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1 | --- | |
2 | local p = game.Players.LocalPlayer | |
3 | local char = p.Character | |
4 | local mouse = p:GetMouse() | |
5 | local larm = char["Left Arm"] | |
6 | local rarm = char["Right Arm"] | |
7 | local lleg = char["Left Leg"] | |
8 | local rleg = char["Right Leg"] | |
9 | local hed = char.Head | |
10 | local torso = char.Torso | |
11 | local ASD = BrickColor.new("Pastel brown") | |
12 | local hum = char.Humanoid | |
13 | local cam = game.Workspace.CurrentCamera | |
14 | local root = char.HumanoidRootPart | |
15 | local deb = false | |
16 | local shot = 0 | |
17 | local l = game:GetService("Lighting") | |
18 | local rs = game:GetService("RunService").RenderStepped | |
19 | local stanceToggle = "Normal" | |
20 | math.randomseed(os.time()) | |
21 | hum.WalkSpeed = 7 | |
22 | char.Health:Destroy() | |
23 | - | hum.MaxHealth = 5000000 |
23 | + | hum.MaxHealth = math.huge |
24 | wait(0.1) | |
25 | - | hum.Health = 5000000 |
25 | + | hum.Health = math.huge |
26 | z = Instance.new("Sound", char.Torso) | |
27 | z.SoundId = "rbxassetid://719841541" | |
28 | z.Looped = true | |
29 | z.Pitch = 1 | |
30 | z.Volume = 1 | |
31 | ---------------------------------------------------- | |
32 | local SM = Instance.new("Smoke",torso) | |
33 | SM.Size = 15 | |
34 | local S = Instance.new("Part",char) | |
35 | S.Size = Vector3.new(1,1,1) | |
36 | S.Material = "Neon" | |
37 | S.BrickColor = BrickColor.new("Deep orange") | |
38 | S.Transparency = 0 | |
39 | S.Anchored = true | |
40 | S.CFrame = torso.CFrame*CFrame.new(0,0,0) | |
41 | local Ring = Instance.new("Part",S) | |
42 | Ring.Size = Vector3.new(1,1,1) | |
43 | Ring.BrickColor = BrickColor.new("Deep orange") | |
44 | Ring.Anchored = true | |
45 | Ring.CanCollide = false | |
46 | Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
47 | local Ring2 = Instance.new("SpecialMesh",Ring) | |
48 | Ring2.MeshId = "rbxassetid://3270017" | |
49 | Ring2.Scale = Vector3.new(0.1,0.1,0.1) | |
50 | local S2 = Instance.new("SpecialMesh",S) | |
51 | S2.MeshType = "Sphere" | |
52 | S2.Scale = Vector3.new(1,1,1) | |
53 | v = Instance.new("Sound") | |
54 | v.SoundId = "rbxassetid://821439273" | |
55 | v.Parent = char.Torso | |
56 | v.Looped = false | |
57 | v.Pitch = 1 | |
58 | v.Volume = 1 | |
59 | wait(.01) | |
60 | v:Play() | |
61 | local partasdeff = Instance.new("ParticleEmitter",S) | |
62 | partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2)) | |
63 | partasdeff.LightEmission = .1 | |
64 | partasdeff.Size = NumberSequence.new(0.2) | |
65 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516" | |
66 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
67 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
68 | partasdeff.Transparency = bbb | |
69 | partasdeff.Size = aaa | |
70 | partasdeff.ZOffset = .9 | |
71 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
72 | partasdeff.LockedToPart = false | |
73 | partasdeff.EmissionDirection = "Top" | |
74 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
75 | partasdeff.Rate = 1000 | |
76 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
77 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
78 | partasdeff.Speed = NumberRange.new(10) | |
79 | partasdeff.VelocitySpread = 300 | |
80 | partasdeff.Enabled = true | |
81 | for i = 1,100 do | |
82 | Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2) | |
83 | Ring.Transparency = Ring.Transparency + 0.01 | |
84 | S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3) | |
85 | S.Transparency = S.Transparency + 0.01 | |
86 | game:GetService("RunService").RenderStepped:wait() | |
87 | end | |
88 | S:remove() | |
89 | wait(1) | |
90 | SM:remove() | |
91 | hed.face.Texture = "rbxassetid://141107361" | |
92 | char.Shirt.ShirtTemplate = "rbxassetid://270992313" | |
93 | char.Pants:remove() | |
94 | v = Instance.new("Sound") | |
95 | v.SoundId = "rbxassetid://181384451" | |
96 | v.Parent = torso | |
97 | v.Looped = false | |
98 | v.Pitch = 1.04 | |
99 | v.Volume = 1 | |
100 | wait(.01) | |
101 | v:Play() | |
102 | z:Play() | |
103 | ---------------------------------------------------- | |
104 | Debounces = { | |
105 | on = false; | |
106 | ks = false; | |
107 | CanAttack = true; | |
108 | CanJoke = true; | |
109 | NoIdl = false; | |
110 | Slashing = false; | |
111 | Slashed = false; | |
112 | Grabbing = false; | |
113 | Grabbed = false; | |
114 | } | |
115 | local Touche = {char.Name, } | |
