1583 | spirit12.Material = "Neon" | |
1584 | ||
1585 | function touch122(hit) | |
1586 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1587 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1588 | ||
1589 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1590 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1591 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1592 | end | |
1593 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1594 | ||
1595 | end | |
1596 | end | |
1597 | for i = 1,10 do | |
1598 | wait() | |
1599 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1600 | end | |
1601 | z142.Volume = z142.Volume - 0.5 | |
1602 | spirit12 = Instance.new("Part",char) | |
1603 | spirit12.Name = "XD" | |
1604 | spirit12.CanCollide = false | |
1605 | spirit12.Size = Vector3.new(60,60,60) | |
1606 | spirit12.Transparency = 1 | |
1607 | spirit12.Position = spirit1.Position | |
1608 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1609 | spirit12.Material = "Neon" | |
1610 | ||
1611 | function touch122(hit) | |
1612 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1613 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1614 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1615 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1616 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1617 | end | |
1618 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1619 | ||
1620 | ||
1621 | end | |
1622 | end | |
1623 | for i = 1,10 do | |
1624 | wait() | |
1625 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
1626 | end | |
1627 | z142.Volume = z142.Volume - 0.5 | |
1628 | z14 = Instance.new("Sound",char) | |
1629 | z14.Volume = 10 | |
1630 | z14.Looped = false | |
1631 | z14.SoundId = "rbxassetid://638861091" | |
1632 | z14:Play() | |
1633 | Colors = {"Toothpaste", "Toothpaste"} | |
1634 | GroundWave2() | |
1635 | spirit12 = Instance.new("Part",char) | |
1636 | spirit12.Name = "XD" | |
1637 | spirit12.CanCollide = false | |
1638 | spirit12.Size = Vector3.new(60,60,60) | |
1639 | spirit12.Transparency = 1 | |
1640 | spirit12.Position = spirit1.Position | |
1641 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1642 | spirit12.Material = "Neon" | |
1643 | ||
1644 | function touch122(hit) | |
1645 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1646 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1647 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1648 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1649 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1650 | end | |
1651 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1652 | ||
1653 | ||
1654 | end | |
1655 | end | |
1656 | z142.Volume = z142.Volume - 0.5 | |
1657 | spirit12 = Instance.new("Part",char) | |
1658 | spirit12.Name = "XD" | |
1659 | spirit12.CanCollide = false | |
1660 | spirit12.Size = Vector3.new(50,50,50) | |
1661 | spirit12.Transparency = 1 | |
1662 | spirit12.Position = spirit1.Position | |
1663 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1664 | spirit12.Material = "Neon" | |
1665 | ||
1666 | function touch122(hit) | |
1667 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1668 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1669 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1670 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1671 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1672 | end | |
1673 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1674 | ||
1675 | ||
1676 | end | |
1677 | end | |
1678 | spirit12.Touched:connect(touch122) | |
1679 | for i = 1,5 do | |
1680 | wait() | |
1681 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1682 | ||
1683 | end | |
1684 | z142.Volume = z142.Volume - 0.5 | |
1685 | Colors = {"Toothpaste", "Toothpaste"} | |
1686 | GroundWave2() | |
1687 | spirit12 = Instance.new("Part",char) | |
1688 | spirit12.Name = "XD" | |
1689 | spirit12.CanCollide = false | |
1690 | spirit12.Size = Vector3.new(50,50,50) | |
1691 | spirit12.Transparency = 1 | |
1692 | spirit12.Position = spirit1.Position | |
1693 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1694 | spirit12.Material = "Neon" | |
1695 | ||
1696 | function touch122(hit) | |
1697 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1698 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1699 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1700 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1701 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1702 | end | |
1703 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1704 | ||
1705 | ||
1706 | end | |
1707 | end | |
1708 | z142.Volume = z142.Volume - 0.5 | |
1709 | z142.Volume = z142.Volume - 0.5 | |
1710 | spirit12.Touched:connect(touch122) | |
1711 | for i = 1,5 do | |
1712 | wait() | |
1713 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
1714 | end | |
1715 | z142.Volume = z142.Volume - 0.5 | |
1716 | spirit12 = Instance.new("Part",char) | |
1717 | spirit12.Name = "XD" | |
1718 | spirit12.CanCollide = false | |
1719 | spirit12.Size = Vector3.new(50,50,50) | |
1720 | spirit12.Transparency = 1 | |
1721 | spirit12.Position = spirit1.Position | |
1722 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1723 | spirit12.Material = "Neon" | |
1724 | ||
1725 | function touch122(hit) | |
1726 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1727 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1728 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1729 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1730 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1731 | end | |
1732 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1733 | ||
1734 | ||
1735 | end | |
1736 | end | |
1737 | z142.Volume = z142.Volume - 0.5 | |
1738 | spirit12.Touched:connect(touch122) | |
1739 | for i = 1,5 do | |
1740 | wait() | |
1741 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1742 | ||
1743 | end | |
1744 | z142.Volume = z142.Volume - 0.5 | |
1745 | Colors = {"Toothpaste", "Toothpaste"} | |
1746 | GroundWave2() | |
1747 | spirit12 = Instance.new("Part",char) | |
1748 | spirit12.Name = "XD" | |
1749 | spirit12.CanCollide = false | |
1750 | spirit12.Size = Vector3.new(50,50,50) | |
1751 | spirit12.Transparency = 1 | |
1752 | spirit12.Position = spirit1.Position | |
1753 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1754 | spirit12.Material = "Neon" | |
1755 | ||
1756 | function touch122(hit) | |
1757 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1758 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1759 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1760 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1761 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1762 | end | |
1763 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1764 | ||
1765 | ||
1766 | end | |
1767 | end | |
1768 | z142.Volume = z142.Volume - 0.5 | |
1769 | spirit12.Touched:connect(touch122) | |
1770 | for i = 1,5 do | |
1771 | wait() | |
1772 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
1773 | end | |
1774 | z142.Volume = z142.Volume - 0.5 | |
1775 | Colors = {"Toothpaste", "Toothpaste"} | |
1776 | GroundWave2() | |
1777 | spirit12 = Instance.new("Part",char) | |
1778 | spirit12.Name = "XD" | |
1779 | spirit12.CanCollide = false | |
1780 | spirit12.Size = Vector3.new(50,50,50) | |
1781 | spirit12.Transparency = 1 | |
1782 | spirit12.Position = spirit1.Position | |
1783 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1784 | spirit12.Material = "Neon" | |
1785 | ||
1786 | function touch122(hit) | |
1787 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1788 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1789 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1790 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1791 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1792 | end | |
1793 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1794 | ||
1795 | ||
1796 | end | |
1797 | end | |
1798 | z142.Volume = z142.Volume - 0.5 | |
1799 | spirit12.Touched:connect(touch122) | |
1800 | for i = 1,5 do | |
1801 | wait() | |
1802 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1803 | ||
1804 | end | |
1805 | z142.Volume = z142.Volume - 0.5 | |
1806 | z142.Volume = z142.Volume - 0.5 | |
1807 | Colors = {"Toothpaste", "Toothpaste"} | |
1808 | GroundWave2() | |
1809 | spirit12 = Instance.new("Part",char) | |
1810 | spirit12.Name = "XD" | |
1811 | spirit12.CanCollide = false | |
1812 | spirit12.Size = Vector3.new(50,50,50) | |
1813 | spirit12.Transparency = 1 | |
1814 | spirit12.Position = spirit1.Position | |
1815 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1816 | spirit12.Material = "Neon" | |
1817 | ||
1818 | z142.Volume = z142.Volume - 0.5 | |
1819 | function touch122(hit) | |
1820 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1821 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1822 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1823 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1824 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1825 | end | |
1826 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25 | |
1827 | ||
1828 | ||
1829 | end | |
1830 | end | |
1831 | spirit12.Touched:connect(touch122) | |
1832 | for i = 1,5 do | |
1833 | wait() | |
1834 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
1835 | end | |
1836 | z142.Volume = z142.Volume - 0.5 | |
1837 | Colors = {"Toothpaste", "Toothpaste"} | |
1838 | GroundWave2() | |
1839 | spirit12 = Instance.new("Part",char) | |
1840 | spirit12.Name = "XD" | |
1841 | spirit12.CanCollide = false | |
