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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | - | plr = game.Players.LocalPlayer |
4 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ||
88 | warn'Mutant loaded' | |
89 | ---- thanks to genocider and psychopath sources, this would be another one | |
90 | ---- LockOnTargetNoWhiteListKThx | |
91 | plr = owner | |
92 | char = plr.Character | |
93 | hum = char.Humanoid | |
94 | local cam = game.Workspace.CurrentCamera | |
95 | t = char.Torso | |
96 | h = char.Head | |
97 | ra = char["Right Arm"] | |
98 | la = char["Left Arm"] | |
99 | rl = char["Right Leg"] | |
100 | ll = char["Left Leg"] | |
101 | tors = char.Torso | |
102 | lleg = char["Left Leg"] | |
103 | root = char.HumanoidRootPart | |
104 | hed = char.Head | |
105 | rleg = char["Right Leg"] | |
106 | rarm = char["Right Arm"] | |
107 | larm = char["Left Arm"] | |
108 | vt = Vector3.new | |
109 | bc = BrickColor.new | |
110 | br = BrickColor.random | |
111 | it = Instance.new | |
112 | cf = CFrame.new | |
113 | local targetted = nil | |
114 | local killcount = 0 | |
115 | local requirekillA = 15 | |
116 | local requirekillX = 50 | |
117 | local maxA = 15 | |
118 | local maxX = 50 | |
119 | if plr.Name == "soins1" then | |
120 | maxX = 0 | |
121 | requirekillX = maxX | |
122 | end | |
123 | local unlockedA = true | |
124 | local unlockedX = true | |
125 | local LeftModeUnlocked = false | |
126 | ||
127 | kan = Instance.new("Sound",char) | |
128 | kan.Volume = 6 | |
129 | kan.PlaybackSpeed = 0.4 | |
130 | kan.Pitch = 0.2 | |
131 | kan.SoundId = "rbxassetid://583415095" | |
132 | kan.Name = "kreepery" | |
133 | kan.Looped = true | |
134 | kan:Play() | |
135 | ||
136 | abss = Instance.new("BillboardGui",char) | |
137 | abss.Size = UDim2.new(10,0,10,0) | |
138 | abss.Enabled = false | |
139 | imgl = Instance.new("ImageLabel",abss) | |
140 | imgl.Position = UDim2.new(0,0,0,0) | |
141 | imgl.Size = UDim2.new(1,0,1,0) | |
142 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
143 | imgl.BackgroundTransparency = 1 | |
144 | imgl.ImageColor3 = Color3.new(0,0,0) | |
145 | imgl2 = Instance.new("ImageLabel",abss) | |
146 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
147 | imgl2.Size = UDim2.new(2,0,2,0) | |
148 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
149 | imgl2.BackgroundTransparency = 1 | |
150 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
151 | img2 = Instance.new("ImageLabel",abss) | |
152 | img2.Position = UDim2.new(0,0,0,0) | |
153 | img2.Size = UDim2.new(1,0,1,0) | |
154 | img2.Image = "rbxassetid://118777235" | |
155 | img2.BackgroundTransparency = 1 | |
156 | img2.ImageColor3 = Color3.new(0,0,0) | |
157 | ||
158 | function CameraShake(Times, Power) | |
159 | coroutine.resume(coroutine.create(function() | |
160 | FV = Instance.new("BoolValue", Character) | |
161 | FV.Name = "CameraShake" | |
162 | for ShakeNum=1,Times do | |
163 | swait() | |
164 | local ef=Power | |
165 | if ef>=1 then | |
166 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
167 | else | |
168 | ef=Power*10 | |
169 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
170 | end | |
171 | end | |
172 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
173 | FV:Destroy() | |
174 | end)) | |
175 | end | |
176 | ||
177 | CamShake=function(Part,Distan,Power,Times) | |
178 | local de=Part.Position | |
179 | for i,v in pairs(workspace:children()) do | |
180 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
181 | for _,c in pairs(v:children()) do | |
182 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
183 | local Noob=v.Humanoid | |
184 | if Noob~=nil then | |
185 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
186 | --[[local ss=script.CamShake:clone() | |
187 | ss.Parent=Noob | |
188 | ss.Power.Value=Power | |
189 | ss.Times.Value=Times | |
190 | ss.Disabled=false]] | |
191 | CameraShake(Times, Power) | |
192 | end | |
193 | end | |
194 | end | |
195 | end | |
196 | end | |
197 | end | |
198 | end | |
199 | ||
200 | function chatfunc(text,color) | |
201 | local chat = coroutine.wrap(function() | |
202 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
203 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
204 | end | |
205 | local naeeym2 = Instance.new("BillboardGui",Character) | |
206 | naeeym2.Size = UDim2.new(0,100,0,40) | |
207 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
208 | naeeym2.Adornee = Character.Head | |
209 | naeeym2.Name = "TalkingBillBoard" | |
210 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
211 | tecks2.BackgroundTransparency = 1 | |
212 | tecks2.BorderSizePixel = 0 | |
213 | tecks2.Text = "" | |
214 | tecks2.Font = "SciFi" | |
215 | tecks2.TextSize = 30 | |
216 | tecks2.TextStrokeTransparency = 0 | |
217 | tecks2.TextColor3 = color | |
218 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
219 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
220 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
221 | tecks3.BackgroundTransparency = 1 | |
222 | tecks3.BorderSizePixel = 0 | |
223 | tecks3.Text = "" | |
224 | tecks3.Font = "SciFi" | |
225 | tecks3.TextSize = 30 | |
226 | tecks3.TextStrokeTransparency = 0 | |
227 | tecks3.TextColor3 = Color3.new(0,0,0) | |
228 | tecks3.TextStrokeColor3 = color | |
229 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
230 | coroutine.resume(coroutine.create(function() | |
231 | while true do | |
232 | swait(1) | |
233 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
234 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
235 | tecks2.Rotation = math.random(-15,15) | |
236 | tecks3.Rotation = math.random(-15,15) | |
237 | end | |
238 | end)) | |
239 | for i = 1,string.len(text),1 do | |
240 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
241 | tecks2.Text = string.sub(text,1,i) | |
242 | tecks3.Text = string.sub(text,1,i) | |
243 | swait(1) | |
244 | end | |
245 | wait(1) | |
246 | local randomrot = math.random(1,2) | |
247 | if randomrot == 1 then | |
248 | for i = 1, 50 do | |
249 | swait() | |
250 | tecks2.Rotation = tecks2.Rotation - .75 | |
251 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
252 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
253 | tecks3.Rotation = tecks2.Rotation + .75 | |
254 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
255 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
256 | end | |
257 | elseif randomrot == 2 then | |
258 | for i = 1, 50 do | |
259 | swait() | |
260 | tecks2.Rotation = tecks2.Rotation + .75 | |
261 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
262 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
263 | tecks3.Rotation = tecks2.Rotation - .75 | |
264 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
265 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
266 | end | |
267 | end | |
268 | naeeym2:Destroy() | |
269 | end) | |
270 | chat() | |
271 | end | |
272 | ||
273 | ||
274 | local Create = LoadLibrary("RbxUtility").Create | |
275 | ||
276 | CFuncs = { | |
277 | ["Part"] = { | |
278 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
279 | local Part = Create("Part"){ | |
280 | Parent = Parent, | |
281 | Reflectance = Reflectance, | |
282 | Transparency = Transparency, | |
283 | CanCollide = false, | |
284 | Locked = true, | |
285 | BrickColor = BrickColor.new(tostring(BColor)), | |
286 | Name = Name, | |
287 | Size = Size, | |
288 | Material = Material, | |
289 | } | |
290 | RemoveOutlines(Part) | |
291 | return Part | |
292 | end; | |
293 | }; | |
294 | ||
295 | ["Mesh"] = { | |
296 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
297 | local Msh = Create(Mesh){ | |
298 | Parent = Part, | |
299 | Offset = OffSet, | |
300 | Scale = Scale, | |
301 | } | |
302 | if Mesh == "SpecialMesh" then | |
303 | Msh.MeshType = MeshType | |
304 | Msh.MeshId = MeshId | |
305 | end | |
306 | return Msh | |
307 | end; | |
308 | }; | |
309 | ||
310 | ["Mesh"] = { | |
311 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
312 | local Msh = Create(Mesh){ | |
313 | Parent = Part, | |
314 | Offset = OffSet, | |
315 | Scale = Scale, | |
316 | } | |
317 | if Mesh == "SpecialMesh" then | |
318 | Msh.MeshType = MeshType | |
319 | Msh.MeshId = MeshId | |
320 | end | |
321 | return Msh | |
322 | end; | |
323 | }; | |
324 | ||
325 | ["Weld"] = { | |
326 | Create = function(Parent, Part0, Part1, C0, C1) | |
327 | local Weld = Create("Weld"){ | |
328 | Parent = Parent, | |
329 | Part0 = Part0, | |
330 | Part1 = Part1, | |
331 | C0 = C0, | |
332 | C1 = C1, | |
333 | } | |
334 | return Weld | |
335 | end; | |
336 | }; | |
337 | ||
338 | ["Sound"] = { | |
339 | Create = function(id, par, vol, pit) | |
340 | coroutine.resume(coroutine.create(function() | |
341 | local S = Create("Sound"){ | |
342 | Volume = vol, | |
343 | Pitch = pit or 1, | |
344 | SoundId = id, | |
345 | Parent = par or workspace, | |
346 | } | |
347 | wait() | |
348 | S:play() | |
349 | game:GetService("Debris"):AddItem(S, 10) | |
350 | end)) | |
351 | end; | |
352 | }; | |
353 | ||
354 | ["LongSound"] = { | |
355 | Create = function(id, par, vol, pit) | |
356 | coroutine.resume(coroutine.create(function() | |
357 | local S = Create("Sound"){ | |
358 | Volume = vol, | |
359 | Pitch = pit or 1, | |
360 | SoundId = id, | |
361 | Parent = par or workspace, | |
362 | } | |
363 | wait() | |
364 | S:play() | |
365 | game:GetService("Debris"):AddItem(S, 30) | |
366 | end)) | |
367 | end; | |
368 | }; | |
369 | ||
370 | ["ParticleEmitter"] = { | |
371 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
372 | local fp = Create("ParticleEmitter"){ | |
373 | Parent = Parent, | |
374 | Color = ColorSequence.new(Color1, Color2), | |
375 | LightEmission = LightEmission, | |
376 | Size = Size, | |
377 | Texture = Texture, | |
378 | Transparency = Transparency, | |
379 | ZOffset = ZOffset, | |
380 | Acceleration = Accel, | |
381 | Drag = Drag, | |
382 | LockedToPart = LockedToPart, | |
383 | VelocityInheritance = VelocityInheritance, | |
384 | EmissionDirection = EmissionDirection, | |
385 | Enabled = Enabled, | |
386 | Lifetime = LifeTime, | |
387 | Rate = Rate, | |
388 | Rotation = Rotation, | |
389 | RotSpeed = RotSpeed, | |
390 | Speed = Speed, | |
391 | VelocitySpread = VelocitySpread, | |
392 | } | |
393 | return fp | |
394 | end; | |
395 | }; | |
396 | ||
397 | CreateTemplate = { | |
398 | ||
399 | }; | |
400 | } | |
401 | ||
402 | ||
403 | ||
404 | New = function(Object, Parent, Name, Data) | |
405 | local Object = Instance.new(Object) | |
406 | for Index, Value in pairs(Data or {}) do | |
407 | Object[Index] = Value | |
408 | end | |
409 | Object.Parent = Parent | |
410 | Object.Name = Name | |
411 | return Object | |
412 | end | |
413 | local halocolor = BrickColor.new("Dark indigo") | |
414 | local wepcolor = BrickColor.new("Really black") | |
415 | local MutantParts = Instance.new("Model",char) | |
416 | local MutantParts2 = Instance.new("Model",char) | |
417 | ||
418 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
419 | local p = Instance.new("Part") | |
420 | p.TopSurface = 0 | |
421 | p.BottomSurface = 0 | |
422 | p.Parent = parent | |
423 | p.Size = Vector3.new(0.1,0.1,0.1) | |
424 | p.Transparency = transparency | |
425 | p.Reflectance = reflectance | |
426 | p.CanCollide = false | |
427 | p.Locked = true | |
428 | p.BrickColor = brickcolor | |
429 | p.Material = material | |
430 | return p | |
431 | end | |
432 | ||
433 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
434 | local mesh = Instance.new("SpecialMesh",parent) | |
435 | mesh.MeshType = meshtype | |
436 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
437 | return mesh | |
438 | end | |
439 | ||
440 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
441 | local mesh = Instance.new("SpecialMesh",parent) | |
442 | mesh.MeshType = "FileMesh" | |
443 | mesh.MeshId = meshid | |
444 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
445 | mesh.Scale = Vector3.new(x1,y1,z1) | |
446 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
447 | return mesh | |
448 | end | |
449 | ||
450 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
451 | local weld = Instance.new("Weld") | |
452 | weld.Parent = parent | |
453 | weld.Part0 = part0 | |
454 | weld.Part1 = part1 | |
455 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
456 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
457 | return weld | |
458 | end | |
459 | ||
460 | --larm.Name = "MutatedLeftArm" | |
461 | ||
462 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
463 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
464 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
465 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
466 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
467 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
468 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
469 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
470 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
471 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
472 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
473 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
474 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
475 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
476 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
477 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
478 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
479 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
480 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
481 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
482 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
483 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
484 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
485 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
486 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
487 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
488 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
489 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
490 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
