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Skydivetest2

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Aug 26th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. LocalScript0 = Instance.new("LocalScript")
  20. Script1 = Instance.new("Script")
  21. Model2 = Instance.new("Model")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Script18 = Instance.new("Script")
  38. Part19 = Instance.new("Part")
  39. Script20 = Instance.new("Script")
  40. ParticleEmitter21 = Instance.new("ParticleEmitter")
  41. Part22 = Instance.new("Part")
  42. LocalScript0.Name = "SKYDIVE ANIMATIONN"
  43. LocalScript0.Parent = mas
  44. table.insert(cors,sandbox(LocalScript0,function()
  45. wait(1)
  46. Character = game.Players.LocalPlayer.Character
  47. Camera = game.Workspace.CurrentCamera
  48. Mouse = game.Players.LocalPlayer:GetMouse()
  49. Tilt = 0
  50. TiltConvergence = 0
  51. Twist = 0
  52. TwistConvergence = 0
  53. Speed = 0.975
  54. SpeedConvergence = 0.975
  55. SD = 0.95
  56. Flat = Vector3.new(1, 0, 1)
  57. CurrentCameraLV = nil
  58. MinVelocity = -100
  59. HasReset = false
  60. Flying = false
  61.  
  62. function KeyPressed(Key)
  63. if Key == "d" then
  64. TwistConvergence = 1
  65. elseif Key == "a" then
  66. TwistConvergence = -1
  67. elseif Key == "w" then
  68. TiltConvergence = 1
  69. elseif Key == "s" then
  70. TiltConvergence = -1
  71. elseif Key == " " then
  72. SD = 0.95
  73. SpeedConvergence = 0.66
  74. end
  75. print(3)
  76. end
  77.  
  78. function KeyUnpressed(Key)
  79. if Key == "d" or Key == "a" then
  80. TwistConvergence = 0
  81. elseif Key == "w" or Key == "s" then
  82. TiltConvergence = 0
  83. elseif Key == " " then
  84. SD = 0.975
  85. SpeedConvergence = 1
  86. end
  87. print(4)
  88. end
  89.  
  90. Mouse.KeyDown:connect(KeyPressed)
  91. Mouse.KeyUp:connect(KeyUnpressed)
  92.  
  93. function ChangeWeld(Weld, C0, C1)
  94. Weld.C0, Weld.C1 = C0, C1
  95. end
  96.  
  97. function MakeRay(From, To)
  98. local Hit, Position = game.Workspace:FindPartOnRay(Ray.new(From, To - From), Character)
  99. return {Hit = Hit, Position = Position}
  100. end
  101.  
  102. while true do
  103. wait()
  104. Twist = (Twist * 31 + TwistConvergence) / 32
  105. Tilt = (Tilt * 31 + TiltConvergence) / 32
  106. Speed = (Speed * 15 + SpeedConvergence) / 16
  107. if Character.Torso.Velocity.y < MinVelocity and not Character.Humanoid.Sit then
  108. Character.Animate.Disabled = true
  109. VMag = math.sqrt(Character.Torso.Velocity.magnitude / 48)
  110. DMag = ((Character.Torso.CFrame * CFrame.Angles(1.57, 0, 0)).lookVector - Character.Torso.Velocity.unit).magnitude
  111. MinVelocity = -50
  112. HasReset = false
  113. Character.Humanoid.PlatformStand = true
  114. Raise = math.max(math.min(Character.Torso.Velocity.y / 800 - (DMag * VMag / 4), 1), -1)
  115. CurrentCameraLV = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * Flat).unit
  116. Character.Torso.CFrame = CFrame.new(Character.Torso.Position, Character.Torso.Position + ((Character.Torso.CFrame * CFrame.Angles(1.57, 0, 0)).lookVector * Flat * 15 + CurrentCameraLV)/16) * CFrame.Angles(-Tilt - 1.57, Twist, 0)
  117. Character.Torso.Velocity = Character.Torso.Velocity*SD + CurrentCameraLV*Tilt*5 + Vector3.new(-CurrentCameraLV.z, 0, CurrentCameraLV.x)*Twist*5
  118. Character.Torso.RotVelocity = Vector3.new(0, 0, 0)
  119. elseif not HasReset then
  120. Character.Animate.Disabled = false
  121. MinVelocity = -100
  122. Character.Humanoid.PlatformStand = false
  123. HasReset = true
  124. end
  125. end
  126. end))
  127. Script1.Parent = LocalScript0
  128. table.insert(cors,sandbox(Script1,function()
  129. if script.Parent.Parent ~= game.StarterPack or script.Parent.Parent.Parent.Parent ~= game.Players then
  130. script.Parent.Parent = game.StarterPack
  131. end
  132. script:Remove()
  133. end))
  134. Model2.Name = "hole"