1842 | spirit12.Size = Vector3.new(200,200,200) | |
1843 | spirit12.Transparency = 1 | |
1844 | spirit12.Position = spirit1.Position | |
1845 | spirit12.BrickColor = BrickColor.new("Toothpaste") | |
1846 | spirit12.Material = "Neon" | |
1847 | ||
1848 | function touch122(hit) | |
1849 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
1850 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
1851 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then | |
1852 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100 | |
1853 | hit.Parent:findFirstChild("Humanoid").Health = 100 | |
1854 | end | |
1855 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30 | |
1856 | ||
1857 | ||
1858 | end | |
1859 | end | |
1860 | spirit12.Touched:connect(touch122) | |
1861 | Colors = {"Toothpaste", "Toothpaste"} | |
1862 | GroundWave2() | |
1863 | ||
1864 | spirit12.Touched:connect(touch122) | |
1865 | for i = 1,50 do | |
1866 | wait() | |
1867 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
1868 | ||
1869 | ||
1870 | end | |
1871 | z142.Volume = z142.Volume - 0.5 | |
1872 | z142:Destroy() | |
1873 | ||
1874 | ||
1875 | partweld7.C0 = CFrame.new(0,40,0) | |
1876 | spirit1.Transparency = 1 | |
1877 | aj = 1 | |
1878 | ||
1879 | wait(0.5) | |
1880 | idle = true | |
1881 | canattack = true | |
1882 | idle1 = true | |
1883 | wait(0.5) | |
1884 | if jk == true then | |
1885 | jk = false | |
1886 | clickon = true | |
1887 | end | |
1888 | hum.WalkSpeed = 16 | |
1889 | ||
1890 | end | |
1891 | end | |
1892 | end | |
1893 | end) | |
1894 | mouse.KeyDown:connect(function(key) | |
1895 | if key == "k" then | |
1896 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
1897 | if canattack == true then | |
1898 | ||
1899 | idle = false | |
1900 | ||
1901 | idle1 = false | |
1902 | canattack = false | |
1903 | combodamage = 12 | |
1904 | z7 = Instance.new("Sound",char) | |
1905 | z7.Volume = 10 | |
1906 | z7.Looped = false | |
1907 | z7.SoundId = "rbxassetid://738749992" | |
1908 | z7:Play() | |
1909 | wait(1) | |
1910 | for i = 1, 20 do | |
1911 | wait() | |
1912 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1913 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1914 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1915 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1916 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1917 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1918 | end | |
1919 | wait(0.6) | |
1920 | for i = 1, 5 do | |
1921 | wait() | |
1922 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1923 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
1924 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
1925 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
1926 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1927 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
1928 | end | |
1929 | Colors = {"Really red", "Really red"} | |
1930 | GroundWave1() | |
1931 | aura.Color = ColorSequence.new(Color3.new(0,255,0)) | |
1932 | ball.BrickColor = BrickColor.new("Really red") | |
1933 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
1934 | ball.Transparency = 0 | |
1935 | ssbon = false | |
1936 | zh:Destroy() | |
1937 | wait() | |
1938 | ||
1939 | aura.Color = ColorSequence.new(Color3.new(255,0,0)) | |
1940 | ssj = false | |
1941 | ssj2 = false | |
1942 | ssj3 = false | |
1943 | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) | |
1944 | Hair7.BrickColor = BrickColor.new("Really red") | |
1945 | if ssj33 == true then | |
1946 | Hair71.BrickColor = BrickColor.new("Really red") | |
1947 | ||
1948 | end | |
1949 | ||
1950 | wait(2) | |
1951 | idle = true | |
1952 | canattack = true | |
1953 | idle1 = true | |
1954 | end | |
1955 | end | |
1956 | end | |
1957 | end) | |
1958 | mouse.KeyDown:connect(function(key) | |
1959 | if key == "k" then | |
1960 | if ssbon == true then | |
1961 | if canattack == true then | |
1962 | idle = false | |
1963 | ssbkaio = true | |
1964 | idle1 = false | |
1965 | can = 4 | |
1966 | canattack = false | |
1967 | combodamage = 25 | |
1968 | ||
1969 | for i = 1, 20 do | |
1970 | wait() | |
1971 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1972 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1973 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1974 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1975 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1976 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1977 | end | |
1978 | ||
1979 | ||
1980 | ||
1981 | ||
1982 | wait(0.6) | |
1983 | z7 = Instance.new("Sound",char) | |
1984 | z7.Volume = 10 | |
1985 | z7.Looped = false | |
1986 | z7.SoundId = "rbxassetid://738749992" | |
1987 | z7:Play() | |
1988 | wait(2) | |
1989 | for i = 1, 10 do | |
1990 | wait() | |
1991 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
1992 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1993 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
1994 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
1995 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1996 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1997 | end | |
1998 | Colors = {"Really red", "Really red"} | |
1999 | GroundWave1() | |
2000 | ball.BrickColor = BrickColor.new("Really red") | |
2001 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2002 | ball.Transparency = 0 | |
2003 | ssbon = false | |
2004 | zh:Destroy() | |
2005 | ||
2006 | wait() | |
2007 | zh = Instance.new("Sound",char) | |
2008 | zh.Volume = 4 | |
2009 | zh.Looped = true | |
2010 | zh.SoundId = "rbxassetid://590580496" | |
2011 | zh:Play() | |
2012 | aura3.Transparency = NumberSequence.new(0) | |
2013 | aura3.Size = NumberSequence.new(14) | |
2014 | wait(2) | |
2015 | idle = true | |
2016 | ||
2017 | canattack = true | |
2018 | idle1 = true | |
2019 | end | |
2020 | end | |
2021 | end | |
2022 | end) | |
2023 | ||
2024 | mouse.KeyDown:connect(function(key) | |
2025 | if key == "k" then | |
2026 | if ssbkaio == true then | |
2027 | if canattack == true then | |
2028 | idle = false | |
2029 | combodamage = 40 | |
2030 | ssbkaiox10 = true | |
2031 | ssbkaio = false | |
2032 | idle1 = false | |
2033 | can = 3 | |
2034 | canattack = false | |
2035 | walksound = "rbxassetid://863810402" | |
2036 | ||
2037 | for i = 1, 20 do | |
2038 | wait() | |
2039 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
2040 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
2041 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
2042 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
2043 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2044 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2045 | end | |
2046 | Colors = {"Really red", "Really red"} | |
2047 | GroundWave1() | |
2048 | wait(0.1) | |
2049 | Colors = {"Really red", "Really red"} | |
2050 | GroundWave1() | |
2051 | wait(0.1) | |
2052 | Colors = {"Really red", "Really red"} | |
2053 | GroundWave1() | |
2054 | wait(0.1) | |
2055 | Colors = {"Really red", "Really red"} | |
2056 | GroundWave1() | |
2057 | wait(0.1) | |
2058 | Colors = {"Really red", "Really red"} | |
2059 | GroundWave1() | |
2060 | wait(0.1) | |
2061 | Colors = {"Really red", "Really red"} | |
2062 | GroundWave1() | |
2063 | wait(0.1) | |
2064 | ||
2065 | Colors = {"Really red", "Really red"} | |
2066 | GroundWave1() | |
2067 | wait(0.1) | |
2068 | Colors = {"Really red", "Really red"} | |
2069 | GroundWave1() | |
2070 | wait(0.1) | |
2071 | Colors = {"Really red", "Really red"} | |
2072 | GroundWave1() | |
2073 | wait(0.1) | |
2074 | Colors = {"Really red", "Really red"} | |
2075 | GroundWave1() | |
2076 | ||
2077 | Colors = {"Really red", "Really red"} | |
2078 | GroundWave1() | |
2079 | wait(0.1) | |
2080 | Colors = {"Really red", "Really red"} | |
2081 | GroundWave1() | |
2082 | wait(0.1) | |
2083 | Colors = {"Really red", "Really red"} | |
2084 | GroundWave1() | |
2085 | wait(0.1) | |
2086 | Colors = {"Really red", "Really red"} | |
2087 | GroundWave1() | |
2088 | wait(0.1) | |
2089 | Colors = {"Really red", "Really red"} | |
2090 | GroundWave1() | |
2091 | wait(0.1) | |
2092 | ||
2093 | ||
2094 | Colors = {"Really red", "Really red"} | |
2095 | GroundWave1() | |
2096 | Colors = {"Really red", "Really red"} | |
2097 | GroundWave1() | |
2098 | ||
2099 | for i = 1, 10 do | |
2100 | wait() | |
2101 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
2102 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
2103 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
2104 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm | |
2105 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
2106 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
2107 | end | |
2108 | ||
2109 | zh1 = Instance.new("Sound",char) | |
2110 | zh1.Volume = 4 | |
2111 | zh1.Looped = false | |
2112 | zh1.SoundId = "rbxassetid://590580746" | |
2113 | zh1:Play() | |
2114 | aura3.Transparency = NumberSequence.new(0) | |
2115 | aura3.Size = NumberSequence.new(18) | |
2116 | ||
2117 | ||
2118 | ||
2119 | ||
2120 | Hair7.BrickColor = BrickColor.new("Quill grey") | |
2121 | larm1 = Instance.new("Part",char) | |
2122 | larm1.Transparency = 0.5 | |
2123 | larm1.BrickColor = BrickColor.new("Bright red") | |
2124 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
2125 | larm1.Position = Vector3.new(999,999,999) | |
2126 | larmhold = Instance.new("Weld",char) | |
2127 | larmhold.Part0 = larm | |
2128 | larmhold.Part1 = larm1 | |
2129 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2130 | rarm1 = Instance.new("Part",char) | |
2131 | rarm1.Transparency = 0.5 | |