491 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
492 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
493 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
494 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
495 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
496 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
497 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
498 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
499 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
500 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
501 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
502 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
503 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
504 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
505 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
506 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
507 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
508 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
509 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
510 | ||
511 | --- Secondary | |
512 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
513 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
514 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
515 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
516 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
517 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
518 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
519 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
520 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
521 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
522 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
523 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
524 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
525 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
526 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
527 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
528 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
529 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
530 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
531 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
532 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
533 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
534 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
535 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
536 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
537 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
538 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
539 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
540 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
541 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
542 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
543 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
544 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
545 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
546 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
547 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
548 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
549 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
550 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
551 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
552 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
553 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
554 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
555 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
556 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
557 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
558 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
559 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
560 | ||
561 | for i, v in pairs(MutantParts:GetChildren()) do | |
562 | if v:IsA("Part") then | |
563 | v.Transparency = 1 | |
564 | end | |
565 | end | |
566 | ||
567 | for i, v in pairs(MutantParts2:GetChildren()) do | |
568 | if v:IsA("Part") then | |
569 | v.Transparency = 1 | |
570 | end | |
571 | end | |
572 | function RemoveOutlines(part) | |
573 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
574 | end | |
575 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
576 | local Part = Create("Part")({ | |
577 | Parent = Parent, | |
578 | Reflectance = Reflectance, | |
579 | Transparency = Transparency, | |
580 | CanCollide = false, | |
581 | Locked = true, | |
582 | BrickColor = BrickColor.new(tostring(BColor)), | |
583 | Name = Name, | |
584 | Size = Size, | |
585 | Material = Material | |
586 | }) | |
587 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
588 | RemoveOutlines(Part) | |
589 | return Part | |
590 | end | |
591 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
592 | local Msh = Create(Mesh)({ | |
593 | Parent = Part, | |
594 | Offset = OffSet, | |
595 | Scale = Scale | |
596 | }) | |
597 | if Mesh == "SpecialMesh" then | |
598 | Msh.MeshType = MeshType | |
599 | Msh.MeshId = MeshId | |
600 | end | |
601 | return Msh | |
602 | end | |
603 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
604 | local Weld = Create("Weld")({ | |
605 | - | Player=game:GetService("Players").LocalPlayer |
605 | + | |
606 | Part0 = Part0, | |
607 | - | local Mouse = Player:GetMouse() |
607 | + | |
608 | C0 = C0, | |
609 | C1 = C1 | |
610 | }) | |
611 | return Weld | |
612 | end | |
613 | ||
614 | local ff = Instance.new("ForceField",char) | |
615 | ff.Visible = false | |
616 | ||
617 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
618 | local gui = it(GuiType) | |
619 | gui.Parent = parent | |
620 | gui.Text = text | |
621 | gui.BackgroundTransparency = backtrans | |
622 | gui.BackgroundColor3 = backcol | |
623 | gui.SizeConstraint = "RelativeXY" | |
624 | gui.TextXAlignment = "Center" | |
625 | gui.TextYAlignment = "Center" | |
626 | gui.Position = pos | |
627 | gui.Size = size | |
628 | gui.Font = "SourceSans" | |
629 | gui.FontSize = "Size14" | |
630 | gui.TextWrapped = false | |
631 | gui.TextStrokeTransparency = 0 | |
632 | gui.TextColor = BrickColor.new("White") | |
633 | return gui | |
634 | end | |
635 | ---- GUI set | |
636 | local basgui = it("GuiMain") | |
637 | basgui.Parent = plr.PlayerGui | |
638 | basgui.Name = "Killcounter GUI" | |
639 | local basframe = it("Frame") | |
640 | basframe.Parent = basgui | |
641 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
642 | basframe.BackgroundTransparency = 1 | |
643 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
644 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
645 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
646 | ||
647 | local basframelist = it("Frame") | |
648 | basframelist.Parent = basgui | |
649 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
650 | basframelist.BackgroundTransparency = 1 | |
651 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
652 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
653 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
654 | ||
655 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
656 | uhh.ZIndex = 2 | |
657 | uhh.Font = "Arcade" | |
658 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
659 | - | mouse=Player:GetMouse() |
659 | + | |
660 | uhh.BackgroundTransparency = 1 | |
661 | uhh.BorderSizePixel = 0.65 | |
662 | uhh.TextScaled = false | |
663 | uhh.TextXAlignment = "Left" | |
664 | uhh.Text = "Kills : 0" | |
665 | uhh.TextSize = 54 | |
666 | ||
667 | ||
668 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
669 | uhh2.ZIndex = 2 | |
670 | uhh2.Font = "Bodoni" | |
671 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
672 | uhh2.TextColor3 = Color3.new(0,0,0) | |
673 | uhh2.BackgroundTransparency = 1 | |
674 | uhh2.BorderSizePixel = 0.65 | |
675 | uhh2.TextScaled = false | |
676 | uhh2.TextXAlignment = "Left" | |
677 | uhh2.Text = "Required kills for second mutated arm: 15" | |
678 | uhh2.TextSize = 24 | |
679 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
680 | uhh3.ZIndex = 2 | |
681 | uhh3.Font = "Bodoni" | |
682 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
683 | uhh3.TextColor3 = Color3.new(0,0,0) | |
684 | uhh3.BackgroundTransparency = 1 | |
685 | uhh3.BorderSizePixel = 0.65 | |
686 | uhh3.TextScaled = false | |
687 | uhh3.TextXAlignment = "Left" | |
688 | uhh3.Text = "Required kills for the end: 50" | |
689 | uhh3.TextSize = 24 | |
690 | ||
691 | ||
692 | Player=owner | |
693 | Character=Player.Character | |
694 | PlayerGui=Player.PlayerGui | |
695 | Backpack=Player.Backpack | |
696 | Torso=Character.Torso | |
697 | Head=Character.Head | |
698 | Humanoid=Character.Humanoid | |
699 | m=Instance.new('Model',Character) | |
700 | LeftArm=Character["Left Arm"] | |
701 | LeftLeg=Character["Left Leg"] | |
702 | RightArm=Character["Right Arm"] | |
703 | RightLeg=Character["Right Leg"] | |
704 | LS=Torso["Left Shoulder"] | |
705 | LH=Torso["Left Hip"] | |
706 | RS=Torso["Right Shoulder"] | |
707 | RH=Torso["Right Hip"] | |
708 | Face = Head.face | |
709 | Neck=Torso.Neck | |
710 | it=Instance.new | |
711 | attacktype=1 | |
712 | vt=Vector3.new | |
713 | cf=CFrame.new | |
714 | euler=CFrame.fromEulerAnglesXYZ | |
715 | angles=CFrame.Angles | |
716 | cloaked=false | |
717 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
718 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
719 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
720 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
721 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
722 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
723 | RootPart=Character.HumanoidRootPart | |
724 | RootJoint=RootPart.RootJoint | |
725 | RootCF=euler(-1.57,0,3.14) | |
726 | attack = false | |
727 | attackdebounce = false | |
728 | deb=false | |
729 | equipped=true | |
730 | hand=false | |
731 | MMouse=nil | |
732 | combo=0 | |
733 | mana=0 | |
734 | trispeed=.2 | |
735 | attackmode='none' | |
736 | local idle=0 | |
737 | local Anim="Idle" | |
738 | local Effects={} | |
739 | local gun=false | |
740 | local shoot=false | |
741 | local sine = 0 | |
742 | local change = 1 | |
743 | player=nil | |
744 | ||
745 | --save shoulders | |
746 | RSH, LSH=nil, nil | |
747 | --welds | |
748 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
749 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
750 | LH=Torso["Left Hip"] | |
751 | RH=Torso["Right Hip"] | |
752 | TorsoColor=Torso.BrickColor | |
753 | function NoOutline(Part) | |
754 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
755 | end | |
756 | player=Player | |
757 | ch=Character | |
758 | RSH=ch.Torso["Right Shoulder"] | |
759 | LSH=ch.Torso["Left Shoulder"] | |
760 | -- | |
761 | RSH.Parent=nil | |
762 | LSH.Parent=nil | |
763 | -- | |
764 | RW.Name="Right Shoulder" | |
765 | RW.Part0=ch.Torso | |
766 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
767 | RW.C1=cf(0, 0.5, 0) | |
768 | RW.Part1=ch["Right Arm"] | |
769 | RW.Parent=ch.Torso | |
770 | -- | |
771 | LW.Name="Left Shoulder" | |
772 | LW.Part0=ch.Torso | |
773 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
774 | LW.C1=cf(0, 0.5, 0) | |
775 | LW.Part1=ch["Left Arm"] | |
776 | LW.Parent=ch.Torso | |
777 | ||
778 | local Stats=Instance.new("BoolValue") | |
779 | Stats.Name="Stats" | |
780 | Stats.Parent=Character | |
781 | local Atk=Instance.new("NumberValue") | |
782 | Atk.Name="Damage" | |
783 | Atk.Parent=Stats | |
784 | Atk.Value=1 | |
785 | local Def=Instance.new("NumberValue") | |
786 | Def.Name="Defense" | |
787 | Def.Parent=Stats | |
788 | Def.Value=1 | |
789 | local Speed=Instance.new("NumberValue") | |
790 | Speed.Name="Speed" | |
791 | Speed.Parent=Stats | |
792 | Speed.Value=1 | |
793 | local Mvmt=Instance.new("NumberValue") | |
794 | Mvmt.Name="Movement" | |
795 | Mvmt.Parent=Stats | |
796 | Mvmt.Value=1 | |
797 | ||
798 | local donum=0 | |
799 | ||
800 | ||
801 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
802 | local fp=it("Part") | |
803 | fp.formFactor=formfactor | |
804 | fp.Parent=parent | |
805 | fp.Reflectance=reflectance | |
806 | fp.Transparency=transparency | |
807 | fp.CanCollide=false | |
808 | fp.Locked=true | |
809 | fp.BrickColor=brickcolor | |
810 | fp.Name=name | |
811 | fp.Size=size | |
812 | fp.Position=Torso.Position | |
813 | NoOutline(fp) | |
814 | fp.Material="SmoothPlastic" | |
815 | fp:BreakJoints() | |
816 | return fp | |
817 | end | |
818 | ||
819 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
820 | local mesh=it(Mesh) | |
821 | mesh.Parent=part | |
822 | if Mesh=="SpecialMesh" then | |
823 | mesh.MeshType=meshtype | |
824 | if meshid~="nil" then | |
825 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
826 | end | |
827 | end | |
828 | mesh.Offset=offset | |
829 | mesh.Scale=scale | |
830 | return mesh | |
831 | end | |
832 | ||
833 | function weld(parent,part0,part1,c0) | |
834 | local weld=it("Weld") | |
835 | weld.Parent=parent | |
836 | weld.Part0=part0 | |
837 | weld.Part1=part1 | |
838 | weld.C0=c0 | |
839 | return weld | |
840 | end | |
841 | ||
842 | local Color1=Torso.BrickColor | |
843 | ||
844 | local bodvel=Instance.new("BodyVelocity") | |
845 | local bg=Instance.new("BodyGyro") | |
846 | ||
847 | function swait(num) | |
848 | if num==0 or num==nil then | |
849 | game:service'RunService'.Stepped:wait(0) | |
850 | else | |
851 | for i=0,num do | |
852 | game:service'RunService'.Stepped:wait(0) | |
853 | end | |
854 | end | |
855 | end | |
856 | ||
857 | ||
858 | so = function(id,par,vol,pit) | |
859 | coroutine.resume(coroutine.create(function() | |
860 | local sou = Instance.new("Sound",par or workspace) | |
861 | sou.Volume=vol | |
862 | sou.Pitch=pit or 1 | |
863 | sou.SoundId=id | |
864 | swait() | |
865 | sou:play() | |
866 | game:GetService("Debris"):AddItem(sou,6) | |
867 | end)) | |
868 | end | |
869 | ||
870 | function clerp(a,b,t) | |
871 | local qa = {QuaternionFromCFrame(a)} | |
872 | local qb = {QuaternionFromCFrame(b)} | |
873 | local ax, ay, az = a.x, a.y, a.z | |
874 | local bx, by, bz = b.x, b.y, b.z | |
