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1 | wait(1) | |
2 | first = false | |
3 | ChatS = game:GetService("Chat") | |
4 | Debris = game:GetService("Debris") | |
5 | ContentP = game:GetService("ContentProvider") | |
6 | Settings = {Health = 180, WS = 16} | |
7 | Link = "rbxassetid://" | |
8 | Player = game:GetService("Players").LocalPlayer | |
9 | local ch = Player.Character | |
10 | local occ = Instance.new("BoolValue", ch) | |
11 | occ.Name = "Occupied" | |
12 | local swi = Instance.new("StringValue", ch) | |
13 | swi.Name = "switch" | |
14 | local trans = Instance.new("BoolValue", ch) | |
15 | trans.Name = "trans" | |
16 | repeat wait() until ch.Humanoid ~= nil | |
17 | ch.Humanoid.Died:connect(function() | |
18 | Player.CharacterAdded:connect(function(chz) | |
19 | local occ = Instance.new("BoolValue", chz) | |
20 | occ.Name = "Occupied" | |
21 | local swi = Instance.new("StringValue", chz) | |
22 | swi.Name = "switch" | |
23 | local trans = Instance.new("BoolValue", chz) | |
24 | trans.Name = "trans" | |
25 | end | |
26 | ) | |
27 | end) | |
28 | Char = Player.Character | |
29 | PGui = Player.PlayerGui | |
30 | msgz = Instance.new("Message", PGui) | |
31 | - | msgz.Text = "Chat \'LSSJ2\' to go LSSJ2, and \'off\' to turn it off!" |
31 | + | msgz.Text = "Chat \'anger\' to go anger, and \'off\' to turn it off!" |
32 | game.Debris:AddItem(msgz, 6.5) | |
33 | Humanoid = Char:WaitForChild("Humanoid") | |
34 | Torso = Char:WaitForChild("Torso") | |
35 | Head = Char:WaitForChild("Head") | |
36 | HRP = Char:WaitForChild("HumanoidRootPart") | |
37 | RArm = Char:WaitForChild("Right Arm") | |
38 | LArm = Char:WaitForChild("Left Arm") | |
39 | RLeg = Char:WaitForChild("Right Leg") | |
40 | LLeg = Char:WaitForChild("Left Leg") | |
41 | Switch = Char:WaitForChild("switch") | |
42 | Limbs = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]} | |
43 | Sounds = { | |
44 | Boom = {Id = 2101148, Pitch = 0.9} | |
45 | , | |
46 | Boom2 = {Id = 2767090, Pitch = 0.65} | |
47 | , | |
48 | Swoosh = {Id = 12222095, Pitch = 0.5} | |
49 | , | |
50 | Charge = {Id = 2692844, Pitch = 1} | |
51 | , | |
52 | NoCharge = {Id = 2785493, Pitch = 0.2} | |
53 | , | |
54 | Elec = {Id = 2800815, Pitch = 0.9} | |
55 | , | |
56 | KiExpl = {Id = 2974249, Pitch = 0.65} | |
57 | , | |
58 | KiExpl2 = {Id = 2974000, Pitch = 0.65} | |
59 | } | |
60 | for _,t in pairs(Sounds) do | |
61 | ContentP:Preload(Link .. t.Id) | |
62 | end | |
63 | - | AngryMessages = {"Rrr..", "RAAAAAH!", "YOU..", "NO MERCY!", "GRHH", "Whats happening to me!!?", "HEHEHE..!", "BWUAHAHAHA..!", "PREPARE TO DIE!"} |
63 | + | AngryMessages = {"you noob", "RAAAAAH!", "YOU..", "NO MERCY!", "GRHH", "Whats happening to me!!?", "HEHEHE..!", "BWUAHAHAHA..!", "PREPARE TO DIE!"} |
64 | - | Colors = {"Red", "Blue", "Green"} |
64 | + | Colors = {"Red", "Red", "Red"} |
65 | Refresh = function() | |
66 | Reset = {CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)} | |
67 | for i = 1, #Limbs do | |
68 | Limbs[i].C0 = Reset[i] | |
69 | end | |
70 | end | |
71 | ||
72 | NewChat = function(Where, Str, Col) | |
73 | ChatS:Chat(Where, Str, Col) | |
74 | end | |
75 | ||
76 | CSound = function(Nam, Id, Pit, Dur, Par) | |
77 | S = Instance.new("Sound", Par) | |
78 | S.Name = Nam | |
79 | S.Pitch = Pit | |
80 | S:Pause() | |
81 | S.SoundId = Link .. Id | |
82 | ContentP:Preload(Link .. Id) | |
83 | Debris:AddItem(S, Time) | |
84 | S:Play() | |
85 | coroutine.wrap(function() | |
86 | wait(Dur) | |
87 | pcall(game.Destroy, S) | |
88 | end | |
89 | )() | |
90 | end | |
91 | ||
92 | local OriginShirt = nil | |
93 | pcall(function() | |
94 | for _,t in pairs(Char:getChildren()) do | |
95 | do | |
96 | if t.ClassName == "Shirt" then | |
97 | do | |
98 | pcall(function() | |
99 | OriginShirt = tostring(t.ShirtTemplate) | |
100 | end | |
