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local speaker = peripheral.find("speaker")
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while true do
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    term.clear() 
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    term.setCursorPos(1,1)
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    time = os.time()
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    if (time > 18.40) then
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        speaker.playSound("block.bell.use")
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        print("il est l'heure de dormir !")
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    	print("il est l'heure de dormir !")
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		speaker.playSound("block.note_block.bell",1,1.6)   
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.6)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.6)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.4)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.32)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.8)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.8)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.6)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.4)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.32)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.8)
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    	sleep(0.1)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.1)
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    	speaker.playSound("block.note_block.bell",1,1.1)
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    	sleep(0.1)
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    	speaker.playSound("block.note_block.bell",1,1.25)
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    	sleep(0.1)
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    	speaker.playSound("block.note_block.bell",1,1.6)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.4)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.4)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.32)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.6)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.4)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.32)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.2)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.2)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.2)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.0)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,0.9)
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    	sleep(0.4)
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    	speaker.playSound("block.note_block.bell",1,1.05)
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    	term.clear() 
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    	term.setCursorPos(1,1)		
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        sleep(20)
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    end
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    print("il est "..time.." heure ")
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    sleep(2)
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end