875 | local _t = 1-t | |
876 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
877 | end | |
878 | ||
879 | function QuaternionFromCFrame(cf) | |
880 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
881 | local trace = m00 + m11 + m22 | |
882 | if trace > 0 then | |
883 | local s = math.sqrt(1 + trace) | |
884 | local recip = 0.5/s | |
885 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
886 | else | |
887 | local i = 0 | |
888 | if m11 > m00 then | |
889 | i = 1 | |
890 | end | |
891 | if m22 > (i == 0 and m00 or m11) then | |
892 | i = 2 | |
893 | end | |
894 | if i == 0 then | |
895 | local s = math.sqrt(m00-m11-m22+1) | |
896 | local recip = 0.5/s | |
897 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
898 | elseif i == 1 then | |
899 | local s = math.sqrt(m11-m22-m00+1) | |
900 | local recip = 0.5/s | |
901 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
902 | elseif i == 2 then | |
903 | local s = math.sqrt(m22-m00-m11+1) | |
904 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
905 | end | |
906 | end | |
907 | end | |
908 | ||
909 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
910 | local xs, ys, zs = x + x, y + y, z + z | |
911 | local wx, wy, wz = w*xs, w*ys, w*zs | |
912 | local xx = x*xs | |
913 | local xy = x*ys | |
914 | local xz = x*zs | |
915 | local yy = y*ys | |
916 | local yz = y*zs | |
917 | local zz = z*zs | |
918 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
919 | end | |
920 | ||
921 | function QuaternionSlerp(a, b, t) | |
922 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
923 | local startInterp, finishInterp; | |
924 | if cosTheta >= 0.0001 then | |
925 | if (1 - cosTheta) > 0.0001 then | |
926 | local theta = math.acos(cosTheta) | |
927 | local invSinTheta = 1/math.sin(theta) | |
928 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
929 | finishInterp = math.sin(t*theta)*invSinTheta | |
930 | else | |
931 | startInterp = 1-t | |
932 | finishInterp = t | |
933 | end | |
934 | else | |
935 | if (1+cosTheta) > 0.0001 then | |
936 | local theta = math.acos(-cosTheta) | |
937 | local invSinTheta = 1/math.sin(theta) | |
938 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
939 | finishInterp = math.sin(t*theta)*invSinTheta | |
940 | else | |
941 | startInterp = t-1 | |
942 | finishInterp = t | |
943 | end | |
944 | end | |
945 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
946 | end | |
947 | ||
948 | local function CFrameFromTopBack(at, top, back) | |
949 | local right = top:Cross(back) | |
950 | return CFrame.new(at.x, at.y, at.z, | |
951 | right.x, top.x, back.x, | |
952 | right.y, top.y, back.y, | |
953 | right.z, top.z, back.z) | |
954 | end | |
955 | ||
956 | function Triangle(a, b, c) | |
957 | local edg1 = (c-a):Dot((b-a).unit) | |
958 | local edg2 = (a-b):Dot((c-b).unit) | |
959 | local edg3 = (b-c):Dot((a-c).unit) | |
960 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
961 | a, b, c = a, b, c | |
962 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
963 | a, b, c = b, c, a | |
964 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
965 | a, b, c = c, a, b | |
966 | - | Value = game:service("Players").LocalPlayer, |
966 | + | |
967 | assert(false, "unreachable") | |
968 | end | |
969 | ||
970 | local len1 = (c-a):Dot((b-a).unit) | |
971 | local len2 = (b-a).magnitude - len1 | |
972 | local width = (a + (b-a).unit*len1 - c).magnitude | |
973 | ||
974 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
975 | ||
976 | local list = {} | |
977 | ||
978 | if len1 > 0.01 then | |
979 | local w1 = Instance.new('WedgePart', m) | |
980 | game:GetService("Debris"):AddItem(w1,5) | |
981 | w1.Material = "SmoothPlastic" | |
982 | w1.FormFactor = 'Custom' | |
983 | w1.BrickColor = BrickColor.new("Really red") | |
984 | w1.Transparency = 0 | |
985 | w1.Reflectance = 0 | |
986 | w1.Material = "SmoothPlastic" | |
987 | w1.CanCollide = false | |
988 | local l1 = Instance.new("PointLight",w1) | |
989 | l1.Color = Color3.new(170,0,0) | |
990 | NoOutline(w1) | |
991 | local sz = Vector3.new(0.2, width, len1) | |
992 | w1.Size = sz | |
993 | local sp = Instance.new("SpecialMesh",w1) | |
994 | sp.MeshType = "Wedge" | |
995 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
996 | w1:BreakJoints() | |
997 | w1.Anchored = true | |
998 | w1.Parent = workspace | |
999 | w1.Transparency = 0.7 | |
1000 | table.insert(Effects,{w1,"Disappear",.01}) | |
1001 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1002 | table.insert(list,w1) | |
1003 | end | |
1004 | ||
1005 | if len2 > 0.01 then | |
1006 | local w2 = Instance.new('WedgePart', m) | |
1007 | game:GetService("Debris"):AddItem(w2,5) | |
1008 | w2.Material = "SmoothPlastic" | |
1009 | w2.FormFactor = 'Custom' | |
1010 | w2.BrickColor = BrickColor.new("Really red") | |
1011 | w2.Transparency = 0 | |
1012 | w2.Reflectance = 0 | |
1013 | w2.Material = "SmoothPlastic" | |
1014 | w2.CanCollide = false | |
1015 | local l2 = Instance.new("PointLight",w2) | |
1016 | l2.Color = Color3.new(170,0,0) | |
1017 | NoOutline(w2) | |
1018 | local sz = Vector3.new(0.2, width, len2) | |
1019 | w2.Size = sz | |
1020 | local sp = Instance.new("SpecialMesh",w2) | |
1021 | sp.MeshType = "Wedge" | |
1022 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1023 | w2:BreakJoints() | |
1024 | w2.Anchored = true | |
1025 | w2.Parent = workspace | |
1026 | w2.Transparency = 0.7 | |
1027 | table.insert(Effects,{w2,"Disappear",.01}) | |
1028 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1029 | table.insert(list,w2) | |
1030 | end | |
1031 | return unpack(list) | |
1032 | end | |
1033 | ||
1034 | ||
1035 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1036 | if hit.Parent == nil then | |
1037 | return | |
1038 | end | |
1039 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1040 | for _, v in pairs(hit.Parent:children()) do | |
1041 | if v:IsA("Humanoid") then | |
1042 | h = v | |
1043 | end | |
1044 | end | |
1045 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1046 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1047 | return | |
1048 | end | |
1049 | local c = Create("ObjectValue")({ | |
1050 | Name = "creator", | |
1051 | Value = owner, | |
1052 | Parent = h | |
1053 | }) | |
1054 | game:GetService("Debris"):AddItem(c, 0.5) | |
1055 | if HitSound ~= nil and HitPitch ~= nil then | |
1056 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1057 | end | |
1058 | local Damage = math.random(minim, maxim) | |
1059 | local blocked = false | |
1060 | local block = hit.Parent:findFirstChild("Block") | |
1061 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1062 | blocked = true | |
1063 | block.Value = block.Value - 1 | |
1064 | print(block.Value) | |
1065 | end | |
1066 | if blocked == false then | |
1067 | HitHealth = h.Health | |
1068 | h.Health = h.Health - Damage | |
1069 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1070 | print("gained kill") | |
1071 | end | |
1072 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1073 | else | |
1074 | h.Health = h.Health - Damage / 2 | |
1075 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1076 | end | |
1077 | if Type == "Knockdown" then | |
1078 | local hum = hit.Parent.Humanoid | |
1079 | hum.PlatformStand = true | |
1080 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1081 | swait(1) | |
1082 | HHumanoid.PlatformStand = false | |
1083 | end), hum) | |
1084 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1085 | local bodvol = Create("BodyVelocity")({ | |
1086 | velocity = angle * knockback, | |
1087 | P = 5000, | |
1088 | maxForce = Vector3.new(8000, 8000, 8000), | |
1089 | Parent = hit | |
1090 | }) | |
1091 | local rl = Create("BodyAngularVelocity")({ | |
1092 | P = 3000, | |
1093 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1094 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1095 | Parent = hit | |
1096 | }) | |
1097 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1098 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1099 | elseif Type == "Normal" then | |
1100 | local vp = Create("BodyVelocity")({ | |
1101 | P = 500, | |
1102 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1103 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1104 | }) | |
1105 | if knockback > 0 then | |
1106 | vp.Parent = hit.Parent.Torso | |
1107 | end | |
1108 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1109 | elseif Type == "Up" then | |
1110 | local bodyVelocity = Create("BodyVelocity")({ | |
1111 | velocity = Vector3.new(0, 20, 0), | |
1112 | P = 5000, | |
1113 | maxForce = Vector3.new(8000, 8000, 8000), | |
1114 | Parent = hit | |
1115 | }) | |
1116 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1117 | local bodyVelocity = Create("BodyVelocity")({ | |
1118 | velocity = Vector3.new(0, 20, 0), | |
1119 | P = 5000, | |
1120 | maxForce = Vector3.new(8000, 8000, 8000), | |
1121 | Parent = hit | |
1122 | }) | |
1123 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1124 | elseif Type == "Leech" then | |
1125 | local hum = hit.Parent.Humanoid | |
1126 | if hum ~= nil then | |
1127 | for i = 0, 2 do | |
1128 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1129 | end | |
1130 | Humanoid.Health = Humanoid.Health + 10 | |
1131 | end | |
1132 | elseif Type == "UpKnock" then | |
1133 | local hum = hit.Parent.Humanoid | |
1134 | hum.PlatformStand = true | |
1135 | if hum ~= nil then | |
1136 | hitr = true | |
1137 | end | |
1138 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1139 | swait(5) | |
1140 | HHumanoid.PlatformStand = false | |
1141 | hitr = false | |
1142 | end), hum) | |
1143 | local bodyVelocity = Create("BodyVelocity")({ | |
1144 | velocity = Vector3.new(0, 20, 0), | |
1145 | P = 5000, | |
1146 | maxForce = Vector3.new(8000, 8000, 8000), | |
1147 | Parent = hit | |
1148 | }) | |
1149 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1150 | local bodyVelocity = Create("BodyVelocity")({ | |
1151 | velocity = Vector3.new(0, 20, 0), | |
1152 | P = 5000, | |
1153 | maxForce = Vector3.new(8000, 8000, 8000), | |
1154 | Parent = hit | |
1155 | }) | |
1156 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1157 | elseif Type == "Snare" then | |
1158 | local bp = Create("BodyPosition")({ | |
1159 | P = 2000, | |
1160 | D = 100, | |
1161 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1162 | position = hit.Parent.Torso.Position, | |
1163 | Parent = hit.Parent.Torso | |
1164 | }) | |
1165 | game:GetService("Debris"):AddItem(bp, 1) | |
1166 | elseif Type == "Slashnare" then | |
1167 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1168 | for i = 1, math.random(4, 5) do | |
1169 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1170 | end | |
1171 | local bp = Create("BodyPosition")({ | |
1172 | P = 2000, | |
1173 | D = 100, | |
1174 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1175 | position = hit.Parent.Torso.Position, | |
1176 | Parent = hit.Parent.Torso | |
1177 | }) | |
1178 | game:GetService("Debris"):AddItem(bp, 1) | |
1179 | elseif Type == "Spike" then | |
1180 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1181 | local bp = Create("BodyPosition")({ | |
1182 | P = 2000, | |
1183 | D = 100, | |
1184 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1185 | position = hit.Parent.Torso.Position, | |
1186 | Parent = hit.Parent.Torso | |
1187 | }) | |
1188 | game:GetService("Debris"):AddItem(bp, 1) | |
1189 | elseif Type == "Freeze" then | |
1190 | local BodPos = Create("BodyPosition")({ | |
1191 | P = 50000, | |
1192 | D = 1000, | |
1193 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1194 | position = hit.Parent.Torso.Position, | |
1195 | Parent = hit.Parent.Torso | |
1196 | }) | |
1197 | local BodGy = Create("BodyGyro")({ | |
1198 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1199 | P = 20000, | |
1200 | Parent = hit.Parent.Torso, | |
1201 | cframe = hit.Parent.Torso.CFrame | |
1202 | }) | |
1203 | hit.Parent.Torso.Anchored = true | |
1204 | coroutine.resume(coroutine.create(function(Part) | |
1205 | swait(1.5) | |
1206 | Part.Anchored = false | |
1207 | end), hit.Parent.Torso) | |
1208 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1209 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1210 | end | |
1211 | local debounce = Create("BoolValue")({ | |
1212 | Name = "DebounceHit", | |
1213 | Parent = hit.Parent, | |
1214 | Value = true | |
1215 | }) | |
1216 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1217 | c = Instance.new("ObjectValue") | |
1218 | c.Name = "creator" | |
1219 | c.Value = Player | |
1220 | c.Parent = h | |
1221 | game:GetService("Debris"):AddItem(c, 0.5) | |
1222 | end | |
1223 | end | |
1224 | function ShowDamage(Pos, Text, Time, Color) | |
1225 | local Rate = 0.03333333333333333 | |
1226 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1227 | local Text = Text or "" | |
1228 | local Time = Time or 2 | |
1229 | local Color = Color or Color3.new(1, 0, 1) | |
1230 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1231 | EffectPart.Anchored = true | |
1232 | local BillboardGui = Create("BillboardGui")({ | |
1233 | Size = UDim2.new(3, 0, 3, 0), | |
1234 | Adornee = EffectPart, | |
1235 | Parent = EffectPart | |
1236 | }) | |
1237 | local TextLabel = Create("TextLabel")({ | |
1238 | BackgroundTransparency = 1, | |
1239 | Size = UDim2.new(1, 0, 1, 0), | |
1240 | Text = Text, | |
1241 | TextColor3 = Color, | |
1242 | TextScaled = true, | |
1243 | Font = Enum.Font.ArialBold, | |
1244 | Parent = BillboardGui | |
1245 | }) | |
1246 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1247 | EffectPart.Parent = game:GetService("Workspace") | |
1248 | delay(0, function() | |
1249 | local Frames = Time / Rate | |
1250 | for Frame = 1, Frames do | |
1251 | wait(Rate) | |
1252 | local Percent = Frame / Frames | |
1253 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1254 | TextLabel.TextTransparency = Percent | |
1255 | end | |
1256 | if EffectPart and EffectPart.Parent then | |
1257 | EffectPart:Destroy() | |
1258 | end | |
1259 | end) | |
1260 | end | |
1261 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1262 | for _, c in pairs(workspace:children()) do | |
