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1
A = true        
2
if A == true then
3
        Model = Instance.new("Humanoid")
4
	Model = Instance.new("Model")
5
	Model.Name = "Weapon"
6
	p = Instance.new("Part", Model)
7
	p.Name = "Part"
8
	p.TopSurface = 0
9
	p.BottomSurface = 0
10
	p.formFactor = "Custom"
11
	p.Size = Vector3.new(10, 12, 10)
12
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
13
	p.BrickColor = BrickColor.new("Medium stone grey")
14
	p.Transparency = 0
15
	p.Reflectance = .1
16
	p.Material = Enum.Material.Concrete
17
	m = Instance.new("CylinderMesh")
18
	m.Scale = Vector3.new(1, 1.02999997, 1)
19
	m.Parent = p
20
	p = Instance.new("Part", Model)
21
	p.Name = "Part"
22
	p.TopSurface = 0
23
	p.BottomSurface = 0
24
	p.formFactor = "Custom"
25
	p.Size = Vector3.new(2, 12.8, 2)
26
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
27
	p.BrickColor = BrickColor.new("Bright yellow")
28
	p.Transparency = 0
29
	p.Reflectance = .1
30
	p.Material = Enum.Material.Plastic
31
	m = Instance.new("CylinderMesh")
32
	m.Scale = Vector3.new(1, 1, 1)
33
	m.Parent = p
34
	p = Instance.new("Part", Model)
35
	p.Name = "Part"
36
	p.TopSurface = 0
37
	p.BottomSurface = 0
38
	p.formFactor = "Custom"
39
	p.Size = Vector3.new(1.79, 5, 1)
40
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
41
	p.BrickColor = BrickColor.new("Bright yellow")
42
	p.Transparency = 0
43
	p.Reflectance = .1
44
	p.Material = Enum.Material.Plastic
45
	p = Instance.new("Part", Model)
46
	p.Name = "Part"
47
	p.TopSurface = 0
48
	p.BottomSurface = 0
49
	p.formFactor = "Custom"
50
	p.Size = Vector3.new(5, 1.40, 0.99)
51
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
52
	p.BrickColor = BrickColor.new("Bright yellow")
53
	p.Transparency = 0
54
	p.Reflectance = .1
55
	p.Material = Enum.Material.Plastic
56
	m = Instance.new("SpecialMesh")
57
	m.Scale = Vector3.new(1, 1, 1)
58
	m.Parent = p
59
	m.MeshType = Enum.MeshType.Wedge
60
	p = Instance.new("Part", Model)
61
	p.Name = "Center"
62
	p.TopSurface = 0
63
	p.BottomSurface = 0
64
	p.formFactor = "Custom"
65
	p.Size = Vector3.new(12.5, 5.80, 27.6)
66
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
67
	p.BrickColor = BrickColor.new("Bright yellow")
68
	p.Transparency = 1
69
	p.Reflectance = .1
70
	p.Material = Enum.Material.Plastic
71
	p = Instance.new("Part", Model)
72
	p.Name = "Part"
73
	p.TopSurface = 0
74
	p.BottomSurface = 0
75
	p.formFactor = "Custom"
76
	p.Size = Vector3.new(6.80, 1, 6.00)
77
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
78
	p.BrickColor = BrickColor.new("Bright yellow")
79
	p.Transparency = 0
80
	p.Reflectance = .1
81
	p.Material = Enum.Material.Plastic
82
	p = Instance.new("Part", Model)
83
	p.Name = "Part"
84
	p.TopSurface = 0
85
	p.BottomSurface = 0
86
	p.formFactor = "Custom"
87
	p.Size = Vector3.new(11, 5.40, 2.79)
88
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
89
	p.BrickColor = BrickColor.new("Bright yellow")
90
	p.Transparency = 0
91
	p.Reflectance = .1
92
	p.Material = Enum.Material.Plastic
93
	m = Instance.new("SpecialMesh")
94
	m.Scale = Vector3.new(1, 1, 1)
95
	m.Parent = p
96
	m.MeshType = Enum.MeshType.Wedge
97
	p = Instance.new("Part", Model)
98
	p.Name = "Part"
99
	p.TopSurface = 0
100
	p.BottomSurface = 0
101
	p.formFactor = "Custom"
102
	p.Size = Vector3.new(2.60, 11, 1.99)
103
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
104
	p.BrickColor = BrickColor.new("Bright yellow")
105
	p.Transparency = 0
106
	p.Reflectance = .1
107
	p.Material = Enum.Material.Plastic
108
	p = Instance.new("Part", Model)
109
	p.Name = "Part"
110
	p.TopSurface = 0
111
	p.BottomSurface = 0
112
	p.formFactor = "Custom"
113
	p.Size = Vector3.new(3.20, 11.0, 5)
114
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
115
	p.BrickColor = BrickColor.new("Bright yellow")
116
	p.Transparency = 0
117
	p.Reflectance = .1
118
	p.Material = Enum.Material.Plastic
119
	p = Instance.new("Part", Model)
120
	p.Name = "Part"
121
	p.TopSurface = 0
122
	p.BottomSurface = 0
123
	p.formFactor = "Custom"
124
	p.Size = Vector3.new(1.99, 1, 1)
125
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
126
	p.BrickColor = BrickColor.new("Mid gray")
127
	p.Transparency = 0
128
	p.Reflectance = .1
129
	p.Material = Enum.Material.Plastic
130
	p = Instance.new("Part", Model)
131
	p.Name = "Part"
132
	p.TopSurface = 0
133
	p.BottomSurface = 0
134
	p.formFactor = "Custom"
135
	p.Size = Vector3.new(1, 1, 4.59)
136
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
137
	p.BrickColor = BrickColor.new("Mid gray")
138
	p.Transparency = 0
139
	p.Reflectance = .1
140
	p.Material = Enum.Material.Plastic
141
	p = Instance.new("Part", Model)
142
	p.Name = "Part"
143
	p.TopSurface = 0
144
	p.BottomSurface = 0
145
	p.formFactor = "Custom"
146
	p.Size = Vector3.new(1, 12.6, 9.80)
147
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
148
	p.BrickColor = BrickColor.new("Bright yellow")
149
	p.Transparency = 0
150
	p.Reflectance = .1
151
	p.Material = Enum.Material.Plastic
152
	p = Instance.new("Part", Model)
153
	p.Name = "Part"
154
	p.TopSurface = 0
155
	p.BottomSurface = 0
156
	p.formFactor = "Custom"
157
	p.Size = Vector3.new(5.19, 1.39, 2.39)
158
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
159
	p.BrickColor = BrickColor.new("Bright yellow")
160
	p.Transparency = 0
161
	p.Reflectance = .1
162
