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1 | - | |
1 | + | |
2 | wait(1) | |
3 | _G.mantisReload = function() | |
4 | ||
5 | local plr = game:service'Players'.LocalPlayer | |
6 | local pg = plr:WaitForChild("PlayerGui") | |
7 | local mouse = plr:GetMouse() | |
8 | local char = plr.Character | |
9 | local root = char:WaitForChild'HumanoidRootPart' | |
10 | local head = char:WaitForChild'Head' | |
11 | local tor = char:WaitForChild'Torso' | |
12 | local la,ra = char["Left Arm"],char["Right Arm"] | |
13 | local ll,rl = char["Left Leg"],char["Right Leg"] | |
14 | tor.CFrame = tor.CFrame + Vector3.new(0,5,0) | |
15 | ||
16 | local hum = char.Humanoid | |
17 | local step = game:GetService("RunService").RenderStepped | |
18 | ||
19 | pcall(function() workspace["vmodel"..plr.Name]:Destroy() end) | |
20 | pcall(function() pg.bgui:Destroy() end) | |
21 | if not script:IsA("ModuleScript") then | |
22 | pcall(function() script.Parent.vehicularScript:Destroy() end) | |
23 | script.Name = "vehicularScript" | |
24 | end | |
25 | ||
26 | local sg = Instance.new("ScreenGui",pg) | |
27 | sg.Name = "bgui" | |
28 | local p = Instance.new("ImageLabel",sg) | |
29 | p.Size = UDim2.new(0,6,0,6) | |
30 | p.Position = UDim2.new(.5,-3,.5,-3) | |
31 | p.BackgroundColor3 = Color3.new(1,1,1) | |
32 | p.BackgroundTransparency = .6 | |
33 | local p2 = p:Clone() | |
34 | p2.Parent = sg | |
35 | p2.Rotation = 45 | |
36 | local m = Instance.new("Model",workspace) | |
37 | m.Name = "vmodel"..plr.Name | |
38 | Instance.new("Humanoid",m).Name = "Shadow" | |
39 | local hval = Instance.new("NumberValue",m) | |
40 | hval.Value = math.huge | |
41 | - | hval.Value = 100 |
41 | + | |
42 | ||
43 | function weld(a,b,c,d) | |
44 | local w = Instance.new("Motor6D",a) | |
45 | w.Part0,w.Part1,w.C0,w.C1 = a,b,c or CFrame.new(),d or CFrame.new() | |
46 | return w | |
47 | end | |
48 | ||
49 | do | |
50 | local function QuaternionFromCFrame(cf) | |
51 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
52 | local trace = m00 + m11 + m22 | |
53 | if trace > 0 then | |
54 | local s = math.sqrt(1 + trace) | |
55 | local recip = 0.5/s | |
56 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
57 | else | |
58 | local i = 0 | |
59 | if m11 > m00 then | |
60 | i = 1 | |
61 | end | |
62 | if m22 > (i == 0 and m00 or m11) then | |
63 | i = 2 | |
64 | end | |
65 | if i == 0 then | |
66 | local s = math.sqrt(m00-m11-m22+1) | |
67 | local recip = 0.5/s | |
68 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
69 | elseif i == 1 then | |
70 | local s = math.sqrt(m11-m22-m00+1) | |
71 | local recip = 0.5/s | |
72 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
73 | elseif i == 2 then | |
74 | local s = math.sqrt(m22-m00-m11+1) | |
75 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
76 | end | |
77 | end | |
78 | end | |
79 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
80 | local xs, ys, zs = x + x, y + y, z + z | |
81 | local wx, wy, wz = w*xs, w*ys, w*zs | |
82 | local xx = x*xs | |
83 | local xy = x*ys | |
84 | local xz = x*zs | |
85 | local yy = y*ys | |
86 | local yz = y*zs | |
87 | local zz = z*zs | |
88 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
89 | end | |
90 | local function QuaternionSlerp(a, b, t) | |
91 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
92 | local startInterp, finishInterp; | |
93 | if cosTheta >= 0.0001 then | |
94 | if (1 - cosTheta) > 0.0001 then | |
95 | local theta = math.acos(cosTheta) | |
96 | local invSinTheta = 1/math.sin(theta) | |
97 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
98 | finishInterp = math.sin(t*theta)*invSinTheta | |
99 | else | |
100 | startInterp = 1-t | |
101 | finishInterp = t | |
102 | end | |
103 | else | |
104 | if (1+cosTheta) > 0.0001 then | |
105 | local theta = math.acos(-cosTheta) | |
106 | local invSinTheta = 1/math.sin(theta) | |
107 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
108 | finishInterp = math.sin(t*theta)*invSinTheta | |
109 | else | |
110 | startInterp = t-1 | |
111 | finishInterp = t | |
112 | end | |
113 | end | |
114 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
115 | end | |
116 | function clerp(a,b,t) | |
117 | local qa = {QuaternionFromCFrame(a)} | |
118 | local qb = {QuaternionFromCFrame(b)} | |
119 | local ax, ay, az = a.x, a.y, a.z | |
120 | local bx, by, bz = b.x, b.y, b.z | |
121 | local _t = 1-t | |
122 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
123 | end | |
124 | end | |
125 | ||
126 | function lerp(a,b,t) | |
127 | return a+(b-a)*t | |
128 | end | |
129 | ||
130 | local cancollide = true | |
131 | local par = m | |
132 | function Part(Part0,C0,C1,Size,Color,Ref,Trans,Mesh,Material) | |
133 | local p = Instance.new("Part",par) | |
134 | p.FormFactor = "Custom" | |
135 | p.TopSurface,p.BottomSurface,p.BackSurface,p.FrontSurface,p.RightSurface,p.LeftSurface = 10,10,10,10,10,10 | |
136 | p.Size = Size or Vector3.new() | |
137 | p.Material = "SmoothPlastic" | |
138 | p.CanCollide = cancollide | |
139 | p.Locked = true | |
140 | if p.Size ~= Size or Mesh then | |
141 | local bm = Mesh or Instance.new("BlockMesh") | |
142 | bm.Parent = p | |
143 | bm.Scale = Size/p.Size*bm.Scale | |
144 | bm.Parent = p | |
145 | end | |
146 | p.BrickColor = Color or BrickColor.new(1001) | |
147 | p.Reflectance = Ref or 0 | |
148 | p.Transparency = Trans or 0 | |
149 | p.Material = Material or p.Material | |
150 | local w; | |
151 | if Part0 then | |
152 | w = weld(Part0,p,C0,C1) | |
153 | end | |
154 | return p,w | |
155 | end | |
156 | ||
157 | function Mesh(type,scale,arg1,arg2,arg3,arg4,arg5) | |
158 | local m = Instance.new(type) | |
159 | m.Scale = scale or Vector3.new(1,1,1) | |
160 | if type == "SpecialMesh" then | |
161 | m.MeshType = arg1 | |
162 | if arg1=="FileMesh" then | |
163 | m.MeshId = arg2 or m.MeshId | |
164 | m.TextureId = arg3 or m.TextureId | |
165 | m.Offset = arg4 or m.Offset | |
166 | m.VertexColor = arg5 or m.VertexColor | |
167 | else | |
168 | m.VertexColor = arg3 or m.VertexColor | |
169 | m.Offset = arg2 or m.Offset | |
170 | end | |
171 | else | |
172 | m.Offset = arg1 or m.Offset | |
173 | m.VertexColor = arg2 or m.VertexColor | |
174 | end | |
175 | return m | |
176 | end | |
177 | ||
