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1 | - | Player = game.Players.LocalPlayer |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end Player = game.Players.LocalPlayer | |
6 | Character=Player.Character | |
7 | mouse = Player:GetMouse() | |
8 | --Lava=script.Parent.Parent.Damager | |
9 | it=Instance.new | |
10 | vt=Vector3.new | |
11 | cf=CFrame.new | |
12 | euler=CFrame.fromEulerAnglesXYZ | |
13 | angles=CFrame.Angles | |
14 | necko=cf(0,-7,0,-1,-0,-0,0,0,1,0,1,0) | |
15 | necko2=cf(0,3.5,0,-1,-0,-0,0,0,1,0,1,0) | |
16 | attack=true | |
17 | so = function(id,par,vol,pit) | |
18 | coroutine.resume(coroutine.create(function() | |
19 | local sou = Instance.new("Sound",par or workspace) | |
20 | sou.Volume=vol | |
21 | sou.Pitch=pit or 1 | |
22 | sou.SoundId=id | |
23 | wait() | |
24 | sou:play() | |
25 | game:GetService("Debris"):AddItem(sou,6) | |
26 | end)) | |
27 | end | |
28 | ||
29 | for _,v in pairs(Character:children()) do | |
30 | if v.className=="Part" then | |
31 | v.Anchored=false | |
32 | end | |
33 | end | |
34 | ||
35 | function NoOutline(Part) | |
36 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
37 | end | |
38 | ||
39 | for _,v in pairs(Character:children()) do | |
40 | if v:IsA("Part") then | |
41 | v:Remove() | |
42 | elseif v:IsA("Humanoid") then | |
43 | v:Remove() | |
44 | end | |
45 | end | |
46 | wait(1) | |
47 | local Head = Instance.new("Part") | |
48 | Head.formFactor = 3 | |
49 | Head.CanCollide = true | |
50 | Head.Name = "Head" | |
51 | Head.Locked = true | |
52 | Head.Size = Vector3.new(13.697, 6.848, 6.848) | |
53 | Head.Parent = Character | |
54 | Head.Material = "Granite" | |
55 | ||
56 | Head.BrickColor = BrickColor.new("Black") | |
57 | local smh = Instance.new("SpecialMesh",Head) | |
58 | smh.Scale = Vector3.new(1.3, 1.3, 1.3) | |
59 | local kek = Instance.new("PointLight", Head) | |
60 | kek.Range = 60 | |
61 | local Torso = Instance.new("Part") | |
62 | Torso.formFactor = 3 | |
63 | Torso.CanCollide = true | |
64 | Torso.Name = "Torso" | |
65 | Torso.Locked = true | |
66 | Torso.Size = Vector3.new(13.697, 13.697, 6.848) | |
67 | Torso.Parent = Character | |
68 | Torso.BrickColor = BrickColor.new("Neon orange") | |
69 | Torso.Material = "Granite" | |
70 | ||
71 | local msht = Instance.new("BlockMesh",Torso) | |
72 | local RightArm = Instance.new("Part") | |
73 | RightArm.formFactor = 3 | |
74 | RightArm.CanCollide = true | |
75 | RightArm.Name = "Right Arm" | |
76 | RightArm.Locked = true | |
77 | RightArm.Size = Vector3.new(6.848, 13.697, 6.848) | |
78 | RightArm.Parent = Character | |
79 | RightArm.Material = "Granite" | |
80 | RightArm.BrickColor = BrickColor.new("Neon orange") | |
81 | ||
82 | local mshra = Instance.new("BlockMesh",RightArm) | |
83 | local LeftArm = Instance.new("Part") | |
84 | LeftArm.formFactor = 3 | |
85 | LeftArm.CanCollide = true | |
86 | LeftArm.Name = "Left Arm" | |
87 | LeftArm.Locked = true | |
88 | LeftArm.Size = Vector3.new(6.848, 13.697, 6.848) | |
89 | LeftArm.Parent = Character | |
90 | LeftArm.Material = "Granite" | |
91 | LeftArm.BrickColor = BrickColor.new("Neon orange") | |
92 | ||
93 | local mshla = Instance.new("BlockMesh",LeftArm) | |
94 | local Helmet = Instance.new("Part") | |
95 | Helmet.formFactor = 3 | |
96 | Helmet.CanCollide = true | |
97 | Helmet.Name = "Helmet" | |
98 | Helmet.Locked = true | |
99 | Helmet.Size = Vector3.new(2, 2, 2) | |
100 | Helmet.Parent = Character | |
101 | ||
102 | local smh = Instance.new("SpecialMesh",Helmet) | |
103 | smh.Scale = Vector3.new(7, 7, 7) | |
104 | smh.MeshId = "http://www.roblox.com/asset/?id=47623768" | |
105 | smh.TextureId = "http://www.roblox.com/asset/?id=47623755" | |
106 | ||
107 | ||
108 | Head=Character.Head | |
109 | Torso=Character.Torso | |
110 | LeftArm=Character["Left Arm"] | |
111 | RightArm=Character["Right Arm"] | |
112 | Helmet=Character.Helmet | |
113 | ||
114 | ||
115 | ||
116 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
117 | local fp = it("Part") | |
118 | fp.formFactor = formfactor | |
119 | fp.Parent = parent | |
120 | fp.Reflectance = reflectance | |
121 | fp.Transparency = transparency | |
122 | fp.CanCollide = false | |
123 | fp.Locked=true | |
124 | fp.BrickColor = brickcolor | |
125 | fp.Name = name | |
126 | fp.Size = size | |
127 | fp.Position = Torso.Position | |
128 | NoOutline(fp) | |
129 | fp.BottomSurface="Smooth" | |
130 | fp.TopSurface="Smooth" | |
131 | fp:BreakJoints() | |
132 | return fp | |
133 | end | |
134 | ||
135 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
136 | local mesh = it(Mesh) | |
137 | mesh.Parent = part | |
138 | if Mesh=="SpecialMesh" then | |
139 | mesh.MeshType = meshtype | |
140 | mesh.MeshId = meshid | |
141 | end | |
142 | mesh.Offset=offset | |
143 | mesh.Scale=scale | |
