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Test55

Jan 20th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. wait(0.2)
  84. --[[
  85. by Yourfirstnightmare-Dre#2941
  86. Created with my animation rig,
  87. Abanonded project got bored not much to do
  88. ]]--
  89.  
  90. local p = owner
  91. local char = p.Character
  92.  
  93. local larm = char["Left Arm"]
  94. local rarm = char["Right Arm"]
  95. local lleg = char["Left Leg"]
  96. local rleg = char["Right Leg"]
  97. local euler=CFrame.fromEulerAnglesXYZ
  98. local hed = char.Head
  99. local torso = char.Torso
  100. local hum = char.Humanoid
  101. local root = char.HumanoidRootPart
  102. local walking = true
  103. local idle = true
  104. local rs = game:GetService("RunService").Heartbeat
  105. local new = Instance.new
  106. local v3 = Vector3.new
  107. local ns = NumberSequence.new
  108. local taunting = false
  109. local nr = NumberRange.new
  110. local bc = BrickColor.new
  111. local cf = CFrame.new
  112. local cfa = CFrame.Angles
  113. local rad = math.rad
  114. hum.Name = "1314____"
  115. hum.MaxHealth = math.huge
  116. hum.Health=math.huge
  117. local touchdb=false
  118. sine = 0
  119. for i,v in pairs(char:GetChildren()) do
  120. if v:IsA("BodyColors") then
  121. v.HeadColor = bc("Really black")
  122. v.RightArmColor = bc("Really black")
  123. v.LeftArmColor=bc("Really black")
  124. v.TorsoColor=bc("Really black")
  125. v.RightLegColor = bc("Really black")
  126. v.LeftLegColor=bc("Really black")
  127. end
  128. end
  129. function NoOutline(Part)
  130. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  131. end
  132. db=game:GetService('Debris')
  133. function Debris(item,timer)
  134. db:AddItem(item,timer)
  135. end
  136. for i,v in pairs(char:GetChildren()) do
  137. if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
  138. v:Destroy()
  139. end
  140. end
  141. hed.Transparency = 1
  142. function Lerp(a,b,c)
  143. return a:lerp(b,c)
  144. end
  145. if char:findFirstChild("Shirt") and char:findFirstChild("Pants") then
  146. char.Shirt.ShirtTemplate = "rbxassetid://135561529"
  147. char.Pants.PantsTemplate = "rbxassetid://135562232"
  148. end
  149. ----------------------------------------------------Sounds?
  150. local swosh = Instance.new("Sound",torso)
  151. swosh.SoundId= "rbxassetid://877471479"
  152. local slash=Instance.new("Sound",torso)
  153. slash.SoundId= "rbxassetid://153092274"
  154. local exp=Instance.new("Sound",torso)
  155. exp.SoundId= "rbxassetid://142070127"
  156. local squish=Instance.new("Sound",torso)
  157. squish.SoundId= "rbxassetid://935843979"
  158. local summon=Instance.new("Sound",torso)
  159. summon.SoundId= "rbxassetid://429459101"
  160. local theworld=Instance.new("Sound",torso)
  161. theworld.SoundId= "rbxassetid://616576400"
  162. ----------------------------------------------------
  163. New = function(Object, Parent, Name, Data)
  164. local Object = Instance.new(Object)
  165. for Index, Value in pairs(Data or {}) do
  166. Object[Index] = Value
  167. end
  168. Object.Parent = Parent
  169. Object.Name = Name
  170. return Object
  171. end
  172. local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
  173. local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(3.20000005, 3.20000005, 3.20000005),MeshId = "http://www.roblox.com/asset/?id=6552202",TextureId = "http://www.roblox.com/asset/?id=6477494",MeshType = Enum.MeshType.FileMesh,})
  174. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
  175. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  176. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
  177. local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  178. local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=1185246",MeshType = Enum.MeshType.FileMesh,})
  179. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
  180. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
  181. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=1007442229",})
  182. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
  183. local particleemitter = Instance.new("ParticleEmitter",torso)
  184. particleemitter.Texture = "rbxassetid://930754411"
  185. particleemitter.Rate = 1
  186. particleemitter.VelocitySpread = 35
  187. particleemitter.Enabled=false
  188. local headw=Instance.new("Weld",Skull)
  189. local grabpart=Instance.new("Part",char)
  190. grabpart.Size = Vector3.new(1,1,4)
  191. grabpart.Transparency=1
  192. grabpart.CanCollide=false