  135. Model2.Parent = mas
  136. Part3.Name = "Smooth Block Model"
  137. Part3.Parent = Model2
  138. Part3.CFrame = CFrame.new(234.944046, 350.500092, 196.823502, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  139. Part3.Orientation = Vector3.new(0, 180, 90)
  140. Part3.Position = Vector3.new(234.944046, 350.500092, 196.823502)
  141. Part3.Rotation = Vector3.new(-180, 0, -90)
  142. Part3.Color = Color3.new(0.427451, 0.431373, 0.423529)
  143. Part3.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  144. Part3.Anchored = true
  145. Part3.BottomSurface = Enum.SurfaceType.Smooth
  146. Part3.BrickColor = BrickColor.new("Dark grey")
  147. Part3.Material = Enum.Material.Slate
  148. Part3.TopSurface = Enum.SurfaceType.Smooth
  149. Part3.brickColor = BrickColor.new("Dark grey")
  150. Part4.Name = "Smooth Block Model"
  151. Part4.Parent = Model2
  152. Part4.CFrame = CFrame.new(221.179352, 350.499939, 210.588196, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  153. Part4.Orientation = Vector3.new(0, 180, 90)
  154. Part4.Position = Vector3.new(221.179352, 350.499939, 210.588196)
  155. Part4.Rotation = Vector3.new(-180, 0, -90)
  156. Part4.Color = Color3.new(0.427451, 0.431373, 0.423529)
  157. Part4.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  158. Part4.Anchored = true
  159. Part4.BottomSurface = Enum.SurfaceType.Smooth
  160. Part4.BrickColor = BrickColor.new("Dark grey")
  161. Part4.Material = Enum.Material.Slate
  162. Part4.TopSurface = Enum.SurfaceType.Smooth
  163. Part4.brickColor = BrickColor.new("Dark grey")
  164. Part5.Name = "Smooth Block Model"
  165. Part5.Parent = Model2
  166. Part5.CFrame = CFrame.new(179.885254, 350.499969, 224.35289, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  167. Part5.Orientation = Vector3.new(0, 180, 90)
  168. Part5.Position = Vector3.new(179.885254, 350.499969, 224.35289)
  169. Part5.Rotation = Vector3.new(-180, 0, -90)
  170. Part5.Color = Color3.new(0.427451, 0.431373, 0.423529)
  171. Part5.Size = Vector3.new(701.999695, 66.0705566, 13.7646999)
  172. Part5.Anchored = true
  173. Part5.BottomSurface = Enum.SurfaceType.Smooth
  174. Part5.BrickColor = BrickColor.new("Dark grey")
  175. Part5.Material = Enum.Material.Slate
  176. Part5.TopSurface = Enum.SurfaceType.Smooth
  177. Part5.brickColor = BrickColor.new("Dark grey")
  178. Part6.Name = "Smooth Block Model"
  179. Part6.Parent = Model2
  180. Part6.CFrame = CFrame.new(251.461212, 350.499786, 128, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  181. Part6.Orientation = Vector3.new(0, 180, 90)
  182. Part6.Position = Vector3.new(251.461212, 350.499786, 128)
  183. Part6.Rotation = Vector3.new(-180, 0, -90)
  184. Part6.Color = Color3.new(0.427451, 0.431373, 0.423529)
  185. Part6.Size = Vector3.new(701.999695, 16.5176392, 123.882301)
  186. Part6.Anchored = true
  187. Part6.BottomSurface = Enum.SurfaceType.Smooth
  188. Part6.BrickColor = BrickColor.new("Dark grey")
  189. Part6.Material = Enum.Material.Slate
  190. Part6.TopSurface = Enum.SurfaceType.Smooth
  191. Part6.brickColor = BrickColor.new("Dark grey")
  192. Part7.Name = "Smooth Block Model"
  193. Part7.Parent = Model2
  194. Part7.CFrame = CFrame.new(138.59137, 350.499939, 210.588196, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  195. Part7.Orientation = Vector3.new(0, 180, 90)
  196. Part7.Position = Vector3.new(138.59137, 350.499939, 210.588196)
  197. Part7.Rotation = Vector3.new(-180, 0, -90)
  198. Part7.Color = Color3.new(0.427451, 0.431373, 0.423529)
  199. Part7.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  200. Part7.Anchored = true
  201. Part7.BottomSurface = Enum.SurfaceType.Smooth
  202. Part7.BrickColor = BrickColor.new("Dark grey")
  203. Part7.Material = Enum.Material.Slate
  204. Part7.brickColor = BrickColor.new("Dark grey")
  205. Part8.Name = "Smooth Block Model"
  206. Part8.Parent = Model2
