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1 | ||
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | function sandbox(var,func) | |
4 | local env = getfenv(func) | |
5 | local newenv = setmetatable({},{ | |
6 | __index = function(self,k) | |
7 | if k=="script" then | |
8 | return var | |
9 | else | |
10 | return env[k] | |
11 | end | |
12 | end, | |
13 | }) | |
14 | setfenv(func,newenv) | |
15 | return func | |
16 | end | |
17 | cors = {} | |
18 | mas = Instance.new("Model",game:GetService("Lighting")) | |
19 | - | LocalScript0 = Instance.new("LocalScript") |
19 | + | Model0 = Instance.new("Model") |
20 | Script1 = Instance.new("Script") | |
21 | - | Model2 = Instance.new("Model") |
21 | + | ModuleScript2 = Instance.new("ModuleScript") |
22 | - | Part3 = Instance.new("Part") |
22 | + | ModuleScript3 = Instance.new("ModuleScript") |
23 | - | Part4 = Instance.new("Part") |
23 | + | Camera4 = Instance.new("Camera") |
24 | Part5 = Instance.new("Part") | |
25 | - | Part6 = Instance.new("Part") |
25 | + | Decal6 = Instance.new("Decal") |
26 | - | Part7 = Instance.new("Part") |
26 | + | BlockMesh7 = Instance.new("BlockMesh") |
27 | - | Part8 = Instance.new("Part") |
27 | + | PointLight8 = Instance.new("PointLight") |
28 | - | Part9 = Instance.new("Part") |
28 | + | Model0.Name = "Kohl's Admin Infinite" |
29 | - | Part10 = Instance.new("Part") |
29 | + | Model0.Parent = mas |
30 | - | Part11 = Instance.new("Part") |
30 | + | Script1.Name = "Credit" |
31 | - | Part12 = Instance.new("Part") |
31 | + | Script1.Parent = Model0 |
32 | - | Part13 = Instance.new("Part") |
32 | + | |
33 | - | Part14 = Instance.new("Part") |
33 | + | --[[ ]]if _G.KAU then script:Destroy() end _G.KAU=0 script.Name,script.Parent='Kohl\'s Admin Infinite',game:service'ServerScriptService' while require(306895131)~='badpotato' do wait(1) end --[[ Looking for me? ;) |
34 | - | Part15 = Instance.new("Part") |
34 | + | ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
35 | - | Part16 = Instance.new("Part") |
35 | + | ::::::::'##:::'##::'#######::'##::::'##:'##:::::::'####::'######::::::::: |
36 | - | Part17 = Instance.new("Part") |
36 | + | :::::::: ##::'##::'##.... ##: ##:::: ##: ##::::::: ####:'##... ##:::::::: |
37 | - | Script18 = Instance.new("Script") |
37 | + | :::::::: ##:'##::: ##:::: ##: ##:::: ##: ##:::::::. ##:: ##:::..::::::::: |
38 | - | Part19 = Instance.new("Part") |
38 | + | :::::::: #####:::: ##:::: ##: #########: ##:::::::'##:::. ######::::::::: |
39 | - | Script20 = Instance.new("Script") |
39 | + | :::::::: ##. ##::: ##:::: ##: ##.... ##: ##:::::::..:::::..... ##:::::::: |
40 | - | ParticleEmitter21 = Instance.new("ParticleEmitter") |
40 | + | :::::::: ##:. ##:: ##:::: ##: ##:::: ##: ##:::::::::::::'##::: ##:::::::: |
41 | - | Part22 = Instance.new("Part") |
41 | + | :::::::: ##::. ##:. #######:: ##:::: ##: ########:::::::. ######::::::::: |
42 | - | LocalScript0.Name = "SKYDIVE ANIMATIONN" |
42 | + | ::::::::..::::..:::.......:::..:::::..::........:::::::::......:::::::::: |
43 | - | LocalScript0.Parent = mas |
43 | + | :::::::::::::::'###::::'########::'##::::'##:'####:'##::: ##::::::::::::: |
44 | - | table.insert(cors,sandbox(LocalScript0,function() |
44 | + | ::::::::::::::'## ##::: ##.... ##: ###::'###:. ##:: ###:: ##::::::::::::: |
45 | - | wait(1) |
45 | + | :::::::::::::'##:. ##:: ##:::: ##: ####'####:: ##:: ####: ##::::::::::::: |
46 | - | Character = game.Players.LocalPlayer.Character |
46 | + | ::::::::::::'##:::. ##: ##:::: ##: ## ### ##:: ##:: ## ## ##::::::::::::: |
47 | - | Camera = game.Workspace.CurrentCamera |