116 | ---------------------------------------------------- | |
117 | function lerp(a, b, t) -- Linear interpolation | |
118 | return a + (b - a)*t | |
119 | end | |
120 | ||
121 | function slerp(a, b, t) --Spherical interpolation | |
122 | dot = a:Dot(b) | |
123 | if dot > 0.99999 or dot < -0.99999 then | |
124 | return t <= 0.5 and a or b | |
125 | else | |
126 | r = math.acos(dot) | |
127 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
128 | end | |
129 | end | |
130 | ||
131 | function matrixInterpolate(a, b, t) | |
132 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
133 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
134 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
135 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
136 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
137 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
138 | local t = v1:Dot(v2) | |
139 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
140 | return CFrame.new() | |
141 | end | |
142 | return CFrame.new( | |
143 | v0.x, v0.y, v0.z, | |
144 | v1.x, v1.y, v1.z, | |
145 | v2.x, v2.y, v2.z, | |
146 | v3.x, v3.y, v3.z) | |
147 | end | |
148 | ---------------------------------------------------- | |
149 | function genWeld(a,b) | |
150 | local w = Instance.new("Weld",a) | |
151 | w.Part0 = a | |
152 | w.Part1 = b | |
153 | return w | |
154 | end | |
155 | function weld(a, b) | |
156 | local weld = Instance.new("Weld") | |
157 | weld.Name = "W" | |
158 | weld.Part0 = a | |
159 | weld.Part1 = b | |
160 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
161 | weld.Parent = a | |
162 | return weld; | |
163 | end | |
164 | ---------------------------------------------------- | |
165 | function Lerp(c1,c2,al) | |
166 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
167 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
168 | for i,v in pairs(com1) do | |
169 | com1[i] = v+(com2[i]-v)*al | |
170 | end | |
171 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
172 | end | |
173 | ---------------------------------------------------- | |
174 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
175 | local wld = Instance.new("Weld", wp1) | |
176 | wld.Part0 = wp0 | |
177 | wld.Part1 = wp1 | |
178 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
179 | end | |
180 | ---------------------------------------------------- | |
181 | for i,v in pairs(char:children()) do | |
182 | if v:IsA("Hat") then | |
183 | v:Destroy() | |
184 | end | |
185 | end | |
186 | for i,v in pairs(hed:children()) do | |
187 | if v:IsA("Sound") then | |
188 | v:Destroy() | |
189 | end | |
190 | end | |
191 | ---------------------------------------------------- | |
192 | function HasntTouched(plrname) | |
193 | local ret = true | |
194 | for _, v in pairs(Touche) do | |
195 | if v == plrname then | |
196 | ret = false | |
197 | end | |
198 | end | |
199 | return ret | |
200 | end | |
201 | ---------------------------------------------------- | |
202 | larm.Size = larm.Size * 5 | |
203 | rarm.Size = rarm.Size * 5 | |
204 | lleg.Size = lleg.Size * 5 | |
205 | rleg.Size = rleg.Size * 5 | |
206 | torso.Size = torso.Size * 5 | |
207 | hed.Size = hed.Size * 5 | |
208 | root.Size = root.Size * 5 | |
209 | ---------------------------------------------------- | |
210 | newWeld(torso, larm, -1.5, 0.5, 0) | |
211 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
212 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
213 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
214 | newWeld(torso, hed, 0, 1.5, 0) | |
215 | newWeld(torso, lleg, -0.5, -1, 0) | |
216 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
217 | newWeld(torso, rleg, 0.5, -1, 0) | |
218 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
219 | newWeld(root, torso, 0, -1, 0) | |
220 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
221 | ---------------------------------------------------- | |
222 | local Part = Instance.new("Part",hed) | |
223 | Part.BrickColor = BrickColor.new("Really black") | |
224 | Part.Size = Vector3.new(1,1,1) | |
225 | Part.CanCollide = false | |
226 | Part.Material = "Neon" | |
227 | local M = Instance.new("SpecialMesh",Part) | |
228 | M.MeshId = "rbxassetid://62246019" | |
229 | M.Scale = Vector3.new(5,5,5) | |
230 | local Part2 = Instance.new("Weld",Part) | |
231 | Part2.Part0 = hed | |
232 | Part2.Part1 = Part | |
233 | Part2.C0 = CFrame.new(-0.2,1.5,0.8) | |