178 | local b = BrickColor.new | |
179 | local cols = {b(21),b(23),b(141),b(104),b(106),b(24),b(9),b(5)} | |
180 | function gcol(plr) | |
181 | if teamColorsEnabled and pcall(function() assert(plr.AccountAge ~= nil) end) and not plr.Neutral then | |
182 | return plr.TeamColor.Color | |
183 | else | |
184 | local v=0; | |
185 | local n=tostring(plr); | |
186 | local a=#n; | |
187 | for i in n:gmatch(".") do | |
188 | v = v + ((a+(#n%2==1 and -1 or 0))%4 > 1 and -1 or 1)*i:byte() | |
189 | a = a - 1 | |
190 | end | |
191 | return cols[(v%8)+1].Color | |
192 | end | |
193 | end | |
194 | ||
195 | ||
196 | local body = BrickColor.new("Really black") | |
197 | - | local body = BrickColor.new("Sand green") |
197 | + | local body2 = BrickColor.new("Really red") |
198 | - | local body2 = BrickColor.new("Institutional white") |
198 | + | local body3 = BrickColor.new("Really black") |
199 | - | local body3 = BrickColor.new("Sand green") |
199 | + | |
200 | local body2ref = .2 | |
201 | local body3ref = .5 | |
202 | ||
203 | local pipe = BrickColor.new("Really black") | |
204 | - | local pipe = BrickColor.new("Dark stone grey") |
204 | + | |
205 | local pipe3 = body--BrickColor.new("Really black") | |
206 | local piperef = .25 | |
207 | local pipe2ref = .2 | |
208 | local pipe3ref = .25 | |
209 | ||
210 | hum.Sit = true | |
211 | ||
212 | ||
213 | local fc = Instance.new("Model",m) | |
214 | par = fc | |
215 | local tr = Part(tor,CFrame.new(),CFrame.new(),Vector3.new(),BrickColor.new(),0,1) | |
216 | tr.Name = "Torso" | |
217 | Part(tr,CFrame.new(),CFrame.new(),Vector3.new(),BrickColor.new(),0,1).Name = "Head" | |
218 | Part(ra,CFrame.new(),CFrame.new(),Vector3.new(),ra.BrickColor,0,0).Name = "Right Arm" | |
219 | Part(la,CFrame.new(),CFrame.new(),Vector3.new(),la.BrickColor,0,0).Name = "Left Arm" | |
220 | Part(rl,CFrame.new(),CFrame.new(),Vector3.new(),rl.BrickColor,0,0).Name = "Right Leg" | |
221 | Part(ll,CFrame.new(),CFrame.new(),Vector3.new(),ll.BrickColor,0,0).Name = "Left Leg" | |
222 | local hm = Instance.new("Humanoid",fc) | |
223 | hm.MaxHealth = math.huge | |
224 | hm.PlatformStand = true | |
225 | for i,v in pairs(char:GetChildren()) do | |
226 | if v:IsA("Clothing") or v:IsA("CharacterMesh") then | |
227 | v:Clone().Parent = fc | |
228 | if v:IsA("Shirt") then | |
229 | pcall(game.Destroy,tr:FindFirstChild("Mesh")) | |
230 | pcall(game.Destroy,fc["Right Arm"]:FindFirstChild("Mesh")) | |
231 | pcall(game.Destroy,fc["Left Arm"]:FindFirstChild("Mesh")) | |
232 | elseif v:IsA("Pants") then | |
233 | pcall(game.Destroy,tr:FindFirstChild("Mesh")) | |
234 | pcall(game.Destroy,fc["Right Leg"]:FindFirstChild("Mesh")) | |
235 | pcall(game.Destroy,fc["Left Leg"]:FindFirstChild("Mesh")) | |
236 | end | |
237 | end | |
238 | end | |
239 | local h = Instance.new("Hat",fc) | |
240 | par = h | |
241 | Part(tr,CFrame.new(),CFrame.new(),Vector3.new(),BrickColor.new(),0,1).Name = "Handle" | |
242 | par = m | |
243 | ||
244 | local main,mainweld = Part(tor,CFrame.new(0,-2.25,0)*CFrame.Angles(0,0,0),CFrame.new(0,0,0),Vector3.new(3,1,2),body,bodyref,0) | |
245 | Part(main,CFrame.new(0,.5,-.4),CFrame.new(),Vector3.new(2.3,.2,1.3),body2,0,0) | |
246 | local p = Part(main,CFrame.new(0,-.5,1)*CFrame.Angles(-1.4,0,0)*CFrame.new(0,.5,1.25),CFrame.new(),Vector3.new(2.3,.75,2.5),body,bodyref) | |
247 | Part(p,CFrame.new(0,.375,0),CFrame.new(),Vector3.new(2.2,.2,1.4),body2,0,0) | |
248 | p = Part(p,CFrame.new(0,-.375,1.25)*CFrame.Angles(-.15,0,0)*CFrame.new(0,.375,.8),CFrame.new(),Vector3.new(2.3,.75,1.6),body,bodyref) | |
249 | p.CanCollide = false | |
250 | Part(p,CFrame.new(0,.375,0),CFrame.new(),Vector3.new(2.2,.2,1.2),body2,0,0).CanCollide = false | |
251 | local back = Part(main,CFrame.new(0,1.4,1)*CFrame.Angles(.15,math.pi,0),CFrame.new(),Vector3.new(2,2,3),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(3,3.8,6.5),"FileMesh","rbxassetid://9944765")) | |
252 | Part(main,CFrame.new(0,-.5,1.75)*CFrame.Angles(-1.1,0,0)*CFrame.new(0,.5,1.25),CFrame.new(),Vector3.new(1.75,1.5,2.25),body,bodyref) | |
253 | Part(main,CFrame.new(0,0,1.25),CFrame.new(),Vector3.new(1.75,1.1,1.5),body,bodyref) | |
254 | local p = Part(main,CFrame.new(0,.5,-1)*CFrame.Angles(-.2,0,0)*CFrame.new(0,-.375,-.5),CFrame.new(),Vector3.new(2.75,.75,1),body,bodyref) | |
255 | Part(p,CFrame.new(0,.375,.05),CFrame.new(),Vector3.new(2.3,.2,.95),body2,0,0) | |
256 | Part(p,CFrame.new(0,.8,-.45),CFrame.new(),Vector3.new(2.3,1,.3),body2,0,0) | |
257 | Part(p,CFrame.new(0,1.5,-.4)*CFrame.Angles(.2,0,0),CFrame.new(),Vector3.new(2.3,.5,.3),body2,0,0) | |
258 | local p = Part(main,CFrame.new(0,2.1,-2.9)*CFrame.Angles(.9,0,0),CFrame.new(),Vector3.new(1.5,2.5,1),body,bodyref,0) | |
259 | local p = Part(p,CFrame.new(0,1.25,.5)*CFrame.Angles(-.9,0,0)*CFrame.new(0,.5,-.7),CFrame.new(),Vector3.new(1.501,1,1.4),body,bodyref,0) | |
260 | local h = Part(p,CFrame.new(.4,-.2,.7)*CFrame.Angles(0,1.425,0)*CFrame.new(.175,0,.9),CFrame.new(),Vector3.new(.35,.35,1.8),body,bodyref,0) | |
261 | Part(h,CFrame.new(0,0,.225),CFrame.new(),Vector3.new(.4,.4,1.3),body2,body2ref,0) | |
262 | Part(h,CFrame.new(0,0,.9),CFrame.new(),Vector3.new(.45,.45,.1),body3,body3ref,0) | |
263 | Part(h,CFrame.new(0,0,-.45),CFrame.new(),Vector3.new(.425,.425,.1),body3,body3ref,0) | |
264 | Part(h,CFrame.new(0,0,.75),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
265 | Part(h,CFrame.new(0,0,.6),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
266 | Part(h,CFrame.new(0,0,.45),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
267 | Part(h,CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
268 | Part(h,CFrame.new(0,0,.15),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
269 | Part(h,CFrame.new(0,0,0),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
270 | Part(h,CFrame.new(0,0,-.15),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
271 | Part(h,CFrame.new(0,0,-.3),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
272 | local h = Part(p,CFrame.new(-.4,-.2,.7)*CFrame.Angles(0,-1.425,0)*CFrame.new(-.175,0,.9),CFrame.new(),Vector3.new(.35,.35,1.8),body,bodyref,0) | |
273 | Part(h,CFrame.new(0,0,.225),CFrame.new(),Vector3.new(.4,.4,1.3),body2,body2ref,0) | |