1263 | local hum = c:findFirstChild("Humanoid") | |
1264 | if hum ~= nil then | |
1265 | local head = c:findFirstChild("Torso") | |
1266 | if head ~= nil then | |
1267 | local targ = head.Position - Part.Position | |
1268 | local mag = targ.magnitude | |
1269 | if magni >= mag and c.Name ~= Player.Name then | |
1270 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1271 | end | |
1272 | end | |
1273 | end | |
1274 | end | |
1275 | end | |
1276 | ||
1277 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1278 | for _, c in pairs(workspace:children()) do | |
1279 | local hum = c:findFirstChild("Humanoid") | |
1280 | if hum ~= nil then | |
1281 | local head = c:findFirstChild("Torso") | |
1282 | if head ~= nil then | |
1283 | local targ = head.Position - Part.Position | |
1284 | local mag = targ.magnitude | |
1285 | if magni >= mag and c.Name ~= Player.Name then | |
1286 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
1287 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1288 | end | |
1289 | end | |
1290 | end | |
1291 | end | |
1292 | end | |
1293 | ||
1294 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1295 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1296 | end | |
1297 | ||
1298 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1299 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1300 | prt.Anchored=true | |
1301 | prt.CFrame=cframe | |
1302 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1303 | --http://www.roblox.com/asset/?id=4770560 | |
1304 | game:GetService("Debris"):AddItem(prt,2) | |
1305 | CF=prt.CFrame | |
1306 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1307 | for i=0,1,0.2 do | |
1308 | wait() | |
1309 | Part.CFrame=CF*cf(0,0,-0.4) | |
1310 | end | |
1311 | for i=0,1,delay do | |
1312 | wait() | |
1313 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1314 | Mesh.Scale=Mesh.Scale | |
1315 | end | |
1316 | for i=0,1,0.1 do | |
1317 | wait() | |
1318 | Part.Transparency=i | |
1319 | end | |
1320 | Part.Parent=nil | |
1321 | end),prt,msh,CF) | |
1322 | end | |
1323 | ||
1324 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1325 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1326 | prt.Anchored=true | |
1327 | prt.Material = "Neon" | |
1328 | prt.CFrame=cframe | |
1329 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1330 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1331 | game:GetService("Debris"):AddItem(prt,5) | |
1332 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1333 | for i=0,1,delay do | |
1334 | swait() | |
1335 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1336 | Part.Transparency=i | |
1337 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1338 | end | |
1339 | Part.Parent=nil | |
1340 | end),prt,msh) | |
1341 | end | |
1342 | ||
1343 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1344 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1345 | prt.Anchored=true | |
1346 | prt.Material = "Neon" | |
1347 | prt.CFrame=cframe | |
1348 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1349 | game:GetService("Debris"):AddItem(prt,5) | |
1350 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1351 | local rtype = rottype | |
1352 | for i=0,1,delay do | |
1353 | swait() | |
1354 | if rtype == 1 then | |
1355 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1356 | elseif rtype == 2 then | |
1357 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1358 | end | |
1359 | Part.Transparency=i | |
1360 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1361 | end | |
1362 | Part.Parent=nil | |
1363 | end),prt,msh) | |
1364 | end | |
1365 | ||
1366 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1367 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1368 | prt.Anchored=true | |
1369 | prt.CFrame=cframe | |
1370 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1371 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1372 | game:GetService("Debris"):AddItem(prt,5) | |
1373 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1374 | for i=0,1,delay do | |
1375 | wait() | |
1376 | Part.Transparency=i | |
1377 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1378 | end | |
1379 | Part.Parent=nil | |
1380 | end),prt,msh) | |
1381 | end | |
1382 | ||
1383 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1384 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1385 | prt.Anchored=true | |
1386 | prt.Material = "Neon" | |
1387 | prt.CFrame=cframe | |
1388 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1389 | game:GetService("Debris"):AddItem(prt,5) | |
1390 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1391 | local rtype = rottype | |
1392 | for i=0,1,delay do | |
1393 | swait() | |
1394 | if rtype == 1 then | |
1395 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1396 | elseif rtype == 2 then | |
1397 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1398 | end | |
1399 | Part.Transparency=i | |
1400 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1401 | end | |
1402 | Part.Parent=nil | |
1403 | end),prt,msh) | |
1404 | end | |
1405 | ||
1406 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1407 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1408 | prt.Anchored=true | |
1409 | prt.Material = "Neon" | |
1410 | prt.CFrame=cframe | |
1411 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1412 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1413 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1414 | game:GetService("Debris"):AddItem(prt,5) | |
1415 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1416 | local rtype = rottype | |
1417 | for i=0,1,delay do | |
1418 | swait() | |
1419 | if rtype == 1 then | |
1420 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1421 | elseif rtype == 2 then | |
1422 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1423 | end | |
1424 | dec.Transparency=i | |
1425 | dec2.Transparency=i | |
1426 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1427 | end | |
1428 | Part.Parent=nil | |
1429 | end),prt,msh) | |
1430 | end | |
1431 | ||
1432 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1433 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1434 | prt.Anchored=true | |
1435 | prt.Material = "Neon" | |
1436 | prt.CFrame=cframe | |
1437 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1438 | game:GetService("Debris"):AddItem(prt,5) | |
1439 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1440 | local rtype = rottype | |
1441 | for i=0,1,delay do | |
1442 | swait() | |
1443 | if rtype == 1 then | |
1444 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1445 | elseif rtype == 2 then | |
1446 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1447 | end | |
1448 | prt.Transparency=i | |
1449 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1450 | end | |
1451 | Part.Parent=nil | |
1452 | end),prt,msh) | |
1453 | end | |
1454 | ||
1455 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1456 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1457 | prt.Anchored=true | |
1458 | prt.Material = "Neon" | |
1459 | prt.CFrame=cframe | |
1460 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1461 | game:GetService("Debris"):AddItem(prt,5) | |
1462 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1463 | local rtype = rottype | |
1464 | for i=0,1,delay do | |
1465 | swait() | |
1466 | if rtype == 1 then | |
1467 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1468 | elseif rtype == 2 then | |
1469 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1470 | end | |
1471 | prt.Transparency=i | |
1472 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1473 | end | |
1474 | Part.Parent=nil | |
1475 | end),prt,msh) | |
1476 | end | |
1477 | ||
1478 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1479 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1480 | prt.Anchored=true | |
1481 | prt.Material = "Neon" | |
1482 | prt.CFrame=cframe | |
1483 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1484 | game:GetService("Debris"):AddItem(prt,5) | |
1485 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1486 | local rtype = rottype | |
1487 | for i=0,1,delay do | |
1488 | swait() | |
1489 | if rtype == 1 then | |
1490 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1491 | elseif rtype == 2 then | |
1492 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1493 | end | |
1494 | prt.Transparency=i | |
1495 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1496 | end | |
1497 | Part.Parent=nil | |
1498 | end),prt,msh) | |
1499 | end | |
1500 | ||
1501 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1502 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1503 | prt.Anchored=true | |
1504 | prt.Material = "Neon" | |
1505 | prt.CFrame=cframe | |
1506 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1507 | game:GetService("Debris"):AddItem(prt,5) | |
1508 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1509 | local rtype = rottype | |
1510 | for i=0,1,delay do | |
1511 | swait() | |
1512 | if rtype == 1 then | |
1513 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1514 | elseif rtype == 2 then | |
1515 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1516 | end | |
1517 | prt.Transparency=i | |
1518 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1519 | end | |
1520 | Part.Parent=nil | |
1521 | end),prt,msh) | |
1522 | end | |
1523 | ||
1524 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1525 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1526 | prt.Anchored=false | |
1527 | prt.CFrame=cframe | |
1528 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1529 | local wld=weld(prt,prt,Parent,cframe) | |
1530 | game:GetService("Debris"):AddItem(prt,5) | |
1531 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1532 | for i=0,1,delay do | |
1533 | wait() | |
1534 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1535 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1536 | Part.Transparency=i | |
1537 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1538 | end | |
1539 | Part.Parent=nil | |
1540 | end),prt,msh,wld) | |
1541 | end | |
1542 | ||
1543 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1544 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1545 | prt.Anchored=false | |
1546 | prt.CFrame=cframe | |
1547 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1548 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1549 | game:GetService("Debris"):AddItem(prt,5) | |
1550 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1551 | for i=0,1,delay do | |
1552 | wait() | |
1553 | Weld.C0=euler(i*20,0,0) | |
1554 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1555 | Part.Transparency=i | |
1556 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1557 | end | |
1558 | Part.Parent=nil | |
1559 | end),prt,msh,wld) | |
1560 | end | |
1561 | ||
1562 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1563 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1564 | prt.Anchored=true | |
1565 | prt.CFrame=cframe | |
1566 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1567 | game:GetService("Debris"):AddItem(prt,2) | |
1568 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1569 | for i=0,1,delay do | |
1570 | wait() | |
1571 | Part.CFrame=Part.CFrame | |
1572 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1573 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1574 | prt2.Anchored=true | |
1575 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1576 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1577 | game:GetService("Debris"):AddItem(prt2,2) | |
1578 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1579 | for i=0,1,0.1 do | |
1580 | wait() | |
1581 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1582 | end | |
1583 | Part.Parent=nil | |
1584 | end),prt2,msh2) | |
1585 | end | |
1586 | for i=0,1,delay*2 do | |
1587 | wait() | |
1588 | Part.CFrame=Part.CFrame | |
1589 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1590 | end | |
1591 | Part.Parent=nil | |
1592 | end),prt,msh) | |
1593 | end | |
1594 | ||
1595 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1596 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1597 | prt.Anchored=true | |
1598 | prt.CFrame=cframe | |
1599 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1600 | game:GetService("Debris"):AddItem(prt,2) | |
1601 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1602 | for i=0,1,delay do | |
1603 | wait() | |
1604 | Part.CFrame=Part.CFrame | |
1605 | Part.Transparency=i | |
1606 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1607 | end | |
1608 | Part.Parent=nil | |
1609 | end),prt,msh) | |
1610 | end | |
1611 | ||
1612 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1613 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1614 | prt.Anchored=true | |
1615 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1616 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1617 | game:GetService("Debris"):AddItem(prt,2) | |
1618 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1619 | CF=Part.CFrame | |
1620 | Numbb=0 | |
1621 | randnumb=math.random()/10 | |
1622 | rand1=math.random()/10 | |
1623 | for i=0,1,rand1 do | |
1624 | wait() | |
1625 | CF=CF*cf(0,math.random()/2,0) | |
1626 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1627 | Part.CFrame=CF*euler(Numbb,0,0) | |
1628 | Part.Transparency=i | |
1629 | Numbb=Numbb+randnumb | |
1630 | end | |
1631 | Part.Parent=nil | |
1632 | end),prt,CF,Numbb,randnumb) | |
1633 | end | |
1634 | ||
1635 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1636 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1637 | prt.Anchored=true | |
1638 | prt.CFrame=cframe | |
1639 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1640 | game:GetService("Debris"):AddItem(prt,5) | |
1641 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1642 | for i=0,1,delay do | |
1643 | wait() | |
1644 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1645 | Part.Transparency=i | |
1646 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1647 | end | |
1648 | Part.Parent=nil | |
1649 | end),prt,msh) | |