234 | ---------------------------------------------------- | |
235 | ---------------------------------------------------- | |
236 | ---------------------------------------------------- | |
237 | ||
238 | ---------------------------------------------------- | |
239 | function weld5(part0, part1, c0, c1) | |
240 | weeld=Instance.new("Weld", part0) | |
241 | weeld.Part0=part0 | |
242 | weeld.Part1=part1 | |
243 | weeld.C0=c0 | |
244 | weeld.C1=c1 | |
245 | return weeld | |
246 | end | |
247 | ---------------------------------------------------- | |
248 | function newRay(start,face,range,wat) | |
249 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
250 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
251 | return rey,hit,pos | |
252 | end | |
253 | ---------------------------------------------------- | |
254 | mod5 = Instance.new("Model",char) | |
255 | ||
256 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
257 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
258 | local List = {} | |
259 | for i,v in pairs(workspace:GetChildren())do | |
260 | if v:IsA("Model")then | |
261 | if v:findFirstChild("Torso")then | |
262 | if v ~= char then | |
263 | if(v.Torso.Position -Position).magnitude <= Distance then | |
264 | table.insert(List,v) | |
265 | end | |
266 | end | |
267 | end | |
268 | end | |
269 | end | |
270 | return List | |
271 | end | |
272 | ||
273 | function Landing() | |
274 | part=Instance.new('Part',mod5) | |
275 | part.Anchored=true | |
276 | part.CanCollide=false | |
277 | part.FormFactor='Custom' | |
278 | part.Size=Vector3.new(.2,.2,.2) | |
279 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
280 | part.Transparency=.7 | |
281 | part.BrickColor=BrickColor.new('Really black') | |
282 | mesh=Instance.new('SpecialMesh',part) | |
283 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
284 | mesh.Scale=Vector3.new(10,5,10) | |
285 | ||
286 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
287 | if v:FindFirstChild('Humanoid') then | |
288 | v.Humanoid:TakeDamage(math.random(20,30)) | |
289 | v.Humanoid.PlatformStand = true | |
290 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
291 | end | |
292 | end | |
293 | ||
294 | coroutine.resume(coroutine.create(function() | |
295 | for i=0,3.8,0.05 do | |
296 | wait() | |
297 | part.CFrame=part.CFrame | |
298 | part.Transparency=i | |
299 | mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1) | |
300 | end | |
301 | part.Parent = nil | |
302 | end)) | |
303 | end | |
304 | ---------------------------------------------------- | |
305 | mod4 = Instance.new("Model",char) | |
306 | ||
307 | ptez = {0.7, 0.8, 0.9, 1} | |
308 | ||
309 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
310 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
311 | local List = {} | |
312 | for i,v in pairs(workspace:GetChildren())do | |
313 | if v:IsA("Model")then | |
314 | if v:findFirstChild("Torso")then | |
315 | if v ~= char then | |
316 | if(v.Torso.Position -Position).magnitude <= Distance then | |
317 | table.insert(List,v) | |
318 | end | |
319 | end | |
320 | end | |
321 | end | |
322 | end | |
323 | return List | |
324 | end | |
325 | ||
326 | ---------------------------------------------------- | |
327 | ||
328 | local acos = math.acos | |
329 | local sqrt = math.sqrt | |
330 | local Vec3 = Vector3.new | |
331 | local fromAxisAngle = CFrame.fromAxisAngle | |
332 | ||
333 | local function toAxisAngle(CFr) | |
334 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
335 | local Angle = math.acos((R00+R11+R22-1)/2) | |
336 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
337 | A = A == 0 and 0.00001 or A | |
338 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
339 | B = B == 0 and 0.00001 or B | |
340 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
341 | C = C == 0 and 0.00001 or C | |
342 | local x = (R21-R12)/sqrt(A) | |
343 | local y = (R02-R20)/sqrt(B) | |
344 | local z = (R10-R01)/sqrt(C) | |
345 | return Vec3(x,y,z),Angle | |
346 | end | |
347 | ||
348 | function ApplyTrig(Num,Func) | |
349 | local Min,Max = Func(0),Func(1) | |
350 | local i = Func(Num) | |
351 | return (i-Min)/(Max-Min) | |
352 | --[[if Func == "sin" then | |
353 | return (math.sin((1-Num)*math.pi)+1)/2 | |
354 | elseif Func == "cos" then | |
355 | return (math.cos((1-Num)*math.pi)+1)/2 | |
356 | end]] | |
357 | end | |
358 | ||
359 | function LerpCFrame(CFrame1,CFrame2,Num) | |
360 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