101 | ) | |
102 | -- DECOMPILER ERROR at PC14: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
103 | ||
104 | -- DECOMPILER ERROR at PC14: LeaveBlock: unexpected jumping out IF_STMT | |
105 | ||
106 | end | |
107 | end | |
108 | end | |
109 | end | |
110 | end | |
111 | ) | |
112 | for _,q in pairs(Char:getChildren()) do | |
113 | if q.ClassName == "ShirtGraphic" then | |
114 | q:Destroy() | |
115 | end | |
116 | end | |
117 | for _,a in pairs(Torso:getChildren()) do | |
118 | if a.ClassName == "Decal" then | |
119 | a:Destroy() | |
120 | end | |
121 | end | |
122 | OriginHealth = Humanoid.Health | |
123 | OriginWS = Humanoid.WalkSpeed | |
124 | local HairChange = false | |
125 | local Aura = false | |
126 | local Transformed = false | |
127 | local Transforming = false | |
128 | Anims = {["DONT LOOK AT ME!"] = function() | |
129 | if not Transformed then | |
130 | NewChat(Head, AngryMessages[math.random(1, #AngryMessages)], Colors[math.random(1, #Colors)]) | |
131 | else | |
132 | NewChat(Head, "HMPH", Colors[math.random(1, #Colors)]) | |
133 | end | |
134 | for i = 1, 10 do | |
135 | wait() | |
136 | Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(0.01, 0, 0) | |
137 | Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(0.05, 0, 0) | |
138 | Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.1, 0.07, 0.25) | |
139 | Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.1, -0.07, -0.25) | |
140 | Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.01, 0.01, 0.01) | |
141 | Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.01, -0.01, 0.02) | |
142 | end | |
143 | end | |
144 | , ["Dont look at me cool down"] = function() | |
145 | if Transformed then | |
146 | NewChat(Head, "Pathetic!", Colors[math.random(1, #Colors)]) | |
147 | end | |
148 | for i = 1, 10 do | |
149 | wait() | |
150 | Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(0.01, 0, 0):inverse() | |
151 | Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(0.05, 0, 0):inverse() | |
152 | Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.1, 0.07, 0.25):inverse() | |
153 | Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.1, -0.07, -0.25):inverse() | |
154 | Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.01, 0.01, 0.01):inverse() | |
155 | Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.01, -0.01, 0.02):inverse() | |
156 | end | |
157 | Refresh() | |
158 | end | |
159 | , ["KAKAKARROT CAKEEE!"] = function() | |
160 | ClosestPlayer = nil | |
161 | for _,v in pairs(Workspace:getChildren()) do | |
162 | if v:IsA("Model") and v ~= Char and v:findFirstChild("Torso") then | |
163 | CTorso = v:FindFirstChild("Torso") | |
164 | if (Torso.CFrame.p - CTorso.CFrame.p).magnitude < 35 then | |
165 | ClosestPlayer = tostring(CTorso.Parent.Name) | |
166 | break | |
167 | end | |
168 | end | |
169 | ClosestPlayer = tostring(AngryMessages[math.random(1, #AngryMessages)]) | |
170 | end | |
171 | do | |
172 | if not Transformed then | |
173 | NewChat(Head, string.upper(ClosestPlayer) .. "!!!", Colors[math.random(1, #Colors)]) | |
174 | ClosestPlayer = nil | |
175 | end | |
176 | for i = 1, 5 do | |
177 | wait() | |
178 | Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(-0.01, 0, 0) | |
179 | Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(-0.1, 0, 0) | |
180 | Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.2, -0.04, -0.02) | |
181 | Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.2, 0.04, 0.02) | |
182 | Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.02, -0.05, 0) | |
183 | Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.02, 0.05, 0.025) * CFrame.new(0.05, 0, 0) | |
184 | end | |
185 | end | |
186 | end | |
187 | , ["Kakakarrot cake cooldown"] = function() | |
188 | if not Transformed then | |
189 | NewChat(Head, AngryMessages[math.random(1, #AngryMessages)], Colors[math.random(1, #Colors)]) | |