1650 | end | |
1651 | ||
1652 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1653 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1654 | prt.Anchored=true | |
1655 | prt.CFrame=cframe | |
1656 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1657 | game:GetService("Debris"):AddItem(prt,2) | |
1658 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1659 | for i=0,1,delay do | |
1660 | wait() | |
1661 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1662 | Part.Transparency=i | |
1663 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1664 | end | |
1665 | Part.Parent=nil | |
1666 | end),prt,msh) | |
1667 | end | |
1668 | ||
1669 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1670 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1671 | prt.Anchored=true | |
1672 | prt.CFrame=cframe*cf(x,y,z) | |
1673 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1674 | game:GetService("Debris"):AddItem(prt,5) | |
1675 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1676 | local num=math.random() | |
1677 | local num2=math.random(-3,2)+math.random() | |
1678 | local numm=0 | |
1679 | for i=0,1,delay*2 do | |
1680 | swait() | |
1681 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1682 | Part.Transparency=i | |
1683 | numm=numm+0.01 | |
1684 | end | |
1685 | Part.Parent=nil | |
1686 | Mesh.Parent=nil | |
1687 | end),prt,msh,x,y,z) | |
1688 | end | |
1689 | ||
1690 | function dmgstart(dmg,what) | |
1691 | hitcon = what.Touched:connect(function(hit) | |
1692 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1693 | if hum and not hum:IsDescendantOf(Character) then | |
1694 | hum:TakeDamage(dmg) | |
1695 | end | |
1696 | end) | |
1697 | end | |
1698 | ||
1699 | function dmgstop() | |
1700 | hitcon:disconnect() | |
1701 | end | |
1702 | ||
1703 | function Cloak() | |
1704 | Face.Parent=nil | |
1705 | cloaked=true | |
1706 | for _,v in pairs(Torso.Parent:children()) do | |
1707 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1708 | coroutine.resume(coroutine.create(function() | |
1709 | for i=0,1,0.2 do | |
1710 | wait() | |
1711 | v.Transparency=i | |
1712 | end | |
1713 | v.Transparency=1 | |
1714 | end)) | |
1715 | end | |
1716 | if v.className=="Hat" then | |
1717 | hatp=v.Handle | |
1718 | coroutine.resume(coroutine.create(function(derp) | |
1719 | for i=0,1,0.2 do | |
1720 | wait() | |
1721 | derp.Transparency=i | |
1722 | end | |
1723 | derp.Transparency=1 | |
1724 | end),hatp) | |
1725 | end | |
1726 | end | |
1727 | for _,v in pairs(m:children()) do | |
1728 | if v.className=="Part" then | |
1729 | coroutine.resume(coroutine.create(function() | |
1730 | for i=0,1,0.2 do | |
1731 | wait() | |
1732 | v.Transparency=i | |
1733 | end | |
1734 | v.Transparency=1 | |
1735 | end)) | |
1736 | end | |
1737 | end | |
1738 | end | |
1739 | ||
1740 | function UnCloak() | |
1741 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1742 | Face.Parent=Head | |
1743 | cloaked=false | |
1744 | for _,v in pairs(Torso.Parent:children()) do | |
1745 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1746 | coroutine.resume(coroutine.create(function() | |
1747 | for i=0,1,0.1 do | |
1748 | wait() | |
1749 | v.Transparency=v.Transparency-0.1 | |
1750 | end | |
1751 | v.Transparency=0 | |
1752 | end)) | |
1753 | end | |
1754 | if v.className=="Hat" then | |
1755 | hatp=v.Handle | |
1756 | coroutine.resume(coroutine.create(function(derp) | |
1757 | for i=0,1,0.1 do | |
1758 | wait() | |
1759 | derp.Transparency=derp.Transparency-0.1 | |
1760 | end | |
1761 | derp.Transparency=0 | |
1762 | end),hatp) | |
1763 | end | |
1764 | end | |
1765 | for _,v in pairs(m:children()) do | |
1766 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1767 | coroutine.resume(coroutine.create(function() | |
1768 | for i=0,1,0.1 do | |
1769 | wait() | |
1770 | v.Transparency=v.Transparency-0.1 | |
1771 | end | |
1772 | v.Transparency=0 | |
1773 | end)) | |
1774 | v.Transparency=0 | |
1775 | end | |
1776 | end | |
1777 | end | |
1778 | ||
1779 | local origcolor = BrickColor.new("Dark indigo") | |
1780 | ---- This section of explosions. | |
1781 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
1782 | local expart = Instance.new("Part",char) | |
1783 | local expart2 = Instance.new("Part",char) | |
1784 | local rin = Instance.new("Part",char) | |
1785 | local rin2 = Instance.new("Part",char) | |
1786 | local partMesh = Instance.new("SpecialMesh",expart) | |
1787 | partMesh.MeshType = "Sphere" | |
1788 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1789 | partMesh2.MeshType = "Sphere" | |
1790 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
1791 | partMesh3.MeshType = "Brick" | |
1792 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
1793 | partMesh4.MeshType = "Brick" | |
1794 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
1795 | partMesh.Scale = vt(rad,rad,rad) | |
1796 | expart.Size = vt(1,1,1) | |
1797 | expart.Transparency = 1 | |
1798 | expart.Anchored = true | |
1799 | expart.Material = "Neon" | |
1800 | expart.BrickColor = bc("White") | |
1801 | expart.CFrame = par.CFrame | |
1802 | partMesh2.Scale = vt(rad,rad,rad) | |
1803 | expart2.Size = vt(1.15,1.15,1.15) | |
1804 | expart2.Transparency = 0.75 | |
1805 | expart2.Anchored = true | |
1806 | expart2.Material = "Glass" | |
1807 | expart2.BrickColor = par.BrickColor | |
1808 | expart2.CFrame = par.CFrame | |
1809 | rin.Size = vt(1.15,1.15,1.15) | |
1810 | rin.Transparency = 1 | |
1811 | rin.Anchored = true | |
1812 | rin.Material = "Neon" | |
1813 | rin.BrickColor = par.BrickColor | |
1814 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1815 | rin2.Size = vt(1.15,1.15,1.15) | |
1816 | rin2.Transparency = 1 | |
1817 | rin2.Anchored = true | |
1818 | rin2.Material = "Neon" | |
1819 | rin2.BrickColor = par.BrickColor | |
1820 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1821 | partMesh3.Scale = vt(0,1,0) | |
1822 | partMesh4.Scale = vt(0,1,0) | |
1823 | local dec2 = Instance.new("Decal", rin) | |
1824 | dec2.Face = "Top" | |
1825 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1826 | dec2.Parent = rin | |
1827 | local dec2b = dec2:Clone() | |
1828 | dec2b.Face = "Bottom" | |
1829 | dec2b.Parent = rin | |
1830 | ||
1831 | local dec2a = Instance.new("Decal", rin2) | |
1832 | dec2a.Face = "Top" | |
1833 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1834 | dec2a.Parent = rin2 | |
1835 | local dec2ab = dec2a:Clone() | |
1836 | dec2ab.Face = "Bottom" | |
1837 | dec2ab.Parent = rin2 | |
1838 | expart.CanCollide = false | |
1839 | expart2.CanCollide = false | |
1840 | rin.CanCollide = false | |
1841 | rin2.CanCollide = false | |
1842 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
1843 | local value = 1*rad/6.5 | |
1844 | for i = 0, 199 do | |
1845 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1846 | expart.CFrame = expart.CFrame | |
1847 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1848 | expart2.CFrame = expart.CFrame | |
1849 | value = value - 0.035*rad/30 | |
1850 | if value < 7.5 then | |
1851 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
1852 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
1853 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
1854 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
1855 | end | |
1856 | if value < 0 then | |
1857 | dec2.Transparency = dec2.Transparency + 0.025 | |
1858 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
1859 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
1860 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
1861 | expart.Transparency = expart.Transparency + 0.025 | |
1862 | expart2.Transparency = expart2.Transparency + 0.025 | |
1863 | rin.Transparency = rin.Transparency + 0.025 | |
1864 | rin2.Transparency = rin2.Transparency + 0.025 | |
1865 | end | |
1866 | swait() | |
1867 | end | |
1868 | game:GetService("Debris"):AddItem(expart, 1) | |
1869 | game:GetService("Debris"):AddItem(expart2, 1) | |
1870 | game:GetService("Debris"):AddItem(rin, 1) | |
1871 | game:GetService("Debris"):AddItem(rin2, 1) | |
1872 | end | |
1873 | ||
1874 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
1875 | local expart = Instance.new("Part",char) | |
1876 | local expart2 = Instance.new("Part",char) | |
1877 | local partMesh = Instance.new("SpecialMesh",expart) | |
1878 | partMesh.MeshType = "Sphere" | |
1879 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1880 | partMesh2.MeshType = "Sphere" | |
1881 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
1882 | partMesh.Scale = vt(rad,rad,rad) | |
1883 | expart.Size = vt(1,1,1) | |
1884 | expart.Transparency = 0 | |
1885 | expart.Anchored = true | |
1886 | expart.Material = "Neon" | |
1887 | expart.BrickColor = bc("White") | |
1888 | expart.CFrame = par.CFrame | |
1889 | partMesh2.Scale = vt(rad,rad,rad) | |
1890 | expart2.Size = vt(1.15,1.15,1.15) | |
1891 | expart2.Transparency = 0.5 | |
1892 | expart2.Anchored = true | |
1893 | expart2.Material = "Neon" | |
1894 | expart2.BrickColor = par.BrickColor | |
1895 | expart2.CFrame = par.CFrame | |
1896 | expart.CanCollide = false | |
1897 | expart2.CanCollide = false | |
1898 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
1899 | local value = 1*rad/6.5 | |
1900 | for i = 0, 75 do | |
1901 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1902 | expart.CFrame = expart.CFrame | |
1903 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1904 | expart2.CFrame = expart.CFrame | |
1905 | value = value - 0.035*rad/5 | |
1906 | if value < 0 then | |
1907 | value = 0 | |
1908 | expart.Transparency = expart.Transparency + 0.05 | |
1909 | expart2.Transparency = expart2.Transparency + 0.05 | |
1910 | end | |
1911 | swait() | |
1912 | end | |
1913 | game:GetService("Debris"):AddItem(expart, 1) | |
1914 | game:GetService("Debris"):AddItem(expart2, 1) | |
1915 | end | |
1916 | ||
1917 | function AreaDanger(rad,par,mindam,maxdam) | |
1918 | local expart = Instance.new("Part",char) | |
1919 | local partMesh = Instance.new("SpecialMesh",expart) | |
1920 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1921 | partMesh.MeshType = "Sphere" | |
1922 | partMesh.Scale = vt(rad,rad,rad) | |
1923 | expart.Size = vt(1,1,1) | |
1924 | expart.Transparency = 0.5 | |
1925 | expart.Anchored = true | |
1926 | expart.Material = "Neon" | |
1927 | expart.CanCollide = false | |
1928 | expart.BrickColor = par.BrickColor | |
1929 | expart.CFrame = par.CFrame | |
1930 | local value = 1*rad/5 | |
1931 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
1932 | for i = 0, 14 do | |
1933 | wait() | |
1934 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1935 | expart.CFrame = expart.CFrame | |
1936 | value = value - 0.035*rad | |
1937 | if value < 0 then | |
1938 | value = 0 | |
1939 | end | |
1940 | end | |
1941 | wait(0.25) | |
1942 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
1943 | wait(0.5) | |
1944 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
1945 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
1946 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
1947 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
1948 | for i = 0, 14 do | |
1949 | wait() | |
1950 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1951 | expart.CFrame = expart.CFrame | |
1952 | value = value - 0.035*rad/2 | |
1953 | end | |
1954 | expart.Transparency = 1 | |
1955 | game:GetService("Debris"):AddItem(expart, 5) | |
1956 | end | |
1957 | ||
1958 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
1959 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
1960 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
1961 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
1962 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1963 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
1964 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
1965 | for i = 0, 24 do | |
1966 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
1967 | end | |
1968 | for i = 0, 24 do | |
1969 | local expart = Instance.new("Part",char) | |
1970 | expart.Transparency = 1 | |
1971 | expart.Anchored = true | |
1972 | expart.CanCollide = false | |
1973 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
1974 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
1975 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1976 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
1977 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
1978 | for i = 0, 9 do | |
1979 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
1980 | end | |
1981 | game:GetService("Debris"):AddItem(expart, 2) | |
1982 | wait(0.1) | |
1983 | end | |
1984 | end | |
1985 | ||
1986 | function EXterPlosion(par) | |
1987 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
1988 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
1989 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
1990 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1991 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
1992 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
1993 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
1994 | for i = 0, 24 do | |
1995 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
1996 | end | |
1997 | for i = 0, 24 do | |
1998 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
1999 | end | |
2000 | end | |
2001 | ---- | |
2002 | ||
2003 | local stackingpower = 1 | |
2004 | ||
2005 | function HellsCore() | |
2006 | attack = true | |
2007 | --[[for i = 0,1,0.1 do | |
2008 | swait() | |
2009 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2010 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2011 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
2012 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
2013 | end]]-- | |
2014 | ||
2015 | local rng = Instance.new("Part", char) | |
2016 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
2017 | rng.Anchored = true | |
2018 | rng.BrickColor = origcolor | |
2019 | rng.CanCollide = false | |
2020 | rng.FormFactor = 3 | |
2021 | rng.Name = "Ring" | |
2022 | rng.Material = "Neon" | |
2023 | rng.Size = Vector3.new(1, 1, 1) | |
2024 | rng.Transparency = 1 | |
