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--Converted with ttyyuu12345's model to script plugin v4
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function sandbox(var,func)
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	local env = getfenv(func)
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	local newenv = setmetatable({},{
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		__index = function(self,k)
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			if k=="script" then
8
				return var
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			else
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				return env[k]
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			end
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		end,
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	})
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	setfenv(func,newenv)
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	return func
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end
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cors = {}
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mas = Instance.new("Model",game:GetService("Lighting"))
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Model0 = Instance.new("Model")
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Part1 = Instance.new("Part")
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Part2 = Instance.new("Part")
22-
Weld3 = Instance.new("Weld")
22+
SpecialMesh3 = Instance.new("SpecialMesh")
23-
Script4 = Instance.new("Script")
23+
Part4 = Instance.new("Part")
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Part5 = Instance.new("Part")
25-
Part1.Name = "MainPart"
25+
SpecialMesh6 = Instance.new("SpecialMesh")
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Part7 = Instance.new("Part")
27-
Part1.CFrame = CFrame.new(-21, 8.00002193, 77, 1, -0, 0, 0, -0, 1, 0, -1, 0)
27+
SpecialMesh8 = Instance.new("SpecialMesh")
28-
Part1.Orientation = Vector3.new(-90, 0, 0)
28+
Part9 = Instance.new("Part")
29-
Part1.Position = Vector3.new(-21, 8.00002193, 77)
29+
SpecialMesh10 = Instance.new("SpecialMesh")
30-
Part1.Rotation = Vector3.new(-90, 0, 0)
30+
Part11 = Instance.new("Part")
31-
Part1.Color = Color3.new(0.294118, 0.592157, 0.294118)
31+
SpecialMesh12 = Instance.new("SpecialMesh")
32-
Part1.Transparency = 0.30000001192093
32+
Camera13 = Instance.new("Camera")
33-
Part1.Velocity = Vector3.new(-0.884437203, 0.00769238546, -5.52216721)
33+
Model0.Name = "Egg Of Great Depression"
34-
Part1.Size = Vector3.new(16, 16, 16)
34+
35-
Part1.BackSurface = Enum.SurfaceType.Weld
35+
Part1.Name = "Smooth Brick Model"
36-
Part1.BottomSurface = Enum.SurfaceType.Weld
36+
37-
Part1.BrickColor = BrickColor.new("Bright green")
37+
Part1.CFrame = CFrame.new(-133.608124, 0.291305006, 61.2135544, 0.741256118, 0.0132943466, 0.671090722, -0.183012873, 0.965925872, 0.183012605, -0.645790815, -0.258477449, 0.718431413)
38-
Part1.FrontSurface = Enum.SurfaceType.Weld
38+
Part1.Orientation = Vector3.new(-10.5500002, 43.0499992, -10.7299995)
39-
Part1.LeftSurface = Enum.SurfaceType.Weld
39+
Part1.Position = Vector3.new(-133.608124, 0.291305006, 61.2135544)
40-
Part1.RightSurface = Enum.SurfaceType.Weld
40+
Part1.Rotation = Vector3.new(-14.29, 42.1499977, -1.02999997)
41-
Part1.RotVelocity = Vector3.new(-0.686433971, -0.0313967951, 0.110840559)
41+
Part1.Color = Color3.new(1, 0.8, 0.6)
42-
Part1.TopSurface = Enum.SurfaceType.Weld
42+
Part1.Size = Vector3.new(0.899999976, 0.300000012, 0.699999988)
43-
Part1.brickColor = BrickColor.new("Bright green")
43+