  207. Part8.CFrame = CFrame.new(122.073555, 350.499908, 196.823502, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  208. Part8.Orientation = Vector3.new(0, 180, 90)
  209. Part8.Position = Vector3.new(122.073555, 350.499908, 196.823502)
  210. Part8.Rotation = Vector3.new(-180, 0, -90)
  211. Part8.Color = Color3.new(0.427451, 0.431373, 0.423529)
  212. Part8.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  213. Part8.Anchored = true
  214. Part8.BottomSurface = Enum.SurfaceType.Smooth
  215. Part8.BrickColor = BrickColor.new("Dark grey")
  216. Part8.Material = Enum.Material.Slate
  217. Part8.brickColor = BrickColor.new("Dark grey")
  218. Part9.Name = "Smooth Block Model"
  219. Part9.Parent = Model2
  220. Part9.CFrame = CFrame.new(105.554909, 350.499786, 72.9412079, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  221. Part9.Orientation = Vector3.new(0, 180, 90)
  222. Part9.Position = Vector3.new(105.554909, 350.499786, 72.9412079)
  223. Part9.Rotation = Vector3.new(-180, 0, -90)
  224. Part9.Color = Color3.new(0.427451, 0.431373, 0.423529)
  225. Part9.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  226. Part9.Anchored = true
  227. Part9.BottomSurface = Enum.SurfaceType.Smooth
  228. Part9.BrickColor = BrickColor.new("Dark grey")
  229. Part9.Material = Enum.Material.Slate
  230. Part9.brickColor = BrickColor.new("Dark grey")
  231. Part10.Name = "Smooth Block Model"
  232. Part10.Parent = Model2
  233. Part10.CFrame = CFrame.new(105.554909, 350.499786, 183.058807, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  234. Part10.Orientation = Vector3.new(0, 180, 90)
  235. Part10.Position = Vector3.new(105.554909, 350.499786, 183.058807)
  236. Part10.Rotation = Vector3.new(-180, 0, -90)
  237. Part10.Color = Color3.new(0.427451, 0.431373, 0.423529)
  238. Part10.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  239. Part10.Anchored = true
  240. Part10.BottomSurface = Enum.SurfaceType.Smooth
  241. Part10.BrickColor = BrickColor.new("Dark grey")
  242. Part10.Material = Enum.Material.Slate
  243. Part10.brickColor = BrickColor.new("Dark grey")
  244. Part11.Name = "Smooth Block Model"
  245. Part11.Parent = Model2
  246. Part11.CFrame = CFrame.new(122.073555, 350.499908, 59.1764984, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  247. Part11.Orientation = Vector3.new(0, 180, 90)
  248. Part11.Position = Vector3.new(122.073555, 350.499908, 59.1764984)
  249. Part11.Rotation = Vector3.new(-180, 0, -90)
  250. Part11.Color = Color3.new(0.427451, 0.431373, 0.423529)
  251. Part11.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  252. Part11.Anchored = true
  253. Part11.BottomSurface = Enum.SurfaceType.Smooth
  254. Part11.BrickColor = BrickColor.new("Dark grey")
  255. Part11.Material = Enum.Material.Slate
  256. Part11.brickColor = BrickColor.new("Dark grey")
  257. Part12.Name = "Smooth Block Model"
  258. Part12.Parent = Model2
  259. Part12.CFrame = CFrame.new(237.696533, 350.499908, 59.1764984, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  260. Part12.Orientation = Vector3.new(0, 180, 90)
  261. Part12.Position = Vector3.new(237.696533, 350.499908, 59.1764984)
  262. Part12.Rotation = Vector3.new(-180, 0, -90)
  263. Part12.Color = Color3.new(0.427451, 0.431373, 0.423529)
  264. Part12.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  265. Part12.Anchored = true
  266. Part12.BottomSurface = Enum.SurfaceType.Smooth
  267. Part12.BrickColor = BrickColor.new("Dark grey")
  268. Part12.Material = Enum.Material.Slate
  269. Part12.TopSurface = Enum.SurfaceType.Smooth
  270. Part12.brickColor = BrickColor.new("Dark grey")
  271. Part13.Name = "Smooth Block Model"
  272. Part13.Parent = Model2
  273. Part13.CFrame = CFrame.new(138.59137, 350.499939, 45.4118042, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  274. Part13.Orientation = Vector3.new(0, 180, 90)
