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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | -- This script has inspired by Krystal dance! -- | |
143 | ||
144 | local Plr = game.Players.LocalPlayer | |
145 | local PChar = Plr.Character | |
146 | local Assets = "rbxassetid://" | |
147 | local DebounceKey = true | |
148 | local Mouse = Plr:GetMouse() | |
149 | local AnimHop = Instance.new("Animation", PChar) | |
150 | AnimHop.AnimationId = Assets.."129423030" | |
151 | local TrackAnim = nil | |
152 | local StopIt = false | |
153 | ||
154 | local GenerateCharacter = function() | |
155 | for i,v in pairs(PChar:GetChildren()) do | |
156 | wait(0.1) | |
157 | if v.ClassName == "Hat" or v.ClassName == "CharacterMesh" then | |
158 | v:Destroy() | |
159 | end | |
160 | if v.ClassName == "Part" then | |
161 | v.BrickColor = BrickColor.Black() | |
162 | end | |
163 | PChar.Head.BrickColor = BrickColor.White() | |
164 | PChar["Body Colors"].HeadColor = BrickColor.White() | |
165 | PChar["Body Colors"].LeftArmColor = BrickColor.Black() | |
166 | PChar["Body Colors"].LeftLegColor = BrickColor.Black() | |
167 | PChar["Body Colors"].RightArmColor = BrickColor.Black() | |
168 | PChar["Body Colors"].RightLegColor = BrickColor.Black() | |
169 | PChar["Body Colors"].TorsoColor = BrickColor.Black() | |
170 | if PChar:FindFirstChild("Shirt") == nil then else PChar:FindFirstChild("Shirt"):Destroy() end | |
171 | if PChar:FindFirstChild("Pants") == nil then else PChar:FindFirstChild("Pants"):Destroy() end | |
172 | PChar.Head.face.Texture = "http://www.roblox.com/asset/?id=282690375" | |
173 | PChar.Humanoid.WalkSpeed = 14 | |
174 | PChar.Humanoid.MaxHealth = math.huge | |
175 | PChar.Humanoid.Health = math.huge | |
176 | end | |
177 | end | |
178 | ||
179 | local MusicFolder = Instance.new("Folder", PChar) | |
180 | MusicFolder.Name = "Music" | |
181 | ||
182 | local SnoopMusic = Instance.new("Sound", MusicFolder) | |
183 | SnoopMusic.SoundId = Assets.."172388329" | |
184 | local DogeMusic = Instance.new("Sound", MusicFolder) | |
185 | DogeMusic.SoundId = Assets.."150794704" | |
186 | ||
187 | wait(0.9) | |
188 | ||
189 | GenerateCharacter() | |
190 | ||
191 | Mouse.KeyDown:connect(function(key) local key = key:lower() | |
192 | if key == "e" then | |
193 | if DebounceKey == false then | |
194 | return | |
195 | end | |
196 | DebounceKey = false | |
197 | PChar.Humanoid.WalkSpeed = 0 | |
198 | TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop) | |
199 | SnoopMusic:Play() | |
200 | for i = SnoopMusic.TimeLength, 1, -1 do | |
201 | if StopIt == true then | |
202 | break | |
203 | end | |
204 | print(i) | |
205 | wait(1) | |
206 | TrackAnim:Play() | |
207 | end | |
208 | DebounceKey = true | |
209 | TrackAnim:Stop() | |
210 | PChar.Humanoid.WalkSpeed = 14 | |
211 | end | |
212 | if key == "r" then | |
213 | if DebounceKey == false then | |
214 | return | |
215 | end | |
216 | DebounceKey = false | |
217 | PChar.Humanoid.WalkSpeed = 0 | |
218 | TrackAnim = PChar.Humanoid:LoadAnimation(AnimHop) | |
219 | DogeMusic:Play() | |
220 | DogeMusic.Volume = 10 | |
221 | for i = 55, 1, -1 do | |
222 | if StopIt == true then | |
223 | break | |
224 | end | |
225 | print(i) | |
226 | wait(1) | |
227 | TrackAnim:Play() | |
228 | local location = game.Players.LocalPlayer.Character:GetModelCFrame() | |
229 | local DogeHats = Instance.new("Part") | |
230 | DogeHats.CanCollide = false | |
231 | DogeHats.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
232 | local mesh = Instance.new("SpecialMesh") | |
233 | mesh.TextureId = "rbxassetid://151778895" | |
234 | mesh.MeshId = "rbxassetid://151778863" | |
235 | mesh.MeshType = "FileMesh" | |
236 | mesh.Parent = DogeHats | |
237 | mesh.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20) | |
238 | DogeHats.CFrame = location * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250) | |
239 | DogeHats.Parent = game.Workspace | |
240 | end | |
241 | DebounceKey = true | |
242 | TrackAnim:Stop() | |
243 | for i = 10, 1, 0 do | |
244 | wait(0.2) | |
245 | DogeMusic.Volume = i | |
246 | end | |
247 | DogeMusic:Stop() | |
248 | PChar.Humanoid.WalkSpeed = 14 | |
249 | end | |
250 | if key == "w" or key == "a" or key == "s" or key == "d" then | |
251 | StopIt = true | |
252 | SnoopMusic:Stop() | |
253 | DogeMusic:Stop() | |
254 | if TrackAnim == nil then else TrackAnim:Stop() end | |
255 | DebounceKey = true | |
256 | PChar.Humanoid.WalkSpeed = 14 | |
257 | wait(2) | |
258 | StopIt = false | |
259 | end | |
260 | end) |