361 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
362 | end | |
363 | mouse.KeyDown:connect(function(key) | |
364 | if key == "e" then | |
365 | if Debounces.CanAttack == true then | |
366 | Debounces.CanAttack = false | |
367 | Debounces.on = true | |
368 | Debounces.NoIdl = true | |
369 | for i = 1,20 do | |
370 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3) | |
371 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
372 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
373 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
374 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
375 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
376 | if Debounces.on == false then break end | |
377 | wait() | |
378 | end | |
379 | local HitBox = Instance.new("Part",char) | |
380 | HitBox.Size = Vector3.new(5,5,5) | |
381 | HitBox.CanCollide = false | |
382 | HitBox.Transparency = math.huge | |
383 | local HitBox2 = Instance.new("Weld",HitBox) | |
384 | HitBox2.Part0 = rarm | |
385 | HitBox2.Part1 = HitBox | |
386 | HitBox2.C0 = CFrame.new(0,-4.5,0) | |
387 | HitBox.Touched:connect(function(hit) | |
388 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
389 | if not DD then DD = true | |
390 | hit.Parent.Humanoid.PlatformStand = true | |
391 | local We = Instance.new("Weld",hit.Parent.Torso) | |
392 | We.Part0 = rarm | |
393 | We.Part1 = hit.Parent.Torso | |
394 | We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0) | |
395 | wait(1) | |
396 | for i = 1,20 do | |
397 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3) | |
398 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3) | |
399 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3) | |
400 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
401 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
402 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
403 | if Debounces.on == false then break end | |
404 | wait() | |
405 | end | |
406 | hit.Parent.Humanoid:TakeDamage(20) | |
407 | for i = 1,20 do | |
408 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3) | |
409 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3) | |
410 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3) | |
411 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
412 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
413 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
414 | if Debounces.on == false then break end | |
415 | wait() | |
416 | end | |
417 | for i = 1,20 do | |
418 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3) | |
419 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3) | |
420 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3) | |
421 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
422 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
423 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
424 | if Debounces.on == false then break end | |
425 | wait() | |
426 | end | |
427 | local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso) | |
428 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0)) | |
429 | partasdeff.LightEmission = .1 | |
430 | partasdeff.Size = NumberSequence.new(0.2) | |
431 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823" | |
432 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
433 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
434 | partasdeff.Transparency = bbb | |
435 | partasdeff.Size = aaa | |
436 | partasdeff.ZOffset = .9 | |
437 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
438 | partasdeff.LockedToPart = false | |
439 | partasdeff.EmissionDirection = "Top" | |
440 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
441 | partasdeff.Rate = 1000 | |
442 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
443 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
444 | partasdeff.Speed = NumberRange.new(10) | |
445 | partasdeff.VelocitySpread = 300 | |
446 | partasdeff.Enabled = true | |
447 | wait(1.5) | |
448 | hit.Parent:BreakJoints() | |
449 | We:remove() | |
450 | partasdeff.Enabled = false | |
451 | if Debounces.CanAttack == false then | |
452 | Debounces.CanAttack = true | |
453 | Debounces.on = false | |
454 | Debounces.NoIdl = false | |
455 | end | |
456 | wait(1313) | |
457 | DD = false | |
458 | end | |
459 | end | |
460 | end) | |
461 | ---ANIMATION REPLAY | |
462 | end | |
463 | end | |
464 | end) | |
465 | mouse.KeyDown:connect(function(key) | |
466 | if key == "r" then | |
