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- or go back to the newest paste.
1 | wait(1) | |
2 | ||
3 | --Saz, aka turdulator | |
4 | --Based off of my book series | |
5 | ||
6 | --Enma is Bad: Part 2: Electric Boogaloo: Get Good: The Revengeancening | |
7 | ||
8 | while game.Players.LocalPlayer.Character==nil do | |
9 | wait() | |
10 | end | |
11 | ||
12 | Tool=script.Parent | |
13 | ||
14 | if Tool.className~="HopperBin" then | |
15 | Tool=Instance.new("HopperBin") | |
16 | Tool.Name="Weewoo" | |
17 | - | Tool.Parent=script.Parent.Parent.Backpack |
17 | + | Tool.Parent=script.Parent.Parent.Backpack.MlgDerpBoy |
18 | ||
19 | s=Instance.new("BoolValue") | |
20 | s.Name="Status" | |
21 | s.Parent=Tool | |
22 | ||
23 | s2=Instance.new("BoolValue") | |
24 | s2.Name="AnimCanBeInterrupted" | |
25 | s2.Parent=Tool.Status | |
26 | s2.Value=true | |
27 | ||
28 | s2=Instance.new("IntValue") | |
29 | s2.Name="AnimFrame" | |
30 | s2.Parent=Tool.Status | |
31 | script.Parent=Tool | |
32 | end | |
33 | ||
34 | ||
35 | vPlayer=game.Players.LocalPlayer | |
36 | RightShoulder=nil | |
37 | LeftShoulder=nil | |
38 | RightHip=nil | |
39 | LeftHip=nil | |
40 | Neck=nil | |
41 | RootJoint=nil | |
42 | ||
43 | RightShoulderC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
44 | RightShoulderC1=CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
45 | LeftShoulderC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
46 | LeftShoulderC1=CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
47 | RightHipC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
48 | RightHipC1=CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
49 | LeftHipC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
50 | LeftHipC1=CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
51 | NeckC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
52 | NeckC1=CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
53 | RootJointC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
54 | RootJointC1=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
55 | ||
56 | nGrip=Instance.new("Weld") | |
57 | nGrip.Name="RightGrip" | |
58 | nGrip.C0=CFrame.new(0,-.8,-.1) * CFrame.fromEulerAnglesXYZ(math.pi/2,math.pi/2,-math.pi/2) | |
59 | nGrip.C1=CFrame.new(0,0,0) | |
60 | Grip=nil | |
61 | ||
62 | NoCam=false | |
63 | canCutscene=true | |
64 | radiushelp=2.3 | |
65 | damagehelp=0 | |
66 | ||
67 | TrackFunction=nil | |
68 | PlayerAnimationScript=nil | |
69 | equipdebounce=true | |
70 | ||
71 | StickDir=5 | |
72 | StickPos=5 | |
73 | PlayerCombatKeys={} | |
74 | ||
75 | InfoGui=nil | |
76 | ||
77 | SoundTable={["Airdash"] = "153092348", | |
78 | ["BarrierHit"] = "153092205", | |
79 | ["Grapple"] = "153092304", | |
80 | ["Hit_Damage_Heavycut"] = "153092274", | |
81 | ["Hit_Damage_Heavydelaysmack"] = "153092217", | |
82 | ["Hit_Damage_Heavysmack"] = "153092227", | |
83 | ["Hit_Damage_Lightcut"] = "153092285", | |
84 | ["Hit_Damage_Lightsmack"] = "153092249", | |
85 | ["Hit_Damage_Mediumcut"] = "153092292", | |
86 | ["Hit_Damage_Medsmack"] = "153092238", | |
87 | ["Hit_Damage_Medsmack_Alt"] = "153092213", | |
88 | ["Hit_Damage_Tinycut"] = "153092296", | |
89 | ["Overdrive_Begin"] = "153092315", | |
90 | ["Overdrive_End"] = "153092334", | |
91 | ["none"]="", | |
92 | } | |
93 | ||
94 | --Blocking | |
95 | SBlocking={159882314, | |
96 | 159882318, | |
97 | 159882381, | |
98 | 159882389} | |
99 | --Instant Block | |
100 | IBlocking={159882395, | |
101 | 159882399, | |
102 | 159882455, | |
103 | 159882570} | |
104 | --Knockdown | |
105 | Knockdown={159882404, | |
106 | 159882410,159972491,159972468} | |
107 | --Getup | |
108 | Getup={159882417, | |
109 | 159882427, | |
110 | 159972558, | |
111 | 159972536, | |
112 | 159882441, | |
113 | 159882430, | |
114 | 159972582} | |
115 | --Tech | |
116 | Tech={159882441,159882430,159972582} | |
117 | --Hugehit | |
118 | Hugehit={159882445,159972468,159972491} | |
119 | --LightGrunt | |
120 | LGrunt={159882466, | |
121 | 159882477, | |
122 | 159972627, | |
123 | 159972643} | |
124 | --MedGrunt | |
125 | MGrunt={159882481, | |
126 | 159882477, | |
127 | 159972657} | |
128 | --HeavyGrunt | |
129 | HGrunt={159882497, | |
130 | 159882504, | |
131 | 159972669} | |
132 | DGrunt={[1]=160212549, | |
133 | [2]=160212842, | |
134 | [3]=160212812} | |
135 | --Damage30% | |
136 | DThirty={159882462, | |
137 | 159882540, | |
138 | 159882567} | |
139 | --Damage50% | |
140 | DSixty={159882546, | |
141 | 159882557} | |
142 | --Damage80% | |
143 | DEighty={159882561,160212892} | |
144 | --Special | |
145 | Special={[1]=159882578,[2]=159882584,[3]=159882592,[4]=159882598,[5]=160212718,[6]=160212768} | |
146 | --Overdrive | |
147 | OD={159882616} | |
148 | --TauntComplement | |
149 | Taunt1={159882620} | |
150 | --TauntAggressive | |
151 | Taunt2={159882609, | |
152 | 159882612} | |
153 | --TauntGloat | |
154 | Taunt3={159882625} | |
155 | --TauntStandard | |
156 | Taunt4={["1a"]=159882628, | |
157 | ["2a"]=159882635, | |
158 | ["1b"]=159882644, | |
159 | ["2b"]=159882649} | |
160 | ||
161 | PlayerInputs={} | |
162 | PlayerInputCullThreshold=30 | |
163 | PlayerInputAgeCullFactor=30 | |
164 | PlayerInputStringFrame=.7 | |
165 | ||
166 | CurrentCameraState="2D" | |
167 | CanChangeCameraState=false | |
168 | CameraResetTime=180 | |
169 | PlayerFacing="Right" | |
170 | DesiredPlayerFacing="Right" | |
171 | CameraPlane=CFrame.new(0,0,0) | |
172 | CameraOutDir=Vector3.new(0,0,0) | |
173 | FirstTick=false | |
174 | ||
175 | BodyVel=Instance.new("BodyVelocity") | |
176 | BodyVel.Name="HumanoidMover" | |
177 | BodyVel.P=2000 | |
178 | BodyVel.maxForce=Vector3.new(4800000,0,4800000) | |
179 | BodyVel.Parent=nil | |
180 | ||
181 | BodyGyro=Instance.new("BodyGyro") | |
182 | BodyGyro.P=8000 | |
183 | BodyGyro.maxTorque=Vector3.new(850000,850000,850000) | |
184 | BodyGyro.D=300 | |
185 | ||
186 | CanDoubleJump=true | |
187 | ||
188 | cameraTarget=nil | |
189 | ||
190 | CanAttack=true | |
191 | ||
192 | noY=function(pos) | |
193 | return Vector3.new(pos.x,0,pos.z) | |
194 | end | |
195 | ||
196 | Saz_Reset_Cloak=function() | |
197 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
198 | end | |
199 | ||
200 | turntoCamera=function() | |
201 | if cameraTarget==nil then | |
202 | if PlayerFacing=="Right" then | |
203 | BodyGyro.cframe=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CameraPlane*50) | |
204 | else | |
205 | BodyGyro.cframe=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vPlayer.Character.HumanoidRootPart.Position + CameraPlane*50) | |
206 | end | |
207 | else | |
208 | if cameraTarget:FindFirstChild("Torso")==nil then | |
209 | cameraTarget=nil | |
210 | return | |
211 | end | |
212 | vpos=Vector3.new(cameraTarget.Torso.Position.x,vPlayer.Character.HumanoidRootPart.Position.y,cameraTarget.Torso.Position.z) + Vector3.new(cameraTarget.Torso.Velocity.x,0,cameraTarget.Torso.Velocity.z)/3.8 | |
213 | BodyGyro.cframe=CFrame.new(vPlayer.Character.HumanoidRootPart.Position,vpos) | |
214 | end | |
215 | end | |
216 | ||
217 | acquireTarget=function() | |
218 | mmmm=game.Players.LocalPlayer:GetMouse() | |
219 | Scrubs=GetNubsInRadius(mmmm.Hit.p,15) | |
220 | if #Scrubs>0 then | |
221 | if #Scrubs==1 then | |
222 | return Scrubs[1] | |
223 | else | |
224 | lowest=9999 | |
225 | newtarget=nil | |
226 | for _,v in pairs(Scrubs) do | |
227 | if (v.Torso.Position-mmmm.Hit.p).magnitude<lowest then | |
228 | lowest=(v.Torso.Position-mmmm.Hit.p).magnitude | |
229 | newtarget=v | |
230 | end | |
231 | end | |
232 | return v | |
233 | end | |
234 | end | |
235 | return nil | |
236 | end | |
237 | ||
238 | --[[if vPlayer.Name==string.reverse("sonerEzaS") then | |
239 | print(":D") | |
240 | else | |
241 | print(">:(") | |
242 | Tool:Remove() | |
243 | end]] | |
244 | ||
245 | updateCamera=function() | |
246 | cam=workspace.CurrentCamera | |
247 | if CurrentCameraState=="3D" then | |
248 | cam.CameraType="Custom" | |
249 | FirstTick=false | |
250 | for _,v in pairs(controllerStore) do | |
251 | v.Parent=game:GetService("ControllerService") | |
252 | end | |
253 | BodyVel.Parent=nil | |
254 | BodyGyro.Parent=nil | |
255 | cameraTarget=nil | |
256 | else | |
257 | if NoCam==false then | |
258 | cam.CameraType="Scriptable" | |
259 | if FirstTick==false then | |
260 | cameraTarget=acquireTarget() | |
261 | wait(.2) | |
262 | for _,v in pairs(controllerStore) do | |
263 | v.Parent=nil | |
264 | end | |
265 | local dir=vPlayer.Character.HumanoidRootPart.CFrame.lookVector | |
266 | local vdir=Vector3.new(dir.x,0,dir.z) | |
267 | CameraPlane=vdir | |
268 | CameraOutDir=(vPlayer.Character.HumanoidRootPart.CFrame.p - (vPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(5,0,0)).p).unit | |
269 | FirstTick=true | |
270 | if (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p-CameraOutDir * 5)).magnitude < (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraOutDir * 5)).magnitude then | |
271 | CameraOutDir=-CameraOutDir | |
272 | PlayerFacing="Left" | |
273 | else | |
274 | PlayerFacing="Right" | |
275 | end | |
276 | newcpos=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,5,0)+CameraOutDir*15 | |
277 | newfocus=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,5,0) | |
278 | cam:Interpolate(CFrame.new(newcpos),CFrame.new(newfocus),.031 * 1) | |
279 | BodyGyro.Parent=vPlayer.Character["HumanoidRootPart"] | |
280 | turntoCamera() | |
281 | else | |
282 | ||
283 | local dir=vPlayer.Character.HumanoidRootPart.CFrame.lookVector | |
284 | local vdir=Vector3.new(dir.x,0,dir.z) | |
285 | CameraPlane=vdir | |
286 | CameraOutDir=(vPlayer.Character.HumanoidRootPart.CFrame.p - (vPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(5,0,0)).p).unit | |
287 | FirstTick=true | |
288 | if (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p-CameraOutDir * 5)).magnitude < (cam.CoordinateFrame.p-(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraOutDir * 5)).magnitude then | |
289 | CameraOutDir=-CameraOutDir | |
290 | PlayerFacing="Left" | |
291 | else | |
292 | PlayerFacing="Right" | |
293 | end | |
294 | ||
295 | newcpos=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,4,0)+CameraOutDir*20 | |
296 | newfocus=vPlayer.Character["HumanoidRootPart"].CFrame.p+Vector3.new(0,4,0) | |
297 | cam:Interpolate(CFrame.new(newcpos),CFrame.new(newfocus),1/30 * 6) | |
298 | BodyVel.Parent=vPlayer.Character.HumanoidRootPart | |
299 | if PlayerIsAttacking==false then | |
300 | turntoCamera() | |
301 | end | |
302 | end | |
303 | end | |
304 | end | |
305 | end | |
306 | ||
307 | TurnToCamera=turntoCamera | |
308 | turnToCamera=turntoCamera --herp | |
309 | ||
310 | ComboNubs={} | |
311 | GetNubs=function() | |
312 | scrubs={} | |
313 | for _,v in pairs(game.Workspace:children()) do | |
314 | if v:FindFirstChild("Humanoid")~=nil and v:FindFirstChild("Torso")~=nil and v.Name~=game.Players.LocalPlayer.Name then | |
315 | table.insert(scrubs,v) | |
316 | end | |
317 | end | |
318 | return scrubs | |
319 | end | |
320 | ||
321 | GetNubsInRadius=function(pos,radius) | |
322 | radius=radius+radiushelp | |
323 | scrubs=GetNubs() | |
324 | filtered={} | |
325 | for _,v in pairs(scrubs) do | |
326 | if v:FindFirstChild("Torso")~=nil then | |
327 | if (v.Torso.Position-pos).magnitude<=radius then | |
328 | table.insert(filtered,v) | |
329 | end | |
330 | end | |
331 | end | |
332 | return filtered | |
333 | end | |
334 | yUnitDirection=function(part) | |
335 | local cf0=part.CFrame | |
336 | local cf1=part.CFrame * CFrame.new(0,1,0) | |
337 | return (cf0.p-cf1.p).unit | |
338 | end | |
339 | ||
340 | applyCameraShake=function(Noob,Intens,Time) | |
341 | local ss=script.CamShake:clone() | |
342 | ss.Disabled=false | |
343 | ss.intensity.Value=Intens | |
344 | ss.times.Value=Time | |
345 | ss.Parent=Noob | |
346 | end | |
347 | ||
348 | applyHitEffect=function(Noob,Level,CutBlunt) | |
349 | t=Noob:FindFirstChild("Torso") | |
350 | if Level==nil then Level=0 end | |
351 | if t~=nil then | |
352 | ||
353 | if CutBlunt=="Blunt" then | |
354 | p=Instance.new("Part") | |
355 | p.Name="HITEFFECT" | |
356 | p.CanCollide=false | |
357 | p.TopSurface=0 | |
358 | p.BottomSurface=0 | |
359 | p.BrickColor=BrickColor.new("Institutional white") | |
360 | p.Anchored=true | |
361 | p.CFrame=t.CFrame + Vector3.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10) | |
362 | p.formFactor="Symmetric" | |
363 | p.Size=Vector3.new(1,1,1) | |
364 | p.Parent=t.Parent | |
365 | m=Instance.new("SpecialMesh") | |
366 | m.MeshType="Sphere" | |
367 | m.Parent=p | |
368 | game:GetService("Debris"):AddItem(p,5) | |
369 | coroutine.resume(coroutine.create(function(p,l) | |
370 | for i=1, 9 do | |
371 | p.Transparency=.5+i/18 | |
372 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.6+l,.6+l,.6+l) | |
373 | wait(.031) | |
374 | end | |
375 | p:Remove() end),p,(Level-1)/4) | |
376 | end | |
377 | ||
378 | p=Instance.new("Part") | |
379 | p.Name="HITEFFECT" | |
380 | p.CanCollide=false | |
381 | p.TopSurface=0 | |
382 | p.BottomSurface=0 | |
383 | p.BrickColor=BrickColor.new("Institutional white") | |
384 | p.Anchored=true | |
385 | p.CFrame=t.CFrame | |
386 | p.formFactor="Symmetric" | |
387 | p.Size=Vector3.new(1,1,1) | |
388 | p.Parent=t.Parent | |
389 | m=Instance.new("SpecialMesh") | |
390 | m.MeshType="Sphere" | |
391 | m.Parent=p | |
392 | game:GetService("Debris"):AddItem(p,5) | |
393 | coroutine.resume(coroutine.create(function(p) | |
394 | for i=1, 8 do | |
395 | p.Transparency=i/8 | |
396 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) | |
397 | wait(.031) | |
398 | end | |
399 | p:Remove() end),p) | |
400 | if Level>=2 then | |
401 | for i=1, Level do | |
402 | p=Instance.new("Part") | |
403 | p.Name="HITEFFECT" | |
404 | p.CanCollide=false | |
405 | p.TopSurface=0 | |
406 | p.BottomSurface=0 | |
407 | p.BrickColor=BrickColor.new("Institutional white") | |
408 | p.Anchored=true | |
409 | p.CFrame=t.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
410 | p.formFactor="Symmetric" | |
411 | p.Size=Vector3.new(1,1,1) | |
412 | p.Parent=t.Parent | |
413 | m=Instance.new("SpecialMesh") | |
414 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
415 | m.Scale=Vector3.new(2.4+i,2.4+i,.6) | |
416 | m.Parent=p | |
417 | game:GetService("Debris"):AddItem(p,5) | |
418 | coroutine.resume(coroutine.create(function(p,l) | |
419 | for i=1, 8 do | |
420 | p.Transparency=i/8 | |
421 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1.2+l,1.2+l,0) | |
422 | wait(.031) | |
423 | end | |
424 | p:Remove() end),p,Level/3) | |
425 | end | |
426 | end | |
427 | end | |
428 | end | |
429 | LastHitTime=time() | |
430 | LastDamage=0 | |
431 | ComboHits=0 | |
432 | applyDamage=function(Noob,Damage,KnockDir,KnockForce,Down,ForceDown,AddFloat,addFunc,Hitsound,aHitstop,aHitstun,aYvel) | |
433 | if KnockDir==nil then | |
434 | KnockDir=Vector3.new(0,0,0) | |
435 | end | |
436 | if KnockForce==nil then | |
437 | KnockForce=0 | |
438 | end | |
439 | if Down==nil then | |
440 | Down=false | |
441 | end | |
442 | if AddFloat==nil then | |
443 | AddFloat=0 | |
444 | end | |
445 | if addFunc==nil then | |
446 | addFunc=function() end | |
447 | end | |
448 | if aYvel==nil then | |
449 | if math.abs(KnockDir.y)>2 then | |
450 | aYvel=math.abs(KnockDir.y) | |
451 | aYvelp=(KnockDir.y) | |
452 | else | |
453 | aYvel=0 | |
454 | aYvelp=0 | |
455 | end | |
456 | end | |
457 | if aHitstop==nil then aHitstop=0 end | |
458 | local h=Noob:FindFirstChild("Humanoid") | |
459 | local t=Noob:FindFirstChild("HumanoidRootPart") | |
460 | if t==nil then | |
461 | t=Noob:FindFirstChild("Torso") | |
462 | end | |
463 | if h~=nil and t~=nil then | |
464 | addonCullMovers(Noob) | |
465 | if addFunc~=nil then | |
466 | addFunc(Noob) | |
467 | end | |
468 | coroutine.resume(coroutine.create(function(t,KnockDir,aYvel,KnockForce,aHitstop) | |
469 | v=Instance.new("BodyVelocity") | |
470 | v.Name="AIDS" | |
471 | v.P=2500 | |
472 | v.maxForce=Vector3.new(500000,500000,500000)*700 | |
473 | v.velocity=Vector3.new(0,0,0) | |
474 | v.Parent=t | |
475 | wait(aHitstop*.01) | |
476 | v.maxForce=Vector3.new(900000,aYvel*2000,900000) | |
477 | v.velocity=Vector3.new(KnockDir.x,aYvelp,KnockDir.z)*KnockForce | |
478 | game:GetService("Debris"):AddItem(v,.4) | |
479 | end),t,KnockDir,aYvel,KnockForce,aHitstop) | |
480 | if Down==true then | |
481 | g=Instance.new("BodyGyro") | |
482 | g.P=400 | |
483 | g.maxTorque=Vector3.new(80000,80000,80000) | |
484 | g.D=20 | |
485 | g.cframe=CFrame.new(vPlayer.Character.Torso.Position,vPlayer.Character.Torso.Position-Vector3.new(0,50,0)) | |
486 | g.Parent=v.Parent | |
487 | game:GetService("Debris"):AddItem(g,1.2) | |
488 | if ForceDown==true then | |
489 | t.CFrame=t.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)+Vector3.new(0,.3,0) | |
490 | end | |
491 | end | |
492 | h:TakeDamage(Damage*.75) | |
493 | PlaySound(Hitsound,1,1,t) | |
494 | Hitstop=Hitstop+aHitstop | |
495 | LastHitTime=time()+aHitstop/27+aHitstun/27+.05 | |
496 | LastDamage=LastDamage + Damage*.65 | |
497 | Comboing=true | |
498 | ComboHits=ComboHits+1 | |
499 | if script:FindFirstChild("LockControls")~=nil then | |
500 | if Noob:FindFirstChild("LockControls")==nil then | |
501 | local ss=script.LockControls:clone() | |
502 | ss.Timer.Value=aHitstun | |
503 | ss.Disabled=false | |
504 | ss.Parent=Noob | |
505 | else | |
506 | Noob.LockControls.Timer.Value=aHitstun | |
507 | end | |
508 | end | |
509 | ComboNubs[Noob.Name]=Noob | |
510 | end | |
511 | end | |
512 | ||
513 | coroutine.resume(coroutine.create(function() | |
514 | while true do | |
515 | wait() | |
516 | if Hitstop>1 then | |
517 | vPlayer.Character.HumanoidRootPart.Anchored=true | |
518 | else | |
519 | vPlayer.Character.HumanoidRootPart.Anchored=false | |
520 | end | |
521 | if Comboing==true then | |
522 | if InfoGui==nil then | |
523 | ||
524 | InfoGui=script.InfoGui:clone() | |
525 | if vPlayer:FindFirstChild("PlayerGui")~=nil then | |
526 | InfoGui.Parent=vPlayer.PlayerGui | |
527 | end | |
528 | ||
529 | Scrubs=0 | |
530 | for _,v in pairs(ComboNubs) do | |
531 | Scrubs=Scrubs+1 | |
532 | end | |
533 | if Scrubs==0 then Scrubs=1 end | |
534 | ||
535 | InfoGui.Frame.HitsLabel.Text=ComboHits | |
536 | InfoGui.Frame.DamageLabel.Text=LastDamage | |
537 | InfoGui.Frame.EffectiveDamageLabel.Text=LastDamage / Scrubs | |
538 | ||
539 | else | |
540 | ||
541 | Scrubs=0 | |
542 | for _,v in pairs(ComboNubs) do | |
543 | Scrubs=Scrubs+1 | |
544 | end | |
545 | if Scrubs==0 then Scrubs=1 end | |
546 | ||
547 | InfoGui.Frame.HitsLabel.Text=ComboHits | |
548 | InfoGui.Frame.DamageLabel.Text=math.floor(LastDamage) | |
549 | InfoGui.Frame.EffectiveDamageLabel.Text=math.floor(LastDamage / Scrubs) | |
550 | TimeDiff = LastHitTime - time() | |
551 | ||
552 | InfoGui.Frame.HitstunFrame.Fill.Size=UDim2.new(0,40 * TimeDiff,0,10) | |
553 | InfoGui.Frame.HitstunFrame.Fill.Position=UDim2.new(.5,-20 * TimeDiff,0,0) | |
554 | ||
555 | end | |
556 | else | |
557 | if InfoGui~=nil then | |
558 | coroutine.resume(coroutine.create(function(g) | |
559 | for i=1, 15 do | |
560 | g.Frame.Position=g.Frame.Position+UDim2.new(0,10 + i,0,0) | |
561 | wait(.03) | |
562 | end | |
563 | g:Remove() | |
564 | end),InfoGui) | |
565 | InfoGui=nil | |
566 | end | |
567 | end | |
568 | if LastHitTime<=time() and Comboing==true then | |
569 | Scrubs=0 | |
570 | for _,v in pairs(ComboNubs) do | |
571 | Scrubs=Scrubs+1 | |
572 | end | |
573 | if Scrubs==0 then Scrubs=1 end | |
574 | ComboNubs={} | |
575 | LastDamage=LastDamage/Scrubs | |
576 | print("Combo Ended: "..LastDamage.." effective damage.") | |
577 | wait(.05) | |
578 | ComboHits=0 | |
579 | LastDamage=0 | |
580 | Comboing=false | |
581 | end | |
582 | end | |
583 | end)) | |
584 | ||
585 | addonHoldDown=function(Noob) | |
586 | local t=Noob:FindFirstChild("HumanoidRootPart") | |
587 | if t==nil then | |
588 | t=Noob:FindFirstChild("Torso") | |
589 | end | |
590 | add=Vector3.new(0,0,0) | |
591 | if t:FindFirstChild("AIDS")~=nil then | |
592 | add=t.AIDS.velocity | |
593 | t.AIDS:Remove() | |
594 | print(":)") | |
595 | end | |
596 | v=Instance.new("BodyPosition") | |
597 | v.P=2000 | |
598 | v.D=v.D/2 | |
599 | v.maxForce=Vector3.new(6000000000,600000,6000000000) | |
600 | v.position=t.Position-Vector3.new(0,10,0)+add | |
601 | v.Parent=t | |
602 | game:GetService("Debris"):AddItem(v,1.2) | |
603 | Noob.Humanoid.PlatformStand=true | |
604 | coroutine.resume(coroutine.create(function(noob,t) | |
605 | wait(.5) | |
606 | while t:FindFirstChild("BodyPosition")~=nil do | |
607 | wait(.01) | |
608 | end | |
609 | noob.PlatformStand=false | |
610 | end),Noob.Humanoid,t) | |
611 | end | |
612 | ||
613 | addonCullMovers=function(Noob) | |
614 | local t=Noob:FindFirstChild("HumanoidRootPart") | |
615 | if t==nil then | |
616 | t=Noob:FindFirstChild("Torso") | |
617 | end | |
618 | for _,v in pairs(t:children()) do | |
619 | if v:IsA("BodyMover") then | |
620 | v:Remove() | |
621 | end | |
622 | end | |
623 | end | |
624 | ||
625 | ------- | |
626 | ||
627 | BlockyEffect_01=function(Color,Position,StartScale,ScaleUp,ScaleTime) | |
628 | p=Instance.new("Part") | |
629 | p.Name="EFFECT" | |
630 | p.CanCollide=false | |
631 | p.TopSurface=0 | |
632 | p.BottomSurface=0 | |
633 | p.BrickColor=Color | |
634 | p.Anchored=true | |
635 | p.CFrame=CFrame.new(Position) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
636 | p.formFactor="Symmetric" | |
637 | p.Size=Vector3.new(1,1,1) | |
638 | p.Parent=vPlayer.Character | |
639 | m=Instance.new("BlockMesh") | |
640 | m.Scale=Vector3.new(1,1,1)*StartScale | |
641 | m.Parent=p | |
642 | game:GetService("Debris"):AddItem(p,5) | |
643 | coroutine.resume(coroutine.create(function(p,u,t) | |
644 | for i=1, t do | |
645 | p.Transparency=i/t | |
646 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(u,u,u) | |
647 | wait(.031) | |
648 | end | |
649 | p:Remove() end),p,ScaleUp,ScaleTime) | |
650 | end | |
651 | ||
652 | BlockyEffect_02=function(Color,Position,StartScale,ScaleUp,ScaleTime) | |
653 | p=Instance.new("Part") | |
654 | p.Name="EFFECT" | |
655 | p.CanCollide=false | |
656 | p.TopSurface=0 | |
657 | p.BottomSurface=0 | |
658 | p.BrickColor=Color | |
659 | p.Anchored=true | |
660 | p.CFrame=CFrame.new(Position) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
661 | p.formFactor="Symmetric" | |
662 | p.Size=Vector3.new(1,1,1) | |
663 | p.Parent=vPlayer.Character | |
664 | m=Instance.new("BlockMesh") | |
665 | m.Scale=Vector3.new(1,1,1)*StartScale | |
666 | m.Parent=p | |
667 | game:GetService("Debris"):AddItem(p,5) | |
668 | coroutine.resume(coroutine.create(function(p,u,t) | |
669 | for i=1, t do | |
670 | p.Transparency=i/t | |
671 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(u,u,u) | |
672 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-20,20)/40,math.random(-20,20)/40) | |
673 | p.CFrame=p.CFrame*CFrame.new(1,0,0) | |
674 | wait(.031) | |
675 | end | |
676 | p:Remove() end),p,ScaleUp,ScaleTime) | |
677 | end | |
678 | ||
679 | BlockyEffect_03=function(Color,Position,StartScale,ScaleUp,ScaleTime) | |
680 | p=Instance.new("Part") | |
681 | p.Name="EFFECT" | |
682 | p.CanCollide=false | |
683 | p.TopSurface=0 | |
684 | p.BottomSurface=0 | |
685 | p.BrickColor=Color | |
686 | p.Anchored=true | |
687 | p.CFrame=CFrame.new(Position) * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
688 | p.formFactor="Symmetric" | |
689 | p.Size=Vector3.new(1,1,1) | |
690 | p.Parent=vPlayer.Character | |
691 | m=Instance.new("BlockMesh") | |
692 | m.Scale=Vector3.new(1,1,1)*StartScale | |
693 | m.Parent=p | |
694 | game:GetService("Debris"):AddItem(p,5) | |
695 | coroutine.resume(coroutine.create(function(p,u,t) | |
696 | for i=1, t do | |
697 | p.Transparency=i/t | |
698 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(u,u,u) | |
699 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-20,20)/40) | |
700 | p.CFrame=p.CFrame*CFrame.new(.2,0,0) + Vector3.new(0,.3,0) | |
701 | wait(.031) | |
702 | end | |
703 | p:Remove() end),p,ScaleUp,ScaleTime) | |
704 | end | |
705 | ||
706 | ------- | |
707 | --TWODINPUTS | |
708 | ------- | |
709 | ||
710 | TwoDInputs={} | |
711 | TwoDInputs["Dash"]={ ["Inputs"]={">>"}, | |
712 | ["Function"] = function() | |
713 | if PlayerIsAttacking==false then | |
714 | DesiredMovespeed=32 | |
715 | end | |
716 | MovementPreference="Dash" LastDashInput=time() | |
717 | end } | |
718 | LastBackdash=time() | |
719 | TwoDInputs["BackDash"]={ ["Inputs"]={"<<"}, | |
720 | ["Function"] = function() | |
721 | if time()-LastBackdash < .4 then return end | |
722 | if CurrentAnimation==Animations["Backdash_Ground"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
723 | RequestAnimationChange("Backdash_Ground",0) | |
724 | if CurrentAnimation~=Animations["Backdash_Ground"] then return end | |
725 | PlayerIsAttacking=true | |
726 | ||
727 | if TrackFunction~=nil then | |
728 | TrackFunction:disconnect() | |
729 | TrackFunction=nil | |
730 | end | |
731 | LastBackdash=time() | |
732 | Saz_Reset_Cloak() | |
733 | rawframes=0 | |
734 | Tool.Status.AnimFrame.Value=0 | |
735 | ||
736 | local nubdir = vPlayer.Character.HumanoidRootPart.CFrame.lookVector | |
737 | ||
738 | BodyVel.velocity=-nubdir*30+Vector3.new(0,5,0) | |
739 | Tool.Status.AnimFrame.Value=0 | |
740 | turntoCamera() | |
741 | BodyVel.maxForce=Vector3.new(90000000,90000000,90000000) | |
742 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
743 | rawframes=rawframes+1 | |
744 | Tool.Status.AnimFrame.Value=RequestNewFrame(rawframes) | |
745 | BodyVel.velocity=-nubdir*16+Vector3.new(0,8 - rawframes,0) | |
746 | if rawframes==16 then | |
747 | TrackFunction:disconnect() | |
748 | TrackFunction=nil | |
749 | print("IM DUN") | |
750 | DesiredWalkspeed=8 | |
751 | PlayerIsAttacking=false | |
752 | CanInterrupt(true) | |
753 | BodyVel.maxForce=Vector3.new(900000,0,900000) | |
754 | Stand() | |
755 | end | |
756 | ||
757 | end) | |
758 | end } | |
759 | ||
760 | TwoDInputs["ManaVamp"]={["Inputs"]={"<v>L"}, | |
761 | ["Function"] = function() | |
762 | if CurrentAnimation==Animations["ManaVamp"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
763 | RequestAnimationChange("ManaVamp",0) | |
764 | if CurrentAnimation~=Animations["ManaVamp"] then return end | |
765 | ||
766 | if TrackFunction~=nil then | |
767 | TrackFunction:disconnect() | |
768 | TrackFunction=nil | |
769 | end | |
770 | Saz_Reset_Cloak() | |
771 | CanInterrupt(false) | |
772 | PlayerIsAttacking=true | |
773 | print("TEHPOOT",time()) | |
774 | rawframes=0 | |
775 | Tool.Status.AnimFrame.Value=0 | |
776 | DidHit=false | |
777 | NNoob=nil | |
778 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
779 | rawframes=rawframes+1 | |
780 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
781 | if Tool.Status.AnimFrame.Value<5 then | |
782 | BodyVel.velocity=CameraPlane*(8+(rawframes*8)) | |
783 | else | |
784 | BodyVel.velocity=BodyVel.velocity/1.03 | |
785 | end | |
786 | if (Tool.Status.AnimFrame.Value==5 or Tool.Status.AnimFrame.Value==6) and DidHit==false and NNoob==nil then | |
787 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*1.8,1.8)) do | |
788 | NNoob=v | |
789 | DidHit=true | |
790 | applyDamage(NNoob,2,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["Hit_Damage_Heavysmack"],12,50) | |
791 | applyHitEffect(v,0) | |
792 | lel=Instance.new("Sound") | |
793 | lel.SoundId="http://www.roblox.com/asset/?id=178605790" | |
794 | lel.Volume=1 | |
795 | lel.Parent=game.Players.LocalPlayer.Character.Head | |
796 | lel:Play() | |
797 | game:GetService("Debris"):AddItem(lel,8) | |
798 | end | |
799 | end | |
800 | print(NNoob) | |
801 | if Tool.Status.AnimFrame.Value==9 then | |
802 | print("UH AINT DOIN IT") | |
803 | TrackFunction:disconnect() | |
804 | TrackFunction=nil | |
805 | if NNoob==nil then | |
806 | print("IM DUN") | |
807 | DesiredWalkspeed=8 | |
808 | PlayerIsAttacking=false | |
809 | CanInterrupt(true) | |
810 | Stand() | |
811 | end | |
812 | end | |
813 | if Hitstop<1 then | |
814 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
815 | end | |
816 | end) | |
817 | local tfunc=TrackFunction | |
818 | while true do | |
819 | if rawequal(TrackFunction,tfunc)==false then break end | |
820 | wait() | |
821 | end | |
822 | ||
823 | if NNoob==nil and lel~=nil then lel:Stop() end | |
824 | print("OEH") | |
825 | rawframes=0 | |
826 | DidHit=false | |
827 | if NNoob~=nil then | |
828 | CanInterrupt(false) | |
829 | ponos=0 | |
830 | Tool.Status.AnimFrame.Value=9 | |
831 | Hitstop=Hitstop+2 | |
832 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
833 | rawframes=rawframes+1 | |
834 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
835 | CPlayer=vPlayer.Character | |
836 | if nubgyro==nil and Tool.Status.AnimFrame.Value<=30 then | |
837 | print("NOE") | |
838 | nubgyro=Instance.new("BodyGyro") | |
839 | nubgyro.Name=":>" | |
840 | nubgyro.Parent=NNoob.Torso | |
841 | nubgyro.P=5000 | |
842 | nubgyro.D=200 | |
843 | nubgyro.maxTorque=Vector3.new(50000,50000,50000)*5000 | |
844 | nubgyro.cframe=CPlayer["Left Arm"].CFrame | |
845 | nubpos=Instance.new("BodyPosition") | |
846 | nubpos.Name=":<" | |
847 | nubpos.Parent=NNoob.Torso | |
848 | nubpos.P=6000 | |
849 | nubpos.maxForce=Vector3.new(500000000,5000000000,5000000000)*100 | |
850 | nubpos.position=(CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.6,0)).p | |
851 | else | |
852 | nubgyro.cframe=CPlayer["Left Arm"].CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
853 | nubpos.position=(CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.3,0)).p-Vector3.new(0,.5,0) | |
854 | if nubgyro.Parent~=nil then | |
855 | NNoob.Torso.CFrame=CFrame.new((CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.3,0)).p,CPlayer["Left Arm"].CFrame.p)*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) - Vector3.new(0,.5,0) | |
856 | end | |
857 | end | |
858 | if Tool.Status.AnimFrame.Value==30 then | |
859 | print("OOOOH") | |
860 | ponos=ponos+1 | |
861 | if ponos<3 then | |
862 | Tool.Status.AnimFrame.Value=20 | |
863 | applyDamage(NNoob,6,Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["none"],0,20) | |
864 | CPlayer.Humanoid.Health=CPlayer.Humanoid.Health+10 | |
865 | nubpos.Parent=NNoob.Torso | |
866 | nubgyro.Parent=NNoob.Torso | |
867 | end | |
868 | end | |
869 | if Tool.Status.AnimFrame.Value>=20 and Tool.Status.AnimFrame.Value<=30 then | |
870 | if rawframes/2==math.floor(rawframes/2) then | |
871 | p=Instance.new("Part",CPlayer) | |
872 | p.Name="EFF" | |
873 | p.TopSurface=0 | |
874 | p.BottomSurface=0 | |
875 | p.CanCollide=false | |
876 | p.Size=Vector3.new(1,1,1) | |
877 | p.BrickColor=BrickColor.new("Bright blue") | |
878 | p.Reflectance=.05 | |
879 | p.Transparency=.5 | |
880 | m=Instance.new("BlockMesh",p) | |
881 | m.Scale=Vector3.new(1.4,1.4,1.4) | |
882 | p.Anchored=true | |
883 | p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),0) | |
884 | coroutine.resume(coroutine.create(function(p,x,r) for i=1, 15 do | |
885 | p.CFrame=x.CFrame*CFrame.new(0,-1.5 + i*.2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.rad(i*20) + r,0) | |
886 | p.Transparency=.5+i/30 | |
887 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(-.05,0,-.05) | |
888 | wait() | |
889 | end | |
890 | p:Remove() | |
891 | end),p,CPlayer["Left Arm"],math.random(0,500)) | |
892 | p=Instance.new("Part",CPlayer) | |
893 | p.Name="EFF" | |
894 | p.TopSurface=0 | |
895 | p.BottomSurface=0 | |
896 | p.CanCollide=false | |
897 | p.Size=Vector3.new(1,1,1) | |
898 | p.BrickColor=BrickColor.new("Bright blue") | |
899 | p.Reflectance=.05 | |
900 | p.Transparency=.25 | |
901 | m=Instance.new("SpecialMesh",p) | |
902 | m.MeshId="rbxassetid://168892363" | |
903 | m.Scale=Vector3.new(.5,1,.5) | |
904 | p.Anchored=true | |
905 | p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.5,0) | |
906 | coroutine.resume(coroutine.create(function(p,x,r) for i=1, 15 do | |
907 | p.CFrame=x.CFrame*CFrame.new(math.cos(i)*2,-1.5 + i*.15,math.sin(i)*2)*CFrame.fromEulerAnglesXYZ(0,math.rad(i*20) + r,0) | |
908 | p.Transparency=.25+i/30 | |
909 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.05,0,.05) | |
910 | wait() | |
911 | end | |
912 | p:Remove() | |
913 | end),p,CPlayer["Left Arm"],math.random(0,500)) | |
914 | p=Instance.new("Part",CPlayer) | |
915 | p.Name="EFF" | |
916 | p.TopSurface=0 | |
917 | p.BottomSurface=0 | |
918 | p.CanCollide=false | |
919 | p.FormFactor="Symmetric" | |
920 | p.Size=Vector3.new(1,1,1) | |
921 | p.BrickColor=BrickColor.new("Bright blue") | |
922 | p.Reflectance=.05 | |
923 | p.Transparency=.5 | |
924 | p.Anchored=true | |
925 | p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
926 | m=Instance.new("BlockMesh",p) | |
927 | m.Scale=Vector3.new(1,1,1) | |
928 | coroutine.resume(coroutine.create(function(p,w) for i=1, 30 do | |
929 | p.Transparency=.5+i/60 | |
930 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.9/30,.9/30,.9/30) | |
931 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))-Vector3.new(0,.4+i/20,0)+w | |
932 | wait() | |
933 | end | |
934 | p:Remove() | |
935 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
936 | end | |
937 | end | |
938 | if Tool.Status.AnimFrame.Value==37 then | |
939 | print("._.") | |
940 | print(":O") | |
941 | nubgyro.Parent=nil | |
942 | nubpos.Parent=nil | |
943 | applyDamage(NNoob,25,CameraPlane*40+Vector3.new(0,2,0),1,true,true,0,addonCullMovers,"none",0,40) | |
944 | --Noob:MoveTo(Noob.Torso.Position+CameraPlane*6) | |
945 | end | |
946 | if Tool.Status.AnimFrame.Value==48 then | |
947 | nubgyro.Parent=nil | |
948 | nubgyro=nil | |
949 | nubpos.Parent=nil | |
950 | nubpos=nil | |
951 | TrackFunction:disconnect() | |
952 | TrackFunction=nil | |
953 | DesiredWalkspeed=8 | |
954 | PlayerIsAttacking=false | |
955 | CanInterrupt(true) | |
956 | Stand() | |
957 | end | |
958 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
959 | end) | |
960 | end | |
961 | end} | |
962 | ||
963 | TwoDInputs["Divide"]={["Inputs"]={"v<>O"}, | |
964 | ["Function"] = function() | |
965 | if CurrentAnimation==Animations["Divide"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
966 | RequestAnimationChange("Divide",0) | |
967 | if CurrentAnimation~=Animations["Divide"] then return end | |
968 | ||
969 | if TrackFunction~=nil then | |
970 | TrackFunction:disconnect() | |
971 | TrackFunction=nil | |
972 | end | |
973 | Saz_Reset_Cloak() | |
974 | CanInterrupt(false) | |
975 | PlayerIsAttacking=true | |
976 | print("TEHPOOT",time()) | |
977 | rawframes=0 | |
978 | Tool.Status.AnimFrame.Value=0 | |
979 | DidHit=false | |
980 | NNoob=nil | |
981 | p=Instance.new("Sound",vPlayer.Character.Head) | |
982 | p.Volume=1 | |
983 | p.Pitch=.96 | |
984 | p.SoundId="http://www.roblox.com/asset/?id=180134370" | |
985 | p:Play() | |
986 | game:GetService("Debris"):AddItem(p,3) | |
987 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
988 | rawframes=rawframes+1 | |
989 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
990 | if Tool.Status.AnimFrame.Value>10 then | |
991 | BodyVel.velocity=CameraPlane*((rawframes*1.5)) | |
992 | end | |
993 | if Tool.Status.AnimFrame.Value>12 and DidHit==false and NNoob==nil then | |
994 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*2,2)) do | |
995 | NNoob=v | |
996 | DidHit=true | |
997 | applyDamage(NNoob,1,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["Grapple"],0,50) | |
998 | applyHitEffect(v,0) | |
999 | end | |
1000 | end | |
1001 | print(NNoob) | |
1002 | if rawframes==19 or NNoob~=nil then | |
1003 | print("UH AINT DOIN IT") | |
1004 | TrackFunction:disconnect() | |
1005 | TrackFunction=nil | |
1006 | end | |
1007 | if Hitstop<1 and Tool.Status.AnimFrame.Value<13 then | |
1008 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
1009 | end | |
1010 | end) | |
1011 | local tfunc=TrackFunction | |
1012 | while true do | |
1013 | if rawequal(TrackFunction,tfunc)==false then break end | |
1014 | wait() | |
1015 | end | |
1016 | if NNoob==nil then --nop | |
1017 | DesiredWalkspeed=8 | |
1018 | PlayerIsAttacking=false | |
1019 | CanInterrupt(true) | |
1020 | Stand() | |
1021 | else | |
1022 | Saz_Reset_Cloak() | |
1023 | CanInterrupt(false) | |
1024 | PlayerIsAttacking=true | |
1025 | ||
1026 | CPlayer=game.Players.LocalPlayer.Character | |
1027 | ||
1028 | CurrentAnimation=Animations["Divide_Hit"] | |
1029 | RequestAnimationChange("Divide_Hit",0) | |
1030 | ||
1031 | rawframes=0 | |
1032 | Tool.Status.AnimFrame.Value=0 | |
1033 | DidHit=false | |
1034 | ||
1035 | nubgyro=Instance.new("BodyGyro") | |
1036 | nubgyro.Name=":>" | |
1037 | nubgyro.Parent=NNoob.Torso | |
1038 | nubgyro.P=8000 | |
1039 | nubgyro.D=200 | |
1040 | nubgyro.maxTorque=Vector3.new(50000,50000,50000)*500000 | |
1041 | nubgyro.cframe=CPlayer["Left Arm"].CFrame | |
1042 | nubpos=Instance.new("BodyPosition") | |
1043 | nubpos.Name=":<" | |
1044 | nubpos.Parent=NNoob.Torso | |
1045 | nubpos.P=12000 | |
1046 | nubpos.D=200 | |
1047 | nubpos.maxForce=Vector3.new(500000000,5000000000,5000000000)*1000 | |
1048 | nubpos.position=(CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.6,0)).p | |
1049 | ||
1050 | stohp=Instance.new("BodyPosition") | |
1051 | stohp.Name=":<" | |
1052 | stohp.Parent=CPlayer.Torso | |
1053 | stohp.P=8000 | |
1054 | stohp.maxForce=Vector3.new(500000000,5000000000,5000000000)*1000 | |
1055 | stohp.position=CPlayer.Torso.Position+CameraPlane*5 | |
1056 | DidHit2=false | |
1057 | poot1=false | |
1058 | loel=0 | |
1059 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
1060 | rawframes=rawframes+1 | |
1061 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
1062 | if rawframes==11 then | |
1063 | poot1=true | |
1064 | if math.random(0,100)<=50 then | |
1065 | ||
1066 | loel=30 | |
1067 | ||
1068 | p=Instance.new("Sound",vPlayer.Character.Head) | |
1069 | p.Volume=1 | |
1070 | p.Pitch=.98 | |
1071 | p.SoundId="http://www.roblox.com/asset/?id=180148408" | |
1072 | p:Play() | |
1073 | game:GetService("Debris"):AddItem(p,7) | |
1074 | ||
1075 | else | |
1076 | ||
1077 | loel=35 | |
1078 | ||
1079 | p=Instance.new("Sound",vPlayer.Character.Head) | |
1080 | p.Volume=1 | |
1081 | p.Pitch=.98 | |
1082 | p.SoundId="http://www.roblox.com/asset/?id=180148413" | |
1083 | p:Play() | |
1084 | game:GetService("Debris"):AddItem(p,7) | |
1085 | ||
1086 | end | |
1087 | end | |
1088 | if Tool.Status.AnimFrame.Value==15 then | |
1089 | nubpos.position=(CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)).p + CameraPlane*6 + Vector3.new(0,.05,0) | |
1090 | elseif Tool.Status.AnimFrame.Value==18 then | |
1091 | stohp.position=stohp.position+CameraPlane*4 | |
1092 | end | |
1093 | if DidHit2==false and Tool.Status.AnimFrame.Value==23 then | |
1094 | applyDamage(NNoob,20,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["Hit_Damage_Heavydelaysmack"],14,50) | |
1095 | DidHit2=true | |
1096 | nubpos.position=(CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)).p | |
1097 | nubpos.Parent=NNoob.Torso | |
1098 | nubgyro.Parent=NNoob.Torso | |
1099 | end | |
1100 | if Tool.Status.AnimFrame.Value<15 then | |
1101 | nubgyro.cframe=CPlayer["HumanoidRootPart"].CFrame*CFrame.fromEulerAnglesXYZ(math.rad(5),math.pi,math.rad(0)) | |
1102 | lel=(CPlayer["Left Arm"].CFrame).p | |
1103 | oel=lel + CameraPlane*1.6 + Vector3.new(0,-.5,0) | |
1104 | nubpos.position=oel | |
1105 | end | |
1106 | if Tool.Status.AnimFrame.Value>11 and Tool.Status.AnimFrame.Value<24 then | |
1107 | ||
1108 | --effects | |
1109 | ||
1110 | p=Instance.new("Part",CPlayer) | |
1111 | p.Name="EFF" | |
1112 | p.TopSurface=0 | |
1113 | p.BottomSurface=0 | |
1114 | p.CanCollide=false | |
1115 | p.FormFactor="Symmetric" | |
1116 | p.Size=Vector3.new(1,1,1) | |
1117 | p.BrickColor=BrickColor.new("Really black") | |
1118 | p.Reflectance=.05 | |
1119 | p.Transparency=.5 | |
1120 | p.Anchored=true | |
1121 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1122 | m=Instance.new("BlockMesh",p) | |
1123 | m.Scale=Vector3.new(1,1,1) | |
1124 | coroutine.resume(coroutine.create(function(p,w) for i=1, 15 do | |
1125 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.1,.1,.1) | |
1126 | p.Transparency=i/15 | |
1127 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1128 | wait() | |
1129 | end | |
1130 | p:Remove() | |
1131 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1132 | end | |
1133 | if Tool.Status.AnimFrame.Value==24 and DidHit==false then | |
1134 | ||
1135 | --effects | |
1136 | DidHit=true | |
1137 | nubpos:Remove() | |
1138 | nubgyro:Remove() | |
1139 | applyDamage(NNoob,70,CameraPlane*50+Vector3.new(0,40,0),1,true,false,0,addonCullMovers,SoundTable["none"],0,50) | |
1140 | ||
1141 | p=Instance.new("Part",CPlayer) | |
1142 | p.Name="EFF" | |
1143 | p.TopSurface=0 | |
1144 | p.BottomSurface=0 | |
1145 | p.CanCollide=false | |
1146 | p.FormFactor="Symmetric" | |
1147 | p.Size=Vector3.new(1,1,1) | |
1148 | p.BrickColor=BrickColor.new("Really black") | |
1149 | p.Reflectance=.05 | |
1150 | p.Transparency=.5 | |
1151 | p.Anchored=true | |
1152 | p.CFrame=CFrame.new(NNoob.Torso.Position-Vector3.new(0,3,0)) * CFrame.fromEulerAnglesXYZ(0,math.random(-50,50),0) | |
1153 | m=Instance.new("SpecialMesh",p) | |
1154 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1155 | m.Scale=Vector3.new(4,10,4) | |
1156 | coroutine.resume(coroutine.create(function(p) for i=1, 15 do | |
1157 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.625,-.625,.625) | |
1158 | p.Transparency=i/20 | |
1159 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,math.rad(5),0) | |
1160 | wait() | |
1161 | end | |
1162 | p:Remove() | |
1163 | end),p) | |
1164 | ||
1165 | p=Instance.new("Part",CPlayer) | |
1166 | p.Name="EFF" | |
1167 | p.TopSurface=0 | |
1168 | p.BottomSurface=0 | |
1169 | p.CanCollide=false | |
1170 | p.FormFactor="Symmetric" | |
1171 | p.Size=Vector3.new(1,1,1) | |
1172 | p.BrickColor=BrickColor.new("Really black") | |
1173 | p.Reflectance=.05 | |
1174 | p.Transparency=.5 | |
1175 | p.Anchored=true | |
1176 | p.CFrame=CFrame.new(NNoob.Torso.Position+Vector3.new(0,10,0)) * CFrame.fromEulerAnglesXYZ(0,math.random(-50,50),0) | |
1177 | m=Instance.new("SpecialMesh",p) | |
1178 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1179 | m.Scale=Vector3.new(8,20,8) | |
1180 | coroutine.resume(coroutine.create(function(p) for i=1, 30 do | |
1181 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(-.2,-.6,-.2) | |
1182 | p.Transparency=i/30 | |
1183 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,math.rad(5),0)-Vector3.new(0,.6,0) | |
1184 | wait() | |
1185 | end | |
1186 | p:Remove() | |
1187 | end),p) | |
1188 | ||
1189 | p=Instance.new("Part",CPlayer) | |
1190 | p.Name="EFF" | |
1191 | p.TopSurface=0 | |
1192 | p.BottomSurface=0 | |
1193 | p.CanCollide=false | |
1194 | p.FormFactor="Symmetric" | |
1195 | p.Size=Vector3.new(1,1,1) | |
1196 | p.BrickColor=BrickColor.new("Really black") | |
1197 | p.Reflectance=.05 | |
1198 | p.Transparency=.5 | |
1199 | p.Anchored=true | |
1200 | p.CFrame=CFrame.new(NNoob.Torso.Position-Vector3.new(0,3,0)) * CFrame.fromEulerAnglesXYZ(0,math.random(-50,50),0) | |
1201 | m=Instance.new("SpecialMesh",p) | |
1202 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1203 | m.Scale=Vector3.new(30,5,30) | |
1204 | coroutine.resume(coroutine.create(function(p) for i=1, 10 do | |
1205 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(-3,i*.4,-3) | |
1206 | p.Transparency=i/10 | |
1207 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,math.rad(20),0)+Vector3.new(0,i*.3,0) | |
1208 | wait() | |
1209 | end | |
1210 | p:Remove() | |
1211 | end),p) | |
1212 | ||
1213 | p=Instance.new("Part",CPlayer) | |
1214 | p.Name="EFF" | |
1215 | p.TopSurface=0 | |
1216 | p.BottomSurface=0 | |
1217 | p.CanCollide=false | |
1218 | p.FormFactor="Symmetric" | |
1219 | p.Size=Vector3.new(1,1,1) | |
1220 | p.BrickColor=BrickColor.new("White") | |
1221 | p.Reflectance=.05 | |
1222 | p.Transparency=.5 | |
1223 | p.Anchored=true | |
1224 | p.CFrame=CFrame.new(NNoob.Torso.Position-Vector3.new(0,3,0)) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) | |
1225 | m=Instance.new("SpecialMesh",p) | |
1226 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
1227 | m.Scale=Vector3.new(10,10,1) | |
1228 | coroutine.resume(coroutine.create(function(p) for i=1, 10 do | |
1229 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(14,14,0) | |
1230 | p.Transparency=.75+i/30 | |
1231 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,math.rad(0),0)+Vector3.new(0,0,0) | |
1232 | wait() | |
1233 | end | |
1234 | p:Remove() | |
1235 | end),p) | |
1236 | ||
1237 | p=Instance.new("Part",CPlayer) | |
1238 | p.Name="EFF" | |
1239 | p.TopSurface=0 | |
1240 | p.BottomSurface=0 | |
1241 | p.CanCollide=false | |
1242 | p.FormFactor="Symmetric" | |
1243 | p.Size=Vector3.new(1,1,1) | |
1244 | p.BrickColor=BrickColor.new("Really black") | |
1245 | p.Reflectance=.05 | |
1246 | p.Transparency=.5 | |
1247 | p.Anchored=true | |
1248 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1249 | m=Instance.new("BlockMesh",p) | |
1250 | m.Scale=Vector3.new(2,2,2) | |
1251 | coroutine.resume(coroutine.create(function(p,w) for i=1, 20 do | |
1252 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) | |
1253 | p.Transparency=i/15 | |
1254 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1255 | wait() | |
1256 | end | |
1257 | p:Remove() | |
1258 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1259 | ||
1260 | p=Instance.new("Part",CPlayer) | |
1261 | p.Name="EFF" | |
1262 | p.TopSurface=0 | |
1263 | p.BottomSurface=0 | |
1264 | p.CanCollide=false | |
1265 | p.FormFactor="Symmetric" | |
1266 | p.Size=Vector3.new(1,1,1) | |
1267 | p.BrickColor=BrickColor.new("Really black") | |
1268 | p.Reflectance=.05 | |
1269 | p.Transparency=.5 | |
1270 | p.Anchored=true | |
1271 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1272 | m=Instance.new("BlockMesh",p) | |
1273 | m.Scale=Vector3.new(2,2,2) | |
1274 | coroutine.resume(coroutine.create(function(p,w) for i=1, 15 do | |
1275 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1,1,1) | |
1276 | p.Transparency=i/15 | |
1277 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1278 | wait() | |
1279 | end | |
1280 | p:Remove() | |
1281 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1282 | ||
1283 | p=Instance.new("Part",CPlayer) | |
1284 | p.Name="EFF" | |
1285 | p.TopSurface=0 | |
1286 | p.BottomSurface=0 | |
1287 | p.CanCollide=false | |
1288 | p.FormFactor="Symmetric" | |
1289 | p.Size=Vector3.new(1,1,1) | |
1290 | p.BrickColor=BrickColor.new("Really black") | |
1291 | p.Reflectance=.05 | |
1292 | p.Transparency=.5 | |
1293 | p.Anchored=true | |
1294 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1295 | m=Instance.new("SpecialMesh",p) | |
1296 | m.MeshType="Sphere" | |
1297 | m.Scale=Vector3.new(4,4,4) | |
1298 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
1299 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.3,.3,.3) | |
1300 | p.Transparency=.5+i/20 | |
1301 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1302 | wait() | |
1303 | end | |
1304 | p:Remove() | |
1305 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1306 | ||
1307 | p=Instance.new("Part",CPlayer) | |
1308 | p.Name="EFF" | |
1309 | p.TopSurface=0 | |
1310 | p.BottomSurface=0 | |
1311 | p.CanCollide=false | |
1312 | p.FormFactor="Symmetric" | |
1313 | p.Size=Vector3.new(1,1,1) | |
1314 | p.BrickColor=BrickColor.new("Really black") | |
1315 | p.Reflectance=.05 | |
1316 | p.Transparency=.5 | |
1317 | p.Anchored=true | |
1318 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1319 | m=Instance.new("SpecialMesh",p) | |
1320 | m.MeshType="Sphere" | |
1321 | m.Scale=Vector3.new(3,3,3) | |
1322 | coroutine.resume(coroutine.create(function(p,w) for i=1, 15 do | |
1323 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1,1,1) | |
1324 | p.Transparency=i/15 | |
1325 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1326 | wait() | |
1327 | end | |
1328 | p:Remove() | |
1329 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1330 | ||
1331 | ||
1332 | --soonds | |
1333 | p=Instance.new("Sound") | |
1334 | p.SoundId="http://www.roblox.com/asset/?id=161006182" | |
1335 | p.Pitch=.2 | |
1336 | p.Volume=.8 | |
1337 | p.Parent=CPlayer["Left Arm"] | |
1338 | p:Play() | |
1339 | game:GetService("Debris"):AddItem(p,14) | |
1340 | p=Instance.new("Sound") | |
1341 | p.SoundId="http://www.roblox.com/asset/?id=144844438" | |
1342 | p.Pitch=1 | |
1343 | p.Volume=.4 | |
1344 | p.Parent=CPlayer["Left Arm"] | |
1345 | p:Play() | |
1346 | game:GetService("Debris"):AddItem(p,14) | |
1347 | p=Instance.new("Sound") | |
1348 | p.SoundId="http://www.roblox.com/asset/?id=160595347" | |
1349 | p.Pitch=1.5 | |
1350 | p.Volume=.3 | |
1351 | p.Parent=CPlayer["Left Arm"] | |
1352 | p:Play() | |
1353 | game:GetService("Debris"):AddItem(p,14) | |
1354 | p=Instance.new("Sound") | |
1355 | p.SoundId="http://www.roblox.com/asset/?id=161006093" | |
1356 | p.Pitch=.75 | |
1357 | p.Volume=.8 | |
1358 | p.Parent=CPlayer["Left Arm"] | |
1359 | p:Play() | |
1360 | game:GetService("Debris"):AddItem(p,14) | |
1361 | ||
1362 | end | |
1363 | if rawframes==80 then | |
1364 | loel=15 | |
1365 | end | |
1366 | if Tool.Status.AnimFrame.Value==35 then | |
1367 | print("UH AINT DOIN IT") | |
1368 | TrackFunction:disconnect() | |
1369 | TrackFunction=nil | |
1370 | end | |
1371 | if Hitstop<1 then | |
1372 | if loel==0 then | |
1373 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
1374 | else | |
1375 | loel=loel-1 | |
1376 | end | |
1377 | end | |
1378 | end) | |
1379 | ||
1380 | local tfunc=TrackFunction | |
1381 | while true do | |
1382 | if rawequal(TrackFunction,tfunc)==false then break end | |
1383 | wait() | |
1384 | end | |
1385 | ||
1386 | nubgyro:Remove() | |
1387 | nubpos:Remove() | |
1388 | stohp:Remove() | |
1389 | ||
1390 | DesiredWalkspeed=8 | |
1391 | PlayerIsAttacking=false | |
1392 | CanInterrupt(true) | |
1393 | Stand() | |
1394 | ||
1395 | print("dix") | |
1396 | ||
1397 | end | |
1398 | end} | |
1399 | ||
1400 | ||
1401 | doob={} | |
1402 | doKnife=function(knife,w,xdir) | |
1403 | knife.Transparency=1 | |
1404 | wait(w/44) | |
1405 | knife.Transparency=0 | |
1406 | ||
1407 | for travel=1, 16 do | |
1408 | startloc=knife.Position | |
1409 | par,loc=workspace:FindPartOnRayWithIgnoreList(Ray.new(startloc,xdir*60),doob) | |
1410 | mainloc=loc | |
1411 | wdir=((knife.CFrame.p)-(knife.CFrame*CFrame.new(3,0,0)).p).unit | |
1412 | if par==nil then | |
1413 | par,loc=workspace:FindPartOnRayWithIgnoreList(Ray.new(startloc+wdir*2,xdir*60),doob) | |
1414 | if par==nil then | |
1415 | par,loc=workspace:FindPartOnRayWithIgnoreList(Ray.new(startloc-wdir*2,xdir*60),doob) | |
1416 | end | |
1417 | end | |
1418 | if par~=nil then | |
1419 | if par.Parent==game.Players.LocalPlayer.Character then | |
1420 | par=nil | |
1421 | end | |
1422 | mainloc=loc | |
1423 | end | |
1424 | knife.CFrame=CFrame.new(mainloc,mainloc+xdir*60)*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) | |
1425 | ||
1426 | for i=1, 2 do | |
1427 | p=Instance.new("Part",CPlayer) | |
1428 | p.Name="JooJ" | |
1429 | p.TopSurface=0 | |
1430 | p.BottomSurface=0 | |
1431 | p.Anchored=true | |
1432 | p.CanCollide=false | |
1433 | p.formFactor="Symmetric" | |
1434 | p.Size=Vector3.new(1,1,1) | |
1435 | p.BrickColor=BrickColor.new("Really black") | |
1436 | p.CFrame=CFrame.new(startloc,mainloc)*CFrame.fromEulerAnglesXYZ(-math.rad(90),0,0) | |
1437 | p.Transparency=i*.25 | |
1438 | m=Instance.new("CylinderMesh",p) | |
1439 | m.Scale=Vector3.new(.55*i,(startloc-mainloc).magnitude,.55*i) | |
1440 | m.Offset=Vector3.new(0,(startloc-mainloc).magnitude/2,0) | |
1441 | game:GetService("Debris"):AddItem(p,5) | |
1442 | coroutine.resume(coroutine.create(function(p) | |
1443 | for i=1, 10 do | |
1444 | p.Transparency=p.Transparency+.1 | |
1445 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.1,0,.1) | |
1446 | wait() | |
1447 | end | |
1448 | p:Remove() | |
1449 | end),p) | |
1450 | end | |
1451 | ||
1452 | if par~=nil then | |
1453 | if par.Parent~=nil then | |
1454 | if par.Parent:FindFirstChild("Humanoid")~=nil then | |
1455 | print("!") | |
1456 | applyDamage(par.Parent,30,xdir*50+Vector3.new(0,33,0),1,true,false,0,addonCullMovers,SoundTable["none"],0,20) | |
