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1-
wait(0.6)
1+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
    print("FE Compatibility code by Mokiros")
5
    script.Parent = Player.Character
6
 
7-
script.Parent=nil
7+
    --RemoteEvent for communicating
8-
local p = game.Players.LocalPlayer
8+
    local Event = Instance.new("RemoteEvent")
9
    Event.Name = "UserInput_Event"
10-
local mouse = p:GetMouse()
10+
 
11
    --Fake event to make stuff like Mouse.KeyDown work
12
    local function fakeEvent()
13
        local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
        t.connect = t.Connect
15
        return t
16
    end
17
 
18
    --Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22-
local rs = game:GetService("RunService").RenderStepped
22+
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
    end}
24
    --Merged 2 functions into one by checking amount of arguments
25
    CAS.UnbindAction = CAS.BindAction
26
 
27
    --This function will trigger the events that have been :Connect()'ed
28
    local function te(self,ev,...)
29
        local t = m[ev]
30
        if t and t._fakeEvent and t.Function then
31
            t.Function(...)
32
        end
33
    end
34
    m.TrigEvent = te
35
    UIS.TrigEvent = te
36
 
37
    Event.OnServerEvent:Connect(function(plr,io)
38
        if plr~=Player then return end
39
        if io.isMouse then
40
            m.Target = io.Target
41
            m.Hit = io.Hit
42
        else
43
            local b = io.UserInputState == Enum.UserInputState.Begin
44
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
            end
47
            for _,t in pairs(CAS.Actions) do
48
                for _,k in pairs(t.Keys) do
49
                    if k==io.KeyCode then
50
                        t.Function(t.Name,io.UserInputState,io)
51
                    end
52
                end
53
            end
54
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
        end
57
    end)
58
    Event.Parent = NLS([==[
59
    local Player = game:GetService("Players").LocalPlayer
60
    local Event = script:WaitForChild("UserInput_Event")
61
 
62
    local UIS = game:GetService("UserInputService")
63
    local input = function(io,a)
64
        if a then return end
65
        --Since InputObject is a client-side instance, we create and pass table instead
66
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
    end
68
    UIS.InputBegan:Connect(input)
69
    UIS.InputEnded:Connect(input)
70
 