144 | return mesh | |
145 | end | |
146 | ||
147 | function weld(parent,part0,part1,c0) | |
148 | local weld = it("Weld") | |
149 | weld.Parent = parent | |
150 | weld.Part0 = part0 | |
151 | weld.Part1 = part1 | |
152 | weld.C0 = c0 | |
153 | return weld | |
154 | end | |
155 | ||
156 | ||
157 | function findNearestTorso(pos) | |
158 | local list = game.Workspace:children() | |
159 | local torso = nil | |
160 | local dist = 130 | |
161 | local temp = nil | |
162 | local human = nil | |
163 | local temp2 = nil | |
164 | for x = 1, #list do | |
165 | temp2 = list[x] | |
166 | if (temp2.className == "Model") and (temp2.Name~=Character) then | |
167 | temp = temp2:findFirstChild("Torso") | |
168 | human = temp2:findFirstChild("Humanoid") | |
169 | print(human) | |
170 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
171 | if (temp.Position - pos).magnitude < dist then | |
172 | torso = temp | |
173 | dist = (temp.Position - pos).magnitude | |
174 | end | |
175 | end | |
176 | end | |
177 | end | |
178 | return torso,dist | |
179 | end | |
180 | ||
181 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
182 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
183 | prt.Anchored=true | |
184 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
185 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
186 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
187 | for i=0,1,delay do | |
188 | wait() | |
189 | Part.CFrame=Part.CFrame | |
190 | Part.Transparency=i | |
191 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
192 | end | |
193 | Part.Parent=nil | |
194 | end),prt,msh) | |
195 | end | |
196 | ||
197 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
198 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
199 | prt.Anchored=true | |
200 | prt.CFrame=cframe | |
201 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
202 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
203 | for i=0,1,delay do | |
204 | wait() | |
205 | Part.CFrame=Part.CFrame | |
206 | Part.Transparency=i | |
207 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
208 | end | |
209 | Part.Parent=nil | |
210 | end),prt,msh) | |
211 | end | |
212 | ||
213 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
214 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
215 | prt.Anchored=true | |
216 | prt.CFrame=cframe | |
217 | --"http://www.roblox.com/asset/?id=168892465" | |
218 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
219 | game:GetService("Debris"):AddItem(prt,2) | |
220 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
221 | for i=0,1,delay do | |
222 | wait() | |
223 | Part.CFrame=Part.CFrame | |
224 | Part.Transparency=i | |
225 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
226 | end | |
227 | Part.Parent=nil | |
228 | end),prt,msh) | |
229 | end | |
230 | ||
231 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
232 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
233 | prt.Anchored=true | |
234 | prt.CFrame=cframe | |
235 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
236 | game:GetService("Debris"):AddItem(prt,2) | |
237 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
238 | for i=0,1,delay do | |
239 | wait() | |
240 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
241 | Part.Transparency=i | |
242 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
243 | end | |
244 | Part.Parent=nil | |
245 | end),prt,msh) | |
246 | end | |
247 | ||
248 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property) | |
249 | if hit.Parent==nil then | |
250 | return | |
251 | end | |
252 | CPlayer=Bin | |
253 | h=hit.Parent:FindFirstChild("Humanoid") | |
254 | for _,v in pairs(hit.Parent:children()) do | |
255 | if v:IsA("Humanoid") then | |
256 | h=v | |
257 | end | |
258 | end | |
259 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
260 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
261 | return | |
262 | end]] | |
263 | -- hs(hit,1.2) | |
264 | c=Instance.new("ObjectValue") | |
265 | c.Name="creator" | |
266 | c.Value=game:service("Players").LocalPlayer | |
267 | c.Parent=h | |
268 | game:GetService("Debris"):AddItem(c,.5) | |
269 | Damage=math.random(minim,maxim) | |
270 | -- h:TakeDamage(Damage) | |
271 | blocked=false | |
272 | block=hit.Parent:findFirstChild("Block") | |
273 | if block~=nil then | |
274 | if block.className=="IntValue" then | |
275 | if block.Value>0 then | |
276 | blocked=true | |
277 | block.Value=block.Value-1 | |
278 | end | |
279 | end | |
280 | end | |
281 | if blocked==false then | |
282 | h:TakeDamage(Damage) | |
283 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
284 | else | |
285 | h:TakeDamage(Damage/2) | |
286 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Bright blue")) | |