	p.Material = Enum.Material.Plastic
163
	m = Instance.new("SpecialMesh")
164
	m.Scale = Vector3.new(1, 1, 1)
165
	m.Parent = p
166
	m.MeshType = Enum.MeshType.Wedge
167
	p = Instance.new("Part", Model)
168
	p.Name = "Part"
169
	p.TopSurface = 0
170
	p.BottomSurface = 0
171
	p.formFactor = "Custom"
172
	p.Size = Vector3.new(11, 0.60, 1.99)
173
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
174
	p.BrickColor = BrickColor.new("Bright yellow")
175
	p.Transparency = 0
176
	p.Reflectance = .1
177
	p.Material = Enum.Material.Plastic
178
	m = Instance.new("SpecialMesh")
179
	m.Scale = Vector3.new(1, 1, 1)
180
	m.Parent = p
181
	m.MeshType = Enum.MeshType.Wedge
182
	p = Instance.new("Part", Model)
183
	p.Name = "Part"
184
	p.TopSurface = 0
185
	p.BottomSurface = 0
186
	p.formFactor = "Custom"
187
	p.Size = Vector3.new(3.20, 11, 5.60)
188
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
189
	p.BrickColor = BrickColor.new("Bright yellow")
190
	p.Transparency = 0
191
	p.Reflectance = .1
192
	p.Material = Enum.Material.Plastic
193
	p = Instance.new("Part", Model)
194
	p.Name = "Part"
195
	p.TopSurface = 0
196
	p.BottomSurface = 0
197
	p.formFactor = "Custom"
198
	p.Size = Vector3.new(5, 13, 3.79)
199
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
200
	p.BrickColor = BrickColor.new("Bright yellow")
201
	p.Transparency = 0
202
	p.Reflectance = .1
203
	p.Material = Enum.Material.Plastic
204
	p = Instance.new("Part", Model)
205
	p.Name = "Part"
206
	p.TopSurface = 0
207
	p.BottomSurface = 0
208
	p.formFactor = "Custom"
209
	p.Size = Vector3.new(5.19, 1.39, 2.39)
210
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
211
	p.BrickColor = BrickColor.new("Bright yellow")
212
	p.Transparency = 0
213
	p.Reflectance = .1
214
	p.Material = Enum.Material.Plastic
215
	m = Instance.new("SpecialMesh")
216
	m.Scale = Vector3.new(1, 1, 1)
217
	m.Parent = p
218
	m.MeshType = Enum.MeshType.Wedge
219
	p = Instance.new("Part", Model)
220
	p.Name = "Part"
221
	p.TopSurface = 0
222
	p.BottomSurface = 0
223
	p.formFactor = "Custom"
224
	p.Size = Vector3.new(5.19, 1, 1)
225
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
226
	p.BrickColor = BrickColor.new("Mid gray")
227
	p.Transparency = 0
228
	p.Reflectance = .1
229
	p.Material = Enum.Material.Plastic
230
	p = Instance.new("Part", Model)
231
	p.Name = "Part"
232
	p.TopSurface = 0
233
	p.BottomSurface = 0
234
	p.formFactor = "Custom"
235
	p.Size = Vector3.new(3.20, 5, 4)
236
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
237
	p.BrickColor = BrickColor.new("Bright yellow")
238
	p.Transparency = 0
239
	p.Reflectance = .1
240
	p.Material = Enum.Material.Plastic
241
	p = Instance.new("Part", Model)
242
	p.Name = "Part"
243
	p.TopSurface = 0
244
	p.BottomSurface = 0
245
	p.formFactor = "Custom"
246
	p.Size = Vector3.new(6, 6.79, 2.79)
247
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
248
	p.BrickColor = BrickColor.new("Bright yellow")
249
	p.Transparency = 0
250
	p.Reflectance = .1
251
	p.Material = Enum.Material.Plastic
252
	m = Instance.new("SpecialMesh")
253
	m.Scale = Vector3.new(1, 1, 1)
254
	m.Parent = p
255
	m.MeshType = Enum.MeshType.Wedge
256
	p = Instance.new("Part", Model)
257
	p.Name = "Part"
258
	p.TopSurface = 0
259
	p.BottomSurface = 0
260
	p.formFactor = "Custom"
261
	p.Size = Vector3.new(0.60, 7.40, 3.79)
262
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
263
	p.BrickColor = BrickColor.new("Black")
264
	p.Transparency = 0
265
	p.Reflectance = .1
266
	p.Material = Enum.Material.Plastic
267
	p = Instance.new("Part", Model)
268
	p.Name = "Part"
269
	p.TopSurface = 0
270
	p.BottomSurface = 0
271
	p.formFactor = "Custom"
272
	p.Size = Vector3.new(6.80, 1, 6.00)
273
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
274
	p.BrickColor = BrickColor.new("Bright yellow")
275
	p.Transparency = 0
276
	p.Reflectance = .1
277
	p.Material = Enum.Material.Plastic
278
	p = Instance.new("Part", Model)
279
	p.Name = "Part"
280
	p.TopSurface = 0
281
	p.BottomSurface = 0
282
	p.formFactor = "Custom"
283
	p.Size = Vector3.new(11, 3.20, 2.19)
284
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
285
	p.BrickColor = BrickColor.new("Bright yellow")
286
	p.Transparency = 0
287
	p.Reflectance = .1
288
	p.Material = Enum.Material.Plastic
289
	m = Instance.new("SpecialMesh")
290
	m.Scale = Vector3.new(1, 1, 1)
291
	m.Parent = p
292
	m.MeshType = Enum.MeshType.Wedge
293
	p = Instance.new("Part", Model)
294
	p.Name = "Part"
295
	p.TopSurface = 0
296
	p.BottomSurface = 0
297
	p.formFactor = "Custom"
298
	p.Size = Vector3.new(2.60, 11, 2.39)
299
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
300
	p.BrickColor = BrickColor.new("Bright yellow")
301
	p.Transparency = 0
302
	p.Reflectance = .1
303
	p.Material = Enum.Material.Plastic
304
	p = Instance.new("Part", Model)
305
	p.Name = "Part"
306
	p.TopSurface = 0
307
	p.BottomSurface = 0
308
	p.formFactor = "Custom"
309
	p.Size = Vector3.new(5.19, 1, 1)
310
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
311
	p.BrickColor = BrickColor.new("Mid gray")
312
	p.Transparency = 0
313
	p.Reflectance = .1
314
	p.Material = Enum.Material.Plastic
315
	p = Instance.new("Part", Model)
316
	p.Name = "Part"
317
	p.TopSurface = 0
318
	p.BottomSurface = 0
319
	p.formFactor = "Custom"
320
	p.Size = Vector3.new(5, 0.80, 0.79)
321
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
