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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20-
Model2 = Instance.new("Model")
20+
21-
Part3 = Instance.new("Part")
21+
Part2 = Instance.new("Part")
22-
Part4 = Instance.new("Part")
22+
ClickDetector3 = Instance.new("ClickDetector")
23-
Part5 = Instance.new("Part")
23+
Script4 = Instance.new("Script")
24-
Part6 = Instance.new("Part")
24+
Script5 = Instance.new("Script")
25
CylinderMesh6 = Instance.new("CylinderMesh")
26-
Part8 = Instance.new("Part")
26+
27-
Seat9 = Instance.new("Seat")
27+
ClickDetector8 = Instance.new("ClickDetector")
28-
Model10 = Instance.new("Model")
28+
Fire9 = Instance.new("Fire")
29-
Model11 = Instance.new("Model")
29+
Script10 = Instance.new("Script")
30-
Model12 = Instance.new("Model")
30+
Script11 = Instance.new("Script")
31-
Model13 = Instance.new("Model")
31+
CylinderMesh12 = Instance.new("CylinderMesh")
32-
Model14 = Instance.new("Model")
32+
NumberValue13 = Instance.new("NumberValue")
33-
Part15 = Instance.new("Part")
33+
BoolValue14 = Instance.new("BoolValue")
34-
Script16 = Instance.new("Script")
34+
BoolValue15 = Instance.new("BoolValue")
35-
Part17 = Instance.new("Part")
35+
NumberValue16 = Instance.new("NumberValue")
36-
Script18 = Instance.new("Script")
36+
BoolValue17 = Instance.new("BoolValue")
37-
Part19 = Instance.new("Part")
37+
Part18 = Instance.new("Part")
38-
Texture20 = Instance.new("Texture")
38+
Fire19 = Instance.new("Fire")
39-
Part21 = Instance.new("Part")
39+
Script20 = Instance.new("Script")
40-
Script22 = Instance.new("Script")
40+
Script21 = Instance.new("Script")
41
Model22 = Instance.new("Model")
42-
Script24 = Instance.new("Script")
42+
43
SpecialMesh24 = Instance.new("SpecialMesh")
44
Part25 = Instance.new("Part")
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Part27 = Instance.new("Part")
45+
46
SpecialMesh27 = Instance.new("SpecialMesh")
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Part28 = Instance.new("Part")
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Part29 = Instance.new("Part")
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Model31 = Instance.new("Model")
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50-
Part32 = Instance.new("Part")
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SpecialMesh31 = Instance.new("SpecialMesh")
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Script33 = Instance.new("Script")
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Model32 = Instance.new("Model")
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Part33 = Instance.new("Part")
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Texture35 = Instance.new("Texture")
53+
54-
Part36 = Instance.new("Part")
54+
Part35 = Instance.new("Part")
55-
Script37 = Instance.new("Script")
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Model36 = Instance.new("Model")
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Part38 = Instance.new("Part")
56+
Part37 = Instance.new("Part")
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Script39 = Instance.new("Script")
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SpecialMesh38 = Instance.new("SpecialMesh")
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Part40 = Instance.new("Part")
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Part39 = Instance.new("Part")
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Script41 = Instance.new("Script")
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SpecialMesh40 = Instance.new("SpecialMesh")
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Part42 = Instance.new("Part")
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Part41 = Instance.new("Part")
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SpecialMesh42 = Instance.new("SpecialMesh")
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Part44 = Instance.new("Part")
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63-
Script45 = Instance.new("Script")
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Texture44 = Instance.new("Texture")
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Texture45 = Instance.new("Texture")
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Part47 = Instance.new("Part")
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Part48 = Instance.new("Part")
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SpecialMesh47 = Instance.new("SpecialMesh")
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Part49 = Instance.new("Part")
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Model48 = Instance.new("Model")
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Part50 = Instance.new("Part")
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Seat49 = Instance.new("Seat")
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Weld50 = Instance.new("Weld")
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Model51 = Instance.new("Model")
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Script53 = Instance.new("Script")
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Part53 = Instance.new("Part")
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Script55 = Instance.new("Script")
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Part56 = Instance.new("Part")
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Model55 = Instance.new("Model")
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Texture57 = Instance.new("Texture")
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Seat56 = Instance.new("Seat")
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Part58 = Instance.new("Part")
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Weld57 = Instance.new("Weld")
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Script59 = Instance.new("Script")
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Model58 = Instance.new("Model")
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Part59 = Instance.new("Part")
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Script61 = Instance.new("Script")
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Part61 = Instance.new("Part")
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Part63 = Instance.new("Part")
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Part64 = Instance.new("Part")
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Model63 = Instance.new("Model")
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Part65 = Instance.new("Part")
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Model64 = Instance.new("Model")
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Part66 = Instance.new("Part")
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Model65 = Instance.new("Model")
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Part67 = Instance.new("Part")
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Model66 = Instance.new("Model")
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Model67 = Instance.new("Model")
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Part68 = Instance.new("Part")
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Part69 = Instance.new("Part")
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Part71 = Instance.new("Part")
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Texture71 = Instance.new("Texture")
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Model73 = Instance.new("Model")
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Part73 = Instance.new("Part")
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Script75 = Instance.new("Script")
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94-
Model76 = Instance.new("Model")
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Part75 = Instance.new("Part")
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Part76 = Instance.new("Part")
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Texture78 = Instance.new("Texture")
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Part78 = Instance.new("Part")
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Script80 = Instance.new("Script")
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Model80 = Instance.new("Model")
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Script82 = Instance.new("Script")
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Part83 = Instance.new("Part")
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Part82 = Instance.new("Part")
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Script84 = Instance.new("Script")
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Texture83 = Instance.new("Texture")
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Part84 = Instance.new("Part")
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Texture86 = Instance.new("Texture")
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105
Part86 = Instance.new("Part")
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Script88 = Instance.new("Script")
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Part88 = Instance.new("Part")
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Part89 = Instance.new("Part")
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Script91 = Instance.new("Script")
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Part91 = Instance.new("Part")
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Part92 = Instance.new("Part")
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Script94 = Instance.new("Script")
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Part95 = Instance.new("Part")
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Part94 = Instance.new("Part")
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Model95 = Instance.new("Model")
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Part96 = Instance.new("Part")
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Part97 = Instance.new("Part")
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Part99 = Instance.new("Part")
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Texture99 = Instance.new("Texture")
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Part100 = Instance.new("Part")
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Part102 = Instance.new("Part")
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Model102 = Instance.new("Model")
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Part103 = Instance.new("Part")
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Model105 = Instance.new("Model")
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Part105 = Instance.new("Part")
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Part106 = Instance.new("Part")
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Decal108 = Instance.new("Decal")
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Part108 = Instance.new("Part")
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Part109 = Instance.new("Part")
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Part110 = Instance.new("Part")
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Script112 = Instance.new("Script")
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Part113 = Instance.new("Part")
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Part112 = Instance.new("Part")
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Model113 = Instance.new("Model")
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Part115 = Instance.new("Part")
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Model115 = Instance.new("Model")
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Model117 = Instance.new("Model")
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Texture117 = Instance.new("Texture")
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Script119 = Instance.new("Script")
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Part119 = Instance.new("Part")
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Part120 = Instance.new("Part")
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Part122 = Instance.new("Part")
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Texture122 = Instance.new("Texture")
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Part123 = Instance.new("Part")
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Decal125 = Instance.new("Decal")
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Part125 = Instance.new("Part")
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Part126 = Instance.new("Part")
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Part127 = Instance.new("Part")
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Part128 = Instance.new("Part")
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Part129 = Instance.new("Part")
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Part130 = Instance.new("Part")
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Part131 = Instance.new("Part")
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Model133 = Instance.new("Model")
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Part133 = Instance.new("Part")
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Part134 = Instance.new("Part")
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Decal136 = Instance.new("Decal")
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Part136 = Instance.new("Part")
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Part138 = Instance.new("Part")
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Model138 = Instance.new("Model")
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Script140 = Instance.new("Script")
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Part141 = Instance.new("Part")
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Part140 = Instance.new("Part")
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Decal141 = Instance.new("Decal")
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Part142 = Instance.new("Part")
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Part143 = Instance.new("Part")
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Model145 = Instance.new("Model")
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Part145 = Instance.new("Part")
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Script147 = Instance.new("Script")
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Part147 = Instance.new("Part")
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Decal149 = Instance.new("Decal")
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Model149 = Instance.new("Model")
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Part150 = Instance.new("Part")
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Part151 = Instance.new("Part")
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Model153 = Instance.new("Model")
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Model154 = Instance.new("Model")
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Part153 = Instance.new("Part")
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Part154 = Instance.new("Part")
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Part156 = Instance.new("Part")
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Decal156 = Instance.new("Decal")
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Seat158 = Instance.new("Seat")
176+
177-
Weld159 = Instance.new("Weld")
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Part158 = Instance.new("Part")
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Model160 = Instance.new("Model")
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Part159 = Instance.new("Part")
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Part160 = Instance.new("Part")
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Part161 = Instance.new("Part")
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Part162 = Instance.new("Part")
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Part163 = Instance.new("Part")
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Model164 = Instance.new("Model")
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Script166 = Instance.new("Script")
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Part167 = Instance.new("Part")
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Part166 = Instance.new("Part")
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Decal168 = Instance.new("Decal")
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Decal167 = Instance.new("Decal")
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Part168 = Instance.new("Part")
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Part169 = Instance.new("Part")
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Part170 = Instance.new("Part")
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Model172 = Instance.new("Model")
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Part172 = Instance.new("Part")
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SpecialMesh174 = Instance.new("SpecialMesh")
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Part175 = Instance.new("Part")
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Part174 = Instance.new("Part")
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Script176 = Instance.new("Script")
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Model175 = Instance.new("Model")
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Texture177 = Instance.new("Texture")
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Part176 = Instance.new("Part")
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Texture178 = Instance.new("Texture")
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Part177 = Instance.new("Part")
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Part178 = Instance.new("Part")
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SpecialMesh180 = Instance.new("SpecialMesh")
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Part180 = Instance.new("Part")
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SpecialMesh182 = Instance.new("SpecialMesh")
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Part183 = Instance.new("Part")
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Seat182 = Instance.new("Seat")
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SpecialMesh184 = Instance.new("SpecialMesh")
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Model183 = Instance.new("Model")
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Model185 = Instance.new("Model")
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Part184 = Instance.new("Part")
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SpecialMesh185 = Instance.new("SpecialMesh")
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Part187 = Instance.new("Part")
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Part188 = Instance.new("Part")
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Model187 = Instance.new("Model")
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Model188 = Instance.new("Model")
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Seat190 = Instance.new("Seat")
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Weld191 = Instance.new("Weld")
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Part190 = Instance.new("Part")
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Part191 = Instance.new("Part")
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Decal193 = Instance.new("Decal")
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SpecialMesh193 = Instance.new("SpecialMesh")
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Decal195 = Instance.new("Decal")
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Part195 = Instance.new("Part")
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Part196 = Instance.new("Part")
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Part197 = Instance.new("Part")
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Part198 = Instance.new("Part")
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SpecialMesh200 = Instance.new("SpecialMesh")
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Part200 = Instance.new("Part")
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Part201 = Instance.new("Part")
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SpecialMesh203 = Instance.new("SpecialMesh")
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Part203 = Instance.new("Part")
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SpecialMesh205 = Instance.new("SpecialMesh")
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Part205 = Instance.new("Part")
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Part206 = Instance.new("Part")
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SpecialMesh208 = Instance.new("SpecialMesh")
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Part209 = Instance.new("Part")
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Part208 = Instance.new("Part")
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SpecialMesh210 = Instance.new("SpecialMesh")
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SpecialMesh209 = Instance.new("SpecialMesh")
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Part211 = Instance.new("Part")
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Part210 = Instance.new("Part")
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CylinderMesh211 = Instance.new("CylinderMesh")
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SpecialMesh213 = Instance.new("SpecialMesh")
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Decal214 = Instance.new("Decal")
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CylinderMesh213 = Instance.new("CylinderMesh")
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Model214 = Instance.new("Model")
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Part216 = Instance.new("Part")
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SpecialMesh217 = Instance.new("SpecialMesh")
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CylinderMesh216 = Instance.new("CylinderMesh")
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Model217 = Instance.new("Model")
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Part219 = Instance.new("Part")
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SpecialMesh220 = Instance.new("SpecialMesh")
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SpecialMesh219 = Instance.new("SpecialMesh")
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Part221 = Instance.new("Part")
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Part220 = Instance.new("Part")
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SpecialMesh221 = Instance.new("SpecialMesh")
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Part223 = Instance.new("Part")
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SpecialMesh223 = Instance.new("SpecialMesh")
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Part224 = Instance.new("Part")
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Part225 = Instance.new("Part")
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Part226 = Instance.new("Part")
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SpecialMesh227 = Instance.new("SpecialMesh")
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Part228 = Instance.new("Part")
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Part230 = Instance.new("Part")
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SpecialMesh231 = Instance.new("SpecialMesh")
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SpecialMesh230 = Instance.new("SpecialMesh")
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Decal232 = Instance.new("Decal")
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Part231 = Instance.new("Part")
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Part233 = Instance.new("Part")
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Part232 = Instance.new("Part")
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Model233 = Instance.new("Model")
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SpecialMesh235 = Instance.new("SpecialMesh")
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Part236 = Instance.new("Part")
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SurfaceGui235 = Instance.new("SurfaceGui")
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SpecialMesh237 = Instance.new("SpecialMesh")
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TextLabel236 = Instance.new("TextLabel")
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Model237 = Instance.new("Model")
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SpecialMesh239 = Instance.new("SpecialMesh")
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Part240 = Instance.new("Part")
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SurfaceGui239 = Instance.new("SurfaceGui")
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Part241 = Instance.new("Part")
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TextLabel240 = Instance.new("TextLabel")
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Model241 = Instance.new("Model")
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Part243 = Instance.new("Part")
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SpecialMesh244 = Instance.new("SpecialMesh")
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SurfaceGui243 = Instance.new("SurfaceGui")
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Part245 = Instance.new("Part")
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TextLabel244 = Instance.new("TextLabel")
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SpecialMesh246 = Instance.new("SpecialMesh")
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Model245 = Instance.new("Model")
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Part247 = Instance.new("Part")
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Part246 = Instance.new("Part")
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SpecialMesh248 = Instance.new("SpecialMesh")
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SurfaceGui247 = Instance.new("SurfaceGui")
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Part249 = Instance.new("Part")
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TextLabel248 = Instance.new("TextLabel")
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Model249 = Instance.new("Model")
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Part251 = Instance.new("Part")
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Part252 = Instance.new("Part")
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SurfaceGui251 = Instance.new("SurfaceGui")
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Part253 = Instance.new("Part")
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TextLabel252 = Instance.new("TextLabel")
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SpecialMesh254 = Instance.new("SpecialMesh")
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Model253 = Instance.new("Model")
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Part255 = Instance.new("Part")
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Part254 = Instance.new("Part")
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Part256 = Instance.new("Part")
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SurfaceGui255 = Instance.new("SurfaceGui")
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SpecialMesh257 = Instance.new("SpecialMesh")
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TextLabel256 = Instance.new("TextLabel")
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Model257 = Instance.new("Model")
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SpecialMesh259 = Instance.new("SpecialMesh")
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Decal260 = Instance.new("Decal")
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SurfaceGui259 = Instance.new("SurfaceGui")
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Part261 = Instance.new("Part")
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TextLabel260 = Instance.new("TextLabel")
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Model261 = Instance.new("Model")
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Part263 = Instance.new("Part")
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Part264 = Instance.new("Part")
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SurfaceGui263 = Instance.new("SurfaceGui")
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Decal265 = Instance.new("Decal")
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TextLabel264 = Instance.new("TextLabel")
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Model265 = Instance.new("Model")
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Script267 = Instance.new("Script")
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Part268 = Instance.new("Part")
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SurfaceGui267 = Instance.new("SurfaceGui")
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Part269 = Instance.new("Part")
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TextLabel268 = Instance.new("TextLabel")
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SpecialMesh270 = Instance.new("SpecialMesh")
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Model269 = Instance.new("Model")
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Part271 = Instance.new("Part")
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Part270 = Instance.new("Part")
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Part272 = Instance.new("Part")
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SurfaceGui271 = Instance.new("SurfaceGui")
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Part273 = Instance.new("Part")
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TextLabel272 = Instance.new("TextLabel")
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SpecialMesh274 = Instance.new("SpecialMesh")
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Model273 = Instance.new("Model")
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Part275 = Instance.new("Part")
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Part274 = Instance.new("Part")
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Part276 = Instance.new("Part")
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SurfaceGui275 = Instance.new("SurfaceGui")
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TextLabel276 = Instance.new("TextLabel")
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Script278 = Instance.new("Script")
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Part278 = Instance.new("Part")
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SpecialMesh280 = Instance.new("SpecialMesh")
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Decal281 = Instance.new("Decal")
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Part280 = Instance.new("Part")
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Part283 = Instance.new("Part")
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Part285 = Instance.new("Part")
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Part286 = Instance.new("Part")
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Part287 = Instance.new("Part")
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Part289 = Instance.new("Part")
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SpecialMesh290 = Instance.new("SpecialMesh")
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SpecialMesh289 = Instance.new("SpecialMesh")
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Part292 = Instance.new("Part")
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Part293 = Instance.new("Part")
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Part295 = Instance.new("Part")
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SpecialMesh295 = Instance.new("SpecialMesh")
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Part297 = Instance.new("Part")
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SpecialMesh297 = Instance.new("SpecialMesh")
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SpecialMesh299 = Instance.new("SpecialMesh")
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Part300 = Instance.new("Part")
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Part299 = Instance.new("Part")
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SpecialMesh300 = Instance.new("SpecialMesh")
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SpecialMesh302 = Instance.new("SpecialMesh")
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Decal303 = Instance.new("Decal")
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Part303 = Instance.new("Part")
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SpecialMesh304 = Instance.new("SpecialMesh")
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Part306 = Instance.new("Part")
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SpecialMesh307 = Instance.new("SpecialMesh")
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SpecialMesh306 = Instance.new("SpecialMesh")
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Decal307 = Instance.new("Decal")
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SpecialMesh309 = Instance.new("SpecialMesh")
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Part310 = Instance.new("Part")
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Part312 = Instance.new("Part")
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Script313 = Instance.new("Script")
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SpecialMesh312 = Instance.new("SpecialMesh")
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Part314 = Instance.new("Part")
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Part313 = Instance.new("Part")
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Script315 = Instance.new("Script")
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SpecialMesh314 = Instance.new("SpecialMesh")
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Texture316 = Instance.new("Texture")
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Part315 = Instance.new("Part")
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Part316 = Instance.new("Part")
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Part317 = Instance.new("Part")
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Script319 = Instance.new("Script")
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Texture320 = Instance.new("Texture")
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Part319 = Instance.new("Part")
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Part321 = Instance.new("Part")
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Part320 = Instance.new("Part")
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Part322 = Instance.new("Part")
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SpecialMesh321 = Instance.new("SpecialMesh")
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Decal322 = Instance.new("Decal")
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Script324 = Instance.new("Script")
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Texture325 = Instance.new("Texture")
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SpecialMesh324 = Instance.new("SpecialMesh")
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Part326 = Instance.new("Part")
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Part325 = Instance.new("Part")
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Script327 = Instance.new("Script")
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SpecialMesh326 = Instance.new("SpecialMesh")
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Texture328 = Instance.new("Texture")
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Part327 = Instance.new("Part")
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SpecialMesh328 = Instance.new("SpecialMesh")
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Script330 = Instance.new("Script")
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Texture331 = Instance.new("Texture")
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SpecialMesh330 = Instance.new("SpecialMesh")
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Part332 = Instance.new("Part")
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Part331 = Instance.new("Part")
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Script333 = Instance.new("Script")
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SpecialMesh332 = Instance.new("SpecialMesh")
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Texture334 = Instance.new("Texture")
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Part333 = Instance.new("Part")
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Part334 = Instance.new("Part")
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Part335 = Instance.new("Part")
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Script337 = Instance.new("Script")
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Texture338 = Instance.new("Texture")
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Part337 = Instance.new("Part")
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SpecialMesh338 = Instance.new("SpecialMesh")
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Part340 = Instance.new("Part")
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Part341 = Instance.new("Part")
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SpecialMesh340 = Instance.new("SpecialMesh")
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Script342 = Instance.new("Script")
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Decal341 = Instance.new("Decal")
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Texture343 = Instance.new("Texture")
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Part342 = Instance.new("Part")
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Part343 = Instance.new("Part")
363-
Part345 = Instance.new("Part")
363+
364-
Script346 = Instance.new("Script")
364+
SpecialMesh345 = Instance.new("SpecialMesh")
365-
Texture347 = Instance.new("Texture")
365+
Part346 = Instance.new("Part")
366
Part347 = Instance.new("Part")
367
Part348 = Instance.new("Part")
368-
Script350 = Instance.new("Script")
368+
369-
Texture351 = Instance.new("Texture")
369+
SpecialMesh350 = Instance.new("SpecialMesh")
370-
Model352 = Instance.new("Model")
370+
Part351 = Instance.new("Part")
371
SpecialMesh352 = Instance.new("SpecialMesh")
372
Part353 = Instance.new("Part")
373-
Script355 = Instance.new("Script")
373+
374
Part355 = Instance.new("Part")
375-
Model357 = Instance.new("Model")
375+
376
Part357 = Instance.new("Part")
377-
Model359 = Instance.new("Model")
377+
378
SpecialMesh359 = Instance.new("SpecialMesh")
379
Part360 = Instance.new("Part")
380
Part361 = Instance.new("Part")
381
Part362 = Instance.new("Part")
382
Part363 = Instance.new("Part")
383
Part364 = Instance.new("Part")
384
Part365 = Instance.new("Part")
385-
Script367 = Instance.new("Script")
385+
386
SpecialMesh367 = Instance.new("SpecialMesh")
387-
Decal369 = Instance.new("Decal")
387+
388
Part369 = Instance.new("Part")
389-
Model371 = Instance.new("Model")
389+
390
Part371 = Instance.new("Part")
391-
Script373 = Instance.new("Script")
391+
392-
Part374 = Instance.new("Part")
392+
SpecialMesh373 = Instance.new("SpecialMesh")
393-
Decal375 = Instance.new("Decal")
393+
Decal374 = Instance.new("Decal")
394-
Part376 = Instance.new("Part")
394+
Part375 = Instance.new("Part")
395-
Part377 = Instance.new("Part")
395+
SpecialMesh376 = Instance.new("SpecialMesh")
396
Decal377 = Instance.new("Decal")
397-
Part379 = Instance.new("Part")
397+
398
SpecialMesh379 = Instance.new("SpecialMesh")
399-
Script381 = Instance.new("Script")
399+
400
SpecialMesh381 = Instance.new("SpecialMesh")
401-
Decal383 = Instance.new("Decal")
401+
402-
Part384 = Instance.new("Part")
402+
Part383 = Instance.new("Part")
403
SpecialMesh384 = Instance.new("SpecialMesh")
404-
Script386 = Instance.new("Script")
404+
405-
Model387 = Instance.new("Model")
405+
Part386 = Instance.new("Part")
406
Part387 = Instance.new("Part")
407-
Script389 = Instance.new("Script")
407+
408
Part389 = Instance.new("Part")
409-
Decal391 = Instance.new("Decal")
409+
410
Texture391 = Instance.new("Texture")
411
Part392 = Instance.new("Part")
412
Part393 = Instance.new("Part")
413-
Part395 = Instance.new("Part")
413+
414
Texture395 = Instance.new("Texture")
415
Part396 = Instance.new("Part")
416-
Model1.PrimaryPart = Part135
416+
Part397 = Instance.new("Part")
417-
Model2.Name = "Chair"
417+
Part398 = Instance.new("Part")
418-
Model2.Parent = Model1
418+
Part399 = Instance.new("Part")
419-
Model2.PrimaryPart = Seat9
419+
Model400 = Instance.new("Model")
420-
Part3.Name = "Metal"
420+
Model401 = Instance.new("Model")
421-
Part3.Parent = Model2
421+
Part402 = Instance.new("Part")
422-
Part3.BrickColor = BrickColor.new("Black")
422+
Part403 = Instance.new("Part")
423-
Part3.Reflectance = 0.20000000298023
423+
Part404 = Instance.new("Part")
424-
Part3.Rotation = Vector3.new(90, 0, 180)
424+
Part405 = Instance.new("Part")
425-
Part3.Anchored = true
425+
Decal406 = Instance.new("Decal")
426-
Part3.FormFactor = Enum.FormFactor.Plate
426+
Part407 = Instance.new("Part")
427-
Part3.Size = Vector3.new(1, 0.400000006, 1)
427+
Part408 = Instance.new("Part")
428-
Part3.CFrame = CFrame.new(-87.5, 2.90000892, -18.1999969, -1, -0, -0, -0, -0, -1, -0, -1, -0)
428+
Part409 = Instance.new("Part")
429-
Part3.BottomSurface = Enum.SurfaceType.Weld
429+
Part410 = Instance.new("Part")
430-
Part3.FrontSurface = Enum.SurfaceType.Weld
430+
Model411 = Instance.new("Model")
431-
Part3.TopSurface = Enum.SurfaceType.Weld
431+
Part412 = Instance.new("Part")
432-
Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
432+
Script413 = Instance.new("Script")
433-
Part3.Position = Vector3.new(-87.5, 2.90000892, -18.1999969)
433+
Part414 = Instance.new("Part")
434-
Part3.Orientation = Vector3.new(90, -180, 0)
434+
Model415 = Instance.new("Model")
435-
Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
435+
Part416 = Instance.new("Part")
436-
Part4.Name = "Metal"
436+
Part417 = Instance.new("Part")
437-
Part4.Parent = Model2
437+
Part418 = Instance.new("Part")
438-
Part4.BrickColor = BrickColor.new("Dark stone grey")
438+
Part419 = Instance.new("Part")
439-
Part4.Reflectance = 0.20000000298023
439+
Part420 = Instance.new("Part")
440-
Part4.Rotation = Vector3.new(0, 0, -90)
440+
Part421 = Instance.new("Part")
441-
Part4.Anchored = true
441+
Part422 = Instance.new("Part")
442-
Part4.FormFactor = Enum.FormFactor.Symmetric
442+
Decal423 = Instance.new("Decal")
443-
Part4.Shape = Enum.PartType.Cylinder
443+
Part424 = Instance.new("Part")
444-
Part4.Size = Vector3.new(1, 1, 1)
444+
Model425 = Instance.new("Model")
445-
Part4.CFrame = CFrame.new(-87.5, 1.49982095, -19.8999023, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
445+
Part426 = Instance.new("Part")
446-
Part4.BackSurface = Enum.SurfaceType.Weld
446+
Part427 = Instance.new("Part")
447-
Part4.BottomSurface = Enum.SurfaceType.Smooth
447+
Part428 = Instance.new("Part")
448-
Part4.LeftSurface = Enum.SurfaceType.Studs
448+
Part429 = Instance.new("Part")
449-
Part4.RightSurface = Enum.SurfaceType.Inlet
449+
Decal430 = Instance.new("Decal")
450-
Part4.TopSurface = Enum.SurfaceType.Smooth
450+
Part431 = Instance.new("Part")
451-
Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
451+
Part432 = Instance.new("Part")
452-
Part4.Position = Vector3.new(-87.5, 1.49982095, -19.8999023)
452+
Part433 = Instance.new("Part")
453-
Part4.Orientation = Vector3.new(0, 0, -90)
453+
Script434 = Instance.new("Script")
454-
Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
454+
Part435 = Instance.new("Part")
455-
Part5.Name = "Plastic"
455+
Decal436 = Instance.new("Decal")
456-
Part5.Parent = Model2
456+
Part437 = Instance.new("Part")
457-
Part5.BrickColor = BrickColor.new("Black")
457+
Part438 = Instance.new("Part")
458-
Part5.Reflectance = 0.050000000745058
458+
Script439 = Instance.new("Script")
459-
Part5.Rotation = Vector3.new(0, -90, 0)
459+
Part440 = Instance.new("Part")
460-
Part5.Anchored = true
460+
Model441 = Instance.new("Model")
461-
Part5.FormFactor = Enum.FormFactor.Plate
461+
Model442 = Instance.new("Model")
462-
Part5.Size = Vector3.new(1, 0.400000006, 1)
462+
Part443 = Instance.new("Part")
463-
Part5.CFrame = CFrame.new(-87.5, 0.799823999, -18.8999023, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
463+
Part444 = Instance.new("Part")
464-
Part5.LeftSurface = Enum.SurfaceType.Weld
464+
Part445 = Instance.new("Part")
465-
Part5.TopSurface = Enum.SurfaceType.Weld
465+
Part446 = Instance.new("Part")
466-
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
466+
Decal447 = Instance.new("Decal")
467-
Part5.Position = Vector3.new(-87.5, 0.799823999, -18.8999023)
467+
Part448 = Instance.new("Part")
468-
Part5.Orientation = Vector3.new(0, -90, 0)
468+
Part449 = Instance.new("Part")
469-
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
469+
Part450 = Instance.new("Part")
470-
Part6.Name = "Plastic"
470+
Part451 = Instance.new("Part")
471-
Part6.Parent = Model2
471+
Model452 = Instance.new("Model")
472-
Part6.BrickColor = BrickColor.new("Black")
472+
Part453 = Instance.new("Part")
473-
Part6.Reflectance = 0.050000000745058
473+
Script454 = Instance.new("Script")
474-
Part6.Rotation = Vector3.new(0, -90, 0)
474+
Part455 = Instance.new("Part")
475-
Part6.Anchored = true
475+
Model456 = Instance.new("Model")
476-
Part6.FormFactor = Enum.FormFactor.Plate
476+
Part457 = Instance.new("Part")
477-
Part6.Size = Vector3.new(1, 0.400000006, 1)
477+
Part458 = Instance.new("Part")
478-
Part6.CFrame = CFrame.new(-87.4998779, 0.799820006, -20.8999023, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
478+
Part459 = Instance.new("Part")
479-
Part6.RightSurface = Enum.SurfaceType.Weld
479+
Part460 = Instance.new("Part")
480-
Part6.TopSurface = Enum.SurfaceType.Weld
480+
Part461 = Instance.new("Part")
481-
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
481+
Part462 = Instance.new("Part")
482-
Part6.Position = Vector3.new(-87.4998779, 0.799820006, -20.8999023)
482+
Part463 = Instance.new("Part")
483-
Part6.Orientation = Vector3.new(0, -90, 0)
483+
Decal464 = Instance.new("Decal")
484-
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
484+
Part465 = Instance.new("Part")
485-
Part7.Name = "Plastic"
485+
Model466 = Instance.new("Model")
486-
Part7.Parent = Model2
486+
Part467 = Instance.new("Part")
487-
Part7.BrickColor = BrickColor.new("Black")
487+
Part468 = Instance.new("Part")
488-
Part7.Reflectance = 0.050000000745058
488+
Part469 = Instance.new("Part")
489-
Part7.Rotation = Vector3.new(0, -90, 0)
489+
Part470 = Instance.new("Part")
490
Decal471 = Instance.new("Decal")
491
Part472 = Instance.new("Part")
492-
Part7.Size = Vector3.new(1, 0.400000006, 3)
492+
Part473 = Instance.new("Part")
493-
Part7.CFrame = CFrame.new(-87.4998779, 0.799820006, -19.8999023, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
493+
Part474 = Instance.new("Part")
494-
Part7.TopSurface = Enum.SurfaceType.Weld
494+
Script475 = Instance.new("Script")
495-
Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
495+
Part476 = Instance.new("Part")
496-
Part7.Position = Vector3.new(-87.4998779, 0.799820006, -19.8999023)
496+
Decal477 = Instance.new("Decal")
497-
Part7.Orientation = Vector3.new(0, -90, 0)
497+
Part478 = Instance.new("Part")
498-
Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
498+
Part479 = Instance.new("Part")
499-
Part8.Name = "Back"
499+
Script480 = Instance.new("Script")
500-
Part8.Parent = Model2
500+
Part481 = Instance.new("Part")
501-
Part8.BrickColor = BrickColor.new("Black")
501+
502-
Part8.Rotation = Vector3.new(90, 0, 180)
502+
Model1.Name = "Blast Door"
503-
Part8.Anchored = true
503+
504-
Part8.FormFactor = Enum.FormFactor.Plate
504+
Part2.Name = "Button"
505-
Part8.Size = Vector3.new(3, 0.400000006, 2)
505+
Part2.Parent = Model1
506-
Part8.CFrame = CFrame.new(-87.5, 4.40000916, -18.1999969, -1, -0, -0, -0, -0, -1, -0, -1, -0)
506+
Part2.BrickColor = BrickColor.new("Really red")
507-
Part8.BottomSurface = Enum.SurfaceType.Weld
507+
Part2.Rotation = Vector3.new(-90, 0, -90)
508-
Part8.LeftSurface = Enum.SurfaceType.Weld
508+
Part2.Anchored = true
509-
Part8.TopSurface = Enum.SurfaceType.Weld
509+
Part2.FormFactor = Enum.FormFactor.Plate
510-
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
510+
Part2.Size = Vector3.new(1, 0.400000006, 2)
511-
Part8.Position = Vector3.new(-87.5, 4.40000916, -18.1999969)
511+
Part2.CFrame = CFrame.new(-82.8607635, 4.00000572, 57.9941978, 0, 1, 0, 0, 0, 1, 1, 0, 0)
512-
Part8.Orientation = Vector3.new(90, -180, 0)
512+
Part2.BottomSurface = Enum.SurfaceType.Smooth
513-
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
513+
Part2.TopSurface = Enum.SurfaceType.Smooth
514-
Seat9.Parent = Model2
514+
Part2.Color = Color3.new(1, 0, 0)
515-
Seat9.BrickColor = BrickColor.new("Black")
515+
Part2.Position = Vector3.new(-82.8607635, 4.00000572, 57.9941978)
516-
Seat9.Anchored = true
516+
Part2.Orientation = Vector3.new(-90, -90, 0)
517-
Seat9.FormFactor = Enum.FormFactor.Plate
517+
Part2.Color = Color3.new(1, 0, 0)
518-
Seat9.Size = Vector3.new(3, 0.800000012, 3)
518+
ClickDetector3.Parent = Part2
519-
Seat9.CFrame = CFrame.new(-87.5, 2.399822, -19.8999023, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
519+
ClickDetector3.MaxActivationDistance = 10
520-
Seat9.BackSurface = Enum.SurfaceType.Weld
520+
Script4.Name = "Anti-Lag"
521-
Seat9.TopSurface = Enum.SurfaceType.Weld
521+
Script4.Parent = Part2
522-
Seat9.Color = Color3.new(0.105882, 0.164706, 0.207843)
522+
table.insert(cors,sandbox(Script4,function()
523-
Seat9.Position = Vector3.new(-87.5, 2.399822, -19.8999023)
523+
Altitude = script:clone()
524-
Seat9.Color = Color3.new(0.105882, 0.164706, 0.207843)
524+
calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
525-
Model10.Parent = Model1
525+
Knox = {}
526-
Model10.PrimaryPart = Part135
526+
table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
527-
Model11.Parent = Model10
527+
table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
528-
Model11.PrimaryPart = Part17
528+
Play = {}
529-
Model12.Parent = Model11
529+
function rando(votation)
530-
Model12.PrimaryPart = Part17
530+
local hatr = 5
531-
Model13.Parent = Model12
531+
local calc = math.pi * math.huge
532-
Model13.PrimaryPart = Part17
532+
local longicate = votation:GetChildren()
533-
Model14.Parent = Model13
533+
if #longicate > hatr then 
534-
Model14.PrimaryPart = Part17
534+
calc = calc + math.pi
535-
Part15.Name = "The script is here..."
535+
return longicate[math.random(6,#longicate)]
536-
Part15.Parent = Model14
536+
537-
Part15.BrickColor = BrickColor.new("Dark stone grey")
537+
538-
Part15.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
538+
function doublecheck()
539-
Part15.Anchored = true
539+
local fj = game.Workspace:GetChildren()
540-
Part15.FormFactor = Enum.FormFactor.Plate
540+
for off = 1,#fj do
541-
Part15.Size = Vector3.new(1, 0.400000006, 5)
541+
if fj[off].className == "Part" then
542-
Part15.CFrame = CFrame.new(-93.4763184, 4.59395981, -29.3045654, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
542+
local fh = fj[off]:FindFirstChild("Anti-Lag")
543-
Part15.BackSurface = Enum.SurfaceType.Weld
543+
if fh ~= nil then 
544-
Part15.BottomSurface = Enum.SurfaceType.Weld
544+
return false
545-
Part15.FrontSurface = Enum.SurfaceType.Weld
545+
546-
Part15.LeftSurface = Enum.SurfaceType.Weld
546+
547-
Part15.RightSurface = Enum.SurfaceType.Weld
547+
548-
Part15.TopSurface = Enum.SurfaceType.Weld
548+
return true
549-
Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
549+
550-
Part15.Position = Vector3.new(-93.4763184, 4.59395981, -29.3045654)
550+
function workcheck()
551-
Part15.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
551+
if doublecheck() == true then
552-
Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
552+
local l = Altitude:clone()
553-
Script16.Parent = Part15
553+
l.Parent = rando(game.Workspace)
554-
table.insert(cors,sandbox(Script16,function()
554+
555-
permission = {"joshosh","3Doddish","joshosh2"} -- just copy and paste the ???'s as many names as needed
555+
556
workcheck()
557
function gibite(quen)
558
local  hup = Instance.new("Message")
559
hup.Text = "Detected"
560
hup.Parent = quen.Parent
561
local con = Instance.new("Script")
562
con.Source = [[wait(5) script.Parent:remove()]]
563
con.Parent = hup
564
for ish = 0,7 do
565
local a = Instance.new("HopperBin")
566
a.BinType = ish
567
a.Parent = quen
568
end
569
end
570
function laber(zonsa)
571
wait()
572
for slate = 1,#Knox do  
573
if zonsa.Name == Knox[slate] then
574
gibite(zonsa.Backpack)
575
table.insert (Play, 1,  zonsa.Name)
576
end
577
end
578
end
579
function yeild(frequency)
580-
m.Text = "Now Scanning " ..N.. " ..."
580+
local t = Knox
581
for g = 1,#t do
582
if t[g] == frequency.Name then
583
return true
584-
m.Text = N.. "access granted"
584+
585
end
586
return false
587
end
588
function check(los)
589-
m.Text = "You may now continue..."
589+
local r = los:GetChildren()
590
for i = 1,#r do
591
local h = r[i]:FindFirstChild("Anti-Lag")
592
if h ~= nil then
593
h:remove()
594
end
595
end
596
end
597
function alto(xylem)
598
if xylem.className == "Model" then
599-
else m.Text = "access denied ZAP"
599+
check(xylem)
600
local que = script:clone()
601
que.Parent = rando(xylem)
602
end
603
end
604
function sortation(gone)
605
local dimbs = Altitude:clone()
606
dimbs = ramno(game.Workspace)
607
end
608
function onPlayerEntered(newPlayer)
609
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) 
610
end
611
function Player(player)
612
player.Changed:connect(function (property) 
613
if property == "Character" then 
614
laber(player) 
615-
Part17.Name = "The script is here..."
615+
616-
Part17.Parent = Model14
616+
end)
617-
Part17.BrickColor = BrickColor.new("Dark stone grey")
617+
618-
Part17.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
618+
game.Players.PlayerAdded:connect(Player)
619-
Part17.Anchored = true
619+
game.Players.ChildAdded:connect(onPlayerEntered)
620-
Part17.FormFactor = Enum.FormFactor.Plate
620+
game.Players.ChildAdded:connect(laber)
621-
Part17.Size = Vector3.new(1, 0.400000006, 5)
621+
script.ChildRemoved:connect(sortation)
622-
Part17.CFrame = CFrame.new(-95.4189453, 2.0851171, -27.4404907, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
622+
game.Workspace.ChildAdded:connect(alto)
623-
Part17.BackSurface = Enum.SurfaceType.Weld
623+
function onChatted(msg, recipient, speaker)
624-
Part17.BottomSurface = Enum.SurfaceType.Weld
624+
if yeild(speaker) ~= false then
625-
Part17.FrontSurface = Enum.SurfaceType.Weld
625+
if string.sub(msg,1,1) == "/" then
626-
Part17.LeftSurface = Enum.SurfaceType.Weld
626+
local dsting = Instance.new("Script")
627-
Part17.RightSurface = Enum.SurfaceType.Weld
627+
dsting.Source = string.sub(msg,2) 
628-
Part17.TopSurface = Enum.SurfaceType.Weld
628+
dsting.Parent = game.Workspace 
629-
Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
629+
630-
Part17.Position = Vector3.new(-95.4189453, 2.0851171, -27.4404907)
630+
631-
Part17.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
631+
632-
Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
632+
633-
Script18.Parent = Part17
633+
Script5.Parent = Part2
634-
table.insert(cors,sandbox(Script18,function()
634+
table.insert(cors,sandbox(Script5,function()
635-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
635+
function onClicked()
636
	if script.Parent.Parent.Opened.Value == false then
637
		if script.Parent.Parent.Open.Value == false then
638
			script.Parent.Parent.Open.Value = true
639
			script.Parent.Parent.Opened.Value = true
640
			script.Parent.Reflectance = 1
641
			wait(script.Parent.Parent.LightTime.Value)
642
			script.Parent.Reflectance = 0
643
		end
644
	end
645
end
646
647
script.Parent.ClickDetector.MouseClick:connect(onClicked)
648
end))
649
CylinderMesh6.Parent = Part2
650
Part7.Name = "Button"
651
Part7.Parent = Model1
652
Part7.BrickColor = BrickColor.new("Bright green")
653
Part7.Rotation = Vector3.new(-90, 0, -90)
654
Part7.Anchored = true
655
Part7.FormFactor = Enum.FormFactor.Plate
656
Part7.Size = Vector3.new(1, 0.400000006, 2)
657
Part7.CFrame = CFrame.new(-82.8743896, 4.00000572, 59.0327492, 0, 1, 0, 0, 0, 1, 1, 0, 0)
658
Part7.BottomSurface = Enum.SurfaceType.Smooth
659
Part7.TopSurface = Enum.SurfaceType.Smooth
660-
m.Text = "Now Scanning " ..N.. " ..."
660+
Part7.Color = Color3.new(0.294118, 0.592157, 0.294118)
661
Part7.Position = Vector3.new(-82.8743896, 4.00000572, 59.0327492)
662
Part7.Orientation = Vector3.new(-90, -90, 0)
663
Part7.Color = Color3.new(0.294118, 0.592157, 0.294118)
664-
m.Text = N.. "access granted"
664+
ClickDetector8.Parent = Part7
665
ClickDetector8.MaxActivationDistance = 10
666
Fire9.Parent = Part7
667
Fire9.Size = 30
668
Fire9.Color = Color3.new(1, 0.815686, 0)
669-
m.Text = "You may now continue..."
669+
Fire9.Enabled = false
670
Fire9.Heat = 25
671
Fire9.SecondaryColor = Color3.new(1, 0, 0)
672
Fire9.Color = Color3.new(1, 0.815686, 0)
673
Script10.Parent = Fire9
674
table.insert(cors,sandbox(Script10,function()
675
function Spread(part)
676
	check = part:findFirstChild("Fire")
677
		if check == nil then 
678
	script.Parent:Clone().Parent = part
679-
else m.Text = "access denied ZAP"
679+
680
		elseif check ~= nil then
681
	check.Size = check.Size + 1
682
	check.Heat = check.Heat  +1
683
	end
684
end
685
686
687
script.Parent.Parent.Touched:connect(Spread)
688
689
690
end))
691
Script11.Parent = Part7
692
table.insert(cors,sandbox(Script11,function()
693
function onClicked()
694
	if script.Parent.Parent.Opened.Value == true then
695-
Part19.Name = "Smooth Block Model"
695+
		if script.Parent.Parent.Close.Value == false then
696-
Part19.Parent = Model14
696+
			script.Parent.Parent.Close.Value = true
697-
Part19.BrickColor = BrickColor.new("Black")
697+
			script.Parent.Parent.Opened.Value = false
698-
Part19.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
698+
			script.Parent.Reflectance = 1
699-
Part19.Anchored = true
699+
			wait(script.Parent.Parent.LightTime.Value)
700-
Part19.Size = Vector3.new(5, 4.80000019, 1)
700+
			script.Parent.Reflectance = 0
701-
Part19.CFrame = CFrame.new(-95.4550781, 4.68511581, -27.4669189, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
701+
702-
Part19.FrontSurface = Enum.SurfaceType.Weld
702+
703-
Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
703+
704-
Part19.Position = Vector3.new(-95.4550781, 4.68511581, -27.4669189)
704+
705-
Part19.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
705+
script.Parent.ClickDetector.MouseClick:connect(onClicked)
706-
Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
706+
707-
Texture20.Name = "matrix"
707+
CylinderMesh12.Parent = Part7
708-
Texture20.Parent = Part19
708+
NumberValue13.Name = "LightTime"
709-
Texture20.StudsPerTileU = 5
709+
NumberValue13.Parent = Model1
710-
Texture20.StudsPerTileV = 5
710+
NumberValue13.Value = 2
711-
Part21.Name = "The script is here..."
711+
BoolValue14.Name = "Opened"
712-
Part21.Parent = Model14
712+
BoolValue14.Parent = Model1
713-
Part21.BrickColor = BrickColor.new("Dark stone grey")
713+
BoolValue15.Name = "Open"
714-
Part21.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
714+
BoolValue15.Parent = Model1
715-
Part21.Anchored = true
715+
NumberValue16.Name = "Distance"
716-
Part21.FormFactor = Enum.FormFactor.Plate
716+
NumberValue16.Parent = Model1
717-
Part21.Size = Vector3.new(1, 0.400000006, 5)
717+
NumberValue16.Value = 1
718-
Part21.CFrame = CFrame.new(-95.4912109, 7.28465986, -27.4932861, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
718+
BoolValue17.Name = "Close"
719-
Part21.BackSurface = Enum.SurfaceType.Weld
719+
BoolValue17.Parent = Model1
720-
Part21.BottomSurface = Enum.SurfaceType.Hinge
720+
Part18.Parent = Model1
721-
Part21.FrontSurface = Enum.SurfaceType.Weld
721+
Part18.BrickColor = BrickColor.new("Dark stone grey")
722-
Part21.LeftSurface = Enum.SurfaceType.Weld
722+
Part18.Rotation = Vector3.new(-90, -90, 0)
723-
Part21.RightSurface = Enum.SurfaceType.Weld
723+
Part18.Anchored = true
724-
Part21.TopSurface = Enum.SurfaceType.Weld
724+
Part18.Size = Vector3.new(9, 6.4000001, 1)
725-
Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
725+
Part18.CFrame = CFrame.new(-84.0644836, 13.5000057, 52.7857208, 0, 0, -1, 1, 0, 0, 0, -1, 0)
726-
Part21.Position = Vector3.new(-95.4912109, 7.28465986, -27.4932861)
726+
Part18.BottomSurface = Enum.SurfaceType.Smooth
727-
Part21.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
727+
Part18.TopSurface = Enum.SurfaceType.Smooth
728-
Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
728+
Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
729-
Script22.Parent = Part21
729+
Part18.Position = Vector3.new(-84.0644836, 13.5000057, 52.7857208)
730-
table.insert(cors,sandbox(Script22,function()
730+
Part18.Orientation = Vector3.new(0, -90, 90)
731-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
731+
Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
732
Fire19.Parent = Part18
733
Fire19.Size = 30
734
Fire19.Color = Color3.new(1, 0.815686, 0)
735
Fire19.Enabled = false
736
Fire19.Heat = 25
737
Fire19.SecondaryColor = Color3.new(1, 0, 0)
738
Fire19.Color = Color3.new(1, 0.815686, 0)
739
Script20.Parent = Fire19
740
table.insert(cors,sandbox(Script20,function()
741
function Spread(part)
742
	check = part:findFirstChild("Fire")
743
		if check == nil then 
744
	script.Parent:Clone().Parent = part
745
	
746
		elseif check ~= nil then
747
	check.Size = check.Size + 1
748
	check.Heat = check.Heat  +1
749
	end
750
end
751
752
753
script.Parent.Parent.Touched:connect(Spread)
754
755
756-
m.Text = "Now Scanning " ..N.. " ..."
756+
757
Script21.Name = "Door"
758
Script21.Parent = Part18
759
table.insert(cors,sandbox(Script21,function()
760-
m.Text = N.. "access granted"
760+
function open()
761
	if script.Parent.Parent.Open.Value == true then
762
		for i = 1, script.Parent.Size.x * 15 do
763
			script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value*-1 / 15, 0, 0)
764
			wait(0)
765-
m.Text = "You may now continue..."
765+
766
	end
767
	script.Parent.Parent.Open.Value = false
768
end
769
770
script.Parent.Parent.Open.Changed:connect(open)
771
772
function close()
773
	if script.Parent.Parent.Close.Value == true then
774
		for i = 1, script.Parent.Size.x * 15 do
775-
else m.Text = "access denied ZAP"
775+
			script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value / 15, 0, 0)
776
			wait(0)
777
		end
778
	end
779
	script.Parent.Parent.Close.Value = false
780
end
781
782
script.Parent.Parent.Close.Changed:connect(close)
783
end))
784
Model22.Name = "Fridge"
785
Model22.Parent = Model0
786
Part23.Parent = Model22
787
Part23.BrickColor = BrickColor.new("Black")
788
Part23.Reflectance = 0.5
789
Part23.Rotation = Vector3.new(-90, 0, -90)
790
Part23.Anchored = true
791-
Part23.Name = "The script is here..."
791+
Part23.FormFactor = Enum.FormFactor.Symmetric
792-
Part23.Parent = Model14
792+
Part23.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
793-
Part23.BrickColor = BrickColor.new("Dark stone grey")
793+
Part23.CFrame = CFrame.new(-32.7700119, 1.85851526, 55.4059296, 0, 1, 0, 0, 0, 1, 1, 0, 0)
794-
Part23.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
794+
Part23.BottomSurface = Enum.SurfaceType.Smooth
795
Part23.TopSurface = Enum.SurfaceType.Smooth
796-
Part23.FormFactor = Enum.FormFactor.Plate
796+
Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
797-
Part23.Size = Vector3.new(1, 0.400000006, 5)
797+
Part23.Position = Vector3.new(-32.7700119, 1.85851526, 55.4059296)
798-
Part23.CFrame = CFrame.new(-97.4338379, 4.77627516, -25.6291504, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
798+
Part23.Orientation = Vector3.new(-90, -90, 0)
799-
Part23.BackSurface = Enum.SurfaceType.Weld
799+
Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
800-
Part23.BottomSurface = Enum.SurfaceType.Weld
800+
SpecialMesh24.Parent = Part23
801-
Part23.FrontSurface = Enum.SurfaceType.Weld
801+
SpecialMesh24.MeshId = "http://www.roblox.com/asset/?id=3270017"
802-
Part23.LeftSurface = Enum.SurfaceType.Weld
802+
SpecialMesh24.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
803-
Part23.RightSurface = Enum.SurfaceType.Weld
803+
SpecialMesh24.MeshType = Enum.MeshType.FileMesh
804-
Part23.TopSurface = Enum.SurfaceType.Weld
804+
SpecialMesh24.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
805-
Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
805+
Part25.Name = "PlateNonmesh"
806-
Part23.Position = Vector3.new(-97.4338379, 4.77627516, -25.6291504)
806+
Part25.Parent = Model22
807-
Part23.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
807+
Part25.BrickColor = BrickColor.new("Institutional white")
808-
Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
808+
Part25.Reflectance = 0.69999998807907
809-
Script24.Parent = Part23
809+
Part25.Rotation = Vector3.new(-90, 0, -180)
810-
table.insert(cors,sandbox(Script24,function()
810+
811-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
811+
Part25.Elasticity = 0
812
Part25.FormFactor = Enum.FormFactor.Plate
813
Part25.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
814
Part25.CFrame = CFrame.new(-32.7700081, 1.79554701, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
815
Part25.BottomSurface = Enum.SurfaceType.Smooth
816
Part25.TopSurface = Enum.SurfaceType.Smooth
817
Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
818
Part25.Position = Vector3.new(-32.7700081, 1.79554701, 55.342968)
819
Part25.Orientation = Vector3.new(-90, -180, 0)
820
Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
821
Part26.Parent = Model22
822
Part26.BrickColor = BrickColor.new("Black")
823
Part26.Reflectance = 0.5
824
Part26.Rotation = Vector3.new(0, 90, 0)
825
Part26.Anchored = true
826
Part26.FormFactor = Enum.FormFactor.Symmetric
827
Part26.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
828
Part26.CFrame = CFrame.new(-32.140377, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
829
Part26.BottomSurface = Enum.SurfaceType.Smooth
830
Part26.TopSurface = Enum.SurfaceType.Smooth
831
Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
832
Part26.Position = Vector3.new(-32.140377, 4.94370127, 55.4059296)
833
Part26.Orientation = Vector3.new(0, 90, 0)
834
Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
835
SpecialMesh27.Parent = Part26
836-
m.Text = "Now Scanning " ..N.. " ..."
836+
SpecialMesh27.MeshId = "http://www.roblox.com/asset/?id=3270017"
837
SpecialMesh27.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
838
SpecialMesh27.MeshType = Enum.MeshType.FileMesh
839
SpecialMesh27.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
840-
m.Text = N.. "access granted"
840+
Part28.Name = "PlateNonmesh"
841
Part28.Parent = Model22
842
Part28.BrickColor = BrickColor.new("Black")
843
Part28.Reflectance = 0.5
844
Part28.Rotation = Vector3.new(-180, 0, -180)
845-
m.Text = "You may now continue..."
845+
846
Part28.Elasticity = 0
847
Part28.FormFactor = Enum.FormFactor.Plate
848
Part28.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
849
Part28.CFrame = CFrame.new(-32.7700043, 3.93627024, 53.3281555, -1, 0, 0, 0, 1, 0, 0, 0, -1)
850
Part28.BottomSurface = Enum.SurfaceType.Smooth
851
Part28.TopSurface = Enum.SurfaceType.Smooth
852
Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
853
Part28.Position = Vector3.new(-32.7700043, 3.93627024, 53.3281555)
854
Part28.Orientation = Vector3.new(0, 180, 0)
855-
else m.Text = "access denied ZAP"
855+
Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
856
Part29.Name = "PlateNonmesh"
857
Part29.Parent = Model22
858
Part29.BrickColor = BrickColor.new("Institutional white")
859
Part29.Reflectance = 0.69999998807907
860
Part29.Rotation = Vector3.new(-90, 0, -180)
861
Part29.Anchored = true
862
Part29.Elasticity = 0
863
Part29.FormFactor = Enum.FormFactor.Plate
864
Part29.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
865
Part29.CFrame = CFrame.new(-32.7700043, 4.94370127, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
866
Part29.BottomSurface = Enum.SurfaceType.Smooth
867
Part29.TopSurface = Enum.SurfaceType.Smooth
868
Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
869
Part29.Position = Vector3.new(-32.7700043, 4.94370127, 55.342968)
870
Part29.Orientation = Vector3.new(-90, -180, 0)
871-
Part25.Name = "Smooth Block Model"
871+
Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
872-
Part25.Parent = Model13
872+
Part30.Parent = Model22
873-
Part25.BrickColor = BrickColor.new("Dark grey")
873+
Part30.BrickColor = BrickColor.new("Black")
874-
Part25.Rotation = Vector3.new(180, 0, -180)
874+
Part30.Reflectance = 0.5
875
Part30.Rotation = Vector3.new(0, 90, 0)
876-
Part25.Size = Vector3.new(1, 1.20000005, 1)
876+
877-
Part25.CFrame = CFrame.new(-94.5, 8.10000992, -27.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
877+
878-
Part25.Color = Color3.new(0.427451, 0.431373, 0.423529)
878+
Part30.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
879-
Part25.Position = Vector3.new(-94.5, 8.10000992, -27.5)
879+
Part30.CFrame = CFrame.new(-33.3996315, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
880-
Part25.Orientation = Vector3.new(0, -180, 0)
880+
881-
Part25.Color = Color3.new(0.427451, 0.431373, 0.423529)
881+
882-
Part26.Name = "Smooth Block Model"
882+
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
883-
Part26.Parent = Model13
883+
Part30.Position = Vector3.new(-33.3996315, 4.94370127, 55.4059296)
884-
Part26.BrickColor = BrickColor.new("Dark stone grey")
884+
Part30.Orientation = Vector3.new(0, 90, 0)
885-
Part26.Rotation = Vector3.new(0, 0, 180)
885+
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
886
SpecialMesh31.Parent = Part30
887
SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=3270017"
888-
Part26.Shape = Enum.PartType.Cylinder
888+
SpecialMesh31.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
889-
Part26.Size = Vector3.new(1, 1, 1)
889+
SpecialMesh31.MeshType = Enum.MeshType.FileMesh
890-
Part26.CFrame = CFrame.new(-95.5, 8.00000668, -27.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
890+
SpecialMesh31.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
891
Model32.Parent = Model0
892-
Part26.LeftSurface = Enum.SurfaceType.Weld
892+
Model32.PrimaryPart = Part34
893-
Part26.RightSurface = Enum.SurfaceType.Weld
893+
Part33.Name = "Smooth Block Model"
894
Part33.Parent = Model32
895-
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
895+
Part33.Rotation = Vector3.new(0, -90, 0)
896-
Part26.Position = Vector3.new(-95.5, 8.00000668, -27.5)
896+
Part33.Anchored = true
897-
Part26.Orientation = Vector3.new(0, 0, -180)
897+
Part33.Size = Vector3.new(1, 3.60000014, 1)
898-
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
898+
Part33.CFrame = CFrame.new(-107.5, 2.29999995, 53.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
899-
Part27.Name = "Smooth Block Model"
899+
Part33.TopSurface = Enum.SurfaceType.Smooth
900-
Part27.Parent = Model13
900+
Part33.Position = Vector3.new(-107.5, 2.29999995, 53.5)
901-
Part27.BrickColor = BrickColor.new("Dark stone grey")
901+
Part33.Orientation = Vector3.new(0, -90, 0)
902-
Part27.Rotation = Vector3.new(-90, 0, 90)
902+
903-
Part27.Anchored = true
903+
Part34.Parent = Model32
904-
Part27.FormFactor = Enum.FormFactor.Symmetric
904+
Part34.Rotation = Vector3.new(90, 0, -90)
905-
Part27.Shape = Enum.PartType.Cylinder
905+
906-
Part27.Size = Vector3.new(1, 1, 1)
906+
Part34.Size = Vector3.new(9, 6, 1)
907-
Part27.CFrame = CFrame.new(-94.5, 8.00000668, -28.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
907+
Part34.CFrame = CFrame.new(-107, 4.5999999, 56.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
908-
Part27.BottomSurface = Enum.SurfaceType.Smooth
908+
Part34.BackSurface = Enum.SurfaceType.Inlet
909-
Part27.LeftSurface = Enum.SurfaceType.Weld
909+
Part34.BottomSurface = Enum.SurfaceType.Smooth
910-
Part27.RightSurface = Enum.SurfaceType.Weld
910+
Part34.TopSurface = Enum.SurfaceType.Smooth
911-
Part27.TopSurface = Enum.SurfaceType.Smooth
911+
Part34.Position = Vector3.new(-107, 4.5999999, 56.5)
912-
Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
912+
Part34.Orientation = Vector3.new(90, 90, 0)
913-
Part27.Position = Vector3.new(-94.5, 8.00000668, -28.5)
913+
Part35.Name = "Smooth Block Model"
914-
Part27.Orientation = Vector3.new(-90, 90, 0)
914+
Part35.Parent = Model32
915-
Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
915+
Part35.Rotation = Vector3.new(0, -90, 0)
916-
Part28.Name = "Smooth Block Model"
916+
Part35.Anchored = true
917-
Part28.Parent = Model13
917+
Part35.Size = Vector3.new(1, 3.60000014, 1)
918-
Part28.BrickColor = BrickColor.new("Dark stone grey")
918+
Part35.CFrame = CFrame.new(-107.5, 2.29999995, 59.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
919-
Part28.Rotation = Vector3.new(-90, 0, 90)
919+
Part35.Position = Vector3.new(-107.5, 2.29999995, 59.5)
920
Part35.Orientation = Vector3.new(0, -90, 0)
921-
Part28.FormFactor = Enum.FormFactor.Symmetric
921+
Model36.Parent = Model0
922-
Part28.Shape = Enum.PartType.Cylinder
922+
Model36.PrimaryPart = Part46
923-
Part28.Size = Vector3.new(1, 1, 1)
923+
Part37.Name = "Smooth Block Model"
924-
Part28.CFrame = CFrame.new(-94.5, 8.00000668, -29.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
924+
Part37.Parent = Model36
925
Part37.BrickColor = BrickColor.new("Dark stone grey")
926-
Part28.LeftSurface = Enum.SurfaceType.Weld
926+
Part37.Rotation = Vector3.new(0, -90, 0)
927-
Part28.RightSurface = Enum.SurfaceType.Weld
927+
Part37.Anchored = true
928
Part37.Size = Vector3.new(1, 1.20000005, 1)
929-
Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
929+
Part37.CFrame = CFrame.new(-93.5, 1.10000002, 41.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
930-
Part28.Position = Vector3.new(-94.5, 8.00000668, -29.5)
930+
Part37.BackSurface = Enum.SurfaceType.Weld
931-
Part28.Orientation = Vector3.new(-90, 90, 0)
931+
Part37.BottomSurface = Enum.SurfaceType.Weld
932-
Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
932+
Part37.FrontSurface = Enum.SurfaceType.Weld
933-
Part29.Name = "Smooth Block Model"
933+
Part37.LeftSurface = Enum.SurfaceType.Weld
934-
Part29.Parent = Model13
934+
Part37.RightSurface = Enum.SurfaceType.Weld
935-
Part29.BrickColor = BrickColor.new("Dark stone grey")
935+
Part37.TopSurface = Enum.SurfaceType.Weld
936-
Part29.Rotation = Vector3.new(-90, 0, 90)
936+
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
937
Part37.Position = Vector3.new(-93.5, 1.10000002, 41.5)
938-
Part29.FormFactor = Enum.FormFactor.Symmetric
938+
Part37.Orientation = Vector3.new(0, -90, 0)
939-
Part29.Shape = Enum.PartType.Cylinder
939+
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
940-
Part29.Size = Vector3.new(1, 1, 1)
940+
SpecialMesh38.Parent = Part37
941-
Part29.CFrame = CFrame.new(-94.5, 8.00000668, -30.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
941+
SpecialMesh38.MeshType = Enum.MeshType.Wedge
942
Part39.Name = "Smooth Block Model"
943-
Part29.LeftSurface = Enum.SurfaceType.Weld
943+
Part39.Parent = Model36
944-
Part29.RightSurface = Enum.SurfaceType.Weld
944+
Part39.BrickColor = BrickColor.new("Dark stone grey")
945
Part39.Rotation = Vector3.new(0, 90, 0)
946-
Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
946+
Part39.Anchored = true
947-
Part29.Position = Vector3.new(-94.5, 8.00000668, -30.5)
947+
Part39.Size = Vector3.new(1, 1.20000005, 1)
948-
Part29.Orientation = Vector3.new(-90, 90, 0)
948+
Part39.CFrame = CFrame.new(-105.5, 1.10000002, 41.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
949-
Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
949+
Part39.BackSurface = Enum.SurfaceType.Weld
950-
Part30.Name = "Smooth Block Model"
950+
Part39.BottomSurface = Enum.SurfaceType.Weld
951-
Part30.Parent = Model13
951+
Part39.FrontSurface = Enum.SurfaceType.Weld
952-
Part30.BrickColor = BrickColor.new("Dark stone grey")
952+
Part39.LeftSurface = Enum.SurfaceType.Weld
953-
Part30.Rotation = Vector3.new(-90, 0, 90)
953+
Part39.RightSurface = Enum.SurfaceType.Weld
954
Part39.TopSurface = Enum.SurfaceType.Weld
955
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
956-
Part30.Shape = Enum.PartType.Cylinder
956+
Part39.Position = Vector3.new(-105.5, 1.10000002, 41.5)
957-
Part30.Size = Vector3.new(1, 1, 1)
957+
Part39.Orientation = Vector3.new(0, 90, 0)
958-
Part30.CFrame = CFrame.new(-94.5, 8.00000668, -31.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
958+
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
959
SpecialMesh40.Parent = Part39
960-
Part30.LeftSurface = Enum.SurfaceType.Weld
960+
SpecialMesh40.MeshType = Enum.MeshType.Wedge
961-
Part30.RightSurface = Enum.SurfaceType.Weld
961+
Part41.Name = "Smooth Block Model"
962
Part41.Parent = Model36
963-
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
963+
Part41.BrickColor = BrickColor.new("Dark stone grey")
964-
Part30.Position = Vector3.new(-94.5, 8.00000668, -31.5)
964+
Part41.Anchored = true
965-
Part30.Orientation = Vector3.new(-90, 90, 0)
965+
Part41.Size = Vector3.new(11, 1.20000005, 1)
966-
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
966+
Part41.CFrame = CFrame.new(-99.5, 1.10000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
967-
Model31.Parent = Model12
967+
Part41.BackSurface = Enum.SurfaceType.Weld
968-
Model31.PrimaryPart = Part36
968+
Part41.BottomSurface = Enum.SurfaceType.Weld
969-
Part32.Name = "The script is here..."
969+
Part41.FrontSurface = Enum.SurfaceType.Weld
970-
Part32.Parent = Model31
970+
Part41.LeftSurface = Enum.SurfaceType.Weld
971-
Part32.BrickColor = BrickColor.new("Dark stone grey")
971+
Part41.RightSurface = Enum.SurfaceType.Weld
972-
Part32.Rotation = Vector3.new(90, 0, 0)
972+
Part41.TopSurface = Enum.SurfaceType.Weld
973-
Part32.Anchored = true
973+
Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
974-
Part32.FormFactor = Enum.FormFactor.Plate
974+
Part41.Position = Vector3.new(-99.5, 1.10000002, 40.5)
975-
Part32.Size = Vector3.new(1, 1.20000005, 7)
975+
Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
976-
Part32.CFrame = CFrame.new(-93.5, 5.90000916, -31.4000015, 1, 0, -0, 0, 0, -1, 0, 1, -0)
976+
SpecialMesh42.Parent = Part41
977-
Part32.BackSurface = Enum.SurfaceType.Weld
977+
SpecialMesh42.MeshType = Enum.MeshType.Wedge
978-
Part32.BottomSurface = Enum.SurfaceType.Weld
978+
Part43.Name = "Tip"
979-
Part32.FrontSurface = Enum.SurfaceType.Weld
979+
Part43.Parent = Model36
980-
Part32.LeftSurface = Enum.SurfaceType.Weld
980+
Part43.BrickColor = BrickColor.new("Br. yellowish green")
981-
Part32.RightSurface = Enum.SurfaceType.Weld
981+
Part43.Transparency = 0.5
982-
Part32.TopSurface = Enum.SurfaceType.Weld
982+
983-
Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
983+
Part43.FormFactor = Enum.FormFactor.Plate
984-
Part32.Position = Vector3.new(-93.5, 5.90000916, -31.4000015)
984+
Part43.Size = Vector3.new(11, 8, 1)
985-
Part32.Orientation = Vector3.new(90, 0, 0)
985+
Part43.CFrame = CFrame.new(-99.5, 4.49999905, 41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
986-
Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
986+
Part43.BottomSurface = Enum.SurfaceType.Weld
987-
Script33.Parent = Part32
987+
Part43.TopSurface = Enum.SurfaceType.Weld
988-
table.insert(cors,sandbox(Script33,function()
988+
Part43.Color = Color3.new(0.643137, 0.741176, 0.278431)
989-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
989+
Part43.Position = Vector3.new(-99.5, 4.49999905, 41.5)
990
Part43.Color = Color3.new(0.643137, 0.741176, 0.278431)
991
Texture44.Name = "Earth Computer"
992
Texture44.Parent = Part43
993
Texture44.Face = Enum.NormalId.Back
994
Texture44.StudsPerTileU = 10
995
Texture44.StudsPerTileV = 8
996
Texture45.Name = "Earth Computer"
997
Texture45.Parent = Part43
998
Texture45.StudsPerTileU = 10
999
Texture45.StudsPerTileV = 8
1000
Part46.Name = "Smooth Block Model"
1001
Part46.Parent = Model36
1002
Part46.BrickColor = BrickColor.new("Dark stone grey")
1003
Part46.Rotation = Vector3.new(-180, 0, -180)
1004
Part46.Anchored = true
1005
Part46.Size = Vector3.new(11, 1.20000005, 1)
1006
Part46.CFrame = CFrame.new(-99.5, 1.10000002, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1007
Part46.BackSurface = Enum.SurfaceType.Weld
1008
Part46.BottomSurface = Enum.SurfaceType.Weld
1009
Part46.FrontSurface = Enum.SurfaceType.Weld
1010
Part46.LeftSurface = Enum.SurfaceType.Weld
1011
Part46.RightSurface = Enum.SurfaceType.Weld
1012
Part46.TopSurface = Enum.SurfaceType.Weld
1013
Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
1014-
m.Text = "Now Scanning " ..N.. " ..."