467 | if Debounces.CanAttack == true then | |
468 | Debounces.CanAttack = false | |
469 | Debounces.on = true | |
470 | Debounces.NoIdl = true | |
471 | for i = 1,20 do | |
472 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3) | |
473 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
474 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
475 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3) | |
476 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3) | |
477 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3) | |
478 | if Debounces.on == false then break end | |
479 | wait() | |
480 | end | |
481 | local HitBox = Instance.new("Part",char) | |
482 | HitBox.Size = Vector3.new(5,5,5) | |
483 | HitBox.CanCollide = false | |
484 | HitBox.Transparency = math.huge | |
485 | local HitBox2 = Instance.new("Weld",HitBox) | |
486 | HitBox2.Part0 = rleg | |
487 | HitBox2.Part1 = HitBox | |
488 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
489 | local SFXZ = Instance.new("Sound",torso) | |
490 | SFXZ.SoundId = "rbxassetid://169259383" | |
491 | SFXZ.Volume = math.huge | |
492 | SFXZ.Pitch = 0.5 | |
493 | SFXZ.Looped = false | |
494 | wait(0.01) | |
495 | SFXZ:Play() | |
496 | HitBox.Touched:connect(function(hit) | |
497 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
498 | local SFXZ = Instance.new("Sound",torso) | |
499 | SFXZ.SoundId = "rbxassetid://743886825" | |
500 | SFXZ.Volume = 1 | |
501 | SFXZ.Pitch = 0.5 | |
502 | SFXZ.Looped = false | |
503 | SFXZ:Play() | |
504 | HitBox:remove() | |
505 | hit.Parent.Humanoid:TakeDamage(44) | |
506 | hit.Parent.Humanoid.PlatformStand = true | |
507 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) | |
508 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
509 | Fl.velocity = rleg.CFrame.lookVector*350 | |
510 | wait(0.1) | |
511 | Fl:remove() | |
512 | end | |
513 | end) | |
514 | for i = 1,20 do | |
515 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
516 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3) | |
517 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
518 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3) | |
519 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3) | |
520 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3) | |
521 | if Debounces.on == false then break end | |
522 | wait() | |
523 | end | |
524 | if Debounces.CanAttack == false then | |
525 | Debounces.CanAttack = true | |
526 | Debounces.on = false | |
527 | Debounces.NoIdl = false | |
528 | HitBox:remove() | |
529 | end | |
530 | end | |
531 | end | |
532 | end) | |
533 | ---------------------------------------------------- | |
534 | mouse.KeyDown:connect(function(key) | |
535 | if string.byte(key) == 48 then | |
536 | char.Humanoid.WalkSpeed = 34 | |
537 | end | |
538 | end) | |
539 | mouse.KeyUp:connect(function(key) | |
540 | if string.byte(key) == 48 then | |
541 | char.Humanoid.WalkSpeed = 5 | |
542 | end | |
543 | end) | |
544 | ---------------------------------------------------- | |
545 | local animpose = "Idle" | |
546 | local lastanimpose = "Idle" | |
547 | local sine = 0 | |
548 | local change = 1 | |
549 | local val = 0 | |
550 | local ffing = false | |
551 | ---------------------------------------------------- | |
552 | local x = Instance.new("Sound", char.Torso) | |
553 | x.SoundId = "http://www.roblox.com/asset/?id=273962540" | |
554 | x.Looped = true | |
555 | x.Volume = 1 | |
556 | x.Pitch = 1 | |
557 | local footsteps = false | |
558 | ------------------------------- | |
559 | game:GetService("RunService").RenderStepped:connect(function() | |
560 | rarm.BrickColor = ASD | |
561 | larm.BrickColor = ASD | |
562 | rleg.BrickColor = ASD | |
563 | lleg.BrickColor = ASD | |
564 | hed.BrickColor = ASD | |
565 | torso.BrickColor = ASD | |
566 | --[[if char.Humanoid.Jump == true then | |
567 | jump = true | |
568 | else | |
569 | jump = false | |
570 | end]] | |
571 | char.Humanoid.FreeFalling:connect(function(f) | |
572 | if f then | |
573 | ffing = true | |
574 | else | |
575 | ffing = false | |
576 | end | |
577 | end) | |
578 | sine = sine + change | |
579 | if jumpn == true then | |
580 | animpose = "Jumping" | |
581 | elseif ffing == true then | |
582 | animpose = "Freefalling" | |
583 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
584 | animpose = "Idle" | |
585 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
586 | animpose = "Walking" | |