190 | end | |
191 | for i = 1, 5 do | |
192 | wait() | |
193 | Limbs.Torso.C0 = Limbs.Torso.C0 * CFrame.Angles(-0.01, 0, 0):inverse() | |
194 | Limbs.Head.C0 = Limbs.Head.C0 * CFrame.Angles(-0.1, 0, 0):inverse() | |
195 | Limbs.RArm.C0 = Limbs.RArm.C0 * CFrame.Angles(-0.2, -0.04, -0.02):inverse() | |
196 | Limbs.LArm.C0 = Limbs.LArm.C0 * CFrame.Angles(-0.2, 0.04, 0.02):inverse() | |
197 | Limbs.RLeg.C0 = Limbs.RLeg.C0 * CFrame.Angles(-0.02, -0.05, 0):inverse() | |
198 | Limbs.LLeg.C0 = Limbs.LLeg.C0 * CFrame.Angles(-0.02, 0.05, 0.025):inverse() * CFrame.new(-0.05, 0, 0) | |
199 | end | |
200 | Refresh() | |
201 | end | |
202 | } | |
203 | Muscles = function() | |
204 | for _,t in pairs(Char:getChildren()) do | |
205 | if t.ClassName == "Shirt" then | |
206 | t:Destroy() | |
207 | end | |
208 | end | |
209 | HRP.BrickColor = Torso.BrickColor | |
210 | HRP.Transparency = 0 | |
211 | R = HRP:findFirstChild("Mesh") | |
212 | if not R then | |
213 | R = Instance.new("SpecialMesh", HRP) | |
214 | R.MeshType = "FileMesh" | |
215 | R.MeshId = "rbxasset://fonts/torso.mesh" | |
216 | R.Scale = Vector3.new(1.01, 1.01, 1.01) | |
217 | end | |
218 | NewP = function() | |
219 | P = Instance.new("Part") | |
220 | P.Material = "Neon" | |
221 | P.formFactor = "Custom" | |
222 | P.TopSurface = 0 | |
223 | P.BottomSurface = 0 | |
224 | P.Anchored = false | |
225 | P.CanCollide = false | |
226 | P:BreakJoints() | |
227 | M = Instance.new("SpecialMesh", P) | |
228 | M.MeshType = "FileMesh" | |
229 | M.MeshId = "rbxasset://fonts/torso.mesh" | |
230 | W = Instance.new("Motor6D", P) | |
231 | W.Part0 = P | |
232 | end | |
233 | ||
234 | MakeAbs = function(Where) | |
235 | NewP() | |
236 | P.Parent = Where | |
237 | P.Name = "Muscle" | |
238 | P.BrickColor = Where.BrickColor | |
239 | P.Material = "Neon" | |
240 | P.Transparency = Where.Transparency | |
241 | P.Reflectance = Where.Reflectance | |
242 | P.Size = Vector3.new(0.5, 0.7, 0.5) | |
243 | M.Scale = Vector3.new(0.45, 0.35, 0.2) | |
244 | W.Part1 = Where | |
245 | W.C0 = CFrame.new(-0.47, -0.45, 0.5) | |
246 | NewP() | |
247 | P.Parent = Where | |
248 | P.Name = "Muscle" | |
249 | P.BrickColor = Where.BrickColor | |
250 | P.Material = "Neon" | |
251 | P.Transparency = Where.Transparency | |
252 | P.Reflectance = Where.Reflectance | |
253 | P.Size = Vector3.new(0.5, 0.7, 0.5) | |
254 | M.Scale = Vector3.new(0.45, 0.35, 0.2) | |
255 | W.Part1 = Where | |
256 | W.C0 = CFrame.new(0.47, -0.45, 0.5) | |
257 | NewP() | |
258 | P.Parent = Where | |
259 | P.Name = "Muscle" | |
260 | P.BrickColor = Where.BrickColor | |
261 | P.Material = "Neon" | |
262 | P.Transparency = Where.Transparency | |
263 | P.Reflectance = Where.Reflectance | |
264 | P.Size = Vector3.new(0.5, 0.7, 0.5) | |
265 | M.Scale = Vector3.new(0.25, 0.25, 0.2) | |
266 | W.Part1 = Where | |
267 | W.C0 = CFrame.new(0.25, 0.15, 0.45) | |
268 | NewP() | |
269 | P.Parent = Where | |
270 | P.Name = "Muscle" | |
271 | P.BrickColor = Where.BrickColor | |
272 | P.Material = "Neon" | |
273 | P.Transparency = Where.Transparency | |
274 | P.Reflectance = Where.Reflectance | |
275 | P.Size = Vector3.new(0.5, 0.7, 0.5) | |
276 | M.Scale = Vector3.new(0.25, 0.25, 0.2) | |
277 | W.Part1 = Where | |
278 | W.C0 = CFrame.new(0.25, 0.68, 0.45) | |
279 | NewP() | |
280 | P.Parent = Where | |
281 | P.Name = "Muscle" | |
282 | P.BrickColor = Where.BrickColor | |
283 | P.Material = "Neon" | |
284 | P.Transparency = Where.Transparency | |
285 | P.Reflectance = Where.Reflectance | |
286 | P.Size = Vector3.new(0.5, 0.7, 0.5) | |
287 | M.Scale = Vector3.new(0.25, 0.25, 0.2) | |
288 | W.Part1 = Where | |
289 | W.C0 = CFrame.new(-0.25, 0.15, 0.45) | |
290 | NewP() | |
291 | P.Parent = Where | |
292 | P.Name = "Muscle" | |
293 | P.BrickColor = Where.BrickColor | |