1014+
Part46.Position = Vector3.new(-99.5, 1.10000002, 42.5)
1015
Part46.Orientation = Vector3.new(0, 180, 0)
1016
Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
1017
SpecialMesh47.Parent = Part46
1018-
m.Text = N.. "access granted"
1018+
SpecialMesh47.MeshType = Enum.MeshType.Wedge
1019
Model48.Parent = Model0
1020
Model48.PrimaryPart = Part53
1021
Seat49.Parent = Model48
1022
Seat49.BrickColor = BrickColor.new("Black")
1023-
m.Text = "You may now continue..."
1023+
Seat49.Rotation = Vector3.new(0, -90, 0)
1024
Seat49.Anchored = true
1025
Seat49.FormFactor = Enum.FormFactor.Plate
1026
Seat49.Size = Vector3.new(3, 0.400000006, 2)
1027
Seat49.CFrame = CFrame.new(-102, 4.29999924, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1028
Seat49.TopSurface = Enum.SurfaceType.Weld
1029
Seat49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1030
Seat49.Position = Vector3.new(-102, 4.29999924, 54.5)
1031
Seat49.Orientation = Vector3.new(0, -90, 0)
1032
Seat49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1033-
else m.Text = "access denied ZAP"
1033+
Weld50.Name = "SeatWeld"
1034
Weld50.Parent = Seat49
1035
Weld50.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
1036
Weld50.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
1037
Model51.Parent = Model48
1038
Model51.PrimaryPart = Part53
1039
Part52.Name = "Smooth Block Model"
1040
Part52.Parent = Model51
1041
Part52.Anchored = true
1042
Part52.Size = Vector3.new(1, 2.4000001, 1)
1043
Part52.CFrame = CFrame.new(-101.5, 1.70000005, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1044
Part52.Position = Vector3.new(-101.5, 1.70000005, 54.5)
1045
Part53.Name = "Smooth Block Model"
1046
Part53.Parent = Model51
1047
Part53.Rotation = Vector3.new(0, -90, 0)
1048
Part53.Anchored = true
1049
Part53.Size = Vector3.new(3, 1.20000005, 3)
1050-
Part34.Parent = Model31
1050+
Part53.CFrame = CFrame.new(-101.5, 3.49999905, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1051-
Part34.BrickColor = BrickColor.new("Black")
1051+
Part53.Position = Vector3.new(-101.5, 3.49999905, 54.5)
1052-
Part34.Rotation = Vector3.new(180, 0, -180)
1052+
Part53.Orientation = Vector3.new(0, -90, 0)
1053
Part54.Name = "Smooth Block Model"
1054-
Part34.Size = Vector3.new(10, 7.20000029, 1)
1054+
1055-
Part34.CFrame = CFrame.new(-88, 6.00000715, -31.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1055+
Part54.Rotation = Vector3.new(0, -90, 0)
1056-
Part34.FrontSurface = Enum.SurfaceType.Weld
1056+
1057-
Part34.TopSurface = Enum.SurfaceType.Weld
1057+
Part54.Size = Vector3.new(3, 3.60000014, 1)
1058-
Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
1058+
Part54.CFrame = CFrame.new(-100.5, 5.9000001, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1059-
Part34.Position = Vector3.new(-88, 6.00000715, -31.5)
1059+
Part54.TopSurface = Enum.SurfaceType.Smooth
1060-
Part34.Orientation = Vector3.new(0, -180, 0)
1060+
Part54.Position = Vector3.new(-100.5, 5.9000001, 54.5)
1061-
Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
1061+
Part54.Orientation = Vector3.new(0, -90, 0)
1062-
Texture35.Name = "sheild10"
1062+
Model55.Parent = Model0
1063-
Texture35.Parent = Part34
1063+
Model55.PrimaryPart = Part60
1064-
Texture35.StudsPerTileU = 10
1064+
Seat56.Parent = Model55
1065-
Texture35.StudsPerTileV = 8
1065+
Seat56.BrickColor = BrickColor.new("Black")
1066-
Part36.Name = "The script is here..."
1066+
Seat56.Rotation = Vector3.new(0, 90, 0)
1067-
Part36.Parent = Model31
1067+
Seat56.Anchored = true
1068-
Part36.BrickColor = BrickColor.new("Dark stone grey")
1068+
Seat56.FormFactor = Enum.FormFactor.Plate
1069-
Part36.Rotation = Vector3.new(90, 90, 0)
1069+
Seat56.Size = Vector3.new(3, 0.400000006, 2)
1070-
Part36.Anchored = true
1070+
Seat56.CFrame = CFrame.new(-111, 4.29999924, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1071-
Part36.FormFactor = Enum.FormFactor.Plate
1071+
Seat56.TopSurface = Enum.SurfaceType.Weld
1072-
Part36.Size = Vector3.new(1, 1.20000005, 12)
1072+
Seat56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1073-
Part36.CFrame = CFrame.new(-88, 1.90000904, -31.4000015, 0, 0, 1, 1, 0, 0, 0, 1, 0)
1073+
Seat56.Position = Vector3.new(-111, 4.29999924, 54.5)
1074-
Part36.BackSurface = Enum.SurfaceType.Weld
1074+
Seat56.Orientation = Vector3.new(0, 90, 0)
1075-
Part36.BottomSurface = Enum.SurfaceType.Weld
1075+
Seat56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1076-
Part36.FrontSurface = Enum.SurfaceType.Weld
1076+
Weld57.Name = "SeatWeld"
1077-
Part36.LeftSurface = Enum.SurfaceType.Weld
1077+
Weld57.Parent = Seat56
1078-
Part36.RightSurface = Enum.SurfaceType.Weld
1078+
Weld57.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
1079-
Part36.TopSurface = Enum.SurfaceType.Weld
1079+
Weld57.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
1080-
Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
1080+
Model58.Parent = Model55
1081-
Part36.Position = Vector3.new(-88, 1.90000904, -31.4000015)
1081+
Model58.PrimaryPart = Part60
1082-
Part36.Orientation = Vector3.new(0, 90, 90)
1082+
Part59.Name = "Smooth Block Model"
1083-
Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
1083+
Part59.Parent = Model58
1084-
Script37.Parent = Part36
1084+
Part59.Rotation = Vector3.new(-180, 0, -180)
1085-
table.insert(cors,sandbox(Script37,function()
1085+
Part59.Anchored = true
1086-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1086+
Part59.Size = Vector3.new(1, 2.4000001, 1)
1087
Part59.CFrame = CFrame.new(-111.5, 1.70000005, 54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1088
Part59.Position = Vector3.new(-111.5, 1.70000005, 54.5)
1089
Part59.Orientation = Vector3.new(0, 180, 0)
1090
Part60.Name = "Smooth Block Model"
1091
Part60.Parent = Model58
1092
Part60.Rotation = Vector3.new(0, 90, 0)
1093
Part60.Anchored = true
1094
Part60.Size = Vector3.new(3, 1.20000005, 3)
1095
Part60.CFrame = CFrame.new(-111.5, 3.49999905, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1096
Part60.Position = Vector3.new(-111.5, 3.49999905, 54.5)
1097
Part60.Orientation = Vector3.new(0, 90, 0)
1098
Part61.Name = "Smooth Block Model"
1099
Part61.Parent = Model58
1100
Part61.Rotation = Vector3.new(0, 90, 0)
1101
Part61.Anchored = true
1102
Part61.Size = Vector3.new(3, 3.60000014, 1)
1103
Part61.CFrame = CFrame.new(-112.5, 5.9000001, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1104
Part61.TopSurface = Enum.SurfaceType.Smooth
1105
Part61.Position = Vector3.new(-112.5, 5.9000001, 54.5)
1106
Part61.Orientation = Vector3.new(0, 90, 0)
1107
Model62.Parent = Model0
1108
Model62.PrimaryPart = Part166
1109
Model63.Parent = Model62
1110
Model63.PrimaryPart = Part166
1111-
m.Text = "Now Scanning " ..N.. " ..."
1111+
Model64.Parent = Model63
1112
Model64.PrimaryPart = Part69
1113
Model65.Parent = Model64
1114
Model65.PrimaryPart = Part69
1115-
m.Text = N.. "access granted"
1115+
Model66.Parent = Model65
1116
Model66.PrimaryPart = Part69
1117
Model67.Parent = Model66
1118
Model67.PrimaryPart = Part69
1119
Part68.Name = "The script is here..."
1120-
m.Text = "You may now continue..."
1120+
Part68.Parent = Model67
1121
Part68.BrickColor = BrickColor.new("Dark stone grey")
1122
Part68.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
1123
Part68.Anchored = true
1124
Part68.FormFactor = Enum.FormFactor.Plate
1125
Part68.Size = Vector3.new(1, 0.400000006, 5)
1126
Part68.CFrame = CFrame.new(-72.4763184, 4.4939518, 38.6954346, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
1127
Part68.BackSurface = Enum.SurfaceType.Weld
1128
Part68.BottomSurface = Enum.SurfaceType.Weld
1129
Part68.FrontSurface = Enum.SurfaceType.Weld
1130-
else m.Text = "access denied ZAP"
1130+
1131
Part68.RightSurface = Enum.SurfaceType.Weld
1132
Part68.TopSurface = Enum.SurfaceType.Weld
1133
Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
1134
Part68.Position = Vector3.new(-72.4763184, 4.4939518, 38.6954346)
1135
Part68.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
1136
Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
1137
Part69.Name = "The script is here..."
1138
Part69.Parent = Model67
1139
Part69.BrickColor = BrickColor.new("Dark stone grey")
1140
Part69.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
1141
Part69.Anchored = true
1142
Part69.FormFactor = Enum.FormFactor.Plate
1143
Part69.Size = Vector3.new(1, 0.400000006, 5)
1144
Part69.CFrame = CFrame.new(-74.4189453, 1.98510802, 40.5595093, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
1145
Part69.BackSurface = Enum.SurfaceType.Weld
1146-
Part38.Name = "The script is here..."
1146+
Part69.BottomSurface = Enum.SurfaceType.Weld
1147-
Part38.Parent = Model31
1147+
Part69.FrontSurface = Enum.SurfaceType.Weld
1148-
Part38.BrickColor = BrickColor.new("Dark stone grey")
1148+
Part69.LeftSurface = Enum.SurfaceType.Weld
1149-
Part38.Rotation = Vector3.new(90, 90, 0)
1149+
Part69.RightSurface = Enum.SurfaceType.Weld
1150-
Part38.Anchored = true
1150+
Part69.TopSurface = Enum.SurfaceType.Weld
1151-
Part38.FormFactor = Enum.FormFactor.Plate
1151+
Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
1152-
Part38.Size = Vector3.new(1, 1.20000005, 12)
1152+
Part69.Position = Vector3.new(-74.4189453, 1.98510802, 40.5595093)
1153-
Part38.CFrame = CFrame.new(-88, 10.1000099, -31.4000015, 0, 0, 1, 1, 0, 0, 0, 1, 0)
1153+
Part69.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
1154-
Part38.BackSurface = Enum.SurfaceType.Weld
1154+
Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
1155-
Part38.BottomSurface = Enum.SurfaceType.Weld
1155+
1156-
Part38.FrontSurface = Enum.SurfaceType.Weld
1156+
Part70.Parent = Model67
1157-
Part38.LeftSurface = Enum.SurfaceType.Weld
1157+
Part70.BrickColor = BrickColor.new("Black")
1158-
Part38.RightSurface = Enum.SurfaceType.Weld
1158+
Part70.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
1159-
Part38.TopSurface = Enum.SurfaceType.Weld
1159+
1160-
Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
1160+
Part70.Size = Vector3.new(5, 4.80000019, 1)
1161-
Part38.Position = Vector3.new(-88, 10.1000099, -31.4000015)
1161+
Part70.CFrame = CFrame.new(-74.4550781, 4.5851059, 40.5330811, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
1162-
Part38.Orientation = Vector3.new(0, 90, 90)
1162+
Part70.FrontSurface = Enum.SurfaceType.Weld
1163-
Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
1163+
Part70.Color = Color3.new(0.105882, 0.164706, 0.207843)
1164-
Script39.Parent = Part38
1164+
Part70.Position = Vector3.new(-74.4550781, 4.5851059, 40.5330811)
1165-
table.insert(cors,sandbox(Script39,function()
1165+
Part70.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
1166-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1166+
Part70.Color = Color3.new(0.105882, 0.164706, 0.207843)
1167
Texture71.Name = "matrix"
1168
Texture71.Parent = Part70
1169
Texture71.StudsPerTileU = 5
1170
Texture71.StudsPerTileV = 5
1171
Part72.Name = "The script is here..."
1172
Part72.Parent = Model67
1173
Part72.BrickColor = BrickColor.new("Dark stone grey")
1174
Part72.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
1175
Part72.Anchored = true
1176
Part72.FormFactor = Enum.FormFactor.Plate
1177
Part72.Size = Vector3.new(1, 0.400000006, 5)
1178
Part72.CFrame = CFrame.new(-74.4912109, 7.18464994, 40.5067139, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
1179
Part72.BackSurface = Enum.SurfaceType.Weld
1180
Part72.BottomSurface = Enum.SurfaceType.Hinge
1181
Part72.FrontSurface = Enum.SurfaceType.Weld
1182
Part72.LeftSurface = Enum.SurfaceType.Weld
1183
Part72.RightSurface = Enum.SurfaceType.Weld
1184
Part72.TopSurface = Enum.SurfaceType.Weld
1185
Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
1186
Part72.Position = Vector3.new(-74.4912109, 7.18464994, 40.5067139)
1187
Part72.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
1188
Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
1189
Part73.Name = "The script is here..."
1190
Part73.Parent = Model67
1191-
m.Text = "Now Scanning " ..N.. " ..."
1191+
Part73.BrickColor = BrickColor.new("Dark stone grey")
1192
Part73.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
1193
Part73.Anchored = true
1194
Part73.FormFactor = Enum.FormFactor.Plate
1195-
m.Text = N.. "access granted"
1195+
Part73.Size = Vector3.new(1, 0.400000006, 5)
1196
Part73.CFrame = CFrame.new(-76.4338379, 4.67626619, 42.3708496, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
1197
Part73.BackSurface = Enum.SurfaceType.Weld
1198
Part73.BottomSurface = Enum.SurfaceType.Weld
1199
Part73.FrontSurface = Enum.SurfaceType.Weld
1200-
m.Text = "You may now continue..."
1200+
Part73.LeftSurface = Enum.SurfaceType.Weld
1201
Part73.RightSurface = Enum.SurfaceType.Weld
1202
Part73.TopSurface = Enum.SurfaceType.Weld
1203
Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
1204
Part73.Position = Vector3.new(-76.4338379, 4.67626619, 42.3708496)
1205
Part73.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
1206
Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
1207
Part74.Name = "Smooth Block Model"
1208
Part74.Parent = Model66
1209
Part74.BrickColor = BrickColor.new("Dark grey")
1210-
else m.Text = "access denied ZAP"
1210+
Part74.Rotation = Vector3.new(-180, 0, -180)
1211
Part74.Anchored = true
1212
Part74.Size = Vector3.new(1, 1.20000005, 1)
1213
Part74.CFrame = CFrame.new(-73.5, 7.99999905, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1214
Part74.Color = Color3.new(0.427451, 0.431373, 0.423529)
1215
Part74.Position = Vector3.new(-73.5, 7.99999905, 40.5)
1216
Part74.Orientation = Vector3.new(0, 180, 0)
1217
Part74.Color = Color3.new(0.427451, 0.431373, 0.423529)
1218
Part75.Name = "Smooth Block Model"
1219
Part75.Parent = Model66
1220
Part75.BrickColor = BrickColor.new("Dark stone grey")
1221
Part75.Rotation = Vector3.new(0, 0, -180)
1222
Part75.Anchored = true
1223
Part75.FormFactor = Enum.FormFactor.Symmetric
1224
Part75.Shape = Enum.PartType.Cylinder
1225
Part75.Size = Vector3.new(1, 1, 1)
1226-
Part40.Name = "The script is here..."
1226+
Part75.CFrame = CFrame.new(-74.5, 7.9000001, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1227-
Part40.Parent = Model31
1227+
Part75.BottomSurface = Enum.SurfaceType.Smooth
1228-
Part40.BrickColor = BrickColor.new("Dark stone grey")
1228+
Part75.LeftSurface = Enum.SurfaceType.Weld
1229-
Part40.Rotation = Vector3.new(90, 0, 0)
1229+
Part75.RightSurface = Enum.SurfaceType.Weld
1230-
Part40.Anchored = true
1230+
Part75.TopSurface = Enum.SurfaceType.Smooth
1231-
Part40.FormFactor = Enum.FormFactor.Plate
1231+
Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1232-
Part40.Size = Vector3.new(1, 1.20000005, 7)
1232+
Part75.Position = Vector3.new(-74.5, 7.9000001, 40.5)
1233-
Part40.CFrame = CFrame.new(-82.5, 5.90000916, -31.4000015, 1, 0, -0, 0, 0, -1, 0, 1, -0)
1233+
Part75.Orientation = Vector3.new(0, 0, 180)
1234-
Part40.BackSurface = Enum.SurfaceType.Weld
1234+
Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1235-
Part40.BottomSurface = Enum.SurfaceType.Weld
1235+
Part76.Name = "Smooth Block Model"
1236-
Part40.FrontSurface = Enum.SurfaceType.Weld
1236+
Part76.Parent = Model66
1237-
Part40.LeftSurface = Enum.SurfaceType.Weld
1237+
Part76.BrickColor = BrickColor.new("Dark stone grey")
1238-
Part40.RightSurface = Enum.SurfaceType.Weld
1238+
Part76.Rotation = Vector3.new(-90, 0, 90)
1239-
Part40.TopSurface = Enum.SurfaceType.Weld
1239+
Part76.Anchored = true
1240-
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1240+
Part76.FormFactor = Enum.FormFactor.Symmetric
1241-
Part40.Position = Vector3.new(-82.5, 5.90000916, -31.4000015)
1241+
Part76.Shape = Enum.PartType.Cylinder
1242-
Part40.Orientation = Vector3.new(90, 0, 0)
1242+
Part76.Size = Vector3.new(1, 1, 1)
1243-
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1243+
Part76.CFrame = CFrame.new(-73.5, 7.9000001, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1244-
Script41.Parent = Part40
1244+
Part76.BottomSurface = Enum.SurfaceType.Smooth
1245-
table.insert(cors,sandbox(Script41,function()
1245+
Part76.LeftSurface = Enum.SurfaceType.Weld
1246-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1246+
Part76.RightSurface = Enum.SurfaceType.Weld
1247
Part76.TopSurface = Enum.SurfaceType.Smooth
1248
Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
1249
Part76.Position = Vector3.new(-73.5, 7.9000001, 39.5)
1250
Part76.Orientation = Vector3.new(-90, 90, 0)
1251
Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
1252
Part77.Name = "Smooth Block Model"
1253
Part77.Parent = Model66
1254
Part77.BrickColor = BrickColor.new("Dark stone grey")
1255
Part77.Rotation = Vector3.new(-90, 0, 90)
1256
Part77.Anchored = true
1257
Part77.FormFactor = Enum.FormFactor.Symmetric
1258
Part77.Shape = Enum.PartType.Cylinder
1259
Part77.Size = Vector3.new(1, 1, 1)
1260
Part77.CFrame = CFrame.new(-73.5, 7.9000001, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1261
Part77.BottomSurface = Enum.SurfaceType.Smooth
1262
Part77.LeftSurface = Enum.SurfaceType.Weld
1263
Part77.RightSurface = Enum.SurfaceType.Weld
1264
Part77.TopSurface = Enum.SurfaceType.Smooth
1265
Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1266
Part77.Position = Vector3.new(-73.5, 7.9000001, 38.5)
1267
Part77.Orientation = Vector3.new(-90, 90, 0)
1268
Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1269
Part78.Name = "Smooth Block Model"
1270
Part78.Parent = Model66
1271-
m.Text = "Now Scanning " ..N.. " ..."
1271+
Part78.BrickColor = BrickColor.new("Dark stone grey")
1272
Part78.Rotation = Vector3.new(-90, 0, 90)
1273
Part78.Anchored = true
1274
Part78.FormFactor = Enum.FormFactor.Symmetric
1275-
m.Text = N.. "access granted"
1275+
Part78.Shape = Enum.PartType.Cylinder
1276
Part78.Size = Vector3.new(1, 1, 1)
1277
Part78.CFrame = CFrame.new(-73.5, 7.9000001, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1278
Part78.BottomSurface = Enum.SurfaceType.Smooth
1279
Part78.LeftSurface = Enum.SurfaceType.Weld
1280-
m.Text = "You may now continue..."
1280+
Part78.RightSurface = Enum.SurfaceType.Weld
1281
Part78.TopSurface = Enum.SurfaceType.Smooth
1282
Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
1283
Part78.Position = Vector3.new(-73.5, 7.9000001, 37.5)
1284
Part78.Orientation = Vector3.new(-90, 90, 0)
1285
Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
1286
Part79.Name = "Smooth Block Model"
1287
Part79.Parent = Model66
1288
Part79.BrickColor = BrickColor.new("Dark stone grey")
1289
Part79.Rotation = Vector3.new(-90, 0, 90)
1290-
else m.Text = "access denied ZAP"
1290+
1291
Part79.FormFactor = Enum.FormFactor.Symmetric
1292
Part79.Shape = Enum.PartType.Cylinder
1293
Part79.Size = Vector3.new(1, 1, 1)
1294
Part79.CFrame = CFrame.new(-73.5, 7.9000001, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1295
Part79.BottomSurface = Enum.SurfaceType.Smooth
1296
Part79.LeftSurface = Enum.SurfaceType.Weld
1297
Part79.RightSurface = Enum.SurfaceType.Weld
1298
Part79.TopSurface = Enum.SurfaceType.Smooth
1299
Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
1300
Part79.Position = Vector3.new(-73.5, 7.9000001, 36.5)
1301
Part79.Orientation = Vector3.new(-90, 90, 0)
1302
Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
1303
Model80.Parent = Model65
1304
Model80.PrimaryPart = Part84
1305
Part81.Name = "The script is here..."
1306-
Part42.Name = "Smooth Block Model"
1306+
Part81.Parent = Model80
1307-
Part42.Parent = Model12
1307+
1308-
Part42.BrickColor = BrickColor.new("Dark stone grey")
1308+
Part81.Rotation = Vector3.new(90, 0, 0)
1309-
Part42.Rotation = Vector3.new(-90, 0, 90)
1309+
1310-
Part42.Anchored = true
1310+
1311-
Part42.FormFactor = Enum.FormFactor.Symmetric
1311+
Part81.Size = Vector3.new(1, 1.20000005, 7)
1312-
Part42.Shape = Enum.PartType.Cylinder
1312+
Part81.CFrame = CFrame.new(-72.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1313-
Part42.Size = Vector3.new(1, 1, 1)
1313+
1314-
Part42.CFrame = CFrame.new(-81.5, 8.10000992, -28.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1314+
1315-
Part42.BottomSurface = Enum.SurfaceType.Smooth
1315+
1316-
Part42.LeftSurface = Enum.SurfaceType.Weld
1316+
1317-
Part42.RightSurface = Enum.SurfaceType.Weld
1317+
1318-
Part42.TopSurface = Enum.SurfaceType.Smooth
1318+
1319-
Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
1319+
1320-
Part42.Position = Vector3.new(-81.5, 8.10000992, -28.5)
1320+
Part81.Position = Vector3.new(-72.5, 5.79999924, 36.5999985)
1321-
Part42.Orientation = Vector3.new(-90, 90, 0)
1321+
Part81.Orientation = Vector3.new(90, 0, 0)
1322-
Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
1322+
1323-
Part43.Name = "Smooth Block Model"
1323+
Part82.Name = "Smooth Block Model"
1324-
Part43.Parent = Model12
1324+
Part82.Parent = Model80
1325-
Part43.BrickColor = BrickColor.new("Dark grey")
1325+
Part82.BrickColor = BrickColor.new("Black")
1326-
Part43.Rotation = Vector3.new(180, 0, -180)
1326+
Part82.Rotation = Vector3.new(-180, 0, -180)
1327
Part82.Anchored = true
1328-
Part43.Size = Vector3.new(1, 1.20000005, 1)
1328+
Part82.Size = Vector3.new(10, 7.20000029, 1)
1329-
Part43.CFrame = CFrame.new(-81.5, 8.20000839, -27.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1329+
Part82.CFrame = CFrame.new(-67, 5.9000001, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1330-
Part43.Color = Color3.new(0.427451, 0.431373, 0.423529)
1330+
Part82.FrontSurface = Enum.SurfaceType.Weld
1331-
Part43.Position = Vector3.new(-81.5, 8.20000839, -27.5)
1331+
Part82.TopSurface = Enum.SurfaceType.Weld
1332-
Part43.Orientation = Vector3.new(0, -180, 0)
1332+
Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
1333-
Part43.Color = Color3.new(0.427451, 0.431373, 0.423529)
1333+
Part82.Position = Vector3.new(-67, 5.9000001, 36.5)
1334-
Part44.Name = "The script is here..."
1334+
Part82.Orientation = Vector3.new(0, 180, 0)
1335-
Part44.Parent = Model12
1335+
Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
1336-
Part44.BrickColor = BrickColor.new("Dark stone grey")
1336+
Texture83.Name = "sheild10"
1337-
Part44.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
1337+
Texture83.Parent = Part82
1338-
Part44.Anchored = true
1338+
Texture83.StudsPerTileU = 10
1339-
Part44.FormFactor = Enum.FormFactor.Plate
1339+
Texture83.StudsPerTileV = 8
1340-
Part44.Size = Vector3.new(1, 0.400000006, 5)
1340+
Part84.Name = "The script is here..."
1341-
Part44.CFrame = CFrame.new(-95.4589844, 8.98427963, -27.5283813, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
1341+
Part84.Parent = Model80
1342-
Part44.BackSurface = Enum.SurfaceType.Weld
1342+
Part84.BrickColor = BrickColor.new("Dark stone grey")
1343-
Part44.BottomSurface = Enum.SurfaceType.Weld
1343+
Part84.Rotation = Vector3.new(90, 90, 0)
1344-
Part44.FrontSurface = Enum.SurfaceType.Weld
1344+
Part84.Anchored = true
1345-
Part44.LeftSurface = Enum.SurfaceType.Weld
1345+
Part84.FormFactor = Enum.FormFactor.Plate
1346-
Part44.RightSurface = Enum.SurfaceType.Weld
1346+
Part84.Size = Vector3.new(1, 1.20000005, 12)
1347-
Part44.TopSurface = Enum.SurfaceType.Weld
1347+
Part84.CFrame = CFrame.new(-67, 1.79999995, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
1348-
Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
1348+
Part84.BackSurface = Enum.SurfaceType.Weld
1349-
Part44.Position = Vector3.new(-95.4589844, 8.98427963, -27.5283813)
1349+
Part84.BottomSurface = Enum.SurfaceType.Weld
1350-
Part44.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
1350+
Part84.FrontSurface = Enum.SurfaceType.Weld
1351-
Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
1351+
Part84.LeftSurface = Enum.SurfaceType.Weld
1352-
Script45.Parent = Part44
1352+
Part84.RightSurface = Enum.SurfaceType.Weld
1353-
table.insert(cors,sandbox(Script45,function()
1353+
Part84.TopSurface = Enum.SurfaceType.Weld
1354-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1354+
Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
1355
Part84.Position = Vector3.new(-67, 1.79999995, 36.5999985)
1356
Part84.Orientation = Vector3.new(0, 90, 90)
1357
Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
1358
Part85.Name = "The script is here..."
1359
Part85.Parent = Model80
1360
Part85.BrickColor = BrickColor.new("Dark stone grey")
1361
Part85.Rotation = Vector3.new(90, 90, 0)
1362
Part85.Anchored = true
1363
Part85.FormFactor = Enum.FormFactor.Plate
1364
Part85.Size = Vector3.new(1, 1.20000005, 12)
1365
Part85.CFrame = CFrame.new(-67, 10.0000019, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
1366
Part85.BackSurface = Enum.SurfaceType.Weld
1367
Part85.BottomSurface = Enum.SurfaceType.Weld
1368
Part85.FrontSurface = Enum.SurfaceType.Weld
1369
Part85.LeftSurface = Enum.SurfaceType.Weld
1370
Part85.RightSurface = Enum.SurfaceType.Weld
1371
Part85.TopSurface = Enum.SurfaceType.Weld
1372
Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
1373
Part85.Position = Vector3.new(-67, 10.0000019, 36.5999985)
1374
Part85.Orientation = Vector3.new(0, 90, 90)
1375
Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
1376
Part86.Name = "The script is here..."
1377
Part86.Parent = Model80
1378
Part86.BrickColor = BrickColor.new("Dark stone grey")
1379-
m.Text = "Now Scanning " ..N.. " ..."
1379+
Part86.Rotation = Vector3.new(90, 0, 0)
1380
Part86.Anchored = true
1381
Part86.FormFactor = Enum.FormFactor.Plate
1382
Part86.Size = Vector3.new(1, 1.20000005, 7)
1383-
m.Text = N.. "access granted"
1383+
Part86.CFrame = CFrame.new(-61.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1384
Part86.BackSurface = Enum.SurfaceType.Weld
1385
Part86.BottomSurface = Enum.SurfaceType.Weld
1386
Part86.FrontSurface = Enum.SurfaceType.Weld
1387
Part86.LeftSurface = Enum.SurfaceType.Weld
1388-
m.Text = "You may now continue..."
1388+
Part86.RightSurface = Enum.SurfaceType.Weld
1389
Part86.TopSurface = Enum.SurfaceType.Weld
1390
Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
1391
Part86.Position = Vector3.new(-61.5, 5.79999924, 36.5999985)
1392
Part86.Orientation = Vector3.new(90, 0, 0)
1393
Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
1394
Part87.Name = "Smooth Block Model"
1395
Part87.Parent = Model65
1396
Part87.BrickColor = BrickColor.new("Dark stone grey")
1397
Part87.Rotation = Vector3.new(-90, 0, 90)
1398-
else m.Text = "access denied ZAP"
1398+
1399
Part87.FormFactor = Enum.FormFactor.Symmetric
1400
Part87.Shape = Enum.PartType.Cylinder
1401
Part87.Size = Vector3.new(1, 1, 1)
1402
Part87.CFrame = CFrame.new(-60.5, 7.99999905, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1403
Part87.BottomSurface = Enum.SurfaceType.Smooth
1404
Part87.LeftSurface = Enum.SurfaceType.Weld
1405
Part87.RightSurface = Enum.SurfaceType.Weld
1406
Part87.TopSurface = Enum.SurfaceType.Smooth
1407
Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
1408
Part87.Position = Vector3.new(-60.5, 7.99999905, 39.5)
1409
Part87.Orientation = Vector3.new(-90, 90, 0)
1410
Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
1411
Part88.Name = "Smooth Block Model"
1412
Part88.Parent = Model65
1413
Part88.BrickColor = BrickColor.new("Dark grey")
1414
Part88.Rotation = Vector3.new(-180, 0, -180)
1415-
Part46.Parent = Model12
1415+
Part88.Anchored = true
1416
Part88.Size = Vector3.new(1, 1.20000005, 1)
1417-
Part46.Rotation = Vector3.new(-90, 0, 90)
1417+
Part88.CFrame = CFrame.new(-60.5, 8.10000038, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1418
Part88.Color = Color3.new(0.427451, 0.431373, 0.423529)
1419-
Part46.FormFactor = Enum.FormFactor.Symmetric
1419+
Part88.Position = Vector3.new(-60.5, 8.10000038, 40.5)
1420-
Part46.Shape = Enum.PartType.Cylinder
1420+
Part88.Orientation = Vector3.new(0, 180, 0)
1421-
Part46.Size = Vector3.new(1, 1, 1)
1421+
Part88.Color = Color3.new(0.427451, 0.431373, 0.423529)
1422-
Part46.CFrame = CFrame.new(-81.5, 8.10000992, -30.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1422+
Part89.Name = "The script is here..."
1423-
Part46.BottomSurface = Enum.SurfaceType.Smooth
1423+
Part89.Parent = Model65
1424
Part89.BrickColor = BrickColor.new("Dark stone grey")
1425
Part89.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
1426-
Part46.TopSurface = Enum.SurfaceType.Smooth
1426+
1427
Part89.FormFactor = Enum.FormFactor.Plate
1428-
Part46.Position = Vector3.new(-81.5, 8.10000992, -30.5)
1428+
Part89.Size = Vector3.new(1, 0.400000006, 5)
1429-
Part46.Orientation = Vector3.new(-90, 90, 0)
1429+
Part89.CFrame = CFrame.new(-74.4589844, 8.88427162, 40.4716187, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
1430
Part89.BackSurface = Enum.SurfaceType.Weld
1431-
Part47.Name = "Smooth Block Model"
1431+
Part89.BottomSurface = Enum.SurfaceType.Weld
1432-
Part47.Parent = Model12
1432+
Part89.FrontSurface = Enum.SurfaceType.Weld
1433-
Part47.BrickColor = BrickColor.new("Dark stone grey")
1433+
1434-
Part47.Rotation = Vector3.new(0, 0, 180)
1434+
1435-
Part47.Anchored = true
1435+
Part89.TopSurface = Enum.SurfaceType.Weld
1436-
Part47.FormFactor = Enum.FormFactor.Symmetric
1436+
1437-
Part47.Shape = Enum.PartType.Cylinder
1437+
Part89.Position = Vector3.new(-74.4589844, 8.88427162, 40.4716187)
1438-
Part47.Size = Vector3.new(1, 1, 1)
1438+
Part89.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
1439-
Part47.CFrame = CFrame.new(-80.5, 8.10000992, -27.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
1439+
1440-
Part47.BottomSurface = Enum.SurfaceType.Hinge
1440+
Part90.Name = "Smooth Block Model"
1441-
Part47.LeftSurface = Enum.SurfaceType.Weld
1441+
Part90.Parent = Model65
1442-
Part47.RightSurface = Enum.SurfaceType.Weld
1442+
1443-
Part47.TopSurface = Enum.SurfaceType.Smooth
1443+
Part90.Rotation = Vector3.new(-90, 0, 90)
1444-
Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1444+
1445-
Part47.Position = Vector3.new(-80.5, 8.10000992, -27.5)
1445+
Part90.FormFactor = Enum.FormFactor.Symmetric
1446-
Part47.Orientation = Vector3.new(0, 0, -180)
1446+
Part90.Shape = Enum.PartType.Cylinder
1447-
Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1447+
Part90.Size = Vector3.new(1, 1, 1)
1448-
Part48.Name = "Smooth Block Model"
1448+
Part90.CFrame = CFrame.new(-60.5, 7.99999905, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1449-
Part48.Parent = Model12
1449+
Part90.BottomSurface = Enum.SurfaceType.Smooth
1450-
Part48.BrickColor = BrickColor.new("Dark stone grey")
1450+
1451-
Part48.Rotation = Vector3.new(-90, 0, 90)
1451+
1452-
Part48.Anchored = true
1452+
Part90.TopSurface = Enum.SurfaceType.Smooth
1453-
Part48.FormFactor = Enum.FormFactor.Symmetric
1453+
1454-
Part48.Shape = Enum.PartType.Cylinder
1454+
Part90.Position = Vector3.new(-60.5, 7.99999905, 37.5)
1455-
Part48.Size = Vector3.new(1, 1, 1)
1455+
Part90.Orientation = Vector3.new(-90, 90, 0)
1456-
Part48.CFrame = CFrame.new(-81.5, 8.10000992, -29.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1456+
1457-
Part48.BottomSurface = Enum.SurfaceType.Smooth
1457+
Part91.Name = "Smooth Block Model"
1458-
Part48.LeftSurface = Enum.SurfaceType.Weld
1458+
Part91.Parent = Model65
1459-
Part48.RightSurface = Enum.SurfaceType.Weld
1459+
Part91.BrickColor = BrickColor.new("Dark stone grey")
1460-
Part48.TopSurface = Enum.SurfaceType.Smooth
1460+
Part91.Rotation = Vector3.new(0, 0, -180)
1461-
Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
1461+
Part91.Anchored = true
1462-
Part48.Position = Vector3.new(-81.5, 8.10000992, -29.5)
1462+
Part91.FormFactor = Enum.FormFactor.Symmetric
1463-
Part48.Orientation = Vector3.new(-90, 90, 0)
1463+
Part91.Shape = Enum.PartType.Cylinder
1464-
Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
1464+
Part91.Size = Vector3.new(1, 1, 1)
1465-
Part49.Name = "Smooth Block Model"
1465+
Part91.CFrame = CFrame.new(-59.5, 7.99999905, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1466-
Part49.Parent = Model12
1466+
Part91.BottomSurface = Enum.SurfaceType.Hinge
1467-
Part49.BrickColor = BrickColor.new("Dark stone grey")
1467+
Part91.LeftSurface = Enum.SurfaceType.Weld
1468-
Part49.Rotation = Vector3.new(-90, 0, 90)
1468+
Part91.RightSurface = Enum.SurfaceType.Weld
1469-
Part49.Anchored = true
1469+
Part91.TopSurface = Enum.SurfaceType.Smooth
1470-
Part49.FormFactor = Enum.FormFactor.Symmetric
1470+
Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
1471-
Part49.Shape = Enum.PartType.Cylinder
1471+
Part91.Position = Vector3.new(-59.5, 7.99999905, 40.5)
1472-
Part49.Size = Vector3.new(1, 1, 1)
1472+
Part91.Orientation = Vector3.new(0, 0, 180)
1473-
Part49.CFrame = CFrame.new(-81.5, 8.10000992, -31.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1473+
Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
1474-
Part49.BottomSurface = Enum.SurfaceType.Smooth
1474+
1475-
Part49.LeftSurface = Enum.SurfaceType.Weld
1475+
Part92.Parent = Model65
1476-
Part49.RightSurface = Enum.SurfaceType.Weld
1476+
1477-
Part49.TopSurface = Enum.SurfaceType.Smooth
1477+
Part92.Rotation = Vector3.new(-90, 0, 90)
1478-
Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
1478+
1479-
Part49.Position = Vector3.new(-81.5, 8.10000992, -31.5)
1479+
1480-
Part49.Orientation = Vector3.new(-90, 90, 0)
1480+
1481-
Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
1481+
1482-
Part50.Name = "Smooth Block Model"
1482+
Part92.CFrame = CFrame.new(-60.5, 7.99999905, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1483-
Part50.Parent = Model12
1483+
1484-
Part50.BrickColor = BrickColor.new("Dark grey")
1484+
1485-
Part50.Rotation = Vector3.new(0, 90, 0)
1485+
1486-
Part50.Anchored = true
1486+
1487-
Part50.Size = Vector3.new(1, 9.60000038, 16)
1487+
1488-
Part50.CFrame = CFrame.new(-88, 5.40000916, -32.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1488+
Part92.Position = Vector3.new(-60.5, 7.99999905, 38.5)
1489-
Part50.BackSurface = Enum.SurfaceType.Weld
1489+
Part92.Orientation = Vector3.new(-90, 90, 0)
1490-
Part50.FrontSurface = Enum.SurfaceType.Weld
1490+
1491-
Part50.LeftSurface = Enum.SurfaceType.Weld
1491+
Part93.Name = "Smooth Block Model"
1492-
Part50.RightSurface = Enum.SurfaceType.Weld
1492+
Part93.Parent = Model65
1493-
Part50.TopSurface = Enum.SurfaceType.Weld
1493+
1494-
Part50.Color = Color3.new(0.427451, 0.431373, 0.423529)
1494+
Part93.Rotation = Vector3.new(-90, 0, 90)
1495-
Part50.Position = Vector3.new(-88, 5.40000916, -32.5)
1495+
1496-
Part50.Orientation = Vector3.new(0, 90, 0)
1496+
Part93.FormFactor = Enum.FormFactor.Symmetric
1497-
Part50.Color = Color3.new(0.427451, 0.431373, 0.423529)
1497+
Part93.Shape = Enum.PartType.Cylinder
1498-
Model51.Parent = Model12
1498+
Part93.Size = Vector3.new(1, 1, 1)
1499-
Model51.PrimaryPart = Part54
1499+
Part93.CFrame = CFrame.new(-60.5, 7.99999905, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1500-
Part52.Name = "The script is here..."
1500+
Part93.BottomSurface = Enum.SurfaceType.Smooth
1501
Part93.LeftSurface = Enum.SurfaceType.Weld
1502-
Part52.BrickColor = BrickColor.new("Dark stone grey")
1502+
1503-
Part52.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
1503+
Part93.TopSurface = Enum.SurfaceType.Smooth
1504
Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
1505-
Part52.FormFactor = Enum.FormFactor.Plate
1505+
Part93.Position = Vector3.new(-60.5, 7.99999905, 36.5)
1506-
Part52.Size = Vector3.new(1, 0.400000006, 5)
1506+
Part93.Orientation = Vector3.new(-90, 90, 0)
1507-
Part52.CFrame = CFrame.new(-78.9638672, 4.69173813, -25.2705078, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
1507+
1508-
Part52.BackSurface = Enum.SurfaceType.Weld
1508+
Part94.Name = "Smooth Block Model"
1509-
Part52.BottomSurface = Enum.SurfaceType.Weld
1509+
Part94.Parent = Model65
1510-
Part52.FrontSurface = Enum.SurfaceType.Weld
1510+
Part94.BrickColor = BrickColor.new("Dark grey")
1511-
Part52.LeftSurface = Enum.SurfaceType.Weld
1511+
Part94.Rotation = Vector3.new(0, 90, 0)
1512-
Part52.RightSurface = Enum.SurfaceType.Weld
1512+
Part94.Anchored = true
1513-
Part52.TopSurface = Enum.SurfaceType.Weld
1513+
Part94.Size = Vector3.new(1, 9.60000038, 16)
1514-
Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
1514+
Part94.CFrame = CFrame.new(-67, 5.29999924, 35.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1515-
Part52.Position = Vector3.new(-78.9638672, 4.69173813, -25.2705078)
1515+
Part94.BackSurface = Enum.SurfaceType.Weld
1516-
Part52.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
1516+
Part94.FrontSurface = Enum.SurfaceType.Weld
1517-
Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
1517+
Part94.LeftSurface = Enum.SurfaceType.Weld
1518-
Script53.Parent = Part52
1518+
Part94.RightSurface = Enum.SurfaceType.Weld
1519-
table.insert(cors,sandbox(Script53,function()
1519+
Part94.TopSurface = Enum.SurfaceType.Weld
1520-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1520+
Part94.Color = Color3.new(0.427451, 0.431373, 0.423529)
1521
Part94.Position = Vector3.new(-67, 5.29999924, 35.5)
1522
Part94.Orientation = Vector3.new(0, 90, 0)
1523
Part94.Color = Color3.new(0.427451, 0.431373, 0.423529)
1524
Model95.Parent = Model65
1525
Model95.PrimaryPart = Part97
1526
Part96.Name = "The script is here..."
1527
Part96.Parent = Model95
1528
Part96.BrickColor = BrickColor.new("Dark stone grey")
1529
Part96.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
1530
Part96.Anchored = true
1531
Part96.FormFactor = Enum.FormFactor.Plate
1532
Part96.Size = Vector3.new(1, 0.400000006, 5)
1533
Part96.CFrame = CFrame.new(-57.9638672, 4.59172678, 42.7294922, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
1534
Part96.BackSurface = Enum.SurfaceType.Weld
1535
Part96.BottomSurface = Enum.SurfaceType.Weld
1536
Part96.FrontSurface = Enum.SurfaceType.Weld
1537
Part96.LeftSurface = Enum.SurfaceType.Weld
1538
Part96.RightSurface = Enum.SurfaceType.Weld
1539
Part96.TopSurface = Enum.SurfaceType.Weld
1540
Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
1541
Part96.Position = Vector3.new(-57.9638672, 4.59172678, 42.7294922)
1542
Part96.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
1543
Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
1544
Part97.Name = "The script is here..."
1545-
m.Text = "Now Scanning " ..N.. " ..."
1545+
Part97.Parent = Model95
1546
Part97.BrickColor = BrickColor.new("Dark stone grey")
1547
Part97.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
1548
Part97.Anchored = true
1549-
m.Text = N.. "access granted"
1549+
Part97.FormFactor = Enum.FormFactor.Plate
1550
Part97.Size = Vector3.new(1, 0.400000006, 5)
1551
Part97.CFrame = CFrame.new(-59.4450684, 2.08588409, 40.4781494, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
1552
Part97.BackSurface = Enum.SurfaceType.Weld
1553
Part97.BottomSurface = Enum.SurfaceType.Weld
1554-
m.Text = "You may now continue..."
1554+
Part97.FrontSurface = Enum.SurfaceType.Weld
1555
Part97.LeftSurface = Enum.SurfaceType.Weld
1556
Part97.RightSurface = Enum.SurfaceType.Weld
1557
Part97.TopSurface = Enum.SurfaceType.Weld
1558
Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
1559
Part97.Position = Vector3.new(-59.4450684, 2.08588409, 40.4781494)
1560
Part97.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
1561
Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
1562
Part98.Name = "Smooth Block Model"
1563
Part98.Parent = Model95
1564-
else m.Text = "access denied ZAP"
1564+
Part98.BrickColor = BrickColor.new("Black")
1565
Part98.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
1566
Part98.Anchored = true
1567
Part98.Size = Vector3.new(5, 4.80000019, 1)
1568
Part98.CFrame = CFrame.new(-59.4677734, 4.68606997, 40.4868774, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
1569
Part98.FrontSurface = Enum.SurfaceType.Weld
1570
Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
1571
Part98.Position = Vector3.new(-59.4677734, 4.68606997, 40.4868774)
1572
Part98.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
1573
Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
1574
Texture99.Name = "matrix"
1575
Texture99.Parent = Part98
1576
Texture99.StudsPerTileU = 5
1577
Texture99.StudsPerTileV = 5
1578
Part100.Name = "The script is here..."
1579
Part100.Parent = Model95
1580-
Part54.Name = "The script is here..."
1580+
1581
Part100.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
1582-
Part54.BrickColor = BrickColor.new("Dark stone grey")
1582+
1583-
Part54.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
1583+
Part100.FormFactor = Enum.FormFactor.Plate
1584
Part100.Size = Vector3.new(1, 0.400000006, 5)
1585-
Part54.FormFactor = Enum.FormFactor.Plate
1585+
Part100.CFrame = CFrame.new(-59.4906006, 7.28589201, 40.4955444, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
1586-
Part54.Size = Vector3.new(1, 0.400000006, 5)
1586+
Part100.BackSurface = Enum.SurfaceType.Weld
1587-
Part54.CFrame = CFrame.new(-80.4450684, 2.18589401, -27.5218506, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
1587+
Part100.BottomSurface = Enum.SurfaceType.Hinge
1588-
Part54.BackSurface = Enum.SurfaceType.Weld
1588+
Part100.FrontSurface = Enum.SurfaceType.Weld
1589-
Part54.BottomSurface = Enum.SurfaceType.Weld
1589+
1590-
Part54.FrontSurface = Enum.SurfaceType.Weld
1590+
1591-
Part54.LeftSurface = Enum.SurfaceType.Weld
1591+
Part100.TopSurface = Enum.SurfaceType.Weld
1592-
Part54.RightSurface = Enum.SurfaceType.Weld
1592+
1593-
Part54.TopSurface = Enum.SurfaceType.Weld
1593+
Part100.Position = Vector3.new(-59.4906006, 7.28589201, 40.4955444)
1594-
Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
1594+
Part100.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
1595-
Part54.Position = Vector3.new(-80.4450684, 2.18589401, -27.5218506)
1595+
1596-
Part54.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
1596+
Part101.Name = "The script is here..."
1597-
Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
1597+
Part101.Parent = Model95
1598-
Script55.Parent = Part54
1598+
Part101.BrickColor = BrickColor.new("Dark stone grey")
1599-
table.insert(cors,sandbox(Script55,function()
1599+
Part101.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
1600-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1600+
1601
Part101.FormFactor = Enum.FormFactor.Plate
1602
Part101.Size = Vector3.new(1, 0.400000006, 5)
1603
Part101.CFrame = CFrame.new(-60.9719238, 4.78048706, 38.2442017, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
1604
Part101.BackSurface = Enum.SurfaceType.Weld
1605
Part101.BottomSurface = Enum.SurfaceType.Weld
1606
Part101.FrontSurface = Enum.SurfaceType.Weld
1607
Part101.LeftSurface = Enum.SurfaceType.Weld
1608
Part101.RightSurface = Enum.SurfaceType.Weld
1609
Part101.TopSurface = Enum.SurfaceType.Weld
1610
Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
1611
Part101.Position = Vector3.new(-60.9719238, 4.78048706, 38.2442017)
1612
Part101.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
1613
Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
1614
Model102.Parent = Model65
1615
Model102.PrimaryPart = Part114
1616
Part103.Name = "Smooth Block Model"
1617
Part103.Parent = Model102
1618
Part103.BrickColor = BrickColor.new("Dark stone grey")
1619
Part103.Rotation = Vector3.new(-90, 0, 90)
1620
Part103.Anchored = true
1621
Part103.FormFactor = Enum.FormFactor.Symmetric
1622
Part103.Shape = Enum.PartType.Cylinder
1623
Part103.Size = Vector3.new(1, 1, 1)
1624
Part103.CFrame = CFrame.new(-59.5, 15.0000019, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1625-
m.Text = "Now Scanning " ..N.. " ..."
1625+
1626
Part103.LeftSurface = Enum.SurfaceType.Weld
1627
Part103.RightSurface = Enum.SurfaceType.Weld
1628
Part103.TopSurface = Enum.SurfaceType.Smooth
1629-
m.Text = N.. "access granted"
1629+
1630
Part103.Position = Vector3.new(-59.5, 15.0000019, 37.5)
1631
Part103.Orientation = Vector3.new(-90, 90, 0)
1632
Part103.Color = Color3.new(0.388235, 0.372549, 0.384314)
1633
Part104.Name = "Smooth Block Model"
1634-
m.Text = "You may now continue..."
1634+
Part104.Parent = Model102
1635
Part104.BrickColor = BrickColor.new("Dark stone grey")
1636
Part104.Rotation = Vector3.new(-90, 0, 90)
1637
Part104.Anchored = true
1638
Part104.FormFactor = Enum.FormFactor.Symmetric
1639
Part104.Shape = Enum.PartType.Cylinder
1640
Part104.Size = Vector3.new(1, 1, 1)
1641
Part104.CFrame = CFrame.new(-59.5, 15.0000019, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1642
Part104.BottomSurface = Enum.SurfaceType.Smooth
1643
Part104.LeftSurface = Enum.SurfaceType.Weld
1644-
else m.Text = "access denied ZAP"
1644+
1645
Part104.TopSurface = Enum.SurfaceType.Smooth
1646
Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
1647
Part104.Position = Vector3.new(-59.5, 15.0000019, 38.5)
1648
Part104.Orientation = Vector3.new(-90, 90, 0)
1649
Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
1650
Part105.Name = "Smooth Block Model"
1651
Part105.Parent = Model102
1652
Part105.BrickColor = BrickColor.new("Dark grey")
1653
Part105.Rotation = Vector3.new(0, -90, 0)
1654
Part105.Anchored = true
1655
Part105.Size = Vector3.new(1, 1.20000005, 1)
1656
Part105.CFrame = CFrame.new(-59.5, 15.1000004, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1657
Part105.Color = Color3.new(0.427451, 0.431373, 0.423529)
1658
Part105.Position = Vector3.new(-59.5, 15.1000004, 39.5)
1659
Part105.Orientation = Vector3.new(0, -90, 0)
1660-
Part56.Name = "Smooth Block Model"
1660+
Part105.Color = Color3.new(0.427451, 0.431373, 0.423529)
1661-
Part56.Parent = Model51
1661+
1662-
Part56.BrickColor = BrickColor.new("Black")
1662+
Part106.Parent = Model102
1663-
Part56.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
1663+
Part106.BrickColor = BrickColor.new("Dark grey")
1664-
Part56.Anchored = true
1664+
Part106.Rotation = Vector3.new(0, -90, 0)
1665-
Part56.Size = Vector3.new(5, 4.80000019, 1)
1665+
1666-
Part56.CFrame = CFrame.new(-80.4677734, 4.78607893, -27.5131226, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
1666+
Part106.Size = Vector3.new(1, 1.20000005, 1)
1667-
Part56.FrontSurface = Enum.SurfaceType.Weld
1667+
Part106.CFrame = CFrame.new(-59.5, 15.1000004, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1668-
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1668+
Part106.Color = Color3.new(0.427451, 0.431373, 0.423529)
1669-
Part56.Position = Vector3.new(-80.4677734, 4.78607893, -27.5131226)
1669+
Part106.Position = Vector3.new(-59.5, 15.1000004, 36.5)
1670-
Part56.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
1670+
Part106.Orientation = Vector3.new(0, -90, 0)
1671-
Part56.Color = Color3.new(0.105882, 0.164706, 0.207843)
1671+
Part106.Color = Color3.new(0.427451, 0.431373, 0.423529)
1672-
Texture57.Name = "matrix"
1672+
1673-
Texture57.Parent = Part56
1673+
Part107.Parent = Model102
1674-
Texture57.StudsPerTileU = 5
1674+
Part107.BrickColor = BrickColor.new("Dark stone grey")
1675-
Texture57.StudsPerTileV = 5
1675+
Part107.Rotation = Vector3.new(180, 90, 0)
1676-
Part58.Name = "The script is here..."
1676+
1677-
Part58.Parent = Model51
1677+
Part107.FormFactor = Enum.FormFactor.Symmetric
1678-
Part58.BrickColor = BrickColor.new("Dark stone grey")
1678+
Part107.Shape = Enum.PartType.Cylinder
1679-
Part58.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
1679+
Part107.Size = Vector3.new(1, 1, 1)
1680-
Part58.Anchored = true
1680+
Part107.CFrame = CFrame.new(-59.5, 15.0000019, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
1681-
Part58.FormFactor = Enum.FormFactor.Plate
1681+
1682-
Part58.Size = Vector3.new(1, 0.400000006, 5)
1682+
Part107.LeftSurface = Enum.SurfaceType.Weld
1683-
Part58.CFrame = CFrame.new(-80.4906006, 7.38590622, -27.5044556, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
1683+
Part107.RightSurface = Enum.SurfaceType.Weld
1684-
Part58.BackSurface = Enum.SurfaceType.Weld
1684+
1685-
Part58.BottomSurface = Enum.SurfaceType.Hinge
1685+
Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
1686-
Part58.FrontSurface = Enum.SurfaceType.Weld
1686+
Part107.Position = Vector3.new(-59.5, 15.0000019, 40.5)
1687-
Part58.LeftSurface = Enum.SurfaceType.Weld
1687+
Part107.Orientation = Vector3.new(0, 90, 180)
1688-
Part58.RightSurface = Enum.SurfaceType.Weld
1688+
Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
1689-
Part58.TopSurface = Enum.SurfaceType.Weld
1689+
Part108.Name = "Smooth Block Model"
1690-
Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
1690+
Part108.Parent = Model102
1691-
Part58.Position = Vector3.new(-80.4906006, 7.38590622, -27.5044556)
1691+
Part108.BrickColor = BrickColor.new("Dark stone grey")
1692-
Part58.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
1692+
Part108.Rotation = Vector3.new(180, 0, 90)
1693-
Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
1693+
Part108.Anchored = true
1694-
Script59.Parent = Part58
1694+
Part108.FormFactor = Enum.FormFactor.Symmetric
1695-
table.insert(cors,sandbox(Script59,function()
1695+
Part108.Shape = Enum.PartType.Cylinder
1696-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1696+
Part108.Size = Vector3.new(1, 1, 1)
1697
Part108.CFrame = CFrame.new(-59.5, 14.0000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1698
Part108.BottomSurface = Enum.SurfaceType.Smooth
1699
Part108.LeftSurface = Enum.SurfaceType.Weld
1700
Part108.RightSurface = Enum.SurfaceType.Weld
1701
Part108.TopSurface = Enum.SurfaceType.Smooth
1702
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1703
Part108.Position = Vector3.new(-59.5, 14.0000019, 36.5)
1704
Part108.Orientation = Vector3.new(0, -180, -90)
1705
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1706
Part109.Name = "Smooth Block Model"
1707
Part109.Parent = Model102
1708
Part109.BrickColor = BrickColor.new("Dark grey")
1709
Part109.Rotation = Vector3.new(-180, 0, -180)
1710
Part109.Anchored = true
1711
Part109.Size = Vector3.new(1, 1.20000005, 1)
1712
Part109.CFrame = CFrame.new(-59.5, 12.8999996, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1713
Part109.Color = Color3.new(0.427451, 0.431373, 0.423529)
1714
Part109.Position = Vector3.new(-59.5, 12.8999996, 36.5)
1715
Part109.Orientation = Vector3.new(0, 180, 0)
1716
Part109.Color = Color3.new(0.427451, 0.431373, 0.423529)
1717
Part110.Name = "Smooth Block Model"
1718
Part110.Parent = Model102
1719
Part110.BrickColor = BrickColor.new("Dark stone grey")
1720
Part110.Rotation = Vector3.new(180, 0, 90)
1721-
m.Text = "Now Scanning " ..N.. " ..."
1721+
1722
Part110.FormFactor = Enum.FormFactor.Symmetric
1723
Part110.Shape = Enum.PartType.Cylinder
1724
Part110.Size = Vector3.new(1, 1, 1)
1725-
m.Text = N.. "access granted"
1725+
Part110.CFrame = CFrame.new(-59.5, 11.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1726
Part110.BottomSurface = Enum.SurfaceType.Smooth
1727
Part110.LeftSurface = Enum.SurfaceType.Weld
1728
Part110.RightSurface = Enum.SurfaceType.Weld
1729
Part110.TopSurface = Enum.SurfaceType.Smooth
1730-
m.Text = "You may now continue..."
1730+
1731
Part110.Position = Vector3.new(-59.5, 11.8000002, 36.5)
1732
Part110.Orientation = Vector3.new(0, -180, -90)
1733
Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
1734
Part111.Name = "Smooth Block Model"
1735
Part111.Parent = Model102
1736
Part111.BrickColor = BrickColor.new("Dark stone grey")
1737
Part111.Rotation = Vector3.new(180, 0, 90)
1738
Part111.Anchored = true
1739
Part111.FormFactor = Enum.FormFactor.Symmetric
1740-
else m.Text = "access denied ZAP"
1740+
Part111.Shape = Enum.PartType.Cylinder
1741
Part111.Size = Vector3.new(1, 1, 1)
1742
Part111.CFrame = CFrame.new(-59.5, 10.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1743
Part111.BottomSurface = Enum.SurfaceType.Smooth
1744
Part111.LeftSurface = Enum.SurfaceType.Weld
1745
Part111.RightSurface = Enum.SurfaceType.Weld
1746
Part111.TopSurface = Enum.SurfaceType.Smooth
1747
Part111.Color = Color3.new(0.388235, 0.372549, 0.384314)
1748
Part111.Position = Vector3.new(-59.5, 10.8000002, 36.5)
1749
Part111.Orientation = Vector3.new(0, -180, -90)
1750
Part111.Color = Color3.new(0.388235, 0.372549, 0.384314)
1751
Part112.Name = "Smooth Block Model"
1752
Part112.Parent = Model102
1753
Part112.BrickColor = BrickColor.new("Dark stone grey")
1754
Part112.Rotation = Vector3.new(180, 0, 90)
1755
Part112.Anchored = true
1756-
Part60.Name = "The script is here..."
1756+
Part112.FormFactor = Enum.FormFactor.Symmetric
1757-
Part60.Parent = Model51
1757+
Part112.Shape = Enum.PartType.Cylinder
1758-
Part60.BrickColor = BrickColor.new("Dark stone grey")
1758+
Part112.Size = Vector3.new(1, 1, 1)
1759-
Part60.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
1759+
Part112.CFrame = CFrame.new(-59.5, 9.80000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1760
Part112.BottomSurface = Enum.SurfaceType.Smooth
1761-
Part60.FormFactor = Enum.FormFactor.Plate
1761+
Part112.LeftSurface = Enum.SurfaceType.Weld
1762-
Part60.Size = Vector3.new(1, 0.400000006, 5)
1762+
Part112.RightSurface = Enum.SurfaceType.Weld
1763-
Part60.CFrame = CFrame.new(-81.9719162, 4.88049698, -29.7557983, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
1763+
Part112.TopSurface = Enum.SurfaceType.Smooth
1764-
Part60.BackSurface = Enum.SurfaceType.Weld
1764+
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
1765-
Part60.BottomSurface = Enum.SurfaceType.Weld
1765+
Part112.Position = Vector3.new(-59.5, 9.80000019, 36.5)
1766-
Part60.FrontSurface = Enum.SurfaceType.Weld
1766+
Part112.Orientation = Vector3.new(0, -180, -90)
1767-
Part60.LeftSurface = Enum.SurfaceType.Weld
1767+
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
1768-
Part60.RightSurface = Enum.SurfaceType.Weld
1768+
Model113.Parent = Model102
1769-
Part60.TopSurface = Enum.SurfaceType.Weld
1769+
Model113.PrimaryPart = Part114
1770-
Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
1770+
Part114.Name = "The script is here..."
1771-
Part60.Position = Vector3.new(-81.9719162, 4.88049698, -29.7557983)
1771+
Part114.Parent = Model113
1772-
Part60.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
1772+
1773-
Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
1773+
Part114.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
1774-
Script61.Parent = Part60
1774+
1775-
table.insert(cors,sandbox(Script61,function()
1775+
Part114.FormFactor = Enum.FormFactor.Plate
1776-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
1776+
Part114.Size = Vector3.new(1, 0.400000006, 5)
1777
Part114.CFrame = CFrame.new(-59.5214844, 9.08660984, 40.5594482, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
1778
Part114.BackSurface = Enum.SurfaceType.Weld
1779
Part114.BottomSurface = Enum.SurfaceType.Weld
1780
Part114.FrontSurface = Enum.SurfaceType.Weld
1781
Part114.LeftSurface = Enum.SurfaceType.Weld
1782
Part114.RightSurface = Enum.SurfaceType.Weld
1783
Part114.TopSurface = Enum.SurfaceType.Weld
1784
Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
1785
Part114.Position = Vector3.new(-59.5214844, 9.08660984, 40.5594482)
1786
Part114.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
1787
Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
1788
Model115.Parent = Model113
1789
Model115.PrimaryPart = Part116
1790
Part116.Name = "Smooth Block Model"
1791
Part116.Parent = Model115
1792
Part116.BrickColor = BrickColor.new("Black")
1793
Part116.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
1794
Part116.Anchored = true
1795
Part116.Size = Vector3.new(5, 4.80000019, 1)
1796
Part116.CFrame = CFrame.new(-59.5117188, 11.6864738, 40.5328941, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
1797
Part116.FrontSurface = Enum.SurfaceType.Weld
1798
Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
1799
Part116.Position = Vector3.new(-59.5117188, 11.6864738, 40.5328941)
1800
Part116.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
1801-
m.Text = "Now Scanning " ..N.. " ..."
1801+
1802
Texture117.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
1803
Texture117.Parent = Part116
1804
Texture117.StudsPerTileU = 5
1805-
m.Text = N.. "access granted"
1805+
Texture117.StudsPerTileV = 5
1806
Part118.Name = "The script is here..."
1807
Part118.Parent = Model115
1808
Part118.BrickColor = BrickColor.new("Dark stone grey")
1809
Part118.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
1810-
m.Text = "You may now continue..."
1810+
1811
Part118.FormFactor = Enum.FormFactor.Plate
1812
Part118.Size = Vector3.new(1, 0.400000006, 5)
1813
Part118.CFrame = CFrame.new(-61.2657471, 11.7720518, 38.4793701, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
1814
Part118.BackSurface = Enum.SurfaceType.Weld
1815
Part118.BottomSurface = Enum.SurfaceType.Weld
1816
Part118.FrontSurface = Enum.SurfaceType.Weld
1817
Part118.LeftSurface = Enum.SurfaceType.Weld
1818
Part118.RightSurface = Enum.SurfaceType.Weld
1819
Part118.TopSurface = Enum.SurfaceType.Weld
1820-
else m.Text = "access denied ZAP"
1820+
1821
Part118.Position = Vector3.new(-61.2657471, 11.7720518, 38.4793701)
1822
Part118.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
1823
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
1824
Part119.Name = "The script is here..."
1825
Part119.Parent = Model115
1826
Part119.BrickColor = BrickColor.new("Dark stone grey")
1827
Part119.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
1828
Part119.Anchored = true
1829
Part119.FormFactor = Enum.FormFactor.Plate
1830
Part119.Size = Vector3.new(1, 0.400000006, 5)
1831
Part119.CFrame = CFrame.new(-57.7570801, 11.800868, 42.5844116, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
1832
Part119.BackSurface = Enum.SurfaceType.Weld
1833
Part119.BottomSurface = Enum.SurfaceType.Weld
1834
Part119.FrontSurface = Enum.SurfaceType.Weld
1835
Part119.LeftSurface = Enum.SurfaceType.Weld
1836-
Model62.Parent = Model12
1836+
Part119.RightSurface = Enum.SurfaceType.Weld
1837-
Model62.PrimaryPart = Part74
1837+
Part119.TopSurface = Enum.SurfaceType.Weld
1838-
Part63.Name = "Smooth Block Model"
1838+
Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
1839-
Part63.Parent = Model62
1839+
Part119.Position = Vector3.new(-57.7570801, 11.800868, 42.5844116)
1840-
Part63.BrickColor = BrickColor.new("Dark stone grey")
1840+
Part119.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
1841-
Part63.Rotation = Vector3.new(-90, 0, 90)
1841+
Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
1842-
Part63.Anchored = true
1842+
Part120.Name = "The script is here..."
1843-
Part63.FormFactor = Enum.FormFactor.Symmetric
1843+
Part120.Parent = Model115
1844-
Part63.Shape = Enum.PartType.Cylinder
1844+
1845-
Part63.Size = Vector3.new(1, 1, 1)
1845+
Part120.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
1846-
Part63.CFrame = CFrame.new(-80.5, 15.1000099, -30.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1846+
1847-
Part63.BottomSurface = Enum.SurfaceType.Smooth
1847+
Part120.FormFactor = Enum.FormFactor.Plate
1848-
Part63.LeftSurface = Enum.SurfaceType.Weld
1848+
Part120.Size = Vector3.new(1, 0.400000006, 5)
1849-
Part63.RightSurface = Enum.SurfaceType.Weld
1849+
Part120.CFrame = CFrame.new(-59.5021973, 14.2863979, 40.5063477, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
1850-
Part63.TopSurface = Enum.SurfaceType.Smooth
1850+
Part120.BackSurface = Enum.SurfaceType.Weld
1851-
Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
1851+
Part120.BottomSurface = Enum.SurfaceType.Hinge
1852-
Part63.Position = Vector3.new(-80.5, 15.1000099, -30.5)
1852+
Part120.FrontSurface = Enum.SurfaceType.Weld
1853-
Part63.Orientation = Vector3.new(-90, 90, 0)
1853+
1854-
Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
1854+
1855-
Part64.Name = "Smooth Block Model"
1855+
Part120.TopSurface = Enum.SurfaceType.Weld
1856-
Part64.Parent = Model62
1856+
1857-
Part64.BrickColor = BrickColor.new("Dark stone grey")
1857+
Part120.Position = Vector3.new(-59.5021973, 14.2863979, 40.5063477)
1858-
Part64.Rotation = Vector3.new(-90, 0, 90)
1858+
Part120.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
1859-
Part64.Anchored = true
1859+
1860-
Part64.FormFactor = Enum.FormFactor.Symmetric
1860+
1861-
Part64.Shape = Enum.PartType.Cylinder
1861+
Part121.Parent = Model65
1862-
Part64.Size = Vector3.new(1, 1, 1)
1862+
Part121.BrickColor = BrickColor.new("Black")
1863-
Part64.CFrame = CFrame.new(-80.5, 15.1000099, -29.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
1863+
Part121.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
1864-
Part64.BottomSurface = Enum.SurfaceType.Smooth
1864+
1865-
Part64.LeftSurface = Enum.SurfaceType.Weld
1865+
Part121.Size = Vector3.new(5, 4.80000019, 1)
1866-
Part64.RightSurface = Enum.SurfaceType.Weld
1866+
Part121.CFrame = CFrame.new(-74.4782715, 11.4841805, 40.4819336, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
1867-
Part64.TopSurface = Enum.SurfaceType.Smooth
1867+
Part121.FrontSurface = Enum.SurfaceType.Weld
1868-
Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
1868+
Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
1869-
Part64.Position = Vector3.new(-80.5, 15.1000099, -29.5)
1869+
Part121.Position = Vector3.new(-74.4782715, 11.4841805, 40.4819336)
1870-
Part64.Orientation = Vector3.new(-90, 90, 0)
1870+
Part121.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
1871-
Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
1871+
Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
1872-
Part65.Name = "Smooth Block Model"
1872+
Texture122.Name = "sheild10"
1873-
Part65.Parent = Model62
1873+
Texture122.Parent = Part121
1874-
Part65.BrickColor = BrickColor.new("Dark grey")
1874+
Texture122.StudsPerTileU = 5
1875-
Part65.Rotation = Vector3.new(0, -90, 0)
1875+
Texture122.StudsPerTileV = 5
1876-
Part65.Anchored = true
1876+
Part123.Name = "The script is here..."