322
	p.BrickColor = BrickColor.new("Bright yellow")
323
	p.Transparency = 0
324
	p.Reflectance = .1
325
	p.Material = Enum.Material.Plastic
326
	m = Instance.new("SpecialMesh")
327
	m.Scale = Vector3.new(1, 1, 1)
328
	m.Parent = p
329
	m.MeshType = Enum.MeshType.Wedge
330
	p = Instance.new("Part", Model)
331
	p.Name = "Part"
332
	p.TopSurface = 0
333
	p.BottomSurface = 0
334
	p.formFactor = "Custom"
335
	p.Size = Vector3.new(10, 12, 10)
336
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
337
	p.BrickColor = BrickColor.new("Medium stone grey")
338
	p.Transparency = 0
339
	p.Reflectance = .1
340
	p.Material = Enum.Material.Concrete
341
	m = Instance.new("CylinderMesh")
342
	m.Scale = Vector3.new(1, 1.02999997, 1)
343
	m.Parent = p
344
	p = Instance.new("Part", Model)
345
	p.Name = "Part"
346
	p.TopSurface = 0
347
	p.BottomSurface = 0
348
	p.formFactor = "Custom"
349
	p.Size = Vector3.new(0.60, 5.19, 5)
350
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
351
	p.BrickColor = BrickColor.new("Bright yellow")
352
	p.Transparency = 0
353
	p.Reflectance = .1
354
	p.Material = Enum.Material.Plastic
355
	p = Instance.new("Part", Model)
356
	p.Name = "Part"
357
	p.TopSurface = 0
358
	p.BottomSurface = 0
359
	p.formFactor = "Custom"
360
	p.Size = Vector3.new(6, 6.79, 2.79)
361
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
362
	p.BrickColor = BrickColor.new("Bright yellow")
363
	p.Transparency = 0
364
	p.Reflectance = .1
365
	p.Material = Enum.Material.Plastic
366
	m = Instance.new("SpecialMesh")
367
	m.Scale = Vector3.new(1, 1, 1)
368
	m.Parent = p
369
	m.MeshType = Enum.MeshType.Wedge
370
	p = Instance.new("Part", Model)
371
	p.Name = "Part"
372
	p.TopSurface = 0
373
	p.BottomSurface = 0
374
	p.formFactor = "Custom"
375
	p.Size = Vector3.new(2.79, 7.40, 0.79)
376
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
377
	p.BrickColor = BrickColor.new("Black")
378
	p.Transparency = 0
379
	p.Reflectance = .1
380
	p.Material = Enum.Material.Plastic
381
	p = Instance.new("Part", Model)
382
	p.Name = "Part"
383
	p.TopSurface = 0
384
	p.BottomSurface = 0
385
	p.formFactor = "Custom"
386
	p.Size = Vector3.new(5.40, 11, 10)
387
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
388
	p.BrickColor = BrickColor.new("Bright yellow")
389
	p.Transparency = 0
390
	p.Reflectance = .1
391
	p.Material = Enum.Material.Plastic
392
	p = Instance.new("Part", Model)
393
	p.Name = "Part"
394
	p.TopSurface = 0
395
	p.BottomSurface = 0
396
	p.formFactor = "Custom"
397
	p.Size = Vector3.new(11, 0.60, 2.39)
398
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
399
	p.BrickColor = BrickColor.new("Bright yellow")
400
	p.Transparency = 0
401
	p.Reflectance = .1
402
	p.Material = Enum.Material.Plastic
403
	m = Instance.new("SpecialMesh")
404
	m.Scale = Vector3.new(1, 1, 1)
405
	m.Parent = p
406
	m.MeshType = Enum.MeshType.Wedge
407
	p = Instance.new("Part", Model)
408
	p.Name = "Part"
409
	p.TopSurface = 0
410
	p.BottomSurface = 0
411
	p.formFactor = "Custom"
412
	p.Size = Vector3.new(4, 13, 1)
413
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
414
	p.BrickColor = BrickColor.new("Bright yellow")
415
	p.Transparency = 0
416
	p.Reflectance = .1
417
	p.Material = Enum.Material.Plastic
418
	p = Instance.new("Part", Model)
419
	p.Name = "Part"
420
	p.TopSurface = 0
421
	p.BottomSurface = 0
422
	p.formFactor = "Custom"
423
	p.Size = Vector3.new(10.1, 1, 0.99)
424
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
425
	p.BrickColor = BrickColor.new("Mid gray")
426
	p.Transparency = 0
427
	p.Reflectance = .1
428
	p.Material = Enum.Material.Plastic
429
	m = Instance.new("SpecialMesh")
430
	m.Scale = Vector3.new(1, 1, 1)
431
	m.Parent = p
432
	m.MeshType = Enum.MeshType.Wedge
433
	p = Instance.new("Part", Model)
434
	p.Name = "Part"
435
	p.TopSurface = 0
436
	p.BottomSurface = 0
437
	p.formFactor = "Custom"
438
	p.Size = Vector3.new(1, 1, 4.59)
439
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
440
	p.BrickColor = BrickColor.new("Mid gray")
441
	p.Transparency = 0
442
	p.Reflectance = .1
443
	p.Material = Enum.Material.Plastic
444
	p = Instance.new("Part", Model)
445
	p.Name = "Part"
446
	p.TopSurface = 0
447
	p.BottomSurface = 0
448
	p.formFactor = "Custom"
449
	p.Size = Vector3.new(1.99, 1, 1)
450
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
451
	p.BrickColor = BrickColor.new("Mid gray")
452
	p.Transparency = 0
453
	p.Reflectance = .1
454
	p.Material = Enum.Material.Plastic
455
	p = Instance.new("Part", Model)
456
	p.Name = "Part"
457
	p.TopSurface = 0
458
	p.BottomSurface = 0
459
	p.formFactor = "Custom"
460
	p.Size = Vector3.new(1, 1, 4.59)
461
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
462
	p.BrickColor = BrickColor.new("Mid gray")
463
	p.Transparency = 0
464
	p.Reflectance = .1
465
	p.Material = Enum.Material.Plastic
466
	p = Instance.new("Part", Model)
467
	p.Name = "Part"
468
	p.TopSurface = 0
469
	p.BottomSurface = 0
470
	p.formFactor = "Custom"
471
	p.Size = Vector3.new(10.1, 1, 0.99)
472
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
473
	p.BrickColor = BrickColor.new("Mid gray")
474
	p.Transparency = 0
475
	p.Reflectance = .1
476
	p.Material = Enum.Material.Plastic
477
	m = Instance.new("SpecialMesh")
478
	m.Scale = Vector3.new(1, 1, 1)
479
	m.Parent = p
480
	m.MeshType = Enum.MeshType.Wedge
481
 