2132 | rarm1.BrickColor = BrickColor.new("Bright red") | |
2133 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
2134 | rarm1.Position = Vector3.new(999,999,999) | |
2135 | rarmhold = Instance.new("Weld",char) | |
2136 | rarmhold.Part0 = rarm | |
2137 | rarmhold.Part1 = rarm1 | |
2138 | rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2139 | torso1 = Instance.new("Part",char) | |
2140 | torso1.Transparency = 0.5 | |
2141 | torso1.BrickColor = BrickColor.new("Bright red") | |
2142 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
2143 | torso1.Position = Vector3.new(999,999,999) | |
2144 | torsohold = Instance.new("Weld",char) | |
2145 | torsohold.Part0 = torso | |
2146 | torsohold.Part1 = torso1 | |
2147 | torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2148 | lleg1 = Instance.new("Part",char) | |
2149 | lleg1.Transparency = 0.5 | |
2150 | lleg1.BrickColor = BrickColor.new("Bright red") | |
2151 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2152 | lleg1.Position = Vector3.new(999,999,999) | |
2153 | lleghold = Instance.new("Weld",char) | |
2154 | lleghold.Part0 = lleg | |
2155 | lleghold.Part1 = lleg1 | |
2156 | lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2157 | rleg1 = Instance.new("Part",char) | |
2158 | rleg1.Transparency = 0.5 | |
2159 | rleg1.BrickColor = BrickColor.new("Bright red") | |
2160 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
2161 | rleg1.Position = Vector3.new(999,999,999) | |
2162 | rleghold = Instance.new("Weld",char) | |
2163 | rleghold.Part0 = rleg | |
2164 | rleghold.Part1 = rleg1 | |
2165 | rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2166 | rhed1 = Instance.new("Part",char) | |
2167 | rhed1.Transparency = 0.5 | |
2168 | rhed1.BrickColor = BrickColor.new("Bright red") | |
2169 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
2170 | rhed1.Position = Vector3.new(999,999,999) | |
2171 | rhedhold = Instance.new("Weld",char) | |
2172 | rhedhold.Part0 = hed | |
2173 | rhedhold.Part1 = rhed1 | |
2174 | rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2175 | rhedmesh1 = Instance.new("SpecialMesh",rhed1) | |
2176 | rhedmesh1.MeshType = "Head" | |
2177 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
2178 | Colors = {"Really red", "Really red"} | |
2179 | GroundWave1() | |
2180 | wait(0.1) | |
2181 | Colors = {"Really red", "Really red"} | |
2182 | GroundWave1() | |
2183 | wait(0.1) | |
2184 | Colors = {"Really red", "Really red"} | |
2185 | GroundWave1() | |
2186 | wait(0.1) | |
2187 | Colors = {"Really red", "Really red"} | |
2188 | GroundWave1() | |
2189 | wait(0.1) | |
2190 | Colors = {"Really red", "Really red"} | |
2191 | GroundWave1() | |
2192 | wait(0.1) | |
2193 | ball.BrickColor = BrickColor.new("Really red") | |
2194 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
2195 | ball.Transparency = 0 | |
2196 | ssbon = false | |
2197 | Colors = {"Really red", "Really red"} | |
2198 | GroundWave1() | |
2199 | wait(0.1) | |
2200 | Colors = {"Really red", "Really red"} | |
2201 | GroundWave1() | |
2202 | wait(0.1) | |
2203 | Colors = {"Really red", "Really red"} | |
2204 | GroundWave1() | |
2205 | wait(0.1) | |
2206 | Colors = {"Really red", "Really red"} | |
2207 | GroundWave1() | |
2208 | wait(0.1) | |
2209 | Colors = {"Really red", "Really red"} | |
2210 | GroundWave1() | |
2211 | wait(0.1) | |
2212 | ||
2213 | wait() | |
2214 | ||
2215 | ||
2216 | wait(2) | |
2217 | idle = true | |
2218 | canattack = true | |
2219 | idle1 = true | |
2220 | end | |
2221 | end | |
2222 | end | |
2223 | end) | |
2224 | local player = game.Players.LocalPlayer | |
2225 | local pchar = player.Character | |
2226 | local mouse = player:GetMouse() | |
2227 | local cam = workspace.CurrentCamera | |
2228 | ||
2229 | local rad = math.rad | |
2230 | ||
2231 | local keysDown = {} | |
2232 | local flySpeed = 0 | |
2233 | local MAX_FLY_SPEED = 150 | |
2234 | ||
2235 | local canFly = false | |
2236 | local flyToggled = false | |
2237 | ||
2238 | local forward, side = 0, 0 | |
2239 | local lastForward, lastSide = 0, 0 | |
2240 | ||
2241 | local floatBP = Instance.new("BodyPosition") | |
2242 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
2243 | local flyBV = Instance.new("BodyVelocity") | |
2244 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
2245 | local turnBG = Instance.new("BodyGyro") | |
2246 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
2247 | ||
2248 | mouse.KeyDown:connect(function(key) | |
2249 | keysDown[key] = true | |
2250 | ||
2251 | if key == "f" then | |
2252 | ||
2253 | ||
2254 | idle = false | |
2255 | ||
2256 | idle1 = false | |
2257 | canattack = false | |
2258 | ||
2259 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
2260 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
2261 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
2262 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
2263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
2264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
2265 | fly = true | |
2266 | flyToggled = not flyToggled | |
2267 | ||
2268 | if not flyToggled then | |
2269 | fly = false | |
2270 | stanceToggle = "Normal" | |
2271 | floatBP.Parent = nil | |
2272 | flyBV.Parent = nil | |
2273 | turnBG.Parent = nil | |
2274 | root.Velocity = Vector3.new() | |
2275 | hum.PlatformStand = false | |
2276 | wait(0.5) | |
2277 | idle = true | |
2278 | ||
2279 | idle1 = true | |
2280 | canattack = true | |
2281 | end | |
2282 | end | |
2283 | ||
2284 | end) | |
2285 | mouse.KeyUp:connect(function(key) | |
2286 | keysDown[key] = nil | |
2287 | wait(0.1) | |
2288 | if fly == true and moving == false then | |
2289 | ||
2290 | for i = 1, 15 do | |
2291 | wait() | |
2292 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
2293 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
2294 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
2295 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
2296 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
2297 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
2298 | end | |
2299 | end | |
2300 | end) | |
2301 | ||
2302 | local function updateFly() | |
2303 | ||
2304 | if not flyToggled then return end | |
2305 | ||
2306 | lastForward = forward | |
2307 | lastSide = side | |
2308 | ||
2309 | forward = 0 | |
2310 | side = 0 | |
2311 | ||
2312 | if keysDown.w then | |
2313 | moving = true | |
2314 | forward = forward + 1.2 | |
2315 | ||
2316 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2317 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
2318 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2319 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2320 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2321 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2322 | else | |
2323 | moving = false | |
2324 | end | |
2325 | if keysDown.s then | |
2326 | ||
2327 | forward = forward - 0.5 | |
2328 | ||
2329 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
2330 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
2331 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
2332 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
2333 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
2334 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
2335 | ||
2336 | end | |
2337 | if keysDown.a then | |
2338 | ||
2339 | side = side - 0.5 | |
2340 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2341 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
2342 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2343 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2344 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2345 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2346 | else | |
2347 | ||
2348 | end | |
2349 | if keysDown.d then | |
2350 | ||
2351 | side = side + 0.5 | |
2352 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
2353 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
2354 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
2355 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
2356 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
2357 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
2358 | ||
2359 | ||
2360 | end | |
2361 | ||
2362 | canFly = (forward ~= 0 or side ~= 0) | |
2363 | ||
2364 | if canFly then | |
2365 | ||
2366 | stanceToggle = "Floating" | |
2367 | turnBG.Parent = root | |
2368 | floatBP.Parent = nil | |
2369 | flyBV.Parent = root | |
2370 | ||
2371 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
2372 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
2373 | else | |
2374 | floatBP.position = root.Position | |
2375 | floatBP.Parent = root | |
2376 | ||
2377 | flySpeed = flySpeed - 1 | |
2378 | if flySpeed < 0 then flySpeed = 0 end | |
2379 | end | |
2380 | ||
2381 | local camCF = cam.CoordinateFrame | |
2382 | local in_forward = canFly and forward or lastForward | |
2383 | local in_side = canFly and side or lastSide | |
2384 | ||
2385 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
2386 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
2387 | ||
2388 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
2389 | 0) | |
2390 | end | |
2391 | ||
2392 | game:service'RunService'.RenderStepped:connect(function() | |
2393 | if flyToggled then | |
2394 | hum.PlatformStand = true | |
2395 | end | |
2396 | updateFly() | |
2397 | end) | |
2398 | ||
2399 | local hit1 = true | |
2400 | local hit2 = false | |
2401 | local hit3 = false | |
2402 | local hit4 = false | |
2403 | zw = Instance.new("Sound",char) | |
2404 | zw.Volume = 1 | |
2405 | zw.Looped = false | |