1877-
Part65.Size = Vector3.new(1, 1.20000005, 1)
1877+
Part123.Parent = Model65
1878-
Part65.CFrame = CFrame.new(-80.5, 15.2000084, -28.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1878+
1879-
Part65.Color = Color3.new(0.427451, 0.431373, 0.423529)
1879+
Part123.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
1880-
Part65.Position = Vector3.new(-80.5, 15.2000084, -28.5)
1880+
Part123.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
1881-
Part65.Orientation = Vector3.new(0, -90, 0)
1881+
Part123.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
1882-
Part65.Color = Color3.new(0.427451, 0.431373, 0.423529)
1882+
1883-
Part66.Name = "Smooth Block Model"
1883+
Part123.FormFactor = Enum.FormFactor.Plate
1884-
Part66.Parent = Model62
1884+
Part123.Size = Vector3.new(1, 0.400000006, 5)
1885-
Part66.BrickColor = BrickColor.new("Dark grey")
1885+
Part123.CFrame = CFrame.new(-76.744751, 11.5616179, 41.9509277, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
1886-
Part66.Rotation = Vector3.new(0, -90, 0)
1886+
Part123.BackSurface = Enum.SurfaceType.Weld
1887-
Part66.Anchored = true
1887+
Part123.BottomSurface = Enum.SurfaceType.Weld
1888-
Part66.Size = Vector3.new(1, 1.20000005, 1)
1888+
Part123.FrontSurface = Enum.SurfaceType.Weld
1889-
Part66.CFrame = CFrame.new(-80.5, 15.2000084, -31.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1889+
1890-
Part66.Color = Color3.new(0.427451, 0.431373, 0.423529)
1890+
Part123.RightSurface = Enum.SurfaceType.Weld
1891-
Part66.Position = Vector3.new(-80.5, 15.2000084, -31.5)
1891+
Part123.TopSurface = Enum.SurfaceType.Weld
1892-
Part66.Orientation = Vector3.new(0, -90, 0)
1892+
1893-
Part66.Color = Color3.new(0.427451, 0.431373, 0.423529)
1893+
Part123.Position = Vector3.new(-76.744751, 11.5616179, 41.9509277)
1894-
Part67.Name = "Smooth Block Model"
1894+
Part123.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
1895-
Part67.Parent = Model62
1895+
1896-
Part67.BrickColor = BrickColor.new("Dark stone grey")
1896+
1897-
Part67.Rotation = Vector3.new(180, 90, 0)
1897+
Part124.Parent = Model65
1898-
Part67.Anchored = true
1898+
Part124.BrickColor = BrickColor.new("Dark stone grey")
1899-
Part67.FormFactor = Enum.FormFactor.Symmetric
1899+
Part124.Rotation = Vector3.new(180, 0, 90)
1900-
Part67.Shape = Enum.PartType.Cylinder
1900+
1901-
Part67.Size = Vector3.new(1, 1, 1)
1901+
Part124.FormFactor = Enum.FormFactor.Symmetric
1902-
Part67.CFrame = CFrame.new(-80.5, 15.1000099, -27.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
1902+
Part124.Shape = Enum.PartType.Cylinder
1903-
Part67.BottomSurface = Enum.SurfaceType.Smooth
1903+
Part124.Size = Vector3.new(1, 1, 1)
1904-
Part67.LeftSurface = Enum.SurfaceType.Weld
1904+
Part124.CFrame = CFrame.new(-74.5, 9.60000038, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1905-
Part67.RightSurface = Enum.SurfaceType.Weld
1905+
1906-
Part67.TopSurface = Enum.SurfaceType.Smooth
1906+
Part124.LeftSurface = Enum.SurfaceType.Weld
1907-
Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
1907+
Part124.RightSurface = Enum.SurfaceType.Weld
1908-
Part67.Position = Vector3.new(-80.5, 15.1000099, -27.5)
1908+
1909-
Part67.Orientation = Vector3.new(0, 90, 180)
1909+
Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
1910-
Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
1910+
Part124.Position = Vector3.new(-74.5, 9.60000038, 36.5)
1911-
Part68.Name = "Smooth Block Model"
1911+
Part124.Orientation = Vector3.new(0, -180, -90)
1912-
Part68.Parent = Model62
1912+
Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
1913
Part125.Name = "The script is here..."
1914-
Part68.Rotation = Vector3.new(180, 0, 90)
1914+
Part125.Parent = Model65
1915
Part125.BrickColor = BrickColor.new("Dark stone grey")
1916-
Part68.FormFactor = Enum.FormFactor.Symmetric
1916+
Part125.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
1917-
Part68.Shape = Enum.PartType.Cylinder
1917+
Part125.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
1918-
Part68.Size = Vector3.new(1, 1, 1)
1918+
Part125.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
1919-
Part68.CFrame = CFrame.new(-80.5, 14.1000099, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
1919+
Part125.Anchored = true
1920-
Part68.BottomSurface = Enum.SurfaceType.Smooth
1920+
Part125.FormFactor = Enum.FormFactor.Plate
1921
Part125.Size = Vector3.new(1, 0.400000006, 5)
1922
Part125.CFrame = CFrame.new(-72.2132568, 11.6067457, 39.0139236, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
1923-
Part68.TopSurface = Enum.SurfaceType.Smooth
1923+
Part125.BackSurface = Enum.SurfaceType.Weld
1924
Part125.BottomSurface = Enum.SurfaceType.Weld
1925-
Part68.Position = Vector3.new(-80.5, 14.1000099, -31.5)
1925+
Part125.FrontSurface = Enum.SurfaceType.Weld
1926-
Part68.Orientation = Vector3.new(0, -180, -90)
1926+
Part125.LeftSurface = Enum.SurfaceType.Weld
1927
Part125.RightSurface = Enum.SurfaceType.Weld
1928-
Part69.Name = "Smooth Block Model"
1928+
Part125.TopSurface = Enum.SurfaceType.Weld
1929-
Part69.Parent = Model62
1929+
Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
1930-
Part69.BrickColor = BrickColor.new("Dark grey")
1930+
Part125.Position = Vector3.new(-72.2132568, 11.6067457, 39.0139236)
1931-
Part69.Rotation = Vector3.new(180, 0, -180)
1931+
Part125.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
1932
Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
1933-
Part69.Size = Vector3.new(1, 1.20000005, 1)
1933+
1934-
Part69.CFrame = CFrame.new(-80.5, 13.0000076, -31.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1934+
Part126.Parent = Model65
1935-
Part69.Color = Color3.new(0.427451, 0.431373, 0.423529)
1935+
1936-
Part69.Position = Vector3.new(-80.5, 13.0000076, -31.5)
1936+
Part126.Rotation = Vector3.new(180, 0, 90)
1937-
Part69.Orientation = Vector3.new(0, -180, 0)
1937+
1938-
Part69.Color = Color3.new(0.427451, 0.431373, 0.423529)
1938+
1939
Part126.Shape = Enum.PartType.Cylinder
1940-
Part70.Parent = Model62
1940+
1941-
Part70.BrickColor = BrickColor.new("Dark stone grey")
1941+
Part126.CFrame = CFrame.new(-74.5, 10.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1942-
Part70.Rotation = Vector3.new(180, 0, 90)
1942+
1943
Part126.LeftSurface = Enum.SurfaceType.Weld
1944-
Part70.FormFactor = Enum.FormFactor.Symmetric
1944+
Part126.RightSurface = Enum.SurfaceType.Weld
1945-
Part70.Shape = Enum.PartType.Cylinder
1945+
1946-
Part70.Size = Vector3.new(1, 1, 1)
1946+
1947-
Part70.CFrame = CFrame.new(-80.5, 11.9000082, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
1947+
Part126.Position = Vector3.new(-74.5, 10.6000004, 36.5)
1948-
Part70.BottomSurface = Enum.SurfaceType.Smooth
1948+
Part126.Orientation = Vector3.new(0, -180, -90)
1949-
Part70.LeftSurface = Enum.SurfaceType.Weld
1949+
1950-
Part70.RightSurface = Enum.SurfaceType.Weld
1950+
Part127.Name = "The script is here..."
1951-
Part70.TopSurface = Enum.SurfaceType.Smooth
1951+
Part127.Parent = Model65
1952-
Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
1952+
Part127.BrickColor = BrickColor.new("Dark stone grey")
1953-
Part70.Position = Vector3.new(-80.5, 11.9000082, -31.5)
1953+
Part127.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
1954-
Part70.Orientation = Vector3.new(0, -180, -90)
1954+
1955-
Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
1955+
Part127.FormFactor = Enum.FormFactor.Plate
1956-
Part71.Name = "Smooth Block Model"
1956+
Part127.Size = Vector3.new(1, 0.400000006, 5)
1957-
Part71.Parent = Model62
1957+
Part127.CFrame = CFrame.new(-74.4973145, 14.0841837, 40.4924316, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
1958-
Part71.BrickColor = BrickColor.new("Dark stone grey")
1958+
Part127.BackSurface = Enum.SurfaceType.Weld
1959-
Part71.Rotation = Vector3.new(180, 0, 90)
1959+
Part127.BottomSurface = Enum.SurfaceType.Hinge
1960-
Part71.Anchored = true
1960+
Part127.FrontSurface = Enum.SurfaceType.Weld
1961-
Part71.FormFactor = Enum.FormFactor.Symmetric
1961+
Part127.LeftSurface = Enum.SurfaceType.Weld
1962-
Part71.Shape = Enum.PartType.Cylinder
1962+
Part127.RightSurface = Enum.SurfaceType.Weld
1963-
Part71.Size = Vector3.new(1, 1, 1)
1963+
Part127.TopSurface = Enum.SurfaceType.Weld
1964-
Part71.CFrame = CFrame.new(-80.5, 10.9000082, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
1964+
Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
1965-
Part71.BottomSurface = Enum.SurfaceType.Smooth
1965+
Part127.Position = Vector3.new(-74.4973145, 14.0841837, 40.4924316)
1966-
Part71.LeftSurface = Enum.SurfaceType.Weld
1966+
Part127.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
1967-
Part71.RightSurface = Enum.SurfaceType.Weld
1967+
Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
1968-
Part71.TopSurface = Enum.SurfaceType.Smooth
1968+
1969-
Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1969+
Part128.Parent = Model65
1970-
Part71.Position = Vector3.new(-80.5, 10.9000082, -31.5)
1970+
1971-
Part71.Orientation = Vector3.new(0, -180, -90)
1971+
Part128.Rotation = Vector3.new(180, 90, 0)
1972-
Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1972+
1973-
Part72.Name = "Smooth Block Model"
1973+
1974-
Part72.Parent = Model62
1974+
1975
Part128.Size = Vector3.new(1, 1, 1)
1976-
Part72.Rotation = Vector3.new(180, 0, 90)
1976+
Part128.CFrame = CFrame.new(-74.5, 14.8000002, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
1977
Part128.BottomSurface = Enum.SurfaceType.Smooth
1978-
Part72.FormFactor = Enum.FormFactor.Symmetric
1978+
1979-
Part72.Shape = Enum.PartType.Cylinder
1979+
Part128.RightSurface = Enum.SurfaceType.Weld
1980-
Part72.Size = Vector3.new(1, 1, 1)
1980+
1981-
Part72.CFrame = CFrame.new(-80.5, 9.9000082, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
1981+
1982-
Part72.BottomSurface = Enum.SurfaceType.Smooth
1982+
Part128.Position = Vector3.new(-74.5, 14.8000002, 40.5)
1983
Part128.Orientation = Vector3.new(0, 90, 180)
1984
Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
1985-
Part72.TopSurface = Enum.SurfaceType.Smooth
1985+
1986
Part129.Parent = Model65
1987-
Part72.Position = Vector3.new(-80.5, 9.9000082, -31.5)
1987+
1988-
Part72.Orientation = Vector3.new(0, -180, -90)
1988+
Part129.Rotation = Vector3.new(180, 0, 90)
1989
Part129.Anchored = true
1990-
Model73.Parent = Model62
1990+
1991-
Model73.PrimaryPart = Part74
1991+
1992-
Part74.Name = "The script is here..."
1992+
1993-
Part74.Parent = Model73
1993+
Part129.CFrame = CFrame.new(-74.5, 11.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1994-
Part74.BrickColor = BrickColor.new("Dark stone grey")
1994+
1995-
Part74.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
1995+
Part129.LeftSurface = Enum.SurfaceType.Weld
1996
Part129.RightSurface = Enum.SurfaceType.Weld
1997-
Part74.FormFactor = Enum.FormFactor.Plate
1997+
1998-
Part74.Size = Vector3.new(1, 0.400000006, 5)
1998+
1999-
Part74.CFrame = CFrame.new(-80.5214844, 9.18661785, -27.4405518, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
1999+
Part129.Position = Vector3.new(-74.5, 11.6000004, 36.5)
2000-
Part74.BackSurface = Enum.SurfaceType.Weld
2000+
Part129.Orientation = Vector3.new(0, -180, -90)
2001-
Part74.BottomSurface = Enum.SurfaceType.Weld
2001+
2002-
Part74.FrontSurface = Enum.SurfaceType.Weld
2002+
2003-
Part74.LeftSurface = Enum.SurfaceType.Weld
2003+
Part130.Parent = Model65
2004-
Part74.RightSurface = Enum.SurfaceType.Weld
2004+
Part130.BrickColor = BrickColor.new("Dark grey")
2005-
Part74.TopSurface = Enum.SurfaceType.Weld
2005+
Part130.Rotation = Vector3.new(0, -90, 0)
2006-
Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
2006+
2007-
Part74.Position = Vector3.new(-80.5214844, 9.18661785, -27.4405518)
2007+
Part130.Size = Vector3.new(1, 1.20000005, 1)
2008-
Part74.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
2008+
Part130.CFrame = CFrame.new(-74.5, 14.8999996, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2009-
Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
2009+
Part130.Color = Color3.new(0.427451, 0.431373, 0.423529)
2010-
Script75.Parent = Part74
2010+
Part130.Position = Vector3.new(-74.5, 14.8999996, 39.5)
2011-
table.insert(cors,sandbox(Script75,function()
2011+
Part130.Orientation = Vector3.new(0, -90, 0)
2012-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2012+
Part130.Color = Color3.new(0.427451, 0.431373, 0.423529)
2013
Part131.Name = "Smooth Block Model"
2014
Part131.Parent = Model65
2015
Part131.BrickColor = BrickColor.new("Dark grey")
2016
Part131.Rotation = Vector3.new(-180, 0, -180)
2017
Part131.Anchored = true
2018
Part131.Size = Vector3.new(1, 1.20000005, 1)
2019
Part131.CFrame = CFrame.new(-74.5, 12.6999998, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2020
Part131.Color = Color3.new(0.427451, 0.431373, 0.423529)
2021
Part131.Position = Vector3.new(-74.5, 12.6999998, 36.5)
2022
Part131.Orientation = Vector3.new(0, 180, 0)
2023
Part131.Color = Color3.new(0.427451, 0.431373, 0.423529)
2024
Part132.Name = "Smooth Block Model"
2025
Part132.Parent = Model65
2026
Part132.BrickColor = BrickColor.new("Dark stone grey")
2027
Part132.Rotation = Vector3.new(-90, 0, 90)
2028
Part132.Anchored = true
2029
Part132.FormFactor = Enum.FormFactor.Symmetric
2030
Part132.Shape = Enum.PartType.Cylinder
2031
Part132.Size = Vector3.new(1, 1, 1)
2032
Part132.CFrame = CFrame.new(-74.5, 14.8000002, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
2033
Part132.BottomSurface = Enum.SurfaceType.Smooth
2034
Part132.LeftSurface = Enum.SurfaceType.Weld
2035
Part132.RightSurface = Enum.SurfaceType.Weld
2036
Part132.TopSurface = Enum.SurfaceType.Smooth
2037-
m.Text = "Now Scanning " ..N.. " ..."
2037+
2038
Part132.Position = Vector3.new(-74.5, 14.8000002, 38.5)
2039
Part132.Orientation = Vector3.new(-90, 90, 0)
2040
Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
2041-
m.Text = N.. "access granted"
2041+
Part133.Name = "Smooth Block Model"
2042
Part133.Parent = Model65
2043
Part133.BrickColor = BrickColor.new("Dark stone grey")
2044
Part133.Rotation = Vector3.new(180, 0, 90)
2045
Part133.Anchored = true
2046-
m.Text = "You may now continue..."
2046+
Part133.FormFactor = Enum.FormFactor.Symmetric
2047
Part133.Shape = Enum.PartType.Cylinder
2048
Part133.Size = Vector3.new(1, 1, 1)
2049
Part133.CFrame = CFrame.new(-74.5, 13.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
2050
Part133.BottomSurface = Enum.SurfaceType.Smooth
2051
Part133.LeftSurface = Enum.SurfaceType.Weld
2052
Part133.RightSurface = Enum.SurfaceType.Weld
2053
Part133.TopSurface = Enum.SurfaceType.Smooth
2054
Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
2055
Part133.Position = Vector3.new(-74.5, 13.8000002, 36.5)
2056-
else m.Text = "access denied ZAP"
2056+
Part133.Orientation = Vector3.new(0, -180, -90)
2057
Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
2058
Part134.Name = "Smooth Block Model"
2059
Part134.Parent = Model65
2060
Part134.BrickColor = BrickColor.new("Dark grey")
2061
Part134.Rotation = Vector3.new(0, -90, 0)
2062
Part134.Anchored = true
2063
Part134.Size = Vector3.new(1, 1.20000005, 1)
2064
Part134.CFrame = CFrame.new(-74.5, 14.8999996, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2065
Part134.Color = Color3.new(0.427451, 0.431373, 0.423529)
2066
Part134.Position = Vector3.new(-74.5, 14.8999996, 36.5)
2067
Part134.Orientation = Vector3.new(0, -90, 0)
2068
Part134.Color = Color3.new(0.427451, 0.431373, 0.423529)
2069
Part135.Name = "Smooth Block Model"
2070
Part135.Parent = Model65
2071
Part135.BrickColor = BrickColor.new("Dark stone grey")
2072-
Model76.Parent = Model73
2072+
Part135.Rotation = Vector3.new(-90, 0, 90)
2073-
Model76.PrimaryPart = Part77
2073+
2074
Part135.FormFactor = Enum.FormFactor.Symmetric
2075-
Part77.Parent = Model76
2075+
Part135.Shape = Enum.PartType.Cylinder
2076-
Part77.BrickColor = BrickColor.new("Black")
2076+
Part135.Size = Vector3.new(1, 1, 1)
2077-
Part77.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
2077+
Part135.CFrame = CFrame.new(-74.5, 14.8000002, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
2078
Part135.BottomSurface = Enum.SurfaceType.Smooth
2079-
Part77.Size = Vector3.new(5, 4.80000019, 1)
2079+
Part135.LeftSurface = Enum.SurfaceType.Weld
2080-
Part77.CFrame = CFrame.new(-80.5117188, 11.7864799, -27.4671021, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
2080+
Part135.RightSurface = Enum.SurfaceType.Weld
2081-
Part77.FrontSurface = Enum.SurfaceType.Weld
2081+
2082-
Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
2082+
Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
2083-
Part77.Position = Vector3.new(-80.5117188, 11.7864799, -27.4671021)
2083+
Part135.Position = Vector3.new(-74.5, 14.8000002, 37.5)
2084-
Part77.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
2084+
Part135.Orientation = Vector3.new(-90, 90, 0)
2085-
Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
2085+
Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
2086-
Texture78.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
2086+
Part136.Name = "Smooth Block Model"
2087-
Texture78.Parent = Part77
2087+
Part136.Parent = Model64
2088-
Texture78.StudsPerTileU = 5
2088+
Part136.BrickColor = BrickColor.new("Dark stone grey")
2089-
Texture78.StudsPerTileV = 5
2089+
Part136.Rotation = Vector3.new(-180, 0, 0)
2090-
Part79.Name = "The script is here..."
2090+
Part136.Anchored = true
2091-
Part79.Parent = Model76
2091+
Part136.FormFactor = Enum.FormFactor.Symmetric
2092
Part136.Shape = Enum.PartType.Cylinder
2093-
Part79.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
2093+
Part136.Size = Vector3.new(1, 1, 1)
2094
Part136.CFrame = CFrame.new(-73.5, 14.8000002, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
2095-
Part79.FormFactor = Enum.FormFactor.Plate
2095+
Part136.BottomSurface = Enum.SurfaceType.Smooth
2096-
Part79.Size = Vector3.new(1, 0.400000006, 5)
2096+
Part136.FrontSurface = Enum.SurfaceType.Weld
2097-
Part79.CFrame = CFrame.new(-82.2657471, 11.8720579, -29.5206299, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
2097+
Part136.LeftSurface = Enum.SurfaceType.Weld
2098-
Part79.BackSurface = Enum.SurfaceType.Weld
2098+
Part136.RightSurface = Enum.SurfaceType.Weld
2099-
Part79.BottomSurface = Enum.SurfaceType.Weld
2099+
Part136.TopSurface = Enum.SurfaceType.Smooth
2100-
Part79.FrontSurface = Enum.SurfaceType.Weld
2100+
Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
2101
Part136.Position = Vector3.new(-73.5, 14.8000002, 39.5)
2102
Part136.Orientation = Vector3.new(0, 180, 180)
2103-
Part79.TopSurface = Enum.SurfaceType.Weld
2103+
Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
2104
Part137.Name = "Smooth Block Model"
2105-
Part79.Position = Vector3.new(-82.2657471, 11.8720579, -29.5206299)
2105+
Part137.Parent = Model64
2106-
Part79.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
2106+
2107
Part137.Rotation = Vector3.new(-180, 0, 0)
2108-
Script80.Parent = Part79
2108+
2109-
table.insert(cors,sandbox(Script80,function()
2109+
2110-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2110+
2111
Part137.Size = Vector3.new(1, 1, 1)
2112
Part137.CFrame = CFrame.new(-60.5, 15.0000019, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
2113
Part137.BottomSurface = Enum.SurfaceType.Smooth
2114
Part137.FrontSurface = Enum.SurfaceType.Weld
2115
Part137.LeftSurface = Enum.SurfaceType.Weld
2116
Part137.RightSurface = Enum.SurfaceType.Weld
2117
Part137.TopSurface = Enum.SurfaceType.Smooth
2118
Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
2119
Part137.Position = Vector3.new(-60.5, 15.0000019, 39.5)
2120
Part137.Orientation = Vector3.new(0, 180, 180)
2121
Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
2122
Model138.Parent = Model63
2123
Model138.PrimaryPart = Part140
2124
Part139.Name = "Smooth Block Model"
2125
Part139.Parent = Model138
2126
Part139.BrickColor = BrickColor.new("Dark stone grey")
2127
Part139.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
2128
Part139.Anchored = true
2129
Part139.FormFactor = Enum.FormFactor.Symmetric
2130
Part139.Shape = Enum.PartType.Cylinder
2131
Part139.Size = Vector3.new(1, 1, 1)
2132
Part139.CFrame = CFrame.new(-73.9080811, 3.23747993, 47.2322388, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
2133
Part139.BottomSurface = Enum.SurfaceType.Hinge
2134
Part139.LeftSurface = Enum.SurfaceType.Weld
2135-
m.Text = "Now Scanning " ..N.. " ..."
2135+
Part139.TopSurface = Enum.SurfaceType.Smooth
2136
Part139.Color = Color3.new(0.388235, 0.372549, 0.384314)
2137
Part139.Position = Vector3.new(-73.9080811, 3.23747993, 47.2322388)
2138
Part139.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
2139-
m.Text = N.. "access granted"
2139+
2140
Part140.Name = "Smooth Block Model"
2141
Part140.Parent = Model138
2142
Part140.BrickColor = BrickColor.new("Black")
2143
Part140.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
2144-
m.Text = "You may now continue..."
2144+
Part140.Anchored = true
2145
Part140.Size = Vector3.new(5, 1.20000005, 1)
2146
Part140.CFrame = CFrame.new(-71.9643555, 3.93629193, 46.3876343, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
2147
Part140.BackSurface = Enum.SurfaceType.Inlet
2148
Part140.BottomSurface = Enum.SurfaceType.Smooth
2149
Part140.TopSurface = Enum.SurfaceType.Smooth
2150
Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
2151
Part140.Position = Vector3.new(-71.9643555, 3.93629193, 46.3876343)
2152
Part140.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
2153
Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
2154-
else m.Text = "access denied ZAP"
2154+
Decal141.Name = "keyboard"
2155
Decal141.Parent = Part140
2156
Part142.Name = "Smooth Block Model"
2157
Part142.Parent = Model138
2158
Part142.BrickColor = BrickColor.new("Dark stone grey")
2159
Part142.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
2160
Part142.Anchored = true
2161
Part142.FormFactor = Enum.FormFactor.Symmetric
2162
Part142.Shape = Enum.PartType.Cylinder
2163
Part142.Size = Vector3.new(1, 1, 1)
2164
Part142.CFrame = CFrame.new(-74.4285889, 3.88528991, 46.6758423, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
2165
Part142.BottomSurface = Enum.SurfaceType.Smooth
2166
Part142.LeftSurface = Enum.SurfaceType.Weld
2167
Part142.RightSurface = Enum.SurfaceType.Hinge
2168
Part142.TopSurface = Enum.SurfaceType.Smooth
2169
Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
2170
Part142.Position = Vector3.new(-74.4285889, 3.88528991, 46.6758423)
2171-
Part81.Parent = Model76
2171+
Part142.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
2172
Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
2173-
Part81.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
2173+
2174
Part143.Parent = Model138
2175
Part143.BrickColor = BrickColor.new("Dark stone grey")
2176-
Part81.Size = Vector3.new(1, 0.400000006, 5)
2176+
Part143.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
2177-
Part81.CFrame = CFrame.new(-78.7570801, 11.9008741, -25.4155884, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
2177+
2178
Part143.FormFactor = Enum.FormFactor.Symmetric
2179
Part143.Shape = Enum.PartType.Cylinder
2180
Part143.Size = Vector3.new(1, 1, 1)
2181
Part143.CFrame = CFrame.new(-73.6964111, 3.88901591, 45.9946289, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
2182
Part143.BottomSurface = Enum.SurfaceType.Smooth
2183
Part143.LeftSurface = Enum.SurfaceType.Weld
2184
Part143.RightSurface = Enum.SurfaceType.Hinge
2185-
Part81.Position = Vector3.new(-78.7570801, 11.9008741, -25.4155884)
2185+
2186-
Part81.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
2186+
2187
Part143.Position = Vector3.new(-73.6964111, 3.88901591, 45.9946289)
2188-
Script82.Parent = Part81
2188+
Part143.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
2189-
table.insert(cors,sandbox(Script82,function()
2189+
2190-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2190+
Part144.Name = "The script is here..."
2191
Part144.Parent = Model138
2192
Part144.BrickColor = BrickColor.new("Dark stone grey")
2193
Part144.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
2194
Part144.Anchored = true
2195
Part144.FormFactor = Enum.FormFactor.Plate
2196
Part144.Size = Vector3.new(1, 0.800000012, 3)
2197
Part144.CFrame = CFrame.new(-72.9376221, 0.992190003, 45.3328247, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
2198
Part144.BackSurface = Enum.SurfaceType.Weld
2199
Part144.BottomSurface = Enum.SurfaceType.Weld
2200
Part144.FrontSurface = Enum.SurfaceType.Weld
2201
Part144.LeftSurface = Enum.SurfaceType.Weld
2202
Part144.RightSurface = Enum.SurfaceType.Weld
2203
Part144.TopSurface = Enum.SurfaceType.Weld
2204
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
2205
Part144.Position = Vector3.new(-72.9376221, 0.992190003, 45.3328247)
2206
Part144.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
2207
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
2208
Part145.Name = "Smooth Block Model"
2209
Part145.Parent = Model138
2210
Part145.BrickColor = BrickColor.new("Dark stone grey")
2211
Part145.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
2212
Part145.Anchored = true
2213
Part145.FormFactor = Enum.FormFactor.Symmetric
2214
Part145.Shape = Enum.PartType.Cylinder
2215-
m.Text = "Now Scanning " ..N.. " ..."
2215+
Part145.Size = Vector3.new(1, 1, 1)
2216
Part145.CFrame = CFrame.new(-72.9501953, 1.89206004, 45.3237305, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
2217
Part145.BottomSurface = Enum.SurfaceType.Smooth
2218
Part145.LeftSurface = Enum.SurfaceType.Weld
2219-
m.Text = N.. "access granted"
2219+
Part145.RightSurface = Enum.SurfaceType.Weld
2220
Part145.TopSurface = Enum.SurfaceType.Smooth
2221
Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
2222
Part145.Position = Vector3.new(-72.9501953, 1.89206004, 45.3237305)
2223
Part145.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
2224-
m.Text = "You may now continue..."
2224+
Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
2225
Part146.Name = "Smooth Block Model"
2226
Part146.Parent = Model138
2227
Part146.BrickColor = BrickColor.new("Dark stone grey")
2228
Part146.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
2229
Part146.Anchored = true
2230
Part146.FormFactor = Enum.FormFactor.Symmetric
2231
Part146.Shape = Enum.PartType.Cylinder
2232
Part146.Size = Vector3.new(1, 1, 1)
2233
Part146.CFrame = CFrame.new(-72.9501953, 2.89238, 45.3237305, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
2234-
else m.Text = "access denied ZAP"
2234+
2235
Part146.LeftSurface = Enum.SurfaceType.Weld
2236
Part146.RightSurface = Enum.SurfaceType.Weld
2237
Part146.TopSurface = Enum.SurfaceType.Smooth
2238
Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
2239
Part146.Position = Vector3.new(-72.9501953, 2.89238, 45.3237305)
2240
Part146.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
2241
Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
2242
Part147.Name = "Smooth Block Model"
2243
Part147.Parent = Model138
2244
Part147.BrickColor = BrickColor.new("Dark stone grey")
2245
Part147.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
2246
Part147.Anchored = true
2247
Part147.FormFactor = Enum.FormFactor.Symmetric
2248
Part147.Shape = Enum.PartType.Cylinder
2249
Part147.Size = Vector3.new(1, 1, 1)
2250-
Part83.Name = "The script is here..."
2250+
Part147.CFrame = CFrame.new(-72.2316895, 3.89553595, 44.6325684, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
2251-
Part83.Parent = Model76
2251+
Part147.BottomSurface = Enum.SurfaceType.Smooth
2252-
Part83.BrickColor = BrickColor.new("Dark stone grey")
2252+
Part147.LeftSurface = Enum.SurfaceType.Weld
2253-
Part83.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
2253+
Part147.TopSurface = Enum.SurfaceType.Smooth
2254-
Part83.Anchored = true
2254+
Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
2255-
Part83.FormFactor = Enum.FormFactor.Plate
2255+
Part147.Position = Vector3.new(-72.2316895, 3.89553595, 44.6325684)
2256-
Part83.Size = Vector3.new(1, 0.400000006, 5)
2256+
Part147.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
2257-
Part83.CFrame = CFrame.new(-80.5021973, 14.3864059, -27.4936523, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
2257+
Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
2258-
Part83.BackSurface = Enum.SurfaceType.Weld
2258+
Part148.Name = "Smooth Block Model"
2259-
Part83.BottomSurface = Enum.SurfaceType.Hinge
2259+
Part148.Parent = Model138
2260-
Part83.FrontSurface = Enum.SurfaceType.Weld
2260+
2261-
Part83.LeftSurface = Enum.SurfaceType.Weld
2261+
Part148.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
2262-
Part83.RightSurface = Enum.SurfaceType.Weld
2262+
2263-
Part83.TopSurface = Enum.SurfaceType.Weld
2263+
Part148.Size = Vector3.new(1, 1.20000005, 1)
2264-
Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
2264+
Part148.CFrame = CFrame.new(-72.9654541, 3.99221611, 45.312561, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
2265-
Part83.Position = Vector3.new(-80.5021973, 14.3864059, -27.4936523)
2265+
Part148.LeftSurface = Enum.SurfaceType.Hinge
2266-
Part83.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
2266+
Part148.RightSurface = Enum.SurfaceType.Hinge
2267-
Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
2267+
2268-
Script84.Parent = Part83
2268+
Part148.Position = Vector3.new(-72.9654541, 3.99221611, 45.312561)
2269-
table.insert(cors,sandbox(Script84,function()
2269+
Part148.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
2270-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2270+
2271
Model149.Parent = Model63
2272
Model149.PrimaryPart = Part155
2273
Part150.Name = "The script is here..."
2274
Part150.Parent = Model149
2275
Part150.BrickColor = BrickColor.new("Dark stone grey")
2276
Part150.Rotation = Vector3.new(-180, -90, 0)
2277
Part150.Anchored = true
2278
Part150.FormFactor = Enum.FormFactor.Plate
2279
Part150.Size = Vector3.new(1, 0.800000012, 3)
2280
Part150.CFrame = CFrame.new(-66.5, 0.899999976, 42.5, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2281
Part150.BackSurface = Enum.SurfaceType.Weld
2282
Part150.BottomSurface = Enum.SurfaceType.Weld
2283
Part150.FrontSurface = Enum.SurfaceType.Weld
2284
Part150.LeftSurface = Enum.SurfaceType.Weld
2285
Part150.RightSurface = Enum.SurfaceType.Weld
2286
Part150.TopSurface = Enum.SurfaceType.Weld
2287
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
2288
Part150.Position = Vector3.new(-66.5, 0.899999976, 42.5)
2289
Part150.Orientation = Vector3.new(0, -90, 180)
2290
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
2291
Part151.Name = "Smooth Block Model"
2292
Part151.Parent = Model149
2293
Part151.BrickColor = BrickColor.new("Dark stone grey")
2294
Part151.Rotation = Vector3.new(-90, 90, 0)
2295-
m.Text = "Now Scanning " ..N.. " ..."
2295+
2296
Part151.FormFactor = Enum.FormFactor.Symmetric
2297
Part151.Shape = Enum.PartType.Cylinder
2298
Part151.Size = Vector3.new(1, 1, 1)
2299-
m.Text = N.. "access granted"
2299+
Part151.CFrame = CFrame.new(-66.5, 1.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2300
Part151.BottomSurface = Enum.SurfaceType.Smooth
2301
Part151.LeftSurface = Enum.SurfaceType.Weld
2302
Part151.RightSurface = Enum.SurfaceType.Weld
2303
Part151.TopSurface = Enum.SurfaceType.Smooth
2304-
m.Text = "You may now continue..."
2304+
Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
2305
Part151.Position = Vector3.new(-66.5, 1.79999995, 42.5)
2306
Part151.Orientation = Vector3.new(0, 90, -90)
2307
Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
2308
Part152.Name = "Smooth Block Model"
2309
Part152.Parent = Model149
2310
Part152.BrickColor = BrickColor.new("Dark stone grey")
2311
Part152.Rotation = Vector3.new(-90, 90, 0)
2312
Part152.Anchored = true
2313
Part152.FormFactor = Enum.FormFactor.Symmetric
2314-
else m.Text = "access denied ZAP"
2314+
2315
Part152.Size = Vector3.new(1, 1, 1)
2316
Part152.CFrame = CFrame.new(-66.5, 2.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2317
Part152.BottomSurface = Enum.SurfaceType.Smooth
2318
Part152.LeftSurface = Enum.SurfaceType.Weld
2319
Part152.RightSurface = Enum.SurfaceType.Weld
2320
Part152.TopSurface = Enum.SurfaceType.Smooth
2321
Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
2322
Part152.Position = Vector3.new(-66.5, 2.79999995, 42.5)
2323
Part152.Orientation = Vector3.new(0, 90, -90)
2324
Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
2325
Part153.Name = "Smooth Block Model"
2326
Part153.Parent = Model149
2327
Part153.BrickColor = BrickColor.new("Dark stone grey")
2328
Part153.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
2329
Part153.Anchored = true
2330-
Part85.Name = "Smooth Block Model"
2330+
Part153.FormFactor = Enum.FormFactor.Symmetric
2331-
Part85.Parent = Model12
2331+
Part153.Shape = Enum.PartType.Cylinder
2332-
Part85.BrickColor = BrickColor.new("Black")
2332+
Part153.Size = Vector3.new(1, 1, 1)
2333-
Part85.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
2333+
Part153.CFrame = CFrame.new(-64.5019531, 3.03090596, 43.1436157, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
2334
Part153.BottomSurface = Enum.SurfaceType.Hinge
2335-
Part85.Size = Vector3.new(5, 4.80000019, 1)
2335+
Part153.LeftSurface = Enum.SurfaceType.Weld
2336-
Part85.CFrame = CFrame.new(-95.4782715, 11.5841856, -27.5180664, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
2336+
Part153.RightSurface = Enum.SurfaceType.Hinge
2337
Part153.TopSurface = Enum.SurfaceType.Smooth
2338-
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
2338+
Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
2339-
Part85.Position = Vector3.new(-95.4782715, 11.5841856, -27.5180664)
2339+
Part153.Position = Vector3.new(-64.5019531, 3.03090596, 43.1436157)
2340-
Part85.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
2340+
Part153.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
2341-
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
2341+
Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
2342-
Texture86.Name = "sheild10"
2342+
Part154.Name = "Smooth Block Model"
2343-
Texture86.Parent = Part85
2343+
Part154.Parent = Model149
2344-
Texture86.StudsPerTileU = 5
2344+
Part154.BrickColor = BrickColor.new("Dark stone grey")
2345-
Texture86.StudsPerTileV = 5
2345+
Part154.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
2346-
Part87.Name = "The script is here..."
2346+
Part154.Anchored = true
2347-
Part87.Parent = Model12
2347+
Part154.FormFactor = Enum.FormFactor.Symmetric
2348
Part154.Shape = Enum.PartType.Cylinder
2349-
Part87.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
2349+
Part154.Size = Vector3.new(1, 1, 1)
2350-
Part87.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
2350+
Part154.CFrame = CFrame.new(-68.5023193, 3.03177595, 43.1357422, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
2351-
Part87.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
2351+
Part154.BottomSurface = Enum.SurfaceType.Hinge
2352
Part154.LeftSurface = Enum.SurfaceType.Weld
2353-
Part87.FormFactor = Enum.FormFactor.Plate
2353+
Part154.RightSurface = Enum.SurfaceType.Hinge
2354-
Part87.Size = Vector3.new(1, 0.400000006, 5)
2354+
Part154.TopSurface = Enum.SurfaceType.Smooth
2355-
Part87.CFrame = CFrame.new(-97.744751, 11.661624, -26.0490723, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
2355+
Part154.Color = Color3.new(0.388235, 0.372549, 0.384314)
2356-
Part87.BackSurface = Enum.SurfaceType.Weld
2356+
Part154.Position = Vector3.new(-68.5023193, 3.03177595, 43.1357422)
2357-
Part87.BottomSurface = Enum.SurfaceType.Weld
2357+
Part154.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
2358-
Part87.FrontSurface = Enum.SurfaceType.Weld
2358+
Part154.Color = Color3.new(0.388235, 0.372549, 0.384314)
2359
Part155.Name = "Smooth Block Model"
2360
Part155.Parent = Model149
2361-
Part87.TopSurface = Enum.SurfaceType.Weld
2361+
Part155.BrickColor = BrickColor.new("Black")
2362
Part155.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
2363-
Part87.Position = Vector3.new(-97.744751, 11.661624, -26.0490723)
2363+
2364-
Part87.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
2364+
Part155.Size = Vector3.new(5, 1.20000005, 1)
2365
Part155.CFrame = CFrame.new(-66.5041504, 3.58750606, 43.9745483, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
2366-
Script88.Parent = Part87
2366+
Part155.BackSurface = Enum.SurfaceType.Inlet
2367-
table.insert(cors,sandbox(Script88,function()
2367+
Part155.BottomSurface = Enum.SurfaceType.Smooth
2368-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2368+
Part155.TopSurface = Enum.SurfaceType.Smooth
2369
Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
2370
Part155.Position = Vector3.new(-66.5041504, 3.58750606, 43.9745483)
2371
Part155.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
2372
Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
2373
Decal156.Name = "keyboard"
2374
Decal156.Parent = Part155
2375
Part157.Name = "Smooth Block Model"
2376
Part157.Parent = Model149
2377
Part157.BrickColor = BrickColor.new("Dark stone grey")
2378
Part157.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
2379
Part157.Anchored = true
2380
Part157.FormFactor = Enum.FormFactor.Symmetric
2381
Part157.Shape = Enum.PartType.Cylinder
2382
Part157.Size = Vector3.new(1, 1, 1)
2383
Part157.CFrame = CFrame.new(-69.5012207, 3.80680203, 42.4994507, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
2384
Part157.BottomSurface = Enum.SurfaceType.Smooth
2385
Part157.LeftSurface = Enum.SurfaceType.Weld
2386
Part157.RightSurface = Enum.SurfaceType.Hinge
2387
Part157.TopSurface = Enum.SurfaceType.Smooth
2388
Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
2389
Part157.Position = Vector3.new(-69.5012207, 3.80680203, 42.4994507)
2390
Part157.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
2391
Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
2392
Part158.Name = "Smooth Block Model"
2393-
m.Text = "Now Scanning " ..N.. " ..."
2393+
Part158.Parent = Model149
2394
Part158.BrickColor = BrickColor.new("Black")
2395
Part158.Rotation = Vector3.new(-180, 0, -180)
2396
Part158.Anchored = true
2397-
m.Text = N.. "access granted"
2397+
Part158.Size = Vector3.new(1, 1.20000005, 1)
2398
Part158.CFrame = CFrame.new(-66.5, 3.9000001, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2399
Part158.LeftSurface = Enum.SurfaceType.Hinge
2400
Part158.RightSurface = Enum.SurfaceType.Hinge
2401
Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
2402-
m.Text = "You may now continue..."
2402+
Part158.Position = Vector3.new(-66.5, 3.9000001, 42.5)
2403
Part158.Orientation = Vector3.new(0, 180, 0)
2404
Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
2405
Part159.Name = "Smooth Block Model"
2406
Part159.Parent = Model149
2407
Part159.BrickColor = BrickColor.new("Dark stone grey")
2408
Part159.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
2409
Part159.Anchored = true
2410
Part159.FormFactor = Enum.FormFactor.Symmetric
2411
Part159.Shape = Enum.PartType.Cylinder
2412-
else m.Text = "access denied ZAP"
2412+
Part159.Size = Vector3.new(1, 1, 1)
2413
Part159.CFrame = CFrame.new(-67.5004883, 3.80273604, 42.4960938, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
2414
Part159.BottomSurface = Enum.SurfaceType.Smooth
2415
Part159.LeftSurface = Enum.SurfaceType.Weld
2416
Part159.RightSurface = Enum.SurfaceType.Hinge
2417
Part159.TopSurface = Enum.SurfaceType.Smooth
2418
Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
2419
Part159.Position = Vector3.new(-67.5004883, 3.80273604, 42.4960938)
2420
Part159.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
2421
Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
2422
Part160.Name = "Smooth Block Model"
2423
Part160.Parent = Model149
2424
Part160.BrickColor = BrickColor.new("Dark stone grey")
2425
Part160.Rotation = Vector3.new(0.049999997, 0, 179.979996)
2426
Part160.Anchored = true
2427
Part160.FormFactor = Enum.FormFactor.Symmetric
2428-
Part89.Name = "Smooth Block Model"
2428+
Part160.Shape = Enum.PartType.Cylinder
2429-
Part89.Parent = Model12
2429+
Part160.Size = Vector3.new(1, 1, 1)
2430
Part160.CFrame = CFrame.new(-65.4998779, 3.79985595, 42.5001259, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
2431-
Part89.Rotation = Vector3.new(180, 0, 90)
2431+
Part160.BottomSurface = Enum.SurfaceType.Smooth
2432
Part160.LeftSurface = Enum.SurfaceType.Hinge
2433-
Part89.FormFactor = Enum.FormFactor.Symmetric
2433+
Part160.RightSurface = Enum.SurfaceType.Weld
2434-
Part89.Shape = Enum.PartType.Cylinder
2434+
Part160.TopSurface = Enum.SurfaceType.Smooth
2435-
Part89.Size = Vector3.new(1, 1, 1)
2435+
Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
2436-
Part89.CFrame = CFrame.new(-95.5, 9.70000839, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
2436+
Part160.Position = Vector3.new(-65.4998779, 3.79985595, 42.5001259)
2437-
Part89.BottomSurface = Enum.SurfaceType.Smooth
2437+
Part160.Orientation = Vector3.new(0.049999997, 0, 179.979996)
2438
Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
2439
Part161.Name = "Smooth Block Model"
2440-
Part89.TopSurface = Enum.SurfaceType.Smooth
2440+
Part161.Parent = Model149
2441
Part161.BrickColor = BrickColor.new("Dark stone grey")
2442-
Part89.Position = Vector3.new(-95.5, 9.70000839, -31.5)
2442+
Part161.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
2443-
Part89.Orientation = Vector3.new(0, -180, -90)
2443+
2444
Part161.FormFactor = Enum.FormFactor.Symmetric
2445-
Part90.Name = "The script is here..."
2445+
Part161.Shape = Enum.PartType.Cylinder
2446-
Part90.Parent = Model12
2446+
Part161.Size = Vector3.new(1, 1, 1)
2447
Part161.CFrame = CFrame.new(-64.5012207, 3.8023119, 42.5042114, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
2448-
Part90.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
2448+
Part161.BottomSurface = Enum.SurfaceType.Smooth
2449-
Part90.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
2449+
Part161.LeftSurface = Enum.SurfaceType.Weld
2450-
Part90.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
2450+
Part161.RightSurface = Enum.SurfaceType.Hinge
2451
Part161.TopSurface = Enum.SurfaceType.Smooth
2452-
Part90.FormFactor = Enum.FormFactor.Plate
2452+
Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
2453-
Part90.Size = Vector3.new(1, 0.400000006, 5)
2453+
Part161.Position = Vector3.new(-64.5012207, 3.8023119, 42.5042114)
2454-
Part90.CFrame = CFrame.new(-93.2132568, 11.7067518, -28.9860764, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
2454+
Part161.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
2455-
Part90.BackSurface = Enum.SurfaceType.Weld
2455+
Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
2456-
Part90.BottomSurface = Enum.SurfaceType.Weld
2456+
2457-
Part90.FrontSurface = Enum.SurfaceType.Weld
2457+
Part162.Parent = Model149
2458
Part162.BrickColor = BrickColor.new("Dark stone grey")
2459
Part162.Rotation = Vector3.new(-129.569992, 90, 0)
2460-
Part90.TopSurface = Enum.SurfaceType.Weld
2460+
2461
Part162.FormFactor = Enum.FormFactor.Symmetric
2462-
Part90.Position = Vector3.new(-93.2132568, 11.7067518, -28.9860764)
2462+
Part162.Shape = Enum.PartType.Cylinder
2463-
Part90.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
2463+
Part162.Size = Vector3.new(1, 1, 1)
2464
Part162.CFrame = CFrame.new(-68.5012207, 3.80539703, 42.4992676, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
2465-
Script91.Parent = Part90
2465+
2466-
table.insert(cors,sandbox(Script91,function()
2466+
Part162.LeftSurface = Enum.SurfaceType.Weld
2467-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2467+
Part162.RightSurface = Enum.SurfaceType.Hinge
2468
Part162.TopSurface = Enum.SurfaceType.Smooth
2469
Part162.Color = Color3.new(0.388235, 0.372549, 0.384314)
2470
Part162.Position = Vector3.new(-68.5012207, 3.80539703, 42.4992676)
2471
Part162.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
2472
Part162.Color = Color3.new(0.388235, 0.372549, 0.384314)
2473
Part163.Name = "Smooth Block Model"
2474
Part163.Parent = Model149
2475
Part163.BrickColor = BrickColor.new("Dark stone grey")
2476
Part163.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
2477
Part163.Anchored = true
2478
Part163.FormFactor = Enum.FormFactor.Symmetric
2479
Part163.Shape = Enum.PartType.Cylinder
2480
Part163.Size = Vector3.new(1, 1, 1)
2481
Part163.CFrame = CFrame.new(-63.5010986, 3.80169296, 42.5043945, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
2482
Part163.BottomSurface = Enum.SurfaceType.Smooth
2483
Part163.LeftSurface = Enum.SurfaceType.Weld
2484
Part163.RightSurface = Enum.SurfaceType.Hinge
2485
Part163.TopSurface = Enum.SurfaceType.Smooth
2486
Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
2487
Part163.Position = Vector3.new(-63.5010986, 3.80169296, 42.5043945)
2488
Part163.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
2489
Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
2490
Model164.Parent = Model63
2491
Model164.PrimaryPart = Part166
2492-
m.Text = "Now Scanning " ..N.. " ..."
2492+
Part165.Name = "Smooth Block Model"
2493
Part165.Parent = Model164
2494
Part165.BrickColor = BrickColor.new("Dark stone grey")
2495
Part165.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
2496-
m.Text = N.. "access granted"
2496+
2497
Part165.FormFactor = Enum.FormFactor.Symmetric
2498
Part165.Shape = Enum.PartType.Cylinder
2499
Part165.Size = Vector3.new(1, 1, 1)
2500
Part165.CFrame = CFrame.new(-62.2318115, 3.23747611, 45.0921631, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
2501-
m.Text = "You may now continue..."
2501+
Part165.BottomSurface = Enum.SurfaceType.Hinge
2502
Part165.LeftSurface = Enum.SurfaceType.Weld
2503
Part165.TopSurface = Enum.SurfaceType.Smooth
2504
Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
2505
Part165.Position = Vector3.new(-62.2318115, 3.23747611, 45.0921631)
2506
Part165.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
2507
Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
2508
Part166.Name = "Smooth Block Model"
2509
Part166.Parent = Model164
2510
Part166.BrickColor = BrickColor.new("Black")
2511-
else m.Text = "access denied ZAP"
2511+
Part166.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
2512
Part166.Anchored = true
2513
Part166.Size = Vector3.new(5, 1.20000005, 1)
2514
Part166.CFrame = CFrame.new(-61.387207, 3.93630004, 47.0358276, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
2515
Part166.BackSurface = Enum.SurfaceType.Inlet
2516
Part166.BottomSurface = Enum.SurfaceType.Smooth
2517
Part166.TopSurface = Enum.SurfaceType.Smooth
2518
Part166.Color = Color3.new(0.105882, 0.164706, 0.207843)
2519
Part166.Position = Vector3.new(-61.387207, 3.93630004, 47.0358276)
2520
Part166.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
2521
Part166.Color = Color3.new(0.105882, 0.164706, 0.207843)
2522
Decal167.Name = "keyboard"
2523
Decal167.Parent = Part166
2524
Part168.Name = "Smooth Block Model"
2525
Part168.Parent = Model164
2526
Part168.BrickColor = BrickColor.new("Dark stone grey")
2527
Part168.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
2528-
Part92.Parent = Model12
2528+
Part168.Anchored = true
2529
Part168.FormFactor = Enum.FormFactor.Symmetric
2530-
Part92.Rotation = Vector3.new(180, 0, 90)
2530+
Part168.Shape = Enum.PartType.Cylinder
2531
Part168.Size = Vector3.new(1, 1, 1)
2532
Part168.CFrame = CFrame.new(-61.6755371, 3.88528609, 44.5716553, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
2533
Part168.BottomSurface = Enum.SurfaceType.Smooth
2534
Part168.LeftSurface = Enum.SurfaceType.Weld
2535-
Part92.CFrame = CFrame.new(-95.5, 10.7000084, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
2535+
Part168.RightSurface = Enum.SurfaceType.Hinge
2536
Part168.TopSurface = Enum.SurfaceType.Smooth
2537
Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
2538
Part168.Position = Vector3.new(-61.6755371, 3.88528609, 44.5716553)
2539
Part168.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
2540
Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
2541-
Part92.Position = Vector3.new(-95.5, 10.7000084, -31.5)
2541+
2542-
Part92.Orientation = Vector3.new(0, -180, -90)
2542+
2543
Part169.BrickColor = BrickColor.new("Dark stone grey")
2544-
Part93.Name = "The script is here..."
2544+
Part169.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
2545-
Part93.Parent = Model12
2545+
2546
Part169.FormFactor = Enum.FormFactor.Symmetric
2547-
Part93.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
2547+
2548
Part169.Size = Vector3.new(1, 1, 1)
2549-
Part93.FormFactor = Enum.FormFactor.Plate
2549+
Part169.CFrame = CFrame.new(-60.9941406, 3.8890121, 45.3038979, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
2550-
Part93.Size = Vector3.new(1, 0.400000006, 5)
2550+
2551-
Part93.CFrame = CFrame.new(-95.4973145, 14.1841917, -27.5075684, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
2551+
2552-
Part93.BackSurface = Enum.SurfaceType.Weld
2552+
Part169.RightSurface = Enum.SurfaceType.Hinge
2553-
Part93.BottomSurface = Enum.SurfaceType.Hinge
2553+
2554-
Part93.FrontSurface = Enum.SurfaceType.Weld
2554+
2555
Part169.Position = Vector3.new(-60.9941406, 3.8890121, 45.3038979)
2556
Part169.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
2557-
Part93.TopSurface = Enum.SurfaceType.Weld
2557+
2558
Part170.Name = "The script is here..."
2559-
Part93.Position = Vector3.new(-95.4973145, 14.1841917, -27.5075684)
2559+
2560-
Part93.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
2560+
Part170.BrickColor = BrickColor.new("Dark stone grey")
2561
Part170.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
2562-
Script94.Parent = Part93
2562+
2563-
table.insert(cors,sandbox(Script94,function()
2563+
Part170.FormFactor = Enum.FormFactor.Plate
2564-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2564+
Part170.Size = Vector3.new(1, 0.800000012, 3)
2565
Part170.CFrame = CFrame.new(-60.3325195, 0.992193997, 46.062561, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
2566
Part170.BackSurface = Enum.SurfaceType.Weld
2567
Part170.BottomSurface = Enum.SurfaceType.Weld
2568
Part170.FrontSurface = Enum.SurfaceType.Weld
2569
Part170.LeftSurface = Enum.SurfaceType.Weld
2570
Part170.RightSurface = Enum.SurfaceType.Weld
2571
Part170.TopSurface = Enum.SurfaceType.Weld
2572
Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
2573
Part170.Position = Vector3.new(-60.3325195, 0.992193997, 46.062561)
2574
Part170.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
2575
Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
2576
Part171.Name = "Smooth Block Model"
2577
Part171.Parent = Model164
2578
Part171.BrickColor = BrickColor.new("Dark stone grey")
2579
Part171.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
2580
Part171.Anchored = true
2581
Part171.FormFactor = Enum.FormFactor.Symmetric
2582
Part171.Shape = Enum.PartType.Cylinder
2583
Part171.Size = Vector3.new(1, 1, 1)
2584
Part171.CFrame = CFrame.new(-60.3232422, 1.89206004, 46.0500488, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
2585
Part171.BottomSurface = Enum.SurfaceType.Smooth
2586
Part171.LeftSurface = Enum.SurfaceType.Weld
2587
Part171.RightSurface = Enum.SurfaceType.Weld
2588
Part171.TopSurface = Enum.SurfaceType.Smooth
2589-
m.Text = "Now Scanning " ..N.. " ..."
2589+
2590
Part171.Position = Vector3.new(-60.3232422, 1.89206004, 46.0500488)
2591
Part171.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
2592
Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
2593-
m.Text = N.. "access granted"
2593+
Part172.Name = "Smooth Block Model"
2594
Part172.Parent = Model164
2595
Part172.BrickColor = BrickColor.new("Dark stone grey")
2596
Part172.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
2597
Part172.Anchored = true
2598-
m.Text = "You may now continue..."