1457 | ||
1458 | ||
1459 | ||
1460 | p=Instance.new("Part",par.Parent) | |
1461 | p.Name="EFF" | |
1462 | p.TopSurface=0 | |
1463 | p.BottomSurface=0 | |
1464 | p.CanCollide=false | |
1465 | p.FormFactor="Symmetric" | |
1466 | p.Size=Vector3.new(1,1,1) | |
1467 | p.BrickColor=BrickColor.new("Really black") | |
1468 | p.Reflectance=.05 | |
1469 | p.Transparency=.5 | |
1470 | p.Anchored=true | |
1471 | p.CFrame=CFrame.new(loc)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1472 | m=Instance.new("SpecialMesh",p) | |
1473 | m.MeshType="Sphere" | |
1474 | m.Scale=Vector3.new(1.6,1.6,1.6) | |
1475 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
1476 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1.2,1.2,1.2) | |
1477 | p.Transparency=i/10 | |
1478 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1479 | wait() | |
1480 | end | |
1481 | p:Remove() | |
1482 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1483 | ||
1484 | p=Instance.new("Part",par.Parent) | |
1485 | p.Name="EFF" | |
1486 | p.TopSurface=0 | |
1487 | p.BottomSurface=0 | |
1488 | p.CanCollide=false | |
1489 | p.FormFactor="Symmetric" | |
1490 | p.Size=Vector3.new(1,1,1) | |
1491 | p.BrickColor=BrickColor.new("Really black") | |
1492 | p.Reflectance=.05 | |
1493 | p.Transparency=.5 | |
1494 | p.Anchored=true | |
1495 | p.CFrame=CFrame.new(loc)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1496 | m=Instance.new("BlockMesh",p) | |
1497 | m.Scale=Vector3.new(1,1,1) | |
1498 | coroutine.resume(coroutine.create(function(p,w) for i=1, 9 do | |
1499 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(2,2,2) | |
1500 | p.Transparency=i/9 | |
1501 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1502 | wait() | |
1503 | end | |
1504 | p:Remove() | |
1505 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1506 | ||
1507 | p=Instance.new("Part",par.Parent) --soundpart | |
1508 | p.Name="EFF" | |
1509 | p.TopSurface=0 | |
1510 | p.BottomSurface=0 | |
1511 | p.CanCollide=false | |
1512 | p.Size=Vector3.new(1,1,1) | |
1513 | p.Transparency=1 | |
1514 | p.Anchored=true | |
1515 | p.CFrame=CFrame.new(loc) | |
1516 | ps=Instance.new("Sound") | |
1517 | ps.SoundId="http://www.roblox.com/asset/?id=161006182" | |
1518 | ps.Pitch=1.5 | |
1519 | ps.Volume=1 | |
1520 | ps.Parent=p | |
1521 | ps:Play() | |
1522 | ps=Instance.new("Sound") | |
1523 | ps.SoundId="http://www.roblox.com/asset/?id=180348668" | |
1524 | ps.Pitch=math.random(95,125)/100 | |
1525 | ps.Volume=1 | |
1526 | ps.Parent=p | |
1527 | ps:Play() | |
1528 | ps=Instance.new("Sound") | |
1529 | ps.SoundId="http://www.roblox.com/asset/?id=142070127" | |
1530 | ps.Pitch=math.random(120,130)/100 | |
1531 | ps.Volume=.5 | |
1532 | ps.Parent=p | |
1533 | ps:Play() | |
1534 | game:GetService("Debris"):AddItem(p,10) | |
1535 | ||
1536 | p=Instance.new("Part",par.Parent) | |
1537 | p.Name="EFF" | |
1538 | p.TopSurface=0 | |
1539 | p.BottomSurface=0 | |
1540 | p.CanCollide=false | |
1541 | p.FormFactor="Symmetric" | |
1542 | p.Size=Vector3.new(1,1,1) | |
1543 | p.BrickColor=BrickColor.new("Really black") | |
1544 | p.Reflectance=.05 | |
1545 | p.Transparency=.5 | |
1546 | p.Anchored=true | |
1547 | p.CFrame=CFrame.new(loc)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1548 | m=Instance.new("BlockMesh",p) | |
1549 | m.Scale=Vector3.new(1,1,1) | |
1550 | coroutine.resume(coroutine.create(function(p,w) for i=1, 8 do | |
1551 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1,1,1) | |
1552 | p.Transparency=i/8 | |
1553 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
1554 | wait() | |
1555 | end | |
1556 | p:Remove() | |
1557 | end),p,Vector3.new(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500)) | |
1558 | ||
1559 | p=Instance.new("Part",CPlayer) | |
1560 | p.Name="EFF" | |
1561 | p.TopSurface=0 | |
1562 | p.BottomSurface=0 | |
1563 | p.CanCollide=false | |
1564 | p.FormFactor="Symmetric" | |
1565 | p.Size=Vector3.new(1,1,1) | |
1566 | p.BrickColor=BrickColor.new("Really black") | |
1567 | p.Reflectance=.05 | |
1568 | p.Transparency=.5 | |
1569 | p.Anchored=true | |
1570 | p.CFrame=CFrame.new(knife.CFrame.p,knife.CFrame.p+xdir*50) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.random(-50,50),0) | |
1571 | m=Instance.new("SpecialMesh",p) | |
1572 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1573 | m.Scale=Vector3.new(16,8,16) | |
1574 | coroutine.resume(coroutine.create(function(p) for i=1, 8 do | |
1575 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(2,1,2) | |
1576 | p.Transparency=.5+i/16 | |
1577 | p.CFrame=p.CFrame*CFrame.new(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
1578 | wait() | |
1579 | end | |
1580 | p:Remove() | |
1581 | end),p) | |
1582 | for eff=1, 10 do | |
1583 | p=Instance.new("Part",par.Parent) | |
1584 | p.Name="EFF" | |
1585 | p.TopSurface=0 | |
1586 | p.BottomSurface=0 | |
1587 | p.CanCollide=false | |
1588 | p.FormFactor="Symmetric" | |
1589 | p.Size=Vector3.new(1,1,1) | |
1590 | p.BrickColor=BrickColor.new("Really black") | |
1591 | p.Reflectance=.05 | |
1592 | p.Transparency=.5 | |
1593 | p.Anchored=true | |
1594 | p.CFrame=CFrame.new(loc)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1595 | m=Instance.new("BlockMesh",p) | |
1596 | m.Scale=Vector3.new(2,2,2) | |
1597 | coroutine.resume(coroutine.create(function(p,w) for i=1, 14 do | |
1598 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.1,.1,.1) | |
1599 | p.Transparency=.5+i/28 | |
1600 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))+w | |
1601 | wait() | |
1602 | end | |
1603 | p:Remove() | |
1604 | end),p,Vector3.new(math.random(-50,50)/50,math.random(-50,50)/50,math.random(-50,50)/50)) | |
1605 | end | |
1606 | break | |
1607 | end | |
1608 | end | |
1609 | end | |
1610 | wait() | |
1611 | end | |
1612 | knife:Remove() | |
1613 | end | |
1614 | ||
1615 | TwoDInputs["IWMYS"]={["Inputs"]={"<v><v>O"}, | |
1616 | ["Function"] = function() | |
1617 | if CurrentAnimation==Animations["IWMYS"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
1618 | RequestAnimationChange("IWMYS",0) | |
1619 | if CurrentAnimation~=Animations["IWMYS"] then return end | |
1620 | ||
1621 | if TrackFunction~=nil then | |
1622 | TrackFunction:disconnect() | |
1623 | TrackFunction=nil | |
1624 | end | |
1625 | Saz_Reset_Cloak() | |
1626 | CanInterrupt(false) | |
1627 | PlayerIsAttacking=true | |
1628 | print("TEHPOOT",time()) | |
1629 | rawframes=0 | |
1630 | Tool.Status.AnimFrame.Value=0 | |
1631 | DidHit=false | |
1632 | NNoob=nil | |
1633 | ||
1634 | p=Instance.new("Sound") | |
1635 | p.SoundId="http://www.roblox.com/asset/?id=178605796" | |
1636 | p.Volume=1 | |
1637 | p.Pitch=.99 | |
1638 | p.Parent=game.Players.LocalPlayer.Character.Head | |
1639 | p:Play() | |
1640 | game:GetService("Debris"):AddItem(p,6) | |
1641 | CPlayer=game.Players.LocalPlayer.Character | |
1642 | ||
1643 | cam=workspace.CurrentCamera | |
1644 | Super=true | |
1645 | ||
1646 | CamCopiers={} | |
1647 | if canCutscene==true then | |
1648 | for _,v in pairs(game.Players:children()) do | |
1649 | if v.Character~=nil and v~=game.Players.LocalPlayer then | |
1650 | if v.Character:FindFirstChild("Torso")~=nil then | |
1651 | if v.Character:FindFirstChild("Humanoid")~=nil then | |
1652 | if v.Character.Humanoid.Health>0 and (v.Character.Torso.Position-CPlayer.Torso.Position).magnitude<=40 then | |
1653 | ss=script.CamCopy:clone() | |
1654 | ss.Disabled=false | |
1655 | ss.Parent=v.Character | |
1656 | table.insert(CamCopiers,ss) | |
1657 | end | |
1658 | end | |
1659 | end | |
1660 | end | |
1661 | end | |
1662 | end | |
1663 | ||
1664 | coroutine.resume(coroutine.create(function() | |
1665 | while Super==true do | |
1666 | wait(.25) | |
1667 | p=Instance.new("Part",CPlayer) | |
1668 | p.Name="EFF" | |
1669 | p.TopSurface=0 | |
1670 | p.BottomSurface=0 | |
1671 | p.CanCollide=false | |
1672 | p.FormFactor="Symmetric" | |
1673 | p.Size=Vector3.new(1,1,1) | |
1674 | p.BrickColor=BrickColor.new("Really black") | |
1675 | p.Reflectance=.05 | |
1676 | p.Transparency=.5 | |
1677 | p.Anchored=true | |
1678 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,-1.2,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1679 | m=Instance.new("BlockMesh",p) | |
1680 | m.Scale=Vector3.new(1,1,1) | |
1681 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
1682 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.9/10,.9/10,.9/10) | |
1683 | p.Transparency=i/10 | |
1684 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))-Vector3.new(0,.1+i/20,0)+w | |
1685 | wait() | |
1686 | end | |
1687 | p:Remove() | |
1688 | end),p,Vector3.new(math.random(-40,40)/800,0,math.random(-40,40)/800)) | |
1689 | ||
1690 | if knifes~=nil then | |
1691 | for _,v in pairs(knifes) do | |
1692 | if v.Parent~=nil and math.random(0,100)>=5 then | |
1693 | p=Instance.new("Part",CPlayer) | |
1694 | p.Name="EFF" | |
1695 | p.TopSurface=0 | |
1696 | p.BottomSurface=0 | |
1697 | p.CanCollide=false | |
1698 | p.FormFactor="Symmetric" | |
1699 | p.Size=Vector3.new(1,1,1) | |
1700 | p.BrickColor=BrickColor.new("Really black") | |
1701 | p.Reflectance=.05 | |
1702 | p.Transparency=.5 | |
1703 | p.Anchored=true | |
1704 | p.CFrame=v.CFrame*CFrame.new(0,math.random(-10,10)/20,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1705 | m=Instance.new("BlockMesh",p) | |
1706 | m.Scale=Vector3.new(.75,.75,.75) | |
1707 | coroutine.resume(coroutine.create(function(p,w) for i=1, 15 do | |
1708 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.05,.05,.05) | |
1709 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))-Vector3.new(0,.2,0)+w | |
1710 | wait() | |
1711 | end | |
1712 | p:Remove() | |
1713 | end),p,Vector3.new(math.random(-40,40)/800,0,math.random(-40,40)/800)) | |
1714 | end | |
1715 | end | |
1716 | end | |
1717 | end | |
1718 | end)) | |
1719 | ||
1720 | if canCutscene==true then | |
1721 | coroutine.resume(coroutine.create(function() | |
1722 | while Super==true do | |
1723 | wait() | |
1724 | for _,v in pairs(CamCopiers) do | |
1725 | v.C1.Value=workspace.CurrentCamera.CoordinateFrame | |
1726 | v.C2.Value=workspace.CurrentCamera.Focus | |
1727 | end | |
1728 | end | |
1729 | for _,v in pairs(CamCopiers) do | |
1730 | v.C1.Value=workspace.CurrentCamera.CoordinateFrame | |
1731 | v.C2.Value=workspace.CurrentCamera.Focus | |
1732 | v.Kill.Value=true | |
1733 | end | |
1734 | end)) | |
1735 | end | |
1736 | ||
1737 | ||
1738 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
1739 | rawframes=rawframes+1 | |
1740 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
1741 | print(NNoob) | |
1742 | ||
1743 | if rawframes==1 then | |
1744 | if canCutscene==true then | |
1745 | print("DERR") | |
1746 | cam=workspace.CurrentCamera | |
1747 | NoCam=true | |
1748 | cam.CameraType="Scriptable" | |
1749 | cam:Interpolate(CPlayer.HumanoidRootPart.CFrame*CFrame.new(-.5,2,-5),CPlayer.Head.CFrame,.3) | |
1750 | end | |
1751 | end | |
1752 | if rawframes==20 then | |
1753 | if canCutscene==true then | |
1754 | print("DERR") | |
1755 | cam=workspace.CurrentCamera | |
1756 | NoCam=true | |
1757 | cam.CameraType="Scriptable" | |
1758 | cam:Interpolate(CPlayer.HumanoidRootPart.CFrame*CFrame.new(-10,-1,-2),CPlayer.Head.CFrame,.3) | |
1759 | end | |
1760 | end | |
1761 | ||
1762 | if rawframes==1 then | |
1763 | knifes={} | |
1764 | ||
1765 | ||
1766 | for lool=1, 2 do | |
1767 | k=Instance.new("Part",CPlayer) | |
1768 | k.TopSurface=0 | |
1769 | k.BottomSurface=0 | |
1770 | k.formFactor="Symmetric" | |
1771 | k.Size=Vector3.new(1,1,1) | |
1772 | k.BrickColor=BrickColor.new("Really black") | |
1773 | k.Name="Knaifu" | |
1774 | m=Instance.new("SpecialMesh",k) | |
1775 | m.MeshId="http://www.roblox.com/asset/?id=121944778" | |
1776 | m.Scale=Vector3.new(.7,.6,.7) | |
1777 | kw=Instance.new("Weld") | |
1778 | kw.Name="Knaifweld" | |
1779 | kw.Parent=k | |
1780 | kw.C0=CFrame.new(0,-1.2,.2) * CFrame.fromEulerAnglesXYZ(math.pi + math.rad(20-(lool-1)*40),math.rad(10 + lool*5),math.rad(0)) | |
1781 | kw.C1=CFrame.new(0,-.5,0) | |
1782 | kw.Part0=k | |
1783 | kw.Part1=CPlayer["Right Arm"] | |
1784 | table.insert(knifes,k) | |
1785 | end | |
1786 | end | |
1787 | if rawframes==31 then | |
1788 | print("JOOJ") | |
1789 | cpos=CPlayer.HumanoidRootPart.Position+CameraPlane*3+Vector3.new(0,3,0) | |
1790 | p=Instance.new("Part",CPlayer) | |
1791 | p.Name="EFF" | |
1792 | p.TopSurface=0 | |
1793 | p.BottomSurface=0 | |
1794 | p.CanCollide=false | |
1795 | p.FormFactor="Symmetric" | |
1796 | p.Size=Vector3.new(1,1,1) | |
1797 | p.BrickColor=BrickColor.new("White") | |
1798 | p.Reflectance=.05 | |
1799 | p.Transparency=.5 | |
1800 | p.Anchored=true | |
1801 | p.CFrame=CFrame.new(CPlayer["HumanoidRootPart"].Position+CameraPlane*5,CPlayer["HumanoidRootPart"].Position+CameraPlane*20) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.random(-50,50),0) | |
1802 | m=Instance.new("SpecialMesh",p) | |
1803 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1804 | m.Scale=Vector3.new(1,1,1) | |
1805 | coroutine.resume(coroutine.create(function(p) for i=1, 10 do | |
1806 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1-i*.1,.1,1-i*.1) | |
1807 | p.Transparency=i/10 | |
1808 | p.CFrame=p.CFrame*CFrame.new(0,1,0)*CFrame.fromEulerAnglesXYZ(0,math.rad(5),0) | |
1809 | wait() | |
1810 | end | |
1811 | p:Remove() | |
1812 | end),p) | |
1813 | ||
1814 | p=Instance.new("Part",CPlayer) | |
1815 | p.Name="EFF" | |
1816 | p.TopSurface=0 | |
1817 | p.BottomSurface=0 | |
1818 | p.CanCollide=false | |
1819 | p.FormFactor="Symmetric" | |
1820 | p.Size=Vector3.new(1,1,1) | |
1821 | p.BrickColor=BrickColor.new("White") | |
1822 | p.Reflectance=.05 | |
1823 | p.Transparency=.5 | |
1824 | p.Anchored=true | |
1825 | p.CFrame=CFrame.new(CPlayer["HumanoidRootPart"].Position+CameraPlane*5,CPlayer["HumanoidRootPart"].Position+CameraPlane*20) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.random(-50,50),0) | |
1826 | m=Instance.new("SpecialMesh",p) | |
1827 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
1828 | m.Scale=Vector3.new(2,2,2) | |
1829 | coroutine.resume(coroutine.create(function(p) for i=1, 5 do | |
1830 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(3-i*.1,.3,3-i*.1) | |
1831 | p.Transparency=.5+i/10 | |
1832 | p.CFrame=p.CFrame*CFrame.new(0,2,0)*CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
1833 | wait() | |
1834 | end | |
1835 | p:Remove() | |
1836 | end),p) | |
1837 | ||
1838 | soosh=function(lel) | |
1839 | for _,v in pairs(lel) do | |
1840 | if v.Parent==game.Players.LocalPlayer.Character then | |
1841 | table.insert(doob,v) | |
1842 | end | |
1843 | if v:IsA("BasePart") then | |
1844 | if v.CanCollide==false and v.Parent:FindFirstChild("Humanoid")==nil then | |
1845 | table.insert(doob,v) | |
1846 | end | |
1847 | end | |
1848 | k=v:children() | |
1849 | if #k>0 then | |
1850 | soosh(k) | |
1851 | end | |
1852 | end | |
1853 | end | |
1854 | soosh(workspace:children()) | |
1855 | ||
1856 | for _,v in pairs(knifes) do | |
1857 | v:BreakJoints() | |
1858 | cp=cpos - Vector3.new(0,_*1 + 1,0) | |
1859 | v.CFrame=CFrame.new(cp,cp + CameraPlane*5)*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) | |
1860 | v.Anchored=true | |
1861 | coroutine.resume(coroutine.create(doKnife),v,_,CameraPlane) | |
1862 | end | |
1863 | end | |
1864 | if rawframes==32 then | |
1865 | p=Instance.new("Sound") | |
1866 | p.SoundId="http://www.roblox.com/asset/?id=161006069" | |
1867 | p.Volume=1 | |
1868 | p.Pitch=.9 | |
1869 | p.Parent=game.Players.LocalPlayer.Character["Right Arm"] | |
1870 | p:Play() | |
1871 | game:GetService("Debris"):AddItem(p,6) | |
1872 | p=Instance.new("Sound") | |
1873 | p.SoundId="http://www.roblox.com/asset/?id=161006163" | |
1874 | p.Volume=1 | |
1875 | p.Pitch=.7 | |
1876 | p.Parent=game.Players.LocalPlayer.Character["Right Arm"] | |
1877 | p:Play() | |
1878 | game:GetService("Debris"):AddItem(p,6) | |
1879 | end | |
1880 | if Tool.Status.AnimFrame.Value==45 then | |
1881 | print("UH AINT DOIN IT") | |
1882 | TrackFunction:disconnect() | |
1883 | TrackFunction=nil | |
1884 | end | |
1885 | if Hitstop<1 then | |
1886 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
1887 | end | |
1888 | end) | |
1889 | ||
1890 | local tfunc=TrackFunction | |
1891 | while true do | |
1892 | if rawequal(TrackFunction,tfunc)==false then break end | |
1893 | wait() | |
1894 | end | |
1895 | Super=false | |
1896 | NoCam=false | |
1897 | DesiredWalkspeed=8 | |
1898 | PlayerIsAttacking=false | |
1899 | CanInterrupt(true) | |
1900 | Stand() | |
1901 | print("dixxx") | |
1902 | end} | |
1903 | ||
1904 | ||
1905 | ||
1906 | ||
1907 | ||
1908 | ||
1909 | ||
1910 | TwoDInputs["WRRRYY"]={["Inputs"]={"vv<><>P"}, | |
1911 | ["Function"] = function() | |
1912 | if CurrentAnimation==Animations["Tyrant"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
1913 | RequestAnimationChange("Tyrant",0) | |
1914 | if CurrentAnimation~=Animations["Tyrant"] then return end | |
1915 | if TrackFunction~=nil then | |
1916 | TrackFunction:disconnect() | |
1917 | TrackFunction=nil | |
1918 | end | |
1919 | Saz_Reset_Cloak() | |
1920 | CanInterrupt(false) | |
1921 | PlayerIsAttacking=true | |
1922 | print("TEHPOOT",time()) | |
1923 | rawframes=0 | |
1924 | Tool.Status.AnimFrame.Value=0 | |
1925 | DidHit=false | |
1926 | Newb=nil | |
1927 | if canCutscene==true then | |
1928 | NoCam=true | |
1929 | Cam=workspace.CurrentCamera | |
1930 | Cam.CameraType="Scriptable" | |
1931 | end | |
1932 | lel=Instance.new("Sound") | |
1933 | lel.SoundId="http://www.roblox.com/asset/?id=178605750" | |
1934 | lel.Volume=1 | |
1935 | lel.Parent=game.Players.LocalPlayer.Character.Head | |
1936 | lel:Play() | |
1937 | game:GetService("Debris"):AddItem(lel,8) | |
1938 | ||
1939 | CPlayer=game.Players.LocalPlayer.Character | |
1940 | OY=CPlayer.Head.Position.y | |
1941 | Super=true | |
1942 | ||
1943 | CamCopiers={} | |
1944 | if canCutscene==true then | |
1945 | for _,v in pairs(game.Players:children()) do | |
1946 | if v.Character~=nil and v~=game.Players.LocalPlayer then | |
1947 | if v.Character:FindFirstChild("Torso")~=nil then | |
1948 | if v.Character:FindFirstChild("Humanoid")~=nil then | |
1949 | if v.Character.Humanoid.Health>0 and (v.Character.Torso.Position-CPlayer.Torso.Position).magnitude<=40 then | |
1950 | ss=script.CamCopy:clone() | |
1951 | ss.Disabled=false | |
1952 | ss.Parent=v.Character | |
1953 | table.insert(CamCopiers,ss) | |
1954 | end | |
1955 | end | |
1956 | end | |
1957 | end | |
1958 | end | |
1959 | end | |
1960 | ||
1961 | coroutine.resume(coroutine.create(function() | |
1962 | while Super==true do | |
1963 | wait(.1) | |
1964 | p=Instance.new("Part",CPlayer) | |
1965 | p.Name="EFF" | |
1966 | p.TopSurface=0 | |
1967 | p.BottomSurface=0 | |
1968 | p.CanCollide=false | |
1969 | p.FormFactor="Symmetric" | |
1970 | p.Size=Vector3.new(1,1,1) | |
1971 | p.BrickColor=BrickColor.new("Really black") | |
1972 | p.Reflectance=.05 | |
1973 | p.Transparency=.5 | |
1974 | p.Anchored=true | |
1975 | p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,math.random(-14,10)/10,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1976 | m=Instance.new("BlockMesh",p) | |
1977 | m.Scale=Vector3.new(1.2,1.2,1.2) | |
1978 | coroutine.resume(coroutine.create(function(p,w) for i=1, 20 do | |
1979 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.9/30,.9/30,.9/30) | |
1980 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))-Vector3.new(0,.1+i/20,0)+w | |
1981 | wait() | |
1982 | end | |
1983 | p:Remove() | |
1984 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
1985 | p=Instance.new("Part",CPlayer) | |
1986 | p.Name="EFF" | |
1987 | p.TopSurface=0 | |
1988 | p.BottomSurface=0 | |
1989 | p.CanCollide=false | |
1990 | p.FormFactor="Symmetric" | |
1991 | p.Size=Vector3.new(1,1,1) | |
1992 | p.BrickColor=BrickColor.new("Really black") | |
1993 | p.Reflectance=.05 | |
1994 | p.Transparency=.5 | |
1995 | p.Anchored=true | |
1996 | p.CFrame=CPlayer["Right Arm"].CFrame*CFrame.new(0,math.random(-14,10)/10,0)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
1997 | m=Instance.new("BlockMesh",p) | |
1998 | m.Scale=Vector3.new(1.2,1.2,1.2) | |
1999 | coroutine.resume(coroutine.create(function(p,w) for i=1, 20 do | |
2000 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.9/30,.9/30,.9/30) | |
2001 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))-Vector3.new(0,.1+i/20,0)+w | |
2002 | wait() | |
2003 | end | |
2004 | p:Remove() | |
2005 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2006 | end | |
2007 | end)) | |
2008 | ||
2009 | if canCutscene==true then | |
2010 | coroutine.resume(coroutine.create(function() | |
2011 | while Super==true do | |
2012 | wait() | |
2013 | for _,v in pairs(CamCopiers) do | |
2014 | v.C1.Value=workspace.CurrentCamera.CoordinateFrame | |
2015 | v.C2.Value=workspace.CurrentCamera.Focus | |
2016 | end | |
2017 | end | |
2018 | for _,v in pairs(CamCopiers) do | |
2019 | v.C1.Value=workspace.CurrentCamera.CoordinateFrame | |
2020 | v.C2.Value=workspace.CurrentCamera.Focus | |
2021 | v.Kill.Value=true | |
2022 | end | |
2023 | end)) | |
2024 | end | |
2025 | ||
2026 | sl1=Instance.new("Part") | |
2027 | sl1.Name="BL1" | |
2028 | sl1.TopSurface=0 | |
2029 | sl1.BottomSurface=0 | |
2030 | sl1.Reflectance=.08 | |
2031 | sl1.Material="SmoothPlastic" | |
2032 | sl1.BrickColor=BrickColor.new("Really black") | |
2033 | sl1.formFactor="Symmetric" | |
2034 | sl1.Size=Vector3.new(1,2,1) | |
2035 | sl1.CFrame=CPlayer["Right Arm"].CFrame | |
2036 | m=Instance.new("BlockMesh") | |
2037 | m.Parent=sl1 | |
2038 | m.Scale=Vector3.new(1.14,1.06,1.14) | |
2039 | sl1.Parent=CPlayer | |
2040 | w=Instance.new("Weld") | |
2041 | w.Part0=CPlayer["Right Arm"] | |
2042 | w.Part1=sl1 | |
2043 | w.Parent=sl1 | |
2044 | sl1.Transparency=.8 | |
2045 | ||
2046 | sl2=Instance.new("Part") | |
2047 | sl2.Name="BL1" | |
2048 | sl2.TopSurface=0 | |
2049 | sl2.BottomSurface=0 | |
2050 | sl2.Reflectance=.08 | |
2051 | sl2.Material="SmoothPlastic" | |
2052 | sl2.BrickColor=BrickColor.new("Really black") | |
2053 | sl2.formFactor="Symmetric" | |
2054 | sl2.Size=Vector3.new(1,2,1) | |
2055 | sl2.CFrame=CPlayer["Right Arm"].CFrame | |
2056 | m=Instance.new("BlockMesh") | |
2057 | m.Parent=sl2 | |
2058 | m.Scale=Vector3.new(1.14,1.06,1.14) | |
2059 | sl2.Parent=CPlayer | |
2060 | w=Instance.new("Weld") | |
2061 | w.Part0=CPlayer["Left Arm"] | |
2062 | w.Part1=sl2 | |
2063 | w.Parent=sl2 | |
2064 | sl2.Transparency=.8 | |
2065 | ||
2066 | sl3=Instance.new("Part") | |
2067 | sl3.Name="BL1" | |
2068 | sl3.TopSurface=0 | |
2069 | sl3.BottomSurface=0 | |
2070 | sl3.Reflectance=.04 | |
2071 | sl3.Material="SmoothPlastic" | |
2072 | sl3.BrickColor=BrickColor.new("Really black") | |
2073 | sl3.formFactor="Symmetric" | |
2074 | sl3.Size=Vector3.new(1,2,1) | |
2075 | sl3.CFrame=CPlayer["Right Arm"].CFrame | |
2076 | m=Instance.new("BlockMesh") | |
2077 | m.Parent=sl3 | |
2078 | m.Scale=Vector3.new(1.1,1.03,1.1) | |
2079 | sl3.Parent=CPlayer | |
2080 | w=Instance.new("Weld") | |
2081 | w.Part0=CPlayer["Right Arm"] | |
2082 | w.Part1=sl3 | |
2083 | w.Parent=sl3 | |
2084 | sl3.Transparency=0 | |
2085 | ||
2086 | sl4=Instance.new("Part") | |
2087 | sl4.Name="BL1" | |
2088 | sl4.TopSurface=0 | |
2089 | sl4.BottomSurface=0 | |
2090 | sl4.Reflectance=.04 | |
2091 | sl4.Material="SmoothPlastic" | |
2092 | sl4.BrickColor=BrickColor.new("Really black") | |
2093 | sl4.formFactor="Symmetric" | |
2094 | sl4.Size=Vector3.new(1,2,1) | |
2095 | sl4.CFrame=CPlayer["Right Arm"].CFrame | |
2096 | m=Instance.new("BlockMesh") | |
2097 | m.Parent=sl4 | |
2098 | m.Scale=Vector3.new(1.1,1.03,1.1) | |
2099 | sl4.Parent=CPlayer | |
2100 | w=Instance.new("Weld") | |
2101 | w.Part0=CPlayer["Left Arm"] | |
2102 | w.Part1=sl4 | |
2103 | w.Parent=sl4 | |
2104 | sl4.Transparency=0 | |
2105 | ||
2106 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2107 | rawframes=rawframes+1 | |
2108 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2109 | if (Tool.Status.AnimFrame.Value<32 and Tool.Status.AnimFrame.Value<=28) then | |
2110 | BodyVel.velocity=CameraPlane*((rawframes*1.9)) | |
2111 | else | |
2112 | BodyVel.velocity=CameraPlane*60 | |
2113 | end | |
2114 | soos=CPlayer.Head.CFrame*CFrame.new(1.2,-(CPlayer.Head.Position.y-OY),0)*CFrame.fromEulerAnglesXYZ(math.pi,0,0)+CameraPlane*(3) | |
2115 | if rawframes>30 then | |
2116 | soos=CPlayer.Head.CFrame*CFrame.new(1.2,-(CPlayer.Head.Position.y-OY),0)*CFrame.fromEulerAnglesXYZ(math.pi,0,0)+CameraPlane*(3) | |
2117 | end | |
2118 | if canCutscene==true and rawframes<46 then | |
2119 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2120 | end | |
2121 | if (Tool.Status.AnimFrame.Value>28 and Tool.Status.AnimFrame.Value<=58) and DidHit==false and Newb==nil then | |
2122 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*.5,2.4)) do | |
2123 | Newb=v | |
2124 | DidHit=true | |
2125 | applyDamage(Newb,2,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["Hit_Damage_Heavysmack"],20,50) | |
2126 | applyHitEffect(v,0) | |
2127 | end | |
2128 | end | |
2129 | print(NNoob) | |
2130 | if rawframes==46 then | |
2131 | Cam.CameraType="Custom" | |
2132 | for _,v in pairs(CamCopiers) do | |
2133 | v.C1.Value=workspace.CurrentCamera.CoordinateFrame | |
2134 | v.C2.Value=workspace.CurrentCamera.Focus | |
2135 | v.Kill.Value=true | |
2136 | end | |
2137 | end | |
2138 | if rawframes==60 or DidHit==true then | |
2139 | print("UH AINT DOIN IT") | |
2140 | TrackFunction:disconnect() | |
2141 | TrackFunction=nil | |
2142 | BodyVel.velocity=Vector3.new(0,0,0) | |
2143 | if Newb==nil then | |
2144 | print("IM DUN") | |
2145 | DesiredWalkspeed=8 | |
2146 | PlayerIsAttacking=false | |
2147 | CanInterrupt(true) | |
2148 | Stand() | |
2149 | print(">>") | |
2150 | sl1:Remove() sl2:Remove() sl3:Remove() sl4:Remove() | |
2151 | Super=false | |
2152 | end | |
2153 | end | |
2154 | if Hitstop<1 and Tool.Status.AnimFrame.Value<=33 then | |
2155 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2156 | end | |
2157 | end) | |
2158 | local tfunc=TrackFunction | |
2159 | while true do | |
2160 | if rawequal(TrackFunction,tfunc)==false then break end | |
2161 | wait() | |
2162 | end | |
2163 | if Newb==nil then | |
2164 | if canCutscene==true then | |
2165 | NoCam=false | |
2166 | Cam.CameraType="Custom" | |
2167 | Cam.FieldOfView=90 | |
2168 | end | |
2169 | else | |
2170 | --killdatmofo | |
2171 | print("._.") | |
2172 | wait(1-rawframes/64) | |
2173 | if canCutscene==true then | |
2174 | for _,v in pairs(game.Players:children()) do | |
2175 | if v.Character~=nil and v~=game.Players.LocalPlayer then | |
2176 | if v.Character:FindFirstChild("Torso")~=nil then | |
2177 | if v.Character:FindFirstChild("Humanoid")~=nil then | |
2178 | if v.Character.Humanoid.Health>0 and (v.Character.Torso.Position-CPlayer.Torso.Position).magnitude<=40 then | |
2179 | ss=script.CamCopy:clone() | |
2180 | ss.Disabled=false | |
2181 | ss.Parent=v.Character | |
2182 | table.insert(CamCopiers,ss) | |
2183 | end | |
2184 | end | |
2185 | end | |
2186 | end | |
2187 | end | |
2188 | end | |
2189 | print("D:") | |
2190 | RequestAnimationChange("TyrantHit1",0) | |
2191 | CurrentAnimation=Animations["TyrantHit1"] | |
2192 | Tool.Status.AnimFrame.Value=0 | |
2193 | rawframes=0 | |
2194 | DidHit=false | |
2195 | NoCam=true | |
2196 | lel=Instance.new("Sound") | |
2197 | lel.SoundId="http://www.roblox.com/asset/?id=178605757" | |
2198 | lel.Volume=1 | |
2199 | lel.Parent=game.Players.LocalPlayer.Character.Head | |
2200 | lel:Play() | |
2201 | game:GetService("Debris"):AddItem(lel,18) | |
2202 | Cam=workspace.CurrentCamera | |
2203 | Cam.CameraType="Scriptable" | |
2204 | CPlayer=game.Players.LocalPlayer.Character | |
2205 | ee=0 | |
2206 | DidHit=false | |
2207 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2208 | Animations["TyrantHit1"]["Animation"](0) | |
2209 | hits=0 | |
2210 | nubgyro=Instance.new("BodyGyro") | |
2211 | nubgyro.Name=":>" | |
2212 | nubgyro.Parent=Newb.Torso | |
2213 | nubgyro.P=5000 | |
2214 | nubgyro.D=200 | |
2215 | nubgyro.maxTorque=Vector3.new(50000,50000,50000)*5000 | |
2216 | nubgyro.cframe=CPlayer.HumanoidRootPart.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi,0) | |
2217 | nubpos=Instance.new("BodyPosition") | |
2218 | nubpos.Name=":<" | |
2219 | nubpos.Parent=Newb.Torso | |
2220 | nubpos.P=6000 | |
2221 | nubpos.D=100 | |
2222 | nubpos.maxForce=Vector3.new(500000000,5000000000,5000000000)*1000 | |
2223 | nubpos.position=(CPlayer.HumanoidRootPart.CFrame*CFrame.new(0,.5,-3.3)).p | |
2224 | gpos=Instance.new("BodyPosition") | |
2225 | gpos.Name=":<" | |
2226 | gpos.Parent=CPlayer.HumanoidRootPart | |
2227 | gpos.P=9000 | |
2228 | gpos.D=100 | |
2229 | gpos.maxForce=Vector3.new(500000000,5000000000,5000000000)*1000 | |
2230 | gpos.position=(CPlayer.HumanoidRootPart.CFrame*CFrame.new(0,0,0)).p | |
2231 | soos=Newb.Torso.CFrame*CFrame.new(8,-2,0) | |
2232 | if canCutscene==true then | |
2233 | Cam:Interpolate(soos,Newb.Torso.CFrame,.04) | |
2234 | end | |
2235 | ||
2236 | loool={} | |
2237 | for _,v in pairs(Newb:children()) do | |
2238 | if v.className=="Part" and v.Name~="HumanoidRootPart" and v.Name~="WingPart" then | |
2239 | if v.Name~="Head" then | |
2240 | sl=Instance.new("Part") | |
2241 | sl.Name="BL1" | |
2242 | sl.TopSurface=0 | |
2243 | sl.BottomSurface=0 | |
2244 | sl.Reflectance=.08 | |
2245 | sl.Material="SmoothPlastic" | |
2246 | sl.BrickColor=BrickColor.new("Really black") | |
2247 | sl.formFactor="Symmetric" | |
2248 | sl.Size=Vector3.new(1,2,1) | |
2249 | if v.Name=="Torso" then | |
2250 | sl.Size=Vector3.new(2,2,1) | |
2251 | end | |
2252 | sl.CFrame=v.CFrame | |
2253 | m=Instance.new("BlockMesh") | |
2254 | m.Parent=sl | |
2255 | m.Scale=Vector3.new(1.18,1.06,1.18) | |
2256 | sl.Parent=Newb | |
2257 | w=Instance.new("Weld") | |
2258 | w.Part0=v | |
2259 | w.Part1=sl | |
2260 | w.Parent=sl | |
2261 | sl.Transparency=.6 | |
2262 | table.insert(loool,sl) | |
2263 | sl=Instance.new("Part") | |
2264 | sl.Name="BL1" | |
2265 | sl.TopSurface=0 | |
2266 | sl.BottomSurface=0 | |
2267 | sl.Reflectance=.08 | |
2268 | sl.Material="SmoothPlastic" | |
2269 | sl.BrickColor=BrickColor.new("Really black") | |
2270 | sl.formFactor="Symmetric" | |
2271 | sl.Size=Vector3.new(1,2,1) | |
2272 | if v.Name=="Torso" then | |
2273 | sl.Size=Vector3.new(2,2,1) | |
2274 | end | |
2275 | sl.CFrame=v.CFrame | |
2276 | m=Instance.new("BlockMesh") | |
2277 | m.Parent=sl | |
2278 | m.Scale=Vector3.new(1.12,1.08,1.12) | |
2279 | sl.Parent=Newb | |
2280 | w=Instance.new("Weld") | |
2281 | w.Part0=v | |
2282 | w.Part1=sl | |
2283 | w.Parent=sl | |
2284 | sl.Transparency=0 | |
2285 | table.insert(loool,sl) | |
2286 | else --derp | |
2287 | sl=Instance.new("Part") | |
2288 | sl.Name="BL1" | |
2289 | sl.TopSurface=0 | |
2290 | sl.BottomSurface=0 | |
2291 | sl.Reflectance=.08 | |
2292 | sl.Material="SmoothPlastic" | |
2293 | sl.BrickColor=BrickColor.new("Really black") | |
2294 | sl.formFactor="Symmetric" | |
2295 | sl.Size=Vector3.new(2,1,1) | |
2296 | sl.CFrame=v.CFrame | |
2297 | m=Instance.new("SpecialMesh") | |
2298 | m.MeshType="Head" | |
2299 | m.Parent=sl | |
2300 | m.Scale=Vector3.new(1.35,1.35,1.35) | |
2301 | sl.Parent=CPlayer | |
2302 | table.insert(loool,sl) | |
2303 | w=Instance.new("Weld") | |
2304 | w.Part0=v | |
2305 | w.Part1=sl | |
2306 | w.Parent=sl | |
2307 | sl.Transparency=.8 | |
2308 | sl=Instance.new("Part") | |
2309 | sl.Name="BL1" | |
2310 | sl.TopSurface=0 | |
2311 | sl.BottomSurface=0 | |
2312 | sl.Reflectance=.08 | |
2313 | sl.Material="SmoothPlastic" | |
2314 | sl.BrickColor=BrickColor.new("Really black") | |
2315 | sl.formFactor="Symmetric" | |
2316 | sl.Size=Vector3.new(2,1,1) | |
2317 | sl.CFrame=v.CFrame | |
2318 | m=Instance.new("SpecialMesh") | |
2319 | m.MeshType="Head" | |
2320 | m.Parent=sl | |
2321 | m.Scale=Vector3.new(1.35,1.35,1.35) | |
2322 | sl.Parent=CPlayer | |
2323 | w=Instance.new("Weld") | |
2324 | w.Part0=v | |
2325 | w.Part1=sl | |
2326 | w.Parent=sl | |
2327 | sl.Transparency=0 | |
2328 | table.insert(loool,sl) | |
2329 | end | |
2330 | end | |
2331 | end | |
2332 | ||
2333 | if Newb:FindFirstChild("CamCopy")==nil then | |
2334 | ss=script.CamCopy:clone() | |
2335 | ss.Disabled=false | |
2336 | ss.Parent=Newb | |
2337 | table.insert(CamCopiers,ss) | |
2338 | end | |
2339 | ||
2340 | coroutine.resume(coroutine.create(function() | |
2341 | while Super==true do | |
2342 | p=Instance.new("Part",CPlayer) | |
2343 | p.Name="EFF" | |
2344 | p.TopSurface=0 | |
2345 | p.BottomSurface=0 | |
2346 | p.CanCollide=false | |
2347 | p.FormFactor="Symmetric" | |
2348 | p.Size=Vector3.new(1,1,1) | |
2349 | p.BrickColor=BrickColor.new("Really black") | |
2350 | p.Reflectance=.05 | |
2351 | p.Transparency=.5 | |
2352 | p.Anchored=true | |
2353 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/5,math.random(-14,10)/7,math.random(-14,10)/5)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2354 | m=Instance.new("BlockMesh",p) | |
2355 | m.Scale=Vector3.new(1.3,1.3,1.3) | |
2356 | coroutine.resume(coroutine.create(function(p,w) for i=1, 20 do | |
2357 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.9/30,.9/30,.9/30) | |
2358 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))-Vector3.new(0,.1+i/20,0)+w | |
2359 | wait() | |
2360 | end | |
2361 | p:Remove() | |
2362 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2363 | wait(.5) | |
2364 | end | |
2365 | end),Newb) | |
2366 | ||
2367 | wait(.6) | |
2368 | soos=CPlayer.Head.CFrame*CFrame.new(.2,-.8,0)+CameraPlane*(1.8) | |
2369 | if canCutscene==true then | |
2370 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.2) | |
2371 | end | |
2372 | wait(.85) | |
2373 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2374 | rawframes=rawframes+1 | |
2375 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2376 | if Tool.Status.AnimFrame.Value>2 then | |
2377 | soos=CPlayer.Head.CFrame*CFrame.new(4,0,0)+CameraPlane*(3) | |
2378 | if canCutscene==true then | |
2379 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2380 | end | |
2381 | else | |
2382 | soos=CPlayer.Head.CFrame*CFrame.new(.2,-.8,0)+CameraPlane*(1.8) | |
2383 | if canCutscene==true then | |
2384 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2385 | end | |
2386 | end | |
2387 | if Tool.Status.AnimFrame.Value==5 and DidHit==false then | |
2388 | applyDamage(Newb,10,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["none"],0,30) | |
2389 | DidHit=true | |
2390 | hits=1 | |
2391 | nubpos.Parent=Newb.Torso | |
2392 | nubgyro.Parent=Newb.Torso | |
2393 | gpos.position=gpos.position+CameraPlane*3 | |
2394 | nubpos.position=nubpos.position+CameraPlane*3.2 | |
2395 | ||
2396 | p=Instance.new("Part",CPlayer) | |
2397 | p.Name="EFF" | |
2398 | p.TopSurface=0 | |
2399 | p.BottomSurface=0 | |
2400 | p.CanCollide=false | |
2401 | p.FormFactor="Symmetric" | |
2402 | p.Size=Vector3.new(1,1,1) | |
2403 | p.BrickColor=BrickColor.new("Really black") | |
2404 | p.Reflectance=0 | |
2405 | p.Transparency=0 | |
2406 | p.Anchored=true | |
2407 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/50,math.random(-14,10)/20,math.random(-14,10)/50)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2408 | m=Instance.new("BlockMesh",p) | |
2409 | m.Scale=Vector3.new(.6,.6,.6) | |
2410 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2411 | p.Transparency=i/20 | |
2412 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.2,.2,.2) | |
2413 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
2414 | wait() | |
2415 | end | |
2416 | p:Remove() | |
2417 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2418 | ||
2419 | end | |
2420 | if Tool.Status.AnimFrame.Value==9 and DidHit==false then | |
2421 | applyDamage(Newb,10,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["none"],0,30) | |
2422 | DidHit=true | |
2423 | hits=2 | |
2424 | nubpos.Parent=Newb.Torso | |
2425 | nubgyro.Parent=Newb.Torso | |
2426 | gpos.position=gpos.position+CameraPlane*2 | |
2427 | nubpos.position=nubpos.position+CameraPlane*2.1 | |
2428 | p=Instance.new("Part",CPlayer) | |
2429 | p.Name="EFF" | |
2430 | p.TopSurface=0 | |
2431 | p.BottomSurface=0 | |
2432 | p.CanCollide=false | |
2433 | p.FormFactor="Symmetric" | |
2434 | p.Size=Vector3.new(1,1,1) | |
2435 | p.BrickColor=BrickColor.new("Really black") | |
2436 | p.Reflectance=0 | |
2437 | p.Transparency=0 | |
2438 | p.Anchored=true | |
2439 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/50,math.random(-14,10)/20,math.random(-14,10)/50)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2440 | m=Instance.new("BlockMesh",p) | |
2441 | m.Scale=Vector3.new(.6,.6,.6) | |
2442 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2443 | p.Transparency=i/20 | |
2444 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.2,.2,.2) | |
2445 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
2446 | wait() | |
2447 | end | |
2448 | p:Remove() | |
2449 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2450 | end | |
2451 | if Tool.Status.AnimFrame.Value==14 and DidHit==false then | |
2452 | applyDamage(Newb,10,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["none"],0,30) | |
2453 | DidHit=true | |
2454 | hits=2 | |
2455 | nubpos.Parent=Newb.Torso | |
2456 | nubgyro.Parent=Newb.Torso | |
2457 | gpos.position=gpos.position+CameraPlane*1 | |
2458 | nubpos.position=nubpos.position+CameraPlane*1.1 | |
2459 | p=Instance.new("Part",CPlayer) | |
2460 | p.Name="EFF" | |
2461 | p.TopSurface=0 | |
2462 | p.BottomSurface=0 | |
2463 | p.CanCollide=false | |
2464 | p.FormFactor="Symmetric" | |
2465 | p.Size=Vector3.new(1,1,1) | |
2466 | p.BrickColor=BrickColor.new("Really black") | |
2467 | p.Reflectance=0 | |
2468 | p.Transparency=0 | |
2469 | p.Anchored=true | |
2470 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/50,math.random(-14,10)/20,math.random(-14,10)/50)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2471 | m=Instance.new("BlockMesh",p) | |
2472 | m.Scale=Vector3.new(.6,.6,.6) | |
2473 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2474 | p.Transparency=i/20 | |
2475 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.2,.2,.2) | |
2476 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
2477 | wait() | |
2478 | end | |
2479 | p:Remove() | |
2480 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2481 | end | |
2482 | if Tool.Status.AnimFrame.Value==15 then | |
2483 | print("UH AINT DOIN IT") | |
2484 | TrackFunction:disconnect() | |
2485 | TrackFunction=nil | |
2486 | end | |
2487 | print("DDDD") | |
2488 | if Hitstop<1 and Tool.Status.AnimFrame.Value<=14 then | |
2489 | if DidHit==true then | |
2490 | ee=ee+1 | |
2491 | if ee==11 then | |
2492 | ee=0 | |
2493 | DidHit=false | |
2494 | end | |
2495 | end | |
2496 | if DidHit==false then | |
2497 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2498 | end | |
2499 | end | |
2500 | end) | |
2501 | local tfunc=TrackFunction | |
2502 | while true do | |
2503 | if rawequal(TrackFunction,tfunc)==false then break end | |
2504 | wait() | |
2505 | end | |
2506 | rawframes=0 | |
2507 | Tool.Status.AnimFrame.Value=13 | |
2508 | print("8D") | |
2509 | soos=CPlayer.Head.CFrame*CFrame.new(.1,0.3,0)+CameraPlane*(2) | |
2510 | if canCutscene==true then | |
2511 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2512 | end | |
2513 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2514 | print(">") | |
2515 | rawframes=rawframes+1 | |
2516 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2517 | soos=CPlayer.Head.CFrame*CFrame.new(.1,0.3,0)+CameraPlane*(2) | |
2518 | if canCutscene==true then | |
2519 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2520 | end | |
2521 | if rawframes==25 then | |
2522 | print("UH AINT DOIN IT") | |
2523 | TrackFunction:disconnect() | |
2524 | TrackFunction=nil | |
2525 | end | |
2526 | if Hitstop<1 and Tool.Status.AnimFrame.Value<=17 and math.floor(rawframes/3)==rawframes/3 then | |
2527 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2528 | end | |
2529 | end) | |
2530 | wait(.2) | |
2531 | tfunc=TrackFunction | |
2532 | while true do | |
2533 | if rawequal(TrackFunction,tfunc)==false then break end | |
2534 | wait() | |
2535 | end | |
2536 | RequestAnimationChange("TyrantHit2",0) | |
2537 | CurrentAnimation=Animations["TyrantHit2"] | |
2538 | rawframes=0 | |
2539 | Tool.Status.AnimFrame.Value=0 | |
2540 | print("8D") | |
2541 | soos=CPlayer.Head.CFrame*CFrame.new(.1,0.3,0)+CameraPlane*(2) | |
2542 | if canCutscene==true then | |
2543 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2544 | end | |
2545 | lel=Instance.new("Sound") | |
2546 | lel.SoundId="http://www.roblox.com/asset/?id=178605770" | |
2547 | lel.Volume=1 | |
2548 | lel.Parent=game.Players.LocalPlayer.Character.Head | |
2549 | lel:Play() | |
2550 | game:GetService("Debris"):AddItem(lel,18) | |
2551 | e=0 | |
2552 | poot=0 | |
2553 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2554 | rawframes=rawframes+1 | |
2555 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2556 | soos=CPlayer.Head.CFrame*CFrame.new(2.5,-.4,0)+CameraPlane*(5) | |
2557 | if canCutscene==true then | |
2558 | Cam:Interpolate(soos,CPlayer.Head.CFrame,.04) | |
2559 | end | |
2560 | if Hitstop<1 then | |
2561 | if poot<1 then | |
2562 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2563 | else | |
2564 | poot=poot-1 | |
2565 | end | |
2566 | end | |
2567 | if e<5 then | |
2568 | if Tool.Status.AnimFrame.Value/5==math.floor(Tool.Status.AnimFrame.Value/5) and Hitstop<1 then | |
2569 | print("DURR") | |
2570 | applyDamage(Newb,4,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["none"],0,10) | |
2571 | nubpos.Parent=Newb.Torso | |
2572 | nubgyro.Parent=Newb.Torso | |
2573 | gpos.position=gpos.position+CameraPlane*.3 | |
2574 | nubpos.position=nubpos.position+CameraPlane*.3 | |
2575 | --DidHit=true | |
2576 | e=e+1 | |
2577 | print(e) | |
2578 | ||
2579 | p=Instance.new("Part",CPlayer) | |
2580 | p.Name="EFF" | |
2581 | p.TopSurface=0 | |
2582 | p.BottomSurface=0 | |
2583 | p.CanCollide=false | |
2584 | p.FormFactor="Symmetric" | |
2585 | p.Size=Vector3.new(1,1,1) | |
2586 | p.BrickColor=BrickColor.new("Really black") | |
2587 | p.Reflectance=0 | |
2588 | p.Transparency=0 | |
2589 | p.Anchored=true | |
2590 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/40,math.random(-14,10)/5,math.random(-14,10)/40)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2591 | m=Instance.new("BlockMesh",p) | |
2592 | m.Scale=Vector3.new(.8,.8,.8) | |
2593 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2594 | p.Transparency=i/20 | |
2595 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.2,.2,.2) | |
2596 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
2597 | wait() | |
2598 | end | |
2599 | p:Remove() | |
2600 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2601 | ||
2602 | end | |
2603 | else | |
2604 | if DidHit==false then | |
2605 | poot=10 | |
2606 | DidHit=true | |
2607 | end | |
2608 | if Tool.Status.AnimFrame.Value==32 and e<6 then | |
2609 | applyDamage(Newb,10,CameraPlane*0+Vector3.new(0,0,0),0,false,false,0,nil,SoundTable["none"],0,10) | |
2610 | nubpos.Parent=Newb.Torso | |
2611 | nubgyro.Parent=Newb.Torso | |
2612 | gpos.position=gpos.position+CameraPlane*1.1 | |
2613 | nubpos.position=gpos.position+Vector3.new(0,80,0) | |
2614 | nubgyro.cframe=CFrame.new(nubpos.position,CPlayer.Torso.Position) | |
2615 | e=7 | |
2616 | print(e) | |
2617 | p=Instance.new("Part",CPlayer) | |
2618 | p.Name="EFF" | |
2619 | p.TopSurface=0 | |
2620 | p.BottomSurface=0 | |
2621 | p.CanCollide=false | |
2622 | p.FormFactor="Symmetric" | |
2623 | p.Size=Vector3.new(1,1,1) | |
2624 | p.BrickColor=BrickColor.new("Really black") | |
2625 | p.Reflectance=0 | |
2626 | p.Transparency=0 | |
2627 | p.Anchored=true | |
2628 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/50,math.random(-14,10)/20,math.random(-14,10)/50)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2629 | m=Instance.new("BlockMesh",p) | |
2630 | m.Scale=Vector3.new(.6,.6,.6) | |
2631 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2632 | p.Transparency=i/20 | |
2633 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.2,.2,.2) | |
2634 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
2635 | wait() | |
2636 | end | |
2637 | p:Remove() | |
2638 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2639 | end | |
2640 | print("BEWM") | |
2641 | end | |
2642 | if rawframes==50 then | |
2643 | print("UH AINT DOIN IT") | |
2644 | TrackFunction:disconnect() | |
2645 | TrackFunction=nil | |
2646 | end | |
2647 | end) | |
2648 | tfunc=TrackFunction | |
2649 | while true do | |
2650 | if rawequal(TrackFunction,tfunc)==false then break end | |
2651 | wait() | |
2652 | end | |
2653 | wait(.2) | |
2654 | soos=CPlayer.Head.CFrame*CFrame.new(0,0,0)+CameraPlane*(2)+Vector3.new(0,8,0) | |
2655 | if canCutscene==true then | |
2656 | Cam:Interpolate(soos*CFrame.fromEulerAnglesXYZ(0,0,math.pi),CPlayer.Head.CFrame,.5) | |
2657 | end | |
2658 | wait(.6) | |
2659 | RequestAnimationChange("TyrantHit3",0) | |
2660 | CurrentAnimation=Animations["TyrantHit3"] | |
2661 | rawframes=0 | |
2662 | Tool.Status.AnimFrame.Value=0 | |
2663 | lel=Instance.new("Sound") | |
2664 | lel.SoundId="http://www.roblox.com/asset/?id=178605776" | |
2665 | lel.Volume=1 | |
2666 | lel.Parent=game.Players.LocalPlayer.Character.Head | |
2667 | lel:Play() | |
2668 | game:GetService("Debris"):AddItem(lel,18) | |
2669 | DidReach=0 | |
2670 | ponos=0 | |
2671 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2672 | rawframes=rawframes+1 | |
2673 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2674 | if rawframes==7 then | |
2675 | DidReach=true | |
2676 | ponos=70 | |
2677 | ||
2678 | end | |
2679 | if DidReach==true and ponos==0 then | |
2680 | print("UH AINT DOIN IT") | |
2681 | TrackFunction:disconnect() | |
2682 | TrackFunction=nil | |
2683 | end | |
2684 | if ponos==50 then | |
2685 | soos=CPlayer.Head.CFrame*CFrame.new(0,0,0)+CameraPlane*(1)+Vector3.new(0,1.8,0) | |
2686 | if canCutscene==true then | |
2687 | Cam:Interpolate(soos*CFrame.fromEulerAnglesXYZ(0,0,math.pi),CPlayer.Head.CFrame,.3) | |
2688 | end | |
2689 | end | |
2690 | if Hitstop<1 then | |
2691 | if ponos==0 then | |
2692 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2693 | else | |
2694 | ponos=ponos-1 | |
2695 | if ponos<20 then | |
2696 | nubpos.position=nubpos.position-Vector3.new(0,70/20,0) | |
2697 | nubgyro.cframe=CFrame.new(nubpos.position,CPlayer.Torso.Position)*CFrame.fromEulerAnglesXYZ(0,math.rad(2*rawframes),0) | |
2698 | nubgyro.Parent.CFrame=nubgyro.cframe | |
2699 | end | |
2700 | end | |
2701 | end | |
2702 | end) | |
2703 | tfunc=TrackFunction | |
2704 | while true do | |
2705 | if rawequal(TrackFunction,tfunc)==false then break end | |
2706 | wait() | |
2707 | end | |
2708 | DidReach=false | |
2709 | ponos=0 | |
2710 | rawframes=0 | |
2711 | ||
2712 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2713 | rawframes=rawframes+1 | |
2714 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2715 | if rawframes<4 then | |
2716 | nubpos.position=nubpos.position-Vector3.new(0,2.5,0) | |
2717 | nubgyro.cframe=CFrame.new(nubpos.position,CPlayer.Torso.Position) | |
2718 | nubgyro.Parent.CFrame=nubgyro.cframe | |
2719 | print(":>") | |
2720 | end | |
2721 | if rawframes==4 then | |
2722 | DidReach=true | |
2723 | ponos=25 | |
2724 | ||
2725 | for _,v in pairs(loool) do | |
2726 | v:Remove() | |
2727 | end | |
2728 | DED=true | |
2729 | Newb:BreakJoints() | |
2730 | ||
2731 | p=Instance.new("Part",CPlayer) | |
2732 | p.Name="EFF" | |
2733 | p.TopSurface=0 | |
2734 | p.BottomSurface=0 | |
2735 | p.CanCollide=false | |
2736 | p.FormFactor="Symmetric" | |
2737 | p.Size=Vector3.new(1,1,1) | |
2738 | p.BrickColor=BrickColor.new("Really black") | |
2739 | p.Reflectance=0 | |
2740 | p.Transparency=0 | |
2741 | p.Anchored=true | |
2742 | p.CFrame=Newb.Torso.CFrame*CFrame.new(math.random(-14,10)/50,math.random(-14,10)/20,math.random(-14,10)/50)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2743 | m=Instance.new("SpecialMesh",p) | |
2744 | m.MeshType="Sphere" | |
2745 | m.Scale=Vector3.new(.6,.6,.6) | |
2746 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2747 | p.Transparency=i/10 | |
2748 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(2,2,2) | |
2749 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15)) | |
2750 | wait() | |
2751 | end | |
2752 | p:Remove() | |
2753 | end),p,Vector3.new(math.random(-50,50)/500,0,math.random(-50,50)/500)) | |
2754 | ||
2755 | for _,v in pairs(Newb:children()) do | |
2756 | if v.className=="Part" and v:GetMass()>=2 then | |
2757 | for rekt=1, 9 do | |
2758 | p=Instance.new("Part",CPlayer) | |
2759 | p.Name="EFF" | |
2760 | p.TopSurface=0 | |
2761 | p.BottomSurface=0 | |
2762 | p.CanCollide=false | |
2763 | p.FormFactor="Symmetric" | |
2764 | p.Size=Vector3.new(1,1,1) | |
2765 | p.BrickColor=BrickColor.new("Really black") | |
2766 | p.Reflectance=0 | |
2767 | p.Transparency=math.random(30,80)/100 | |
2768 | p.Anchored=false | |
2769 | p.CFrame=v.CFrame*CFrame.new(math.random(-v.Size.x/.2,v.Size.x/.2)/10,math.random(-v.Size.y/.2,v.Size.y/.2)/10,math.random(-v.Size.z/.2,v.Size.z/.2)/10)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2770 | m=Instance.new("BlockMesh",p) | |
2771 | m.Scale=Vector3.new(math.random(40,85)/100,math.random(40,85)/100,math.random(40,85)/100) | |
2772 | p.Velocity=Vector3.new(math.random(-15,15),math.random(10,40),math.random(-15,15))*2.2 | |
2773 | p.RotVelocity=p.Velocity + Vector3.new(math.random(-15,15),math.random(-5,10),math.random(-15,15)) | |
2774 | end | |
2775 | if DED==true then | |
2776 | v:Remove() | |
2777 | end | |
2778 | end | |
2779 | end | |
2780 | end | |
2781 | if DidReach==true and ponos==0 then | |
2782 | print("UH AINT DOIN IT") | |
2783 | TrackFunction:disconnect() | |
2784 | TrackFunction=nil | |
2785 | end | |
2786 | if ponos==0 then | |
2787 | soos=CPlayer.Head.CFrame*CFrame.new(0,0,0)+CameraPlane*(4)+Vector3.new(0,-.4,0) | |
2788 | if canCutscene==true then | |
2789 | Cam:Interpolate(soos*CFrame.fromEulerAnglesXYZ(0,0,math.pi),CPlayer.Head.CFrame,0.01) | |
2790 | end | |
2791 | end | |
2792 | if Hitstop<1 then | |
2793 | if ponos==0 then | |
2794 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2795 | else | |
2796 | ponos=ponos-1 | |
2797 | end | |
2798 | end | |
2799 | end) | |
2800 | tfunc=TrackFunction | |
2801 | while true do | |
2802 | if rawequal(TrackFunction,tfunc)==false then break end | |
2803 | wait() | |
2804 | end | |
2805 | rawframes=0 | |
2806 | lel=Instance.new("Sound") | |
2807 | lel.SoundId="http://www.roblox.com/asset/?id=178605794" | |
2808 | lel.Volume=1 | |
2809 | lel.Parent=game.Players.LocalPlayer.Character.Head | |
2810 | lel:Play() | |
2811 | game:GetService("Debris"):AddItem(lel,10) | |
2812 | wait(.2) | |
2813 | Super=false | |
2814 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2815 | rawframes=rawframes+1 | |
2816 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2817 | if rawframes==19 then | |
2818 | print("UH AINT DOIN IT") | |
2819 | TrackFunction:disconnect() | |
2820 | TrackFunction=nil | |
2821 | print("IM DUN") | |
2822 | DesiredWalkspeed=8 | |
2823 | PlayerIsAttacking=false | |
2824 | CanInterrupt(true) | |
2825 | Stand() | |
2826 | end | |
2827 | ||
2828 | p=Instance.new("Part",CPlayer) | |
2829 | p.Name="EFF" | |
2830 | p.TopSurface=0 | |
2831 | p.BottomSurface=0 | |
2832 | p.CanCollide=false | |
2833 | p.FormFactor="Symmetric" | |
2834 | p.Size=Vector3.new(1,1,1) | |
2835 | p.BrickColor=BrickColor.new("Really black") | |
2836 | p.Reflectance=.05 | |
2837 | p.Transparency=.5 | |
2838 | p.Anchored=true | |
2839 | p.CFrame=sl1.CFrame*CFrame.new(math.random(-10,10)/20,math.random(-10,10)/10,math.random(-10,10)/20)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2840 | m=Instance.new("BlockMesh",p) | |
2841 | m.Scale=Vector3.new(1.3,1.3,1.3) | |
2842 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2843 | p.Transparency=i/10 | |
2844 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(1.3/10,1.3/10,1.3/10) | |
2845 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))+w/3-Vector3.new(0,i*.2,0) | |
