View difference between Paste ID: cXSLrErV and gi3PVkiH
SHOW: | | - or go back to the newest paste.
1
Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Earth-shattering kamehameha"
2
script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Earth-shattering kamehameha"
3
local char = script.Parent.Parent.Parent.Character
4
local humanoid = char.Humanoid
5
local Head = char.Head
6
local Torso = char.Torso
7
local LeftArm = char["Left Arm"]
8
local RightArm = char["Right Arm"]
9
local LeftLeg = char["Left Leg"]
10
local RightLeg = char["Right Leg"]
11
local RightHip = Torso["Right Hip"]
12
local LeftHip = Torso["Left Hip"]
13
local Neck = Torso.Neck
14
local RightShoulder = Torso["Right Shoulder"]
15
local LeftShoulder = Torso["Left Shoulder"]
16
local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
17
local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
18
local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
19
local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
20
local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
21
local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
22
local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0)
23
local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0)
24
local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
25
local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
26
local taco = false
27
local taco2 = true
28
local time = game.Lighting.TimeOfDay
29
local h = tonumber(string.sub(time,1,2))
30
local m = tonumber(string.sub(time,4,5))+1
31
local s = tonumber(string.sub(time,7,8))
32
local function frame()
33
TiltX = 0
34
TiltY = 0
35
TiltZ = 0
36
RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
37
LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
38
TiltX = -1.65
39
TiltY = 0
40
TiltZ = 0
41
MoveX = 0
42
MoveY = -0.31
43
MoveZ = -0.4
44
RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
45
LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
46
TiltX = -0.12
47
TiltY = -0.01
48
TiltZ = -0.1
49
MoveX = 0
50
MoveY = 0.2
51
MoveZ = 0
52
RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
53
LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
54
end
55
function switch(bool)
56
for i,v in pairs(char:GetChildren())do
57
if v == Torso or v == Head or v == LeftArm or v == RightArm or v == LeftLeg or v == RightLeg then
58
v.Anchored = bool
59
end end end
60
local function frame2()
61
TiltX = 0
62
TiltY = 0
63
TiltZ = 1.57
64
RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
65
LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
66
TiltX = 0.6
67
TiltY = 0
68
TiltZ = 0
69
MoveX = 0
70
MoveY = 0
71
MoveZ = -0.3
72
RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
73
LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
74
TiltX = -0.05
75
TiltY = 0
76
TiltZ = 0
77
MoveX = 0
78
MoveY = 0.1
79
MoveZ = 0
80
RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
81
LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
82
end
83
local function RefreshWelds()
84
Neck.C0 = NeckC0
85
Neck.C1 = NeckC1
86
RightShoulder.C0 = RightShoulderC0
87
RightShoulder.C1 = RightShoulderC1
88
LeftShoulder.C0 = LeftShoulderC0
89
LeftShoulder.C1 = LeftShoulderC1
90
RightHip.C0 = RightHipC0
91
RightHip.C1 = RightHipC1
92
LeftHip.C0 = LeftHipC0
93
LeftHip.C1 = LeftHipC1
94
end
95
local function Button1Down(mouse)
96
if taco then return end
97
taco = true
98
humanoid.PlatformStand = true
99
local staystill = Instance.new("BodyPosition",Torso)
100
staystill.maxForce = Vector3.new(math.huge,math.huge,math.huge)
101
staystill.position = Torso.Position
102
frame()
103
local energy = Instance.new("Part",char)
104
energy.Size = Vector3.new(0.1,0.1,0.1)
105
energy.CanCollide = false
106
energy.Anchored = true
107
energy.Locked = true
108
energy.Shape = "Ball"
109
energy.TopSurface = "Smooth"
110
energy.BottomSurface = "Smooth"