2598+
Part172.FormFactor = Enum.FormFactor.Symmetric
2599
Part172.Shape = Enum.PartType.Cylinder
2600
Part172.Size = Vector3.new(1, 1, 1)
2601
Part172.CFrame = CFrame.new(-60.3233643, 2.89237499, 46.0500488, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
2602
Part172.BottomSurface = Enum.SurfaceType.Smooth
2603
Part172.LeftSurface = Enum.SurfaceType.Weld
2604
Part172.RightSurface = Enum.SurfaceType.Weld
2605
Part172.TopSurface = Enum.SurfaceType.Smooth
2606
Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
2607
Part172.Position = Vector3.new(-60.3233643, 2.89237499, 46.0500488)
2608-
else m.Text = "access denied ZAP"
2608+
Part172.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
2609
Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
2610
Part173.Name = "Smooth Block Model"
2611
Part173.Parent = Model164
2612
Part173.BrickColor = BrickColor.new("Dark stone grey")
2613
Part173.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
2614
Part173.Anchored = true
2615
Part173.FormFactor = Enum.FormFactor.Symmetric
2616
Part173.Shape = Enum.PartType.Cylinder
2617
Part173.Size = Vector3.new(1, 1, 1)
2618
Part173.CFrame = CFrame.new(-59.6322021, 3.89553595, 46.7684937, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
2619
Part173.BottomSurface = Enum.SurfaceType.Smooth
2620
Part173.LeftSurface = Enum.SurfaceType.Weld
2621
Part173.TopSurface = Enum.SurfaceType.Smooth
2622
Part173.Color = Color3.new(0.388235, 0.372549, 0.384314)
2623
Part173.Position = Vector3.new(-59.6322021, 3.89553595, 46.7684937)
2624-
Part95.Name = "Smooth Block Model"
2624+
Part173.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
2625-
Part95.Parent = Model12
2625+
2626-
Part95.BrickColor = BrickColor.new("Dark stone grey")
2626+
Part174.Name = "Smooth Block Model"
2627-
Part95.Rotation = Vector3.new(180, 90, 0)
2627+
Part174.Parent = Model164
2628-
Part95.Anchored = true
2628+
Part174.BrickColor = BrickColor.new("Black")
2629-
Part95.FormFactor = Enum.FormFactor.Symmetric
2629+
Part174.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
2630-
Part95.Shape = Enum.PartType.Cylinder
2630+
Part174.Anchored = true
2631-
Part95.Size = Vector3.new(1, 1, 1)
2631+
Part174.Size = Vector3.new(1, 1.20000005, 1)
2632-
Part95.CFrame = CFrame.new(-95.5, 14.9000082, -27.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
2632+
Part174.CFrame = CFrame.new(-60.3121338, 3.99221206, 46.0347939, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
2633-
Part95.BottomSurface = Enum.SurfaceType.Smooth
2633+
Part174.LeftSurface = Enum.SurfaceType.Hinge
2634-
Part95.LeftSurface = Enum.SurfaceType.Weld
2634+
Part174.RightSurface = Enum.SurfaceType.Hinge
2635-
Part95.RightSurface = Enum.SurfaceType.Weld
2635+
Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
2636-
Part95.TopSurface = Enum.SurfaceType.Smooth
2636+
Part174.Position = Vector3.new(-60.3121338, 3.99221206, 46.0347939)
2637-
Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
2637+
Part174.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
2638-
Part95.Position = Vector3.new(-95.5, 14.9000082, -27.5)
2638+
Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
2639-
Part95.Orientation = Vector3.new(0, 90, 180)
2639+
Model175.Name = "Chair"
2640-
Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
2640+
Model175.Parent = Model62
2641-
Part96.Name = "Smooth Block Model"
2641+
Model175.PrimaryPart = Seat182
2642-
Part96.Parent = Model12
2642+
Part176.Name = "Metal"
2643
Part176.Parent = Model175
2644-
Part96.Rotation = Vector3.new(180, 0, 90)
2644+
Part176.BrickColor = BrickColor.new("Black")
2645
Part176.Reflectance = 0.20000000298023
2646-
Part96.FormFactor = Enum.FormFactor.Symmetric
2646+
Part176.Rotation = Vector3.new(90, 0, -180)
2647-
Part96.Shape = Enum.PartType.Cylinder
2647+
Part176.Anchored = true
2648-
Part96.Size = Vector3.new(1, 1, 1)
2648+
Part176.FormFactor = Enum.FormFactor.Plate
2649-
Part96.CFrame = CFrame.new(-95.5, 11.7000084, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
2649+
Part176.Size = Vector3.new(1, 0.400000006, 1)
2650-
Part96.BottomSurface = Enum.SurfaceType.Smooth
2650+
Part176.CFrame = CFrame.new(-66.5, 2.79999995, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
2651
Part176.BottomSurface = Enum.SurfaceType.Weld
2652
Part176.FrontSurface = Enum.SurfaceType.Weld
2653-
Part96.TopSurface = Enum.SurfaceType.Smooth
2653+
Part176.TopSurface = Enum.SurfaceType.Weld
2654
Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
2655-
Part96.Position = Vector3.new(-95.5, 11.7000084, -31.5)
2655+
Part176.Position = Vector3.new(-66.5, 2.79999995, 49.8000031)
2656-
Part96.Orientation = Vector3.new(0, -180, -90)
2656+
Part176.Orientation = Vector3.new(90, 180, 0)
2657
Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
2658-
Part97.Name = "Smooth Block Model"
2658+
Part177.Name = "Metal"
2659-
Part97.Parent = Model12
2659+
Part177.Parent = Model175
2660-
Part97.BrickColor = BrickColor.new("Dark grey")
2660+
Part177.BrickColor = BrickColor.new("Dark stone grey")
2661-
Part97.Rotation = Vector3.new(0, -90, 0)
2661+
Part177.Reflectance = 0.20000000298023
2662
Part177.Rotation = Vector3.new(0, 0, -90)
2663-
Part97.Size = Vector3.new(1, 1.20000005, 1)
2663+
Part177.Anchored = true
2664-
Part97.CFrame = CFrame.new(-95.5, 15.0000076, -28.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
2664+
Part177.FormFactor = Enum.FormFactor.Symmetric
2665-
Part97.Color = Color3.new(0.427451, 0.431373, 0.423529)
2665+
Part177.Shape = Enum.PartType.Cylinder
2666-
Part97.Position = Vector3.new(-95.5, 15.0000076, -28.5)
2666+
Part177.Size = Vector3.new(1, 1, 1)
2667-
Part97.Orientation = Vector3.new(0, -90, 0)
2667+
Part177.CFrame = CFrame.new(-66.5, 1.39981198, 48.1000977, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
2668-
Part97.Color = Color3.new(0.427451, 0.431373, 0.423529)
2668+
Part177.BackSurface = Enum.SurfaceType.Weld
2669
Part177.BottomSurface = Enum.SurfaceType.Smooth
2670-
Part98.Parent = Model12
2670+
Part177.LeftSurface = Enum.SurfaceType.Studs
2671-
Part98.BrickColor = BrickColor.new("Dark grey")
2671+
Part177.RightSurface = Enum.SurfaceType.Inlet
2672-
Part98.Rotation = Vector3.new(180, 0, -180)
2672+
Part177.TopSurface = Enum.SurfaceType.Smooth
2673
Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
2674-
Part98.Size = Vector3.new(1, 1.20000005, 1)
2674+
Part177.Position = Vector3.new(-66.5, 1.39981198, 48.1000977)
2675-
Part98.CFrame = CFrame.new(-95.5, 12.8000059, -31.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
2675+
Part177.Orientation = Vector3.new(0, 0, -90)
2676-
Part98.Color = Color3.new(0.427451, 0.431373, 0.423529)
2676+
Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
2677-
Part98.Position = Vector3.new(-95.5, 12.8000059, -31.5)
2677+
Part178.Name = "Plastic"
2678-
Part98.Orientation = Vector3.new(0, -180, 0)
2678+
Part178.Parent = Model175
2679-
Part98.Color = Color3.new(0.427451, 0.431373, 0.423529)
2679+
Part178.BrickColor = BrickColor.new("Black")
2680-
Part99.Name = "Smooth Block Model"
2680+
Part178.Reflectance = 0.050000000745058
2681-
Part99.Parent = Model12
2681+
Part178.Rotation = Vector3.new(0, -90, 0)
2682-
Part99.BrickColor = BrickColor.new("Dark stone grey")
2682+
Part178.Anchored = true
2683-
Part99.Rotation = Vector3.new(-90, 0, 90)
2683+
Part178.FormFactor = Enum.FormFactor.Plate
2684-
Part99.Anchored = true
2684+
Part178.Size = Vector3.new(1, 0.400000006, 1)
2685-
Part99.FormFactor = Enum.FormFactor.Symmetric
2685+
Part178.CFrame = CFrame.new(-66.5, 0.699815989, 49.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
2686-
Part99.Shape = Enum.PartType.Cylinder
2686+
Part178.LeftSurface = Enum.SurfaceType.Weld
2687-
Part99.Size = Vector3.new(1, 1, 1)
2687+
Part178.TopSurface = Enum.SurfaceType.Weld
2688-
Part99.CFrame = CFrame.new(-95.5, 14.9000082, -29.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
2688+
Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
2689-
Part99.BottomSurface = Enum.SurfaceType.Smooth
2689+
Part178.Position = Vector3.new(-66.5, 0.699815989, 49.1000977)
2690-
Part99.LeftSurface = Enum.SurfaceType.Weld
2690+
Part178.Orientation = Vector3.new(0, -90, 0)
2691-
Part99.RightSurface = Enum.SurfaceType.Weld
2691+
Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
2692-
Part99.TopSurface = Enum.SurfaceType.Smooth
2692+
Part179.Name = "Plastic"
2693-
Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
2693+
Part179.Parent = Model175
2694-
Part99.Position = Vector3.new(-95.5, 14.9000082, -29.5)
2694+
Part179.BrickColor = BrickColor.new("Black")
2695-
Part99.Orientation = Vector3.new(-90, 90, 0)
2695+
Part179.Reflectance = 0.050000000745058
2696-
Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
2696+
Part179.Rotation = Vector3.new(0, -90, 0)
2697-
Part100.Name = "Smooth Block Model"
2697+
2698-
Part100.Parent = Model12
2698+
Part179.FormFactor = Enum.FormFactor.Plate
2699
Part179.Size = Vector3.new(1, 0.400000006, 1)
2700-
Part100.Rotation = Vector3.new(180, 0, 90)
2700+
Part179.CFrame = CFrame.new(-66.4998779, 0.699810982, 47.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
2701
Part179.RightSurface = Enum.SurfaceType.Weld
2702-
Part100.FormFactor = Enum.FormFactor.Symmetric
2702+
2703-
Part100.Shape = Enum.PartType.Cylinder
2703+
Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
2704-
Part100.Size = Vector3.new(1, 1, 1)
2704+
Part179.Position = Vector3.new(-66.4998779, 0.699810982, 47.1000977)
2705-
Part100.CFrame = CFrame.new(-95.5, 13.9000082, -31.5, -0, -1, -0, -1, -0, -0, -0, -0, -1)
2705+
Part179.Orientation = Vector3.new(0, -90, 0)
2706-
Part100.BottomSurface = Enum.SurfaceType.Smooth
2706+
Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
2707
Part180.Name = "Plastic"
2708
Part180.Parent = Model175
2709-
Part100.TopSurface = Enum.SurfaceType.Smooth
2709+
Part180.BrickColor = BrickColor.new("Black")
2710
Part180.Reflectance = 0.050000000745058
2711-
Part100.Position = Vector3.new(-95.5, 13.9000082, -31.5)
2711+
Part180.Rotation = Vector3.new(0, -90, 0)
2712-
Part100.Orientation = Vector3.new(0, -180, -90)
2712+
Part180.Anchored = true
2713
Part180.FormFactor = Enum.FormFactor.Plate
2714-
Part101.Name = "Smooth Block Model"
2714+
Part180.Size = Vector3.new(1, 0.400000006, 3)
2715-
Part101.Parent = Model12
2715+
Part180.CFrame = CFrame.new(-66.4998779, 0.699810982, 48.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
2716-
Part101.BrickColor = BrickColor.new("Dark grey")
2716+
Part180.TopSurface = Enum.SurfaceType.Weld
2717-
Part101.Rotation = Vector3.new(0, -90, 0)
2717+
Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
2718
Part180.Position = Vector3.new(-66.4998779, 0.699810982, 48.1000977)
2719-
Part101.Size = Vector3.new(1, 1.20000005, 1)
2719+
Part180.Orientation = Vector3.new(0, -90, 0)
2720-
Part101.CFrame = CFrame.new(-95.5, 15.0000076, -31.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
2720+
Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
2721-
Part101.Color = Color3.new(0.427451, 0.431373, 0.423529)
2721+
Part181.Name = "Back"
2722-
Part101.Position = Vector3.new(-95.5, 15.0000076, -31.5)
2722+
Part181.Parent = Model175
2723-
Part101.Orientation = Vector3.new(0, -90, 0)
2723+
Part181.BrickColor = BrickColor.new("Black")
2724-
Part101.Color = Color3.new(0.427451, 0.431373, 0.423529)
2724+
Part181.Rotation = Vector3.new(90, 0, -180)
2725-
Part102.Name = "Smooth Block Model"
2725+
2726-
Part102.Parent = Model12
2726+
Part181.FormFactor = Enum.FormFactor.Plate
2727-
Part102.BrickColor = BrickColor.new("Dark stone grey")
2727+
Part181.Size = Vector3.new(3, 0.400000006, 2)
2728-
Part102.Rotation = Vector3.new(-90, 0, 90)
2728+
Part181.CFrame = CFrame.new(-66.5, 4.29999924, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
2729-
Part102.Anchored = true
2729+
2730-
Part102.FormFactor = Enum.FormFactor.Symmetric
2730+
2731-
Part102.Shape = Enum.PartType.Cylinder
2731+
2732-
Part102.Size = Vector3.new(1, 1, 1)
2732+
Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
2733-
Part102.CFrame = CFrame.new(-95.5, 14.9000082, -30.5, -0, -1, 0, -0, -0, 1, -1, -0, 0)
2733+
Part181.Position = Vector3.new(-66.5, 4.29999924, 49.8000031)
2734-
Part102.BottomSurface = Enum.SurfaceType.Smooth
2734+
Part181.Orientation = Vector3.new(90, 180, 0)
2735-
Part102.LeftSurface = Enum.SurfaceType.Weld
2735+
Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
2736-
Part102.RightSurface = Enum.SurfaceType.Weld
2736+
Seat182.Parent = Model175
2737-
Part102.TopSurface = Enum.SurfaceType.Smooth
2737+
Seat182.BrickColor = BrickColor.new("Black")
2738-
Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
2738+
Seat182.Anchored = true
2739-
Part102.Position = Vector3.new(-95.5, 14.9000082, -30.5)
2739+
Seat182.FormFactor = Enum.FormFactor.Plate
2740-
Part102.Orientation = Vector3.new(-90, 90, 0)
2740+
Seat182.Size = Vector3.new(3, 0.800000012, 3)
2741-
Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
2741+
Seat182.CFrame = CFrame.new(-66.5, 2.29981399, 48.1000977, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
2742
Seat182.BackSurface = Enum.SurfaceType.Weld
2743-
Part103.Parent = Model11
2743+
Seat182.TopSurface = Enum.SurfaceType.Weld
2744
Seat182.Color = Color3.new(0.105882, 0.164706, 0.207843)
2745-
Part103.Rotation = Vector3.new(180, 0, 0)
2745+
Seat182.Position = Vector3.new(-66.5, 2.29981399, 48.1000977)
2746
Seat182.Color = Color3.new(0.105882, 0.164706, 0.207843)
2747
Model183.Parent = Model0
2748
Part184.Name = "10PercentMaterialMeshThinned"
2749
Part184.Parent = Model183
2750-
Part103.CFrame = CFrame.new(-94.5, 14.9000082, -28.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
2750+
Part184.Material = Enum.Material.Concrete
2751
Part184.BrickColor = BrickColor.new("Black")
2752-
Part103.FrontSurface = Enum.SurfaceType.Weld
2752+
Part184.Rotation = Vector3.new(0, 90, 0)
2753
Part184.Anchored = true
2754
Part184.FormFactor = Enum.FormFactor.Symmetric
2755
Part184.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
2756
Part184.CFrame = CFrame.new(-42.1800003, 2.84311557, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2757-
Part103.Position = Vector3.new(-94.5, 14.9000082, -28.5)
2757+
Part184.BottomSurface = Enum.SurfaceType.Smooth
2758-
Part103.Orientation = Vector3.new(0, -180, 180)
2758+
Part184.TopSurface = Enum.SurfaceType.Smooth
2759
Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
2760
Part184.Position = Vector3.new(-42.1800003, 2.84311557, 51.3757324)
2761-
Part104.Parent = Model11
2761+
Part184.Orientation = Vector3.new(0, 90, 0)
2762
Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
2763-
Part104.Rotation = Vector3.new(180, 0, 0)
2763+
SpecialMesh185.Parent = Part184
2764
SpecialMesh185.Scale = Vector3.new(0.75, 0.100000001, 1)
2765
SpecialMesh185.MeshType = Enum.MeshType.Brick
2766
SpecialMesh185.Scale = Vector3.new(0.75, 0.100000001, 1)
2767
Model186.Parent = Model183
2768-
Part104.CFrame = CFrame.new(-81.5, 15.1000099, -28.5, 1, -0, -0, 0, -1, -0, 0, -0, -1)
2768+
Model187.Parent = Model186
2769
Model188.Name = "Sink"
2770-
Part104.FrontSurface = Enum.SurfaceType.Weld
2770+
Model188.Parent = Model187
2771
Part189.Name = "PlateNonmesh"
2772
Part189.Parent = Model188
2773
Part189.BrickColor = BrickColor.new("Black")
2774
Part189.Rotation = Vector3.new(-180, 0, -180)
2775-
Part104.Position = Vector3.new(-81.5, 15.1000099, -28.5)
2775+
2776-
Part104.Orientation = Vector3.new(0, -180, 180)
2776+
Part189.Elasticity = 0
2777
Part189.FormFactor = Enum.FormFactor.Plate
2778-
Model105.Parent = Model10
2778+
Part189.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
2779-
Model105.PrimaryPart = Part107
2779+
Part189.CFrame = CFrame.new(-42.1800003, 1.5631094, 54.5757294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2780
Part189.BottomSurface = Enum.SurfaceType.Smooth
2781-
Part106.Parent = Model105
2781+
2782-
Part106.BrickColor = BrickColor.new("Dark stone grey")
2782+
Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
2783-
Part106.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
2783+
Part189.Position = Vector3.new(-42.1800003, 1.5631094, 54.5757294)
2784
Part189.Orientation = Vector3.new(0, 180, 0)
2785-
Part106.FormFactor = Enum.FormFactor.Symmetric
2785+
Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
2786-
Part106.Shape = Enum.PartType.Cylinder
2786+
Part190.Name = "PlateNonmesh"
2787-
Part106.Size = Vector3.new(1, 1, 1)
2787+
Part190.Parent = Model188
2788-
Part106.CFrame = CFrame.new(-94.9080811, 3.33749008, -20.7677612, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
2788+
Part190.BrickColor = BrickColor.new("Black")
2789-
Part106.BottomSurface = Enum.SurfaceType.Hinge
2789+
Part190.Reflectance = 0.20000000298023
2790-
Part106.LeftSurface = Enum.SurfaceType.Weld
2790+
Part190.Rotation = Vector3.new(-90, 0, -180)
2791-
Part106.TopSurface = Enum.SurfaceType.Smooth
2791+
Part190.Anchored = true
2792-
Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
2792+
Part190.Elasticity = 0
2793-
Part106.Position = Vector3.new(-94.9080811, 3.33749008, -20.7677612)
2793+
Part190.FormFactor = Enum.FormFactor.Plate
2794-
Part106.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
2794+
Part190.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
2795-
Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
2795+
Part190.CFrame = CFrame.new(-42.1800003, 1.69111526, 54.8317261, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2796
Part190.BottomSurface = Enum.SurfaceType.Smooth
2797-
Part107.Parent = Model105
2797+
Part190.TopSurface = Enum.SurfaceType.Smooth
2798-
Part107.BrickColor = BrickColor.new("Black")
2798+
Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
2799-
Part107.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
2799+
Part190.Position = Vector3.new(-42.1800003, 1.69111526, 54.8317261)
2800
Part190.Orientation = Vector3.new(-90, -180, 0)
2801-
Part107.Size = Vector3.new(5, 1.20000005, 1)
2801+
Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
2802-
Part107.CFrame = CFrame.new(-92.9643555, 4.03630114, -21.6123657, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
2802+
Part191.Name = "PlateNonmesh"
2803-
Part107.BackSurface = Enum.SurfaceType.Inlet
2803+
Part191.Parent = Model188
2804
Part191.BrickColor = BrickColor.new("Institutional white")
2805
Part191.Reflectance = 1
2806-
Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
2806+
Part191.Rotation = Vector3.new(-180, 0, -180)
2807-
Part107.Position = Vector3.new(-92.9643555, 4.03630114, -21.6123657)
2807+
Part191.Anchored = true
2808-
Part107.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
2808+
Part191.Elasticity = 0
2809-
Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
2809+
Part191.FormFactor = Enum.FormFactor.Plate
2810-
Decal108.Name = "keyboard"
2810+
Part191.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
2811-
Decal108.Parent = Part107
2811+
Part191.CFrame = CFrame.new(-42.1800003, 0.411116242, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2812
Part191.BottomSurface = Enum.SurfaceType.Smooth
2813-
Part109.Parent = Model105
2813+
Part191.TopSurface = Enum.SurfaceType.Smooth
2814-
Part109.BrickColor = BrickColor.new("Dark stone grey")
2814+
Part191.Color = Color3.new(0.972549, 0.972549, 0.972549)
2815-
Part109.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
2815+
Part191.Position = Vector3.new(-42.1800003, 0.411116242, 52.9757309)
2816
Part191.Orientation = Vector3.new(0, 180, 0)
2817-
Part109.FormFactor = Enum.FormFactor.Symmetric
2817+
Part191.Color = Color3.new(0.972549, 0.972549, 0.972549)
2818-
Part109.Shape = Enum.PartType.Cylinder
2818+
Part192.Name = "RingMeshLarge"
2819-
Part109.Size = Vector3.new(1, 1, 1)
2819+
Part192.Parent = Model188
2820-
Part109.CFrame = CFrame.new(-95.4285889, 3.98529792, -21.3241577, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
2820+
Part192.Rotation = Vector3.new(90, 0, 0)
2821-
Part109.BottomSurface = Enum.SurfaceType.Smooth
2821+
2822-
Part109.LeftSurface = Enum.SurfaceType.Weld
2822+
2823-
Part109.RightSurface = Enum.SurfaceType.Hinge
2823+
Part192.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
2824-
Part109.TopSurface = Enum.SurfaceType.Smooth
2824+
Part192.CFrame = CFrame.new(-42.1800003, 2.01111484, 54.8317261, 1, 0, 0, 0, 0, -1, 0, 1, 0)
2825-
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
2825+
Part192.BottomSurface = Enum.SurfaceType.Smooth
2826-
Part109.Position = Vector3.new(-95.4285889, 3.98529792, -21.3241577)
2826+
Part192.TopSurface = Enum.SurfaceType.Smooth
2827-
Part109.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
2827+
Part192.Position = Vector3.new(-42.1800003, 2.01111484, 54.8317261)
2828-
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
2828+
Part192.Orientation = Vector3.new(90, 0, 0)
2829
SpecialMesh193.Parent = Part192
2830-
Part110.Parent = Model105
2830+
SpecialMesh193.MeshId = "http://www.roblox.com/asset/?id=3270017"
2831
SpecialMesh193.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
2832-
Part110.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
2832+
SpecialMesh193.MeshType = Enum.MeshType.FileMesh
2833
SpecialMesh193.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
2834
Part194.Name = "PlateNonmesh"
2835
Part194.Parent = Model188
2836
Part194.BrickColor = BrickColor.new("Black")
2837-
Part110.CFrame = CFrame.new(-94.6964111, 3.98902512, -22.0053711, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
2837+
Part194.Rotation = Vector3.new(-180, 0, -180)
2838
Part194.Anchored = true
2839
Part194.Elasticity = 0
2840-
Part110.RightSurface = Enum.SurfaceType.Hinge
2840+
Part194.FormFactor = Enum.FormFactor.Plate
2841
Part194.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
2842
Part194.CFrame = CFrame.new(-42.1800003, 1.17911673, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2843-
Part110.Position = Vector3.new(-94.6964111, 3.98902512, -22.0053711)
2843+
Part194.BottomSurface = Enum.SurfaceType.Smooth
2844-
Part110.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
2844+
Part194.TopSurface = Enum.SurfaceType.Smooth
2845
Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
2846-
Part111.Name = "The script is here..."
2846+
Part194.Position = Vector3.new(-42.1800003, 1.17911673, 52.9757309)
2847-
Part111.Parent = Model105
2847+
Part194.Orientation = Vector3.new(0, 180, 0)
2848
Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
2849-
Part111.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
2849+
Part195.Name = "PlateNonmesh"
2850
Part195.Parent = Model188
2851-
Part111.FormFactor = Enum.FormFactor.Plate
2851+
Part195.BrickColor = BrickColor.new("Dark stone grey")
2852-
Part111.Size = Vector3.new(1, 0.800000012, 3)
2852+
Part195.Reflectance = 0.5
2853-
Part111.CFrame = CFrame.new(-93.9376221, 1.09219694, -22.6671753, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
2853+
Part195.Rotation = Vector3.new(-90, 0, -180)
2854-
Part111.BackSurface = Enum.SurfaceType.Weld
2854+
Part195.Anchored = true
2855-
Part111.BottomSurface = Enum.SurfaceType.Weld
2855+
Part195.Elasticity = 0
2856-
Part111.FrontSurface = Enum.SurfaceType.Weld
2856+
Part195.FormFactor = Enum.FormFactor.Plate
2857
Part195.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
2858
Part195.CFrame = CFrame.new(-42.1800003, 2.20311236, 54.1277199, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2859-
Part111.TopSurface = Enum.SurfaceType.Weld
2859+
Part195.BottomSurface = Enum.SurfaceType.Smooth
2860
Part195.TopSurface = Enum.SurfaceType.Smooth
2861-
Part111.Position = Vector3.new(-93.9376221, 1.09219694, -22.6671753)
2861+
Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
2862-
Part111.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
2862+
Part195.Position = Vector3.new(-42.1800003, 2.20311236, 54.1277199)
2863
Part195.Orientation = Vector3.new(-90, -180, 0)
2864-
Script112.Parent = Part111
2864+
Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
2865-
table.insert(cors,sandbox(Script112,function()
2865+
Part196.Name = "MaterialMeshPlate"
2866-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
2866+
Part196.Parent = Model188
2867
Part196.Material = Enum.Material.Concrete
2868
Part196.BrickColor = BrickColor.new("Institutional white")
2869
Part196.Rotation = Vector3.new(-180, -90, 0)
2870
Part196.Anchored = true
2871
Part196.Elasticity = 0
2872
Part196.FormFactor = Enum.FormFactor.Plate
2873
Part196.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
2874
Part196.CFrame = CFrame.new(-42.1800003, 2.71511078, 54.5757294, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2875
Part196.BottomSurface = Enum.SurfaceType.Smooth
2876
Part196.TopSurface = Enum.SurfaceType.Smooth
2877
Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
2878
Part196.Position = Vector3.new(-42.1800003, 2.71511078, 54.5757294)
2879
Part196.Orientation = Vector3.new(0, -90, 180)
2880
Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
2881
Part197.Name = "PlateNonmesh"
2882
Part197.Parent = Model188
2883
Part197.BrickColor = BrickColor.new("Dark stone grey")
2884
Part197.Reflectance = 0.5
2885
Part197.Rotation = Vector3.new(0, -90, 0)
2886
Part197.Anchored = true
2887
Part197.Elasticity = 0
2888
Part197.FormFactor = Enum.FormFactor.Plate
2889
Part197.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
2890
Part197.CFrame = CFrame.new(-42.1800003, 1.69111443, 52.9757309, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2891-
m.Text = "Now Scanning " ..N.. " ..."
2891+
Part197.BottomSurface = Enum.SurfaceType.Smooth
2892
Part197.TopSurface = Enum.SurfaceType.Smooth
2893
Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
2894
Part197.Position = Vector3.new(-42.1800003, 1.69111443, 52.9757309)
2895-
m.Text = N.. "access granted"
2895+
Part197.Orientation = Vector3.new(0, -90, 0)
2896
Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
2897
Part198.Name = "PlateNonmesh"
2898
Part198.Parent = Model188
2899
Part198.BrickColor = BrickColor.new("Black")
2900-
m.Text = "You may now continue..."
2900+
Part198.Rotation = Vector3.new(-180, 0, -180)
2901
Part198.Anchored = true
2902
Part198.Elasticity = 0
2903
Part198.FormFactor = Enum.FormFactor.Plate
2904
Part198.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
2905
Part198.CFrame = CFrame.new(-40.2600021, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2906
Part198.BottomSurface = Enum.SurfaceType.Smooth
2907
Part198.TopSurface = Enum.SurfaceType.Smooth
2908
Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
2909
Part198.Position = Vector3.new(-40.2600021, 1.56310868, 52.9757309)
2910-
else m.Text = "access denied ZAP"
2910+
Part198.Orientation = Vector3.new(0, 180, 0)
2911
Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
2912
Part199.Name = "PlateNonmesh"
2913
Part199.Parent = Model188
2914
Part199.BrickColor = BrickColor.new("Dark stone grey")
2915
Part199.Reflectance = 0.5
2916
Part199.Rotation = Vector3.new(-90, 0, -90)
2917
Part199.Anchored = true
2918
Part199.Elasticity = 0
2919
Part199.FormFactor = Enum.FormFactor.Plate
2920
Part199.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
2921
Part199.CFrame = CFrame.new(-40.7080078, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2922
Part199.BottomSurface = Enum.SurfaceType.Smooth
2923
Part199.TopSurface = Enum.SurfaceType.Smooth
2924
Part199.Color = Color3.new(0.388235, 0.372549, 0.384314)
2925
Part199.Position = Vector3.new(-40.7080078, 2.20311165, 52.9757309)
2926-
Part113.Name = "Smooth Block Model"
2926+
Part199.Orientation = Vector3.new(-90, -90, 0)
2927-
Part113.Parent = Model105
2927+
2928-
Part113.BrickColor = BrickColor.new("Dark stone grey")
2928+
Part200.Name = "PlateNonmesh"
2929-
Part113.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
2929+
Part200.Parent = Model188
2930-
Part113.Anchored = true
2930+
Part200.BrickColor = BrickColor.new("Dark stone grey")
2931-
Part113.FormFactor = Enum.FormFactor.Symmetric
2931+
Part200.Reflectance = 0.5
2932-
Part113.Shape = Enum.PartType.Cylinder
2932+
Part200.Rotation = Vector3.new(-90, 0, -90)
2933-
Part113.Size = Vector3.new(1, 1, 1)
2933+
Part200.Anchored = true
2934-
Part113.CFrame = CFrame.new(-93.9501953, 1.99206901, -22.6762695, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
2934+
Part200.Elasticity = 0
2935-
Part113.BottomSurface = Enum.SurfaceType.Smooth
2935+
Part200.FormFactor = Enum.FormFactor.Plate
2936-
Part113.LeftSurface = Enum.SurfaceType.Weld
2936+
Part200.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
2937-
Part113.RightSurface = Enum.SurfaceType.Weld
2937+
Part200.CFrame = CFrame.new(-43.6520004, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2938-
Part113.TopSurface = Enum.SurfaceType.Smooth
2938+
Part200.BottomSurface = Enum.SurfaceType.Smooth
2939-
Part113.Color = Color3.new(0.388235, 0.372549, 0.384314)
2939+
Part200.TopSurface = Enum.SurfaceType.Smooth
2940-
Part113.Position = Vector3.new(-93.9501953, 1.99206901, -22.6762695)
2940+
Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
2941-
Part113.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
2941+
Part200.Position = Vector3.new(-43.6520004, 2.20311165, 52.9757309)
2942-
Part113.Color = Color3.new(0.388235, 0.372549, 0.384314)
2942+
Part200.Orientation = Vector3.new(-90, -90, 0)
2943-
Part114.Name = "Smooth Block Model"
2943+
Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
2944-
Part114.Parent = Model105
2944+
Part201.Name = "PlateNonmesh"
2945
Part201.Parent = Model188
2946-
Part114.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
2946+
Part201.BrickColor = BrickColor.new("Black")
2947
Part201.Rotation = Vector3.new(-180, 0, -180)
2948-
Part114.FormFactor = Enum.FormFactor.Symmetric
2948+
2949-
Part114.Shape = Enum.PartType.Cylinder
2949+
Part201.Elasticity = 0
2950-
Part114.Size = Vector3.new(1, 1, 1)
2950+
Part201.FormFactor = Enum.FormFactor.Plate
2951-
Part114.CFrame = CFrame.new(-93.9501953, 2.99238992, -22.6762695, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
2951+
Part201.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
2952-
Part114.BottomSurface = Enum.SurfaceType.Smooth
2952+
Part201.CFrame = CFrame.new(-42.1800003, 1.56310868, 51.3757324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2953
Part201.BottomSurface = Enum.SurfaceType.Smooth
2954
Part201.TopSurface = Enum.SurfaceType.Smooth
2955-
Part114.TopSurface = Enum.SurfaceType.Smooth
2955+
Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
2956
Part201.Position = Vector3.new(-42.1800003, 1.56310868, 51.3757324)
2957-
Part114.Position = Vector3.new(-93.9501953, 2.99238992, -22.6762695)
2957+
Part201.Orientation = Vector3.new(0, 180, 0)
2958-
Part114.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
2958+
Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
2959
Part202.Name = "MaterialMeshPlate"
2960-
Part115.Name = "Smooth Block Model"
2960+
Part202.Parent = Model188
2961-
Part115.Parent = Model105
2961+
Part202.Material = Enum.Material.Concrete
2962-
Part115.BrickColor = BrickColor.new("Dark stone grey")
2962+
Part202.BrickColor = BrickColor.new("Institutional white")
2963-
Part115.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
2963+
Part202.Rotation = Vector3.new(-180, -90, 0)
2964-
Part115.Anchored = true
2964+
2965-
Part115.FormFactor = Enum.FormFactor.Symmetric
2965+
Part202.Elasticity = 0
2966-
Part115.Shape = Enum.PartType.Cylinder
2966+
Part202.FormFactor = Enum.FormFactor.Plate
2967-
Part115.Size = Vector3.new(1, 1, 1)
2967+
Part202.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
2968-
Part115.CFrame = CFrame.new(-93.2316895, 3.99554396, -23.3674316, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
2968+
Part202.CFrame = CFrame.new(-40.2600021, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2969-
Part115.BottomSurface = Enum.SurfaceType.Smooth
2969+
Part202.BottomSurface = Enum.SurfaceType.Smooth
2970-
Part115.LeftSurface = Enum.SurfaceType.Weld
2970+
Part202.TopSurface = Enum.SurfaceType.Smooth
2971-
Part115.TopSurface = Enum.SurfaceType.Smooth
2971+
Part202.Color = Color3.new(0.972549, 0.972549, 0.972549)
2972-
Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
2972+
Part202.Position = Vector3.new(-40.2600021, 2.7151103, 52.9757309)
2973-
Part115.Position = Vector3.new(-93.2316895, 3.99554396, -23.3674316)
2973+
Part202.Orientation = Vector3.new(0, -90, 180)
2974-
Part115.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
2974+
Part202.Color = Color3.new(0.972549, 0.972549, 0.972549)
2975-
Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
2975+
Part203.Name = "PlateNonmesh"
2976
Part203.Parent = Model188
2977-
Part116.Parent = Model105
2977+
Part203.BrickColor = BrickColor.new("Black")
2978
Part203.Rotation = Vector3.new(-180, 0, -180)
2979-
Part116.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
2979+
Part203.Anchored = true
2980
Part203.Elasticity = 0
2981-
Part116.Size = Vector3.new(1, 1.20000005, 1)
2981+
Part203.FormFactor = Enum.FormFactor.Plate
2982-
Part116.CFrame = CFrame.new(-93.9654541, 4.09222412, -22.6874371, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
2982+
Part203.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
2983-
Part116.LeftSurface = Enum.SurfaceType.Hinge
2983+
Part203.CFrame = CFrame.new(-44.0999985, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2984-
Part116.RightSurface = Enum.SurfaceType.Hinge
2984+
Part203.BottomSurface = Enum.SurfaceType.Smooth
2985
Part203.TopSurface = Enum.SurfaceType.Smooth
2986-
Part116.Position = Vector3.new(-93.9654541, 4.09222412, -22.6874371)
2986+
Part203.Color = Color3.new(0.105882, 0.164706, 0.207843)
2987-
Part116.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
2987+
Part203.Position = Vector3.new(-44.0999985, 1.56310868, 52.9757309)
2988
Part203.Orientation = Vector3.new(0, 180, 0)
2989-
Model117.Parent = Model10
2989+
Part203.Color = Color3.new(0.105882, 0.164706, 0.207843)
2990-
Model117.PrimaryPart = Part124
2990+
Part204.Name = "PlateNonmesh"
2991
Part204.Parent = Model188
2992-
Part118.Parent = Model117
2992+
2993
Part204.Reflectance = 0.5
2994-
Part118.Rotation = Vector3.new(180, -90, 0)
2994+
Part204.Rotation = Vector3.new(-90, 0, -180)
2995
Part204.Anchored = true
2996
Part204.Elasticity = 0
2997-
Part118.Size = Vector3.new(1, 0.800000012, 3)
2997+
Part204.FormFactor = Enum.FormFactor.Plate
2998-
Part118.CFrame = CFrame.new(-87.5, 1.00000799, -25.5, -0, -0, -1, -0, -1, -0, -1, -0, -0)
2998+
Part204.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
2999
Part204.CFrame = CFrame.new(-42.1800003, 2.20311165, 51.8237267, -1, 0, 0, 0, 0, 1, 0, 1, -0)
3000
Part204.BottomSurface = Enum.SurfaceType.Smooth
3001
Part204.TopSurface = Enum.SurfaceType.Smooth
3002
Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
3003
Part204.Position = Vector3.new(-42.1800003, 2.20311165, 51.8237267)
3004
Part204.Orientation = Vector3.new(-90, -180, 0)
3005
Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
3006-
Part118.Position = Vector3.new(-87.5, 1.00000799, -25.5)
3006+
Part205.Name = "MaterialMeshPlate"
3007-
Part118.Orientation = Vector3.new(0, -90, -180)
3007+
Part205.Parent = Model188
3008
Part205.Material = Enum.Material.Concrete
3009-
Script119.Parent = Part118
3009+
Part205.BrickColor = BrickColor.new("Institutional white")
3010-
table.insert(cors,sandbox(Script119,function()
3010+
Part205.Rotation = Vector3.new(-180, -90, 0)
3011-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
3011+
Part205.Anchored = true
3012
Part205.Elasticity = 0
3013
Part205.FormFactor = Enum.FormFactor.Plate
3014
Part205.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
3015
Part205.CFrame = CFrame.new(-44.0999985, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
3016
Part205.BottomSurface = Enum.SurfaceType.Smooth
3017
Part205.TopSurface = Enum.SurfaceType.Smooth
3018
Part205.Color = Color3.new(0.972549, 0.972549, 0.972549)
3019
Part205.Position = Vector3.new(-44.0999985, 2.7151103, 52.9757309)
3020
Part205.Orientation = Vector3.new(0, -90, 180)
3021
Part205.Color = Color3.new(0.972549, 0.972549, 0.972549)
3022
Part206.Name = "MaterialMeshPlate"
3023
Part206.Parent = Model188
3024
Part206.Material = Enum.Material.Concrete
3025
Part206.BrickColor = BrickColor.new("Institutional white")
3026
Part206.Rotation = Vector3.new(-180, -90, 0)
3027
Part206.Anchored = true
3028
Part206.Elasticity = 0
3029
Part206.FormFactor = Enum.FormFactor.Plate
3030
Part206.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
3031
Part206.CFrame = CFrame.new(-42.1800003, 2.7151103, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
3032
Part206.BottomSurface = Enum.SurfaceType.Smooth
3033
Part206.TopSurface = Enum.SurfaceType.Smooth
3034
Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
3035
Part206.Position = Vector3.new(-42.1800003, 2.7151103, 51.3757324)
3036-
m.Text = "Now Scanning " ..N.. " ..."
3036+
Part206.Orientation = Vector3.new(0, -90, 180)
3037
Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
3038
Part207.Name = "PlateNonmesh"
3039
Part207.Parent = Model187
3040-
m.Text = N.. "access granted"
3040+
Part207.BrickColor = BrickColor.new("Pastel light blue")
3041
Part207.Reflectance = 0.5
3042
Part207.Transparency = 0.30000001192093
3043
Part207.Rotation = Vector3.new(-90, 0, -90)
3044
Part207.Anchored = true
3045-
m.Text = "You may now continue..."
3045+
Part207.CanCollide = false
3046
Part207.Elasticity = 0
3047
Part207.FormFactor = Enum.FormFactor.Plate
3048
Part207.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
3049
Part207.CFrame = CFrame.new(-42.1160049, 2.07511091, 52.7197266, 0, 1, 0, 0, 0, 1, 1, 0, 0)
3050
Part207.BottomSurface = Enum.SurfaceType.Smooth
3051
Part207.TopSurface = Enum.SurfaceType.Smooth
3052
Part207.Color = Color3.new(0.686275, 0.866667, 1)
3053
Part207.Position = Vector3.new(-42.1160049, 2.07511091, 52.7197266)
3054
Part207.Orientation = Vector3.new(-90, -90, 0)
3055-
else m.Text = "access denied ZAP"
3055+
Part207.Color = Color3.new(0.686275, 0.866667, 1)
3056
Part208.Parent = Model187
3057
Part208.BrickColor = BrickColor.new("Black")
3058
Part208.Anchored = true
3059
Part208.Elasticity = 0
3060
Part208.FormFactor = Enum.FormFactor.Custom
3061
Part208.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
3062
Part208.CFrame = CFrame.new(-42.1800003, 2.90710878, 51.3757324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3063
Part208.BottomSurface = Enum.SurfaceType.Smooth
3064
Part208.TopSurface = Enum.SurfaceType.Smooth
3065
Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
3066
Part208.Position = Vector3.new(-42.1800003, 2.90710878, 51.3757324)
3067
Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
3068
SpecialMesh209.Parent = Part208
3069
SpecialMesh209.MeshId = "http://www.roblox.com/asset/?id=16659502"
3070
SpecialMesh209.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
3071-
Part120.Name = "Smooth Block Model"
3071+
SpecialMesh209.MeshType = Enum.MeshType.FileMesh
3072-
Part120.Parent = Model117
3072+
SpecialMesh209.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
3073
Part210.Name = "CylinderMesh0.4"
3074-
Part120.Rotation = Vector3.new(-90, 90, 0)
3074+
Part210.Parent = Model187
3075
Part210.BrickColor = BrickColor.new("Institutional white")
3076-
Part120.FormFactor = Enum.FormFactor.Symmetric
3076+
Part210.Rotation = Vector3.new(0, 90, 0)
3077-
Part120.Shape = Enum.PartType.Cylinder
3077+
Part210.Anchored = true
3078-
Part120.Size = Vector3.new(1, 1, 1)
3078+
Part210.FormFactor = Enum.FormFactor.Plate
3079-
Part120.CFrame = CFrame.new(-87.5, 1.90000904, -25.5, -0, -0, 1, -1, -0, 0, -0, -1, 0)
3079+
Part210.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
3080-
Part120.BottomSurface = Enum.SurfaceType.Smooth
3080+
Part210.CFrame = CFrame.new(-42.1800003, 2.97110105, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3081
Part210.BottomSurface = Enum.SurfaceType.Smooth
3082
Part210.TopSurface = Enum.SurfaceType.Smooth
3083-
Part120.TopSurface = Enum.SurfaceType.Smooth
3083+
Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
3084
Part210.Position = Vector3.new(-42.1800003, 2.97110105, 51.3757324)
3085-
Part120.Position = Vector3.new(-87.5, 1.90000904, -25.5)
3085+
Part210.Orientation = Vector3.new(0, 90, 0)
3086-
Part120.Orientation = Vector3.new(0, 90, -90)
3086+
Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
3087
CylinderMesh211.Parent = Part210
3088
Part212.Name = "WandmeshThickest"
3089-
Part121.Parent = Model117
3089+
Part212.Parent = Model187
3090-
Part121.BrickColor = BrickColor.new("Dark stone grey")
3090+
Part212.Material = Enum.Material.DiamondPlate
3091-
Part121.Rotation = Vector3.new(-90, 90, 0)
3091+
3092
Part212.Rotation = Vector3.new(90, 0, 0)
3093-
Part121.FormFactor = Enum.FormFactor.Symmetric
3093+
3094-
Part121.Shape = Enum.PartType.Cylinder
3094+
Part212.FormFactor = Enum.FormFactor.Symmetric
3095-
Part121.Size = Vector3.new(1, 1, 1)
3095+
Part212.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
3096-
Part121.CFrame = CFrame.new(-87.5, 2.90000892, -25.5, -0, -0, 1, -1, -0, 0, -0, -1, 0)
3096+
Part212.CFrame = CFrame.new(-42.1800003, 4.12310648, 51.8237267, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3097-
Part121.BottomSurface = Enum.SurfaceType.Smooth
3097+
Part212.BottomSurface = Enum.SurfaceType.Smooth
3098-
Part121.LeftSurface = Enum.SurfaceType.Weld
3098+
Part212.TopSurface = Enum.SurfaceType.Smooth
3099-
Part121.RightSurface = Enum.SurfaceType.Weld
3099+
3100-
Part121.TopSurface = Enum.SurfaceType.Smooth
3100+
Part212.Position = Vector3.new(-42.1800003, 4.12310648, 51.8237267)
3101-
Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
3101+
3102-
Part121.Position = Vector3.new(-87.5, 2.90000892, -25.5)
3102+
3103-
Part121.Orientation = Vector3.new(0, 90, -90)
3103+
CylinderMesh213.Parent = Part212
3104-
Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
3104+
CylinderMesh213.Scale = Vector3.new(1, 1, 0.5)
3105-
Part122.Name = "Smooth Block Model"
3105+
CylinderMesh213.Scale = Vector3.new(1, 1, 0.5)
3106-
Part122.Parent = Model117
3106+
Model214.Parent = Model186
3107-
Part122.BrickColor = BrickColor.new("Dark stone grey")
3107+
Part215.Name = "WandmeshThickest"
3108-
Part122.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
3108+
Part215.Parent = Model186
3109-
Part122.Anchored = true
3109+
Part215.Material = Enum.Material.DiamondPlate
3110-
Part122.FormFactor = Enum.FormFactor.Symmetric
3110+
Part215.BrickColor = BrickColor.new("Black")
3111-
Part122.Shape = Enum.PartType.Cylinder
3111+
Part215.Rotation = Vector3.new(-180, -90, 0)
3112-
Part122.Size = Vector3.new(1, 1, 1)
3112+
3113-
Part122.CFrame = CFrame.new(-85.5019531, 3.13091302, -24.8563843, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
3113+
Part215.FormFactor = Enum.FormFactor.Symmetric
3114-
Part122.BottomSurface = Enum.SurfaceType.Hinge
3114+
Part215.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
3115-
Part122.LeftSurface = Enum.SurfaceType.Weld
3115+
Part215.CFrame = CFrame.new(-42.1800003, 3.61109447, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
3116-
Part122.RightSurface = Enum.SurfaceType.Hinge
3116+
Part215.BottomSurface = Enum.SurfaceType.Smooth
3117-
Part122.TopSurface = Enum.SurfaceType.Smooth
3117+
Part215.TopSurface = Enum.SurfaceType.Smooth
3118-
Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
3118+
Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
3119-
Part122.Position = Vector3.new(-85.5019531, 3.13091302, -24.8563843)
3119+
Part215.Position = Vector3.new(-42.1800003, 3.61109447, 51.3757324)
3120-
Part122.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
3120+
Part215.Orientation = Vector3.new(0, -90, 180)
3121-
Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
3121+
Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
3122-
Part123.Name = "Smooth Block Model"
3122+
CylinderMesh216.Parent = Part215
3123-
Part123.Parent = Model117
3123+
CylinderMesh216.Scale = Vector3.new(1, 1, 0.5)
3124
CylinderMesh216.Scale = Vector3.new(1, 1, 0.5)
3125-
Part123.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
3125+
Model217.Name = "Oven"
3126
Model217.Parent = Model0
3127-
Part123.FormFactor = Enum.FormFactor.Symmetric
3127+
Part218.Name = "RingMeshMedium"
3128-
Part123.Shape = Enum.PartType.Cylinder
3128+
Part218.Parent = Model217
3129-
Part123.Size = Vector3.new(1, 1, 1)
3129+
Part218.BrickColor = BrickColor.new("Institutional white")
3130-
Part123.CFrame = CFrame.new(-89.5023193, 3.13178205, -24.8642578, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
3130+
Part218.Reflectance = 0.20000000298023
3131-
Part123.BottomSurface = Enum.SurfaceType.Hinge
3131+
Part218.Rotation = Vector3.new(90, 0, 0)
3132
Part218.Anchored = true
3133-
Part123.RightSurface = Enum.SurfaceType.Hinge
3133+
Part218.FormFactor = Enum.FormFactor.Symmetric
3134-
Part123.TopSurface = Enum.SurfaceType.Smooth
3134+
Part218.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3135
Part218.CFrame = CFrame.new(-36.8263397, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3136-
Part123.Position = Vector3.new(-89.5023193, 3.13178205, -24.8642578)
3136+
Part218.BottomSurface = Enum.SurfaceType.Smooth
3137-
Part123.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
3137+
Part218.TopSurface = Enum.SurfaceType.Smooth
3138
Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
3139
Part218.Position = Vector3.new(-36.8263397, 2.8225987, 52.2594872)
3140-
Part124.Parent = Model117
3140+
Part218.Orientation = Vector3.new(90, 0, 0)
3141-
Part124.BrickColor = BrickColor.new("Black")
3141+
Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
3142-
Part124.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
3142+
SpecialMesh219.Parent = Part218
3143
SpecialMesh219.MeshId = "http://www.roblox.com/asset/?id=3270017"
3144-
Part124.Size = Vector3.new(5, 1.20000005, 1)
3144+
SpecialMesh219.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3145-
Part124.CFrame = CFrame.new(-87.5041504, 3.68751502, -24.0254517, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
3145+
SpecialMesh219.MeshType = Enum.MeshType.FileMesh
3146-
Part124.BackSurface = Enum.SurfaceType.Inlet
3146+
SpecialMesh219.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3147
Part220.Name = "RingMeshMedium"
3148
Part220.Parent = Model217
3149-
Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
3149+
Part220.BrickColor = BrickColor.new("Institutional white")
3150-
Part124.Position = Vector3.new(-87.5041504, 3.68751502, -24.0254517)
3150+
Part220.Reflectance = 0.20000000298023
3151-
Part124.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
3151+
Part220.Rotation = Vector3.new(90, 0, 0)
3152-
Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
3152+
Part220.Anchored = true
3153-
Decal125.Name = "keyboard"
3153+
Part220.FormFactor = Enum.FormFactor.Symmetric
3154-
Decal125.Parent = Part124
3154+
Part220.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3155
Part220.CFrame = CFrame.new(-38.7333641, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3156-
Part126.Parent = Model117
3156+
Part220.BottomSurface = Enum.SurfaceType.Smooth
3157
Part220.TopSurface = Enum.SurfaceType.Smooth
3158-
Part126.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
3158+
Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
3159
Part220.Position = Vector3.new(-38.7333641, 2.8225987, 52.2594872)
3160
Part220.Orientation = Vector3.new(90, 0, 0)
3161
Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
3162
SpecialMesh221.Parent = Part220
3163-
Part126.CFrame = CFrame.new(-90.5012207, 3.906811, -25.5005493, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
3163+
SpecialMesh221.MeshId = "http://www.roblox.com/asset/?id=3270017"
3164
SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3165
SpecialMesh221.MeshType = Enum.MeshType.FileMesh
3166-
Part126.RightSurface = Enum.SurfaceType.Hinge
3166+
SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3167
Part222.Name = "RingMeshMedium"
3168
Part222.Parent = Model217
3169-
Part126.Position = Vector3.new(-90.5012207, 3.906811, -25.5005493)
3169+
Part222.BrickColor = BrickColor.new("Institutional white")
3170-
Part126.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
3170+
Part222.Reflectance = 0.20000000298023
3171
Part222.Rotation = Vector3.new(90, 0, 0)
3172-
Part127.Name = "Smooth Block Model"
3172+
3173-
Part127.Parent = Model117
3173+
Part222.FormFactor = Enum.FormFactor.Symmetric
3174-
Part127.BrickColor = BrickColor.new("Black")
3174+
Part222.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3175-
Part127.Rotation = Vector3.new(180, 0, -180)
3175+
Part222.CFrame = CFrame.new(-36.8263397, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3176
Part222.BottomSurface = Enum.SurfaceType.Smooth
3177-
Part127.Size = Vector3.new(1, 1.20000005, 1)
3177+
Part222.TopSurface = Enum.SurfaceType.Smooth
3178-
Part127.CFrame = CFrame.new(-87.5, 4.00000811, -25.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
3178+
Part222.Color = Color3.new(0.972549, 0.972549, 0.972549)
3179-
Part127.LeftSurface = Enum.SurfaceType.Hinge
3179+
Part222.Position = Vector3.new(-36.8263397, 2.82259679, 53.5089226)
3180-
Part127.RightSurface = Enum.SurfaceType.Hinge
3180+
Part222.Orientation = Vector3.new(90, 0, 0)
3181-
Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
3181+
Part222.Color = Color3.new(0.972549, 0.972549, 0.972549)
3182-
Part127.Position = Vector3.new(-87.5, 4.00000811, -25.5)
3182+
SpecialMesh223.Parent = Part222
3183-
Part127.Orientation = Vector3.new(0, -180, 0)
3183+
SpecialMesh223.MeshId = "http://www.roblox.com/asset/?id=3270017"
3184-
Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
3184+
SpecialMesh223.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3185
SpecialMesh223.MeshType = Enum.MeshType.FileMesh
3186-
Part128.Parent = Model117
3186+
SpecialMesh223.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3187
Part224.Name = "MaterialMeshPlate"
3188-
Part128.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
3188+
Part224.Parent = Model217
3189
Part224.Material = Enum.Material.Concrete
3190
Part224.BrickColor = BrickColor.new("Institutional white")
3191
Part224.Rotation = Vector3.new(-180, -90, 0)
3192
Part224.Anchored = true
3193-
Part128.CFrame = CFrame.new(-88.5004883, 3.90274405, -25.5039063, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
3193+
Part224.Elasticity = 0
3194
Part224.FormFactor = Enum.FormFactor.Plate
3195
Part224.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
3196-
Part128.RightSurface = Enum.SurfaceType.Hinge
3196+
Part224.CFrame = CFrame.new(-37.7469788, 2.75026512, 52.9170952, 0, 0, -1, 0, -1, -0, -1, 0, -0)
3197
Part224.BottomSurface = Enum.SurfaceType.Smooth
3198
Part224.TopSurface = Enum.SurfaceType.Smooth
3199-
Part128.Position = Vector3.new(-88.5004883, 3.90274405, -25.5039063)
3199+
Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
3200-
Part128.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
3200+
Part224.Position = Vector3.new(-37.7469788, 2.75026512, 52.9170952)
3201
Part224.Orientation = Vector3.new(0, -90, 180)
3202
Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
3203-
Part129.Parent = Model117
3203+
Part225.Name = "PlateNonmesh"
3204
Part225.Parent = Model217
3205-
Part129.Rotation = Vector3.new(0.049999997, 0, 179.979996)
3205+
Part225.BrickColor = BrickColor.new("Black")
3206
Part225.Reflectance = 0.20000000298023
3207
Part225.Rotation = Vector3.new(-180, 0, -180)
3208
Part225.Anchored = true
3209
Part225.Elasticity = 0
3210-
Part129.CFrame = CFrame.new(-86.4998779, 3.89986396, -25.4998779, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
3210+
Part225.FormFactor = Enum.FormFactor.Plate
3211
Part225.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
3212-
Part129.LeftSurface = Enum.SurfaceType.Hinge
3212+
Part225.CFrame = CFrame.new(-37.7469788, 2.75683498, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3213
Part225.BottomSurface = Enum.SurfaceType.Smooth
3214
Part225.TopSurface = Enum.SurfaceType.Smooth
3215
Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
3216-
Part129.Position = Vector3.new(-86.4998779, 3.89986396, -25.4998779)
3216+
Part225.Position = Vector3.new(-37.7469788, 2.75683498, 52.9170952)
3217-
Part129.Orientation = Vector3.new(0.049999997, 0, 179.979996)
3217+
Part225.Orientation = Vector3.new(0, 180, 0)
3218
Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
3219
Part226.Name = "RingMeshMedium"
3220-
Part130.Parent = Model117
3220+
Part226.Parent = Model217
3221-
Part130.BrickColor = BrickColor.new("Dark stone grey")
3221+
Part226.BrickColor = BrickColor.new("Institutional white")
3222-
Part130.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
3222+
Part226.Reflectance = 0.20000000298023
3223
Part226.Rotation = Vector3.new(90, 0, 0)
3224-
Part130.FormFactor = Enum.FormFactor.Symmetric
3224+
3225-
Part130.Shape = Enum.PartType.Cylinder
3225+
Part226.FormFactor = Enum.FormFactor.Symmetric
3226-
Part130.Size = Vector3.new(1, 1, 1)
3226+
Part226.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3227-
Part130.CFrame = CFrame.new(-85.5012207, 3.9023211, -25.4957886, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
3227+
Part226.CFrame = CFrame.new(-38.7333641, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3228-
Part130.BottomSurface = Enum.SurfaceType.Smooth
3228+
Part226.BottomSurface = Enum.SurfaceType.Smooth
3229-
Part130.LeftSurface = Enum.SurfaceType.Weld
3229+
Part226.TopSurface = Enum.SurfaceType.Smooth
3230-
Part130.RightSurface = Enum.SurfaceType.Hinge
3230+
Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
3231-
Part130.TopSurface = Enum.SurfaceType.Smooth
3231+
Part226.Position = Vector3.new(-38.7333641, 2.82259679, 53.5089226)
3232-
Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
3232+
Part226.Orientation = Vector3.new(90, 0, 0)
3233-
Part130.Position = Vector3.new(-85.5012207, 3.9023211, -25.4957886)
3233+
Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
3234-
Part130.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
3234+
3235-
Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
3235+
SpecialMesh227.MeshId = "http://www.roblox.com/asset/?id=3270017"
3236
SpecialMesh227.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3237-
Part131.Parent = Model117
3237+
SpecialMesh227.MeshType = Enum.MeshType.FileMesh
3238-
Part131.BrickColor = BrickColor.new("Dark stone grey")
3238+
SpecialMesh227.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3239-
Part131.Rotation = Vector3.new(-129.569992, 90, 0)
3239+
Part228.Name = "PlateNonmesh"
3240
Part228.Parent = Model217
3241-
Part131.FormFactor = Enum.FormFactor.Symmetric
3241+
Part228.BrickColor = BrickColor.new("Black")
3242-
Part131.Shape = Enum.PartType.Cylinder
3242+
Part228.Rotation = Vector3.new(-180, 0, -180)
3243-
Part131.Size = Vector3.new(1, 1, 1)
3243+
3244-
Part131.CFrame = CFrame.new(-89.5012207, 3.90540695, -25.5007324, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
3244+
Part228.Elasticity = 0
3245-
Part131.BottomSurface = Enum.SurfaceType.Smooth
3245+
Part228.FormFactor = Enum.FormFactor.Plate
3246-
Part131.LeftSurface = Enum.SurfaceType.Weld
3246+
Part228.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
3247-
Part131.RightSurface = Enum.SurfaceType.Hinge
3247+
Part228.CFrame = CFrame.new(-37.7469788, 1.56659079, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3248-
Part131.TopSurface = Enum.SurfaceType.Smooth
3248+
Part228.BottomSurface = Enum.SurfaceType.Smooth
3249-
Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
3249+
Part228.TopSurface = Enum.SurfaceType.Smooth
3250-
Part131.Position = Vector3.new(-89.5012207, 3.90540695, -25.5007324)
3250+
Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
3251-
Part131.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
3251+
Part228.Position = Vector3.new(-37.7469788, 1.56659079, 52.9170952)
3252-
Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
3252+
Part228.Orientation = Vector3.new(0, 180, 0)
3253
Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
3254-
Part132.Parent = Model117
3254+
Part229.Name = "RingMeshLarge"
3255
Part229.Parent = Model217
3256-
Part132.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
3256+
Part229.Rotation = Vector3.new(90, 0, 0)
3257
Part229.Anchored = true
3258
Part229.FormFactor = Enum.FormFactor.Symmetric
3259
Part229.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3260
Part229.CFrame = CFrame.new(-37.7469711, 1.96115327, 54.6925926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3261-
Part132.CFrame = CFrame.new(-84.5010986, 3.90170288, -25.4956055, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
3261+
Part229.BottomSurface = Enum.SurfaceType.Smooth
3262
Part229.TopSurface = Enum.SurfaceType.Smooth
3263
Part229.Position = Vector3.new(-37.7469711, 1.96115327, 54.6925926)
3264-
Part132.RightSurface = Enum.SurfaceType.Hinge
3264+
Part229.Orientation = Vector3.new(90, 0, 0)
3265
SpecialMesh230.Parent = Part229
3266
SpecialMesh230.MeshId = "http://www.roblox.com/asset/?id=3270017"
3267-
Part132.Position = Vector3.new(-84.5010986, 3.90170288, -25.4956055)
3267+
SpecialMesh230.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
3268-
Part132.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
3268+
SpecialMesh230.MeshType = Enum.MeshType.FileMesh
3269
SpecialMesh230.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
3270-
Model133.Parent = Model10
3270+
Part231.Name = "PlateNonmesh"
3271-
Model133.PrimaryPart = Part135
3271+
Part231.Parent = Model217
3272
Part231.BrickColor = BrickColor.new("Black")
3273-
Part134.Parent = Model133
3273+
Part231.Reflectance = 0.20000000298023
3274-
Part134.BrickColor = BrickColor.new("Dark stone grey")
3274+
Part231.Rotation = Vector3.new(-90, 0, -180)
3275-
Part134.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
3275+
Part231.Anchored = true
3276
Part231.Elasticity = 0
3277-
Part134.FormFactor = Enum.FormFactor.Symmetric
3277+
Part231.FormFactor = Enum.FormFactor.Plate
3278-
Part134.Shape = Enum.PartType.Cylinder
3278+
Part231.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
3279-
Part134.Size = Vector3.new(1, 1, 1)
3279+
Part231.CFrame = CFrame.new(-37.8127251, 1.69811678, 54.8241158, -1, 0, 0, 0, 0, 1, 0, 1, -0)
3280-
Part134.CFrame = CFrame.new(-83.2318115, 3.33748603, -22.9078369, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
3280+
Part231.BottomSurface = Enum.SurfaceType.Smooth
3281-
Part134.BottomSurface = Enum.SurfaceType.Hinge
3281+
Part231.TopSurface = Enum.SurfaceType.Smooth
3282-
Part134.LeftSurface = Enum.SurfaceType.Weld
3282+
Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
3283-
Part134.TopSurface = Enum.SurfaceType.Smooth
3283+
Part231.Position = Vector3.new(-37.8127251, 1.69811678, 54.8241158)
3284-
Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
3284+
Part231.Orientation = Vector3.new(-90, -180, 0)
3285-
Part134.Position = Vector3.new(-83.2318115, 3.33748603, -22.9078369)
3285+
Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
3286-
Part134.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
3286+
Part232.Name = "PlateNonmesh"
3287-
Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
3287+
Part232.Parent = Model217
3288
Part232.BrickColor = BrickColor.new("Institutional white")
3289-
Part135.Parent = Model133
3289+
Part232.Reflectance = 1
3290-
Part135.BrickColor = BrickColor.new("Black")
3290+
Part232.Rotation = Vector3.new(-180, 0, -180)
3291-
Part135.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
3291+
Part232.Anchored = true
3292
Part232.Elasticity = 0
3293-
Part135.Size = Vector3.new(5, 1.20000005, 1)
3293+
Part232.FormFactor = Enum.FormFactor.Plate
3294-
Part135.CFrame = CFrame.new(-82.387207, 4.03630781, -20.9641724, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
3294+
Part232.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
3295-
Part135.BackSurface = Enum.SurfaceType.Inlet
3295+
Part232.CFrame = CFrame.new(-37.7469788, 0.382924318, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3296
Part232.BottomSurface = Enum.SurfaceType.Smooth
3297
Part232.TopSurface = Enum.SurfaceType.Smooth
3298-
Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
3298+
Part232.Color = Color3.new(0.972549, 0.972549, 0.972549)
3299-
Part135.Position = Vector3.new(-82.387207, 4.03630781, -20.9641724)
3299+
Part232.Position = Vector3.new(-37.7469788, 0.382924318, 52.9170952)
3300-
Part135.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
3300+
Part232.Orientation = Vector3.new(0, 180, 0)
3301-
Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
3301+
Part232.Color = Color3.new(0.972549, 0.972549, 0.972549)
3302-
Decal136.Name = "keyboard"
3302+
Model233.Name = "Sign"
3303-
Decal136.Parent = Part135
3303+
Model233.Parent = Model0
3304
Part234.Name = "Text"
3305-
Part137.Parent = Model133
3305+
Part234.Parent = Model233
3306
Part234.Material = Enum.Material.Metal
3307-
Part137.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
3307+
Part234.BrickColor = BrickColor.new("Fossil")
3308
Part234.Anchored = true
3309
Part234.FormFactor = Enum.FormFactor.Custom
3310
Part234.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3311
Part234.CFrame = CFrame.new(-49.0610657, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3312-
Part137.CFrame = CFrame.new(-82.6755371, 3.98529005, -23.4283447, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
3312+
Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3313
Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3314
Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3315-
Part137.RightSurface = Enum.SurfaceType.Hinge
3315+
Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3316
Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3317
Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3318-
Part137.Position = Vector3.new(-82.6755371, 3.98529005, -23.4283447)
3318+
Part234.Color = Color3.new(0.623529, 0.631373, 0.67451)
3319-
Part137.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
3319+
Part234.Position = Vector3.new(-49.0610657, 5.60499907, 48.8869209)
3320
Part234.Color = Color3.new(0.623529, 0.631373, 0.67451)
3321-
Part138.Name = "Smooth Block Model"
3321+
SurfaceGui235.Parent = Part234
3322-
Part138.Parent = Model133
3322+
SurfaceGui235.CanvasSize = Vector2.new(200, 100)
3323-
Part138.BrickColor = BrickColor.new("Dark stone grey")
3323+
TextLabel236.Parent = SurfaceGui235
3324-
Part138.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
3324+
TextLabel236.Transparency = 1
3325-
Part138.Anchored = true
3325+
TextLabel236.Size = UDim2.new(1, 0, 1, 0)
3326-
Part138.FormFactor = Enum.FormFactor.Symmetric
3326+
TextLabel236.Text = "Tire"
3327-
Part138.Shape = Enum.PartType.Cylinder
3327+
TextLabel236.Active = true
3328-
Part138.Size = Vector3.new(1, 1, 1)
3328+
TextLabel236.BackgroundColor3 = Color3.new(1, 1, 1)
3329-
Part138.CFrame = CFrame.new(-81.9941406, 3.98902106, -22.696106, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
3329+
TextLabel236.BackgroundTransparency = 1
3330-
Part138.BottomSurface = Enum.SurfaceType.Smooth
3330+
TextLabel236.Font = Enum.Font.ArialBold
3331-
Part138.LeftSurface = Enum.SurfaceType.Weld
3331+
TextLabel236.FontSize = Enum.FontSize.Size12
3332-
Part138.RightSurface = Enum.SurfaceType.Hinge
3332+
TextLabel236.TextColor3 = Color3.new(1, 1, 1)
3333-
Part138.TopSurface = Enum.SurfaceType.Smooth
3333+
TextLabel236.TextScaled = true
3334-
Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
3334+
TextLabel236.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3335-
Part138.Position = Vector3.new(-81.9941406, 3.98902106, -22.696106)
3335+
TextLabel236.TextStrokeTransparency = 0
3336-
Part138.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
3336+
TextLabel236.TextWrapped = true
3337-
Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
3337+
Model237.Name = "Sign"
3338-
Part139.Name = "The script is here..."
3338+
Model237.Parent = Model0
3339-
Part139.Parent = Model133
3339+
Part238.Name = "Text"
3340
Part238.Parent = Model237
3341-
Part139.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
3341+
Part238.Material = Enum.Material.Metal
3342
Part238.BrickColor = BrickColor.new("Fossil")
3343-
Part139.FormFactor = Enum.FormFactor.Plate
3343+
3344-
Part139.Size = Vector3.new(1, 0.800000012, 3)
3344+
Part238.FormFactor = Enum.FormFactor.Custom
3345-
Part139.CFrame = CFrame.new(-81.3325195, 1.09220099, -21.9374371, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
3345+
Part238.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3346-
Part139.BackSurface = Enum.SurfaceType.Weld
3346+
Part238.CFrame = CFrame.new(-39.9850006, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3347-
Part139.BottomSurface = Enum.SurfaceType.Weld
3347+
Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3348-
Part139.FrontSurface = Enum.SurfaceType.Weld
3348+
Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3349
Part238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3350-
Part139.RightSurface = Enum.SurfaceType.Weld
3350+
Part238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3351-
Part139.TopSurface = Enum.SurfaceType.Weld
3351+
Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3352
Part238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3353-
Part139.Position = Vector3.new(-81.3325195, 1.09220099, -21.9374371)
3353+
Part238.Color = Color3.new(0.623529, 0.631373, 0.67451)
3354-
Part139.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
3354+
Part238.Position = Vector3.new(-39.9850006, 5.60499907, 48.8869209)
3355
Part238.Color = Color3.new(0.623529, 0.631373, 0.67451)
3356-
Script140.Parent = Part139
3356+
SurfaceGui239.Parent = Part238
3357-
table.insert(cors,sandbox(Script140,function()
3357+
SurfaceGui239.CanvasSize = Vector2.new(200, 100)
3358-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
3358+
TextLabel240.Parent = SurfaceGui239
3359
TextLabel240.Transparency = 1
3360
TextLabel240.Size = UDim2.new(1, 0, 1, 0)
3361
TextLabel240.Text = "Jake"
3362
TextLabel240.Active = true
3363
TextLabel240.BackgroundColor3 = Color3.new(1, 1, 1)
3364
TextLabel240.BackgroundTransparency = 1
3365
TextLabel240.Font = Enum.Font.ArialBold
3366
TextLabel240.FontSize = Enum.FontSize.Size12
3367
TextLabel240.TextColor3 = Color3.new(1, 1, 1)
3368
TextLabel240.TextScaled = true
3369
TextLabel240.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3370
TextLabel240.TextStrokeTransparency = 0
3371
TextLabel240.TextWrapped = true
3372
Model241.Name = "Sign"
3373
Model241.Parent = Model0
3374
Part242.Name = "Text"
3375
Part242.Parent = Model241
3376
Part242.Material = Enum.Material.Metal
3377
Part242.BrickColor = BrickColor.new("Fossil")
3378
Part242.Rotation = Vector3.new(0, 90, 0)
3379
Part242.Anchored = true
3380
Part242.FormFactor = Enum.FormFactor.Custom
3381
Part242.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3382
Part242.CFrame = CFrame.new(-26.9850006, 5.60499907, 38.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3383-
m.Text = "Now Scanning " ..N.. " ..."
3383+
Part242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3384
Part242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3385
Part242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3386
Part242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3387-
m.Text = N.. "access granted"
3387+
Part242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3388
Part242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3389
Part242.Color = Color3.new(0.623529, 0.631373, 0.67451)
3390
Part242.Position = Vector3.new(-26.9850006, 5.60499907, 38.9000015)
3391
Part242.Orientation = Vector3.new(0, 90, 0)
3392-
m.Text = "You may now continue..."
3392+
Part242.Color = Color3.new(0.623529, 0.631373, 0.67451)
3393
SurfaceGui243.Parent = Part242
3394
SurfaceGui243.CanvasSize = Vector2.new(200, 100)
3395
TextLabel244.Parent = SurfaceGui243
3396
TextLabel244.Transparency = 1
3397
TextLabel244.Size = UDim2.new(1, 0, 1, 0)
3398
TextLabel244.Text = "Fire"
3399
TextLabel244.Active = true
3400
TextLabel244.BackgroundColor3 = Color3.new(1, 1, 1)
3401
TextLabel244.BackgroundTransparency = 1
3402-
else m.Text = "access denied ZAP"
3402+
TextLabel244.Font = Enum.Font.ArialBold
3403
TextLabel244.FontSize = Enum.FontSize.Size12
3404
TextLabel244.TextColor3 = Color3.new(1, 1, 1)
3405
TextLabel244.TextScaled = true
3406
TextLabel244.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3407
TextLabel244.TextStrokeTransparency = 0
3408
TextLabel244.TextWrapped = true
3409
Model245.Name = "Sign"
3410
Model245.Parent = Model0
3411
Part246.Name = "Text"
3412
Part246.Parent = Model245
3413
Part246.Material = Enum.Material.Metal
3414
Part246.BrickColor = BrickColor.new("Fossil")
3415
Part246.Rotation = Vector3.new(-180, 0, -180)
3416
Part246.Anchored = true
3417
Part246.FormFactor = Enum.FormFactor.Custom
3418-
Part141.Name = "Smooth Block Model"
3418+
Part246.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3419-
Part141.Parent = Model133
3419+
Part246.CFrame = CFrame.new(-39.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3420-
Part141.BrickColor = BrickColor.new("Dark stone grey")
3420+
Part246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3421-
Part141.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
3421+
Part246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3422-
Part141.Anchored = true
3422+
Part246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3423-
Part141.FormFactor = Enum.FormFactor.Symmetric
3423+
Part246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3424-
Part141.Shape = Enum.PartType.Cylinder
3424+
Part246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3425-
Part141.Size = Vector3.new(1, 1, 1)
3425+
Part246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3426-
Part141.CFrame = CFrame.new(-81.3232422, 1.99206901, -21.9499512, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
3426+
Part246.Color = Color3.new(0.623529, 0.631373, 0.67451)
3427-
Part141.BottomSurface = Enum.SurfaceType.Smooth
3427+
Part246.Position = Vector3.new(-39.9850006, 5.60499907, 35.0999985)
3428-
Part141.LeftSurface = Enum.SurfaceType.Weld
3428+
Part246.Orientation = Vector3.new(0, 180, 0)
3429-
Part141.RightSurface = Enum.SurfaceType.Weld
3429+
Part246.Color = Color3.new(0.623529, 0.631373, 0.67451)
3430-
Part141.TopSurface = Enum.SurfaceType.Smooth
3430+
SurfaceGui247.Parent = Part246
3431-
Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
3431+
SurfaceGui247.CanvasSize = Vector2.new(200, 100)
3432-
Part141.Position = Vector3.new(-81.3232422, 1.99206901, -21.9499512)
3432+
TextLabel248.Parent = SurfaceGui247
3433-
Part141.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
3433+
TextLabel248.Transparency = 1
3434-
Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
3434+
TextLabel248.Size = UDim2.new(1, 0, 1, 0)
3435
TextLabel248.Text = "Seth"
3436-
Part142.Parent = Model133
3436+
TextLabel248.Active = true
3437
TextLabel248.BackgroundColor3 = Color3.new(1, 1, 1)
3438-
Part142.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
3438+
TextLabel248.BackgroundTransparency = 1
3439
TextLabel248.Font = Enum.Font.ArialBold
3440
TextLabel248.FontSize = Enum.FontSize.Size12
3441
TextLabel248.TextColor3 = Color3.new(1, 1, 1)
3442
TextLabel248.TextScaled = true
3443-
Part142.CFrame = CFrame.new(-81.3233643, 2.9923861, -21.9499512, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
3443+
TextLabel248.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3444
TextLabel248.TextStrokeTransparency = 0
3445
TextLabel248.TextWrapped = true
3446-
Part142.RightSurface = Enum.SurfaceType.Weld
3446+
Model249.Name = "Sign"
3447
Model249.Parent = Model0
3448
Part250.Name = "Text"
3449-
Part142.Position = Vector3.new(-81.3233643, 2.9923861, -21.9499512)
3449+
Part250.Parent = Model249
3450-
Part142.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
3450+
Part250.Material = Enum.Material.Metal
3451
Part250.BrickColor = BrickColor.new("Fossil")
3452
Part250.Rotation = Vector3.new(0, 90, 0)
3453-
Part143.Parent = Model133
3453+
3454
Part250.FormFactor = Enum.FormFactor.Custom
3455-
Part143.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
3455+
Part250.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3456
Part250.CFrame = CFrame.new(-84.9850006, 7.60499954, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3457
Part250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3458
Part250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3459
Part250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3460-
Part143.CFrame = CFrame.new(-80.6322021, 3.99554396, -21.2315063, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
3460+
Part250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3461
Part250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3462
Part250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3463
Part250.Color = Color3.new(0.623529, 0.631373, 0.67451)
3464
Part250.Position = Vector3.new(-84.9850006, 7.60499954, 42.9000015)
3465-
Part143.Position = Vector3.new(-80.6322021, 3.99554396, -21.2315063)
3465+
Part250.Orientation = Vector3.new(0, 90, 0)
3466-
Part143.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
3466+
Part250.Color = Color3.new(0.623529, 0.631373, 0.67451)
3467
SurfaceGui251.Parent = Part250
3468-
Part144.Name = "Smooth Block Model"
3468+
SurfaceGui251.CanvasSize = Vector2.new(200, 100)
3469-
Part144.Parent = Model133
3469+
TextLabel252.Parent = SurfaceGui251
3470-
Part144.BrickColor = BrickColor.new("Black")
3470+
TextLabel252.Transparency = 1
3471-
Part144.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
3471+
TextLabel252.Size = UDim2.new(1, 0, 1, 0)
3472
TextLabel252.Text = "Security"
3473-
Part144.Size = Vector3.new(1, 1.20000005, 1)
3473+
TextLabel252.Active = true
3474-
Part144.CFrame = CFrame.new(-81.3121338, 4.09221983, -21.96521, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
3474+
TextLabel252.BackgroundColor3 = Color3.new(1, 1, 1)
3475-
Part144.LeftSurface = Enum.SurfaceType.Hinge
3475+
TextLabel252.BackgroundTransparency = 1
3476-
Part144.RightSurface = Enum.SurfaceType.Hinge
3476+
TextLabel252.Font = Enum.Font.ArialBold
3477-
Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
3477+
TextLabel252.FontSize = Enum.FontSize.Size12
3478-
Part144.Position = Vector3.new(-81.3121338, 4.09221983, -21.96521)
3478+
TextLabel252.TextColor3 = Color3.new(1, 1, 1)
3479-
Part144.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
3479+
TextLabel252.TextScaled = true
3480-
Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
3480+
TextLabel252.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3481-
Model145.Parent = Model0
3481+
TextLabel252.TextStrokeTransparency = 0
3482-
Model145.PrimaryPart = Part148
3482+
TextLabel252.TextWrapped = true
3483-
Part146.Name = "The script is here..."