2846 | wait() | |
2847 | end | |
2848 | p:Remove() | |
2849 | end),p,Vector3.new(math.random(-50,50)/50,0,math.random(-50,50)/50)) | |
2850 | ||
2851 | p=Instance.new("Part",CPlayer) | |
2852 | p.Name="EFF" | |
2853 | p.TopSurface=0 | |
2854 | p.BottomSurface=0 | |
2855 | p.CanCollide=false | |
2856 | p.FormFactor="Symmetric" | |
2857 | p.Size=Vector3.new(1,1,1) | |
2858 | p.BrickColor=BrickColor.new("Really black") | |
2859 | p.Reflectance=.05 | |
2860 | p.Transparency=.5 | |
2861 | p.Anchored=true | |
2862 | p.CFrame=sl2.CFrame*CFrame.new(math.random(-10,10)/20,math.random(-10,10)/10,math.random(-10,10)/20)*CFrame.fromEulerAnglesXYZ(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
2863 | m=Instance.new("BlockMesh",p) | |
2864 | m.Scale=Vector3.new(1.3,1.3,1.3) | |
2865 | coroutine.resume(coroutine.create(function(p,w) for i=1, 10 do | |
2866 | p.Transparency=i/10 | |
2867 | p.Mesh.Scale=p.Mesh.Scale-Vector3.new(1.3/10,1.3/10,1.3/10) | |
2868 | p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15),math.rad(math.random(-10,10)/15))+w/3-Vector3.new(0,i*.2,0) | |
2869 | wait() | |
2870 | end | |
2871 | p:Remove() | |
2872 | end),p,Vector3.new(math.random(-50,50)/50,0,math.random(-50,50)/50)) | |
2873 | ||
2874 | sl1.Transparency=sl1.Transparency+.05 | |
2875 | sl2.Transparency=sl2.Transparency+.05 | |
2876 | sl3.Transparency=sl3.Transparency+.05 | |
2877 | sl4.Transparency=sl4.Transparency+.05 | |
2878 | ||
2879 | if Hitstop<1 then | |
2880 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2881 | end | |
2882 | end) | |
2883 | tfunc=TrackFunction | |
2884 | while true do | |
2885 | if rawequal(TrackFunction,tfunc)==false then break end | |
2886 | wait() | |
2887 | end | |
2888 | ||
2889 | sl1:Remove() | |
2890 | sl2:Remove() | |
2891 | sl3:Remove() | |
2892 | sl4:Remove() | |
2893 | for _,v in pairs(loool) do | |
2894 | v:Remove() | |
2895 | end | |
2896 | Super=false | |
2897 | nubgyro:Remove() | |
2898 | nubpos:Remove() | |
2899 | gpos:Remove() | |
2900 | print("_._") | |
2901 | NoCam=false | |
2902 | end | |
2903 | end} | |
2904 | ||
2905 | InputNormals={} | |
2906 | LastGrunt=time() | |
2907 | InputNormals["5A"]=function() | |
2908 | if CurrentAnimation==Animations["5A"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
2909 | RequestAnimationChange("5A",0) | |
2910 | if CurrentAnimation~=Animations["5A"] then return end | |
2911 | ||
2912 | if TrackFunction~=nil then | |
2913 | TrackFunction:disconnect() | |
2914 | TrackFunction=nil | |
2915 | end | |
2916 | Saz_Reset_Cloak() | |
2917 | CanInterrupt(false) | |
2918 | PlayerIsAttacking=true | |
2919 | print("TEHPOOT",time()) | |
2920 | rawframes=0 | |
2921 | Tool.Status.AnimFrame.Value=0 | |
2922 | DidHit=false | |
2923 | ||
2924 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2925 | rawframes=rawframes+1 | |
2926 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2927 | if (Tool.Status.AnimFrame.Value==3 or Tool.Status.AnimFrame.Value==4) and DidHit==false then | |
2928 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*2.5,2.6)) do | |
2929 | applyDamage(v,5,CameraPlane*2,1,false,false,0,nil,SoundTable["Hit_Damage_Lightsmack"],8,6) | |
2930 | applyHitEffect(v,0) | |
2931 | DidHit=true | |
2932 | CanInterrupt(true) | |
2933 | end | |
2934 | end | |
2935 | if Tool.Status.AnimFrame.Value==9 then | |
2936 | print("UH AINT DOIN IT") | |
2937 | TrackFunction:disconnect() | |
2938 | TrackFunction=nil | |
2939 | print("IM DUN") | |
2940 | DesiredWalkspeed=8 | |
2941 | PlayerIsAttacking=false | |
2942 | CanInterrupt(true) | |
2943 | Stand() | |
2944 | end | |
2945 | if Hitstop<1 then | |
2946 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2947 | end | |
2948 | end) | |
2949 | end | |
2950 | ||
2951 | InputNormals["2A"]=function() | |
2952 | print(":D") | |
2953 | if CurrentAnimation==Animations["2A"] and Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
2954 | RequestAnimationChange("2A",0) | |
2955 | if CurrentAnimation~=Animations["2A"] then return end | |
2956 | ||
2957 | if TrackFunction~=nil then | |
2958 | TrackFunction:disconnect() | |
2959 | TrackFunction=nil | |
2960 | end | |
2961 | Saz_Reset_Cloak() | |
2962 | CanInterrupt(false) | |
2963 | PlayerIsAttacking=true | |
2964 | print("TEHPOOT",time()) | |
2965 | rawframes=0 | |
2966 | Tool.Status.AnimFrame.Value=0 | |
2967 | DidHit=false | |
2968 | ||
2969 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
2970 | rawframes=rawframes+1 | |
2971 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
2972 | if (Tool.Status.AnimFrame.Value==3 or Tool.Status.AnimFrame.Value==4) and DidHit==false then | |
2973 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*2.5,2.6)) do | |
2974 | applyDamage(v,5,CameraPlane*2,1,false,false,0,nil,SoundTable["Hit_Damage_Lightsmack"],8,6) | |
2975 | applyHitEffect(v,0) | |
2976 | DidHit=true | |
2977 | CanInterrupt(true) | |
2978 | end | |
2979 | end | |
2980 | if Tool.Status.AnimFrame.Value==10 then | |
2981 | print("UH AINT DOIN IT") | |
2982 | TrackFunction:disconnect() | |
2983 | TrackFunction=nil | |
2984 | print("IM DUN") | |
2985 | DesiredWalkspeed=8 | |
2986 | PlayerIsAttacking=false | |
2987 | CanInterrupt(true) | |
2988 | RequestNewAnimation("Crouch",2) | |
2989 | end | |
2990 | if Hitstop<1 then | |
2991 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
2992 | end | |
2993 | end) | |
2994 | end | |
2995 | ||
2996 | InputNormals["5B"]=function() | |
2997 | if CurrentAnimation==Animations["5B"] or Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
2998 | RequestAnimationChange("5B",0) | |
2999 | if CurrentAnimation~=Animations["5B"] then return end | |
3000 | if TrackFunction~=nil then | |
3001 | TrackFunction:disconnect() | |
3002 | TrackFunction=nil | |
3003 | end | |
3004 | Saz_Reset_Cloak() | |
3005 | CanInterrupt(false) | |
3006 | PlayerIsAttacking=true | |
3007 | print("TEHPOOT",time()) | |
3008 | rawframes=0 | |
3009 | Tool.Status.AnimFrame.Value=0 | |
3010 | DidHit=false | |
3011 | chance=math.random(0,100) | |
3012 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
3013 | rawframes=rawframes+1 | |
3014 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
3015 | if Tool.Status.AnimFrame.Value<5 then | |
3016 | BodyVel.velocity=CameraPlane*(rawframes*3) + CameraPlane*(DesiredMovespeed/4) | |
3017 | else | |
3018 | BodyVel.velocity=BodyVel.velocity/1.03 | |
3019 | end | |
3020 | if Tool.Status.AnimFrame.Value>4 and Tool.Status.AnimFrame.Value<7 and DidHit==false then | |
3021 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*2+Vector3.new(0,2,0),3.2)) do | |
3022 | applyDamage(v,20,CameraPlane*18,1,false,false,0,nil,SoundTable["Hit_Damage_Heavysmack"],12,22) | |
3023 | applyHitEffect(v,0) | |
3024 | DidHit=true | |
3025 | CanInterrupt(true) | |
3026 | end | |
3027 | end | |
3028 | if Tool.Status.AnimFrame.Value==10 then | |
3029 | TrackFunction:disconnect() | |
3030 | TrackFunction=nil | |
3031 | print("IM DUN") | |
3032 | DesiredWalkspeed=4 | |
3033 | PlayerIsAttacking=false | |
3034 | CanInterrupt(true) | |
3035 | Stand() | |
3036 | MovementPreference="Walk" | |
3037 | print("DONE") | |
3038 | end | |
3039 | if Hitstop<1 then | |
3040 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
3041 | end | |
3042 | end) | |
3043 | end | |
3044 | ||
3045 | InputNormals["3B"]=function() | |
3046 | if CurrentAnimation==Animations["3B"] or Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
3047 | RequestAnimationChange("3B",0) | |
3048 | if CurrentAnimation~=Animations["3B"] then return end | |
3049 | if TrackFunction~=nil then | |
3050 | TrackFunction:disconnect() | |
3051 | TrackFunction=nil | |
3052 | end | |
3053 | Saz_Reset_Cloak() | |
3054 | CanInterrupt(false) | |
3055 | PlayerIsAttacking=true | |
3056 | print("TEHPOOT",time()) | |
3057 | rawframes=0 | |
3058 | Tool.Status.AnimFrame.Value=0 | |
3059 | DidHit1=false | |
3060 | DidHit2=false | |
3061 | ||
3062 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
3063 | rawframes=rawframes+1 | |
3064 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
3065 | if Tool.Status.AnimFrame.Value<=8 then | |
3066 | BodyVel.velocity=CameraPlane*(rawframes^1.3)+Vector3.new(0,rawframes*.2,0) | |
3067 | elseif Tool.Status.AnimFrame.Value>=9 and Tool.Status.AnimFrame.Value<20 then | |
3068 | BodyVel.velocity=CameraPlane*15+Vector3.new(0,0,0) | |
3069 | end | |
3070 | if Tool.Status.AnimFrame.Value>13 and Tool.Status.AnimFrame.Value<16 and DidHit1==false then | |
3071 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*3+Vector3.new(0,1.4,0),3.4)) do | |
3072 | if DidHit1==false then | |
3073 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
3074 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
3075 | end | |
3076 | applyDamage(v,12,CameraPlane*12+Vector3.new(0,8,0),1,false,false,0,addonCullMovers,SoundTable["Hit_Damage_Heavysmack"],6,20) | |
3077 | applyHitEffect(v,0) | |
3078 | DidHit1=true | |
3079 | end | |
3080 | end | |
3081 | if Tool.Status.AnimFrame.Value>19 and Tool.Status.AnimFrame.Value<=21 and DidHit2==false then | |
3082 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*2.8+Vector3.new(0,2.5,0),3.4)) do | |
3083 | if DidHit2==false then | |
3084 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
3085 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
3086 | end | |
3087 | applyDamage(v,15 ,CameraPlane*14+Vector3.new(0,5,0),1,false,false,0,addonCullMovers,SoundTable["Hit_Damage_Heavysmack"],6,20) | |
3088 | applyHitEffect(v,0) | |
3089 | DidHit2=true | |
3090 | CanInterrupt(true) | |
3091 | end | |
3092 | end | |
3093 | if Tool.Status.AnimFrame.Value==26 then | |
3094 | TrackFunction:disconnect() | |
3095 | TrackFunction=nil | |
3096 | print("IM DUN") | |
3097 | DesiredWalkspeed=8 | |
3098 | PlayerIsAttacking=false | |
3099 | CanInterrupt(true) | |
3100 | Stand() | |
3101 | MovementPreference="Walk" | |
3102 | print("DONE") | |
3103 | end | |
3104 | if Hitstop<1 then | |
3105 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
3106 | end | |
3107 | end) | |
3108 | end | |
3109 | ||
3110 | InputNormals["6B"]=function() | |
3111 | if CurrentAnimation==Animations["6B"] or Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
3112 | RequestAnimationChange("6B",0) | |
3113 | if CurrentAnimation~=Animations["6B"] then return end | |
3114 | if TrackFunction~=nil then | |
3115 | TrackFunction:disconnect() | |
3116 | TrackFunction=nil | |
3117 | end | |
3118 | Saz_Reset_Cloak() | |
3119 | CanInterrupt(false) | |
3120 | PlayerIsAttacking=true | |
3121 | print("TEHPOOT",time()) | |
3122 | rawframes=0 | |
3123 | Tool.Status.AnimFrame.Value=0 | |
3124 | DidHit1=false | |
3125 | DidHit2=false | |
3126 | ||
3127 | TrackFunction=game:GetService("RunService").Stepped:connect(function() | |
3128 | rawframes=rawframes+1 | |
3129 | Tool.Status.AnimFrame.Value=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
3130 | if Tool.Status.AnimFrame.Value<=8 then | |
3131 | BodyVel.velocity=CameraPlane*(rawframes*2.5) | |
3132 | elseif Tool.Status.AnimFrame.Value>=9 and Tool.Status.AnimFrame.Value<20 then | |
3133 | BodyVel.velocity=CameraPlane*20 | |
3134 | end | |
3135 | if rawframes==9 or rawframes==13 + 5 then | |
3136 | for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.CFrame.p+CameraPlane*2.8+Vector3.new(0,2.5,0),3.4)) do | |
3137 | applyDamage(v,20,CameraPlane*20+Vector3.new(0,2 + rawframes/6,0),1,false,false,0,addonCullMovers,SoundTable["Hit_Damage_Mediumcut"],7,20) | |
3138 | applyHitEffect(v,0) | |
3139 | DidHit=true | |
3140 | CanInterrupt(true) | |
3141 | end | |
3142 | end | |
3143 | if Tool.Status.AnimFrame.Value==20 then | |
3144 | TrackFunction:disconnect() | |
3145 | TrackFunction=nil | |
3146 | print("IM DUN") | |
3147 | DesiredWalkspeed=8 | |
3148 | PlayerIsAttacking=false | |
3149 | CanInterrupt(true) | |
3150 | Stand() | |
3151 | MovementPreference="Walk" | |
3152 | print("DONE") | |
3153 | end | |
3154 | if Hitstop<1 then | |
3155 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
3156 | end | |
3157 | end) | |
3158 | end | |
3159 | ||
3160 | ||
3161 | PlayerKeys={} | |
3162 | ||
3163 | ----- | |
3164 | ||
3165 | ----- | |
3166 | ||
3167 | CurrentAnimation=nil | |
3168 | Hitstop=0 | |
3169 | ||
3170 | DesiredMovespeed=12 | |
3171 | ||
3172 | ----- | |
3173 | ----- | |
3174 | ----- | |
3175 | ----- | |
3176 | ||
3177 | CanInterrupt=function(t) | |
3178 | Tool.Status.AnimCanBeInterrupted.Value=t | |
3179 | end | |
3180 | ||
3181 | PlayerCanJump=function() | |
3182 | if CurrentAnimation~=nil then | |
3183 | local doescancel=false | |
3184 | for _,v in pairs(CurrentAnimation["Cancels"]) do | |
3185 | if v=="Jump" or v=="Everything" then | |
3186 | doescancel=true | |
3187 | break | |
3188 | end | |
3189 | end | |
3190 | if Tool.Status.AnimCanBeInterrupted.Value==true then | |
3191 | return doescancel | |
3192 | else | |
3193 | return false | |
3194 | end | |
3195 | end | |
3196 | end | |
3197 | ||
3198 | ||
3199 | ||
3200 | ||
3201 | ----------- | |
3202 | ----------- | |
3203 | ||
3204 | --[[Section 3: ATTACKING]] | |
3205 | ||
3206 | ComboNubs={} | |
3207 | GetNubs=function() | |
3208 | scrubs={} | |
3209 | for _,v in pairs(game.Workspace:children()) do | |
3210 | if v:FindFirstChild("Humanoid")~=nil and v:FindFirstChild("Torso")~=nil and v.Name~=game.Players.LocalPlayer.Name then | |
3211 | table.insert(scrubs,v) | |
3212 | end | |
3213 | end | |
3214 | return scrubs | |
3215 | end | |
3216 | ||
3217 | PlaySound=function(SName,Vol,Pitch,Par) | |
3218 | if Par==nil then Par=script end | |
3219 | local s=Instance.new("Sound") | |
3220 | s.Volume=Vol | |
3221 | s.Pitch=Pitch | |
3222 | s.SoundId="http://www.roblox.com/asset/?id="..SName | |
3223 | s.Parent=Par | |
3224 | s:Play() | |
3225 | game:GetService("Debris"):AddItem(s,10) | |
3226 | end | |
3227 | ||
3228 | ----------- | |
3229 | ----------- | |
3230 | ||
3231 | ||
3232 | ----- | |
3233 | ||
3234 | ||
3235 | ------- | |
3236 | ------- | |
3237 | ||
3238 | --[[Section 4: HARD ANIMSET FUNCTIONS]] | |
3239 | ||
3240 | Stand=function() | |
3241 | if TrackFunction~=nil then | |
3242 | TrackFunction:disconnect() | |
3243 | end | |
3244 | if CurrentAnimation~=Animations["Stand"] then | |
3245 | RequestAnimationChange("Stand",0) | |
3246 | Tool.Status.AnimFrame.Value=0 | |
3247 | end | |
3248 | TrackFunction=game:GetService("RunService").Stepped:connect(function(Step) | |
3249 | if KDown==nil then | |
3250 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3251 | Frame=Tool.Status.AnimFrame | |
3252 | fr=RequestNewFrame(Frame.Value) | |
3253 | Frame.Value=Frame.Value+1 | |
3254 | end | |
3255 | end) | |
3256 | end | |
3257 | ||
3258 | Crouch=function() | |
3259 | if TrackFunction~=nil then | |
3260 | TrackFunction:disconnect() | |
3261 | end | |
3262 | if CurrentAnimation~=Animations["Crouch"] then | |
3263 | RequestAnimationChange("Crouch",0) | |
3264 | Tool.Status.AnimFrame.Value=0 | |
3265 | end | |
3266 | TrackFunction=game:GetService("RunService").Stepped:connect(function(Step) | |
3267 | vPlayer.Character.Humanoid.WalkSpeed=0 | |
3268 | Frame=Tool.Status.AnimFrame | |
3269 | fr=RequestNewFrame(Frame.Value) | |
3270 | Frame.Value=Frame.Value+1 | |
3271 | end) | |
3272 | end | |
3273 | ||
3274 | Walk=function() | |
3275 | if TrackFunction~=nil then | |
3276 | TrackFunction:disconnect() | |
3277 | end | |
3278 | if CurrentAnimation~=Animations["Walk"] then | |
3279 | RequestAnimationChange("Walk",0) | |
3280 | Tool.Status.AnimFrame.Value=0 | |
3281 | end | |
3282 | TrackFunction=game:GetService("RunService").Heartbeat:connect(function(Step) | |
3283 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3284 | Frame=Tool.Status.AnimFrame | |
3285 | fr=RequestNewFrame(Frame.Value) | |
3286 | Frame.Value=Frame.Value+1 | |
3287 | end) | |
3288 | end | |
3289 | ||
3290 | Dash=function() | |
3291 | if TrackFunction~=nil then | |
3292 | TrackFunction:disconnect() | |
3293 | end | |
3294 | if CurrentAnimation~=Animations["Run"] then | |
3295 | RequestAnimationChange("Run",0) | |
3296 | Tool.Status.AnimFrame.Value=0 | |
3297 | end | |
3298 | TrackFunction=game:GetService("RunService").Heartbeat:connect(function(Step) | |
3299 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3300 | Frame=Tool.Status.AnimFrame | |
3301 | fr=RequestNewFrame(Frame.Value) | |
3302 | Frame.Value=Frame.Value+1 | |
3303 | end) | |
3304 | end | |
3305 | ||
3306 | Taunt=function() | |
3307 | if CurrentAnimation["Reference"]=="Taunt" then return end | |
3308 | if TrackFunction~=nil then | |
3309 | TrackFunction:disconnect() | |
3310 | TrackFunction=nil | |
3311 | end | |
3312 | CurrentAnimation=Animations["Taunt"] | |
3313 | Tool.Status.AnimFrame.Value=0 | |
3314 | CanInterrupt(false) | |
3315 | PlaySound(Taunt2[math.random(1,2)],1,1,vPlayer.Character.Head) | |
3316 | lorl=0 | |
3317 | TrackFunction=game:GetService("RunService").Stepped:connect(function(Step) | |
3318 | ||
3319 | ||
3320 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3321 | ||
3322 | if lorl==1 then | |
3323 | fr=RequestNewFrame(Tool.Status.AnimFrame.Value) | |
3324 | Tool.Status.AnimFrame.Value=Tool.Status.AnimFrame.Value+1 | |
3325 | lorl=0 | |
3326 | end | |
3327 | lorl=lorl+1 | |
3328 | ||
3329 | if Tool.Status.AnimFrame.Value==30 then | |
3330 | print("UH AINT DOIN IT") | |
3331 | TrackFunction:disconnect() | |
3332 | TrackFunction=nil | |
3333 | print("IM DUN") | |
3334 | DesiredWalkspeed=8 | |
3335 | PlayerIsAttacking=false | |
3336 | CanInterrupt(true) | |
3337 | Stand() | |
3338 | end | |
3339 | ||
3340 | end) | |
3341 | wait(3) | |
3342 | end | |
3343 | ||
3344 | DesiredMovespeedLast=9 | |
3345 | PlayerInAir=false | |
3346 | ||
3347 | lastplayervel=0 | |
3348 | Jump=function() | |
3349 | if Tool.Status.AnimCanBeInterrupted.Value==false then return end | |
3350 | if TrackFunction~=nil then | |
3351 | TrackFunction:disconnect() | |
3352 | end | |
3353 | ||
3354 | if CurrentAnimation~=Animations["Jump"] then | |
3355 | RequestAnimationChange("Jump",0) | |
3356 | Tool.Status.AnimFrame.Value=0 | |
3357 | print("Jumping!") | |
3358 | end | |
3359 | Hitstop=0 | |
3360 | TrackFunction=game:GetService("RunService").Heartbeat:connect(function(Step) | |
3361 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3362 | Frame=Tool.Status.AnimFrame | |
3363 | fr=RequestNewFrame(Frame.Value) | |
3364 | Frame.Value=Frame.Value+1 | |
3365 | end) | |
3366 | enddir=Vector3.new(0,0,0) | |
3367 | if PlayerFacing=="Left" then | |
3368 | if PlayerKeys["d"]~=nil then | |
3369 | enddir=enddir + CameraPlane * (DesiredMovespeed/3 + 42) | |
3370 | end | |
3371 | if PlayerKeys["a"]~=nil then | |
3372 | enddir=enddir - CameraPlane * (DesiredMovespeed/3 + 42) | |
3373 | end | |
3374 | else | |
3375 | if PlayerKeys["a"]~=nil then | |
3376 | enddir=enddir + CameraPlane * (DesiredMovespeed/3 + 42) | |
3377 | end | |
3378 | if PlayerKeys["d"]~=nil then | |
3379 | enddir=enddir - CameraPlane * (DesiredMovespeed/3 + 42) | |
3380 | end | |
3381 | end | |
3382 | ||
3383 | lastplayervel=enddir | |
3384 | ||
3385 | v_h=vPlayer.Character.Torso:FindFirstChild("JUMP_PROP") | |
3386 | if v_h==nil then | |
3387 | v_h=Instance.new("BodyVelocity") | |
3388 | v_h.P=650 | |
3389 | v_h.maxForce=Vector3.new(1000000,280000,1000000) | |
3390 | v_h.velocity=Vector3.new(lastplayervel.x,65,lastplayervel.z) | |
3391 | v_h.Parent=vPlayer.Character.Torso | |
3392 | v_h.Name="JUMP_PROP" | |
3393 | else | |
3394 | v_h.P=650 | |
3395 | v_h.maxForce=Vector3.new(1000000,280000,1000000) | |
3396 | v_h.velocity=Vector3.new(lastplayervel.x,65,lastplayervel.z) | |
3397 | end | |
3398 | if CurrentCameraState=="3D" then | |
3399 | v_h.maxForce=Vector3.new(0,0,0) | |
3400 | else | |
3401 | DesiredMovespeed=0.1 | |
3402 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3403 | end | |
3404 | ||
3405 | ||
3406 | local cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,-1,0) | |
3407 | local par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-8,0)),vPlayer.Character) | |
3408 | ||
3409 | timejump=time() | |
3410 | bumped=false | |
3411 | canland=false | |
3412 | PlayerState="Jumping" | |
3413 | CanInterrupt(true) | |
3414 | local ttimejump=time() | |
3415 | while v_h.Parent~=nil and timejump==ttimejump do | |
3416 | PlayerInAir=true | |
3417 | if time()-timejump>.4 then | |
3418 | canland=true | |
3419 | end | |
3420 | if (loc-cpos.p).magnitude<6 and canland==true then | |
3421 | break | |
3422 | end | |
3423 | ||
3424 | cpos=vPlayer.Character.Torso.CFrame*CFrame.new(0,.8,0) | |
3425 | par,loc=game.Workspace:FindPartOnRay(Ray.new(cpos.p,Vector3.new(0,-15,0)),vPlayer.Character) | |
3426 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
3427 | v_h.velocity=v_h.velocity-Vector3.new(0,190/30,0) | |
3428 | end | |
3429 | ||
3430 | wait() | |
3431 | end | |
3432 | ||
3433 | if timejump~=ttimejump then | |
3434 | return | |
3435 | end | |
3436 | ||
3437 | PlayerState="Standing" | |
3438 | PlayerInAir=false | |
3439 | ||
3440 | DesiredMovespeed=8 | |
3441 | vPlayer.Character.Humanoid.WalkSpeed=DesiredMovespeed | |
3442 | v_h.velocity=Vector3.new(0,5,0) | |
3443 | game:GetService("Debris"):AddItem(v_h,.06) | |
3444 | CanInterrupt(true) | |
3445 | Stand() | |
3446 | DesiredMovespeed=8 | |
3447 | PlayerIsAttacking=false | |
3448 | CanDoubleJump=true | |
3449 | end | |
3450 | ||
3451 | ||
3452 | ------- | |
3453 | ------- | |
3454 | ||
3455 | ------------------------------- | |
3456 | -------------------------------- | |
3457 | ---------CORE FUNCTIONS---------- | |
3458 | -------------------------------- | |
3459 | ------------------------------- | |
3460 | Hitstop=0 | |
3461 | RequestNewFrame=function(f) | |
3462 | if CurrentAnimation==nil then return end | |
3463 | if Hitstop~=nil then | |
3464 | if Hitstop>0 then | |
3465 | Hitstop=Hitstop-1 | |
3466 | else | |
3467 | ||
3468 | if f>CurrentAnimation["Frames"] then | |
3469 | if CurrentAnimation["Loops"]==true then | |
3470 | f=CurrentAnimation["LoopStart"] | |
3471 | else | |
3472 | f=CurrentAnimation["Frames"] | |
3473 | end | |
3474 | end | |
3475 | CurrentAnimation["Animation"](f) | |
3476 | --print(f) | |
3477 | end | |
3478 | end | |
3479 | return f | |
3480 | end | |
3481 | RequestAnimationChange=function(n,f) | |
3482 | _nanim=Animations[n] | |
3483 | if CurrentAnimation~=nil then | |
3484 | local doescancel=false | |
3485 | for _,v in pairs(CurrentAnimation["Cancels"]) do | |
3486 | if v==_nanim["Reference"] or v=="Everything" then | |
3487 | doescancel=true | |
3488 | break | |
3489 | end | |
3490 | end | |
3491 | if doescancel==true and Tool.Status.AnimCanBeInterrupted.Value==true then | |
3492 | CurrentAnimation=_nanim | |
3493 | ||
3494 | return CurrentAnimation | |
3495 | else | |
3496 | ||
3497 | end | |
3498 | else | |
3499 | CurrentAnimation=Animations[n] --:/ | |
3500 | end | |
3501 | return false | |
3502 | end | |
3503 | ||
3504 | getWelds=function(c) --designate weld variables | |
3505 | local t=c.Torso | |
3506 | local hrp=c.HumanoidRootPart.RootJoint | |
3507 | RightShoulder=t:FindFirstChild("Right Shoulder") | |
3508 | LeftShoulder=t:FindFirstChild("Left Shoulder") | |
3509 | RightHip=t:FindFirstChild("Right Hip") | |
3510 | LeftHip=t:FindFirstChild("Left Hip") | |
3511 | RootJoint=hrp | |
3512 | Neck=t:FindFirstChild("Neck") | |
3513 | end | |
3514 | resetWelds=function(ext,occ) --extent 1-3; occlusion | |
3515 | --1 == reset desiredangle/currentangle | |
3516 | --2 == reset C0/C1 | |
3517 | --3 == reset both des/cur/c0/c1 | |
3518 | local r={RightShoulder,LeftShoulder,RightHip,LeftHip,RootJoint,Neck} | |
3519 | for _,v in pairs(r) do | |
3520 | for i=1, #occ do | |
3521 | if occ[i]==v then | |
3522 | table.remove(r,_) | |
3523 | end | |
3524 | end | |
3525 | end | |
3526 | for _,v in pairs(r) do | |
3527 | if v.Name=="Right Shoulder" then | |
3528 | if ext==1 then | |
3529 | v.DesiredAngle=0 | |
3530 | v.CurrentAngle=0 | |
3531 | elseif ext==2 then | |
3532 | v.C0=RightShoulderC0 | |
3533 | v.C1=RightShoulderC1 | |
3534 | elseif ext==3 then | |
3535 | v.DesiredAngle=0 | |
3536 | v.CurrentAngle=0 | |
3537 | v.C0=RightShoulderC0 | |
3538 | v.C1=RightShoulderC1 | |
3539 | end | |
3540 | elseif v.Name=="Left Shoulder" then | |
3541 | if ext==1 then | |
3542 | v.DesiredAngle=0 | |
3543 | v.CurrentAngle=0 | |
3544 | elseif ext==2 then | |
3545 | v.C0=LeftShoulderC0 | |
3546 | v.C1=LeftShoulderC1 | |
3547 | elseif ext==3 then | |
3548 | v.DesiredAngle=0 | |
3549 | v.CurrentAngle=0 | |
3550 | v.C0=LeftShoulderC0 | |
3551 | v.C1=LeftShoulderC1 | |
3552 | end | |
3553 | elseif v.Name=="Right Hip" then | |
3554 | if ext==1 then | |
3555 | v.DesiredAngle=0 | |
3556 | v.CurrentAngle=0 | |
3557 | elseif ext==2 then | |
3558 | v.C0=RightHipC0 | |
3559 | v.C1=RightHipC1 | |
3560 | elseif ext==3 then | |
3561 | v.DesiredAngle=0 | |
3562 | v.CurrentAngle=0 | |
3563 | v.C0=RightHipC0 | |
3564 | v.C1=RightHipC1 | |
3565 | end | |
3566 | elseif v.Name=="Left Hip" then | |
3567 | if ext==1 then | |
3568 | v.DesiredAngle=0 | |
3569 | v.CurrentAngle=0 | |
3570 | elseif ext==2 then | |
3571 | v.C0=LeftHipC0 | |
3572 | v.C1=LeftHipC1 | |
3573 | elseif ext==3 then | |
3574 | v.DesiredAngle=0 | |
3575 | v.CurrentAngle=0 | |
3576 | v.C0=LeftHipC0 | |
3577 | v.C1=LeftHipC1 | |
3578 | end | |
3579 | elseif v.Name=="Neck" then | |
3580 | if ext==1 then | |
3581 | v.DesiredAngle=0 | |
3582 | v.CurrentAngle=0 | |
3583 | elseif ext==2 then | |
3584 | v.C0=NeckC0 | |
3585 | v.C1=NeckC1 | |
3586 | elseif ext==3 then | |
3587 | v.DesiredAngle=0 | |
3588 | v.CurrentAngle=0 | |
3589 | v.C0=NeckC0 | |
3590 | v.C1=NeckC1 | |
3591 | end | |
3592 | elseif v.Name=="RootJoint" then | |
3593 | if ext==1 then | |
3594 | v.DesiredAngle=0 | |
3595 | v.CurrentAngle=0 | |
3596 | elseif ext==2 then | |
3597 | v.C0=RootJointC0 | |
3598 | v.C1=RootJointC1 | |
3599 | elseif ext==3 then | |
3600 | v.DesiredAngle=0 | |
3601 | v.CurrentAngle=0 | |
3602 | v.C0=RootJointC0 | |
3603 | v.C1=RootJointC1 | |
3604 | end | |
3605 | elseif v.Name=="RightGrip" then | |
3606 | if ext==1 then | |
3607 | elseif ext==2 then | |
3608 | Grip.C0=nGrip.C0 | |
3609 | Grip.C1=nGrip.C1 | |
3610 | elseif ext==3 then | |
3611 | Grip.C0=nGrip.C0 | |
3612 | Grip.C1=nGrip.C1 | |
3613 | end | |
3614 | end | |
3615 | end | |
3616 | end | |
3617 | ||
3618 | setMotorParameters=function(Motor,DesiredAngle,CurrentAngle,MaxVelocity,C0,C1) | |
3619 | if C0==nil then C0=Motor.C0 end | |
3620 | if C1==nil then C1=Motor.C1 end | |
3621 | if DesiredAngle==nil then DesiredAngle=Motor.DesiredAngle end | |
3622 | if CurrentAngle==nil then CurrentAngle=Motor.CurrentAngle end | |
3623 | if MaxVelocity==nil then MaxVelocity=Motor.MaxVelocity end | |
3624 | Motor.C0=C0 | |
3625 | Motor.C1=C1 | |
3626 | Motor.DesiredAngle=DesiredAngle | |
3627 | Motor.CurrentAngle=CurrentAngle | |
3628 | Motor.MaxVelocity=MaxVelocity | |
3629 | end | |
3630 | ||
3631 | PlayerIsAttacking=false | |
3632 | PlayerBeingAttacked=false | |
3633 | PlayerState="Standing" | |
3634 | ||
3635 | getCharacterState=function() | |
3636 | if Tool.Status.AnimCanBeInterrupted.Value==false or PlayerIsAttacking==true then return end | |
3637 | local CPlayer=game.Players.LocalPlayer.Character | |
3638 | local moveVelocity=(Vector3.new(0,0,0) - CPlayer.HumanoidRootPart.Velocity).magnitude | |
3639 | if PlayerIsAttacking==false and PlayerState~="Jumping" then | |
3640 | if moveVelocity >= 5 then | |
3641 | PlayerState="Moving" | |
3642 | if StickPos>3 or CurrentCameraState=="3D" then | |
3643 | if MovementPreference=="Walk" then | |
3644 | if CurrentAnimation~=Animations["Walk"] and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
3645 | Walk() | |
3646 | end | |
3647 | else | |
3648 | if CurrentAnimation~=Animations["Dash"] and Tool.Status.AnimCanBeInterrupted.Value==true and PlayerState~="Jumping" then | |
3649 | Dash() | |
3650 | end | |
3651 | end | |
3652 | else | |
3653 | if CurrentAnimation~=Animations["Crouch"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
3654 | Saz_Reset_Cloak() | |
3655 | Crouch() | |
3656 | end | |
3657 | end | |
3658 | else | |
3659 | PlayerState="Standing" | |
3660 | if StickPos>3 or CurrentCameraState=="3D" then | |
3661 | if CurrentAnimation~=Animations["Stand"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
3662 | DesiredMovespeed=8 | |
3663 | Stand() | |
3664 | end | |
3665 | else | |
3666 | if CurrentAnimation~=Animations["Crouch"] and Tool.Status.AnimCanBeInterrupted.Value==true then | |
3667 | Saz_Reset_Cloak() | |
3668 | Crouch() | |
3669 | end | |
3670 | end | |
3671 | end | |
3672 | end | |
3673 | end | |
3674 | lastinput=time() | |
3675 | MovementPreference="Walk" | |
3676 | ||
3677 | playerDash=function() | |
3678 | end | |
3679 | ||
3680 | ---- | |
3681 | ||
3682 | NewInput=function(Key,atTick,Edge) | |
3683 | local new={["Input"]=Key,["Tick"]=atTick,["Edge"]=Edge,["Age"]=0} | |
3684 | table.insert(PlayerInputs,new) | |
3685 | end | |
3686 | ||
3687 | FindInputStrings=function() | |
3688 | ||
3689 | local curtime=tick() | |
3690 | local strunginputs={} | |
3691 | for _,v in pairs(PlayerInputs) do | |
3692 | if curtime - v["Tick"] <= PlayerInputStringFrame then | |
3693 | table.insert(strunginputs,v) | |
3694 | end | |
3695 | end | |
3696 | table.sort(strunginputs,(function(x,y) if x["Tick"]<y["Tick"] then return true end return false end)) | |
3697 | ||
3698 | return strunginputs | |
3699 | end | |
3700 | ||
3701 | MorphInputs=function(i) | |
3702 | ||
3703 | i=string.upper(i) | |
3704 | ||
3705 | if CurrentCameraState=="3D" then | |
3706 | i=string.gsub(i,"A","") | |
3707 | i=string.gsub(i,"S","<") | |
3708 | i=string.gsub(i,"D","") | |
3709 | i=string.gsub(i,"W",">") | |
3710 | else | |
3711 | if PlayerFacing=="Left" then | |
3712 | i=string.gsub(i,"A","<") | |
3713 | i=string.gsub(i,"S","v") | |
3714 | i=string.gsub(i,"D",">") | |
3715 | i=string.gsub(i,"W","^") | |
3716 | else | |
3717 | i=string.gsub(i,"A",">") | |
3718 | i=string.gsub(i,"S","v") | |
3719 | i=string.gsub(i,"D","<") | |
3720 | i=string.gsub(i,"W","^") | |
3721 | end | |
3722 | end | |
3723 | ||
3724 | return i | |
3725 | ||
3726 | end | |
3727 | ||
3728 | CullPlayerInput=function() | |
3729 | local toremove={} | |
3730 | for _,v in pairs(PlayerInputs) do | |
3731 | v["Age"]=v["Age"]+1 | |
3732 | if tick() - v["Tick"] > (PlayerInputStringFrame+.05) or _>PlayerInputCullThreshold then | |
3733 | table.remove(PlayerInputs,_) | |
3734 | end | |
3735 | end | |
3736 | table.sort(PlayerInputs,(function(x,y) if x["Tick"]<y["Tick"] then return true end return false end)) | |
3737 | end | |
3738 | ||
3739 | IgnoreEdge=function(st) | |
3740 | str=string.gsub(st,".%-","") | |
3741 | str=string.gsub(str,"%+","") | |
3742 | return str | |
3743 | end | |
3744 | RequestNewAnimation=RequestAnimationChange | |
3745 | LastDashInput=time() | |
3746 | ||
3747 | CheckDeb=true | |
3748 | LastKeyCheck="" | |
3749 | LastCheckTime=time() | |
3750 | CheckNormals=function() | |
3751 | KeyCheck=" " | |
3752 | if PlayerKeys["k"]~=nil then | |
3753 | KeyCheck="A" | |
3754 | end | |
3755 | if PlayerKeys["l"]~=nil then | |
3756 | KeyCheck="B" | |
3757 | end | |
3758 | if PlayerKeys["p"]~=nil then | |
3759 | KeyCheck="C" | |
3760 | end | |
3761 | if PlayerKeys["o"]~=nil then | |
3762 | KeyCheck="D" | |
3763 | end | |
3764 | j="" | |
3765 | if PlayerState=="Jumping" or PlayerIsInAir==true then | |
3766 | j="j" | |
3767 | end | |
3768 | if InputNormals[j..StickPos..KeyCheck]~=nil and CheckDeb==true and LastKeyCheck~=KeyCheck and Tool.Status.AnimCanBeInterrupted.Value==true and CanAttack==true then | |
3769 | LastKeyCheck=KeyCheck | |
3770 | LastCheckTime=time() | |
3771 | Hitstop=0 | |
3772 | InputNormals[j..StickPos..KeyCheck]() | |
3773 | end | |
3774 | if time()-LastCheckTime > .23 then | |
3775 | LastKeyCheck="" | |
3776 | end | |
3777 | end | |
3778 | timejump=time() | |
3779 | DetectInput=function() | |
3780 | ||
3781 | if CurrentCameraState=="2D" then | |
3782 | if PlayerKeys["s"]==nil and PlayerKeys["w"]==nil then | |
3783 | StickPos=5 | |
3784 | elseif PlayerKeys["s"]~=nil then | |
3785 | StickPos=2 | |
3786 | elseif PlayerCombatKeys["w"]~=nil then | |
3787 | StickPos=8 | |
3788 | end | |
3789 | if PlayerFacing=="Right" then | |
3790 | coeff=-1 | |
3791 | else | |
3792 | coeff=1 | |
3793 | end | |
3794 | if PlayerCombatKeys["a"]~=nil then | |
3795 | StickPos=StickPos-coeff | |
3796 | elseif PlayerCombatKeys["d"]~=nil then | |
3797 | StickPos=StickPos+coeff | |
3798 | end | |
3799 | ||
3800 | local enddir=Vector3.new(0,0,0) | |
3801 | local cplane=workspace.CurrentCamera.CoordinateFrame | |
3802 | local off=cplane * CFrame.new(10,0,0) | |
3803 | local CameraPlane=(cplane.p-off.p).unit | |
3804 | local enddirraw=Vector3.new(0,0,0) | |
3805 | if PlayerFacing=="Left" then | |
3806 | if PlayerKeys["d"]~=nil then | |
3807 | enddir=enddir - CameraPlane * DesiredMovespeed | |
3808 | enddirraw=enddir - CameraPlane | |
3809 | end | |
3810 | if PlayerKeys["a"]~=nil then | |
3811 | enddir=enddir + CameraPlane * (DesiredMovespeed/1.2) | |
3812 | enddirraw=enddir + CameraPlane | |
3813 | MovementPreference="Walk" | |
3814 | end | |
3815 | else | |
3816 | if PlayerKeys["a"]~=nil then | |
3817 | enddir=enddir + CameraPlane * DesiredMovespeed | |
3818 | enddirraw=enddir + CameraPlane | |
3819 | end | |
3820 | if PlayerKeys["d"]~=nil then | |
3821 | enddir=enddir - CameraPlane * (DesiredMovespeed/1.2) | |
3822 | enddirraw=enddir - CameraPlane | |
3823 | MovementPreference="Walk" | |
3824 | end | |
3825 | end | |
3826 | ||
3827 | if PlayerKeys["w"]~=nil then | |
3828 | if CurrentAnimation~=Animations["Jump"] then | |
3829 | vPlayer.Character.Humanoid.Jump=true | |
3830 | Jump() | |
3831 | else | |
3832 | if CanDoubleJump==true and time()-timejump > .5 and PlayerCanJump()==true and Tool.Status.AnimCanBeInterrupted.Value==true then | |
3833 | CanDoubleJump=false | |
3834 | Jump() | |
3835 | end | |
3836 | end | |
3837 | end | |
3838 | ||
3839 | if enddir~=Vector3.new(0,0,0) then | |
3840 | if vPlayer.Character.HumanoidRootPart.Anchored==false then | |
3841 | if PlayerIsAttacking==false then | |
3842 | if PlayerState~="Jumping" then | |
3843 | BodyVel.velocity=BodyVel.velocity*.92 | |
3844 | end | |
3845 | if PlayerIsAttacking==false and StickPos~=1 and StickPos~=2 and StickPos~=3 then | |
3846 | BodyVel.velocity=enddir | |
3847 | else | |
3848 | if PlayerState~="Jumping" then | |
3849 | BodyVel.velocity=BodyVel.velocity*.92 | |
3850 | end | |
3851 | end | |
3852 | else | |
3853 | if PlayerState~="Jumping" then | |
3854 | BodyVel.velocity=BodyVel.velocity*.92 | |
3855 | end | |
3856 | end | |
3857 | end | |
3858 | else | |
3859 | BodyVel.velocity=BodyVel.velocity*.8 | |
3860 | end | |
3861 | ||
3862 | end | |
3863 | ||
3864 | ||
3865 | ||
3866 | local Scrub=FindInputStrings() | |
3867 | if time()-LastDashInput > .1 and CurrentAnimation==Animations["Stand"] then | |
3868 | MovementPreference="Walk" | |
3869 | end | |
3870 | DURRD=false | |
3871 | if #Scrub>0 then | |
3872 | local input="" | |
3873 | for _,v in pairs(Scrub) do | |
3874 | input=input..v["Input"]..v["Edge"] | |
3875 | end | |
3876 | input=MorphInputs(input) | |
3877 | edgelessinput=IgnoreEdge(input) | |
3878 | DURRD=false | |
3879 | for _,v in pairs(TwoDInputs) do | |
3880 | for __,vv in pairs(v["Inputs"]) do | |
3881 | if edgelessinput==vv and Tool.Status.AnimCanBeInterrupted.Value==true and CanAttack==true then | |
3882 | DURRD=true | |
3883 | if v~=TwoDInputs["Dash"] then | |
3884 | PlayerInputs={} | |
3885 | end | |
3886 | DesiredMovespeed=0 | |
3887 | v["Function"]() | |
3888 | end | |
3889 | end | |
3890 | end | |
3891 | end | |
3892 | if DURRD==false then | |
3893 | CheckNormals() | |
3894 | end | |
3895 | if StickPos==1 or StickPos==4 then | |
3896 | if CurrentAnimation==Animations["Crouch"] or CurrentAnimation==Animations["Walk"] then | |
3897 | Blocking=true | |
3898 | end | |
3899 | else | |
3900 | Blocking=false | |
3901 | end | |
3902 | end | |
3903 | ||
3904 | rawKeyInput=function() | |
3905 | end | |
3906 | ||
3907 | SetCombatKey=function(k) | |
3908 | PlayerCombatKeys[k]=true | |
3909 | coroutine.resume(coroutine.create(function(k) | |
3910 | for i=1, 1000 do | |
3911 | wait(.01) | |
3912 | if PlayerCombatKeys[k]==nil then | |
3913 | break | |
3914 | end | |
3915 | end | |
3916 | PlayerCombatKeys[k]=nil | |
3917 | end),k) | |
3918 | end | |
3919 | ||
3920 | ------------------ | |
3921 | ------------------- | |
3922 | -------------------- | |
3923 | ------------------- | |
3924 | ------------------ | |
3925 | controllerStore={} | |
3926 | LastHealth=0 | |
3927 | onEquip=function(mouse) | |
3928 | ||
3929 | ||
3930 | PlayerAnimationScript=vPlayer.Character:FindFirstChild("Animate") | |
3931 | if PlayerAnimationScript~=nil then | |
3932 | PlayerAnimationScript.Disabled=true | |
3933 | end | |
3934 | ||
3935 | if vPlayer.Character:FindFirstChild("Armor")==nil then | |
3936 | ss=script.Armor:clone() | |
3937 | ss.Parent=vPlayer.Character | |
3938 | ss.Welds.Disabled=false | |
3939 | end | |
3940 | ||
3941 | for _,v in pairs(game:GetService("ControllerService"):children()) do | |
3942 | table.insert(controllerStore,v) | |
3943 | v.Parent=nil | |
3944 | end | |
3945 | ||
3946 | getWelds(vPlayer.Character) | |
3947 | resetWelds(3,{}) | |
3948 | ||
3949 | wait(1) | |
3950 | ||
3951 | Tool.Status.AnimFrame.Value=0 | |
3952 | Stand() | |
3953 | ||
3954 | LastHealth=vPlayer.Character.Humanoid.Health | |
3955 | chs=game:GetService("RunService").Stepped:connect(function() | |
3956 | CullPlayerInput() | |
3957 | rawKeyInput() | |
3958 | updateCamera() | |
3959 | end) | |
3960 | chsCS=game:GetService("RunService").Stepped:connect(function() | |
3961 | getCharacterState() | |
3962 | DetectInput() | |
3963 | end) | |
3964 | chsj=vPlayer.Character.Humanoid.Changed:connect(function(v) | |
3965 | vPlayer.Character["Right Leg"].BrickColor=BrickColor.new("Really black") | |
3966 | vPlayer.Character["Left Leg"].BrickColor=BrickColor.new("Really black") | |
3967 | if PlayerCanJump()==false then | |
3968 | vPlayer.Character.Humanoid.Jump=false | |
3969 | else | |
3970 | if v=="Jump" and CurrentCameraState=="3D" then | |
3971 | Jump() | |
3972 | end | |
3973 | end | |
3974 | end) | |
3975 | end | |
3976 | Down=nil | |
3977 | onEquipLocal=function(mouse) | |
3978 | ||
3979 | PlayerMouse=mouse | |
3980 | PlayerMouse.KeyDown:connect(function(key) | |
3981 | PlayerKeys[key]=true | |
3982 | NewInput(key,tick(),"+") | |
3983 | SetCombatKey(key) | |
3984 | if key=="g" then | |
3985 | canCutscene=not canCutscene | |
3986 | end | |
3987 | if key=="2" then | |
3988 | if CurrentCameraState=="3D" then | |
3989 | if KDown==nil then | |
3990 | CurrentCameraState="2D" | |
3991 | end | |
3992 | else | |
3993 | CurrentCameraState="3D" | |
3994 | end | |
3995 | end | |
3996 | end) | |
3997 | ||
3998 | PlayerMouse.KeyUp:connect(function(key) | |
3999 | PlayerKeys[key]=nil | |
4000 | NewInput(key,tick(),"-") | |
4001 | PlayerCombatKeys[key]=nil | |
4002 | end) | |
4003 | ||
4004 | end | |
4005 | onPutaway=function() | |
4006 | for _,v in pairs(controllerStore) do | |
4007 | v.Parent=game:GetService("ControllerService") | |
4008 | end | |
4009 | TrackFunction:disconnect() | |
4010 | TrackFunction=nil | |
4011 | chs:disconnect() | |
4012 | chs=nil | |
4013 | chsj:disconnect() | |
4014 | chsj=nil | |
4015 | chsCS:disconnect() | |
4016 | chsCS=nil | |
4017 | BodyVel.Parent=nil BodyGyro.Parent=nil | |
4018 | if PlayerAnimationScript~=nil then | |
4019 | PlayerAnimationScript.Disabled=false | |
4020 | end | |
4021 | resetWelds(3,{}) | |
4022 | end | |
4023 | Tool.Selected:connect(onEquip) Tool.Selected:connect(onEquipLocal) | |
4024 | Tool.Deselected:connect(onPutaway) | |
4025 | ||
4026 | Animations={} | |
4027 | Animations["Stand"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4028 | local keyframe={} | |
4029 | keyframe[0]=function() | |
4030 | CanInterrupt(true) | |
4031 | resetWelds(3,{}) | |
4032 | DesiredMovespeed=12 | |
4033 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/24) | |
4034 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/36,math.pi/60,math.pi/30) | |
4035 | ||
4036 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
4037 | end | |
4038 | keyframe[1]=function() | |
4039 | resetWelds(3,{}) | |
4040 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/21) | |
4041 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/32,math.pi/55,math.pi/26) | |
4042 | end | |
4043 | keyframe[2]=function() | |
4044 | resetWelds(3,{}) | |
4045 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/18) | |
4046 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/28,math.pi/50,math.pi/22) | |
4047 | end | |
4048 | keyframe[3]=function() | |
4049 | resetWelds(3,{}) | |
4050 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/15) | |
4051 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/23,math.pi/45,math.pi/18) | |
4052 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.abs(math.sin(time())/120),-math.rad(1),-math.abs(math.sin(time())/90)) | |
4053 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.abs(math.sin(time())/120),math.rad(1),math.abs(math.sin(time())/90)) | |
4054 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/50),-math.rad(4) + math.cos(time())/80,0) | |
4055 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/86),math.rad(2) + math.cos(time()/1)/88,0) | |
4056 | end | |
4057 | keyframe[4]=function() | |
4058 | resetWelds(3,{}) | |
4059 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/12) | |
4060 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/16,math.pi/40,math.pi/14) | |
4061 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),-math.rad(3),-math.abs(math.sin(time())/80)) | |
4062 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),math.rad(3),math.abs(math.sin(time())/80)) | |
4063 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/30),-math.rad(8) + math.cos(time())/40,0) | |
4064 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/66),math.rad(4) + math.cos(time()/1)/48,0) | |
4065 | end | |
4066 | keyframe[5]=function() | |
4067 | resetWelds(3,{}) | |
4068 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/9) | |
4069 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14,math.pi/35,math.pi/10) | |
4070 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),-math.rad(6),-math.abs(math.sin(time())/80)) | |
4071 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),math.rad(6),math.abs(math.sin(time())/80)) | |
4072 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/30),-math.rad(15) + math.cos(time())/40,0) | |
4073 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/66),math.rad(9) + math.cos(time()/1)/48,0) | |
4074 | end | |
4075 | keyframe[6]=function() | |
4076 | resetWelds(3,{}) | |
4077 | DesiredMovespeed=12 | |
4078 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/50),0,-math.pi/8) | |
4079 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14 + math.sin(time())/40,math.pi/30,math.pi/8) | |
4080 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),-math.rad(5),-math.abs(math.sin(time())/50)) | |
4081 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),math.rad(5),math.abs(math.sin(time())/50)) | |
4082 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/10),-math.rad(20) + math.cos(time())/20,0) | |
4083 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/36),math.rad(8) + math.cos(time()/1)/28,0) | |
4084 | ||
4085 | end | |
4086 | DesiredMovespeedLast=0 | |
4087 | return keyframe[fr]() | |
4088 | end, | |
4089 | ["Cancels"]={"Everything"}, | |
4090 | ["Reference"]="Stand", | |
4091 | ["Frames"]=6, | |
4092 | ["Loops"]=true, | |
4093 | ["LoopStart"]=6 | |
4094 | } | |
4095 | ||
4096 | Animations["Crouch"]={["AnimType"]="Attack",["AnimWeight"]=1,["Animation"]=function(fr) | |
4097 | local keyframe={} | |
4098 | keyframe[0]=function() | |
4099 | resetWelds(3,{}) | |
4100 | DesiredMovespeed=12 | |
4101 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.4)*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/50),0,-math.rad(25)) | |
4102 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14 + math.sin(time())/40,math.pi/30,math.pi/8) | |
4103 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),-math.rad(5),-math.abs(math.sin(time())/50)) | |
4104 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),math.rad(5),math.abs(math.sin(time())/50)) | |
4105 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/10),-math.rad(20) + math.cos(time())/20,0) | |
4106 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/36),math.rad(8) + math.cos(time()/1)/28,0) | |
4107 | end | |
4108 | keyframe[1]=function() | |
4109 | resetWelds(3,{}) | |
4110 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.46) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(5),-math.rad(30)) | |
4111 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(5),math.rad(3),math.rad(20)) | |
4112 | ||
4113 | LeftHip.C0=LeftHip.C0*CFrame.new(-.4,-.3,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(5),math.rad(39)) | |
4114 | RightHip.C0=RightHip.C0*CFrame.new(.3,.4,0)*CFrame.fromEulerAnglesXYZ(-math.rad(3),-math.rad(0),math.rad(10)) | |
4115 | ||
4116 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.5,-.3,-.2)*CFrame.fromEulerAnglesXYZ(math.rad(30),math.rad(-90),math.rad(-10)) | |
4117 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(-5),-math.rad(5)) | |
4118 | end | |
4119 | keyframe[2]=function() | |
4120 | resetWelds(3,{}) | |
4121 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
4122 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(5),math.rad(50)) | |
4123 | ||
4124 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
4125 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
4126 | ||
4127 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(50),math.rad(-180),math.rad(-20)) | |
4128 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(20),math.rad(-8),-math.rad(8)) | |
4129 | ||
4130 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
4131 | end | |
4132 | print(fr) | |
4133 | return keyframe[fr]() | |
4134 | end, | |
4135 | ["Cancels"]={"Everything"}, | |
4136 | ["Reference"]="Crouch", | |
4137 | ["Frames"]=2, | |
4138 | ["Loops"]=true, | |
4139 | ["LoopStart"]=2 | |
4140 | } | |
4141 | ||
4142 | Animations["Backdash_Ground"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4143 | local keyframe={} | |
4144 | keyframe[0]=function() | |
4145 | resetWelds(3,{}) | |
4146 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/9) | |
4147 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14,math.pi/35,math.pi/10) | |
4148 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),-math.rad(6),-math.abs(math.sin(time())/80)) | |
4149 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),math.rad(6),math.abs(math.sin(time())/80)) | |
4150 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/30),-math.rad(15) + math.cos(time())/40,0) | |
4151 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/66),math.rad(9) + math.cos(time()/1)/48,0) | |
4152 | end | |
4153 | keyframe[1]=function() | |
4154 | resetWelds(3,{}) | |
4155 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(0),-math.rad(20)) | |
4156 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(6),math.rad(0),math.rad(10)) | |
4157 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(4),math.rad(2),math.rad(5)) | |
4158 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-5),0,math.rad(5)) | |
4159 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(5),0,math.rad(4)) | |
4160 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-5),0,math.rad(0)) | |
4161 | end | |
4162 | keyframe[2]=function() | |
4163 | resetWelds(3,{}) | |
4164 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),math.rad(0),-math.rad(50)) | |
4165 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(11),math.rad(0),math.rad(30)) | |
4166 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(8),math.rad(4),math.rad(8)) | |
4167 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-9),0,math.rad(9)) | |
4168 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(9),0,math.rad(9)) | |
4169 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(0)) | |
4170 | end | |
4171 | keyframe[3]=function() | |
4172 | resetWelds(3,{}) | |
4173 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(-8),math.rad(0),-math.rad(78)) | |
4174 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(14),math.rad(0),math.rad(50)) | |
4175 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(20),math.rad(8),math.rad(14)) | |
4176 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(14)) | |
4177 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(14)) | |
4178 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-18),0,math.rad(0)) | |
4179 | ||
4180 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
4181 | end | |
4182 | return keyframe[fr]() | |
4183 | end, | |
4184 | ["Cancels"]={"Stand"}, | |
4185 | ["Reference"]="Backdash_Ground", | |
4186 | ["Frames"]=3, | |
4187 | ["Loops"]=true, | |
4188 | ["LoopStart"]=3 | |
4189 | } | |
4190 | ||
4191 | Animations["Walk"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4192 | local keyframe={} | |
4193 | keyframe[0]=function() | |
4194 | resetWelds(3,{}) | |
4195 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(.1),0,-math.pi/8) | |
4196 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(14+(math.abs(math.sin(time()*6)))),0,math.rad(18)) | |
4197 | end | |
4198 | keyframe[1]=function() | |
4199 | resetWelds(3,{}) | |
4200 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(.2),0,-math.pi/14) | |
4201 | DesiredMovespeed=10 | |
4202 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(14+(math.abs(math.sin(time()*6)))),0,math.rad(12)) | |
4203 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*6)) / 14,0,math.cos(time() * 6)/2 + math.rad(1)) | |
4204 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*6)) / 14,0,math.cos(time() * 6)/2 - math.rad(1)) | |
4205 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2)+math.abs(math.cos(time()*6)) / 32,0,-math.cos(time() * 6)/9 - math.rad(3)) | |
4206 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2)+math.abs(math.cos(time()*6)) / 32,0,-math.cos(time() * 6)/9 + math.rad(3)) | |
4207 | end | |
4208 | keyframe[2]=function() | |
4209 | resetWelds(3,{}) | |
4210 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(.3),0,-math.pi/20) | |
4211 | DesiredMovespeed=10 | |
4212 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(12+(math.abs(math.sin(time()*6)))),0,math.rad(6)) | |
4213 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*6)) / 14,0,math.cos(time() * 6)/2 + math.rad(1)) | |
4214 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*6)) / 14,0,math.cos(time() * 6)/2 - math.rad(1)) | |
4215 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2)+math.abs(math.cos(time()*6)) / 29,0,-math.cos(time() * 6)/7 - math.rad(3)) | |
4216 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2)+math.abs(math.cos(time()*6)) / 29,0,-math.cos(time() * 6)/7 + math.rad(3)) | |
4217 | end | |
4218 | keyframe[3]=function() | |
4219 | resetWelds(3,{}) | |
4220 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(.4),0,-math.pi/32) | |
4221 | DesiredMovespeed=9 | |
4222 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10+(math.abs(math.sin(time()*6)))),0,0) | |
4223 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*6)) / 14,0,math.cos(time() * 6)/2 + math.rad(1)) | |
4224 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*6)) / 14,0,math.cos(time() * 6)/2 - math.rad(1)) | |
4225 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2)+math.abs(math.cos(time()*6)) / 26,0,-math.cos(time() * 6)/5 - math.rad(3)) | |
4226 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2)+math.abs(math.cos(time()*6)) / 26,0,-math.cos(time() * 6)/5 + math.rad(3)) | |
4227 | end | |
4228 | keyframe[4]=function() | |
4229 | resetWelds(3,{}) | |
4230 | DesiredMovespeed=10 | |
4231 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.new(0,0,.03*math.abs(math.cos(time()*5.5)))*CFrame.fromEulerAnglesXYZ(math.rad(math.abs(math.cos(time()*6)) ),0,0) | |
4232 | ||
4233 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(15+(math.abs(math.sin(time()*6)))),0,0) | |