  193. local wel=Instance.new("Weld",grabpart)
  194. wel.Part0=grabpart
  195. wel.Part1=rarm
  196. local dh=Instance.new("SpecialMesh",grabpart)
  197. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  198. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  199. dh.VertexColor=Vector3.new(0,0,0)
  200. wel.C0=CFrame.new(1,0,-1.5)*CFrame.Angles(rad(90),rad(180),rad(90))
  201. for i,v in pairs(Skull:GetChildren()) do
  202. if v:IsA("BasePart") then v.Anchored = false
  203. end
  204. end
  205. headw.Part0=Skull
  206. headw.Part1=hed
  207. local fxFolder={}
  208. local fxtab={
  209. blockeffect={
  210. blockfx = function(cf,tim,s1,s2,s3)
  211. local block=Instance.new("Part",char)
  212. table.insert(fxFolder,block)
  213. NoOutline(block)
  214. block.BrickColor = BrickColor.new("Really black")
  215. block.Transparency = .6
  216. block.Size = Vector3.new(s1,s2,s3)
  217. block.Anchored = true
  218. block.CanCollide = false
  219. block.CFrame = cf
  220. Debris(block,tim)
  221. end}
  222. }
  223. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  224. local wld = Instance.new("Weld", wp1)
  225. wld.Part0 = wp0
  226. wld.Part1 = wp1
  227. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  228. return wld
  229. end
  230. local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
  231. larmweld.C1 = CFrame.new(0, 0.5, 0)
  232. local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
  233. rarmweld.C1 = CFrame.new(0, 0.5, 0)
  234. local hedweld=newWeld(torso, hed, 0, 1.5, 0)
  235. local llegweld=newWeld(root, lleg, -0.5, -1, 0)
  236. llegweld.C1 = CFrame.new(0, 1, 0)
  237. local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
  238. rlegweld.C1 = CFrame.new(0, 1 ,0)
  239. local torweld=newWeld(root, torso, 0, -1, 0)
  240. torweld.C1 = CFrame.new(0, -1, 0)
  241. function _IterateLerp(matrices,LerpIncrement)
  242. hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
  243. torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
  244. rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
  245. larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
  246. rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
  247. llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
  248. end;
  249. local function root0switch()
  250. rlegweld.Part0 = root
  251. llegweld.Part0 = root
  252. end
  253. local function torso0switch()
  254. rlegweld.Part0 = torso
  255. llegweld.Part0 = torso
  256. end
  257. local falling = false
  258. local jmp = false
  259. hum.StateChanged:connect(function(z,state)
  260. if state == Enum.HumanoidStateType.Freefall then
  261. falling = true
  262. taunting=false
  263. else
  264. falling = false
  265. end
  266. end)
  267. function spikefx(pos)
  268. local fxtab={}
  269. local wrap=coroutine.wrap(function()
  270. for i=1,10 do
  271. wait()
  272. local p=Instance.new("Part",workspace)
  273. local m=Instance.new("SpecialMesh",p)
  274. m.MeshType="Sphere"
  275. p.CFrame=pos
  276. m.Scale=v3(1.7,0.3,0.2)
  277. p.Material="Neon"
  278. Debris(p,.5)
  279. table.insert(fxtab,m)
  280. table.insert(fxtab,p)
  281. p.BrickColor=BrickColor.new("Black")
  282. p.CanCollide=false
  283. p.Anchored=true
  284. p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  285. for _,v in pairs(fxtab) do
  286. if v:IsA("SpecialMesh") then
  287. v.Scale = v.Scale+Vector3.new(.4,0,0)
  288. else
  289. v.Transparency = v.Transparency+.1
  290. end
  291. end
  292. end
  293. end);wrap()
  294. end
  295. rs:connect(function()
  296. sine=sine+1
  297. local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
  298. if movevelocity <1 and idle and not taunting then
  299. if idle then
  300. _IterateLerp({
  301. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  302. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
  303. CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  304. CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
  305. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  306. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  307. },.1)
  308. end
  309. end
  310. if falling and idle then
  311. _IterateLerp({
  312. CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
  313. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  314. CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
  315. CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
  316. CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
  317. CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
  318. },.2)