47 | + | :::::::::::: #########: ##:::: ##: ##. #: ##:: ##:: ##. ####::::::::::::: |
48 | - | Mouse = game.Players.LocalPlayer:GetMouse() |
48 | + | :::::::::::: ##.... ##: ##:::: ##: ##:.:: ##:: ##:: ##:. ###::::::::::::: |
49 | - | Tilt = 0 |
49 | + | :::::::::::: ##:::: ##: ########:: ##:::: ##:'####: ##::. ##::::::::::::: |
50 | - | TiltConvergence = 0 |
50 | + | ::::::::::::..:::::..::........:::..:::::..::....::..::::..:::::::::::::: |
51 | - | Twist = 0 |
51 | + | :::'####:'##::: ##:'########:'####:'##::: ##:'####:'########:'########::: |
52 | - | TwistConvergence = 0 |
52 | + | :::. ##:: ###:: ##: ##.....::. ##:: ###:: ##:. ##::... ##..:: ##.....:::: |
53 | - | Speed = 0.975 |
53 | + | :::: ##:: ####: ##: ##:::::::: ##:: ####: ##:: ##::::: ##:::: ##::::::::: |
54 | - | SpeedConvergence = 0.975 |
54 | + | :::: ##:: ## ## ##: ######:::: ##:: ## ## ##:: ##::::: ##:::: ######::::: |
55 | - | SD = 0.95 |
55 | + | :::: ##:: ##. ####: ##...::::: ##:: ##. ####:: ##::::: ##:::: ##...:::::: |
56 | - | Flat = Vector3.new(1, 0, 1) |
56 | + | :::: ##:: ##:. ###: ##:::::::: ##:: ##:. ###:: ##::::: ##:::: ##::::::::: |
57 | - | CurrentCameraLV = nil |
57 | + | :::'####: ##::. ##: ##:::::::'####: ##::. ##:'####:::: ##:::: ########::: |
58 | - | MinVelocity = -100 |
58 | + | :::....::..::::..::..::::::::....::..::::..::....:::::..:::::........:::: |
59 | - | HasReset = false |
59 | + | ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
60 | - | Flying = false |
60 | + | :::::::::::: Thanks for using Kohl's Admin Infinite Edition! :::::::::::: |
61 | ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: | |
62 | - | function KeyPressed(Key) |
62 | + | :::::::::::::::::::: This script is developed by Kohl ::::::::::::::::::: |
63 | - | if Key == "d" then |
63 | + | ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
64 | - | TwistConvergence = 1 |
64 | + | : To configure the admin open the Settings module inside of this script : |
65 | - | elseif Key == "a" then |
65 | + | ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: |
66 | - | TwistConvergence = -1 |
66 | + | ]] |
67 | - | elseif Key == "w" then |
67 | + | |
68 | - | TiltConvergence = 1 |
68 | + | ModuleScript2.Name = "Settings" |
69 | - | elseif Key == "s" then |
69 | + | ModuleScript2.Parent = Script1 |
70 | - | TiltConvergence = -1 |
70 | + | table.insert(cors,sandbox(ModuleScript2,function() |
71 | - | elseif Key == " " then |
71 | + | --[[ |
72 | - | SD = 0.95 |
72 | + | Use usernames or userIds to add a user to a list |
73 | - | SpeedConvergence = 0.66 |
73 | + | For example; Admins={'MyBestFriend','Telamon',261} ]] |
74 | - | end |
74 | + | |
75 | - | print(3) |
75 | + | local Banned={'someoneyoudislike'} -- For those who have wronged you, & this guy |
76 | ||
77 | -------------------------------------------------------------- | |
78 | - | function KeyUnpressed(Key) |
78 | + | -- You DO NOT need to add yourself to any of these lists!!! -- |
79 | - | if Key == "d" or Key == "a" then |
79 | + | -------------------------------------------------------------- |
80 | - | TwistConvergence = 0 |
80 | + | |
81 | - | elseif Key == "w" or Key == "s" then |
81 | + | local Owners={XXleo29maxXX,Iamapoopyturd} -- Can set SuperAdmins, & use all the commands |
82 | - | TiltConvergence = 0 |
82 | + | local SuperAdmins={} -- Can set permanent admins, & shutdown the game |
83 | - | elseif Key == " " then |
83 | + | local Admins={} -- Can ban, crash, & set Moderators/VIP |
84 | - | SD = 0.975 |
84 | + | local Mods={} -- Can kick, mute, & use most commands |
85 | - | SpeedConvergence = 1 |
