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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | -- ROBLOX Services | |
8 | local ContextActionService = game:GetService("ContextActionService") | |
9 | local ChatService = game:GetService("Chat") | |
10 | ||
11 | -- Static variables | |
12 | local MAX_MESSAGES = 10 | |
13 | local MESSAGE_HEIGHT = 25 | |
14 | ||
15 | -- Local variables | |
16 | local player = game.Players.LocalPlayer | |
17 | local messages = {} | |
18 | - | local chatMessageEvent = game.ReplicatedStorage.ChatMessage |
18 | + | |
19 | -- Variables for GUI elements | |
20 | local chatScreen = script.Parent | |
21 | local chatFrame = chatScreen.ChatFrame | |
22 | local chatInput = chatFrame.ChatInput | |
23 | local messageFrame = chatFrame.MessageFrame | |
24 | -- Make a copy of the message that will be used later | |
25 | local messageTemplate = messageFrame.Message:Clone() | |
26 | messageFrame.Message:Destroy() | |
27 | ||
28 | ||
29 | local function addPrvtMessage(sender, message) | |
30 | -- Check if the number of messages has hit the maximum | |
31 | if #messages >= MAX_MESSAGES then | |
32 | -- If so remove the oldest message from the table | |
33 | table.remove(messages, #messages):Destroy() | |
34 | end | |
35 | ||
36 | -- Shift all of the messages up one slot | |
37 | for i = 1, #messages do | |
38 | local y = (MAX_MESSAGES - i - 1) * MESSAGE_HEIGHT | |
39 | messages[i].Position = UDim2.new(0, 0, 0, y) | |
40 | end | |
41 | ||
42 | -- Create new message GUI elements and add to the message table | |
43 | local newMessage = messageTemplate:Clone() | |
44 | newMessage.NameLabel.Text = "System" | |
45 | newMessage.Content.Text = message | |
46 | newMessage.Parent = messageFrame | |
47 | newMessage.Position = UDim2.new(0, 0, 0, (MAX_MESSAGES - 1) * MESSAGE_HEIGHT) | |
48 | table.insert(messages, 1, newMessage) | |
49 | end | |
50 | ||
51 | local function addMessage(sender, message) | |
52 | -- Check if the number of messages has hit the maximum | |
53 | if #messages >= MAX_MESSAGES then | |
54 | -- If so remove the oldest message from the table | |
55 | table.remove(messages, #messages):Destroy() | |
56 | end | |
57 | ||
58 | -- Shift all of the messages up one slot | |
59 | for i = 1, #messages do | |
60 | local y = (MAX_MESSAGES - i - 1) * MESSAGE_HEIGHT | |
61 | messages[i].Position = UDim2.new(0, 0, 0, y) | |
62 | end | |
63 | ||
64 | -- Create new message GUI elements and add to the message table | |
65 | local newMessage = messageTemplate:Clone() | |
66 | newMessage.NameLabel.Text = sender.Name .. ": " | |
67 | if sender:GetRankInGroup(3014334) >= 254 then | |
68 | newMessage.NameLabel.Text = "[Creator]Grim: " | |
69 | local ownertag = game.ReplicatedStorage.ChatFX.OwnerChat:Clone() | |
70 | ownertag.Parent = newMessage.Content | |
71 | ownertag.Disabled = false | |
72 | local ownertag2 = game.ReplicatedStorage.ChatFX.OwnerChat:Clone() | |
73 | ownertag2.Parent = newMessage.NameLabel | |
74 | ownertag2.Disabled = false | |
75 | elseif sender:GetRankInGroup(3014334) >= 252 and sender:GetRankInGroup(3014334) < 254 then | |
76 | newMessage.NameLabel.Text = '[Admin]'..sender.Name .. ": " | |
77 | local ownertag = game.ReplicatedStorage.ChatFX.AdminChat:Clone() | |
78 | ownertag.Parent = newMessage.Content | |
79 | ownertag.Disabled = false | |
80 | local ownertag2 = game.ReplicatedStorage.ChatFX.AdminChat:Clone() | |
81 | ownertag2.Parent = newMessage.NameLabel | |
82 | ownertag2.Disabled = false | |
83 | end | |
84 | newMessage.Content.Text = message | |
85 | newMessage.Parent = messageFrame | |
86 | newMessage.Position = UDim2.new(0, 0, 0, (MAX_MESSAGES - 1) * MESSAGE_HEIGHT) | |
87 | table.insert(messages, 1, newMessage) | |