Part1.Anchored = true
44-
Part1.FormFactor = Enum.FormFactor.Symmetric
44+
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
45-
Part1.formFactor = Enum.FormFactor.Symmetric
45+
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
46-
Part1.Shape = Enum.PartType.Ball
46+
Part1.BrickColor = BrickColor.new("Pastel brown")
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Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
48-
Part2.CFrame = CFrame.new(-21, 8.00002193, 77.0198364, 1, 1.58881612e-14, 6.90108384e-20, -6.90108384e-20, 1.71581855e-14, 1, 1.58881612e-14, -1, 1.71581855e-14)
48+
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
49-
Part2.Orientation = Vector3.new(-90, 0, 0)
49+
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
50-
Part2.Position = Vector3.new(-21, 8.00002193, 77.0198364)
50+
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
51-
Part2.Rotation = Vector3.new(-90, 0, 0)
51+
Part1.brickColor = BrickColor.new("Pastel brown")
52-
Part2.Color = Color3.new(1, 1, 0)
52+
Part1.FormFactor = Enum.FormFactor.Custom
53-
Part2.Velocity = Vector3.new(-0.885060012, 0.0213087816, -5.52216721)
53+
Part1.formFactor = Enum.FormFactor.Custom
54-
Part2.Size = Vector3.new(8, 8, 8)
54+
Part2.Name = "Smooth Brick Model"
55-
Part2.BackSurface = Enum.SurfaceType.Weld
55+
56-
Part2.BottomSurface = Enum.SurfaceType.Weld
56+
Part2.CFrame = CFrame.new(-133.089203, 1.95791101, 62.1277618, -0.0513646379, -0.127363697, -0.990527153, 3.57627869e-07, 0.991835773, -0.12753202, 0.998681307, -0.00655096769, -0.0509452038)
57-
Part2.BrickColor = BrickColor.new("New Yeller")
57+
Part2.Orientation = Vector3.new(7.32999992, -92.9399948, 0)
58-
Part2.FrontSurface = Enum.SurfaceType.Weld
58+
Part2.Position = Vector3.new(-133.089203, 1.95791101, 62.1277618)
59-
Part2.LeftSurface = Enum.SurfaceType.Weld
59+
Part2.Rotation = Vector3.new(111.779999, -82.1100006, 111.959999)
60-
Part2.RightSurface = Enum.SurfaceType.Weld
60+
Part2.Color = Color3.new(1, 0.8, 0.6)
61-
Part2.RotVelocity = Vector3.new(-0.686433971, -0.0313967951, 0.110840559)
61+
Part2.Size = Vector3.new(0.400000006, 0.400000006, 0.699999988)
62-
Part2.TopSurface = Enum.SurfaceType.Weld
62+
Part2.Anchored = true
63-
Part2.brickColor = BrickColor.new("New Yeller")
63+
Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
64-
Part2.FormFactor = Enum.FormFactor.Symmetric
64+
Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
65-
Part2.formFactor = Enum.FormFactor.Symmetric
65+
Part2.BrickColor = BrickColor.new("Pastel brown")
66-
Part2.Shape = Enum.PartType.Ball
66+
Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
67-
Weld3.Parent = Part2
67+
Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
68-
Weld3.C0 = CFrame.new(4.03283507e-21, -7.54951657e-13, -2.4158453e-13, 1, -1.58881612e-14, -6.90108384e-20, 1.58881612e-14, 1, 1.71581855e-14, 6.90108384e-20, -1.71581855e-14, 1)
68+
Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
69-
Weld3.C1 = CFrame.new(0, -0.0198402405, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
69+
Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
70-
Weld3.Part0 = Part2
70+
Part2.brickColor = BrickColor.new("Pastel brown")
71-
Weld3.Part1 = Part1
71+
Part2.FormFactor = Enum.FormFactor.Custom
72-
Weld3.part1 = Part1
72+
Part2.formFactor = Enum.FormFactor.Custom
73-
Script4.Name = "WeldScript"
73+
SpecialMesh3.Parent = Part2
74-
Script4.Parent = Model0
74+
SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=125405878     "
75-
table.insert(cors,sandbox(Script4,function()
75+
SpecialMesh3.Scale = Vector3.new(1.32282162, 1.32282174, 1.32282197)
76-
t = script.Parent