4234 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 20,0,math.cos(time() * 5.5)/2 + math.rad(1)) | |
4235 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 20,0,math.cos(time() * 5.5)/2 - math.rad(1)) | |
4236 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 38,0,-math.cos(time() * 5.5)/2.8 - math.rad(3)) | |
4237 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 38,0,-math.cos(time() * 5.5)/2.8 + math.rad(3)) | |
4238 | ||
4239 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=0 | |
4240 | ||
4241 | end | |
4242 | return keyframe[fr]() | |
4243 | end, | |
4244 | ["Cancels"]={"Everything"}, | |
4245 | ["Reference"]="Walk", | |
4246 | ["Frames"]=4, | |
4247 | ["Loops"]=true, | |
4248 | ["LoopStart"]=4 | |
4249 | } | |
4250 | ||
4251 | Animations["Jump"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4252 | local keyframe={} | |
4253 | keyframe[0]=function() | |
4254 | resetWelds(3,{}) | |
4255 | local vely=vPlayer.Character.Torso.Velocity.y | |
4256 | if vely>60 then | |
4257 | vely=60 | |
4258 | elseif vely<-60 then | |
4259 | vely=-60 | |
4260 | end | |
4261 | local vely2=1 | |
4262 | local vely3=0 | |
4263 | if vely<0 then | |
4264 | vely2=0 | |
4265 | vely3=1 | |
4266 | end | |
4267 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(-4 - vely*vely3/10),0,0) | |
4268 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(vely/2),0,0) | |
4269 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1 - vely*vely3/12),-math.rad(1 - vely*vely3/4),math.rad(-vely/2.6*vely2) - math.rad(3)) | |
4270 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1 - vely*vely3/12),math.rad(1 - vely*vely3/4),math.rad(vely/2.6*vely2) + math.rad(3)) | |
4271 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(1 + vely*vely3/4),0,-math.rad(15)+math.rad(-vely*vely3)) | |
4272 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(1 + vely*vely3/4),0,math.rad(15)-math.rad(-vely*vely3)) | |
4273 | end | |
4274 | return keyframe[fr]() | |
4275 | end, | |
4276 | ["Cancels"]={"Walk","Stand","j5A","j5B","j2B","j5C","j2C","j5D","Jump"}, | |
4277 | ["Reference"]="Jump", | |
4278 | ["Frames"]=0, | |
4279 | ["Loops"]=true, | |
4280 | ["LoopStart"]=0 | |
4281 | } | |
4282 | ||
4283 | Animations["Run"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4284 | local keyframe={} | |
4285 | keyframe[0]=function() | |
4286 | resetWelds(3,{}) | |
4287 | DesiredMovespeed=10 | |
4288 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.03*math.abs(math.cos(time()*5.5)))*CFrame.fromEulerAnglesXYZ(math.rad(math.abs(math.cos(time()*6))) + math.rad(15),0,0) | |
4289 | ||
4290 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(15+(math.abs(math.sin(time()*6)))),0,0) | |
4291 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 20,0,math.cos(time() * 5.5)/2 + math.rad(1)) | |
4292 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 20,0,math.cos(time() * 5.5)/2 - math.rad(1)) | |
4293 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 38,0,-math.cos(time() * 5.5)/2.8 - math.rad(3)) | |
4294 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 38,0,-math.cos(time() * 5.5)/2.8 + math.rad(3)) | |
4295 | end | |
4296 | keyframe[1]=function() | |
4297 | resetWelds(3,{}) | |
4298 | DesiredMovespeed=10 | |
4299 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.03*math.abs(math.cos(time()*5.5)))*CFrame.fromEulerAnglesXYZ(math.rad(math.abs(math.cos(time()*6))) + math.rad(30),0,0) | |
4300 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(0+(math.abs(math.sin(time()*6)))),0,0) | |
4301 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 10,0,math.cos(time() * 5.5) + math.rad(1)) | |
4302 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 10,0,math.cos(time() * 5.5) - math.rad(1)) | |
4303 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 20,0,-math.cos(time() * 5.5)/2 - math.rad(3)) | |
4304 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 20,0,-math.cos(time() * 5.5)/2 + math.rad(3)) | |
4305 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-6 | |
4306 | end | |
4307 | keyframe[2]=function() | |
4308 | resetWelds(3,{}) | |
4309 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.03*math.abs(math.cos(time()*5.5)))*CFrame.fromEulerAnglesXYZ(math.rad(math.abs(math.cos(time()*6))) + math.rad(38),0,0) | |
4310 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(0+(math.abs(math.sin(time()*6)))),0,0) | |
4311 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 10,0,math.cos(time() * 5.5)*1.5 + math.rad(1)) | |
4312 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.cos(time()*5.5)) / 10,0,math.cos(time() * 5.5)*1.5 - math.rad(1)) | |
4313 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 20,0,-math.cos(time() * 5.5)/2 - math.rad(3)) | |
4314 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0)+math.abs(math.cos(time()*5.5)) / 20,0,-math.cos(time() * 5.5)/2 + math.rad(3)) | |
4315 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-12 | |
4316 | ||
4317 | end | |
4318 | keyframe[3]=function() | |
4319 | resetWelds(3,{}) | |
4320 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,math.abs(math.cos(time()*11)*.06) - .2)*CFrame.fromEulerAnglesXYZ(math.rad(60),0,-math.rad(math.cos(time()*11)*2)) | |
4321 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(35),0,0) | |
4322 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0 - math.rad(2),math.cos(time()*11)/50,-math.cos(time()*11)*1.2 + math.rad(30)) | |
4323 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(0 - math.rad(2),math.cos(time()*11)/50,-math.cos(time()*11)*1.2 - math.rad(30)) | |
4324 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(0 - math.rad(16),math.cos(time()*11)/5,math.cos(time()*11)*1.55 + math.rad(32)) | |
4325 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0 - math.rad(16),math.cos(time()*11)/5,math.cos(time()*11)*1.55 - math.rad(32)) | |
4326 | ||
4327 | game.Players.LocalPlayer.Character.Armor.Cloak.CloakScript.Hard.Value=-18 | |
4328 | ||
4329 | end | |
4330 | DesiredMovespeedLast=0 | |
4331 | return keyframe[fr]() | |
4332 | end, | |
4333 | ["Cancels"]={"Everything"}, | |
4334 | ["Reference"]="Run", | |
4335 | ["Frames"]=3, | |
4336 | ["Loops"]=true, | |
4337 | ["LoopStart"]=3 | |
4338 | } | |
4339 | ||
4340 | Animations["Airdash"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4341 | local keyframe={} | |
4342 | keyframe[0]=function() | |
4343 | resetWelds(3,{}) | |
4344 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1.2)*CFrame.fromEulerAnglesXYZ(math.rad(88),0,math.rad(8)) | |
4345 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(65),0,0) | |
4346 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(3)) | |
4347 | LeftHip.C0=LeftHip.C0*CFrame.new(-.65,.75,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(5)) | |
4348 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.35,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(16)) | |
4349 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(6)) | |
4350 | ||
4351 | end | |
4352 | keyframe[1]=function() | |
4353 | resetWelds(3,{}) | |
4354 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.7)*CFrame.fromEulerAnglesXYZ(math.rad(58),0,math.rad(8)) | |
4355 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(25),0,0) | |
4356 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(36)) | |
4357 | LeftHip.C0=LeftHip.C0*CFrame.new(-.65,.75,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(11)) | |
4358 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.35,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(46)) | |
4359 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(15)) | |
4360 | ||
4361 | end | |
4362 | keyframe[2]=function() | |
4363 | resetWelds(3,{}) | |
4364 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.5)*CFrame.fromEulerAnglesXYZ(math.rad(24),0,math.rad(8)) | |
4365 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(15),0,0) | |
4366 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(26)) | |
4367 | LeftHip.C0=LeftHip.C0*CFrame.new(-.35,.55,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(4)) | |
4368 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.3,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(46)) | |
4369 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(15)) | |
4370 | ||
4371 | end | |
4372 | keyframe[3]=function() | |
4373 | resetWelds(3,{}) | |
4374 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(2)) | |
4375 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(5),0,0) | |
4376 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(2),math.rad(5)) | |
4377 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.2,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(6)) | |
4378 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.1,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(4),math.rad(20)) | |
4379 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(7)) | |
4380 | ||
4381 | ||
4382 | end | |
4383 | keyframe[4]=function() | |
4384 | ||
4385 | resetWelds(3,{}) | |
4386 | local vely=vPlayer.Character.Torso.Velocity.y | |
4387 | if vely>60 then | |
4388 | vely=60 | |
4389 | elseif vely<-60 then | |
4390 | vely=-60 | |
4391 | end | |
4392 | local vely2=1 | |
4393 | local vely3=0 | |
4394 | if vely<0 then | |
4395 | vely2=0 | |
4396 | vely3=1 | |
4397 | end | |
4398 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(-4 - vely*vely3/10),0,0) | |
4399 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(vely/2),0,0) | |
4400 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1 - vely*vely3/12),-math.rad(1 - vely*vely3/4),math.rad(-vely/2.6*vely2) - math.rad(3)) | |
4401 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1 - vely*vely3/12),math.rad(1 - vely*vely3/4),math.rad(vely/2.6*vely2) + math.rad(3)) | |
4402 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(1 + vely*vely3/4),0,-math.rad(15)+math.rad(-vely*vely3)) | |
4403 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(1 + vely*vely3/4),0,math.rad(15)-math.rad(-vely*vely3)) | |
4404 | end | |
4405 | return keyframe[fr]() | |
4406 | end, | |
4407 | ["Cancels"]={"Everything"}, | |
4408 | ["Reference"]="Airdash", | |
4409 | ["Frames"]=0, | |
4410 | ["Loops"]=true, | |
4411 | ["LoopStart"]=0 | |
4412 | } | |
4413 | ||
4414 | Animations["Dash"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4415 | local keyframe={} | |
4416 | keyframe[0]=function() | |
4417 | resetWelds(3,{}) | |
4418 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(2)) | |
4419 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(5),0,0) | |
4420 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(2),math.rad(5)) | |
4421 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.2,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(6)) | |
4422 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.1,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(4),math.rad(20)) | |
4423 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(7)) | |
4424 | ||
4425 | ||
4426 | end | |
4427 | keyframe[1]=function() | |
4428 | resetWelds(3,{}) | |
4429 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(30),0,math.rad(2)) | |
4430 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(15),0,0) | |
4431 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(2),math.rad(10)) | |
4432 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.2,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(6)) | |
4433 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.1,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(4),math.rad(20)) | |
4434 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(7)) | |
4435 | ||
4436 | ||
4437 | end | |
4438 | keyframe[2]=function() | |
4439 | resetWelds(3,{}) | |
4440 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.7)*CFrame.fromEulerAnglesXYZ(math.rad(50),0,math.rad(3)) | |
4441 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(20),0,0) | |
4442 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(3),math.rad(25)) | |
4443 | LeftHip.C0=LeftHip.C0*CFrame.new(-.4,.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(10)) | |
4444 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(6),math.rad(50)) | |
4445 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(14)) | |
4446 | ||
4447 | ||
4448 | end | |
4449 | keyframe[3]=function() | |
4450 | resetWelds(3,{}) | |
4451 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1)*CFrame.fromEulerAnglesXYZ(math.rad(80),0,math.rad(8)) | |
4452 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(25),0,0) | |
4453 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(5),math.rad(40)) | |
4454 | LeftHip.C0=LeftHip.C0*CFrame.new(-.6,.7,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(15)) | |
4455 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.3,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(10),math.rad(86)) | |
4456 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(22)) | |
4457 | ||
4458 | ||
4459 | end | |
4460 | keyframe[4]=function() | |
4461 | resetWelds(3,{}) | |
4462 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1.2)*CFrame.fromEulerAnglesXYZ(math.rad(88),0,math.rad(8)) | |
4463 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(45),0,0) | |
4464 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(36)) | |
4465 | LeftHip.C0=LeftHip.C0*CFrame.new(-.65,.75,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(11)) | |
4466 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.35,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(86)) | |
4467 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(25)) | |
4468 | ||
4469 | ||
4470 | end | |
4471 | keyframe[5]=function() | |
4472 | resetWelds(3,{}) | |
4473 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-1.2)*CFrame.fromEulerAnglesXYZ(math.rad(78),0,math.rad(8)) | |
4474 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(45),0,0) | |
4475 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(36)) | |
4476 | LeftHip.C0=LeftHip.C0*CFrame.new(-.65,.75,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(11)) | |
4477 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.35,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(66)) | |
4478 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(25)) | |
4479 | ||
4480 | ||
4481 | end | |
4482 | keyframe[6]=function() | |
4483 | resetWelds(3,{}) | |
4484 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.7)*CFrame.fromEulerAnglesXYZ(math.rad(58),0,math.rad(8)) | |
4485 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(25),0,0) | |
4486 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(36)) | |
4487 | LeftHip.C0=LeftHip.C0*CFrame.new(-.65,.75,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(11)) | |
4488 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.35,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(46)) | |
4489 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(15)) | |
4490 | ||
4491 | ||
4492 | end | |
4493 | keyframe[7]=function() | |
4494 | resetWelds(3,{}) | |
4495 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.5)*CFrame.fromEulerAnglesXYZ(math.rad(24),0,math.rad(8)) | |
4496 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(15),0,0) | |
4497 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),math.rad(26)) | |
4498 | LeftHip.C0=LeftHip.C0*CFrame.new(-.35,.55,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(4)) | |
4499 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.3,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(14),math.rad(46)) | |
4500 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(15)) | |
4501 | ||
4502 | ||
4503 | end | |
4504 | keyframe[8]=function() | |
4505 | resetWelds(3,{}) | |
4506 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(2)) | |
4507 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.rad(5),0,0) | |
4508 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(0,-math.rad(2),math.rad(5)) | |
4509 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.2,0)*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(6)) | |
4510 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.1,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),-math.rad(4),math.rad(20)) | |
4511 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(0,0,math.rad(7)) | |
4512 | ||
4513 | ||
4514 | end | |
4515 | keyframe[9]=function() | |
4516 | resetWelds(3,{}) | |
4517 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/9) | |
4518 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14,math.pi/35,math.pi/10) | |
4519 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),-math.rad(6),-math.abs(math.sin(time())/80)) | |
4520 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(1) + math.abs(math.sin(time())/90),math.rad(6),math.abs(math.sin(time())/80)) | |
4521 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/30),-math.rad(15) + math.cos(time())/40,0) | |
4522 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/66),math.rad(9) + math.cos(time()/1)/48,0) | |
4523 | end | |
4524 | keyframe[10]=function() | |
4525 | resetWelds(3,{}) | |
4526 | DesiredMovespeed=12 | |
4527 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/50),0,-math.pi/8) | |
4528 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14 + math.sin(time())/40,math.pi/30,math.pi/8) | |
4529 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),-math.rad(5),-math.abs(math.sin(time())/50)) | |
4530 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),math.rad(5),math.abs(math.sin(time())/50)) | |
4531 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/10),-math.rad(20) + math.cos(time())/20,0) | |
4532 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/36),math.rad(8) + math.cos(time()/1)/28,0) | |
4533 | ||
4534 | ||
4535 | end | |
4536 | return keyframe[fr]() | |
4537 | end, | |
4538 | ["Cancels"]={"Everything"}, | |
4539 | ["Reference"]="Dash", | |
4540 | ["Frames"]=8, | |
4541 | ["Loops"]=true, | |
4542 | ["LoopStart"]=8 | |
4543 | } | |
4544 | ||
4545 | --Actives | |
4546 | ||
4547 | Animations["Divide"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4548 | local keyframe={} | |
4549 | keyframe[0]=function() | |
4550 | resetWelds(3,{}) | |
4551 | DesiredMovespeed=12 | |
4552 | ||
4553 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-2),0,math.rad(-20)) | |
4554 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(20)) | |
4555 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(20),0,math.rad(-10)) | |
4556 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-4),0,0) | |
4557 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-5),math.rad(-8),math.rad(-4)) | |
4558 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-5),0,0) | |
4559 | ||
4560 | ||
4561 | end | |
4562 | keyframe[1]=function() | |
4563 | resetWelds(3,{}) | |
4564 | ||
4565 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-2),0,math.rad(-50)) | |
4566 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(25)) | |
4567 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(20),math.rad(30),math.rad(5)) | |
4568 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-15),0,-math.rad(5)) | |
4569 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-8),math.rad(-10),math.rad(-7)) | |
4570 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-6),0,0) | |
4571 | end | |
4572 | keyframe[2]=function() | |
4573 | resetWelds(3,{}) | |
4574 | ||
4575 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-2),0,math.rad(-55)) | |
4576 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(30)) | |
4577 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(22),math.rad(33),math.rad(6)) | |
4578 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.25,.1)*CFrame.Angles(math.rad(-30),math.rad(3),-math.rad(5)) | |
4579 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-6),math.rad(-8),math.rad(-5)) | |
4580 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-6),0,0) | |
4581 | end | |
4582 | keyframe[3]=function() | |
4583 | resetWelds(3,{}) | |
4584 | ||
4585 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-4),0,math.rad(-58)) | |
4586 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(35)) | |
4587 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(28),math.rad(20),math.rad(6)) | |
4588 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,.2)*CFrame.Angles(math.rad(-65),math.rad(5),-math.rad(0)) | |
4589 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-6),math.rad(-8),math.rad(-5)) | |
4590 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-8),math.rad(-2),0) | |
4591 | end | |
4592 | keyframe[4]=function() | |
4593 | resetWelds(3,{}) | |
4594 | ||
4595 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-4),0,math.rad(-62)) | |
4596 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(35)) | |
4597 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(28),math.rad(20),math.rad(6)) | |
4598 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,.75)*CFrame.Angles(math.rad(-120),math.rad(-4),-math.rad(0)) | |
4599 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-6),math.rad(-8),math.rad(-5)) | |
4600 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-8),math.rad(-2),0) | |
4601 | end | |
4602 | keyframe[5]=function() | |
4603 | resetWelds(3,{}) | |
4604 | ||
4605 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-4),0,math.rad(-64)) | |
4606 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),0,math.rad(35)) | |
4607 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4608 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,.85)*CFrame.Angles(math.rad(-140),math.rad(-8),-math.rad(10)) | |
4609 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-7),math.rad(-9),math.rad(-5)) | |
4610 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-8),math.rad(-2),0) | |
4611 | end | |
4612 | keyframe[6]=function() | |
4613 | resetWelds(3,{}) | |
4614 | ||
4615 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-4),0,math.rad(-68)) | |
4616 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-5),0,math.rad(35)) | |
4617 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4618 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.08,.85)*CFrame.Angles(math.rad(-145),math.rad(-8),-math.rad(18)) | |
4619 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-5),math.rad(-7),math.rad(-3)) | |
4620 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-8),math.rad(-1),0) | |
4621 | end | |
4622 | keyframe[7]=function() | |
4623 | resetWelds(3,{}) | |
4624 | ||
4625 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.05)*CFrame.Angles(math.rad(-4),0,math.rad(-68)) | |
4626 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-5),0,math.rad(40)) | |
4627 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4628 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.09,.85)*CFrame.Angles(math.rad(-150),math.rad(-8),-math.rad(18)) | |
4629 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-3)) | |
4630 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-9),math.rad(-3),0) | |
4631 | end | |
4632 | keyframe[8]=function() | |
4633 | resetWelds(3,{}) | |
4634 | ||
4635 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-4),0,math.rad(-70)) | |
4636 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-2),0,math.rad(40)) | |
4637 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4638 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.09,.85)*CFrame.Angles(math.rad(-155),math.rad(-9),-math.rad(20)) | |
4639 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-3)) | |
4640 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-9),math.rad(-3),0) | |
4641 | end | |
4642 | keyframe[9]=function() | |
4643 | resetWelds(3,{}) | |
4644 | ||
4645 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-2),0,math.rad(-70)) | |
4646 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-2),0,math.rad(40)) | |
4647 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4648 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,.85)*CFrame.Angles(math.rad(-165),math.rad(-9),-math.rad(20)) | |
4649 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-3)) | |
4650 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-9),math.rad(-3),0) | |
4651 | end | |
4652 | keyframe[10]=function() | |
4653 | resetWelds(3,{}) | |
4654 | ||
4655 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(2),0,math.rad(-70)) | |
4656 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-2),0,math.rad(40)) | |
4657 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4658 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,.85)*CFrame.Angles(math.rad(-160),math.rad(-9),-math.rad(20)) | |
4659 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-3)) | |
4660 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-9),math.rad(-3),0) | |
4661 | end | |
4662 | keyframe[11]=function() | |
4663 | resetWelds(3,{}) | |
4664 | ||
4665 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(4),0,math.rad(-70)) | |
4666 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-2),0,math.rad(40)) | |
4667 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(34),math.rad(20),math.rad(0)) | |
4668 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.09,.85)*CFrame.Angles(math.rad(-145),math.rad(-9),-math.rad(20)) | |
4669 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-3)) | |
4670 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-9),math.rad(-3),0) | |
4671 | end | |
4672 | keyframe[12]=function() | |
4673 | resetWelds(3,{}) | |
4674 | ||
4675 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(10),0,math.rad(-74)) | |
4676 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),0,math.rad(44)) | |
4677 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(38),math.rad(30),math.rad(0)) | |
4678 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.08,.85)*CFrame.Angles(math.rad(-120),math.rad(-8),-math.rad(25)) | |
4679 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-3)) | |
4680 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-18),math.rad(-1),0) | |
4681 | end | |
4682 | keyframe[13]=function() | |
4683 | resetWelds(3,{}) | |
4684 | ||
4685 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.35)*CFrame.Angles(math.rad(14),0,math.rad(-74)) | |
4686 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(16),0,math.rad(48)) | |
4687 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(48),math.rad(30),math.rad(0)) | |
4688 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.08,1.15)*CFrame.Angles(math.rad(-105),math.rad(-8),-math.rad(30)) | |
4689 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-10),math.rad(-7),math.rad(-3)) | |
4690 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-28),math.rad(-1),0) | |
4691 | end | |
4692 | return keyframe[fr]() | |
4693 | end, | |
4694 | ["Cancels"]={"Everything"}, | |
4695 | ["Reference"]="Divide_Startup", | |
4696 | ["Frames"]=13, | |
4697 | ["Loops"]=false, | |
4698 | ["LoopStart"]=13 | |
4699 | } | |
4700 | ||
4701 | Animations["Divide_Hit"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
4702 | local keyframe={} | |
4703 | keyframe[0]=function() | |
4704 | resetWelds(3,{}) | |
4705 | ||
4706 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.35)*CFrame.Angles(math.rad(14),0,math.rad(-74)) | |
4707 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(16),0,math.rad(48)) | |
4708 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(48),math.rad(30),math.rad(0)) | |
4709 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.08,1.15)*CFrame.Angles(math.rad(-105),math.rad(-8),-math.rad(30)) | |
4710 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-10),math.rad(-7),math.rad(-3)) | |
4711 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-28),math.rad(-1),0) | |
4712 | end | |
4713 | ||
4714 | keyframe[1]=function() | |
4715 | resetWelds(3,{}) | |
4716 | ||
4717 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.35)*CFrame.Angles(math.rad(14),0,math.rad(-74)) | |
4718 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(16),0,math.rad(48)) | |
4719 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(48),math.rad(30),math.rad(0)) | |
4720 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.08,1.2)*CFrame.Angles(math.rad(-107),math.rad(-8),-math.rad(30)) | |
4721 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-10),math.rad(-7),math.rad(-3)) | |
4722 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-28),math.rad(-1),0) | |
4723 | end | |
4724 | ||
4725 | keyframe[2]=function() | |
4726 | resetWelds(3,{}) | |
4727 | ||
4728 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.34)*CFrame.Angles(math.rad(11),0,math.rad(-72)) | |
4729 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(17),0,math.rad(46)) | |
4730 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(43),math.rad(20),math.rad(0)) | |
4731 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,1.1)*CFrame.Angles(math.rad(-107),math.rad(-7),-math.rad(36)) | |
4732 | RightHip.C0=RightHip.C0*CFrame.new(0,-.17,0)*CFrame.Angles(math.rad(-9),math.rad(-7),math.rad(-4)) | |
4733 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(2),math.rad(1)) | |
4734 | end | |
4735 | ||
4736 | keyframe[3]=function() | |
4737 | resetWelds(3,{}) | |
4738 | ||
4739 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.325)*CFrame.Angles(math.rad(8),0,math.rad(-68)) | |
4740 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(19),0,math.rad(44)) | |
4741 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.05)*CFrame.Angles(-math.rad(38),math.rad(10),math.rad(0)) | |
4742 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,1)*CFrame.Angles(math.rad(-107),math.rad(-6),-math.rad(40)) | |
4743 | RightHip.C0=RightHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-5)) | |
4744 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-22),math.rad(8),math.rad(2)) | |
4745 | end | |
4746 | ||
4747 | keyframe[4]=function() | |
4748 | resetWelds(3,{}) | |
4749 | ||
4750 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3125)*CFrame.Angles(math.rad(6),0,math.rad(-65)) | |
4751 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(19),0,math.rad(39)) | |
4752 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.1)*CFrame.Angles(-math.rad(36),math.rad(0),math.rad(0)) | |
4753 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,1)*CFrame.Angles(math.rad(-107),math.rad(-6),-math.rad(43)) | |
4754 | RightHip.C0=RightHip.C0*CFrame.new(0,-.14,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-5)) | |
4755 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(8),math.rad(2)) | |
4756 | end | |
4757 | ||
4758 | keyframe[5]=function() | |
4759 | resetWelds(3,{}) | |
4760 | ||
4761 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(4),0,math.rad(-61)) | |
4762 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(21),0,math.rad(34)) | |
4763 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.15)*CFrame.Angles(-math.rad(34),math.rad(-15),math.rad(0)) | |
4764 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,.9)*CFrame.Angles(math.rad(-107),math.rad(-4),-math.rad(45)) | |
4765 | RightHip.C0=RightHip.C0*CFrame.new(0,-.12,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-5)) | |
4766 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-16),math.rad(16),math.rad(2)) | |
4767 | end | |
4768 | ||
4769 | keyframe[6]=function() | |
4770 | resetWelds(3,{}) | |
4771 | ||
4772 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(2),0,math.rad(-57)) | |
4773 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(23),0,math.rad(29)) | |
4774 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(31),math.rad(-25),math.rad(0)) | |
4775 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,.8)*CFrame.Angles(math.rad(-108),math.rad(-3),-math.rad(50)) | |
4776 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-6)) | |
4777 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-14),math.rad(20),math.rad(3)) | |
4778 | end | |
4779 | ||
4780 | keyframe[7]=function() | |
4781 | resetWelds(3,{}) | |
4782 | ||
4783 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(0),0,math.rad(-57)) | |
4784 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(23),0,math.rad(24)) | |
4785 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(17),math.rad(-35),math.rad(0)) | |
4786 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,.8)*CFrame.Angles(math.rad(-108),math.rad(-2),-math.rad(53)) | |
4787 | RightHip.C0=RightHip.C0*CFrame.new(0,-.09,0)*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-7)) | |
4788 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-12),math.rad(22),math.rad(3)) | |
4789 | end | |
4790 | ||
4791 | keyframe[8]=function() | |
4792 | resetWelds(3,{}) | |
4793 | ||
4794 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(-3),0,math.rad(-53)) | |
4795 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(24),0,math.rad(22)) | |
4796 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.25)*CFrame.Angles(-math.rad(2),math.rad(-48),math.rad(0)) | |
4797 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.25,.73)*CFrame.Angles(math.rad(-109),math.rad(-1),-math.rad(57)) | |
4798 | RightHip.C0=RightHip.C0*CFrame.new(0,-.07,0)*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-8)) | |
4799 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-8),math.rad(27),math.rad(4)) | |
4800 | end | |
4801 | ||
4802 | keyframe[9]=function() | |
4803 | resetWelds(3,{}) | |
4804 | ||
4805 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(-3),0,math.rad(-53)) | |
4806 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(22),0,math.rad(22)) | |
4807 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.27)*CFrame.Angles(math.rad(11),math.rad(-56),math.rad(0)) | |
4808 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.275,.68)*CFrame.Angles(math.rad(-110),math.rad(-1),-math.rad(57)) | |
4809 | RightHip.C0=RightHip.C0*CFrame.new(0,-.06,0)*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-8)) | |
4810 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.18,0)*CFrame.Angles(math.rad(-6),math.rad(29),math.rad(4)) | |
4811 | end | |
4812 | ||
4813 | keyframe[10]=function() | |
4814 | resetWelds(3,{}) | |
4815 | ||
4816 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.275)*CFrame.Angles(math.rad(-4),0,math.rad(-50)) | |
4817 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(17),0,math.rad(22)) | |
4818 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.27)*CFrame.Angles(math.rad(16),math.rad(-58),math.rad(0)) | |
4819 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.275,.68)*CFrame.Angles(math.rad(-120),math.rad(-0),-math.rad(59)) | |
4820 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-8)) | |
4821 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.19,0)*CFrame.Angles(math.rad(-6),math.rad(31),math.rad(4)) | |
4822 | end | |
4823 | ||
4824 | keyframe[11]=function() | |
4825 | resetWelds(3,{}) | |
4826 | ||
4827 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-48)) | |
4828 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),0,math.rad(20)) | |
4829 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(20),math.rad(-60),math.rad(0)) | |
4830 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-130),math.rad(0),-math.rad(60)) | |
4831 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-6),math.rad(-7),math.rad(-8)) | |
4832 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-5),math.rad(32),math.rad(4)) | |
4833 | end | |
4834 | ||
4835 | keyframe[12]=function() | |
4836 | resetWelds(3,{}) | |
4837 | ||
4838 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-48)) | |
4839 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(13),0,math.rad(20)) | |
4840 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(8),math.rad(-57),math.rad(0)) | |
4841 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-132),math.rad(0),-math.rad(60)) | |
4842 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-7),math.rad(-7),math.rad(-8)) | |
4843 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-6),math.rad(32),math.rad(4)) | |
4844 | end | |
4845 | ||
4846 | keyframe[13]=function() | |
4847 | resetWelds(3,{}) | |
4848 | ||
4849 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-48)) | |
4850 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(20)) | |
4851 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(0),math.rad(-52),math.rad(0)) | |
4852 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(60)) | |
4853 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4854 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4855 | end | |
4856 | ||
4857 | --dddd | |
4858 | ||
4859 | keyframe[14]=function() | |
4860 | resetWelds(3,{}) | |
4861 | ||
4862 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-51)) | |
4863 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),0,math.rad(20)) | |
4864 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,-.1,.2)*CFrame.Angles(math.rad(-10),math.rad(-61),math.rad(3)) | |
4865 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(52)) | |
4866 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4867 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4868 | end | |
4869 | ||
4870 | keyframe[15]=function() | |
4871 | resetWelds(3,{}) | |
4872 | ||
4873 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-54)) | |
4874 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),0,math.rad(20)) | |
4875 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,-.1,.2)*CFrame.Angles(math.rad(-20),math.rad(-72),math.rad(5)) | |
4876 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(45)) | |
4877 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4878 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4879 | end | |
4880 | ||
4881 | keyframe[16]=function() | |
4882 | resetWelds(3,{}) | |
4883 | ||
4884 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-57)) | |
4885 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),0,math.rad(20)) | |
4886 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,-.1,.2)*CFrame.Angles(math.rad(-30),math.rad(-81),math.rad(7)) | |
4887 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(38)) | |
4888 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4889 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4890 | end | |
4891 | ||
4892 | keyframe[17]=function() | |
4893 | resetWelds(3,{}) | |
4894 | ||
4895 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-58)) | |
4896 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),0,math.rad(20)) | |
4897 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.375,-.15,.2)*CFrame.Angles(math.rad(-35),math.rad(-85),math.rad(8)) | |
4898 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(34)) | |
4899 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4900 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4901 | end | |
4902 | ||
4903 | keyframe[18]=function() | |
4904 | resetWelds(3,{}) | |
4905 | ||
4906 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-62)) | |
4907 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(20)) | |
4908 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.5,-.2,.2)*CFrame.Angles(math.rad(-40),math.rad(-90),math.rad(10)) | |
4909 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(30)) | |
4910 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4911 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4912 | end | |
4913 | ||
4914 | keyframe[19]=function() | |
4915 | resetWelds(3,{}) | |
4916 | ||
4917 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-6),0,math.rad(-63)) | |
4918 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-2),0,math.rad(20)) | |
4919 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.5,-.2,.2)*CFrame.Angles(math.rad(-40),math.rad(-90),math.rad(13)) | |
4920 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-133),math.rad(0),-math.rad(25)) | |
4921 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-7),math.rad(-8)) | |
4922 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(32),math.rad(4)) | |
4923 | end | |
4924 | ||
4925 | keyframe[20]=function() | |
4926 | resetWelds(3,{}) | |
4927 | ||
4928 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.21)*CFrame.Angles(math.rad(-3),0,math.rad(-41)) | |
4929 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(12)) | |
4930 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.43,-.17,.15)*CFrame.Angles(math.rad(-33),math.rad(-84),math.rad(29)) | |
4931 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,.65)*CFrame.Angles(math.rad(-120),math.rad(18),-math.rad(22)) | |
4932 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-12),math.rad(-8)) | |
4933 | LeftHip.C0=LeftHip.C0*CFrame.new(0.06,-.2,0)*CFrame.Angles(math.rad(-7),math.rad(30),math.rad(4)) | |
4934 | end | |
4935 | ||
4936 | keyframe[21]=function() | |
4937 | resetWelds(3,{}) | |
4938 | ||
4939 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.17)*CFrame.Angles(math.rad(0),0,math.rad(-28)) | |
4940 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(1),0,math.rad(5)) | |
4941 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.375,-.15,.1)*CFrame.Angles(math.rad(-28),math.rad(-77),math.rad(40)) | |
4942 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.28,.65)*CFrame.Angles(math.rad(-107),math.rad(35),-math.rad(18)) | |
4943 | RightHip.C0=RightHip.C0*CFrame.new(-.07,-.05,0)*CFrame.Angles(math.rad(-8),math.rad(-18),math.rad(-8)) | |
4944 | LeftHip.C0=LeftHip.C0*CFrame.new(.12,-.2,0)*CFrame.Angles(math.rad(-6),math.rad(27),math.rad(4)) | |
4945 | end | |
4946 | ||
4947 | keyframe[22]=function() | |
4948 | resetWelds(3,{}) | |
4949 | ||
4950 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(4),0,math.rad(10)) | |
4951 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(4),math.rad(-4),math.rad(-10)) | |
4952 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,-.1,.1)*CFrame.Angles(math.rad(-15),math.rad(-65),math.rad(67)) | |
4953 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.1,-.2,.65)*CFrame.Angles(math.rad(-87),math.rad(70),-math.rad(12)) | |
4954 | RightHip.C0=RightHip.C0*CFrame.new(-.15,.2,0)*CFrame.Angles(math.rad(-8),math.rad(-27),math.rad(-7)) | |
4955 | LeftHip.C0=LeftHip.C0*CFrame.new(.25,-.1,0)*CFrame.Angles(math.rad(-4),math.rad(21),math.rad(4)) | |
4956 | end | |
4957 | ||
4958 | keyframe[23]=function() | |
4959 | resetWelds(3,{}) | |
4960 | ||
4961 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(9),0,math.rad(45)) | |
4962 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-6),math.rad(-30)) | |
4963 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,-.05,.05)*CFrame.Angles(math.rad(-15),math.rad(-52),math.rad(90)) | |
4964 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,-.152,.65)*CFrame.Angles(math.rad(-51),math.rad(105),-math.rad(6)) | |
4965 | RightHip.C0=RightHip.C0*CFrame.new(-.22,.3,0)*CFrame.Angles(math.rad(-8),math.rad(-36),math.rad(-6)) | |
4966 | LeftHip.C0=LeftHip.C0*CFrame.new(.375,-.5,0)*CFrame.Angles(math.rad(-2),math.rad(16),math.rad(4)) | |
4967 | end | |
4968 | ||
4969 | keyframe[24]=function() | |
4970 | resetWelds(3,{}) | |
4971 | ||
4972 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.Angles(math.rad(11),0,math.rad(63)) | |
4973 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(8),math.rad(-7),math.rad(-38)) | |
4974 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,-.03,.03)*CFrame.Angles(math.rad(0),math.rad(-46),math.rad(110)) | |
4975 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,-.1,.65)*CFrame.Angles(math.rad(-46),math.rad(120),-math.rad(3)) | |
4976 | RightHip.C0=RightHip.C0*CFrame.new(-.26,.35,0)*CFrame.Angles(math.rad(-8),math.rad(-42),math.rad(-6)) | |
4977 | LeftHip.C0=LeftHip.C0*CFrame.new(.43,-.25,0)*CFrame.Angles(math.rad(-1),math.rad(13),math.rad(4)) | |
4978 | end | |
4979 | ||
4980 | keyframe[25]=function() | |
4981 | resetWelds(3,{}) | |
4982 | ||
4983 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.08)*CFrame.Angles(math.rad(13),0,math.rad(72)) | |
4984 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-8),math.rad(-45)) | |
4985 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.3,-.01,-.01)*CFrame.Angles(math.rad(7),math.rad(-43),math.rad(115)) | |
4986 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.1,.65)*CFrame.Angles(math.rad(-43),math.rad(130),-math.rad(0)) | |
4987 | RightHip.C0=RightHip.C0*CFrame.new(-.3,.4,0)*CFrame.Angles(math.rad(-8),math.rad(-44),math.rad(-6)) | |
4988 | LeftHip.C0=LeftHip.C0*CFrame.new(.5,-.12,0)*CFrame.Angles(math.rad(0),math.rad(12),math.rad(4)) | |
4989 | end | |
4990 | ||
4991 | keyframe[26]=function() | |
4992 | resetWelds(3,{}) | |
4993 | ||
4994 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.Angles(math.rad(14),0,math.rad(80)) | |
4995 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-8),math.rad(-45)) | |
4996 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.4,0,0)*CFrame.Angles(math.rad(15),math.rad(-40),math.rad(120)) | |
4997 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.1,.65)*CFrame.Angles(math.rad(-40),math.rad(140),-math.rad(0)) | |
4998 | RightHip.C0=RightHip.C0*CFrame.new(-.3,.4,0)*CFrame.Angles(math.rad(-8),math.rad(-48),math.rad(-5)) | |
4999 | LeftHip.C0=LeftHip.C0*CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(4)) | |
5000 | end | |
5001 | ||
5002 | keyframe[27]=function() | |
5003 | resetWelds(3,{}) | |
5004 | ||
5005 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(8),0,math.rad(45)) | |
5006 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-8),math.rad(-45)) | |
5007 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.4,0,0)*CFrame.Angles(math.rad(15),math.rad(-40),math.rad(120)) | |
5008 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.1,.65)*CFrame.Angles(math.rad(-40),math.rad(140),-math.rad(0)) | |
5009 | RightHip.C0=RightHip.C0*CFrame.new(-.3,.4,0)*CFrame.Angles(math.rad(-8),math.rad(-48),math.rad(-5)) | |
5010 | LeftHip.C0=LeftHip.C0*CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(4)) | |
5011 | end | |
5012 | ||
5013 | keyframe[28]=function() | |
5014 | resetWelds(3,{}) | |
5015 | ||
5016 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(4),0,math.rad(10)) | |
5017 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-4),math.rad(-10)) | |
5018 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.34,.29,-.06)*CFrame.Angles(math.rad(27),math.rad(-35),math.rad(135)) | |
5019 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.25,-.08,.42)*CFrame.Angles(math.rad(-50),math.rad(120),-math.rad(0)) | |
5020 | RightHip.C0=RightHip.C0*CFrame.new(-.2,.15,0)*CFrame.Angles(math.rad(-12),math.rad(-39),math.rad(-4)) | |
5021 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.13,0)*CFrame.Angles(math.rad(-1),math.rad(15),math.rad(4)) | |
5022 | end | |
5023 | ||
5024 | keyframe[29]=function() | |
5025 | resetWelds(3,{}) | |
5026 | ||
5027 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.08)*CFrame.Angles(math.rad(1),0,math.rad(-15)) | |
5028 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(-2),math.rad(10)) | |
5029 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.33,.315,-.07)*CFrame.Angles(math.rad(29),math.rad(-35),math.rad(138)) | |
5030 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.25,-.07,.4)*CFrame.Angles(math.rad(-52),math.rad(115),-math.rad(0)) | |
5031 | RightHip.C0=RightHip.C0*CFrame.new(-.19,.125,0)*CFrame.Angles(math.rad(-12),math.rad(-36),math.rad(-4)) | |
5032 | LeftHip.C0=LeftHip.C0*CFrame.new(.2,-.145,0)*CFrame.Angles(math.rad(-1),math.rad(15),math.rad(4)) | |
5033 | end | |
5034 | ||
5035 | keyframe[30]=function() | |
5036 | resetWelds(3,{}) | |
5037 | ||
5038 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.12)*CFrame.Angles(math.rad(-2),0,math.rad(-35)) | |
5039 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),math.rad(1),math.rad(22)) | |
5040 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.325,.37,-.08)*CFrame.Angles(math.rad(33),math.rad(-33),math.rad(142)) | |
5041 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.25,-.05,.37)*CFrame.Angles(math.rad(-55),math.rad(110),-math.rad(0)) | |
5042 | RightHip.C0=RightHip.C0*CFrame.new(-.18,.1,0)*CFrame.Angles(math.rad(-14),math.rad(-34),math.rad(-3)) | |
5043 | LeftHip.C0=LeftHip.C0*CFrame.new(.12,-.16,0)*CFrame.Angles(math.rad(-1),math.rad(17),math.rad(4)) | |
5044 | end | |
5045 | ||
5046 | keyframe[31]=function() | |
5047 | resetWelds(3,{}) | |
5048 | ||
5049 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-8),0,math.rad(-70)) | |
5050 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(5),math.rad(45)) | |
5051 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.3,.45,-.1)*CFrame.Angles(math.rad(40),math.rad(-30),math.rad(150)) | |
5052 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.3,0,.3)*CFrame.Angles(math.rad(-60),math.rad(100),-math.rad(0)) | |
5053 | RightHip.C0=RightHip.C0*CFrame.new(-.15,0,0)*CFrame.Angles(math.rad(-16),math.rad(-30),math.rad(-2)) | |
5054 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.225,0)*CFrame.Angles(math.rad(-3),math.rad(20),math.rad(4)) | |
5055 | end | |
5056 | keyframe[32]=function() | |
5057 | resetWelds(3,{}) | |
5058 | ||
5059 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-6),0,math.rad(-52)) | |
5060 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(2),math.rad(4),math.rad(32)) | |
5061 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.22,.31,-.08)*CFrame.Angles(math.rad(30),math.rad(-22),math.rad(110)) | |
5062 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.22,0,.22)*CFrame.Angles(math.rad(-48),math.rad(75),-math.rad(0)) | |
5063 | RightHip.C0=RightHip.C0*CFrame.new(-.11,0,0)*CFrame.Angles(math.rad(-12),math.rad(-22),math.rad(-1)) | |
5064 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-3),math.rad(15),math.rad(3)) | |
5065 | end | |
5066 | keyframe[33]=function() | |
5067 | resetWelds(3,{}) | |
5068 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-4),math.rad(0),math.rad(-35)) | |
5069 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(3),math.rad(22)) | |
5070 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,.225,-.05)*CFrame.Angles(math.rad(15),math.rad(-15),math.rad(75)) | |
5071 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,0,.15)*CFrame.Angles(math.rad(-35),math.rad(50),math.rad(0)) | |
5072 | RightHip.C0=RightHip.C0*CFrame.new(-.07,0,0)*CFrame.Angles(math.rad(-9),math.rad(-15),math.rad(0)) | |
5073 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-3),math.rad(10),math.rad(2)) | |
5074 | end | |
5075 | keyframe[34]=function() | |
5076 | resetWelds(3,{}) | |
5077 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-2),math.rad(0),math.rad(-15)) | |
5078 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(8),math.rad(1),math.rad(5)) | |
5079 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.07,.1,-.05)*CFrame.Angles(math.rad(3),math.rad(-7),math.rad(30)) | |
5080 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.07,0,.07)*CFrame.Angles(math.rad(-22),math.rad(25),math.rad(0)) | |
5081 | RightHip.C0=RightHip.C0*CFrame.new(-.03,0,0)*CFrame.Angles(math.rad(-9),math.rad(-7),math.rad(0)) | |
5082 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-3),math.rad(5),math.rad(1)) | |
5083 | end | |
5084 | keyframe[35]=function() | |
5085 | resetWelds(3,{}) | |
5086 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
5087 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
5088 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
5089 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
5090 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(1)) | |
5091 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(1)) | |
5092 | end | |
5093 | return keyframe[fr]() | |
5094 | end, | |
5095 | ["Cancels"]={"Everything"}, | |
5096 | ["Reference"]="Divide_Hit", | |
5097 | ["Frames"]=35, | |
5098 | ["Loops"]=false, | |
5099 | ["LoopStart"]=13 | |
5100 | } | |
5101 | ||
5102 | Animations["5B"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
5103 | local keyframe={} | |
5104 | keyframe[0]=function() | |
5105 | resetWelds(3,{}) | |
5106 | RootJoint.C0=RootJoint.C0*CFrame.Angles(math.rad(-2),0,math.rad(-20)) | |
5107 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(20)) | |