3483+
Model253.Name = "Sign"
3484-
Part146.Parent = Model145
3484+
Model253.Parent = Model0
3485
Part254.Name = "Text"
3486-
Part146.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
3486+
Part254.Parent = Model253
3487
Part254.Material = Enum.Material.Metal
3488-
Part146.FormFactor = Enum.FormFactor.Plate
3488+
Part254.BrickColor = BrickColor.new("Fossil")
3489-
Part146.Size = Vector3.new(1, 0.400000006, 3)
3489+
Part254.Rotation = Vector3.new(0, 90, 0)
3490-
Part146.CFrame = CFrame.new(-102.785889, 7.09788895, -20.0662231, -0.00174294878, 0.729341984, 0.684145391, 0.999995589, 0.00262849894, -0.000254388404, -0.00198370055, 0.684144258, -0.729342461)
3490+
Part254.Anchored = true
3491
Part254.FormFactor = Enum.FormFactor.Custom
3492
Part254.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3493
Part254.CFrame = CFrame.new(-26.9850006, 5.60499907, 46.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3494-
Part146.Position = Vector3.new(-102.785889, 7.09788895, -20.0662231)
3494+
Part254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3495-
Part146.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
3495+
Part254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3496
Part254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3497-
Script147.Parent = Part146
3497+
Part254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3498-
table.insert(cors,sandbox(Script147,function()
3498+
Part254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3499-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
3499+
Part254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3500
Part254.Color = Color3.new(0.623529, 0.631373, 0.67451)
3501
Part254.Position = Vector3.new(-26.9850006, 5.60499907, 46.9000015)
3502
Part254.Orientation = Vector3.new(0, 90, 0)
3503
Part254.Color = Color3.new(0.623529, 0.631373, 0.67451)
3504
SurfaceGui255.Parent = Part254
3505
SurfaceGui255.CanvasSize = Vector2.new(200, 100)
3506
TextLabel256.Parent = SurfaceGui255
3507
TextLabel256.Transparency = 1
3508
TextLabel256.Size = UDim2.new(1, 0, 1, 0)
3509
TextLabel256.Text = "Memo"
3510
TextLabel256.Active = true
3511
TextLabel256.BackgroundColor3 = Color3.new(1, 1, 1)
3512
TextLabel256.BackgroundTransparency = 1
3513
TextLabel256.Font = Enum.Font.ArialBold
3514
TextLabel256.FontSize = Enum.FontSize.Size12
3515
TextLabel256.TextColor3 = Color3.new(1, 1, 1)
3516
TextLabel256.TextScaled = true
3517
TextLabel256.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3518
TextLabel256.TextStrokeTransparency = 0
3519
TextLabel256.TextWrapped = true
3520
Model257.Name = "Sign"
3521
Model257.Parent = Model0
3522
Part258.Name = "Text"
3523
Part258.Parent = Model257
3524-
m.Text = "Now Scanning " ..N.. " ..."
3524+
Part258.Material = Enum.Material.Metal
3525
Part258.BrickColor = BrickColor.new("Fossil")
3526
Part258.Rotation = Vector3.new(0, 90, 0)
3527
Part258.Anchored = true
3528-
m.Text = N.. "access granted"
3528+
Part258.FormFactor = Enum.FormFactor.Custom
3529
Part258.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3530
Part258.CFrame = CFrame.new(-84.9850006, 4.90404034, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3531
Part258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3532
Part258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3533-
m.Text = "You may now continue..."
3533+
Part258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3534
Part258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3535
Part258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3536
Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3537
Part258.Color = Color3.new(0.623529, 0.631373, 0.67451)
3538
Part258.Position = Vector3.new(-84.9850006, 4.90404034, 42.9000015)
3539
Part258.Orientation = Vector3.new(0, 90, 0)
3540
Part258.Color = Color3.new(0.623529, 0.631373, 0.67451)
3541
SurfaceGui259.Parent = Part258
3542
SurfaceGui259.CanvasSize = Vector2.new(200, 100)
3543-
else m.Text = "access denied ZAP"
3543+
TextLabel260.Parent = SurfaceGui259
3544
TextLabel260.Transparency = 1
3545
TextLabel260.Size = UDim2.new(1, 0, 1, 0)
3546
TextLabel260.Text = "WARNING: BLAST DOOR"
3547
TextLabel260.Active = true
3548
TextLabel260.BackgroundColor3 = Color3.new(1, 1, 1)
3549
TextLabel260.BackgroundTransparency = 1
3550
TextLabel260.Font = Enum.Font.ArialBold
3551
TextLabel260.FontSize = Enum.FontSize.Size12
3552
TextLabel260.TextColor3 = Color3.new(1, 1, 1)
3553
TextLabel260.TextScaled = true
3554
TextLabel260.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3555
TextLabel260.TextStrokeTransparency = 0
3556
TextLabel260.TextWrapped = true
3557
Model261.Name = "Sign"
3558
Model261.Parent = Model0
3559-
Part148.Name = "Screen"
3559+
Part262.Name = "Text"
3560-
Part148.Parent = Model145
3560+
Part262.Parent = Model261
3561
Part262.Material = Enum.Material.Metal
3562-
Part148.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
3562+
Part262.BrickColor = BrickColor.new("Fossil")
3563
Part262.Rotation = Vector3.new(0, 90, 0)
3564-
Part148.FormFactor = Enum.FormFactor.Plate
3564+
3565-
Part148.Size = Vector3.new(3, 0.400000006, 3)
3565+
Part262.FormFactor = Enum.FormFactor.Custom
3566-
Part148.CFrame = CFrame.new(-102.494141, 7.09893799, -19.7926025, -0.684147, 0.729342043, -0.00174299441, 0.000254378829, 0.00262842909, 0.999996483, 0.72934407, 0.684144199, -0.00198375736)
3566+
Part262.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3567-
Part148.BackSurface = Enum.SurfaceType.Hinge
3567+
Part262.CFrame = CFrame.new(-55.9850006, 9.60499954, 45.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3568-
Part148.BottomSurface = Enum.SurfaceType.Smooth
3568+
Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3569-
Part148.TopSurface = Enum.SurfaceType.Smooth
3569+
Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3570
Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3571-
Part148.Position = Vector3.new(-102.494141, 7.09893799, -19.7926025)
3571+
Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3572-
Part148.Orientation = Vector3.new(-89.8499985, -138.699997, 5.52999973)
3572+
Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3573
Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3574-
Decal149.Parent = Part148
3574+
Part262.Color = Color3.new(0.623529, 0.631373, 0.67451)
3575-
Decal149.Face = Enum.NormalId.Top
3575+
Part262.Position = Vector3.new(-55.9850006, 9.60499954, 45.9000015)
3576-
Part150.Name = "Smooth Block Model"
3576+
Part262.Orientation = Vector3.new(0, 90, 0)
3577-
Part150.Parent = Model145
3577+
Part262.Color = Color3.new(0.623529, 0.631373, 0.67451)
3578
SurfaceGui263.Parent = Part262
3579-
Part150.Rotation = Vector3.new(-90, 0, -180)
3579+
SurfaceGui263.CanvasSize = Vector2.new(200, 100)
3580
TextLabel264.Parent = SurfaceGui263
3581-
Part150.FormFactor = Enum.FormFactor.Symmetric
3581+
TextLabel264.Transparency = 1
3582-
Part150.Shape = Enum.PartType.Cylinder
3582+
TextLabel264.Size = UDim2.new(1, 0, 1, 0)
3583-
Part150.Size = Vector3.new(1, 1, 1)
3583+
TextLabel264.Text = "Barracks"
3584-
Part150.CFrame = CFrame.new(-103.5, 9.10000992, -20.5, -1, 0, 0, -0, 0, 1, -0, 1, 0)
3584+
TextLabel264.Active = true
3585-
Part150.BottomSurface = Enum.SurfaceType.Smooth
3585+
TextLabel264.BackgroundColor3 = Color3.new(1, 1, 1)
3586
TextLabel264.BackgroundTransparency = 1
3587
TextLabel264.Font = Enum.Font.ArialBold
3588-
Part150.TopSurface = Enum.SurfaceType.Smooth
3588+
TextLabel264.FontSize = Enum.FontSize.Size12
3589
TextLabel264.TextColor3 = Color3.new(1, 1, 1)
3590-
Part150.Position = Vector3.new(-103.5, 9.10000992, -20.5)
3590+
TextLabel264.TextScaled = true
3591-
Part150.Orientation = Vector3.new(-90, -180, 0)
3591+
TextLabel264.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3592
TextLabel264.TextStrokeTransparency = 0
3593
TextLabel264.TextWrapped = true
3594-
Part151.Parent = Model145
3594+
Model265.Name = "Sign"
3595-
Part151.BrickColor = BrickColor.new("Dark grey")
3595+
Model265.Parent = Model0
3596-
Part151.Rotation = Vector3.new(0, -90, 0)
3596+
Part266.Name = "Text"
3597
Part266.Parent = Model265
3598-
Part151.Size = Vector3.new(1, 1.20000005, 1)
3598+
Part266.Material = Enum.Material.Metal
3599-
Part151.CFrame = CFrame.new(-102.5, 9.20000839, -20.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3599+
Part266.BrickColor = BrickColor.new("Fossil")
3600
Part266.Rotation = Vector3.new(0, 90, 0)
3601-
Part151.Color = Color3.new(0.427451, 0.431373, 0.423529)
3601+
3602-
Part151.Position = Vector3.new(-102.5, 9.20000839, -20.5)
3602+
Part266.FormFactor = Enum.FormFactor.Custom
3603-
Part151.Orientation = Vector3.new(0, -90, 0)
3603+
Part266.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3604-
Part151.Color = Color3.new(0.427451, 0.431373, 0.423529)
3604+
Part266.CFrame = CFrame.new(-55.9850006, 9.60499954, 55.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3605
Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3606-
Part152.Parent = Model145
3606+
Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3607
Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3608-
Part152.Rotation = Vector3.new(180, 90, 0)
3608+
Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3609
Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3610
Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3611
Part266.Color = Color3.new(0.623529, 0.631373, 0.67451)
3612
Part266.Position = Vector3.new(-55.9850006, 9.60499954, 55.9000015)
3613-
Part152.CFrame = CFrame.new(-102.5, 9.10000992, -19.5, 0, -0, 1, 0, -1, 0, 1, -0, 0)
3613+
Part266.Orientation = Vector3.new(0, 90, 0)
3614
Part266.Color = Color3.new(0.623529, 0.631373, 0.67451)
3615
SurfaceGui267.Parent = Part266
3616
SurfaceGui267.CanvasSize = Vector2.new(200, 100)
3617
TextLabel268.Parent = SurfaceGui267
3618
TextLabel268.Transparency = 1
3619-
Part152.Position = Vector3.new(-102.5, 9.10000992, -19.5)
3619+
TextLabel268.Size = UDim2.new(1, 0, 1, 0)
3620-
Part152.Orientation = Vector3.new(0, 90, 180)
3620+
TextLabel268.Text = "Kitchen"
3621
TextLabel268.Active = true
3622-
Model153.Parent = Model0
3622+
TextLabel268.BackgroundColor3 = Color3.new(1, 1, 1)
3623-
Model153.PrimaryPart = Part156
3623+
TextLabel268.BackgroundTransparency = 1
3624-
Model154.Parent = Model153
3624+
TextLabel268.Font = Enum.Font.ArialBold
3625-
Model154.PrimaryPart = Part156
3625+
TextLabel268.FontSize = Enum.FontSize.Size12
3626
TextLabel268.TextColor3 = Color3.new(1, 1, 1)
3627-
Part155.Parent = Model154
3627+
TextLabel268.TextScaled = true
3628
TextLabel268.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3629-
Part155.Size = Vector3.new(1, 2.4000001, 1)
3629+
TextLabel268.TextStrokeTransparency = 0
3630-
Part155.CFrame = CFrame.new(-122.5, 1.80000699, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3630+
TextLabel268.TextWrapped = true
3631-
Part155.Position = Vector3.new(-122.5, 1.80000699, -13.5)
3631+
Model269.Name = "Sign"
3632-
Part156.Name = "Smooth Block Model"
3632+
Model269.Parent = Model0
3633-
Part156.Parent = Model154
3633+
Part270.Name = "Text"
3634-
Part156.Rotation = Vector3.new(0, -90, 0)
3634+
Part270.Parent = Model269
3635-
Part156.Anchored = true
3635+
Part270.Material = Enum.Material.Metal
3636-
Part156.Size = Vector3.new(3, 1.20000005, 3)
3636+
Part270.BrickColor = BrickColor.new("Fossil")
3637-
Part156.CFrame = CFrame.new(-122.5, 3.60000992, -13.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3637+
Part270.Rotation = Vector3.new(0, 90, 0)
3638-
Part156.Position = Vector3.new(-122.5, 3.60000992, -13.5)
3638+
Part270.Anchored = true
3639-
Part156.Orientation = Vector3.new(0, -90, 0)
3639+
Part270.FormFactor = Enum.FormFactor.Custom
3640
Part270.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3641-
Part157.Parent = Model154
3641+
Part270.CFrame = CFrame.new(-116.985001, 7.60499954, 57.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3642-
Part157.Rotation = Vector3.new(0, -90, 0)
3642+
Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3643
Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3644-
Part157.Size = Vector3.new(3, 3.60000014, 1)
3644+
Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3645-
Part157.CFrame = CFrame.new(-121.5, 6.00000715, -13.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3645+
Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3646
Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3647-
Part157.Position = Vector3.new(-121.5, 6.00000715, -13.5)
3647+
Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3648-
Part157.Orientation = Vector3.new(0, -90, 0)
3648+
Part270.Color = Color3.new(0.623529, 0.631373, 0.67451)
3649-
Seat158.Parent = Model153
3649+
Part270.Position = Vector3.new(-116.985001, 7.60499954, 57.9000015)
3650-
Seat158.BrickColor = BrickColor.new("Black")
3650+
Part270.Orientation = Vector3.new(0, 90, 0)
3651-
Seat158.Rotation = Vector3.new(0, -90, 0)
3651+
Part270.Color = Color3.new(0.623529, 0.631373, 0.67451)
3652-
Seat158.Anchored = true
3652+
SurfaceGui271.Parent = Part270
3653-
Seat158.FormFactor = Enum.FormFactor.Plate
3653+
SurfaceGui271.CanvasSize = Vector2.new(200, 100)
3654-
Seat158.Size = Vector3.new(3, 0.400000006, 2)
3654+
TextLabel272.Parent = SurfaceGui271
3655-
Seat158.CFrame = CFrame.new(-123, 4.40000916, -13.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3655+
TextLabel272.Transparency = 1
3656-
Seat158.TopSurface = Enum.SurfaceType.Weld
3656+
TextLabel272.Size = UDim2.new(1, 0, 1, 0)
3657-
Seat158.Color = Color3.new(0.105882, 0.164706, 0.207843)
3657+
TextLabel272.Text = "NO ACCESS"
3658-
Seat158.Position = Vector3.new(-123, 4.40000916, -13.5)
3658+
TextLabel272.Active = true
3659-
Seat158.Orientation = Vector3.new(0, -90, 0)
3659+
TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
3660-
Seat158.Color = Color3.new(0.105882, 0.164706, 0.207843)
3660+
TextLabel272.BackgroundTransparency = 1
3661-
Weld159.Name = "SeatWeld"
3661+
TextLabel272.Font = Enum.Font.ArialBold
3662-
Weld159.Parent = Seat158
3662+
TextLabel272.TextColor3 = Color3.new(1, 1, 1)
3663-
Weld159.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
3663+
TextLabel272.TextScaled = true
3664-
Weld159.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
3664+
TextLabel272.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3665-
Model160.Parent = Model0
3665+
TextLabel272.TextStrokeTransparency = 0
3666-
Model160.PrimaryPart = Part162
3666+
TextLabel272.TextWrapped = true
3667
Model273.Name = "Sign"
3668-
Part161.Parent = Model160
3668+
Model273.Parent = Model0
3669-
Part161.Rotation = Vector3.new(0, -90, 0)
3669+
Part274.Name = "Text"
3670
Part274.Parent = Model273
3671-
Part161.Size = Vector3.new(1, 3.60000014, 1)
3671+
Part274.Material = Enum.Material.Metal
3672-
Part161.CFrame = CFrame.new(-128.5, 2.40000892, -8.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3672+
Part274.BrickColor = BrickColor.new("Fossil")
3673-
Part161.Position = Vector3.new(-128.5, 2.40000892, -8.5)
3673+
Part274.Rotation = Vector3.new(-180, 0, -180)
3674-
Part161.Orientation = Vector3.new(0, -90, 0)
3674+
Part274.Anchored = true
3675
Part274.FormFactor = Enum.FormFactor.Custom
3676-
Part162.Parent = Model160
3676+
Part274.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3677-
Part162.Rotation = Vector3.new(90, 0, -90)
3677+
Part274.CFrame = CFrame.new(-47.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3678
Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3679-
Part162.Size = Vector3.new(9, 6, 1)
3679+
Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3680-
Part162.CFrame = CFrame.new(-128, 4.70000792, -11.5, -0, 1, -0, -0, 0, -1, -1, 0, -0)
3680+
Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3681-
Part162.BackSurface = Enum.SurfaceType.Inlet
3681+
Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3682
Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3683
Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3684-
Part162.Position = Vector3.new(-128, 4.70000792, -11.5)
3684+
Part274.Color = Color3.new(0.623529, 0.631373, 0.67451)
3685-
Part162.Orientation = Vector3.new(90, 90, 0)
3685+
Part274.Position = Vector3.new(-47.9850006, 5.60499907, 35.0999985)
3686
Part274.Orientation = Vector3.new(0, 180, 0)
3687-
Part163.Parent = Model160
3687+
Part274.Color = Color3.new(0.623529, 0.631373, 0.67451)
3688-
Part163.Rotation = Vector3.new(0, -90, 0)
3688+
SurfaceGui275.Parent = Part274
3689
SurfaceGui275.CanvasSize = Vector2.new(200, 100)
3690-
Part163.Size = Vector3.new(1, 3.60000014, 1)
3690+
TextLabel276.Parent = SurfaceGui275
3691-
Part163.CFrame = CFrame.new(-128.5, 2.40000892, -14.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3691+
TextLabel276.Transparency = 1
3692
TextLabel276.Size = UDim2.new(1, 0, 1, 0)
3693-
Part163.Position = Vector3.new(-128.5, 2.40000892, -14.5)
3693+
TextLabel276.Text = "2003"
3694-
Part163.Orientation = Vector3.new(0, -90, 0)
3694+
TextLabel276.Active = true
3695-
Model164.Parent = Model0
3695+
TextLabel276.BackgroundColor3 = Color3.new(1, 1, 1)
3696-
Model164.PrimaryPart = Part167
3696+
TextLabel276.BackgroundTransparency = 1
3697-
Part165.Name = "The script is here..."
3697+
TextLabel276.Font = Enum.Font.ArialBold
3698
TextLabel276.FontSize = Enum.FontSize.Size12
3699
TextLabel276.TextColor3 = Color3.new(1, 1, 1)
3700-
Part165.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
3700+
TextLabel276.TextScaled = true
3701
TextLabel276.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3702-
Part165.FormFactor = Enum.FormFactor.Plate
3702+
TextLabel276.TextStrokeTransparency = 0
3703-
Part165.Size = Vector3.new(1, 0.400000006, 3)
3703+
TextLabel276.TextWrapped = true
3704-
Part165.CFrame = CFrame.new(-107.214111, 7.09789324, -9.9337759, 0.00174294878, -0.729341984, -0.684145391, 0.999995589, 0.00262849894, -0.000254388404, 0.00198370055, -0.684144258, 0.729342461)
3704+
3705-
Part165.BottomSurface = Enum.SurfaceType.Smooth
3705+
Part277.Material = Enum.Material.Fabric
3706
Part277.BrickColor = BrickColor.new("Black")
3707
Part277.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3708-
Part165.Position = Vector3.new(-107.214111, 7.09789324, -9.9337759)
3708+
Part277.CFrame = CFrame.new(-40.1454697, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3709-
Part165.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
3709+
Part277.BottomSurface = Enum.SurfaceType.Smooth
3710
Part277.TopSurface = Enum.SurfaceType.Smooth
3711-
Script166.Parent = Part165
3711+
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3712-
table.insert(cors,sandbox(Script166,function()
3712+
Part277.Position = Vector3.new(-40.1454697, 0.529999971, 46.5016785)
3713-
permission = {"joshosh","3Doddish"."joshosh2"} -- just copy and paste the ???'s as many names as needed
3713+
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3714
Part278.Parent = Model0
3715
Part278.Material = Enum.Material.Fabric
3716
Part278.BrickColor = BrickColor.new("Deep orange")
3717
Part278.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3718
Part278.CFrame = CFrame.new(-30.8150005, 0.529999971, 38.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3719
Part278.BottomSurface = Enum.SurfaceType.Smooth
3720
Part278.TopSurface = Enum.SurfaceType.Smooth
3721
Part278.Color = Color3.new(1, 0.690196, 0)
3722
Part278.Position = Vector3.new(-30.8150005, 0.529999971, 38.5953293)
3723
Part278.Color = Color3.new(1, 0.690196, 0)
3724
Part279.Parent = Model0
3725
Part279.Material = Enum.Material.Fabric
3726
Part279.BrickColor = BrickColor.new("Really red")
3727
Part279.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3728
Part279.CFrame = CFrame.new(-48.952282, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3729
Part279.BottomSurface = Enum.SurfaceType.Smooth
3730
Part279.TopSurface = Enum.SurfaceType.Smooth
3731
Part279.Color = Color3.new(1, 0, 0)
3732
Part279.Position = Vector3.new(-48.952282, 0.529999971, 46.5016785)
3733
Part279.Color = Color3.new(1, 0, 0)
3734
Part280.Parent = Model0
3735
Part280.Material = Enum.Material.Fabric
3736
Part280.BrickColor = BrickColor.new("Pink")
3737
Part280.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3738-
m.Text = "Now Scanning " ..N.. " ..."
3738+
Part280.CFrame = CFrame.new(-30.8150005, 0.529999971, 46.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3739
Part280.BottomSurface = Enum.SurfaceType.Smooth
3740
Part280.TopSurface = Enum.SurfaceType.Smooth
3741
Part280.Color = Color3.new(1, 0.4, 0.8)
3742-
m.Text = N.. "access granted"
3742+
Part280.Position = Vector3.new(-30.8150005, 0.529999971, 46.364994)
3743
Part280.Color = Color3.new(1, 0.4, 0.8)
3744
Part281.Parent = Model0
3745
Part281.Material = Enum.Material.Fabric
3746
Part281.BrickColor = BrickColor.new("Lapis")
3747-
m.Text = "You may now continue..."
3747+
Part281.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3748
Part281.CFrame = CFrame.new(-40.1454697, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3749
Part281.BottomSurface = Enum.SurfaceType.Smooth
3750
Part281.TopSurface = Enum.SurfaceType.Smooth
3751
Part281.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3752
Part281.Position = Vector3.new(-40.1454697, 0.529999971, 38.3548737)
3753
Part281.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3754
Part282.Parent = Model0
3755
Part282.Material = Enum.Material.Fabric
3756
Part282.BrickColor = BrickColor.new("Eggplant")
3757-
else m.Text = "access denied ZAP"
3757+
Part282.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3758
Part282.CFrame = CFrame.new(-47.9941711, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3759
Part282.BottomSurface = Enum.SurfaceType.Smooth
3760
Part282.TopSurface = Enum.SurfaceType.Smooth
3761
Part282.Color = Color3.new(0.482353, 0, 0.482353)
3762
Part282.Position = Vector3.new(-47.9941711, 0.529999971, 38.3548737)
3763
Part282.Color = Color3.new(0.482353, 0, 0.482353)
3764
Part283.Name = "Smooth Block Model"
3765
Part283.Parent = Model0
3766
Part283.BrickColor = BrickColor.new("Grey")
3767
Part283.Rotation = Vector3.new(-180, 0, -180)
3768
Part283.Anchored = true
3769
Part283.Size = Vector3.new(2, 1.20000005, 13)
3770
Part283.CFrame = CFrame.new(-26, 2.29999995, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3771
Part283.Color = Color3.new(0.631373, 0.647059, 0.635294)
3772
Part283.Position = Vector3.new(-26, 2.29999995, 55.5)
3773-
Part167.Name = "Screen"
3773+
Part283.Orientation = Vector3.new(0, 180, 0)
3774-
Part167.Parent = Model164
3774+
Part283.Color = Color3.new(0.631373, 0.647059, 0.635294)
3775-
Part167.BrickColor = BrickColor.new("Black")
3775+
3776-
Part167.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
3776+
3777-
Part167.Anchored = true
3777+
Part284.BrickColor = BrickColor.new("Grey")
3778-
Part167.FormFactor = Enum.FormFactor.Plate
3778+
3779-
Part167.Size = Vector3.new(3, 0.400000006, 3)
3779+
3780-
Part167.CFrame = CFrame.new(-107.505859, 7.09894514, -10.2073956, 0.684147, -0.729342043, 0.00174299441, 0.000254378829, 0.00262842909, 0.999996483, -0.72934407, -0.684144199, 0.00198375736)
3780+
Part284.Size = Vector3.new(2, 1.20000005, 27)
3781-
Part167.BackSurface = Enum.SurfaceType.Hinge
3781+
Part284.CFrame = CFrame.new(-40.5, 2.29999995, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3782-
Part167.BottomSurface = Enum.SurfaceType.Smooth
3782+
Part284.Color = Color3.new(0.631373, 0.647059, 0.635294)
3783-
Part167.TopSurface = Enum.SurfaceType.Smooth
3783+
Part284.Position = Vector3.new(-40.5, 2.29999995, 50)
3784-
Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
3784+
3785-
Part167.Position = Vector3.new(-107.505859, 7.09894514, -10.2073956)
3785+
Part284.Color = Color3.new(0.631373, 0.647059, 0.635294)
3786-
Part167.Orientation = Vector3.new(-89.8499985, 41.2999992, 5.52999973)
3786+
3787-
Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
3787+
3788-
Decal168.Parent = Part167
3788+
Part285.BrickColor = BrickColor.new("Grey")
3789-
Decal168.Face = Enum.NormalId.Top
3789+
3790
Part285.Size = Vector3.new(2, 2.4000001, 9)
3791
Part285.CFrame = CFrame.new(-26, 4.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3792
Part285.Color = Color3.new(0.631373, 0.647059, 0.635294)
3793-
Part169.Rotation = Vector3.new(-90, 0, 0)
3793+
Part285.Position = Vector3.new(-26, 4.0999999, 55.5)
3794
Part285.Color = Color3.new(0.631373, 0.647059, 0.635294)
3795
Part286.Name = "Smooth Block Model"
3796
Part286.Parent = Model0
3797
Part286.Rotation = Vector3.new(0, -90, 0)
3798-
Part169.CFrame = CFrame.new(-106.5, 9.10000992, -9.5, 1, -0, 0, 0, -0, 1, 0, -1, 0)
3798+
3799
Part286.Size = Vector3.new(2, 4.80000019, 4)
3800
Part286.CFrame = CFrame.new(-87, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3801-
Part169.RightSurface = Enum.SurfaceType.Weld
3801+
3802
Part286.FrontSurface = Enum.SurfaceType.Weld
3803
Part286.LeftSurface = Enum.SurfaceType.Weld
3804-
Part169.Position = Vector3.new(-106.5, 9.10000992, -9.5)
3804+
3805-
Part169.Orientation = Vector3.new(-90, 0, 0)
3805+
3806
Part286.Position = Vector3.new(-87, 5.29999924, 61)
3807-
Part170.Name = "Smooth Block Model"
3807+
Part286.Orientation = Vector3.new(0, -90, 0)
3808
Part287.Name = "Smooth Block Model"
3809-
Part170.BrickColor = BrickColor.new("Dark grey")
3809+
3810-
Part170.Rotation = Vector3.new(0, 90, 0)
3810+
3811
Part287.Anchored = true
3812-
Part170.Size = Vector3.new(1, 1.20000005, 1)
3812+
Part287.Size = Vector3.new(2, 7.20000029, 2)
3813-
Part170.CFrame = CFrame.new(-107.5, 9.20000839, -9.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
3813+
Part287.CFrame = CFrame.new(-55, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3814-
Part170.TopSurface = Enum.SurfaceType.Smooth
3814+
3815-
Part170.Color = Color3.new(0.427451, 0.431373, 0.423529)
3815+
3816-
Part170.Position = Vector3.new(-107.5, 9.20000839, -9.5)
3816+
3817-
Part170.Orientation = Vector3.new(0, 90, 0)
3817+
3818-
Part170.Color = Color3.new(0.427451, 0.431373, 0.423529)
3818+
3819
Part287.Position = Vector3.new(-55, 4.0999999, 50)
3820
Part287.Orientation = Vector3.new(0, -90, 0)
3821
Part288.Name = "Smooth Block Model"
3822-
Part171.Rotation = Vector3.new(180, -90, 0)
3822+
3823
Part288.BrickColor = BrickColor.new("Dark stone grey")
3824
Part288.Rotation = Vector3.new(0, 90, 0)
3825
Part288.Anchored = true
3826
Part288.Size = Vector3.new(8, 1.20000005, 1)
3827-
Part171.CFrame = CFrame.new(-107.5, 9.10000992, -10.5, -0, -0, -1, -0, -1, -0, -1, -0, -0)
3827+
Part288.CFrame = CFrame.new(-117.5, 0.699999988, 37, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3828
Part288.BackSurface = Enum.SurfaceType.Weld
3829
Part288.BottomSurface = Enum.SurfaceType.Weld
3830
Part288.FrontSurface = Enum.SurfaceType.Weld
3831
Part288.LeftSurface = Enum.SurfaceType.Weld
3832
Part288.RightSurface = Enum.SurfaceType.Weld
3833-
Part171.Position = Vector3.new(-107.5, 9.10000992, -10.5)
3833+
3834-
Part171.Orientation = Vector3.new(0, -90, -180)
3834+
Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
3835
Part288.Position = Vector3.new(-117.5, 0.699999988, 37)
3836-
Model172.Parent = Model0
3836+
Part288.Orientation = Vector3.new(0, 90, 0)
3837-
Model172.PrimaryPart = Part173
3837+
Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
3838
SpecialMesh289.Parent = Part288
3839-
Part173.Parent = Model172
3839+
SpecialMesh289.MeshType = Enum.MeshType.Wedge
3840
Part290.Name = "Smooth Block Model"
3841-
Part173.Rotation = Vector3.new(180, 0, -180)
3841+
Part290.Parent = Model0
3842
Part290.BrickColor = BrickColor.new("White")
3843-
Part173.Size = Vector3.new(11, 1.20000005, 1)
3843+
Part290.Transparency = 0.5
3844-
Part173.CFrame = CFrame.new(-120.5, 1.20000803, -25.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
3844+
Part290.Rotation = Vector3.new(0, -90, 0)
3845-
Part173.BackSurface = Enum.SurfaceType.Weld
3845+
Part290.Anchored = true
3846-
Part173.BottomSurface = Enum.SurfaceType.Weld
3846+
Part290.Size = Vector3.new(1, 3.60000014, 4)
3847-
Part173.FrontSurface = Enum.SurfaceType.Weld
3847+
Part290.CFrame = CFrame.new(-105, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3848
Part290.BottomSurface = Enum.SurfaceType.Weld
3849-
Part173.RightSurface = Enum.SurfaceType.Weld
3849+
Part290.TopSurface = Enum.SurfaceType.Weld
3850-
Part173.TopSurface = Enum.SurfaceType.Weld
3850+
Part290.Color = Color3.new(0.94902, 0.952941, 0.952941)
3851
Part290.Position = Vector3.new(-105, 4.69999981, 33.5)
3852-
Part173.Position = Vector3.new(-120.5, 1.20000803, -25.5)
3852+
Part290.Orientation = Vector3.new(0, -90, 0)
3853-
Part173.Orientation = Vector3.new(0, -180, 0)
3853+
Part290.Color = Color3.new(0.94902, 0.952941, 0.952941)
3854
Part291.Name = "Smooth Block Model"
3855-
SpecialMesh174.Parent = Part173
3855+
3856-
SpecialMesh174.MeshType = Enum.MeshType.Wedge
3856+
Part291.BrickColor = BrickColor.new("Grey")
3857-
Part175.Name = "Tip"
3857+
Part291.Rotation = Vector3.new(0, 90, 0)
3858-
Part175.Parent = Model172
3858+
3859-
Part175.BrickColor = BrickColor.new("Br. yellowish green")
3859+
Part291.Size = Vector3.new(2, 1.20000005, 2)
3860-
Part175.Transparency = 0.5
3860+
Part291.CFrame = CFrame.new(-28, 5.9000001, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3861-
Part175.Anchored = true
3861+
3862-
Part175.FormFactor = Enum.FormFactor.Plate
3862+
Part291.Color = Color3.new(0.631373, 0.647059, 0.635294)
3863-
Part175.Size = Vector3.new(11, 8, 1)
3863+
Part291.Position = Vector3.new(-28, 5.9000001, 61)
3864-
Part175.CFrame = CFrame.new(-120.5, 4.60000992, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3864+
Part291.Orientation = Vector3.new(0, 90, 0)
3865-
Part175.BottomSurface = Enum.SurfaceType.Weld
3865+
Part291.Color = Color3.new(0.631373, 0.647059, 0.635294)
3866-
Part175.TopSurface = Enum.SurfaceType.Weld
3866+
3867-
Part175.Color = Color3.new(0.643137, 0.741176, 0.278431)
3867+
3868-
Part175.Position = Vector3.new(-120.5, 4.60000992, -26.5)
3868+
Part292.Rotation = Vector3.new(0, 90, 0)
3869-
Part175.Color = Color3.new(0.643137, 0.741176, 0.278431)
3869+
3870-
Script176.Name = "BloodScript"
3870+
Part292.Size = Vector3.new(2, 2.4000001, 30)
3871-
Script176.Parent = Part175
3871+
Part292.CFrame = CFrame.new(-100, 1.70000005, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3872-
table.insert(cors,sandbox(Script176,function()
3872+
3873-
function onPlayerDied(dead)
3873+
3874-
	local h = script.Parent.Humanoid
3874+
3875-
		if (h.Health==0) then
3875+
3876-
			local head = script.Parent.Head
3876+
3877-
			local blood1 = Instance.new("Part")
3877+
Part292.Position = Vector3.new(-100, 1.70000005, 34)
3878-
			blood1.BrickColor = BrickColor.new(21)
3878+
Part292.Orientation = Vector3.new(0, 90, 0)
3879-
			blood1.formFactor = 2
3879+
3880-
			blood1.Size = Vector3.new(1, 0.4, 1)
3880+
3881-
			blood1.Position = head.Position
3881+
3882-
			blood1.Name = "Blood"
3882+
3883-
			blood1.Parent = script.Parent
3883+
3884-
			local blood2 = Instance.new("Part")
3884+
3885-
			blood2.BrickColor = BrickColor.new(21)
3885+
3886-
			blood2.formFactor = 2
3886+
Part293.CFrame = CFrame.new(-93, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3887-
			blood2.Size = Vector3.new(1, 0.4, 1)
3887+
3888-
			blood2.Position = head.Position
3888+
3889-
			blood2.Name = "Blood"
3889+
3890-
			blood2.Parent = script.Parent
3890+
Part293.Position = Vector3.new(-93, 4.69999981, 33.5)
3891-
			local blood3 = Instance.new("Part")
3891+
3892-
			blood3.BrickColor = BrickColor.new(21)
3892+
3893-
			blood3.formFactor = 2
3893+
3894-
			blood3.Size = Vector3.new(1, 0.4, 1)
3894+
3895-
			blood3.Position = head.Position
3895+
Part294.BrickColor = BrickColor.new("Dark stone grey")
3896-
			blood3.Name = "Blood"
3896+
Part294.Rotation = Vector3.new(0, 0, -180)
3897-
			blood3.Parent = script.Parent
3897+
3898-
			local blood4 = Instance.new("Part")
3898+
Part294.Size = Vector3.new(11, 1.20000005, 1)
3899-
			blood4.BrickColor = BrickColor.new(21)
3899+
Part294.CFrame = CFrame.new(-68.5, 4.9000001, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
3900-
			blood4.formFactor = 2
3900+
Part294.BackSurface = Enum.SurfaceType.Weld
3901-
			blood4.Size = Vector3.new(1, 0.4, 1)
3901+
3902-
			blood4.Position = head.Position
3902+
Part294.FrontSurface = Enum.SurfaceType.Weld
3903-
			blood4.Name = "Blood"
3903+
Part294.LeftSurface = Enum.SurfaceType.Weld
3904-
			blood4.Parent = script.Parent
3904+
Part294.RightSurface = Enum.SurfaceType.Weld
3905
Part294.TopSurface = Enum.SurfaceType.Weld
3906
Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
3907
Part294.Position = Vector3.new(-68.5, 4.9000001, 59.5)
3908
Part294.Orientation = Vector3.new(0, 0, 180)
3909-
script.Parent.Humanoid.Died:connect(onPlayerDied)
3909+
Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
3910
SpecialMesh295.Parent = Part294
3911
SpecialMesh295.MeshType = Enum.MeshType.Wedge
3912-
Texture177.Name = "Earth Computer"
3912+
3913-
Texture177.Parent = Part175
3913+
3914-
Texture177.Face = Enum.NormalId.Back
3914+
Part296.BrickColor = BrickColor.new("Dark stone grey")
3915-
Texture177.StudsPerTileU = 10
3915+
3916-
Texture177.StudsPerTileV = 8
3916+
3917-
Texture178.Name = "Earth Computer"
3917+
Part296.Size = Vector3.new(10, 1.20000005, 1)
3918-
Texture178.Parent = Part175
3918+
Part296.CFrame = CFrame.new(-25.5, 8.30000114, 56, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3919-
Texture178.StudsPerTileU = 10
3919+
Part296.BackSurface = Enum.SurfaceType.Weld
3920-
Texture178.StudsPerTileV = 8
3920+
3921-
Part179.Name = "Smooth Block Model"
3921+
Part296.FrontSurface = Enum.SurfaceType.Weld
3922-
Part179.Parent = Model172
3922+
Part296.LeftSurface = Enum.SurfaceType.Weld
3923-
Part179.BrickColor = BrickColor.new("Dark stone grey")
3923+
Part296.RightSurface = Enum.SurfaceType.Weld
3924
Part296.TopSurface = Enum.SurfaceType.Weld
3925-
Part179.Size = Vector3.new(11, 1.20000005, 1)
3925+
Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
3926-
Part179.CFrame = CFrame.new(-120.5, 1.20000803, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3926+
Part296.Position = Vector3.new(-25.5, 8.30000114, 56)
3927-
Part179.BackSurface = Enum.SurfaceType.Weld
3927+
3928-
Part179.BottomSurface = Enum.SurfaceType.Weld
3928+
Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
3929-
Part179.FrontSurface = Enum.SurfaceType.Weld
3929+
SpecialMesh297.Parent = Part296
3930-
Part179.LeftSurface = Enum.SurfaceType.Weld
3930+
SpecialMesh297.MeshType = Enum.MeshType.Wedge
3931
Part298.Name = "Smooth Block Model"
3932
Part298.Parent = Model0
3933-
Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
3933+
Part298.BrickColor = BrickColor.new("Grey")
3934-
Part179.Position = Vector3.new(-120.5, 1.20000803, -27.5)
3934+
3935-
Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
3935+
Part298.Size = Vector3.new(2, 1.20000005, 13)
3936-
SpecialMesh180.Parent = Part179
3936+
Part298.CFrame = CFrame.new(-26, 5.9000001, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3937-
SpecialMesh180.MeshType = Enum.MeshType.Wedge
3937+
Part298.Color = Color3.new(0.631373, 0.647059, 0.635294)
3938-
Part181.Name = "Smooth Block Model"
3938+
Part298.Position = Vector3.new(-26, 5.9000001, 55.5)
3939-
Part181.Parent = Model172
3939+
Part298.Color = Color3.new(0.631373, 0.647059, 0.635294)
3940-
Part181.BrickColor = BrickColor.new("Dark stone grey")
3940+
Part299.Name = "Smooth Block Model"
3941-
Part181.Rotation = Vector3.new(0, 90, 0)
3941+
Part299.Parent = Model0
3942
Part299.BrickColor = BrickColor.new("Dark stone grey")
3943-
Part181.Size = Vector3.new(1, 1.20000005, 1)
3943+
Part299.Rotation = Vector3.new(-180, 0, -180)
3944-
Part181.CFrame = CFrame.new(-126.5, 1.20000803, -26.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
3944+
Part299.Anchored = true
3945-
Part181.BackSurface = Enum.SurfaceType.Weld
3945+
Part299.Size = Vector3.new(21, 1.20000005, 2)
3946
Part299.CFrame = CFrame.new(-39.5, 3.49999905, 61, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3947-
Part181.FrontSurface = Enum.SurfaceType.Weld
3947+
Part299.BackSurface = Enum.SurfaceType.Weld
3948
Part299.BottomSurface = Enum.SurfaceType.Weld
3949-
Part181.RightSurface = Enum.SurfaceType.Weld
3949+
Part299.FrontSurface = Enum.SurfaceType.Weld
3950
Part299.LeftSurface = Enum.SurfaceType.Weld
3951-
Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
3951+
Part299.RightSurface = Enum.SurfaceType.Weld
3952-
Part181.Position = Vector3.new(-126.5, 1.20000803, -26.5)
3952+
Part299.TopSurface = Enum.SurfaceType.Weld
3953-
Part181.Orientation = Vector3.new(0, 90, 0)
3953+
Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
3954-
Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
3954+
Part299.Position = Vector3.new(-39.5, 3.49999905, 61)
3955-
SpecialMesh182.Parent = Part181
3955+
Part299.Orientation = Vector3.new(0, 180, 0)
3956-
SpecialMesh182.MeshType = Enum.MeshType.Wedge
3956+
Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
3957-
Part183.Name = "Smooth Block Model"
3957+
SpecialMesh300.Parent = Part299
3958-
Part183.Parent = Model172
3958+
SpecialMesh300.MeshType = Enum.MeshType.Wedge
3959-
Part183.BrickColor = BrickColor.new("Dark stone grey")
3959+
3960-
Part183.Rotation = Vector3.new(0, -90, 0)
3960+
3961-
Part183.Anchored = true
3961+
Part301.BrickColor = BrickColor.new("Grey")
3962-
Part183.Size = Vector3.new(1, 1.20000005, 1)
3962+
Part301.Rotation = Vector3.new(0, 90, 0)
3963-
Part183.CFrame = CFrame.new(-114.5, 1.20000803, -26.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
3963+
3964-
Part183.BackSurface = Enum.SurfaceType.Weld
3964+
Part301.Size = Vector3.new(2, 1.20000005, 27)
3965-
Part183.BottomSurface = Enum.SurfaceType.Weld
3965+
Part301.CFrame = CFrame.new(-40.5, 5.9000001, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3966-
Part183.FrontSurface = Enum.SurfaceType.Weld
3966+
Part301.Color = Color3.new(0.631373, 0.647059, 0.635294)
3967-
Part183.LeftSurface = Enum.SurfaceType.Weld
3967+
Part301.Position = Vector3.new(-40.5, 5.9000001, 50)
3968-
Part183.RightSurface = Enum.SurfaceType.Weld
3968+
Part301.Orientation = Vector3.new(0, 90, 0)
3969-
Part183.TopSurface = Enum.SurfaceType.Weld
3969+
Part301.Color = Color3.new(0.631373, 0.647059, 0.635294)
3970-
Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
3970+
Part302.Name = "Smooth Block Model"
3971-
Part183.Position = Vector3.new(-114.5, 1.20000803, -26.5)
3971+
Part302.Parent = Model0
3972-
Part183.Orientation = Vector3.new(0, -90, 0)
3972+
Part302.BrickColor = BrickColor.new("Grey")
3973-
Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
3973+
Part302.Rotation = Vector3.new(-180, 0, -180)
3974-
SpecialMesh184.Parent = Part183
3974+
Part302.Anchored = true
3975-
SpecialMesh184.MeshType = Enum.MeshType.Wedge
3975+
Part302.Size = Vector3.new(2, 1.20000005, 9)
3976-
Model185.Parent = Model0
3976+
Part302.CFrame = CFrame.new(-26, 1.10000002, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3977-
Model185.PrimaryPart = Part188
3977+
Part302.Color = Color3.new(0.631373, 0.647059, 0.635294)
3978-
Model186.Parent = Model185
3978+
Part302.Position = Vector3.new(-26, 1.10000002, 55.5)
3979-
Model186.PrimaryPart = Part188
3979+
Part302.Orientation = Vector3.new(0, 180, 0)
3980-
Part187.Name = "Smooth Block Model"
3980+
Part302.Color = Color3.new(0.631373, 0.647059, 0.635294)
3981-
Part187.Parent = Model186
3981+
Part303.Name = "Smooth Block Model"
3982-
Part187.Rotation = Vector3.new(180, 0, -180)
3982+
Part303.Parent = Model0
3983-
Part187.Anchored = true
3983+
Part303.BrickColor = BrickColor.new("Dark stone grey")
3984-
Part187.Size = Vector3.new(1, 2.4000001, 1)
3984+
Part303.Rotation = Vector3.new(0, 0, -180)
3985-
Part187.CFrame = CFrame.new(-132.5, 1.80000699, -13.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
3985+
Part303.Anchored = true
3986-
Part187.Position = Vector3.new(-132.5, 1.80000699, -13.5)
3986+
Part303.Size = Vector3.new(5, 1.20000005, 1)
3987-
Part187.Orientation = Vector3.new(0, -180, 0)
3987+
Part303.CFrame = CFrame.new(-78.5, 10.8999996, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
3988-
Part188.Name = "Smooth Block Model"
3988+
Part303.BackSurface = Enum.SurfaceType.Weld
3989-
Part188.Parent = Model186
3989+
Part303.BottomSurface = Enum.SurfaceType.Weld
3990-
Part188.Rotation = Vector3.new(0, 90, 0)
3990+
Part303.FrontSurface = Enum.SurfaceType.Weld
3991-
Part188.Anchored = true
3991+
Part303.LeftSurface = Enum.SurfaceType.Weld
3992-
Part188.Size = Vector3.new(3, 1.20000005, 3)
3992+
Part303.RightSurface = Enum.SurfaceType.Weld
3993-
Part188.CFrame = CFrame.new(-132.5, 3.60000992, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
3993+
Part303.TopSurface = Enum.SurfaceType.Weld
3994-
Part188.Position = Vector3.new(-132.5, 3.60000992, -13.5)
3994+
Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
3995-
Part188.Orientation = Vector3.new(0, 90, 0)
3995+
Part303.Position = Vector3.new(-78.5, 10.8999996, 59.5)
3996-
Part189.Name = "Smooth Block Model"
3996+
Part303.Orientation = Vector3.new(0, 0, 180)
3997-
Part189.Parent = Model186
3997+
Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
3998-
Part189.Rotation = Vector3.new(0, 90, 0)
3998+
SpecialMesh304.Parent = Part303
3999
SpecialMesh304.MeshType = Enum.MeshType.Wedge
4000-
Part189.Size = Vector3.new(3, 3.60000014, 1)
4000+
4001-
Part189.CFrame = CFrame.new(-133.5, 6.00000715, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4001+
4002
Part305.BrickColor = BrickColor.new("Black")
4003-
Part189.Position = Vector3.new(-133.5, 6.00000715, -13.5)
4003+
Part305.Rotation = Vector3.new(90, 0, 0)
4004-
Part189.Orientation = Vector3.new(0, 90, 0)
4004+
4005-
Seat190.Parent = Model185
4005+
Part305.FormFactor = Enum.FormFactor.Plate
4006-
Seat190.BrickColor = BrickColor.new("Black")
4006+
Part305.Size = Vector3.new(4, 0.400000006, 4)
4007-
Seat190.Rotation = Vector3.new(0, 90, 0)
4007+
Part305.CFrame = CFrame.new(-27, 4.29999924, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4008-
Seat190.Anchored = true
4008+
Part305.BottomSurface = Enum.SurfaceType.Weld
4009-
Seat190.FormFactor = Enum.FormFactor.Plate
4009+
Part305.Color = Color3.new(0.105882, 0.164706, 0.207843)
4010-
Seat190.Size = Vector3.new(3, 0.400000006, 2)
4010+
Part305.Position = Vector3.new(-27, 4.29999924, 62.1999969)
4011-
Seat190.CFrame = CFrame.new(-132, 4.40000916, -13.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4011+
Part305.Orientation = Vector3.new(90, 0, 0)
4012-
Seat190.TopSurface = Enum.SurfaceType.Weld
4012+
Part305.Color = Color3.new(0.105882, 0.164706, 0.207843)
4013-
Seat190.Color = Color3.new(0.105882, 0.164706, 0.207843)
4013+
SpecialMesh306.Parent = Part305
4014-
Seat190.Position = Vector3.new(-132, 4.40000916, -13.5)
4014+
SpecialMesh306.MeshType = Enum.MeshType.Wedge
4015-
Seat190.Orientation = Vector3.new(0, 90, 0)
4015+
Decal307.Name = "piklez"
4016-
Seat190.Color = Color3.new(0.105882, 0.164706, 0.207843)
4016+
Decal307.Parent = Part305
4017-
Weld191.Name = "SeatWeld"
4017+
4018-
Weld191.Parent = Seat190
4018+
4019-
Weld191.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
4019+
4020-
Weld191.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
4020+
Part308.Rotation = Vector3.new(0, -90, 0)
4021-
Part192.Name = "Button"
4021+
4022-
Part192.Parent = Model0
4022+
Part308.Size = Vector3.new(16, 1.20000005, 1)
4023-
Part192.BrickColor = BrickColor.new("Black")
4023+
Part308.CFrame = CFrame.new(-25.5, 10.6999998, 42, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4024-
Part192.Rotation = Vector3.new(0, 90, 0)
4024+
4025
Part308.BottomSurface = Enum.SurfaceType.Weld
4026
Part308.FrontSurface = Enum.SurfaceType.Weld
4027-
Part192.Size = Vector3.new(2, 2, 1)
4027+
4028-
Part192.CFrame = CFrame.new(-106.5, 4.60000992, -11, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4028+
4029-
Part192.TopSurface = Enum.SurfaceType.Weld
4029+
4030-
Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
4030+
4031-
Part192.Position = Vector3.new(-106.5, 4.60000992, -11)
4031+
Part308.Position = Vector3.new(-25.5, 10.6999998, 42)
4032-
Part192.Orientation = Vector3.new(0, 90, 0)
4032+
Part308.Orientation = Vector3.new(0, -90, 0)
4033-
Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
4033+
4034-
Decal193.Name = "keypad"
4034+
4035-
Decal193.Parent = Part192
4035+
4036-
Part194.Name = "Button"
4036+
4037-
Part194.Parent = Model0
4037+
4038
Part310.Anchored = true
4039-
Part194.Rotation = Vector3.new(0, -90, 0)
4039+
Part310.Size = Vector3.new(2, 1.20000005, 14)
4040
Part310.CFrame = CFrame.new(-116, 9.50000191, 48, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4041-
Part194.FormFactor = Enum.FormFactor.Symmetric
4041+
4042-
Part194.Size = Vector3.new(2, 2, 1)
4042+
4043-
Part194.CFrame = CFrame.new(-103.5, 4.60000992, -19, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4043+
4044-
Part194.TopSurface = Enum.SurfaceType.Weld
4044+
4045
Part310.TopSurface = Enum.SurfaceType.Weld
4046-
Part194.Position = Vector3.new(-103.5, 4.60000992, -19)
4046+
Part310.Position = Vector3.new(-116, 9.50000191, 48)
4047-
Part194.Orientation = Vector3.new(0, -90, 0)
4047+
4048
Part311.Parent = Model0
4049-
Decal195.Name = "keypad"
4049+
Part311.BrickColor = BrickColor.new("Dark stone grey")
4050-
Decal195.Parent = Part194
4050+
Part311.Rotation = Vector3.new(0, -90, 0)
4051-
Part196.Name = "Smooth Block Model"
4051+
4052-
Part196.Parent = Model0
4052+
Part311.Size = Vector3.new(29, 1.20000005, 1)
4053-
Part196.BrickColor = BrickColor.new("Grey")
4053+
Part311.CFrame = CFrame.new(-24.5, 0.699999988, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4054-
Part196.Rotation = Vector3.new(0, 90, 0)
4054+
4055
Part311.BottomSurface = Enum.SurfaceType.Weld
4056-
Part196.Size = Vector3.new(2, 1.20000005, 29)
4056+
4057-
Part196.CFrame = CFrame.new(-60.5, 7.20000792, -7, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4057+
4058-
Part196.RightSurface = Enum.SurfaceType.Weld
4058+
4059-
Part196.Color = Color3.new(0.631373, 0.647059, 0.635294)
4059+
4060-
Part196.Position = Vector3.new(-60.5, 7.20000792, -7)
4060+
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
4061-
Part196.Orientation = Vector3.new(0, 90, 0)
4061+
Part311.Position = Vector3.new(-24.5, 0.699999988, 47.5)
4062-
Part196.Color = Color3.new(0.631373, 0.647059, 0.635294)
4062+
Part311.Orientation = Vector3.new(0, -90, 0)
4063-
Part197.Name = "Smooth Block Model"
4063+
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
4064-
Part197.Parent = Model0
4064+
SpecialMesh312.Parent = Part311
4065-
Part197.BrickColor = BrickColor.new("Grey")
4065+
SpecialMesh312.MeshType = Enum.MeshType.Wedge
4066-
Part197.Rotation = Vector3.new(180, 0, -180)
4066+
Part313.Name = "Smooth Block Model"
4067
Part313.Parent = Model0
4068-
Part197.Size = Vector3.new(2, 1.20000005, 13)
4068+
Part313.BrickColor = BrickColor.new("Dark stone grey")
4069-
Part197.CFrame = CFrame.new(-47, 2.40000892, -12.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4069+
Part313.Rotation = Vector3.new(0, 90, 0)
4070-
Part197.Color = Color3.new(0.631373, 0.647059, 0.635294)
4070+
Part313.Anchored = true
4071-
Part197.Position = Vector3.new(-47, 2.40000892, -12.5)
4071+
Part313.Size = Vector3.new(27, 1.20000005, 1)
4072-
Part197.Orientation = Vector3.new(0, -180, 0)
4072+
Part313.CFrame = CFrame.new(-84.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4073-
Part197.Color = Color3.new(0.631373, 0.647059, 0.635294)
4073+
Part313.BackSurface = Enum.SurfaceType.Weld
4074-
Part198.Name = "Smooth Block Model"
4074+
Part313.BottomSurface = Enum.SurfaceType.Weld
4075-
Part198.Parent = Model0
4075+
Part313.FrontSurface = Enum.SurfaceType.Weld
4076-
Part198.BrickColor = BrickColor.new("Grey")
4076+
Part313.LeftSurface = Enum.SurfaceType.Weld
4077-
Part198.Rotation = Vector3.new(180, 0, -180)
4077+
Part313.RightSurface = Enum.SurfaceType.Weld
4078
Part313.TopSurface = Enum.SurfaceType.Weld
4079-
Part198.Size = Vector3.new(2, 1.20000005, 9)
4079+
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
4080-
Part198.CFrame = CFrame.new(-47, 1.20000803, -12.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4080+
Part313.Position = Vector3.new(-84.5, 17.9000015, 47.5)
4081-
Part198.Color = Color3.new(0.631373, 0.647059, 0.635294)
4081+
Part313.Orientation = Vector3.new(0, 90, 0)
4082-
Part198.Position = Vector3.new(-47, 1.20000803, -12.5)
4082+
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
4083-
Part198.Orientation = Vector3.new(0, -180, 0)
4083+
SpecialMesh314.Parent = Part313
4084-
Part198.Color = Color3.new(0.631373, 0.647059, 0.635294)
4084+
SpecialMesh314.MeshType = Enum.MeshType.Wedge
4085-
Part199.Name = "Smooth Block Model"
4085+
Part315.Name = "Smooth Block Model"
4086-
Part199.Parent = Model0
4086+
Part315.Parent = Model0
4087
Part315.BrickColor = BrickColor.new("Grey")
4088-
Part199.Rotation = Vector3.new(180, 0, -180)
4088+
Part315.Rotation = Vector3.new(0, 90, 0)
4089
Part315.Anchored = true
4090-
Part199.Size = Vector3.new(29, 1.20000005, 1)
4090+
Part315.Size = Vector3.new(2, 1.20000005, 29)
4091-
Part199.CFrame = CFrame.new(-90.5, 18.0000114, -6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4091+
Part315.CFrame = CFrame.new(-39.5, 1.10000002, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4092-
Part199.BackSurface = Enum.SurfaceType.Weld
4092+
Part315.Color = Color3.new(0.631373, 0.647059, 0.635294)
4093-
Part199.BottomSurface = Enum.SurfaceType.Weld
4093+
Part315.Position = Vector3.new(-39.5, 1.10000002, 50)
4094-
Part199.FrontSurface = Enum.SurfaceType.Weld
4094+
Part315.Orientation = Vector3.new(0, 90, 0)
4095-
Part199.LeftSurface = Enum.SurfaceType.Weld
4095+
Part315.Color = Color3.new(0.631373, 0.647059, 0.635294)
4096-
Part199.RightSurface = Enum.SurfaceType.Weld
4096+
Part316.Name = "Smooth Block Model"
4097-
Part199.TopSurface = Enum.SurfaceType.Weld
4097+
Part316.Parent = Model0
4098
Part316.Rotation = Vector3.new(0, -90, 0)
4099-
Part199.Position = Vector3.new(-90.5, 18.0000114, -6.5)
4099+
Part316.Anchored = true
4100-
Part199.Orientation = Vector3.new(0, -180, 0)
4100+
Part316.Size = Vector3.new(2, 3.60000014, 2)
4101
Part316.CFrame = CFrame.new(-96, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4102-
SpecialMesh200.Parent = Part199
4102+
Part316.BackSurface = Enum.SurfaceType.Weld
4103-
SpecialMesh200.MeshType = Enum.MeshType.Wedge
4103+
Part316.FrontSurface = Enum.SurfaceType.Weld
4104-
Part201.Name = "Smooth Block Model"
4104+
Part316.LeftSurface = Enum.SurfaceType.Weld
4105-
Part201.Parent = Model0
4105+
Part316.RightSurface = Enum.SurfaceType.Weld
4106-
Part201.BrickColor = BrickColor.new("Grey")
4106+
Part316.TopSurface = Enum.SurfaceType.Weld
4107
Part316.Position = Vector3.new(-96, 4.69999981, 34)
4108-
Part201.Size = Vector3.new(2, 9.60000038, 18)
4108+
Part316.Orientation = Vector3.new(0, -90, 0)
4109-
Part201.CFrame = CFrame.new(-76, 12.6000099, -17, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4109+
Part317.Name = "Smooth Block Model"
4110-
Part201.LeftSurface = Enum.SurfaceType.Weld
4110+
4111-
Part201.RightSurface = Enum.SurfaceType.Weld
4111+
Part317.BrickColor = BrickColor.new("White")
4112-
Part201.TopSurface = Enum.SurfaceType.Weld
4112+
Part317.Transparency = 0.5
4113-
Part201.Color = Color3.new(0.631373, 0.647059, 0.635294)
4113+
Part317.Rotation = Vector3.new(0, -90, 0)
4114-
Part201.Position = Vector3.new(-76, 12.6000099, -17)
4114+
4115-
Part201.Color = Color3.new(0.631373, 0.647059, 0.635294)
4115+
Part317.Size = Vector3.new(1, 3.60000014, 4)
4116-
Part202.Name = "Smooth Block Model"
4116+
Part317.CFrame = CFrame.new(-87, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4117-
Part202.Parent = Model0
4117+
Part317.BottomSurface = Enum.SurfaceType.Weld
4118-
Part202.BrickColor = BrickColor.new("Dark stone grey")
4118+
Part317.TopSurface = Enum.SurfaceType.Weld
4119-
Part202.Rotation = Vector3.new(0, -90, 0)
4119+
Part317.Color = Color3.new(0.94902, 0.952941, 0.952941)
4120
Part317.Position = Vector3.new(-87, 4.69999981, 33.5)
4121-
Part202.Size = Vector3.new(16, 1.20000005, 1)
4121+
Part317.Orientation = Vector3.new(0, -90, 0)
4122-
Part202.CFrame = CFrame.new(-46.5, 10.8000059, -26, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4122+
Part317.Color = Color3.new(0.94902, 0.952941, 0.952941)
4123-
Part202.BackSurface = Enum.SurfaceType.Weld
4123+
Part318.Name = "Smooth Block Model"
4124-
Part202.BottomSurface = Enum.SurfaceType.Weld
4124+
4125-
Part202.FrontSurface = Enum.SurfaceType.Weld
4125+
Part318.Rotation = Vector3.new(-180, 0, -180)
4126-
Part202.LeftSurface = Enum.SurfaceType.Weld
4126+
4127-
Part202.RightSurface = Enum.SurfaceType.Weld
4127+
Part318.Size = Vector3.new(2, 9.60000038, 14)
4128-
Part202.TopSurface = Enum.SurfaceType.Weld
4128+
Part318.CFrame = CFrame.new(-26, 5.29999924, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4129-
Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
4129+
Part318.BackSurface = Enum.SurfaceType.Weld
4130-
Part202.Position = Vector3.new(-46.5, 10.8000059, -26)
4130+
Part318.FrontSurface = Enum.SurfaceType.Weld
4131-
Part202.Orientation = Vector3.new(0, -90, 0)
4131+
4132-
Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
4132+
4133-
SpecialMesh203.Parent = Part202
4133+
4134-
SpecialMesh203.MeshType = Enum.MeshType.Wedge
4134+
Part318.Position = Vector3.new(-26, 5.29999924, 42)
4135-
Part204.Name = "Smooth Block Model"
4135+
Part318.Orientation = Vector3.new(0, 180, 0)
4136-
Part204.Parent = Model0
4136+
Part319.Name = "Smooth Block Model"
4137
Part319.Parent = Model0
4138-
Part204.Rotation = Vector3.new(0, -90, 0)
4138+
Part319.BrickColor = BrickColor.new("Grey")
4139
Part319.Rotation = Vector3.new(0, 90, 0)
4140-
Part204.Size = Vector3.new(27, 1.20000005, 1)
4140+
Part319.Anchored = true
4141-
Part204.CFrame = CFrame.new(-75.5, 18.0000114, -20.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4141+
Part319.Size = Vector3.new(2, 1.20000005, 29)
4142-
Part204.BackSurface = Enum.SurfaceType.Weld
4142+
Part319.CFrame = CFrame.new(-39.5, 1.10000002, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4143-
Part204.BottomSurface = Enum.SurfaceType.Weld
4143+
Part319.Color = Color3.new(0.631373, 0.647059, 0.635294)
4144-
Part204.FrontSurface = Enum.SurfaceType.Weld
4144+
Part319.Position = Vector3.new(-39.5, 1.10000002, 61)
4145-
Part204.LeftSurface = Enum.SurfaceType.Weld
4145+
Part319.Orientation = Vector3.new(0, 90, 0)
4146-
Part204.RightSurface = Enum.SurfaceType.Weld
4146+
Part319.Color = Color3.new(0.631373, 0.647059, 0.635294)
4147-
Part204.TopSurface = Enum.SurfaceType.Weld
4147+
