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wait (0.1) -- Script Devs: hippiekid94 and iLiekPiercings
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local Player = game.Workspace.iLiekPiercings --Put your name where you see USERNAME or someone elses name
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local Player = game.Workspace.SmokeDelsins --Put your name where you see USERNAME or someone elses name
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pack=game.Players.iLiekPiercings.Backpack --This part of the script adds the Rainbow Katana
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x=game:GetService("InsertService"):LoadAsset(158069071)
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x.Parent = game.Workspace.iLiekPiercings for _,v in pairs(x:GetChildren()) do
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if v.ClassName=="Tool"then v.Parent = pack end end --This is the last part of adding the Rainbow Katana
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Player.Head.Transparency = .2 --This is where it makes you transparent
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Player.Torso.Transparency = .3
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Player["Left Arm"].Transparency = .2
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Player["Right Arm"].Transparency = .2
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Player["Right Leg"].Transparency = .2
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Player["Left Leg"].Transparency = .2 --This is the line where the transparency script ends
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local Light = Instance.new("PointLight")
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Player.Shirt:remove() --Removes Shirt
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Player.Pants:remove() --Removes Pants
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Player.Head.face:remove() --Removes Face
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Player.Humanoid.WalkSpeed = 35 -- Changes Walkspeed
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local p = game.Players.LocalPlayer --This is where the toggled music starts
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local m = p:GetMouse()
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local s = Instance.new("Sound")
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m.KeyDown:connect(function(key)
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if key == 'e' then --The default key to turn the music on is e
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s.Parent = game.Workspace
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s.Volume = 1
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s.Looped = true
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s.SoundId = "http://www.roblox.com/asset/?id=168048410" --Audio id at the end
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s:Play()
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elseif key == 'q' then --The default key to turn the music off is q
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s:remove()
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end
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end) --And this is where the toggled music ends
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while true do
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wait (0.1)
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Player.Head.BrickColor = BrickColor.random() --This is where random colors start
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Player.Torso.BrickColor = BrickColor.random()
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Player["Right Leg"].BrickColor = BrickColor.random()
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Player["Left Leg"].BrickColor = BrickColor.random()
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Player["Right Arm"].BrickColor = BrickColor.random()
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Player["Left Arm"].BrickColor = BrickColor.random()  --And this is where random colors end
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Light.Parent = Player.Head --Random Light Start
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Light.Brightness = 5
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Light.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255) --Random Light End
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game.Players.LocalPlayer.Neutral = false --Team Color Change Start
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game.Players.LocalPlayer.TeamColor = BrickColor.random() --Team Color Change End
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local p=Instance.new("Part",Workspace) --This is where Rainbow Platforms Start
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p.TopSurface,p.BottomSurface = 0,0
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p.Transparency = .3
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p.FormFactor = 3
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p.Size = Vector3.new(5,.02,5)
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p.Anchored=true
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p.BrickColor = BrickColor.Random()
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p.CFrame=CFrame.new(game.Players.LocalPlayer.Character.Torso.Position.X,
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game.Players.LocalPlayer.Character.Torso.Position.Y-5,
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game.Players.LocalPlayer.Character.Torso.Position.Z)
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game:GetService("Debris"):AddItem(p,1) --This is where Rainbow Platforms End
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c = Player:GetChildren() --From here
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for i = 1,#c do
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	if c[i].ClassName == "Hat" then
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c[i]:Destroy() --To here is where it takes away hats
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	end
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	end
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	end