274 | Part(h,CFrame.new(0,0,.9),CFrame.new(),Vector3.new(.45,.45,.1),body3,body3ref,0) | |
275 | Part(h,CFrame.new(0,0,-.45),CFrame.new(),Vector3.new(.425,.425,.1),body3,body3ref,0) | |
276 | Part(h,CFrame.new(0,0,.75),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
277 | Part(h,CFrame.new(0,0,.6),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
278 | Part(h,CFrame.new(0,0,.45),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
279 | Part(h,CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
280 | Part(h,CFrame.new(0,0,.15),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
281 | Part(h,CFrame.new(0,0,0),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
282 | Part(h,CFrame.new(0,0,-.15),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
283 | Part(h,CFrame.new(0,0,-.3),CFrame.new(),Vector3.new(.415,.415,.025),body3,body3ref,0) | |
284 | ||
285 | local e = Part(main,CFrame.new(0,1,-4.6)*CFrame.Angles(-.2,-math.pi/2,0)*CFrame.new(0,-.2,0),CFrame.new(),Vector3.new(5,5,5),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
286 | p = Part(e,CFrame.new(-2.25,2.25,0)*CFrame.Angles(0,-math.pi/2,0)*CFrame.Angles(-.05,0,0),CFrame.new(),Vector3.new(2,2,3),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(2,1.75,9.5),"FileMesh","rbxassetid://9944765")) | |
287 | p = Part(p,CFrame.new(0,-.2,.4)*CFrame.Angles(0,0,0)*CFrame.Angles(-.175,0,0),CFrame.new(),Vector3.new(1,1,1),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(2.3,2.3,2),"FileMesh","rbxassetid://9944765")) | |
288 | ||
289 | p = Part(e,CFrame.new(2,.25,2)*CFrame.Angles(1.35,math.pi/2,0)*CFrame.Angles(0,0,0),CFrame.new(),Vector3.new(2,2,3),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(2.5,2.5,9.5),"FileMesh","rbxassetid://9944765")) | |
290 | p = Part(p,CFrame.new(0,.2,-4.55)*CFrame.Angles(0,math.pi,-.1),CFrame.new(),Vector3.new(1,1,1),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(1.6,1.1,9),"FileMesh","rbxassetid://9944765")) | |
291 | ||
292 | p = Part(e,CFrame.new(2,.25,-2)*CFrame.Angles(-1.35,math.pi/2,0)*CFrame.Angles(0,0,0),CFrame.new(),Vector3.new(2,2,3),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(2.5,2.5,9.5),"FileMesh","rbxassetid://9944765")) | |
293 | p = Part(p,CFrame.new(0,.2,-4.55)*CFrame.Angles(0,math.pi,-.1),CFrame.new(),Vector3.new(1,1,1),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(1.6,1.1,9),"FileMesh","rbxassetid://9944765")) | |
294 | ||
295 | ||
296 | ||
297 | local e2 = Part(e,CFrame.new(-2.5,0,0)*CFrame.Angles(0,math.pi/2,0),CFrame.new(),Vector3.new(5,5,1),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Sphere")) | |
298 | local et = Part(e2,CFrame.new(0,.05,-.6)*CFrame.Angles(-math.pi/2+.05,0,0),CFrame.new(),Vector3.new(5,5,1),body,bodyref,0,Mesh("SpecialMesh",Vector3.new(3.45,5,3.45),"FileMesh","rbxassetid://16659502")) | |
299 | local g1 = Part(et,CFrame.new(0,-.5,0)*CFrame.Angles(math.pi/2,0,0),CFrame.new(),Vector3.new(2.5,2.5,2.5),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Sphere")) | |
300 | local g2 = Part(g1,CFrame.new(0,0,-1)*CFrame.Angles(.15,math.pi/2,0),CFrame.new(),Vector3.new(.75,.6,.6),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
301 | local t1 = Part(g2,CFrame.new(.9,.05,0)*CFrame.Angles(0,0,0),CFrame.new(),Vector3.new(1,.4,.4),body3,body3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
302 | local t1s = Instance.new("Sound",t1) | |
303 | t1s.SoundId = "rbxassetid://78498351" | |
304 | t1s.Volume = 0.5 | |
305 | t1s.Pitch = 1.5 | |
306 | ||
307 | Part(t1,CFrame.Angles(.75,0,0)*CFrame.new(.3,.2,0)*CFrame.Angles(0,0,math.pi/2),CFrame.new(),Vector3.new(.025,.15,.15),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
308 | Part(t1,CFrame.Angles(.75,0,0)*CFrame.new(0,.2,0)*CFrame.Angles(0,0,math.pi/2),CFrame.new(),Vector3.new(.025,.15,.15),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
309 | Part(t1,CFrame.Angles(.75,0,0)*CFrame.new(-.3,.2,0)*CFrame.Angles(0,0,math.pi/2),CFrame.new(),Vector3.new(.025,.15,.15),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
310 | Part(t1,CFrame.Angles(-.75,0,0)*CFrame.new(.3,.2,0)*CFrame.Angles(0,0,math.pi/2),CFrame.new(),Vector3.new(.025,.15,.15),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
311 | Part(t1,CFrame.Angles(-.75,0,0)*CFrame.new(0,.2,0)*CFrame.Angles(0,0,math.pi/2),CFrame.new(),Vector3.new(.025,.15,.15),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
312 | Part(t1,CFrame.Angles(-.75,0,0)*CFrame.new(-.3,.2,0)*CFrame.Angles(0,0,math.pi/2),CFrame.new(),Vector3.new(.025,.15,.15),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
313 | Part(t1,CFrame.new(.5,0,0),CFrame.new(),Vector3.new(.01,.225,.225),BrickColor.new(1003),0,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
314 | ||
315 | local b = Part(main,CFrame.new(0,-.65,-2.9),CFrame.new(),Vector3.new(2.8,2,7.9),body,bodyref,0) | |
316 | local b2 = Part(b,CFrame.new(0,-.5,-2.5),CFrame.new(),Vector3.new(7,1,2),body,bodyref,0) | |
317 | ||
318 | local w = Part(b2,CFrame.new(-3.5,0,0),CFrame.new(),Vector3.new(1.2,1.05,2),body,bodyref,0) | |
319 | local w = Part(w,CFrame.new(.6,0,-1)*CFrame.Angles(0,.5,0)*CFrame.new(-.6,0,-1),CFrame.new(),Vector3.new(1.2,1.049,2),body,bodyref,0) | |
320 | Part(w,CFrame.new(.6,0,0),CFrame.new(),Vector3.new(.5,1.1,2.07),body2,body2ref,0) | |
321 | local w = Part(w,CFrame.new(.6,0,-1)*CFrame.Angles(0,.5,0)*CFrame.new(-.6,0,-.95),CFrame.new(),Vector3.new(1.2,1.05,1.9),body,bodyref,0) | |
322 | Part(w,CFrame.new(.6,0,0),CFrame.new(),Vector3.new(.5,1.095,2.05),body2,body2ref,0) | |
323 | local w = Part(w,CFrame.new(.6,0,-.95)*CFrame.Angles(0,.57,0)*CFrame.new(-.65,0,-1.2),CFrame.new(),Vector3.new(1.3,1.049,2.4),body,bodyref,0) | |
324 | Part(w,CFrame.new(.65,0,.8),CFrame.new(),Vector3.new(.5,1.1,.95),body2,body2ref,0) | |
325 | local w = Part(w,CFrame.new(-.6,0,-1.2)*CFrame.Angles(0,-1.57,0)*CFrame.new(.8,0,-1.25),CFrame.new(),Vector3.new(1.6,1.05,2.5),body,bodyref,0) | |
326 | local w = Part(w,CFrame.new(-.8,0,-1.25)*CFrame.Angles(0,-.4,0)*CFrame.new(.7,0,1.25),CFrame.new(),Vector3.new(1.4,1.049,2.5),body,bodyref,0) | |
327 | local w = Part(w,CFrame.new(.7,0,1.25)*CFrame.Angles(0,-.45,0)*CFrame.new(-.7,0,1),CFrame.new(),Vector3.new(1.4,1.05,2),body,bodyref,0) | |