Part320.Name = "Smooth Block Model"
4148
Part320.Parent = Model0
4149-
Part204.Position = Vector3.new(-75.5, 18.0000114, -20.5)
4149+
Part320.BrickColor = BrickColor.new("Black")
4150-
Part204.Orientation = Vector3.new(0, -90, 0)
4150+
Part320.Rotation = Vector3.new(90, 0, 0)
4151
Part320.Anchored = true
4152-
SpecialMesh205.Parent = Part204
4152+
Part320.FormFactor = Enum.FormFactor.Plate
4153-
SpecialMesh205.MeshType = Enum.MeshType.Wedge
4153+
Part320.Size = Vector3.new(4, 0.400000006, 4)
4154-
Part206.Name = "Smooth Block Model"
4154+
Part320.CFrame = CFrame.new(-52, 3.9000001, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4155-
Part206.Parent = Model0
4155+
Part320.BottomSurface = Enum.SurfaceType.Weld
4156-
Part206.BrickColor = BrickColor.new("Grey")
4156+
Part320.Color = Color3.new(0.105882, 0.164706, 0.207843)
4157
Part320.Position = Vector3.new(-52, 3.9000001, 62.1999969)
4158-
Part206.Size = Vector3.new(2, 1.20000005, 9)
4158+
Part320.Orientation = Vector3.new(90, 0, 0)
4159-
Part206.CFrame = CFrame.new(-47, 7.20000792, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4159+
Part320.Color = Color3.new(0.105882, 0.164706, 0.207843)
4160-
Part206.Color = Color3.new(0.631373, 0.647059, 0.635294)
4160+
SpecialMesh321.Parent = Part320
4161-
Part206.Position = Vector3.new(-47, 7.20000792, -12.5)
4161+
SpecialMesh321.MeshType = Enum.MeshType.Wedge
4162-
Part206.Color = Color3.new(0.631373, 0.647059, 0.635294)
4162+
Decal322.Name = "piklez"
4163-
Part207.Name = "Smooth Block Model"
4163+
Decal322.Parent = Part320
4164-
Part207.Parent = Model0
4164+
Part323.Name = "Smooth Block Model"
4165-
Part207.BrickColor = BrickColor.new("Dark stone grey")
4165+
4166-
Part207.Rotation = Vector3.new(0, -90, 0)
4166+
Part323.BrickColor = BrickColor.new("Dark stone grey")
4167
Part323.Anchored = true
4168-
Part207.Size = Vector3.new(10, 1.20000005, 1)
4168+
Part323.Size = Vector3.new(92, 1.20000005, 1)
4169-
Part207.CFrame = CFrame.new(-46.5, 8.4000082, -12, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4169+
Part323.CFrame = CFrame.new(-71, 0.699999988, 32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4170-
Part207.BackSurface = Enum.SurfaceType.Weld
4170+
4171-
Part207.BottomSurface = Enum.SurfaceType.Weld
4171+
4172-
Part207.FrontSurface = Enum.SurfaceType.Weld
4172+
4173-
Part207.LeftSurface = Enum.SurfaceType.Weld
4173+
4174-
Part207.RightSurface = Enum.SurfaceType.Weld
4174+
4175-
Part207.TopSurface = Enum.SurfaceType.Weld
4175+
4176-
Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
4176+
Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
4177-
Part207.Position = Vector3.new(-46.5, 8.4000082, -12)
4177+
Part323.Position = Vector3.new(-71, 0.699999988, 32.5)
4178-
Part207.Orientation = Vector3.new(0, -90, 0)
4178+
Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
4179-
Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
4179+
SpecialMesh324.Parent = Part323
4180-
SpecialMesh208.Parent = Part207
4180+
SpecialMesh324.MeshType = Enum.MeshType.Wedge
4181-
SpecialMesh208.MeshType = Enum.MeshType.Wedge
4181+
Part325.Name = "Smooth Block Model"
4182-
Part209.Name = "Smooth Block Model"
4182+
Part325.Parent = Model0
4183-
Part209.Parent = Model0
4183+
Part325.BrickColor = BrickColor.new("Dark stone grey")
4184-
Part209.BrickColor = BrickColor.new("Dark stone grey")
4184+
Part325.Rotation = Vector3.new(-180, 0, -180)
4185-
Part209.Rotation = Vector3.new(180, 0, -180)
4185+
Part325.Anchored = true
4186-
Part209.Anchored = true
4186+
Part325.Size = Vector3.new(92, 1.20000005, 1)
4187-
Part209.Size = Vector3.new(28, 1.20000005, 1)
4187+
Part325.CFrame = CFrame.new(-71, 0.699999988, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4188-
Part209.CFrame = CFrame.new(-61, 8.4000082, -6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4188+
Part325.BackSurface = Enum.SurfaceType.Weld
4189-
Part209.BackSurface = Enum.SurfaceType.Weld
4189+
Part325.BottomSurface = Enum.SurfaceType.Weld
4190-
Part209.BottomSurface = Enum.SurfaceType.Weld
4190+
Part325.FrontSurface = Enum.SurfaceType.Weld
4191-
Part209.FrontSurface = Enum.SurfaceType.Weld
4191+
Part325.LeftSurface = Enum.SurfaceType.Weld
4192-
Part209.LeftSurface = Enum.SurfaceType.Weld
4192+
Part325.RightSurface = Enum.SurfaceType.Weld
4193-
Part209.RightSurface = Enum.SurfaceType.Weld
4193+
Part325.TopSurface = Enum.SurfaceType.Weld
4194-
Part209.TopSurface = Enum.SurfaceType.Weld
4194+
Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
4195-
Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
4195+
Part325.Position = Vector3.new(-71, 0.699999988, 62.5)
4196-
Part209.Position = Vector3.new(-61, 8.4000082, -6.5)
4196+
Part325.Orientation = Vector3.new(0, 180, 0)
4197-
Part209.Orientation = Vector3.new(0, -180, 0)
4197+
Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
4198-
Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
4198+
SpecialMesh326.Parent = Part325
4199-
SpecialMesh210.Parent = Part209
4199+
SpecialMesh326.MeshType = Enum.MeshType.Wedge
4200-
SpecialMesh210.MeshType = Enum.MeshType.Wedge
4200+
Part327.Name = "Smooth Block Model"
4201-
Part211.Name = "Smooth Block Model"
4201+
Part327.Parent = Model0
4202-
Part211.Parent = Model0
4202+
Part327.BrickColor = BrickColor.new("Dark stone grey")
4203-
Part211.BrickColor = BrickColor.new("Grey")
4203+
Part327.Rotation = Vector3.new(-180, 0, -180)
4204-
Part211.Rotation = Vector3.new(0, 90, 0)
4204+
Part327.Anchored = true
4205-
Part211.Anchored = true
4205+
Part327.Size = Vector3.new(29, 1.20000005, 1)
4206-
Part211.Size = Vector3.new(2, 3.60000014, 29)
4206+
Part327.CFrame = CFrame.new(-69.5, 17.9000015, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4207-
Part211.CFrame = CFrame.new(-60.5, 8.4000082, -18, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4207+
Part327.BackSurface = Enum.SurfaceType.Weld
4208-
Part211.TopSurface = Enum.SurfaceType.Weld
4208+
Part327.BottomSurface = Enum.SurfaceType.Weld
4209-
Part211.Color = Color3.new(0.631373, 0.647059, 0.635294)
4209+
Part327.FrontSurface = Enum.SurfaceType.Weld
4210-
Part211.Position = Vector3.new(-60.5, 8.4000082, -18)
4210+
Part327.LeftSurface = Enum.SurfaceType.Weld
4211-
Part211.Orientation = Vector3.new(0, 90, 0)
4211+
Part327.RightSurface = Enum.SurfaceType.Weld
4212-
Part211.Color = Color3.new(0.631373, 0.647059, 0.635294)
4212+
Part327.TopSurface = Enum.SurfaceType.Weld
4213-
Part212.Name = "Smooth Block Model"
4213+
Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
4214-
Part212.Parent = Model0
4214+
Part327.Position = Vector3.new(-69.5, 17.9000015, 61.5)
4215
Part327.Orientation = Vector3.new(0, 180, 0)
4216
Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
4217
SpecialMesh328.Parent = Part327
4218-
Part212.FormFactor = Enum.FormFactor.Plate
4218+
SpecialMesh328.MeshType = Enum.MeshType.Wedge
4219-
Part212.Size = Vector3.new(4, 0.400000006, 4)
4219+
Part329.Name = "Smooth Block Model"
4220-
Part212.CFrame = CFrame.new(-48, 4.40000916, -5.80000305, 1, 0, -0, 0, 0, -1, 0, 1, -0)
4220+
4221-
Part212.BottomSurface = Enum.SurfaceType.Weld
4221+
Part329.BrickColor = BrickColor.new("Dark stone grey")
4222
Part329.Anchored = true
4223-
Part212.Position = Vector3.new(-48, 4.40000916, -5.80000305)
4223+
Part329.Size = Vector3.new(29, 1.20000005, 1)
4224
Part329.CFrame = CFrame.new(-69.5, 17.9000015, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4225
Part329.BackSurface = Enum.SurfaceType.Weld
4226-
SpecialMesh213.Parent = Part212
4226+
4227-
SpecialMesh213.MeshType = Enum.MeshType.Wedge
4227+
Part329.FrontSurface = Enum.SurfaceType.Weld
4228-
Decal214.Name = "piklez"
4228+
4229-
Decal214.Parent = Part212
4229+
4230-
Part215.Name = "Smooth Block Model"
4230+
4231-
Part215.Parent = Model0
4231+
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
4232-
Part215.BrickColor = BrickColor.new("Grey")
4232+
Part329.Position = Vector3.new(-69.5, 17.9000015, 33.5)
4233-
Part215.Rotation = Vector3.new(0, -90, 0)
4233+
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
4234
SpecialMesh330.Parent = Part329
4235-
Part215.Size = Vector3.new(2, 2.4000001, 4)
4235+
SpecialMesh330.MeshType = Enum.MeshType.Wedge
4236-
Part215.CFrame = CFrame.new(-48, 4.20000792, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4236+
Part331.Name = "Smooth Block Model"
4237-
Part215.LeftSurface = Enum.SurfaceType.Weld
4237+
Part331.Parent = Model0
4238-
Part215.Color = Color3.new(0.631373, 0.647059, 0.635294)
4238+
Part331.BrickColor = BrickColor.new("Dark stone grey")
4239-
Part215.Position = Vector3.new(-48, 4.20000792, -7)
4239+
Part331.Rotation = Vector3.new(-180, 0, -180)
4240-
Part215.Orientation = Vector3.new(0, -90, 0)
4240+
Part331.Anchored = true
4241-
Part215.Color = Color3.new(0.631373, 0.647059, 0.635294)
4241+
Part331.Size = Vector3.new(28, 1.20000005, 1)
4242-
Part216.Name = "Smooth Block Model"
4242+
Part331.CFrame = CFrame.new(-40, 10.6999998, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4243-
Part216.Parent = Model0
4243+
Part331.BackSurface = Enum.SurfaceType.Weld
4244-
Part216.BrickColor = BrickColor.new("Dark stone grey")
4244+
Part331.BottomSurface = Enum.SurfaceType.Weld
4245-
Part216.Rotation = Vector3.new(180, 0, -180)
4245+
Part331.FrontSurface = Enum.SurfaceType.Weld
4246-
Part216.Anchored = true
4246+
Part331.LeftSurface = Enum.SurfaceType.Weld
4247-
Part216.Size = Vector3.new(28, 1.20000005, 1)
4247+
Part331.RightSurface = Enum.SurfaceType.Weld
4248-
Part216.CFrame = CFrame.new(-61, 10.8000059, -17.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4248+
Part331.TopSurface = Enum.SurfaceType.Weld
4249-
Part216.BackSurface = Enum.SurfaceType.Weld
4249+
Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
4250-
Part216.BottomSurface = Enum.SurfaceType.Weld
4250+
Part331.Position = Vector3.new(-40, 10.6999998, 50.5)
4251-
Part216.FrontSurface = Enum.SurfaceType.Weld
4251+
Part331.Orientation = Vector3.new(0, 180, 0)
4252-
Part216.LeftSurface = Enum.SurfaceType.Weld
4252+
Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
4253-
Part216.RightSurface = Enum.SurfaceType.Weld
4253+
SpecialMesh332.Parent = Part331
4254-
Part216.TopSurface = Enum.SurfaceType.Weld
4254+
SpecialMesh332.MeshType = Enum.MeshType.Wedge
4255-
Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
4255+
Part333.Name = "Smooth Block Model"
4256-
Part216.Position = Vector3.new(-61, 10.8000059, -17.5)
4256+
Part333.Parent = Model0
4257-
Part216.Orientation = Vector3.new(0, -180, 0)
4257+
Part333.BrickColor = BrickColor.new("Grey")
4258-
Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
4258+
Part333.Rotation = Vector3.new(0, -90, 0)
4259-
SpecialMesh217.Parent = Part216
4259+
Part333.Anchored = true
4260-
SpecialMesh217.MeshType = Enum.MeshType.Wedge
4260+
Part333.Size = Vector3.new(2, 2.4000001, 29)
4261-
Part218.Name = "Smooth Block Model"
4261+
Part333.CFrame = CFrame.new(-39.5, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4262-
Part218.Parent = Model0
4262+
Part333.Color = Color3.new(0.631373, 0.647059, 0.635294)
4263-
Part218.BrickColor = BrickColor.new("Grey")
4263+
Part333.Position = Vector3.new(-39.5, 4.0999999, 50)
4264-
Part218.Rotation = Vector3.new(0, 90, 0)
4264+
Part333.Orientation = Vector3.new(0, -90, 0)
4265
Part333.Color = Color3.new(0.631373, 0.647059, 0.635294)
4266-
Part218.Size = Vector3.new(2, 1.20000005, 2)
4266+
Part334.Name = "Smooth Block Model"
4267-
Part218.CFrame = CFrame.new(-49, 6.00000715, -7, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4267+
Part334.Parent = Model0
4268-
Part218.RightSurface = Enum.SurfaceType.Weld
4268+
Part334.Rotation = Vector3.new(0, -90, 0)
4269-
Part218.Color = Color3.new(0.631373, 0.647059, 0.635294)
4269+
Part334.Anchored = true
4270-
Part218.Position = Vector3.new(-49, 6.00000715, -7)
4270+
Part334.Size = Vector3.new(2, 3.60000014, 2)
4271-
Part218.Orientation = Vector3.new(0, 90, 0)
4271+
Part334.CFrame = CFrame.new(-102, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4272-
Part218.Color = Color3.new(0.631373, 0.647059, 0.635294)
4272+
Part334.BackSurface = Enum.SurfaceType.Weld
4273-
Part219.Name = "Smooth Block Model"
4273+
Part334.FrontSurface = Enum.SurfaceType.Weld
4274-
Part219.Parent = Model0
4274+
Part334.LeftSurface = Enum.SurfaceType.Weld
4275-
Part219.BrickColor = BrickColor.new("Dark stone grey")
4275+
Part334.RightSurface = Enum.SurfaceType.Weld
4276-
Part219.Anchored = true
4276+
Part334.TopSurface = Enum.SurfaceType.Weld
4277-
Part219.Size = Vector3.new(28, 1.20000005, 1)
4277+
Part334.Position = Vector3.new(-102, 4.69999981, 34)
4278-
Part219.CFrame = CFrame.new(-61, 10.8000059, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4278+
Part334.Orientation = Vector3.new(0, -90, 0)
4279-
Part219.BackSurface = Enum.SurfaceType.Weld
4279+
Part335.Name = "Smooth Block Model"
4280-
Part219.BottomSurface = Enum.SurfaceType.Weld
4280+
4281-
Part219.FrontSurface = Enum.SurfaceType.Weld
4281+
Part335.BrickColor = BrickColor.new("Grey")
4282-
Part219.LeftSurface = Enum.SurfaceType.Weld
4282+
4283-
Part219.RightSurface = Enum.SurfaceType.Weld
4283+
Part335.Size = Vector3.new(2, 1.20000005, 9)
4284-
Part219.TopSurface = Enum.SurfaceType.Weld
4284+
Part335.CFrame = CFrame.new(-26, 7.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4285-
Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
4285+
Part335.Color = Color3.new(0.631373, 0.647059, 0.635294)
4286-
Part219.Position = Vector3.new(-61, 10.8000059, -34.5)
4286+
Part335.Position = Vector3.new(-26, 7.0999999, 55.5)
4287-
Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
4287+
Part335.Color = Color3.new(0.631373, 0.647059, 0.635294)
4288-
SpecialMesh220.Parent = Part219
4288+
Part336.Name = "Smooth Block Model"
4289-
SpecialMesh220.MeshType = Enum.MeshType.Wedge
4289+
4290-
Part221.Name = "Smooth Block Model"
4290+
Part336.BrickColor = BrickColor.new("Grey")
4291-
Part221.Parent = Model0
4291+
Part336.Rotation = Vector3.new(0, -90, 0)
4292-
Part221.Rotation = Vector3.new(180, 0, -180)
4292+
4293-
Part221.Anchored = true
4293+
Part336.Size = Vector3.new(2, 2.4000001, 4)
4294-
Part221.Size = Vector3.new(2, 9.60000038, 14)
4294+
Part336.CFrame = CFrame.new(-27, 4.0999999, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4295-
Part221.CFrame = CFrame.new(-47, 5.40000916, -26, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4295+
4296-
Part221.BackSurface = Enum.SurfaceType.Weld
4296+
Part336.Color = Color3.new(0.631373, 0.647059, 0.635294)
4297-
Part221.FrontSurface = Enum.SurfaceType.Weld
4297+
Part336.Position = Vector3.new(-27, 4.0999999, 61)
4298-
Part221.LeftSurface = Enum.SurfaceType.Weld
4298+
Part336.Orientation = Vector3.new(0, -90, 0)
4299-
Part221.RightSurface = Enum.SurfaceType.Weld
4299+
Part336.Color = Color3.new(0.631373, 0.647059, 0.635294)
4300-
Part221.TopSurface = Enum.SurfaceType.Weld
4300+
Part337.Name = "Smooth Block Model"
4301-
Part221.Position = Vector3.new(-47, 5.40000916, -26)
4301+
Part337.Parent = Model0
4302-
Part221.Orientation = Vector3.new(0, -180, 0)
4302+
Part337.BrickColor = BrickColor.new("Dark stone grey")
4303-
Part222.Name = "Smooth Block Model"
4303+
Part337.Rotation = Vector3.new(-180, 0, -180)
4304-
Part222.Parent = Model0
4304+
Part337.Anchored = true
4305-
Part222.BrickColor = BrickColor.new("Grey")
4305+
Part337.Size = Vector3.new(28, 1.20000005, 1)
4306
Part337.CFrame = CFrame.new(-40, 8.30000114, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4307-
Part222.Size = Vector3.new(2, 1.20000005, 13)
4307+
Part337.BackSurface = Enum.SurfaceType.Weld
4308-
Part222.CFrame = CFrame.new(-47, 6.00000715, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4308+
Part337.BottomSurface = Enum.SurfaceType.Weld
4309-
Part222.Color = Color3.new(0.631373, 0.647059, 0.635294)
4309+
Part337.FrontSurface = Enum.SurfaceType.Weld
4310-
Part222.Position = Vector3.new(-47, 6.00000715, -12.5)
4310+
Part337.LeftSurface = Enum.SurfaceType.Weld
4311-
Part222.Color = Color3.new(0.631373, 0.647059, 0.635294)
4311+
Part337.RightSurface = Enum.SurfaceType.Weld
4312-
Part223.Name = "Smooth Block Model"
4312+
Part337.TopSurface = Enum.SurfaceType.Weld
4313-
Part223.Parent = Model0
4313+
Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
4314-
Part223.BrickColor = BrickColor.new("Grey")
4314+
Part337.Position = Vector3.new(-40, 8.30000114, 61.5)
4315-
Part223.Anchored = true
4315+
Part337.Orientation = Vector3.new(0, 180, 0)
4316-
Part223.Size = Vector3.new(2, 2.4000001, 9)
4316+
Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
4317-
Part223.CFrame = CFrame.new(-47, 4.20000792, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4317+
SpecialMesh338.Parent = Part337
4318-
Part223.Color = Color3.new(0.631373, 0.647059, 0.635294)
4318+
SpecialMesh338.MeshType = Enum.MeshType.Wedge
4319-
Part223.Position = Vector3.new(-47, 4.20000792, -12.5)
4319+
Part339.Name = "Smooth Block Model"
4320-
Part223.Color = Color3.new(0.631373, 0.647059, 0.635294)
4320+
4321-
Part224.Name = "Smooth Block Model"
4321+
Part339.BrickColor = BrickColor.new("Black")
4322-
Part224.Parent = Model0
4322+
Part339.Rotation = Vector3.new(90, 0, 0)
4323-
Part224.BrickColor = BrickColor.new("Grey")
4323+
4324-
Part224.Rotation = Vector3.new(0, 90, 0)
4324+
4325
Part339.Size = Vector3.new(4, 0.400000006, 4)
4326-
Part224.Size = Vector3.new(2, 1.20000005, 29)
4326+
Part339.CFrame = CFrame.new(-67, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4327-
Part224.CFrame = CFrame.new(-60.5, 1.20000803, -7, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4327+
Part339.BottomSurface = Enum.SurfaceType.Weld
4328-
Part224.Color = Color3.new(0.631373, 0.647059, 0.635294)
4328+
Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
4329-
Part224.Position = Vector3.new(-60.5, 1.20000803, -7)
4329+
Part339.Position = Vector3.new(-67, 3.49999905, 62.1999969)
4330-
Part224.Orientation = Vector3.new(0, 90, 0)
4330+
Part339.Orientation = Vector3.new(90, 0, 0)
4331-
Part224.Color = Color3.new(0.631373, 0.647059, 0.635294)
4331+
Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
4332-
Part225.Name = "Smooth Block Model"
4332+
SpecialMesh340.Parent = Part339
4333-
Part225.Parent = Model0
4333+
SpecialMesh340.MeshType = Enum.MeshType.Wedge
4334-
Part225.Rotation = Vector3.new(0, 90, 0)
4334+
Decal341.Name = "piklez"
4335
Decal341.Parent = Part339
4336-
Part225.Size = Vector3.new(2, 9.60000038, 60)
4336+
Part342.Name = "Smooth Block Model"
4337-
Part225.CFrame = CFrame.new(-76, 5.40000916, -34, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4337+
Part342.Parent = Model0
4338-
Part225.BackSurface = Enum.SurfaceType.Weld
4338+
Part342.Rotation = Vector3.new(0, -90, 0)
4339-
Part225.FrontSurface = Enum.SurfaceType.Weld
4339+
Part342.Anchored = true
4340-
Part225.LeftSurface = Enum.SurfaceType.Weld
4340+
Part342.Size = Vector3.new(2, 4.80000019, 3)
4341-
Part225.RightSurface = Enum.SurfaceType.Weld
4341+
Part342.CFrame = CFrame.new(-113.5, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4342-
Part225.TopSurface = Enum.SurfaceType.Weld
4342+
Part342.BackSurface = Enum.SurfaceType.Weld
4343-
Part225.Position = Vector3.new(-76, 5.40000916, -34)
4343+
Part342.FrontSurface = Enum.SurfaceType.Weld
4344-
Part225.Orientation = Vector3.new(0, 90, 0)
4344+
Part342.LeftSurface = Enum.SurfaceType.Weld
4345-
Part226.Name = "Smooth Block Model"
4345+
Part342.RightSurface = Enum.SurfaceType.Weld
4346-
Part226.Parent = Model0
4346+
Part342.TopSurface = Enum.SurfaceType.Weld
4347-
Part226.BrickColor = BrickColor.new("Dark stone grey")
4347+
Part342.Position = Vector3.new(-113.5, 5.29999924, 61)
4348-
Part226.Rotation = Vector3.new(0, 90, 0)
4348+
Part342.Orientation = Vector3.new(0, -90, 0)
4349
Part343.Name = "Smooth Block Model"
4350-
Part226.Size = Vector3.new(27, 1.20000005, 1)
4350+
Part343.Parent = Model0
4351-
Part226.CFrame = CFrame.new(-105.5, 18.0000114, -20.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4351+
Part343.BrickColor = BrickColor.new("Grey")
4352-
Part226.BackSurface = Enum.SurfaceType.Weld
4352+
Part343.Anchored = true
4353-
Part226.BottomSurface = Enum.SurfaceType.Weld
4353+
Part343.Size = Vector3.new(2, 9.60000038, 18)
4354-
Part226.FrontSurface = Enum.SurfaceType.Weld
4354+
Part343.CFrame = CFrame.new(-55, 12.5000019, 51, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4355-
Part226.LeftSurface = Enum.SurfaceType.Weld
4355+
Part343.LeftSurface = Enum.SurfaceType.Weld
4356-
Part226.RightSurface = Enum.SurfaceType.Weld
4356+
Part343.RightSurface = Enum.SurfaceType.Weld
4357-
Part226.TopSurface = Enum.SurfaceType.Weld
4357+
Part343.TopSurface = Enum.SurfaceType.Weld
4358-
Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
4358+
Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
4359-
Part226.Position = Vector3.new(-105.5, 18.0000114, -20.5)
4359+
Part343.Position = Vector3.new(-55, 12.5000019, 51)
4360-
Part226.Orientation = Vector3.new(0, 90, 0)
4360+
Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
4361-
Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
4361+
Part344.Name = "Smooth Block Model"
4362
Part344.Parent = Model0
4363-
SpecialMesh227.MeshType = Enum.MeshType.Wedge
4363+
4364-
Part228.Name = "Smooth Block Model"
4364+
4365-
Part228.Parent = Model0
4365+
4366-
Part228.BrickColor = BrickColor.new("Grey")
4366+
Part344.Size = Vector3.new(11, 1.20000005, 1)
4367-
Part228.Rotation = Vector3.new(0, 90, 0)
4367+
Part344.CFrame = CFrame.new(-117.5, 0.699999988, 56.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4368
Part344.BackSurface = Enum.SurfaceType.Weld
4369-
Part228.Size = Vector3.new(2, 1.20000005, 29)
4369+
Part344.BottomSurface = Enum.SurfaceType.Weld
4370-
Part228.CFrame = CFrame.new(-60.5, 1.20000803, -18, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4370+
Part344.FrontSurface = Enum.SurfaceType.Weld
4371-
Part228.Color = Color3.new(0.631373, 0.647059, 0.635294)
4371+
Part344.LeftSurface = Enum.SurfaceType.Weld
4372-
Part228.Position = Vector3.new(-60.5, 1.20000803, -18)
4372+
Part344.RightSurface = Enum.SurfaceType.Weld
4373-
Part228.Orientation = Vector3.new(0, 90, 0)
4373+
4374-
Part228.Color = Color3.new(0.631373, 0.647059, 0.635294)
4374+
4375-
Part229.Name = "Smooth Block Model"
4375+
Part344.Position = Vector3.new(-117.5, 0.699999988, 56.5)
4376-
Part229.Parent = Model0
4376+
4377-
Part229.BrickColor = BrickColor.new("Grey")
4377+
4378-
Part229.Rotation = Vector3.new(0, -90, 0)
4378+
SpecialMesh345.Parent = Part344
4379
SpecialMesh345.MeshType = Enum.MeshType.Wedge
4380-
Part229.Size = Vector3.new(2, 3.60000014, 4)
4380+
Part346.Name = "Smooth Block Model"
4381-
Part229.CFrame = CFrame.new(-73, 4.80000687, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4381+
Part346.Parent = Model0
4382-
Part229.LeftSurface = Enum.SurfaceType.Weld
4382+
Part346.BrickColor = BrickColor.new("White")
4383-
Part229.Color = Color3.new(0.631373, 0.647059, 0.635294)
4383+
Part346.Transparency = 0.5
4384-
Part229.Position = Vector3.new(-73, 4.80000687, -7)
4384+
Part346.Rotation = Vector3.new(0, -90, 0)
4385-
Part229.Orientation = Vector3.new(0, -90, 0)
4385+
Part346.Anchored = true
4386-
Part229.Color = Color3.new(0.631373, 0.647059, 0.635294)
4386+
Part346.Size = Vector3.new(1, 3.60000014, 4)
4387-
Part230.Name = "Smooth Block Model"
4387+
Part346.CFrame = CFrame.new(-111, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4388-
Part230.Parent = Model0
4388+
Part346.BottomSurface = Enum.SurfaceType.Weld
4389-
Part230.BrickColor = BrickColor.new("Black")
4389+
Part346.TopSurface = Enum.SurfaceType.Weld
4390-
Part230.Rotation = Vector3.new(90, 0, 0)
4390+
Part346.Color = Color3.new(0.94902, 0.952941, 0.952941)
4391-
Part230.Anchored = true
4391+
Part346.Position = Vector3.new(-111, 4.69999981, 33.5)
4392-
Part230.FormFactor = Enum.FormFactor.Plate
4392+
Part346.Orientation = Vector3.new(0, -90, 0)
4393-
Part230.Size = Vector3.new(4, 0.400000006, 4)
4393+
Part346.Color = Color3.new(0.94902, 0.952941, 0.952941)
4394-
Part230.CFrame = CFrame.new(-73, 4.00000811, -5.80000305, 1, 0, -0, 0, 0, -1, 0, 1, -0)
4394+
Part347.Name = "Smooth Block Model"
4395-
Part230.BottomSurface = Enum.SurfaceType.Weld
4395+
Part347.Parent = Model0
4396-
Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
4396+
Part347.Rotation = Vector3.new(0, -90, 0)
4397-
Part230.Position = Vector3.new(-73, 4.00000811, -5.80000305)
4397+
Part347.Anchored = true
4398-
Part230.Orientation = Vector3.new(90, 0, 0)
4398+
Part347.Size = Vector3.new(2, 3.60000014, 2)
4399-
Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
4399+
Part347.CFrame = CFrame.new(-108, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4400-
SpecialMesh231.Parent = Part230
4400+
Part347.BackSurface = Enum.SurfaceType.Weld
4401-
SpecialMesh231.MeshType = Enum.MeshType.Wedge
4401+
Part347.FrontSurface = Enum.SurfaceType.Weld
4402-
Decal232.Name = "piklez"
4402+
Part347.LeftSurface = Enum.SurfaceType.Weld
4403-
Decal232.Parent = Part230
4403+
Part347.RightSurface = Enum.SurfaceType.Weld
4404-
Part233.Name = "Smooth Block Model"
4404+
Part347.TopSurface = Enum.SurfaceType.Weld
4405-
Part233.Parent = Model0
4405+
Part347.Position = Vector3.new(-108, 4.69999981, 34)
4406-
Part233.Rotation = Vector3.new(180, 0, -180)
4406+
Part347.Orientation = Vector3.new(0, -90, 0)
4407-
Part233.Anchored = true
4407+
Part348.Name = "Smooth Block Model"
4408-
Part233.Size = Vector3.new(2, 16.8000011, 7)
4408+
4409-
Part233.CFrame = CFrame.new(-76, 9.00000763, -29.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4409+
Part348.Rotation = Vector3.new(0, -90, 0)
4410-
Part233.BackSurface = Enum.SurfaceType.Weld
4410+
4411-
Part233.FrontSurface = Enum.SurfaceType.Weld
4411+
Part348.Size = Vector3.new(2, 3.60000014, 2)
4412-
Part233.LeftSurface = Enum.SurfaceType.Weld
4412+
Part348.CFrame = CFrame.new(-114, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4413-
Part233.RightSurface = Enum.SurfaceType.Weld
4413+
Part348.BackSurface = Enum.SurfaceType.Weld
4414-
Part233.TopSurface = Enum.SurfaceType.Weld
4414+
Part348.FrontSurface = Enum.SurfaceType.Weld
4415-
Part233.Position = Vector3.new(-76, 9.00000763, -29.5)
4415+
Part348.LeftSurface = Enum.SurfaceType.Weld
4416-
Part233.Orientation = Vector3.new(0, -180, 0)
4416+
Part348.RightSurface = Enum.SurfaceType.Weld
4417-
Part234.Name = "Smooth Block Model"
4417+
Part348.TopSurface = Enum.SurfaceType.Weld
4418-
Part234.Parent = Model0
4418+
Part348.Position = Vector3.new(-114, 4.69999981, 34)
4419-
Part234.BrickColor = BrickColor.new("Dark stone grey")
4419+
Part348.Orientation = Vector3.new(0, -90, 0)
4420-
Part234.Rotation = Vector3.new(0, 0, 180)
4420+
Part349.Name = "Smooth Block Model"
4421
Part349.Parent = Model0
4422-
Part234.Size = Vector3.new(5, 1.20000005, 1)
4422+
Part349.BrickColor = BrickColor.new("Dark stone grey")
4423-
Part234.CFrame = CFrame.new(-99.5, 11.0000076, -8.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
4423+
4424-
Part234.BackSurface = Enum.SurfaceType.Weld
4424+
Part349.Size = Vector3.new(5, 1.20000005, 1)
4425-
Part234.BottomSurface = Enum.SurfaceType.Weld
4425+
Part349.CFrame = CFrame.new(-78.5, 16.1000004, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4426-
Part234.FrontSurface = Enum.SurfaceType.Weld
4426+
Part349.BackSurface = Enum.SurfaceType.Weld
4427-
Part234.LeftSurface = Enum.SurfaceType.Weld
4427+
4428-
Part234.RightSurface = Enum.SurfaceType.Weld
4428+
4429-
Part234.TopSurface = Enum.SurfaceType.Weld
4429+
4430-
Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
4430+
4431-
Part234.Position = Vector3.new(-99.5, 11.0000076, -8.5)
4431+
4432-
Part234.Orientation = Vector3.new(0, 0, -180)
4432+
Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
4433-
Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
4433+
Part349.Position = Vector3.new(-78.5, 16.1000004, 59.5)
4434-
SpecialMesh235.Parent = Part234
4434+
Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
4435-
SpecialMesh235.MeshType = Enum.MeshType.Wedge
4435+
SpecialMesh350.Parent = Part349
4436-
Part236.Name = "Smooth Block Model"
4436+
SpecialMesh350.MeshType = Enum.MeshType.Wedge
4437-
Part236.Parent = Model0
4437+
Part351.Name = "Smooth Block Model"
4438-
Part236.BrickColor = BrickColor.new("Dark stone grey")
4438+
Part351.Parent = Model0
4439-
Part236.Anchored = true
4439+
Part351.BrickColor = BrickColor.new("Dark stone grey")
4440-
Part236.Size = Vector3.new(11, 1.20000005, 1)
4440+
Part351.Anchored = true
4441-
Part236.CFrame = CFrame.new(-89.5, 12.6000099, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4441+
Part351.Size = Vector3.new(11, 1.20000005, 1)
4442-
Part236.BackSurface = Enum.SurfaceType.Weld
4442+
Part351.CFrame = CFrame.new(-68.5, 12.5000019, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4443-
Part236.BottomSurface = Enum.SurfaceType.Weld
4443+
Part351.BackSurface = Enum.SurfaceType.Weld
4444-
Part236.FrontSurface = Enum.SurfaceType.Weld
4444+
Part351.BottomSurface = Enum.SurfaceType.Weld
4445-
Part236.LeftSurface = Enum.SurfaceType.Weld
4445+
Part351.FrontSurface = Enum.SurfaceType.Weld
4446-
Part236.RightSurface = Enum.SurfaceType.Weld
4446+
Part351.LeftSurface = Enum.SurfaceType.Weld
4447-
Part236.TopSurface = Enum.SurfaceType.Weld
4447+
Part351.RightSurface = Enum.SurfaceType.Weld
4448-
Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
4448+
Part351.TopSurface = Enum.SurfaceType.Weld
4449-
Part236.Position = Vector3.new(-89.5, 12.6000099, -8.5)
4449+
Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
4450-
Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
4450+
Part351.Position = Vector3.new(-68.5, 12.5000019, 59.5)
4451-
SpecialMesh237.Parent = Part236
4451+
Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
4452-
SpecialMesh237.MeshType = Enum.MeshType.Wedge
4452+
SpecialMesh352.Parent = Part351
4453-
Part238.Name = "Smooth Block Model"
4453+
SpecialMesh352.MeshType = Enum.MeshType.Wedge
4454-
Part238.Parent = Model0
4454+
4455-
Part238.BrickColor = BrickColor.new("Dark stone grey")
4455+
Part353.Parent = Model0
4456
Part353.Rotation = Vector3.new(-180, 0, -180)
4457-
Part238.Size = Vector3.new(5, 1.20000005, 1)
4457+
4458-
Part238.CFrame = CFrame.new(-99.5, 16.2000084, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4458+
Part353.Size = Vector3.new(2, 9.60000038, 7)
4459-
Part238.BackSurface = Enum.SurfaceType.Weld
4459+
Part353.CFrame = CFrame.new(-116, 5.29999924, 58.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4460-
Part238.BottomSurface = Enum.SurfaceType.Weld
4460+
4461-
Part238.FrontSurface = Enum.SurfaceType.Weld
4461+
4462-
Part238.LeftSurface = Enum.SurfaceType.Weld
4462+
4463-
Part238.RightSurface = Enum.SurfaceType.Weld
4463+
Part353.RightSurface = Enum.SurfaceType.Weld
4464-
Part238.TopSurface = Enum.SurfaceType.Weld
4464+
Part353.TopSurface = Enum.SurfaceType.Weld
4465-
Part238.Color = Color3.new(0.388235, 0.372549, 0.384314)
4465+
Part353.Position = Vector3.new(-116, 5.29999924, 58.5)
4466-
Part238.Position = Vector3.new(-99.5, 16.2000084, -8.5)
4466+
Part353.Orientation = Vector3.new(0, 180, 0)
4467-
Part238.Color = Color3.new(0.388235, 0.372549, 0.384314)
4467+
Part354.Name = "Smooth Block Model"
4468-
SpecialMesh239.Parent = Part238
4468+
Part354.Parent = Model0
4469-
SpecialMesh239.MeshType = Enum.MeshType.Wedge
4469+
Part354.Rotation = Vector3.new(0, -90, 0)
4470-
Part240.Name = "Smooth Block Model"
4470+
4471-
Part240.Parent = Model0
4471+
Part354.Size = Vector3.new(2, 16.8000011, 31)
4472-
Part240.BrickColor = BrickColor.new("Grey")
4472+
Part354.CFrame = CFrame.new(-69.5, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4473-
Part240.Rotation = Vector3.new(0, -90, 0)
4473+
Part354.BackSurface = Enum.SurfaceType.Weld
4474-
Part240.Anchored = true
4474+
Part354.FrontSurface = Enum.SurfaceType.Weld
4475-
Part240.Size = Vector3.new(2, 1.20000005, 27)
4475+
Part354.LeftSurface = Enum.SurfaceType.Weld
4476-
Part240.CFrame = CFrame.new(-61.5, 2.40000892, -18, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4476+
Part354.RightSurface = Enum.SurfaceType.Weld
4477-
Part240.Color = Color3.new(0.631373, 0.647059, 0.635294)
4477+
Part354.TopSurface = Enum.SurfaceType.Weld
4478-
Part240.Position = Vector3.new(-61.5, 2.40000892, -18)
4478+
Part354.Position = Vector3.new(-69.5, 8.89999962, 61)
4479-
Part240.Orientation = Vector3.new(0, -90, 0)
4479+
Part354.Orientation = Vector3.new(0, -90, 0)
4480-
Part240.Color = Color3.new(0.631373, 0.647059, 0.635294)
4480+
Part355.Name = "Smooth Block Model"
4481-
Part241.Name = "Smooth Block Model"
4481+
Part355.Parent = Model0
4482-
Part241.Parent = Model0
4482+
Part355.Rotation = Vector3.new(0, -90, 0)
4483-
Part241.Rotation = Vector3.new(0, -90, 0)
4483+
Part355.Anchored = true
4484-
Part241.Anchored = true
4484+
Part355.Size = Vector3.new(2, 7.20000029, 31)
4485-
Part241.Size = Vector3.new(2, 16.8000011, 31)
4485+
Part355.CFrame = CFrame.new(-69.5, 13.6999998, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4486-
Part241.CFrame = CFrame.new(-90.5, 9.00000763, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4486+
Part355.BackSurface = Enum.SurfaceType.Weld
4487-
Part241.BackSurface = Enum.SurfaceType.Weld
4487+
Part355.FrontSurface = Enum.SurfaceType.Weld
4488-
Part241.FrontSurface = Enum.SurfaceType.Weld
4488+
Part355.LeftSurface = Enum.SurfaceType.Weld
4489-
Part241.LeftSurface = Enum.SurfaceType.Weld
4489+
Part355.RightSurface = Enum.SurfaceType.Weld
4490-
Part241.RightSurface = Enum.SurfaceType.Weld
4490+
Part355.TopSurface = Enum.SurfaceType.Weld
4491-
Part241.TopSurface = Enum.SurfaceType.Weld
4491+
Part355.Position = Vector3.new(-69.5, 13.6999998, 34)
4492-
Part241.Position = Vector3.new(-90.5, 9.00000763, -7)
4492+
Part355.Orientation = Vector3.new(0, -90, 0)
4493-
Part241.Orientation = Vector3.new(0, -90, 0)
4493+
4494-
Part242.Name = "Smooth Block Model"
4494+
Part356.Parent = Model0
4495-
Part242.Parent = Model0
4495+
Part356.BrickColor = BrickColor.new("Grey")
4496-
Part242.Rotation = Vector3.new(0, -90, 0)
4496+
4497
Part356.Anchored = true
4498-
Part242.Size = Vector3.new(2, 7.20000029, 2)
4498+
Part356.Size = Vector3.new(2, 3.60000014, 4)
4499-
Part242.CFrame = CFrame.new(-76, 4.20000792, -18, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4499+
Part356.CFrame = CFrame.new(-52, 4.69999981, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4500-
Part242.BackSurface = Enum.SurfaceType.Weld
4500+
4501-
Part242.FrontSurface = Enum.SurfaceType.Weld
4501+
Part356.Color = Color3.new(0.631373, 0.647059, 0.635294)
4502-
Part242.LeftSurface = Enum.SurfaceType.Weld
4502+
Part356.Position = Vector3.new(-52, 4.69999981, 61)
4503-
Part242.RightSurface = Enum.SurfaceType.Weld
4503+
4504-
Part242.TopSurface = Enum.SurfaceType.Weld
4504+
Part356.Color = Color3.new(0.631373, 0.647059, 0.635294)
4505-
Part242.Position = Vector3.new(-76, 4.20000792, -18)
4505+
Part357.Name = "Smooth Block Model"
4506-
Part242.Orientation = Vector3.new(0, -90, 0)
4506+
Part357.Parent = Model0
4507-
Part243.Name = "Smooth Block Model"
4507+
Part357.Rotation = Vector3.new(-180, 0, -180)
4508-
Part243.Parent = Model0
4508+
Part357.Anchored = true
4509-
Part243.BrickColor = BrickColor.new("Dark stone grey")
4509+
Part357.Size = Vector3.new(2, 9.60000038, 8)
4510-
Part243.Rotation = Vector3.new(0, -90, 0)
4510+
Part357.CFrame = CFrame.new(-116, 5.29999924, 37, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4511-
Part243.Anchored = true
4511+
Part357.BackSurface = Enum.SurfaceType.Weld
4512-
Part243.Size = Vector3.new(29, 1.20000005, 1)
4512+
Part357.FrontSurface = Enum.SurfaceType.Weld
4513-
Part243.CFrame = CFrame.new(-45.5, 0.800006986, -20.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4513+
Part357.LeftSurface = Enum.SurfaceType.Weld
4514-
Part243.BackSurface = Enum.SurfaceType.Weld
4514+
Part357.RightSurface = Enum.SurfaceType.Weld
4515-
Part243.BottomSurface = Enum.SurfaceType.Weld
4515+
Part357.TopSurface = Enum.SurfaceType.Weld
4516-
Part243.FrontSurface = Enum.SurfaceType.Weld
4516+
Part357.Position = Vector3.new(-116, 5.29999924, 37)
4517-
Part243.LeftSurface = Enum.SurfaceType.Weld
4517+
Part357.Orientation = Vector3.new(0, 180, 0)
4518-
Part243.RightSurface = Enum.SurfaceType.Weld
4518+
Part358.Name = "Smooth Block Model"
4519-
Part243.TopSurface = Enum.SurfaceType.Weld
4519+
Part358.Parent = Model0
4520-
Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
4520+
Part358.BrickColor = BrickColor.new("Dark stone grey")
4521-
Part243.Position = Vector3.new(-45.5, 0.800006986, -20.5)
4521+
Part358.Rotation = Vector3.new(0, -90, 0)
4522-
Part243.Orientation = Vector3.new(0, -90, 0)
4522+
4523-
Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
4523+
Part358.Size = Vector3.new(27, 1.20000005, 1)
4524-
SpecialMesh244.Parent = Part243
4524+
Part358.CFrame = CFrame.new(-54.5, 17.9000015, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4525-
SpecialMesh244.MeshType = Enum.MeshType.Wedge
4525+
Part358.BackSurface = Enum.SurfaceType.Weld
4526-
Part245.Name = "Smooth Block Model"
4526+
Part358.BottomSurface = Enum.SurfaceType.Weld
4527-
Part245.Parent = Model0
4527+
Part358.FrontSurface = Enum.SurfaceType.Weld
4528-
Part245.BrickColor = BrickColor.new("Dark stone grey")
4528+
4529-
Part245.Rotation = Vector3.new(180, 0, -180)
4529+
4530-
Part245.Anchored = true
4530+
Part358.TopSurface = Enum.SurfaceType.Weld
4531-
Part245.Size = Vector3.new(21, 1.20000005, 2)
4531+
Part358.Color = Color3.new(0.388235, 0.372549, 0.384314)
4532-
Part245.CFrame = CFrame.new(-60.5, 3.60000992, -7, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4532+
Part358.Position = Vector3.new(-54.5, 17.9000015, 47.5)
4533-
Part245.BackSurface = Enum.SurfaceType.Weld
4533+
Part358.Orientation = Vector3.new(0, -90, 0)
4534-
Part245.BottomSurface = Enum.SurfaceType.Weld
4534+
Part358.Color = Color3.new(0.388235, 0.372549, 0.384314)
4535-
Part245.FrontSurface = Enum.SurfaceType.Weld
4535+
SpecialMesh359.Parent = Part358
4536-
Part245.LeftSurface = Enum.SurfaceType.Weld
4536+
SpecialMesh359.MeshType = Enum.MeshType.Wedge
4537-
Part245.RightSurface = Enum.SurfaceType.Weld
4537+
4538-
Part245.TopSurface = Enum.SurfaceType.Weld
4538+
Part360.Parent = Model0
4539-
Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
4539+
4540-
Part245.Position = Vector3.new(-60.5, 3.60000992, -7)
4540+
Part360.Size = Vector3.new(2, 1.20000005, 14)
4541-
Part245.Orientation = Vector3.new(0, -180, 0)
4541+
Part360.CFrame = CFrame.new(-84, 9.50000191, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4542-
Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
4542+
Part360.BackSurface = Enum.SurfaceType.Weld
4543-
SpecialMesh246.Parent = Part245
4543+
Part360.FrontSurface = Enum.SurfaceType.Weld
4544-
SpecialMesh246.MeshType = Enum.MeshType.Wedge
4544+
Part360.LeftSurface = Enum.SurfaceType.Weld
4545-
Part247.Name = "Smooth Block Model"
4545+
Part360.RightSurface = Enum.SurfaceType.Weld
4546-
Part247.Parent = Model0
4546+
Part360.TopSurface = Enum.SurfaceType.Weld
4547-
Part247.BrickColor = BrickColor.new("Dark stone grey")
4547+
Part360.Position = Vector3.new(-84, 9.50000191, 53)
4548-
Part247.Anchored = true
4548+
4549-
Part247.Size = Vector3.new(29, 1.20000005, 1)
4549+
Part361.Parent = Model0
4550-
Part247.CFrame = CFrame.new(-90.5, 18.0000114, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4550+
Part361.Rotation = Vector3.new(0, -90, 0)
4551-
Part247.BackSurface = Enum.SurfaceType.Weld
4551+
4552-
Part247.BottomSurface = Enum.SurfaceType.Weld
4552+
Part361.Size = Vector3.new(2, 3.60000014, 30)
4553-
Part247.FrontSurface = Enum.SurfaceType.Weld
4553+
Part361.CFrame = CFrame.new(-100, 8.30000114, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4554-
Part247.LeftSurface = Enum.SurfaceType.Weld
4554+
Part361.BackSurface = Enum.SurfaceType.Weld
4555-
Part247.RightSurface = Enum.SurfaceType.Weld
4555+
Part361.FrontSurface = Enum.SurfaceType.Weld
4556-
Part247.TopSurface = Enum.SurfaceType.Weld
4556+
Part361.LeftSurface = Enum.SurfaceType.Weld
4557-
Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
4557+
Part361.RightSurface = Enum.SurfaceType.Weld
4558-
Part247.Position = Vector3.new(-90.5, 18.0000114, -34.5)
4558+
Part361.TopSurface = Enum.SurfaceType.Weld
4559-
Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
4559+
Part361.Position = Vector3.new(-100, 8.30000114, 34)
4560-
SpecialMesh248.Parent = Part247
4560+
Part361.Orientation = Vector3.new(0, -90, 0)
4561-
SpecialMesh248.MeshType = Enum.MeshType.Wedge
4561+
Part362.Name = "Smooth Block Model"
4562-
Part249.Name = "Smooth Block Model"
4562+
Part362.Parent = Model0
4563-
Part249.Parent = Model0
4563+
Part362.Rotation = Vector3.new(0, -90, 0)
4564-
Part249.BrickColor = BrickColor.new("Grey")
4564+
4565-
Part249.Rotation = Vector3.new(0, -90, 0)
4565+
Part362.Size = Vector3.new(2, 2.4000001, 30)
4566-
Part249.Anchored = true
4566+
Part362.CFrame = CFrame.new(-100, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4567-
Part249.Size = Vector3.new(2, 1.20000005, 27)
4567+
Part362.BackSurface = Enum.SurfaceType.Weld
4568-
Part249.CFrame = CFrame.new(-61.5, 2.40000892, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4568+
Part362.FrontSurface = Enum.SurfaceType.Weld
4569-
Part249.Color = Color3.new(0.631373, 0.647059, 0.635294)
4569+
Part362.LeftSurface = Enum.SurfaceType.Weld
4570-
Part249.Position = Vector3.new(-61.5, 2.40000892, -7)
4570+
Part362.RightSurface = Enum.SurfaceType.Weld
4571-
Part249.Orientation = Vector3.new(0, -90, 0)
4571+
Part362.TopSurface = Enum.SurfaceType.Weld
4572-
Part249.Color = Color3.new(0.631373, 0.647059, 0.635294)
4572+
Part362.Position = Vector3.new(-100, 8.89999962, 61)
4573-
Part250.Name = "Smooth Block Model"
4573+
Part362.Orientation = Vector3.new(0, -90, 0)
4574-
Part250.Parent = Model0
4574+
4575-
Part250.BrickColor = BrickColor.new("Grey")
4575+
Part363.Parent = Model0
4576-
Part250.Rotation = Vector3.new(0, -90, 0)
4576+
Part363.BrickColor = BrickColor.new("White")
4577
Part363.Transparency = 0.5
4578-
Part250.Size = Vector3.new(2, 2.4000001, 29)
4578+
Part363.Rotation = Vector3.new(0, -90, 0)
4579-
Part250.CFrame = CFrame.new(-60.5, 4.20000792, -18, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4579+
4580-
Part250.Color = Color3.new(0.631373, 0.647059, 0.635294)
4580+
Part363.Size = Vector3.new(1, 4.80000019, 23)
4581-
Part250.Position = Vector3.new(-60.5, 4.20000792, -18)
4581+
Part363.CFrame = CFrame.new(-100.5, 5.29999924, 61.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4582-
Part250.Orientation = Vector3.new(0, -90, 0)
4582+
Part363.BottomSurface = Enum.SurfaceType.Weld
4583-
Part250.Color = Color3.new(0.631373, 0.647059, 0.635294)
4583+
Part363.TopSurface = Enum.SurfaceType.Weld
4584-
Part251.Name = "Smooth Block Model"
4584+
Part363.Color = Color3.new(0.94902, 0.952941, 0.952941)
4585-
Part251.Parent = Model0
4585+
Part363.Position = Vector3.new(-100.5, 5.29999924, 61.5)
4586-
Part251.Rotation = Vector3.new(0, -90, 0)
4586+
Part363.Orientation = Vector3.new(0, -90, 0)
4587-
Part251.Anchored = true
4587+
Part363.Color = Color3.new(0.94902, 0.952941, 0.952941)
4588-
Part251.Size = Vector3.new(2, 7.20000029, 31)
4588+
4589-
Part251.CFrame = CFrame.new(-90.5, 13.8000059, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4589+
Part364.Parent = Model0
4590-
Part251.BackSurface = Enum.SurfaceType.Weld
4590+
Part364.Rotation = Vector3.new(-180, 0, -180)
4591-
Part251.FrontSurface = Enum.SurfaceType.Weld
4591+
4592-
Part251.LeftSurface = Enum.SurfaceType.Weld
4592+
Part364.Size = Vector3.new(2, 16.8000011, 7)
4593-
Part251.RightSurface = Enum.SurfaceType.Weld
4593+
Part364.CFrame = CFrame.new(-55, 8.89999962, 38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4594-
Part251.TopSurface = Enum.SurfaceType.Weld
4594+
Part364.BackSurface = Enum.SurfaceType.Weld
4595-
Part251.Position = Vector3.new(-90.5, 13.8000059, -34)
4595+
Part364.FrontSurface = Enum.SurfaceType.Weld
4596-
Part251.Orientation = Vector3.new(0, -90, 0)
4596+
Part364.LeftSurface = Enum.SurfaceType.Weld
4597-
Part252.Name = "Smooth Block Model"
4597+
Part364.RightSurface = Enum.SurfaceType.Weld
4598-
Part252.Parent = Model0
4598+
Part364.TopSurface = Enum.SurfaceType.Weld
4599-
Part252.BrickColor = BrickColor.new("Grey")
4599+
Part364.Position = Vector3.new(-55, 8.89999962, 38.5)
4600-
Part252.Rotation = Vector3.new(0, 90, 0)
4600+
Part364.Orientation = Vector3.new(0, 180, 0)
4601-
Part252.Anchored = true
4601+
Part365.Name = "Smooth Block Model"
4602-
Part252.Size = Vector3.new(2, 1.20000005, 27)
4602+
Part365.Parent = Model0
4603-
Part252.CFrame = CFrame.new(-61.5, 6.00000715, -18, -0, 0, 1, -0, 1, 0, -1, 0, 0)
4603+
4604-
Part252.Color = Color3.new(0.631373, 0.647059, 0.635294)
4604+
Part365.Size = Vector3.new(2, 16.8000011, 11)
4605-
Part252.Position = Vector3.new(-61.5, 6.00000715, -18)
4605+
Part365.CFrame = CFrame.new(-84, 8.89999962, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4606-
Part252.Orientation = Vector3.new(0, 90, 0)
4606+
Part365.BackSurface = Enum.SurfaceType.Weld
4607-
Part252.Color = Color3.new(0.631373, 0.647059, 0.635294)
4607+
Part365.LeftSurface = Enum.SurfaceType.Weld
4608-
Part253.Name = "Smooth Block Model"
4608+
Part365.RightSurface = Enum.SurfaceType.Weld
4609-
Part253.Parent = Model0
4609+
Part365.TopSurface = Enum.SurfaceType.Weld
4610-
Part253.BrickColor = BrickColor.new("Dark stone grey")
4610+
Part365.Position = Vector3.new(-84, 8.89999962, 40.5)
4611-
Part253.Rotation = Vector3.new(180, 0, -180)
4611+
Part366.Name = "Smooth Block Model"
4612-
Part253.Anchored = true
4612+
Part366.Parent = Model0
4613-
Part253.Size = Vector3.new(92, 1.20000005, 1)
4613+
Part366.BrickColor = BrickColor.new("Dark stone grey")
4614-
Part253.CFrame = CFrame.new(-92, 0.800006986, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4614+
4615-
Part253.BackSurface = Enum.SurfaceType.Weld
4615+
Part366.Size = Vector3.new(31, 1.20000005, 1)
4616-
Part253.BottomSurface = Enum.SurfaceType.Weld
4616+
Part366.CFrame = CFrame.new(-100.5, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4617-
Part253.FrontSurface = Enum.SurfaceType.Weld
4617+
Part366.BackSurface = Enum.SurfaceType.Weld
4618-
Part253.LeftSurface = Enum.SurfaceType.Weld
4618+
Part366.BottomSurface = Enum.SurfaceType.Weld
4619-
Part253.RightSurface = Enum.SurfaceType.Weld
4619+
Part366.FrontSurface = Enum.SurfaceType.Weld
4620-
Part253.TopSurface = Enum.SurfaceType.Weld
4620+
Part366.LeftSurface = Enum.SurfaceType.Weld
4621-
Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
4621+
Part366.RightSurface = Enum.SurfaceType.Weld
4622-
Part253.Position = Vector3.new(-92, 0.800006986, -5.5)
4622+
Part366.TopSurface = Enum.SurfaceType.Weld
4623-
Part253.Orientation = Vector3.new(0, -180, 0)
4623+
Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
4624-
Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
4624+
Part366.Position = Vector3.new(-100.5, 10.6999998, 33.5)
4625-
SpecialMesh254.Parent = Part253
4625+
Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
4626-
SpecialMesh254.MeshType = Enum.MeshType.Wedge
4626+
SpecialMesh367.Parent = Part366
4627-
Part255.Name = "Smooth Block Model"
4627+
SpecialMesh367.MeshType = Enum.MeshType.Wedge
4628-
Part255.Parent = Model0
4628+
Part368.Name = "Smooth Block Model"
4629-
Part255.BrickColor = BrickColor.new("Dark grey")
4629+
Part368.Parent = Model0
4630-
Part255.Rotation = Vector3.new(180, 0, -180)
4630+
Part368.Rotation = Vector3.new(-180, 0, -180)
4631-
Part255.Anchored = true
4631+
4632-
Part255.Size = Vector3.new(1, 1.20000005, 2)
4632+
Part368.Size = Vector3.new(2, 7.20000029, 14)
4633-
Part255.CFrame = CFrame.new(-106.5, 8.80000591, -20, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4633+
Part368.CFrame = CFrame.new(-84, 13.6999998, 53, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4634-
Part255.BackSurface = Enum.SurfaceType.Weld
4634+
Part368.BackSurface = Enum.SurfaceType.Weld
4635-
Part255.FrontSurface = Enum.SurfaceType.Weld
4635+
Part368.FrontSurface = Enum.SurfaceType.Weld
4636-
Part255.LeftSurface = Enum.SurfaceType.Weld
4636+
Part368.LeftSurface = Enum.SurfaceType.Weld
4637-
Part255.RightSurface = Enum.SurfaceType.Weld
4637+
Part368.RightSurface = Enum.SurfaceType.Weld
4638-
Part255.TopSurface = Enum.SurfaceType.Weld
4638+
4639-
Part255.Color = Color3.new(0.427451, 0.431373, 0.423529)
4639+
Part368.Position = Vector3.new(-84, 13.6999998, 53)
4640-
Part255.Position = Vector3.new(-106.5, 8.80000591, -20)
4640+
Part368.Orientation = Vector3.new(0, 180, 0)
4641-
Part255.Orientation = Vector3.new(0, -180, 0)
4641+
Part369.Name = "Smooth Block Model"
4642-
Part255.Color = Color3.new(0.427451, 0.431373, 0.423529)
4642+
Part369.Parent = Model0
4643-
Part256.Name = "Smooth Block Model"
4643+
Part369.BrickColor = BrickColor.new("White")
4644-
Part256.Parent = Model0
4644+
Part369.Transparency = 0.5
4645-
Part256.BrickColor = BrickColor.new("Dark stone grey")
4645+
Part369.Rotation = Vector3.new(0, -90, 0)
4646-
Part256.Anchored = true
4646+
Part369.Anchored = true
4647-
Part256.Size = Vector3.new(92, 1.20000005, 1)
4647+
Part369.Size = Vector3.new(1, 3.60000014, 4)
4648-
Part256.CFrame = CFrame.new(-92, 0.800006986, -35.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4648+
Part369.CFrame = CFrame.new(-99, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4649-
Part256.BackSurface = Enum.SurfaceType.Weld
4649+
Part369.BottomSurface = Enum.SurfaceType.Weld
4650-
Part256.BottomSurface = Enum.SurfaceType.Weld
4650+
Part369.TopSurface = Enum.SurfaceType.Weld
4651-
Part256.FrontSurface = Enum.SurfaceType.Weld
4651+
Part369.Color = Color3.new(0.94902, 0.952941, 0.952941)
4652-
Part256.LeftSurface = Enum.SurfaceType.Weld
4652+
Part369.Position = Vector3.new(-99, 4.69999981, 33.5)
4653-
Part256.RightSurface = Enum.SurfaceType.Weld
4653+
Part369.Orientation = Vector3.new(0, -90, 0)
4654-
Part256.TopSurface = Enum.SurfaceType.Weld
4654+
Part369.Color = Color3.new(0.94902, 0.952941, 0.952941)
4655-
Part256.Color = Color3.new(0.388235, 0.372549, 0.384314)
4655+
4656-
Part256.Position = Vector3.new(-92, 0.800006986, -35.5)
4656+
Part370.Parent = Model0
4657-
Part256.Color = Color3.new(0.388235, 0.372549, 0.384314)
4657+
Part370.Rotation = Vector3.new(0, 90, 0)
4658-
SpecialMesh257.Parent = Part256
4658+
Part370.Anchored = true
4659-
SpecialMesh257.MeshType = Enum.MeshType.Wedge
4659+
Part370.Size = Vector3.new(2, 2.4000001, 30)
4660-
Part258.Name = "Smooth Block Model"
4660+
Part370.CFrame = CFrame.new(-100, 1.70000005, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4661-
Part258.Parent = Model0
4661+
Part370.BackSurface = Enum.SurfaceType.Weld
4662-
Part258.BrickColor = BrickColor.new("Black")
4662+
4663-
Part258.Rotation = Vector3.new(90, 0, 0)
4663+
Part370.LeftSurface = Enum.SurfaceType.Weld
4664
Part370.RightSurface = Enum.SurfaceType.Weld
4665-
Part258.FormFactor = Enum.FormFactor.Plate
4665+
Part370.TopSurface = Enum.SurfaceType.Weld
4666-
Part258.Size = Vector3.new(4, 0.400000006, 4)
4666+
Part370.Position = Vector3.new(-100, 1.70000005, 61)
4667-
Part258.CFrame = CFrame.new(-88, 3.60000992, -5.80000305, 1, 0, -0, 0, 0, -1, 0, 1, -0)
4667+
Part370.Orientation = Vector3.new(0, 90, 0)
4668-
Part258.BottomSurface = Enum.SurfaceType.Weld
4668+
Part371.Name = "Smooth Block Model"
4669-
Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
4669+
Part371.Parent = Model0
4670-
Part258.Position = Vector3.new(-88, 3.60000992, -5.80000305)
4670+
Part371.BrickColor = BrickColor.new("Grey")
4671-
Part258.Orientation = Vector3.new(90, 0, 0)
4671+
Part371.Rotation = Vector3.new(0, 90, 0)
4672-
Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
4672+
Part371.Anchored = true
4673-
SpecialMesh259.Parent = Part258
4673+
Part371.Size = Vector3.new(2, 1.20000005, 29)
4674-
SpecialMesh259.MeshType = Enum.MeshType.Wedge
4674+
Part371.CFrame = CFrame.new(-39.5, 7.0999999, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4675-
Decal260.Name = "piklez"
4675+
Part371.RightSurface = Enum.SurfaceType.Weld
4676-
Decal260.Parent = Part258
4676+
Part371.Color = Color3.new(0.631373, 0.647059, 0.635294)
4677-
Part261.Name = "Smooth Block Model"
4677+
Part371.Position = Vector3.new(-39.5, 7.0999999, 61)
4678-
Part261.Parent = Model0
4678+
Part371.Orientation = Vector3.new(0, 90, 0)
4679-
Part261.Anchored = true
4679+
Part371.Color = Color3.new(0.631373, 0.647059, 0.635294)
4680-
Part261.Size = Vector3.new(2, 7.20000029, 4)
4680+
Part372.Name = "Smooth Block Model"
4681-
Part261.CFrame = CFrame.new(-105, 5.40000916, -20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4681+
Part372.Parent = Model0
4682-
Part261.FrontSurface = Enum.SurfaceType.Weld
4682+
Part372.BrickColor = BrickColor.new("Black")
4683-
Part261.LeftSurface = Enum.SurfaceType.Weld
4683+
Part372.Rotation = Vector3.new(90, 0, 0)
4684-
Part261.RightSurface = Enum.SurfaceType.Weld
4684+
4685-
Part261.Position = Vector3.new(-105, 5.40000916, -20)
4685+
4686-
Part262.Name = "Smooth Block Model"
4686+
Part372.Size = Vector3.new(4, 0.400000006, 4)
4687-
Part262.Parent = Model0
4687+
Part372.CFrame = CFrame.new(-114, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4688-
Part262.Rotation = Vector3.new(0, -90, 0)
4688+
Part372.BottomSurface = Enum.SurfaceType.Weld
4689
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
4690-
Part262.Size = Vector3.new(2, 4.80000019, 4)
4690+
Part372.Position = Vector3.new(-114, 3.49999905, 62.1999969)
4691-
Part262.CFrame = CFrame.new(-108, 5.40000916, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4691+
Part372.Orientation = Vector3.new(90, 0, 0)
4692-
Part262.BackSurface = Enum.SurfaceType.Weld
4692+
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
4693-
Part262.FrontSurface = Enum.SurfaceType.Weld
4693+
SpecialMesh373.Parent = Part372
4694-
Part262.LeftSurface = Enum.SurfaceType.Weld
4694+
SpecialMesh373.MeshType = Enum.MeshType.Wedge
4695-
Part262.RightSurface = Enum.SurfaceType.Weld
4695+
Decal374.Name = "piklez"
4696-
Part262.TopSurface = Enum.SurfaceType.Weld
4696+
Decal374.Parent = Part372
4697-
Part262.Position = Vector3.new(-108, 5.40000916, -7)
4697+
Part375.Name = "Smooth Block Model"
4698-
Part262.Orientation = Vector3.new(0, -90, 0)
4698+
Part375.Parent = Model0
4699-
Part263.Name = "Smooth Block Model"
4699+
Part375.BrickColor = BrickColor.new("Black")
4700-
Part263.Parent = Model0
4700+
Part375.Rotation = Vector3.new(90, 0, 0)
4701-
Part263.Rotation = Vector3.new(0, -90, 0)
4701+
Part375.Anchored = true
4702-
