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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
    print("FE Compatibility by Pablo | Escobars")
5
    script.Parent = Player.Character
6
 
7
    --RemoteEvent for communicating
8
    local Event = Instance.new("RemoteEvent")
9
    Event.Name = "UserInput_Event"
10
 
11
    --Fake event to make stuff like Mouse.KeyDown work
12
    local function fakeEvent()
13
        local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
        t.connect = t.Connect
15
        return t
16
    end
17
 
18
    --Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
    end}
24
    --Merged 2 functions into one by checking amount of arguments
25
    CAS.UnbindAction = CAS.BindAction
26
 
27
    --This function will trigger the events that have been :Connect()'ed
28
    local function te(self,ev,...)
29
        local t = m[ev]
30
        if t and t._fakeEvent and t.Function then
31
            t.Function(...)
32
        end
33
    end
34
    m.TrigEvent = te
35
    UIS.TrigEvent = te
36
 
37
    Event.OnServerEvent:Connect(function(plr,io)
38
        if plr~=Player then return end
39
        if io.isMouse then
40
            m.Target = io.Target
41
            m.Hit = io.Hit
42
        else
43
            local b = io.UserInputState == Enum.UserInputState.Begin
44
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
            end
47
            for _,t in pairs(CAS.Actions) do
48
                for _,k in pairs(t.Keys) do
49
                    if k==io.KeyCode then
50
                        t.Function(t.Name,io.UserInputState,io)
51
                    end
52
                end
53
            end
54
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
        end
57
    end)
58
    Event.Parent = NLS([==[
59
    local Player = game:GetService("Players").LocalPlayer
60
    local Event = script:WaitForChild("UserInput_Event")
61
 
62
    local UIS = game:GetService("UserInputService")
63
    local input = function(io,a)
64
        if a then return end
65
        --Since InputObject is a client-side instance, we create and pass table instead
66
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
    end
68
    UIS.InputBegan:Connect(input)
69
    UIS.InputEnded:Connect(input)
70
 
71
    local Mouse = Player:GetMouse()
72
    local h,t
73
    --Give the server mouse data 30 times every second, but only if the values changed
74
    --If player is not moving their mouse, client won't fire events
75
    while wait(1/30) do
76
        if h~=Mouse.Hit or t~=Mouse.Target then
77
            h,t=Mouse.Hit,Mouse.Target
78
            Event:FireServer({isMouse=true,Target=t,Hit=h})
79
        end
80
    end]==],Player.Character)
81
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
function sandbox(var,func)
84
	local env = getfenv(func)
85
	local newenv = setmetatable({},{
86
		__index = function(self,k)
87
			if k=="script" then
88
				return var
89
			else
90
				return env[k]
91
			end
92
		end,
93
	})
94
	setfenv(func,newenv)
95
	return func
96
end
97
cors = {}
98
mas = Instance.new("Model",game:GetService("Lighting"))
99
Model0 = Instance.new("Model")
100
Model1 = Instance.new("Model")
101
Part2 = Instance.new("Part")
102
WedgePart3 = Instance.new("WedgePart")
103
Part4 = Instance.new("Part")
104
BlockMesh5 = Instance.new("BlockMesh")
105
Part6 = Instance.new("Part")
106
BlockMesh7 = Instance.new("BlockMesh")
107
Part8 = Instance.new("Part")
108
BlockMesh9 = Instance.new("BlockMesh")
109
Part10 = Instance.new("Part")
110
BlockMesh11 = Instance.new("BlockMesh")
111
WedgePart12 = Instance.new("WedgePart")
112
WedgePart13 = Instance.new("WedgePart")
113
WedgePart14 = Instance.new("WedgePart")
114
WedgePart15 = Instance.new("WedgePart")
115
WedgePart16 = Instance.new("WedgePart")
116
WedgePart17 = Instance.new("WedgePart")
117
WedgePart18 = Instance.new("WedgePart")
118
WedgePart19 = Instance.new("WedgePart")
119
WedgePart20 = Instance.new("WedgePart")
120
WedgePart21 = Instance.new("WedgePart")
121
WedgePart22 = Instance.new("WedgePart")
122
WedgePart23 = Instance.new("WedgePart")
123
Part24 = Instance.new("Part")
124
BlockMesh25 = Instance.new("BlockMesh")
125
Part26 = Instance.new("Part")
126
BlockMesh27 = Instance.new("BlockMesh")
127
Part28 = Instance.new("Part")
128
BlockMesh29 = Instance.new("BlockMesh")
129
Part30 = Instance.new("Part")
130
BlockMesh31 = Instance.new("BlockMesh")
131
Part32 = Instance.new("Part")
132
BlockMesh33 = Instance.new("BlockMesh")
133
Part34 = Instance.new("Part")
134
BlockMesh35 = Instance.new("BlockMesh")
135
Part36 = Instance.new("Part")
136
BlockMesh37 = Instance.new("BlockMesh")
137
Part38 = Instance.new("Part")
138
BlockMesh39 = Instance.new("BlockMesh")
139
Part40 = Instance.new("Part")
140
BlockMesh41 = Instance.new("BlockMesh")
141
Part42 = Instance.new("Part")
142
BlockMesh43 = Instance.new("BlockMesh")
143
Part44 = Instance.new("Part")
144
BlockMesh45 = Instance.new("BlockMesh")
145
Part46 = Instance.new("Part")
146
BlockMesh47 = Instance.new("BlockMesh")
147
Part48 = Instance.new("Part")
148
Decal49 = Instance.new("Decal")
149
Part50 = Instance.new("Part")
150
Part51 = Instance.new("Part")
151
WedgePart52 = Instance.new("WedgePart")
152
WedgePart53 = Instance.new("WedgePart")
153
WedgePart54 = Instance.new("WedgePart")
154
Model55 = Instance.new("Model")
155
Part56 = Instance.new("Part")
156
Model57 = Instance.new("Model")
157
Part58 = Instance.new("Part")
158
WedgePart59 = Instance.new("WedgePart")
159
Part60 = Instance.new("Part")
160
BlockMesh61 = Instance.new("BlockMesh")
161
Part62 = Instance.new("Part")
162
BlockMesh63 = Instance.new("BlockMesh")
163
WedgePart64 = Instance.new("WedgePart")
164
WedgePart65 = Instance.new("WedgePart")
165
WedgePart66 = Instance.new("WedgePart")
166
WedgePart67 = Instance.new("WedgePart")
167
WedgePart68 = Instance.new("WedgePart")
168
WedgePart69 = Instance.new("WedgePart")
169
WedgePart70 = Instance.new("WedgePart")
170
WedgePart71 = Instance.new("WedgePart")
171
WedgePart72 = Instance.new("WedgePart")
172
WedgePart73 = Instance.new("WedgePart")
173
WedgePart74 = Instance.new("WedgePart")
174
WedgePart75 = Instance.new("WedgePart")
175
WedgePart76 = Instance.new("WedgePart")
176
Part77 = Instance.new("Part")
177
BlockMesh78 = Instance.new("BlockMesh")
178
Part79 = Instance.new("Part")
179
BlockMesh80 = Instance.new("BlockMesh")
180
Part81 = Instance.new("Part")
181
BlockMesh82 = Instance.new("BlockMesh")
182
Part83 = Instance.new("Part")
183
BlockMesh84 = Instance.new("BlockMesh")
184
Part85 = Instance.new("Part")
185
BlockMesh86 = Instance.new("BlockMesh")
186
Part87 = Instance.new("Part")
187
BlockMesh88 = Instance.new("BlockMesh")
188
Part89 = Instance.new("Part")
189
BlockMesh90 = Instance.new("BlockMesh")
190
Part91 = Instance.new("Part")
191
BlockMesh92 = Instance.new("BlockMesh")
192
Part93 = Instance.new("Part")
193
BlockMesh94 = Instance.new("BlockMesh")
194
Part95 = Instance.new("Part")
195
BlockMesh96 = Instance.new("BlockMesh")
196
Part97 = Instance.new("Part")
197
BlockMesh98 = Instance.new("BlockMesh")
198
Part99 = Instance.new("Part")
199
BlockMesh100 = Instance.new("BlockMesh")
200
Part101 = Instance.new("Part")
201
BlockMesh102 = Instance.new("BlockMesh")
202
Part103 = Instance.new("Part")
203
BlockMesh104 = Instance.new("BlockMesh")
204
Part105 = Instance.new("Part")
205
Part106 = Instance.new("Part")
206
WedgePart107 = Instance.new("WedgePart")
207
WedgePart108 = Instance.new("WedgePart")
208
Model109 = Instance.new("Model")
209
Part110 = Instance.new("Part")
210
Model111 = Instance.new("Model")
211
Part112 = Instance.new("Part")
212
Part113 = Instance.new("Part")
213
BlockMesh114 = Instance.new("BlockMesh")
214
Part115 = Instance.new("Part")
215
BlockMesh116 = Instance.new("BlockMesh")
216
Part117 = Instance.new("Part")
217
BlockMesh118 = Instance.new("BlockMesh")
218
Part119 = Instance.new("Part")
219
CylinderMesh120 = Instance.new("CylinderMesh")
220
Part121 = Instance.new("Part")
221
CylinderMesh122 = Instance.new("CylinderMesh")
222
Part123 = Instance.new("Part")
223
BlockMesh124 = Instance.new("BlockMesh")
224
Part125 = Instance.new("Part")
225
CylinderMesh126 = Instance.new("CylinderMesh")
226
Part127 = Instance.new("Part")
227
CylinderMesh128 = Instance.new("CylinderMesh")
228
Part129 = Instance.new("Part")
229
BlockMesh130 = Instance.new("BlockMesh")
230
Part131 = Instance.new("Part")
231
BlockMesh132 = Instance.new("BlockMesh")
232
WedgePart133 = Instance.new("WedgePart")
233
SpecialMesh134 = Instance.new("SpecialMesh")
234
WedgePart135 = Instance.new("WedgePart")
235
SpecialMesh136 = Instance.new("SpecialMesh")
236
WedgePart137 = Instance.new("WedgePart")
237
WedgePart138 = Instance.new("WedgePart")
238
WedgePart139 = Instance.new("WedgePart")
239
SpecialMesh140 = Instance.new("SpecialMesh")
240
WedgePart141 = Instance.new("WedgePart")
241
SpecialMesh142 = Instance.new("SpecialMesh")
242
WedgePart143 = Instance.new("WedgePart")
243
SpecialMesh144 = Instance.new("SpecialMesh")
244
WedgePart145 = Instance.new("WedgePart")
245
WedgePart146 = Instance.new("WedgePart")
246
WedgePart147 = Instance.new("WedgePart")
247
WedgePart148 = Instance.new("WedgePart")
248
WedgePart149 = Instance.new("WedgePart")
249
SpecialMesh150 = Instance.new("SpecialMesh")
250
WedgePart151 = Instance.new("WedgePart")
251
SpecialMesh152 = Instance.new("SpecialMesh")
252
WedgePart153 = Instance.new("WedgePart")
253
SpecialMesh154 = Instance.new("SpecialMesh")
254
WedgePart155 = Instance.new("WedgePart")
255
SpecialMesh156 = Instance.new("SpecialMesh")
256
WedgePart157 = Instance.new("WedgePart")
257
SpecialMesh158 = Instance.new("SpecialMesh")
258
WedgePart159 = Instance.new("WedgePart")
259
SpecialMesh160 = Instance.new("SpecialMesh")
260
WedgePart161 = Instance.new("WedgePart")
261
SpecialMesh162 = Instance.new("SpecialMesh")
262
WedgePart163 = Instance.new("WedgePart")
263
SpecialMesh164 = Instance.new("SpecialMesh")
264
WedgePart165 = Instance.new("WedgePart")
265
SpecialMesh166 = Instance.new("SpecialMesh")
266
WedgePart167 = Instance.new("WedgePart")
267
SpecialMesh168 = Instance.new("SpecialMesh")
268
WedgePart169 = Instance.new("WedgePart")
269
SpecialMesh170 = Instance.new("SpecialMesh")
270
WedgePart171 = Instance.new("WedgePart")
271
SpecialMesh172 = Instance.new("SpecialMesh")
272
WedgePart173 = Instance.new("WedgePart")
273
SpecialMesh174 = Instance.new("SpecialMesh")
274
WedgePart175 = Instance.new("WedgePart")
275
SpecialMesh176 = Instance.new("SpecialMesh")
276
WedgePart177 = Instance.new("WedgePart")
277
SpecialMesh178 = Instance.new("SpecialMesh")
278
WedgePart179 = Instance.new("WedgePart")
279
WedgePart180 = Instance.new("WedgePart")
280
SpecialMesh181 = Instance.new("SpecialMesh")
281
WedgePart182 = Instance.new("WedgePart")
282
SpecialMesh183 = Instance.new("SpecialMesh")
283
WedgePart184 = Instance.new("WedgePart")
284
SpecialMesh185 = Instance.new("SpecialMesh")
285
WedgePart186 = Instance.new("WedgePart")
286
SpecialMesh187 = Instance.new("SpecialMesh")
287
WedgePart188 = Instance.new("WedgePart")
288
SpecialMesh189 = Instance.new("SpecialMesh")
289
WedgePart190 = Instance.new("WedgePart")
290
Part191 = Instance.new("Part")
291
BlockMesh192 = Instance.new("BlockMesh")
292
Part193 = Instance.new("Part")
293
BlockMesh194 = Instance.new("BlockMesh")
294
Part195 = Instance.new("Part")
295
BlockMesh196 = Instance.new("BlockMesh")
296
Part197 = Instance.new("Part")
297
BlockMesh198 = Instance.new("BlockMesh")
298
Part199 = Instance.new("Part")
299
BlockMesh200 = Instance.new("BlockMesh")
300
Part201 = Instance.new("Part")
301
BlockMesh202 = Instance.new("BlockMesh")
302
Part203 = Instance.new("Part")
303
CylinderMesh204 = Instance.new("CylinderMesh")
304
Part205 = Instance.new("Part")
305
CylinderMesh206 = Instance.new("CylinderMesh")
306
Part207 = Instance.new("Part")
307
CylinderMesh208 = Instance.new("CylinderMesh")
308
Part209 = Instance.new("Part")
309
CylinderMesh210 = Instance.new("CylinderMesh")
310
Part211 = Instance.new("Part")
311
CylinderMesh212 = Instance.new("CylinderMesh")
312
Part213 = Instance.new("Part")
313
CylinderMesh214 = Instance.new("CylinderMesh")
314
Part215 = Instance.new("Part")
315
BlockMesh216 = Instance.new("BlockMesh")
316
Part217 = Instance.new("Part")
317
BlockMesh218 = Instance.new("BlockMesh")
318
Part219 = Instance.new("Part")
319
BlockMesh220 = Instance.new("BlockMesh")
320
Part221 = Instance.new("Part")
321
BlockMesh222 = Instance.new("BlockMesh")
322
Part223 = Instance.new("Part")
323
BlockMesh224 = Instance.new("BlockMesh")
324
Part225 = Instance.new("Part")
325
BlockMesh226 = Instance.new("BlockMesh")
326
Part227 = Instance.new("Part")
327
BlockMesh228 = Instance.new("BlockMesh")
328
Part229 = Instance.new("Part")
329
BlockMesh230 = Instance.new("BlockMesh")
330
Part231 = Instance.new("Part")
331
BlockMesh232 = Instance.new("BlockMesh")
332
Part233 = Instance.new("Part")
333
BlockMesh234 = Instance.new("BlockMesh")
334
Part235 = Instance.new("Part")
335
BlockMesh236 = Instance.new("BlockMesh")
336
Part237 = Instance.new("Part")
337
BlockMesh238 = Instance.new("BlockMesh")
338
Part239 = Instance.new("Part")
339
BlockMesh240 = Instance.new("BlockMesh")
340
Part241 = Instance.new("Part")
341
BlockMesh242 = Instance.new("BlockMesh")
342
Part243 = Instance.new("Part")
343
BlockMesh244 = Instance.new("BlockMesh")
344
Part245 = Instance.new("Part")
345
BlockMesh246 = Instance.new("BlockMesh")
346
Part247 = Instance.new("Part")
347
BlockMesh248 = Instance.new("BlockMesh")
348
Part249 = Instance.new("Part")
349
BlockMesh250 = Instance.new("BlockMesh")
350
Part251 = Instance.new("Part")
351
BlockMesh252 = Instance.new("BlockMesh")
352
Part253 = Instance.new("Part")
353
BlockMesh254 = Instance.new("BlockMesh")
354
Part255 = Instance.new("Part")
355
BlockMesh256 = Instance.new("BlockMesh")
356
Part257 = Instance.new("Part")
357
BlockMesh258 = Instance.new("BlockMesh")
358
Part259 = Instance.new("Part")
359
BlockMesh260 = Instance.new("BlockMesh")
360
Part261 = Instance.new("Part")
361