328 | local w = Part(w,CFrame.new(-.7,0,1)*CFrame.Angles(0,.6,0)*CFrame.new(.7,0,1),CFrame.new(),Vector3.new(1.4,1.049,2),body,bodyref,0) | |
329 | local w = Part(w,CFrame.new(-.7,0,1)*CFrame.Angles(0,.55,0)*CFrame.new(.7,0,1),CFrame.new(),Vector3.new(1.4,1.05,2),body,bodyref,0) | |
330 | local w = Part(w,CFrame.new(-.7,0,1)*CFrame.Angles(0,.5,0)*CFrame.new(.7,0,1),CFrame.new(),Vector3.new(1.4,1.049,2),body,bodyref,0) | |
331 | local w = Part(w,CFrame.new(-.7,0,1)*CFrame.Angles(0,.45,0)*CFrame.new(.6,0,.5),CFrame.new(),Vector3.new(1.5,1.05,1),body,bodyref,0) | |
332 | local w = Part(w,CFrame.new(-.75,0,.5)*CFrame.Angles(0,.325,0)*CFrame.new(.5,0,1.3),CFrame.new(),Vector3.new(1.6,1.049,2.6),body,bodyref,0) | |
333 | local w = Part(w,CFrame.new(-.2,0,1.3)*CFrame.Angles(0,.65,0)*CFrame.new(.5,0,.8),CFrame.new(),Vector3.new(1,1.05,1.6),body,bodyref,0) | |
334 | local w = Part(w,CFrame.new(-.5,0,.8)*CFrame.Angles(0,.45,0)*CFrame.new(.5,0,1),CFrame.new(),Vector3.new(1,1.05,2),body,bodyref,0) | |
335 | ||
336 | ||
337 | cancollide = false | |
338 | Part(b2,CFrame.new(-3.5-3,.125,0)*CFrame.Angles(-math.pi/2,0,0),CFrame.new(),Vector3.new(3,3,1),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(5,5,6),"FileMesh","rbxassetid://3270017"),"DiamondPlate") | |
339 | Part(b2,CFrame.new(-3.5-3,-.125,0)*CFrame.Angles(-math.pi/2,0,0),CFrame.new(),Vector3.new(3,3,1),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(5,5,6),"FileMesh","rbxassetid://3270017")) | |
340 | cancollide = true | |
341 | ||
342 | local propl,proplw = Part(b2,CFrame.new(-6.5,0,0),CFrame.new(),Vector3.new(.4,.75,.4),body2,body2ref,0,Mesh("CylinderMesh",Vector3.new(1,1,1)),"DiamondPlate") | |
343 | Part(propl,CFrame.new(0,.35,0),CFrame.new(),Vector3.new(.6,.25,.6),body3,body3ref,0,Mesh("CylinderMesh",Vector3.new(1,1,1)),"DiamondPlate") | |
344 | Part(propl,CFrame.new(0,-.35,0),CFrame.new(),Vector3.new(.5,.15,.5),body3,body3ref,0,Mesh("CylinderMesh",Vector3.new(1,1,1)),"DiamondPlate") | |
345 | Part(propl,CFrame.Angles(0,0*math.pi*2/3,0)*CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.15,.65,.3),body3,body3ref,0,nil,"DiamondPlate") | |
346 | Part(propl,CFrame.Angles(0,1*math.pi*2/3,0)*CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.15,.65,.3),body3,body3ref,0,nil,"DiamondPlate") | |
347 | Part(propl,CFrame.Angles(0,2*math.pi*2/3,0)*CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.15,.65,.3),body3,body3ref,0,nil,"DiamondPlate") | |
348 | propl.Name = "SoundPlayer1" | |
349 | local ps2 = Instance.new("Sound",propl) | |
350 | ps2.SoundId = "rbxassetid://134145308" | |
351 | ps2.Pitch = 2 | |
352 | ps2.Volume = 1 | |
353 | ps2.Looped = true | |
354 | ps2:Play() | |
355 | ||
356 | ||
357 | local p = Part(propl,CFrame.Angles(0,0*math.pi*2/3,0)*CFrame.new(0,0,.35+.8)*CFrame.Angles(0,0,-1.3),CFrame.new(),Vector3.new(.05,.5,1.7),body2,body2ref,0,nil,"Plastic") | |
358 | Part(p,CFrame.Angles(0,0,1.3)*CFrame.new(-.125,0,.85),CFrame.new(),Vector3.new(.7,.25,.05),body2,body2ref,0,nil,"Plastic") | |
359 | local p = Part(propl,CFrame.Angles(0,1*math.pi*2/3,0)*CFrame.new(0,0,.35+.8)*CFrame.Angles(0,0,-1.3),CFrame.new(),Vector3.new(.05,.5,1.7),body2,body2ref,0,nil,"Plastic") | |
360 | Part(p,CFrame.Angles(0,0,1.3)*CFrame.new(-.125,0,.85),CFrame.new(),Vector3.new(.7,.25,.05),body2,body2ref,0,nil,"Plastic") | |
361 | local p = Part(propl,CFrame.Angles(0,2*math.pi*2/3,0)*CFrame.new(0,0,.35+.8)*CFrame.Angles(0,0,-1.3),CFrame.new(),Vector3.new(.05,.5,1.7),body2,body2ref,0,nil,"Plastic") | |
362 | Part(p,CFrame.Angles(0,0,1.3)*CFrame.new(-.125,0,.85),CFrame.new(),Vector3.new(.7,.25,.05),body2,body2ref,0,nil,"Plastic") | |
363 | ||
364 | ||
365 | local w = Part(b2,CFrame.new(3.5,0,0),CFrame.new(),Vector3.new(1.2,1.05,2),body,bodyref,0) | |
366 | local w = Part(w,CFrame.new(-.6,0,-1)*CFrame.Angles(0,-.5,0)*CFrame.new(.6,0,-1),CFrame.new(),Vector3.new(1.2,1.049,2),body,bodyref,0) | |
367 | Part(w,CFrame.new(-.6,0,0),CFrame.new(),Vector3.new(.5,1.1,2.07),body2,body2ref,0) | |
368 | local w = Part(w,CFrame.new(-.6,0,-1)*CFrame.Angles(0,-.5,0)*CFrame.new(.6,0,-.95),CFrame.new(),Vector3.new(1.2,1.05,1.9),body,bodyref,0) | |
369 | Part(w,CFrame.new(-.6,0,0),CFrame.new(),Vector3.new(.5,1.095,2.05),body2,body2ref,0) | |
370 | local w = Part(w,CFrame.new(-.6,0,-.95)*CFrame.Angles(0,-.57,0)*CFrame.new(.65,0,-1.2),CFrame.new(),Vector3.new(1.3,1.049,2.4),body,bodyref,0) | |
371 | Part(w,CFrame.new(-.65,0,.8),CFrame.new(),Vector3.new(.5,1.1,.95),body2,body2ref,0) | |
372 | local w = Part(w,CFrame.new(.6,0,-1.2)*CFrame.Angles(0,1.57,0)*CFrame.new(-.8,0,-1.25),CFrame.new(),Vector3.new(1.6,1.05,2.5),body,bodyref,0) | |
373 | local w = Part(w,CFrame.new(.8,0,-1.25)*CFrame.Angles(0,.4,0)*CFrame.new(-.7,0,1.25),CFrame.new(),Vector3.new(1.4,1.049,2.5),body,bodyref,0) | |
374 | local w = Part(w,CFrame.new(-.7,0,1.25)*CFrame.Angles(0,.45,0)*CFrame.new(.7,0,1),CFrame.new(),Vector3.new(1.4,1.05,2),body,bodyref,0) | |
375 | local w = Part(w,CFrame.new(.7,0,1)*CFrame.Angles(0,-.6,0)*CFrame.new(-.7,0,1),CFrame.new(),Vector3.new(1.4,1.049,2),body,bodyref,0) | |
376 | local w = Part(w,CFrame.new(.7,0,1)*CFrame.Angles(0,-.55,0)*CFrame.new(-.7,0,1),CFrame.new(),Vector3.new(1.4,1.05,2),body,bodyref,0) | |
377 | local w = Part(w,CFrame.new(.7,0,1)*CFrame.Angles(0,-.5,0)*CFrame.new(-.7,0,1),CFrame.new(),Vector3.new(1.4,1.049,2),body,bodyref,0) | |
378 | local w = Part(w,CFrame.new(.7,0,1)*CFrame.Angles(0,-.45,0)*CFrame.new(-.6,0,.5),CFrame.new(),Vector3.new(1.5,1.05,1),body,bodyref,0) | |
379 | local w = Part(w,CFrame.new(.75,0,.5)*CFrame.Angles(0,-.325,0)*CFrame.new(-.5,0,1.3),CFrame.new(),Vector3.new(1.6,1.049,2.6),body,bodyref,0) | |
380 | local w = Part(w,CFrame.new(.2,0,1.3)*CFrame.Angles(0,-.65,0)*CFrame.new(-.5,0,.8),CFrame.new(),Vector3.new(1,1.05,1.6),body,bodyref,0) | |
381 | local w = Part(w,CFrame.new(.5,0,.8)*CFrame.Angles(0,-.45,0)*CFrame.new(-.5,0,1),CFrame.new(),Vector3.new(1,1.05,2),body,bodyref,0) | |
382 | ||
383 | ||
384 | cancollide = false | |
385 | Part(b2,CFrame.new(3.5+3,.125,0)*CFrame.Angles(-math.pi/2,0,0),CFrame.new(),Vector3.new(3,3,1),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(5,5,6),"FileMesh","rbxassetid://3270017"),"DiamondPlate") | |