294 | P.Material = "Neon" | |
295 | P.Transparency = Where.Transparency | |
296 | P.Reflectance = Where.Reflectance | |
297 | P.Size = Vector3.new(0.5, 0.7, 0.5) | |
298 | M.Scale = Vector3.new(0.25, 0.25, 0.2) | |
299 | W.Part1 = Where | |
300 | W.C0 = CFrame.new(-0.25, 0.68, 0.45) | |
301 | end | |
302 | ||
303 | MakeMuscle = function(Where) | |
304 | NewP() | |
305 | P.Parent = Where | |
306 | P.BrickColor = P.Parent.BrickColor | |
307 | P.Material = "Neon" | |
308 | P.Transparency = P.Parent.Transparency | |
309 | P.Reflectance = P.Parent.Reflectance | |
310 | P.Size = Vector3.new(0.65, 0.7, 0.2) | |
311 | P.Name = "Muscle" | |
312 | M.Scale = Vector3.new(0.38, 0.45, 0.15) | |
313 | W.Part1 = Where | |
314 | W.C0 = CFrame.new(0, -0.4, 0.5) | |
315 | NewP() | |
316 | P.Parent = Where | |
317 | P.BrickColor = P.Parent.BrickColor | |
318 | P.Material = "Neon" | |
319 | P.Transparency = P.Parent.Transparency | |
320 | P.Reflectance = P.Parent.Reflectance | |
321 | P.Size = Vector3.new(0.65, 0.7, 0.2) | |
322 | P.Name = "Muscle" | |
323 | M.Scale = Vector3.new(0.38, 0.55, 0.2) | |
324 | W.Part1 = Where | |
325 | if Where == RArm then | |
326 | W.C0 = CFrame.new(0, -0.35, 0.5) * CFrame.Angles(0, 1.55, 0) | |
327 | else | |
328 | if Where == LArm then | |
329 | W.C0 = CFrame.new(0, -0.35, -0.5) * CFrame.Angles(0, 1.55, 0) | |
330 | end | |
331 | end | |
332 | NewP() | |
333 | P.Parent = Where | |
334 | P.BrickColor = P.Parent.BrickColor | |
335 | P.Material = "Neon" | |
336 | P.Transparency = P.Parent.Transparency | |
337 | P.Reflectance = P.Parent.Reflectance | |
338 | P.Size = Vector3.new(0.65, 0.7, 0.2) | |
339 | P.Name = "Muscle" | |
340 | M.Scale = Vector3.new(0.38, 0.35, 0.2) | |
341 | W.Part1 = Where | |
342 | W.C0 = CFrame.new(0, -0.55, 0.5) * CFrame.Angles(0, 3.1, 0) | |
343 | end | |
344 | ||
345 | MakeAbs(Torso) | |
346 | MakeMuscle(RArm) | |
347 | MakeMuscle(LArm) | |
348 | end | |
349 | ||
350 | SHair = function() | |
351 | for _,c in pairs(Char:getChildren()) do | |
352 | do | |
353 | if c.ClassName == "Hat" or c.Name == "Hair" then | |
354 | do | |
355 | pcall(function() | |
356 | c.Handle.Transparency = 1 | |
357 | end | |
358 | ) | |
359 | pcall(function() | |
360 | c.Transparency = 1 | |
361 | end | |
362 | ) | |
363 | -- DECOMPILER ERROR at PC20: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
364 | ||
365 | -- DECOMPILER ERROR at PC20: LeaveBlock: unexpected jumping out IF_STMT | |
366 | ||
367 | end | |
368 | end | |
369 | end | |
370 | end | |
371 | NewP = function() | |
372 | P = Instance.new("Part") | |
373 | P.Material = "Neon" | |
374 | P.formFactor = "Custom" | |
375 | P.TopSurface = 0 | |
376 | P.BottomSurface = 0 | |
377 | P.Anchored = false | |
378 | P.CanCollide = false | |
379 | P:BreakJoints() | |
380 | M = Instance.new("SpecialMesh", P) | |
381 | M.MeshType = "FileMesh" | |
382 | M.MeshId = "" | |
383 | M.TextureId = Link .. 98444243 | |
384 | W = Instance.new("Motor6D", P) | |
385 | W.Part0 = P | |
386 | end | |
387 | ||
388 | NewP() | |
389 | Ml = Head:findFirstChild("LSSJ Hair") | |
390 | if Ml then | |
391 | Ml:Destroy() | |
392 | end | |
393 | Mt = Instance.new("Model", Head) | |
394 | Mt.Name = "LSSJ Hair" | |
395 | P.Name = "Main" | |
396 | P.Parent = Mt | |
397 | P.Size = Vector3.new(1, 1, 1) | |
398 | P.Transparency = 1 | |
399 | M:Destroy() | |
400 | W.Part1 = Head | |
401 | NewP() | |
402 | P.Parent = Mt.Main | |
403 | P.Name = "NHair" | |
404 | M.MeshId = Link .. 98444143 | |
405 | M.Scale = Vector3.new(1.1, 1.4, 1.1) | |
406 | W.Part1 = Mt.Main | |
407 | W.C0 = CFrame.new(0, -0.75, -0.2) * CFrame.Angles(0.1, 0, 0) | |
408 | NewP() | |
409 | P.Parent = Mt.Main | |
410 | P.Name = "NHair" | |
411 | M.MeshId = Link .. 98444143 | |
412 | M.Scale = Vector3.new(1.1, 1.4, 1.1) | |
413 | W.Part1 = Mt.Main | |