2406 | zw.SoundId = "rbxassetid://896243541" | |
2407 | ||
2408 | function leftkick() | |
2409 | for i = 1, 5 do | |
2410 | wait() | |
2411 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
2412 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
2413 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
2414 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
2415 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
2416 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
2417 | end | |
2418 | zw:Play() | |
2419 | end | |
2420 | function rightkick() | |
2421 | for i = 1, 5 do | |
2422 | wait() | |
2423 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
2424 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
2425 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
2426 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
2427 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
2428 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
2429 | end | |
2430 | ||
2431 | end | |
2432 | function leftpunch() | |
2433 | for i = 1, can do | |
2434 | wait() | |
2435 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
2436 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
2437 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
2438 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
2439 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2440 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2441 | end | |
2442 | zw:Play() | |
2443 | end | |
2444 | function rightpunch() | |
2445 | for i = 1, can do | |
2446 | wait() | |
2447 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
2448 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
2449 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
2450 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
2451 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
2452 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
2453 | end | |
2454 | zw:Play() | |
2455 | end | |
2456 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
2457 | function kickup() | |
2458 | for i = 1, 20 do | |
2459 | wait() | |
2460 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2461 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
2462 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
2463 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
2464 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2465 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
2466 | end | |
2467 | zw:Play() | |
2468 | ||
2469 | end | |
2470 | function knockdown() | |
2471 | for i = 1, 10 do | |
2472 | wait() | |
2473 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2474 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
2475 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
2476 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
2477 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
2478 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
2479 | ||
2480 | end | |
2481 | zw1 = Instance.new("Sound",char) | |
2482 | zw1.Volume = 1 | |
2483 | zw1.Looped = false | |
2484 | zw1.SoundId = "rbxassetid://896242278" | |
2485 | zw1:Play() | |
2486 | for i = 1, 20 do | |
2487 | wait() | |
2488 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2489 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
2490 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
2491 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
2492 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
2493 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
2494 | end | |
2495 | ||
2496 | ||
2497 | end | |
2498 | mouse.KeyDown:connect(function(key) | |
2499 | if key == "e" and hit1 == true and canattack == true then | |
2500 | canattack = false | |
2501 | nohit = 0 | |
2502 | ||
2503 | hit1 = false | |
2504 | hit2 = true | |
2505 | hit3 = false | |
2506 | hit4 = false | |
2507 | hand1 = Instance.new("Part",rarm) | |
2508 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
2509 | hand1.CanCollide = false | |
2510 | hand1.Transparency = 1 | |
2511 | hand1.Position = Vector3.new(999,999,999) | |
2512 | hand1weld = Instance.new("Weld",hand1) | |
2513 | hand1weld.Part0 = rarm | |
2514 | hand1weld.Part1 = hand1 | |
2515 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
2516 | ---------------------------------------------------------------- | |
2517 | ||
2518 | function touch1(hit) | |
2519 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2520 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2521 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2522 | zwt = Instance.new("Sound",char) | |
2523 | zwt.Volume = 1 | |
2524 | zwt.Looped = false | |
2525 | zwt.SoundId = "rbxassetid://137579113" | |
2526 | zwt:Play() | |
2527 | end | |
2528 | end | |
2529 | hand1.Touched:connect(touch1) | |
2530 | rightpunch() | |
2531 | ||
2532 | hand1:Destroy() | |
2533 | canattack = true | |
2534 | end | |
2535 | end) | |
2536 | mouse.KeyDown:connect(function(key) | |
2537 | if key == "e" and hit2 == true and canattack == true then | |
2538 | canattack = false | |
2539 | nohit = 0 | |
2540 | ||
2541 | hit1 = false | |
2542 | hit2 = false | |
2543 | hit3 = true | |
2544 | hit4 = false | |
2545 | hand2 = Instance.new("Part",rarm) | |
2546 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
2547 | hand1.CanCollide = false | |
2548 | hand2.Transparency = 1 | |
2549 | hand2.Position = Vector3.new(999,999,999) | |
2550 | hand2weld = Instance.new("Weld",hand2) | |
2551 | hand2weld.Part0 = larm | |
2552 | hand2weld.Part1 = hand2 | |
2553 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
2554 | ---------------------------------------------------------------- | |
2555 | ||
2556 | function touch1(hit) | |
2557 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2558 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2559 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2560 | zwr = Instance.new("Sound",char) | |
2561 | zwr.Volume = 1 | |
2562 | zwr.Looped = false | |
2563 | zwr.SoundId = "rbxassetid://137579113" | |
2564 | zwr:Play() | |
2565 | end | |
2566 | end | |
2567 | hand2.Touched:connect(touch1) | |
2568 | leftpunch() | |
2569 | ||
2570 | canattack = true | |
2571 | hand2:Destroy() | |
2572 | ||
2573 | end | |
2574 | end) | |
2575 | mouse.KeyDown:connect(function(key) | |
2576 | if key == "e" and hit3 == true and canattack == true then | |
2577 | canattack = false | |
2578 | nohit = 0 | |
2579 | ||
2580 | hit1 = false | |
2581 | hit2 = false | |
2582 | hit3 = false | |
2583 | hit4 = true | |
2584 | hand3 = Instance.new("Part",lleg) | |
2585 | hand3.Size = Vector3.new(1.5,1.5,1.5) | |
2586 | hand3.CanCollide = false | |
2587 | hand3.Transparency = 1 | |
2588 | hand3.Position = Vector3.new(999,999,999) | |
2589 | hand3weld = Instance.new("Weld",hand3) | |
2590 | hand3weld.Part0 = lleg | |
2591 | hand3weld.Part1 = hand3 | |
2592 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
2593 | ---------------------------------------------------------------- | |
2594 | ||
2595 | function touch1(hit) | |
2596 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2597 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2598 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2599 | zwc = Instance.new("Sound",char) | |
2600 | zwc.Volume = 1 | |
2601 | zwc.Looped = false | |
2602 | zwc.SoundId = "rbxassetid://137579113" | |
2603 | zwc:Play() | |
2604 | end | |
2605 | end | |
2606 | hand3.Touched:connect(touch1) | |
2607 | rightkick() | |
2608 | ||
2609 | canattack = true | |
2610 | hand3:Destroy() | |
2611 | ||
2612 | end | |
2613 | end) | |
2614 | mouse.KeyDown:connect(function(key) | |
2615 | if key == "e" and hit4 == true and canattack == true then | |
2616 | canattack = false | |
2617 | nohit = 0 | |
2618 | wait()hit4 = false | |
2619 | hit3 = false | |
2620 | hit2 = false | |
2621 | hit1 = true | |
2622 | hand4 = Instance.new("Part",rleg) | |
2623 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
2624 | hand4.CanCollide = false | |
2625 | hand4.Transparency = 1 | |
2626 | hand4.Position = Vector3.new(999,999,999) | |
2627 | hand4weld = Instance.new("Weld",hand4) | |
2628 | hand4weld.Part0 = rleg | |
2629 | hand4weld.Part1 = hand4 | |
2630 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
2631 | ---------------------------------------------------------------- | |
2632 | ||
2633 | function touch1(hit) | |
2634 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2635 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2636 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2637 | zwe = Instance.new("Sound",char) | |
2638 | zwe.Volume = 1 | |
2639 | zwe.Looped = false | |
2640 | zwe.SoundId = "rbxassetid://137579113" | |
2641 | zwe:Play() | |
2642 | end | |
2643 | end | |
2644 | hand4.Touched:connect(touch1) | |
2645 | leftkick() | |
2646 | ||
2647 | canattack = true | |
2648 | hand4:Destroy() | |
2649 | ||
2650 | end | |
2651 | end) | |
2652 | local player = game.Players.LocalPlayer | |
2653 | repeat wait() until player:GetMouse() and player.Character | |
2654 | local mouse = player:GetMouse() | |
2655 | local character = player.Character | |
2656 | ||
2657 | ||
2658 | local clickon = false | |
2659 | p = game.Players.LocalPlayer | |
2660 | char = p.Character | |
2661 | mouse = p:GetMouse() | |
2662 | torso = char.Torso | |
2663 | mouse.Button1Down:connect(function() | |
2664 | t = mouse.Target.Parent:FindFirstChild("Torso") | |
2665 | hu = mouse.Target.Parent:FindFirstChild("Humanoid") | |
2666 | if mouse.Target == nil then | |
2667 | clickon = false | |
2668 | end | |
