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return model =
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  name: 'Infest Fighter Spawner'
3
  level: 4
4
  model: 14
5
  size: 3.5
6
  specs:
7
    shield:
8-
      capacity: [400,450]
8+
      capacity: [400,400]
9-
      reload: [12,14]
9+
      reload: [2,2]
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    generator:
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      capacity: [120,160]
12
      reload: [50,60]
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    ship:
14
      mass: 360
15-
      speed: [5,6]
15+
      speed: [5,5]
16-
      rotation: [100,110]
16+
      rotation: [100,100]
17-
      acceleration: [5,6]
17+
      acceleration: [5,5]
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  bodies:
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    main:
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      section_segments: 12
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      offset:
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        x: 0
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        y: 0
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        z: 10
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      position:
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        x: [0,0,0,0,0,0,0]
27
        y: [-24,-20.5,-13,0,13,20.5,22]
28
        z: [8,3,1,3,5,9,12]
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      width: [0,10,20,24,20,10,0]
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      height: [0,5,7,8,10,15,0]
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      angle: 90
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      propeller: false
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      texture: [63]
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    s1:
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      section_segments: 8
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      offset:
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        x: 0
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        y: -34
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        z: 14
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      position:
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        x: [26,26,26,26]
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        y: [0,5,10,15]
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        z: [0,0,0,0]
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      width: [0,4,4,0]
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      height: [0,4,4,0]
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      angle: -40
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      texture: 17
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    s2:
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      section_segments: 8
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      offset:
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        x: 0
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        y: -34
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        z: 20
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      position:
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        x: [30,30,30,30]
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        y: [0,5,10,15]
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        z: [0,0,0,0]
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      width: [0,4,4,0]
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      height: [0,4,4,0]
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      angle: -42
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      texture: 17
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    s3:
63
      section_segments: 8
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      offset:
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        x: 0
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        y: -27
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        z: 13
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      position:
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        x: [0,0,0,0]
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        y: [0,5,10,15]
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        z: [0,0,0,0]
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      width: [0,4,4,0]
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      height: [0,4,4,0]
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      angle: -0
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      texture: 17
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    s4:
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      section_segments: 8
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      offset:
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        x: 0
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        y: -28
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        z: 14
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      position:
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        x: [10,10,10,10]
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        y: [0,5,10,15]
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        z: [0,0,0,0]
86
      width: [0,4,4,0]
87
      height: [0,4,4,0]
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      angle: -15
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      texture: 17
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    t1:
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      section_segments: 8
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      offset:
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        x: 0
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        y: 0
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        z: 15
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      position:
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        x: [0,0,-10,-10,0,10,20]
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        y: [0,10,20,30,40,35,20]
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        z: [0,-5,-10,-15,-20,-25,-30]
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      width: [4,3,2,2,1,1,0]
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      height: [4,3,2,2,1,1,0]
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      angle: 180
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      texture: 5
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    t2:
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      section_segments: 8
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      offset:
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        x: -1
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        y: 0
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        z: 10
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      position:
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        x: [0,0,0,0,0,0,0]
112
        y: [0,10,20,30,40,50,60]
113
        z: [0,-5,-10,-15,-20,-25,-30]
114
      width: [4,3,2,2,1,1,0]
115
      height: [4,3,2,2,1,1,0]
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      angle: 50
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      texture: 5