482
	Spawn = function()
483
		Modelc = Model:clone()
484
		for _, v in pairs(Modelc:children()) do
485
			if v.className == "Part" then
486
				if v.Name ~= "Center" then
487
					w = Instance.new("Weld")
488
					w.Part0 = Modelc.Center
489
					w.Part1 = v
490
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
491
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
492
					w.Parent = w.Part0
493
				end
494
			end
495
		end
496
		return Modelc
497
	end
498
 
499
	CameraRadius = 66
500
	TimeStopRadius = 66
501
 
502
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
503
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
504
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
505
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
506
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
507
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
508
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
509
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
510
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
511
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
512
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
513
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
514
 
515
	getWelds = function(c) --designate weld variables
516
		local t = c.Torso
517
		local hrp = c.HumanoidRootPart.RootJoint
518
		RightShoulder = t:FindFirstChild("Right Shoulder")
519
		LeftShoulder = t:FindFirstChild("Left Shoulder")
520
		RightHip = t:FindFirstChild("Right Hip")
521
		LeftHip = t:FindFirstChild("Left Hip")
522
		RootJoint = hrp
523
		Neck = t:FindFirstChild("Neck")
524
	end
525
	resetWelds = function(ext, occ) --extent 1-3; occlusion
526
                --1 == reset desiredangle/currentangle
527
                --2 == reset C0/C1
528
                --3 == reset both des/cur/c0/c1
529
		local r = {
530
			RightShoulder,
531
			LeftShoulder,
532
			RightHip,
533
			LeftHip,
534
			RootJoint,
535
			Neck,
536
			Grip
537
		}
538
		for _, v in pairs(r) do
539
			for i = 1, #occ do
540
				if occ[i] == v then
541
					table.remove(r, _)
542
				end
543
			end
544
		end
545
		for _, v in pairs(r) do
546
			if v.Name == "Right Shoulder" then
547
				if ext == 1 then
548
					v.DesiredAngle = 0
549
					v.CurrentAngle = 0
550
				elseif ext == 2 then
551
					v.C0 = RightShoulderC0
552
					v.C1 = RightShoulderC1
553
				elseif ext == 3 then
554
					v.DesiredAngle = 0
555
					v.CurrentAngle = 0
556
					v.C0 = RightShoulderC0
557
					v.C1 = RightShoulderC1
558
				end
559
			elseif v.Name == "Left Shoulder" then
560
				if ext == 1 then
561
					v.DesiredAngle = 0
562
					v.CurrentAngle = 0
563
				elseif ext == 2 then
564
					v.C0 = LeftShoulderC0
565
					v.C1 = LeftShoulderC1
566
				elseif ext == 3 then
567
					v.DesiredAngle = 0
568
					v.CurrentAngle = 0
569
					v.C0 = LeftShoulderC0
570
					v.C1 = LeftShoulderC1
571
				end
572
			elseif v.Name == "Right Hip" then
573
				if ext == 1 then
574
					v.DesiredAngle = 0
575
					v.CurrentAngle = 0
576
				elseif ext == 2 then
577
					v.C0 = RightHipC0
578
					v.C1 = RightHipC1
579
				elseif ext == 3 then
580
					v.DesiredAngle = 0
581
					v.CurrentAngle = 0
582
					v.C0 = RightHipC0
583
					v.C1 = RightHipC1
584
				end
585
			elseif v.Name == "Left Hip" then
586
				if ext == 1 then
587
					v.DesiredAngle = 0
588
					v.CurrentAngle = 0
589
				elseif ext == 2 then
590
					v.C0 = LeftHipC0
591
					v.C1 = LeftHipC1
592
				elseif ext == 3 then
593
					v.DesiredAngle = 0
594
					v.CurrentAngle = 0
595
					v.C0 = LeftHipC0
596
					v.C1 = LeftHipC1
597
				end
598
			elseif v.Name == "Neck" then
599
				if ext == 1 then
600
					v.DesiredAngle = 0
601
					v.CurrentAngle = 0
602
				elseif ext == 2 then
603
					v.C0 = NeckC0
604
					v.C1 = NeckC1
605
				elseif ext == 3 then
606
					v.DesiredAngle = 0
607
					v.CurrentAngle = 0
608
					v.C0 = NeckC0
609
					v.C1 = NeckC1
610
				end
611
			elseif v.Name == "RootJoint" then
612
				if ext == 1 then
613
					v.DesiredAngle = 0
614
					v.CurrentAngle = 0
615
				elseif ext == 2 then
616
					v.C0 = RootJointC0
617
					v.C1 = RootJointC1
618
				elseif ext == 3 then
619
					v.DesiredAngle = 0
620
					v.CurrentAngle = 0
621
					v.C0 = RootJointC0
622
					v.C1 = RootJointC1
623
				end
624
			elseif v.Name == "RightGrip" then
625
				if ext == 1 then
626
				elseif ext == 2 then
627
					Grip.C0 = nGrip.C0
628
					Grip.C1 = nGrip.C1
629
				elseif ext == 3 then
630
					Grip.C0 = nGrip.C0
631
					Grip.C1 = nGrip.C1
632
				end
633
			end
634
		end
635
	end
636
 
637
 
638
	doitdocdoit = function()
639
		if deb == false then
640
			return
641
		end
642
		deb = false
643
                
644
		vPlayer = game.Players.LocalPlayer
645
		cPlayer = vPlayer.Character
646
		Anim = cPlayer.Animate
647
		Anim.Disabled = true
648
		Hum = cPlayer.Humanoid
649
		Hum.Name = "NOPE"
650
		Hum.WalkSpeed = 0
651
		getWelds(cPlayer)
652
		resetWelds(3, {})
653
                
654
		bodypos = Instance.new("BodyPosition")
655
		bodypos.P = 4000
656
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
657
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
658
		bodypos.Parent = cPlayer.Torso
659
                
660
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
661
		CPlayer = cPlayer
662
		partpos = Instance.new("Part", workspace)
663
		partpos.Transparency = 1
664
		partpos.CanCollide = false
665
		partpos.Anchored = true
666
		partpos.CFrame = cPlayer.Torso.CFrame
667
                
668
		sound = Instance.new("Sound")
669
		sound.Parent = partpos
670
		sound.Volume = 10
671
		sound.SoundId = "http://www.roblox.com/asset/?id=274698941"
672
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
673
	    Instance.new("DistortionSoundEffect", sound).Level = 50
674
		sound = Instance.new("Sound")
675
		sound.Parent = workspace.CurrentCamera
676
		sound.Volume = 10
677
		sound.SoundId = "http://www.roblox.com/asset/?id=274698941"
678
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
679
		Instance.new("DistortionSoundEffect", sound).Level = 50
680
		sound:Play()
681
		sound:Play()
682
		expected = 10
683
		did = false
684
		pooted = 0
685
		sos = game:GetService("RunService").Stepped:connect(function()
686
			pooted = pooted + 1
687
			if pooted >= expected + 1 then
688
				sos:disconnect()
689
				did = true
690
				return
691
			end
692
			resetWelds(3, {})
693
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
694
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
695
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
696
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
697
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
698
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
699
		end)
700
                --[[sound=Instance.new("Sound")
701
                sound.Parent=cPlayer.Torso
702
                sound.Volume=1
703
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
704
                sound:Play()]]--
705
		while did == false do
706
			wait()
707
		end
708
                
709
		expected = 10
710
		did = false
711
		pooted = 0
712
		sos = game:GetService("RunService").Stepped:connect(function()
713
			pooted = pooted + 1
714
			if pooted >= expected + 1 then
715
				sos:disconnect()
716
				did = true
717
				return
718
			end
719
			resetWelds(3, {})
720
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
721
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
722
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
723
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
724
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
725
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
726
		end)
727
		while did == false do
728
			wait()
729
		end
730
		wait(.2)
731
		expected = 5
732
		did = false
733
		pooted = 0
734
		nubhit = nil
735
		sos = game:GetService("RunService").Stepped:connect(function()
736
			pooted = pooted + 1
737
			if pooted >= expected + 1 then
738
				sos:disconnect()
739
				did = true
740
				return
741
			end
742
			resetWelds(3, {})
743
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
744
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
745
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
746
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
747
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
748
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
749
			if nubhit == nil then
750
				bodypos.position = bodypos.position + dir * 4
751
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
752
                                --bodypos.position=bodypos.position + dir*9
753
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
754
			end
755
			if nubhit == nil and pooted >= 2 then
756
				pos = bodypos.position + dir * 2
757
				radi = 6
758
				for _, v in pairs(workspace:children()) do
759
					h = v:FindFirstChild("Humanoid")
760
					t = v:FindFirstChild("Torso")
761
					if h ~= nil and t ~= nil and v ~= cPlayer then
762
						if (t.Position - pos).magnitude <= radi then
763
							print(":>")
764
							nubhit = v
765
							break
766
						end
767
					end
768
				end
769
			end
770
			if nubhit ~= nil then
771
				if nubhit.Torso:FindFirstChild("PART1") == nil then
772
					v = Instance.new("BodyVelocity")
773
					v.P = 4000
774
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
775
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
776
					v.Name = "PART1"
777
					v.Parent = nubhit.Torso
778
					game:GetService("Debris"):AddItem(v, 5)
779
					coroutine.resume(coroutine.create(function(v)
780
						for i = 1, 100 do
781
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
782
							wait()
783
						end
784
					end), v)
785
					v = Instance.new("BodyGyro")
786
					v.P = 20
787
					v.D = 30
788
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
789
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
790
					v.Name = "PART1"
791
					v.Parent = nubhit.Torso
792
					game:GetService("Debris"):AddItem(v, 5)
793
				end
794
			end
795
		end)
796
		while did == false do
797
			wait()
798
		end
799
		if nubhit == nil then
800
			sound:Stop()
801
			wait(.5)
802
			sound2:Stop()
803
		else
804
			expected = 32
805
			did = false
806
			pooted = 0
807
			sos = game:GetService("RunService").Stepped:connect(function()
808
				pooted = pooted + 1
809
				if pooted >= expected + 1 then
810
					sos:disconnect()
811
					did = true
812
					return
813
				end
814
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
815
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
816
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
817
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
818
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
819
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
820
				bodypos.position = bodypos.position + dir * .05
821
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
822
			end)
823
			while did == false do
824
				wait()
825
			end
826
			bodypos.Parent = nil
827
			expected = 12
828
			did = false
829
			pooted = 0
830
			sos = game:GetService("RunService").Stepped:connect(function()
831
				pooted = pooted + 1
832
				if pooted >= expected + 1 then
833
					sos:disconnect()
834
					did = true
835
					return
836
				end
837
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
838
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
839
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
840
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
841
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
842
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
843
			end)
844
 