2669 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
2670 | clickon = true | |
2671 | poon = true | |
2672 | zwc1s2 = Instance.new("Sound",mouse.Target) | |
2673 | zwc1s2.Volume = 5 | |
2674 | zwc1s2.Looped = false | |
2675 | zwc1s2.SoundId = "rbxassetid://915341277" | |
2676 | zwc1s2:Play() | |
2677 | ||
2678 | ||
2679 | ||
2680 | else | |
2681 | clickon = false | |
2682 | ||
2683 | end | |
2684 | ||
2685 | end) | |
2686 | ||
2687 | you = game.Players.LocalPlayer.Character.Torso | |
2688 | ||
2689 | ||
2690 | ||
2691 | mouse.KeyDown:connect(function(key) | |
2692 | if key == "z" then | |
2693 | if canattack == true then | |
2694 | ||
2695 | canattack = false | |
2696 | idle = false | |
2697 | hum.WalkSpeed = 0 | |
2698 | nohit = 0 | |
2699 | idle1 = false | |
2700 | for i = 1, 10 do | |
2701 | wait() | |
2702 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
2703 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
2704 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
2705 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
2706 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
2707 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
2708 | end | |
2709 | zwc1 = Instance.new("Sound",torso) | |
2710 | zwc1.Volume = 1 | |
2711 | zwc1.Looped = false | |
2712 | zwc1.SoundId = "rbxassetid://744770874" | |
2713 | zwc1:Play() | |
2714 | if clickon == true then | |
2715 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
2716 | else | |
2717 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
2718 | end | |
2719 | canattack = true | |
2720 | idle = true | |
2721 | hum.WalkSpeed = 10 | |
2722 | idle1 = true | |
2723 | end | |
2724 | ||
2725 | ||
2726 | end | |
2727 | end) | |
2728 | ||
2729 | mouse.KeyDown:connect(function(key) | |
2730 | if key == "h" then | |
2731 | if canattack == true then | |
2732 | idle = false | |
2733 | idle1 = false | |
2734 | canattack = false | |
2735 | grab = false | |
2736 | grab5() | |
2737 | grabhit = Instance.new("Part",char) | |
2738 | grabhit.Size = Vector3.new(2,2,2) | |
2739 | grabhit.Position = Vector3.new(999,999,999) | |
2740 | grabhit.Transparency = 1 | |
2741 | grabweld = Instance.new("Weld",grabhit) | |
2742 | grabweld.Part0 = torso | |
2743 | grabweld.Part1 = grabhit | |
2744 | grabweld.C0 = CFrame.new(0,0,-2) | |
2745 | --------------------------------------------------------------- | |
2746 | hand1 = Instance.new("Part",rarm) | |
2747 | hand1.Size = Vector3.new(1,1,1) | |
2748 | hand1.CanCollide = false | |
2749 | hand1.Transparency = 1 | |
2750 | hand1.Position = Vector3.new(999,999,999) | |
2751 | hand1weld = Instance.new("Weld",hand1) | |
2752 | hand1weld.Part0 = rarm | |
2753 | hand1weld.Part1 = hand1 | |
2754 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
2755 | ---------------------------------------------------------------- | |
2756 | hand2 = Instance.new("Part",rarm) | |
2757 | hand2.Size = Vector3.new(1,1,1) | |
2758 | hand1.CanCollide = false | |
2759 | hand2.Transparency = 1 | |
2760 | hand2.Position = Vector3.new(999,999,999) | |
2761 | hand2weld = Instance.new("Weld",hand2) | |
2762 | hand2weld.Part0 = larm | |
2763 | hand2weld.Part1 = hand2 | |
2764 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
2765 | function touch1(hit) | |
2766 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2767 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2768 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2769 | ||
2770 | end | |
2771 | end | |
2772 | hand1.Touched:connect(touch1) | |
2773 | function touch2(hit) | |
2774 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2775 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2776 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage | |
2777 | ||
2778 | end | |
2779 | end | |
2780 | hand2.Touched:connect(touch2) | |
2781 | function touch(hit) | |
2782 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
2783 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
2784 | grabhit.TouchInterest:Destroy() | |
2785 | grab = true | |
2786 | hu = hit.Parent:findFirstChild("Humanoid") | |
2787 | to = hit.Parent:findFirstChild("Torso") | |
2788 | he = hit.Parent:findFirstChild("Head") | |
2789 | hu.WalkSpeed = 0 | |
2790 | if hu.Health > 100 then | |
2791 | hu.MaxHealth = 100 | |
2792 | hu.Health = 100 | |
2793 | end | |
2794 | towe = Instance.new("Weld",to) | |
2795 | towe.Part0 = torso | |
2796 | towe.Part1 = to | |
2797 | towe.C0 = CFrame.new(0,0,-1.5) | |
2798 | ||
2799 | ||
2800 | wait(0.5) | |
2801 | end | |
2802 | if grab == true then | |
2803 | if clickon == true then | |
2804 | jk = true | |
2805 | clickon = false | |
2806 | end | |
2807 | towe.Part0 = nil | |
2808 | partv = Instance.new("Part",to) | |
2809 | partv.Transparency = 1 | |
2810 | ||
2811 | partv.CanCollide = false | |
2812 | partv.Anchored = true | |
2813 | towe1 = Instance.new("Weld",to) | |
2814 | towe1.Part0 = to | |
2815 | towe1.Part1 = partv | |
2816 | towe1.C0 = CFrame.new(0,0,0) | |
2817 | ||
2818 | ||
2819 | ||
2820 | partv:Destroy() | |
2821 | towe.Part0 = torso | |
2822 | ||
2823 | ||
2824 | ---------------------------------------------------- | |
2825 | grabon = true | |
2826 | towe:Destroy() | |
2827 | ||
2828 | kickup() | |
2829 | wait(0.1) | |
2830 | for i = 1, 10 do | |
2831 | wait() | |
2832 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
2833 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
2834 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
2835 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
2836 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
2837 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
2838 | end | |
2839 | grabon = false | |
2840 | to.Anchored = true | |
2841 | ||
2842 | ||
2843 | grabon1 = true | |
2844 | zwc12 = Instance.new("Sound",torso) | |
2845 | zwc12.Volume = 1 | |
2846 | zwc12.Looped = false | |
2847 | zwc12.SoundId = "rbxassetid://436748675" | |
2848 | zwc12:Play() | |
2849 | knockdown() | |
2850 | hu.Health = hu.Health - 30 | |
2851 | to.Anchored = false | |
2852 | grabon1 = false | |
2853 | ||
2854 | ||
2855 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2856 | Colors = {"White"} | |
2857 | local wave = Instance.new("Part", torso) | |
2858 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
2859 | wave.Anchored = true | |
2860 | wave.CanCollide = false | |
2861 | wave.Locked = true | |
2862 | wave.Size = Vector3.new(1, 1, 1) | |
2863 | wave.TopSurface = "Smooth" | |
2864 | wave.BottomSurface = "Smooth" | |
2865 | wave.Transparency = 0.35 | |
2866 | wave.CFrame = HandCF4 | |
2867 | wm = Instance.new("SpecialMesh", wave) | |
2868 | wm.MeshId = "rbxassetid://3270017" | |
2869 | coroutine.wrap(function() | |
2870 | for i = 1, 30, 1 do | |
2871 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
2872 | wave.Size = wm.Scale | |
2873 | wave.CFrame = HandCF4 | |
2874 | wave.Transparency = i/30 | |
2875 | wait() | |
2876 | end | |
2877 | wait() | |
2878 | wave:Destroy() | |
2879 | end)() | |
2880 | wait(0.3) | |
2881 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2882 | Colors = {"White"} | |
2883 | zwd = Instance.new("Sound",char) | |
2884 | zwd.Volume = 5 | |
2885 | zwd.Looped = false | |
2886 | zwd.SoundId = "rbxassetid://863810402" | |
2887 | zwd:Play() | |
2888 | local wave = Instance.new("Part", torso) | |
2889 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
2890 | wave.Anchored = true | |
2891 | wave.CanCollide = false | |
2892 | wave.Locked = true | |
2893 | wave.Size = Vector3.new(1, 1, 1) | |
2894 | wave.TopSurface = "Smooth" | |
2895 | wave.BottomSurface = "Smooth" | |
2896 | wave.Transparency = 0.35 | |
2897 | wave.CFrame = HandCF4 | |
2898 | wm = Instance.new("SpecialMesh", wave) | |
2899 | wm.MeshId = "rbxassetid://3270017" | |
2900 | coroutine.wrap(function() | |
2901 | for i = 1, 30, 1 do | |
2902 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
2903 | wave.Size = wm.Scale | |
2904 | wave.CFrame = HandCF4 | |
2905 | wave.Transparency = i/30 | |
2906 | wait() | |
2907 | end | |
2908 | ||
2909 | wait() | |
2910 | wave:Destroy() | |
2911 | ||
2912 | end)() | |
2913 | ||
2914 | wait(0.6) | |
2915 | zwd:Destroy() | |
2916 | wait(0.4) | |
2917 | hed.Anchored = false | |
2918 | ||
2919 | ||
2920 | canattack = true | |
2921 | idle = true | |
2922 | hand1:Destroy() | |
2923 | hand2:Destroy() | |
2924 | ||
2925 | goo = 0 | |
2926 | idle1 = true | |
2927 | grab = false | |
2928 | wait(1) | |
2929 | if jk == true then | |
2930 | jk = false | |
2931 | clickon = true | |
2932 | end | |
2933 | ||
2934 | end | |
2935 | ||
2936 | ||
2937 | end | |
2938 | ||
2939 | ||
2940 | grabhit.Touched:connect(touch) | |
2941 | wait(0.1) | |
2942 | grabhit:Destroy() | |
2943 | ||
2944 | ||
2945 | ||
2946 | ||
2947 | if grab == false then | |
2948 | hand1:Destroy() | |
2949 | hand2:Destroy() | |
2950 | ||
2951 | canattack = true | |
2952 | idle = true | |
2953 | ||
2954 | idle1 = true | |
2955 | ||
2956 | end | |
2957 | end | |
2958 | end | |
2959 | end) | |
2960 | ||
2961 | mouse.KeyDown:connect(function(Key) | |
2962 | if Key == "g" then | |
2963 | if canattack == true then | |
2964 | ||
2965 | ||
2966 | kamehamehaon = true | |
2967 | beam1.Size = Vector3.new(6,6,1) | |
2968 | ||
2969 | partaura.Size = NumberSequence.new(0.8) | |
2970 | idle = false | |
2971 | ||
2972 | idle1 = false | |
2973 | canattack = false | |
2974 | hum.WalkSpeed = 0 | |
2975 | z2 = Instance.new("Sound",char) | |
2976 | z2.Volume = 3 | |
2977 | z2.Looped = false | |
2978 | z2.SoundId = "rbxassetid://908489666" | |
2979 | z2:Play() | |
2980 | ||
2981 | ||
2982 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
