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Spirit13300

startup.lua

Aug 16th, 2022 (edited)
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  1. local speaker = peripheral.find("speaker")
  2.  
  3.  
  4. while true do
  5.     term.clear()
  6.     term.setCursorPos(1,1)
  7.     time = os.time()
  8.     if (time > 18.40) then
  9.        
  10.         print("il est l'heure de dormir !")
  11.         speaker.playSound("block.note_block.bell",1,1.6)  
  12.         sleep(0.4)
  13.         speaker.playSound("block.note_block.bell",1,1.6)
  14.         sleep(0.4)
  15.         speaker.playSound("block.note_block.bell",1,1.2)
  16.         sleep(0.4)
  17.         speaker.playSound("block.note_block.bell",1,1.6)
  18.         sleep(0.4)
  19.         speaker.playSound("block.note_block.bell",1,1.4)
  20.         sleep(0.4)
  21.         speaker.playSound("block.note_block.bell",1,1.32)
  22.         sleep(0.4)
  23.         speaker.playSound("block.note_block.bell",1,1.2)
  24.         sleep(0.4)
  25.         speaker.playSound("block.note_block.bell",1,1.05)
  26.         sleep(0.4)
  27.         speaker.playSound("block.note_block.bell",1,1.0)
  28.         sleep(0.4)
  29.         speaker.playSound("block.note_block.bell",1,0.9)
  30.         sleep(0.4)
  31.         speaker.playSound("block.note_block.bell",1,0.8)
  32.         sleep(0.4)
  33.         speaker.playSound("block.note_block.bell",1,0.8)
  34.         sleep(0.4)
  35.         speaker.playSound("block.note_block.bell",1,1.6)
  36.         sleep(0.4)
  37.         speaker.playSound("block.note_block.bell",1,1.4)
  38.         sleep(0.4)
  39.         speaker.playSound("block.note_block.bell",1,1.2)
  40.         sleep(0.4)
  41.         speaker.playSound("block.note_block.bell",1,1.32)
  42.         sleep(0.4)
  43.         speaker.playSound("block.note_block.bell",1,1.05)
  44.         sleep(0.4)
  45.         speaker.playSound("block.note_block.bell",1,1.2)
  46.         sleep(0.4)
  47.         speaker.playSound("block.note_block.bell",1,1.0)
  48.         sleep(0.4)
  49.         speaker.playSound("block.note_block.bell",1,0.9)
  50.         sleep(0.4)
  51.         speaker.playSound("block.note_block.bell",1,1.05)
  52.         sleep(0.4)
  53.         speaker.playSound("block.note_block.bell",1,1.2)
  54.         sleep(0.4)
  55.         speaker.playSound("block.note_block.bell",1,1.0)
  56.         sleep(0.4)
  57.         speaker.playSound("block.note_block.bell",1,0.9)
  58.         sleep(0.4)
  59.         speaker.playSound("block.note_block.bell",1,1.05)
  60.         sleep(0.4)
  61.         speaker.playSound("block.note_block.bell",1,0.8)
  62.         sleep(0.1)
  63.         speaker.playSound("block.note_block.bell",1,1.0)
  64.         sleep(0.1)
  65.         speaker.playSound("block.note_block.bell",1,1.1)
  66.         sleep(0.1)
  67.         speaker.playSound("block.note_block.bell",1,1.25)
  68.         sleep(0.1)
  69.         speaker.playSound("block.note_block.bell",1,1.6)
  70.         sleep(0.4)
  71.         speaker.playSound("block.note_block.bell",1,1.4)
  72.         sleep(0.4)
  73.         speaker.playSound("block.note_block.bell",1,1.4)
  74.         sleep(0.4)
  75.         speaker.playSound("block.note_block.bell",1,1.2)
  76.         sleep(0.4)
  77.         speaker.playSound("block.note_block.bell",1,1.32)
  78.         sleep(0.4)
  79.         speaker.playSound("block.note_block.bell",1,1.05)
  80.         sleep(0.4)
  81.         speaker.playSound("block.note_block.bell",1,1.2)
  82.         sleep(0.4)
  83.         speaker.playSound("block.note_block.bell",1,1.0)
  84.         sleep(0.4)
  85.         speaker.playSound("block.note_block.bell",1,0.9)
  86.         sleep(0.4)
  87.         speaker.playSound("block.note_block.bell",1,1.05)
  88.         sleep(0.4)
  89.         speaker.playSound("block.note_block.bell",1,1.2)
  90.         sleep(0.4)
  91.         speaker.playSound("block.note_block.bell",1,1.0)
  92.         sleep(0.4)
  93.         speaker.playSound("block.note_block.bell",1,0.9)
  94.         sleep(0.4)
  95.         speaker.playSound("block.note_block.bell",1,1.05)
  96.         sleep(0.4)
  97.         speaker.playSound("block.note_block.bell",1,1.05)
  98.         sleep(0.4)
  99.         speaker.playSound("block.note_block.bell",1,1.6)
  100.         sleep(0.4)
  101.         speaker.playSound("block.note_block.bell",1,1.4)
  102.         sleep(0.4)
  103.         speaker.playSound("block.note_block.bell",1,1.32)
  104.         sleep(0.4)
  105.         speaker.playSound("block.note_block.bell",1,1.05)
  106.         sleep(0.4)
  107.         speaker.playSound("block.note_block.bell",1,1.2)
  108.         sleep(0.4)
  109.         speaker.playSound("block.note_block.bell",1,1.0)
  110.         sleep(0.4)
  111.         speaker.playSound("block.note_block.bell",1,0.9)
  112.         sleep(0.4)
  113.         speaker.playSound("block.note_block.bell",1,1.05)
  114.         sleep(0.4)
  115.         speaker.playSound("block.note_block.bell",1,1.2)
  116.         sleep(0.4)
  117.         speaker.playSound("block.note_block.bell",1,1.0)
  118.         sleep(0.2)
  119.         speaker.playSound("block.note_block.bell",1,0.9)
  120.         sleep(0.2)
  121.         speaker.playSound("block.note_block.bell",1,1.05)
  122.         sleep(0.4)
  123.         speaker.playSound("block.note_block.bell",1,1.2)
  124.         sleep(0.4)
  125.         speaker.playSound("block.note_block.bell",1,1.0)
  126.         sleep(0.4)
  127.         speaker.playSound("block.note_block.bell",1,0.9)
  128.         sleep(0.4)
  129.         speaker.playSound("block.note_block.bell",1,1.05)
  130.         term.clear()
  131.         term.setCursorPos(1,1)     
  132.        
  133.         sleep(20)
  134.     end
  135.     print("il est "..time.." heure ")
  136.     sleep(2)
  137. end
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