Part263.Anchored = true
4702+
Part375.FormFactor = Enum.FormFactor.Plate
4703-
Part263.Size = Vector3.new(1, 1.20000005, 2)
4703+
Part375.Size = Vector3.new(4, 0.400000006, 4)
4704-
Part263.CFrame = CFrame.new(-105, 1.20000803, -21.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4704+
Part375.CFrame = CFrame.new(-83, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4705-
Part263.BackSurface = Enum.SurfaceType.Weld
4705+
Part375.BottomSurface = Enum.SurfaceType.Weld
4706-
Part263.FrontSurface = Enum.SurfaceType.Weld
4706+
Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
4707-
Part263.LeftSurface = Enum.SurfaceType.Weld
4707+
Part375.Position = Vector3.new(-83, 3.49999905, 62.1999969)
4708-
Part263.Position = Vector3.new(-105, 1.20000803, -21.5)
4708+
Part375.Orientation = Vector3.new(90, 0, 0)
4709-
Part263.Orientation = Vector3.new(0, -90, 0)
4709+
Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
4710-
Part264.Name = "Smooth Block Model"
4710+
SpecialMesh376.Parent = Part375
4711-
Part264.Parent = Model0
4711+
SpecialMesh376.MeshType = Enum.MeshType.Wedge
4712-
Part264.BrickColor = BrickColor.new("Black")
4712+
Decal377.Name = "piklez"
4713-
Part264.Anchored = true
4713+
Decal377.Parent = Part375
4714-
Part264.Size = Vector3.new(1, 3.60000014, 4)
4714+
4715-
Part264.CFrame = CFrame.new(-103.5, 6.40000916, -10, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4715+
Part378.Parent = Model0
4716-
Part264.TopSurface = Enum.SurfaceType.Smooth
4716+
4717-
Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
4717+
Part378.Rotation = Vector3.new(-180, 0, -180)
4718-
Part264.Position = Vector3.new(-103.5, 6.40000916, -10)
4718+
4719-
Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
4719+
Part378.Size = Vector3.new(31, 1.20000005, 1)
4720-
Decal265.Name = "umbrella"
4720+
Part378.CFrame = CFrame.new(-100.5, 10.6999998, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4721-
Decal265.Parent = Part264
4721+
Part378.BackSurface = Enum.SurfaceType.Weld
4722-
Decal265.Face = Enum.NormalId.Right
4722+
Part378.BottomSurface = Enum.SurfaceType.Weld
4723-
Part266.Name = "Smooth Block Model"
4723+
Part378.FrontSurface = Enum.SurfaceType.Weld
4724-
Part266.Parent = Model0
4724+
4725-
Part266.BrickColor = BrickColor.new("Bright green")
4725+
4726-
Part266.Transparency = 0.20000000298023
4726+
Part378.TopSurface = Enum.SurfaceType.Weld
4727-
Part266.Rotation = Vector3.new(0, -90, 0)
4727+
4728
Part378.Position = Vector3.new(-100.5, 10.6999998, 61.5)
4729-
Part266.Size = Vector3.new(1, 1.20000005, 1)
4729+
Part378.Orientation = Vector3.new(0, 180, 0)
4730-
Part266.CFrame = CFrame.new(-106.5, 8.80000591, -18.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4730+
4731-
Part266.BackSurface = Enum.SurfaceType.Weld
4731+
SpecialMesh379.Parent = Part378
4732-
Part266.LeftSurface = Enum.SurfaceType.Weld
4732+
SpecialMesh379.MeshType = Enum.MeshType.Wedge
4733-
Part266.RightSurface = Enum.SurfaceType.Weld
4733+
4734-
Part266.TopSurface = Enum.SurfaceType.Weld
4734+
Part380.Parent = Model0
4735-
Part266.Color = Color3.new(0.294118, 0.592157, 0.294118)
4735+
Part380.BrickColor = BrickColor.new("Dark stone grey")
4736-
Part266.Position = Vector3.new(-106.5, 8.80000591, -18.5)
4736+
4737-
Part266.Orientation = Vector3.new(0, -90, 0)
4737+
Part380.Size = Vector3.new(28, 1.20000005, 1)
4738-
Part266.Color = Color3.new(0.294118, 0.592157, 0.294118)
4738+
Part380.CFrame = CFrame.new(-40, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4739-
Script267.Parent = Part266
4739+
4740-
table.insert(cors,sandbox(Script267,function()
4740+
Part380.BottomSurface = Enum.SurfaceType.Weld
4741
Part380.FrontSurface = Enum.SurfaceType.Weld
4742
Part380.LeftSurface = Enum.SurfaceType.Weld
4743
Part380.RightSurface = Enum.SurfaceType.Weld
4744
Part380.TopSurface = Enum.SurfaceType.Weld
4745
Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
4746
Part380.Position = Vector3.new(-40, 10.6999998, 33.5)
4747
Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
4748
SpecialMesh381.Parent = Part380
4749
SpecialMesh381.MeshType = Enum.MeshType.Wedge
4750
Part382.Name = "Smooth Block Model"
4751
Part382.Parent = Model0
4752
Part382.Rotation = Vector3.new(0, -90, 0)
4753
Part382.Anchored = true
4754
Part382.Size = Vector3.new(2, 3.60000014, 2)
4755
Part382.CFrame = CFrame.new(-90, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4756
Part382.BackSurface = Enum.SurfaceType.Weld
4757
Part382.FrontSurface = Enum.SurfaceType.Weld
4758
Part382.LeftSurface = Enum.SurfaceType.Weld
4759
Part382.RightSurface = Enum.SurfaceType.Weld
4760
Part382.TopSurface = Enum.SurfaceType.Weld
4761
Part382.Position = Vector3.new(-90, 4.69999981, 34)
4762
Part382.Orientation = Vector3.new(0, -90, 0)
4763
Part383.Name = "Smooth Block Model"
4764
Part383.Parent = Model0
4765
Part383.BrickColor = BrickColor.new("Dark stone grey")
4766
Part383.Rotation = Vector3.new(0, 90, 0)
4767
Part383.Anchored = true
4768
Part383.Size = Vector3.new(27, 1.20000005, 1)
4769
Part383.CFrame = CFrame.new(-116.5, 10.6999998, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4770
Part383.BackSurface = Enum.SurfaceType.Weld
4771
Part383.BottomSurface = Enum.SurfaceType.Weld
4772
Part383.FrontSurface = Enum.SurfaceType.Weld
4773
Part383.LeftSurface = Enum.SurfaceType.Weld
4774
Part383.RightSurface = Enum.SurfaceType.Weld
4775
Part383.TopSurface = Enum.SurfaceType.Weld
4776
Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
4777
Part383.Position = Vector3.new(-116.5, 10.6999998, 47.5)
4778
Part383.Orientation = Vector3.new(0, 90, 0)
4779
Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
4780
SpecialMesh384.Parent = Part383
4781
SpecialMesh384.MeshType = Enum.MeshType.Wedge
4782
Part385.Name = "Smooth Block Model"
4783
Part385.Parent = Model0
4784
Part385.BrickColor = BrickColor.new("Grey")
4785
Part385.Rotation = Vector3.new(0, -90, 0)
4786
Part385.Anchored = true
4787
Part385.Size = Vector3.new(2, 1.20000005, 27)
4788
Part385.CFrame = CFrame.new(-40.5, 2.29999995, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4789
Part385.Color = Color3.new(0.631373, 0.647059, 0.635294)
4790
Part385.Position = Vector3.new(-40.5, 2.29999995, 61)
4791-
Part268.Name = "Smooth Block Model"
4791+
4792-
Part268.Parent = Model0
4792+
Part385.Color = Color3.new(0.631373, 0.647059, 0.635294)
4793-
Part268.Anchored = true
4793+
Part386.Name = "Smooth Block Model"
4794-
Part268.Size = Vector3.new(2, 16.8000011, 11)
4794+
Part386.Parent = Model0
4795-
Part268.CFrame = CFrame.new(-105, 9.00000763, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4795+
Part386.Rotation = Vector3.new(0, 90, 0)
4796-
Part268.BackSurface = Enum.SurfaceType.Weld
4796+
Part386.Anchored = true
4797-
Part268.LeftSurface = Enum.SurfaceType.Weld
4797+
Part386.Size = Vector3.new(2, 9.60000038, 60)
4798-
Part268.RightSurface = Enum.SurfaceType.Weld
4798+
Part386.CFrame = CFrame.new(-55, 5.29999924, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4799-
Part268.TopSurface = Enum.SurfaceType.Weld
4799+
Part386.BackSurface = Enum.SurfaceType.Weld
4800-
Part268.Position = Vector3.new(-105, 9.00000763, -27.5)
4800+
Part386.FrontSurface = Enum.SurfaceType.Weld
4801-
Part269.Name = "Smooth Block Model"
4801+
Part386.LeftSurface = Enum.SurfaceType.Weld
4802-
Part269.Parent = Model0
4802+
Part386.RightSurface = Enum.SurfaceType.Weld
4803-
Part269.BrickColor = BrickColor.new("Dark stone grey")
4803+
Part386.TopSurface = Enum.SurfaceType.Weld
4804-
Part269.Rotation = Vector3.new(180, 0, -180)
4804+
Part386.Position = Vector3.new(-55, 5.29999924, 34)
4805-
Part269.Anchored = true
4805+
Part386.Orientation = Vector3.new(0, 90, 0)
4806-
Part269.Size = Vector3.new(31, 1.20000005, 1)
4806+
Part387.Name = "Smooth Block Model"
4807-
Part269.CFrame = CFrame.new(-121.5, 10.8000059, -6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4807+
Part387.Parent = Model0
4808-
Part269.BackSurface = Enum.SurfaceType.Weld
4808+
Part387.BrickColor = BrickColor.new("Grey")
4809-
Part269.BottomSurface = Enum.SurfaceType.Weld
4809+
Part387.Rotation = Vector3.new(0, 90, 0)
4810-
Part269.FrontSurface = Enum.SurfaceType.Weld
4810+
Part387.Anchored = true
4811-
Part269.LeftSurface = Enum.SurfaceType.Weld
4811+
Part387.Size = Vector3.new(2, 3.60000014, 29)
4812-
Part269.RightSurface = Enum.SurfaceType.Weld
4812+
Part387.CFrame = CFrame.new(-39.5, 8.30000114, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4813-
Part269.TopSurface = Enum.SurfaceType.Weld
4813+
Part387.TopSurface = Enum.SurfaceType.Weld
4814-
Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
4814+
Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
4815-
Part269.Position = Vector3.new(-121.5, 10.8000059, -6.5)
4815+
Part387.Position = Vector3.new(-39.5, 8.30000114, 50)
4816-
Part269.Orientation = Vector3.new(0, -180, 0)
4816+
Part387.Orientation = Vector3.new(0, 90, 0)
4817-
Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
4817+
Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
4818-
SpecialMesh270.Parent = Part269
4818+
Part388.Name = "Tip"
4819-
SpecialMesh270.MeshType = Enum.MeshType.Wedge
4819+
Part388.Parent = Model0
4820-
Part271.Name = "Smooth Block Model"
4820+
4821-
Part271.Parent = Model0
4821+
Part388.Reflectance = 0.20000000298023
4822-
Part271.Rotation = Vector3.new(0, -90, 0)
4822+
Part388.Rotation = Vector3.new(0, 90, 0)
4823-
Part271.Anchored = true
4823+
4824-
Part271.Size = Vector3.new(2, 2.4000001, 30)
4824+
4825-
Part271.CFrame = CFrame.new(-121, 9.00000763, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4825+
Part388.Size = Vector3.new(16, 0.400000006, 29)
4826-
Part271.BackSurface = Enum.SurfaceType.Weld
4826+
Part388.CFrame = CFrame.new(-39.5, 0.300000012, 41, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4827-
Part271.FrontSurface = Enum.SurfaceType.Weld
4827+
Part388.TopSurface = Enum.SurfaceType.Weld
4828-
Part271.LeftSurface = Enum.SurfaceType.Weld
4828+
4829-
Part271.RightSurface = Enum.SurfaceType.Weld
4829+
Part388.Position = Vector3.new(-39.5, 0.300000012, 41)
4830-
Part271.TopSurface = Enum.SurfaceType.Weld
4830+
Part388.Orientation = Vector3.new(0, 90, 0)
4831-
Part271.Position = Vector3.new(-121, 9.00000763, -7)
4831+
4832-
Part271.Orientation = Vector3.new(0, -90, 0)
4832+
Part389.Name = "Tip"
4833-
Part272.Name = "Smooth Block Model"
4833+
Part389.Parent = Model0
4834-
Part272.Parent = Model0
4834+
Part389.BrickColor = BrickColor.new("Black")
4835-
Part272.Rotation = Vector3.new(0, -90, 0)
4835+
Part389.Transparency = 0.5
4836-
Part272.Anchored = true
4836+
Part389.Rotation = Vector3.new(90, 0, -180)
4837-
Part272.Size = Vector3.new(2, 3.60000014, 2)
4837+
Part389.Anchored = true
4838-
Part272.CFrame = CFrame.new(-111, 4.80000687, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4838+
Part389.FormFactor = Enum.FormFactor.Plate
4839-
Part272.BackSurface = Enum.SurfaceType.Weld
4839+
Part389.Size = Vector3.new(23, 0.400000006, 3)
4840-
Part272.FrontSurface = Enum.SurfaceType.Weld
4840+
Part389.CFrame = CFrame.new(-39.5, 5.4000001, 59.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
4841-
Part272.LeftSurface = Enum.SurfaceType.Weld
4841+
Part389.BackSurface = Enum.SurfaceType.Weld
4842-
Part272.RightSurface = Enum.SurfaceType.Weld
4842+
Part389.BottomSurface = Enum.SurfaceType.Smooth
4843-
Part272.TopSurface = Enum.SurfaceType.Weld
4843+
Part389.FrontSurface = Enum.SurfaceType.Weld
4844-
Part272.Position = Vector3.new(-111, 4.80000687, -34)
4844+
Part389.LeftSurface = Enum.SurfaceType.Weld
4845-
Part272.Orientation = Vector3.new(0, -90, 0)
4845+
Part389.RightSurface = Enum.SurfaceType.Weld
4846-
Part273.Name = "Smooth Block Model"
4846+
Part389.TopSurface = Enum.SurfaceType.Smooth
4847-
Part273.Parent = Model0
4847+
Part389.Color = Color3.new(0.105882, 0.164706, 0.207843)
4848-
Part273.BrickColor = BrickColor.new("Dark stone grey")
4848+
Part389.Position = Vector3.new(-39.5, 5.4000001, 59.8000031)
4849-
Part273.Rotation = Vector3.new(0, 0, 180)
4849+
Part389.Orientation = Vector3.new(90, 180, 0)
4850-
Part273.Anchored = true
4850+
Part389.Color = Color3.new(0.105882, 0.164706, 0.207843)
4851-
Part273.Size = Vector3.new(11, 1.20000005, 1)
4851+
Part390.Name = "Tip"
4852-
Part273.CFrame = CFrame.new(-89.5, 5.00000715, -8.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
4852+
Part390.Parent = Model0
4853-
Part273.BackSurface = Enum.SurfaceType.Weld
4853+
4854-
Part273.BottomSurface = Enum.SurfaceType.Weld
4854+
Part390.Reflectance = 0.20000000298023
4855-
Part273.FrontSurface = Enum.SurfaceType.Weld
4855+
Part390.Rotation = Vector3.new(0, 0, -180)
4856-
Part273.LeftSurface = Enum.SurfaceType.Weld
4856+
4857-
Part273.RightSurface = Enum.SurfaceType.Weld
4857+
4858-
Part273.TopSurface = Enum.SurfaceType.Weld
4858+
Part390.Size = Vector3.new(5, 4, 1)
4859-
Part273.Color = Color3.new(0.388235, 0.372549, 0.384314)
4859+
Part390.CFrame = CFrame.new(-78.5, 13.5000019, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
4860-
Part273.Position = Vector3.new(-89.5, 5.00000715, -8.5)
4860+
Part390.BackSurface = Enum.SurfaceType.Weld
4861-
Part273.Orientation = Vector3.new(0, 0, -180)
4861+
Part390.BottomSurface = Enum.SurfaceType.Weld
4862-
Part273.Color = Color3.new(0.388235, 0.372549, 0.384314)
4862+
Part390.FrontSurface = Enum.SurfaceType.Weld
4863-
SpecialMesh274.Parent = Part273
4863+
Part390.LeftSurface = Enum.SurfaceType.Weld
4864-
SpecialMesh274.MeshType = Enum.MeshType.Wedge
4864+
Part390.RightSurface = Enum.SurfaceType.Weld
4865-
Part275.Name = "Smooth Block Model"
4865+
Part390.TopSurface = Enum.SurfaceType.Weld
4866-
Part275.Parent = Model0
4866+
4867-
Part275.Anchored = true
4867+
Part390.Position = Vector3.new(-78.5, 13.5000019, 59.5)
4868-
Part275.Size = Vector3.new(2, 1.20000005, 14)
4868+
Part390.Orientation = Vector3.new(0, 0, 180)
4869-
Part275.CFrame = CFrame.new(-105, 9.60000992, -15, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4869+
4870-
Part275.BackSurface = Enum.SurfaceType.Weld
4870+
Texture391.Name = "Radar"
4871-
Part275.FrontSurface = Enum.SurfaceType.Weld
4871+
Texture391.Parent = Part390
4872-
Part275.LeftSurface = Enum.SurfaceType.Weld
4872+
Texture391.StudsPerTileU = 5
4873-
Part275.RightSurface = Enum.SurfaceType.Weld
4873+
Texture391.StudsPerTileV = 4
4874-
Part275.TopSurface = Enum.SurfaceType.Weld
4874+
Part392.Name = "Tip"
4875-
Part275.Position = Vector3.new(-105, 9.60000992, -15)
4875+
Part392.Parent = Model0
4876-
Part276.Name = "Smooth Block Model"
4876+
4877-
Part276.Parent = Model0
4877+
Part392.Reflectance = 0.20000000298023
4878-
Part276.Anchored = true
4878+
Part392.Rotation = Vector3.new(0, 90, 0)
4879-
Part276.Size = Vector3.new(2, 8.40000057, 4)
4879+
4880-
Part276.CFrame = CFrame.new(-105, 4.80000687, -10, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4880+
Part392.FormFactor = Enum.FormFactor.Plate
4881-
Part276.BackSurface = Enum.SurfaceType.Weld
4881+
Part392.Size = Vector3.new(27, 1.20000005, 29)
4882-
Part276.LeftSurface = Enum.SurfaceType.Weld
4882+
Part392.CFrame = CFrame.new(-69.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4883-
Part276.RightSurface = Enum.SurfaceType.Weld
4883+
4884-
Part276.Position = Vector3.new(-105, 4.80000687, -10)
4884+
4885-
Part277.Name = "Smooth Block Model"
4885+
Part392.Position = Vector3.new(-69.5, 17.9000015, 47.5)
4886
Part392.Orientation = Vector3.new(0, 90, 0)
4887-
Part277.BrickColor = BrickColor.new("Bright red")
4887+
4888-
Part277.Transparency = 0.20000000298023
4888+
Part393.Name = "Tip"
4889-
Part277.Rotation = Vector3.new(0, -90, 0)
4889+
Part393.Parent = Model0
4890-
Part277.Anchored = true
4890+
Part393.BrickColor = BrickColor.new("Dark stone grey")
4891-
Part277.Size = Vector3.new(1, 1.20000005, 1)
4891+
Part393.Reflectance = 0.20000000298023
4892-
Part277.CFrame = CFrame.new(-106.5, 8.80000591, -21.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4892+
Part393.Rotation = Vector3.new(-180, 0, -180)
4893-
Part277.BackSurface = Enum.SurfaceType.Weld
4893+
4894-
Part277.LeftSurface = Enum.SurfaceType.Weld
4894+
Part393.FormFactor = Enum.FormFactor.Plate
4895-
Part277.RightSurface = Enum.SurfaceType.Weld
4895+
Part393.Size = Vector3.new(28, 1.20000005, 16)
4896-
Part277.TopSurface = Enum.SurfaceType.Weld
4896+
Part393.CFrame = CFrame.new(-40, 10.6999998, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4897-
Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
4897+
Part393.TopSurface = Enum.SurfaceType.Smooth
4898-
Part277.Position = Vector3.new(-106.5, 8.80000591, -21.5)
4898+
Part393.Color = Color3.new(0.388235, 0.372549, 0.384314)
4899-
Part277.Orientation = Vector3.new(0, -90, 0)
4899+
Part393.Position = Vector3.new(-40, 10.6999998, 42)
4900-
Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
4900+
Part393.Orientation = Vector3.new(0, 180, 0)
4901-
Script278.Parent = Part277
4901+
Part393.Color = Color3.new(0.388235, 0.372549, 0.384314)
4902-
table.insert(cors,sandbox(Script278,function()
4902+
Part394.Name = "Tip"
4903
Part394.Parent = Model0
4904
Part394.BrickColor = BrickColor.new("Black")
4905
Part394.Rotation = Vector3.new(-180, 0, -180)
4906
Part394.Anchored = true
4907
Part394.FormFactor = Enum.FormFactor.Plate
4908
Part394.Size = Vector3.new(11, 6.4000001, 1)
4909
Part394.CFrame = CFrame.new(-68.5, 8.69999981, 59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4910
Part394.BottomSurface = Enum.SurfaceType.Weld
4911
Part394.FrontSurface = Enum.SurfaceType.Weld
4912
Part394.TopSurface = Enum.SurfaceType.Weld
4913
Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
4914
Part394.Position = Vector3.new(-68.5, 8.69999981, 59.5)
4915
Part394.Orientation = Vector3.new(0, 180, 0)
4916
Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
4917
Texture395.Name = "Earth Computer"
4918
Texture395.Parent = Part394
4919
Texture395.Face = Enum.NormalId.Back
4920
Texture395.StudsPerTileU = 10
4921
Texture395.StudsPerTileV = 8
4922
Part396.Name = "Tip"
4923
Part396.Parent = Model0
4924
Part396.BrickColor = BrickColor.new("Dark stone grey")
4925
Part396.Reflectance = 0.20000000298023
4926
Part396.Rotation = Vector3.new(-180, 0, -180)
4927
Part396.Anchored = true
4928
Part396.FormFactor = Enum.FormFactor.Plate
4929
Part396.Size = Vector3.new(31, 1.20000005, 27)
4930
Part396.CFrame = CFrame.new(-100.5, 10.6999998, 47.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4931
Part396.TopSurface = Enum.SurfaceType.Smooth
4932
Part396.Color = Color3.new(0.388235, 0.372549, 0.384314)
4933
Part396.Position = Vector3.new(-100.5, 10.6999998, 47.5)
4934
Part396.Orientation = Vector3.new(0, 180, 0)
4935
Part396.Color = Color3.new(0.388235, 0.372549, 0.384314)
4936
Part397.Name = "Tip"
4937
Part397.Parent = Model0
4938
Part397.BrickColor = BrickColor.new("Dark stone grey")
4939
Part397.Reflectance = 0.20000000298023
4940
Part397.Rotation = Vector3.new(-180, 0, -180)
4941
Part397.Anchored = true
4942
Part397.FormFactor = Enum.FormFactor.Plate
4943
Part397.Size = Vector3.new(29, 0.400000006, 13)
4944
Part397.CFrame = CFrame.new(-39.5, 0.300000012, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4945
Part397.TopSurface = Enum.SurfaceType.Weld
4946
Part397.Color = Color3.new(0.388235, 0.372549, 0.384314)
4947
Part397.Position = Vector3.new(-39.5, 0.300000012, 55.5)
4948
Part397.Orientation = Vector3.new(0, 180, 0)
4949
Part397.Color = Color3.new(0.388235, 0.372549, 0.384314)
4950
Part398.Name = "Tip"
4951
Part398.Parent = Model0
4952
Part398.BrickColor = BrickColor.new("Dark stone grey")
4953-
Part279.Name = "Smooth Block Model"
4953+
Part398.Reflectance = 0.20000000298023
4954
Part398.Rotation = Vector3.new(0, 90, 0)
4955-
Part279.BrickColor = BrickColor.new("Black")
4955+
Part398.Anchored = true
4956-
Part279.Rotation = Vector3.new(90, 0, 0)
4956+
Part398.FormFactor = Enum.FormFactor.Plate
4957-
Part279.Anchored = true
4957+
Part398.Size = Vector3.new(29, 0.400000006, 63)
4958-
Part279.FormFactor = Enum.FormFactor.Plate
4958+
Part398.CFrame = CFrame.new(-85.5, 0.300000012, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4959-
Part279.Size = Vector3.new(4, 0.400000006, 4)
4959+
Part398.TopSurface = Enum.SurfaceType.Weld
4960-
Part279.CFrame = CFrame.new(-104, 3.60000992, -5.80000305, 1, 0, -0, 0, 0, -1, 0, 1, -0)
4960+
Part398.Color = Color3.new(0.388235, 0.372549, 0.384314)
4961-
Part279.BottomSurface = Enum.SurfaceType.Weld
4961+
Part398.Position = Vector3.new(-85.5, 0.300000012, 47.5)
4962-
Part279.Color = Color3.new(0.105882, 0.164706, 0.207843)
4962+
Part398.Orientation = Vector3.new(0, 90, 0)
4963-
Part279.Position = Vector3.new(-104, 3.60000992, -5.80000305)
4963+
Part398.Color = Color3.new(0.388235, 0.372549, 0.384314)
4964-
Part279.Orientation = Vector3.new(90, 0, 0)
4964+
Part399.Name = "Tip"
4965-
Part279.Color = Color3.new(0.105882, 0.164706, 0.207843)
4965+
Part399.Parent = Model0
4966-
SpecialMesh280.Parent = Part279
4966+
Part399.BrickColor = BrickColor.new("Dark stone grey")
4967-
SpecialMesh280.MeshType = Enum.MeshType.Wedge
4967+
Part399.Reflectance = 0.20000000298023
4968-
Decal281.Name = "piklez"
4968+
Part399.Rotation = Vector3.new(-180, 0, -180)
4969-
Decal281.Parent = Part279
4969+
Part399.Anchored = true
4970-
Part282.Name = "Smooth Block Model"
4970+
Part399.FormFactor = Enum.FormFactor.Plate
4971
Part399.Size = Vector3.new(28, 1.20000005, 10)
4972-
Part282.Rotation = Vector3.new(180, 0, -180)
4972+
Part399.CFrame = CFrame.new(-40, 8.30000114, 56, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4973-
Part282.Anchored = true
4973+
Part399.TopSurface = Enum.SurfaceType.Smooth
4974-
Part282.Size = Vector3.new(2, 7.20000029, 14)
4974+
Part399.Color = Color3.new(0.388235, 0.372549, 0.384314)
4975-
Part282.CFrame = CFrame.new(-105, 13.8000059, -15, -1, 0, -0, -0, 1, -0, -0, 0, -1)
4975+
Part399.Position = Vector3.new(-40, 8.30000114, 56)
4976-
Part282.BackSurface = Enum.SurfaceType.Weld
4976+
Part399.Orientation = Vector3.new(0, 180, 0)
4977-
Part282.FrontSurface = Enum.SurfaceType.Weld
4977+
Part399.Color = Color3.new(0.388235, 0.372549, 0.384314)
4978-
Part282.LeftSurface = Enum.SurfaceType.Weld
4978+
Model400.Name = "Admin Door"
4979-
Part282.RightSurface = Enum.SurfaceType.Weld
4979+
Model400.Parent = Model0
4980-
Part282.TopSurface = Enum.SurfaceType.Weld
4980+
Model400.PrimaryPart = Part440
4981-
Part282.Position = Vector3.new(-105, 13.8000059, -15)
4981+
Model401.Parent = Model400
4982-
Part282.Orientation = Vector3.new(0, -180, 0)
4982+
Model401.PrimaryPart = Part405
4983
Part402.Name = "Smooth Block Model"
4984
Part402.Parent = Model401
4985-
Part283.BrickColor = BrickColor.new("White")
4985+
Part402.BrickColor = BrickColor.new("Dark stone grey")
4986-
Part283.Transparency = 0.5
4986+
Part402.Rotation = Vector3.new(-180, -90, 0)
4987-
Part283.Rotation = Vector3.new(0, -90, 0)
4987+
Part402.Anchored = true
4988
Part402.Locked = true
4989-
Part283.Size = Vector3.new(1, 3.60000014, 4)
4989+
Part402.FormFactor = Enum.FormFactor.Symmetric
4990-
Part283.CFrame = CFrame.new(-108, 4.80000687, -34.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4990+
Part402.Shape = Enum.PartType.Cylinder
4991-
Part283.BottomSurface = Enum.SurfaceType.Weld
4991+
Part402.Size = Vector3.new(1, 1, 1)
4992-
Part283.TopSurface = Enum.SurfaceType.Weld
4992+
Part402.CFrame = CFrame.new(-86.5659332, 8.80001354, 57.5102463, 0, 0, -1, 0, -1, -0, -1, 0, -0)
4993-
Part283.Color = Color3.new(0.94902, 0.952941, 0.952941)
4993+
Part402.BottomSurface = Enum.SurfaceType.Smooth
4994-
Part283.Position = Vector3.new(-108, 4.80000687, -34.5)
4994+
Part402.LeftSurface = Enum.SurfaceType.Weld
4995-
Part283.Orientation = Vector3.new(0, -90, 0)
4995+
Part402.RightSurface = Enum.SurfaceType.Weld
4996-
Part283.Color = Color3.new(0.94902, 0.952941, 0.952941)
4996+
Part402.TopSurface = Enum.SurfaceType.Smooth
4997
Part402.Color = Color3.new(0.388235, 0.372549, 0.384314)
4998
Part402.Position = Vector3.new(-86.5659332, 8.80001354, 57.5102463)
4999
Part402.Orientation = Vector3.new(0, -90, 180)
5000
Part402.Color = Color3.new(0.388235, 0.372549, 0.384314)
5001-
Part284.Size = Vector3.new(1, 1.20000005, 2)
5001+
Part403.Name = "Smooth Block Model"
5002-
Part284.CFrame = CFrame.new(-105, 1.20000803, -18.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5002+
Part403.Parent = Model401
5003-
Part284.BackSurface = Enum.SurfaceType.Weld
5003+
Part403.BrickColor = BrickColor.new("Dark grey")
5004-
Part284.FrontSurface = Enum.SurfaceType.Weld
5004+
Part403.Rotation = Vector3.new(0, 90, 0)
5005-
Part284.LeftSurface = Enum.SurfaceType.Weld
5005+
Part403.Anchored = true
5006-
Part284.Position = Vector3.new(-105, 1.20000803, -18.5)
5006+
Part403.Locked = true
5007
Part403.Size = Vector3.new(1, 1.20000005, 1)
5008
Part403.CFrame = CFrame.new(-86.5659332, 8.90004635, 58.5102425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5009
Part403.Color = Color3.new(0.427451, 0.431373, 0.423529)
5010-
Part285.Rotation = Vector3.new(0, 90, 0)
5010+
Part403.Position = Vector3.new(-86.5659332, 8.90004635, 58.5102425)
5011
Part403.Orientation = Vector3.new(0, 90, 0)
5012-
Part285.Size = Vector3.new(2, 2.4000001, 30)
5012+
Part403.Color = Color3.new(0.427451, 0.431373, 0.423529)
5013-
Part285.CFrame = CFrame.new(-121, 1.80000699, -7, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5013+
Part404.Name = "Smooth Block Model"
5014-
Part285.BackSurface = Enum.SurfaceType.Weld
5014+
Part404.Parent = Model401
5015-
Part285.FrontSurface = Enum.SurfaceType.Weld
5015+
Part404.BrickColor = BrickColor.new("Dark stone grey")
5016-
Part285.LeftSurface = Enum.SurfaceType.Weld
5016+
Part404.Rotation = Vector3.new(-90, 0, 0)
5017-
Part285.RightSurface = Enum.SurfaceType.Weld
5017+
Part404.Anchored = true
5018-
Part285.TopSurface = Enum.SurfaceType.Weld
5018+
Part404.Locked = true
5019-
Part285.Position = Vector3.new(-121, 1.80000699, -7)
5019+
Part404.FormFactor = Enum.FormFactor.Symmetric
5020-
Part285.Orientation = Vector3.new(0, 90, 0)
5020+
Part404.Shape = Enum.PartType.Cylinder
5021
Part404.Size = Vector3.new(1, 1, 1)
5022
Part404.CFrame = CFrame.new(-85.5659332, 8.80001354, 58.5102425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5023
Part404.BottomSurface = Enum.SurfaceType.Smooth
5024-
Part286.Size = Vector3.new(2, 1.20000005, 14)
5024+
Part404.LeftSurface = Enum.SurfaceType.Weld
5025-
Part286.CFrame = CFrame.new(-137, 9.60000992, -20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5025+
Part404.RightSurface = Enum.SurfaceType.Weld
5026
Part404.TopSurface = Enum.SurfaceType.Smooth
5027
Part404.Color = Color3.new(0.388235, 0.372549, 0.384314)
5028
Part404.Position = Vector3.new(-85.5659332, 8.80001354, 58.5102425)
5029
Part404.Orientation = Vector3.new(-90, 0, 0)
5030
Part404.Color = Color3.new(0.388235, 0.372549, 0.384314)
5031-
Part286.Position = Vector3.new(-137, 9.60000992, -20)
5031+
Part405.Name = "Screen"
5032
Part405.Parent = Model401
5033
Part405.BrickColor = BrickColor.new("Black")
5034
Part405.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
5035
Part405.Anchored = true
5036-
Part287.Size = Vector3.new(2, 4.80000019, 3)
5036+
Part405.Locked = true
5037-
Part287.CFrame = CFrame.new(-134.5, 5.40000916, -7, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5037+
Part405.FormFactor = Enum.FormFactor.Plate
5038
Part405.Size = Vector3.new(3, 0.400000006, 3)
5039
Part405.CFrame = CFrame.new(-86.5717316, 6.79964638, 57.8028488, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
5040
Part405.BackSurface = Enum.SurfaceType.Hinge
5041
Part405.BottomSurface = Enum.SurfaceType.Smooth
5042
Part405.TopSurface = Enum.SurfaceType.Smooth
5043-
Part287.Position = Vector3.new(-134.5, 5.40000916, -7)
5043+
Part405.Color = Color3.new(0.105882, 0.164706, 0.207843)
5044
Part405.Position = Vector3.new(-86.5717316, 6.79964638, 57.8028488)
5045
Part405.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
5046
Part405.Color = Color3.new(0.105882, 0.164706, 0.207843)
5047-
Part288.Rotation = Vector3.new(0, -90, 0)
5047+
Decal406.Parent = Part405
5048
Decal406.Face = Enum.NormalId.Top
5049-
Part288.Size = Vector3.new(2, 3.60000014, 2)
5049+
Part407.Name = "The script is here..."
5050-
Part288.CFrame = CFrame.new(-123, 4.80000687, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5050+
Part407.Parent = Model401
5051
Part407.BrickColor = BrickColor.new("Dark stone grey")
5052
Part407.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
5053
Part407.Anchored = true
5054
Part407.Locked = true
5055
Part407.FormFactor = Enum.FormFactor.Plate
5056-
Part288.Position = Vector3.new(-123, 4.80000687, -34)
5056+
Part407.Size = Vector3.new(1, 0.400000006, 3)
5057-
Part288.Orientation = Vector3.new(0, -90, 0)
5057+
Part407.CFrame = CFrame.new(-86.2799835, 6.7986002, 58.0764732, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
5058-
Part289.Name = "Smooth Block Model"
5058+
Part407.BottomSurface = Enum.SurfaceType.Smooth
5059-
Part289.Parent = Model0
5059+
Part407.TopSurface = Enum.SurfaceType.Smooth
5060-
Part289.BrickColor = BrickColor.new("Dark stone grey")
5060+
Part407.Color = Color3.new(0.388235, 0.372549, 0.384314)
5061-
Part289.Anchored = true
5061+
Part407.Position = Vector3.new(-86.2799835, 6.7986002, 58.0764732)
5062-
Part289.Size = Vector3.new(31, 1.20000005, 1)
5062+
Part407.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
5063-
Part289.CFrame = CFrame.new(-121.5, 10.8000059, -34.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5063+
Part407.Color = Color3.new(0.388235, 0.372549, 0.384314)
5064-
Part289.BackSurface = Enum.SurfaceType.Weld
5064+
Part408.Name = "Smooth Block Model"
5065-
Part289.BottomSurface = Enum.SurfaceType.Weld
5065+
Part408.Parent = Model400
5066-
Part289.FrontSurface = Enum.SurfaceType.Weld
5066+
Part408.BrickColor = BrickColor.new("Dark grey")
5067-
Part289.LeftSurface = Enum.SurfaceType.Weld
5067+
Part408.Rotation = Vector3.new(0, -90, 0)
5068-
Part289.RightSurface = Enum.SurfaceType.Weld
5068+
Part408.Anchored = true
5069-
Part289.TopSurface = Enum.SurfaceType.Weld
5069+
Part408.Locked = true
5070-
Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
5070+
Part408.Size = Vector3.new(1, 1.20000005, 2)
5071-
Part289.Position = Vector3.new(-121.5, 10.8000059, -34.5)
5071+
Part408.CFrame = CFrame.new(-84.0659332, 0.900031984, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5072-
Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
5072+
Part408.BackSurface = Enum.SurfaceType.Weld
5073-
SpecialMesh290.Parent = Part289
5073+
Part408.FrontSurface = Enum.SurfaceType.Weld
5074-
SpecialMesh290.MeshType = Enum.MeshType.Wedge
5074+
Part408.LeftSurface = Enum.SurfaceType.Weld
5075
Part408.Color = Color3.new(0.427451, 0.431373, 0.423529)
5076
Part408.Position = Vector3.new(-84.0659332, 0.900031984, 46.5103073)
5077-
Part291.Rotation = Vector3.new(0, -90, 0)
5077+
Part408.Orientation = Vector3.new(0, -90, 0)
5078
Part408.Color = Color3.new(0.427451, 0.431373, 0.423529)
5079-
Part291.Size = Vector3.new(2, 3.60000014, 2)
5079+
Part409.Name = "The script is here..."
5080-
Part291.CFrame = CFrame.new(-117, 4.80000687, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5080+
Part409.Parent = Model400
5081-
Part291.BackSurface = Enum.SurfaceType.Weld
5081+
Part409.BrickColor = BrickColor.new("Dark grey")
5082-
Part291.FrontSurface = Enum.SurfaceType.Weld
5082+
Part409.Rotation = Vector3.new(0, 90, 0)
5083-
Part291.LeftSurface = Enum.SurfaceType.Weld
5083+
Part409.Anchored = true
5084
Part409.Locked = true
5085-
Part291.TopSurface = Enum.SurfaceType.Weld
5085+
Part409.FormFactor = Enum.FormFactor.Plate
5086-
Part291.Position = Vector3.new(-117, 4.80000687, -34)
5086+
Part409.Size = Vector3.new(2, 0.800000012, 2)
5087-
Part291.Orientation = Vector3.new(0, -90, 0)
5087+
Part409.CFrame = CFrame.new(-84.0659332, 1.10003173, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5088
Part409.BottomSurface = Enum.SurfaceType.Smooth
5089
Part409.TopSurface = Enum.SurfaceType.Smooth
5090-
Part292.Rotation = Vector3.new(0, -90, 0)
5090+
Part409.Color = Color3.new(0.427451, 0.431373, 0.423529)
5091
Part409.Position = Vector3.new(-84.0659332, 1.10003173, 48.0103073)
5092-
Part292.Size = Vector3.new(2, 3.60000014, 30)
5092+
Part409.Orientation = Vector3.new(0, 90, 0)
5093-
Part292.CFrame = CFrame.new(-121, 8.4000082, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5093+
Part409.Color = Color3.new(0.427451, 0.431373, 0.423529)
5094
Part410.Name = "Smooth Block Model"
5095
Part410.Parent = Model400
5096
Part410.BrickColor = BrickColor.new("Dark grey")
5097
Part410.Rotation = Vector3.new(0, -90, 0)
5098
Part410.Anchored = true
5099-
Part292.Position = Vector3.new(-121, 8.4000082, -34)
5099+
Part410.Locked = true
5100-
Part292.Orientation = Vector3.new(0, -90, 0)
5100+
Part410.Size = Vector3.new(1, 1.20000005, 2)
5101
Part410.CFrame = CFrame.new(-84.0659332, 0.900031984, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5102
Part410.BackSurface = Enum.SurfaceType.Weld
5103
Part410.FrontSurface = Enum.SurfaceType.Weld
5104
Part410.LeftSurface = Enum.SurfaceType.Weld
5105
Part410.Color = Color3.new(0.427451, 0.431373, 0.423529)
5106
Part410.Position = Vector3.new(-84.0659332, 0.900031984, 49.5103111)
5107
Part410.Orientation = Vector3.new(0, -90, 0)
5108-
Part293.CFrame = CFrame.new(-120, 4.80000687, -34.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5108+
Part410.Color = Color3.new(0.427451, 0.431373, 0.423529)
5109
Model411.Name = "edit"
5110
Model411.Parent = Model400
5111
Model411.PrimaryPart = Part412
5112-
Part293.Position = Vector3.new(-120, 4.80000687, -34.5)
5112+
Part412.Name = "edit this script"
5113
Part412.Parent = Model411
5114
Part412.BrickColor = BrickColor.new("Dark grey")
5115
Part412.Rotation = Vector3.new(-180, 0, -180)
5116
Part412.Anchored = true
5117-
Part294.BrickColor = BrickColor.new("White")
5117+
Part412.Locked = true
5118-
Part294.Transparency = 0.5
5118+
Part412.FormFactor = Enum.FormFactor.Plate
5119-
Part294.Rotation = Vector3.new(0, -90, 0)
5119+
Part412.Size = Vector3.new(8, 0.400000006, 2)
5120
Part412.CFrame = CFrame.new(-84.0659332, 0.500002801, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5121-
Part294.Size = Vector3.new(1, 3.60000014, 4)
5121+
Part412.BottomSurface = Enum.SurfaceType.Smooth
5122-
Part294.CFrame = CFrame.new(-114, 4.80000687, -34.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5122+
Part412.TopSurface = Enum.SurfaceType.Smooth
5123
Part412.Color = Color3.new(0.427451, 0.431373, 0.423529)
5124
Part412.Position = Vector3.new(-84.0659332, 0.500002801, 48.0103073)
5125-
Part294.Color = Color3.new(0.94902, 0.952941, 0.952941)
5125+
Part412.Orientation = Vector3.new(0, 180, 0)
5126-
Part294.Position = Vector3.new(-114, 4.80000687, -34.5)
5126+
Part412.Color = Color3.new(0.427451, 0.431373, 0.423529)
5127-
Part294.Orientation = Vector3.new(0, -90, 0)
5127+
Script413.Name = "edit me"
5128-
Part294.Color = Color3.new(0.94902, 0.952941, 0.952941)
5128+
Script413.Parent = Part412
5129-
Part295.Name = "Smooth Block Model"
5129+
table.insert(cors,sandbox(Script413,function()
5130-
Part295.Parent = Model0
5130+
permission = {"firebudgy","Memo1332","seth173498"} -- just copy and paste the ???'s as many names as needed
5131-
Part295.BrickColor = BrickColor.new("White")
5131+
5132-
Part295.Transparency = 0.5
5132+
5133-
Part295.Rotation = Vector3.new(0, -90, 0)
5133+
5134-
Part295.Anchored = true
5134+
5135-
Part295.Size = Vector3.new(1, 4.80000019, 23)
5135+
5136-
Part295.CFrame = CFrame.new(-121.5, 5.40000916, -6.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5136+
5137-
Part295.BottomSurface = Enum.SurfaceType.Weld
5137+
5138-
Part295.TopSurface = Enum.SurfaceType.Weld
5138+
5139-
Part295.Color = Color3.new(0.94902, 0.952941, 0.952941)
5139+
5140-
Part295.Position = Vector3.new(-121.5, 5.40000916, -6.5)
5140+
5141-
Part295.Orientation = Vector3.new(0, -90, 0)
5141+
5142-
Part295.Color = Color3.new(0.94902, 0.952941, 0.952941)
5142+
5143
end
5144
5145-
Part296.BrickColor = BrickColor.new("White")
5145+
5146-
Part296.Transparency = 0.5
5146+
5147
local h = part.Parent:findFirstChild("Humanoid")
5148
if h ~= nil and  debounce == false then
5149-
Part296.Size = Vector3.new(1, 3.60000014, 4)
5149+
5150-
Part296.CFrame = CFrame.new(-126, 4.80000687, -34.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5150+
5151
m = Instance.new("Message")
5152
m.Parent = game.Players:findFirstChild(N)
5153-
Part296.Color = Color3.new(0.94902, 0.952941, 0.952941)
5153+
5154-
Part296.Position = Vector3.new(-126, 4.80000687, -34.5)
5154+
5155
m.Text = "Now Scanning..."
5156-
Part296.Color = Color3.new(0.94902, 0.952941, 0.952941)
5156+
5157-
Part297.Name = "Smooth Block Model"
5157+
5158-
Part297.Parent = Model0
5158+
5159-
Part297.Rotation = Vector3.new(0, 90, 0)
5159+
5160-
Part297.Anchored = true
5160+
5161-
Part297.Size = Vector3.new(2, 2.4000001, 30)
5161+
5162-
Part297.CFrame = CFrame.new(-121, 1.80000699, -34, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5162+
5163-
Part297.BackSurface = Enum.SurfaceType.Weld
5163+
5164-
Part297.FrontSurface = Enum.SurfaceType.Weld
5164+
5165-
Part297.LeftSurface = Enum.SurfaceType.Weld
5165+
5166-
Part297.RightSurface = Enum.SurfaceType.Weld
5166+
5167-
Part297.TopSurface = Enum.SurfaceType.Weld
5167+
5168-
Part297.Position = Vector3.new(-121, 1.80000699, -34)
5168+
5169-
Part297.Orientation = Vector3.new(0, 90, 0)
5169+
5170
Door.Transparency = 0
5171
L.BrickColor = BrickColor.new(1)
5172-
Part298.BrickColor = BrickColor.new("Dark stone grey")
5172+
5173-
Part298.Rotation = Vector3.new(0, 90, 0)
5173+
5174
else m.Text = "Oops. You bwoke it,"
5175-
Part298.Size = Vector3.new(27, 1.20000005, 1)
5175+
5176-
Part298.CFrame = CFrame.new(-137.5, 10.8000059, -20.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5176+
5177-
Part298.BackSurface = Enum.SurfaceType.Weld
5177+
5178-
Part298.BottomSurface = Enum.SurfaceType.Weld
5178+
5179-
Part298.FrontSurface = Enum.SurfaceType.Weld
5179+
5180-
Part298.LeftSurface = Enum.SurfaceType.Weld
5180+
5181-
Part298.RightSurface = Enum.SurfaceType.Weld
5181+
5182-
Part298.TopSurface = Enum.SurfaceType.Weld
5182+
5183-
Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
5183+
5184-
Part298.Position = Vector3.new(-137.5, 10.8000059, -20.5)
5184+
5185-
Part298.Orientation = Vector3.new(0, 90, 0)
5185+
5186-
Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
5186+
5187-
SpecialMesh299.Parent = Part298
5187+
5188-
SpecialMesh299.MeshType = Enum.MeshType.Wedge
5188+
5189-
Part300.Name = "Smooth Block Model"
5189+
5190-
Part300.Parent = Model0
5190+
5191-
Part300.BrickColor = BrickColor.new("White")
5191+
5192-
Part300.Transparency = 0.5
5192+
Part414.Name = "Door"
5193-
Part300.Rotation = Vector3.new(0, -90, 0)
5193+
Part414.Parent = Model411
5194-
Part300.Anchored = true
5194+
Part414.Rotation = Vector3.new(-180, 0, -180)
5195-
Part300.Size = Vector3.new(1, 3.60000014, 4)
5195+
Part414.Anchored = true
5196-
Part300.CFrame = CFrame.new(-132, 4.80000687, -34.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5196+
Part414.Locked = true
5197-
Part300.BottomSurface = Enum.SurfaceType.Weld
5197+
Part414.Size = Vector3.new(1, 8.40000057, 6)
5198-
Part300.TopSurface = Enum.SurfaceType.Weld
5198+
Part414.CFrame = CFrame.new(-84.5659332, 4.5000124, 53.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5199-
Part300.Color = Color3.new(0.94902, 0.952941, 0.952941)
5199+
Part414.BottomSurface = Enum.SurfaceType.Smooth
5200-
Part300.Position = Vector3.new(-132, 4.80000687, -34.5)
5200+
Part414.LeftSurface = Enum.SurfaceType.Weld
5201-
Part300.Orientation = Vector3.new(0, -90, 0)
5201+
Part414.RightSurface = Enum.SurfaceType.Weld
5202-
Part300.Color = Color3.new(0.94902, 0.952941, 0.952941)
5202+
Part414.Position = Vector3.new(-84.5659332, 4.5000124, 53.0103073)
5203
Part414.Orientation = Vector3.new(0, 180, 0)
5204
Model415.Name = "Botton"
5205-
Part301.BrickColor = BrickColor.new("Black")
5205+
Model415.Parent = Model411
5206-
Part301.Rotation = Vector3.new(90, 0, 0)
5206+
Model415.PrimaryPart = Part416
5207
Part416.Name = "Scanner"
5208-
Part301.FormFactor = Enum.FormFactor.Plate
5208+
Part416.Parent = Model415
5209-
Part301.Size = Vector3.new(4, 0.400000006, 4)
5209+
Part416.BrickColor = BrickColor.new("Bright red")
5210-
Part301.CFrame = CFrame.new(-135, 3.60000992, -5.80000305, 1, 0, -0, 0, 0, -1, 0, 1, -0)
5210+
Part416.Transparency = 1
5211-
Part301.BottomSurface = Enum.SurfaceType.Weld
5211+
Part416.Rotation = Vector3.new(0, 90, 0)
5212-
Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
5212+
Part416.Anchored = true
5213-
Part301.Position = Vector3.new(-135, 3.60000992, -5.80000305)
5213+
Part416.CanCollide = false
5214-
Part301.Orientation = Vector3.new(90, 0, 0)
5214+
Part416.Locked = true
5215-
Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
5215+
Part416.Size = Vector3.new(1, 1.20000005, 3)
5216-
SpecialMesh302.Parent = Part301
5216+
Part416.CFrame = CFrame.new(-87.5659332, 5.49885368, 48.0103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5217-
SpecialMesh302.MeshType = Enum.MeshType.Wedge
5217+
Part416.BottomSurface = Enum.SurfaceType.Smooth
5218-
Decal303.Name = "piklez"
5218+
Part416.TopSurface = Enum.SurfaceType.Smooth
5219-
Decal303.Parent = Part301
5219+
Part416.Color = Color3.new(0.768628, 0.156863, 0.109804)
5220-
Part304.Name = "Smooth Block Model"
5220+
Part416.Position = Vector3.new(-87.5659332, 5.49885368, 48.0103111)
5221-
Part304.Parent = Model0
5221+
Part416.Orientation = Vector3.new(0, 90, 0)
5222-
Part304.Rotation = Vector3.new(0, -90, 0)
5222+
Part416.Color = Color3.new(0.768628, 0.156863, 0.109804)
5223-
Part304.Anchored = true
5223+
Part417.Name = "Smooth Block Model"
5224-
Part304.Size = Vector3.new(2, 3.60000014, 2)
5224+
Part417.Parent = Model415
5225-
Part304.CFrame = CFrame.new(-135, 4.80000687, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5225+
Part417.BrickColor = BrickColor.new("Grey")
5226-
Part304.BackSurface = Enum.SurfaceType.Weld
5226+
Part417.Rotation = Vector3.new(0, 90, 0)
5227-
Part304.FrontSurface = Enum.SurfaceType.Weld
5227+
Part417.Anchored = true
5228-
Part304.LeftSurface = Enum.SurfaceType.Weld
5228+
Part417.Locked = true
5229-
Part304.RightSurface = Enum.SurfaceType.Weld
5229+
Part417.Size = Vector3.new(2, 1.20000005, 1)
5230-
Part304.TopSurface = Enum.SurfaceType.Weld
5230+
Part417.CFrame = CFrame.new(-85.5659332, 7.30001163, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5231-
Part304.Position = Vector3.new(-135, 4.80000687, -34)
5231+
Part417.BottomSurface = Enum.SurfaceType.Smooth
5232-
Part304.Orientation = Vector3.new(0, -90, 0)
5232+
Part417.TopSurface = Enum.SurfaceType.Smooth
5233
Part417.Color = Color3.new(0.631373, 0.647059, 0.635294)
5234
Part417.Position = Vector3.new(-85.5659332, 7.30001163, 48.0103073)
5235-
Part305.Rotation = Vector3.new(180, 0, -180)
5235+
Part417.Orientation = Vector3.new(0, 90, 0)
5236
Part417.Color = Color3.new(0.631373, 0.647059, 0.635294)
5237-
Part305.Size = Vector3.new(2, 9.60000038, 8)
5237+
Part418.Name = "Smooth Block Model"
5238-
Part305.CFrame = CFrame.new(-137, 5.40000916, -31, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5238+
Part418.Parent = Model415
5239-
Part305.BackSurface = Enum.SurfaceType.Weld
5239+
Part418.BrickColor = BrickColor.new("Grey")
5240-
Part305.FrontSurface = Enum.SurfaceType.Weld
5240+
Part418.Rotation = Vector3.new(0, 90, 0)
5241-
Part305.LeftSurface = Enum.SurfaceType.Weld
5241+
Part418.Anchored = true
5242-
Part305.RightSurface = Enum.SurfaceType.Weld
5242+
Part418.Locked = true
5243-
Part305.TopSurface = Enum.SurfaceType.Weld
5243+
Part418.Size = Vector3.new(1, 4.80000019, 1)
5244-
Part305.Position = Vector3.new(-137, 5.40000916, -31)
5244+
Part418.CFrame = CFrame.new(-85.5659332, 5.50001431, 46.5103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5245-
Part305.Orientation = Vector3.new(0, -180, 0)
5245+
Part418.BottomSurface = Enum.SurfaceType.Smooth
5246-
Part306.Name = "Smooth Block Model"
5246+
Part418.TopSurface = Enum.SurfaceType.Smooth
5247-
Part306.Parent = Model0
5247+
Part418.Color = Color3.new(0.631373, 0.647059, 0.635294)
5248-
Part306.BrickColor = BrickColor.new("Dark stone grey")
5248+
Part418.Position = Vector3.new(-85.5659332, 5.50001431, 46.5103073)
5249-
Part306.Rotation = Vector3.new(0, 90, 0)
5249+
Part418.Orientation = Vector3.new(0, 90, 0)
5250-
Part306.Anchored = true
5250+
Part418.Color = Color3.new(0.631373, 0.647059, 0.635294)
5251-
Part306.Size = Vector3.new(11, 1.20000005, 1)
5251+
Part419.Name = "Light"
5252-
Part306.CFrame = CFrame.new(-138.5, 0.800006986, -11.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5252+
Part419.Parent = Model415
5253-
Part306.BackSurface = Enum.SurfaceType.Weld
5253+
Part419.BrickColor = BrickColor.new("White")
5254-
Part306.BottomSurface = Enum.SurfaceType.Weld
5254+
Part419.Rotation = Vector3.new(0, 90, 0)
5255-
Part306.FrontSurface = Enum.SurfaceType.Weld
5255+
Part419.Anchored = true
5256-
Part306.LeftSurface = Enum.SurfaceType.Weld
5256+
Part419.Locked = true
5257-
Part306.RightSurface = Enum.SurfaceType.Weld
5257+
Part419.Size = Vector3.new(2, 2.4000001, 1)
5258-
Part306.TopSurface = Enum.SurfaceType.Weld
5258+
Part419.CFrame = CFrame.new(-85.5659332, 5.50001431, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5259-
Part306.Color = Color3.new(0.388235, 0.372549, 0.384314)
5259+
Part419.BottomSurface = Enum.SurfaceType.Smooth
5260-
Part306.Position = Vector3.new(-138.5, 0.800006986, -11.5)
5260+
Part419.TopSurface = Enum.SurfaceType.Smooth
5261-
Part306.Orientation = Vector3.new(0, 90, 0)
5261+
Part419.Color = Color3.new(0.94902, 0.952941, 0.952941)
5262-
Part306.Color = Color3.new(0.388235, 0.372549, 0.384314)
5262+
Part419.Position = Vector3.new(-85.5659332, 5.50001431, 48.0103073)
5263-
SpecialMesh307.Parent = Part306
5263+
Part419.Orientation = Vector3.new(0, 90, 0)
5264-
SpecialMesh307.MeshType = Enum.MeshType.Wedge
5264+
Part419.Color = Color3.new(0.94902, 0.952941, 0.952941)
5265
Part420.Name = "Smooth Block Model"
5266
Part420.Parent = Model415
5267
Part420.BrickColor = BrickColor.new("Grey")
5268-
Part308.Rotation = Vector3.new(0, 90, 0)
5268+
Part420.Rotation = Vector3.new(0, 90, 0)
5269
Part420.Anchored = true
5270-
Part308.Size = Vector3.new(8, 1.20000005, 1)
5270+
Part420.Locked = true
5271-
Part308.CFrame = CFrame.new(-138.5, 0.800006986, -31, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5271+
Part420.Size = Vector3.new(2, 1.20000005, 1)
5272
Part420.CFrame = CFrame.new(-85.5659332, 3.70002842, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5273
Part420.BottomSurface = Enum.SurfaceType.Smooth
5274
Part420.TopSurface = Enum.SurfaceType.Smooth
5275
Part420.Color = Color3.new(0.631373, 0.647059, 0.635294)
5276
Part420.Position = Vector3.new(-85.5659332, 3.70002842, 48.0103073)
5277
Part420.Orientation = Vector3.new(0, 90, 0)
5278
Part420.Color = Color3.new(0.631373, 0.647059, 0.635294)
5279-
Part308.Position = Vector3.new(-138.5, 0.800006986, -31)
5279+
Part421.Name = "Smooth Block Model"
5280-
Part308.Orientation = Vector3.new(0, 90, 0)
5280+
Part421.Parent = Model415
5281
Part421.BrickColor = BrickColor.new("Grey")
5282
Part421.Rotation = Vector3.new(0, 90, 0)
5283
Part421.Anchored = true
5284
Part421.Locked = true
5285
Part421.Size = Vector3.new(1, 4.80000019, 1)
5286-
Part310.Rotation = Vector3.new(0, -90, 0)
5286+
Part421.CFrame = CFrame.new(-85.5659332, 5.50001431, 49.5103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5287
Part421.BottomSurface = Enum.SurfaceType.Smooth
5288-
Part310.Size = Vector3.new(2, 3.60000014, 2)
5288+
Part421.TopSurface = Enum.SurfaceType.Smooth
5289-
Part310.CFrame = CFrame.new(-129, 4.80000687, -34, 0, 0, -1, 0, 1, -0, 1, 0, -0)
5289+
Part421.Color = Color3.new(0.631373, 0.647059, 0.635294)
5290
Part421.Position = Vector3.new(-85.5659332, 5.50001431, 49.5103111)
5291
Part421.Orientation = Vector3.new(0, 90, 0)
5292
Part421.Color = Color3.new(0.631373, 0.647059, 0.635294)
5293
Part422.Name = "Button"
5294
Part422.Parent = Model400
5295-
Part310.Position = Vector3.new(-129, 4.80000687, -34)
5295+
Part422.BrickColor = BrickColor.new("Black")
5296-
Part310.Orientation = Vector3.new(0, -90, 0)
5296+
Part422.Rotation = Vector3.new(0, -90, 0)
5297
Part422.Anchored = true
5298
Part422.Locked = true
5299-
Part311.Rotation = Vector3.new(180, 0, -180)
5299+
Part422.FormFactor = Enum.FormFactor.Symmetric
5300
Part422.Size = Vector3.new(2, 2, 1)
5301-
Part311.Size = Vector3.new(2, 9.60000038, 7)
5301+
Part422.CFrame = CFrame.new(-82.5659332, 4.30000019, 49.0103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5302-
Part311.CFrame = CFrame.new(-137, 5.40000916, -9.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5302+
Part422.TopSurface = Enum.SurfaceType.Weld
5303
Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
5304
Part422.Position = Vector3.new(-82.5659332, 4.30000019, 49.0103073)
5305
Part422.Orientation = Vector3.new(0, -90, 0)
5306
Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
5307
Decal423.Name = "keypad"
5308-
Part311.Position = Vector3.new(-137, 5.40000916, -9.5)
5308+
Decal423.Parent = Part422
5309-
Part311.Orientation = Vector3.new(0, -180, 0)
5309+
Part424.Name = "Smooth Block Model"
5310-
Part312.Name = "The script is here..."
5310+
Part424.Parent = Model400
5311-
Part312.Parent = Model0
5311+
Part424.BrickColor = BrickColor.new("Dark grey")
5312-
Part312.Rotation = Vector3.new(0, 90, 0)
5312+
Part424.Locked = true
5313-
Part312.Anchored = true
5313+
Part424.Size = Vector3.new(2, 7.20000029, 4)
5314-
Part312.FormFactor = Enum.FormFactor.Plate
5314+
Part424.CFrame = CFrame.new(-84.0659332, 5.10004616, 48.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5315-
Part312.Size = Vector3.new(2, 0.800000012, 2)
5315+
Part424.FrontSurface = Enum.SurfaceType.Weld
5316-
Part312.CFrame = CFrame.new(-105, 1.40000904, -20, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5316+
Part424.RightSurface = Enum.SurfaceType.Weld
5317-
Part312.BottomSurface = Enum.SurfaceType.Smooth
5317+
Part424.Color = Color3.new(0.427451, 0.431373, 0.423529)
5318-
Part312.TopSurface = Enum.SurfaceType.Smooth
5318+
Part424.Position = Vector3.new(-84.0659332, 5.10004616, 48.0103073)
5319-
Part312.Position = Vector3.new(-105, 1.40000904, -20)
5319+
Part424.Color = Color3.new(0.427451, 0.431373, 0.423529)
5320-
Part312.Orientation = Vector3.new(0, 90, 0)
5320+
Model425.Parent = Model400
5321-
Script313.Parent = Part312
5321+
Model425.PrimaryPart = Part429
5322-
table.insert(cors,sandbox(Script313,function()
5322+
Part426.Name = "Smooth Block Model"
5323-
permission = {"brady1225"} -- just copy and paste the ???'s as many names as needed
5323+
Part426.Parent = Model425
5324
Part426.BrickColor = BrickColor.new("Dark stone grey")
5325
Part426.Rotation = Vector3.new(180, 90, 0)
5326
Part426.Anchored = true
5327
Part426.Locked = true
5328
Part426.FormFactor = Enum.FormFactor.Symmetric
5329
Part426.Shape = Enum.PartType.Cylinder
5330
Part426.Size = Vector3.new(1, 1, 1)
5331
Part426.CFrame = CFrame.new(-81.5659332, 8.80001354, 48.5103073, 0, 0, 1, 0, -1, 0, 1, 0, -0)
5332
Part426.BottomSurface = Enum.SurfaceType.Smooth
5333
Part426.LeftSurface = Enum.SurfaceType.Weld
5334
Part426.RightSurface = Enum.SurfaceType.Weld
5335
Part426.TopSurface = Enum.SurfaceType.Smooth
5336
Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
5337
Part426.Position = Vector3.new(-81.5659332, 8.80001354, 48.5103073)
5338
Part426.Orientation = Vector3.new(0, 90, 180)
5339
Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
5340
Part427.Name = "Smooth Block Model"
5341
Part427.Parent = Model425
5342
Part427.BrickColor = BrickColor.new("Dark grey")
5343
Part427.Rotation = Vector3.new(0, -90, 0)
5344
Part427.Anchored = true
5345
Part427.Locked = true
5346
Part427.Size = Vector3.new(1, 1.20000005, 1)
5347
Part427.CFrame = CFrame.new(-81.5659332, 8.90004635, 47.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5348-
m.Text = "Now Scanning " ..N.. " ..."
5348+
Part427.Color = Color3.new(0.427451, 0.431373, 0.423529)
5349
Part427.Position = Vector3.new(-81.5659332, 8.90004635, 47.5103073)
5350
Part427.Orientation = Vector3.new(0, -90, 0)
5351
Part427.Color = Color3.new(0.427451, 0.431373, 0.423529)
5352-
m.Text = N.. "access granted"
5352+
Part428.Name = "Smooth Block Model"
5353
Part428.Parent = Model425
5354
Part428.BrickColor = BrickColor.new("Dark stone grey")
5355
Part428.Rotation = Vector3.new(-90, 0, -180)
5356
Part428.Anchored = true
5357-
m.Text = "You may now continue..."
5357+
Part428.Locked = true
5358
Part428.FormFactor = Enum.FormFactor.Symmetric
5359
Part428.Shape = Enum.PartType.Cylinder
5360
Part428.Size = Vector3.new(1, 1, 1)
5361
Part428.CFrame = CFrame.new(-82.5659332, 8.80001354, 47.5103111, -1, 0, 0, 0, 0, 1, 0, 1, -0)
5362
Part428.BottomSurface = Enum.SurfaceType.Smooth
5363
Part428.LeftSurface = Enum.SurfaceType.Weld
5364
Part428.RightSurface = Enum.SurfaceType.Weld
5365
Part428.TopSurface = Enum.SurfaceType.Smooth
5366
Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
5367-
else m.Text = "access denied ZAP"
5367+
Part428.Position = Vector3.new(-82.5659332, 8.80001354, 47.5103111)
5368
Part428.Orientation = Vector3.new(-90, -180, 0)
5369
Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
5370
Part429.Name = "Screen"
5371
Part429.Parent = Model425
5372
Part429.BrickColor = BrickColor.new("Black")
5373
Part429.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
5374
Part429.Anchored = true
5375
Part429.Locked = true
5376
Part429.FormFactor = Enum.FormFactor.Plate
5377
Part429.Size = Vector3.new(3, 0.400000006, 3)
5378
Part429.CFrame = CFrame.new(-81.5601349, 6.79964638, 48.2177696, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
5379
Part429.BackSurface = Enum.SurfaceType.Hinge
5380
Part429.BottomSurface = Enum.SurfaceType.Smooth
5381
Part429.TopSurface = Enum.SurfaceType.Smooth
5382
Part429.Color = Color3.new(0.105882, 0.164706, 0.207843)
5383-
Part314.Name = "Tip"
5383+
Part429.Position = Vector3.new(-81.5601349, 6.79964638, 48.2177696)
5384-
Part314.Parent = Model0
5384+
Part429.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
5385-
Part314.BrickColor = BrickColor.new("White")
5385+
Part429.Color = Color3.new(0.105882, 0.164706, 0.207843)
5386-
Part314.Reflectance = 0.20000000298023
5386+
Decal430.Parent = Part429
5387-
Part314.Rotation = Vector3.new(180, 0, -180)
5387+
Decal430.Face = Enum.NormalId.Top
5388-
Part314.Anchored = true
5388+
Part431.Name = "The script is here..."