  319. end
  320. if movevelocity >1 and walking and not jmp and not falling then
  321. taunting=false
  322. if walking then
  323. _IterateLerp({
  324. CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
  325. CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
  326. CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
  327. CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  328. CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  329. CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
  330. },.1)
  331. end
  332. end
  333. for _,fx in pairs(fxFolder) do
  334. fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  335. end
  336. end)
  337. function deathtouch()
  338. torso0switch()
  339. local deathdb=false
  340. local hb=rarm.Touched:connect(function(hit)
  341. if not hit:IsDescendantOf(char) then
  342. if deathdb then return end
  343. deathdb=true
  344. if hit.Parent then
  345. for i,v in pairs(hit.Parent:GetChildren()) do
  346. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  347. v:BreakJoints()
  348. exp:Play()
  349. local bv=Instance.new("BodyVelocity",v)
  350. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  351. bv.MaxForce = Vector3.new(100000,100000,100000)
  352. v.BrickColor = BrickColor.new("Really black")
  353. v.Anchored = false
  354. Debris(v,10)
  355. end
  356. end
  357. end
  358. end
  359. end)
  360. for i=1, 10 do
  361. rs:wait(1)
  362. fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
  363. _IterateLerp({
  364. CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
  365. CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
  366. CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
  367. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  368. CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
  369. CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
  370. },0.25 )
  371. end
  372. wait(.2)
  373. for i=1,7 do
  374. rs:wait(1)
  375. _IterateLerp({
  376. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  377. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
  378. CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  379. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  380. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  381. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  382. },.25)
  383. end
  384. hb:Disconnect()
  385. root0switch()
  386. end
  387. function chargeslash()
  388. torso0switch()
  389. for i=1,7 do
  390. wait()
  391. _IterateLerp({
  392. CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
  393. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  394. CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
  395. CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
  396. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
  397. CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  398. },.4)
  399. end
  400. for i=1,10 do
  401. wait()
  402. grabpart.Transparency=grabpart.Transparency-0.1
  403. end
  404. for i=1,7 do
  405. wait()
  406. _IterateLerp({
  407. CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
  408. CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
  409. CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
  410. CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
  411. CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
  412. CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  413. },.4)
  414. end
  415. swosh:Play()
  416. local bvol=Instance.new("BodyVelocity",torso)
  417. bvol.P = 100000
  418. bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
  419. bvol.Velocity = root.CFrame.lookVector*100
  420. Debris(bvol,.2)
  421. local chopdb=false
  422. local hb=grabpart.Touched:connect(function(hit)
  423. if chopdb==true then return end
  424. if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
  425. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then
  426. chopdb=true
  427. local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
  428. spikefx(tors.CFrame)
  429. slash:Play()
  430. for i,v in pairs(hit.Parent:GetChildren()) do
  431. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  432. v:BreakJoints()
  433. local bv=Instance.new("BodyVelocity",v)
  434. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  435. bv.MaxForce = Vector3.new(100000,100000,100000)
  436. v.BrickColor = BrickColor.new("Really black")
  437. v.Anchored = false
  438. Debris(v,10)
  439. end
  440. end
  441. end
  442. end
  443. end)
  444. for i=1,7 do
