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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | - | a.BrickColor = BrickColor.new("Really red") |
34 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | - | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""} |
89 | + | --If player is not moving their mouse, client won't fire events |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | ||
153 | local p = game.Players.LocalPlayer | |
154 | local char = p.Character | |
155 | local size = 8 | |
156 | part = function() | |
157 | ||
158 | local a = Instance.new("Part", script) | |
159 | a.Anchored = true | |
160 | a.CanCollide = true | |
161 | a.CFrame = char.Torso.CFrame | |
162 | a.Size = Vector3.new(size, 0.2, 0.2) | |
163 | a.Transparency = 1 | |
164 | return a | |
165 | end | |
166 | ||
167 | part2 = function() | |
168 | ||
169 | local a = Instance.new("Part", script) | |
170 | a.Anchored = true | |
171 | a.CanCollide = true | |
172 | a.CFrame = char.Torso.CFrame | |
173 | a.Size = Vector3.new(0.2, size, 0.2) | |
174 | a.Transparency = 1 | |
175 | return a | |
176 | end | |
177 | ||
178 | part3 = function() | |
179 | ||
180 | local a = Instance.new("Part", script) | |
181 | a.Anchored = true | |
182 | a.CanCollide = false | |
183 | a.Size = Vector3.new(size, size, 1) | |
184 | a.Transparency = 0.7 | |
185 | a.Material = "Neon" | |
186 | a.BrickColor = BrickColor.new("Really blue") | |
187 | local b = Instance.new("BlockMesh", a) | |
188 | b.Scale = Vector3.new(1, 1, 0) | |
189 | return a | |
190 | end | |
191 | ||
192 | local replicating = false | |
193 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
194 | replicate = function() | |
195 | ||
196 | replicating = true | |
197 | script:ClearAllChildren() | |
198 | root = part() | |
199 | root.Transparency = 1 | |
200 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
201 | root.CanCollide = false | |
202 | a = part() | |
203 | b = part() | |
204 | c = part() | |
205 | d = part() | |
206 | a2 = part() | |
207 | b2 = part() | |
208 | c2 = part() | |
209 | d2 = part() | |
210 | aa = part2() | |
211 | bb = part2() | |
212 | cc = part2() | |
213 | dd = part2() | |
214 | z = part3() | |
215 | x = part3() | |
216 | c = part3() | |
217 | v = part3() | |
218 | b = part3() | |
219 | n = part3() | |
220 | replicating = false | |
221 | end | |
222 | ||
223 | script.ChildRemoved:connect(function(a) | |
224 | ||
225 | if a.ClassName == "Part" and replicating == false then | |
226 | replicate() | |
227 | end | |
228 | end | |
229 | ) | |
230 | replicate() | |
231 | local tick = 0 | |
232 | CreateRegion3FromLocAndSize = function(Position, Size) | |
233 | ||
234 | local SizeOffset = Size / 2 | |
235 | local Point1 = Position - SizeOffset | |
236 | local Point2 = Position + SizeOffset | |
237 | return Region3.new(Point1, Point2) | |
238 | end | |
239 | ||
240 | local set = false | |
241 | local whitelist = {"", "", "", "", "", "", "", "", "", "", "", "", "", ""} | |
242 | p.Chatted:connect(function(ms) | |
243 | ||
244 | if ms:sub(1, 5) == "size-" then | |
245 | size = tonumber(ms:sub(6)) | |
246 | replicate() | |
247 | else | |
248 | if ms:sub(1, 4) == "set-" then | |
249 | set = true | |
250 | z.CanCollide = false | |
251 | x.CanCollide = false | |
252 | c.CanCollide = false | |
253 | v.CanCollide = false | |
254 | b.CanCollide = false | |
255 | n.CanCollide = false | |
256 | else | |
257 | if ms:sub(1, 6) == "unset-" then | |
258 | set = false | |
259 | z.CanCollide = false | |
260 | x.CanCollide = false | |
261 | c.CanCollide = false | |
262 | v.CanCollide = false | |
263 | b.CanCollide = false | |
264 | n.CanCollide = false | |
265 | else | |
266 | if ms:sub(1, 10) == "whitelist-" then | |
267 | table.insert(whitelist, ms:sub(11)) | |
268 | else | |
269 | if ms:sub(1, 12) == "unwhitelist-" then | |
270 | for i,v in pairs(whitelist) do | |
271 | if ms:sub(13) == v then | |
272 | table.remove(whitelist, i) | |
273 | break | |
274 | end | |
275 | end | |
276 | end | |
277 | end | |
278 | end | |
279 | end | |
280 | end | |
281 | end | |
282 | ) | |
283 | local magicpos = nil | |
284 | game:GetService("RunService").Heartbeat:connect(function() | |
285 | ||
286 | pcall(function() | |
287 | ||
288 | local void = char:GetChildren() | |
289 | for _,pl in pairs(whitelist) do | |
290 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
291 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
292 | table.insert(void, v) | |
293 | end | |
294 | end | |
295 | end | |
296 | for i,v in pairs(game.Players:GetPlayers()) do | |
297 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
298 | v:LoadCharacter() | |
299 | end | |
300 | end | |
301 | char.Humanoid.Health = math.huge | |
302 | tick = tick + 0.01 | |
303 | if not set then | |
304 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
305 | magicpos = char.Torso.CFrame | |
306 | else | |
307 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
308 | end | |
309 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
310 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
311 | if v.Name ~= "Base" then | |
312 | v:Destroy() | |
313 | end | |
314 | end | |
315 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
316 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
317 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
318 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
319 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
320 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
321 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
322 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
323 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
324 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
325 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
326 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
327 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
328 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
329 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
330 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
331 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
332 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
333 | end | |
334 | ) | |
335 | end | |
336 | ) |