414 | W.C0 = CFrame.new(0, -0.75, -0.2) * CFrame.Angles(-0.45, 0, -0.2) | |
415 | NewP() | |
416 | P.Parent = Mt.Main | |
417 | P.Name = "NHair" | |
418 | M.MeshId = Link .. 98444143 | |
419 | M.Scale = Vector3.new(1.1, 1.4, 1.1) | |
420 | W.Part1 = Mt.Main | |
421 | W.C0 = CFrame.new(0, -0.75, -0.2) * CFrame.Angles(-0.55, 0, 0.2) | |
422 | NewP() | |
423 | P.Parent = Mt.Main | |
424 | P.Transparency = 1 | |
425 | P.Name = "SideHair" | |
426 | M.MeshId = Link .. 98444143 | |
427 | M.Scale = Vector3.new(0.8, 0, 0.8) | |
428 | W.Part1 = Mt.Main | |
429 | W.C0 = CFrame.new(0, -0.75, -0.4) * CFrame.Angles(-0.2, 0, 1.5) | |
430 | NewP() | |
431 | P.Parent = Mt.Main | |
432 | P.Transparency = 1 | |
433 | P.Name = "SideHair" | |
434 | M.MeshId = Link .. 98444143 | |
435 | M.Scale = Vector3.new(0.8, 0, 0.8) | |
436 | W.Part1 = Mt.Main | |
437 | W.C0 = CFrame.new(0, -0.75, -0.4) * CFrame.Angles(-0.2, 0, -1.5) | |
438 | NewP() | |
439 | P.Parent = Mt.Main | |
440 | P.Transparency = 1 | |
441 | P.Name = "SideHair" | |
442 | M.MeshId = Link .. 98444143 | |
443 | M.Scale = Vector3.new(1, 0.15, 1) | |
444 | W.Part1 = Mt.Main | |
445 | W.C0 = CFrame.new(0, -0.75, -0.35) * CFrame.Angles(-1.01, 0, 0) | |
446 | AnimateH = function() | |
447 | coroutine.wrap(function() | |
448 | for t = 1, 0, -0.05 do | |
449 | wait(0.08) | |
450 | for _,AllHairs in pairs(Mt.Main:GetChildren()) do | |
451 | if AllHairs.ClassName == "Part" then | |
452 | AllHairs.Mesh.VertexColor = Vector3.new(t, 1, 0) | |
453 | end | |
454 | end | |
455 | end | |
456 | end | |
457 | )() | |
458 | coroutine.wrap(function() | |
459 | for i = 1, 10 do | |
460 | wait(0.1) | |
461 | for _,Hairs in pairs(Mt:GetChildren()) do | |
462 | if Hairs.Name:find("NHair") then | |
463 | Hairs.Mesh.Scale = Hairs.Mesh.Scale + Vector3.new(0, 0.03, 0) | |
464 | Hairs.Motor6D.C0 = Hairs.Motor6D.C0 * CFrame.new(0, -0.01, 0) | |
465 | end | |
466 | end | |
467 | end | |
468 | end | |
469 | )() | |
470 | coroutine.wrap(function() | |
471 | for i = 20, 0, -1 do | |
472 | wait(0.06) | |
473 | for _,SHairs in pairs(Mt:GetChildren()) do | |
474 | if SHairs.Name:find("Side") then | |
475 | SHairs.Mesh.Scale = SHairs.Mesh.Scale + Vector3.new(0, 0.03, 0) | |
476 | SHairs.Transparency = i / 20 | |
477 | end | |
478 | end | |
479 | end | |
480 | end | |
481 | )() | |
482 | end | |
483 | ||
484 | if HairChange then | |
485 | AnimateH() | |
486 | end | |
487 | end | |
488 | ||
489 | AuraB = function() | |
490 | AT = Torso:findFirstChild("Aura") | |
491 | if AT then | |
492 | AT:Destroy() | |
493 | end | |
494 | AB = Instance.new("Model", Torso) | |
495 | AB.Name = "Aura" | |
496 | NewP = function() | |
497 | A = Instance.new("Part") | |
498 | A.Material = "Neon" | |
499 | A.formFactor = "Custom" | |
500 | A.TopSurface = 0 | |
501 | A.BottomSurface = 0 | |
502 | A.Anchored = false | |
503 | A.CanCollide = false | |
504 | A:BreakJoints() | |
505 | MW = Instance.new("SpecialMesh", A) | |
506 | MW.MeshType = "FileMesh" | |
507 | MW.MeshId = "" | |
508 | MW.TextureId = "" | |
509 | WW = Instance.new("Motor6D", A) | |
510 | WW.Part0 = A | |
511 | CSound("Charge", Sounds.Charge.Id, Sounds.Charge.Pitch, 1, Head) | |
512 | CSound("Elec", Sounds.Elec.Id, Sounds.Elec.Pitch, 1, Head) | |
513 | end | |
514 | ||
515 | NewAura = function(Col) | |
516 | NewP() | |
517 | A.Parent = AB | |
518 | A.BrickColor = BrickColor.new(Col) | |
519 | MW.MeshId = Link .. 20329976 | |
520 | MW.Scale = Vector3.new(0.5, 0.5, 0.5) | |
521 | WW.Part1 = Torso | |
522 | WW.C0 = CFrame.new(0, 2.8, 0) | |
523 | coroutine.wrap(function() | |
524 | while wait() do | |
525 | WW.C0 = WW.C0 * CFrame.Angles(0, 0.35, 0) | |
526 | end | |
527 | end | |
528 | )() | |
529 | for i = 1, 20 do | |
530 | wait() | |
531 | A.Transparency = i / 20 | |
532 | MW.Scale = MW.Scale + Vector3.new(0.1, 0, 0.1) | |