845
			while did == false do
846
				wait()
847
			end
848
			expected = 6
849
			did = false
850
			pooted = 0
851
			sos = game:GetService("RunService").Stepped:connect(function()
852
				pooted = pooted + 1
853
				if pooted >= expected + 1 then
854
					sos:disconnect()
855
					did = true
856
					return
857
				end
858
				resetWelds(3, {})
859
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
860
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
861
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
862
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
863
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
864
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
865
				print(":(")
866
			end)
867
			wait(.3)
868
			while did == false do
869
				wait()
870
			end
871
			resetWelds(3, {
872
				"Neck"
873
			})
874
			expected = 5
875
			did = false
876
			pooted = 0
877
			p = Instance.new("Part", workspace)
878
			p.Name = "ORB"
879
			p.TopSurface = 0
880
			p.BottomSurface = 0
881
			p.formFactor = "Custom"
882
			p.CFrame = cPlayer.Torso.CFrame
883
			m = Instance.new("SpecialMesh", p)
884
			m.MeshType = "Sphere"
885
			p.BrickColor = BrickColor:White()
886
			p.Size = Vector3.new(1, 1, 1)
887
			p.CanCollide = false
888
			p.Anchored = true
889
			game:GetService("Debris"):AddItem(p, 5)
890
			coroutine.resume(coroutine.create(function(p)
891
				nubhit.Torso.Anchored = true
892
				for i = 1, 10 do
893
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
894
					p.Transparency = .5 + i / 20
895
					wait()
896
				end
897
				p:Remove()
898
			end), p)
899
			sos = game:GetService("RunService").Stepped:connect(function()
900
				pooted = pooted + 1
901
				if pooted >= expected + 1 then
902
					sos:disconnect()
903
					did = true
904
					return
905
				end
906
				resetWelds(3, {})
907
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
908
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
909
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
910
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
911
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
912
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
913
				print(":(")
914
			end)
915
                
916
			while did == false do
917
				wait()
918
			end
919
			wait(1)
920
			expected = 5
921
			did = false
922
			pooted = 0
923
			sos = game:GetService("RunService").Stepped:connect(function()
924
				pooted = pooted + 1
925
				if pooted >= expected + 1 then
926
					sos:disconnect()
927
					did = true
928
					return
929
				end
930
				resetWelds(3, {})
931
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
932
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
933
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
934
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
935
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
936
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
937
				print(":(")
938
			end)
939
			while did == false do
940
				wait()
941
			end
942
			wait(.8)
943
			expected = 5
944
			did = false
945
			pooted = 0
946
			bodypos.Parent = cPlayer.Torso
947
			workspace.CurrentCamera.CameraType = "Follow"
948
			sos = game:GetService("RunService").Stepped:connect(function()
949
				pooted = pooted + 1
950
				if pooted >= expected + 1 then
951
					sos:disconnect()
952
					did = true
953
					return
954
				end
955
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
956
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
957
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
958
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
959
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
960
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
961
                        
962
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
963
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
964
                        
965
				print(":(")
966
			end)
967
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
968
			DIOPLS.SoundId = "rbxassetid://616582814"
969
			DIOPLS.Volume = 10
970
			DIOPLS:Play()
971
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
972
			game:GetService("Debris"):AddItem(DIOPLS, 19)
973
			while did == false do
974
				wait()
975
			end
976
			
977
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
978
			DIOPLS.SoundId = "rbxassetid://616593932"
979
			DIOPLS.Volume = 10
980
			DIOPLS:Play()
981
			