BlockMesh262 = Instance.new("BlockMesh")
362
Part263 = Instance.new("Part")
363
BlockMesh264 = Instance.new("BlockMesh")
364
Part265 = Instance.new("Part")
365
BlockMesh266 = Instance.new("BlockMesh")
366
Part267 = Instance.new("Part")
367
BlockMesh268 = Instance.new("BlockMesh")
368
Part269 = Instance.new("Part")
369
BlockMesh270 = Instance.new("BlockMesh")
370
Part271 = Instance.new("Part")
371
BlockMesh272 = Instance.new("BlockMesh")
372
Part273 = Instance.new("Part")
373
BlockMesh274 = Instance.new("BlockMesh")
374
Part275 = Instance.new("Part")
375
BlockMesh276 = Instance.new("BlockMesh")
376
Part277 = Instance.new("Part")
377
BlockMesh278 = Instance.new("BlockMesh")
378
Part279 = Instance.new("Part")
379
BlockMesh280 = Instance.new("BlockMesh")
380
Script281 = Instance.new("Script")
381
Model0.Name = "Sonarmor"
382
Model0.Parent = mas
383
Model1.Name = "LeftArm"
384
Model1.Parent = Model0
385
Part2.Name = "Left Arm1"
386
Part2.Parent = Model1
387
Part2.BrickColor = BrickColor.new("Pastel yellow")
388
Part2.Transparency = 1
389
Part2.Rotation = Vector3.new(-180, -90, 0)
390
Part2.Anchored = true
391
Part2.CanCollide = false
392
Part2.FormFactor = Enum.FormFactor.Symmetric
393
Part2.Size = Vector3.new(1, 2, 1)
394
Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
395
Part2.Color = Color3.new(1, 1, 0.8)
396
Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
397
Part2.Orientation = Vector3.new(0, -90, 180)
398
Part2.Color = Color3.new(1, 1, 0.8)
399
WedgePart3.Parent = Model1
400
WedgePart3.Material = Enum.Material.SmoothPlastic
401
WedgePart3.BrickColor = BrickColor.new("Navy blue")
402
WedgePart3.Reflectance = 0.0049999998882413
403
WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
404
WedgePart3.Anchored = true
405
WedgePart3.CanCollide = false
406
WedgePart3.FormFactor = Enum.FormFactor.Symmetric
407
WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
408
WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
409
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
410
WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
411
WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
412
WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
413
WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
414
Part4.Name = "Brick"
415
Part4.Parent = Model1
416
Part4.Material = Enum.Material.SmoothPlastic
417
Part4.BrickColor = BrickColor.new("Navy blue")
418
Part4.Rotation = Vector3.new(0, 90, 0)
419
Part4.Anchored = true
420
Part4.CanCollide = false
421
Part4.FormFactor = Enum.FormFactor.Symmetric
422
Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
423
Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
424
Part4.BottomSurface = Enum.SurfaceType.Smooth
425
Part4.TopSurface = Enum.SurfaceType.Smooth
426
Part4.Color = Color3.new(0, 0.12549, 0.376471)
427
Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
428
Part4.Orientation = Vector3.new(0, 90, 0)
429
Part4.Color = Color3.new(0, 0.12549, 0.376471)
430
BlockMesh5.Parent = Part4
431
Part6.Name = "Brick"
432
Part6.Parent = Model1
433
Part6.Material = Enum.Material.SmoothPlastic
434
Part6.BrickColor = BrickColor.new("Black")
435
Part6.Reflectance = 0.0049999998882413
436
Part6.Rotation = Vector3.new(79.2300034, 0, 0)
437
Part6.Anchored = true
438
Part6.CanCollide = false
439
Part6.FormFactor = Enum.FormFactor.Symmetric
440
Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
441
Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
442
Part6.BottomSurface = Enum.SurfaceType.Smooth
443
Part6.TopSurface = Enum.SurfaceType.Smooth
444
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
445
Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
446
Part6.Orientation = Vector3.new(79.2300034, 0, 0)
447
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
448
BlockMesh7.Parent = Part6
449
Part8.Name = "Brick"
450
Part8.Parent = Model1
451
Part8.Material = Enum.Material.SmoothPlastic
452
Part8.BrickColor = BrickColor.new("Black")
453
Part8.Reflectance = 0.0049999998882413
454
Part8.Rotation = Vector3.new(79.2300034, 0, 0)
455
Part8.Anchored = true
456
Part8.CanCollide = false
457
Part8.FormFactor = Enum.FormFactor.Symmetric
458
Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
459
Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
460
Part8.BottomSurface = Enum.SurfaceType.Smooth
461
Part8.TopSurface = Enum.SurfaceType.Smooth
462
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
463
Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
464
Part8.Orientation = Vector3.new(79.2300034, 0, 0)
465
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
466
BlockMesh9.Parent = Part8
467
Part10.Name = "Brick"
468
Part10.Parent = Model1
469
Part10.Material = Enum.Material.SmoothPlastic
470
Part10.BrickColor = BrickColor.new("Black")
471
Part10.Reflectance = 0.0049999998882413
472
Part10.Rotation = Vector3.new(88.4300003, 0, 0)
473
Part10.Anchored = true
474
Part10.CanCollide = false
475
Part10.FormFactor = Enum.FormFactor.Symmetric
476
Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
477
Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
478
Part10.BottomSurface = Enum.SurfaceType.Smooth
479
Part10.TopSurface = Enum.SurfaceType.Smooth
480
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
481
Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
482
Part10.Orientation = Vector3.new(88.4300003, 0, 0)
483
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
484
BlockMesh11.Parent = Part10
485
WedgePart12.Parent = Model1
486
WedgePart12.Material = Enum.Material.SmoothPlastic
487
WedgePart12.BrickColor = BrickColor.new("Black")
488
WedgePart12.Reflectance = 0.0049999998882413
489
WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
490
WedgePart12.Anchored = true
491
WedgePart12.CanCollide = false
492
WedgePart12.FormFactor = Enum.FormFactor.Symmetric
493
WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
494
WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
495
WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
496
WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
497
WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
498
WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
499
WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
500
WedgePart13.Parent = Model1
501
WedgePart13.Material = Enum.Material.SmoothPlastic
502
WedgePart13.BrickColor = BrickColor.new("Black")
503
WedgePart13.Reflectance = 0.0049999998882413
504
WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
505
WedgePart13.Anchored = true
506
WedgePart13.CanCollide = false
507
WedgePart13.FormFactor = Enum.FormFactor.Symmetric
508
WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
509
WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
510
WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
511
WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
512
WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
513
WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
514
WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
515
WedgePart14.Parent = Model1
516
WedgePart14.Material = Enum.Material.SmoothPlastic
517
WedgePart14.BrickColor = BrickColor.new("Black")
518
WedgePart14.Reflectance = 0.0049999998882413
519
WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
520
WedgePart14.Anchored = true
521
WedgePart14.CanCollide = false
522
WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
523
WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
524
WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
525
WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
526
WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
527
WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
528
WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
529
WedgePart15.Parent = Model1
530
WedgePart15.Material = Enum.Material.SmoothPlastic
531
WedgePart15.BrickColor = BrickColor.new("Black")
532
WedgePart15.Reflectance = 0.0049999998882413
533
WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
534
WedgePart15.Anchored = true
535
WedgePart15.CanCollide = false
536
WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
537
WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
538
WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
539
WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
540
WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
541
WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
542
WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
543
WedgePart16.Parent = Model1
544
WedgePart16.Material = Enum.Material.SmoothPlastic
545
WedgePart16.BrickColor = BrickColor.new("Black")
546
WedgePart16.Reflectance = 0.0049999998882413
547
WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
548
WedgePart16.Anchored = true
549
WedgePart16.CanCollide = false
550
WedgePart16.FormFactor = Enum.FormFactor.Symmetric
551
WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
552
WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
553
WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
554
WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
555
WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
556
WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
557
WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
558
WedgePart17.Parent = Model1
559
WedgePart17.Material = Enum.Material.SmoothPlastic
560
WedgePart17.BrickColor = BrickColor.new("Black")
561
WedgePart17.Reflectance = 0.0049999998882413
562
WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
563
WedgePart17.Anchored = true
564
WedgePart17.CanCollide = false
565
WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
566
WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
567
WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
568
WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
569
WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
570
WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
571
WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
572
WedgePart18.Parent = Model1
573
WedgePart18.Material = Enum.Material.SmoothPlastic
574
WedgePart18.BrickColor = BrickColor.new("Black")
575
WedgePart18.Reflectance = 0.0049999998882413
576
WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
577
WedgePart18.Anchored = true
578
WedgePart18.CanCollide = false
579
WedgePart18.FormFactor = Enum.FormFactor.Symmetric
580
WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
581
WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
582
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
583
WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
584
WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
585
WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
586
WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
587
WedgePart19.Parent = Model1
588
WedgePart19.Material = Enum.Material.SmoothPlastic
589
WedgePart19.BrickColor = BrickColor.new("Black")
590
WedgePart19.Reflectance = 0.0049999998882413
591
WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
592
WedgePart19.Anchored = true
593
WedgePart19.CanCollide = false
594
WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
595
WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
596
WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
597
WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
598
WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
599
WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
600
WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
601
WedgePart20.Parent = Model1
602
WedgePart20.Material = Enum.Material.SmoothPlastic
603
WedgePart20.BrickColor = BrickColor.new("Navy blue")
604
WedgePart20.Reflectance = 0.0049999998882413
605
WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
606
WedgePart20.Anchored = true
607
WedgePart20.CanCollide = false
608
WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
609
WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
610
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
611
WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
612
WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
613
WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
614
WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
615
WedgePart21.Parent = Model1
616
WedgePart21.Material = Enum.Material.SmoothPlastic
617
WedgePart21.BrickColor = BrickColor.new("Navy blue")
618
WedgePart21.Reflectance = 0.0049999998882413
619
WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
620
WedgePart21.Anchored = true
621
WedgePart21.CanCollide = false
622
WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
623
WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
624
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
625
WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
626
WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
627
WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
628
WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
629
WedgePart22.Parent = Model1
630
WedgePart22.Material = Enum.Material.SmoothPlastic
631
WedgePart22.BrickColor = BrickColor.new("Navy blue")
632
WedgePart22.Reflectance = 0.0049999998882413
633
WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
634
WedgePart22.Anchored = true
635
WedgePart22.CanCollide = false
636
WedgePart22.FormFactor = Enum.FormFactor.Symmetric
637
WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
638
WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
639
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
640
WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
641
WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
642
WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
643
WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
644
WedgePart23.Parent = Model1
645
WedgePart23.Material = Enum.Material.SmoothPlastic
646
WedgePart23.BrickColor = BrickColor.new("Navy blue")
647
WedgePart23.Reflectance = 0.0049999998882413
648
WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
649
WedgePart23.Anchored = true
650
WedgePart23.CanCollide = false