2025 | rng.TopSurface = 0 | |
2026 | rng.BottomSurface = 0 | |
2027 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
2028 | local rngm = Instance.new("SpecialMesh", rng) | |
2029 | rngm.MeshType = "Brick" | |
2030 | local dec = Instance.new("Decal",rng) | |
2031 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
2032 | dec.Face = "Top" | |
2033 | local dec2 = dec:Clone() | |
2034 | dec2.Parent = rng | |
2035 | dec2.Face = "Bottom" | |
2036 | ||
2037 | local scaler2 = 1 | |
2038 | scaler2 = 1*3 | |
2039 | for i = 0,10,0.1 do | |
2040 | swait() | |
2041 | scaler2 = scaler2 - 0.01*3 | |
2042 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2043 | end | |
2044 | wait(3) | |
2045 | for i = 0,10,0.1 do | |
2046 | swait() | |
2047 | scaler2 = scaler2 - 0.01*3 | |
2048 | dec.Transparency = dec.Transparency + 0.01 | |
2049 | dec2.Transparency = dec2.Transparency + 0.01 | |
2050 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2051 | end | |
2052 | rng:Destroy() | |
2053 | attack = false | |
2054 | end | |
2055 | ||
2056 | ||
2057 | function FaceMouse() | |
2058 | Cam = workspace.CurrentCamera | |
2059 | return { | |
2060 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2061 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2062 | } | |
2063 | end | |
2064 | ||
2065 | function FaceMouse2() | |
2066 | Cam = workspace.CurrentCamera | |
2067 | return { | |
2068 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
2069 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2070 | } | |
2071 | end | |
2072 | ||
2073 | ||
2074 | local HoldingZ = false | |
2075 | local HoldingX = false | |
2076 | local HoldingC = false | |
2077 | local HoldingV = false | |
2078 | local HoldingB = false | |
2079 | ||
2080 | ||
2081 | function RingEffect(pos,startsize,size,col) | |
2082 | local lb = Instance.new("Part") | |
2083 | lb.Parent = char | |
2084 | lb.BrickColor = col | |
2085 | lb.CanCollide = false | |
2086 | lb.Material = "Neon" | |
2087 | lb.Anchored = true | |
2088 | lb.TopSurface = 0 | |
2089 | lb.BottomSurface = 0 | |
2090 | lb.Transparency = 1 | |
2091 | lb.Size = vt(1,1,1) | |
2092 | lb.CFrame = pos | |
2093 | local thingery = Instance.new("SpecialMesh",lb) | |
2094 | thingery.MeshType = "Brick" | |
2095 | thingery.Scale = vt(startsize,0.1,startsize) | |
2096 | local dec2 = Instance.new("Texture", lb) | |
2097 | dec2.Face = "Top" | |
2098 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2099 | dec2.Color3 = lb.Color | |
2100 | dec2.Parent = lb | |
2101 | dec2.StudsPerTileU = startsize | |
2102 | dec2.StudsPerTileV = startsize | |
2103 | local dec2b = dec2:Clone() | |
2104 | dec2b.Face = "Bottom" | |
2105 | dec2b.Parent = lb | |
2106 | local randomrot = math.random(1,2) | |
2107 | coroutine.resume(coroutine.create(function() | |
2108 | for i = 0, 19 do | |
2109 | swait() | |
2110 | if randomrot == 1 then | |
2111 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2112 | elseif randomrot == 2 then | |
2113 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2114 | end | |
2115 | dec2.Transparency = dec2.Transparency + 0.05 | |
2116 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
2117 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
2118 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
2119 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
2120 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
2121 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2122 | end | |
2123 | lb:Destroy() | |
2124 | end)) | |
2125 | end | |
2126 | ||
2127 | function SlowRingEffect(pos,startsize,size,col) | |
2128 | local lb = Instance.new("Part") | |
2129 | lb.Parent = char | |
2130 | lb.BrickColor = col | |
2131 | lb.CanCollide = false | |
2132 | lb.Material = "Neon" | |
2133 | lb.Anchored = true | |
2134 | lb.TopSurface = 0 | |
2135 | lb.BottomSurface = 0 | |
2136 | lb.Transparency = 1 | |
2137 | lb.Size = vt(1,1,1) | |
2138 | lb.CFrame = pos | |
2139 | local thingery = Instance.new("SpecialMesh",lb) | |
2140 | thingery.MeshType = "Brick" | |
2141 | thingery.Scale = vt(startsize,0.1,startsize) | |
2142 | local dec2 = Instance.new("Decal", lb) | |
2143 | dec2.Face = "Top" | |
2144 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2145 | dec2.Color3 = lb.Color | |
2146 | dec2.Parent = lb | |
2147 | local dec2b = dec2:Clone() | |
2148 | dec2b.Face = "Bottom" | |
2149 | dec2b.Parent = lb | |
2150 | local randomrot = math.random(1,2) | |
2151 | coroutine.resume(coroutine.create(function() | |
2152 | for i = 0, 49 do | |
2153 | swait() | |
2154 | if randomrot == 1 then | |
2155 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2156 | elseif randomrot == 2 then | |
2157 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2158 | end | |
2159 | dec2.Transparency = dec2.Transparency + 0.02 | |
2160 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
2161 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2162 | end | |
2163 | lb:Destroy() | |
2164 | end)) | |
2165 | end | |
2166 | ||
2167 | ||
2168 | function groundringaa(pos) | |
2169 | local rng = Instance.new("Part", char) | |
2170 | rng.Anchored = true | |
2171 | rng.BrickColor = origcolor | |
2172 | rng.CanCollide = false | |
2173 | rng.FormFactor = 3 | |
2174 | rng.Name = "Ring" | |
2175 | rng.Size = Vector3.new(1, 1, 1) | |
2176 | rng.Transparency = 1 | |
2177 | rng.TopSurface = 0 | |
2178 | rng.BottomSurface = 0 | |
2179 | rng.CFrame = pos | |
2180 | local rngm = Instance.new("SpecialMesh", rng) | |
2181 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2182 | rngm.Scale = Vector3.new(100,100,5) | |
2183 | local scaler2 = -10/2 | |
2184 | coroutine.resume(coroutine.create(function() | |
2185 | for i = 0,10,0.1 do | |
2186 | swait() | |
2187 | scaler2 = scaler2 + 0.1/2 | |
2188 | rng.Transparency = rng.Transparency - 0.01 | |
2189 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2190 | end | |
2191 | rng:Destroy() | |
2192 | end)) | |
2193 | end | |
2194 | ||
2195 | function groundringbb(pos) | |
2196 | local rng = Instance.new("Part", char) | |
2197 | rng.Anchored = true | |
2198 | rng.BrickColor = origcolor | |
2199 | rng.CanCollide = false | |
2200 | rng.FormFactor = 3 | |
2201 | rng.Name = "Ring" | |
2202 | rng.Size = Vector3.new(1, 1, 1) | |
2203 | rng.Transparency = 0 | |
2204 | rng.TopSurface = 0 | |
2205 | rng.BottomSurface = 0 | |
2206 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2207 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2208 | local rngm = Instance.new("SpecialMesh", rng) | |
2209 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2210 | rngm.Scale = Vector3.new(0,0,5) | |
2211 | local scaler2 = 10 | |
2212 | coroutine.resume(coroutine.create(function() | |
2213 | for i = 0,10*2,0.1 do | |
2214 | swait() | |
2215 | scaler2 = scaler2 - 0.1/2 | |
2216 | rng.Transparency = rng.Transparency + 0.005 | |
2217 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2218 | end | |
2219 | rng:Destroy() | |
2220 | end)) | |
2221 | end | |
2222 | ||
2223 | function groundglowaa(pos) | |
2224 | local rng = Instance.new("Part", char) | |
2225 | rng.Anchored = true | |
2226 | rng.BrickColor = origcolor | |
2227 | rng.CanCollide = false | |
2228 | rng.FormFactor = 3 | |
2229 | rng.Material = "Neon" | |
2230 | rng.Name = "Ring" | |
2231 | rng.Size = Vector3.new(1, 1, 1) | |
2232 | rng.Transparency = 0 | |
2233 | rng.TopSurface = 0 | |
2234 | rng.BottomSurface = 0 | |
2235 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2236 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2237 | local rngm = Instance.new("SpecialMesh", rng) | |
2238 | rngm.MeshType = "Sphere" | |
2239 | rngm.Scale = Vector3.new(0,0,25) | |
2240 | local scaler2 = 10*2 | |
2241 | coroutine.resume(coroutine.create(function() | |
2242 | for i = 0,10*2,0.1 do | |
2243 | swait() | |
2244 | scaler2 = scaler2 - 0.1*2/2 | |
2245 | rng.Transparency = rng.Transparency + 0.005 | |
2246 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2247 | end | |
2248 | rng:Destroy() | |
2249 | end)) | |
2250 | end | |
2251 | ||
2252 | function bemaa(pos) | |
2253 | local rng = Instance.new("Part", char) | |
2254 | rng.Anchored = true | |
2255 | rng.BrickColor = origcolor | |
2256 | rng.CanCollide = false | |
2257 | rng.FormFactor = 3 | |
2258 | rng.Material = "Neon" | |
2259 | rng.Name = "Ring" | |
2260 | rng.Size = Vector3.new(1, 1, 1) | |
2261 | rng.Transparency = 0 | |
2262 | rng.TopSurface = 0 | |
2263 | rng.BottomSurface = 0 | |
2264 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2265 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2266 | local rngm = Instance.new("SpecialMesh", rng) | |
2267 | rngm.MeshType = "Sphere" | |
2268 | rngm.Scale = Vector3.new(0,0,10000) | |
2269 | local scaler2 = 1 | |
2270 | coroutine.resume(coroutine.create(function() | |
2271 | for i = 0,99,0.1 do | |
2272 | swait() | |
2273 | scaler2 = scaler2 - 0.0025 | |
2274 | rng.Transparency = rng.Transparency + 0.0025 | |
2275 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2276 | end | |
2277 | rng:Destroy() | |
2278 | end)) | |
2279 | end | |
2280 | ||
2281 | function bemaashake(pos) | |
2282 | local rng = Instance.new("Part", char) | |
2283 | rng.Anchored = true | |
2284 | rng.BrickColor = origcolor | |
2285 | rng.CanCollide = false | |
2286 | rng.FormFactor = 3 | |
2287 | rng.Material = "Neon" | |
2288 | rng.Name = "Ring" | |
2289 | rng.Size = Vector3.new(1, 1, 1) | |
2290 | rng.Transparency = 0 | |
2291 | rng.TopSurface = 0 | |
2292 | rng.BottomSurface = 0 | |
2293 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2294 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2295 | local rngm = Instance.new("SpecialMesh", rng) | |
2296 | rngm.MeshType = "Sphere" | |
2297 | local oof = Instance.new("Part",char) | |
2298 | oof.Parent = rng | |
2299 | oof.CFrame = rng.CFrame | |
2300 | oof.CanCollide = false | |
2301 | oof.Anchored = true | |
2302 | oof.Transparency = 1 | |
2303 | rngm.Scale = Vector3.new(0,0,10000) | |
2304 | local scaler2 = 1*10 | |
2305 | coroutine.resume(coroutine.create(function() | |
2306 | for i = 0,99,0.1 do | |
2307 | swait() | |
2308 | scaler2 = scaler2 - 0.0025*10 | |
2309 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
2310 | rng.Transparency = rng.Transparency + 0.0025 | |
2311 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2312 | end | |
2313 | rng:Destroy() | |
2314 | end)) | |
2315 | end | |
2316 | ||
2317 | function groundringlarge(pos) | |
2318 | local rng = Instance.new("Part", char) | |
2319 | rng.Anchored = true | |
2320 | rng.BrickColor = origcolor | |
2321 | rng.CanCollide = false | |
2322 | rng.FormFactor = 3 | |
2323 | rng.Name = "Ring" | |
2324 | rng.Size = Vector3.new(1, 1, 1) | |
2325 | rng.Transparency = 0 | |
2326 | rng.TopSurface = 0 | |
2327 | rng.BottomSurface = 0 | |
2328 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2329 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2330 | local rngm = Instance.new("SpecialMesh", rng) | |
2331 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2332 | rngm.Scale = Vector3.new(0,0,5) | |
2333 | local scaler2 = 10*10 | |
2334 | coroutine.resume(coroutine.create(function() | |
2335 | for i = 0,10*2,0.1 do | |
2336 | swait() | |
2337 | scaler2 = scaler2 - 0.1*10/2 | |
2338 | rng.Transparency = rng.Transparency + 0.005 | |
2339 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2340 | end | |
2341 | rng:Destroy() | |
2342 | end)) | |
2343 | end | |
2344 | ||
2345 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2346 | local type = type | |
2347 | local rng = Instance.new("Part", char) | |
2348 | rng.Anchored = true | |
2349 | rng.BrickColor = color | |
2350 | rng.CanCollide = false | |
2351 | rng.FormFactor = 3 | |
2352 | rng.Name = "Ring" | |
2353 | rng.Material = "Neon" | |
2354 | rng.Size = Vector3.new(1, 1, 1) | |
2355 | rng.Transparency = 0 | |
2356 | rng.TopSurface = 0 | |
2357 | rng.BottomSurface = 0 | |
2358 | rng.CFrame = pos | |
2359 | local rngm = Instance.new("SpecialMesh", rng) | |
2360 | rngm.MeshType = "Sphere" | |
2361 | rngm.Scale = scale | |
2362 | local scaler2 = 1 | |
2363 | if type == "Add" then | |
2364 | scaler2 = 1*value | |
2365 | elseif type == "Divide" then | |
2366 | scaler2 = 1/value | |
2367 | end | |
2368 | coroutine.resume(coroutine.create(function() | |
2369 | for i = 0,10/bonuspeed,0.1 do | |
2370 | swait() | |
2371 | if type == "Add" then | |
2372 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2373 | elseif type == "Divide" then | |
2374 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2375 | end | |
2376 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2377 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2378 | end | |
2379 | rng:Destroy() | |
2380 | end)) | |
2381 | end | |
2382 | Humanoid.Animator.Parent = nil | |
2383 | ||
2384 | function AppearMutatedLimbs() | |
2385 | hum.WalkSpeed = 0 | |
2386 | hum.MaxHealth = math.huge | |
2387 | attack = true | |
2388 | for i = 0,14,0.1 do | |
2389 | swait() | |
2390 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2391 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2392 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2393 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
2394 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2395 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
2396 | end | |
2397 | for i = 0,8,0.1 do | |
2398 | swait() | |
2399 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2400 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2401 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2402 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
2403 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2404 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2405 | end | |
2406 | for i = 0,2,0.1 do | |
2407 | swait() | |
2408 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2409 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2410 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2411 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2412 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2413 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
2414 | end | |
