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- return model =
- name: 'Infest Fighter Spawner'
- level: 4
- model: 14
- size: 3.5
- specs:
- shield:
- capacity: [400,450]
- reload: [12,14]
- generator:
- capacity: [120,160]
- reload: [50,60]
- ship:
- mass: 360
- speed: [5,6]
- rotation: [100,110]
- acceleration: [5,6]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0]
- y: [-24,-20.5,-13,0,13,20.5,22]
- z: [8,3,1,3,5,9,12]
- width: [0,10,20,24,20,10,0]
- height: [0,5,7,8,10,15,0]
- angle: 90
- propeller: false
- texture: [63]
- s1:
- section_segments: 8
- offset:
- x: 0
- y: -34
- z: 14
- position:
- x: [26,26,26,26]
- y: [0,5,10,15]
- z: [0,0,0,0]
- width: [0,4,4,0]
- height: [0,4,4,0]
- angle: -40
- texture: 17
- s2:
- section_segments: 8
- offset:
- x: 0
- y: -34
- z: 20
- position:
- x: [30,30,30,30]
- y: [0,5,10,15]
- z: [0,0,0,0]
- width: [0,4,4,0]
- height: [0,4,4,0]
- angle: -42
- texture: 17
- s3:
- section_segments: 8
- offset:
- x: 0
- y: -27
- z: 13
- position:
- x: [0,0,0,0]
- y: [0,5,10,15]
- z: [0,0,0,0]
- width: [0,4,4,0]
- height: [0,4,4,0]
- angle: -0
- texture: 17
- s4:
- section_segments: 8
- offset:
- x: 0
- y: -28
- z: 14
- position:
- x: [10,10,10,10]
- y: [0,5,10,15]
- z: [0,0,0,0]
- width: [0,4,4,0]
- height: [0,4,4,0]
- angle: -15
- texture: 17
- t1:
- section_segments: 8
- offset:
- x: 0
- y: 0
- z: 15
- position:
- x: [0,0,-10,-10,0,10,20]
- y: [0,10,20,30,40,35,20]
- z: [0,-5,-10,-15,-20,-25,-30]
- width: [4,3,2,2,1,1,0]
- height: [4,3,2,2,1,1,0]
- angle: 180
- texture: 5
- t2:
- section_segments: 8
- offset:
- x: -1
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0]
- y: [0,10,20,30,40,50,60]
- z: [0,-5,-10,-15,-20,-25,-30]
- width: [4,3,2,2,1,1,0]
- height: [4,3,2,2,1,1,0]
- angle: 50
- texture: 5
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