5108 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(20),0,math.rad(-10)) | |
5109 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-4),0,0) | |
5110 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-5),math.rad(-8),math.rad(-4)) | |
5111 | LeftHip.C0=LeftHip.C0*CFrame.Angles(math.rad(-5),0,0) | |
5112 | end | |
5113 | keyframe[1]=function() | |
5114 | resetWelds(3,{}) | |
5115 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.05)*CFrame.Angles(math.rad(-1),0,math.rad(-25)) | |
5116 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(9),math.rad(18)) | |
5117 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(18),0,math.rad(-13)) | |
5118 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-8),0,math.rad(-4)) | |
5119 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,0)*CFrame.Angles(math.rad(-6),math.rad(-13),math.rad(-4)) | |
5120 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,.4,.2)*CFrame.Angles(math.rad(-2),math.rad(7),math.rad(5)) | |
5121 | end | |
5122 | keyframe[2]=function() | |
5123 | resetWelds(3,{}) | |
5124 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.07)*CFrame.Angles(math.rad(-1),0,math.rad(-33)) | |
5125 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),math.rad(13),math.rad(24)) | |
5126 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(20),0,math.rad(-16)) | |
5127 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-20),0,math.rad(-8)) | |
5128 | RightHip.C0=RightHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-8),math.rad(-24),math.rad(-4)) | |
5129 | LeftHip.C0=LeftHip.C0*CFrame.new(-.5,1.2,.5)*CFrame.Angles(math.rad(1),math.rad(28),math.rad(16)) | |
5130 | end | |
5131 | keyframe[3]=function() | |
5132 | resetWelds(3,{}) | |
5133 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-2),0,math.rad(-40)) | |
5134 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(18),math.rad(30)) | |
5135 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(30),0,math.rad(-30)) | |
5136 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-30),0,math.rad(-16)) | |
5137 | RightHip.C0=RightHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-13),math.rad(-38),math.rad(-7)) | |
5138 | LeftHip.C0=LeftHip.C0*CFrame.new(-.85,1.8,.85)*CFrame.Angles(math.rad(2),math.rad(45),math.rad(25)) | |
5139 | end | |
5140 | keyframe[4]=function() | |
5141 | resetWelds(3,{}) | |
5142 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-3),0,math.rad(-40)) | |
5143 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(22),math.rad(18),math.rad(30)) | |
5144 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(30),0,math.rad(-30)) | |
5145 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-30),0,math.rad(-16)) | |
5146 | RightHip.C0=RightHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-15),math.rad(-38),math.rad(-7)) | |
5147 | LeftHip.C0=LeftHip.C0*CFrame.new(-.85,1.8,.84)*CFrame.Angles(math.rad(2),math.rad(45),math.rad(23)) | |
5148 | end | |
5149 | keyframe[5]=function() | |
5150 | resetWelds(3,{}) | |
5151 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-4),0,math.rad(-40)) | |
5152 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(18),math.rad(30)) | |
5153 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(-math.rad(30),0,math.rad(-30)) | |
5154 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-30),0,math.rad(-16)) | |
5155 | RightHip.C0=RightHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-15),math.rad(-38),math.rad(-7)) | |
5156 | LeftHip.C0=LeftHip.C0*CFrame.new(-.86,1.82,.86)*CFrame.Angles(math.rad(3),math.rad(45),math.rad(23)) | |
5157 | end | |
5158 | keyframe[6]=keyframe[4] | |
5159 | keyframe[7]=keyframe[3] | |
5160 | keyframe[8]=keyframe[2] | |
5161 | keyframe[9]=keyframe[1] | |
5162 | keyframe[10]=keyframe[0] | |
5163 | return keyframe[fr]() | |
5164 | end, | |
5165 | ["Cancels"]={"Stand","Jump","6B","ManaVamp"}, | |
5166 | ["Reference"]="5B", | |
5167 | ["Frames"]=10, | |
5168 | ["Loops"]=false, | |
5169 | ["LoopStart"]=8 | |
5170 | } | |
5171 | ||
5172 | Animations["5A"]={["AnimType"]="Attack",["AnimWeight"]=1,["Animation"]=function(fr) | |
5173 | local keyframe={} | |
5174 | keyframe[0]=function() | |
5175 | resetWelds(3,{}) | |
5176 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/50),0,-math.rad(35)) | |
5177 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14 + math.sin(time())/40,math.pi/30,math.pi/8) | |
5178 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),-math.rad(5),-math.abs(math.sin(time())/50)) | |
5179 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),math.rad(5),math.abs(math.sin(time())/50)) | |
5180 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/10),-math.rad(20) + math.cos(time())/20,0) | |
5181 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/36),math.rad(8) + math.cos(time()/1)/28,0) | |
5182 | end | |
5183 | keyframe[1]=function() | |
5184 | resetWelds(3,{}) | |
5185 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(4),0,math.rad(30)) | |
5186 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),0,-math.rad(70)) | |
5187 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,0,.2)*CFrame.fromEulerAnglesXYZ(-math.rad(140),math.rad(90),0) | |
5188 | end | |
5189 | keyframe[2]=function() | |
5190 | resetWelds(3,{}) | |
5191 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(0),0,math.rad(50)) | |
5192 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),math.rad(0),-math.rad(78)) | |
5193 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.8,.4)*CFrame.fromEulerAnglesXYZ(-math.rad(115),math.rad(180),math.rad(1)) | |
5194 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(0,math.rad(2),0) | |
5195 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0),math.rad(5),0) | |
5196 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0),math.rad(5),0) | |
5197 | end | |
5198 | keyframe[3]=function() | |
5199 | resetWelds(3,{}) | |
5200 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(12),-math.rad(2),math.rad(55)) | |
5201 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),0,-math.rad(86)) | |
5202 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.6,.3)*CFrame.fromEulerAnglesXYZ(-math.rad(91),math.rad(180),math.rad(1)) | |
5203 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(6),math.rad(8),0) | |
5204 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),math.rad(8),0) | |
5205 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),-math.rad(8),0) | |
5206 | end | |
5207 | keyframe[4]=function() | |
5208 | resetWelds(3,{}) | |
5209 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(12),-math.rad(2),math.rad(55)) | |
5210 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),0,-math.rad(86)) | |
5211 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.6,.3)*CFrame.fromEulerAnglesXYZ(-math.rad(92),math.rad(180),math.rad(1)) | |
5212 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(6),math.rad(8),0) | |
5213 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),math.rad(8),0) | |
5214 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),-math.rad(8),0) | |
5215 | end | |
5216 | keyframe[5]=function() | |
5217 | resetWelds(3,{}) | |
5218 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(12),-math.rad(2),math.rad(55)) | |
5219 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),0,-math.rad(86)) | |
5220 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.6,.3)*CFrame.fromEulerAnglesXYZ(-math.rad(92),math.rad(180),math.rad(1)) | |
5221 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(6),math.rad(8),0) | |
5222 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),math.rad(8),0) | |
5223 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),-math.rad(8),0) | |
5224 | end | |
5225 | keyframe[6]=function() | |
5226 | resetWelds(3,{}) | |
5227 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(12),-math.rad(2),math.rad(55)) | |
5228 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),0,-math.rad(86)) | |
5229 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.6,.3)*CFrame.fromEulerAnglesXYZ(-math.rad(78),math.rad(180),math.rad(1)) | |
5230 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.rad(6),math.rad(8),0) | |
5231 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),math.rad(8),0) | |
5232 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(2),-math.rad(8),0) | |
5233 | end | |
5234 | keyframe[7]=function() | |
5235 | resetWelds(3,{}) | |
5236 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(0),0,math.rad(50)) | |
5237 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),math.rad(0),-math.rad(78)) | |
5238 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.3,.1)*CFrame.fromEulerAnglesXYZ(-math.rad(50),math.rad(180),math.rad(1)) | |
5239 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(0,math.rad(2),0) | |
5240 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0),math.rad(5),0) | |
5241 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(0),math.rad(5),0) | |
5242 | end | |
5243 | keyframe[8]=function() | |
5244 | resetWelds(3,{}) | |
5245 | Neck.C0=Neck.C0 * CFrame.fromEulerAnglesXYZ(-math.rad(4),0,math.rad(30)) | |
5246 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(-math.rad(1),0,-math.rad(70)) | |
5247 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,0,.1)*CFrame.fromEulerAnglesXYZ(-math.rad(20),math.rad(90),0) | |
5248 | end | |
5249 | keyframe[9]=function() | |
5250 | resetWelds(3,{}) | |
5251 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/50),0,-math.rad(10)) | |
5252 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/14 + math.sin(time())/40,math.pi/30,math.pi/8) | |
5253 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),-math.rad(5),-math.abs(math.sin(time())/50)) | |
5254 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(-math.rad(3) + math.abs(math.sin(time())/80),math.rad(5),math.abs(math.sin(time())/50)) | |
5255 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/10),-math.rad(20) + math.cos(time())/20,0) | |
5256 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(-math.abs(math.sin(time())/36),math.rad(8) + math.cos(time()/1)/28,0) | |
5257 | end | |
5258 | print(fr) | |
5259 | return keyframe[fr]() | |
5260 | end, | |
5261 | ["Cancels"]={"Stand","5A","2A","Walk","5B"}, | |
5262 | ["Reference"]="5A", | |
5263 | ["Frames"]=9, | |
5264 | ["Loops"]=false, | |
5265 | ["LoopStart"]=9 | |
5266 | } | |
5267 | ||
5268 | Animations["2A"]={["AnimType"]="Attack",["AnimWeight"]=1,["Animation"]=function(fr) | |
5269 | local keyframe={} | |
5270 | keyframe[0]=function() | |
5271 | resetWelds(3,{}) | |
5272 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
5273 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(6),math.rad(50)) | |
5274 | ||
5275 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5276 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5277 | ||
5278 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(47),math.rad(-180),math.rad(-20)) | |
5279 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.25,-.6,.7)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-30),-math.rad(90)) | |
5280 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(00),math.rad(70),math.rad(0)) | |
5281 | end | |
5282 | keyframe[1]=function() | |
5283 | resetWelds(3,{}) | |
5284 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(3),-math.rad(15),-math.rad(70)) | |
5285 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(8),math.rad(50)) | |
5286 | ||
5287 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5288 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5289 | ||
5290 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(44),math.rad(-180),math.rad(-20)) | |
5291 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.2,-.6,.55)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),-math.rad(90)) | |
5292 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(00),math.rad(90),math.rad(0)) | |
5293 | end | |
5294 | keyframe[2]=function() | |
5295 | resetWelds(3,{}) | |
5296 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(4),-math.rad(15),-math.rad(70)) | |
5297 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(10),math.rad(50)) | |
5298 | ||
5299 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5300 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5301 | ||
5302 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(40),math.rad(-180),math.rad(-16)) | |
5303 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,-.6,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),-math.rad(90)) | |
5304 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
5305 | end | |
5306 | keyframe[3]=function() | |
5307 | resetWelds(3,{}) | |
5308 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(4),-math.rad(15),-math.rad(70)) | |
5309 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(10),math.rad(50)) | |
5310 | ||
5311 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5312 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5313 | ||
5314 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(40),math.rad(-180),math.rad(-16)) | |
5315 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,-.6,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),-math.rad(90)) | |
5316 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
5317 | end | |
5318 | keyframe[4]=function() | |
5319 | resetWelds(3,{}) | |
5320 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(4),-math.rad(15),-math.rad(70)) | |
5321 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(10),math.rad(50)) | |
5322 | ||
5323 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5324 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5325 | ||
5326 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(40),math.rad(-180),math.rad(-16)) | |
5327 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,-.6,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(92),-math.rad(90)) | |
5328 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
5329 | end | |
5330 | keyframe[5]=function() | |
5331 | resetWelds(3,{}) | |
5332 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(4),-math.rad(15),-math.rad(70)) | |
5333 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(8),math.rad(50)) | |
5334 | ||
5335 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5336 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5337 | ||
5338 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(40),math.rad(-180),math.rad(-16)) | |
5339 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,-.6,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(94),-math.rad(90)) | |
5340 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
5341 | end | |
5342 | keyframe[6]=keyframe[2] | |
5343 | keyframe[7]=keyframe[1] | |
5344 | keyframe[8]=function() | |
5345 | resetWelds(3,{}) | |
5346 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
5347 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(6),math.rad(50)) | |
5348 | ||
5349 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5350 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5351 | ||
5352 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(47),math.rad(-180),math.rad(-20)) | |
5353 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.2,-.4,.3)*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(-30),-math.rad(90)) | |
5354 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(70),math.rad(0)) | |
5355 | end | |
5356 | keyframe[9]=function() | |
5357 | resetWelds(3,{}) | |
5358 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
5359 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(6),math.rad(50)) | |
5360 | ||
5361 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5362 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5363 | ||
5364 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(47),math.rad(-180),math.rad(-20)) | |
5365 | ||
5366 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.2,-.3,.2)*CFrame.fromEulerAnglesXYZ(math.rad(25),math.rad(-20),-math.rad(30)) | |
5367 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(50),math.rad(0)) | |
5368 | end | |
5369 | keyframe[10]=function() | |
5370 | resetWelds(3,{}) | |
5371 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
5372 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(6),math.rad(50)) | |
5373 | ||
5374 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5375 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5376 | ||
5377 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(47),math.rad(-180),math.rad(-20)) | |
5378 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,-.1,-.05)*CFrame.fromEulerAnglesXYZ(math.rad(22),math.rad(-12),-math.rad(14)) | |
5379 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
5380 | end | |
5381 | keyframe[11]=function() | |
5382 | resetWelds(3,{}) | |
5383 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
5384 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(6),math.rad(50)) | |
5385 | ||
5386 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5387 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5388 | ||
5389 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(47),math.rad(-180),math.rad(-20)) | |
5390 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,-.1,-.05)*CFrame.fromEulerAnglesXYZ(math.rad(22),math.rad(-12),-math.rad(14)) | |
5391 | LeftShoulder.C1=LeftShoulder.C1*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(10),math.rad(0)) | |
5392 | end | |
5393 | keyframe[12]=function() | |
5394 | resetWelds(3,{}) | |
5395 | RootJoint.C0=RootJoint.C0 * CFrame.new(0,0,-.7) * CFrame.fromEulerAnglesXYZ(math.rad(2),-math.rad(15),-math.rad(70)) | |
5396 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(5),math.rad(50)) | |
5397 | ||
5398 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.7,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(1),-math.rad(10),math.rad(75)) | |
5399 | RightHip.C0=RightHip.C0*CFrame.new(.7,.95,0)*CFrame.fromEulerAnglesXYZ(-math.rad(7),-math.rad(0),math.rad(20)) | |
5400 | ||
5401 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.9,-.5,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(50),math.rad(-180),math.rad(-20)) | |
5402 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(20),math.rad(-8),-math.rad(8)) | |
5403 | end | |
5404 | print(fr) | |
5405 | return keyframe[fr]() | |
5406 | end, | |
5407 | ["Cancels"]={"5A","2A","Stand","Crouch","5B"}, | |
5408 | ["Reference"]="2A", | |
5409 | ["Frames"]=10, | |
5410 | ["Loops"]=false, | |
5411 | ["LoopStart"]=9 | |
5412 | } | |
5413 | ||
5414 | Animations["3B"]={["AnimType"]="Attack",["AnimWeight"]=1,["Animation"]=function(fr) | |
5415 | local keyframe={} | |
5416 | keyframe[0]=function() | |
5417 | resetWelds(3,{}) | |
5418 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(4)) | |
5419 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(5),0,0) | |
5420 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
5421 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
5422 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-3),0,math.rad(-2)) | |
5423 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-3),0,math.rad(-8)) | |
5424 | end | |
5425 | ||
5426 | keyframe[1]=function() | |
5427 | resetWelds(3,{}) | |
5428 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.03)*CFrame.Angles(math.rad(7),math.rad(-1),math.rad(-9)) | |
5429 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(3),math.rad(8)) | |
5430 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-12),0,math.rad(4)) | |
5431 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-12),0,math.rad(5)) | |
5432 | RightHip.C0=RightHip.C0*CFrame.new(0,-.03,0)*CFrame.Angles(-math.rad(4),math.rad(0),math.rad(-1)) | |
5433 | LeftHip.C0=LeftHip.C0*CFrame.new(.02,0,-.02)*CFrame.Angles(math.rad(-4),math.rad(8),math.rad(-6)) | |
5434 | end | |
5435 | ||
5436 | keyframe[2]=function() | |
5437 | resetWelds(3,{}) | |
5438 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.07)*CFrame.Angles(math.rad(7),math.rad(-2),math.rad(-24)) | |
5439 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(5),math.rad(20)) | |
5440 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-13),0,math.rad(4)) | |
5441 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-13),0,math.rad(4)) | |
5442 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(-math.rad(5),math.rad(-1),math.rad(-1)) | |
5443 | LeftHip.C0=LeftHip.C0*CFrame.new(.05,0,-.05)*CFrame.Angles(math.rad(-5),math.rad(20),math.rad(-5)) | |
5444 | end | |
5445 | ||
5446 | keyframe[3]=function() | |
5447 | resetWelds(3,{}) | |
5448 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(7),math.rad(-3),math.rad(-40)) | |
5449 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(5),math.rad(20)) | |
5450 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-14),0,math.rad(3)) | |
5451 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-14),0,math.rad(3)) | |
5452 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(-math.rad(7),math.rad(-2),math.rad(-1)) | |
5453 | LeftHip.C0=LeftHip.C0*CFrame.new(.1,0,-.05)*CFrame.Angles(math.rad(-6),math.rad(39),math.rad(-4)) | |
5454 | end | |
5455 | ||
5456 | keyframe[4]=function() | |
5457 | resetWelds(3,{}) | |
5458 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(7),math.rad(-4),math.rad(-45)) | |
5459 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(13),math.rad(6),math.rad(23)) | |
5460 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-15),0,math.rad(2)) | |
5461 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-15),0,math.rad(2)) | |
5462 | RightHip.C0=RightHip.C0*CFrame.new(0,-.06,0)*CFrame.Angles(-math.rad(8),math.rad(-3),math.rad(0)) | |
5463 | LeftHip.C0=LeftHip.C0*CFrame.new(.12,0,-.06)*CFrame.Angles(math.rad(-7),math.rad(43),math.rad(-3)) | |
5464 | end | |
5465 | ||
5466 | keyframe[5]=function() | |
5467 | resetWelds(3,{}) | |
5468 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.13)*CFrame.Angles(math.rad(7),math.rad(-4),math.rad(-53)) | |
5469 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),math.rad(7),math.rad(26)) | |
5470 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-15),0,math.rad(2)) | |
5471 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-15),0,math.rad(2)) | |
5472 | RightHip.C0=RightHip.C0*CFrame.new(0,-.06,0)*CFrame.Angles(-math.rad(9),math.rad(-3),math.rad(0)) | |
5473 | LeftHip.C0=LeftHip.C0*CFrame.new(.14,0,-.06)*CFrame.Angles(math.rad(-8),math.rad(47),math.rad(-3)) | |
5474 | end | |
5475 | ||
5476 | keyframe[6]=function() | |
5477 | resetWelds(3,{}) | |
5478 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(7),math.rad(-4),math.rad(-60)) | |
5479 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(16),math.rad(7),math.rad(30)) | |
5480 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-16),0,math.rad(2)) | |
5481 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-16),0,math.rad(2)) | |
5482 | RightHip.C0=RightHip.C0*CFrame.new(0,-.07,0)*CFrame.Angles(-math.rad(9),math.rad(-3),math.rad(0)) | |
5483 | LeftHip.C0=LeftHip.C0*CFrame.new(.16,0,-.07)*CFrame.Angles(math.rad(-8),math.rad(55),math.rad(-2)) | |
5484 | end | |
5485 | ||
5486 | keyframe[7]=function() | |
5487 | resetWelds(3,{}) | |
5488 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.17)*CFrame.Angles(math.rad(6),math.rad(-5),math.rad(-70)) | |
5489 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(18),math.rad(8),math.rad(35)) | |
5490 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(1)) | |
5491 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(1)) | |
5492 | RightHip.C0=RightHip.C0*CFrame.new(0,-.09,0)*CFrame.Angles(-math.rad(11),math.rad(-3),math.rad(0)) | |
5493 | LeftHip.C0=LeftHip.C0*CFrame.new(.19,0,-.08)*CFrame.Angles(math.rad(-9),math.rad(64),math.rad(-1)) | |
5494 | end | |
5495 | ||
5496 | keyframe[8]=function() | |
5497 | resetWelds(3,{}) | |
5498 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(6),math.rad(-6),math.rad(-80)) | |
5499 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(10),math.rad(40)) | |
5500 | RightShoulder.C0=RightShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(0)) | |
5501 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(0)) | |
5502 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(-math.rad(12),math.rad(-3),math.rad(0)) | |
5503 | LeftHip.C0=LeftHip.C0*CFrame.new(.22,0,-.1)*CFrame.Angles(math.rad(-10),math.rad(78),math.rad(0)) | |
5504 | end | |
5505 | ||
5506 | keyframe[9]=function() | |
5507 | resetWelds(3,{}) | |
5508 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(1),math.rad(-6),math.rad(-62)) | |
5509 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(8),math.rad(32)) | |
5510 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.05,0,0)*CFrame.Angles(math.rad(-18),math.rad(-3),math.rad(20)) | |
5511 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(-12)) | |
5512 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.12,0)*CFrame.Angles(-math.rad(11),math.rad(0),math.rad(-8)) | |
5513 | LeftHip.C0=LeftHip.C0*CFrame.new(.23,0,-.1)*CFrame.Angles(math.rad(-10),math.rad(69),math.rad(14)) | |
5514 | end | |
5515 | ||
5516 | keyframe[10]=function() | |
5517 | resetWelds(3,{}) | |
5518 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-4),math.rad(-5),math.rad(-45)) | |
5519 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(5),math.rad(25)) | |
5520 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.1,0,0)*CFrame.Angles(math.rad(-19),math.rad(-7),math.rad(40)) | |
5521 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(-25)) | |
5522 | RightHip.C0=RightHip.C0*CFrame.new(.25,-.14,0)*CFrame.Angles(-math.rad(11),math.rad(4),math.rad(-17)) | |
5523 | LeftHip.C0=LeftHip.C0*CFrame.new(.25,0,-.1)*CFrame.Angles(math.rad(-10),math.rad(60),math.rad(28)) | |
5524 | end | |
5525 | ||
5526 | keyframe[11]=function() | |
5527 | resetWelds(3,{}) | |
5528 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-8),math.rad(-5),math.rad(-28)) | |
5529 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(21),math.rad(4),math.rad(19)) | |
5530 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.1,0,0)*CFrame.Angles(math.rad(-19),math.rad(-10),math.rad(60)) | |
5531 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(-38)) | |
5532 | RightHip.C0=RightHip.C0*CFrame.new(.5,-.17,0)*CFrame.Angles(-math.rad(11),math.rad(9),math.rad(-33)) | |
5533 | LeftHip.C0=LeftHip.C0*CFrame.new(.28,0,-.1)*CFrame.Angles(math.rad(-10),math.rad(50),math.rad(28)) | |
5534 | end | |
5535 | ||
5536 | keyframe[12]=function() | |
5537 | resetWelds(3,{}) | |
5538 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-14),math.rad(-5),math.rad(-19)) | |
5539 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(22),math.rad(2),math.rad(12)) | |
5540 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.1,0,0)*CFrame.Angles(math.rad(-19),math.rad(-14),math.rad(80)) | |
5541 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(-50)) | |
5542 | RightHip.C0=RightHip.C0*CFrame.new(1.1,-.24,-.15)*CFrame.Angles(-math.rad(11),math.rad(16),math.rad(-66)) | |
5543 | LeftHip.C0=LeftHip.C0*CFrame.new(.34,-.1,-.05)*CFrame.Angles(math.rad(-10),math.rad(36),math.rad(55)) | |
5544 | end | |
5545 | ||
5546 | keyframe[13]=function() | |
5547 | resetWelds(3,{}) | |
5548 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-24),math.rad(-4),math.rad(-8)) | |
5549 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(24),math.rad(0),math.rad(5)) | |
5550 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.3,0,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(120)) | |
5551 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(-70)) | |
5552 | RightHip.C0=RightHip.C0*CFrame.new(1.6,-.3,-.35)*CFrame.Angles(math.rad(-10),math.rad(24),math.rad(-100)) | |
5553 | LeftHip.C0=LeftHip.C0*CFrame.new(.4,-.2,0)*CFrame.Angles(math.rad(-10),math.rad(24),math.rad(80)) | |
5554 | end | |
5555 | ||
5556 | keyframe[14]=function() | |
5557 | resetWelds(3,{}) | |
5558 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-25),math.rad(-4),math.rad(-9)) | |
5559 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(6)) | |
5560 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.3,0,0)*CFrame.Angles(math.rad(-21),math.rad(-20),math.rad(121)) | |
5561 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-19),0,math.rad(-71)) | |
5562 | RightHip.C0=RightHip.C0*CFrame.new(1.6,-.3,-.35)*CFrame.Angles(math.rad(-11),math.rad(25),math.rad(-101)) | |
5563 | LeftHip.C0=LeftHip.C0*CFrame.new(.4,-.2,0)*CFrame.Angles(math.rad(-11),math.rad(24),math.rad(81)) | |
5564 | end | |
5565 | ||
5566 | keyframe[15]=function() | |
5567 | resetWelds(3,{}) | |
5568 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-26),math.rad(-4),math.rad(-9)) | |
5569 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(26),math.rad(0),math.rad(6)) | |
5570 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.3,0,0)*CFrame.Angles(math.rad(-22),math.rad(-21),math.rad(123)) | |
5571 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-20),0,math.rad(-72)) | |
5572 | RightHip.C0=RightHip.C0*CFrame.new(1.6,-.3,-.35)*CFrame.Angles(math.rad(-12),math.rad(26),math.rad(-102)) | |
5573 | LeftHip.C0=LeftHip.C0*CFrame.new(.4,-.2,0)*CFrame.Angles(math.rad(-12),math.rad(25),math.rad(82)) | |
5574 | end | |
5575 | ||
5576 | keyframe[16]=function() | |
5577 | resetWelds(3,{}) | |
5578 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-25),math.rad(-4),math.rad(-9)) | |
5579 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(6)) | |
5580 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.3,0,0)*CFrame.Angles(math.rad(-21),math.rad(-20),math.rad(121)) | |
5581 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-19),0,math.rad(-71)) | |
5582 | RightHip.C0=RightHip.C0*CFrame.new(1.6,-.3,-.35)*CFrame.Angles(math.rad(-11),math.rad(25),math.rad(-101)) | |
5583 | LeftHip.C0=LeftHip.C0*CFrame.new(.4,-.2,0)*CFrame.Angles(math.rad(-11),math.rad(24),math.rad(81)) | |
5584 | end | |
5585 | ||
5586 | keyframe[17]=function() | |
5587 | resetWelds(3,{}) | |
5588 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-24),math.rad(-4),math.rad(-8)) | |
5589 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(24),math.rad(0),math.rad(5)) | |
5590 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.3,0,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(120)) | |
5591 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-18),0,math.rad(-70)) | |
5592 | RightHip.C0=RightHip.C0*CFrame.new(1.6,-.3,-.35)*CFrame.Angles(math.rad(-10),math.rad(24),math.rad(-100)) | |
5593 | LeftHip.C0=LeftHip.C0*CFrame.new(.4,-.2,0)*CFrame.Angles(math.rad(-10),math.rad(24),math.rad(80)) | |
5594 | end | |
5595 | ||
5596 | keyframe[18]=function() | |
5597 | resetWelds(3,{}) | |
5598 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-22),math.rad(-4),math.rad(-16)) | |
5599 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(4)) | |
5600 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.35,-.1,-.05)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(123)) | |
5601 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.07,0,.07)*CFrame.Angles(math.rad(-18),math.rad(15),math.rad(-73)) | |
5602 | RightHip.C0=RightHip.C0*CFrame.new(1.3,-.3,-.35)*CFrame.Angles(math.rad(-11),math.rad(26),math.rad(-85)) | |
5603 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,-.4,.35)*CFrame.Angles(math.rad(-7),math.rad(26),math.rad(84)) | |
5604 | end | |
5605 | ||
5606 | keyframe[19]=function() | |
5607 | resetWelds(3,{}) | |
5608 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-20),math.rad(-4),math.rad(-24)) | |
5609 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(26),math.rad(0),math.rad(3)) | |
5610 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.35,-.2,-.05)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(125)) | |
5611 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,0,.15)*CFrame.Angles(math.rad(-18),math.rad(30),math.rad(-75)) | |
5612 | RightHip.C0=RightHip.C0*CFrame.new(1,-.3,-.35)*CFrame.Angles(math.rad(-13),math.rad(27),math.rad(-75)) | |
5613 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,-.4,.35)*CFrame.Angles(math.rad(-3),math.rad(28),math.rad(87)) | |
5614 | end | |
5615 | ||
5616 | keyframe[20]=function() | |
5617 | resetWelds(3,{}) | |
5618 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-18),math.rad(-4),math.rad(-34)) | |
5619 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(27),math.rad(0),math.rad(2)) | |
5620 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.37,-.3,-.07)*CFrame.Angles(math.rad(-30),math.rad(-20),math.rad(125)) | |
5621 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.22,0,.22)*CFrame.Angles(math.rad(-18),math.rad(45),math.rad(-77)) | |
5622 | RightHip.C0=RightHip.C0*CFrame.new(.7,-.25,-.12)*CFrame.Angles(math.rad(-14),math.rad(28),math.rad(-60)) | |
5623 | LeftHip.C0=LeftHip.C0*CFrame.new(-.7,-.5,.5)*CFrame.Angles(math.rad(-2),math.rad(29),math.rad(88)) | |
5624 | end | |
5625 | ||
5626 | keyframe[21]=function() | |
5627 | resetWelds(3,{}) | |
5628 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-16),math.rad(-4),math.rad(-46)) | |
5629 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(28),math.rad(0),math.rad(0)) | |
5630 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.4,-.4,-.1)*CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(130)) | |
5631 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.3,0,.3)*CFrame.Angles(math.rad(-20),math.rad(60),math.rad(-80)) | |
5632 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.2,0)*CFrame.Angles(math.rad(-15),math.rad(30),math.rad(-50)) | |
5633 | LeftHip.C0=LeftHip.C0*CFrame.new(-1.2,-.6,.65)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(90)) | |
5634 | end | |
5635 | ||
5636 | keyframe[22]=function() | |
5637 | resetWelds(3,{}) | |
5638 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-17),math.rad(-4),math.rad(-47)) | |
5639 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(29),math.rad(0),math.rad(0)) | |
5640 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.4,-.4,-.1)*CFrame.Angles(math.rad(-41),math.rad(-21),math.rad(131)) | |
5641 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.3,0,.3)*CFrame.Angles(math.rad(-21),math.rad(61),math.rad(-81)) | |
5642 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.2,0)*CFrame.Angles(math.rad(-16),math.rad(31),math.rad(-51)) | |
5643 | LeftHip.C0=LeftHip.C0*CFrame.new(-1.2,-.6,.65)*CFrame.Angles(math.rad(2),math.rad(32),math.rad(91)) | |
5644 | end | |
5645 | ||
5646 | keyframe[23]=function() | |
5647 | resetWelds(3,{}) | |
5648 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-13),math.rad(-2),math.rad(-34)) | |
5649 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)) | |
5650 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.3,-.3,-.08)*CFrame.Angles(math.rad(-35),math.rad(-17),math.rad(100)) | |
5651 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,0,.15)*CFrame.Angles(math.rad(-17),math.rad(48),math.rad(-60)) | |
5652 | RightHip.C0=RightHip.C0*CFrame.new(.15,-.15,0)*CFrame.Angles(math.rad(-12),math.rad(22),math.rad(-38)) | |
5653 | LeftHip.C0=LeftHip.C0*CFrame.new(-.9,-.45,.5)*CFrame.Angles(math.rad(2),math.rad(24),math.rad(65)) | |
5654 | end | |
5655 | ||
5656 | keyframe[24]=function() | |
5657 | resetWelds(3,{}) | |
5658 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-8),math.rad(-2),math.rad(-25)) | |
5659 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)) | |
5660 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.2,-.2,-.05)*CFrame.Angles(math.rad(-29),math.rad(-11),math.rad(70)) | |
5661 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,0,.15)*CFrame.Angles(math.rad(-17),math.rad(30),math.rad(-39)) | |
5662 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.1,0)*CFrame.Angles(math.rad(-8),math.rad(15),math.rad(-25)) | |
5663 | LeftHip.C0=LeftHip.C0*CFrame.new(-.6,-.3,.3)*CFrame.Angles(math.rad(2),math.rad(16),math.rad(40)) | |
5664 | end | |
5665 | ||
5666 | keyframe[25]=function() | |
5667 | resetWelds(3,{}) | |
5668 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.05)*CFrame.Angles(math.rad(0),math.rad(-1),math.rad(-9)) | |
5669 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
5670 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.1,-.1,-.05)*CFrame.Angles(math.rad(-19),math.rad(-6),math.rad(32)) | |
5671 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.07,0,.07)*CFrame.Angles(math.rad(-13),math.rad(15),math.rad(-16)) | |
5672 | RightHip.C0=RightHip.C0*CFrame.new(.05,-.05,0)*CFrame.Angles(math.rad(-5),math.rad(7),math.rad(-10)) | |
5673 | LeftHip.C0=LeftHip.C0*CFrame.new(-.3,-.15,.15)*CFrame.Angles(math.rad(0),math.rad(8),math.rad(18)) | |
5674 | end | |
5675 | ||
5676 | keyframe[26]=function() | |
5677 | resetWelds(3,{}) | |
5678 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(4)) | |
5679 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(5),0,0) | |
5680 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
5681 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
5682 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-3),0,math.rad(-2)) | |
5683 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-3),0,math.rad(-8)) | |
5684 | end | |
5685 | return keyframe[fr]() | |
5686 | end, | |
5687 | ["Cancels"]={"Stand","Crouch","ManaVamp"}, | |
5688 | ["Reference"]="3B", | |
5689 | ["Frames"]=26, | |
5690 | ["Loops"]=false, | |
5691 | ["LoopStart"]=9 | |
5692 | } | |
5693 | ||
5694 | Animations["ManaVamp"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
5695 | local keyframe={} | |
5696 | keyframe[0]=function() | |
5697 | resetWelds(3,{}) | |
5698 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(4)) | |
5699 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
5700 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
5701 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
5702 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),0,math.rad(-2)) | |
5703 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),0,math.rad(-8)) | |
5704 | end | |
5705 | ||
5706 | keyframe[1]=function() | |
5707 | resetWelds(3,{}) | |
5708 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.06)*CFrame.Angles(math.rad(-1),math.rad(3),math.rad(-10)) | |
5709 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(10)) | |
5710 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.03,0,.03)*CFrame.Angles(-math.rad(14),0,math.rad(9)) | |
5711 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(15),math.rad(0)) | |
5712 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.04,0,.04)*CFrame.Angles(math.rad(-18),math.rad(0),math.rad(3)) | |
5713 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(-10),0) | |
5714 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-8),math.rad(-3),math.rad(-4)) | |
5715 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-7),0,math.rad(-4)) | |
5716 | end | |
5717 | ||
5718 | keyframe[2]=function() | |
5719 | resetWelds(3,{}) | |
5720 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.06)*CFrame.Angles(math.rad(-1),math.rad(5),math.rad(-28)) | |
5721 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(20)) | |
5722 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.06,0,.03)*CFrame.Angles(-math.rad(18),0,math.rad(13)) | |
5723 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(32),math.rad(0)) | |
5724 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.08,0,.08)*CFrame.Angles(math.rad(-32),math.rad(0),math.rad(1)) | |
5725 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-1),math.rad(-25),0) | |
5726 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-7)) | |
5727 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-7),0,math.rad(1)) | |
5728 | end | |
5729 | ||
5730 | keyframe[3]=function() | |
5731 | resetWelds(3,{}) | |
5732 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.08)*CFrame.Angles(math.rad(-2),math.rad(7),math.rad(-46)) | |
5733 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(35)) | |
5734 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,0,.05)*CFrame.Angles(-math.rad(25),0,math.rad(18)) | |
5735 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(50),math.rad(0)) | |
5736 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.15,0,.2)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)) | |
5737 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-2),math.rad(-45),0) | |
5738 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-12),math.rad(-8),math.rad(-9)) | |
5739 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-7),0,math.rad(5)) | |
5740 | end | |
5741 | ||
5742 | keyframe[4]=function() | |
5743 | resetWelds(3,{}) | |
5744 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-2),math.rad(9),math.rad(-62)) | |
5745 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(48)) | |
5746 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,0,.06)*CFrame.Angles(-math.rad(30),0,math.rad(22)) | |
5747 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(68),math.rad(0)) | |
5748 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,0,.25)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-2)) | |
5749 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-3),math.rad(-60),0) | |
5750 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-15),math.rad(-8),math.rad(-11)) | |
5751 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.07,0)*CFrame.Angles(math.rad(-7),0,math.rad(8)) | |
5752 | end | |
5753 | ||
5754 | keyframe[5]=function() | |
5755 | resetWelds(3,{}) | |
5756 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-2),math.rad(14),math.rad(-96)) | |
5757 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),0,math.rad(70)) | |
5758 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(30)) | |
5759 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5760 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,0,.35)*CFrame.Angles(math.rad(-96),math.rad(0),math.rad(-4)) | |
5761 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5762 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-20),math.rad(-8),math.rad(-14)) | |
5763 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-8),0,math.rad(15)) | |
5764 | end | |
5765 | ||
5766 | keyframe[6]=function() | |
5767 | resetWelds(3,{}) | |
5768 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-2),math.rad(14),math.rad(-98)) | |
5769 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),0,math.rad(71)) | |
5770 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(30)) | |
5771 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5772 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,0,.45)*CFrame.Angles(math.rad(-100),math.rad(0),math.rad(-4)) | |
5773 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5774 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-20),math.rad(-9),math.rad(-14)) | |
5775 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-8),0,math.rad(15)) | |
5776 | end | |
5777 | ||
5778 | keyframe[7]=function() | |
5779 | resetWelds(3,{}) | |
5780 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-2),math.rad(14),math.rad(-98)) | |
5781 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),0,math.rad(71)) | |
5782 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(30)) | |
5783 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(104),math.rad(0)) | |
5784 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.35,0,.45)*CFrame.Angles(math.rad(-108),math.rad(0),math.rad(-4)) | |
5785 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5786 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-14)) | |
5787 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-8),0,math.rad(15)) | |
5788 | end | |
5789 | ||
5790 | keyframe[8]=function() | |
5791 | resetWelds(3,{}) | |
5792 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-2),math.rad(9),math.rad(-50)) | |
5793 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),0,math.rad(30)) | |
5794 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.13,0,.07)*CFrame.Angles(-math.rad(40),0,math.rad(20)) | |
5795 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(103),math.rad(0)) | |
5796 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.2,0,.3)*CFrame.Angles(math.rad(-64),math.rad(7),math.rad(-38)) | |
5797 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-3),math.rad(-60),0) | |
5798 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-17),math.rad(-10),math.rad(-8)) | |
5799 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-10),math.rad(-3),math.rad(10)) | |
5800 | end | |
5801 | ||
5802 | keyframe[9]=function() | |
5803 | resetWelds(3,{}) | |
5804 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-2),math.rad(7),math.rad(-25)) | |
5805 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(22),0,math.rad(15)) | |
5806 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.13,0,.07)*CFrame.Angles(-math.rad(40),0,math.rad(15)) | |
5807 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(104),math.rad(0)) | |
5808 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.15,0,.2)*CFrame.Angles(math.rad(-52),math.rad(9),math.rad(-57)) | |
5809 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-3),math.rad(-45),0) | |
5810 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-17),math.rad(-10),math.rad(-6)) | |
5811 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.06,0)*CFrame.Angles(math.rad(-11),math.rad(-4),math.rad(9)) | |
5812 | end | |
5813 | ||
5814 | keyframe[10]=function() | |
5815 | resetWelds(3,{}) | |
5816 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-1),math.rad(4),math.rad(0)) | |
5817 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),0,math.rad(0)) | |
5818 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.16,0,.08)*CFrame.Angles(-math.rad(40),0,math.rad(10)) | |
5819 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(106),math.rad(0)) | |
5820 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.1,0,.15)*CFrame.Angles(math.rad(-40),math.rad(13),math.rad(-74)) | |
5821 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-2),math.rad(-30),0) | |
5822 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-14),math.rad(-10),math.rad(-4)) | |
5823 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.04,0)*CFrame.Angles(math.rad(-13),math.rad(-7),math.rad(7)) | |
5824 | end | |
5825 | ||
5826 | keyframe[11]=function() | |
5827 | resetWelds(3,{}) | |
5828 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-1),math.rad(2),math.rad(20)) | |
5829 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(27),0,math.rad(0)) | |
5830 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.18,0,.08)*CFrame.Angles(-math.rad(40),0,math.rad(5)) | |
5831 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(103),math.rad(0)) | |
5832 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.05,0,.08)*CFrame.Angles(math.rad(-30),math.rad(16),math.rad(-90)) | |
5833 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-2),math.rad(-10),0) | |
5834 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-12),math.rad(-10),math.rad(-3)) | |
5835 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.02,0)*CFrame.Angles(math.rad(-14),math.rad(-8),math.rad(4)) | |
5836 | end | |
5837 | ||
5838 | keyframe[12]=function() | |
5839 | resetWelds(3,{}) | |
5840 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-1),math.rad(1),math.rad(30)) | |
5841 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(28),0,math.rad(-15)) | |
5842 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.18,0,.08)*CFrame.Angles(-math.rad(40),0,math.rad(3)) | |
5843 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(102),math.rad(0)) | |
5844 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.05,0,.04)*CFrame.Angles(math.rad(-25),math.rad(18),math.rad(-95)) | |
5845 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-1),math.rad(-5),0) | |
5846 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-12),math.rad(-10),math.rad(0)) | |
5847 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.02,0)*CFrame.Angles(math.rad(-14),math.rad(-8),math.rad(3)) | |
5848 | end | |
5849 | ||
5850 | keyframe[13]=function() | |
5851 | resetWelds(3,{}) | |
5852 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)) | |
5853 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(30),0,math.rad(-30)) | |
5854 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(0)) | |
5855 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5856 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(20),math.rad(20),math.rad(-110)) | |
5857 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(0),0) | |
5858 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(2)) | |
5859 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-16),math.rad(-10),math.rad(2)) | |
5860 | end | |
5861 | ||
5862 | keyframe[14]=function() | |
5863 | resetWelds(3,{}) | |
5864 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(35)) | |
5865 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(28),0,math.rad(-20)) | |
5866 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(1)) | |
5867 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5868 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.05,.05,-.04)*CFrame.Angles(-math.rad(30),math.rad(18),math.rad(-95)) | |
5869 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(-10),0) | |
5870 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-14),math.rad(-10),math.rad(2)) | |
5871 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(-8),math.rad(3)) | |
5872 | end | |
5873 | ||
5874 | ||
5875 | keyframe[15]=function() | |
5876 | resetWelds(3,{}) | |
5877 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)) | |
5878 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),0,math.rad(-11)) | |
5879 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(3)) | |
5880 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5881 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.1,.1,.08)*CFrame.Angles(-math.rad(40),math.rad(16),math.rad(-80)) | |
5882 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(-20),0) | |
5883 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-18),math.rad(-10),math.rad(-2)) | |
5884 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(-5),math.rad(4)) | |
5885 | end | |
5886 | ||
5887 | keyframe[16]=function() | |
5888 | resetWelds(3,{}) | |
5889 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(20)) | |
5890 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),0,math.rad(10)) | |
5891 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(5)) | |
5892 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5893 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,.2,.15)*CFrame.Angles(-math.rad(60),math.rad(13),math.rad(-55)) | |
5894 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-2),math.rad(-45),0) | |
5895 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-25),math.rad(-9),math.rad(-6)) | |
5896 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(7)) | |
5897 | end | |
5898 | ||
5899 | keyframe[17]=function() | |
5900 | resetWelds(3,{}) | |
5901 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-4),math.rad(6),math.rad(-50)) | |
5902 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),0,math.rad(40)) | |
5903 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(7)) | |
5904 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5905 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.3,.3,.22)*CFrame.Angles(-math.rad(100),math.rad(5),math.rad(-22)) | |
5906 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-3),math.rad(-65),0) | |
5907 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-32),math.rad(-9),math.rad(-10)) | |
5908 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-8),math.rad(8),math.rad(9)) | |
5909 | end | |
5910 | ||
5911 | keyframe[18]=function() | |
5912 | resetWelds(3,{}) | |
5913 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-5),math.rad(9),math.rad(-70)) | |
5914 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),0,math.rad(55)) | |
5915 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(8)) | |
5916 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5917 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.35,.35,.28)*CFrame.Angles(-math.rad(115),math.rad(3),math.rad(-14)) | |