651
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
652
WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
653
WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
654
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
655
WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
656
WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
657
WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
658
WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
659
Part24.Name = "Brick"
660
Part24.Parent = Model1
661
Part24.Material = Enum.Material.SmoothPlastic
662
Part24.BrickColor = BrickColor.new("Medium blue")
663
Part24.Rotation = Vector3.new(0, 90, 0)
664
Part24.Anchored = true
665
Part24.CanCollide = false
666
Part24.FormFactor = Enum.FormFactor.Symmetric
667
Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
668
Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
669
Part24.BottomSurface = Enum.SurfaceType.Smooth
670
Part24.TopSurface = Enum.SurfaceType.Smooth
671
Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
672
Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
673
Part24.Orientation = Vector3.new(0, 90, 0)
674
Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
675
BlockMesh25.Parent = Part24
676
Part26.Name = "Brick"
677
Part26.Parent = Model1
678
Part26.Material = Enum.Material.SmoothPlastic
679
Part26.BrickColor = BrickColor.new("Really black")
680
Part26.Rotation = Vector3.new(0, 90, 0)
681
Part26.Anchored = true
682
Part26.CanCollide = false
683
Part26.FormFactor = Enum.FormFactor.Symmetric
684
Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
685
Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
686
Part26.BottomSurface = Enum.SurfaceType.Smooth
687
Part26.TopSurface = Enum.SurfaceType.Smooth
688
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
689
Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
690
Part26.Orientation = Vector3.new(0, 90, 0)
691
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
692
BlockMesh27.Parent = Part26
693
Part28.Name = "Brick"
694
Part28.Parent = Model1
695
Part28.Material = Enum.Material.SmoothPlastic
696
Part28.BrickColor = BrickColor.new("Medium blue")
697
Part28.Rotation = Vector3.new(0, 90, 0)
698
Part28.Anchored = true
699
Part28.CanCollide = false
700
Part28.FormFactor = Enum.FormFactor.Symmetric
701
Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
702
Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
703
Part28.BottomSurface = Enum.SurfaceType.Smooth
704
Part28.TopSurface = Enum.SurfaceType.Smooth
705
Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
706
Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
707
Part28.Orientation = Vector3.new(0, 90, 0)
708
Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
709
BlockMesh29.Parent = Part28
710
Part30.Name = "Brick"
711
Part30.Parent = Model1
712
Part30.Material = Enum.Material.SmoothPlastic
713
Part30.BrickColor = BrickColor.new("Black")
714
Part30.Reflectance = 0.0049999998882413
715
Part30.Rotation = Vector3.new(88.4300003, 0, 0)
716
Part30.Anchored = true
717
Part30.CanCollide = false
718
Part30.FormFactor = Enum.FormFactor.Symmetric
719
Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
720
Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
721
Part30.BottomSurface = Enum.SurfaceType.Smooth
722
Part30.TopSurface = Enum.SurfaceType.Smooth
723
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
724
Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
725
Part30.Orientation = Vector3.new(88.4300003, 0, 0)
726
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
727
BlockMesh31.Parent = Part30
728
Part32.Name = "Brick"
729
Part32.Parent = Model1
730
Part32.Material = Enum.Material.SmoothPlastic
731
Part32.BrickColor = BrickColor.new("Black")
732
Part32.Reflectance = 0.0049999998882413
733
Part32.Rotation = Vector3.new(79.2300034, 0, 0)
734
Part32.Anchored = true
735
Part32.CanCollide = false
736
Part32.FormFactor = Enum.FormFactor.Symmetric
737
Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
738
Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
739
Part32.BottomSurface = Enum.SurfaceType.Smooth
740
Part32.TopSurface = Enum.SurfaceType.Smooth
741
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
742
Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
743
Part32.Orientation = Vector3.new(79.2300034, 0, 0)
744
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
745
BlockMesh33.Parent = Part32
746
Part34.Name = "Brick"
747
Part34.Parent = Model1
748
Part34.Material = Enum.Material.SmoothPlastic
749
Part34.BrickColor = BrickColor.new("Navy blue")
750
Part34.Reflectance = 0.0049999998882413
751
Part34.Rotation = Vector3.new(79.2300034, 0, 0)
752
Part34.Anchored = true
753
Part34.CanCollide = false
754
Part34.FormFactor = Enum.FormFactor.Symmetric
755
Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
756
Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
757
Part34.BottomSurface = Enum.SurfaceType.Smooth
758
Part34.TopSurface = Enum.SurfaceType.Smooth
759
Part34.Color = Color3.new(0, 0.12549, 0.376471)
760
Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
761
Part34.Orientation = Vector3.new(79.2300034, 0, 0)
762
Part34.Color = Color3.new(0, 0.12549, 0.376471)
763
BlockMesh35.Parent = Part34
764
Part36.Name = "Brick"
765
Part36.Parent = Model1
766
Part36.Material = Enum.Material.SmoothPlastic
767
Part36.BrickColor = BrickColor.new("Navy blue")
768
Part36.Reflectance = 0.0049999998882413
769
Part36.Rotation = Vector3.new(79.2300034, 0, 0)
770
Part36.Anchored = true
771
Part36.CanCollide = false
772
Part36.FormFactor = Enum.FormFactor.Symmetric
773
Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
774
Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
775
Part36.BottomSurface = Enum.SurfaceType.Smooth
776
Part36.TopSurface = Enum.SurfaceType.Smooth
777
Part36.Color = Color3.new(0, 0.12549, 0.376471)
778
Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
779
Part36.Orientation = Vector3.new(79.2300034, 0, 0)
780
Part36.Color = Color3.new(0, 0.12549, 0.376471)
781
BlockMesh37.Parent = Part36
782
Part38.Name = "Brick"
783
Part38.Parent = Model1
784
Part38.Material = Enum.Material.SmoothPlastic
785
Part38.BrickColor = BrickColor.new("Navy blue")
786
Part38.Reflectance = 0.0049999998882413
787
Part38.Rotation = Vector3.new(103.43, 0, 0)
788
Part38.Anchored = true
789
Part38.CanCollide = false
790
Part38.FormFactor = Enum.FormFactor.Symmetric
791
Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
792
Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
793
Part38.BottomSurface = Enum.SurfaceType.Smooth
794
Part38.TopSurface = Enum.SurfaceType.Smooth
795
Part38.Color = Color3.new(0, 0.12549, 0.376471)
796
Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
797
Part38.Orientation = Vector3.new(76.5699997, 180, -180)
798
Part38.Color = Color3.new(0, 0.12549, 0.376471)
799
BlockMesh39.Parent = Part38
800
Part40.Name = "Brick"
801
Part40.Parent = Model1
802
Part40.Material = Enum.Material.SmoothPlastic
803
Part40.BrickColor = BrickColor.new("Navy blue")
804
Part40.Reflectance = 0.0049999998882413
805
Part40.Rotation = Vector3.new(79.2300034, 0, 0)
806
Part40.Anchored = true
807
Part40.CanCollide = false
808
Part40.FormFactor = Enum.FormFactor.Symmetric
809
Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
810
Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
811
Part40.BottomSurface = Enum.SurfaceType.Smooth
812
Part40.TopSurface = Enum.SurfaceType.Smooth
813
Part40.Color = Color3.new(0, 0.12549, 0.376471)
814
Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
815
Part40.Orientation = Vector3.new(79.2300034, 0, 0)
816
Part40.Color = Color3.new(0, 0.12549, 0.376471)
817
BlockMesh41.Parent = Part40
818
Part42.Name = "Brick"
819
Part42.Parent = Model1
820
Part42.Material = Enum.Material.SmoothPlastic
821
Part42.BrickColor = BrickColor.new("Navy blue")
822
Part42.Reflectance = 0.0049999998882413
823
Part42.Rotation = Vector3.new(88.4300003, 0, 0)
824
Part42.Anchored = true
825
Part42.CanCollide = false
826
Part42.FormFactor = Enum.FormFactor.Symmetric
827
Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
828
Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
829
Part42.BottomSurface = Enum.SurfaceType.Smooth
830
Part42.TopSurface = Enum.SurfaceType.Smooth
831
Part42.Color = Color3.new(0, 0.12549, 0.376471)
832
Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
833
Part42.Orientation = Vector3.new(88.4300003, 0, 0)
834
Part42.Color = Color3.new(0, 0.12549, 0.376471)
835
BlockMesh43.Parent = Part42
836
Part44.Name = "Brick"
837
Part44.Parent = Model1
838
Part44.Material = Enum.Material.SmoothPlastic
839
Part44.BrickColor = BrickColor.new("Navy blue")
840
Part44.Reflectance = 0.0049999998882413
841
Part44.Rotation = Vector3.new(88.4300003, 0, 0)
842
Part44.Anchored = true
843
Part44.CanCollide = false
844
Part44.FormFactor = Enum.FormFactor.Symmetric
845
Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
846
Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
847
Part44.BottomSurface = Enum.SurfaceType.Smooth
848
Part44.TopSurface = Enum.SurfaceType.Smooth
849
Part44.Color = Color3.new(0, 0.12549, 0.376471)
850
Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
851
Part44.Orientation = Vector3.new(88.4300003, 0, 0)
852
Part44.Color = Color3.new(0, 0.12549, 0.376471)
853
BlockMesh45.Parent = Part44
854
Part46.Name = "Brick"
855
Part46.Parent = Model1
856
Part46.Material = Enum.Material.SmoothPlastic
857
Part46.BrickColor = BrickColor.new("Black")
858
Part46.Reflectance = 0.0049999998882413
859
Part46.Rotation = Vector3.new(103.43, 0, 0)
860
Part46.Anchored = true
861
Part46.CanCollide = false
862
Part46.FormFactor = Enum.FormFactor.Symmetric
863
Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
864
Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
865
Part46.BottomSurface = Enum.SurfaceType.Smooth
866
Part46.TopSurface = Enum.SurfaceType.Smooth
867
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
868
Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
869
Part46.Orientation = Vector3.new(76.5699997, 180, -180)
870
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
871
BlockMesh47.Parent = Part46
872
Part48.Parent = Model1
873
Part48.Transparency = 1
874
Part48.Rotation = Vector3.new(103.43, 0, 0)
875
Part48.Anchored = true
876
Part48.CanCollide = false
877
Part48.FormFactor = Enum.FormFactor.Symmetric
878
Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
879
Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
880
Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
881
Part48.Orientation = Vector3.new(76.5699997, 180, -180)
882
Decal49.Parent = Part48
883
Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
884
Part50.Parent = Model1
885
Part50.Material = Enum.Material.SmoothPlastic
886
Part50.BrickColor = BrickColor.new("Navy blue")
887
Part50.Reflectance = 0.0049999998882413
888
Part50.Rotation = Vector3.new(13.4300003, 0, -180)
889
Part50.Anchored = true
890
Part50.CanCollide = false
891
Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
892
Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
893
Part50.BottomSurface = Enum.SurfaceType.Smooth
894
Part50.TopSurface = Enum.SurfaceType.Smooth
895
Part50.Color = Color3.new(0, 0.12549, 0.376471)
896
Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
897
Part50.Orientation = Vector3.new(13.4300003, 0, 180)
898
Part50.Color = Color3.new(0, 0.12549, 0.376471)
899
Part51.Parent = Model1
900
Part51.Material = Enum.Material.SmoothPlastic
901
Part51.BrickColor = BrickColor.new("Black")
902
Part51.Reflectance = 0.0049999998882413
903
Part51.Rotation = Vector3.new(13.4300003, 0, -180)
904
Part51.Anchored = true
905
Part51.CanCollide = false
906
Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
907
Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
908
Part51.BottomSurface = Enum.SurfaceType.Smooth
909
Part51.TopSurface = Enum.SurfaceType.Smooth
910
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
911
Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
912
Part51.Orientation = Vector3.new(13.4300003, 0, 180)
913
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
914
WedgePart52.Parent = Model1
915
WedgePart52.Material = Enum.Material.SmoothPlastic
916
WedgePart52.BrickColor = BrickColor.new("Navy blue")
917
WedgePart52.Reflectance = 0.0049999998882413
918
WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
919
WedgePart52.Anchored = true
920
WedgePart52.CanCollide = false
921
WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
922
WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
923
WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
924
WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
925
WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
926
WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
927
WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
928
WedgePart53.Parent = Model1
929
WedgePart53.Material = Enum.Material.SmoothPlastic
930
WedgePart53.BrickColor = BrickColor.new("Navy blue")
931
WedgePart53.Reflectance = 0.0049999998882413
932
WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
933
WedgePart53.Anchored = true
934
WedgePart53.CanCollide = false
935
WedgePart53.FormFactor = Enum.FormFactor.Symmetric
936
WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
937
WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
938
WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
939
WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
940
WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
941
WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
942
WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
943
WedgePart54.Parent = Model1
944
WedgePart54.Material = Enum.Material.SmoothPlastic
945
WedgePart54.BrickColor = BrickColor.new("Navy blue")
946
WedgePart54.Reflectance = 0.0049999998882413
947
WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
948
WedgePart54.Anchored = true
949
WedgePart54.CanCollide = false
950
WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
951
WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
952
WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
953
WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
954
WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
955
WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
956
WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
957
Model55.Name = "LeftLeg"
958
Model55.Parent = Model0
959
Part56.Name = "Left Leg1"
960
Part56.Parent = Model55
961
Part56.BrickColor = BrickColor.new("Pastel yellow")
962
Part56.Transparency = 1
963
Part56.Rotation = Vector3.new(0, -90, 0)
964
Part56.Anchored = true
965
Part56.CanCollide = false
966
Part56.FormFactor = Enum.FormFactor.Symmetric
967
Part56.Size = Vector3.new(1, 2, 1)
968
Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
969
Part56.BottomSurface = Enum.SurfaceType.Smooth
970
Part56.Color = Color3.new(1, 1, 0.8)
971
Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
972
Part56.Orientation = Vector3.new(0, -90, 0)
973
Part56.Color = Color3.new(1, 1, 0.8)
974
Model57.Name = "RightArm"
975
Model57.Parent = Model0
976
Part58.Name = "Right Arm1"
977
Part58.Parent = Model57
978
Part58.BrickColor = BrickColor.new("Pastel yellow")
979
Part58.Transparency = 1
980
Part58.Rotation = Vector3.new(0, -90, 0)
981
Part58.Anchored = true
982
Part58.CanCollide = false
983
Part58.FormFactor = Enum.FormFactor.Symmetric
984
Part58.Size = Vector3.new(1, 2, 1)
985
Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
986
Part58.Color = Color3.new(1, 1, 0.8)
987
Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
988
Part58.Orientation = Vector3.new(0, -90, 0)
989
Part58.Color = Color3.new(1, 1, 0.8)
990
WedgePart59.Parent = Model57
991
WedgePart59.Material = Enum.Material.SmoothPlastic
992
WedgePart59.BrickColor = BrickColor.new("Black")
993
WedgePart59.Reflectance = 0.0049999998882413
994
WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
995
WedgePart59.Anchored = true
996
WedgePart59.CanCollide = false
997
WedgePart59.FormFactor = Enum.FormFactor.Symmetric
998
WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
999
WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
1000
WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
1001
WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
1002
WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
1003
WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
1004
WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
1005
Part60.Name = "Brick"
1006
Part60.Parent = Model57
1007
Part60.Material = Enum.Material.SmoothPlastic
1008
Part60.BrickColor = BrickColor.new("Medium blue")
1009
Part60.Rotation = Vector3.new(0, 90, 0)
1010
Part60.Anchored = true
1011
Part60.CanCollide = false
1012
Part60.FormFactor = Enum.FormFactor.Symmetric
1013
Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
1014
Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1015
Part60.BottomSurface = Enum.SurfaceType.Smooth
1016
Part60.TopSurface = Enum.SurfaceType.Smooth
1017
Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
1018
Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
1019
Part60.Orientation = Vector3.new(0, 90, 0)
1020
Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
1021
BlockMesh61.Parent = Part60
1022
Part62.Name = "Brick"
1023
Part62.Parent = Model57
1024
Part62.Material = Enum.Material.SmoothPlastic
1025
Part62.BrickColor = BrickColor.new("Navy blue")
1026
Part62.Reflectance = 0.0049999998882413
1027
Part62.Rotation = Vector3.new(91.5699997, 0, 180)
1028
Part62.Anchored = true
1029
Part62.CanCollide = false
1030
Part62.FormFactor = Enum.FormFactor.Symmetric
1031
Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
1032
Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1033
Part62.BottomSurface = Enum.SurfaceType.Smooth
1034
Part62.TopSurface = Enum.SurfaceType.Smooth
1035
Part62.Color = Color3.new(0, 0.12549, 0.376471)
1036
Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
1037
Part62.Orientation = Vector3.new(88.4300003, 180, 0)
1038
Part62.Color = Color3.new(0, 0.12549, 0.376471)
1039
BlockMesh63.Parent = Part62
1040
WedgePart64.Parent = Model57
1041
WedgePart64.Material = Enum.Material.SmoothPlastic
1042
WedgePart64.BrickColor = BrickColor.new("Navy blue")
1043
WedgePart64.Reflectance = 0.0049999998882413
1044
WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
1045
WedgePart64.Anchored = true
1046
WedgePart64.CanCollide = false
1047
WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
1048
WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
1049
WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
1050
WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
1051
WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
1052
WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
1053
WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
1054
WedgePart65.Parent = Model57
1055
WedgePart65.Material = Enum.Material.SmoothPlastic
1056
WedgePart65.BrickColor = BrickColor.new("Navy blue")
1057
WedgePart65.Reflectance = 0.0049999998882413
1058
WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
1059
WedgePart65.Anchored = true
1060
WedgePart65.CanCollide = false
1061
WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
1062
WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
1063
WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
1064
WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
1065
WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
1066
WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
1067
WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
1068
WedgePart66.Parent = Model57
1069
WedgePart66.Material = Enum.Material.SmoothPlastic
1070
WedgePart66.BrickColor = BrickColor.new("Navy blue")
1071
WedgePart66.Reflectance = 0.0049999998882413
1072
WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
1073
WedgePart66.Anchored = true
1074
WedgePart66.CanCollide = false
1075
WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
1076
WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
1077
WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
1078
WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
1079
WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
1080
WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
1081
WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
1082
WedgePart67.Parent = Model57
1083
WedgePart67.Material = Enum.Material.SmoothPlastic
1084
WedgePart67.BrickColor = BrickColor.new("Navy blue")
1085
WedgePart67.Reflectance = 0.0049999998882413
1086
WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
1087
WedgePart67.Anchored = true
1088
WedgePart67.CanCollide = false
1089
WedgePart67.FormFactor = Enum.FormFactor.Symmetric
1090
WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
1091
WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
1092
WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
1093
WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
1094
WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
1095
WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
1096
WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
1097
WedgePart68.Parent = Model57
1098
WedgePart68.Material = Enum.Material.SmoothPlastic
1099
WedgePart68.BrickColor = BrickColor.new("Navy blue")
1100
WedgePart68.Reflectance = 0.0049999998882413
1101
WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
1102
WedgePart68.Anchored = true
1103
WedgePart68.CanCollide = false
1104
WedgePart68.FormFactor = Enum.FormFactor.Symmetric
1105
WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
1106
WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
1107
WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
1108
WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
1109
WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
1110
WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
1111
WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
1112
WedgePart69.Parent = Model57
1113
WedgePart69.Material = Enum.Material.SmoothPlastic
1114
WedgePart69.BrickColor = BrickColor.new("Navy blue")
1115
WedgePart69.Reflectance = 0.0049999998882413
1116
WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
1117
WedgePart69.Anchored = true
1118
WedgePart69.CanCollide = false
1119
WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
1120
WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
1121
WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
1122
WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
1123
WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
1124
WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
1125
WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
1126
WedgePart70.Parent = Model57
1127
WedgePart70.Material = Enum.Material.SmoothPlastic
1128
WedgePart70.BrickColor = BrickColor.new("Navy blue")
1129
WedgePart70.Reflectance = 0.0049999998882413
1130
WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
1131
WedgePart70.Anchored = true
1132
WedgePart70.CanCollide = false
1133
WedgePart70.FormFactor = Enum.FormFactor.Symmetric
1134
WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
1135
WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
1136
WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
1137
WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
1138
WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
1139
WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
1140
WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
1141
WedgePart71.Parent = Model57
1142
WedgePart71.Material = Enum.Material.SmoothPlastic
1143
WedgePart71.BrickColor = BrickColor.new("Navy blue")
1144
WedgePart71.Reflectance = 0.0049999998882413
1145
WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
1146
WedgePart71.Anchored = true
1147
WedgePart71.CanCollide = false
1148
WedgePart71.FormFactor = Enum.FormFactor.Symmetric
1149
WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
1150
WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
1151
WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
1152
WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
1153
WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
1154
WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
1155
WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
1156
WedgePart72.Parent = Model57
1157
WedgePart72.Material = Enum.Material.SmoothPlastic
1158
WedgePart72.BrickColor = BrickColor.new("Black")
1159
WedgePart72.Reflectance = 0.0049999998882413
1160
WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
1161
WedgePart72.Anchored = true
1162
WedgePart72.CanCollide = false
1163
WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
1164
WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
1165
WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
1166
WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
1167
WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
1168
WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
1169
WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
1170
WedgePart73.Parent = Model57
1171
WedgePart73.Material = Enum.Material.SmoothPlastic
1172
WedgePart73.BrickColor = BrickColor.new("Black")
1173
WedgePart73.Reflectance = 0.0049999998882413
1174
WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
1175
WedgePart73.Anchored = true
1176
WedgePart73.CanCollide = false
1177
WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
1178
WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
1179
WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
1180
WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
1181
WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
1182
WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
1183
WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
1184
WedgePart74.Parent = Model57
1185
WedgePart74.Material = Enum.Material.SmoothPlastic
1186
WedgePart74.BrickColor = BrickColor.new("Black")
1187
WedgePart74.Reflectance = 0.0049999998882413
1188
WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
1189
WedgePart74.Anchored = true
1190
WedgePart74.CanCollide = false
1191
WedgePart74.FormFactor = Enum.FormFactor.Symmetric
1192
WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
1193
WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
1194
WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
1195
WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
1196
WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
1197
WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
1198
WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
1199
WedgePart75.Parent = Model57
1200
WedgePart75.Material = Enum.Material.SmoothPlastic
1201
WedgePart75.BrickColor = BrickColor.new("Black")
1202
WedgePart75.Reflectance = 0.0049999998882413
1203
WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
1204
WedgePart75.Anchored = true
1205
WedgePart75.CanCollide = false
1206
WedgePart75.FormFactor = Enum.FormFactor.Symmetric
1207
WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
1208
WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
1209
WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
1210
WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
1211
WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
1212
WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
1213
WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
1214
WedgePart76.Parent = Model57
1215
WedgePart76.Material = Enum.Material.SmoothPlastic
1216
WedgePart76.BrickColor = BrickColor.new("Black")
1217
WedgePart76.Reflectance = 0.0049999998882413
1218
WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
1219
WedgePart76.Anchored = true
1220
WedgePart76.CanCollide = false
1221
WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
1222
WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
1223
WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
1224
WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1225
WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