85 | + | local VIP={} -- Can use nonabusive commands only on self |
86 | - | end |
86 | + | -- |
87 | - | print(4) |
87 | + | -- THESE ARE THE CORE SETTINGS |
88 | -- YOU WILL NOT BE ABLE TO CHANGE THEM IN-GAME | |
89 | local Settings={ | |
90 | - | Mouse.KeyDown:connect(KeyPressed) |
90 | + | --[[ |
91 | - | Mouse.KeyUp:connect(KeyUnpressed) |
91 | + | Style Options |
92 | ������������� ]] | |
93 | - | function ChangeWeld(Weld, C0, C1) |
93 | + | Flat=false; -- Enables Flat theme / Disables Aero theme |
94 | - | Weld.C0, Weld.C1 = C0, C1 |
94 | + | ForcedColor=false; -- Forces everyone to have set color & transparency |
95 | Color=Color3.new(0,0,0); -- Changes the Color of the user interface | |
96 | ColorTransparency=.75; -- Changes the Transparency of the user interface | |
97 | - | function MakeRay(From, To) |
97 | + | Chat=false; -- Enables the custom chat |
98 | - | local Hit, Position = game.Workspace:FindPartOnRay(Ray.new(From, To - From), Character) |
98 | + | BubbleChat=false; -- Enables the custom bubble chat |
99 | - | return {Hit = Hit, Position = Position} |
99 | + | --[[ |
100 | Basic Settings | |
101 | �������������� ]] | |
102 | - | while true do |
102 | + | AdminCredit=true; -- Enables the credit GUI for that appears in the bottom right |
103 | - | wait() |
103 | + | AutoClean=false; -- Enables automatic cleaning of hats & tools in the Workspace |
104 | - | Twist = (Twist * 31 + TwistConvergence) / 32 |
104 | + | AutoCleanDelay=60; -- The delay between each AutoClean routine |
105 | - | Tilt = (Tilt * 31 + TiltConvergence) / 32 |
105 | + | CommandBar=true; -- Enables the Command Bar | GLOBAL KEYBIND: \ |
106 | - | Speed = (Speed * 15 + SpeedConvergence) / 16 |
106 | + | FunCommands=true; -- Enables fun yet unnecessary commands |
107 | - | if Character.Torso.Velocity.y < MinVelocity and not Character.Humanoid.Sit then |
107 | + | FreeAdmin=false; -- Set to 1-5 to grant admin powers to all, otherwise set to false |
108 | - | Character.Animate.Disabled = true |
108 | + | PublicLogs=false; -- Allows all users to see the command & chat logs |
109 | - | VMag = math.sqrt(Character.Torso.Velocity.magnitude / 48) |
109 | + | Prefix=':'; -- Character to begin a command |
110 | - | DMag = ((Character.Torso.CFrame * CFrame.Angles(1.57, 0, 0)).lookVector - Character.Torso.Velocity.unit).magnitude |
110 | + | --[[ |
111 | - | MinVelocity = -50 |
111 | + | Admin Powers |
112 | - | HasReset = false |
112 | + | ������������ |
113 | - | Character.Humanoid.PlatformStand = true |
113 | + | 0 Player |
114 | - | Raise = math.max(math.min(Character.Torso.Velocity.y / 800 - (DMag * VMag / 4), 1), -1) |
114 | + | 1 VIP Can use nonabusive commands only on self |
115 | - | CurrentCameraLV = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * Flat).unit |
115 | + | 2 Moderator Can kick, mute, & use most commands |
116 | - | Character.Torso.CFrame = CFrame.new(Character.Torso.Position, Character.Torso.Position + ((Character.Torso.CFrame * CFrame.Angles(1.57, 0, 0)).lookVector * Flat * 15 + CurrentCameraLV)/16) * CFrame.Angles(-Tilt - 1.57, Twist, 0) |
116 | + | 3 Administrator Can ban, crash, & set Moderators/VIP |
117 | - | Character.Torso.Velocity = Character.Torso.Velocity*SD + CurrentCameraLV*Tilt*5 + Vector3.new(-CurrentCameraLV.z, 0, CurrentCameraLV.x)*Twist*5 |
117 | + | 4 SuperAdmin Can grant permanent powers, & shutdown the game |
118 | - | Character.Torso.RotVelocity = Vector3.new(0, 0, 0) |
118 | + | 5 Owner Can set SuperAdmins, & use all the commands |
119 | - | elseif not HasReset then |
119 | + | 6 Game Creator Can set owners & use all the commands |