5918 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-3),math.rad(-78),0) | |
5919 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-36),math.rad(-9),math.rad(-12)) | |
5920 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-6),math.rad(12),math.rad(10)) | |
5921 | end | |
5922 | ||
5923 | keyframe[19]=function() | |
5924 | resetWelds(3,{}) | |
5925 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-5),math.rad(11),math.rad(-82)) | |
5926 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),0,math.rad(62)) | |
5927 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(9)) | |
5928 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5929 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.37,.37,.30)*CFrame.Angles(-math.rad(124),math.rad(2),math.rad(-8)) | |
5930 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-3),math.rad(-84),0) | |
5931 | RightHip.C0=RightHip.C0*CFrame.Angles(math.rad(-38),math.rad(-9),math.rad(-13)) | |
5932 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.17,0)*CFrame.Angles(math.rad(-5),math.rad(14),math.rad(11)) | |
5933 | end | |
5934 | ||
5935 | keyframe[20]=function() | |
5936 | resetWelds(3,{}) | |
5937 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-6),math.rad(13),math.rad(-96)) | |
5938 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
5939 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(10)) | |
5940 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5941 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.4,.4,.35)*CFrame.Angles(math.rad(-135),math.rad(0),math.rad(-4)) | |
5942 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5943 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-40),math.rad(-8),math.rad(-14)) | |
5944 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-4),math.rad(16),math.rad(13)) | |
5945 | end | |
5946 | ||
5947 | keyframe[21]=function() | |
5948 | resetWelds(3,{}) | |
5949 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.14)*CFrame.Angles(math.rad(-7),math.rad(13),math.rad(-96)) | |
5950 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
5951 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(12)) | |
5952 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5953 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.38,.38,.35)*CFrame.Angles(math.rad(-137),math.rad(0),math.rad(-4)) | |
5954 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5955 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-41),math.rad(-8),math.rad(-14)) | |
5956 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.21,0)*CFrame.Angles(math.rad(-5),math.rad(16),math.rad(13)) | |
5957 | end | |
5958 | ||
5959 | keyframe[22]=function() | |
5960 | resetWelds(3,{}) | |
5961 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-7),math.rad(14),math.rad(-96)) | |
5962 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
5963 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(14)) | |
5964 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5965 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.35,.35,.3)*CFrame.Angles(math.rad(-139),math.rad(0),math.rad(-4)) | |
5966 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5967 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-42),math.rad(-8),math.rad(-14.5)) | |
5968 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.22,0)*CFrame.Angles(math.rad(-6),math.rad(16),math.rad(13.5)) | |
5969 | end | |
5970 | ||
5971 | keyframe[23]=function() | |
5972 | resetWelds(3,{}) | |
5973 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-7),math.rad(14.5),math.rad(-96)) | |
5974 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
5975 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(16)) | |
5976 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5977 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.33,.33,.3)*CFrame.Angles(math.rad(-142),math.rad(0),math.rad(-4)) | |
5978 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5979 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-42.5),math.rad(-8),math.rad(-14.5)) | |
5980 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.22,0)*CFrame.Angles(math.rad(-6.5),math.rad(16),math.rad(13.5)) | |
5981 | end | |
5982 | ||
5983 | keyframe[24]=function() | |
5984 | resetWelds(3,{}) | |
5985 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-7),math.rad(15),math.rad(-96)) | |
5986 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
5987 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(19)) | |
5988 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
5989 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,.22,.3)*CFrame.Angles(math.rad(-145),math.rad(0),math.rad(-4)) | |
5990 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
5991 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-43),math.rad(-8),math.rad(-15)) | |
5992 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.23,0)*CFrame.Angles(math.rad(-7),math.rad(16),math.rad(14)) | |
5993 | end | |
5994 | ||
5995 | keyframe[25]=function() | |
5996 | resetWelds(3,{}) | |
5997 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-7),math.rad(16),math.rad(-96)) | |
5998 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(71)) | |
5999 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(22)) | |
6000 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6001 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,.2,.3)*CFrame.Angles(math.rad(-145),math.rad(0),math.rad(-4)) | |
6002 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6003 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-44),math.rad(-8),math.rad(-16)) | |
6004 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.23,0)*CFrame.Angles(math.rad(-8),math.rad(16),math.rad(15)) | |
6005 | end | |
6006 | ||
6007 | keyframe[26]=function() | |
6008 | resetWelds(3,{}) | |
6009 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-7),math.rad(15),math.rad(-96)) | |
6010 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
6011 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(21)) | |
6012 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6013 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,.22,.3)*CFrame.Angles(math.rad(-142),math.rad(0),math.rad(-4)) | |
6014 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6015 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-43),math.rad(-8),math.rad(-15)) | |
6016 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.23,0)*CFrame.Angles(math.rad(-7),math.rad(16),math.rad(14)) | |
6017 | end | |
6018 | ||
6019 | keyframe[27]=function() | |
6020 | resetWelds(3,{}) | |
6021 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-7),math.rad(14),math.rad(-96)) | |
6022 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
6023 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(17)) | |
6024 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6025 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,.26,.3)*CFrame.Angles(math.rad(-140),math.rad(0),math.rad(-4)) | |
6026 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6027 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-43),math.rad(-8),math.rad(-14.5)) | |
6028 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.22,0)*CFrame.Angles(math.rad(-7),math.rad(16),math.rad(13.5)) | |
6029 | end | |
6030 | ||
6031 | keyframe[28]=function() | |
6032 | resetWelds(3,{}) | |
6033 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.14)*CFrame.Angles(math.rad(-7),math.rad(13),math.rad(-96)) | |
6034 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
6035 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(14)) | |
6036 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6037 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.35,.32,.35)*CFrame.Angles(math.rad(-138),math.rad(0),math.rad(-4)) | |
6038 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6039 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-42),math.rad(-8),math.rad(-14)) | |
6040 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.21,0)*CFrame.Angles(math.rad(-5),math.rad(16),math.rad(13)) | |
6041 | end | |
6042 | ||
6043 | keyframe[29]=function() | |
6044 | resetWelds(3,{}) | |
6045 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-6),math.rad(13),math.rad(-96)) | |
6046 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
6047 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(12)) | |
6048 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6049 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.4,.36,.35)*CFrame.Angles(math.rad(-137),math.rad(0),math.rad(-4)) | |
6050 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6051 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-40),math.rad(-8),math.rad(-14)) | |
6052 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-4),math.rad(16),math.rad(13)) | |
6053 | end | |
6054 | ||
6055 | keyframe[30]=function() | |
6056 | resetWelds(3,{}) | |
6057 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.14)*CFrame.Angles(math.rad(-6),math.rad(12),math.rad(-96)) | |
6058 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),0,math.rad(70)) | |
6059 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(10)) | |
6060 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6061 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.42,.42,.37)*CFrame.Angles(math.rad(-134),math.rad(0),math.rad(-5)) | |
6062 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6063 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-39),math.rad(-8),math.rad(-14)) | |
6064 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-3),math.rad(16),math.rad(13)) | |
6065 | end | |
6066 | ||
6067 | keyframe[31]=function() | |
6068 | resetWelds(3,{}) | |
6069 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.14)*CFrame.Angles(math.rad(-3),math.rad(6),math.rad(-50)) | |
6070 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(2),math.rad(-2),math.rad(35)) | |
6071 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(48),0,math.rad(20)) | |
6072 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6073 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.42,.42,.37)*CFrame.Angles(math.rad(-138),math.rad(0),math.rad(-5)) | |
6074 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6075 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-32),math.rad(-8),math.rad(-14)) | |
6076 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-5),math.rad(14),math.rad(13)) | |
6077 | end | |
6078 | ||
6079 | keyframe[32]=function() | |
6080 | resetWelds(3,{}) | |
6081 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.14)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
6082 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(-5),math.rad(0)) | |
6083 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(55),0,math.rad(30)) | |
6084 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6085 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.42,.42,.37)*CFrame.Angles(math.rad(-142),math.rad(0),math.rad(-5)) | |
6086 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6087 | RightHip.C0=RightHip.C0*CFrame.new(0,-.08,0)*CFrame.Angles(math.rad(-25),math.rad(-8),math.rad(-14)) | |
6088 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-7),math.rad(12),math.rad(13)) | |
6089 | end | |
6090 | ||
6091 | keyframe[33]=function() | |
6092 | resetWelds(3,{}) | |
6093 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.17)*CFrame.Angles(math.rad(5),math.rad(-6),math.rad(40)) | |
6094 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-7),math.rad(-35)) | |
6095 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(63),0,math.rad(40)) | |
6096 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6097 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.42,.42,.37)*CFrame.Angles(math.rad(-148),math.rad(0),math.rad(-5)) | |
6098 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6099 | RightHip.C0=RightHip.C0*CFrame.new(0,.03,0)*CFrame.Angles(math.rad(-20),math.rad(-8),math.rad(-14)) | |
6100 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.35,0)*CFrame.Angles(math.rad(-9),math.rad(10),math.rad(13)) | |
6101 | end | |
6102 | ||
6103 | keyframe[34]=function() | |
6104 | resetWelds(3,{}) | |
6105 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(10),math.rad(-13),math.rad(80)) | |
6106 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(-70)) | |
6107 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(70),0,math.rad(50)) | |
6108 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6109 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.4,.4,.35)*CFrame.Angles(math.rad(-155),math.rad(0),math.rad(-4)) | |
6110 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-90),0) | |
6111 | RightHip.C0=RightHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-16),math.rad(-8),math.rad(-15)) | |
6112 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-13),math.rad(8),math.rad(14)) | |
6113 | end | |
6114 | ||
6115 | keyframe[35]=function() | |
6116 | resetWelds(3,{}) | |
6117 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(13),math.rad(-12),math.rad(60)) | |
6118 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-7),math.rad(-50)) | |
6119 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(65),0,math.rad(42)) | |
6120 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(100),math.rad(0)) | |
6121 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.4,.4,.35)*CFrame.Angles(math.rad(-135),math.rad(0),math.rad(-8)) | |
6122 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-80),0) | |
6123 | RightHip.C0=RightHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-17),math.rad(-8),math.rad(-15)) | |
6124 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-13),math.rad(8),math.rad(14)) | |
6125 | end | |
6126 | ||
6127 | keyframe[36]=function() | |
6128 | resetWelds(3,{}) | |
6129 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(15),math.rad(-10),math.rad(40)) | |
6130 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-35)) | |
6131 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(60),0,math.rad(35)) | |
6132 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(75),math.rad(0)) | |
6133 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,.2,.24)*CFrame.Angles(math.rad(-115),math.rad(0),math.rad(-12)) | |
6134 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-70),0) | |
6135 | RightHip.C0=RightHip.C0*CFrame.new(0,.1,-.05)*CFrame.Angles(math.rad(-19),math.rad(-8),math.rad(-15)) | |
6136 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-13),math.rad(9),math.rad(14)) | |
6137 | end | |
6138 | ||
6139 | keyframe[37]=function() | |
6140 | resetWelds(3,{}) | |
6141 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(18),math.rad(-8),math.rad(20)) | |
6142 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-3),math.rad(-20)) | |
6143 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(55),0,math.rad(30)) | |
6144 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(65),math.rad(0)) | |
6145 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.3,.1,.20)*CFrame.Angles(math.rad(-105),math.rad(0),math.rad(-16)) | |
6146 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-65),0) | |
6147 | RightHip.C0=RightHip.C0*CFrame.new(0,.1,-.05)*CFrame.Angles(math.rad(-20),math.rad(-8),math.rad(-15)) | |
6148 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-17),math.rad(9),math.rad(14)) | |
6149 | end | |
6150 | ||
6151 | keyframe[38]=function() | |
6152 | resetWelds(3,{}) | |
6153 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(20),math.rad(-7),math.rad(0)) | |
6154 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
6155 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(45),0,math.rad(20)) | |
6156 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(50),math.rad(0)) | |
6157 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.2,0,.18)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(-20)) | |
6158 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-4),math.rad(-45),0) | |
6159 | RightHip.C0=RightHip.C0*CFrame.new(0.05,.1,-.1)*CFrame.Angles(math.rad(-22),math.rad(-9),math.rad(-15)) | |
6160 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-20),math.rad(11),math.rad(14)) | |
6161 | end | |
6162 | ||
6163 | keyframe[39]=function() | |
6164 | resetWelds(3,{}) | |
6165 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.35)*CFrame.Angles(math.rad(25),math.rad(-3),math.rad(-55)) | |
6166 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(5),math.rad(35)) | |
6167 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(37),0,math.rad(0)) | |
6168 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(25),math.rad(0)) | |
6169 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.1,.25,.1)*CFrame.Angles(math.rad(-65),math.rad(0),math.rad(-30)) | |
6170 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-2),math.rad(-20),0) | |
6171 | RightHip.C0=RightHip.C0*CFrame.new(0.07,.1,-.15)*CFrame.Angles(math.rad(-26),math.rad(-9),math.rad(-17)) | |
6172 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-29),math.rad(13),math.rad(14)) | |
6173 | end | |
6174 | ||
6175 | keyframe[40]=function() | |
6176 | resetWelds(3,{}) | |
6177 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.35)*CFrame.Angles(math.rad(28),math.rad(-2),math.rad(-85)) | |
6178 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(7),math.rad(50)) | |
6179 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(34),0,math.rad(-10)) | |
6180 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(10),math.rad(0)) | |
6181 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-0.05,.38,.05)*CFrame.Angles(math.rad(-55),math.rad(0),math.rad(-35)) | |
6182 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(-2),math.rad(-10),0) | |
6183 | RightHip.C0=RightHip.C0*CFrame.new(0.07,.1,-.18)*CFrame.Angles(math.rad(-28),math.rad(-10),math.rad(-18)) | |
6184 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-36),math.rad(14),math.rad(14)) | |
6185 | end | |
6186 | ||
6187 | keyframe[41]=function() | |
6188 | resetWelds(3,{}) | |
6189 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-110)) | |
6190 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(10),math.rad(70)) | |
6191 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(30),0,math.rad(-20)) | |
6192 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(0),math.rad(0)) | |
6193 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-40)) | |
6194 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(0),0) | |
6195 | RightHip.C0=RightHip.C0*CFrame.new(.1,.1,-.2)*CFrame.Angles(math.rad(-30),math.rad(-10),math.rad(-20)) | |
6196 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-39),math.rad(16),math.rad(14)) | |
6197 | end | |
6198 | ||
6199 | keyframe[42]=function() | |
6200 | resetWelds(3,{}) | |
6201 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(32),math.rad(0),math.rad(-118)) | |
6202 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(10),math.rad(70)) | |
6203 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(-20)) | |
6204 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(0),math.rad(0)) | |
6205 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-50)) | |
6206 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(0),0) | |
6207 | RightHip.C0=RightHip.C0*CFrame.new(.1,.1,-.2)*CFrame.Angles(math.rad(-33),math.rad(-10),math.rad(-20)) | |
6208 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-39),math.rad(16),math.rad(14)) | |
6209 | end | |
6210 | keyframe[43]=function() | |
6211 | resetWelds(3,{}) | |
6212 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(33),math.rad(0),math.rad(-120)) | |
6213 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(10),math.rad(70)) | |
6214 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(-25)) | |
6215 | RightShoulder.C1=RightShoulder.C1*CFrame.Angles(-math.rad(0),math.rad(0),math.rad(0)) | |
6216 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-55)) | |
6217 | LeftShoulder.C1=LeftShoulder.C1*CFrame.Angles(math.rad(0),math.rad(0),0) | |
6218 | RightHip.C0=RightHip.C0*CFrame.new(.1,.1,-.2)*CFrame.Angles(math.rad(-33),math.rad(-10),math.rad(-20)) | |
6219 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-37),math.rad(16),math.rad(12)) | |
6220 | end | |
6221 | keyframe[44]=function() | |
6222 | resetWelds(3,{}) | |
6223 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(32),math.rad(0),math.rad(-118)) | |
6224 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(10),math.rad(70)) | |
6225 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(-20)) | |
6226 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-50)) | |
6227 | RightHip.C0=RightHip.C0*CFrame.new(.1,.1,-.2)*CFrame.Angles(math.rad(-33),math.rad(-10),math.rad(-20)) | |
6228 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-39),math.rad(16),math.rad(14)) | |
6229 | end | |
6230 | keyframe[45]=function() | |
6231 | resetWelds(3,{}) | |
6232 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.4)*CFrame.Angles(math.rad(32),math.rad(0),math.rad(-118)) | |
6233 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(10),math.rad(70)) | |
6234 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.1)*CFrame.Angles(-math.rad(40),0,math.rad(-20)) | |
6235 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-50)) | |
6236 | RightHip.C0=RightHip.C0*CFrame.new(.1,.1,-.2)*CFrame.Angles(math.rad(-33),math.rad(-10),math.rad(-20)) | |
6237 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-39),math.rad(16),math.rad(14)) | |
6238 | end | |
6239 | keyframe[46]=function() | |
6240 | resetWelds(3,{}) | |
6241 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(23),math.rad(0),math.rad(-86)) | |
6242 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(7),math.rad(58)) | |
6243 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,0,.07)*CFrame.Angles(-math.rad(30),0,math.rad(-15)) | |
6244 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(-32),math.rad(0),math.rad(-38)) | |
6245 | RightHip.C0=RightHip.C0*CFrame.new(.08,.08,-.1)*CFrame.Angles(math.rad(-24),math.rad(-8),math.rad(-16)) | |
6246 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(12),math.rad(7)) | |
6247 | end | |
6248 | keyframe[47]=function() | |
6249 | resetWelds(3,{}) | |
6250 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(16),math.rad(0),math.rad(-55)) | |
6251 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(5),math.rad(40)) | |
6252 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,0,.5)*CFrame.Angles(-math.rad(20),0,math.rad(-10)) | |
6253 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.25,0)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-20)) | |
6254 | RightHip.C0=RightHip.C0*CFrame.new(.05,.05,-.05)*CFrame.Angles(math.rad(-17),math.rad(-5),math.rad(-11)) | |
6255 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(8),math.rad(0)) | |
6256 | end | |
6257 | keyframe[48]=function() | |
6258 | resetWelds(3,{}) | |
6259 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(8),math.rad(0),math.rad(-20)) | |
6260 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(2),math.rad(20)) | |
6261 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,0,.25)*CFrame.Angles(-math.rad(15),0,math.rad(-4)) | |
6262 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(-8)) | |
6263 | RightHip.C0=RightHip.C0*CFrame.new(.05,.05,-.05)*CFrame.Angles(math.rad(-11),math.rad(-3),math.rad(-7)) | |
6264 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(4),math.rad(-4)) | |
6265 | end | |
6266 | keyframe[49]=function() | |
6267 | resetWelds(3,{}) | |
6268 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(4)) | |
6269 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
6270 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
6271 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
6272 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),0,math.rad(-2)) | |
6273 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),0,math.rad(-8)) | |
6274 | end | |
6275 | return keyframe[fr]() | |
6276 | end, | |
6277 | ["Cancels"]={"Stand"}, | |
6278 | ["Reference"]="ManaVamp", | |
6279 | ["Frames"]=49, | |
6280 | ["Loops"]=false, | |
6281 | ["LoopStart"]=8 | |
6282 | } | |
6283 | ||
6284 | Animations["Tyrant"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
6285 | local keyframe={} | |
6286 | keyframe[0]=function() | |
6287 | resetWelds(3,{}) | |
6288 | RootJoint.C0=RootJoint.C0*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(4)) | |
6289 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
6290 | RightShoulder.C0=RightShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
6291 | LeftShoulder.C0=LeftShoulder.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(5)) | |
6292 | RightHip.C0=RightHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),0,math.rad(-2)) | |
6293 | LeftHip.C0=LeftHip.C0*CFrame.fromEulerAnglesXYZ(math.rad(-6),0,math.rad(-8)) | |
6294 | end | |
6295 | keyframe[1]=function() | |
6296 | resetWelds(3,{}) | |
6297 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.fromEulerAnglesXYZ(math.rad(7),0,math.rad(-4)) | |
6298 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(13),0,math.rad(2)) | |
6299 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-13),0,math.rad(14)) | |
6300 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-20),math.rad(0)) | |
6301 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(-10)) | |
6302 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
6303 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(-5)) | |
6304 | LeftHip.C0=LeftHip.C0*CFrame.new(-.03,-.05,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(5),math.rad(-14)) | |
6305 | end | |
6306 | keyframe[2]=function() | |
6307 | resetWelds(3,{}) | |
6308 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.fromEulerAnglesXYZ(math.rad(11),0,math.rad(-7)) | |
6309 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(14),0,math.rad(2)) | |
6310 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.15)*CFrame.fromEulerAnglesXYZ(math.rad(-14),0,math.rad(20)) | |
6311 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-32),math.rad(0)) | |
6312 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(-16)) | |
6313 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(32),math.rad(0)) | |
6314 | RightHip.C0=RightHip.C0*CFrame.new(.15,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(4),0,math.rad(-7)) | |
6315 | LeftHip.C0=LeftHip.C0*CFrame.new(-.03,-.05,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(7),math.rad(-18)) | |
6316 | end | |
6317 | keyframe[3]=function() | |
6318 | resetWelds(3,{}) | |
6319 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.fromEulerAnglesXYZ(math.rad(13),0,math.rad(-8)) | |
6320 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(14),0,math.rad(2)) | |
6321 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.17,.17)*CFrame.fromEulerAnglesXYZ(math.rad(-14),0,math.rad(24)) | |
6322 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-39),math.rad(0)) | |
6323 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.17,0)*CFrame.fromEulerAnglesXYZ(math.rad(11),0,math.rad(-19)) | |
6324 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(39),math.rad(0)) | |
6325 | RightHip.C0=RightHip.C0*CFrame.new(.17,-.25,0)*CFrame.fromEulerAnglesXYZ(math.rad(6),0,math.rad(-8)) | |
6326 | LeftHip.C0=LeftHip.C0*CFrame.new(-.03,-.07,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(8),math.rad(-18)) | |
6327 | end | |
6328 | keyframe[4]=function() | |
6329 | resetWelds(3,{}) | |
6330 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-11)) | |
6331 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(3)) | |
6332 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,.2)*CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(28)) | |
6333 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-45),math.rad(0)) | |
6334 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-22)) | |
6335 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
6336 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.3,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(-9)) | |
6337 | LeftHip.C0=LeftHip.C0*CFrame.new(-.05,-.1,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-3),math.rad(10),math.rad(-22)) | |
6338 | end | |
6339 | keyframe[5]=function() | |
6340 | resetWelds(3,{}) | |
6341 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.fromEulerAnglesXYZ(math.rad(18),0,math.rad(-15)) | |
6342 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(3)) | |
6343 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.25,.25)*CFrame.fromEulerAnglesXYZ(math.rad(-22),0,math.rad(24)) | |
6344 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-55),math.rad(0)) | |
6345 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(21),0,math.rad(-30)) | |
6346 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(55),math.rad(0)) | |
6347 | RightHip.C0=RightHip.C0*CFrame.new(.25,-.38,0)*CFrame.fromEulerAnglesXYZ(math.rad(11),0,math.rad(-10)) | |
6348 | LeftHip.C0=LeftHip.C0*CFrame.new(-.06,-.13,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-3),math.rad(12),math.rad(-26)) | |
6349 | end | |
6350 | keyframe[6]=function() | |
6351 | resetWelds(3,{}) | |
6352 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.19)*CFrame.fromEulerAnglesXYZ(math.rad(23),0,math.rad(-18)) | |
6353 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(17),0,math.rad(4)) | |
6354 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.3,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-28),0,math.rad(38)) | |
6355 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-70),math.rad(0)) | |
6356 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(28),0,math.rad(-38)) | |
6357 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(70),math.rad(0)) | |
6358 | RightHip.C0=RightHip.C0*CFrame.new(.3,-.45,0)*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-12)) | |
6359 | LeftHip.C0=LeftHip.C0*CFrame.new(-.08,-.15,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-2),math.rad(15),math.rad(-30)) | |
6360 | end | |
6361 | keyframe[7]=function() | |
6362 | resetWelds(3,{}) | |
6363 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.fromEulerAnglesXYZ(math.rad(26),0,math.rad(-24)) | |
6364 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(18),0,math.rad(4)) | |
6365 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.35,.35)*CFrame.fromEulerAnglesXYZ(math.rad(-35),0,math.rad(44)) | |
6366 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-80),math.rad(0)) | |
6367 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,0)*CFrame.fromEulerAnglesXYZ(math.rad(35),0,math.rad(-44)) | |
6368 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
6369 | RightHip.C0=RightHip.C0*CFrame.new(.35,-.52,0)*CFrame.fromEulerAnglesXYZ(math.rad(18),0,math.rad(-14)) | |
6370 | LeftHip.C0=LeftHip.C0*CFrame.new(-.09,-.18,.03)*CFrame.fromEulerAnglesXYZ(math.rad(-1),math.rad(18),math.rad(-35)) | |
6371 | end | |
6372 | keyframe[8]=function() | |
6373 | resetWelds(3,{}) | |
6374 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.fromEulerAnglesXYZ(math.rad(30),0,math.rad(-28)) | |
6375 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(5)) | |
6376 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.4,.4)*CFrame.fromEulerAnglesXYZ(math.rad(-40),0,math.rad(50)) | |
6377 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6378 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(40),0,math.rad(-50)) | |
6379 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6380 | RightHip.C0=RightHip.C0*CFrame.new(.4,-.6,0)*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(-16)) | |
6381 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.2,.04)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(-40)) | |
6382 | end | |
6383 | keyframe[9]=function() | |
6384 | resetWelds(3,{}) | |
6385 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.fromEulerAnglesXYZ(math.rad(31),0,math.rad(-29)) | |
6386 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(6)) | |
6387 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.4,.4)*CFrame.fromEulerAnglesXYZ(math.rad(-42),0,math.rad(48)) | |
6388 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6389 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(42),0,math.rad(-48)) | |
6390 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6391 | RightHip.C0=RightHip.C0*CFrame.new(.4,-.6,0)*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(-16)) | |
6392 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.2,.04)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(-40)) | |
6393 | end | |
6394 | keyframe[10]=function() | |
6395 | resetWelds(3,{}) | |
6396 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.fromEulerAnglesXYZ(math.rad(31),0,math.rad(-30)) | |
6397 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(6)) | |
6398 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.4,.4)*CFrame.fromEulerAnglesXYZ(math.rad(-44),0,math.rad(46)) | |
6399 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6400 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(44),0,math.rad(-46)) | |
6401 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6402 | RightHip.C0=RightHip.C0*CFrame.new(.4,-.6,0)*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(-17)) | |
6403 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.2,.04)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(-41)) | |
6404 | end | |
6405 | keyframe[11]=function() | |
6406 | resetWelds(3,{}) | |
6407 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.fromEulerAnglesXYZ(math.rad(26),0,math.rad(-27)) | |
6408 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(6)) | |
6409 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.4,.35)*CFrame.fromEulerAnglesXYZ(math.rad(-33),0,math.rad(59)) | |
6410 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6411 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(41),0,math.rad(-59)) | |
6412 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6413 | RightHip.C0=RightHip.C0*CFrame.new(.35,-.53,0)*CFrame.fromEulerAnglesXYZ(math.rad(17),0,math.rad(-18)) | |
6414 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.2,.04)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(17),math.rad(-30)) | |
6415 | end | |
6416 | ||
6417 | keyframe[12]=function() | |
6418 | resetWelds(3,{}) | |
6419 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.17)*CFrame.fromEulerAnglesXYZ(math.rad(22),0,math.rad(-23)) | |
6420 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(4)) | |
6421 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.35,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-22),0,math.rad(75)) | |
6422 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6423 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(38),0,math.rad(-75)) | |
6424 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6425 | RightHip.C0=RightHip.C0*CFrame.new(.28,-.45,0)*CFrame.fromEulerAnglesXYZ(math.rad(14),0,math.rad(-20)) | |
6426 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.2,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-1),math.rad(15),math.rad(-20)) | |
6427 | end | |
6428 | keyframe[13]=function() | |
6429 | resetWelds(3,{}) | |
6430 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.fromEulerAnglesXYZ(math.rad(11),0,math.rad(-20)) | |
6431 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(4)) | |
6432 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.325,.25)*CFrame.fromEulerAnglesXYZ(math.rad(-13),0,math.rad(85)) | |
6433 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6434 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(37),0,math.rad(-85)) | |
6435 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6436 | RightHip.C0=RightHip.C0*CFrame.new(.22,-.37,0)*CFrame.fromEulerAnglesXYZ(math.rad(11),0,math.rad(-21)) | |
6437 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.22,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-1),math.rad(13),math.rad(-9)) | |
6438 | end | |
6439 | keyframe[14]=function() | |
6440 | resetWelds(3,{}) | |
6441 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(-14)) | |
6442 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(3)) | |
6443 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.3,.2)*CFrame.fromEulerAnglesXYZ(math.rad(-5),0,math.rad(100)) | |
6444 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6445 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(math.rad(35),0,math.rad(-100)) | |
6446 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6447 | RightHip.C0=RightHip.C0*CFrame.new(.15,-.3,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(-22)) | |
6448 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.25,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-2),math.rad(10),math.rad(2)) | |
6449 | end | |
6450 | keyframe[15]=function() | |
6451 | resetWelds(3,{}) | |
6452 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.09)*CFrame.fromEulerAnglesXYZ(math.rad(-8),0,math.rad(-10)) | |
6453 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(3)) | |
6454 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.3,.15)*CFrame.fromEulerAnglesXYZ(math.rad(5),0,math.rad(115)) | |
6455 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6456 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.35,0)*CFrame.fromEulerAnglesXYZ(math.rad(34),0,math.rad(-115)) | |
6457 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6458 | RightHip.C0=RightHip.C0*CFrame.new(.08,-.22,0)*CFrame.fromEulerAnglesXYZ(math.rad(5),0,math.rad(-24)) | |
6459 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.25,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-2),math.rad(7),math.rad(10)) | |
6460 | end | |
6461 | keyframe[16]=function() | |
6462 | resetWelds(3,{}) | |
6463 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.06)*CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-7)) | |
6464 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(3)) | |
6465 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.25,.1)*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(130)) | |
6466 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6467 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,0)*CFrame.fromEulerAnglesXYZ(math.rad(33),0,math.rad(-130)) | |
6468 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6469 | RightHip.C0=RightHip.C0*CFrame.new(0,-.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(2),0,math.rad(-25)) | |
6470 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.27,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-3),math.rad(5),math.rad(18)) | |
6471 | end | |
6472 | keyframe[17]=function() | |
6473 | resetWelds(3,{}) | |
6474 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.06)*CFrame.fromEulerAnglesXYZ(math.rad(-22),0,math.rad(-3)) | |
6475 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(2)) | |
6476 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.225,.05)*CFrame.fromEulerAnglesXYZ(math.rad(22),0,math.rad(145)) | |
6477 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6478 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.25,0)*CFrame.fromEulerAnglesXYZ(math.rad(32),0,math.rad(-145)) | |
6479 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6480 | RightHip.C0=RightHip.C0*CFrame.new(-.05,-.1,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(-26)) | |
6481 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.28,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-3),math.rad(3),math.rad(24)) | |
6482 | end | |
6483 | keyframe[18]=function() | |
6484 | resetWelds(3,{}) | |
6485 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.03)*CFrame.fromEulerAnglesXYZ(math.rad(-26),0,math.rad(-2)) | |
6486 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(1)) | |
6487 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.225,.03)*CFrame.fromEulerAnglesXYZ(math.rad(26),0,math.rad(152)) | |
6488 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6489 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.225,0)*CFrame.fromEulerAnglesXYZ(math.rad(31),0,math.rad(-152)) | |
6490 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6491 | RightHip.C0=RightHip.C0*CFrame.new(-.07,-.05,0)*CFrame.fromEulerAnglesXYZ(math.rad(-2),0,math.rad(-27)) | |
6492 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.28,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-3),math.rad(2),math.rad(28)) | |
6493 | end | |
6494 | keyframe[19]=function() | |
6495 | resetWelds(3,{}) | |
6496 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(0)) | |
6497 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(0)) | |
6498 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(30),0,math.rad(160)) | |
6499 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6500 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(30),0,math.rad(-160)) | |
6501 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6502 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-28)) | |
6503 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(32)) | |
6504 | end | |
6505 | keyframe[20]=function() | |
6506 | resetWelds(3,{}) | |
6507 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-33),0,math.rad(0)) | |
6508 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(0)) | |
6509 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(160)) | |
6510 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6511 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-160)) | |
6512 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6513 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-31)) | |
6514 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(35)) | |
6515 | end | |
6516 | keyframe[21]=function() | |
6517 | resetWelds(3,{}) | |
6518 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-36),0,math.rad(0)) | |
6519 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(0)) | |
6520 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(60),0,math.rad(160)) | |
6521 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6522 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(60),0,math.rad(-160)) | |
6523 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6524 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-34)) | |
6525 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(38)) | |
6526 | end | |
6527 | keyframe[22]=function() | |
6528 | resetWelds(3,{}) | |
6529 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-37),0,math.rad(0)) | |
6530 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(0)) | |
6531 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(63),0,math.rad(160)) | |
6532 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6533 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(63),0,math.rad(-160)) | |
6534 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6535 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-36)) | |
6536 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(39)) | |
6537 | end | |
6538 | keyframe[23]=function() | |
6539 | resetWelds(3,{}) | |
6540 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-22),0,math.rad(0)) | |
6541 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(0)) | |
6542 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(46),math.rad(-5),math.rad(145)) | |
6543 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6544 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(46),math.rad(-5),math.rad(-145)) | |
6545 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6546 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-26)) | |
6547 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(25)) | |
6548 | end | |
6549 | keyframe[24]=function() | |
6550 | resetWelds(3,{}) | |
6551 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-16),0,math.rad(0)) | |
6552 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(13),0,math.rad(0)) | |
6553 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(38),math.rad(-7),math.rad(138)) | |
6554 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6555 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(38),math.rad(-7),math.rad(-138)) | |
6556 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6557 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-20)) | |
6558 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(21)) | |
6559 | end | |
6560 | keyframe[25]=function() | |
6561 | resetWelds(3,{}) | |
6562 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(0)) | |
6563 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(0)) | |
6564 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(30),math.rad(10),math.rad(130)) | |
6565 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6566 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(30),math.rad(-10),math.rad(-130)) | |
6567 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6568 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-14)) | |
6569 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(16)) | |
6570 | end | |
6571 | keyframe[26]=function() | |
6572 | resetWelds(3,{}) | |
6573 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(0)) | |
6574 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(0)) | |
6575 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),math.rad(15),math.rad(115)) | |
6576 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6577 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),math.rad(-15),math.rad(-115)) | |
6578 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6579 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-4)) | |
6580 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(4)) | |
6581 | end | |
6582 | keyframe[27]=function() | |
6583 | resetWelds(3,{}) | |
6584 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.07)*CFrame.fromEulerAnglesXYZ(math.rad(5),0,math.rad(0)) | |
6585 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(5),0,math.rad(0)) | |
6586 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(1),math.rad(18),math.rad(108)) | |
6587 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6588 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(1),math.rad(-18),math.rad(-108)) | |
6589 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6590 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(2)) | |
6591 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-2)) | |
6592 | end | |
6593 | keyframe[28]=function() | |
6594 | resetWelds(3,{}) | |
6595 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.08)*CFrame.fromEulerAnglesXYZ(math.rad(12),0,math.rad(0)) | |
6596 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(3),0,math.rad(0)) | |
6597 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(-2),math.rad(19),math.rad(104)) | |
6598 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6599 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(-2),math.rad(-19),math.rad(-104)) | |
6600 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6601 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(5)) | |
6602 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-5)) | |
6603 | end | |
6604 | keyframe[29]=function() | |
6605 | resetWelds(3,{}) | |
6606 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(20),0,math.rad(0)) | |
6607 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(0)) | |
6608 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(20),math.rad(100)) | |
6609 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6610 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-100)) | |
6611 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6612 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(8)) | |
6613 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.3,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),0,math.rad(-8)) | |
6614 | end | |
6615 | keyframe[30]=function() | |
6616 | resetWelds(3,{}) | |
6617 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(30),0,math.rad(0)) | |
6618 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-9),0,math.rad(2)) | |
6619 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,-.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(20),math.rad(110)) | |
6620 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6621 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-110)) | |
6622 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6623 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(1),math.rad(5)) | |
6624 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.2,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(3),math.rad(-4)) | |
6625 | end | |
6626 | keyframe[31]=function() | |
6627 | resetWelds(3,{}) | |
6628 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(40),0,math.rad(0)) | |
6629 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-18),0,math.rad(4)) | |
6630 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.3,-.1,.05)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(20),math.rad(120)) | |
6631 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6632 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.1,.05)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-120)) | |
6633 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6634 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(3),math.rad(2)) | |
6635 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.15,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(5),math.rad(0)) | |
6636 | end | |
6637 | keyframe[32]=function() | |
6638 | resetWelds(3,{}) | |
6639 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(47),0,math.rad(0)) | |
6640 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(6)) | |
6641 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.45,-.05,.07)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(20),math.rad(130)) | |
6642 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6643 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.05,.07)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-130)) | |
6644 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6645 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(5),math.rad(-2)) | |
6646 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.35,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(8),math.rad(4)) | |
6647 | end | |
6648 | keyframe[33]=function() | |
6649 | resetWelds(3,{}) | |
6650 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(58),0,math.rad(0)) | |
6651 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-36),0,math.rad(8)) | |
6652 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.6,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(20),math.rad(145)) | |
6653 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6654 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-145)) | |
6655 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6656 | RightHip.C0=RightHip.C0*CFrame.new(-.1,0,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(6),math.rad(-4)) | |
6657 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,.6,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(10),math.rad(8)) | |
6658 | end | |
6659 | return keyframe[fr]() | |
6660 | end, | |
6661 | ["Cancels"]={"TyrantHit1","Stand"}, | |
6662 | ["Reference"]="Tyrant", | |
6663 | ["Frames"]=33, | |
6664 | ["Loops"]=false, | |
6665 | ["LoopStart"]=8 | |
6666 | } | |
6667 | ||
6668 | Animations["TyrantHit1"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
6669 | local keyframe={} | |
6670 | print(fr,":)") | |
6671 | keyframe[0]=function() | |
6672 | resetWelds(3,{}) | |
6673 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(56),0,math.rad(0)) | |
6674 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(3)) | |
6675 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.8,.5,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(20),math.rad(145)) | |
6676 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(0)) | |
6677 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,.5,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-145)) | |
6678 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6679 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(-6),math.rad(-2),math.rad(15)) | |
6680 | LeftHip.C0=LeftHip.C0*CFrame.new(-.5,.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(0),math.rad(-40)) | |