  445. wait()
  446. _IterateLerp({
  447. CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
  448. CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
  449. CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
  450. CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
  451. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
  452. CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
  453. },.4)
  454. end
  455. hb:Disconnect()
  456. for i=1,10 do
  457. wait()
  458. grabpart.Transparency=grabpart.Transparency+0.1
  459. end
  460. end
  461. function darkheart()
  462. torso0switch()
  463. summon:Play()
  464. for i=1,25 do
  465. wait()
  466. _IterateLerp({
  467. CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
  468. CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  469. CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
  470. CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
  471. CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
  472. CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
  473. },.1)
  474. end
  475. wait(.2)
  476. local inc=-3
  477. local swordtab={}
  478. for i=1,45 do
  479. wait()
  480. local dark=Instance.new("Part",char)
  481. dark.Size = Vector3.new(2,2,9)
  482. dark.Transparency=1
  483. dark.CanCollide=false
  484. dark.Anchored = true
  485. table.insert(swordtab,dark)
  486. local dh=Instance.new("SpecialMesh",dark)
  487. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  488. dh.TextureId="http://www.roblox.com/asset/?id=12224218"
  489. dh.VertexColor=Vector3.new(0,0,0)
  490. dh.Scale=v3(2,2,2)
  491. dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
  492. local wrap=coroutine.wrap(function()
  493. for i=1,10 do
  494. wait()
  495. dark.Transparency=dark.Transparency-.1
  496. dark.CFrame=dark.CFrame*CFrame.new(0,0,.45)
  497. end
  498. end);wrap()
  499. local sq=false
  500. dark.Touched:connect(function(hit)
  501. if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
  502. if sq then return end
  503. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
  504. if tors then
  505. sq=true
  506. squish:Play()
  507. spikefx(tors.CFrame)
  508. for i,v in pairs(hit.Parent:GetChildren()) do
  509. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
  510. v:BreakJoints()
  511. local bv=Instance.new("BodyVelocity",v)
  512. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  513. bv.MaxForce = Vector3.new(100000,100000,100000)
  514. v.BrickColor = BrickColor.new("Really black")
  515. v.Anchored = false
  516. Debris(v,10)
  517. end
  518. end
  519. end
  520. end
  521. end)
  522. inc=inc-1
  523. end
  524. for _,v in pairs(swordtab) do
  525. Debris(v,.4)
  526. local wrap=coroutine.wrap(function()
  527. for i=1,10 do
  528. wait()
  529. v.Transparency = v.Transparency+.1
  530. v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
  531. end
  532. end);wrap()
  533. end
  534. end
  535. function zaworld()
  536. torso0switch()
  537. particleemitter.Enabled=true
  538. taunting = true
  539. theworld:Play()
  540. for i=1,7 do
  541. wait()
  542. _IterateLerp({
  543. CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  544. CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
  545. CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
  546. CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
  547. CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
  548. CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
  549. },.35)
  550. end
  551. end
  552. mouse.KeyDown:connect(function(k)
  553. if k=="z" then
  554. if touchdb then return end
  555. touchdb=true
  556. zaworld()
  557. repeat wait(.7)
  558. until not taunting
  559. root0switch()
  560. particleemitter.Enabled=false
  561. touchdb=false
  562. elseif k=="e" then
  563. if touchdb then return end
  564. touchdb=true
  565. walking=false
  566. idle = false
  567. deathtouch()
  568. walking=true
  569. idle=true
  570. touchdb=false
  571. elseif k=="f" then
  572. if touchdb then return end
  573. touchdb=true
  574. walking=false
  575. idle = false
  576. chargeslash()
  577. walking=true
  578. idle=true
  579. wait(.4)
  580. root0switch()
  581. touchdb=false
  582. elseif k=="r" then
  583. if touchdb then return end
  584. touchdb=true
  585. walking=false
  586. idle = false
  587. darkheart()
  588. walking=true
  589. idle=true
  590. wait(.4)
  591. root0switch()
  592. touchdb=false
  593. end
  594. end)
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