71
    local Mouse = Player:GetMouse()
72
    local h,t
73
    --Give the server mouse data 30 times every second, but only if the values changed
74
    --If player is not moving their mouse, client won't fire events
75
    while wait(1/30) do
76
        if h~=Mouse.Hit or t~=Mouse.Target then
77
            h,t=Mouse.Hit,Mouse.Target
78
            Event:FireServer({isMouse=true,Target=t,Hit=h})
79
        end
80
    end]==],Player.Character)
81
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
wait(0.2)
84
--[[
85
by Yourfirstnightmare-Dre#2941
86
Created with my animation rig,
87
Abanonded project got bored not much to do
88
]]--
89
90
local p = owner
91
local char = p.Character
92
93
local larm = char["Left Arm"]
94
local rarm = char["Right Arm"]
95
local lleg = char["Left Leg"]
96
local rleg = char["Right Leg"]
97
local euler=CFrame.fromEulerAnglesXYZ
98
local hed = char.Head
99
local torso = char.Torso
100
local hum = char.Humanoid
101
local root = char.HumanoidRootPart
102
local walking = true
103
local idle = true
104
local rs = game:GetService("RunService").Heartbeat
105
local new = Instance.new
106
local v3 = Vector3.new
107
local ns = NumberSequence.new
108
local taunting = false
109
local nr = NumberRange.new
110
local bc = BrickColor.new
111
local cf = CFrame.new
112
local cfa = CFrame.Angles
113
local rad = math.rad
114
hum.Name = "1314____"
115
hum.MaxHealth = math.huge
116
hum.Health=math.huge
117
local touchdb=false
118
sine = 0
119
for i,v in pairs(char:GetChildren()) do
120
	if v:IsA("BodyColors") then
121
		v.HeadColor = bc("Really black")
122
		v.RightArmColor = bc("Really black")
123
		v.LeftArmColor=bc("Really black")
124
		v.TorsoColor=bc("Really black")
125
		v.RightLegColor = bc("Really black")
126
		v.LeftLegColor=bc("Really black")
127
	end
128
end
129
function NoOutline(Part)
130
	Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
131
end
132
db=game:GetService('Debris')
133
function Debris(item,timer)
134
	db:AddItem(item,timer)
135
end
136
for i,v in pairs(char:GetChildren()) do
137
	if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
138
		v:Destroy()
139
	end
140
end
141
hed.Transparency = 1
142
function Lerp(a,b,c)
143
	return a:lerp(b,c)
144
end
145
if char:findFirstChild("Shirt") and char:findFirstChild("Pants") then
146
	char.Shirt.ShirtTemplate = "rbxassetid://135561529"
147
	char.Pants.PantsTemplate = "rbxassetid://135562232"
148
end
149
----------------------------------------------------Sounds?
150
local swosh = Instance.new("Sound",torso)
151
swosh.SoundId= "rbxassetid://877471479"
152
local slash=Instance.new("Sound",torso)
153
slash.SoundId= "rbxassetid://153092274"
154
local exp=Instance.new("Sound",torso)
155
exp.SoundId= "rbxassetid://142070127"
156
local squish=Instance.new("Sound",torso)
157
squish.SoundId= "rbxassetid://935843979"
158
local summon=Instance.new("Sound",torso)
159
summon.SoundId= "rbxassetid://429459101"
160
local theworld=Instance.new("Sound",torso)
161
theworld.SoundId= "rbxassetid://616576400"
162
----------------------------------------------------
163
New = function(Object, Parent, Name, Data)
164
	local Object = Instance.new(Object)
165
	for Index, Value in pairs(Data or {}) do
166
		Object[Index] = Value
167
	end
168
	Object.Parent = Parent
169
	Object.Name = Name
170
	return Object
171
end
172
local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
173
local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(3.20000005, 3.20000005, 3.20000005),MeshId = "http://www.roblox.com/asset/?id=6552202",TextureId = "http://www.roblox.com/asset/?id=6477494",MeshType = Enum.MeshType.FileMesh,})
174
local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
175
local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
176
local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
177
local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
178
local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=1185246",MeshType = Enum.MeshType.FileMesh,})
179
local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
180
local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
181
local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
182
local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
183
local particleemitter = Instance.new("ParticleEmitter",torso)
184
particleemitter.Texture = "rbxassetid://930754411"
185
particleemitter.Rate = 1
186
particleemitter.VelocitySpread = 35
187
particleemitter.Enabled=false
188
local headw=Instance.new("Weld",Skull)
189
local grabpart=Instance.new("Part",char)
190
grabpart.Size = Vector3.new(1,1,4)
191
grabpart.Transparency=1
192
grabpart.CanCollide=false
193
local wel=Instance.new("Weld",grabpart)
194
wel.Part0=grabpart
195
wel.Part1=rarm
196
local dh=Instance.new("SpecialMesh",grabpart)
197
dh.MeshId="http://www.roblox.com/asset/?id=12221720"
198
dh.TextureId="http://www.roblox.com/asset/?id=12224218"
199
dh.VertexColor=Vector3.new(0,0,0)
200
wel.C0=CFrame.new(1,0,-1.5)*CFrame.Angles(rad(90),rad(180),rad(90))
201
for i,v in pairs(Skull:GetChildren()) do
202
	if v:IsA("BasePart") then v.Anchored = false	
203
	end
204
end
205
headw.Part0=Skull
206
headw.Part1=hed
207
local fxFolder={}
208
local fxtab={
209
	blockeffect={
210
		blockfx = function(cf,tim,s1,s2,s3)
211
			local block=Instance.new("Part",char)
212
			table.insert(fxFolder,block)
213
			NoOutline(block)
214
			block.BrickColor = BrickColor.new("Really black")
215
			block.Transparency = .6
216
			block.Size = Vector3.new(s1,s2,s3)
217
			block.Anchored = true
218
			block.CanCollide = false
219
			block.CFrame = cf
220
			Debris(block,tim)		
221
		end}	
222
	}
223
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
224
	local wld = Instance.new("Weld", wp1)
225
	wld.Part0 = wp0
226
	wld.Part1 = wp1
227
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
228
	return wld
229
end
230
local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
231
larmweld.C1 = CFrame.new(0, 0.5, 0)
232
local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
233