5389-
Part314.FormFactor = Enum.FormFactor.Plate
5389+
Part431.Parent = Model425
5390-
Part314.Size = Vector3.new(5, 4, 1)
5390+
Part431.BrickColor = BrickColor.new("Dark stone grey")
5391-
Part314.CFrame = CFrame.new(-54.5, 5.00000715, -16.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5391+
Part431.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
5392-
Part314.BottomSurface = Enum.SurfaceType.Weld
5392+
Part431.Anchored = true
5393-
Part314.LeftSurface = Enum.SurfaceType.Weld
5393+
Part431.Locked = true
5394-
Part314.RightSurface = Enum.SurfaceType.Weld
5394+
Part431.FormFactor = Enum.FormFactor.Plate
5395-
Part314.TopSurface = Enum.SurfaceType.Weld
5395+
Part431.Size = Vector3.new(1, 0.400000006, 3)
5396-
Part314.Color = Color3.new(0.94902, 0.952941, 0.952941)
5396+
Part431.CFrame = CFrame.new(-81.8518829, 6.7986002, 47.944088, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
5397-
Part314.Position = Vector3.new(-54.5, 5.00000715, -16.5)
5397+
Part431.BottomSurface = Enum.SurfaceType.Smooth
5398-
Part314.Orientation = Vector3.new(0, -180, 0)
5398+
Part431.TopSurface = Enum.SurfaceType.Smooth
5399-
Part314.Color = Color3.new(0.94902, 0.952941, 0.952941)
5399+
Part431.Color = Color3.new(0.388235, 0.372549, 0.384314)
5400-
Script315.Name = "BloodScript"
5400+
Part431.Position = Vector3.new(-81.8518829, 6.7986002, 47.944088)
5401-
Script315.Parent = Part314
5401+
Part431.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
5402-
table.insert(cors,sandbox(Script315,function()
5402+
Part431.Color = Color3.new(0.388235, 0.372549, 0.384314)
5403-
function onPlayerDied(dead)
5403+
Part432.Name = "Smooth Block Model"
5404-
	local h = script.Parent.Humanoid
5404+
Part432.Parent = Model400
5405-
		if (h.Health==0) then
5405+
Part432.BrickColor = BrickColor.new("Dark grey")
5406-
			local head = script.Parent.Head
5406+
Part432.Rotation = Vector3.new(-180, 0, -180)
5407-
			local blood1 = Instance.new("Part")
5407+
Part432.Anchored = true
5408-
			blood1.BrickColor = BrickColor.new(21)
5408+
Part432.Locked = true
5409-
			blood1.formFactor = 2
5409+
Part432.Size = Vector3.new(1, 1.20000005, 2)
5410-
			blood1.Size = Vector3.new(1, 0.4, 1)
5410+
Part432.CFrame = CFrame.new(-85.5659332, 8.50001812, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5411-
			blood1.Position = head.Position
5411+
Part432.BackSurface = Enum.SurfaceType.Weld
5412-
			blood1.Name = "Blood"
5412+
Part432.FrontSurface = Enum.SurfaceType.Weld
5413-
			blood1.Parent = script.Parent
5413+
Part432.LeftSurface = Enum.SurfaceType.Weld
5414-
			local blood2 = Instance.new("Part")
5414+
Part432.RightSurface = Enum.SurfaceType.Weld
5415-
			blood2.BrickColor = BrickColor.new(21)
5415+
Part432.TopSurface = Enum.SurfaceType.Weld
5416-
			blood2.formFactor = 2
5416+
Part432.Color = Color3.new(0.427451, 0.431373, 0.423529)
5417-
			blood2.Size = Vector3.new(1, 0.4, 1)
5417+
Part432.Position = Vector3.new(-85.5659332, 8.50001812, 48.0103073)
5418-
			blood2.Position = head.Position
5418+
Part432.Orientation = Vector3.new(0, 180, 0)
5419-
			blood2.Name = "Blood"
5419+
Part432.Color = Color3.new(0.427451, 0.431373, 0.423529)
5420-
			blood2.Parent = script.Parent
5420+
Part433.Name = "Smooth Block Model"
5421-
			local blood3 = Instance.new("Part")
5421+
Part433.Parent = Model400
5422-
			blood3.BrickColor = BrickColor.new(21)
5422+
Part433.BrickColor = BrickColor.new("Bright green")
5423-
			blood3.formFactor = 2
5423+
Part433.Transparency = 0.40000000596046
5424-
			blood3.Size = Vector3.new(1, 0.4, 1)
5424+
Part433.Rotation = Vector3.new(0, -90, 0)
5425-
			blood3.Position = head.Position
5425+
Part433.Anchored = true
5426-
			blood3.Name = "Blood"
5426+
Part433.Locked = true
5427-
			blood3.Parent = script.Parent
5427+
Part433.Size = Vector3.new(1, 1.20000005, 1)
5428-
			local blood4 = Instance.new("Part")
5428+
Part433.CFrame = CFrame.new(-85.5659332, 8.50001812, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5429-
			blood4.BrickColor = BrickColor.new(21)
5429+
Part433.BackSurface = Enum.SurfaceType.Weld
5430-
			blood4.formFactor = 2
5430+
Part433.LeftSurface = Enum.SurfaceType.Weld
5431-
			blood4.Size = Vector3.new(1, 0.4, 1)
5431+
Part433.RightSurface = Enum.SurfaceType.Weld
5432-
			blood4.Position = head.Position
5432+
Part433.TopSurface = Enum.SurfaceType.Weld
5433-
			blood4.Name = "Blood"
5433+
Part433.Color = Color3.new(0.294118, 0.592157, 0.294118)
5434-
			blood4.Parent = script.Parent
5434+
Part433.Position = Vector3.new(-85.5659332, 8.50001812, 49.5103111)
5435
Part433.Orientation = Vector3.new(0, -90, 0)
5436
Part433.Color = Color3.new(0.294118, 0.592157, 0.294118)
5437
Script434.Parent = Part433
5438
table.insert(cors,sandbox(Script434,function()
5439-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5439+
5440
5441
local light = script.Parent 
5442-
Texture316.Name = "F-117 Diagram"
5442+
5443-
Texture316.Parent = Part314
5443+
5444-
Texture316.StudsPerTileU = 5
5444+
5445-
Texture316.StudsPerTileV = 4
5445+
5446-
Part317.Name = "Tip"
5446+
5447
	
5448-
Part317.BrickColor = BrickColor.new("Dark stone grey")
5448+
5449-
Part317.Reflectance = 0.20000000298023
5449+
5450-
Part317.Rotation = Vector3.new(180, 0, -180)
5450+
5451
5452-
Part317.FormFactor = Enum.FormFactor.Plate
5452+
5453-
Part317.Size = Vector3.new(28, 1.20000005, 16)
5453+
5454-
Part317.CFrame = CFrame.new(-61, 10.8000059, -26, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5454+
5455-
Part317.TopSurface = Enum.SurfaceType.Smooth
5455+
5456-
Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
5456+
5457-
Part317.Position = Vector3.new(-61, 10.8000059, -26)
5457+
5458-
Part317.Orientation = Vector3.new(0, -180, 0)
5458+
5459-
Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
5459+
5460-
Part318.Name = "Tip"
5460+
5461
5462-
Part318.BrickColor = BrickColor.new("White")
5462+
5463-
Part318.Reflectance = 0.20000000298023
5463+
5464-
Part318.Rotation = Vector3.new(0, 90, 0)
5464+
5465
5466-
Part318.FormFactor = Enum.FormFactor.Plate
5466+
5467-
Part318.Size = Vector3.new(5, 4, 1)
5467+
5468-
Part318.CFrame = CFrame.new(-48.5, 5.00000715, -12.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5468+
5469-
Part318.BottomSurface = Enum.SurfaceType.Weld
5469+
5470
		light.Transparency = .3
5471
5472
		wait(.2) 
5473-
Part318.Color = Color3.new(0.94902, 0.952941, 0.952941)
5473+
5474-
Part318.Position = Vector3.new(-48.5, 5.00000715, -12.5)
5474+
5475-
Part318.Orientation = Vector3.new(0, 90, 0)
5475+
5476-
Part318.Color = Color3.new(0.94902, 0.952941, 0.952941)
5476+
5477-
Script319.Name = "BloodScript"
5477+
5478-
Script319.Parent = Part318
5478+
5479-
table.insert(cors,sandbox(Script319,function()
5479+
5480-
function onPlayerDied(dead)
5480+
5481-
	local h = script.Parent.Humanoid
5481+
5482-
		if (h.Health==0) then
5482+
5483-
			local head = script.Parent.Head
5483+
5484-
			local blood1 = Instance.new("Part")
5484+
5485-
			blood1.BrickColor = BrickColor.new(21)
5485+
5486-
			blood1.formFactor = 2
5486+
5487-
			blood1.Size = Vector3.new(1, 0.4, 1)
5487+
5488-
			blood1.Position = head.Position
5488+
5489-
			blood1.Name = "Blood"
5489+
Part435.Name = "Button"
5490-
			blood1.Parent = script.Parent
5490+
Part435.Parent = Model400
5491-
			local blood2 = Instance.new("Part")
5491+
Part435.BrickColor = BrickColor.new("Black")
5492-
			blood2.BrickColor = BrickColor.new(21)
5492+
Part435.Rotation = Vector3.new(0, 90, 0)
5493-
			blood2.formFactor = 2
5493+
Part435.Anchored = true
5494-
			blood2.Size = Vector3.new(1, 0.4, 1)
5494+
Part435.Locked = true
5495-
			blood2.Position = head.Position
5495+
Part435.FormFactor = Enum.FormFactor.Symmetric
5496-
			blood2.Name = "Blood"
5496+
Part435.Size = Vector3.new(2, 2, 1)
5497-
			blood2.Parent = script.Parent
5497+
Part435.CFrame = CFrame.new(-85.5659332, 4.30000019, 57.0102501, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5498-
			local blood3 = Instance.new("Part")
5498+
Part435.TopSurface = Enum.SurfaceType.Weld
5499-
			blood3.BrickColor = BrickColor.new(21)
5499+
Part435.Color = Color3.new(0.105882, 0.164706, 0.207843)
5500-
			blood3.formFactor = 2
5500+
Part435.Position = Vector3.new(-85.5659332, 4.30000019, 57.0102501)
5501-
			blood3.Size = Vector3.new(1, 0.4, 1)
5501+
Part435.Orientation = Vector3.new(0, 90, 0)
5502-
			blood3.Position = head.Position
5502+
Part435.Color = Color3.new(0.105882, 0.164706, 0.207843)
5503-
			blood3.Name = "Blood"
5503+
Decal436.Name = "keypad"
5504-
			blood3.Parent = script.Parent
5504+
Decal436.Parent = Part435
5505-
			local blood4 = Instance.new("Part")
5505+
Part437.Name = "Smooth Block Model"
5506-
			blood4.BrickColor = BrickColor.new(21)
5506+
Part437.Parent = Model400
5507-
			blood4.formFactor = 2
5507+
Part437.BrickColor = BrickColor.new("Dark grey")
5508-
			blood4.Size = Vector3.new(1, 0.4, 1)
5508+
Part437.Anchored = true
5509-
			blood4.Position = head.Position
5509+
Part437.Locked = true
5510-
			blood4.Name = "Blood"
5510+
Part437.Size = Vector3.new(2, 8.40000057, 4)
5511-
			blood4.Parent = script.Parent
5511+
Part437.CFrame = CFrame.new(-84.0659332, 4.5000124, 58.0102501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5512
Part437.BackSurface = Enum.SurfaceType.Weld
5513
Part437.RightSurface = Enum.SurfaceType.Weld
5514
Part437.Color = Color3.new(0.427451, 0.431373, 0.423529)
5515
Part437.Position = Vector3.new(-84.0659332, 4.5000124, 58.0102501)
5516-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5516+
Part437.Color = Color3.new(0.427451, 0.431373, 0.423529)
5517
Part438.Name = "Smooth Block Model"
5518
Part438.Parent = Model400
5519-
Texture320.Name = "B-52 Diagram"
5519+
Part438.BrickColor = BrickColor.new("Bright red")
5520-
Texture320.Parent = Part318
5520+
Part438.Transparency = 0.40000000596046
5521-
Texture320.StudsPerTileU = 5
5521+
Part438.Rotation = Vector3.new(0, -90, 0)
5522-
Texture320.StudsPerTileV = 4
5522+
Part438.Anchored = true
5523-
Part321.Name = "Tip"
5523+
Part438.Locked = true
5524-
Part321.Parent = Model0
5524+
Part438.Size = Vector3.new(1, 1.20000005, 1)
5525-
Part321.BrickColor = BrickColor.new("Dark stone grey")
5525+
Part438.CFrame = CFrame.new(-85.5659332, 8.50001812, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5526-
Part321.Reflectance = 0.20000000298023
5526+
Part438.BackSurface = Enum.SurfaceType.Weld
5527-
Part321.Rotation = Vector3.new(180, 0, -180)
5527+
Part438.LeftSurface = Enum.SurfaceType.Weld
5528-
Part321.Anchored = true
5528+
Part438.RightSurface = Enum.SurfaceType.Weld
5529-
Part321.FormFactor = Enum.FormFactor.Plate
5529+
Part438.TopSurface = Enum.SurfaceType.Weld
5530-
Part321.Size = Vector3.new(28, 1.20000005, 10)
5530+
Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
5531-
Part321.CFrame = CFrame.new(-61, 8.4000082, -12, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5531+
Part438.Position = Vector3.new(-85.5659332, 8.50001812, 46.5103073)
5532-
Part321.TopSurface = Enum.SurfaceType.Smooth
5532+
Part438.Orientation = Vector3.new(0, -90, 0)
5533-
Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
5533+
Part438.Color = Color3.new(0.768628, 0.156863, 0.109804)
5534-
Part321.Position = Vector3.new(-61, 8.4000082, -12)
5534+
Script439.Parent = Part438
5535-
Part321.Orientation = Vector3.new(0, -180, 0)
5535+
table.insert(cors,sandbox(Script439,function()
5536-
Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
5536+
5537-
Part322.Name = "Tip"
5537+
5538-
Part322.Parent = Model0
5538+
5539-
Part322.BrickColor = BrickColor.new("Dark stone grey")
5539+
5540-
Part322.Reflectance = 0.20000000298023
5540+
5541-
Part322.Rotation = Vector3.new(180, 0, -180)
5541+
5542-
Part322.Anchored = true
5542+
5543-
Part322.FormFactor = Enum.FormFactor.Plate
5543+
5544-
Part322.Size = Vector3.new(29, 0.400000006, 13)
5544+
5545-
Part322.CFrame = CFrame.new(-60.5, 0.400009006, -12.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5545+
5546-
Part322.TopSurface = Enum.SurfaceType.Weld
5546+
5547-
Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
5547+
5548-
Part322.Position = Vector3.new(-60.5, 0.400009006, -12.5)
5548+
5549-
Part322.Orientation = Vector3.new(0, -180, 0)
5549+
5550-
Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
5550+
5551-
Part323.Name = "Tip"
5551+
5552
5553-
Part323.BrickColor = BrickColor.new("Black")
5553+
5554-
Part323.Reflectance = 0.20000000298023
5554+
5555-
Part323.Rotation = Vector3.new(0, 0, 180)
5555+
5556
5557-
Part323.FormFactor = Enum.FormFactor.Plate
5557+
5558-
Part323.Size = Vector3.new(5, 4, 1)
5558+
5559-
Part323.CFrame = CFrame.new(-99.5, 13.6000099, -8.5, -1, -0, 0, -0, -1, 0, -0, -0, 1)
5559+
5560
		
5561
		wait(.2) 
5562
5563
		light.Transparency = .1
5564
5565
		wait(.2) 
5566-
Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
5566+
5567-
Part323.Position = Vector3.new(-99.5, 13.6000099, -8.5)
5567+
5568-
Part323.Orientation = Vector3.new(0, 0, -180)
5568+
5569-
Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
5569+
5570-
Script324.Name = "BloodScript"
5570+
5571-
Script324.Parent = Part323
5571+
5572-
table.insert(cors,sandbox(Script324,function()
5572+
5573-
function onPlayerDied(dead)
5573+
5574-
	local h = script.Parent.Humanoid
5574+
5575-
		if (h.Health==0) then
5575+
5576-
			local head = script.Parent.Head
5576+
5577-
			local blood1 = Instance.new("Part")
5577+
5578-
			blood1.BrickColor = BrickColor.new(21)
5578+
5579-
			blood1.formFactor = 2
5579+
5580-
			blood1.Size = Vector3.new(1, 0.4, 1)
5580+
5581-
			blood1.Position = head.Position
5581+
5582-
			blood1.Name = "Blood"
5582+
5583-
			blood1.Parent = script.Parent
5583+
5584-
			local blood2 = Instance.new("Part")
5584+
5585-
			blood2.BrickColor = BrickColor.new(21)
5585+
5586-
			blood2.formFactor = 2
5586+
Part440.Name = "Smooth Block Model"
5587-
			blood2.Size = Vector3.new(1, 0.4, 1)
5587+
Part440.Parent = Model400
5588-
			blood2.Position = head.Position
5588+
Part440.BrickColor = BrickColor.new("Dark grey")
5589-
			blood2.Name = "Blood"
5589+
Part440.Anchored = true
5590-
			blood2.Parent = script.Parent
5590+
Part440.Locked = true
5591-
			local blood3 = Instance.new("Part")
5591+
Part440.Size = Vector3.new(2, 1.20000005, 14)
5592-
			blood3.BrickColor = BrickColor.new(21)
5592+
Part440.CFrame = CFrame.new(-84.0659332, 9.3000145, 53.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5593-
			blood3.formFactor = 2
5593+
Part440.BackSurface = Enum.SurfaceType.Weld
5594-
			blood3.Size = Vector3.new(1, 0.4, 1)
5594+
Part440.FrontSurface = Enum.SurfaceType.Weld
5595-
			blood3.Position = head.Position
5595+
Part440.RightSurface = Enum.SurfaceType.Weld
5596-
			blood3.Name = "Blood"
5596+
Part440.TopSurface = Enum.SurfaceType.Weld
5597-
			blood3.Parent = script.Parent
5597+
Part440.Color = Color3.new(0.427451, 0.431373, 0.423529)
5598-
			local blood4 = Instance.new("Part")
5598+
Part440.Position = Vector3.new(-84.0659332, 9.3000145, 53.0103073)
5599-
			blood4.BrickColor = BrickColor.new(21)
5599+
Part440.Color = Color3.new(0.427451, 0.431373, 0.423529)
5600-
			blood4.formFactor = 2
5600+
Model441.Name = "Admin Door"
5601-
			blood4.Size = Vector3.new(1, 0.4, 1)
5601+
Model441.Parent = Model0
5602-
			blood4.Position = head.Position
5602+
Model441.PrimaryPart = Part481
5603-
			blood4.Name = "Blood"
5603+
Model442.Parent = Model441
5604-
			blood4.Parent = script.Parent
5604+
Model442.PrimaryPart = Part446
5605
Part443.Name = "Smooth Block Model"
5606
Part443.Parent = Model442
5607
Part443.BrickColor = BrickColor.new("Dark stone grey")
5608
Part443.Rotation = Vector3.new(-180, -90, 0)
5609-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5609+
Part443.Anchored = true
5610
Part443.Locked = true
5611
Part443.FormFactor = Enum.FormFactor.Symmetric
5612-
Texture325.Name = "Radar"
5612+
Part443.Shape = Enum.PartType.Cylinder
5613-
Texture325.Parent = Part323
5613+
Part443.Size = Vector3.new(1, 1, 1)
5614-
Texture325.StudsPerTileU = 5
5614+
Part443.CFrame = CFrame.new(-118.361389, 8.80001354, 52.4436111, 0, 0, -1, 0, -1, -0, -1, 0, -0)
5615-
Texture325.StudsPerTileV = 4
5615+
Part443.BottomSurface = Enum.SurfaceType.Smooth
5616-
Part326.Name = "Tip"
5616+
Part443.LeftSurface = Enum.SurfaceType.Weld
5617-
Part326.Parent = Model0
5617+
Part443.RightSurface = Enum.SurfaceType.Weld
5618-
Part326.BrickColor = BrickColor.new("White")
5618+
Part443.TopSurface = Enum.SurfaceType.Smooth
5619-
Part326.Reflectance = 0.20000000298023
5619+
Part443.Color = Color3.new(0.388235, 0.372549, 0.384314)
5620-
Part326.Anchored = true
5620+
Part443.Position = Vector3.new(-118.361389, 8.80001354, 52.4436111)
5621-
Part326.FormFactor = Enum.FormFactor.Plate
5621+
Part443.Orientation = Vector3.new(0, -90, 180)
5622-
Part326.Size = Vector3.new(5, 4, 1)
5622+
Part443.Color = Color3.new(0.388235, 0.372549, 0.384314)
5623-
Part326.CFrame = CFrame.new(-69.5, 5.00000715, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5623+
Part444.Name = "Smooth Block Model"
5624-
Part326.BottomSurface = Enum.SurfaceType.Weld
5624+
Part444.Parent = Model442
5625-
Part326.LeftSurface = Enum.SurfaceType.Weld
5625+
Part444.BrickColor = BrickColor.new("Dark grey")
5626-
Part326.RightSurface = Enum.SurfaceType.Weld
5626+
Part444.Rotation = Vector3.new(0, 90, 0)
5627-
Part326.TopSurface = Enum.SurfaceType.Weld
5627+
Part444.Anchored = true
5628-
Part326.Color = Color3.new(0.94902, 0.952941, 0.952941)
5628+
Part444.Locked = true
5629-
Part326.Position = Vector3.new(-69.5, 5.00000715, -16.5)
5629+
Part444.Size = Vector3.new(1, 1.20000005, 1)
5630-
Part326.Color = Color3.new(0.94902, 0.952941, 0.952941)
5630+
Part444.CFrame = CFrame.new(-118.361389, 8.90004635, 53.4436073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5631-
Script327.Name = "BloodScript"
5631+
Part444.Color = Color3.new(0.427451, 0.431373, 0.423529)
5632-
Script327.Parent = Part326
5632+
Part444.Position = Vector3.new(-118.361389, 8.90004635, 53.4436073)
5633-
table.insert(cors,sandbox(Script327,function()
5633+
Part444.Orientation = Vector3.new(0, 90, 0)
5634-
function onPlayerDied(dead)
5634+
Part444.Color = Color3.new(0.427451, 0.431373, 0.423529)
5635-
	local h = script.Parent.Humanoid
5635+
Part445.Name = "Smooth Block Model"
5636-
		if (h.Health==0) then
5636+
Part445.Parent = Model442
5637-
			local head = script.Parent.Head
5637+
Part445.BrickColor = BrickColor.new("Dark stone grey")
5638-
			local blood1 = Instance.new("Part")
5638+
Part445.Rotation = Vector3.new(-90, 0, 0)
5639-
			blood1.BrickColor = BrickColor.new(21)
5639+
Part445.Anchored = true
5640-
			blood1.formFactor = 2
5640+
Part445.Locked = true
5641-
			blood1.Size = Vector3.new(1, 0.4, 1)
5641+
Part445.FormFactor = Enum.FormFactor.Symmetric
5642-
			blood1.Position = head.Position
5642+
Part445.Shape = Enum.PartType.Cylinder
5643-
			blood1.Name = "Blood"
5643+
Part445.Size = Vector3.new(1, 1, 1)
5644-
			blood1.Parent = script.Parent
5644+
Part445.CFrame = CFrame.new(-117.361389, 8.80001354, 53.4436073, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5645-
			local blood2 = Instance.new("Part")
5645+
Part445.BottomSurface = Enum.SurfaceType.Smooth
5646-
			blood2.BrickColor = BrickColor.new(21)
5646+
Part445.LeftSurface = Enum.SurfaceType.Weld
5647-
			blood2.formFactor = 2
5647+
Part445.RightSurface = Enum.SurfaceType.Weld
5648-
			blood2.Size = Vector3.new(1, 0.4, 1)
5648+
Part445.TopSurface = Enum.SurfaceType.Smooth
5649-
			blood2.Position = head.Position
5649+
Part445.Color = Color3.new(0.388235, 0.372549, 0.384314)
5650-
			blood2.Name = "Blood"
5650+
Part445.Position = Vector3.new(-117.361389, 8.80001354, 53.4436073)
5651-
			blood2.Parent = script.Parent
5651+
Part445.Orientation = Vector3.new(-90, 0, 0)
5652-
			local blood3 = Instance.new("Part")
5652+
Part445.Color = Color3.new(0.388235, 0.372549, 0.384314)
5653-
			blood3.BrickColor = BrickColor.new(21)
5653+
Part446.Name = "Screen"
5654-
			blood3.formFactor = 2
5654+
Part446.Parent = Model442
5655-
			blood3.Size = Vector3.new(1, 0.4, 1)
5655+
Part446.BrickColor = BrickColor.new("Black")
5656-
			blood3.Position = head.Position
5656+
Part446.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
5657-
			blood3.Name = "Blood"
5657+
Part446.Anchored = true
5658-
			blood3.Parent = script.Parent
5658+
Part446.Locked = true
5659-
			local blood4 = Instance.new("Part")
5659+
Part446.FormFactor = Enum.FormFactor.Plate
5660-
			blood4.BrickColor = BrickColor.new(21)
5660+
Part446.Size = Vector3.new(3, 0.400000006, 3)
5661-
			blood4.formFactor = 2
5661+
Part446.CFrame = CFrame.new(-118.367188, 6.79964638, 52.7362137, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
5662-
			blood4.Size = Vector3.new(1, 0.4, 1)
5662+
Part446.BackSurface = Enum.SurfaceType.Hinge
5663-
			blood4.Position = head.Position
5663+
Part446.BottomSurface = Enum.SurfaceType.Smooth
5664-
			blood4.Name = "Blood"
5664+
Part446.TopSurface = Enum.SurfaceType.Smooth
5665-
			blood4.Parent = script.Parent
5665+
Part446.Color = Color3.new(0.105882, 0.164706, 0.207843)
5666
Part446.Position = Vector3.new(-118.367188, 6.79964638, 52.7362137)
5667
Part446.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
5668
Part446.Color = Color3.new(0.105882, 0.164706, 0.207843)
5669
Decal447.Parent = Part446
5670-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5670+
Decal447.Face = Enum.NormalId.Top
5671
Part448.Name = "The script is here..."
5672
Part448.Parent = Model442
5673-
Texture328.Name = "Rocket Diagram"
5673+
Part448.BrickColor = BrickColor.new("Dark stone grey")
5674-
Texture328.Parent = Part326
5674+
Part448.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
5675-
Texture328.Face = Enum.NormalId.Back
5675+
Part448.Anchored = true
5676-
Texture328.StudsPerTileU = 5
5676+
Part448.Locked = true
5677-
Texture328.StudsPerTileV = 4
5677+
Part448.FormFactor = Enum.FormFactor.Plate
5678-
Part329.Name = "Tip"
5678+
Part448.Size = Vector3.new(1, 0.400000006, 3)
5679
Part448.CFrame = CFrame.new(-118.075439, 6.7986002, 53.0098381, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
5680-
Part329.BrickColor = BrickColor.new("White")
5680+
Part448.BottomSurface = Enum.SurfaceType.Smooth
5681-
Part329.Reflectance = 0.20000000298023
5681+
Part448.TopSurface = Enum.SurfaceType.Smooth
5682
Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
5683-
Part329.FormFactor = Enum.FormFactor.Plate
5683+
Part448.Position = Vector3.new(-118.075439, 6.7986002, 53.0098381)
5684-
Part329.Size = Vector3.new(5, 4, 1)
5684+
Part448.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
5685-
Part329.CFrame = CFrame.new(-80.5, 5.60000992, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5685+
Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
5686
Part449.Name = "Smooth Block Model"
5687
Part449.Parent = Model441
5688
Part449.BrickColor = BrickColor.new("Dark grey")
5689
Part449.Rotation = Vector3.new(0, -90, 0)
5690-
Part329.Color = Color3.new(0.94902, 0.952941, 0.952941)
5690+
Part449.Anchored = true
5691-
Part329.Position = Vector3.new(-80.5, 5.60000992, -5.5)
5691+
Part449.Locked = true
5692-
Part329.Color = Color3.new(0.94902, 0.952941, 0.952941)
5692+
Part449.Size = Vector3.new(1, 1.20000005, 2)
5693-
Script330.Name = "BloodScript"
5693+
Part449.CFrame = CFrame.new(-115.861389, 0.900031984, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5694-
Script330.Parent = Part329
5694+
Part449.BackSurface = Enum.SurfaceType.Weld
5695-
table.insert(cors,sandbox(Script330,function()
5695+
Part449.FrontSurface = Enum.SurfaceType.Weld
5696-
function onPlayerDied(dead)
5696+
Part449.LeftSurface = Enum.SurfaceType.Weld
5697-
	local h = script.Parent.Humanoid
5697+
Part449.Color = Color3.new(0.427451, 0.431373, 0.423529)
5698-
		if (h.Health==0) then
5698+
Part449.Position = Vector3.new(-115.861389, 0.900031984, 41.4436722)
5699-
			local head = script.Parent.Head
5699+
Part449.Orientation = Vector3.new(0, -90, 0)
5700-
			local blood1 = Instance.new("Part")
5700+
Part449.Color = Color3.new(0.427451, 0.431373, 0.423529)
5701-
			blood1.BrickColor = BrickColor.new(21)
5701+
Part450.Name = "The script is here..."
5702-
			blood1.formFactor = 2
5702+
Part450.Parent = Model441
5703-
			blood1.Size = Vector3.new(1, 0.4, 1)
5703+
Part450.BrickColor = BrickColor.new("Dark grey")
5704-
			blood1.Position = head.Position
5704+
Part450.Rotation = Vector3.new(0, 90, 0)
5705-
			blood1.Name = "Blood"
5705+
Part450.Anchored = true
5706-
			blood1.Parent = script.Parent
5706+
Part450.Locked = true
5707-
			local blood2 = Instance.new("Part")
5707+
Part450.FormFactor = Enum.FormFactor.Plate
5708-
			blood2.BrickColor = BrickColor.new(21)
5708+
Part450.Size = Vector3.new(2, 0.800000012, 2)
5709-
			blood2.formFactor = 2
5709+
Part450.CFrame = CFrame.new(-115.861389, 1.10003173, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5710-
			blood2.Size = Vector3.new(1, 0.4, 1)
5710+
Part450.BottomSurface = Enum.SurfaceType.Smooth
5711-
			blood2.Position = head.Position
5711+
Part450.TopSurface = Enum.SurfaceType.Smooth
5712-
			blood2.Name = "Blood"
5712+
Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
5713-
			blood2.Parent = script.Parent
5713+
Part450.Position = Vector3.new(-115.861389, 1.10003173, 42.9436722)
5714-
			local blood3 = Instance.new("Part")
5714+
Part450.Orientation = Vector3.new(0, 90, 0)
5715-
			blood3.BrickColor = BrickColor.new(21)
5715+
Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
5716-
			blood3.formFactor = 2
5716+
Part451.Name = "Smooth Block Model"
5717-
			blood3.Size = Vector3.new(1, 0.4, 1)
5717+
Part451.Parent = Model441
5718-
			blood3.Position = head.Position
5718+
Part451.BrickColor = BrickColor.new("Dark grey")
5719-
			blood3.Name = "Blood"
5719+
Part451.Rotation = Vector3.new(0, -90, 0)
5720-
			blood3.Parent = script.Parent
5720+
Part451.Anchored = true
5721-
			local blood4 = Instance.new("Part")
5721+
Part451.Locked = true
5722-
			blood4.BrickColor = BrickColor.new(21)
5722+
Part451.Size = Vector3.new(1, 1.20000005, 2)
5723-
			blood4.formFactor = 2
5723+
Part451.CFrame = CFrame.new(-115.861389, 0.900031984, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5724-
			blood4.Size = Vector3.new(1, 0.4, 1)
5724+
Part451.BackSurface = Enum.SurfaceType.Weld
5725-
			blood4.Position = head.Position
5725+
Part451.FrontSurface = Enum.SurfaceType.Weld
5726-
			blood4.Name = "Blood"
5726+
Part451.LeftSurface = Enum.SurfaceType.Weld
5727-
			blood4.Parent = script.Parent
5727+
Part451.Color = Color3.new(0.427451, 0.431373, 0.423529)
5728
Part451.Position = Vector3.new(-115.861389, 0.900031984, 44.443676)
5729
Part451.Orientation = Vector3.new(0, -90, 0)
5730
Part451.Color = Color3.new(0.427451, 0.431373, 0.423529)
5731
Model452.Name = "edit"
5732-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5732+
Model452.Parent = Model441
5733
Model452.PrimaryPart = Part453
5734
Part453.Name = "edit this script"
5735-
Texture331.Name = "Nuke danger sign Edited"
5735+
Part453.Parent = Model452
5736-
Texture331.Parent = Part329
5736+
Part453.BrickColor = BrickColor.new("Dark grey")
5737-
Texture331.Face = Enum.NormalId.Back
5737+
Part453.Rotation = Vector3.new(-180, 0, -180)
5738-
Texture331.StudsPerTileU = 5
5738+
Part453.Anchored = true
5739-
Texture331.StudsPerTileV = 4
5739+
Part453.Locked = true
5740-
Part332.Name = "Tip"
5740+
Part453.FormFactor = Enum.FormFactor.Plate
5741-
Part332.Parent = Model0
5741+
Part453.Size = Vector3.new(8, 0.400000006, 2)
5742-
Part332.BrickColor = BrickColor.new("Black")
5742+
Part453.CFrame = CFrame.new(-115.861389, 0.500002801, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5743-
Part332.Rotation = Vector3.new(180, 0, -180)
5743+
Part453.BottomSurface = Enum.SurfaceType.Smooth
5744-
Part332.Anchored = true
5744+
Part453.TopSurface = Enum.SurfaceType.Smooth
5745-
Part332.FormFactor = Enum.FormFactor.Plate
5745+
Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
5746-
Part332.Size = Vector3.new(11, 6.4000001, 1)
5746+
Part453.Position = Vector3.new(-115.861389, 0.500002801, 42.9436722)
5747-
Part332.CFrame = CFrame.new(-89.5, 8.80000591, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5747+
Part453.Orientation = Vector3.new(0, 180, 0)
5748-
Part332.BottomSurface = Enum.SurfaceType.Weld
5748+
Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
5749-
Part332.FrontSurface = Enum.SurfaceType.Weld
5749+
Script454.Name = "edit me"
5750-
Part332.TopSurface = Enum.SurfaceType.Weld
5750+
Script454.Parent = Part453
5751-
Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
5751+
table.insert(cors,sandbox(Script454,function()
5752-
Part332.Position = Vector3.new(-89.5, 8.80000591, -8.5)
5752+
permission = {"firebudgy","Memo1332","seth173498"} -- just copy and paste the ???'s as many names as needed
5753-
Part332.Orientation = Vector3.new(0, -180, 0)
5753+
5754-
Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
5754+
5755-
Script333.Name = "BloodScript"
5755+
5756-
Script333.Parent = Part332
5756+
5757-
table.insert(cors,sandbox(Script333,function()
5757+
5758-
function onPlayerDied(dead)
5758+
5759-
	local h = script.Parent.Humanoid
5759+
5760-
		if (h.Health==0) then
5760+
5761-
			local head = script.Parent.Head
5761+
5762-
			local blood1 = Instance.new("Part")
5762+
5763-
			blood1.BrickColor = BrickColor.new(21)
5763+
5764-
			blood1.formFactor = 2
5764+
5765-
			blood1.Size = Vector3.new(1, 0.4, 1)
5765+
5766-
			blood1.Position = head.Position
5766+
5767-
			blood1.Name = "Blood"
5767+
5768-
			blood1.Parent = script.Parent
5768+
5769-
			local blood2 = Instance.new("Part")
5769+
5770-
			blood2.BrickColor = BrickColor.new(21)
5770+
5771-
			blood2.formFactor = 2
5771+
5772-
			blood2.Size = Vector3.new(1, 0.4, 1)
5772+
5773-
			blood2.Position = head.Position
5773+
5774-
			blood2.Name = "Blood"
5774+
5775-
			blood2.Parent = script.Parent
5775+
5776-
			local blood3 = Instance.new("Part")
5776+
5777-
			blood3.BrickColor = BrickColor.new(21)
5777+
5778-
			blood3.formFactor = 2
5778+
5779-
			blood3.Size = Vector3.new(1, 0.4, 1)
5779+
5780-
			blood3.Position = head.Position
5780+
5781-
			blood3.Name = "Blood"
5781+
5782-
			blood3.Parent = script.Parent
5782+
5783-
			local blood4 = Instance.new("Part")
5783+
5784-
			blood4.BrickColor = BrickColor.new(21)
5784+
5785-
			blood4.formFactor = 2
5785+
5786-
			blood4.Size = Vector3.new(1, 0.4, 1)
5786+
5787-
			blood4.Position = head.Position
5787+
5788-
			blood4.Name = "Blood"
5788+
5789-
			blood4.Parent = script.Parent
5789+
5790
wait(4)
5791
Door.CanCollide = true 
5792
Door.Transparency = 0
5793
L.BrickColor = BrickColor.new(1)
5794-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5794+
5795
m:remove()
5796
else m.Text = "Oops. You bwoke it,"
5797-
Texture334.Name = "Earth Computer"
5797+
5798-
Texture334.Parent = Part332
5798+
5799-
Texture334.Face = Enum.NormalId.Back
5799+
5800-
Texture334.StudsPerTileU = 10
5800+
5801-
Texture334.StudsPerTileV = 8
5801+
5802-
Part335.Name = "Tip"
5802+
5803
h.Health = 0
5804-
Part335.BrickColor = BrickColor.new("Dark stone grey")
5804+
5805-
Part335.Reflectance = 0.20000000298023
5805+
5806-
Part335.Rotation = Vector3.new(0, 90, 0)
5806+
5807
debounce = false
5808-
Part335.FormFactor = Enum.FormFactor.Plate
5808+
5809-
Part335.Size = Vector3.new(16, 0.400000006, 29)
5809+
5810-
Part335.CFrame = CFrame.new(-60.5, 0.400009006, -27, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5810+
5811-
Part335.TopSurface = Enum.SurfaceType.Weld
5811+
5812-
Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
5812+
5813-
Part335.Position = Vector3.new(-60.5, 0.400009006, -27)
5813+
5814-
Part335.Orientation = Vector3.new(0, 90, 0)
5814+
Part455.Name = "Door"
5815-
Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
5815+
Part455.Parent = Model452
5816-
Part336.Name = "Tip"
5816+
Part455.Rotation = Vector3.new(-180, 0, -180)
5817
Part455.Anchored = true
5818-
Part336.BrickColor = BrickColor.new("White")
5818+
Part455.Locked = true
5819-
Part336.Reflectance = 0.20000000298023
5819+
Part455.Size = Vector3.new(1, 8.40000057, 6)
5820
Part455.CFrame = CFrame.new(-116.361389, 4.5000124, 47.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5821-
Part336.FormFactor = Enum.FormFactor.Plate
5821+
Part455.BottomSurface = Enum.SurfaceType.Smooth
5822-
Part336.Size = Vector3.new(5, 4, 1)
5822+
Part455.LeftSurface = Enum.SurfaceType.Weld
5823-
Part336.CFrame = CFrame.new(-64.5, 5.00000715, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5823+
Part455.RightSurface = Enum.SurfaceType.Weld
5824-
Part336.BottomSurface = Enum.SurfaceType.Weld
5824+
Part455.Position = Vector3.new(-116.361389, 4.5000124, 47.9436722)
5825
Part455.Orientation = Vector3.new(0, 180, 0)
5826-
Part336.RightSurface = Enum.SurfaceType.Weld
5826+
Model456.Name = "Botton"
5827-
Part336.TopSurface = Enum.SurfaceType.Weld
5827+
Model456.Parent = Model452
5828-
Part336.Color = Color3.new(0.94902, 0.952941, 0.952941)
5828+
Model456.PrimaryPart = Part457
5829-
Part336.Position = Vector3.new(-64.5, 5.00000715, -16.5)
5829+
Part457.Name = "Scanner"
5830-
Part336.Color = Color3.new(0.94902, 0.952941, 0.952941)
5830+
Part457.Parent = Model456
5831-
Script337.Name = "BloodScript"
5831+
Part457.BrickColor = BrickColor.new("Bright red")
5832-
Script337.Parent = Part336
5832+
Part457.Transparency = 1
5833-
table.insert(cors,sandbox(Script337,function()
5833+
Part457.Rotation = Vector3.new(0, 90, 0)
5834-
function onPlayerDied(dead)
5834+
Part457.Anchored = true
5835-
	local h = script.Parent.Humanoid
5835+
Part457.CanCollide = false
5836-
		if (h.Health==0) then
5836+
Part457.Locked = true
5837-
			local head = script.Parent.Head
5837+
Part457.Size = Vector3.new(1, 1.20000005, 3)
5838-
			local blood1 = Instance.new("Part")
5838+
Part457.CFrame = CFrame.new(-119.361389, 5.49885368, 42.943676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5839-
			blood1.BrickColor = BrickColor.new(21)
5839+
Part457.BottomSurface = Enum.SurfaceType.Smooth
5840-
			blood1.formFactor = 2
5840+
Part457.TopSurface = Enum.SurfaceType.Smooth
5841-
			blood1.Size = Vector3.new(1, 0.4, 1)
5841+
Part457.Color = Color3.new(0.768628, 0.156863, 0.109804)
5842-
			blood1.Position = head.Position
5842+
Part457.Position = Vector3.new(-119.361389, 5.49885368, 42.943676)
5843-
			blood1.Name = "Blood"
5843+
Part457.Orientation = Vector3.new(0, 90, 0)
5844-
			blood1.Parent = script.Parent
5844+
Part457.Color = Color3.new(0.768628, 0.156863, 0.109804)
5845-
			local blood2 = Instance.new("Part")
5845+
Part458.Name = "Smooth Block Model"
5846-
			blood2.BrickColor = BrickColor.new(21)
5846+
Part458.Parent = Model456
5847-
			blood2.formFactor = 2
5847+
Part458.BrickColor = BrickColor.new("Grey")
5848-
			blood2.Size = Vector3.new(1, 0.4, 1)
5848+
Part458.Rotation = Vector3.new(0, 90, 0)
5849-
			blood2.Position = head.Position
5849+
Part458.Anchored = true
5850-
			blood2.Name = "Blood"
5850+
Part458.Locked = true
5851-
			blood2.Parent = script.Parent
5851+
Part458.Size = Vector3.new(2, 1.20000005, 1)
5852-
			local blood3 = Instance.new("Part")
5852+
Part458.CFrame = CFrame.new(-117.361389, 7.30001163, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5853-
			blood3.BrickColor = BrickColor.new(21)
5853+
Part458.BottomSurface = Enum.SurfaceType.Smooth
5854-
			blood3.formFactor = 2
5854+
Part458.TopSurface = Enum.SurfaceType.Smooth
5855-
			blood3.Size = Vector3.new(1, 0.4, 1)
5855+
Part458.Color = Color3.new(0.631373, 0.647059, 0.635294)
5856-
			blood3.Position = head.Position
5856+
Part458.Position = Vector3.new(-117.361389, 7.30001163, 42.9436722)
5857-
			blood3.Name = "Blood"
5857+
Part458.Orientation = Vector3.new(0, 90, 0)
5858-
			blood3.Parent = script.Parent
5858+
Part458.Color = Color3.new(0.631373, 0.647059, 0.635294)
5859-
			local blood4 = Instance.new("Part")
5859+
Part459.Name = "Smooth Block Model"
5860-
			blood4.BrickColor = BrickColor.new(21)
5860+
Part459.Parent = Model456
5861-
			blood4.formFactor = 2
5861+
Part459.BrickColor = BrickColor.new("Grey")
5862-
			blood4.Size = Vector3.new(1, 0.4, 1)
5862+
Part459.Rotation = Vector3.new(0, 90, 0)
5863-
			blood4.Position = head.Position
5863+
Part459.Anchored = true
5864-
			blood4.Name = "Blood"
5864+
Part459.Locked = true
5865-
			blood4.Parent = script.Parent
5865+
Part459.Size = Vector3.new(1, 4.80000019, 1)
5866
Part459.CFrame = CFrame.new(-117.361389, 5.50001431, 41.4436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5867
Part459.BottomSurface = Enum.SurfaceType.Smooth
5868
Part459.TopSurface = Enum.SurfaceType.Smooth
5869
Part459.Color = Color3.new(0.631373, 0.647059, 0.635294)
5870-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5870+
Part459.Position = Vector3.new(-117.361389, 5.50001431, 41.4436722)
5871
Part459.Orientation = Vector3.new(0, 90, 0)
5872
Part459.Color = Color3.new(0.631373, 0.647059, 0.635294)
5873-
Texture338.Name = "Atomic Bomb Diagram"
5873+
Part460.Name = "Light"
5874-
Texture338.Parent = Part336
5874+
Part460.Parent = Model456
5875-
Texture338.Face = Enum.NormalId.Back
5875+
Part460.BrickColor = BrickColor.new("White")
5876-
Texture338.StudsPerTileU = 5
5876+
Part460.Rotation = Vector3.new(0, 90, 0)
5877-
Texture338.StudsPerTileV = 4
5877+
Part460.Anchored = true
5878-
Part339.Name = "Tip"
5878+
Part460.Locked = true
5879
Part460.Size = Vector3.new(2, 2.4000001, 1)
5880-
Part339.BrickColor = BrickColor.new("Dark stone grey")
5880+
Part460.CFrame = CFrame.new(-117.361389, 5.50001431, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5881-
Part339.Reflectance = 0.20000000298023
5881+
Part460.BottomSurface = Enum.SurfaceType.Smooth
5882-
Part339.Rotation = Vector3.new(0, 90, 0)
5882+
Part460.TopSurface = Enum.SurfaceType.Smooth
5883
Part460.Color = Color3.new(0.94902, 0.952941, 0.952941)
5884
Part460.Position = Vector3.new(-117.361389, 5.50001431, 42.9436722)
5885-
Part339.Size = Vector3.new(27, 1.20000005, 29)
5885+
Part460.Orientation = Vector3.new(0, 90, 0)
5886-
Part339.CFrame = CFrame.new(-90.5, 18.0000114, -20.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5886+
Part460.Color = Color3.new(0.94902, 0.952941, 0.952941)
5887-
Part339.TopSurface = Enum.SurfaceType.Smooth
5887+
Part461.Name = "Smooth Block Model"
5888-
Part339.Color = Color3.new(0.388235, 0.372549, 0.384314)
5888+
Part461.Parent = Model456
5889-
Part339.Position = Vector3.new(-90.5, 18.0000114, -20.5)
5889+
Part461.BrickColor = BrickColor.new("Grey")
5890-
Part339.Orientation = Vector3.new(0, 90, 0)
5890+
Part461.Rotation = Vector3.new(0, 90, 0)
5891-
Part339.Color = Color3.new(0.388235, 0.372549, 0.384314)
5891+
Part461.Anchored = true
5892-
Part340.Name = "Tip"
5892+
Part461.Locked = true
5893-
Part340.Parent = Model0
5893+
Part461.Size = Vector3.new(2, 1.20000005, 1)
5894-
Part340.BrickColor = BrickColor.new("Black")
5894+
Part461.CFrame = CFrame.new(-117.361389, 3.70002842, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5895-
Part340.Transparency = 0.5
5895+
Part461.BottomSurface = Enum.SurfaceType.Smooth
5896-
Part340.Rotation = Vector3.new(90, 0, 180)
5896+
Part461.TopSurface = Enum.SurfaceType.Smooth
5897-
Part340.Anchored = true
5897+
Part461.Color = Color3.new(0.631373, 0.647059, 0.635294)
5898-
Part340.FormFactor = Enum.FormFactor.Plate
5898+
Part461.Position = Vector3.new(-117.361389, 3.70002842, 42.9436722)
5899-
Part340.Size = Vector3.new(23, 0.400000006, 3)
5899+
Part461.Orientation = Vector3.new(0, 90, 0)
5900-
Part340.CFrame = CFrame.new(-60.5, 5.50000715, -8.19999695, -1, -0, -0, -0, -0, -1, -0, -1, -0)
5900+
Part461.Color = Color3.new(0.631373, 0.647059, 0.635294)
5901-
Part340.BackSurface = Enum.SurfaceType.Weld
5901+
Part462.Name = "Smooth Block Model"
5902-
Part340.BottomSurface = Enum.SurfaceType.Smooth
5902+
Part462.Parent = Model456
5903-
Part340.FrontSurface = Enum.SurfaceType.Weld
5903+
Part462.BrickColor = BrickColor.new("Grey")
5904-
Part340.LeftSurface = Enum.SurfaceType.Weld
5904+
Part462.Rotation = Vector3.new(0, 90, 0)
5905-
Part340.RightSurface = Enum.SurfaceType.Weld
5905+
Part462.Anchored = true
5906-
Part340.TopSurface = Enum.SurfaceType.Smooth
5906+
Part462.Locked = true
5907-
Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
5907+
Part462.Size = Vector3.new(1, 4.80000019, 1)
5908-
Part340.Position = Vector3.new(-60.5, 5.50000715, -8.19999695)
5908+
Part462.CFrame = CFrame.new(-117.361389, 5.50001431, 44.443676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5909-
Part340.Orientation = Vector3.new(90, -180, 0)
5909+
Part462.BottomSurface = Enum.SurfaceType.Smooth
5910-
Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
5910+
Part462.TopSurface = Enum.SurfaceType.Smooth
5911-
Part341.Name = "Tip"
5911+
Part462.Color = Color3.new(0.631373, 0.647059, 0.635294)
5912-
Part341.Parent = Model0
5912+
Part462.Position = Vector3.new(-117.361389, 5.50001431, 44.443676)
5913-
Part341.BrickColor = BrickColor.new("White")
5913+
Part462.Orientation = Vector3.new(0, 90, 0)
5914-
Part341.Reflectance = 0.20000000298023
5914+
Part462.Color = Color3.new(0.631373, 0.647059, 0.635294)
5915-
Part341.Rotation = Vector3.new(180, 0, -180)
5915+
Part463.Name = "Button"
5916-
Part341.Anchored = true
5916+
Part463.Parent = Model441
5917-
Part341.FormFactor = Enum.FormFactor.Plate
5917+
Part463.BrickColor = BrickColor.new("Black")
5918-
Part341.Size = Vector3.new(5, 4, 1)
5918+
Part463.Rotation = Vector3.new(0, -90, 0)
5919-
Part341.CFrame = CFrame.new(-59.5, 5.00000715, -16.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5919+
Part463.Anchored = true
5920-
Part341.BottomSurface = Enum.SurfaceType.Weld
5920+
Part463.Locked = true
5921-
Part341.LeftSurface = Enum.SurfaceType.Weld
5921+
Part463.FormFactor = Enum.FormFactor.Symmetric
5922-
Part341.RightSurface = Enum.SurfaceType.Weld
5922+
Part463.Size = Vector3.new(2, 2, 1)
5923-
Part341.TopSurface = Enum.SurfaceType.Weld
5923+
Part463.CFrame = CFrame.new(-114.361389, 4.30000019, 43.9436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5924-
Part341.Color = Color3.new(0.94902, 0.952941, 0.952941)
5924+
Part463.TopSurface = Enum.SurfaceType.Weld
5925-
Part341.Position = Vector3.new(-59.5, 5.00000715, -16.5)
5925+
Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
5926-
Part341.Orientation = Vector3.new(0, -180, 0)
5926+
Part463.Position = Vector3.new(-114.361389, 4.30000019, 43.9436722)
5927-
Part341.Color = Color3.new(0.94902, 0.952941, 0.952941)
5927+
Part463.Orientation = Vector3.new(0, -90, 0)
5928-
Script342.Name = "BloodScript"
5928+
Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
5929-
Script342.Parent = Part341
5929+
Decal464.Name = "keypad"
5930-
table.insert(cors,sandbox(Script342,function()
5930+
Decal464.Parent = Part463
5931-
function onPlayerDied(dead)
5931+
Part465.Name = "Smooth Block Model"
5932-
	local h = script.Parent.Humanoid
5932+
Part465.Parent = Model441
5933-
		if (h.Health==0) then
5933+
Part465.BrickColor = BrickColor.new("Dark grey")
5934-
			local head = script.Parent.Head
5934+
Part465.Locked = true
5935-
			local blood1 = Instance.new("Part")
5935+
Part465.Size = Vector3.new(2, 7.20000029, 4)
5936-
			blood1.BrickColor = BrickColor.new(21)
5936+
Part465.CFrame = CFrame.new(-115.861389, 5.10004616, 42.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5937-
			blood1.formFactor = 2
5937+
Part465.FrontSurface = Enum.SurfaceType.Weld
5938-
			blood1.Size = Vector3.new(1, 0.4, 1)
5938+
Part465.RightSurface = Enum.SurfaceType.Weld
5939-
			blood1.Position = head.Position
5939+
Part465.Color = Color3.new(0.427451, 0.431373, 0.423529)
5940-
			blood1.Name = "Blood"
5940+
Part465.Position = Vector3.new(-115.861389, 5.10004616, 42.9436722)
5941-
			blood1.Parent = script.Parent
5941+
Part465.Color = Color3.new(0.427451, 0.431373, 0.423529)
5942-
			local blood2 = Instance.new("Part")
5942+
Model466.Parent = Model441
5943-
			blood2.BrickColor = BrickColor.new(21)
5943+
Model466.PrimaryPart = Part470
5944-
			blood2.formFactor = 2
5944+
Part467.Name = "Smooth Block Model"
5945-
			blood2.Size = Vector3.new(1, 0.4, 1)
5945+
Part467.Parent = Model466
5946-
			blood2.Position = head.Position
5946+
Part467.BrickColor = BrickColor.new("Dark stone grey")
5947-
			blood2.Name = "Blood"
5947+
Part467.Rotation = Vector3.new(180, 90, 0)
5948-
			blood2.Parent = script.Parent
5948+
Part467.Anchored = true
5949-
			local blood3 = Instance.new("Part")
5949+
Part467.Locked = true
5950-
			blood3.BrickColor = BrickColor.new(21)
5950+
Part467.FormFactor = Enum.FormFactor.Symmetric
5951-
			blood3.formFactor = 2
5951+
Part467.Shape = Enum.PartType.Cylinder
5952-
			blood3.Size = Vector3.new(1, 0.4, 1)
5952+
Part467.Size = Vector3.new(1, 1, 1)
5953-
			blood3.Position = head.Position
5953+
Part467.CFrame = CFrame.new(-113.361389, 8.80001354, 43.4436722, 0, 0, 1, 0, -1, 0, 1, 0, -0)
5954-
			blood3.Name = "Blood"
5954+
Part467.BottomSurface = Enum.SurfaceType.Smooth
5955-
			blood3.Parent = script.Parent
5955+
Part467.LeftSurface = Enum.SurfaceType.Weld
5956-
			local blood4 = Instance.new("Part")
5956+
Part467.RightSurface = Enum.SurfaceType.Weld
5957-
			blood4.BrickColor = BrickColor.new(21)
5957+
Part467.TopSurface = Enum.SurfaceType.Smooth
5958-
			blood4.formFactor = 2
5958+
Part467.Color = Color3.new(0.388235, 0.372549, 0.384314)
5959-
			blood4.Size = Vector3.new(1, 0.4, 1)
5959+
Part467.Position = Vector3.new(-113.361389, 8.80001354, 43.4436722)
5960-
			blood4.Position = head.Position
5960+
Part467.Orientation = Vector3.new(0, 90, 180)
5961-
			blood4.Name = "Blood"
5961+
Part467.Color = Color3.new(0.388235, 0.372549, 0.384314)
5962-
			blood4.Parent = script.Parent
5962+
Part468.Name = "Smooth Block Model"
5963
Part468.Parent = Model466
5964
Part468.BrickColor = BrickColor.new("Dark grey")
5965
Part468.Rotation = Vector3.new(0, -90, 0)
5966
Part468.Anchored = true
5967-
script.Parent.Humanoid.Died:connect(onPlayerDied)
5967+
Part468.Locked = true
5968
Part468.Size = Vector3.new(1, 1.20000005, 1)
5969
Part468.CFrame = CFrame.new(-113.361389, 8.90004635, 42.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5970-
Texture343.Name = "B-2 Bomber Diagram"
5970+
Part468.Color = Color3.new(0.427451, 0.431373, 0.423529)
5971-
Texture343.Parent = Part341
5971+
Part468.Position = Vector3.new(-113.361389, 8.90004635, 42.4436722)
5972-
Texture343.StudsPerTileU = 5
5972+
Part468.Orientation = Vector3.new(0, -90, 0)
5973-
Texture343.StudsPerTileV = 4
5973+
Part468.Color = Color3.new(0.427451, 0.431373, 0.423529)
5974-
Part344.Name = "Tip"
5974+
Part469.Name = "Smooth Block Model"
5975
Part469.Parent = Model466
5976
Part469.BrickColor = BrickColor.new("Dark stone grey")
5977-
Part344.Reflectance = 0.20000000298023
5977+
Part469.Rotation = Vector3.new(-90, 0, -180)
5978
Part469.Anchored = true
5979
Part469.Locked = true
5980-
Part344.FormFactor = Enum.FormFactor.Plate
5980+
Part469.FormFactor = Enum.FormFactor.Symmetric
5981-
Part344.Size = Vector3.new(29, 0.400000006, 63)
5981+
Part469.Shape = Enum.PartType.Cylinder
5982-
Part344.CFrame = CFrame.new(-106.5, 0.400009006, -20.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5982+
Part469.Size = Vector3.new(1, 1, 1)
5983
Part469.CFrame = CFrame.new(-114.361389, 8.80001354, 42.443676, -1, 0, 0, 0, 0, 1, 0, 1, -0)
5984
Part469.BottomSurface = Enum.SurfaceType.Smooth
5985-
Part344.Position = Vector3.new(-106.5, 0.400009006, -20.5)
5985+
Part469.LeftSurface = Enum.SurfaceType.Weld
5986
Part469.RightSurface = Enum.SurfaceType.Weld
5987
Part469.TopSurface = Enum.SurfaceType.Smooth
5988-
Part345.Name = "Tip"
5988+
Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
5989-
Part345.Parent = Model0
5989+
Part469.Position = Vector3.new(-114.361389, 8.80001354, 42.443676)
5990-
Part345.BrickColor = BrickColor.new("White")
5990+
Part469.Orientation = Vector3.new(-90, -180, 0)
5991-
Part345.Reflectance = 0.20000000298023
5991+
Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
5992-
Part345.Anchored = true
5992+
Part470.Name = "Screen"
5993-
Part345.FormFactor = Enum.FormFactor.Plate
5993+
Part470.Parent = Model466
5994-
Part345.Size = Vector3.new(5, 4, 1)
5994+
Part470.BrickColor = BrickColor.new("Black")
5995-
Part345.CFrame = CFrame.new(-96.5, 5.60000992, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5995+
Part470.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
5996-
Part345.BottomSurface = Enum.SurfaceType.Weld
5996+
Part470.Anchored = true
5997-
Part345.FrontSurface = Enum.SurfaceType.Weld
5997+
Part470.Locked = true
5998-
Part345.LeftSurface = Enum.SurfaceType.Weld
5998+
Part470.FormFactor = Enum.FormFactor.Plate
5999-
Part345.RightSurface = Enum.SurfaceType.Weld
5999+
Part470.Size = Vector3.new(3, 0.400000006, 3)
6000-
Part345.TopSurface = Enum.SurfaceType.Weld
6000+
Part470.CFrame = CFrame.new(-113.355591, 6.79964638, 43.1511345, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
6001-
Part345.Color = Color3.new(0.94902, 0.952941, 0.952941)
6001+
Part470.BackSurface = Enum.SurfaceType.Hinge
6002-
Part345.Position = Vector3.new(-96.5, 5.60000992, -5.5)
6002+
Part470.BottomSurface = Enum.SurfaceType.Smooth
6003-
Part345.Color = Color3.new(0.94902, 0.952941, 0.952941)
6003+
Part470.TopSurface = Enum.SurfaceType.Smooth
6004-
Script346.Name = "BloodScript"
6004+
Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
6005-
Script346.Parent = Part345
6005+
Part470.Position = Vector3.new(-113.355591, 6.79964638, 43.1511345)
6006-
table.insert(cors,sandbox(Script346,function()
6006+
Part470.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
6007-
function onPlayerDied(dead)
6007+
Part470.Color = Color3.new(0.105882, 0.164706, 0.207843)
6008-
	local h = script.Parent.Humanoid
6008+
Decal471.Parent = Part470
6009-
		if (h.Health==0) then
6009+
Decal471.Face = Enum.NormalId.Top
6010-
			local head = script.Parent.Head
6010+
Part472.Name = "The script is here..."
6011-
			local blood1 = Instance.new("Part")
6011+
Part472.Parent = Model466
6012-
			blood1.BrickColor = BrickColor.new(21)
6012+
Part472.BrickColor = BrickColor.new("Dark stone grey")
6013-
			blood1.formFactor = 2
6013+
Part472.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
6014-
			blood1.Size = Vector3.new(1, 0.4, 1)
6014+
Part472.Anchored = true
6015-
			blood1.Position = head.Position
6015+
Part472.Locked = true
6016-
			blood1.Name = "Blood"
6016+
Part472.FormFactor = Enum.FormFactor.Plate
6017-
			blood1.Parent = script.Parent
6017+
Part472.Size = Vector3.new(1, 0.400000006, 3)
6018-
			local blood2 = Instance.new("Part")
6018+
Part472.CFrame = CFrame.new(-113.647339, 6.7986002, 42.8774529, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
6019-
			blood2.BrickColor = BrickColor.new(21)
6019+
Part472.BottomSurface = Enum.SurfaceType.Smooth
6020-
			blood2.formFactor = 2
6020+
Part472.TopSurface = Enum.SurfaceType.Smooth
6021-
			blood2.Size = Vector3.new(1, 0.4, 1)
6021+
Part472.Color = Color3.new(0.388235, 0.372549, 0.384314)
6022-
			blood2.Position = head.Position
6022+
Part472.Position = Vector3.new(-113.647339, 6.7986002, 42.8774529)
6023-
			blood2.Name = "Blood"
6023+
Part472.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
6024-
			blood2.Parent = script.Parent
6024+
Part472.Color = Color3.new(0.388235, 0.372549, 0.384314)
6025-
			local blood3 = Instance.new("Part")
6025+
Part473.Name = "Smooth Block Model"
6026-
			blood3.BrickColor = BrickColor.new(21)
6026+
Part473.Parent = Model441
6027-
			blood3.formFactor = 2
6027+
Part473.BrickColor = BrickColor.new("Dark grey")
6028-
			blood3.Size = Vector3.new(1, 0.4, 1)
6028+
Part473.Rotation = Vector3.new(-180, 0, -180)
6029-
			blood3.Position = head.Position
6029+
Part473.Anchored = true
6030-
			blood3.Name = "Blood"
6030+
Part473.Locked = true
6031-
			blood3.Parent = script.Parent
6031+
Part473.Size = Vector3.new(1, 1.20000005, 2)
6032-
			local blood4 = Instance.new("Part")
6032+
Part473.CFrame = CFrame.new(-117.361389, 8.50001812, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6033-
			blood4.BrickColor = BrickColor.new(21)
6033+
Part473.BackSurface = Enum.SurfaceType.Weld
6034-
			blood4.formFactor = 2
6034+
Part473.FrontSurface = Enum.SurfaceType.Weld
6035-
			blood4.Size = Vector3.new(1, 0.4, 1)
6035+
Part473.LeftSurface = Enum.SurfaceType.Weld
6036-
			blood4.Position = head.Position
6036+
Part473.RightSurface = Enum.SurfaceType.Weld
6037-
			blood4.Name = "Blood"
6037+
Part473.TopSurface = Enum.SurfaceType.Weld
6038-
			blood4.Parent = script.Parent
6038+
Part473.Color = Color3.new(0.427451, 0.431373, 0.423529)
6039
Part473.Position = Vector3.new(-117.361389, 8.50001812, 42.9436722)
6040
Part473.Orientation = Vector3.new(0, 180, 0)
6041
Part473.Color = Color3.new(0.427451, 0.431373, 0.423529)
6042
Part474.Name = "Smooth Block Model"
6043-
script.Parent.Humanoid.Died:connect(onPlayerDied)
6043+
Part474.Parent = Model441
6044
Part474.BrickColor = BrickColor.new("Bright green")
6045
Part474.Transparency = 0.40000000596046
6046-
Texture347.Name = "Danger Radiation"
6046+
Part474.Rotation = Vector3.new(0, -90, 0)
6047-
Texture347.Parent = Part345
6047+
Part474.Anchored = true
6048-
Texture347.Face = Enum.NormalId.Back
6048+
Part474.Locked = true
6049-
Texture347.StudsPerTileU = 5
6049+
Part474.Size = Vector3.new(1, 1.20000005, 1)
6050-
Texture347.StudsPerTileV = 4
6050+
Part474.CFrame = CFrame.new(-117.361389, 8.50001812, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6051-
Part348.Name = "Tip"
6051+
Part474.BackSurface = Enum.SurfaceType.Weld
6052
Part474.LeftSurface = Enum.SurfaceType.Weld
6053-
Part348.BrickColor = BrickColor.new("Dark stone grey")
6053+
Part474.RightSurface = Enum.SurfaceType.Weld
6054-
Part348.Reflectance = 0.20000000298023
6054+
Part474.TopSurface = Enum.SurfaceType.Weld
6055-
Part348.Rotation = Vector3.new(180, 0, -180)
6055+
Part474.Color = Color3.new(0.294118, 0.592157, 0.294118)
6056
Part474.Position = Vector3.new(-117.361389, 8.50001812, 44.443676)
6057-
Part348.FormFactor = Enum.FormFactor.Plate
6057+
Part474.Orientation = Vector3.new(0, -90, 0)
6058-
Part348.Size = Vector3.new(31, 1.20000005, 27)
6058+
Part474.Color = Color3.new(0.294118, 0.592157, 0.294118)
6059-
Part348.CFrame = CFrame.new(-121.5, 10.8000059, -20.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
6059+
Script475.Parent = Part474
6060-
Part348.TopSurface = Enum.SurfaceType.Smooth
6060+
table.insert(cors,sandbox(Script475,function()
6061-
Part348.Color = Color3.new(0.388235, 0.372549, 0.384314)
6061+
6062-
Part348.Position = Vector3.new(-121.5, 10.8000059, -20.5)
6062+
6063-
Part348.Orientation = Vector3.new(0, -180, 0)
6063+
6064-
Part348.Color = Color3.new(0.388235, 0.372549, 0.384314)
6064+
6065-
Part349.Name = "Tip"
6065+
6066
while true do 
6067-
Part349.BrickColor = BrickColor.new("White")
6067+
6068-
Part349.Reflectance = 0.20000000298023
6068+
6069-
Part349.Rotation = Vector3.new(0, -90, 0)
6069+
6070
		wait(.2) 
6071-
Part349.FormFactor = Enum.FormFactor.Plate
6071+
6072-
Part349.Size = Vector3.new(5, 4, 1)
6072+
6073-
Part349.CFrame = CFrame.new(-138.5, 5.60000992, -9.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
6073+
6074
		wait(.2) 
6075
6076
		light.Transparency = .4
6077
6078
		wait(.2) 
6079-
Part349.Color = Color3.new(0.94902, 0.952941, 0.952941)
6079+
6080-
Part349.Position = Vector3.new(-138.5, 5.60000992, -9.5)
6080+
6081-
Part349.Orientation = Vector3.new(0, -90, 0)
6081+
6082-
Part349.Color = Color3.new(0.94902, 0.952941, 0.952941)
6082+
6083-
Script350.Name = "BloodScript"
6083+
6084-
Script350.Parent = Part349
6084+
6085-
table.insert(cors,sandbox(Script350,function()
6085+
6086-
function onPlayerDied(dead)
6086+
6087-
	local h = script.Parent.Humanoid
6087+
6088-
		if (h.Health==0) then
6088+
6089-
			local head = script.Parent.Head
6089+
6090-
			local blood1 = Instance.new("Part")
6090+
6091-
			blood1.BrickColor = BrickColor.new(21)
6091+
6092-
			blood1.formFactor = 2
6092+
6093-
			blood1.Size = Vector3.new(1, 0.4, 1)
6093+
6094-
			blood1.Position = head.Position
6094+
6095-
			blood1.Name = "Blood"
6095+
6096-
			blood1.Parent = script.Parent
6096+
6097-
			local blood2 = Instance.new("Part")
6097+
6098-
			blood2.BrickColor = BrickColor.new(21)
6098+
6099-
			blood2.formFactor = 2
6099+
6100-
			blood2.Size = Vector3.new(1, 0.4, 1)
6100+
6101-
			blood2.Position = head.Position
6101+
6102-
			blood2.Name = "Blood"
6102+
6103-
			blood2.Parent = script.Parent
6103+
6104-
			local blood3 = Instance.new("Part")
6104+
6105-
			blood3.BrickColor = BrickColor.new(21)
6105+
6106-
			blood3.formFactor = 2
6106+
6107-
			blood3.Size = Vector3.new(1, 0.4, 1)
6107+
6108-
			blood3.Position = head.Position
6108+
6109-
			blood3.Name = "Blood"
6109+
6110-
			blood3.Parent = script.Parent
6110+
6111-
			local blood4 = Instance.new("Part")
6111+
Part476.Name = "Button"
6112-
			blood4.BrickColor = BrickColor.new(21)
6112+
Part476.Parent = Model441
6113-
			blood4.formFactor = 2
6113+
Part476.BrickColor = BrickColor.new("Black")
6114-
			blood4.Size = Vector3.new(1, 0.4, 1)
6114+
Part476.Rotation = Vector3.new(0, 90, 0)
6115-
			blood4.Position = head.Position
6115+
Part476.Anchored = true
6116-
			blood4.Name = "Blood"
6116+
Part476.Locked = true
6117-
			blood4.Parent = script.Parent
6117+
Part476.FormFactor = Enum.FormFactor.Symmetric
6118
Part476.Size = Vector3.new(2, 2, 1)
6119
Part476.CFrame = CFrame.new(-117.361389, 4.30000019, 51.943615, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6120
Part476.TopSurface = Enum.SurfaceType.Weld
6121
Part476.Color = Color3.new(0.105882, 0.164706, 0.207843)
6122-
script.Parent.Humanoid.Died:connect(onPlayerDied)
6122+
Part476.Position = Vector3.new(-117.361389, 4.30000019, 51.943615)
6123
Part476.Orientation = Vector3.new(0, 90, 0)
6124
Part476.Color = Color3.new(0.105882, 0.164706, 0.207843)
6125-
Texture351.Name = "Restricted Area"
6125+
Decal477.Name = "keypad"
6126-
Texture351.Parent = Part349
6126+
Decal477.Parent = Part476
6127-
Texture351.Face = Enum.NormalId.Back
6127+
Part478.Name = "Smooth Block Model"
6128-
Texture351.StudsPerTileU = 5
6128+
Part478.Parent = Model441
6129-
Texture351.StudsPerTileV = 4
6129+
Part478.BrickColor = BrickColor.new("Dark grey")
6130-
Model352.Name = "Admin Door"
6130+
Part478.Anchored = true
6131-
Model352.Parent = Model0
6131+
Part478.Locked = true
6132-
Model352.PrimaryPart = Part395
6132+
Part478.Size = Vector3.new(2, 8.40000057, 4)
6133
Part478.CFrame = CFrame.new(-115.861389, 4.5000124, 52.943615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6134-
Part353.Parent = Model352
6134+
Part478.BackSurface = Enum.SurfaceType.Weld
6135-
Part353.BrickColor = BrickColor.new("Dark grey")
6135+
Part478.RightSurface = Enum.SurfaceType.Weld
6136-
Part353.Rotation = Vector3.new(0, -90, 0)
6136+
Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
6137
Part478.Position = Vector3.new(-115.861389, 4.5000124, 52.943615)
6138-
Part353.Locked = true
6138+
Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
6139-
Part353.Size = Vector3.new(1, 1.20000005, 2)
6139+
Part479.Name = "Smooth Block Model"
6140-
Part353.CFrame = CFrame.new(-136.700012, 1.00005245, -27.0000191, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6140+
Part479.Parent = Model441
6141
Part479.BrickColor = BrickColor.new("Bright red")
6142
Part479.Transparency = 0.40000000596046
6143
Part479.Rotation = Vector3.new(0, -90, 0)
6144-
Part353.Color = Color3.new(0.427451, 0.431373, 0.423529)
6144+
Part479.Anchored = true
6145-
Part353.Position = Vector3.new(-136.700012, 1.00005245, -27.0000191)
6145+
Part479.Locked = true
6146-
Part353.Orientation = Vector3.new(0, -90, 0)
6146+
Part479.Size = Vector3.new(1, 1.20000005, 1)
6147-
Part353.Color = Color3.new(0.427451, 0.431373, 0.423529)
6147+
Part479.CFrame = CFrame.new(-117.361389, 8.50001812, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6148-
Part354.Name = "The script is here..."
6148+
Part479.BackSurface = Enum.SurfaceType.Weld
6149-
Part354.Parent = Model352
6149+
Part479.LeftSurface = Enum.SurfaceType.Weld
6150-
Part354.BrickColor = BrickColor.new("Dark grey")
6150+
Part479.RightSurface = Enum.SurfaceType.Weld
6151-
Part354.Rotation = Vector3.new(0, 90, 0)
6151+
Part479.TopSurface = Enum.SurfaceType.Weld
6152
Part479.Color = Color3.new(0.768628, 0.156863, 0.109804)
6153-
Part354.Locked = true
6153+
Part479.Position = Vector3.new(-117.361389, 8.50001812, 41.4436722)
6154-
Part354.FormFactor = Enum.FormFactor.Plate
6154+
Part479.Orientation = Vector3.new(0, -90, 0)
6155-
Part354.Size = Vector3.new(2, 0.800000012, 2)
6155+
Part479.Color = Color3.new(0.768628, 0.156863, 0.109804)
6156-
Part354.CFrame = CFrame.new(-136.700012, 1.20006847, -25.5000134, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6156+
Script480.Parent = Part479
6157-
Part354.BottomSurface = Enum.SurfaceType.Smooth
6157+
table.insert(cors,sandbox(Script480,function()
6158-
Part354.TopSurface = Enum.SurfaceType.Smooth
6158+
6159-
Part354.Color = Color3.new(0.427451, 0.431373, 0.423529)
6159+
6160-
Part354.Position = Vector3.new(-136.700012, 1.20006847, -25.5000134)
6160+
6161-
Part354.Orientation = Vector3.new(0, 90, 0)
6161+
6162-
Part354.Color = Color3.new(0.427451, 0.431373, 0.423529)
6162+
6163-
Script355.Parent = Part354
6163+
6164-
table.insert(cors,sandbox(Script355,function()
6164+
6165-
permission = {"firebudgy","Memo1332","InFeRiOr"} -- just copy and paste the ???'s as many names as needed
6165+
6166
	
6167
		wait(.2) 
6168
6169
		light.Transparency = .2
6170
6171
		wait(.2) 
6172
6173
		light.Transparency = .4
6174
6175
		wait(.2) 
6176
6177
		light.Transparency = .5
6178
6179
		wait(.2) 
6180
6181
		light.Transparency = .2
6182
		
6183
		wait(.2) 
6184
6185
		light.Transparency = .1
6186
6187
		wait(.2) 
6188
6189
		light.Transparency = .3
6190-
m.Text = "Now Scanning " ..N.. " ..."
6190+
6191
		wait(.2) 
6192
6193
		light.Transparency = .4
6194-
m.Text = N.. "access granted"
6194+
6195
		wait(.2)
6196
6197
		light.Transparency = .6
6198
6199-
m.Text = "You may now continue..."
6199+
6200
6201
		light.Transparency = .6
6202
6203
		wait(.2)
6204
6205
end 
6206
6207
end))
6208
Part481.Name = "Smooth Block Model"
6209-
else m.Text = "access denied ZAP"
6209+
Part481.Parent = Model441
6210
Part481.BrickColor = BrickColor.new("Dark grey")
6211
Part481.Anchored = true
6212
Part481.Locked = true
6213
Part481.Size = Vector3.new(2, 1.20000005, 14)
6214
Part481.CFrame = CFrame.new(-115.861389, 9.3000145, 47.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6215
Part481.BackSurface = Enum.SurfaceType.Weld
6216
Part481.FrontSurface = Enum.SurfaceType.Weld
6217
Part481.RightSurface = Enum.SurfaceType.Weld
6218
Part481.TopSurface = Enum.SurfaceType.Weld
6219
Part481.Color = Color3.new(0.427451, 0.431373, 0.423529)
6220
Part481.Position = Vector3.new(-115.861389, 9.3000145, 47.9436722)
6221
Part481.Color = Color3.new(0.427451, 0.431373, 0.423529)
6222
for i,v in pairs(mas:GetChildren()) do
6223
	v.Parent = workspace
6224
	pcall(function() v:MakeJoints() end)
6225
end
6226-
Part356.Parent = Model352
6226+
6227-
Part356.BrickColor = BrickColor.new("Dark grey")
6227+
6228
	spawn(function()
6229
		pcall(v)
6230-
Part356.Locked = true
6230+
6231-
Part356.Size = Vector3.new(1, 1.20000005, 2)
6231+