287 | end | |
288 | if Type=="Knockdown" then | |
289 | hum=hit.Parent.Humanoid | |
290 | hum.PlatformStand=true | |
291 | coroutine.resume(coroutine.create(function(HHumanoid) | |
292 | wait(1) | |
293 | HHumanoid.PlatformStand=false | |
294 | end),hum) | |
295 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
296 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
297 | local bodvol=Instance.new("BodyVelocity") | |
298 | bodvol.velocity=angle*knockback | |
299 | bodvol.P=5000 | |
300 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
301 | bodvol.Parent=hit | |
302 | rl=Instance.new("BodyAngularVelocity") | |
303 | rl.P=3000 | |
304 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
305 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
306 | rl.Parent=hit | |
307 | game:GetService("Debris"):AddItem(bodvol,.5) | |
308 | game:GetService("Debris"):AddItem(rl,.5) | |
309 | elseif Type=="Normal" then | |
310 | vp=Instance.new("BodyVelocity") | |
311 | vp.P=500 | |
312 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
313 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
314 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
315 | if knockback>0 then | |
316 | vp.Parent=hit.Parent.Torso | |
317 | end | |
318 | game:GetService("Debris"):AddItem(vp,.5) | |
319 | elseif Type=="Up" then | |
320 | local bodyVelocity=Instance.new("BodyVelocity") | |
321 | bodyVelocity.velocity=vt(0,20,0) | |
322 | bodyVelocity.P=5000 | |
323 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
324 | bodyVelocity.Parent=hit | |
325 | game:GetService("Debris"):AddItem(bodyVelocity,.5) | |
326 | elseif Type=="Snare" then | |
327 | bp=Instance.new("BodyPosition") | |
328 | bp.P=2000 | |
329 | bp.D=100 | |
330 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
331 | bp.position=hit.Parent.Torso.Position | |
332 | bp.Parent=hit.Parent.Torso | |
333 | game:GetService("Debris"):AddItem(bp,1) | |
334 | elseif Type=="Freeze" then | |
335 | BodPos=Instance.new("BodyPosition") | |
336 | BodPos.P=50000 | |
337 | BodPos.D=1000 | |
338 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
339 | BodPos.position=hit.Parent.Torso.Position | |
340 | BodPos.Parent=hit.Parent.Torso | |
341 | BodGy = it("BodyGyro") | |
342 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
343 | BodGy.P = 20e+003 | |
344 | BodGy.Parent=hit.Parent.Torso | |
345 | BodGy.cframe = hit.Parent.Torso.CFrame | |
346 | hit.Parent.Torso.Anchored=true | |
347 | coroutine.resume(coroutine.create(function(Part) | |
348 | wait(1.5) | |
349 | Part.Anchored=false | |
350 | end),hit.Parent.Torso) | |
351 | game:GetService("Debris"):AddItem(BodPos,3) | |
352 | game:GetService("Debris"):AddItem(BodGy,3) | |
353 | end | |
354 | c=Instance.new("ObjectValue") | |
355 | c.Name="creator" | |
356 | c.Value=Player | |
357 | c.Parent=h | |
358 | game:GetService("Debris"):AddItem(c,.5) | |
359 | CRIT=false | |
360 | hitDeb=true | |
361 | AttackPos=6 | |
362 | end | |
363 | end | |
364 | ||
365 | showDamage=function(Char,Dealt,du,Color) | |
366 | m=Instance.new("Model") | |
367 | m.Name=tostring(Dealt) | |
368 | h=Instance.new("Humanoid") | |
369 | h.Health=0 | |
370 | h.MaxHealth=0 | |
371 | h.Parent=m | |
372 | c=Instance.new("Part") | |
373 | c.Transparency=0 | |
374 | c.BrickColor=Color | |
375 | c.Name="Head" | |
376 | c.TopSurface=0 | |
377 | c.BottomSurface=0 | |
378 | c.formFactor="Plate" | |
379 | c.Size=Vector3.new(1,.4,1) | |
380 | ms=Instance.new("CylinderMesh") | |
381 | ms.Scale=Vector3.new(.8,.8,.8) | |
382 | if CRIT==true then | |
383 | ms.Scale=Vector3.new(1,1.25,1) | |
384 | end | |
385 | ms.Parent=c | |
386 | c.Reflectance=0 | |
387 | Instance.new("BodyGyro").Parent=c | |
388 | c.Parent=m | |
389 | if Char:findFirstChild("Head")~=nil then | |
390 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
391 | else | |
392 | c.CFrame=CFrame.new(Char["Torso"].CFrame.p+Vector3.new(0,1.5,0)) | |
393 | end | |
394 | f=Instance.new("BodyPosition") | |
395 | f.P=2000 | |
396 | f.D=100 | |
397 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
398 | f.position=c.Position+Vector3.new(0,3,0) | |
399 | f.Parent=c | |
400 | game:GetService("Debris"):AddItem(m,.5+du) | |
401 | c.CanCollide=false | |
402 | m.Parent=workspace | |
403 | c.CanCollide=false | |
404 | end | |
405 | ||
406 | colr = BrickColor.new("Flame reddish orange") | |
407 | ||
408 | con = Damager.Touched:connect(function(part) | |
409 | if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Name~=Character.Name then | |
410 | if part:FindFirstChild("fiar") == nil and part:FindFirstChild("glow") == nil then | |
411 | fiar = Instance.new("Fire") | |
412 | fiar.Name = "fiar" | |
413 | fiar.Parent = part | |
414 | glow = Instance.new("PointLight") | |
415 | glow.Name = "glow" | |