rarmweld.C1 = CFrame.new(0, 0.5, 0)
234
local hedweld=newWeld(torso, hed, 0, 1.5, 0)
235
local llegweld=newWeld(root, lleg, -0.5, -1, 0)
236
llegweld.C1 = CFrame.new(0, 1, 0)
237
local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
238
rlegweld.C1 = CFrame.new(0, 1 ,0)
239
local torweld=newWeld(root, torso, 0, -1, 0)
240
torweld.C1 = CFrame.new(0, -1, 0)
241
function _IterateLerp(matrices,LerpIncrement)
242
	hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
243
	torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
244
	rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
245
	larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
246
	rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
247
	llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
248
end;
249
local function root0switch()
250
	rlegweld.Part0 = root
251
	llegweld.Part0 = root
252
end
253
local function torso0switch()
254
	rlegweld.Part0 = torso
255
	llegweld.Part0 = torso
256
end
257
local falling = false
258
local jmp = false
259
hum.StateChanged:connect(function(z,state)
260
	if state == Enum.HumanoidStateType.Freefall then
261
		falling = true
262
		taunting=false
263
	else
264
		falling = false
265
	end
266
end)
267
function spikefx(pos)
268
	local fxtab={}
269
	local wrap=coroutine.wrap(function()
270
		for i=1,10 do
271
			wait()
272
			local p=Instance.new("Part",workspace)
273
			local m=Instance.new("SpecialMesh",p)
274
			m.MeshType="Sphere"
275
			p.CFrame=pos
276
			m.Scale=v3(1.7,0.3,0.2)
277
			p.Material="Neon"
278
			Debris(p,.5)
279
			table.insert(fxtab,m)
280
			table.insert(fxtab,p)
281
			p.BrickColor=BrickColor.new("Black")
282
			p.CanCollide=false
283
			p.Anchored=true
284
			p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
285
			for _,v in pairs(fxtab) do
286
				if v:IsA("SpecialMesh") then
287
					v.Scale = v.Scale+Vector3.new(.4,0,0)
288
					else
289
					v.Transparency = v.Transparency+.1
290
				end
291
			end
292
		end
293
	end);wrap()
294
end
295
rs:connect(function()
296
	sine=sine+1
297
	local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
298
	if movevelocity <1 and idle and not taunting then
299
		if idle then
300
			_IterateLerp({
301
				CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
302
				CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
303
				CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
304
				CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
305
				CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
306
				CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
307
			},.1)
308
		end
309
	end
310
	if falling and idle then
311
		_IterateLerp({
312
			 CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
313
			 CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
314
			 CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
315
			 CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
316
			 CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
317
			 CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
318
		},.2)
319
	end
320
	if movevelocity >1 and walking and not jmp and not falling then
321
		taunting=false
322
		if walking then
323
			_IterateLerp({
324
				CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
325
				CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
326
				CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
327
				CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
328
				CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
329
				CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
330
			},.1)
331
		end
332
	end
333
	for _,fx in pairs(fxFolder) do
334
		fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180)) 
335
	end	
336
end)
337
function deathtouch()
338
	torso0switch()
339
	local deathdb=false
340
	local hb=rarm.Touched:connect(function(hit)
341
		if not hit:IsDescendantOf(char) then
342
			if deathdb then return end
343
			deathdb=true
344
			if hit.Parent then
345
				for i,v in pairs(hit.Parent:GetChildren()) do
346
					if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
347
						v:BreakJoints()
348
						exp:Play()
349
						local bv=Instance.new("BodyVelocity",v)
350
						bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
351
						bv.MaxForce = Vector3.new(100000,100000,100000)
352
						v.BrickColor = BrickColor.new("Really black")
353
						v.Anchored = false
354
						Debris(v,10)
355
					end
356
				end
357
			end
358
		end
359
	end)
360
	for i=1, 10  do
361
		rs:wait(1)
362
		fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
363
		_IterateLerp({
364
			CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
365
			CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
366
			CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
367
			CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
368
			CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
369
			CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
370
		},0.25 )
371
	end
372
	wait(.2)
373
	for i=1,7 do
374
		rs:wait(1)
375
		_IterateLerp({
376
			CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
377
			CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
378
			CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
379
			CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
380
			CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
381
			CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
382
		},.25)
383
	end
384
	hb:Disconnect()
385
	root0switch()
386
end
387
function chargeslash()
388
	torso0switch()
389
	for i=1,7 do
390
		wait()
391
		_IterateLerp({
392
			 CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
393
			 CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
394
			 CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
395
			 CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
396
			 CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
397
			 CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
398
		},.4)
399
	end
400
	for i=1,10 do
401
		wait()
402