2415 | for i, v in pairs(MutantParts:GetChildren()) do | |
2416 | if v:IsA("Part") then | |
2417 | v.Transparency = 0 | |
2418 | end | |
2419 | end | |
2420 | local bld = Instance.new("ParticleEmitter",larm) | |
2421 | bld.LightEmission = 0.1 | |
2422 | bld.Texture = "rbxassetid://284205403" | |
2423 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2424 | bld.Rate = 500 | |
2425 | bld.Lifetime = NumberRange.new(1) | |
2426 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2427 | bld.Acceleration = vt(0,-25,0) | |
2428 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2429 | bld.Speed = NumberRange.new(10,25) | |
2430 | bld.EmissionDirection = "Bottom" | |
2431 | bld.VelocitySpread = 100 | |
2432 | bld.Rotation = NumberRange.new(-500,500) | |
2433 | bld.RotSpeed = NumberRange.new(-500,500) | |
2434 | local bldef = Instance.new("ParticleEmitter",larm) | |
2435 | bldef.LightEmission = 0.1 | |
2436 | bldef.Texture = "rbxassetid://284205403" | |
2437 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2438 | bldef.Rate = 25 | |
2439 | bldef.Lifetime = NumberRange.new(1) | |
2440 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
2441 | bldef.Acceleration = vt(0,-5,0) | |
2442 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2443 | bldef.Speed = NumberRange.new(0,0,0) | |
2444 | bldef.EmissionDirection = "Bottom" | |
2445 | bldef.VelocitySpread = 150 | |
2446 | bldef.Rotation = NumberRange.new(-500,500) | |
2447 | bldef.RotSpeed = NumberRange.new(-500,500) | |
2448 | game:GetService("Debris"):AddItem(bld,3) | |
2449 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
2450 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
2451 | for i = 0,1,0.1 do | |
2452 | swait() | |
2453 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2454 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2455 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
2456 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
2457 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2458 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
2459 | end | |
2460 | bld.Enabled = false | |
2461 | attack = false | |
2462 | hum.WalkSpeed = 6 | |
2463 | end | |
2464 | ||
2465 | function AppearMutatedLimbs2() | |
2466 | hum.WalkSpeed = 0 | |
2467 | attack = true | |
2468 | LeftModeUnlocked = true | |
2469 | for i = 0,8,0.1 do | |
2470 | swait() | |
2471 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2472 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2473 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2474 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
2475 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
2476 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2477 | end | |
2478 | for i = 0,2,0.1 do | |
2479 | swait() | |
2480 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2481 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2482 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
2483 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
2484 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
2485 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
2486 | end | |
2487 | for i, v in pairs(MutantParts2:GetChildren()) do | |
2488 | if v:IsA("Part") then | |
2489 | v.Transparency = 0 | |
2490 | end | |
2491 | end | |
2492 | local bld = Instance.new("ParticleEmitter",rarm) | |
2493 | bld.LightEmission = 0.1 | |
2494 | bld.Texture = "rbxassetid://284205403" | |
2495 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2496 | bld.Rate = 500 | |
2497 | bld.Lifetime = NumberRange.new(1) | |
2498 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2499 | bld.Acceleration = vt(0,-25,0) | |
2500 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2501 | bld.Speed = NumberRange.new(10,25) | |
2502 | bld.EmissionDirection = "Bottom" | |
2503 | bld.VelocitySpread = 100 | |
2504 | bld.Rotation = NumberRange.new(-500,500) | |
2505 | bld.RotSpeed = NumberRange.new(-500,500) | |
2506 | local bldef = Instance.new("ParticleEmitter",rarm) | |
2507 | bldef.LightEmission = 0.1 | |
2508 | bldef.Texture = "rbxassetid://284205403" | |
2509 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2510 | bldef.Rate = 25 | |
2511 | bldef.Lifetime = NumberRange.new(1) | |
2512 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
2513 | bldef.Acceleration = vt(0,-5,0) | |
2514 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2515 | bldef.Speed = NumberRange.new(0,0,0) | |
2516 | bldef.EmissionDirection = "Bottom" | |
2517 | bldef.VelocitySpread = 150 | |
2518 | bldef.Rotation = NumberRange.new(-500,500) | |
2519 | bldef.RotSpeed = NumberRange.new(-500,500) | |
2520 | game:GetService("Debris"):AddItem(bld,3) | |
2521 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
2522 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
2523 | for i = 0,1,0.1 do | |
2524 | swait() | |
2525 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
2526 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
2527 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
2528 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
2529 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
2530 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
2531 | end | |
2532 | bld.Enabled = false | |
2533 | attack = false | |
2534 | hum.WalkSpeed = 6 | |
2535 | end | |
2536 | ||
2537 | function TargetSelect(person) | |
2538 | local dd=coroutine.wrap(function() | |
2539 | if targetted ~= person then | |
2540 | targetted = person | |
2541 | img2.Size = UDim2.new(1,0,1,0) | |
2542 | img2.ImageTransparency = 0 | |
2543 | img2.Position = UDim2.new(0,0,0,0) | |
2544 | img2.ImageColor3 = Color3.new(0,0,0) | |
2545 | for i = 0, 2, 0.1 do | |
2546 | swait() | |
2547 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
2548 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
2549 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
2550 | end | |
2551 | end | |
2552 | end) | |
2553 | dd() | |
2554 | end | |
2555 | ||
2556 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
2557 | if SinglePlayer then | |
2558 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
2559 | end | |
2560 | local List = {} | |
2561 | for i, v in pairs(workspace:GetChildren()) do | |
2562 | if v:IsA("Model") then | |
2563 | if v:findFirstChild("Torso") then | |
2564 | if v ~= Character then | |
2565 | if (v.Torso.Position - Position).magnitude <= Distance then | |
2566 | table.insert(List, v) | |
2567 | end | |
2568 | end | |
2569 | end | |
2570 | end | |
2571 | end | |
2572 | return List | |
2573 | end | |
2574 | ||
2575 | function LockOn() | |
2576 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2577 | TargetSelect(Mouse.Target.Parent) | |
2578 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
2579 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
2580 | TargetSelect(Mouse.Target.Parent) | |
2581 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
2582 | targetted = nil | |
2583 | end | |
2584 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
2585 | end | |
2586 | end | |
2587 | ||
2588 | function dmg(dude) | |
2589 | if dude.Name ~= Character then | |
2590 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2591 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2592 | local val = Instance.new("BoolValue",dude) | |
2593 | val.Name = "IsHit" | |
2594 | local ds = coroutine.wrap(function() | |
2595 | if dude.Name ~= "isaacsantamaria01" then | |
2596 | killcount = killcount + 1 | |
2597 | dude:WaitForChild("Torso"):BreakJoints() | |
2598 | wait(0.5) | |
2599 | targetted = nil | |
2600 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
2601 | coroutine.resume(coroutine.create(function() | |
2602 | for i, v in pairs(dude:GetChildren()) do | |
2603 | if v:IsA("Accessory") then | |
2604 | v:Destroy() | |
2605 | end | |
2606 | if v:IsA("Humanoid") then | |
2607 | v:Destroy() | |
2608 | end | |
2609 | if v:IsA("CharacterMesh") then | |
2610 | v:Destroy() | |
2611 | end | |
2612 | if v:IsA("Model") then | |
2613 | v:Destroy() | |
2614 | end | |
2615 | if v:IsA("Part") then | |
2616 | for x, o in pairs(v:GetChildren()) do | |
2617 | if o:IsA("Decal") then | |
2618 | o:Destroy() | |
2619 | end | |
2620 | end | |
2621 | coroutine.resume(coroutine.create(function() | |
2622 | v.Material = "Neon" | |
2623 | v.CanCollide = false | |
2624 | local bld = Instance.new("ParticleEmitter",v) | |
2625 | bld.LightEmission = 1 | |
2626 | bld.Texture = "rbxassetid://284205403" | |
2627 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2628 | bld.Rate = 50 | |
2629 | bld.Lifetime = NumberRange.new(1) | |
2630 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2631 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2632 | bld.Speed = NumberRange.new(0,0,0) | |
2633 | bld.Rotation = NumberRange.new(-500,500) | |
2634 | bld.RotSpeed = NumberRange.new(-500,500) | |
2635 | local sbs = Instance.new("BodyPosition", v) | |
2636 | sbs.P = 3000 | |
2637 | sbs.D = 1000 | |
2638 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2639 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
2640 | v.Color = Color3.new(0,0,0) | |
2641 | end)) | |
2642 | coroutine.resume(coroutine.create(function() | |
2643 | for i = 0, 49 do | |
2644 | swait(1) | |
2645 | v.Transparency = v.Transparency + 0.02 | |
2646 | end | |
2647 | v:Destroy() | |
2648 | dude:Destroy() | |
2649 | end)) | |
2650 | end | |
2651 | end | |
2652 | end)) | |
2653 | else | |
2654 | bgf:Destroy() | |
2655 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) | |
2656 | end | |
2657 | end) | |
2658 | ds() | |
2659 | end | |
2660 | end | |
2661 | ||
2662 | ||
2663 | local Grabbed = false | |
2664 | ||
2665 | function QuickStab() | |
2666 | attack = true | |
2667 | hum.WalkSpeed = 0 | |
2668 | swait(1) | |
2669 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
2670 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
2671 | if targetted.Name ~= "isaacsantamaria01" then | |
2672 | local grab = nil | |
2673 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
2674 | if v:FindFirstChild('Head') then | |
2675 | Grabbed = true | |
2676 | grab = v | |
2677 | end | |
2678 | end | |
2679 | if Grabbed == true then | |
2680 | for i = 0,2,0.1 do | |
2681 | swait() | |
2682 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2683 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2684 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2685 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2686 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2687 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
2688 | end | |
2689 | dmg(grab) | |
2690 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2691 | bld.LightEmission = 0.1 | |
2692 | bld.Texture = "rbxassetid://284205403" | |
2693 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2694 | bld.Rate = 500 | |
2695 | bld.Lifetime = NumberRange.new(1) | |
2696 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2697 | bld.Acceleration = vt(0,-25,0) | |
2698 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2699 | bld.Speed = NumberRange.new(10,50) | |
2700 | bld.EmissionDirection = "Front" | |
2701 | bld.VelocitySpread = 25 | |
2702 | bld.Rotation = NumberRange.new(-500,500) | |
2703 | bld.RotSpeed = NumberRange.new(-500,500) | |
2704 | game:GetService("Debris"):AddItem(bld,3) | |
2705 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
2706 | for i = 0,1,0.1 do | |
2707 | swait() | |
2708 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2709 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2710 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2711 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
2712 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2713 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
2714 | end | |
2715 | bld.Enabled = false | |
2716 | end | |
2717 | else | |
2718 | for i = 0,8,0.1 do | |
2719 | swait() | |
2720 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2721 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2722 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
2723 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
2724 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2725 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
2726 | end | |
2727 | local randomized = math.random(1,3) | |
2728 | if randomized == 1 then | |
2729 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
2730 | elseif randomized == 2 then | |
2731 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
2732 | elseif randomized == 3 then | |
2733 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
2734 | end | |
2735 | --[[for i = 0,3,0.1 do | |
2736 | swait() | |
2737 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2738 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2739 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2740 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
2741 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2742 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
2743 | end]]-- | |
2744 | end | |
2745 | Grabbed = false | |
2746 | attack = false | |
2747 | hum.WalkSpeed = 6 | |
2748 | end | |
2749 | ||
2750 | ||
2751 | function BlinkingStab() | |
2752 | attack = true | |
2753 | hum.WalkSpeed = 0 | |
2754 | swait(1) | |
2755 | if targetted.Name ~= "isaacsantamaria01" then | |
2756 | for i = 0,2,0.1 do | |
2757 | swait() | |
2758 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2759 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2760 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
2761 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2762 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2763 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
2764 | end | |
2765 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
2766 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
2767 | dmg(targetted) | |
2768 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2769 | bld.LightEmission = 0.1 | |
2770 | bld.Texture = "rbxassetid://284205403" | |
2771 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2772 | bld.Rate = 500 | |