120 | - | Character.Animate.Disabled = false |
120 | + | |
121 | - | MinVelocity = -100 |
121 | + | Group & VIP Admin |
122 | - | Character.Humanoid.PlatformStand = false |
122 | + | ����������������� |
123 | - | HasReset = true |
123 | + | You can set multiple Groups & Ranks to grant users admin powers |
124 | - | end |
124 | + | GroupAdmin={ |
125 | [12345]={[254]=4,[253]=3}; | |
126 | [GROUPID]={[RANK]=ADMINPOWER} | |
127 | - | Script1.Parent = LocalScript0 |
127 | + | }; |
128 | You can set multiple Assets to grant users admin powers | |
129 | - | if script.Parent.Parent ~= game.StarterPack or script.Parent.Parent.Parent.Parent ~= game.Players then |
129 | + | VIPAdmin={ |
130 | - | script.Parent.Parent = game.StarterPack |
130 | + | [12345]=3; |
131 | [54321]=4; | |
132 | - | script:Remove() |
132 | + | [ITEMID]=ADMINPOWER; |
133 | }; ]] | |
134 | - | Model2.Name = "hole" |
134 | + | |
135 | - | Model2.Parent = mas |
135 | + | GroupAdmin={ |
136 | - | Part3.Name = "Smooth Block Model" |
136 | + | |
137 | - | Part3.Parent = Model2 |
137 | + | }; |
138 | - | Part3.CFrame = CFrame.new(234.944046, 350.500092, 196.823502, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
138 | + | |
139 | - | Part3.Orientation = Vector3.new(0, 180, 90) |
139 | + | VIPAdmin={ |
140 | - | Part3.Position = Vector3.new(234.944046, 350.500092, 196.823502) |
140 | + | |
141 | - | Part3.Rotation = Vector3.new(-180, 0, -90) |
141 | + | }; |
142 | - | Part3.Color = Color3.new(0.427451, 0.431373, 0.423529) |
142 | + | |
143 | - | Part3.Size = Vector3.new(701.999695, 16.5176392, 13.7646999) |
143 | + | --[[ |
144 | - | Part3.Anchored = true |
144 | + | Permissions |
145 | - | Part3.BottomSurface = Enum.SurfaceType.Smooth |
145 | + | ����������� |
146 | - | Part3.BrickColor = BrickColor.new("Dark grey") |
146 | + | -- You can set the admin power required to use a command |
147 | - | Part3.Material = Enum.Material.Slate |
147 | + | -- COMMANDNAME=ADMINPOWER; ]] |
148 | - | Part3.TopSurface = Enum.SurfaceType.Smooth |
148 | + | |
149 | - | Part3.brickColor = BrickColor.new("Dark grey") |
149 | + | Permissions={ |
150 | - | Part4.Name = "Smooth Block Model" |
150 | + | |
151 | - | Part4.Parent = Model2 |
151 | + | }; |
152 | - | Part4.CFrame = CFrame.new(221.179352, 350.499939, 210.588196, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
152 | + | |
153 | - | Part4.Orientation = Vector3.new(0, 180, 90) |
153 | + | } |
154 | - | Part4.Position = Vector3.new(221.179352, 350.499939, 210.588196) |
154 | + | |
155 | - | Part4.Rotation = Vector3.new(-180, 0, -90) |
155 | + | return {Settings,{Owners,SuperAdmins,Admins,Mods,VIP,Banned}} |
156 | - | Part4.Color = Color3.new(0.427451, 0.431373, 0.423529) |
156 | + | |
157 | - | Part4.Size = Vector3.new(701.999695, 16.5176392, 13.7646999) |
157 | + | ModuleScript3.Name = "Custom Commands" |
158 | - | Part4.Anchored = true |
158 | + | ModuleScript3.Parent = Script1 |
159 | - | Part4.BottomSurface = Enum.SurfaceType.Smooth |
159 | + | table.insert(cors,sandbox(ModuleScript3,function() |
160 | - | Part4.BrickColor = BrickColor.new("Dark grey") |
160 | + | --[[ |
161 | - | Part4.Material = Enum.Material.Slate |
161 | + | |
162 | - | Part4.TopSurface = Enum.SurfaceType.Smooth |
162 | + | ADMIN POWERS |
163 | - | Part4.brickColor = BrickColor.new("Dark grey") |
163 | + | |
164 | - | Part5.Name = "Smooth Block Model" |
164 | + | 0 Player |
165 | - | Part5.Parent = Model2 |
165 | + | 1 VIP/Donor |
166 | - | Part5.CFrame = CFrame.new(179.885254, 350.499969, 224.35289, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
