SHOW:
|
|
- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | --no touchie | |
145 | wait() | |
146 | local plr = game.Players.LocalPlayer | |
147 | local char = plr.Character or plr.CharacterAdded:wait() | |
148 | local gui = Instance.new("ScreenGui", plr.PlayerGui) | |
149 | local hi = Instance.new("TextButton", gui) | |
150 | hi.Style = "RobloxRoundButton" | |
151 | hi.Position = UDim2.new(0.87, 0,0.895, 0) | |
152 | hi.Size = UDim2.new(0.126, 0,0.094, 0) | |
153 | hi.TextColor3 = Color3.new(0,0,0) | |
154 | hi.Text = "Metal Cap" | |
155 | hi.TextSize = 30 | |
156 | hi.Font = "Arcade" | |
157 | ||
158 | local SP = Instance.new("Model") | |
159 | SP.Name = plr.Name.."Clothing" | |
160 | SP.Parent = game.ReplicatedStorage | |
161 | wait(1) | |
162 | local char = plr.Character or plr.CharacterAdded:Wait() | |
163 | char:FindFirstChild("Shirt"):Clone().Parent = SP | |
164 | char:FindFirstChild("Pants"):Clone().Parent = SP | |
165 | char:FindFirstChild("Body Colors"):Clone().Parent = SP | |
166 | ||
167 | function metal() | |
168 | char.Humanoid.Name = "Metallic" | |
169 | local music = Instance.new("Sound") | |
170 | music.Looped = true | |
171 | music.SoundId = "rbxassetid://1391488070" | |
172 | music.Parent = char.Head | |
173 | music.Volume = 2 | |
174 | music:Play() | |
175 | char:FindFirstChild("Shirt"):Remove() | |
176 | char:FindFirstChild("Pants"):Remove() | |
177 | hi.Visible = false | |
178 | char.Head.Reflectance = 0.5 | |
179 | char.Torso.Reflectance = 0.5 | |
180 | char["Left Arm"].Reflectance = 0.5 | |
181 | char["Right Arm"].Reflectance = 0.5 | |
182 | char["Left Leg"].Reflectance = 0.5 | |
183 | char["Right Leg"].Reflectance = 0.5 | |
184 | local ff = Instance.new("ForceField", char) | |
185 | ff.Visible = false | |
186 | local skin = Instance.new("Skin") | |
187 | skin.Parent = char | |
188 | skin.SkinColor = BrickColor.new("Dark stone grey") | |
189 | char.Head.Material = "SmoothPlastic" | |
190 | char.Torso.Material = "SmoothPlastic" | |
191 | char["Left Arm"].Material = "SmoothPlastic" | |
192 | char["Right Arm"].Material = "SmoothPlastic" | |
193 | char["Left Leg"].Material = "SmoothPlastic" | |
194 | char["Right Leg"].Material = "SmoothPlastic" | |
195 | char.Head.face.Transparency = 1 | |
196 | char:FindFirstChildOfClass("Humanoid"):SetStateEnabled("Swimming", false) | |
197 | local hat = Instance.new("Part") | |
198 | hat.Name = "Fedora" | |
199 | hat.Parent = char.Head | |
200 | hat.Reflectance = 0.5 | |
201 | hat.BrickColor = BrickColor.new("Dark stone grey") | |
202 | hat.CanCollide = false | |
203 | local hatMesh = Instance.new("SpecialMesh") | |
204 | hatMesh.Parent = hat | |
205 | hatMesh.MeshId = "rbxassetid://46834172" | |
206 | hatMesh.Scale = Vector3.new(1.1,1.1,1.1) | |
207 | local weld = Instance.new("Weld") | |
208 | weld.Parent = char.Head | |
209 | weld.Part0 = hat | |
210 | weld.Part1 = char.Head | |
211 | weld.C0 = CFrame.new(0, -.6, 0.1) | |
212 | for _, h in pairs(char:GetChildren()) do | |
213 | if h.ClassName == "Accessory" then | |
214 | h.Handle.Transparency = 1 | |
215 | end | |
216 | end | |
217 | wait(27.7) | |
218 | music:Remove() | |
219 | local sp = game.ReplicatedStorage:FindFirstChild(plr.Name.."Clothing") | |
220 | sp.Shirt:Clone().Parent = char | |
221 | sp.Pants:Clone().Parent = char | |
222 | char.Head.BrickColor = sp["Body Colors"].HeadColor | |
223 | char.Torso.BrickColor = sp["Body Colors"].TorsoColor | |
224 | char["Left Arm"].BrickColor = sp["Body Colors"].LeftArmColor | |
225 | char["Left Leg"].BrickColor = sp["Body Colors"].LeftLegColor | |
226 | char["Right Arm"].BrickColor = sp["Body Colors"].RightArmColor | |
227 | char["Right Leg"].BrickColor = sp["Body Colors"].RightLegColor | |
228 | char.Head.Reflectance = 0 | |
229 | char.Torso.Reflectance = 0 | |
230 | char["Left Arm"].Reflectance = 0 | |
231 | char["Right Arm"].Reflectance = 0 | |
232 | char["Left Leg"].Reflectance = 0 | |
233 | char["Right Leg"].Reflectance = 0 | |
234 | char:FindFirstChildOfClass("Humanoid"):SetStateEnabled("Swimming", true) | |
235 | hat:Remove() | |
236 | weld:Remove() | |
237 | ff:Remove() | |
238 | char.Head.face.Transparency = 0 | |
239 | char:WaitForChild("Metallic").Name = "Humanoid" | |
240 | for _, h in pairs(char:GetChildren()) do | |
241 | if h.ClassName == "Accessory" then | |
242 | h.Handle.Transparency = 0 | |
243 | end | |
244 | end | |
245 | wait(5) | |
246 | hi.Visible = true | |
247 | end | |
248 | ||
249 | function remove() | |
250 | SP:Remove() | |
251 | hi.Visible = false | |
252 | end | |
253 | ||
254 | hi.MouseButton1Click:connect(metal) | |
255 | char.Humanoid.Died:connect(remove) |