982-
			DIOPLS.Looped = true
982+
983-
			DIOPLS.Looped = true
983+
984-
			DIOPLS.Looped = true
984+
985-
			DIOPLS.Looped = true
985+
986-
			DIOPLS.Looped = true
986+
987-
			DIOPLS.Looped = true
987+
988-
			DIOPLS.Looped = true
988+
989-
			DIOPLS.Looped = true
989+
990-
			DIOPLS.Looped = true
990+
991-
			DIOPLS.Looped = true
991+
992-
			DIOPLS.Looped = true
992+
993-
			DIOPLS.Looped = true
993+
994-
			DIOPLS.Looped = true
994+
995-
			DIOPLS.Looped = true
995+
996-
			DIOPLS.Looped = true
996+
997-
			DIOPLS.Looped = true
997+
998-
			DIOPLS.Looped = true
998+
999-
			DIOPLS.Looped = true
999+
1000-
			DIOPLS.Looped = true
1000+
1001-
			DIOPLS.Looped = true
1001+
1002-
			DIOPLS.Looped = true
1002+
1003-
			DIOPLS.Looped = true
1003+
1004-
			DIOPLS.Looped = true
1004+
1005-
			DIOPLS.Looped = true
1005+
1006-
			DIOPLS.Looped = true
1006+
1007-
			DIOPLS.Looped = true
1007+
1008-
			DIOPLS.Looped = true
1008+
1009-
			DIOPLS.Looped = true
1009+
1010-
			DIOPLS.Looped = true
1010+
1011-
			DIOPLS.Looped = true
1011+
1012-
			DIOPLS.Looped = true
1012+
1013-
			DIOPLS.Looped = true
1013+
1014-
			DIOPLS.Looped = true
1014+
1015-
			DIOPLS.Looped = true
1015+
1016-
			DIOPLS.Looped = true
1016+
1017-
			DIOPLS.Looped = true
1017+
1018-
			DIOPLS.Looped = true
1018+
1019-
			DIOPLS.Looped = true
1019+
1020-
			DIOPLS.Looped = true
1020+
1021-
			DIOPLS.Looped = true
1021+
1022-
			DIOPLS.Looped = true
1022+
1023-
			DIOPLS.Looped = true
1023+
1024-
			DIOPLS.Looped = true
1024+
1025-
			DIOPLS.Looped = true
1025+
1026-
			DIOPLS.Looped = true
1026+
1027-
			DIOPLS.Looped = true
1027+
1028-
			DIOPLS.Looped = true
1028+
1029-
			DIOPLS.Looped = true
1029+
1030-
			DIOPLS.Looped = true
1030+
1031-
			DIOPLS.Looped = true
1031+
1032-
			DIOPLS.Looped = true
1032+
1033-
			DIOPLS.Looped = true
1033+
1034-
			DIOPLS.Looped = true
1034+
1035-
			DIOPLS.Looped = true
1035+
1036-
			DIOPLS.Looped = true
1036+
1037-
			DIOPLS.Looped = true
1037+
1038-
			DIOPLS.Looped = true
1038+
1039-
			DIOPLS.Looped = true
1039+
1040-
			DIOPLS.Looped = true
1040+
1041-
			DIOPLS.Looped = true
1041+
1042-
			DIOPLS.Looped = true
1042+
1043-
			DIOPLS.Looped = true
1043+
1044-
			DIOPLS.Looped = true
1044+
1045-
			DIOPLS.Looped = true
1045+
1046-
			DIOPLS.Looped = true
1046+
1047-
			DIOPLS.Looped = true
1047+
1048-
			DIOPLS.Looped = true
1048+
1049-
			DIOPLS.Looped = true
1049+
1050-
			DIOPLS.Looped = true
1050+
1051-
			DIOPLS.Looped = true
1051+
1052-
			DIOPLS.Looped = true
1052+
1053-
			DIOPLS.Looped = true
1053+
1054-
			DIOPLS.Looped = true
1054+
1055-
			DIOPLS.Looped = true
1055+
1056-
			DIOPLS.Looped = true
1056+
1057-
			DIOPLS.Looped = true
1057+
1058-
			DIOPLS.Looped = true
1058+
1059-
			DIOPLS.Looped = true
1059+
1060-
			DIOPLS.Looped = true
1060+
1061-
			DIOPLS.Looped = true
1061+
1062-
			DIOPLS.Looped = true
1062+
1063-
			DIOPLS.Looped = true
1063+
1064-
			DIOPLS.Looped = true
1064+
1065-
			DIOPLS.Looped = true
1065+
1066-
			DIOPLS.Looped = true
1066+
1067-
			DIOPLS.Looped = true
1067+
1068-
			DIOPLS.Looped = true
1068+
1069-
			DIOPLS.Looped = true
1069+
1070-
			DIOPLS.Looped = true
1070+
1071-
			DIOPLS.Looped = true
1071+
1072-
			DIOPLS.Looped = true
1072+
1073-
			DIOPLS.Looped = true
1073+
1074-
			DIOPLS.Looped = true
1074+
1075-
			DIOPLS.Looped = true
1075+
1076-
			DIOPLS.Looped = true
1076+
1077-
			DIOPLS.Looped = true
1077+
1078-
			DIOPLS.Looped = true
1078+
1079-
			DIOPLS.Looped = true
1079+
1080-
			DIOPLS.Looped = true
1080+
1081-
			DIOPLS.Looped = true
1081+
1082-
			DIOPLS.Looped = true
1082+
1083-
			DIOPLS.Looped = true
1083+
1084-
			DIOPLS.Looped = true
1084+
1085-
			DIOPLS.Looped = true
1085+
1086-
			DIOPLS.Looped = true
1086+
1087-
			DIOPLS.Looped = true
1087+
1088-
			DIOPLS.Looped = true
1088+
1089-
			DIOPLS.Looped = true
1089+
1090-
			DIOPLS.Looped = true
1090+
1091-
			DIOPLS.Looped = true
1091+
1092-
			DIOPLS.Looped = true
1092+
1093-
			DIOPLS.Looped = true
1093+
1094-
			DIOPLS.Looped = true
1094+
1095-
			DIOPLS.Looped = true
1095+
1096-
			DIOPLS.Looped = true
1096+
1097-
			DIOPLS.Looped = true
1097+
1098-
			DIOPLS.Looped = true
1098+
1099-
			DIOPLS.Looped = true
1099+
1100-
			DIOPLS.Looped = true
1100+
1101-
			DIOPLS.Looped = true
1101+
1102-
			DIOPLS.Looped = true
1102+
1103-
			DIOPLS.Looped = true
1103+
1104-
			DIOPLS.Looped = true
1104+
1105-
			DIOPLS.Looped = true
1105+
1106-
			DIOPLS.Looped = true
1106+
1107-
			DIOPLS.Looped = true
1107+
1108-
			DIOPLS.Looped = true
1108+
1109-
			DIOPLS.Looped = true
1109+
1110-
			DIOPLS.Looped = true
1110+
1111-
			DIOPLS.Looped = true
1111+
1112-
			DIOPLS.Looped = true
1112+
1113-
			DIOPLS.Looped = true
1113+
1114-
			DIOPLS.Looped = true
1114+
1115-
			DIOPLS.Looped = true
1115+
1116-
			DIOPLS.Looped = true
1116+
1117-
			DIOPLS.Looped = true
1117+
1118-
			DIOPLS.Looped = true
1118+
1119-
			DIOPLS.Looped = true
1119+
1120-
			DIOPLS.Looped = true
1120+
1121-
			DIOPLS.Looped = true
1121+
1122-
			DIOPLS.Looped = true
1122+
1123-
			DIOPLS.Looped = true
1123+
1124-
			DIOPLS.Looped = true
1124+
1125-
			DIOPLS.Looped = true
1125+
1126-
			DIOPLS.Looped = true
1126+
1127-
			DIOPLS.Looped = true
1127+
1128-
			DIOPLS.Looped = true
1128+
1129-
			DIOPLS.Looped = true
1129+
1130-
			DIOPLS.Looped = true
1130+
1131-
			DIOPLS.Looped = true
1131+
1132-
			DIOPLS.Looped = true
1132+
1133-
			DIOPLS.Looped = true
1133+
1134-
			DIOPLS.Looped = true
1134+
1135-
			DIOPLS.Looped = true
1135+
1136-
			DIOPLS.Looped = true
1136+
1137-
			DIOPLS.Looped = true
1137+
1138-
			DIOPLS.Looped = true
1138+
1139-
			DIOPLS.Looped = true
1139+
1140-
			DIOPLS.Looped = true
1140+
1141-
			DIOPLS.Looped = true
1141+
1142-
			DIOPLS.Looped = true
1142+
1143-
			DIOPLS.Looped = true
1143+
1144-
			DIOPLS.Looped = true
1144+
1145-
			DIOPLS.Looped = true
1145+
1146-
			DIOPLS.Looped = true
1146+
1147-
			DIOPLS.Looped = true
1147+
1148-
			DIOPLS.Looped = true
1148+
1149-
			DIOPLS.Looped = true
1149+
1150-
			DIOPLS.Looped = true
1150+
1151-
			DIOPLS.Looped = true
1151+
1152-
			DIOPLS.Looped = true
1152+
1153-
			DIOPLS.Looped = true
1153+
1154-
			DIOPLS.Looped = true