587 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
588 | animpose = "Running" | |
589 | end | |
590 | if animpose ~= lastanimpose then | |
591 | sine = 0 | |
592 | if Debounces.NoIdl == false then | |
593 | if animpose == "Idle" then | |
594 | for i = 1, 2 do | |
595 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2) | |
596 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
597 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) | |
598 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
599 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
600 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
601 | end | |
602 | elseif animpose == "Walking" then | |
603 | for i = 1, 2 do | |
604 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2) | |
605 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2) | |
606 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2) | |
607 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2) | |
608 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
609 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
610 | end | |
611 | elseif animpose == "Running" then | |
612 | for i = 1, 2 do | |
613 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2) | |
614 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2) | |
615 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
616 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
617 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
618 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
619 | end | |
620 | wait() | |
621 | end | |
622 | else | |
623 | end | |
624 | end | |
625 | lastanimpose = animpose | |
626 | if Debounces.NoIdl == false then | |
627 | if animpose == "Idle" then | |
628 | if stanceToggle == "Normal" then | |
629 | change = 0.5 | |
630 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.Angles(0,0,0-.1*math.sin(tick()*1))*CFrame.Angles(0,0,0.3),.2) | |
631 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.Angles(0,0,0+.1*math.sin(tick()*1))*CFrame.Angles(0,0,-0.3),.2) | |
632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) | |
633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) | |
634 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
635 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
636 | elseif stanceToggle == "Sitting" then | |
637 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2) | |
638 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2) | |
639 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2) | |
640 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2) | |
641 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2) | |
642 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2) | |
643 | end | |
644 | elseif animpose == "Walking" then | |
645 | if stanceToggle == "Normal" then | |
646 | change = 1 | |
647 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3,0.8,0)*CFrame.Angles(0-.5*math.sin(tick()*2/0.7),0,0),.3) | |
648 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3,0.8,0)*CFrame.Angles(0+.5*math.sin(tick()*2/0.7),0,0),.3) | |
649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3) | |
650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-2.2,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3) | |
651 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/16)/4, -.05 + math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/16)/2.3, 0, 0), .4) | |
652 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/16)/4, -.05 + -math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/16)/2.3, 0, 0), .4) | |
653 | end | |
654 | elseif animpose == "Running" then | |
655 | change = 1 | |
656 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3) | |
657 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3) | |
658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
660 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
661 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8 )/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
662 | end | |
663 | end | |
664 | if animpose == "Walking" then | |
665 | if footsteps == false then | |
666 | x:Play() | |
667 | footsteps = true | |
668 | end | |
669 | x.Pitch = 1.1 | |
670 | elseif animpose == "Idle" then | |
671 | x:Stop() | |
672 | footsteps = false | |
673 | elseif animpose == "Running" then | |
674 | x.Pitch = 1.2 | |
675 | if footsteps == false then | |
676 | x:Play() | |
677 | footsteps = true | |
678 | end | |
679 | end | |
680 | end) |