166 | + | 2 Moderator |
167 | - | Part5.Orientation = Vector3.new(0, 180, 90) |
167 | + | 3 Administrator |
168 | - | Part5.Position = Vector3.new(179.885254, 350.499969, 224.35289) |
168 | + | 4 Super Administrator |
169 | - | Part5.Rotation = Vector3.new(-180, 0, -90) |
169 | + | 5 Owner |
170 | - | Part5.Color = Color3.new(0.427451, 0.431373, 0.423529) |
170 | + | 6 Game Creator |
171 | - | Part5.Size = Vector3.new(701.999695, 66.0705566, 13.7646999) |
171 | + | |
172 | First table consists of the different variations of the command. | |
173 | ||
174 | - | Part5.BrickColor = BrickColor.new("Dark grey") |
174 | + | Second table consists of the description and an example of how to use it. |
175 | ||
176 | Third index is the ADMIN POWER required to use the command. | |
177 | - | Part5.brickColor = BrickColor.new("Dark grey") |
177 | + | |
178 | - | Part6.Name = "Smooth Block Model" |
178 | + | Fourth table consists of the arguments that will be returned in the args table. |
179 | - | Part6.Parent = Model2 |
179 | + | 'player' -- returns an array of Players |
180 | - | Part6.CFrame = CFrame.new(251.461212, 350.499786, 128, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
180 | + | 'userid' -- returns an array of userIds |
181 | - | Part6.Orientation = Vector3.new(0, 180, 90) |
181 | + | 'boolean' -- returns a Boolean value |
182 | - | Part6.Position = Vector3.new(251.461212, 350.499786, 128) |
182 | + | 'color' -- returns a Color3 value |
183 | - | Part6.Rotation = Vector3.new(-180, 0, -90) |
183 | + | 'number' -- returns a Number value |
184 | - | Part6.Color = Color3.new(0.427451, 0.431373, 0.423529) |
184 | + | 'string' -- returns a String value |
185 | - | Part6.Size = Vector3.new(701.999695, 16.5176392, 123.882301) |
185 | + | 'time' -- returns # of seconds |
186 | - | Part6.Anchored = true |
186 | + | 'banned' -- returns a value from Bans table |
187 | - | Part6.BottomSurface = Enum.SurfaceType.Smooth |
187 | + | 'admin' -- returns a value from Admins table |
188 | - | Part6.BrickColor = BrickColor.new("Dark grey") |
188 | + | -- Adding / to any argument will make it optional; can return nil!!! |
189 | - | Part6.Material = Enum.Material.Slate |
189 | + | |
190 | - | Part6.TopSurface = Enum.SurfaceType.Smooth |
190 | + | Fifth index consists of the function that will run when the command is executed properly. ]] |
191 | - | Part6.brickColor = BrickColor.new("Dark grey") |
191 | + | return { |
192 | - | Part7.Name = "Smooth Block Model" |
192 | + | |
193 | - | Part7.Parent = Model2 |
193 | + | {{'test','othertest'},{'Test command.','Example'},6,{'number','string/'},function(pl,args) |
194 | - | Part7.CFrame = CFrame.new(138.59137, 350.499939, 210.588196, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
194 | + | print(pl,args[1],args[2]) |
195 | - | Part7.Orientation = Vector3.new(0, 180, 90) |
195 | + | end} |
196 | - | Part7.Position = Vector3.new(138.59137, 350.499939, 210.588196) |
196 | + | |
197 | - | Part7.Rotation = Vector3.new(-180, 0, -90) |
197 | + | }; |
198 | - | Part7.Color = Color3.new(0.427451, 0.431373, 0.423529) |
198 | + | |
199 | - | Part7.Size = Vector3.new(701.999695, 16.5176392, 13.7646999) |
199 | + | Camera4.Name = "ThumbnailCamera" |
200 | - | Part7.Anchored = true |
200 | + | Camera4.Parent = Model0 |
201 | - | Part7.BottomSurface = Enum.SurfaceType.Smooth |
201 | + | Camera4.CFrame = CFrame.new(98, 90.9000015, -125.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) |
202 | - | Part7.BrickColor = BrickColor.new("Dark grey") |
