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End_Wolf

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Jul 29th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --no touchie
  145. wait()
  146. local plr = game.Players.LocalPlayer
  147. local char = plr.Character or plr.CharacterAdded:wait()
  148. local gui = Instance.new("ScreenGui", plr.PlayerGui)
  149. local hi = Instance.new("TextButton", gui)
  150. hi.Style = "RobloxRoundButton"
  151. hi.Position = UDim2.new(0.87, 0,0.895, 0)
  152. hi.Size = UDim2.new(0.126, 0,0.094, 0)
  153. hi.TextColor3 = Color3.new(0,0,0)
  154. hi.Text = "Metal Cap"
  155. hi.TextSize = 30
  156. hi.Font = "Arcade"
  157.  
  158. local SP = Instance.new("Model")
  159. SP.Name = plr.Name.."Clothing"
  160. SP.Parent = game.ReplicatedStorage
  161. wait(1)
  162. local char = plr.Character or plr.CharacterAdded:Wait()
  163. char:FindFirstChild("Shirt"):Clone().Parent = SP
  164. char:FindFirstChild("Pants"):Clone().Parent = SP
  165. char:FindFirstChild("Body Colors"):Clone().Parent = SP
  166.  
  167. function metal()
  168. char.Humanoid.Name = "Metallic"
  169. local music = Instance.new("Sound")
  170. music.Looped = true
  171. music.SoundId = "rbxassetid://1391488070"
  172. music.Parent = char.Head
  173. music.Volume = 2
  174. music:Play()
  175. char:FindFirstChild("Shirt"):Remove()
  176. char:FindFirstChild("Pants"):Remove()
  177. hi.Visible = false
  178. char.Head.Reflectance = 0.5
  179. char.Torso.Reflectance = 0.5
  180. char["Left Arm"].Reflectance = 0.5
  181. char["Right Arm"].Reflectance = 0.5
  182. char["Left Leg"].Reflectance = 0.5
  183. char["Right Leg"].Reflectance = 0.5
  184. local ff = Instance.new("ForceField", char)
  185. ff.Visible = false
  186. local skin = Instance.new("Skin")
  187. skin.Parent = char
  188. skin.SkinColor = BrickColor.new("Dark stone grey")
  189. char.Head.Material = "SmoothPlastic"
  190. char.Torso.Material = "SmoothPlastic"
  191. char["Left Arm"].Material = "SmoothPlastic"
  192. char["Right Arm"].Material = "SmoothPlastic"
  193. char["Left Leg"].Material = "SmoothPlastic"
  194. char["Right Leg"].Material = "SmoothPlastic"
  195. char.Head.face.Transparency = 1
  196. char:FindFirstChildOfClass("Humanoid"):SetStateEnabled("Swimming", false)
  197. local hat = Instance.new("Part")
  198. hat.Name = "Fedora"
  199. hat.Parent = char.Head
  200. hat.Reflectance = 0.5
  201. hat.BrickColor = BrickColor.new("Dark stone grey")
  202. hat.CanCollide = false
  203. local hatMesh = Instance.new("SpecialMesh")
  204. hatMesh.Parent = hat
  205. hatMesh.MeshId = "rbxassetid://46834172"
  206. hatMesh.Scale = Vector3.new(1.1,1.1,1.1)
  207. local weld = Instance.new("Weld")
  208. weld.Parent = char.Head
  209. weld.Part0 = hat
  210. weld.Part1 = char.Head
  211. weld.C0 = CFrame.new(0, -.6, 0.1)
  212. for _, h in pairs(char:GetChildren()) do
  213. if h.ClassName == "Accessory" then
  214. h.Handle.Transparency = 1
  215. end
  216. end
  217. wait(27.7)
  218. music:Remove()
  219. local sp = game.ReplicatedStorage:FindFirstChild(plr.Name.."Clothing")
  220. sp.Shirt:Clone().Parent = char
  221. sp.Pants:Clone().Parent = char
  222. char.Head.BrickColor = sp["Body Colors"].HeadColor
  223. char.Torso.BrickColor = sp["Body Colors"].TorsoColor
  224. char["Left Arm"].BrickColor = sp["Body Colors"].LeftArmColor
  225. char["Left Leg"].BrickColor = sp["Body Colors"].LeftLegColor
  226. char["Right Arm"].BrickColor = sp["Body Colors"].RightArmColor
  227. char["Right Leg"].BrickColor = sp["Body Colors"].RightLegColor
  228. char.Head.Reflectance = 0
  229. char.Torso.Reflectance = 0
  230. char["Left Arm"].Reflectance = 0
  231. char["Right Arm"].Reflectance = 0
  232. char["Left Leg"].Reflectance = 0
  233. char["Right Leg"].Reflectance = 0
  234. char:FindFirstChildOfClass("Humanoid"):SetStateEnabled("Swimming", true)
  235. hat:Remove()
  236. weld:Remove()
  237. ff:Remove()
  238. char.Head.face.Transparency = 0
  239. char:WaitForChild("Metallic").Name = "Humanoid"
  240. for _, h in pairs(char:GetChildren()) do
  241. if h.ClassName == "Accessory" then
  242. h.Handle.Transparency = 0
  243. end
  244. end
  245. wait(5)
  246. hi.Visible = true
  247. end
  248.  
  249. function remove()
  250. SP:Remove()
  251. hi.Visible = false
  252. end
  253.  
  254. hi.MouseButton1Click:connect(metal)
  255. char.Humanoid.Died:connect(remove)
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