1154+
1155-
			DIOPLS.Looped = true
1155+
1156-
			DIOPLS.Looped = true
1156+
1157-
			DIOPLS.Looped = true
1157+
1158-
			DIOPLS.Looped = true
1158+
1159-
			DIOPLS.Looped = true
1159+
1160-
			DIOPLS.Looped = true
1160+
1161-
			DIOPLS.Looped = true
1161+
1162-
			DIOPLS.Looped = true
1162+
1163-
			DIOPLS.Looped = true
1163+
1164-
			DIOPLS.Looped = true
1164+
1165-
			DIOPLS.Looped = true
1165+
1166-
			DIOPLS.Looped = true
1166+
1167-
			DIOPLS.Looped = true
1167+
1168-
			DIOPLS.Looped = true
1168+
1169-
			DIOPLS.Looped = true
1169+
1170-
			DIOPLS.Looped = true
1170+
1171-
			DIOPLS.Looped = true
1171+
1172-
			DIOPLS.Looped = true
1172+
1173-
			DIOPLS.Looped = true
1173+
1174-
			DIOPLS.Looped = true
1174+
1175-
			DIOPLS.Looped = true
1175+
1176-
			DIOPLS.Looped = true
1176+
1177-
			DIOPLS.Looped = true
1177+
1178-
			DIOPLS.Looped = true
1178+
1179-
			DIOPLS.Looped = true
1179+
1180-
			DIOPLS.Looped = true
1180+
1181-
			DIOPLS.Looped = true
1181+
1182-
			DIOPLS.Looped = true
1182+
1183-
			DIOPLS.Looped = true
1183+
1184-
			DIOPLS.Looped = true
1184+
1185-
			DIOPLS.Looped = true
1185+
1186-
			DIOPLS.Looped = true
1186+
1187-
			DIOPLS.Looped = true
1187+
1188-
			DIOPLS.Looped = true
1188+
1189-
			DIOPLS.Looped = true
1189+
1190-
			DIOPLS.Looped = true
1190+
1191-
			DIOPLS.Looped = true
1191+
1192-
			DIOPLS.Looped = true
1192+
1193-
			DIOPLS.Looped = true
1193+
1194-
			DIOPLS.Looped = true
1194+
1195-
			DIOPLS.Looped = true
1195+
1196-
			DIOPLS.Looped = true
1196+
1197-
			DIOPLS.Looped = true
1197+
1198-
			DIOPLS.Looped = true
1198+
1199-
			DIOPLS.Looped = true
1199+
1200-
			DIOPLS.Looped = true
1200+
1201-
			DIOPLS.Looped = true
1201+
1202-
			DIOPLS.Looped = true
1202+
1203-
			DIOPLS.Looped = true
1203+
1204-
			DIOPLS.Looped = true
1204+
1205-
			DIOPLS.Looped = true
1205+
1206-
			DIOPLS.Looped = true
1206+
1207-
			DIOPLS.Looped = true
1207+
1208-
			DIOPLS.Looped = true
1208+
1209-
			DIOPLS.Looped = true
1209+
1210-
			DIOPLS.Looped = true
1210+
1211-
			DIOPLS.Looped = true
1211+
1212-
			DIOPLS.Looped = true
1212+
1213-
			DIOPLS.Looped = true
1213+
1214-
			DIOPLS.Looped = true
1214+
1215-
			DIOPLS.Looped = true
1215+
1216-
			DIOPLS.Looped = true
1216+
1217-
			DIOPLS.Looped = true
1217+
1218-
			DIOPLS.Looped = true
1218+
1219-
			DIOPLS.Looped = true
1219+
1220-
			DIOPLS.Looped = true
1220+
1221-
			DIOPLS.Looped = true
1221+
1222-
			DIOPLS.Looped = true
1222+
1223-
			DIOPLS.Looped = true
1223+
1224-
			DIOPLS.Looped = true
1224+
1225-
			DIOPLS.Looped = true
1225+
1226-
			DIOPLS.Looped = true
1226+
1227-
			DIOPLS.Looped = true
1227+
1228-
			DIOPLS.Looped = true
1228+
1229-
			DIOPLS.Looped = true
1229+
1230-
			DIOPLS.Looped = true
1230+
1231-
			DIOPLS.Looped = true
1231+
1232-
			DIOPLS.Looped = true
1232+
1233-
			DIOPLS.Looped = true
1233+
1234-
			DIOPLS.Looped = true
1234+
1235-
			DIOPLS.Looped = true
1235+
1236-
			DIOPLS.Looped = true
1236+
1237-
			DIOPLS.Looped = true
1237+
1238-
			DIOPLS.Looped = true
1238+
1239-
			DIOPLS.Looped = true
1239+
1240-
			DIOPLS.Looped = true
1240+
1241-
			DIOPLS.Looped = true
1241+
1242-
			DIOPLS.Looped = true
1242+
1243-
			DIOPLS.Looped = true
1243+
1244-
			DIOPLS.Looped = true
1244+
1245-
			DIOPLS.Looped = true
1245+
1246-
			DIOPLS.Looped = true
1246+
1247-
			DIOPLS.Looped = true
1247+
1248-
			DIOPLS.Looped = true
1248+
1249-
			DIOPLS.Looped = true
1249+
1250-
			DIOPLS.Looped = true
1250+
1251-
			DIOPLS.Looped = true
1251+
1252-
			DIOPLS.Looped = true
1252+
1253-
			DIOPLS.Looped = true
1253+
1254-
			DIOPLS.Looped = true
1254+
1255-
			DIOPLS.Looped = true
1255+
1256-
			DIOPLS.Looped = true
1256+
1257-
			DIOPLS.Looped = true
1257+
1258-
			DIOPLS.Looped = true
1258+
1259-
			DIOPLS.Looped = true
1259+
1260-
			DIOPLS.Looped = true
1260+
1261-
			DIOPLS.Looped = true
1261+
1262-
			DIOPLS.Looped = true
1262+
1263-
			DIOPLS.Looped = true
1263+
1264-
			DIOPLS.Looped = true
1264+
1265-
			DIOPLS.Looped = true
1265+
1266-
			DIOPLS.Looped = true
1266+
1267-
			DIOPLS.Looped = true
1267+
1268-
			DIOPLS.Looped = true
1268+
1269-
			DIOPLS.Looped = true
1269+
1270-
			DIOPLS.Looped = true
1270+
1271-
			DIOPLS.Looped = true
1271+
1272-
			DIOPLS.Looped = true
1272+
1273-
			DIOPLS.Looped = true
1273+
1274-
			DIOPLS.Looped = true
1274+
1275-
			DIOPLS.Looped = true
1275+
1276-
			DIOPLS.Looped = true
1276+
1277-
			DIOPLS.Looped = true
1277+
1278-
			DIOPLS.Looped = true
1278+
1279-
			DIOPLS.Looped = true
1279+
1280-
			DIOPLS.Looped = true
1280+
1281-
			DIOPLS.Looped = true
1281+
1282-
			DIOPLS.Looped = true
1282+
1283-
			DIOPLS.Looped = true
1283+
1284-
			DIOPLS.Looped = true
1284+
1285-
			DIOPLS.Looped = true
1285+
1286-
			DIOPLS.Looped = true
1286+
1287-
			DIOPLS.Looped = true
1287+
1288-
			DIOPLS.Looped = true
1288+
1289-
			DIOPLS.Looped = true
1289+
1290-
			DIOPLS.Looped = true
1290+
1291-
			DIOPLS.Looped = true
1291+
1292-
			DIOPLS.Looped = true
1292+
1293-
			DIOPLS.Looped = true
1293+
1294-
			DIOPLS.Looped = true
1294+
1295-
			DIOPLS.Looped = true
1295+
1296-
			DIOPLS.Looped = true
1296+
1297-
			DIOPLS.Looped = true
1297+
1298-
			DIOPLS.Looped = true
1298+
1299-
			DIOPLS.Looped = true
1299+
1300-
			DIOPLS.Looped = true
1300+
1301-
			DIOPLS.Looped = true
1301+
1302-
			DIOPLS.Looped = true
1302+
1303-
			DIOPLS.Looped = true
1303+
1304-
			DIOPLS.Looped = true
1304+
1305-
			DIOPLS.Looped = true
1305+
1306-
			DIOPLS.Looped = true
1306+
1307-
			DIOPLS.Looped = true
1307+
1308
			workspace.CurrentCamera.CameraType = "Follow"
1309
			sos = game:GetService("RunService").Stepped:connect(function()
1310
				pooted = pooted + 1
1311
				if pooted >= expected + 1 then
1312
					sos:disconnect()
1313
					did = true
1314
					return
1315
				end
1316
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1317
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1318
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1319
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1320
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1321
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1322
                        