2983 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
2984 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
2985 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
2986 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
2987 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
2988 | ||
2989 | ||
2990 | ||
2991 | partaura.Transparency = NumberSequence.new(0) | |
2992 | partaura1.Transparency = NumberSequence.new(0) | |
2993 | kamehameha = true | |
2994 | wait(6) | |
2995 | zwc1 = Instance.new("Sound",char) | |
2996 | zwc1.Volume = 1 | |
2997 | zwc1.Looped = false | |
2998 | zwc1.SoundId = "rbxassetid://744770874" | |
2999 | zwc1:Play() | |
3000 | torso.CFrame = t.CFrame - Vector3.new(0,0,-10) | |
3001 | hum.HipHeight = 10 | |
3002 | wait(0.5) | |
3003 | if kamehamehaon == true then | |
3004 | kamehamehaon = false | |
3005 | hited = true | |
3006 | wait(0.1) | |
3007 | point = true | |
3008 | kamehamehaon = false | |
3009 | kamehameha = false | |
3010 | ||
3011 | ||
3012 | ||
3013 | partaura.Transparency = NumberSequence.new(1) | |
3014 | partaura1.Transparency = NumberSequence.new(1) | |
3015 | z2:Stop() | |
3016 | z4 = Instance.new("Sound",char) | |
3017 | z4.Volume = 5 | |
3018 | z4.Looped = false | |
3019 | z4.SoundId = "rbxassetid://908474188" | |
3020 | z4:Play() | |
3021 | ||
3022 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
3023 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
3024 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
3025 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
3026 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
3027 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
3028 | ||
3029 | ||
3030 | ||
3031 | ||
3032 | ||
3033 | laser = true | |
3034 | s1.Volume=1 | |
3035 | s1:play() | |
3036 | wait(5.4) | |
3037 | point = false | |
3038 | ||
3039 | laser = false | |
3040 | beam1.Size = Vector3.new(1,1,1) | |
3041 | beam1.Parent=nil | |
3042 | inner1.Parent=nil | |
3043 | expl1.Parent=nil | |
3044 | ||
3045 | hited1 = false | |
3046 | exa1.Parent=nil | |
3047 | s1:stop() | |
3048 | ||
3049 | idle = true | |
3050 | canattack = true | |
3051 | idle1 = true | |
3052 | hum.WalkSpeed = 16 | |
3053 | hum.HipHeight = 0 | |
3054 | end | |
3055 | end | |
3056 | end | |
3057 | end) | |
3058 | ||
3059 | function spin() | |
3060 | for i = 1, 50 do | |
3061 | wait() | |
3062 | ||
3063 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3064 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3065 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
3066 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
3067 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
3068 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3069 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3070 | end | |
3071 | end | |
3072 | function grab5() | |
3073 | for i = 1, 10 do | |
3074 | wait() | |
3075 | ||
3076 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
3077 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3078 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
3079 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
3080 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
3081 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
3082 | end | |
3083 | for i = 1, 10 do | |
3084 | wait() | |
3085 | ||
3086 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
3087 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
3088 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
3089 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
3090 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
3091 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
3092 | end | |
3093 | end | |
3094 | mouse.KeyDown:connect(function(key) | |
3095 | if key == "y" then | |
3096 | if canattack == true then | |
3097 | idle = false | |
3098 | idle1 = false | |
3099 | canattack = false | |
3100 | grab5() | |
3101 | ||
3102 | grabhit = Instance.new("Part",char) | |
3103 | grabhit.Size = Vector3.new(2,2,2) | |
3104 | grabhit.Position = Vector3.new(999,999,999) | |
3105 | grabhit.Transparency = 1 | |
3106 | grabweld = Instance.new("Weld",grabhit) | |
3107 | grabweld.Part0 = torso | |
3108 | grabweld.Part1 = grabhit | |
3109 | grabweld.C0 = CFrame.new(0,0,-2) | |
3110 | --------------------------------------------------------------- | |
3111 | hand1 = Instance.new("Part",rarm) | |
3112 | hand1.Size = Vector3.new(1,1,1) | |
3113 | hand1.CanCollide = false | |
3114 | hand1.Transparency = 1 | |
3115 | hand1.Position = Vector3.new(999,999,999) | |
3116 | hand1weld = Instance.new("Weld",hand1) | |
3117 | hand1weld.Part0 = rarm | |
3118 | hand1weld.Part1 = hand1 | |
3119 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
3120 | ---------------------------------------------------------------- | |
3121 | hand2 = Instance.new("Part",rarm) | |
3122 | hand2.Size = Vector3.new(1,1,1) | |
3123 | hand1.CanCollide = false | |
3124 | hand2.Transparency = 1 | |
3125 | hand2.Position = Vector3.new(999,999,999) | |
3126 | hand2weld = Instance.new("Weld",hand2) | |
3127 | hand2weld.Part0 = larm | |
3128 | hand2weld.Part1 = hand2 | |
3129 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3130 | function touch1(hit) | |
3131 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3132 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3133 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3134 | grab1 = true | |
3135 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3136 | if hu1.Health > 100 then | |
3137 | hu1.MaxHealth = 100 | |
3138 | hu1.Health = 100 | |
3139 | end | |
3140 | end | |
3141 | end | |
3142 | hand1.Touched:connect(touch1) | |
3143 | function touch2(hit) | |
3144 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3145 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3146 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3147 | grab1 = true | |
3148 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3149 | if hu1.Health > 100 then | |
3150 | hu1.MaxHealth = 100 | |
3151 | hu1.Health = 100 | |
3152 | end | |
3153 | end | |
3154 | end | |
3155 | hand2.Touched:connect(touch2) | |
3156 | function touch(hit) | |
3157 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3158 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3159 | grab1 = true | |
3160 | if clickon == true then | |
3161 | jk = true | |
3162 | clickon = false | |
3163 | end | |
3164 | grabhit.TouchInterest:Destroy() | |
3165 | ||
3166 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3167 | to1 = hit.Parent:findFirstChild("Torso") | |
3168 | he1 = hit.Parent:findFirstChild("Head") | |
3169 | hu1.WalkSpeed = 0 | |
3170 | if hu1.Health > 100 then | |
3171 | hu1.MaxHealth = 100 | |
3172 | hu1.Health = 100 | |
3173 | end | |
3174 | ||
3175 | ||
3176 | ||
3177 | ||
3178 | end | |
3179 | ||
3180 | if grab1 == true then | |
3181 | throw = 5 | |
3182 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
3183 | kickup() | |
3184 | hum.HipHeight = 10 | |
3185 | wait() | |
3186 | grabon1 = true | |
3187 | ||
3188 | hed.Anchored = true | |
3189 | wait(0.3) | |
3190 | ||
3191 | hed.Anchored = false | |
3192 | spin() | |
3193 | ds = Instance.new("Sound",torso) | |
3194 | ds.Volume = 4 | |
3195 | ds.Looped = false | |
3196 | ds.SoundId = "rbxassetid://860448713" | |
3197 | ds:Play() | |
3198 | ||
3199 | grabon1 = false | |
3200 | grabon2 = true | |
3201 | wait(0.5) | |
3202 | grabon2 = false | |
3203 | hand1:Destroy() | |
3204 | ||
3205 | hand2:Destroy() | |
3206 | ||
3207 | hum.HipHeight = 0 | |
3208 | wait(0.5) | |
3209 | canattack = true | |
3210 | idle = true | |
3211 | grabhit:Destroy() | |
3212 | idle1 = true | |
3213 | grab1 = false | |
3214 | ||
3215 | if jk == true then | |
3216 | jk = false | |
3217 | clickon = true | |
3218 | end | |
3219 | end | |
3220 | ||
3221 | ||
3222 | end | |
3223 | ||
3224 | ||
3225 | end | |
3226 | ||
3227 | ||
3228 | ||
3229 | ||
3230 | ||
3231 | grabhit.Touched:connect(touch) | |
3232 | ||
3233 | ||
3234 | ||
3235 | ||
3236 | wait(0.2) | |
3237 | ||
3238 | if grab1 == false then | |
3239 | hand1:Destroy() | |
3240 | hand2:Destroy() | |
3241 | grabhit:Destroy() | |
3242 | ||
3243 | canattack = true | |
3244 | idle = true | |
3245 | ||
3246 | idle1 = true | |
3247 | ||
3248 | ||
3249 | ||
3250 | end | |
3251 | end | |
3252 | end) | |
3253 | ||
3254 | function pushaway() | |
3255 | for i = 1, 10 do | |
3256 | wait() | |
3257 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3258 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3259 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3260 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3261 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3262 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3263 | end | |
3264 | for i = 1, 10 do | |
3265 | wait() | |
3266 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3267 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
3269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
3270 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3271 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3272 | end | |
3273 | end | |
3274 | ||
3275 | function dragoncharge() | |
3276 | for i = 1, 10 do | |
3277 | wait() | |
3278 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
3279 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3280 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
3281 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
3282 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3283 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3284 | end | |