386 | Part(b2,CFrame.new(3.5+3,-.125,0)*CFrame.Angles(-math.pi/2,0,0),CFrame.new(),Vector3.new(3,3,1),body2,body2ref,0,Mesh("SpecialMesh",Vector3.new(5,5,6),"FileMesh","rbxassetid://3270017")) | |
387 | cancollide = true | |
388 | ||
389 | local propr,proprw = Part(b2,CFrame.new(6.5,0,0),CFrame.new(),Vector3.new(.4,.75,.4),body2,body2ref,0,Mesh("CylinderMesh",Vector3.new(1,1,1)),"DiamondPlate") | |
390 | Part(propr,CFrame.new(0,.35,0),CFrame.new(),Vector3.new(.6,.25,.6),body3,body3ref,0,Mesh("CylinderMesh",Vector3.new(1,1,1)),"DiamondPlate") | |
391 | Part(propr,CFrame.new(0,-.35,0),CFrame.new(),Vector3.new(.5,.15,.5),body3,body3ref,0,Mesh("CylinderMesh",Vector3.new(1,1,1)),"DiamondPlate") | |
392 | Part(propr,CFrame.Angles(0,0*math.pi*2/3,0)*CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.15,.65,.3),body3,body3ref,0,nil,"DiamondPlate") | |
393 | Part(propr,CFrame.Angles(0,1*math.pi*2/3,0)*CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.15,.65,.3),body3,body3ref,0,nil,"DiamondPlate") | |
394 | Part(propr,CFrame.Angles(0,2*math.pi*2/3,0)*CFrame.new(0,0,.3),CFrame.new(),Vector3.new(.15,.65,.3),body3,body3ref,0,nil,"DiamondPlate") | |
395 | propr.Name = "SoundPlayer2" | |
396 | local ps = Instance.new("Sound",propr) | |
397 | ps.SoundId = "rbxassetid://134145308" | |
398 | ps.Pitch = 2 | |
399 | ps.Volume = 1 | |
400 | ps.Looped = true | |
401 | ps:Play() | |
402 | ||
403 | local p = Part(propr,CFrame.Angles(0,0*math.pi*2/3,0)*CFrame.new(0,0,.35+.8)*CFrame.Angles(0,0,1.3),CFrame.new(),Vector3.new(.05,.5,1.7),body2,body2ref,0,nil,"Plastic") | |
404 | Part(p,CFrame.Angles(0,0,-1.3)*CFrame.new(.125,0,.85),CFrame.new(),Vector3.new(.7,.25,.05),body2,body2ref,0,nil,"Plastic") | |
405 | local p = Part(propr,CFrame.Angles(0,1*math.pi*2/3,0)*CFrame.new(0,0,.35+.8)*CFrame.Angles(0,0,1.3),CFrame.new(),Vector3.new(.05,.5,1.7),body2,body2ref,0,nil,"Plastic") | |
406 | Part(p,CFrame.Angles(0,0,-1.3)*CFrame.new(.125,0,.85),CFrame.new(),Vector3.new(.7,.25,.05),body2,body2ref,0,nil,"Plastic") | |
407 | local p = Part(propr,CFrame.Angles(0,2*math.pi*2/3,0)*CFrame.new(0,0,.35+.8)*CFrame.Angles(0,0,1.3),CFrame.new(),Vector3.new(.05,.5,1.7),body2,body2ref,0,nil,"Plastic") | |
408 | Part(p,CFrame.Angles(0,0,-1.3)*CFrame.new(.125,0,.85),CFrame.new(),Vector3.new(.7,.25,.05),body2,body2ref,0,nil,"Plastic") | |
409 | ||
410 | ||
411 | ||
412 | local p1 = Part(main,CFrame.new(-1.85,.35,-1.1)*CFrame.Angles(0,math.pi/2,0),CFrame.new(),Vector3.new(1.25,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
413 | Part(p1,CFrame.new(.5,0,.025),CFrame.new(),Vector3.new(1.5,1,1),pipe2,pipe2ref,0,Mesh("SpecialMesh",Vector3.new(.7,.85,.85),"Cylinder"),"DiamondPlate") | |
414 | Part(p1,CFrame.new(-.625,0,0),CFrame.new(),Vector3.new(.7,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Sphere")) | |
415 | local p1 = Part(p1,CFrame.new(-.625,0,0)*CFrame.Angles(0,0,-1)*CFrame.new(-.95,0,0),CFrame.new(),Vector3.new(1.9,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
416 | Part(p1,CFrame.new(-.95,0,0),CFrame.new(),Vector3.new(.7,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Sphere")) | |
417 | local p1 = Part(p1,CFrame.new(-.95,0,0)*CFrame.Angles(0,0,1)*CFrame.new(-1.25,0,0),CFrame.new(),Vector3.new(2.5,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
418 | local p = Part(p1,CFrame.new(-.3,0,.01),CFrame.new(),Vector3.new(1.5,1,1),pipe2,pipe2ref,0,Mesh("SpecialMesh",Vector3.new(1,.8,.8),"Cylinder"),"DiamondPlate") | |
419 | Part(p,CFrame.new(.6,0,0),CFrame.new(),Vector3.new(.15,.9,.9),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
420 | Part(p,CFrame.new(-.6,0,0),CFrame.new(),Vector3.new(.15,.9,.9),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
421 | Part(p,CFrame.new(0,0,.65),CFrame.new(),Vector3.new(1.3,.3,.5),pipe3,pipe3ref,0) | |
422 | Part(p1,CFrame.new(-1.25,0,0),CFrame.new(),Vector3.new(.15,.65,.65),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
423 | local p = Part(p1,CFrame.new(-1.35,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2),CFrame.new(),Vector3.new(1,1,1),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(.5,2,.5),"FileMesh","rbxassetid://16659502")) | |
424 | local firel = Instance.new("Fire",p) | |
425 | local lightl = Instance.new("PointLight",p) | |
426 | ||
427 | local p1 = Part(main,CFrame.new(1.85,.35,-1.1)*CFrame.Angles(0,math.pi/2,0),CFrame.new(),Vector3.new(1.25,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
428 | Part(p1,CFrame.new(.5,0,-.025),CFrame.new(),Vector3.new(1.5,1,1),pipe2,pipe2ref,0,Mesh("SpecialMesh",Vector3.new(.7,.85,.85),"Cylinder"),"DiamondPlate") | |
429 | Part(p1,CFrame.new(-.625,0,0),CFrame.new(),Vector3.new(.7,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Sphere")) | |
430 | local p1 = Part(p1,CFrame.new(-.625,0,0)*CFrame.Angles(0,0,-1)*CFrame.new(-.95,0,0),CFrame.new(),Vector3.new(1.9,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
431 | Part(p1,CFrame.new(-.95,0,0),CFrame.new(),Vector3.new(.7,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Sphere")) | |
432 | local p1 = Part(p1,CFrame.new(-.95,0,0)*CFrame.Angles(0,0,1)*CFrame.new(-1.25,0,0),CFrame.new(),Vector3.new(2.5,.7,.7),pipe,piperef,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
433 | local p = Part(p1,CFrame.new(-.3,0,-.01),CFrame.new(),Vector3.new(1.5,1,1),pipe2,pipe2ref,0,Mesh("SpecialMesh",Vector3.new(1,.8,.8),"Cylinder"),"DiamondPlate") | |
434 | Part(p,CFrame.new(.6,0,0),CFrame.new(),Vector3.new(.15,.9,.9),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
435 | Part(p,CFrame.new(-.6,0,0),CFrame.new(),Vector3.new(.15,.9,.9),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
436 | Part(p,CFrame.new(0,0,-.65),CFrame.new(),Vector3.new(1.3,.3,.5),pipe3,pipe3ref,0) | |
437 | Part(p1,CFrame.new(-1.25,0,0),CFrame.new(),Vector3.new(.15,.65,.65),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(1,1,1),"Cylinder")) | |
438 | local p = Part(p1,CFrame.new(-1.35,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2),CFrame.new(),Vector3.new(1,1,1),pipe3,pipe3ref,0,Mesh("SpecialMesh",Vector3.new(.5,2,.5),"FileMesh","rbxassetid://16659502")) | |
439 | local firer = Instance.new("Fire",p) | |
440 | local lightr = Instance.new("PointLight",p) | |
441 | ||
442 | cancollide = false | |