		grabpart.Transparency=grabpart.Transparency-0.1
403
	end
404
	for i=1,7 do
405
		wait()
406
		_IterateLerp({
407
			 CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
408
			 CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
409
			 CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
410
			 CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
411
			 CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
412
			 CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
413
		},.4)
414
	end
415
	swosh:Play()
416
	local bvol=Instance.new("BodyVelocity",torso)
417
	bvol.P = 100000
418
	bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
419
	bvol.Velocity = root.CFrame.lookVector*100
420
	Debris(bvol,.2)
421
	local chopdb=false
422
	local hb=grabpart.Touched:connect(function(hit)
423
		if chopdb==true then return end
424
		if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
425
			local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then	
426
				chopdb=true
427
				local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
428
				spikefx(tors.CFrame)
429
				slash:Play()
430
				for i,v in pairs(hit.Parent:GetChildren()) do
431
					if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
432
						v:BreakJoints()
433
						local bv=Instance.new("BodyVelocity",v)
434
						bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
435
						bv.MaxForce = Vector3.new(100000,100000,100000)
436
						v.BrickColor = BrickColor.new("Really black")
437
						v.Anchored = false
438
						Debris(v,10)
439
					end
440
				end
441
			end
442
		end
443
	end)
444
	for i=1,7 do
445
		wait()
446
		_IterateLerp({
447
			 CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
448
			 CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
449
			 CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
450
			 CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
451
			 CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
452
			 CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
453
		},.4)
454
	end
455
	hb:Disconnect()
456
	for i=1,10 do
457
		wait()
458
		grabpart.Transparency=grabpart.Transparency+0.1
459
	end
460
end
461
function darkheart()
462
	torso0switch()
463
	summon:Play()
464
	for i=1,25 do
465
		wait()
466
		_IterateLerp({
467
			 CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
468
			 CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
469
			 CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
470
			 CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
471
			 CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
472
			 CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
473
		},.1)
474
	end
475
	wait(.2)
476
	local inc=-3
477
	local swordtab={}
478
	for i=1,45 do
479
		wait()
480
		local dark=Instance.new("Part",char)
481
		dark.Size = Vector3.new(2,2,9)
482
		dark.Transparency=1
483
		dark.CanCollide=false
484
		dark.Anchored = true
485
		table.insert(swordtab,dark)
486
		local dh=Instance.new("SpecialMesh",dark)
487
		dh.MeshId="http://www.roblox.com/asset/?id=12221720"
488
		dh.TextureId="http://www.roblox.com/asset/?id=12224218"
489
		dh.VertexColor=Vector3.new(0,0,0)
490
		dh.Scale=v3(2,2,2)
491
		dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
492
		local wrap=coroutine.wrap(function()
493
			for i=1,10 do
494
				wait()
495
				dark.Transparency=dark.Transparency-.1
496
				dark.CFrame=dark.CFrame*CFrame.new(0,0,.45)
497
			end
498
		end);wrap()
499
		local sq=false
500
		dark.Touched:connect(function(hit)
501
			if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
502
				if sq then return end
503
				local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
504
				if tors then
505
					sq=true
506
					squish:Play()
507
					spikefx(tors.CFrame)
508
					for i,v in pairs(hit.Parent:GetChildren()) do
509
						if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
510
							v:BreakJoints()
511
							local bv=Instance.new("BodyVelocity",v)
512
							bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
513
							bv.MaxForce = Vector3.new(100000,100000,100000)
514
							v.BrickColor = BrickColor.new("Really black")
515
							v.Anchored = false
516
							Debris(v,10)
517
						end
518
					end
519
				end
520
			end
521
		end)
522
		inc=inc-1
523
	end
524
	for _,v in pairs(swordtab) do
525
		Debris(v,.4)
526
		local wrap=coroutine.wrap(function()
527
			for i=1,10 do
528
				wait()
529
				v.Transparency = v.Transparency+.1
530
				v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
531
			end
532
		end);wrap()
533
	end
534
end
535
function zaworld()
536
	torso0switch()
537
	particleemitter.Enabled=true
538
	taunting = true
539
	theworld:Play()
540
	for i=1,7 do
541
		wait()
542
		_IterateLerp({
543
			 CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
544
			 CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
545
			 CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
546
			 CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
547
			 CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
548
			 CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
549
		},.35)
550
	end
551
end
552
mouse.KeyDown:connect(function(k)
553
	if k=="z" then
554
		if touchdb then return end
555
		touchdb=true
556
		zaworld()
557
		repeat wait(.7)	
558
		until not taunting
559
		root0switch()
560
		particleemitter.Enabled=false
561
		touchdb=false
562
	elseif k=="e" then
563
		if touchdb then return end
564
		touchdb=true
565
		walking=false
566
		idle = false
567
		deathtouch()
568
		walking=true
569
		idle=true
570
		touchdb=false
571
	elseif k=="f" then
572
		if touchdb then return end
573
		touchdb=true
574
		walking=false
575
		idle = false
576
		chargeslash()
577
		walking=true
578
		idle=true
579
		wait(.4)
580
		root0switch()
581
		touchdb=false
582
	elseif k=="r" then
583
		if touchdb then return end
584
		touchdb=true
585
		walking=false
586
		idle = false
587
		darkheart()
588
		walking=true
589
		idle=true
590
		wait(.4)
591
		root0switch()
592
		touchdb=false
593
	end
594
end)