533 | end | |
534 | pcall(game.Destroy, A) | |
535 | end | |
536 | ||
537 | repeat | |
538 | if not Transformed then | |
539 | wait() | |
540 | for i = 1, 2 do | |
541 | NewAura("Lime green") | |
542 | end | |
543 | pcall(game.Destroy, AB) | |
544 | end | |
545 | until not Aura | |
546 | repeat | |
547 | wait() | |
548 | for i = 1, 2 do | |
549 | NewAura("Lime green") | |
550 | end | |
551 | pcall(game.Destroy, AB) | |
552 | until not Aura | |
553 | end | |
554 | ||
555 | BeamExp = function() | |
556 | NewP = function() | |
557 | P = Instance.new("Part") | |
558 | P.Material = "Neon" | |
559 | P.formFactor = "Custom" | |
560 | P.TopSurface = 0 | |
561 | P.BottomSurface = 0 | |
562 | P.Anchored = false | |
563 | P.CanCollide = false | |
564 | P:BreakJoints() | |
565 | M = Instance.new("CylinderMesh", P) | |
566 | W = Instance.new("Motor6D", P) | |
567 | W.Part0 = P | |
568 | CSound("Boom", Sounds.Boom.Id, Sounds.Boom.Pitch, 1, Head) | |
569 | CSound("Boom2", Sounds.Boom2.Id, Sounds.Boom2.Pitch, 1, Head) | |
570 | CSound("KiExpl", Sounds.KiExpl.Id, Sounds.KiExpl.Pitch, 1, Head) | |
571 | CSound("KiExpl2", Sounds.KiExpl2.Id, Sounds.KiExpl2.Pitch, 1, Head) | |
572 | CSound("NoCharge", Sounds.NoCharge.Id, Sounds.NoCharge.Pitch, 1, Head) | |
573 | end | |
574 | ||
575 | B = Instance.new("Model", Char) | |
576 | B.Name = "Beams" | |
577 | NewBeam = function(Col) | |
578 | NewP() | |
579 | P.Parent = B | |
580 | P.Name = "Beam" | |
581 | P.Size = Vector3.new(1, 1, 1) | |
582 | P.BrickColor = BrickColor.new(Col) | |
583 | P.Material = "Neon" | |
584 | M.Scale = Vector3.new(1, 999999, 1) | |
585 | W.Part1 = Torso | |
586 | W.C0 = CFrame.new(0, 0, 20) | |
587 | Ex = Instance.new("Explosion", Torso) | |
588 | Ex.Position = Torso.Position | |
589 | Ex.BlastPressure = 0 | |
590 | coroutine.wrap(function() | |
591 | for i = 0, 360 do | |
592 | wait() | |
593 | W.C0 = W.C0 * CFrame.Angles(0, math.rad(5), 0) | |
594 | end | |
595 | end | |
596 | )() | |
597 | for i = 1, 40 do | |
598 | wait(0.03) | |
599 | M.Scale = M.Scale + Vector3.new(1.2, 0, 1.2) | |
600 | P.Transparency = i / 40 | |
601 | end | |
602 | pcall(game.Destroy, P) | |
603 | end | |
604 | ||
605 | NewBeam("Lime green") | |
606 | pcall(game.Destroy, B) | |
607 | should = true | |
608 | for _,v in pairs(Char:GetChildren()) do | |
609 | if v:IsA("CharacterMesh") then | |
610 | should = false | |
611 | end | |
612 | end | |
613 | if should then | |
614 | Muscles() | |
615 | end | |
616 | SHair() | |
617 | F = Instance.new("Fire", Torso) | |
618 | F.Name = "Ki Fire" | |
619 | F.Color = Color3.new(0.66666666666667, 1, 0) | |
620 | F.SecondaryColor = Color3.new(0, 1, 0) | |
621 | F.Heat = 10 | |
622 | F.Size = 10 | |
623 | NewP() | |
624 | P.Parent = Torso | |
625 | P.Name = "Beam" | |
626 | P.Size = Vector3.new(1, 1, 1) | |
627 | P.BrickColor = BrickColor.new("Lime green") | |
628 | P.Material = "Neon" | |
629 | pcall(game.Destroy, M) | |
630 | M = Instance.new("SpecialMesh", P) | |
631 | M.MeshType = "FileMesh" | |
632 | M.MeshId = Link .. 3270017 | |
633 | M.Scale = Vector3.new(1, 1, 10) | |
634 | W.Part1 = Torso | |
635 | W.C0 = CFrame.Angles(4.71, 0, 0) * CFrame.new(0, -5, 0) | |
636 | Ex = Instance.new("Explosion", Torso) | |
637 | Ex.Position = Torso.Position | |
638 | Ex.BlastPressure = 0 | |
639 | for i = 1, 100 do | |
640 | wait() | |
641 | W.C0 = W.C0 * CFrame.new(0, -0.1, 0) | |
642 | M.Scale = M.Scale + Vector3.new(5, 5, 0.5) | |
643 | P.Transparency = i / 100 | |
644 | end | |
645 | pcall(game.Destroy, P) | |
646 | Ex = Instance.new("Explosion", Torso) | |
647 | Ex.Position = Torso.Position | |
648 | Ex.BlastPressure = 0 | |
649 | if not Transformed then | |
650 | Anims["Kakakarrot cake cooldown"]() | |
651 | end | |
652 | end | |
653 | ||
654 | Transform = function() | |
655 | if Transforming then | |