443 | local s = Part(main,CFrame.new(1.05,3,-2.7)*CFrame.Angles(-.5,0,0)*CFrame.new(0,0,.75),CFrame.new(),Vector3.new(.3,.3,1.5),body,bodyref,0) | |
444 | local s = Part(s,CFrame.new(0,.15,.75)*CFrame.Angles(.55,0,0)*CFrame.new(0,-.15,1.5),CFrame.new(),Vector3.new(.299,.3,3),body,bodyref,0) | |
445 | local s = Part(s,CFrame.new(0,.15,1.5)*CFrame.Angles(1.05,0,0)*CFrame.new(0,-.15,1),CFrame.new(),Vector3.new(.3,.3,2),body,bodyref,0) | |
446 | Part(s,CFrame.new(0,0,.75),CFrame.new(),Vector3.new(.4,.4,.4),pipe3,pipe3ref,0) | |
447 | ||
448 | local s = Part(main,CFrame.new(-1.05,3,-2.7)*CFrame.Angles(-.5,0,0)*CFrame.new(0,0,.75),CFrame.new(),Vector3.new(.3,.3,1.5),body,bodyref,0) | |
449 | local s = Part(s,CFrame.new(0,.15,.75)*CFrame.Angles(.55,0,0)*CFrame.new(0,-.15,1.5),CFrame.new(),Vector3.new(.299,.3,3),body,bodyref,0) | |
450 | local s = Part(s,CFrame.new(0,.15,1.5)*CFrame.Angles(1.05,0,0)*CFrame.new(0,-.15,1),CFrame.new(),Vector3.new(.3,.3,2),body,bodyref,0) | |
451 | Part(s,CFrame.new(0,0,.75),CFrame.new(),Vector3.new(.4,.4,.4),pipe3,pipe3ref,0) | |
452 | cancollide = true | |
453 | ||
454 | local hp = Instance.new("Part",m) | |
455 | hp.Anchored = true | |
456 | hp.TopSurface,hp.BottomSurface =0,0 | |
457 | hp.BrickColor = BrickColor.new("Really black") | |
458 | - | hp.BrickColor = BrickColor.new("Dark red") |
458 | + | |
459 | hp.CanCollide = false | |
460 | hp.Size = Vector3.new(8,1.5,.5) | |
461 | ||
462 | local hptop = hp:Clone() | |
463 | hptop.Parent = m | |
464 | hptop.BrickColor = BrickColor.new("Dark green") | |
465 | ||
466 | firer.Size = .01 | |
467 | firer.Heat = 1000 | |
468 | firel.Size = .01 | |
469 | firel.Heat = 1000 | |
470 | ||
471 | local hm = Instance.new("Sound",sg) | |
472 | hm.SoundId = "rbxassetid://131864673" | |
473 | hm.Pitch = .8 | |
474 | ||
475 | --[[coroutine.wrap(function() | |
476 | wait(.2) | |
477 | while wait(.6) do | |
478 | ps.Pitch = -ps.Pitch | |
479 | ps2.Pitch = -ps2.Pitch | |
480 | end | |
481 | end)()]] | |
482 | ||
483 | local bvel = Instance.new("BodyVelocity",main) | |
484 | bvel.maxForce = Vector3.new() | |
485 | bvel.velocity = Vector3.new() | |
486 | bvel.P = 5000 | |
487 | ||
488 | local bgyro = Instance.new("BodyGyro",main) | |
489 | bgyro.maxTorque = Vector3.new() | |
490 | bgyro.cframe = main.CFrame | |
491 | bgyro.D = 800 | |
492 | ||
493 | do | |
494 | local vecs = {} | |
495 | for i,v in pairs(Enum.NormalId:GetEnumItems()) do | |
496 | table.insert(vecs,Vector3.FromNormalId(v)) | |
497 | end | |
498 | function getSide(h,r) | |
499 | ||
500 | local ob = h.CFrame:pointToObjectSpace(r) | |
501 | if h:IsA("Part") and h.Shape == Enum.PartType.Ball then | |
502 | return (r-h.Position).unit | |
503 | elseif h:IsA("Part") and h.Shape == Enum.PartType.Cylinder then | |
504 | if isClose(math.abs(ob.y),h.Size.Y/2) then -- top | |
505 | return h.CFrame:vectorToWorldSpace((ob*Vector3.new(0,1,0)).unit) | |
506 | else | |
507 | return h.CFrame:vectorToWorldSpace(CFrame.new(Vector3.new(),ob*Vector3.new(1,0,1)).lookVector) | |
508 | end | |
509 | elseif h:IsA("WedgePart") then | |
510 | vecs = {Vector3.new(0,-1,0),Vector3.new(1,0,0),Vector3.new(-1,0,0),Vector3.new(0,0,1)} | |
511 | end | |
512 | for i,v in pairs(vecs) do | |
513 | if (ob*v/(h.Size/2)*v):isClose(v) then | |
514 | return h.CFrame:vectorToWorldSpace(v) | |
515 | end | |
516 | end | |
517 | if h:IsA("WedgePart") then | |
518 | return h.CFrame:vectorToWorldSpace(Vector3.new(0,h.Size.Z,h.Size.Y).unit) | |
519 | end | |
520 | end | |
521 | end | |
522 | ||
523 | local function Raycast(ray,ign) | |
524 | local ign = ign or {m,char} | |
525 | local h,p = workspace:FindPartOnRayWithIgnoreList(ray,ign) | |
526 | if h and not h.CanCollide then | |
527 | table.insert(ign,h) | |
528 | return Raycast(ray,ign) | |
529 | else | |
530 | return h,p | |
531 | end | |
532 | end | |
533 | ||
534 | local cam = workspace.CurrentCamera | |
535 | local vehicleOn = true | |
536 | local lastVehicleOn = false | |
537 | local acc = 0 | |
538 | local maxSpeed = 300 | |
539 | - | local maxSpeed = 180 |
539 | + | |
540 | local jump = false | |
541 | ||
542 | local kd = {} | |
543 | local function isDown(k) | |
544 | return kd[k:byte()] and 1 or 0 | |
545 | end | |
546 | mouse.KeyDown:connect(function(k) | |
547 | kd[k:byte()] = true | |
548 | if k == "f" then | |
549 | vehicleOn = not vehicleOn | |
550 | elseif k == "r" then | |
551 | -- hval.Value = 0 | |
552 | end | |
553 | end) | |
554 | mouse.KeyUp:connect(function(k) | |
555 | kd[k:byte()] = false | |
556 | end) | |
557 | ||
558 | mouse.Button1Down:connect(function() | |
559 | b1d = true | |
560 | end) | |
561 | mouse.Button1Up:connect(function() | |
562 | b1d = false | |
563 | end) | |
564 | mouse.Button2Down:connect(function() | |
565 | b2d = true | |
566 | end) | |
567 | mouse.Button2Up:connect(function() | |
568 | b2d = false | |
569 | end) | |
570 | ||
571 | ||
572 | hum.Changed:connect(function() | |
573 | if hum.Jump then | |
574 | jump = true | |
575 | hum.Jump = false | |
576 | hum.Sit = true | |
577 | end | |
578 | end) | |
579 | ||
580 | local fire = {} | |
581 | ||
582 | mouse.TargetFilter = m | |
583 | ||
584 | local t,delta = tick(),0 | |
585 | local smokers = {} | |
586 | ||
587 | local guntimer = 0 | |
588 | local scon; | |
589 | local lastjump = 0 | |
590 | scon = step:connect(function() | |
591 | ||
592 | local now = tick() | |
593 | delta,t = now-t,now | |
594 | ||
595 | if hval.Value <= 0 then | |
596 | game:service'Debris':AddItem(m,5) | |
597 | coroutine.wrap(function() | |
598 | bvel:Destroy() | |
599 | local parts = {} | |
600 | local function a(b) | |
601 | for i,v in pairs(b:GetChildren()) do | |
602 | if v:IsA("BasePart") then | |
603 | table.insert(parts,v) | |
604 | end | |
605 | a(v) | |
606 | end | |
607 | end | |
608 | a(m) | |
609 | bvel:Destroy() | |
610 | bgyro:Destroy() | |
611 | local aTouched = false | |
612 | for i,v in pairs(parts) do | |
613 | v.Touched:connect(function() | |
614 | if aTouched then return end | |
615 | aTouched = true | |
616 | local exp = Instance.new("Explosion",workspace) | |
617 | exp.Position = v.Position | |
618 | exp.BlastRadius = 0 | |
619 | exp.BlastPressure = .5 | |
620 | m:BreakJoints() | |
621 | char:BreakJoints() | |