1323
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1324
                        
1325
				print(":(")
1326
			end)
1327
			while did == false do
1328
				wait()
1329
			end
1330
			wait(.300000000000000000)
1331
			expected = 5
1332
			did = false
1333
			pooted = 0
1334
			workspace.CurrentCamera.CameraType = "Follow"
1335
			sos = game:GetService("RunService").Stepped:connect(function()
1336
				pooted = pooted + 1
1337
				if pooted >= expected + 1 then
1338
					sos:disconnect()
1339
					did = true
1340
					return
1341
				end
1342
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1343
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1344
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1345
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1346
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1347
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1348
                        
1349
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1350
                        
1351
				print(":(")
1352
			end)
1353
			while did == false do
1354
				wait()
1355
			end
1356
			expected = 99999999
1357
			did = false
1358
			pooted = 0
1359
			workspace.CurrentCamera.CameraType = "Follow"
1360
			sos = game:GetService("RunService").Stepped:connect(function()
1361
				pooted = pooted + 1
1362
				if pooted >= expected + 1 then
1363
					sos:disconnect()
1364
					did = true
1365
					return
1366
				end
1367
				resetWelds(3, {
1368
					RightHip,
1369
					LeftHip,
1370
					RootJoint,
1371
					Neck
1372
				})
1373
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1374
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1375
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1376
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1377
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1378
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1379
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1380
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1381
                        
1382
				if pooted / 2 == math.floor(pooted / 2) then
1383
					p = cPlayer["Right Arm"]:clone()
1384
					p.Anchored = true
1385
					p.CanCollide = false
1386
					p.Parent = workspace
1387
					p.Transparency = .5
1388
					game:GetService("Debris"):AddItem(p, .2)
1389
					p = cPlayer["Left Arm"]:clone()
1390
					p.Anchored = true
1391
					p.CanCollide = false
1392
					p.Parent = workspace
1393
					p.Transparency = .5
1394
					game:GetService("Debris"):AddItem(p, .2)
1395
                                
1396
					p = Instance.new("Part", workspace)
1397
					p.Name = "ORB"
1398
					p.TopSurface = 0
1399
					p.BottomSurface = 0
1400
					p.formFactor = "Custom"
1401
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1402
					m = Instance.new("SpecialMesh", p)
1403
					m.MeshType = "Sphere"
1404
					p.BrickColor = BrickColor:White()
1405
					p.Size = Vector3.new(.4, .4, .4)
1406
					p.CanCollide = false
1407
					p.Anchored = true
1408
					game:GetService("Debris"):AddItem(p, 5)
1409
					coroutine.resume(coroutine.create(function(p)
1410
						for i = 1, 8 do
1411
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1412
							p.Transparency = i / 8
1413
							wait()
1414
						end
1415
						p:Remove()
1416
					end), p)
1417
                                
1418
				end
1419
                        
1420
				print(":)")
1421
			end)
1422
			while did == false do
1423
				wait()
1424
			end
1425
			wait(.5)
1426
			expected = 20
1427
			did = false
1428
			pooted = 0
1429
			workspace.CurrentCamera.CameraType = "Follow"
1430
			sos = game:GetService("RunService").Stepped:connect(function()
1431
				pooted = pooted + 1
1432
				if pooted >= expected + 1 then
1433
					sos:disconnect()
1434
					did = true
1435
					return
1436
				end
1437
				resetWelds(3, {
1438
					Neck,
1439
					RootJoint,
1440
					RightHip,
1441
					LeftHip
1442
				})
1443
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1444
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1445
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1446
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1447
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1448
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1449
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1450
				print(":)")
1451
			end)
1452
			while did == false do
1453
				wait()
1454
			end
1455
			wait(2)
1456
			expected = 5
1457
			did = false
1458
			pooted = 0
1459
			workspace.CurrentCamera.CameraType = "Follow"
1460
			w.Parent = nil
1461
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1462
			poo = cPlayer.Torso.CFrame.lookVector
1463
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1464
			bodypos.Parent = cPlayer.Torso
1465
			sos = game:GetService("RunService").Stepped:connect(function()
1466
				pooted = pooted + 1
1467
				if pooted >= expected + 1 then
1468
					sos:disconnect()
1469
					did = true
1470
					return
1471
				end
1472
				resetWelds(3, {})
1473
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1474
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1475
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1476
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1477
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1478
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1479
				print(":)")
1480
			end)
1481
			while did == false do
1482
				wait()
1483
			end
1484
			wait(.7)
1485
			expected = 5
1486
			did = false
1487
			pooted = 0
1488
			sos = game:GetService("RunService").Stepped:connect(function()
1489
				pooted = pooted + 1
1490
				if pooted >= expected + 1 then
1491
					sos:disconnect()
1492
					did = true
1493
					return
1494
				end
1495
				resetWelds(3, {})
1496
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1497
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1498
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1499
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1500
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1501
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1502
				print(":(")
1503
			end)
1504
			while did == false do
1505
				wait()
1506
			end
1507
			wait(.2)
1508
			expected = 10
1509
			did = false
1510
			pooted = 0
1511
			workspace.CurrentCamera.CameraType = "Follow"
1512
			g = Instance.new("BodyGyro")
1513
			g.Parent = cPlayer.Torso
1514
			sos = game:GetService("RunService").Stepped:connect(function()
1515
				pooted = pooted + 1
1516
				if pooted >= expected + 1 then
1517
					sos:disconnect()
1518
					did = true
1519
					return
1520
				end
1521
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1522
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1523
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1524
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1525
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1526
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1527
				if pooted >= 2 then
1528
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1529
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1530
				end
1531
				print(":(")
1532
			end)
1533
			while did == false do
1534
				wait()
1535
			end
1536
			wait(.2)
1537
			bodypos:Remove()
1538
			wait(.5)
1539
                
1540
			e = Instance.new("Explosion")
1541
			e.BlastRadius = 30
1542
			e.Position = C.Position
1543
			e.BlastPressure = e.BlastPressure * 2.5
1544
			e.Parent = workspace
1545
			s = Instance.new("Sound", C)
1546
			s.SoundId = "rbxassetid://258057783"
1547
			s.Volume = 1
1548
			s:Play()
1549
			Instance.new("DistortionSoundEffect", s).Level = 1
1550
			g:Remove()
1551
                --dun
1552
			nubhit.Torso.Anchored = false
1553
			Hum.PlatformStand = false
1554
			C.Anchored = true
1555
1556
			coroutine.resume(coroutine.create(function(t)
1557
				wait(3)
1558
				p = Instance.new("Sound")
1559
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1560
				p.Parent = t
1561
				p.Volume = 1
1562
				p:Play()
1563
			end), C)
1564
			game:GetService("Debris"):AddItem(LOL, 5)
1565
		end
1566
		resetWelds(3, {})
1567
		workspace.CurrentCamera.CameraType = "Custom"
1568
		Hum.WalkSpeed = 16
1569
		Hum.Name = "Humanoid"
1570
		bodypos:Remove()
1571
		partpos:Remove()
1572
		Anim.Parent = nil
1573
		wait(.1)
1574
		Anim.Disabled = false
1575
		Anim.Parent = cPlayer
1576
		deb = true
1577
	end
1578
1579
	Tool = Instance.new("HopperBin")
1580
	Tool.Name = "ROAD ROLLER DA"
1581
	Tool.Parent = game.Players.LocalPlayer.Backpack
1582
	Tool.Selected:connect(function(mouse)
1583
		mouse.Button1Down:connect(function()
1584
			doitdocdoit()
1585
		end)
1586
	end)
1587
1588
end