656 | return | |
657 | end | |
658 | if not Transformed and Humanoid.Health > 0 then | |
659 | Transforming = true | |
660 | Humanoid.WalkSpeed = 0 | |
661 | Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("30") | |
662 | wait(0.1) | |
663 | Humanoid.Health = Humanoid.Health + tonumber("30") | |
664 | if not first then | |
665 | Anims["DONT LOOK AT ME!"]() | |
666 | AuraB() | |
667 | end | |
668 | Aura = true | |
669 | if not first then | |
670 | Anims["Dont look at me cool down"]() | |
671 | end | |
672 | Anims["KAKAKARROT CAKEEE!"]() | |
673 | SHair() | |
674 | HairChange = true | |
675 | BeamExp() | |
676 | Humanoid.WalkSpeed = Settings.WS | |
677 | HairChange = false | |
678 | Aura = false | |
679 | Transforming = false | |
680 | Transformed = true | |
681 | first = true | |
682 | Refresh() | |
683 | end | |
684 | end | |
685 | ||
686 | Un_Transform = function() | |
687 | if Transforming then | |
688 | return | |
689 | end | |
690 | if Transformed and Humanoid.Health > 0 then | |
691 | Transforming = true | |
692 | Humanoid.WalkSpeed = 0 | |
693 | Anims["DONT LOOK AT ME!"]() | |
694 | AuraB() | |
695 | Aura = true | |
696 | NewP = function() | |
697 | P = Instance.new("Part") | |
698 | P.Material = "Neon" | |
699 | P.formFactor = "Custom" | |
700 | P.TopSurface = 0 | |
701 | P.BottomSurface = 0 | |
702 | P.Anchored = false | |
703 | P.CanCollide = false | |
704 | P:BreakJoints() | |
705 | M = Instance.new("CylinderMesh", P) | |
706 | W = Instance.new("Motor6D", P) | |
707 | W.Part0 = P | |
708 | CSound("Boom", Sounds.Boom.Id, Sounds.Boom.Pitch, 1, Head) | |
709 | CSound("Boom2", Sounds.Boom2.Id, Sounds.Boom2.Pitch, 1, Head) | |
710 | CSound("KiExpl2", Sounds.KiExpl2.Id, Sounds.KiExpl2.Pitch, 1, Head) | |
711 | CSound("NoCharge", Sounds.NoCharge.Id, Sounds.NoCharge.Pitch, 1, Head) | |
712 | end | |
713 | ||
714 | coroutine.wrap(function() | |
715 | for i = 1, 10 do | |
716 | wait() | |
717 | for _,larm in pairs(LArm:GetChildren()) do | |
718 | if larm.Name:find("Musc") then | |
719 | larm.Transparency = i / 10 | |
720 | end | |
721 | end | |
722 | end | |
723 | end | |
724 | )() | |
725 | coroutine.wrap(function() | |
726 | for i = 1, 10 do | |
727 | wait() | |
728 | for _,abs in pairs(Torso:getChildren()) do | |
729 | if abs.Name:find("Musc") then | |
730 | abs.Transparency = i / 10 | |
731 | end | |
732 | end | |
733 | end | |
734 | for _,abs in pairs(Torso:getChildren()) do | |
735 | if abs.Name:find("Musc") then | |
736 | abs:Destroy() | |
737 | end | |
738 | end | |
739 | end | |
740 | )() | |
741 | coroutine.wrap(function() | |
742 | for i = 1, 10 do | |
743 | wait() | |
744 | for _,rarm in pairs(RArm:getChildren()) do | |
745 | if rarm.Name:find("Musc") then | |
746 | rarm.Transparency = i / 10 | |
747 | end | |
748 | end | |
749 | end | |
750 | for _,arms in pairs(RArm:getChildren()) do | |
751 | if arms.Name:find("Musc") then | |
752 | arms:Destroy() | |
753 | end | |
754 | end | |
755 | end | |
756 | )() | |
757 | coroutine.wrap(function() | |
758 | Hair = Head:findFirstChild("LSSJ Hair") | |
759 | if Hair then | |
760 | for t = 1, 0, -0.05 do | |
761 | wait(0.08) | |
762 | for _,hairs in pairs(Hair.Main:GetChildren()) do | |
763 | if hairs.ClassName == "Part" and hairs:findFirstChild("Mesh", true) then | |
764 | hairs.Mesh.VertexColor = hairs.Mesh.VertexColor + Vector3.new(t, 0, 0) | |
765 | end | |
766 | end | |
767 | end | |
768 | end | |
769 | end | |
770 | )() | |
771 | coroutine.wrap(function() | |
772 | Hair = Head:findFirstChild("LSSJ Hair") | |
773 | if Hair then | |
774 | for i = 1, 20 do | |
775 | wait(0.06) | |
776 | for _,SHairs in pairs(Hair:GetChildren()) do | |
777 | if SHairs.Name:find("Side") then | |
778 | SHairs.Mesh.Scale = SHairs.Mesh.Scale - Vector3.new(0, 0.03, 0) | |
779 | SHairs.Transparency = i / 20 | |