416 | glow.Parent = part | |
417 | glow.Color = colr.Color | |
418 | end | |
419 | else | |
420 | end | |
421 | end) | |
422 | ||
423 | ||
424 | local roar=Instance.new("Sound") | |
425 | roar.Parent=Head | |
426 | roar.Volume=1 | |
427 | roar.Pitch=1 | |
428 | roar.SoundId="http://www.roblox.com/asset/?id=172088894" | |
429 | local roar2=Instance.new("Sound") | |
430 | roar2.Parent=Head | |
431 | roar2.Volume=1 | |
432 | roar2.Pitch=1 | |
433 | roar2.SoundId="http://www.roblox.com/asset/?id=172088894" | |
434 | local Neck=weld(Torso,Head,Torso,cf(0,0,0)) | |
435 | Neck.C0=necko*euler(0.2,0,0) | |
436 | Neck.C1=necko2 | |
437 | local Helmweld=weld(Torso,Head,Helmet,cf(0,3.8,0.5)*euler(0,3.14,0)) | |
438 | local RW=weld(Torso,Torso,RightArm,cf(0,0,0)) | |
439 | local LW=weld(Torso,Torso,LeftArm,cf(0,0,0)) | |
440 | RW.C0=cf(10,1,3)*euler(-0.8,0,0.2) | |
441 | RW.C1=cf(0,1,0) | |
442 | LW.C0=cf(-10,1,3)*euler(-0.8,0,-0.2) | |
443 | LW.C1=cf(0,1,0) | |
444 | Torso.CFrame=Torso.CFrame*cf(0,10,0) | |
445 | local BodPos=it("BodyPosition") | |
446 | BodPos.P=50000 | |
447 | BodPos.D=1000 | |
448 | BodPos.maxForce=vt(math.huge,math.huge,math.huge) | |
449 | BodPos.position=Damager.Position+vt(0,7,0) | |
450 | BodPos.Parent=Torso | |
451 | local BodGy=it("BodyGyro") | |
452 | BodGy.maxTorque=vt(4e+005,4e+005,4e+005)*math.huge | |
453 | BodGy.P=20e+003 | |
454 | BodGy.Parent=Torso | |
455 | BodGy.cframe=Torso.CFrame | |
456 | --BodGy.cframe=cf(0,0,0)*euler(0,3.14*i,0) | |
457 | for _,v in pairs(Character:children()) do | |
458 | if v.className=="Part" then | |
459 | v.Transparency=1 | |
460 | end | |
461 | end | |
462 | --[[dur=script.Parent.Parent[" "] | |
463 | Hum=dur.Humanoid | |
464 | while Hum.Health>0 do | |
465 | wait() | |
466 | end]] | |
467 | local Humanoid=Instance.new("Humanoid") | |
468 | Humanoid.Parent=Character | |
469 | Humanoid.MaxHealth=4000 | |
470 | Humanoid.Health=Humanoid.MaxHealth | |
471 | coroutine.resume(coroutine.create(function() | |
472 | for i=1,50 do | |
473 | Humanoid.MaxHealth=4000 | |
474 | Humanoid.Health=4000 | |
475 | wait() | |
476 | end | |
477 | --_G["AddHumanoidDamageTag"](Humanoid,workspace.Map,1,"Ranged","Fire","Magic") | |
478 | end)) | |
479 | for _,v in pairs(Character:children()) do | |
480 | if v.className=="Part" then | |
481 | v.Transparency=0 | |
482 | end | |
483 | end | |
484 | ||
485 | function Fireball() | |
486 | attack=false | |
487 | for i=0,1,0.1 do | |
488 | wait() | |
489 | Neck.C0=necko*euler(0.2-0.8*i,0,0) | |
490 | RW.C0=cf(10,1+4*i,3-3*i)*euler(-0.8-2.2*i,0,0.2-0.6*i) | |
491 | RW.C1=cf(0,1+4*i,0) | |
492 | LW.C0=cf(-10,1+4*i,3-3*i)*euler(-0.8-2.2*i,0,-0.2+0.6*i) | |
493 | LW.C1=cf(0,1+4*i,0) | |
494 | end | |
495 | refprt=part(3,Character,0,1,BrickColor.new("Black"),"Effect",vt()) | |
496 | refwld=weld(refprt,refprt,Torso,cf(0,-15,0)) | |
497 | game:GetService("Debris"):AddItem(refprt,4) | |
498 | fireball=part(3,Character,0,0.5,BrickColor.new("Really red"),"Fireball",vt(10,10,10)) | |
499 | fireball.Anchored = true | |
500 | fireball.CFrame = refprt.CFrame | |
501 | frblmsh=mesh("SpecialMesh",fireball,"Sphere","",vt(0,0,0),vt(0.4,0.4,0.4)) | |
502 | so("http://roblox.com/asset/?id=32791565",fireball,1,1) | |
503 | prop=Instance.new("RocketPropulsion") | |
504 | prop.MaxSpeed=500000 | |
505 | prop.CartoonFactor=0 | |
506 | prop.MaxThrust=1000000 | |
507 | prop.Parent=fireball | |
508 | prop.Target=refprt | |
509 | prop.ThrustD=1.5 | |
510 | prop.TurnD=0 | |
511 | prop.TurnP=0 | |
512 | prop:Fire() | |
513 | fire=Instance.new("Fire") | |
514 | fire.Parent=fireball | |
515 | fire.Color=Color3.new(255/255,127/255,0) | |
516 | fire.SecondaryColor=Color3.new(0,0,0) | |
517 | fire.Size=5 | |
518 | fire.Heat=20 | |
519 | n=2 | |
520 | for i=0,1,0.05 do | |
521 | wait() | |
522 | frblmsh.Scale=vt(0.4+0.2*i,0.4+0.2*i,0.4+0.2*i) | |
523 | refwld.C0=cf(0,-15-5*i,0) | |
524 | fire.Size=5+10*i | |
525 | fire.Heat=20+10*i | |
526 | Neck.C0=necko*euler(-0.6-0.1*i*n,0,0) | |
527 | RW.C0=cf(10,5,0)*euler(-3-0.1*i*n,0,-0.4-0.1*i*n) | |
528 | RW.C1=cf(0,5,0) | |
529 | LW.C0=cf(-10,5,0)*euler(-3-0.1*i*n,0,0.4+0.1*i*n) | |
530 | LW.C1=cf(0,5,0) | |
531 | n=n-0.05 | |
532 | end | |
533 | n=2 | |
534 | for i=0,1,0.1 do | |
535 | wait() | |
536 | frblmsh.Scale=vt(0.6+0.8*i,0.6+0.8*i,0.6+0.8*i) | |
537 | fire.Size=15+5*i | |
538 | fire.Heat=30+10*i | |
539 | Neck.C0=necko*euler(-0.7-0.1*i*n,0,0) | |
540 | RW.C0=cf(10,5,0)*euler(-3.1-0.2*i*n,0,-0.5+0.6*i*n) | |
541 | RW.C1=cf(0,5,0) | |
542 | LW.C0=cf(-10,5,0)*euler(-3.1-0.2*i*n,0,0.5-0.6*i*n) | |
543 | LW.C1=cf(0,5,0) | |
544 | n=n-0.1 | |
545 | end | |
546 | refprt.Parent=nil | |
547 | debounce=false | |
548 | con1=fireball.Touched:connect(function(hit) | |
549 | if hit.Parent.Name~=Character.Name and debounce==false and hit.Name~="Effect" then | |