  275. Part13.Position = Vector3.new(138.59137, 350.499939, 45.4118042)
  276. Part13.Rotation = Vector3.new(-180, 0, -90)
  277. Part13.Color = Color3.new(0.427451, 0.431373, 0.423529)
  278. Part13.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  279. Part13.Anchored = true
  280. Part13.BottomSurface = Enum.SurfaceType.Smooth
  281. Part13.BrickColor = BrickColor.new("Dark grey")
  282. Part13.Material = Enum.Material.Slate
  283. Part13.brickColor = BrickColor.new("Dark grey")
  284. Part14.Name = "Smooth Block Model"
  285. Part14.Parent = Model2
  286. Part14.CFrame = CFrame.new(221.179352, 350.499939, 45.4118042, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  287. Part14.Orientation = Vector3.new(0, 180, 90)
  288. Part14.Position = Vector3.new(221.179352, 350.499939, 45.4118042)
  289. Part14.Rotation = Vector3.new(-180, 0, -90)
  290. Part14.Color = Color3.new(0.427451, 0.431373, 0.423529)
  291. Part14.Size = Vector3.new(701.999695, 16.5176392, 13.7646999)
  292. Part14.Anchored = true
  293. Part14.BottomSurface = Enum.SurfaceType.Smooth
  294. Part14.BrickColor = BrickColor.new("Dark grey")
  295. Part14.Material = Enum.Material.Slate
  296. Part14.TopSurface = Enum.SurfaceType.Smooth
  297. Part14.brickColor = BrickColor.new("Dark grey")
  298. Part15.Name = "Smooth Block Model"
  299. Part15.Parent = Model2
  300. Part15.CFrame = CFrame.new(89.0387726, 350.499969, 128, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  301. Part15.Orientation = Vector3.new(0, 180, 90)
  302. Part15.Position = Vector3.new(89.0387726, 350.499969, 128)
  303. Part15.Rotation = Vector3.new(-180, 0, -90)
  304. Part15.Color = Color3.new(0.427451, 0.431373, 0.423529)
  305. Part15.Size = Vector3.new(701.999695, 16.5176392, 96.3528976)
  306. Part15.Anchored = true
  307. Part15.BottomSurface = Enum.SurfaceType.Smooth
  308. Part15.BrickColor = BrickColor.new("Dark grey")
  309. Part15.Material = Enum.Material.Slate
  310. Part15.brickColor = BrickColor.new("Dark grey")
  311. Part16.Name = "Smooth Block Model"
  312. Part16.Parent = Model2
  313. Part16.CFrame = CFrame.new(179.885254, 350.499969, 31.6471024, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  314. Part16.Orientation = Vector3.new(0, 180, 90)
  315. Part16.Position = Vector3.new(179.885254, 350.499969, 31.6471024)
  316. Part16.Rotation = Vector3.new(-180, 0, -90)
  317. Part16.Color = Color3.new(0.427451, 0.431373, 0.423529)
  318. Part16.Size = Vector3.new(701.999695, 66.0705566, 13.7646999)
  319. Part16.Anchored = true
  320. Part16.BottomSurface = Enum.SurfaceType.Smooth
  321. Part16.BrickColor = BrickColor.new("Dark grey")
  322. Part16.Material = Enum.Material.Slate
  323. Part16.TopSurface = Enum.SurfaceType.Smooth
  324. Part16.brickColor = BrickColor.new("Dark grey")
  325. Part17.Name = "Lava Stick"
  326. Part17.Parent = Model2
  327. Part17.CFrame = CFrame.new(169.955002, 0.689999998, 128.014999, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  328. Part17.Orientation = Vector3.new(0, -180, 0)
  329. Part17.Position = Vector3.new(169.955002, 0.689999998, 128.014999)
  330. Part17.Rotation = Vector3.new(180, 0, -180)
  331. Part17.Color = Color3.new(1, 0, 0)
  332. Part17.Size = Vector3.new(147.410004, 1.38, 179.519989)
  333. Part17.Anchored = true
  334. Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  335. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  336. Part17.BrickColor = BrickColor.new("Really red")
  337. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  338. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  339. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  340. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  341. Part17.brickColor = BrickColor.new("Really red")
  342. Script18.Parent = Part17
  343. table.insert(cors,sandbox(Script18,function()
  344. function onTouched(hit)
  345. local human = hit.Parent:FindFirstChild("Humanoid")
  346.  
