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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Camera13 = Instance.new("Camera")
- Model0.Name = "Egg Of Great Depression"
- Model0.Parent = mas
- Part1.Name = "Smooth Brick Model"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-133.608124, 0.291305006, 61.2135544, 0.741256118, 0.0132943466, 0.671090722, -0.183012873, 0.965925872, 0.183012605, -0.645790815, -0.258477449, 0.718431413)
- Part1.Orientation = Vector3.new(-10.5500002, 43.0499992, -10.7299995)
- Part1.Position = Vector3.new(-133.608124, 0.291305006, 61.2135544)
- Part1.Rotation = Vector3.new(-14.29, 42.1499977, -1.02999997)
- Part1.Color = Color3.new(1, 0.8, 0.6)
- Part1.Size = Vector3.new(0.899999976, 0.300000012, 0.699999988)
- Part1.Anchored = true
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BrickColor = BrickColor.new("Pastel brown")
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.brickColor = BrickColor.new("Pastel brown")
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.formFactor = Enum.FormFactor.Custom
- Part2.Name = "Smooth Brick Model"
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-133.089203, 1.95791101, 62.1277618, -0.0513646379, -0.127363697, -0.990527153, 3.57627869e-07, 0.991835773, -0.12753202, 0.998681307, -0.00655096769, -0.0509452038)
- Part2.Orientation = Vector3.new(7.32999992, -92.9399948, 0)
- Part2.Position = Vector3.new(-133.089203, 1.95791101, 62.1277618)
- Part2.Rotation = Vector3.new(111.779999, -82.1100006, 111.959999)
- Part2.Color = Color3.new(1, 0.8, 0.6)
- Part2.Size = Vector3.new(0.400000006, 0.400000006, 0.699999988)
- Part2.Anchored = true
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BrickColor = BrickColor.new("Pastel brown")
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.brickColor = BrickColor.new("Pastel brown")
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.formFactor = Enum.FormFactor.Custom
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=125405878 "
- SpecialMesh3.Scale = Vector3.new(1.32282162, 1.32282174, 1.32282197)
- SpecialMesh3.MeshType = Enum.MeshType.FileMesh
- Part4.Name = "Smooth Brick Model"
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-133.690292, 0.291307002, 62.8114319, -0.67109102, -0.0132932151, 0.74125582, 0.183013231, 0.965925872, 0.183012128, -0.718430936, 0.25847742, -0.645791352)
- Part4.Orientation = Vector3.new(-10.5500002, 131.059998, 10.7299995)
- Part4.Position = Vector3.new(-133.690292, 0.291307002, 62.8114319)
- Part4.Rotation = Vector3.new(-164.179993, 47.8400002, 178.869995)
- Part4.Color = Color3.new(1, 0.8, 0.6)
- Part4.Size = Vector3.new(0.899999976, 0.300000012, 0.699999988)
- Part4.Anchored = true
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BrickColor = BrickColor.new("Pastel brown")
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.brickColor = BrickColor.new("Pastel brown")
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- Part5.Name = "Smooth Brick Model"
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-133.592499, 1.96015704, 62.5587654, 0.990526438, -0.127369344, -0.0513645783, 0.127537638, 0.991834998, 1.1920929e-07, 0.0509451367, -0.0065510869, 0.998681307)
- Part5.Orientation = Vector3.new(0, -2.93999982, 7.32999992)
- Part5.Position = Vector3.new(-133.592499, 1.96015704, 62.5587654)
- Part5.Rotation = Vector3.new(0, -2.93999982, 7.32999992)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part5.Anchored = true
- Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part5.brickColor = BrickColor.new("Really black")
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.formFactor = Enum.FormFactor.Custom
- SpecialMesh6.Parent = Part5
- SpecialMesh6.MeshType = Enum.MeshType.Sphere
- Part7.Name = "Smooth Brick Model"
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-133.545258, 1.96015704, 61.6399689, 0.990526438, -0.127369344, -0.0513645783, 0.127537638, 0.991834998, 1.1920929e-07, 0.0509451367, -0.0065510869, 0.998681307)
- Part7.Orientation = Vector3.new(0, -2.93999982, 7.32999992)
- Part7.Position = Vector3.new(-133.545258, 1.96015704, 61.6399689)
- Part7.Rotation = Vector3.new(0, -2.93999982, 7.32999992)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part7.Anchored = true
- Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.brickColor = BrickColor.new("Really black")
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- SpecialMesh8.Parent = Part7
- SpecialMesh8.MeshType = Enum.MeshType.Sphere
- Part9.Name = "Smooth Brick Model"
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-134.103378, 1.14134502, 62.0962181, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9.Orientation = Vector3.new(0, 180, 0)
- Part9.Position = Vector3.new(-134.103378, 1.14134502, 62.0962181)
- Part9.Rotation = Vector3.new(-180, 0, -180)
- Part9.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part9.Size = Vector3.new(2, 2, 2)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("White")
- Part9.brickColor = BrickColor.new("White")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- Part9.Shape = Enum.PartType.Ball
- SpecialMesh10.Name = "EggMesh3"
- SpecialMesh10.Parent = Part9
- SpecialMesh10.MeshId = "http://www.roblox.com/asset/?id=1527559"
- SpecialMesh10.MeshType = Enum.MeshType.FileMesh
- Part11.Name = "Smooth Brick Model"
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-134.454285, 2.52103209, 61.7289429, -5.24506731e-07, -0.327417105, 0.944879889, -0.393797249, 0.868531227, 0.30096072, -0.91919744, -0.372090936, -0.128936395)
- Part11.Orientation = Vector3.new(-17.5200005, 97.7699966, -24.3899994)
- Part11.Position = Vector3.new(-134.454285, 2.52103209, 61.7289429)
- Part11.Rotation = Vector3.new(-113.189995, 70.8899994, 90)
- Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part11.Size = Vector3.new(1.70859361, 1.70859361, 1.70859361)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Bright yellow")
- Part11.Reflectance = 0.20000000298023
- Part11.brickColor = BrickColor.new("Bright yellow")
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.formFactor = Enum.FormFactor.Custom
- SpecialMesh12.Parent = Part11
- SpecialMesh12.MeshId = "http://www.roblox.com/asset/?id=1031410"
- SpecialMesh12.Scale = Vector3.new(1.1960156, 1.1960156, 1.1960156)
- SpecialMesh12.TextureId = "http://www.roblox.com/asset/?id=1031417"
- SpecialMesh12.MeshType = Enum.MeshType.FileMesh
- Camera13.Name = "ThumbnailCamera"
- Camera13.Parent = Model0
- Camera13.CFrame = CFrame.new(-8.30275059, 2.04513288, -5.56627464, -0.309006184, -0.212337971, 0.927053332, -0, 0.974758029, 0.22326453, -0.951060057, 0.0689901188, -0.301206231)
- Camera13.CoordinateFrame = CFrame.new(-8.30275059, 2.04513288, -5.56627464, -0.309006184, -0.212337971, 0.927053332, -0, 0.974758029, 0.22326453, -0.951060057, 0.0689901188, -0.301206231)
- Camera13.Focus = CFrame.new(-10.1568565, 1.59860396, -4.96386242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera13.focus = CFrame.new(-10.1568565, 1.59860396, -4.96386242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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