550 | debounce=true | |
551 | fireball.Parent=nil | |
552 | CF=fireball.CFrame | |
553 | POS=fireball.Position | |
554 | b=Instance.new("Explosion") | |
555 | b.Parent=workspace | |
556 | b.Position=fireball.Position | |
557 | b.BlastPressure=0 | |
558 | refprt2=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
559 | refprt2.CFrame=CF | |
560 | refprt2.Anchored=true | |
561 | so("http://roblox.com/asset/?id=2101148",refprt2,1,0.6) | |
562 | game:GetService("Debris"):AddItem(refprt2,1) | |
563 | for _,c in pairs(workspace:children()) do | |
564 | local hum=c:findFirstChild("Humanoid") | |
565 | if hum~=nil then | |
566 | local head=c:findFirstChild("Torso") | |
567 | if head~=nil then | |
568 | local targ=head.Position-POS | |
569 | local mag=targ.magnitude | |
570 | if mag<=20 and c.Name~=Character.Name then | |
571 | Damagefunc(head,25,40,math.random(50,100),"Knockdown",refprt2) | |
572 | end | |
573 | end | |
574 | end | |
575 | end | |
576 | coroutine.resume(coroutine.create(function(tehCF) | |
577 | MagicCircle(BrickColor.new("Bright red"),tehCF,1,1,1,3,3,3,0.05) | |
578 | for i=0,1,0.1 do | |
579 | wait(0.1) | |
580 | MagicBlock(BrickColor.new("Bright red"),tehCF,1,1,1,5,5,5,0.1) | |
581 | end | |
582 | end),CF) | |
583 | end | |
584 | end) | |
585 | prop.ThrustP=2 | |
586 | target=part(3,Character,0,1,BrickColor.new("Black"),"Effect",vt()) | |
587 | target.Position = mouse.Hit.p | |
588 | fireball.Anchored = false | |
589 | prop.Target=target | |
590 | for i=0,1,0.1 do | |
591 | wait() | |
592 | Neck.C0=necko*euler(-0.7+0.7*i,0,0) | |
593 | RW.C0=cf(10,5,0)*euler(-3.3+2*i,0,0.1-0.5*i) | |
594 | RW.C1=cf(0,5,0) | |
595 | LW.C0=cf(-10,5,0)*euler(-3.3+2*i,0,-0.1+0.5*i) | |
596 | LW.C1=cf(0,5,0) | |
597 | end | |
598 | game:GetService("Debris"):AddItem(fireball,3) | |
599 | wait(0.4) | |
600 | for i=0,1,0.1 do | |
601 | wait() | |
602 | Neck.C0=necko*euler(0.2*i,0,0) | |
603 | RW.C0=cf(10,5-4*i,3*i)*euler(-1.3+0.5*i,0,-0.4+0.6*i) | |
604 | RW.C1=cf(0,5-4*i,0) | |
605 | LW.C0=cf(-10,5-4*i,3*i)*euler(-1.3+0.5*i,0,0.4-0.6*i) | |
606 | LW.C1=cf(0,5-4*i,0) | |
607 | end | |
608 | attack=true | |
609 | end | |
610 | ||
611 | function Slam() | |
612 | attack=false | |
613 | --COME ON AND SLAM | |
614 | --AND WELCOME TO THE JAM | |
615 | for i=0,1,0.05 do | |
616 | wait() | |
617 | Neck.C0=necko*euler(0.2-0.8*i,0,0) | |
618 | RW.C0=cf(10-4*i,1+4*i,3-3*i)*euler(-0.8-2*i,0,0.2-0.8*i) | |
619 | RW.C1=cf(0,1+4*i,0) | |
620 | LW.C0=cf(-10+4*i,1+4*i,3-3*i)*euler(-0.8-2*i,0,-0.2+0.8*i) | |
621 | LW.C1=cf(0,1+4*i,0) | |
622 | end | |
623 | n=2 | |
624 | for i=0,1,0.05 do | |
625 | wait() | |
626 | Neck.C0=necko*euler(-0.6-0.2*i*n,0,0) | |
627 | RW.C0=cf(6,5,0)*euler(-2.8-0.2*i*n,0,-0.6) | |
628 | RW.C1=cf(0,5,0) | |
629 | LW.C0=cf(-6,5,0)*euler(-2.8-0.2*i*n,0,0.6) | |
630 | LW.C1=cf(0,5,0) | |
631 | n=n-0.05 | |
632 | end | |
633 | for i=0,1,0.2 do | |
634 | wait() | |
635 | Neck.C0=necko*euler(-0.8+1*i,0,0) | |
636 | RW.C0=cf(6,5-3*i,2*i)*euler(-3+2*i,0,-0.6) | |
637 | RW.C1=cf(0,5-3*i,0) | |
638 | LW.C0=cf(-6,5-3*i,2*i)*euler(-3+2*i,0,0.6) | |
639 | LW.C1=cf(0,5-3*i,0) | |
640 | end | |
641 | tehCF=Torso.CFrame*cf(0,-5,10) | |
642 | refprt=part(3,Character,0,1,BrickColor.new("Black"),"Effect",vt()) | |
643 | refprt.Anchored=true | |
644 | refprt.CFrame=tehCF | |
645 | so("http://roblox.com/asset/?id=157878578",refprt,1,0.4) | |
646 | so("http://roblox.com/asset/?id=2101148",refprt,1,0.6) | |
647 | game:GetService("Debris"):AddItem(refprt,2) | |
648 | MagicCircle(BrickColor.new("Bright red"),tehCF,1,1,1,5,5,5,0.05) | |
649 | MagicRing(BrickColor.new("Really red"),cf(refprt.Position)*euler(1.57,0,0),1,1,1,3,3,3,0.02) | |
650 | for _,c in pairs(workspace:children()) do | |
651 | local hum=c:findFirstChild("Humanoid") | |
652 | if hum~=nil then | |
653 | local head=c:findFirstChild("Torso") | |
654 | if head~=nil then | |
655 | local targ=head.Position-refprt.Position | |
656 | local mag=targ.magnitude | |
657 | if mag<=30 and c.Name~=Character.Name then | |
658 | Damagefunc(head,15,30,math.random(50,100),"",refprt) | |
659 | end | |
660 | end | |
661 | end | |
662 | end | |
663 | coroutine.resume(coroutine.create(function(Part) | |
664 | wait(0.5) | |
665 | for _,c in pairs(workspace:children()) do | |
666 | local hum=c:findFirstChild("Humanoid") | |
667 | if hum~=nil then | |
668 | local head=c:findFirstChild("Torso") | |
669 | if head~=nil then | |
670 | local targ=head.Position-Part.Position | |
671 | local mag=targ.magnitude | |
672 | if mag<=40 and c.Name~=Character.Name then | |
673 | Damagefunc(head,10,20,math.random(20,40),"Knockdown",refprt) | |
674 | end | |
675 | end | |
676 | end | |
677 | end | |
678 | end),refprt) | |
679 | wait(0.2) | |
680 | for i=0,1,0.1 do | |