780 | end | |
781 | end | |
782 | end | |
783 | end | |
784 | end | |
785 | )() | |
786 | coroutine.wrap(function() | |
787 | Hair = Head:findFirstChild("LSSJ Hair") | |
788 | if Hair then | |
789 | for i = 1, 10 do | |
790 | do | |
791 | wait(0.1) | |
792 | for _,Hairs in pairs(Hair:GetChildren()) do | |
793 | if Hairs.Name:find("NHair") then | |
794 | Hairs.Mesh.Scale = Hairs.Mesh.Scale - Vector3.new(0.06, 0.06, 0.06) | |
795 | Hairs.Transparency = i / 10 | |
796 | Hairs.Motor6D.C0 = Hairs.Motor6D.C0 * CFrame.new(0, 0.01, 0) | |
797 | end | |
798 | end | |
799 | end | |
800 | end | |
801 | for _,c in pairs(Char:getChildren()) do | |
802 | if c.ClassName == "Hat" or c.Name == "Hair" then | |
803 | pcall(function() | |
804 | c.Handle.Transparency = 0 | |
805 | end | |
806 | ) | |
807 | pcall(function() | |
808 | c.Transparency = 0 | |
809 | end | |
810 | ) | |
811 | end | |
812 | end | |
813 | end | |
814 | end | |
815 | )() | |
816 | for _,f in pairs(Torso:getChildren()) do | |
817 | if f.ClassName == "Fire" then | |
818 | pcall(game.Destroy, f) | |
819 | end | |
820 | end | |
821 | if OriginShirt ~= nil then | |
822 | HRP.Transparency = 1 | |
823 | S = Instance.new("Shirt", Char) | |
824 | S.ShirtTemplate = OriginShirt | |
825 | end | |
826 | NewP() | |
827 | P.Parent = Torso | |
828 | P.Name = "Beam" | |
829 | P.Size = Vector3.new(1, 1, 1) | |
830 | P.BrickColor = BrickColor.new("Lime green") | |
831 | P.Material = "Neon" | |
832 | pcall(game.Destroy, M) | |
833 | M = Instance.new("SpecialMesh", P) | |
834 | M.MeshType = "FileMesh" | |
835 | M.MeshId = Link .. 3270017 | |
836 | M.Scale = Vector3.new(100, 100, 50) | |
837 | W.Part1 = Torso | |
838 | W.C0 = CFrame.Angles(4.71, 0, 0) * CFrame.new(0, -12, 0) | |
839 | Ex = Instance.new("Explosion", Torso) | |
840 | Ex.Position = Torso.Position | |
841 | Ex.BlastPressure = 0 | |
842 | for i = 1, 100 do | |
843 | wait() | |
844 | W.C0 = W.C0 * CFrame.new(0, 0.1, 0) | |
845 | M.Scale = M.Scale - Vector3.new(i / 100, i / 100, 0.5) | |
846 | P.Transparency = i / 100 | |
847 | end | |
848 | pcall(game.Destroy, P) | |
849 | Ex = Instance.new("Explosion", Torso) | |
850 | Ex.Position = Torso.Position | |
851 | Ex.BlastPressure = 0 | |
852 | if Head:findFirstChild("LSSJ Hair", true) then | |
853 | pcall(game.Destroy, Head["LSSJ Hair"]) | |
854 | end | |
855 | Anims["Dont look at me cool down"]() | |
856 | Humanoid.Health = Humanoid.Health - tonumber("30") | |
857 | wait(0.1) | |
858 | Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("30") | |
859 | Humanoid.WalkSpeed = OriginWS | |
860 | Aura = false | |
861 | Transforming = false | |
862 | Transformed = false | |
863 | Refresh() | |
864 | end | |
865 | end | |
866 | ||
867 | Player.Chatted:connect(function(Msg) | |
868 | if Char.trans.Value == false and Char.Occupied.Value == false then | |
869 | - | if Msg:lower() == "lssj2" and Switch.Value == "" then |
869 | + | if Msg:lower() == "anger" and Switch.Value == "" then |
870 | - | Switch.Value = "lssj2" |
870 | + | Switch.Value = "anger" |
871 | Char.trans.Value = true | |
872 | Transform() | |
873 | Char.trans.Value = false | |
874 | else | |
875 | - | if Msg:lower() == "off" and Switch.Value == "lssj2" then |
875 | + | if Msg:lower() == "off" and Switch.Value == "anger" then |
876 | Char.trans.Value = true | |
877 | Un_Transform() | |
878 | Char.trans.Value = false | |
879 | Switch.Value = "" | |
880 | end | |
881 | end | |
882 | end | |
883 | end | |
884 | )--Made by commag | |
885 | ||
886 | local s = Instance.new("Sound") | |
887 | ||
888 | s.Name = "Sound" | |
889 | s.SoundId = "http://www.roblox.com/asset/?id=253250112" | |
890 | s.Volume = 2 | |
891 | s.Looped = false | |
892 | s.archivable = false | |
893 | ||
894 | s.Parent = game.Workspace | |
895 | ||
896 | wait(3) | |
897 | ||
898 | s:play() |