622 | for i,x in pairs(m:GetChildren()) do | |
623 | if x:IsA("BasePart") and v ~= x then | |
624 | local diff = (x.Position-v.Position) | |
625 | x.Velocity = x.Velocity + diff.unit * diff.magnitude/0.25/v:GetMass() | |
626 | end | |
627 | end | |
628 | script.Disabled = true | |
629 | end) | |
630 | end | |
631 | wait(5) | |
632 | script.Disabled = true | |
633 | end)() | |
634 | scon:disconnect() | |
635 | return | |
636 | else | |
637 | hp.Transparency = hval.Value == math.huge and math.min(1,hp.Transparency+.05) or math.max(0,hp.Transparency-.05) | |
638 | - | hp.Transparency = hval.Value == 100 and math.min(1,hp.Transparency+.05) or math.max(0,hp.Transparency-.05) |
638 | + | |
639 | hp.CFrame = CFrame.new(head.Position+Vector3.new(0,9,0))*CFrame.Angles(0,(tick()/2)%(math.pi*2),0) | |
640 | hptop.Size = Vector3.new(hval.Value/100*(hp.Size.X+.05),hp.Size.Y+.1,hp.Size.Z+.1) | |
641 | hptop.CFrame = hp.CFrame * CFrame.new(-hp.Size.X/2-.025+hptop.Size.X/2,0,0) | |
642 | end | |
643 | ||
644 | if b1d and vehicleOn then | |
645 | guntimer = guntimer + delta | |
646 | if guntimer > .1 then | |
647 | t1s:Play() | |
648 | t1s.Pitch = 1.5 + (math.random()-.5)*.1 | |
649 | guntimer = guntimer - .1 | |
650 | local b = Instance.new("Part",m) | |
651 | b.Anchored = true | |
652 | b.FormFactor = "Custom" | |
653 | b.TopSurface,b.BottomSurface = 0,0 | |
654 | b.CanCollide = false | |
655 | b.BrickColor = BrickColor.new("Bright yellow") | |
656 | b.Size = Vector3.new(.2,.2,.8) | |
657 | local sm = Instance.new("SpecialMesh",b) | |
658 | sm.MeshId = "rbxassetid://2697549" | |
659 | sm.Scale = Vector3.new(.5,.5,.25) | |
660 | local orig = t1.CFrame*CFrame.new(.5,0,0)*CFrame.Angles(0,-math.pi/2,0) | |
661 | local vel = (mouse.Hit.p-orig.p).unit*250 + main.Velocity*delta | |
662 | b.CFrame = orig | |
663 | coroutine.wrap(function() | |
664 | local t = tick() | |
665 | while true do | |
666 | step:wait() | |
667 | local n = tick() | |
668 | local d,t = n-t,n | |
669 | local ocf = b.CFrame | |
670 | local h,r = Raycast(Ray.new(ocf.p,vel*d),{char,m}) | |
671 | if h then | |
672 | b:Destroy() | |
673 | local hit = false | |
674 | local hp = h.Parent:FindFirstChild("hp") or h.Parent.Parent:FindFirstChild("hp") | |
675 | if hp and hp:IsA("NumberValue") then | |
676 | hp.Value = hp.Value - 3 | |
677 | hit = "rbxassetid://142082170" | |
678 | end | |
679 | local hp = h.Parent:FindFirstChild("Humanoid") or h.Parent.Parent:FindFirstChild("Humanoid") | |
680 | if hp and hp:IsA("Humanoid") then | |
681 | hp.Health = hp.Health - math.huge | |
682 | - | hp.Health = hp.Health - 50 |
682 | + | |
683 | end | |
684 | if hit then | |
685 | hm:Play() | |
686 | local sp = Instance.new("Part",m) | |
687 | sp.FormFactor = "Custom" | |
688 | sp.Size = Vector3.new() | |
689 | sp.Transparency = 1 | |
690 | sp.Anchored = true | |
691 | sp.CanCollide = false | |
692 | sp.CFrame = CFrame.new(r) | |
693 | local s = Instance.new("Sound",sp) | |
694 | s.SoundId = hit | |
695 | s.Volume = 1 | |
696 | s.Pitch = 1.1+math.random()*.2 | |
697 | wait() | |
698 | s:Play() | |
699 | game:service'Debris':AddItem(sp,5) | |
700 | end | |
701 | break | |
702 | end | |
703 | b.CFrame = CFrame.new(ocf.p+vel*d,ocf.p+vel*d*2) | |
704 | sm.Scale = Vector3.new(.5-vel.magnitude*d/100,.5-vel.magnitude*d/100,vel.magnitude*d/3) | |
705 | vel = vel - Vector3.new(0,4*d,0) | |
706 | if ocf.Y < -100 then | |
707 | b:Destroy() | |
708 | break | |
709 | end | |
710 | end | |
711 | end)() | |
712 | end | |
713 | else | |
714 | guntimer = 0 | |
715 | end | |
716 | ||
717 | local mcfr = main.CFrame | |
718 | local mpos = mcfr.p | |
719 | ||
720 | local raydir = Vector3.new(0,-100,0)--mcfr:vectorToWorldSpace(Vector3.new(0,-100,0)) | |
721 | ||
722 | local dhit,dray = Raycast(Ray.new(mpos,raydir),{char,m}) | |
723 | local diff = dray-mpos | |
724 | ||
725 | local rays = { | |
726 | tip = Ray.new((mcfr*CFrame.new(0,0,-11.5)).p,raydir), | |
727 | Ray.new((mcfr*CFrame.new(7,0,-11)).p,raydir), | |
728 | Ray.new((mcfr*CFrame.new(-7,0,-11)).p,raydir), | |
729 | Ray.new((mcfr*CFrame.new(1,0,-10.5)).p,raydir), | |
730 | Ray.new((mcfr*CFrame.new(-1,0,-10.5)).p,raydir), | |
731 | Ray.new((mcfr*CFrame.new(2.5,0,-6)).p,raydir), | |
732 | Ray.new((mcfr*CFrame.new(-2.5,0,-6)).p,raydir), | |
733 | rtip = Ray.new((mcfr*CFrame.new(10.5,0,-3)).p,raydir), | |
734 | ltip = Ray.new((mcfr*CFrame.new(-10.5,0,-3)).p,raydir), | |
735 | rprop = Ray.new((mcfr*CFrame.new(6.5,0,-3)).p,raydir), | |
736 | lprop = Ray.new((mcfr*CFrame.new(-6.5,0,-3)).p,raydir), | |
737 | Ray.new((mcfr*CFrame.new(2.5,0,-3)).p,raydir), | |
738 | Ray.new((mcfr*CFrame.new(-2.5,0,-3)).p,raydir), | |
739 | Ray.new((mcfr*CFrame.new(6.5,0,-1)).p,raydir), | |
740 | Ray.new((mcfr*CFrame.new(-6.5,0,-1)).p,raydir), | |
741 | Ray.new((mcfr*CFrame.new(2.5,0,4)).p,raydir), | |
742 | Ray.new((mcfr*CFrame.new(-2.5,0,4)).p,raydir), | |
743 | Ray.new((mcfr*CFrame.new(2.5,0,2)).p,raydir), | |
744 | Ray.new((mcfr*CFrame.new(-2.5,0,2)).p,raydir), | |
745 | } | |
746 | for i,v in pairs(rays) do | |
747 | local h,r = Raycast(v,{char,m}) | |
748 | local df = r-v.Origin | |
749 | if df.Y > diff.Y then | |
750 | diff = df | |
751 | end | |
752 | rays[i] = {r=r,d=df,h=h} | |
753 | end | |
754 | ||
755 | local moving = false | |
756 | local movdir = Vector3.new() | |
757 | local hoverHeight = 7 + math.sin(now)/2 | |
758 | local vel = Vector3.new(0,(hoverHeight+diff.Y)*3,0) | |
759 | if isDown'w'+isDown's'+isDown'd'+isDown'a' > 0 then | |
760 | moving = true | |
761 | movdir = Vector3.new(isDown'd'-isDown'a',0,isDown's'-isDown'w') | |
762 | if movdir.magnitude < .001 then | |
763 | moving = false | |
764 | else | |
765 | movdir = movdir.unit | |
766 | end | |
767 | end | |
768 | bgyro.maxTorque = Vector3.new(1,1,1)*1e5 | |
769 | ||
770 | if vehicleOn then | |
771 | if not lastVehicleOn or not lastDown then | |
772 | lastDown = tick() | |
773 | end | |
774 | if not lastVehicleOn then | |
775 | local ray = rays.rprop | |
776 | for a,ray in pairs({rays.rprop,rays.lprop}) do | |
777 | if ray.h and -ray.d.Y < 5 then | |
778 | local x = a==1 and 1 or -1 | |
779 | local am = 0 | |
780 | for i=math.pi/4*x,x*(-math.pi-math.pi/4),x*-math.pi/8 do | |
781 | local p = Instance.new("Part",m) | |