681 | wait() | |
682 | Neck.C0=necko*euler(0.2,0,0) | |
683 | RW.C0=cf(6+4*i,2-1*i,2+1*i)*euler(-1+0.2*i,0,-0.6+0.8*i) | |
684 | RW.C1=cf(0,2-1*i,0) | |
685 | LW.C0=cf(-6-4*i,2-1*i,2+1*i)*euler(-1+0.2*i,0,0.6-0.8*i) | |
686 | LW.C1=cf(0,2-1*i,0) | |
687 | end | |
688 | attack=true | |
689 | end | |
690 | ||
691 | function Roar() | |
692 | attack=false | |
693 | for i=0,1,0.05 do | |
694 | wait() | |
695 | Neck.C0=necko*euler(0.2+0.2*i,0,0) | |
696 | RW.C0=cf(10-4*i,1+3*i,3-3*i)*euler(-0.8-1.4*i,0,0.2-0.8*i) | |
697 | RW.C1=cf(0,1+3*i,0) | |
698 | LW.C0=cf(-10+4*i,1+3*i,3-3*i)*euler(-0.8-1.4*i,0,-0.2+0.8*i) | |
699 | LW.C1=cf(0,1+3*i,0) | |
700 | end | |
701 | n=2 | |
702 | for i=0,1,0.05 do | |
703 | wait() | |
704 | Neck.C0=necko*euler(0.4+0.1*i*n,0,0) | |
705 | RW.C0=cf(6,4,0)*euler(-2.2+0.1*i*n,0,-0.6) | |
706 | RW.C1=cf(0,4,0) | |
707 | LW.C0=cf(-6,4,0)*euler(-2.2+0.1*i*n,0,0.6) | |
708 | LW.C1=cf(0,4,0) | |
709 | n=n-0.05 | |
710 | end | |
711 | roar:Play() | |
712 | roar2:Play() | |
713 | for i=0,1,0.2 do | |
714 | wait() | |
715 | Neck.C0=necko*euler(0.5-0.7*i,0,0) | |
716 | RW.C0=cf(6+4*i,4-3*i,-1.8*i)*euler(-2.1+2.7*i,0,-0.6+1.2*i) | |
717 | RW.C1=cf(0,4-3*i,0) | |
718 | LW.C0=cf(-6-4*i,4-3*i,-1.8*i)*euler(-2.1+2.7*i,0,0.6-1.2*i) | |
719 | LW.C1=cf(0,4-3*i,0) | |
720 | noe=math.random(10,20) | |
721 | MagicRing(BrickColor.new("Really red"),Head.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,noe,noe,1,0.05) | |
722 | end | |
723 | for _,c in pairs(workspace:children()) do | |
724 | local hum=c:findFirstChild("Humanoid") | |
725 | if hum~=nil then | |
726 | local head=c:findFirstChild("Torso") | |
727 | if head~=nil then | |
728 | local targ=head.Position-Head.Position | |
729 | local mag=targ.magnitude | |
730 | if mag<=100 and c.Name~=Character.Name then | |
731 | Damagefunc(head,40,40,math.random(100,150),"Knockdown",Head) | |
732 | end | |
733 | end | |
734 | end | |
735 | end | |
736 | n=2 | |
737 | for i=0,1,0.2 do | |
738 | wait() | |
739 | Neck.C0=necko*euler(-0.2-0.1*i*n,0,0) | |
740 | RW.C0=cf(10,1,-1.8-0.2*i*n)*euler(0.6+0.1*i*n,0,0.6+0.1*i*n) | |
741 | RW.C1=cf(0,1,0) | |
742 | LW.C0=cf(-10,1,-1.8-0.2*i*n)*euler(0.6+0.1*i*n,0,-0.6-0.1*i*n) | |
743 | LW.C1=cf(0,1,0) | |
744 | noe=math.random(10,20) | |
745 | MagicRing(BrickColor.new("Really red"),Head.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,noe,noe,1,0.05) | |
746 | n=n-0.2 | |
747 | end | |
748 | wait(0.5) | |
749 | for i=0,1,0.1 do | |
750 | wait() | |
751 | Neck.C0=necko*euler(-0.3+0.5*i,0,0) | |
752 | RW.C0=cf(10,1,-2+5*i)*euler(0.7-1.5*i,0,0.7-0.5*i) | |
753 | RW.C1=cf(0,1,0) | |
754 | LW.C0=cf(-10,1,-2+5*i)*euler(0.7-1.5*i,0,-0.7+0.5*i) | |
755 | LW.C1=cf(0,1,0) | |
756 | end | |
757 | attack=true | |
758 | end | |
759 | ||
760 | function Scatterball() | |
761 | attack=false | |
762 | for i=0,1,0.1 do | |
763 | wait() | |
764 | Neck.C0=necko*euler(0.2-0.8*i,0,0) | |
765 | RW.C0=cf(10,1+4*i,3-3*i)*euler(-0.8-2.2*i,0,0.2-0.6*i) | |
766 | RW.C1=cf(0,1+4*i,0) | |
767 | LW.C0=cf(-10,1+4*i,3-3*i)*euler(-0.8-2.2*i,0,-0.2+0.6*i) | |
768 | LW.C1=cf(0,1+4*i,0) | |
769 | end | |
770 | refprt=part(3,Character,0,1,BrickColor.new("Black"),"Effect",vt()) | |
771 | refwld=weld(refprt,refprt,Torso,cf(0,-15,0)) | |
772 | game:GetService("Debris"):AddItem(refprt,4) | |
773 | fireball=part(3,Character,0,0.5,BrickColor.new("Really red"),"Fireball",vt(10,10,10)) | |
774 | frblmsh=mesh("SpecialMesh",fireball,"Sphere","",vt(0,0,0),vt(0.4,0.4,0.4)) | |
775 | fireball.Anchored = true | |
776 | fireball.CFrame = refprt.CFrame | |
777 | so("http://roblox.com/asset/?id=32791565",fireball,1,1) | |
778 | prop=Instance.new("RocketPropulsion") | |
779 | prop.MaxSpeed=500000 | |
780 | prop.CartoonFactor=0 | |
781 | prop.MaxThrust=1000000 | |
782 | prop.Parent=fireball | |
783 | prop.Target=refprt | |
784 | prop.ThrustD=1.5 | |
785 | prop.TurnD=0 | |
786 | prop.TurnP=0 | |
787 | prop:Fire() | |
788 | fire=Instance.new("Fire") | |
789 | fire.Parent=fireball | |
790 | fire.Color=Color3.new(255/255,127/255,0) | |
791 | fire.SecondaryColor=Color3.new(0,0,0) | |
792 | fire.Size=5 | |
793 | fire.Heat=20 | |
794 | n=2 | |
795 | con1=fireball.Touched:connect(function(hit) | |
796 | if hit.Parent.Name~=Character.Name and debounce==false and hit.Name~="Mini Fireball" and hit.Name~="Effect" then | |
797 | debounce=true | |
798 | minifireball.Parent=nil | |
799 | CF=minifireball.CFrame | |
800 | POS=minifireball.Position | |
801 | refprt2=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
802 | refprt2.CFrame=CF | |
803 | refprt2.Anchored=true | |
804 | so("http://roblox.com/asset/?id=2101148",refprt2,1,0.6) | |
805 | game:GetService("Debris"):AddItem(refprt2,1) | |
806 | Damagefunc(hit,10,20,math.random(20,40),"Knockdown",refprt2) | |