111
energy.Color = Color3.new(0/0,0/0,0/0)
112
energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6)
113
local energy2 = Instance.new("Part",char)
114
energy2.Size = Vector3.new(0.1,0.1,0.1)
115
energy2.CanCollide = false
116
energy2.Anchored = true
117
energy2.Locked = true
118
energy2.Shape = "Ball"
119
energy2.TopSurface = "Smooth"
120
energy2.BottomSurface = "Smooth"
121
energy2.Color = Color3.new(0.0,0.0,0.0)
122
energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6)
123
local f1 = Instance.new("Fire",energy)
124
f1.Color = energy.Color
125
f1.SecondaryColor = Color3.new(0,0,0)
126
f1.Heat = 0
127
local f2 = Instance.new("Fire",energy2)
128
f2.Color = energy2.Color
129
f2.SecondaryColor = Color3.new(1,1,1)
130
f2.Heat = 0
131
local f1 = Instance.new("Fire",energy)
132
f1.Color = energy.Color
133
f1.SecondaryColor = Color3.new(0,0,0)
134
f1.Heat = 0
135
local f2 = Instance.new("Fire",energy2)
136
f2.Color = energy2.Color
137
f2.SecondaryColor = Color3.new(1,1,1)
138
f2.Heat = 0
139
local f1 = Instance.new("Fire",energy)
140
f1.Color = energy.Color
141
f1.SecondaryColor = Color3.new(0,0,0)
142
f1.Heat = 0
143
local f2 = Instance.new("Fire",energy2)
144
f2.Color = energy2.Color
145
f2.SecondaryColor = Color3.new(1,1,1)
146
f2.Heat = 0
147
--[[                                                                                                                                                                                    ]]
148
149
150
151
152
153
switch(true)
154
wait(0.5)
155
repeat m = m * 2 if m >= 60 then m = 1 h = h + 1 end game.Lighting.TimeOfDay = ""..h..":"..m..":"..s.."" wait(0) until game.Lighting.TimeOfDay >= "18:00:00"
156
for i = 1,10 do
157
energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6)
158
energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6)
159
energy.Size = energy.Size + Vector3.new(0.5,0.5,0.5)
160
energy2.Size = energy2.Size + Vector3.new(0.5,0.5,0.5)
161
energy.Reflectance = energy.Reflectance + 0.1
162
energy2.Reflectance = energy2.Reflectance + 0.1
163
wait()
164
energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6)
165
energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6)
166
end
167-
game:GetService("Chat"):Chat(Head,"EARTH SHATTERING!",0)
167+
game:GetService("Chat"):Chat(Head,"Dark Power Wave",0)
168
wait(0.6)
169
switch(false)
170
frame2()
171
wait()
172
switch(true)
173
for i = 1,10 do
174
wait()
175
energy.CFrame = energy.CFrame * CFrame.new(0,0.25,-0.25)
176
energy2.CFrame = energy2.CFrame * CFrame.new(0,0.25,-0.25)
177
end
178
for i = 1,20 do
179
energy.Size = energy.Size * Vector3.new(0.5,0.5,0.5)
180
energy2.Size = energy2.Size * Vector3.new(0.5,0.5,0.5)
181
energy.Reflectance = energy.Reflectance - 0.1
182
energy2.Reflectance = energy2.Reflectance - 0.1
183
wait()
184
energy.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5)
185
energy2.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5)
186
end
187
energy:Destroy()
188
energy2:Destroy()
189
wait(0.6)
190-
game:GetService("Chat"):Chat(Head,"KAMEEHHHH",0)
190+
game:GetService("Chat"):Chat(Head,"Enitiated",0)
191
local blast = Instance.new("Part",char)
192
blast.Size = Vector3.new(8,8,8)
193
blast.Shape = "Ball"
194
blast.TopSurface = "Smooth"
195
blast.BottomSurface = "Smooth"
196
blast.Anchored = true
197
blast.Locked = true
198
blast.CanCollide = false
199
blast.Color = Color3.new(0/0,0/0,0/0)
200
blast.Transparency = 0
201
blast.CFrame = Torso.CFrame * CFrame.new(0,0.2,-6.5)
202
wait(0.6)
203-
game:GetService("Chat"):Chat(Head,"HAMEEHHHHH",1)
203+
game:GetService("Chat"):Chat(Head,"Now Die...",1)
204
local xf = Instance.new("Fire",blast)
205
xf.Size = 25
206
xf.Color = blast.Color
207
xf.SecondaryColor = Color3.new(0.0,0.0,0.0)
208
xf.Heat = 0
209
local xf = Instance.new("Fire",blast)
210
xf.Size = 25
211
xf.Color = blast.Color
212