782 | p.Anchored = true | |
783 | p.Transparency = 1 | |
784 | p.CanCollide = false | |
785 | p.FormFactor = "Custom" | |
786 | p.Size = Vector3.new() | |
787 | local smoke = Instance.new("Smoke",p) | |
788 | smoke.Color = Color3.new(.5,.5,.5)--Color3.new(lerp(.5,ray.h.Color.r,.8),lerp(.5,ray.h.Color.g,.8),lerp(.5,ray.h.Color.b,.8)) | |
789 | smoke.Size = .1 | |
790 | smoke.Opacity = .04 | |
791 | smoke.RiseVelocity = 10 | |
792 | p.CFrame = CFrame.new(ray.r,ray.r+mcfr.lookVector*Vector3.new(1,0,1))*CFrame.Angles(math.pi/2,0,i+.2*x)*CFrame.new(0,2.5,0) | |
793 | local add = am/13 | |
794 | if add > .5 then | |
795 | add = 1-add | |
796 | end | |
797 | am = am + 1 | |
798 | game.Debris:AddItem(p,.75+add*14) | |
799 | end | |
800 | end | |
801 | end | |
802 | end | |
803 | local ovel = main.CFrame:vectorToObjectSpace(main.Velocity) | |
804 | ||
805 | local xrot = math.max(-1,math.min(1,ovel.Z/maxSpeed*2))*.25 | |
806 | local zrot = math.max(-1,math.min(1,-ovel.X/maxSpeed*2))*.25 | |
807 | local xadd,zadd = 0,0 | |
808 | if rays.tip.h and dhit and (-rays.tip.d.Y < hoverHeight+10 or -diff.Y < hoverHeight+10) then | |
809 | local ydiff = rays.tip.r.Y-dray.Y | |
810 | --print(ydiff) | |
811 | xadd = math.max(-.75,math.min(.75,math.asin(ydiff/11.5))) | |
812 | xrot = xrot*math.cos(xadd) + xadd | |
813 | --print("x",movdir,xadd) | |
814 | movdir = CFrame.Angles(xadd,0,0)*movdir | |
815 | --print("x2",movdir) | |
816 | end | |
817 | ||
818 | if rays.lprop.h and rays.rprop.h and rays.lprop.h == rays.rprop.h and (-rays.lprop.d.Y < hoverHeight+10 or -rays.rprop.d.Y < hoverHeight+10) then | |
819 | local xdiff = rays.rprop.r.Y-rays.lprop.r.Y | |
820 | zadd = math.max(-.75,math.min(.75,math.asin(xdiff/22))) | |
821 | zrot = zrot*math.cos(zadd) + zadd | |
822 | --print("z",movdir,zadd) | |
823 | movdir = CFrame.Angles(0,0,zadd)*movdir | |
824 | --print("z2",movdir) | |
825 | end | |
826 | --[[ | |
827 | if movdir.magnitude > .001 then | |
828 | local p = Instance.new("Part",m) | |
829 | p.Anchored = true | |
830 | p.FormFactor = "Custom" | |
831 | p.CanCollide = false | |
832 | p.FrontSurface = "Hinge" | |
833 | p.Size = Vector3.new(1,1,3) | |
834 | p.CFrame = CFrame.new(head.Position+Vector3.new(0,5,0),head.Position+Vector3.new(0,5,0)+CFrame.new(cam.CoordinateFrame.p,cam.CoordinateFrame.p+cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)):vectorToWorldSpace(movdir)) | |
835 | game.Debris:AddItem(p,.1) | |
836 | end | |
837 | ]] | |
838 | local windup = math.min(1,(tick()-lastDown)) | |
839 | ||
840 | if windup < .25 then | |
841 | moving = false | |
842 | elseif windup < 1 then | |
843 | bgyro.maxTorque = Vector3.new(1,1,1)*50000 | |
844 | end | |
845 | local ldir = windup >= .25 and cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) or main.CFrame.lookVector*Vector3.new(1,0,1) | |
846 | bgyro.cframe = CFrame.new(main.CFrame.p,main.CFrame.p+ldir)*CFrame.Angles(xrot,0,zrot) | |
847 | proplw.C1 = proplw.C1 * CFrame.Angles(0,windup*-(.8+main.Velocity.magnitude/maxSpeed*.75)*(moving and 1.5 or 1)+math.random()*.05,0) | |
848 | proprw.C1 = proprw.C1 * CFrame.Angles(0,windup*(.8+main.Velocity.magnitude/maxSpeed*.75)*(moving and 1.5 or 1)+math.random()*.05,0) | |
849 | ||
850 | local odir = main.CFrame:vectorToObjectSpace(bgyro.cframe.lookVector) | |
851 | firer.Enabled = ovel.Z < -1 or odir.X < -.1 | |
852 | firel.Enabled = ovel.Z < -1 or odir.X > .1 | |
853 | bvel.maxForce = Vector3.new(70000,-diff.Y < hoverHeight+1+math.max(0,-main.Velocity.Y*delta*40) and 400000 or 40000,70000) | |
854 | ||
855 | windup = windup + main.Velocity.magnitude/maxSpeed*.35*(moving and 1.5 or 1) | |
856 | ps.Volume = windup*.07 | |
857 | ps2.Volume = ps.Volume | |
858 | ps.Pitch = ps.Pitch | |
859 | ps2.Pitch = ps2.Pitch | |
860 | else | |
861 | if lastVehicleOn or not lastUp then | |
862 | lastUp = tick() | |
863 | end | |
864 | firel.Enabled,firer.Enabled = false,false | |
865 | bvel.maxForce = Vector3.new(40000,-diff.Y > 1 and 1e5 or 0,40000) | |
866 | vel = Vector3.new(0,-100-((tick()-lastUp)*9.81*10)^2,0) | |
867 | bgyro.cframe = clerp(bgyro.cframe,CFrame.new(mpos,mpos+mcfr.lookVector*Vector3.new(1,0,1)),.2) | |
868 | ||
869 | local windup = 1-math.min(1,(tick()-lastUp)/5) | |
870 | vel = Vector3.new(0,(1-windup)*-25,0) | |
871 | proplw.C1 = proplw.C1 * CFrame.Angles(0,-.8*windup,0) | |
872 | proprw.C1 = proprw.C1 * CFrame.Angles(0,.8*windup,0) | |
873 | ps.Volume = windup*.07 | |
874 | ps2.Volume = ps.Volume | |
875 | ps.Pitch = ps.Pitch | |
876 | ps2.Pitch = ps2.Pitch | |
877 | ||
878 | moving = false | |
879 | ||
880 | if tick()-lastUp > 2 then | |
881 | hval.Value = math.min(100,hval.Value + .1) | |
882 | end | |
883 | end | |
884 | ||
885 | if moving then | |
886 | local od = movdir | |
887 | movdir = CFrame.new(cam.CoordinateFrame.p,cam.CoordinateFrame.p+cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)):vectorToWorldSpace(movdir*Vector3.new(1,.25,1)) | |
888 | ||
889 | if movdir.magnitude < 0.001 or tostring(movdir):lower():find("nan") then | |
890 | moving = false | |
891 | --print(od) | |
892 | else | |
893 | movdir = movdir.unit | |
894 | acc = acc + delta*70 | |
895 | spd = math.min(maxSpeed,spd + acc) | |
896 | vel = vel + movdir*spd | |
897 | end | |
898 | end | |
899 | if not moving then | |
900 | spd = 0 | |
901 | acc = 0 | |
902 | end | |
903 | ||
904 | bvel.velocity = vel | |
905 | if jump then | |
906 | if vehicleOn and -diff.Y < hoverHeight + 1 and tick()-lastjump > 2 then | |
907 | tor.Velocity = tor.Velocity + Vector3.new(0,110,0) | |
908 | lastjump = tick() | |
909 | end | |
910 | jump = false | |
911 | end | |
912 | lightr.Range = 5+math.sin(tick()*2000000000) | |
913 | - | lightr.Range = 5+math.sin(tick()*50) |
913 | + | lightl.Range = 5+math.cos(tick()*2000000000) |
914 | - | lightl.Range = 5+math.cos(tick()*50) |
914 | + | |
915 | lightr.Color = firer.Color | |
916 | lightl.Color = firel.Color | |
917 | ||
918 | lightr.Enabled = firer.Enabled | |
919 | lightl.Enabled = firel.Enabled | |
920 | lastVehicleOn = vehicleOn | |
921 | end) | |
922 | ||
923 | char.AncestryChanged:connect(function() | |
924 | m:Destroy() | |
925 | scon:disconnect() | |
926 | end) | |
927 | ||
928 | end | |
929 | return _G.mantisReload() |