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--By Rufus14
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bottle = Instance.new("Part", game.Players.LocalPlayer.Character["Left Arm"])
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mouse = game.Players.LocalPlayer:GetMouse()
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weld = Instance.new("Weld", bottle)
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weld.Part0 = bottle
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weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
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weld.C0 = weld.C0 * CFrame.Angles(1.2,0.1,0)
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weld.C0 = weld.C0 * CFrame.new(0,1.1,0)
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mesh = Instance.new("SpecialMesh", bottle)
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mesh.MeshId = "http://www.roblox.com/asset/?id=17230208"
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mesh.TextureId = "http://www.roblox.com/asset/?id=17230185"
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moosic = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
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moosic.Volume = 30
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moosic.SoundId = "rbxassetid://167254411"
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moosic.SoundId = "rbxassetid://198636909"
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moosic.Looped = true
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moosic:Play()
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moosic1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
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moosic1.Volume = 32
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moosic1.SoundId = "rbxassetid://167254411"
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moosic1.SoundId = "rbxassetid://0"
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for i = 1,7 do
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	wait()
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	game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.08)
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end
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for i = 1,7 do
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	wait()
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	game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0.06,0,0)
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end
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function key(key)
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	key = key:lower()
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	if key == "q" then
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		for i = 1,5 do
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		wait()
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
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	end
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		for i = 1,8 do
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		moosic1:Play()
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		for i = 1,5 do
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		wait()
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
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	end
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		for i = 1,5 do
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		wait()
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.25)
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	end
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		end
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		for i = 1,5 do
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		wait()
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.25)
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		end
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		moosic:Stop()
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		game.Players.LocalPlayer.Character.Animate:destroy()
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		local GOGOGO = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
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		GOGOGO.SoundId = "rbxassetid://665751753"
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		GOGOGO.Looped = true
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		GOGOGO:Play()
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		GOGOGO.Volume = 30
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		local vel = Instance.new("BodyThrust", game.Players.LocalPlayer.Character.Torso)
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          game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
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	   vel.Force = Vector3.new(0,0,4300)
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	   local sooda = Instance.new("ParticleEmitter", bottle)
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	   sooda.EmissionDirection = "Top"
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	   sooda.Texture = "http://www.roblox.com/asset/?id=262622448"
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	   sooda.Size = NumberSequence.new(0.1)
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	   sooda.Rotation = NumberRange.new(-90)
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	   for i = 1,5 do
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		wait()
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		weld.C0 = weld.C0 * CFrame.new(0,-0.15,0.4)
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		weld.C0 = weld.C0 * CFrame.Angles(0.3,0,0)
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		game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0.06,0,0)
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		game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1)
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		game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
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		game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
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		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.25)
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	end
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	while true do
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		wait()
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		game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
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		game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.25)
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		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
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		wait()
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		game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
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		game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
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		game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.25)
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		game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.25)
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	end
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	end
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	end
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mouse.KeyDown:connect(key)