807 | --Damagefunc(hit,10,20,math.random(50,100),"Knockdown",Torso) | |
808 | coroutine.resume(coroutine.create(function(tehCF) | |
809 | MagicCircle(BrickColor.new("Bright red"),tehCF,1,1,1,3,3,3,0.05) | |
810 | for i=0,1,0.1 do | |
811 | wait(0.1) | |
812 | MagicBlock(BrickColor.new("Bright red"),tehCF,1,1,1,1,1,1,0.1) | |
813 | end | |
814 | end),CF) | |
815 | end | |
816 | end) | |
817 | for i=0,1,0.05 do | |
818 | wait() | |
819 | frblmsh.Scale=vt(0.4+0.2*i,0.4+0.2*i,0.4+0.2*i) | |
820 | refwld.C0=cf(0,-15-5*i,0) | |
821 | fire.Size=5+10*i | |
822 | fire.Heat=20+10*i | |
823 | Neck.C0=necko*euler(-0.6-0.1*i*n,0,0) | |
824 | RW.C0=cf(10,5,0)*euler(-3-0.1*i*n,0,-0.4-0.1*i*n) | |
825 | RW.C1=cf(0,5,0) | |
826 | LW.C0=cf(-10,5,0)*euler(-3-0.1*i*n,0,0.4+0.1*i*n) | |
827 | LW.C1=cf(0,5,0) | |
828 | n=n-0.05 | |
829 | end | |
830 | n=2 | |
831 | for i=0,1,0.1 do | |
832 | wait() | |
833 | frblmsh.Scale=vt(0.6+0.8*i,0.6+0.8*i,0.6+0.8*i) | |
834 | fire.Size=15+5*i | |
835 | fire.Heat=30+10*i | |
836 | Neck.C0=necko*euler(-0.7-0.1*i*n,0,0) | |
837 | RW.C0=cf(10,5,0)*euler(-3.1-0.2*i*n,0,-0.5+0.6*i*n) | |
838 | RW.C1=cf(0,5,0) | |
839 | LW.C0=cf(-10,5,0)*euler(-3.1-0.2*i*n,0,0.5-0.6*i*n) | |
840 | LW.C1=cf(0,5,0) | |
841 | n=n-0.1 | |
842 | end | |
843 | wait(0.5) | |
844 | fireball.Anchored = false | |
845 | fireball.Parent=nil | |
846 | refprt.Parent=nil | |
847 | for _,c in pairs(workspace:children()) do | |
848 | local hum=c:findFirstChild("Humanoid") | |
849 | if hum~=nil then | |
850 | local head=c:findFirstChild("Torso") | |
851 | if head~=nil then | |
852 | local targ=head.Position-Torso.Position | |
853 | local mag=targ.magnitude | |
854 | if mag<=150 and c.Name~=Character.Name then | |
855 | minifireball=part(3,Character,0,0.5,BrickColor.new("Really red"),"Mini Fireball",vt(10,10,10)) | |
856 | minifireball.CFrame=fireball.CFrame*cf(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100) | |
857 | minifrblmsh=mesh("SpecialMesh",minifireball,"Sphere","",vt(0,0,0),vt(0.4,0.4,0.4)) | |
858 | game:GetService("Debris"):AddItem(minifireball,3) | |
859 | so("http://roblox.com/asset/?id=32791565",fireball,1,1) | |
860 | prop=Instance.new("RocketPropulsion") | |
861 | prop.MaxSpeed=500000 | |
862 | prop.CartoonFactor=0 | |
863 | prop.MaxThrust=1000000 | |
864 | prop.Parent=minifireball | |
865 | prop.Target=head | |
866 | prop.ThrustD=1.5 | |
867 | prop.TurnD=0 | |
868 | prop.TurnP=0 | |
869 | prop.ThrustP=10 | |
870 | prop:Fire() | |
871 | fire=Instance.new("Fire") | |
872 | fire.Parent=minifireball | |
873 | fire.Color=Color3.new(255/255,127/255,0) | |
874 | fire.SecondaryColor=Color3.new(0,0,0) | |
875 | fire.Size=5 | |
876 | fire.Heat=10 | |
877 | prop.Target=head | |
878 | con2=minifireball.Touched:connect(function(hit) | |
879 | if hit.Parent.Name~=Character.Name and debounce==false and hit.Name~="Mini Fireball" and hit.Name~="Effect" then | |
880 | debounce=true | |
881 | minifireball.Parent=nil | |
882 | CF=minifireball.CFrame | |
883 | POS=minifireball.Position | |
884 | refprt2=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt()) | |
885 | refprt2.CFrame=CF | |
886 | refprt2.Anchored=true | |
887 | so("http://roblox.com/asset/?id=2101148",refprt2,1,0.6) | |
888 | game:GetService("Debris"):AddItem(refprt2,1) | |
889 | Damagefunc(hit,10,20,math.random(20,40),"Knockdown",refprt2) | |
890 | --Damagefunc(hit,10,20,math.random(50,100),"Knockdown",Torso) | |
891 | coroutine.resume(coroutine.create(function(tehCF) | |
892 | MagicCircle(BrickColor.new("Bright red"),tehCF,1,1,1,3,3,3,0.05) | |
893 | for i=0,1,0.1 do | |
894 | wait(0.1) | |
895 | MagicBlock(BrickColor.new("Bright red"),tehCF,1,1,1,1,1,1,0.1) | |
896 | end | |
897 | end),CF) | |
898 | end | |
899 | end) | |
900 | end | |
901 | end | |
902 | end | |
903 | end | |
904 | for i=0,1,0.1 do | |
905 | wait() | |
906 | Neck.C0=necko*euler(-0.7+0.7*i,0,0) | |
907 | RW.C0=cf(10,5,0)*euler(-3.3+2*i,0,0.1-0.5*i) | |
908 | RW.C1=cf(0,5,0) | |
909 | LW.C0=cf(-10,5,0)*euler(-3.3+2*i,0,-0.1+0.5*i) | |
910 | LW.C1=cf(0,5,0) | |
911 | end | |
912 | game:GetService("Debris"):AddItem(fireball,3) | |
913 | wait(0.4) | |
914 | for i=0,1,0.1 do | |
915 | wait() | |
916 | Neck.C0=necko*euler(0.2*i,0,0) | |
917 | RW.C0=cf(10,5-4*i,3*i)*euler(-1.3+0.5*i,0,-0.4+0.6*i) | |
918 | RW.C1=cf(0,5-4*i,0) | |
919 | LW.C0=cf(-10,5-4*i,3*i)*euler(-1.3+0.5*i,0,0.4-0.6*i) | |
920 | LW.C1=cf(0,5-4*i,0) | |
921 | end | |
922 | attack=true | |
923 | end | |
924 | ||
925 | function Warp() | |
926 | attack=false | |
927 | for i=0,1,0.1 do | |
928 | wait() | |
929 | Neck.C0=necko*euler(0.2-0.2*i,0,0) | |
930 | RW.C0=cf(10,1+2.5*i,3-3*i)*euler(-0.8-0.77*i,0,0.2+1.37*i) | |
931 | RW.C1=cf(0,1+2.5*i,0) | |
932 | LW.C0=cf(-10,1+2.5*i,3-3*i)*euler(-0.8-0.77*i,0,-0.2-1.37*i) | |