  347. if (human ~= nil) then
  348. human.Health = 0
  349. end
  350. end
  351.  
  352. if (script.Parent ~= nil) and (script.Parent.className == "Part") then
  353. connection = script.Parent.Touched:connect(onTouched)
  354. end
  355.  
  356. end))
  357. Part19.Name = "Lentilkac58-Easy-Teleport-1"
  358. Part19.Parent = Model2
  359. Part19.CFrame = CFrame.new(-7.5, 0.200001001, -14.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  360. Part19.Position = Vector3.new(-7.5, 0.200001001, -14.75)
  361. Part19.Color = Color3.new(0, 0, 1)
  362. Part19.Size = Vector3.new(4, 0.400000006, 4)
  363. Part19.Anchored = true
  364. Part19.BottomSurface = Enum.SurfaceType.Smooth
  365. Part19.BrickColor = BrickColor.new("Really blue")
  366. Part19.TopSurface = Enum.SurfaceType.Smooth
  367. Part19.brickColor = BrickColor.new("Really blue")
  368. Part19.FormFactor = Enum.FormFactor.Plate
  369. Part19.formFactor = Enum.FormFactor.Plate
  370. Script20.Parent = Part19
  371. table.insert(cors,sandbox(Script20,function()
  372. -- YouTube: Lentilkač 58 ( http://youtube.com/channel/UCGW_ltdykdCjQE6kHRn7sPw/ )
  373. -- Skype: Lentilkac58
  374. -- By: Lentilkac58 ( https://www.roblox.com/users/171327977/profile )
  375. -- Date: 30.8.2017
  376. local Teleport = "Lentilkac58-Easy-Teleport-2" --Put the name of the Part between the ""s.
  377. function Touch(hit) --Indicates that the Part has been Touched.
  378. if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
  379. local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
  380. hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
  381. script.Parent.Touched:connect(Touch) --Listens out for Touchers.
  382. end))
  383. ParticleEmitter21.Parent = Part19
  384. ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 1, 0.498039),Color3.new(1, 1, 0.498039))
  385. ParticleEmitter21.LightInfluence = 1
  386. ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
  387. ParticleEmitter21.Rate = 5
  388. Part22.Name = "Lentilkac58-Easy-Teleport-2"
  389. Part22.Parent = Model2
  390. Part22.CFrame = CFrame.new(189.5, 782.700012, 127, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  391. Part22.Position = Vector3.new(189.5, 782.700012, 127)
  392. Part22.Color = Color3.new(1, 0, 0)
  393. Part22.Size = Vector3.new(4, 0.400000006, 4)
  394. Part22.Anchored = true
  395. Part22.BottomSurface = Enum.SurfaceType.Smooth
  396. Part22.BrickColor = BrickColor.new("Really red")
  397. Part22.TopSurface = Enum.SurfaceType.Smooth
  398. Part22.brickColor = BrickColor.new("Really red")
  399. Part22.FormFactor = Enum.FormFactor.Plate
  400. Part22.formFactor = Enum.FormFactor.Plate
  401. for i,v in pairs(mas:GetChildren()) do
  402. v.Parent = workspace
  403. pcall(function() v:MakeJoints() end)
  404. end
  405. mas:Destroy()
  406. for i,v in pairs(cors) do
  407. spawn(function()
  408. pcall(v)
  409. end)
  410. end
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