6681 | end | |
6682 | keyframe[1]=function() | |
6683 | resetWelds(3,{}) | |
6684 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.15)*CFrame.fromEulerAnglesXYZ(math.rad(33),0,math.rad(15)) | |
6685 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(-18)) | |
6686 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.6,.3,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-25),math.rad(14),math.rad(80)) | |
6687 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-30),math.rad(0)) | |
6688 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.5,.3,.07)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(-22),math.rad(-46)) | |
6689 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(60),math.rad(0)) | |
6690 | RightHip.C0=RightHip.C0*CFrame.new(.45,.4,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-20),math.rad(-8)) | |
6691 | LeftHip.C0=LeftHip.C0*CFrame.new(-.4,.35,0)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(-15),math.rad(-22)) | |
6692 | end | |
6693 | keyframe[2]=function() | |
6694 | resetWelds(3,{}) | |
6695 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.07)*CFrame.fromEulerAnglesXYZ(math.rad(22),0,math.rad(22)) | |
6696 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(-22)) | |
6697 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.5,.2,.35)*CFrame.fromEulerAnglesXYZ(math.rad(-38),math.rad(10),math.rad(55)) | |
6698 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
6699 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.35,.2,.07)*CFrame.fromEulerAnglesXYZ(math.rad(-25),math.rad(-16),math.rad(-35)) | |
6700 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
6701 | RightHip.C0=RightHip.C0*CFrame.new(.53,.6,.4)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(-27),math.rad(-15)) | |
6702 | LeftHip.C0=LeftHip.C0*CFrame.new(-.35,.25,0)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(-22),math.rad(-14)) | |
6703 | end | |
6704 | keyframe[3]=function() | |
6705 | resetWelds(3,{}) | |
6706 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(14),0,math.rad(30)) | |
6707 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(-25)) | |
6708 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.4,.1,.45)*CFrame.fromEulerAnglesXYZ(math.rad(-50),math.rad(7),math.rad(30)) | |
6709 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
6710 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,.1,.04)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(-11),math.rad(-28)) | |
6711 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
6712 | RightHip.C0=RightHip.C0*CFrame.new(.6,.8,.55)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(-34),math.rad(-20)) | |
6713 | LeftHip.C0=LeftHip.C0*CFrame.new(-.3,.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(-4),math.rad(-29),math.rad(-8)) | |
6714 | end | |
6715 | keyframe[4]=function() | |
6716 | resetWelds(3,{}) | |
6717 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-4),0,math.rad(44)) | |
6718 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(-30)) | |
6719 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.6)*CFrame.Angles(-math.rad(70),math.rad(0),math.rad(-20)) | |
6720 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6721 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-40),0,math.rad(-16)) | |
6722 | RightHip.C0=RightHip.C0*CFrame.new(.8,1.3,.8)*CFrame.Angles(math.rad(-3),math.rad(-45),math.rad(-32)) | |
6723 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-5),math.rad(-38),math.rad(7)) | |
6724 | end | |
6725 | keyframe[5]=function() | |
6726 | resetWelds(3,{}) | |
6727 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-4),0,math.rad(44)) | |
6728 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(27),math.rad(0),math.rad(-30)) | |
6729 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.6)*CFrame.Angles(-math.rad(72),math.rad(0),math.rad(-20)) | |
6730 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6731 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-40),0,math.rad(-16)) | |
6732 | RightHip.C0=RightHip.C0*CFrame.new(.8,1.35,.8)*CFrame.Angles(math.rad(-3),math.rad(-45),math.rad(-34)) | |
6733 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-5),math.rad(-38),math.rad(7)) | |
6734 | end | |
6735 | keyframe[6]=function() ------- | |
6736 | resetWelds(3,{}) | |
6737 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.12)*CFrame.Angles(math.rad(-5),0,math.rad(44)) | |
6738 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(28),math.rad(0),math.rad(-30)) | |
6739 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.2,0,.6)*CFrame.Angles(-math.rad(73),math.rad(0),math.rad(-22)) | |
6740 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6741 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-40),0,math.rad(-16)) | |
6742 | RightHip.C0=RightHip.C0*CFrame.new(.85,1.4,.8)*CFrame.Angles(math.rad(-3),math.rad(-45),math.rad(-36)) | |
6743 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-5),math.rad(-38),math.rad(9)) | |
6744 | end | |
6745 | keyframe[7]=function() | |
6746 | resetWelds(3,{}) | |
6747 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.16)*CFrame.Angles(math.rad(5),0,math.rad(66)) | |
6748 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(24),math.rad(0),math.rad(-45)) | |
6749 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,-.05,.5)*CFrame.Angles(-math.rad(82),math.rad(0),math.rad(18)) | |
6750 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6751 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-45),0,math.rad(-21)) | |
6752 | RightHip.C0=RightHip.C0*CFrame.new(.6,1,.6)*CFrame.Angles(math.rad(-12),math.rad(-35),math.rad(-36)) | |
6753 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-2),math.rad(-28),math.rad(11)) | |
6754 | end | |
6755 | keyframe[8]=function() | |
6756 | resetWelds(3,{}) | |
6757 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(15),0,math.rad(90)) | |
6758 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(19),math.rad(-2),math.rad(-60)) | |
6759 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,-.1,.4)*CFrame.Angles(-math.rad(98),math.rad(0),math.rad(50)) | |
6760 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6761 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-50),0,math.rad(-27)) | |
6762 | RightHip.C0=RightHip.C0*CFrame.new(.4,.7,.4)*CFrame.Angles(math.rad(-22),math.rad(-24),math.rad(-33)) | |
6763 | LeftHip.C0=LeftHip.C0*CFrame.new(-.1,-.35,0)*CFrame.Angles(math.rad(2),math.rad(-19),math.rad(13)) | |
6764 | end | |
6765 | ||
6766 | keyframe[9]=function() | |
6767 | resetWelds(3,{}) | |
6768 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(22),0,math.rad(115)) | |
6769 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),math.rad(-3),math.rad(-75)) | |
6770 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,-.15,.3)*CFrame.Angles(-math.rad(109),math.rad(0),math.rad(90)) | |
6771 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6772 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-55),0,math.rad(-34)) | |
6773 | RightHip.C0=RightHip.C0*CFrame.new(.2,.35,.2)*CFrame.Angles(math.rad(-31),math.rad(-12),math.rad(-32)) | |
6774 | LeftHip.C0=LeftHip.C0*CFrame.new(-.05,-.5,0)*CFrame.Angles(math.rad(6),math.rad(-9),math.rad(16)) | |
6775 | end | |
6776 | ||
6777 | keyframe[10]=function() | |
6778 | resetWelds(3,{}) | |
6779 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(30),0,math.rad(140)) | |
6780 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-90)) | |
6781 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,.2)*CFrame.Angles(-math.rad(120),math.rad(0),math.rad(120)) | |
6782 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6783 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-60),0,math.rad(-40)) | |
6784 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(-4),math.rad(-30)) | |
6785 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.7,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(18)) | |
6786 | end | |
6787 | keyframe[11]=function() | |
6788 | resetWelds(3,{}) | |
6789 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.26)*CFrame.Angles(math.rad(28),0,math.rad(100)) | |
6790 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(8),math.rad(-5),math.rad(-55)) | |
6791 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.2)*CFrame.Angles(-math.rad(90),math.rad(-7),math.rad(105)) | |
6792 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6793 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.05)*CFrame.Angles(math.rad(-3),math.rad(-3),math.rad(-40)) | |
6794 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(22),math.rad(0)) | |
6795 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-31),math.rad(-4),math.rad(-25)) | |
6796 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(9)) | |
6797 | end | |
6798 | keyframe[12]=function() | |
6799 | resetWelds(3,{}) | |
6800 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.Angles(math.rad(25),0,math.rad(60)) | |
6801 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-5),math.rad(-20)) | |
6802 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(65),math.rad(-15),math.rad(95)) | |
6803 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6804 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.1)*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(-40)) | |
6805 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
6806 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-22),math.rad(-4),math.rad(-18)) | |
6807 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(0)) | |
6808 | end | |
6809 | keyframe[13]=function() | |
6810 | resetWelds(3,{}) | |
6811 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.19)*CFrame.Angles(math.rad(23),0,math.rad(20)) | |
6812 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-5),math.rad(-29)) | |
6813 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(35),math.rad(-22),math.rad(80)) | |
6814 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6815 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.07,-.25)*CFrame.Angles(math.rad(25),math.rad(-8),math.rad(-40)) | |
6816 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
6817 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-15),math.rad(-4),math.rad(-12)) | |
6818 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.1,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-10)) | |
6819 | end | |
6820 | keyframe[14]=function() | |
6821 | resetWelds(3,{}) | |
6822 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-35)) | |
6823 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(-2),math.rad(35)) | |
6824 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6825 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6826 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-40)) | |
6827 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6828 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6829 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6830 | end | |
6831 | keyframe[15]=function() | |
6832 | resetWelds(3,{}) | |
6833 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-36)) | |
6834 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(2),math.rad(3),math.rad(38)) | |
6835 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6836 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6837 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(60),math.rad(-10),math.rad(-35)) | |
6838 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6839 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6840 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6841 | end | |
6842 | keyframe[16]=function() | |
6843 | resetWelds(3,{}) | |
6844 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-37)) | |
6845 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(7),math.rad(40)) | |
6846 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6847 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6848 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-30)) | |
6849 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6850 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6851 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6852 | end | |
6853 | keyframe[17]=function() | |
6854 | resetWelds(3,{}) | |
6855 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-37)) | |
6856 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-4),math.rad(4),math.rad(40)) | |
6857 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6858 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6859 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-30)) | |
6860 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6861 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6862 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6863 | end | |
6864 | keyframe[18]=function() | |
6865 | resetWelds(3,{}) | |
6866 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-37)) | |
6867 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-8),math.rad(2),math.rad(40)) | |
6868 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6869 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6870 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-30)) | |
6871 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6872 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6873 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6874 | end | |
6875 | keyframe[19]=function() | |
6876 | resetWelds(3,{}) | |
6877 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-37)) | |
6878 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(1),math.rad(40)) | |
6879 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6880 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6881 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-30)) | |
6882 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6883 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6884 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6885 | end | |
6886 | keyframe[20]=function() | |
6887 | resetWelds(3,{}) | |
6888 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-37)) | |
6889 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(3),math.rad(36)) | |
6890 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6891 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6892 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-30)) | |
6893 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6894 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6895 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6896 | end | |
6897 | keyframe[21]=function() | |
6898 | resetWelds(3,{}) | |
6899 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-37)) | |
6900 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(6),math.rad(4),math.rad(24)) | |
6901 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6902 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6903 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(70),math.rad(-10),math.rad(-30)) | |
6904 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6905 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6906 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6907 | end | |
6908 | keyframe[22]=function() | |
6909 | resetWelds(3,{}) | |
6910 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-35)) | |
6911 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-8),math.rad(-2),math.rad(30)) | |
6912 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6913 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6914 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-40)) | |
6915 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6916 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6917 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6918 | end | |
6919 | keyframe[23]=function() | |
6920 | resetWelds(3,{}) | |
6921 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-35)) | |
6922 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-20),math.rad(-8),math.rad(35)) | |
6923 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6924 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6925 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-40)) | |
6926 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6927 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6928 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(-20)) | |
6929 | end | |
6930 | return keyframe[fr]() | |
6931 | end, | |
6932 | ["Cancels"]={"TyrantHit2","Stand"}, | |
6933 | ["Reference"]="TyrantHit1", | |
6934 | ["Frames"]=23, | |
6935 | ["Loops"]=false, | |
6936 | ["LoopStart"]=5 | |
6937 | } | |
6938 | ||
6939 | Animations["TyrantHit2"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
6940 | local keyframe={} | |
6941 | keyframe[0]=function() | |
6942 | resetWelds(3,{}) | |
6943 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(20),0,math.rad(-35)) | |
6944 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-20),math.rad(-8),math.rad(35)) | |
6945 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(10),math.rad(-30),math.rad(70)) | |
6946 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6947 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-40)) | |
6948 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
6949 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(-4)) | |
6950 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(20)) | |
6951 | end | |
6952 | keyframe[1]=function() | |
6953 | resetWelds(3,{}) | |
6954 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.17)*CFrame.Angles(math.rad(18),0,math.rad(-10)) | |
6955 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-13),math.rad(-7),math.rad(20)) | |
6956 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(17),math.rad(-15),math.rad(75)) | |
6957 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
6958 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.05,-.3)*CFrame.Angles(math.rad(25),math.rad(-7),math.rad(-35)) | |
6959 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(70),math.rad(0)) | |
6960 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,.05)*CFrame.Angles(math.rad(-13),math.rad(-4),math.rad(0)) | |
6961 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(18)) | |
6962 | end | |
6963 | keyframe[2]=function() | |
6964 | resetWelds(3,{}) | |
6965 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(17),0,math.rad(15)) | |
6966 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-5),math.rad(-7),math.rad(5)) | |
6967 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(25),math.rad(0),math.rad(80)) | |
6968 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
6969 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(-30)) | |
6970 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
6971 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.1)*CFrame.Angles(math.rad(-18),math.rad(-4),math.rad(-4)) | |
6972 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-16),math.rad(0),math.rad(-15)) | |
6973 | end | |
6974 | keyframe[3]=function() | |
6975 | resetWelds(3,{}) | |
6976 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.Angles(math.rad(16),0,math.rad(40)) | |
6977 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),math.rad(-6),math.rad(-10)) | |
6978 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.2)*CFrame.Angles(-math.rad(32),math.rad(15),math.rad(85)) | |
6979 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
6980 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(-30),math.rad(-3),math.rad(-15)) | |
6981 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(22),math.rad(0)) | |
6982 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.15)*CFrame.Angles(math.rad(-24),math.rad(-4),math.rad(-7)) | |
6983 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(-13)) | |
6984 | end | |
6985 | keyframe[4]=function() | |
6986 | resetWelds(3,{}) | |
6987 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.23)*CFrame.Angles(math.rad(15),0,math.rad(50)) | |
6988 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(6),math.rad(-6),math.rad(-15)) | |
6989 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.17,.2)*CFrame.Angles(-math.rad(36),math.rad(22),math.rad(88)) | |
6990 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(10),math.rad(0)) | |
6991 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.1)*CFrame.Angles(math.rad(-45),math.rad(-2),math.rad(-18)) | |
6992 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(11),math.rad(0)) | |
6993 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,.17)*CFrame.Angles(math.rad(-27),math.rad(-4),math.rad(-8)) | |
6994 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.35,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-12)) | |
6995 | end | |
6996 | keyframe[5]=function() | |
6997 | resetWelds(3,{}) | |
6998 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(14),0,math.rad(60)) | |
6999 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-20)) | |
7000 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,.2)*CFrame.Angles(-math.rad(40),math.rad(30),math.rad(90)) | |
7001 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7002 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-60),0,math.rad(-20)) | |
7003 | RightHip.C0=RightHip.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-30),math.rad(-4),math.rad(-10)) | |
7004 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(-10)) | |
7005 | end | |
7006 | keyframe[6]=function() | |
7007 | resetWelds(3,{}) | |
7008 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.225)*CFrame.Angles(math.rad(14),0,math.rad(35)) | |
7009 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(11),math.rad(-1),math.rad(-10)) | |
7010 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.2)*CFrame.Angles(-math.rad(60),math.rad(22),math.rad(87)) | |
7011 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7012 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.1)*CFrame.Angles(math.rad(-20),math.rad(3),math.rad(-27)) | |
7013 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7014 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.15)*CFrame.Angles(math.rad(-25),math.rad(-4),math.rad(-5)) | |
7015 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.28,0)*CFrame.Angles(math.rad(-11),math.rad(0),math.rad(-10)) | |
7016 | end | |
7017 | keyframe[7]=function() | |
7018 | resetWelds(3,{}) | |
7019 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.225)*CFrame.Angles(math.rad(14),0,math.rad(5)) | |
7020 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(3),math.rad(2)) | |
7021 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(80),math.rad(15),math.rad(85)) | |
7022 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7023 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(20),math.rad(7),math.rad(-35)) | |
7024 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7025 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.1)*CFrame.Angles(math.rad(-18),math.rad(-4),math.rad(0)) | |
7026 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(-10)) | |
7027 | end | |
7028 | keyframe[8]=function() | |
7029 | resetWelds(3,{}) | |
7030 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.21)*CFrame.Angles(math.rad(14),0,math.rad(-25)) | |
7031 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(7),math.rad(9)) | |
7032 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(100),math.rad(7),math.rad(83)) | |
7033 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7034 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.07,-.3)*CFrame.Angles(math.rad(55),math.rad(11),math.rad(-42)) | |
7035 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7036 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,.05)*CFrame.Angles(math.rad(-13),math.rad(-4),math.rad(5)) | |
7037 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-17),math.rad(0),math.rad(10)) | |
7038 | end | |
7039 | keyframe[9]=function() | |
7040 | resetWelds(3,{}) | |
7041 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(14),0,math.rad(-50)) | |
7042 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(12),math.rad(16)) | |
7043 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(130),math.rad(0),math.rad(80)) | |
7044 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
7045 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(90),math.rad(15),math.rad(-50)) | |
7046 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
7047 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(10)) | |
7048 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)) | |
7049 | end | |
7050 | keyframe[10]=function() | |
7051 | resetWelds(3,{}) | |
7052 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(14),0,math.rad(-37)) | |
7053 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(10),math.rad(13)) | |
7054 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(115),math.rad(0),math.rad(79)) | |
7055 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
7056 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.7,-.1,-.35)*CFrame.Angles(math.rad(70),math.rad(13),math.rad(-46)) | |
7057 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
7058 | RightHip.C0=RightHip.C0*CFrame.new(0,-.35,0)*CFrame.Angles(math.rad(-11),math.rad(-4),math.rad(7)) | |
7059 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)) | |
7060 | end | |
7061 | keyframe[11]=function() | |
7062 | resetWelds(3,{}) | |
7063 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(16),0,math.rad(-25)) | |
7064 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(7),math.rad(9)) | |
7065 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(100),math.rad(-3),math.rad(77)) | |
7066 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7067 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.08,-.3)*CFrame.Angles(math.rad(50),math.rad(11),math.rad(-42)) | |
7068 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(55),math.rad(0)) | |
7069 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-14),math.rad(-4),math.rad(5)) | |
7070 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-18),math.rad(0),math.rad(11)) | |
7071 | end | |
7072 | keyframe[12]=function() | |
7073 | resetWelds(3,{}) | |
7074 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.Angles(math.rad(17),0,math.rad(0)) | |
7075 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(11),math.rad(3),math.rad(3)) | |
7076 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(80),math.rad(-5),math.rad(75)) | |
7077 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7078 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(20),math.rad(7),math.rad(-35)) | |
7079 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7080 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.1)*CFrame.Angles(math.rad(-20),math.rad(-4),math.rad(0)) | |
7081 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(-12)) | |
7082 | end | |
7083 | keyframe[13]=function() | |
7084 | resetWelds(3,{}) | |
7085 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.Angles(math.rad(18),0,math.rad(25)) | |
7086 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(11),math.rad(-1),math.rad(-4)) | |
7087 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.2)*CFrame.Angles(-math.rad(60),math.rad(-8),math.rad(72)) | |
7088 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7089 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.03,-.1)*CFrame.Angles(math.rad(-20),math.rad(3),math.rad(-27)) | |
7090 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(22),math.rad(0)) | |
7091 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.15)*CFrame.Angles(math.rad(-28),math.rad(-4),math.rad(-5)) | |
7092 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-11),math.rad(0),math.rad(-13)) | |
7093 | end | |
7094 | keyframe[14]=function() | |
7095 | resetWelds(3,{}) | |
7096 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(19),0,math.rad(50)) | |
7097 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-10)) | |
7098 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,.2)*CFrame.Angles(-math.rad(40),math.rad(-10),math.rad(70)) | |
7099 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7100 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-60),0,math.rad(-20)) | |
7101 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7102 | RightHip.C0=RightHip.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-36),math.rad(-4),math.rad(-10)) | |
7103 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.45,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(-14)) | |
7104 | end | |
7105 | keyframe[15]=function() | |
7106 | resetWelds(3,{}) | |
7107 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.24)*CFrame.Angles(math.rad(17),0,math.rad(25)) | |
7108 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-3),math.rad(2)) | |
7109 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.2)*CFrame.Angles(-math.rad(65),math.rad(-5),math.rad(73)) | |
7110 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7111 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.1)*CFrame.Angles(math.rad(-25),math.rad(10),math.rad(-28)) | |
7112 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7113 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.15)*CFrame.Angles(math.rad(-28),math.rad(-4),math.rad(-5)) | |
7114 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.28,0)*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(-14)) | |
7115 | end | |
7116 | keyframe[16]=function() | |
7117 | resetWelds(3,{}) | |
7118 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.225)*CFrame.Angles(math.rad(15),0,math.rad(0)) | |
7119 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(0),math.rad(10)) | |
7120 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(95),math.rad(0),math.rad(75)) | |
7121 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7122 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(15),math.rad(20),math.rad(-35)) | |
7123 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7124 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.1)*CFrame.Angles(math.rad(-20),math.rad(-4),math.rad(0)) | |
7125 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-16),math.rad(0),math.rad(16)) | |
7126 | end | |
7127 | keyframe[17]=function() | |
7128 | resetWelds(3,{}) | |
7129 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.21)*CFrame.Angles(math.rad(14),0,math.rad(-28)) | |
7130 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),math.rad(3),math.rad(20)) | |
7131 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(120),math.rad(0),math.rad(78)) | |
7132 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(70),math.rad(0)) | |
7133 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.07,-.3)*CFrame.Angles(math.rad(55),math.rad(30),math.rad(-42)) | |
7134 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(70),math.rad(0)) | |
7135 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,.1)*CFrame.Angles(math.rad(-14),math.rad(-4),math.rad(5)) | |
7136 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(16)) | |
7137 | end | |
7138 | keyframe[18]=function() | |
7139 | resetWelds(3,{}) | |
7140 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(12),0,math.rad(-55)) | |
7141 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(7),math.rad(30)) | |
7142 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(150),math.rad(0),math.rad(80)) | |
7143 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
7144 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-50)) | |
7145 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
7146 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-4),math.rad(10)) | |
7147 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(18)) | |
7148 | end | |
7149 | keyframe[19]=function() | |
7150 | resetWelds(3,{}) | |
7151 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(12),0,math.rad(-38)) | |
7152 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(1),math.rad(5),math.rad(25)) | |
7153 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(130),math.rad(0),math.rad(82)) | |
7154 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
7155 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.7,-.08,-.35)*CFrame.Angles(math.rad(70),math.rad(34),math.rad(-46)) | |
7156 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
7157 | RightHip.C0=RightHip.C0*CFrame.new(0,-.35,0)*CFrame.Angles(math.rad(-11),math.rad(-4),math.rad(10)) | |
7158 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-22),math.rad(0),math.rad(15)) | |
7159 | end | |
7160 | keyframe[20]=function() | |
7161 | resetWelds(3,{}) | |
7162 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.21)*CFrame.Angles(math.rad(12),0,math.rad(-25)) | |
7163 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(3),math.rad(4),math.rad(20)) | |
7164 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(115),math.rad(-3),math.rad(83)) | |
7165 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7166 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.05,-.3)*CFrame.Angles(math.rad(50),math.rad(30),math.rad(-42)) | |
7167 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7168 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,.05)*CFrame.Angles(math.rad(-15),math.rad(-4),math.rad(11)) | |
7169 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-19),math.rad(0),math.rad(11)) | |
7170 | end | |
7171 | keyframe[21]=function() | |
7172 | resetWelds(3,{}) | |
7173 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.225)*CFrame.Angles(math.rad(13),0,math.rad(-5)) | |
7174 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(1),math.rad(10)) | |
7175 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(90),math.rad(-5),math.rad(85)) | |
7176 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7177 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(20),math.rad(20),math.rad(-35)) | |
7178 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7179 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.1)*CFrame.Angles(math.rad(-22),math.rad(-4),math.rad(12)) | |
7180 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(4)) | |
7181 | end | |
7182 | keyframe[22]=function() | |
7183 | resetWelds(3,{}) | |
7184 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.235)*CFrame.Angles(math.rad(13),0,math.rad(20)) | |
7185 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(-2),math.rad(0)) | |
7186 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.15,.2)*CFrame.Angles(-math.rad(65),math.rad(-7),math.rad(87)) | |
7187 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7188 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.1)*CFrame.Angles(math.rad(-25),math.rad(10),math.rad(-28)) | |
7189 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7190 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.15)*CFrame.Angles(math.rad(-28),math.rad(-4),math.rad(13)) | |
7191 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-11),math.rad(0),math.rad(-4)) | |
7192 | end | |
7193 | keyframe[23]=function() | |
7194 | resetWelds(3,{}) | |
7195 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(15),0,math.rad(45)) | |
7196 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-10)) | |
7197 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,.2)*CFrame.Angles(-math.rad(40),math.rad(-10),math.rad(90)) | |
7198 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7199 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(-60),0,math.rad(-20)) | |
7200 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7201 | RightHip.C0=RightHip.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-36),math.rad(-4),math.rad(14)) | |
7202 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.45,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(-10)) | |
7203 | end | |
7204 | keyframe[24]=function() | |
7205 | resetWelds(3,{}) | |
7206 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.235)*CFrame.Angles(math.rad(14),0,math.rad(15)) | |
7207 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-5)) | |
7208 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.2,.2)*CFrame.Angles(-math.rad(48),math.rad(-3),math.rad(80)) | |
7209 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7210 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.1)*CFrame.Angles(math.rad(-20),0,math.rad(-15)) | |
7211 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7212 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.15)*CFrame.Angles(math.rad(-30),math.rad(22),math.rad(7)) | |
7213 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(-10)) | |
7214 | end | |
7215 | keyframe[25]=function() | |
7216 | resetWelds(3,{}) | |
7217 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.225)*CFrame.Angles(math.rad(13),0,math.rad(-5)) | |
7218 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(-5),math.rad(0)) | |
7219 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.1,.2)*CFrame.Angles(-math.rad(55),math.rad(5),math.rad(70)) | |
7220 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7221 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(20),0,math.rad(-10)) | |
7222 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7223 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.1)*CFrame.Angles(math.rad(-22),math.rad(-5),math.rad(0)) | |
7224 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.2,0)*CFrame.Angles(math.rad(-11),math.rad(0),math.rad(-10)) | |
7225 | end | |
7226 | keyframe[26]=function() | |
7227 | resetWelds(3,{}) | |
7228 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.21)*CFrame.Angles(math.rad(12),0,math.rad(-28)) | |
7229 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(0),math.rad(10)) | |
7230 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.05,.2)*CFrame.Angles(-math.rad(62),math.rad(13),math.rad(60)) | |
7231 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7232 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.07,-.3)*CFrame.Angles(math.rad(55),0,math.rad(-5)) | |
7233 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7234 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,.05)*CFrame.Angles(math.rad(-15),math.rad(-5),math.rad(5)) | |
7235 | LeftHip.C0=LeftHip.C0*CFrame.new(0,-.05,0)*CFrame.Angles(math.rad(-11),math.rad(0),math.rad(-10)) | |
7236 | end | |
7237 | keyframe[27]=function() | |
7238 | resetWelds(3,{}) | |
7239 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(10),0,math.rad(-55)) | |
7240 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(7),math.rad(30)) | |
7241 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,.2)*CFrame.Angles(-math.rad(70),math.rad(20),math.rad(50)) | |
7242 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
7243 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.8,-.1,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
7244 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),math.rad(0)) | |
7245 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-8),math.rad(-6),math.rad(10)) | |
7246 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(-9)) | |
7247 | end | |
7248 | keyframe[28]=function() | |
7249 | resetWelds(3,{}) | |
7250 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(8),0,math.rad(-35)) | |
7251 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(7),math.rad(30)) | |
7252 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0.05,.2)*CFrame.Angles(-math.rad(65),math.rad(18),math.rad(68)) | |
7253 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
7254 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.7,-.1,-.35)*CFrame.Angles(math.rad(80),math.rad(3),math.rad(-6)) | |
7255 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(80),math.rad(0)) | |
7256 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(9)) | |
7257 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.1,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(-8)) | |
7258 | end | |
7259 | keyframe[29]=function() | |
7260 | resetWelds(3,{}) | |
7261 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(8),0,math.rad(-18)) | |
7262 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(7),math.rad(15)) | |
7263 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0.08,.2)*CFrame.Angles(-math.rad(60),math.rad(17),math.rad(75)) | |
7264 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(72),math.rad(0)) | |
7265 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.65,-.1,-.33)*CFrame.Angles(math.rad(75),math.rad(3),math.rad(-9)) | |
7266 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(72),math.rad(0)) | |
7267 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(-5),math.rad(-5),math.rad(8)) | |
7268 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.08,0)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(-7)) | |
7269 | end | |
7270 | keyframe[30]=function() | |
7271 | resetWelds(3,{}) | |
7272 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.225)*CFrame.Angles(math.rad(6),0,math.rad(-5)) | |
7273 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)) | |
7274 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,.1,.2)*CFrame.Angles(-math.rad(55),math.rad(15),math.rad(85)) | |
7275 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7276 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.6,-.07,-.3)*CFrame.Angles(math.rad(70),math.rad(7),math.rad(-12)) | |
7277 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(65),math.rad(0)) | |
7278 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0.05)*CFrame.Angles(math.rad(-4),math.rad(-5),math.rad(8)) | |
7279 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-7)) | |
7280 | end | |
7281 | keyframe[31]=function() | |
7282 | resetWelds(3,{}) | |
7283 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(2),0,math.rad(30)) | |
7284 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(13),math.rad(-30)) | |
7285 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,.2,.2)*CFrame.Angles(-math.rad(40),math.rad(10),math.rad(120)) | |
7286 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7287 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.4,-.05,-.2)*CFrame.Angles(math.rad(50),math.rad(15),math.rad(-25)) | |
7288 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7289 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0.05)*CFrame.Angles(math.rad(0),math.rad(-4),math.rad(6)) | |
7290 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-6)) | |
7291 | end | |
7292 | keyframe[32]=function() | |
7293 | resetWelds(3,{}) | |
7294 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.27)*CFrame.Angles(math.rad(-2),0,math.rad(65)) | |
7295 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(13),math.rad(-30)) | |
7296 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.02,.3,.2)*CFrame.Angles(-math.rad(25),math.rad(5),math.rad(145)) | |
7297 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7298 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(-.2,-.05,-.1)*CFrame.Angles(math.rad(35),math.rad(-15),math.rad(-37)) | |
7299 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(20),math.rad(0)) | |
7300 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0.08)*CFrame.Angles(math.rad(4),math.rad(-3),math.rad(4)) | |
7301 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.05,0)*CFrame.Angles(math.rad(-15),math.rad(4),math.rad(-3)) | |
7302 | end | |
7303 | keyframe[33]=function() | |
7304 | resetWelds(3,{}) | |
7305 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(-6),0,math.rad(100)) | |
7306 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(20),math.rad(-90)) | |
7307 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.4,.2)*CFrame.Angles(-math.rad(10),math.rad(0),math.rad(170)) | |
7308 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7309 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(20),math.rad(-30),math.rad(-50)) | |
7310 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
7311 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,.1)*CFrame.Angles(math.rad(8),math.rad(-2),math.rad(2)) | |
7312 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-16),math.rad(8),math.rad(-2)) | |
7313 | end | |
7314 | DesiredMovespeedLast=0 | |
7315 | return keyframe[fr]() | |
7316 | end, | |
7317 | ["Cancels"]={"TyrantHit3","Stand"}, | |
7318 | ["Reference"]="TyrantHit2", | |
7319 | ["Frames"]=33, | |
7320 | ["Loops"]=false, | |
7321 | ["LoopStart"]=6 | |
7322 | } | |
7323 | ||
7324 | Animations["TyrantHit3"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
7325 | local keyframe={} | |
7326 | keyframe[0]=function() | |
7327 | resetWelds(3,{}) | |
7328 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.3)*CFrame.Angles(math.rad(-6),0,math.rad(100)) | |
7329 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(0),math.rad(20),math.rad(-90)) | |
7330 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.4,.2)*CFrame.Angles(-math.rad(10),math.rad(0),math.rad(170)) | |
7331 | LeftShoulder.C0=LeftShoulder.C0*CFrame.Angles(math.rad(20),math.rad(-30),math.rad(-50)) | |
7332 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,.1)*CFrame.Angles(math.rad(8),math.rad(-2),math.rad(2)) | |
7333 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-16),math.rad(8),math.rad(-2)) | |
7334 | end | |
7335 | keyframe[1]=function() | |
7336 | resetWelds(3,{}) | |
7337 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.25)*CFrame.Angles(math.rad(-9),0,math.rad(75)) | |
7338 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(15),math.rad(-65)) | |
7339 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.3,.15)*CFrame.Angles(math.rad(15),math.rad(3),math.rad(170)) | |
7340 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.03,0)*CFrame.Angles(math.rad(35),math.rad(-25),math.rad(-80)) | |
7341 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.05)*CFrame.Angles(math.rad(4),math.rad(-7),math.rad(-3)) | |
7342 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(11),math.rad(5)) | |
7343 | end | |
7344 | keyframe[2]=function() | |
7345 | resetWelds(3,{}) | |
7346 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.2)*CFrame.Angles(math.rad(-12),0,math.rad(50)) | |
7347 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(-45)) | |
7348 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.2,.1)*CFrame.Angles(math.rad(40),math.rad(5),math.rad(170)) | |
7349 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.15,0)*CFrame.Angles(math.rad(50),math.rad(-20),math.rad(-110)) | |
7350 | RightHip.C0=RightHip.C0*CFrame.new(0,-.2,.05)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-8)) | |
7351 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-14),math.rad(14),math.rad(10)) | |
7352 | end | |
7353 | keyframe[3]=function() | |
7354 | resetWelds(3,{}) | |
7355 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.17)*CFrame.Angles(math.rad(-14),0,math.rad(40)) | |
7356 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-25),math.rad(7),math.rad(-32)) | |
7357 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.3,.07)*CFrame.Angles(math.rad(50),math.rad(5),math.rad(170)) | |
7358 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.22,0)*CFrame.Angles(math.rad(58),math.rad(-18),math.rad(-120)) | |
7359 | RightHip.C0=RightHip.C0*CFrame.new(0,-.15,.05)*CFrame.Angles(math.rad(-3),math.rad(-13),math.rad(-11)) | |
7360 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-14),math.rad(15),math.rad(13)) | |
7361 | end | |
7362 | keyframe[4]=function() | |
7363 | resetWelds(3,{}) | |
7364 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-16),0,math.rad(25)) | |
7365 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-30),math.rad(5),math.rad(-20)) | |
7366 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.45,.05)*CFrame.Angles(math.rad(60),math.rad(7),math.rad(170)) | |
7367 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.3,0)*CFrame.Angles(math.rad(65),math.rad(-15),math.rad(-135)) | |
7368 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.05)*CFrame.Angles(math.rad(-6),math.rad(-15),math.rad(-14)) | |
7369 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(17),math.rad(16)) | |
7370 | end | |
7371 | keyframe[5]=function() | |
7372 | resetWelds(3,{}) | |
7373 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-17),0,math.rad(17)) | |
7374 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-34),math.rad(4),math.rad(-15)) | |
7375 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.48,.05)*CFrame.Angles(math.rad(65),math.rad(8),math.rad(170)) | |
7376 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.4,0)*CFrame.Angles(math.rad(67),math.rad(-14),math.rad(-142)) | |
7377 | RightHip.C0=RightHip.C0*CFrame.new(0,-.1,.05)*CFrame.Angles(math.rad(-6),math.rad(-16),math.rad(-16)) | |
7378 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(17),math.rad(17)) | |
7379 | end | |
7380 | keyframe[6]=function() | |
7381 | resetWelds(3,{}) | |
7382 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.15)*CFrame.Angles(math.rad(-18),0,math.rad(10)) | |
7383 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-38),math.rad(3),math.rad(-10)) | |
7384 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.03,.52,.03)*CFrame.Angles(math.rad(70),math.rad(8),math.rad(170)) | |
7385 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.5,0)*CFrame.Angles(math.rad(72),math.rad(-13),math.rad(-150)) | |
7386 | RightHip.C0=RightHip.C0*CFrame.new(0,-.05,.05)*CFrame.Angles(math.rad(-9),math.rad(-18),math.rad(-17)) | |
7387 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(17),math.rad(18)) | |
7388 | end | |
7389 | keyframe[7]=function() | |
7390 | resetWelds(3,{}) | |
7391 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-20),0,math.rad(0)) | |
7392 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)) | |
7393 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(80),math.rad(10),math.rad(170)) | |
7394 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(80),math.rad(-10),math.rad(-170)) | |
7395 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12),math.rad(-20),math.rad(-19)) | |
7396 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12),math.rad(20),math.rad(21)) | |
7397 | end | |
7398 | keyframe[8]=function() | |
7399 | resetWelds(3,{}) | |
7400 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-17),0,math.rad(0)) | |
7401 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)) | |
7402 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(50),math.rad(8),math.rad(170)) | |
7403 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0.65,0)*CFrame.Angles(math.rad(45),math.rad(-7),math.rad(-173)) | |
7404 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12),math.rad(-19),math.rad(-15)) | |
7405 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12),math.rad(19),math.rad(17)) | |
7406 | end | |
7407 | keyframe[9]=function() | |
7408 | resetWelds(3,{}) | |
7409 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-10),0,math.rad(0)) | |
7410 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)) | |
7411 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0.07,0.9,-.3)*CFrame.Angles(math.rad(-15),math.rad(3),math.rad(170)) | |
7412 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0.07,0.9,-.3)*CFrame.Angles(math.rad(-20),math.rad(-3),math.rad(-178)) | |
7413 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12),math.rad(-17),math.rad(-9)) | |
7414 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12),math.rad(17),math.rad(8)) | |
7415 | end | |
7416 | keyframe[10]=function() | |
7417 | resetWelds(3,{}) | |
7418 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-5),0,math.rad(0)) | |
7419 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)) | |
7420 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,1,-.4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(170)) | |
7421 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.1,1,-.4)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(-180)) | |
7422 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-16),math.rad(-5)) | |
7423 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(16),math.rad(6)) | |
7424 | end | |
7425 | ||
7426 | keyframe[11]=function() | |
7427 | resetWelds(3,{}) | |
7428 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-4),0,math.rad(0)) | |
7429 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(17),math.rad(0),math.rad(0)) | |