xf.SecondaryColor = Color3.new(0.0,0.0,0.0)
213
xf.Heat = 0
214
for i = 1,20 do
215
blast.Transparency = blast.Transparency + 0.05
216
blast.Reflectance = blast.Reflectance + 0.01
217
wait(0.1)
218
if blast.Transparency >= 1 then
219
blast.Transparency = blast.Transparency - 0.1
220
end end
221
blast.Transparency = 0.1
222
wait(0.5)
223-
game:GetService("Chat"):Chat(Head,"HAAAAAAHHHHHHHHH!",2)
223+
game:GetService("Chat"):Chat(Head,".............",2)
224
coroutine.resume(coroutine.create(function()
225
for i = 1,5 do wait(0)
226
local p = Instance.new("Part",blast)
227
p.Size = Vector3.new(0,0,0)
228
p.Anchored = true
229
p.CanCollide = false
230
p.Locked = true
231
p.BrickColor = BrickColor.new("Really black")
232
p.TopSurface = "Smooth"
233
p.Reflectance = 0.3
234
p.Transparency = 0.4
235
p.BottomSurface = "Smooth"
236
p.CFrame = blast.CFrame * CFrame.new(0,0,0)
237
local m1 = Instance.new("SpecialMesh",p)
238
m1.Scale = p.Size
239
m1.MeshId = "http://www.roblox.com/asset/?id=3270017"
240
local p2 = Instance.new("Part",blast)
241
p2.CFrame = blast.CFrame * CFrame.new(0,0,0)
242
p2.Size = Vector3.new(0,0,0)
243
p2.Anchored = true
244
p2.CanCollide = false
245
p2.Locked = true
246
p2.BrickColor = BrickColor.new("Really black")
247
p2.TopSurface = "Smooth"
248
p2.Reflectance = 0.3
249
p2.Transparency = 0.4
250
p2.BottomSurface = "Smooth"
251
local m2 = Instance.new("SpecialMesh",p2)
252
m2.Scale = p2.Size
253
m2.MeshId = "http://www.roblox.com/asset/?id=3270017"
254
local p3 = Instance.new("Part",blast)
255
p3.Size = Vector3.new(0,0,0)
256
p3.Anchored = true
257
p3.CanCollide = false
258
p3.Locked = true
259
p3.Color = blast.Color
260
p3.TopSurface = "Smooth"
261
p3.Reflectance = 0.3
262
p3.Transparency = 0.4
263
p3.BottomSurface = "Smooth"
264
p3.CFrame = blast.CFrame * CFrame.new(0,0,0)
265
local m3 = Instance.new("SpecialMesh",p3)
266
m3.Scale = p.Size
267
m3.MeshId = "http://www.roblox.com/asset/?id=3270017"
268
coroutine.resume(coroutine.create(function()
269
for i = 1,20 do wait(0)
270
m1.Scale = m1.Scale + Vector3.new(5,5,5)
271
p.CFrame = p.CFrame * CFrame.new(0,0,-5)
272
end
273
p:Destroy()
274
end))
275
coroutine.resume(coroutine.create(function()
276
for i = 1,20 do wait(0)
277
m2.Scale = m2.Scale + Vector3.new(5,5,5)
278
p2.CFrame = p2.CFrame * CFrame.new(0,0,-5)
279
end
280
p2:Destroy()
281
end))
282
coroutine.resume(coroutine.create(function()
283
for i = 1,20 do wait(0)
284
m3.Scale = m3.Scale + Vector3.new(5,5,5)
285
p3.CFrame = p3.CFrame * CFrame.new(0,0,-5)
286
end
287
p3:Destroy()
288
end))end end))
289
local p = Instance.new("Part",blast)
290
p.Size = blast.Size
291
p.CanCollide = true
292
p.Anchored = true
293
p.Locked = true
294
p.Color = blast.Color
295
p.Reflectance = blast.Reflectance
296
p.Transparency = blast.Transparency
297
p.TopSurface = "Smooth"
298
p.BottomSurface = "Smooth"
299
p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
300
p.Touched:connect(function(hit)
301
if not taco2 then return end
302
taco2 = false
303
if hit.Parent:findFirstChild("Humanoid")then
304
for i,v in pairs(hit.Parent:GetChildren())do
305
if v:IsA"Hat" then
306
v:Destroy()
307
elseif v:IsA"Part" then
308
v.Velocity = v.Position * Vector3.new(50,3,0)
309
v.RotVelocity = v.Position - v.Velocity
310
v.Parent:BreakJoints()
311
end end end 
312
wait(8)
313
taco2 = true
314
end)
315
local mesh = Instance.new("CylinderMesh",p)
316
mesh.Scale = Vector3.new(1,0,1)
317
for i = 1,150 do
318
mesh.Scale = mesh.Scale + Vector3.new(-0.16,1.19,-0.16)
319
p.CFrame = p.CFrame * CFrame.new(0,-5,0)
320
wait(0)
321
mesh.Scale = mesh.Scale + Vector3.new(0.1599,0,0.1599)
322
end 
323
blast:Destroy()
324
game.Lighting.TimeOfDay = 12
325
switch(false)
326
RefreshWelds()
327
humanoid.PlatformStand = false
328
staystill:Destroy()
329
wait(8)
330
taco = false
331
end
332
script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end)