76+
SpecialMesh3.MeshType = Enum.MeshType.FileMesh
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Part4.Name = "Smooth Brick Model"
78-
wait(5)
78+
Part4.Parent = Model0
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Part4.CFrame = CFrame.new(-133.690292, 0.291307002, 62.8114319, -0.67109102, -0.0132932151, 0.74125582, 0.183013231, 0.965925872, 0.183012128, -0.718430936, 0.25847742, -0.645791352)
80-
function stick(x, y)
80+
Part4.Orientation = Vector3.new(-10.5500002, 131.059998, 10.7299995)
81-
	weld = Instance.new("Weld") 
81+
Part4.Position = Vector3.new(-133.690292, 0.291307002, 62.8114319)
82-
	weld.Part0 = x
82+
Part4.Rotation = Vector3.new(-164.179993, 47.8400002, 178.869995)
83-
	weld.Part1 = y
83+
Part4.Color = Color3.new(1, 0.8, 0.6)
84-
	local HitPos = x.Position
84+
Part4.Size = Vector3.new(0.899999976, 0.300000012, 0.699999988)
85-
	local CJ = CFrame.new(HitPos) 
85+
Part4.Anchored = true
86-
	local C0 = x.CFrame:inverse() *CJ 
86+
Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
87-
	local C1 = y.CFrame:inverse() * CJ 
87+
Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
88-
	weld.C0 = C0 
88+
Part4.BrickColor = BrickColor.new("Pastel brown")
89-
	weld.C1 = C1 
89+
Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
90-
	weld.Parent = x
90+
Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
93-
function Weldnow()
93+
Part4.brickColor = BrickColor.new("Pastel brown")
94-
	c = t:children()
94+
Part4.FormFactor = Enum.FormFactor.Custom
95-
	for n = 1, #c do
95+
Part4.formFactor = Enum.FormFactor.Custom
96-
		if (c[n].className == "Part") then
96+
Part5.Name = "Smooth Brick Model"
97-
			if (c[n].Name ~= "MainPart") then
97+
Part5.Parent = Model0
98-
				stick(c[n], t.MainPart)
98+
Part5.CFrame = CFrame.new(-133.592499, 1.96015704, 62.5587654, 0.990526438, -0.127369344, -0.0513645783, 0.127537638, 0.991834998, 1.1920929e-07, 0.0509451367, -0.0065510869, 0.998681307)
99-
				wait()
99+
Part5.Orientation = Vector3.new(0, -2.93999982, 7.32999992)
100-
				c[n].Anchored = false
100+
Part5.Position = Vector3.new(-133.592499, 1.96015704, 62.5587654)
101-
		
101+
Part5.Rotation = Vector3.new(0, -2.93999982, 7.32999992)
102-
			
102+
Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
103-
		end
103+
Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
104-
	end
104+
Part5.Anchored = true
105
Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
106
Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
107-
wait()
107+
Part5.BrickColor = BrickColor.new("Really black")
108
Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
109-
t.MainPart.Anchored = false
109+
Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
110
Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
111-
Weldnow()
111+
Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
112-
end))
112+
Part5.brickColor = BrickColor.new("Really black")
113
Part5.FormFactor = Enum.FormFactor.Custom
114
Part5.formFactor = Enum.FormFactor.Custom
115
SpecialMesh6.Parent = Part5
116
SpecialMesh6.MeshType = Enum.MeshType.Sphere
117
Part7.Name = "Smooth Brick Model"
118
Part7.Parent = Model0
119
Part7.CFrame = CFrame.new(-133.545258, 1.96015704, 61.6399689, 0.990526438, -0.127369344, -0.0513645783, 0.127537638, 0.991834998, 1.1920929e-07, 0.0509451367, -0.0065510869, 0.998681307)
120
Part7.Orientation = Vector3.new(0, -2.93999982, 7.32999992)
121
Part7.Position = Vector3.new(-133.545258, 1.96015704, 61.6399689)
122
Part7.Rotation = Vector3.new(0, -2.93999982, 7.32999992)
123
Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
124
Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