7430 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.07,.85,-.2)*CFrame.Angles(math.rad(-40),math.rad(-5),math.rad(173)) | |
7431 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.07,.85,-.2)*CFrame.Angles(math.rad(-15),math.rad(5),math.rad(-180)) | |
7432 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-16),math.rad(-5)) | |
7433 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(16),math.rad(6)) | |
7434 | end | |
7435 | keyframe[12]=function() | |
7436 | resetWelds(3,{}) | |
7437 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-4),0,math.rad(0)) | |
7438 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(16),math.rad(0),math.rad(0)) | |
7439 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.07,.8,-.1)*CFrame.Angles(math.rad(0),math.rad(-7),math.rad(174)) | |
7440 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.07,.8,-.1)*CFrame.Angles(math.rad(10),math.rad(7),math.rad(-180)) | |
7441 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-17),math.rad(-5)) | |
7442 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(16),math.rad(6)) | |
7443 | end | |
7444 | keyframe[13]=function() | |
7445 | resetWelds(3,{}) | |
7446 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-3),0,math.rad(0)) | |
7447 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)) | |
7448 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.7,0)*CFrame.Angles(math.rad(20),math.rad(-10),math.rad(175)) | |
7449 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.05,.7,0)*CFrame.Angles(math.rad(30),math.rad(10),math.rad(-180)) | |
7450 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-17),math.rad(-5)) | |
7451 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(17),math.rad(6)) | |
7452 | end | |
7453 | keyframe[14]=function() | |
7454 | resetWelds(3,{}) | |
7455 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-3),0,math.rad(0)) | |
7456 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),math.rad(0),math.rad(0)) | |
7457 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.62,0.07)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(176)) | |
7458 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.05,.62,0.07)*CFrame.Angles(math.rad(50),math.rad(10),math.rad(-180)) | |
7459 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-17),math.rad(-5)) | |
7460 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(17),math.rad(6)) | |
7461 | end | |
7462 | keyframe[15]=function() | |
7463 | resetWelds(3,{}) | |
7464 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-3),0,math.rad(0)) | |
7465 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(0)) | |
7466 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,.55,.15)*CFrame.Angles(math.rad(70),math.rad(-15),math.rad(177)) | |
7467 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.05,.55,.15)*CFrame.Angles(math.rad(70),math.rad(15),math.rad(-180)) | |
7468 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-17),math.rad(-5)) | |
7469 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(17),math.rad(6)) | |
7470 | end | |
7471 | keyframe[16]=function() | |
7472 | resetWelds(3,{}) | |
7473 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-3),0,math.rad(0)) | |
7474 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(13),math.rad(0),math.rad(0)) | |
7475 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.03,.47,.22)*CFrame.Angles(math.rad(90),math.rad(-18),math.rad(178)) | |
7476 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(.03,.47,.22)*CFrame.Angles(math.rad(90),math.rad(18),math.rad(-180)) | |
7477 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-17),math.rad(-5)) | |
7478 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(18),math.rad(6)) | |
7479 | end | |
7480 | keyframe[17]=function() | |
7481 | resetWelds(3,{}) | |
7482 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.1)*CFrame.Angles(math.rad(-2),0,math.rad(0)) | |
7483 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)) | |
7484 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,.4,.35)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(180)) | |
7485 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,.4,.35)*CFrame.Angles(math.rad(110),math.rad(20),math.rad(-180)) | |
7486 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(-18),math.rad(-5)) | |
7487 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-11),math.rad(18),math.rad(6)) | |
7488 | end | |
7489 | DesiredMovespeedLast=0 | |
7490 | return keyframe[fr]() | |
7491 | end, | |
7492 | ["Cancels"]={"Stand"}, | |
7493 | ["Reference"]="TyrantHit3", | |
7494 | ["Frames"]=17, | |
7495 | ["Loops"]=false, | |
7496 | ["LoopStart"]=6 | |
7497 | } | |
7498 | ||
7499 | Animations["6B"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
7500 | local keyframe={} | |
7501 | keyframe[0]=function() | |
7502 | resetWelds(3,{}) | |
7503 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.17)*CFrame.Angles(math.rad(10),math.rad(3),math.rad(-2)) | |
7504 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(7),math.rad(2),math.rad(0)) | |
7505 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,.03,.1)*CFrame.Angles(math.rad(-5),math.rad(3),math.rad(-7)) | |
7506 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)) | |
7507 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-10),math.rad(7),math.rad(5)) | |
7508 | RightHip.C0=RightHip.C0*CFrame.new(.15,-.1,-.05)*CFrame.Angles(math.rad(5),math.rad(3),math.rad(-5)) | |
7509 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.2,.1)*CFrame.Angles(math.rad(3),math.rad(5),math.rad(-10)) | |
7510 | end | |
7511 | keyframe[1]=function() | |
7512 | resetWelds(3,{}) | |
7513 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.25)*CFrame.Angles(math.rad(18),math.rad(4),math.rad(-4)) | |
7514 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-5),math.rad(2),math.rad(0)) | |
7515 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.18,.04,.18)*CFrame.Angles(math.rad(-7),math.rad(3),math.rad(-11)) | |
7516 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(32),math.rad(0)) | |
7517 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.22,0)*CFrame.Angles(math.rad(-15),math.rad(11),math.rad(7)) | |
7518 | RightHip.C0=RightHip.C0*CFrame.new(.22,-.18,-.07)*CFrame.Angles(math.rad(7),math.rad(4),math.rad(-7)) | |
7519 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.35,.12)*CFrame.Angles(math.rad(4),math.rad(7),math.rad(-18)) | |
7520 | end | |
7521 | keyframe[2]=function() | |
7522 | resetWelds(3,{}) | |
7523 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.5)*CFrame.Angles(math.rad(38),math.rad(7),math.rad(-7)) | |
7524 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-23),math.rad(5),math.rad(0)) | |
7525 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.37,.07,.37)*CFrame.Angles(math.rad(-15),math.rad(7),math.rad(-22)) | |
7526 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(65),math.rad(0)) | |
7527 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.45,0)*CFrame.Angles(math.rad(-30),math.rad(22),math.rad(15)) | |
7528 | RightHip.C0=RightHip.C0*CFrame.new(.45,-.35,-.15)*CFrame.Angles(math.rad(15),math.rad(7),math.rad(-15)) | |
7529 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.8,.22)*CFrame.Angles(math.rad(7),math.rad(15),math.rad(-37)) | |
7530 | end | |
7531 | keyframe[3]=function() | |
7532 | resetWelds(3,{}) | |
7533 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.6)*CFrame.Angles(math.rad(44),math.rad(8),math.rad(-9)) | |
7534 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-26),math.rad(5),math.rad(0)) | |
7535 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.44,.08,.44)*CFrame.Angles(math.rad(-18),math.rad(9),math.rad(-26)) | |
7536 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(80),math.rad(0)) | |
7537 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.53,0)*CFrame.Angles(math.rad(-35),math.rad(26),math.rad(17)) | |
7538 | RightHip.C0=RightHip.C0*CFrame.new(.45,-.35,-.15)*CFrame.Angles(math.rad(18),math.rad(8),math.rad(-17)) | |
7539 | LeftHip.C0=LeftHip.C0*CFrame.new(0,.95,.27)*CFrame.Angles(math.rad(8),math.rad(18),math.rad(-44)) | |
7540 | end | |
7541 | ||
7542 | keyframe[4]=function() ---- | |
7543 | resetWelds(3,{}) | |
7544 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.65)*CFrame.Angles(math.rad(47),math.rad(9),math.rad(-10)) | |
7545 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-28),math.rad(6),math.rad(0)) | |
7546 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.47,.1,.47)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(-28)) | |
7547 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)) | |
7548 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-37),math.rad(28),math.rad(20)) | |
7549 | RightHip.C0=RightHip.C0*CFrame.new(.52,-.42,-.17)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(-20)) | |
7550 | LeftHip.C0=LeftHip.C0*CFrame.new(0,1.02,.28)*CFrame.Angles(math.rad(9),math.rad(19),math.rad(-47)) | |
7551 | end | |
7552 | ||
7553 | keyframe[5]=function() -- | |
7554 | resetWelds(3,{}) | |
7555 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.55)*CFrame.Angles(math.rad(25),math.rad(-10),math.rad(0)) | |
7556 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(9),math.rad(0)) | |
7557 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.6,.1,.25)*CFrame.Angles(math.rad(-20),math.rad(5),math.rad(-10)) | |
7558 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(80),math.rad(-10)) | |
7559 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-40),math.rad(30),math.rad(20)) | |
7560 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.25,-.1)*CFrame.Angles(math.rad(5),math.rad(14),math.rad(-45)) | |
7561 | LeftHip.C0=LeftHip.C0*CFrame.new(-.4,-.5,.15)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(-20)) | |
7562 | end | |
7563 | keyframe[6]=function() | |
7564 | resetWelds(3,{}) | |
7565 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.52)*CFrame.Angles(math.rad(18),math.rad(-15),math.rad(0)) | |
7566 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-5),math.rad(10),math.rad(0)) | |
7567 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.63,.1,.20)*CFrame.Angles(math.rad(-20),math.rad(3),math.rad(-5)) | |
7568 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(77),math.rad(-13)) | |
7569 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-40),math.rad(30),math.rad(20)) | |
7570 | RightHip.C0=RightHip.C0*CFrame.new(.2,-.19,-.08)*CFrame.Angles(math.rad(1),math.rad(16),math.rad(-52)) | |
7571 | LeftHip.C0=LeftHip.C0*CFrame.new(-.5,-.42,.11)*CFrame.Angles(math.rad(23),math.rad(7),math.rad(-12)) | |
7572 | end | |
7573 | keyframe[7]=function() | |
7574 | resetWelds(3,{}) | |
7575 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.4)*CFrame.Angles(math.rad(6),math.rad(-25),math.rad(5)) | |
7576 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(12),math.rad(0)) | |
7577 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,.1,0)*CFrame.Angles(math.rad(-20),math.rad(2),math.rad(7)) | |
7578 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(72),math.rad(-17)) | |
7579 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-40),math.rad(30),math.rad(20)) | |
7580 | RightHip.C0=RightHip.C0*CFrame.new(-.2,-.06,0)*CFrame.Angles(math.rad(-7),math.rad(17),math.rad(-64)) | |
7581 | LeftHip.C0=LeftHip.C0*CFrame.new(-.7,-.27,.03)*CFrame.Angles(math.rad(27),math.rad(3),math.rad(3)) | |
7582 | end | |
7583 | ||
7584 | keyframe[8]=function() | |
7585 | resetWelds(3,{}) | |
7586 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.4)*CFrame.Angles(math.rad(0),math.rad(-30),math.rad(10)) | |
7587 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(12),math.rad(0)) | |
7588 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,.1,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(13)) | |
7589 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(-20)) | |
7590 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-40),math.rad(30),math.rad(20)) | |
7591 | RightHip.C0=RightHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-10),math.rad(18),math.rad(-70)) | |
7592 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,-.2,0)*CFrame.Angles(math.rad(30),math.rad(2),math.rad(6)) | |
7593 | end | |
7594 | ||
7595 | keyframe[9]=function() | |
7596 | resetWelds(3,{}) | |
7597 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.35)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(10)) | |
7598 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),math.rad(9),math.rad(0)) | |
7599 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.35,.1,0)*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(60)) | |
7600 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(-12)) | |
7601 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-48),math.rad(33),math.rad(17)) | |
7602 | RightHip.C0=RightHip.C0*CFrame.new(-.2,0,0)*CFrame.Angles(math.rad(-8),math.rad(13),math.rad(-67)) | |
7603 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,0,0)*CFrame.Angles(math.rad(12),math.rad(2),math.rad(6)) | |
7604 | end | |
7605 | ||
7606 | keyframe[10]=function() | |
7607 | resetWelds(3,{}) | |
7608 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.3)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(10)) | |
7609 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(6),math.rad(0)) | |
7610 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.1,.05,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(110)) | |
7611 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(80),math.rad(-5)) | |
7612 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-55),math.rad(35),math.rad(15)) | |
7613 | RightHip.C0=RightHip.C0*CFrame.new(-.05,-.3,0)*CFrame.Angles(math.rad(-3),math.rad(9),math.rad(-65)) | |
7614 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,.2,0)*CFrame.Angles(math.rad(5),math.rad(2),math.rad(6)) | |
7615 | end | |
7616 | ||
7617 | keyframe[11]=function() | |
7618 | resetWelds(3,{}) | |
7619 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.25)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)) | |
7620 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(3),math.rad(0)) | |
7621 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.35,.03,.5)*CFrame.Angles(math.rad(2),math.rad(0),math.rad(155)) | |
7622 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(87),math.rad(6)) | |
7623 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-64),math.rad(37),math.rad(13)) | |
7624 | RightHip.C0=RightHip.C0*CFrame.new(0.03,-.45,0)*CFrame.Angles(math.rad(3),math.rad(5),math.rad(-63)) | |
7625 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,.4,0)*CFrame.Angles(math.rad(-6),math.rad(1),math.rad(6)) | |
7626 | end | |
7627 | ||
7628 | keyframe[12]=function() | |
7629 | resetWelds(3,{}) | |
7630 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.23)*CFrame.Angles(math.rad(0),math.rad(7),math.rad(10)) | |
7631 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(27),math.rad(2),math.rad(0)) | |
7632 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.42,.03,.6)*CFrame.Angles(math.rad(6),math.rad(0),math.rad(175)) | |
7633 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(88),math.rad(8)) | |
7634 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-67),math.rad(38),math.rad(12)) | |
7635 | RightHip.C0=RightHip.C0*CFrame.new(0.07,-.52,0)*CFrame.Angles(math.rad(3),math.rad(3),math.rad(-63)) | |
7636 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,.5,0)*CFrame.Angles(math.rad(-11),math.rad(1),math.rad(6)) | |
7637 | end | |
7638 | ||
7639 | ||
7640 | keyframe[13]=function() | |
7641 | resetWelds(3,{}) | |
7642 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(10)) | |
7643 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
7644 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.5,0,.7)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(205)) | |
7645 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(10)) | |
7646 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-70),math.rad(40),math.rad(10)) | |
7647 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.6,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-60)) | |
7648 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,.6,0)*CFrame.Angles(math.rad(-17),math.rad(0),math.rad(5)) | |
7649 | end | |
7650 | ||
7651 | keyframe[14]=function() | |
7652 | resetWelds(3,{}) | |
7653 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.19)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(10)) | |
7654 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(33),math.rad(0),math.rad(0)) | |
7655 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.5,0.05,.7)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(205)) | |
7656 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(10)) | |
7657 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-70),math.rad(40),math.rad(10)) | |
7658 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.6,0)*CFrame.Angles(math.rad(6),math.rad(0),math.rad(-60)) | |
7659 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,.6,0)*CFrame.Angles(math.rad(-18),math.rad(0),math.rad(5)) | |
7660 | end | |
7661 | ||
7662 | keyframe[15]=function() | |
7663 | resetWelds(3,{}) | |
7664 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.19)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(10)) | |
7665 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(33),math.rad(0),math.rad(0)) | |
7666 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.5,0.05,.7)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(205)) | |
7667 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(10)) | |
7668 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.6,0)*CFrame.Angles(math.rad(-70),math.rad(40),math.rad(10)) | |
7669 | RightHip.C0=RightHip.C0*CFrame.new(.1,-.6,0)*CFrame.Angles(math.rad(6),math.rad(0),math.rad(-60)) | |
7670 | LeftHip.C0=LeftHip.C0*CFrame.new(-.8,.6,0)*CFrame.Angles(math.rad(-18),math.rad(0),math.rad(5)) | |
7671 | end | |
7672 | ||
7673 | keyframe[16]=function() | |
7674 | resetWelds(3,{}) | |
7675 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.19)*CFrame.Angles(math.rad(0),math.rad(9),math.rad(7)) | |
7676 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(27),math.rad(0),math.rad(0)) | |
7677 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.35,0.05,.5)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(145)) | |
7678 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(65),math.rad(8)) | |
7679 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.45,0)*CFrame.Angles(math.rad(-55),math.rad(30),math.rad(7)) | |
7680 | RightHip.C0=RightHip.C0*CFrame.new(.05,-.45,0)*CFrame.Angles(math.rad(4),math.rad(0),math.rad(-45)) | |
7681 | LeftHip.C0=LeftHip.C0*CFrame.new(-.6,.45,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(4)) | |
7682 | end | |
7683 | ||
7684 | keyframe[17]=function() | |
7685 | resetWelds(3,{}) | |
7686 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),math.rad(3),math.rad(4)) | |
7687 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(21),math.rad(0),math.rad(0)) | |
7688 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.25,0.05,.35)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(100)) | |
7689 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45),math.rad(5)) | |
7690 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(5)) | |
7691 | RightHip.C0=RightHip.C0*CFrame.new(.05,-.3,0)*CFrame.Angles(math.rad(2),math.rad(0),math.rad(-30)) | |
7692 | LeftHip.C0=LeftHip.C0*CFrame.new(-.4,.3,0)*CFrame.Angles(math.rad(-8),math.rad(0),math.rad(3)) | |
7693 | end | |
7694 | ||
7695 | keyframe[18]=function() | |
7696 | resetWelds(3,{}) | |
7697 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),math.rad(2),math.rad(4)) | |
7698 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)) | |
7699 | RightShoulder.C0=RightShoulder.C0*CFrame.new(-.1,0.05,.15)*CFrame.Angles(math.rad(-38),math.rad(0),math.rad(50)) | |
7700 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(3)) | |
7701 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,0)*CFrame.Angles(math.rad(-30),math.rad(10),math.rad(2)) | |
7702 | RightHip.C0=RightHip.C0*CFrame.new(.05,-.15,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-14)) | |
7703 | LeftHip.C0=LeftHip.C0*CFrame.new(-.2,.15,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(3)) | |
7704 | end | |
7705 | ||
7706 | keyframe[19]=function() | |
7707 | resetWelds(3,{}) | |
7708 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(2)) | |
7709 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
7710 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)) | |
7711 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
7712 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)) | |
7713 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(0),math.rad(1)) | |
7714 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(0),math.rad(1)) | |
7715 | end | |
7716 | keyframe[20]=function() | |
7717 | resetWelds(3,{}) | |
7718 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
7719 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
7720 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
7721 | RightShoulder.C1=RightShoulder.C1*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
7722 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
7723 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(1)) | |
7724 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(1)) | |
7725 | end | |
7726 | return keyframe[fr]() | |
7727 | end, | |
7728 | ["Cancels"]={"Stand","Divide","ManaVamp","Jump","IWMYS","3B","Divide_Startup"}, | |
7729 | ["Reference"]="6B", | |
7730 | ["Frames"]=20, | |
7731 | ["Loops"]=false, | |
7732 | ["LoopStart"]=6 | |
7733 | } | |
7734 | ||
7735 | Animations["IWMYS"]={["AnimType"]="Movement",["AnimWeight"]=0,["Animation"]=function(fr) | |
7736 | local keyframe={} | |
7737 | keyframe[0]=function() | |
7738 | resetWelds(3,{}) | |
7739 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.19)*CFrame.fromEulerAnglesXYZ(math.rad(23),0,math.rad(-18)) | |
7740 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(17),0,math.rad(4)) | |
7741 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,-.3,.3)*CFrame.fromEulerAnglesXYZ(math.rad(-28),0,math.rad(38)) | |
7742 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-70),math.rad(0)) | |
7743 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(28),0,math.rad(-38)) | |
7744 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(70),math.rad(0)) | |
7745 | RightHip.C0=RightHip.C0*CFrame.new(.3,-.45,0)*CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-12)) | |
7746 | LeftHip.C0=LeftHip.C0*CFrame.new(-.08,-.15,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-2),math.rad(15),math.rad(-30)) | |
7747 | end | |
7748 | keyframe[1]=function() | |
7749 | resetWelds(3,{}) | |
7750 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.19)*CFrame.fromEulerAnglesXYZ(math.rad(12),0,math.rad(17)) | |
7751 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(18),math.rad(1),math.rad(18)) | |
7752 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,-.22,.1)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(25),math.rad(48)) | |
7753 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-55),math.rad(0)) | |
7754 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(17),0,math.rad(-18)) | |
7755 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(55),math.rad(0)) | |
7756 | RightHip.C0=RightHip.C0*CFrame.new(.3,-.45,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),0,math.rad(-12)) | |
7757 | LeftHip.C0=LeftHip.C0*CFrame.new(-.08,-.15,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-8),math.rad(14),math.rad(-25)) | |
7758 | end | |
7759 | keyframe[2]=function() | |
7760 | resetWelds(3,{}) | |
7761 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.19)*CFrame.fromEulerAnglesXYZ(math.rad(9),0,math.rad(28)) | |
7762 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(18),math.rad(2),math.rad(24)) | |
7763 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.22,-.20,.03)*CFrame.fromEulerAnglesXYZ(math.rad(-17),math.rad(38),math.rad(54)) | |
7764 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-45),math.rad(0)) | |
7765 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.15,0)*CFrame.fromEulerAnglesXYZ(math.rad(12),math.rad(2),math.rad(-10)) | |
7766 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)) | |
7767 | RightHip.C0=RightHip.C0*CFrame.new(.23,-.41,0)*CFrame.fromEulerAnglesXYZ(math.rad(4),0,math.rad(-12)) | |
7768 | LeftHip.C0=LeftHip.C0*CFrame.new(-.06,-.1,.02)*CFrame.fromEulerAnglesXYZ(math.rad(-12),math.rad(13),math.rad(-23)) | |
7769 | end | |
7770 | keyframe[3]=function() | |
7771 | resetWelds(3,{}) | |
7772 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.19)*CFrame.fromEulerAnglesXYZ(math.rad(6),0,math.rad(40)) | |
7773 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(21),math.rad(3),math.rad(28)) | |
7774 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.35,-.15,-.05)*CFrame.fromEulerAnglesXYZ(math.rad(-14),math.rad(50),math.rad(60)) | |
7775 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-35),math.rad(0)) | |
7776 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(math.rad(8),math.rad(5),math.rad(-3)) | |
7777 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(35),math.rad(0)) | |
7778 | RightHip.C0=RightHip.C0*CFrame.new(.15,-.37,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),0,math.rad(-12)) | |
7779 | LeftHip.C0=LeftHip.C0*CFrame.new(-.04,-.07,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-16),math.rad(11),math.rad(-20)) | |
7780 | end | |
7781 | keyframe[4]=function() | |
7782 | resetWelds(3,{}) | |
7783 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(5),math.rad(65)) | |
7784 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(23),math.rad(3),math.rad(40)) | |
7785 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.5,-.05,-.2)*CFrame.fromEulerAnglesXYZ(math.rad(-7),math.rad(75),math.rad(72)) | |
7786 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-15),math.rad(0)) | |
7787 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(math.rad(-20),math.rad(7),math.rad(17)) | |
7788 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(15),math.rad(0)) | |
7789 | RightHip.C0=RightHip.C0*CFrame.new(.08,-.33,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-7),math.rad(-11)) | |
7790 | LeftHip.C0=LeftHip.C0*CFrame.new(-.02,-.04,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-18),math.rad(9),math.rad(-15)) | |
7791 | end | |
7792 | keyframe[5]=function() | |
7793 | resetWelds(3,{}) | |
7794 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.22)*CFrame.fromEulerAnglesXYZ(math.rad(-6),math.rad(6),math.rad(72)) | |
7795 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(23),math.rad(3),math.rad(43)) | |
7796 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.55,-.05,-.25)*CFrame.fromEulerAnglesXYZ(math.rad(-5),math.rad(81),math.rad(75)) | |
7797 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-11),math.rad(0)) | |
7798 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(math.rad(-25),math.rad(7),math.rad(21)) | |
7799 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(11),math.rad(0)) | |
7800 | RightHip.C0=RightHip.C0*CFrame.new(.08,-.33,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-7),math.rad(-11)) | |
7801 | LeftHip.C0=LeftHip.C0*CFrame.new(-.02,-.04,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-18),math.rad(9),math.rad(-14)) | |
7802 | end | |
7803 | keyframe[6]=function() | |
7804 | resetWelds(3,{}) | |
7805 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,.235)*CFrame.fromEulerAnglesXYZ(math.rad(-7),math.rad(7),math.rad(78)) | |
7806 | Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.rad(23),math.rad(3),math.rad(45)) | |
7807 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.6,-.05,-.3)*CFrame.fromEulerAnglesXYZ(math.rad(-3),math.rad(88),math.rad(78)) | |
7808 | RightShoulder.C1=RightShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-7),math.rad(0)) | |
7809 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,-.05,0)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(8),math.rad(25)) | |
7810 | LeftShoulder.C1=LeftShoulder.C1*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(7),math.rad(0)) | |
7811 | RightHip.C0=RightHip.C0*CFrame.new(.04,-.32,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-8),math.rad(-11)) | |
7812 | LeftHip.C0=LeftHip.C0*CFrame.new(-.01,-.02,.01)*CFrame.fromEulerAnglesXYZ(math.rad(-19),math.rad(9),math.rad(-13)) | |
7813 | end | |
7814 | keyframe[7]=function()---- | |
7815 | resetWelds(3,{}) | |
7816 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(90)) | |
7817 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(5),math.rad(50)) | |
7818 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(85)) | |
7819 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7820 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)) | |
7821 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-20),math.rad(8),math.rad(-10)) | |
7822 | end | |
7823 | ||
7824 | keyframe[8]=function() | |
7825 | resetWelds(3,{}) | |
7826 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(87)) | |
7827 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(4),math.rad(37)) | |
7828 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(85)) | |
7829 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7830 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-11),math.rad(-9)) | |
7831 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-21),math.rad(8),math.rad(-9)) | |
7832 | end | |
7833 | ||
7834 | keyframe[9]=function()-- | |
7835 | resetWelds(3,{}) | |
7836 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(85)) | |
7837 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(3),math.rad(25)) | |
7838 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(84)) | |
7839 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7840 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-13),math.rad(-8)) | |
7841 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-21),math.rad(8),math.rad(-8)) | |
7842 | end | |
7843 | ||
7844 | keyframe[10]=function()-- | |
7845 | resetWelds(3,{}) | |
7846 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(82)) | |
7847 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(3),math.rad(11)) | |
7848 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(83)) | |
7849 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7850 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-14),math.rad(-7)) | |
7851 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-22),math.rad(8),math.rad(-6)) | |
7852 | end | |
7853 | ||
7854 | keyframe[11]=function()--- | |
7855 | resetWelds(3,{}) | |
7856 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(80)) | |
7857 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(0)) | |
7858 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(83)) | |
7859 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7860 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-15),math.rad(-5)) | |
7861 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-23),math.rad(8),math.rad(-5)) | |
7862 | end | |
7863 | ||
7864 | keyframe[12]=function()-- | |
7865 | resetWelds(3,{}) | |
7866 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(75)) | |
7867 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(-25)) | |
7868 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(82)) | |
7869 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7870 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-15),math.rad(-3)) | |
7871 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-23),math.rad(8),math.rad(-3)) | |
7872 | end | |
7873 | ||
7874 | keyframe[13]=function()-- | |
7875 | resetWelds(3,{}) | |
7876 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(73)) | |
7877 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(-2),math.rad(-38)) | |
7878 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(81)) | |
7879 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7880 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-17),math.rad(-1)) | |
7881 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-24),math.rad(8),math.rad(-2)) | |
7882 | end | |
7883 | ||
7884 | keyframe[14]=function()---- | |
7885 | resetWelds(3,{}) | |
7886 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(70)) | |
7887 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(-5),math.rad(-50)) | |
7888 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(80)) | |
7889 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7890 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
7891 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(8),math.rad(0)) | |
7892 | end | |
7893 | keyframe[15]=function()---- | |
7894 | resetWelds(3,{}) | |
7895 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(70)) | |
7896 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(26),math.rad(-5),math.rad(-51)) | |
7897 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(80)) | |
7898 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7899 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
7900 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(8),math.rad(0)) | |
7901 | end | |
7902 | keyframe[16]=function()---- | |
7903 | resetWelds(3,{}) | |
7904 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(70)) | |
7905 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(28),math.rad(-5),math.rad(-53)) | |
7906 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(80)) | |
7907 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7908 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
7909 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(8),math.rad(0)) | |
7910 | end | |
7911 | keyframe[17]=function()---- | |
7912 | resetWelds(3,{}) | |
7913 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-10),math.rad(10),math.rad(70)) | |
7914 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(27),math.rad(-5),math.rad(-52)) | |
7915 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(0),math.rad(100),math.rad(80)) | |
7916 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7917 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)) | |
7918 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(8),math.rad(0)) | |
7919 | end | |
7920 | keyframe[18]=function()---- | |
7921 | resetWelds(3,{}) | |
7922 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-11),math.rad(9),math.rad(70)) | |
7923 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(26),math.rad(-5),math.rad(-51)) | |
7924 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(11),math.rad(98),math.rad(83)) | |
7925 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7926 | RightHip.C0=RightHip.C0*CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(3),math.rad(-20),math.rad(0)) | |
7927 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-25),math.rad(8),math.rad(0)) | |
7928 | end | |
7929 | keyframe[19]=function() | |
7930 | resetWelds(3,{}) | |
7931 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.25)*CFrame.Angles(math.rad(-13),math.rad(7),math.rad(70)) | |
7932 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(-5),math.rad(-50)) | |
7933 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(22),math.rad(95),math.rad(85)) | |
7934 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7935 | RightHip.C0=RightHip.C0*CFrame.new(0,-.4,0)*CFrame.Angles(math.rad(6),math.rad(-20),math.rad(0)) | |
7936 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-27),math.rad(8),math.rad(0)) | |
7937 | end | |
7938 | keyframe[20]=function() | |
7939 | resetWelds(3,{}) | |
7940 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.275)*CFrame.Angles(math.rad(-14),math.rad(6),math.rad(70)) | |
7941 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(-5),math.rad(-50)) | |
7942 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(39),math.rad(92),math.rad(89)) | |
7943 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7944 | RightHip.C0=RightHip.C0*CFrame.new(0,-.47,0)*CFrame.Angles(math.rad(10),math.rad(-20),math.rad(0)) | |
7945 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(8),math.rad(0)) | |
7946 | end | |
7947 | keyframe[21]=function() | |
7948 | resetWelds(3,{}) | |
7949 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.3)*CFrame.Angles(math.rad(-15),math.rad(5),math.rad(70)) | |
7950 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(-5),math.rad(-50)) | |
7951 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(45),math.rad(90),math.rad(90)) | |
7952 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7953 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(13),math.rad(-20),math.rad(0)) | |
7954 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(8),math.rad(0)) | |
7955 | end | |
7956 | keyframe[22]=function() | |
7957 | resetWelds(3,{}) | |
7958 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.3)*CFrame.Angles(math.rad(-15),math.rad(5),math.rad(70)) | |
7959 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(23),math.rad(-5),math.rad(-50)) | |
7960 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(45),math.rad(90),math.rad(92)) | |
7961 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7962 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(13),math.rad(-20),math.rad(0)) | |
7963 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(8),math.rad(0)) | |
7964 | end | |
7965 | keyframe[23]=function() | |
7966 | resetWelds(3,{}) | |
7967 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.3)*CFrame.Angles(math.rad(-16),math.rad(5),math.rad(70)) | |
7968 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(-5),math.rad(-50)) | |
7969 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(45),math.rad(90),math.rad(94)) | |
7970 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7971 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(13),math.rad(-20),math.rad(-2)) | |
7972 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(8),math.rad(0)) | |
7973 | end | |
7974 | keyframe[24]=function() | |
7975 | resetWelds(3,{}) | |
7976 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.3)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(70)) | |
7977 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(17),math.rad(-4),math.rad(-52)) | |
7978 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(45),math.rad(90),math.rad(94)) | |
7979 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7980 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(13),math.rad(-20),math.rad(-3)) | |
7981 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(8),math.rad(0)) | |
7982 | end | |
7983 | keyframe[25]=function() | |
7984 | resetWelds(3,{}) | |
7985 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(70)) | |
7986 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),math.rad(-2),math.rad(-53)) | |
7987 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(45),math.rad(90),math.rad(96)) | |
7988 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7989 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(12),math.rad(-20),math.rad(-4)) | |
7990 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(8),math.rad(0)) | |
7991 | end | |
7992 | keyframe[26]=function() | |
7993 | resetWelds(3,{}) | |
7994 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(70)) | |
7995 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-55)) | |
7996 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(48),math.rad(92),math.rad(98)) | |
7997 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
7998 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(12),math.rad(-20),math.rad(-4)) | |
7999 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(8),math.rad(0)) | |
8000 | end | |
8001 | keyframe[27]=function() | |
8002 | resetWelds(3,{}) | |
8003 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(73)) | |
8004 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-55)) | |
8005 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(60),math.rad(92),math.rad(98)) | |
8006 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
8007 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(12),math.rad(-20),math.rad(-4)) | |
8008 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(8),math.rad(0)) | |
8009 | end | |
8010 | keyframe[28]=function() | |
8011 | resetWelds(3,{}) | |
8012 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(76)) | |
8013 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-55)) | |
8014 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(70),math.rad(92),math.rad(98)) | |
8015 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
8016 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(12),math.rad(-20),math.rad(-4)) | |
8017 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(8),math.rad(0)) | |
8018 | end | |
8019 | keyframe[29]=function() | |
8020 | resetWelds(3,{}) | |
8021 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(79)) | |
8022 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-55)) | |
8023 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(84),math.rad(92),math.rad(98)) | |
8024 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
8025 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(11),math.rad(-20),math.rad(-4)) | |
8026 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-28),math.rad(8),math.rad(0)) | |
8027 | end | |
8028 | keyframe[30]=function() | |
8029 | resetWelds(3,{}) | |
8030 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(70)) | |
8031 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-55)) | |
8032 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(86),math.rad(80),math.rad(96)) | |
8033 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
8034 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(11),math.rad(-20),math.rad(-4)) | |
8035 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-28),math.rad(8),math.rad(0)) | |
8036 | end | |
8037 | keyframe[31]=function() | |
8038 | resetWelds(3,{}) | |
8039 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-17),math.rad(5),math.rad(60)) | |
8040 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-55)) | |
8041 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.7,0,-.4)*CFrame.Angles(math.rad(88),math.rad(70),math.rad(94)) | |
8042 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(10),math.rad(30)) | |
8043 | RightHip.C0=RightHip.C0*CFrame.new(0,-.5,0)*CFrame.Angles(math.rad(10),math.rad(-20),math.rad(-4)) | |
8044 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-28),math.rad(6),math.rad(-1)) | |
8045 | end | |
8046 | ||
8047 | --- | |
8048 | ||
8049 | keyframe[32]=function() | |
8050 | resetWelds(3,{}) | |
8051 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(-2),math.rad(1),math.rad(28)) | |
8052 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),math.rad(-2),math.rad(-53)) | |
8053 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.6,0,-.15)*CFrame.Angles(math.rad(60),math.rad(40),math.rad(93)) | |
8054 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(7),math.rad(10)) | |
8055 | RightHip.C0=RightHip.C0*CFrame.new(0,-.375,0)*CFrame.Angles(math.rad(9),math.rad(-20),math.rad(-13)) | |
8056 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(2),math.rad(-2)) | |
8057 | end | |
8058 | keyframe[33]=function() | |
8059 | resetWelds(3,{}) | |
8060 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.31)*CFrame.Angles(math.rad(10),math.rad(-2),math.rad(-15)) | |
8061 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(20),math.rad(-1),math.rad(-17)) | |
8062 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.5,0,.1)*CFrame.Angles(math.rad(20),math.rad(-10),math.rad(88)) | |
8063 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-40),math.rad(5),math.rad(-10)) | |
8064 | RightHip.C0=RightHip.C0*CFrame.new(0,-.25,0)*CFrame.Angles(math.rad(6),math.rad(-20),math.rad(-22)) | |
8065 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-29),math.rad(-3),math.rad(-4)) | |
8066 | end | |
8067 | keyframe[34]=function() | |
8068 | resetWelds(3,{}) | |
8069 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.38)*CFrame.Angles(math.rad(30),math.rad(-10),math.rad(-72)) | |
8070 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)) | |
8071 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.32,0,.5)*CFrame.Angles(math.rad(0),math.rad(-100),math.rad(82)) | |
8072 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(-15),math.rad(-55)) | |
8073 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-33)) | |
8074 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(-15),math.rad(-7)) | |
8075 | end | |
8076 | keyframe[35]=function() | |
8077 | resetWelds(3,{}) | |
8078 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.38)*CFrame.Angles(math.rad(30),math.rad(-10),math.rad(-85)) | |
8079 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)) | |
8080 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,0,.6)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(80)) | |
8081 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-30),math.rad(-80)) | |
8082 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-40)) | |
8083 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(-15),math.rad(-8)) | |
8084 | end | |
8085 | keyframe[36]=function() | |
8086 | resetWelds(3,{}) | |
8087 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.38)*CFrame.Angles(math.rad(30),math.rad(-10),math.rad(-88)) | |
8088 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)) | |
8089 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,0,.6)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(80)) | |
8090 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-55),math.rad(-80)) | |
8091 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-40)) | |
8092 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-30),math.rad(-15),math.rad(-8)) | |
8093 | end | |
8094 | keyframe[37]=function() | |
8095 | resetWelds(3,{}) | |
8096 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.39)*CFrame.Angles(math.rad(34),math.rad(-10),math.rad(-94)) | |
8097 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)) | |
8098 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,0,.6)*CFrame.Angles(math.rad(0),math.rad(-125),math.rad(80)) | |
8099 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-50),math.rad(-80)) | |
8100 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-40)) | |
8101 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-36),math.rad(-15),math.rad(-8)) | |
8102 | end | |
8103 | keyframe[38]=function() | |
8104 | resetWelds(3,{}) | |
8105 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.39)*CFrame.Angles(math.rad(34),math.rad(-10),math.rad(-89)) | |
8106 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)) | |
8107 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,0,.6)*CFrame.Angles(math.rad(0),math.rad(-128),math.rad(80)) | |
8108 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-53),math.rad(-80)) | |
8109 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-40)) | |
8110 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-36),math.rad(-15),math.rad(-8)) | |
8111 | end | |
8112 | keyframe[39]=function() | |
8113 | resetWelds(3,{}) | |
8114 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.39)*CFrame.Angles(math.rad(34),math.rad(-10),math.rad(-83)) | |
8115 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)) | |
8116 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.25,0,.6)*CFrame.Angles(math.rad(0),math.rad(-130),math.rad(80)) | |
8117 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),math.rad(-57),math.rad(-80)) | |
8118 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-40)) | |
8119 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-36),math.rad(-15),math.rad(-8)) | |
8120 | end | |
8121 | keyframe[40]=function() | |
8122 | resetWelds(3,{}) | |
8123 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.2)*CFrame.Angles(math.rad(24),math.rad(-8),math.rad(-68)) | |
8124 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(22),math.rad(0),math.rad(15)) | |
8125 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.15,0,.4)*CFrame.Angles(math.rad(-3),math.rad(-95),math.rad(60)) | |
8126 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(-38),math.rad(-60)) | |
8127 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-15),math.rad(-30)) | |
8128 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-23),math.rad(-11),math.rad(-6)) | |
8129 | end | |
8130 | keyframe[41]=function() | |
8131 | resetWelds(3,{}) | |
8132 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.1)*CFrame.Angles(math.rad(17),math.rad(-5),math.rad(-45)) | |
8133 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(18),math.rad(0),math.rad(10)) | |
8134 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.05,0,.15)*CFrame.Angles(math.rad(-5),math.rad(-60),math.rad(40)) | |
8135 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-25),math.rad(-40)) | |
8136 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-10),math.rad(-20)) | |
8137 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-15),math.rad(-7),math.rad(-4)) | |
8138 | end | |
8139 | keyframe[42]=function() | |
8140 | resetWelds(3,{}) | |
8141 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,0.03)*CFrame.Angles(math.rad(13),math.rad(-4),math.rad(-32)) | |
8142 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(16),math.rad(0),math.rad(7)) | |
8143 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.04,0,.1)*CFrame.Angles(math.rad(-6),math.rad(-45),math.rad(30)) | |
8144 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(-19),math.rad(-30)) | |
8145 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-7),math.rad(-15)) | |
8146 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(-5),math.rad(-3)) | |
8147 | end | |
8148 | keyframe[43]=function() | |
8149 | resetWelds(3,{}) | |
8150 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.05)*CFrame.Angles(math.rad(9),math.rad(-3),math.rad(-20)) | |
8151 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(14),math.rad(0),math.rad(5)) | |
8152 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.03,0,.05)*CFrame.Angles(math.rad(-7),math.rad(-30),math.rad(20)) | |
8153 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-5),math.rad(-12),math.rad(-20)) | |
8154 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1),math.rad(-5),math.rad(-9)) | |
8155 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-6),math.rad(-3),math.rad(-2)) | |
8156 | end | |
8157 | keyframe[44]=function() | |
8158 | resetWelds(3,{}) | |
8159 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.12)*CFrame.Angles(math.rad(4),math.rad(-2),math.rad(-10)) | |
8160 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(3)) | |
8161 | RightShoulder.C0=RightShoulder.C0*CFrame.new(.03,0,.05)*CFrame.Angles(math.rad(-9),math.rad(-15),math.rad(10)) | |
8162 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7),math.rad(-6),math.rad(-10)) | |
8163 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2),math.rad(-3),math.rad(-4)) | |
8164 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-5),math.rad(-1),math.rad(0)) | |
8165 | end | |
8166 | keyframe[45]=function() | |
8167 | resetWelds(3,{}) | |
8168 | RootJoint.C0=RootJoint.C0*CFrame.new(0,0,-.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
8169 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)) | |
8170 | RightShoulder.C0=RightShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
8171 | LeftShoulder.C0=LeftShoulder.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)) | |
8172 | RightHip.C0=RightHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(1)) | |
8173 | LeftHip.C0=LeftHip.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(1)) | |
8174 | end | |
8175 | return keyframe[fr]() | |
8176 | end, | |
8177 | ["Cancels"]={"Stand"}, | |
8178 | ["Reference"]="IWMYS", | |
8179 | ["Frames"]=45, | |
8180 | ["Loops"]=false, | |
8181 | ["LoopStart"]=6 | |
8182 | } | |
8183 | ||
8184 | --Normals | |
8185 | ||
8186 | ||
8187 | --Normals |