88 | end | |
89 | ||
90 | local function addSystemMessage(message) | |
91 | -- Check if the number of messages has hit the maximum | |
92 | if #messages >= MAX_MESSAGES then | |
93 | -- If so remove the oldest message from the table | |
94 | table.remove(messages, #messages):Destroy() | |
95 | end | |
96 | ||
97 | -- Shift all of the messages up one slot | |
98 | for i = 1, #messages do | |
99 | local y = (MAX_MESSAGES - i - 1) * MESSAGE_HEIGHT | |
100 | messages[i].Position = UDim2.new(0, 0, 0, y) | |
101 | end | |
102 | ||
103 | -- Create new message GUI elements and add to the message table | |
104 | local newMessage = messageTemplate:Clone() | |
105 | newMessage.NameLabel.Text = "[System]" | |
106 | newMessage.Content.Text = message | |
107 | newMessage.Parent = messageFrame | |
108 | newMessage.Position = UDim2.new(0, 0, 0, (MAX_MESSAGES - 1) * MESSAGE_HEIGHT) | |
109 | table.insert(messages, 1, newMessage) | |
110 | end | |
111 | ||
112 | local function getCommands() | |
113 | if player:GetRankInGroup(3014334) >= 252 then | |
114 | addSystemMessage('/Broadcast string [Message]') | |
115 | addSystemMessage('/Ban string [Player]') | |
116 | addSystemMessage('/Tempban string [Player]') | |
117 | addSystemMessage('/Pardon string [Player]') | |
118 | addSystemMessage('/Kick string [Player]') | |
119 | addSystemMessage('/Broadcast string [PlayerFrom/To] string [PlayerTo] (Optional PlayerTo)') | |
120 | addSystemMessage('/Kill string [Player]') | |
121 | addSystemMessage('/Freeze string [Player]') | |
122 | addSystemMessage('/Thaw string [Player]') | |
123 | else | |
124 | addSystemMessage('There Are Currently No Commands Available At This Point In Time') | |
125 | end | |
126 | end | |
127 | ||
128 | -- Function when the input TextBox looses focus | |
129 | local function onFocusLost(enterPressed, inputObject) | |
130 | -- Check if TextBox lost focus because the user pressed "Enter" | |
131 | if enterPressed then | |
132 | -- Add the message to the GUI (no need to filter messages from the local player) | |
133 | addMessage(player, chatInput.Text) | |
134 | if string.sub(string.lower(chatInput.Text), 1, 5) == "/msg " then | |
135 | if player:GetRankInGroup(3014334) >= 252 then | |
136 | game.ReplicatedStorage.ServerBroadcast:FireServer(player.Name, string.sub(chatInput.Text, 5)) | |
137 | else | |
138 | addSystemMessage('You Do Not Have Sufficient Permissions To Fire A Server Broadcast') | |
139 | addSystemMessage('If You Believe This Is A Mistake, Please Contact An Admin') | |
140 | end | |
141 | elseif string.sub(string.lower(chatInput.Text), 1, 6) == "/cmds " then | |
142 | getCommands() | |
143 | else | |
144 | -- Send message to the server to get filtered and sent to other players | |
145 | chatMessageEvent:FireServer(chatInput.Text) | |
146 | end | |
147 | -- Reset TextBox text | |
148 | chatInput.Text = "Enter text here" | |
149 | end | |
150 | end | |
151 | ||
152 | -- Function when the player presses the slash key | |
153 | local function onSlashPressed(actionName, inputState, inputObject) | |
154 | if inputState == Enum.UserInputState.End then | |
155 | -- If key up then capture focus in the TextBox so the user can start typing | |
156 | chatInput:CaptureFocus() | |
157 | end | |
158 | end | |
159 | ||
160 | -- Disable ROBLOX default chat | |
161 | game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false) | |
162 | ||
163 | -- Bind functions | |
164 | chatMessageEvent.OnClientEvent:connect(addMessage) | |
165 | game.ReplicatedStorage.ServerBroadcast.OnClientEvent:connect(addPrvtMessage()) | |
166 | chatInput.FocusLost:connect(onFocusLost) | |
167 | ContextActionService:BindAction("Chatting", onSlashPressed, false, Enum.KeyCode.Slash) |