125
Part7.Anchored = true
126
Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
127
Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
128
Part7.BrickColor = BrickColor.new("Really black")
129
Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
130
Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
131
Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
132
Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
133
Part7.brickColor = BrickColor.new("Really black")
134
Part7.FormFactor = Enum.FormFactor.Custom
135
Part7.formFactor = Enum.FormFactor.Custom
136
SpecialMesh8.Parent = Part7
137
SpecialMesh8.MeshType = Enum.MeshType.Sphere
138
Part9.Name = "Smooth Brick Model"
139
Part9.Parent = Model0
140
Part9.CFrame = CFrame.new(-134.103378, 1.14134502, 62.0962181, -1, 0, 0, 0, 1, 0, 0, 0, -1)
141
Part9.Orientation = Vector3.new(0, 180, 0)
142
Part9.Position = Vector3.new(-134.103378, 1.14134502, 62.0962181)
143
Part9.Rotation = Vector3.new(-180, 0, -180)
144
Part9.Color = Color3.new(0.94902, 0.952941, 0.952941)
145
Part9.Size = Vector3.new(2, 2, 2)
146
Part9.Anchored = true
147
Part9.BrickColor = BrickColor.new("White")
148
Part9.brickColor = BrickColor.new("White")
149
Part9.FormFactor = Enum.FormFactor.Symmetric
150
Part9.formFactor = Enum.FormFactor.Symmetric
151
Part9.Shape = Enum.PartType.Ball
152
SpecialMesh10.Name = "EggMesh3"
153
SpecialMesh10.Parent = Part9
154
SpecialMesh10.MeshId = "http://www.roblox.com/asset/?id=1527559"
155
SpecialMesh10.MeshType = Enum.MeshType.FileMesh
156
Part11.Name = "Smooth Brick Model"
157
Part11.Parent = Model0
158
Part11.CFrame = CFrame.new(-134.454285, 2.52103209, 61.7289429, -5.24506731e-07, -0.327417105, 0.944879889, -0.393797249, 0.868531227, 0.30096072, -0.91919744, -0.372090936, -0.128936395)
159
Part11.Orientation = Vector3.new(-17.5200005, 97.7699966, -24.3899994)
160
Part11.Position = Vector3.new(-134.454285, 2.52103209, 61.7289429)
161
Part11.Rotation = Vector3.new(-113.189995, 70.8899994, 90)
162
Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
163
Part11.Size = Vector3.new(1.70859361, 1.70859361, 1.70859361)
164
Part11.Anchored = true
165
Part11.BrickColor = BrickColor.new("Bright yellow")
166
Part11.Reflectance = 0.20000000298023
167
Part11.brickColor = BrickColor.new("Bright yellow")
168
Part11.FormFactor = Enum.FormFactor.Custom
169
Part11.formFactor = Enum.FormFactor.Custom
170
SpecialMesh12.Parent = Part11
171
SpecialMesh12.MeshId = "http://www.roblox.com/asset/?id=1031410"
172
SpecialMesh12.Scale = Vector3.new(1.1960156, 1.1960156, 1.1960156)
173
SpecialMesh12.TextureId = "http://www.roblox.com/asset/?id=1031417"
174
SpecialMesh12.MeshType = Enum.MeshType.FileMesh
175
Camera13.Name = "ThumbnailCamera"
176
Camera13.Parent = Model0
177
Camera13.CFrame = CFrame.new(-8.30275059, 2.04513288, -5.56627464, -0.309006184, -0.212337971, 0.927053332, -0, 0.974758029, 0.22326453, -0.951060057, 0.0689901188, -0.301206231)
178
Camera13.CoordinateFrame = CFrame.new(-8.30275059, 2.04513288, -5.56627464, -0.309006184, -0.212337971, 0.927053332, -0, 0.974758029, 0.22326453, -0.951060057, 0.0689901188, -0.301206231)
179
Camera13.Focus = CFrame.new(-10.1568565, 1.59860396, -4.96386242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
180
Camera13.focus = CFrame.new(-10.1568565, 1.59860396, -4.96386242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
181
for i,v in pairs(mas:GetChildren()) do
182
	v.Parent = workspace
183
	pcall(function() v:MakeJoints() end)
184
end
185
mas:Destroy()
186
for i,v in pairs(cors) do
187
	spawn(function()
188
		pcall(v)
189
	end)
190
end