3285 | end | |
3286 | function dragonfist() | |
3287 | for i = 1, 10 do | |
3288 | wait() | |
3289 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
3290 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
3291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
3292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
3293 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
3294 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
3295 | end | |
3296 | for i = 1, 10 do | |
3297 | wait() | |
3298 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
3299 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
3300 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
3301 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
3302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
3303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
3304 | end | |
3305 | end | |
3306 | mouse.KeyDown:connect(function(key) | |
3307 | if key == "u" then | |
3308 | if canattack == true then | |
3309 | if ssj33 == true then | |
3310 | idle = false | |
3311 | idle1 = false | |
3312 | canattack = false | |
3313 | grab5() | |
3314 | ||
3315 | grabhit = Instance.new("Part",char) | |
3316 | grabhit.Size = Vector3.new(2,2,2) | |
3317 | grabhit.Position = Vector3.new(999,999,999) | |
3318 | grabhit.Transparency = 1 | |
3319 | grabweld = Instance.new("Weld",grabhit) | |
3320 | grabweld.Part0 = torso | |
3321 | grabweld.Part1 = grabhit | |
3322 | grabweld.C0 = CFrame.new(0,0,-2) | |
3323 | --------------------------------------------------------------- | |
3324 | hand1 = Instance.new("Part",rarm) | |
3325 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
3326 | hand1.CanCollide = false | |
3327 | hand1.Transparency = 1 | |
3328 | hand1.Position = Vector3.new(999,999,999) | |
3329 | hand2mesh = Instance.new("SpecialMesh",hand1) | |
3330 | hand2mesh.MeshType = "FileMesh" | |
3331 | ||
3332 | hand2mesh.Scale = Vector3.new(1,1,1) | |
3333 | hand2aura = Instance.new("ParticleEmitter",hand1) | |
3334 | hand2aura.Size = NumberSequence.new(1) | |
3335 | hand2aura.Texture = "rbxassetid://715401010" | |
3336 | hand2aura.Speed = NumberRange.new(0) | |
3337 | hand2aura.LockedToPart = true | |
3338 | hand2aura.Transparency = NumberSequence.new(1) | |
3339 | hand2aura.RotSpeed = NumberRange.new(999) | |
3340 | hand1weld = Instance.new("Weld",hand1) | |
3341 | hand1weld.Part0 = rarm | |
3342 | hand1weld.Part1 = hand1 | |
3343 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
3344 | ---------------------------------------------------------------- | |
3345 | hand2 = Instance.new("Part",rarm) | |
3346 | hand2.Size = Vector3.new(1,1,1) | |
3347 | hand1.CanCollide = false | |
3348 | hand2.Transparency = 1 | |
3349 | hand2.Position = Vector3.new(999,999,999) | |
3350 | ||
3351 | hand2weld = Instance.new("Weld",hand2) | |
3352 | hand2weld.Part0 = larm | |
3353 | hand2weld.Part1 = hand2 | |
3354 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
3355 | function touch1(hit) | |
3356 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3357 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3358 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3359 | grab2 = true | |
3360 | ||
3361 | if clickon == true then | |
3362 | jk = true | |
3363 | clickon = false | |
3364 | end | |
3365 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3366 | if hu1.Health > 100 then | |
3367 | hu1.MaxHealth = 100 | |
3368 | hu1.Health = 100 | |
3369 | end | |
3370 | end | |
3371 | end | |
3372 | hand1.Touched:connect(touch1) | |
3373 | function touch2(hit) | |
3374 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3375 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3376 | hu1 = hit.Parent:findFirstChild("Humanoid") | |
3377 | grab2 = true | |
3378 | if clickon == true then | |
3379 | jk = true | |
3380 | clickon = false | |
3381 | end | |
3382 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5 | |
3383 | if hu1.Health > 100 then | |
3384 | hu1.MaxHealth = 100 | |
3385 | hu1.Health = 100 | |
3386 | end | |
3387 | end | |
3388 | end | |
3389 | hand2.Touched:connect(touch2) | |
3390 | function touch(hit) | |
3391 | if not hit.Parent:findFirstChild("Humanoid") then return end | |
3392 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
3393 | grab8 = true | |
3394 | if clickon == true then | |
3395 | jk = true | |
3396 | clickon = false | |
3397 | end | |
3398 | grabhit.TouchInterest:Destroy() | |
3399 | ||
3400 | hu12 = hit.Parent:findFirstChild("Humanoid") | |
3401 | to12 = hit.Parent:findFirstChild("Torso") | |
3402 | he12 = hit.Parent:findFirstChild("Head") | |
3403 | hu1.WalkSpeed = 0 | |
3404 | if hu12.Health > 100 then | |
3405 | hu12.MaxHealth = 100 | |
3406 | hu12.Health = 100 | |
3407 | end | |
3408 | ||
3409 | ||
3410 | ||
3411 | ||
3412 | end | |
3413 | ||
3414 | if grab2 == true then | |
3415 | z4f = Instance.new("Sound",torso) | |
3416 | z4f.Volume = 5 | |
3417 | z4f.Looped = false | |
3418 | z4f.SoundId = "rbxassetid://815202315" | |
3419 | z4f:Play() | |
3420 | ||
3421 | pushaway() | |
3422 | grabon3 = true | |
3423 | wait(1) | |
3424 | grabon3 = false | |
3425 | he12.Anchored = true | |
3426 | ||
3427 | dragoncharge() | |
3428 | hand2aura.Transparency = NumberSequence.new(0) | |
3429 | wait(1.5) | |
3430 | dragonfist() | |
3431 | z4f:Destroy() | |
3432 | z4x = Instance.new("Sound",torso) | |
3433 | z4x.Volume = 5 | |
3434 | z4x.Looped = false | |
3435 | z4x.SoundId = "rbxassetid://908474188" | |
3436 | z4x:Play() | |
3437 | hand1.Transparency = 0 | |
3438 | hand2mesh.MeshId = "rbxassetid://58430372" | |
3439 | hand1.BrickColor = BrickColor.new("New Yeller") | |
3440 | hand2mesh.Scale = Vector3.new(5,5,5) | |
3441 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
3442 | grabon4 = true | |
3443 | wait(0.5) | |
3444 | ||
3445 | hu12.Health = 0 | |
3446 | grabon4 = false | |
3447 | wait(0.5) | |
3448 | he12.Anchored = false | |
3449 | z4x:Destroy() | |
3450 | throw1 = 5 | |
3451 | throw2 = 5 | |
3452 | ||
3453 | ||
3454 | ||
3455 | ||
3456 | ||
3457 | ||
3458 | ||
3459 | ------------------------------------------------------------ | |
3460 | hand1:Destroy() | |
3461 | hand2:Destroy() | |
3462 | ||
3463 | canattack = true | |
3464 | idle = true | |
3465 | grabhit:Destroy() | |
3466 | idle1 = true | |
3467 | ||
3468 | if jk == true then | |
3469 | jk = false | |
3470 | clickon = true | |
3471 | end | |
3472 | ||
3473 | grab8 = false | |
3474 | end | |
3475 | ||
3476 | ||
3477 | end | |
3478 | ||
3479 | ||
3480 | ||
3481 | ||
3482 | ||
3483 | ||
3484 | ||
3485 | ||
3486 | grabhit.Touched:connect(touch) | |
3487 | ||
3488 | ||
3489 | ||
3490 | ||
3491 | wait(0.2) | |
3492 | ||
3493 | if grab8 == false then | |
3494 | hand1:Destroy() | |
3495 | hand2:Destroy() | |
3496 | grabhit:Destroy() | |
3497 | ||
3498 | canattack = true | |
3499 | idle = true | |
3500 | ||
3501 | idle1 = true | |
3502 | ||
3503 | ||
3504 | ||
3505 | end | |
3506 | end | |
3507 | end | |
3508 | end | |
3509 | end) | |
3510 | game:GetService("RunService").RenderStepped:connect(function() | |
3511 | if grabon3 == true then | |
3512 | throw1 = throw1 + 1 | |
3513 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
3514 | ||
3515 | end | |
3516 | if grabon4 == true then | |
3517 | throw2 = throw2 + 0.2 | |
3518 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
3519 | end | |
3520 | if grabon1 == true then | |
3521 | ||
3522 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
3523 | ||
3524 | end | |
3525 | if grabon2 == true then | |
3526 | throw = throw + 6 | |
3527 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
3528 | end | |
3529 | if grabon == true then | |
3530 | goo = goo + 0.5 | |
3531 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
3532 | end | |
3533 | if hum.Jump == true then | |
3534 | if canattack == true then | |
3535 | if clickon == true then | |
3536 | jk = true | |
3537 | clickon=false | |
3538 | end | |
3539 | zwc12 = Instance.new("Sound",torso) | |
3540 | zwc12.Volume = 1 | |
3541 | zwc12.Looped = false | |
3542 | zwc12.SoundId = "rbxassetid://436748675" | |
3543 | zwc12:Play() | |
3544 | canattack = false | |
3545 | idle = false | |
3546 | idle1 = false | |
3547 | nohit = 0 | |
3548 | ||
3549 | for i = 1, 20 do | |
3550 | wait() | |
3551 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
3552 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
3553 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
3554 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
3555 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
3556 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
3557 | end | |
3558 | wait(0.5) | |
3559 | canattack = true | |
3560 | idle = true | |
3561 | idle1 = true | |
3562 | if jk == true then | |
3563 | jk = false | |
3564 | clickon = true | |
3565 | end | |
3566 | end | |
3567 | end | |
3568 | if kamehameha == true then | |
3569 | aj1 = aj1 + 0.005 | |
3570 | partaura.Size = NumberSequence.new(aj1) | |
3571 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
3572 | beamdamage = beamdamage + 0.001 | |
3573 | ||
3574 | else | |
3575 | aj1 = 0.1 | |
3576 | ||
3577 | end | |
3578 | if hited1 == true then | |
3579 | wait(0.3) | |
3580 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
3581 | human.Health = human.Health - beamdamage | |
3582 | ||
3583 | ||
3584 | human.PlatformStand = true | |
3585 | human.Sit = true | |
3586 | ||
3587 | if hited1 == false and on == true then | |
3588 | on = false | |
3589 | wait(0.5) | |
3590 | human.PlatformStand = false | |
3591 | human.Sit = false | |
3592 | beamknockback = 0 | |
