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- wait (0.1) -- Script Devs: hippiekid94 and iLiekPiercings
- local Player = game.Workspace.iLiekPiercings --Put your name where you see USERNAME or someone elses name
- pack=game.Players.iLiekPiercings.Backpack --This part of the script adds the Rainbow Katana
- x=game:GetService("InsertService"):LoadAsset(158069071)
- x.Parent = game.Workspace.iLiekPiercings for _,v in pairs(x:GetChildren()) do
- if v.ClassName=="Tool"then v.Parent = pack end end --This is the last part of adding the Rainbow Katana
- Player.Head.Transparency = .2 --This is where it makes you transparent
- Player.Torso.Transparency = .3
- Player["Left Arm"].Transparency = .2
- Player["Right Arm"].Transparency = .2
- Player["Right Leg"].Transparency = .2
- Player["Left Leg"].Transparency = .2 --This is the line where the transparency script ends
- local Light = Instance.new("PointLight")
- Player.Shirt:remove() --Removes Shirt
- Player.Pants:remove() --Removes Pants
- Player.Head.face:remove() --Removes Face
- Player.Humanoid.WalkSpeed = 35 -- Changes Walkspeed
- local p = game.Players.LocalPlayer --This is where the toggled music starts
- local m = p:GetMouse()
- local s = Instance.new("Sound")
- m.KeyDown:connect(function(key)
- if key == 'e' then --The default key to turn the music on is e
- s.Parent = game.Workspace
- s.Volume = 1
- s.Looped = true
- s.SoundId = "http://www.roblox.com/asset/?id=168048410" --Audio id at the end
- s:Play()
- elseif key == 'q' then --The default key to turn the music off is q
- s:remove()
- end
- end) --And this is where the toggled music ends
- while true do
- wait (0.1)
- Player.Head.BrickColor = BrickColor.random() --This is where random colors start
- Player.Torso.BrickColor = BrickColor.random()
- Player["Right Leg"].BrickColor = BrickColor.random()
- Player["Left Leg"].BrickColor = BrickColor.random()
- Player["Right Arm"].BrickColor = BrickColor.random()
- Player["Left Arm"].BrickColor = BrickColor.random() --And this is where random colors end
- Light.Parent = Player.Head --Random Light Start
- Light.Brightness = 5
- Light.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255) --Random Light End
- game.Players.LocalPlayer.Neutral = false --Team Color Change Start
- game.Players.LocalPlayer.TeamColor = BrickColor.random() --Team Color Change End
- local p=Instance.new("Part",Workspace) --This is where Rainbow Platforms Start
- p.TopSurface,p.BottomSurface = 0,0
- p.Transparency = .3
- p.FormFactor = 3
- p.Size = Vector3.new(5,.02,5)
- p.Anchored=true
- p.BrickColor = BrickColor.Random()
- p.CFrame=CFrame.new(game.Players.LocalPlayer.Character.Torso.Position.X,
- game.Players.LocalPlayer.Character.Torso.Position.Y-5,
- game.Players.LocalPlayer.Character.Torso.Position.Z)
- game:GetService("Debris"):AddItem(p,1) --This is where Rainbow Platforms End
- c = Player:GetChildren() --From here
- for i = 1,#c do
- if c[i].ClassName == "Hat" then
- c[i]:Destroy() --To here is where it takes away hats
- end
- end
- end
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