2773 | bld.Lifetime = NumberRange.new(1) | |
2774 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2775 | bld.Acceleration = vt(0,-25,0) | |
2776 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2777 | bld.Speed = NumberRange.new(10,50) | |
2778 | bld.EmissionDirection = "Front" | |
2779 | bld.VelocitySpread = 25 | |
2780 | bld.Rotation = NumberRange.new(-500,500) | |
2781 | bld.RotSpeed = NumberRange.new(-500,500) | |
2782 | game:GetService("Debris"):AddItem(bld,3) | |
2783 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
2784 | for i = 0,1,0.1 do | |
2785 | swait() | |
2786 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2787 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2788 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2789 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
2790 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2791 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
2792 | end | |
2793 | bld.Enabled = false | |
2794 | else | |
2795 | for i = 0,8,0.1 do | |
2796 | swait() | |
2797 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2798 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2799 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
2800 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2801 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2802 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
2803 | end | |
2804 | local randomized = math.random(1,3) | |
2805 | if randomized == 1 then | |
2806 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
2807 | elseif randomized == 2 then | |
2808 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
2809 | elseif randomized == 3 then | |
2810 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
2811 | end | |
2812 | --[[for i = 0,3,0.1 do | |
2813 | swait() | |
2814 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2815 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2816 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2817 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
2818 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2819 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
2820 | end]]-- | |
2821 | end | |
2822 | attack = false | |
2823 | hum.WalkSpeed = 6 | |
2824 | end | |
2825 | ||
2826 | ||
2827 | function Tele() | |
2828 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
2829 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
2830 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
2831 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
2832 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
2833 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
2834 | end | |
2835 | ||
2836 | function uhhnolikeokthen() | |
2837 | hum.WalkSpeed = 0 | |
2838 | attack = true | |
2839 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
2840 | for i = 0,10,0.1 do | |
2841 | swait() | |
2842 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
2843 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
2844 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2845 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
2846 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
2847 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
2848 | end | |
2849 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
2850 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
2851 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
2852 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
2853 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
2854 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
2855 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
2856 | if v:FindFirstChild('Torso') then | |
2857 | dmg(v) | |
2858 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
2859 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
2860 | bld.LightEmission = 0.1 | |
2861 | bld.Texture = "rbxassetid://284205403" | |
2862 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2863 | bld.Rate = 500 | |
2864 | bld.Lifetime = NumberRange.new(1) | |
2865 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2866 | bld.Acceleration = vt(0,-25,0) | |
2867 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2868 | bld.Speed = NumberRange.new(10,50) | |
2869 | bld.EmissionDirection = "Front" | |
2870 | bld.VelocitySpread = 2500 | |
2871 | bld.Rotation = NumberRange.new(-500,500) | |
2872 | bld.RotSpeed = NumberRange.new(-500,500) | |
2873 | coroutine.resume(coroutine.create(function() | |
2874 | swait(4) | |
2875 | bld.Enabled = false | |
2876 | game:GetService("Debris"):AddItem(bld,3) | |
2877 | end)) | |
2878 | end | |
2879 | end | |
2880 | for i = 0,28,0.1 do | |
2881 | swait() | |
2882 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
2883 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
2884 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
2885 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
2886 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
2887 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
2888 | end | |
2889 | attack = false | |
2890 | hum.WalkSpeed = 6 | |
2891 | end | |
2892 | ||
2893 | function deadworld() | |
2894 | hum.WalkSpeed = 0 | |
2895 | attack = true | |
2896 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
2897 | for i = 0,10,0.1 do | |
2898 | swait() | |
2899 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
2900 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
2901 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2902 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
2903 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
2904 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
2905 | end | |
2906 | coroutine.resume(coroutine.create(function() | |
2907 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
2908 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2909 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2910 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2911 | coroutine.resume(coroutine.create(function() | |
2912 | for i = 0, 9 do | |
2913 | swait(3) | |
2914 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
2915 | end | |
2916 | end)) | |
2917 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
2918 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
2919 | local blastpitch = 1 | |
2920 | for i = 0,2 do | |
2921 | wait(1.5) | |
2922 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2923 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2924 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2925 | coroutine.resume(coroutine.create(function() | |
2926 | for i = 0, 9 do | |
2927 | swait(3) | |
2928 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
2929 | end | |
2930 | end)) | |
2931 | blastpitch = blastpitch - 0.15 | |
2932 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
2933 | end | |
2934 | wait(2) | |
2935 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
2936 | if v:FindFirstChild('Torso') then | |
2937 | dmg(v) | |
2938 | end | |
2939 | end | |
2940 | tors:Destroy() | |
2941 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
2942 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
2943 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
2944 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
2945 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
2946 | coroutine.resume(coroutine.create(function() | |
2947 | for i = 0, 49 do | |
2948 | swait(3) | |
2949 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) | |
2950 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) | |
2951 | end | |
2952 | end)) | |
2953 | end)) | |
2954 | for i = 0,280,0.1 do | |
2955 | swait() | |
2956 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
2957 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
2958 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
2959 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
2960 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
2961 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
2962 | end | |
2963 | attack = false | |
2964 | hum.WalkSpeed = 6 | |
2965 | end | |
2966 | coroutine.resume(coroutine.create(function() | |
2967 | AppearMutatedLimbs() | |
2968 | end)) | |
2969 | ||
2970 | mouse.Button1Down:connect(function() | |
2971 | if attack == false and targetted ~= nil then | |
2972 | BlinkingStab() | |
2973 | end | |
2974 | end) | |
2975 | ||
2976 | mouse.KeyDown:connect(function(k) | |
2977 | if k == "q" and attack == false then | |
2978 | LockOn() | |
2979 | end | |
2980 | if k == "e" and attack == false and targetted ~= nil then | |
2981 | Tele() | |
2982 | end | |
2983 | if k == "z" and attack == false and targetted ~= nil then | |
2984 | QuickStab() | |
2985 | end | |
2986 | if k == "x" and attack == false then | |
2987 | uhhnolikeokthen() | |
2988 | end | |
2989 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
2990 | AppearMutatedLimbs2() | |
2991 | end | |
2992 | if k == "p" and attack == false and unlockedX == true then | |
2993 | deadworld() | |
2994 | end | |
2995 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
2996 | attack = true | |
2997 | chatfunc("HAH",Color3.new(0.5,0,0)) | |
2998 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4) | |
2999 | for i = 0, 1, 0.1 do | |
3000 | swait() | |
3001 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
3002 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
3003 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
3004 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
3005 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
3006 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
3007 | end | |
3008 | attack = false | |
3009 | end | |
3010 | end) | |
3011 | idleanim=.4 | |
3012 | while true do | |
3013 | swait() | |
3014 | imgl.Rotation = imgl.Rotation + 3 | |
3015 | imgl2.Rotation = imgl2.Rotation - 3 | |
3016 | img2.Rotation = img2.Rotation - 3 | |
3017 | if targetted ~= nil then | |
3018 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
3019 | abss.Enabled = true | |
3020 | elseif targetted == nil then | |
3021 | abss.Adornee = nil | |
3022 | abss.Enabled = false | |
3023 | end | |
3024 | while true and imgl.Rotation >= 360 do | |
3025 | imgl.Rotation = 0 | |
3026 | imgl2.Rotation = 0 | |
3027 | img2.Rotation = 0 | |
3028 | end | |
3029 | uhh.Rotation = math.random(-1,1) | |
3030 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
3031 | uhh.Text = "Kills : " ..killcount | |
3032 | if killcount < maxA then | |
3033 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
3034 | elseif killcount >= maxA then | |
3035 | unlockedA = true | |
3036 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
3037 | end | |
3038 | if killcount < maxX then | |
3039 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
3040 | elseif killcount >= maxX then | |
3041 | unlockedX = true | |
3042 | uhh3.Text = "The end unlocked. (P to activate)" | |
3043 | end | |
3044 | sine = sine + change | |
3045 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
3046 | local velderp=RootPart.Velocity.y | |
3047 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
3048 | if equipped==true or equipped==false then | |
3049 | if attack==false then | |
3050 | idle=idle+1 | |
3051 | else | |
3052 | idle=0 | |
3053 | end | |
3054 | if idle>=500 then | |
3055 | if attack==false then | |
3056 | --Sheath() | |
3057 | end | |
3058 | end | |
3059 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
3060 | Anim="Jump" | |
3061 | if attack==false then | |
3062 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3063 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3064 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3065 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3066 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
3067 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
3068 | end | |
3069 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
3070 | Anim="Fall" | |
3071 | if attack==false then | |
3072 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3073 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3074 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3075 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3076 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
3077 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
3078 | end | |
3079 | elseif torvel<1 and hitfloor~=nil then | |
3080 | Anim="Idle" | |
3081 | if attack==false then | |
3082 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3083 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3084 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3085 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
3086 | if LeftModeUnlocked == false then | |
3087 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
3088 | else | |
3089 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
3090 | end | |
3091 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3092 | end | |
3093 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3094 | Anim="Walk" | |
3095 | if attack==false then | |
3096 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
3097 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
3098 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
3099 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
3100 | if LeftModeUnlocked == false then | |
3101 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
3102 | else | |
3103 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
3104 | end | |
3105 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3106 | end | |
3107 | elseif torvel>=22 and hitfloor~=nil then | |
3108 | Anim="Run" | |
3109 | if attack==false then | |
3110 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3111 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3112 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
3113 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
3114 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
3115 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
3116 | end | |
3117 | end | |
3118 | end | |
3119 | end |