3593 | beamdamage = 0.001 | |
3594 | human.Jump = true | |
3595 | ||
3596 | end | |
3597 | end | |
3598 | if clickon == true then | |
3599 | if point == false then | |
3600 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
3601 | if hu.Health < 1 then | |
3602 | clickon = false | |
3603 | end | |
3604 | end | |
3605 | ||
3606 | end | |
3607 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
3608 | ball.Transparency = ball.Transparency + 0.05 | |
3609 | if go == false then | |
3610 | aj = aj + 0.13 | |
3611 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
3612 | ||
3613 | end | |
3614 | if auracan1 == true then | |
3615 | auracan1 = false | |
3616 | aura1.Texture = "rbxassetid://281983000" | |
3617 | wait(0.1) | |
3618 | aura1.Texture = "rbxassetid://281982895" | |
3619 | wait(0.1) | |
3620 | aura1.Texture = "rbxassetid://281983092" | |
3621 | wait(0.1) | |
3622 | aura1.Texture = "rbxassetid://281996097" | |
3623 | wait(0.1) | |
3624 | aura1.Texture = "rbxassetid://281983189" | |
3625 | wait(0.1) | |
3626 | aura1.Texture = "rbxassetid://281983242" | |
3627 | wait(0.1) | |
3628 | aura1.Texture = "rbxassetid://281983280" | |
3629 | wait(0.1) | |
3630 | aura1.Texture = "rbxassetid://281983337" | |
3631 | wait(0.1) | |
3632 | ||
3633 | auracan1 = true | |
3634 | end | |
3635 | if auracan == true then | |
3636 | auracan = false | |
3637 | aura.Texture = "rbxassetid://901509906" | |
3638 | wait(0.07) | |
3639 | aura.Texture = "rbxassetid://901510046" | |
3640 | wait(0.07) | |
3641 | aura.Texture = "rbxassetid://901510125" | |
3642 | wait(0.07) | |
3643 | ||
3644 | auracan = true | |
3645 | end | |
3646 | if auracan3 == true then | |
3647 | auracan3 = false | |
3648 | aura3.Texture = "rbxassetid://901509906" | |
3649 | wait(0.07) | |
3650 | aura3.Texture = "rbxassetid://901510046" | |
3651 | wait(0.07) | |
3652 | aura3.Texture = "rbxassetid://901510125" | |
3653 | wait(0.07) | |
3654 | auracan3 = true | |
3655 | end | |
3656 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3657 | ||
3658 | if walk == true then | |
3659 | ||
3660 | if canattack == true then | |
3661 | walk = false | |
3662 | walkon = true | |
3663 | ||
3664 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
3665 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
3666 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
3667 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
3668 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
3669 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
3670 | wait(0.1) | |
3671 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3672 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
3673 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
3674 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
3675 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
3676 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
3677 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
3678 | wait(0.1) | |
3679 | end | |
3680 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3681 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3682 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3683 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
3684 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
3685 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
3686 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
3687 | ||
3688 | z41 = Instance.new("Sound",char) | |
3689 | z41.Volume = 10 | |
3690 | z41.Looped = false | |
3691 | z41.SoundId = walksound | |
3692 | z41:Play() | |
3693 | wait(.1) | |
3694 | end | |
3695 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3696 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3697 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3698 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
3699 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
3700 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
3701 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
3702 | ||
3703 | ||
3704 | wait(.1) | |
3705 | end | |
3706 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3707 | ||
3708 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3709 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3710 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3711 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3712 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3713 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3714 | wait(0.1) | |
3715 | ||
3716 | end | |
3717 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3718 | ||
3719 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3720 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3721 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3722 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3723 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3724 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3725 | wait(0.1) | |
3726 | ||
3727 | end | |
3728 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3729 | ||
3730 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3731 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3732 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
3733 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
3734 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
3735 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
3736 | wait(0.1) | |
3737 | end | |
3738 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3739 | ||
3740 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3741 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3742 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
3743 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
3744 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
3745 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
3746 | wait(0.1) | |
3747 | end | |
3748 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3749 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3750 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3751 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
3752 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
3753 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
3754 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
3755 | wait(0.1) | |
3756 | z41 = Instance.new("Sound",char) | |
3757 | z41.Volume = 10 | |
3758 | z41.Looped = false | |
3759 | z41.SoundId = walksound | |
3760 | z41:Play() | |
3761 | end | |
3762 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3763 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3764 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3765 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
3766 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
3767 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
3768 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
3769 | wait(0.1) | |
3770 | ||
3771 | end | |
3772 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3773 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3774 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3775 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3776 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3777 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3778 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3779 | ||
3780 | wait(0.1) | |
3781 | end | |
3782 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
3783 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
3784 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
3785 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
3786 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
3787 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
3788 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
3789 | ||
3790 | wait(0.1) | |
3791 | end | |
3792 | ||
3793 | walk = true | |
3794 | end | |
3795 | end | |
3796 | end | |
3797 | if hum.MoveDirection.x == 0 then | |
3798 | if idle1 == true then | |
3799 | walkon = false | |
3800 | idle1 = false | |
3801 | idle = false | |
3802 | ||
3803 | ||
3804 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
3805 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
3806 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
3807 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
3808 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
3809 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
3810 | wait(0.1) | |
3811 | ||
3812 | if canattack == true then | |
3813 | idle = true | |
3814 | idle1 = true | |
3815 | end | |
3816 | end | |
3817 | ||
3818 | end | |
3819 | nohit = nohit + 0.2 | |
3820 | if nohit > 10 and canattack == true and walkon == false then | |
3821 | idle = true | |
3822 | idle1 = true | |
3823 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
3824 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
3825 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
3826 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
3827 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
3828 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
3829 | ||
3830 | end | |
3831 | if darius == true then | |
3832 | darius = false | |
3833 | wait(0.1) | |
3834 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
3835 | wait(0.1) | |
3836 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
3837 | wait(0.1) | |
3838 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
3839 | wait(0.1) | |
3840 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
3841 | darius = true | |
3842 | end | |
3843 | end) |