202 | + | Camera4.CoordinateFrame = CFrame.new(98, 90.9000015, -125.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) |
203 | - | Part7.Material = Enum.Material.Slate |
203 | + | Camera4.Focus = CFrame.new(98, 90.9000015, -123, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
204 | - | Part7.brickColor = BrickColor.new("Dark grey") |
204 | + | Camera4.focus = CFrame.new(98, 90.9000015, -123, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
205 | - | Part8.Name = "Smooth Block Model" |
205 | + | Part5.Parent = Camera4 |
206 | - | Part8.Parent = Model2 |
206 | + | Part5.CFrame = CFrame.new(-14.25, 2.1000061, 63.25, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
207 | - | Part8.CFrame = CFrame.new(122.073555, 350.499908, 196.823502, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
207 | + | Part5.Position = Vector3.new(-14.25, 2.1000061, 63.25) |
208 | - | Part8.Orientation = Vector3.new(0, 180, 90) |
208 | + | Part5.Color = Color3.new(0.972549, 0.972549, 0.972549) |
209 | - | Part8.Position = Vector3.new(122.073555, 350.499908, 196.823502) |
209 | + | Part5.Transparency = 1 |
210 | - | Part8.Rotation = Vector3.new(-180, 0, -90) |
210 | + | Part5.Size = Vector3.new(4.19999981, 4.19999981, 0.200000003) |
211 | - | Part8.Color = Color3.new(0.427451, 0.431373, 0.423529) |
211 | + | |
212 | - | Part8.Size = Vector3.new(701.999695, 16.5176392, 13.7646999) |
212 | + | |
213 | - | Part8.Anchored = true |
213 | + | Part5.BrickColor = BrickColor.new("Institutional white") |
214 | - | Part8.BottomSurface = Enum.SurfaceType.Smooth |
214 | + | Part5.CanCollide = false |
215 | - | Part8.BrickColor = BrickColor.new("Dark grey") |
215 | + | Part5.Locked = true |
216 | - | Part8.Material = Enum.Material.Slate |
216 | + | |
217 | - | Part8.brickColor = BrickColor.new("Dark grey") |
217 | + | |
218 | - | Part9.Name = "Smooth Block Model" |
218 | + | Part5.brickColor = BrickColor.new("Institutional white") |
219 | - | Part9.Parent = Model2 |
219 | + | Part5.FormFactor = Enum.FormFactor.Custom |
220 | - | Part9.CFrame = CFrame.new(105.554909, 350.499786, 72.9412079, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
220 | + | Part5.formFactor = Enum.FormFactor.Custom |
221 | - | Part9.Orientation = Vector3.new(0, 180, 90) |
221 | + | Decal6.Parent = Part5 |
222 | - | Part9.Position = Vector3.new(105.554909, 350.499786, 72.9412079) |
222 | + | Decal6.Texture = "rbxassetid://314925538" |
223 | - | Part9.Rotation = Vector3.new(-180, 0, -90) |
223 | + | BlockMesh7.Parent = Part5 |
224 | - | Part9.Color = Color3.new(0.427451, 0.431373, 0.423529) |
224 | + | BlockMesh7.Scale = Vector3.new(1, 1, 0) |
225 | - | Part9.Size = Vector3.new(701.999695, 16.5176392, 13.7646999) |
225 | + | PointLight8.Parent = Part5 |
226 | - | Part9.Anchored = true |
226 | + | PointLight8.Range = 10 |
227 | - | Part9.BottomSurface = Enum.SurfaceType.Smooth |
227 | + | PointLight8.Brightness = 100 |
228 | - | Part9.BrickColor = BrickColor.new("Dark grey") |
228 | + | |
229 | - | Part9.Material = Enum.Material.Slate |
229 | + | |
230 | - | Part9.brickColor = BrickColor.new("Dark grey") |
230 | + | |
231 | - | Part10.Name = "Smooth Block Model" |
231 | + | |
232 | - | Part10.Parent = Model2 |
232 | + | |
233 | - | Part10.CFrame = CFrame.new(105.554909, 350.499786, 183.058807, 0, 1, 0, 1, 0, 0, 0, 0, -1) |
233 | + | |
234 | - | Part10.Orientation = Vector3.new(0, 180, 90) |
234 | + | |
235 | - | Part10.Position = Vector3.new(105.554909, 350.499786, 183.058807) |
235 | + | |
236 | - | Part10.Rotation = Vector3.new(-180, 0, -90) |
236 | + | |
237 | - | Part10.Color = Color3.new(0.427451, 0.431373, 0.423529) |
237 | + |