933 | LW.C1=cf(0,1+2.5*i,0) | |
934 | end | |
935 | so("http://www.roblox.com/asset/?id=2101137",Torso,1,0.6) | |
936 | n=0 | |
937 | for i=0,1,0.02 do | |
938 | wait() | |
939 | if n==5 then | |
940 | n=0 | |
941 | WaveEffect(BrickColor.new("Bright red"),cf(Torso.Position)*cf(0,-7,0)*euler(0,math.random(-50,50),0),1,1,1,5+5*i,2+2*i,5+5*i,0.1) | |
942 | end | |
943 | n=n+1 | |
944 | end | |
945 | MagicRing(BrickColor.new("Bright red"),cf(Torso.Position)*euler(0,0,0),200,200,200,-10,-10,-10,0.05) | |
946 | MagicRing(BrickColor.new("Bright red"),cf(Torso.Position)*euler(1.57,0,0),200,200,200,-10,-10,-10,0.05) | |
947 | MagicRing(BrickColor.new("Bright red"),cf(Torso.Position)*euler(0,1.57,0),200,200,200,-10,-10,-10,0.05) | |
948 | for _,c in pairs(workspace:children()) do | |
949 | local hum=c:findFirstChild("Humanoid") | |
950 | if hum~=nil then | |
951 | local head=c:findFirstChild("Torso") | |
952 | if head~=nil then | |
953 | local targ=head.Position-Torso.Position | |
954 | local mag=targ.magnitude | |
955 | if mag<=200 and c.Name~=Character.Name then | |
956 | Damagefunc(head,10,20,math.random(-100,-50),"Knockdown",Torso) | |
957 | end | |
958 | end | |
959 | end | |
960 | end | |
961 | so("http://www.roblox.com/asset/?id=161006182",Torso,1,0.2) | |
962 | so("http://www.roblox.com/asset/?id=158210228",Torso,1,0.4) | |
963 | for i=0,1,0.1 do | |
964 | wait() | |
965 | Neck.C0=necko*euler(0.2*i,0,0) | |
966 | RW.C0=cf(10,3.5-2.5*i,3*i)*euler(-1.57+0.77*i,0,1.57-1.37*i) | |
967 | RW.C1=cf(0,3.5-2.5*i,0) | |
968 | LW.C0=cf(-10,3.5-2.5*i,3*i)*euler(-1.57+0.77*i,0,-1.57+1.37*i) | |
969 | LW.C1=cf(0,3.5-2.5*i,0) | |
970 | end | |
971 | attack=true | |
972 | end | |
973 | mouse.Button1Down:connect(function() | |
974 | ||
975 | end) | |
976 | function onKeyDown(key) | |
977 | if attack == true then | |
978 | if key == "f" then | |
979 | Roar() | |
980 | elseif key == "z" then | |
981 | Slam() | |
982 | elseif key == "x" then | |
983 | Warp() | |
984 | elseif key == "c" then | |
985 | Fireball() | |
986 | elseif key == "v" then | |
987 | Scatterball() | |
988 | end | |
989 | end | |
990 | end | |
991 | mouse.KeyDown:connect(onKeyDown) | |
992 | coroutine.resume(coroutine.create(function(Hum) | |
993 | while Hum.Health>0 do | |
994 | wait() | |
995 | end | |
996 | Hum.Parent=nil | |
997 | BodPos.Parent=nil | |
998 | for _,i in pairs(Torso:children()) do | |
999 | if i.className=="Weld" then | |
1000 | i.Parent=nil | |
1001 | end | |
1002 | end | |
1003 | for _,i in pairs(Character:children()) do | |
1004 | if i.className=="Part" then | |
1005 | coroutine.resume(coroutine.create(function(Part) | |
1006 | Part.CanCollide=false | |
1007 | local f=it("Fire") | |
1008 | f.Parent=Part | |
1009 | f.Color=Color3.new(255/255,0,0) | |
1010 | f.Heat=20 | |
1011 | f.Size=30 | |
1012 | f.SecondaryColor=Color3.new(0,0,0) | |
1013 | local BodPos2=it("BodyPosition") | |
1014 | BodPos2.P=50000 | |
1015 | BodPos2.D=1000 | |
1016 | BodPos2.maxForce=vt(math.huge,math.huge,math.huge) | |
1017 | BodPos2.position=Part.Position | |
1018 | BodPos2.Parent=Part | |
1019 | local rand1=math.random(-50,50)/100 | |
1020 | local rand2=math.random(-50,50)/100 | |
1021 | for i=0,100 do | |
1022 | wait() | |
1023 | BodPos2.position=BodPos2.position+vt(rand1,-0.5,rand2) | |
1024 | end | |
1025 | end),i) | |
1026 | end | |
1027 | end | |
1028 | wait(5) | |
1029 | Character.Parent=nil | |
1030 | end),Humanoid) | |
1031 | --[[while Humanoid.Health>0 do | |
1032 | wait(1) | |
1033 | target,distance=findNearestTorso(Torso.Position) | |
1034 | if target~=nil then | |
1035 | print(distance) | |
1036 | local pos=Vector3.new(target.Parent.Torso.Position.x,Torso.Position.Y,target.Parent.Torso.Position.z) | |
1037 | BodGy.cframe=CFrame.new(Torso.Position,pos)*euler(-0.2,3.14,0) | |
1038 | if math.random(1,10)==1 then | |
1039 | print("ror") | |
1040 | Roar() | |
1041 | if math.random(1,2)==1 then | |
1042 | Warp() | |
1043 | Slam() | |
1044 | end | |
1045 | else | |
1046 | if distance<=150 and distance>=50 then | |
1047 | dur=math.random(1,3) | |
1048 | if dur==1 then | |
1049 | Warp() | |
1050 | Slam() | |
1051 | else | |
1052 | attack=math.random(1,2) | |
1053 | if attack==1 then Fireball() | |
1054 | elseif attack==2 then Scatterball() | |
1055 | end | |
1056 | end | |
1057 | else | |
1058 | attack=math.random(1,3) | |
1059 | if attack==1 then Fireball() | |
1060 | elseif attack==2 then Slam() | |
1061 | elseif attack==3 then Scatterball() | |
1062 | end | |
1063 | end | |
1064 | end | |
1065 | --Fireball() | |
1066 | --Slam() | |
1067 | --Roar() | |
1068 | --Scatterball() | |
1069 | --Warp() | |
1070 | end | |
1071 | Torso.CFrame=Torso.CFrame*cf(0,10,0) | |
1072 | BodPos.position=Lava.Position+vt(0,2,0) | |
1073 | end]] |