1226
WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
1227
WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1228
Part77.Name = "Brick"
1229
Part77.Parent = Model57
1230
Part77.Material = Enum.Material.SmoothPlastic
1231
Part77.BrickColor = BrickColor.new("Navy blue")
1232
Part77.Rotation = Vector3.new(0, 90, 0)
1233
Part77.Anchored = true
1234
Part77.CanCollide = false
1235
Part77.FormFactor = Enum.FormFactor.Symmetric
1236
Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
1237
Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1238
Part77.BottomSurface = Enum.SurfaceType.Smooth
1239
Part77.TopSurface = Enum.SurfaceType.Smooth
1240
Part77.Color = Color3.new(0, 0.12549, 0.376471)
1241
Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
1242
Part77.Orientation = Vector3.new(0, 90, 0)
1243
Part77.Color = Color3.new(0, 0.12549, 0.376471)
1244
BlockMesh78.Parent = Part77
1245
Part79.Name = "Brick"
1246
Part79.Parent = Model57
1247
Part79.Material = Enum.Material.SmoothPlastic
1248
Part79.BrickColor = BrickColor.new("Medium blue")
1249
Part79.Rotation = Vector3.new(0, 90, 0)
1250
Part79.Anchored = true
1251
Part79.CanCollide = false
1252
Part79.FormFactor = Enum.FormFactor.Symmetric
1253
Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
1254
Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1255
Part79.BottomSurface = Enum.SurfaceType.Smooth
1256
Part79.TopSurface = Enum.SurfaceType.Smooth
1257
Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
1258
Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
1259
Part79.Orientation = Vector3.new(0, 90, 0)
1260
Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
1261
BlockMesh80.Parent = Part79
1262
Part81.Name = "Brick"
1263
Part81.Parent = Model57
1264
Part81.Material = Enum.Material.SmoothPlastic
1265
Part81.BrickColor = BrickColor.new("Really black")
1266
Part81.Rotation = Vector3.new(0, 90, 0)
1267
Part81.Anchored = true
1268
Part81.CanCollide = false
1269
Part81.FormFactor = Enum.FormFactor.Symmetric
1270
Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
1271
Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1272
Part81.BottomSurface = Enum.SurfaceType.Smooth
1273
Part81.TopSurface = Enum.SurfaceType.Smooth
1274
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1275
Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
1276
Part81.Orientation = Vector3.new(0, 90, 0)
1277
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1278
BlockMesh82.Parent = Part81
1279
Part83.Name = "Brick"
1280
Part83.Parent = Model57
1281
Part83.Material = Enum.Material.SmoothPlastic
1282
Part83.BrickColor = BrickColor.new("Navy blue")
1283
Part83.Reflectance = 0.0049999998882413
1284
Part83.Rotation = Vector3.new(91.5699997, 0, 180)
1285
Part83.Anchored = true
1286
Part83.CanCollide = false
1287
Part83.FormFactor = Enum.FormFactor.Symmetric
1288
Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
1289
Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1290
Part83.BottomSurface = Enum.SurfaceType.Smooth
1291
Part83.TopSurface = Enum.SurfaceType.Smooth
1292
Part83.Color = Color3.new(0, 0.12549, 0.376471)
1293
Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
1294
Part83.Orientation = Vector3.new(88.4300003, 180, 0)
1295
Part83.Color = Color3.new(0, 0.12549, 0.376471)
1296
BlockMesh84.Parent = Part83
1297
Part85.Name = "Brick"
1298
Part85.Parent = Model57
1299
Part85.Material = Enum.Material.SmoothPlastic
1300
Part85.BrickColor = BrickColor.new("Black")
1301
Part85.Reflectance = 0.0049999998882413
1302
Part85.Rotation = Vector3.new(76.5699997, 0, -180)
1303
Part85.Anchored = true
1304
Part85.CanCollide = false
1305
Part85.FormFactor = Enum.FormFactor.Symmetric
1306
Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
1307
Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
1308
Part85.BottomSurface = Enum.SurfaceType.Smooth
1309
Part85.TopSurface = Enum.SurfaceType.Smooth
1310
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1311
Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
1312
Part85.Orientation = Vector3.new(76.5699997, 0, 180)
1313
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1314
BlockMesh86.Parent = Part85
1315
Part87.Name = "Brick"
1316
Part87.Parent = Model57
1317
Part87.Material = Enum.Material.SmoothPlastic
1318
Part87.BrickColor = BrickColor.new("Black")
1319
Part87.Reflectance = 0.0049999998882413
1320
Part87.Rotation = Vector3.new(91.5699997, 0, 180)
1321
Part87.Anchored = true
1322
Part87.CanCollide = false
1323
Part87.FormFactor = Enum.FormFactor.Symmetric
1324
Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
1325
Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1326
Part87.BottomSurface = Enum.SurfaceType.Smooth
1327
Part87.TopSurface = Enum.SurfaceType.Smooth
1328
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1329
Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
1330
Part87.Orientation = Vector3.new(88.4300003, 180, 0)
1331
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1332
BlockMesh88.Parent = Part87
1333
Part89.Name = "Brick"
1334
Part89.Parent = Model57
1335
Part89.Material = Enum.Material.SmoothPlastic
1336
Part89.BrickColor = BrickColor.new("Black")
1337
Part89.Reflectance = 0.0049999998882413
1338
Part89.Rotation = Vector3.new(91.5699997, 0, 180)
1339
Part89.Anchored = true
1340
Part89.CanCollide = false
1341
Part89.FormFactor = Enum.FormFactor.Symmetric
1342
Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
1343
Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1344
Part89.BottomSurface = Enum.SurfaceType.Smooth
1345
Part89.TopSurface = Enum.SurfaceType.Smooth
1346
Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1347
Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
1348
Part89.Orientation = Vector3.new(88.4300003, 180, 0)
1349
Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1350
BlockMesh90.Parent = Part89
1351
Part91.Name = "Brick"
1352
Part91.Parent = Model57
1353
Part91.Material = Enum.Material.SmoothPlastic
1354
Part91.BrickColor = BrickColor.new("Black")
1355
Part91.Reflectance = 0.0049999998882413
1356
Part91.Rotation = Vector3.new(100.769997, 0, 180)
1357
Part91.Anchored = true
1358
Part91.CanCollide = false
1359
Part91.FormFactor = Enum.FormFactor.Symmetric
1360
Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
1361
Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1362
Part91.BottomSurface = Enum.SurfaceType.Smooth
1363
Part91.TopSurface = Enum.SurfaceType.Smooth
1364
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1365
Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
1366
Part91.Orientation = Vector3.new(79.2300034, 180, 0)
1367
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1368
BlockMesh92.Parent = Part91
1369
Part93.Name = "Brick"
1370
Part93.Parent = Model57
1371
Part93.Material = Enum.Material.SmoothPlastic
1372
Part93.BrickColor = BrickColor.new("Navy blue")
1373
Part93.Reflectance = 0.0049999998882413
1374
Part93.Rotation = Vector3.new(100.769997, 0, 180)
1375
Part93.Anchored = true
1376
Part93.CanCollide = false
1377
Part93.FormFactor = Enum.FormFactor.Symmetric
1378
Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
1379
Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1380
Part93.BottomSurface = Enum.SurfaceType.Smooth
1381
Part93.TopSurface = Enum.SurfaceType.Smooth
1382
Part93.Color = Color3.new(0, 0.12549, 0.376471)
1383
Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
1384
Part93.Orientation = Vector3.new(79.2300034, 180, 0)
1385
Part93.Color = Color3.new(0, 0.12549, 0.376471)
1386
BlockMesh94.Parent = Part93
1387
Part95.Name = "Brick"
1388
Part95.Parent = Model57
1389
Part95.Material = Enum.Material.SmoothPlastic
1390
Part95.BrickColor = BrickColor.new("Navy blue")
1391
Part95.Reflectance = 0.0049999998882413
1392
Part95.Rotation = Vector3.new(76.5699997, 0, -180)
1393
Part95.Anchored = true
1394
Part95.CanCollide = false
1395
Part95.FormFactor = Enum.FormFactor.Symmetric
1396
Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
1397
Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
1398
Part95.BottomSurface = Enum.SurfaceType.Smooth
1399
Part95.TopSurface = Enum.SurfaceType.Smooth
1400
Part95.Color = Color3.new(0, 0.12549, 0.376471)
1401
Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
1402
Part95.Orientation = Vector3.new(76.5699997, 0, 180)
1403
Part95.Color = Color3.new(0, 0.12549, 0.376471)
1404
BlockMesh96.Parent = Part95
1405
Part97.Name = "Brick"
1406
Part97.Parent = Model57
1407
Part97.Material = Enum.Material.SmoothPlastic
1408
Part97.BrickColor = BrickColor.new("Navy blue")
1409
Part97.Reflectance = 0.0049999998882413
1410
Part97.Rotation = Vector3.new(100.769997, 0, 180)
1411
Part97.Anchored = true
1412
Part97.CanCollide = false
1413
Part97.FormFactor = Enum.FormFactor.Symmetric
1414
Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
1415
Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1416
Part97.BottomSurface = Enum.SurfaceType.Smooth
1417
Part97.TopSurface = Enum.SurfaceType.Smooth
1418
Part97.Color = Color3.new(0, 0.12549, 0.376471)
1419
Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
1420
Part97.Orientation = Vector3.new(79.2300034, 180, 0)
1421
Part97.Color = Color3.new(0, 0.12549, 0.376471)
1422
BlockMesh98.Parent = Part97
1423
Part99.Name = "Brick"
1424
Part99.Parent = Model57
1425
Part99.Material = Enum.Material.SmoothPlastic
1426
Part99.BrickColor = BrickColor.new("Navy blue")
1427
Part99.Reflectance = 0.0049999998882413
1428
Part99.Rotation = Vector3.new(100.769997, 0, 180)
1429
Part99.Anchored = true
1430
Part99.CanCollide = false
1431
Part99.FormFactor = Enum.FormFactor.Symmetric
1432
Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
1433
Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1434
Part99.BottomSurface = Enum.SurfaceType.Smooth
1435
Part99.TopSurface = Enum.SurfaceType.Smooth
1436
Part99.Color = Color3.new(0, 0.12549, 0.376471)
1437
Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
1438
Part99.Orientation = Vector3.new(79.2300034, 180, 0)
1439
Part99.Color = Color3.new(0, 0.12549, 0.376471)
1440
BlockMesh100.Parent = Part99
1441
Part101.Name = "Brick"
1442
Part101.Parent = Model57
1443
Part101.Material = Enum.Material.SmoothPlastic
1444
Part101.BrickColor = BrickColor.new("Black")
1445
Part101.Reflectance = 0.0049999998882413
1446
Part101.Rotation = Vector3.new(100.769997, 0, 180)
1447
Part101.Anchored = true
1448
Part101.CanCollide = false
1449
Part101.FormFactor = Enum.FormFactor.Symmetric
1450
Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
1451
Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1452
Part101.BottomSurface = Enum.SurfaceType.Smooth
1453
Part101.TopSurface = Enum.SurfaceType.Smooth
1454
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1455
Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
1456
Part101.Orientation = Vector3.new(79.2300034, 180, 0)
1457
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1458
BlockMesh102.Parent = Part101
1459
Part103.Name = "Brick"
1460
Part103.Parent = Model57
1461
Part103.Material = Enum.Material.SmoothPlastic
1462
Part103.BrickColor = BrickColor.new("Black")
1463
Part103.Reflectance = 0.0049999998882413
1464
Part103.Rotation = Vector3.new(100.769997, 0, 180)
1465
Part103.Anchored = true
1466
Part103.CanCollide = false
1467
Part103.FormFactor = Enum.FormFactor.Symmetric
1468
Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
1469
Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1470
Part103.BottomSurface = Enum.SurfaceType.Smooth
1471
Part103.TopSurface = Enum.SurfaceType.Smooth
1472
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1473
Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
1474
Part103.Orientation = Vector3.new(79.2300034, 180, 0)
1475
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1476
BlockMesh104.Parent = Part103
1477
Part105.Parent = Model57
1478
Part105.Material = Enum.Material.SmoothPlastic
1479
Part105.BrickColor = BrickColor.new("Black")
1480
Part105.Reflectance = 0.0049999998882413
1481
Part105.Rotation = Vector3.new(166.570007, 0, 0)
1482
Part105.Anchored = true
1483
Part105.CanCollide = false
1484
Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
1485
Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
1486
Part105.BottomSurface = Enum.SurfaceType.Smooth
1487
Part105.TopSurface = Enum.SurfaceType.Smooth
1488
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
1489
Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
1490
Part105.Orientation = Vector3.new(13.4300003, 180, -180)
1491
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
1492
Part106.Parent = Model57
1493
Part106.Material = Enum.Material.SmoothPlastic
1494
Part106.BrickColor = BrickColor.new("Navy blue")
1495
Part106.Reflectance = 0.0049999998882413
1496
Part106.Rotation = Vector3.new(166.570007, 0, 0)
1497
Part106.Anchored = true
1498
Part106.CanCollide = false
1499
Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
1500
Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
1501
Part106.BottomSurface = Enum.SurfaceType.Smooth
1502
Part106.TopSurface = Enum.SurfaceType.Smooth
1503
Part106.Color = Color3.new(0, 0.12549, 0.376471)
1504
Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
1505
Part106.Orientation = Vector3.new(13.4300003, 180, -180)
1506
Part106.Color = Color3.new(0, 0.12549, 0.376471)
1507
WedgePart107.Parent = Model57
1508
WedgePart107.Material = Enum.Material.SmoothPlastic
1509
WedgePart107.BrickColor = BrickColor.new("Black")
1510
WedgePart107.Reflectance = 0.0049999998882413
1511
WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
1512
WedgePart107.Anchored = true
1513
WedgePart107.CanCollide = false
1514
WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
1515
WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
1516
WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
1517
WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1518
WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
1519
WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
1520
WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1521
WedgePart108.Parent = Model57
1522
WedgePart108.Material = Enum.Material.SmoothPlastic
1523
WedgePart108.BrickColor = BrickColor.new("Black")
1524
WedgePart108.Reflectance = 0.0049999998882413
1525
WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
1526
WedgePart108.Anchored = true
1527
WedgePart108.CanCollide = false
1528
WedgePart108.FormFactor = Enum.FormFactor.Symmetric
1529
WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
1530
WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
1531
WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
1532
WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
1533
WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
1534
WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
1535
WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
1536
Model109.Name = "RightLeg"
1537
Model109.Parent = Model0
1538
Part110.Name = "Right Leg1"
1539
Part110.Parent = Model109
1540
Part110.BrickColor = BrickColor.new("Pastel yellow")
1541
Part110.Transparency = 1
1542
Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
1543
Part110.Anchored = true
1544
Part110.CanCollide = false
1545
Part110.FormFactor = Enum.FormFactor.Symmetric
1546
Part110.Size = Vector3.new(1, 2, 1)
1547
Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
1548
Part110.BottomSurface = Enum.SurfaceType.Smooth
1549
Part110.Color = Color3.new(1, 1, 0.8)
1550
Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
1551
Part110.Orientation = Vector3.new(0, -90, 0.980000019)
1552
Part110.Color = Color3.new(1, 1, 0.8)
1553
Model111.Name = "Torso"
1554
Model111.Parent = Model0
1555
Part112.Name = "Torso1"
1556
Part112.Parent = Model111
1557
Part112.BrickColor = BrickColor.new("Pastel yellow")
1558
Part112.Transparency = 1
1559
Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
1560
Part112.Anchored = true
1561
Part112.CanCollide = false
1562
Part112.FormFactor = Enum.FormFactor.Symmetric
1563
Part112.Size = Vector3.new(2, 2, 1)
1564
Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
1565
Part112.LeftSurface = Enum.SurfaceType.Weld
1566
Part112.RightSurface = Enum.SurfaceType.Weld
1567
Part112.Color = Color3.new(1, 1, 0.8)
1568
Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
1569
Part112.Orientation = Vector3.new(0.980000019, -90, 180)
1570
Part112.Color = Color3.new(1, 1, 0.8)
1571
Part113.Name = "Brick"
1572
Part113.Parent = Model111
1573
Part113.Material = Enum.Material.SmoothPlastic
1574
Part113.BrickColor = BrickColor.new("Navy blue")
1575
Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
1576
Part113.Anchored = true
1577
Part113.CanCollide = false
1578
Part113.FormFactor = Enum.FormFactor.Symmetric
1579
Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
1580
Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
1581
Part113.BottomSurface = Enum.SurfaceType.Smooth
1582
Part113.TopSurface = Enum.SurfaceType.Smooth
1583
Part113.Color = Color3.new(0, 0.12549, 0.376471)
1584
Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
1585
Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
1586
Part113.Color = Color3.new(0, 0.12549, 0.376471)
1587
BlockMesh114.Parent = Part113
1588
Part115.Name = "Brick"
1589
Part115.Parent = Model111
1590
Part115.Material = Enum.Material.SmoothPlastic
1591
Part115.BrickColor = BrickColor.new("Lapis")
1592
Part115.Rotation = Vector3.new(98.8700027, 0, -90)
1593
Part115.Anchored = true
1594
Part115.CanCollide = false
1595
Part115.FormFactor = Enum.FormFactor.Symmetric
1596
Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
1597
Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
1598
Part115.BottomSurface = Enum.SurfaceType.Smooth
1599
Part115.TopSurface = Enum.SurfaceType.Smooth
1600
Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
1601
Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
1602
Part115.Orientation = Vector3.new(81.1299973, 180, 90)
1603
Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
1604
BlockMesh116.Parent = Part115
1605
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
1606
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
1607
Part117.Name = "1"
1608
Part117.Parent = Model111
1609
Part117.Material = Enum.Material.SmoothPlastic
1610
Part117.BrickColor = BrickColor.new("Pastel Blue")
1611
Part117.Reflectance = 0.20000000298023
1612
Part117.Rotation = Vector3.new(90, 90, 0)
1613
Part117.Anchored = true
1614
Part117.CanCollide = false
1615
Part117.FormFactor = Enum.FormFactor.Symmetric
1616
Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
1617
Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
1618
Part117.BottomSurface = Enum.SurfaceType.Smooth
1619
Part117.TopSurface = Enum.SurfaceType.Smooth
1620
Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
1621
Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
1622
Part117.Orientation = Vector3.new(0, 90, 90)
1623
Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
1624
BlockMesh118.Parent = Part117
1625
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
1626
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
1627
Part119.Name = "1"
1628
Part119.Parent = Model111
1629
Part119.Material = Enum.Material.SmoothPlastic
1630
Part119.BrickColor = BrickColor.new("Pastel Blue")
1631
Part119.Reflectance = 0.20000000298023
1632
Part119.Rotation = Vector3.new(-90, 0, 90)
1633
Part119.Anchored = true
1634
Part119.CanCollide = false
1635
Part119.FormFactor = Enum.FormFactor.Symmetric
1636
Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1637
Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1638
Part119.BottomSurface = Enum.SurfaceType.Smooth
1639
Part119.TopSurface = Enum.SurfaceType.Smooth
1640
Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
1641
Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
1642
Part119.Orientation = Vector3.new(-90, 90, 0)
1643
Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
1644
CylinderMesh120.Parent = Part119
1645
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
1646
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
1647
Part121.Name = "1"
1648
Part121.Parent = Model111
1649
Part121.Material = Enum.Material.SmoothPlastic
1650
Part121.BrickColor = BrickColor.new("Pastel Blue")
1651
Part121.Reflectance = 0.20000000298023
1652
Part121.Rotation = Vector3.new(-90, 0, 90)
1653
Part121.Anchored = true
1654
Part121.CanCollide = false
1655
Part121.FormFactor = Enum.FormFactor.Symmetric
1656
Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1657
Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1658
Part121.BottomSurface = Enum.SurfaceType.Smooth
1659
Part121.TopSurface = Enum.SurfaceType.Smooth
1660
Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
1661
Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
1662
Part121.Orientation = Vector3.new(-90, 90, 0)
1663
Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
1664
CylinderMesh122.Parent = Part121
1665
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
1666
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
1667
Part123.Name = "1"
1668
Part123.Parent = Model111
1669
Part123.Material = Enum.Material.SmoothPlastic
1670
Part123.BrickColor = BrickColor.new("Pastel Blue")
1671
Part123.Reflectance = 0.20000000298023
1672
Part123.Rotation = Vector3.new(90, 90, 0)
1673
Part123.Anchored = true
1674
Part123.CanCollide = false
1675
Part123.FormFactor = Enum.FormFactor.Symmetric
1676
Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
1677
Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
1678
Part123.BottomSurface = Enum.SurfaceType.Smooth
1679
Part123.TopSurface = Enum.SurfaceType.Smooth
1680
Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
1681
Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
1682
Part123.Orientation = Vector3.new(0, 90, 90)
1683
Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
1684
BlockMesh124.Parent = Part123
1685
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
1686
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
1687
Part125.Name = "1"
1688
Part125.Parent = Model111
1689
Part125.Material = Enum.Material.SmoothPlastic
1690
Part125.BrickColor = BrickColor.new("Pastel Blue")
1691
Part125.Reflectance = 0.20000000298023
1692
Part125.Rotation = Vector3.new(-90, 0, 90)
1693
Part125.Anchored = true
1694
Part125.CanCollide = false
1695
Part125.FormFactor = Enum.FormFactor.Symmetric
1696
Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1697
Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1698
Part125.BottomSurface = Enum.SurfaceType.Smooth
1699
Part125.TopSurface = Enum.SurfaceType.Smooth
1700
Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
1701
Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
1702
Part125.Orientation = Vector3.new(-90, 90, 0)
1703
Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
1704
CylinderMesh126.Parent = Part125
1705
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
1706
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
1707
Part127.Name = "1"
1708
Part127.Parent = Model111
1709
Part127.Material = Enum.Material.SmoothPlastic
1710
Part127.BrickColor = BrickColor.new("Pastel Blue")
1711
Part127.Reflectance = 0.20000000298023
1712
Part127.Rotation = Vector3.new(-90, 0, 90)
1713
Part127.Anchored = true
1714
Part127.CanCollide = false
1715
Part127.FormFactor = Enum.FormFactor.Symmetric
1716
Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1717
Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1718
Part127.BottomSurface = Enum.SurfaceType.Smooth
1719
Part127.TopSurface = Enum.SurfaceType.Smooth
1720
Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
1721
Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
1722
Part127.Orientation = Vector3.new(-90, 90, 0)
1723
Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
1724
CylinderMesh128.Parent = Part127
1725
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
1726
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
1727
Part129.Name = "Brick"
1728
Part129.Parent = Model111
1729
Part129.Material = Enum.Material.SmoothPlastic
1730
Part129.BrickColor = BrickColor.new("Pastel Blue")
1731
Part129.Reflectance = 0.20000000298023
1732
Part129.Rotation = Vector3.new(0, 90, 0)
1733
Part129.Anchored = true
1734
Part129.CanCollide = false
1735
Part129.FormFactor = Enum.FormFactor.Symmetric
1736
Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
1737
Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1738
Part129.BottomSurface = Enum.SurfaceType.Smooth
1739
Part129.TopSurface = Enum.SurfaceType.Smooth
1740
Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
1741
Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
1742
Part129.Orientation = Vector3.new(0, 90, 0)
1743
Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
1744
BlockMesh130.Parent = Part129
1745
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
1746
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
1747
Part131.Name = "Brick"
1748
Part131.Parent = Model111
1749
Part131.Material = Enum.Material.SmoothPlastic
1750
Part131.BrickColor = BrickColor.new("Really black")
1751
Part131.Rotation = Vector3.new(0, 90, 0)
1752
Part131.Anchored = true
1753
Part131.CanCollide = false
1754
Part131.FormFactor = Enum.FormFactor.Symmetric
1755
Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
1756
Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1757
Part131.BottomSurface = Enum.SurfaceType.Smooth
1758
Part131.TopSurface = Enum.SurfaceType.Smooth
1759
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1760
Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
1761
Part131.Orientation = Vector3.new(0, 90, 0)
1762
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1763
BlockMesh132.Parent = Part131
1764
WedgePart133.Parent = Model111
1765
WedgePart133.Material = Enum.Material.SmoothPlastic
1766
WedgePart133.BrickColor = BrickColor.new("Really black")
1767
WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
1768
WedgePart133.Anchored = true
1769
WedgePart133.CanCollide = false
1770
WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1771
WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
1772
WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
1773
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1774
WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
1775
WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
1776
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1777
SpecialMesh134.Parent = WedgePart133
1778
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
1779
SpecialMesh134.MeshType = Enum.MeshType.Wedge
1780
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
1781
WedgePart135.Parent = Model111
1782
WedgePart135.Material = Enum.Material.SmoothPlastic
1783
WedgePart135.BrickColor = BrickColor.new("Really black")
1784
WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
1785
WedgePart135.Anchored = true
1786
WedgePart135.CanCollide = false
1787
WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1788
WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
1789
WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
1790
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1791
WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
1792
WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
1793
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1794
SpecialMesh136.Parent = WedgePart135
1795
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
1796
SpecialMesh136.MeshType = Enum.MeshType.Wedge
1797
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
1798
WedgePart137.Parent = Model111
1799
WedgePart137.Material = Enum.Material.SmoothPlastic
1800
WedgePart137.BrickColor = BrickColor.new("Really black")
1801
WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
1802
WedgePart137.Anchored = true
1803
WedgePart137.CanCollide = false
1804
WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
1805
WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
1806
WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
1807
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1808
WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
1809
WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
1810
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1811
WedgePart138.Parent = Model111
1812
WedgePart138.Material = Enum.Material.SmoothPlastic
1813
WedgePart138.BrickColor = BrickColor.new("Really black")
1814
WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
1815
WedgePart138.Anchored = true
1816
WedgePart138.CanCollide = false
1817
WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
1818
WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
1819
WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
1820
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1821
WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
1822
WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
1823
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1824
WedgePart139.Parent = Model111
1825
WedgePart139.Material = Enum.Material.SmoothPlastic
1826
WedgePart139.BrickColor = BrickColor.new("Really black")
1827
WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
1828
WedgePart139.Anchored = true
1829
WedgePart139.CanCollide = false
1830
WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1831
WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
1832
WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
1833
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1834
WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
1835
WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
1836
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1837
SpecialMesh140.Parent = WedgePart139
1838
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
1839
SpecialMesh140.MeshType = Enum.MeshType.Wedge
1840
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
1841
WedgePart141.Parent = Model111
1842
WedgePart141.Material = Enum.Material.SmoothPlastic
1843
WedgePart141.BrickColor = BrickColor.new("Really black")
1844
WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
1845
WedgePart141.Anchored = true
1846
WedgePart141.CanCollide = false
1847
WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1848
WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
1849
WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
1850
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1851
WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
1852
WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
1853
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1854
SpecialMesh142.Parent = WedgePart141
1855
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
1856
SpecialMesh142.MeshType = Enum.MeshType.Wedge
1857
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
1858
WedgePart143.Parent = Model111
1859
WedgePart143.Material = Enum.Material.SmoothPlastic
1860
WedgePart143.BrickColor = BrickColor.new("Really black")
1861
WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
1862
WedgePart143.Anchored = true
1863
WedgePart143.CanCollide = false
1864
WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1865
WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
1866
WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
1867
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1868
WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
1869
WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
1870
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1871
SpecialMesh144.Parent = WedgePart143
1872
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
1873
SpecialMesh144.MeshType = Enum.MeshType.Wedge
1874
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
1875
WedgePart145.Parent = Model111
1876
WedgePart145.Material = Enum.Material.SmoothPlastic
1877
WedgePart145.BrickColor = BrickColor.new("Really black")
1878
WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
1879
WedgePart145.Anchored = true
1880
WedgePart145.CanCollide = false
1881
WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
1882
WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
1883
WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
1884
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1885
WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
1886
WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
1887
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1888
WedgePart146.Parent = Model111
1889
WedgePart146.Material = Enum.Material.SmoothPlastic
1890
WedgePart146.BrickColor = BrickColor.new("Really black")
1891
WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
1892
WedgePart146.Anchored = true
1893
WedgePart146.CanCollide = false
1894
WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
1895
WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
1896
WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
1897
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1898
WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
1899
WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
1900
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1901
WedgePart147.Parent = Model111
1902
WedgePart147.Material = Enum.Material.SmoothPlastic
1903
WedgePart147.BrickColor = BrickColor.new("Really black")
1904
WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
1905
WedgePart147.Anchored = true
1906
WedgePart147.CanCollide = false
1907
WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
1908
WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
1909
WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
1910
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1911
WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
1912
WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
1913
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1914
WedgePart148.Parent = Model111
1915
WedgePart148.Material = Enum.Material.SmoothPlastic
1916
WedgePart148.BrickColor = BrickColor.new("Really black")
1917
WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
1918
WedgePart148.Anchored = true
1919
WedgePart148.CanCollide = false
1920
WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
1921
WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
1922
WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
1923
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1924
WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
1925
WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
1926
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1927
WedgePart149.Parent = Model111
1928
WedgePart149.Material = Enum.Material.SmoothPlastic
1929
WedgePart149.BrickColor = BrickColor.new("Really black")
1930
WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
1931
WedgePart149.Anchored = true
1932
WedgePart149.CanCollide = false
1933
WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1934
WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
1935
WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
1936
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1937
WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
1938
WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
1939
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1940
SpecialMesh150.Parent = WedgePart149
1941
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
1942
SpecialMesh150.MeshType = Enum.MeshType.Wedge
1943
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
1944
WedgePart151.Parent = Model111
1945
WedgePart151.Material = Enum.Material.SmoothPlastic
1946
WedgePart151.BrickColor = BrickColor.new("Really black")
1947
WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
1948
WedgePart151.Anchored = true
1949
WedgePart151.CanCollide = false
1950
WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1951
WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
1952
WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
1953
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1954
WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
1955
WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
1956
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1957
SpecialMesh152.Parent = WedgePart151
1958
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
1959
SpecialMesh152.MeshType = Enum.MeshType.Wedge
1960
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
1961
WedgePart153.Parent = Model111
1962
WedgePart153.Material = Enum.Material.SmoothPlastic
1963
WedgePart153.BrickColor = BrickColor.new("Navy blue")
1964
WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
1965
WedgePart153.Anchored = true
1966
WedgePart153.CanCollide = false
1967
WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1968
WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
1969
WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
1970
WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
1971
WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
1972
WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
1973
WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
1974
SpecialMesh154.Parent = WedgePart153
1975
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
1976
SpecialMesh154.MeshType = Enum.MeshType.Wedge
1977
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
1978
WedgePart155.Parent = Model111
1979
WedgePart155.Material = Enum.Material.SmoothPlastic
1980
WedgePart155.BrickColor = BrickColor.new("Navy blue")
1981
WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
1982
WedgePart155.Anchored = true
1983
WedgePart155.CanCollide = false
1984
WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1985
WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
1986
WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
1987
WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
1988
WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
1989
WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
1990
WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
1991
SpecialMesh156.Parent = WedgePart155
1992
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
1993
SpecialMesh156.MeshType = Enum.MeshType.Wedge
1994
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
1995
WedgePart157.Parent = Model111
1996
WedgePart157.Material = Enum.Material.SmoothPlastic
1997
WedgePart157.BrickColor = BrickColor.new("Navy blue")
1998
WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
1999
WedgePart157.Anchored = true
2000
WedgePart157.CanCollide = false
2001
WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2002
WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
2003
WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
2004
WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
2005
WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
2006
WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
2007
WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
2008
SpecialMesh158.Parent = WedgePart157
2009
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2010
SpecialMesh158.MeshType = Enum.MeshType.Wedge
2011
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2012
WedgePart159.Parent = Model111
2013
WedgePart159.Material = Enum.Material.SmoothPlastic
2014
WedgePart159.BrickColor = BrickColor.new("Navy blue")
2015
WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
2016
WedgePart159.Anchored = true
2017
WedgePart159.CanCollide = false
2018
WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2019
WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
2020
WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
2021
WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
2022
WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
2023
WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
2024
WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
2025
SpecialMesh160.Parent = WedgePart159
2026
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2027
SpecialMesh160.MeshType = Enum.MeshType.Wedge
2028
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2029
WedgePart161.Parent = Model111
2030
WedgePart161.Material = Enum.Material.SmoothPlastic
2031
WedgePart161.BrickColor = BrickColor.new("Navy blue")
2032
WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
2033
WedgePart161.Anchored = true
2034
WedgePart161.CanCollide = false
2035
WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2036
WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
2037
WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
2038
WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
2039
WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
2040
WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
2041
WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
2042
SpecialMesh162.Parent = WedgePart161
2043
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2044
SpecialMesh162.MeshType = Enum.MeshType.Wedge
2045
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2046
WedgePart163.Parent = Model111
2047
WedgePart163.Material = Enum.Material.SmoothPlastic
2048
WedgePart163.BrickColor = BrickColor.new("Navy blue")
2049
WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
2050
WedgePart163.Anchored = true
2051
WedgePart163.CanCollide = false
2052
WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2053
WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
2054
WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
2055
WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
2056
WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
2057
WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
2058
WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
2059
SpecialMesh164.Parent = WedgePart163
2060
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2061
SpecialMesh164.MeshType = Enum.MeshType.Wedge
2062
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2063
WedgePart165.Parent = Model111
2064
WedgePart165.Material = Enum.Material.SmoothPlastic
2065
WedgePart165.BrickColor = BrickColor.new("Navy blue")
2066
WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
2067
WedgePart165.Anchored = true
2068
WedgePart165.CanCollide = false
2069
WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2070
WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
2071
WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
2072
WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
2073
WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
2074
WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
2075
WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
2076
SpecialMesh166.Parent = WedgePart165
2077
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2078
SpecialMesh166.MeshType = Enum.MeshType.Wedge
2079
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2080
WedgePart167.Parent = Model111
2081
WedgePart167.Material = Enum.Material.SmoothPlastic
2082
WedgePart167.BrickColor = BrickColor.new("Navy blue")
2083
WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
2084
WedgePart167.Anchored = true
2085
WedgePart167.CanCollide = false
2086
WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2087
WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
2088
WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
2089
WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
2090
WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
2091
WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
2092
WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
2093
SpecialMesh168.Parent = WedgePart167
2094
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2095
SpecialMesh168.MeshType = Enum.MeshType.Wedge
2096
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2097
WedgePart169.Parent = Model111
2098
WedgePart169.Material = Enum.Material.SmoothPlastic
2099
WedgePart169.BrickColor = BrickColor.new("Navy blue")
2100
WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
2101
WedgePart169.Anchored = true
2102
WedgePart169.CanCollide = false
2103
WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2104
WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
2105
WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
2106
WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
2107
WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
2108
WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
2109
WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
2110
SpecialMesh170.Parent = WedgePart169
2111
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2112
SpecialMesh170.MeshType = Enum.MeshType.Wedge
2113
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2114
WedgePart171.Parent = Model111
2115
WedgePart171.Material = Enum.Material.SmoothPlastic
2116
WedgePart171.BrickColor = BrickColor.new("Navy blue")
2117
WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
2118
WedgePart171.Anchored = true
2119
WedgePart171.CanCollide = false
2120
WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2121
WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
2122
WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
2123
WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
2124
WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
2125
WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
2126
WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
2127
SpecialMesh172.Parent = WedgePart171
2128
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2129
SpecialMesh172.MeshType = Enum.MeshType.Wedge
2130
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2131
WedgePart173.Parent = Model111
2132
WedgePart173.Material = Enum.Material.SmoothPlastic
2133
WedgePart173.BrickColor = BrickColor.new("Navy blue")
2134
WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
2135
WedgePart173.Anchored = true
2136
WedgePart173.CanCollide = false
2137
WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2138
WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
2139
WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
2140
WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
2141
WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
2142
WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
2143
WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
2144
SpecialMesh174.Parent = WedgePart173
2145
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2146
SpecialMesh174.MeshType = Enum.MeshType.Wedge
2147
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2148
WedgePart175.Parent = Model111
2149
WedgePart175.Material = Enum.Material.SmoothPlastic
2150
WedgePart175.BrickColor = BrickColor.new("Navy blue")
2151
WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
2152
WedgePart175.Anchored = true
2153
WedgePart175.CanCollide = false
2154
WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2155
WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
2156
WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
2157
WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
2158
WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
2159
WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
2160
WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
2161
SpecialMesh176.Parent = WedgePart175
2162
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2163
SpecialMesh176.MeshType = Enum.MeshType.Wedge
2164
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2165
WedgePart177.Parent = Model111
2166
WedgePart177.Material = Enum.Material.SmoothPlastic
2167
WedgePart177.BrickColor = BrickColor.new("Navy blue")
2168
WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
2169
WedgePart177.Anchored = true
2170
WedgePart177.CanCollide = false
2171
WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2172
WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
2173
WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
2174
WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
2175
WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
2176
WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
2177
WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
2178
SpecialMesh178.Parent = WedgePart177
2179
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2180
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2181
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2182
WedgePart179.Parent = Model111
2183
WedgePart179.Material = Enum.Material.SmoothPlastic
2184
WedgePart179.BrickColor = BrickColor.new("Really black")
2185
WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
2186
WedgePart179.Anchored = true
2187
WedgePart179.CanCollide = false
2188
WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
2189
WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
2190
WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
2191
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2192
WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
2193
WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
2194
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2195
WedgePart180.Parent = Model111
2196
WedgePart180.Material = Enum.Material.SmoothPlastic
2197
WedgePart180.BrickColor = BrickColor.new("Really black")
2198
WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
2199
WedgePart180.Anchored = true
2200
WedgePart180.CanCollide = false
2201
WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2202
WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
2203
WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
2204
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2205
WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
2206
WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
2207
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2208
SpecialMesh181.Parent = WedgePart180
2209
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
2210
SpecialMesh181.MeshType = Enum.MeshType.Wedge
2211
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
2212
WedgePart182.Parent = Model111
2213
WedgePart182.Material = Enum.Material.SmoothPlastic
2214
WedgePart182.BrickColor = BrickColor.new("Navy blue")
2215
WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
2216
WedgePart182.Anchored = true
2217
WedgePart182.CanCollide = false
2218
WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2219
WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
2220
WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
2221
WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
2222
WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
2223
WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
2224
WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
2225
SpecialMesh183.Parent = WedgePart182
2226
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
2227
SpecialMesh183.MeshType = Enum.MeshType.Wedge
2228
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
2229
WedgePart184.Parent = Model111
2230
WedgePart184.Material = Enum.Material.SmoothPlastic
2231
WedgePart184.BrickColor = BrickColor.new("Really black")
2232
WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
2233
WedgePart184.Anchored = true
2234
WedgePart184.CanCollide = false
2235
WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2236
WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
2237
WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
2238
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2239
WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
2240
WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
2241
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2242
SpecialMesh185.Parent = WedgePart184
2243
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
2244
SpecialMesh185.MeshType = Enum.MeshType.Wedge
2245
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
2246
WedgePart186.Parent = Model111
2247
WedgePart186.Material = Enum.Material.SmoothPlastic
2248
WedgePart186.BrickColor = BrickColor.new("Really black")
2249
WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
2250
WedgePart186.Anchored = true
2251
WedgePart186.CanCollide = false
2252
WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2253
WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
2254
WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
2255
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2256
WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
2257
WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
2258
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2259
SpecialMesh187.Parent = WedgePart186
2260
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
2261
SpecialMesh187.MeshType = Enum.MeshType.Wedge
2262
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
2263
WedgePart188.Parent = Model111
2264
WedgePart188.Material = Enum.Material.SmoothPlastic
2265
WedgePart188.BrickColor = BrickColor.new("Really black")
2266
WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
2267
WedgePart188.Anchored = true
2268
WedgePart188.CanCollide = false
2269
WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2270
WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
2271
WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
2272
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2273
WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
2274
WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
2275
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2276
SpecialMesh189.Parent = WedgePart188
2277
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
2278
SpecialMesh189.MeshType = Enum.MeshType.Wedge
2279
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
2280
WedgePart190.Parent = Model111
2281
WedgePart190.Material = Enum.Material.SmoothPlastic
2282
WedgePart190.BrickColor = BrickColor.new("Really black")
2283
WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
2284
WedgePart190.Anchored = true
2285
WedgePart190.CanCollide = false
2286
WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
2287
WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
2288
WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
2289
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2290
WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
2291
WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
2292
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2293
Part191.Parent = Model111
2294
Part191.Material = Enum.Material.SmoothPlastic
2295
Part191.BrickColor = BrickColor.new("Bright blue")
2296
Part191.Reflectance = 0.20000000298023
2297
Part191.Rotation = Vector3.new(180, 0, 0)
2298
Part191.Anchored = true
2299
Part191.CanCollide = false
2300
Part191.FormFactor = Enum.FormFactor.Symmetric
2301
Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2302
Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
2303
Part191.BottomSurface = Enum.SurfaceType.Smooth
2304
Part191.TopSurface = Enum.SurfaceType.Smooth
2305
Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2306
Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
2307
Part191.Orientation = Vector3.new(0, -180, 180)
2308
Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2309
BlockMesh192.Parent = Part191
2310
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
2311
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
2312
Part193.Parent = Model111
2313
Part193.Material = Enum.Material.SmoothPlastic
2314
Part193.BrickColor = BrickColor.new("Bright blue")
2315
Part193.Reflectance = 0.20000000298023
2316
Part193.Rotation = Vector3.new(90, 0, 0)
2317
Part193.Anchored = true
2318
Part193.CanCollide = false
2319
Part193.FormFactor = Enum.FormFactor.Symmetric
2320
Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
2321
Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
2322
Part193.BottomSurface = Enum.SurfaceType.Smooth
2323
Part193.TopSurface = Enum.SurfaceType.Smooth
2324
Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2325
Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
2326
Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
2327
Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2328
BlockMesh194.Parent = Part193
2329
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
2330
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
2331
Part195.Parent = Model111
2332
Part195.Material = Enum.Material.SmoothPlastic
2333
Part195.BrickColor = BrickColor.new("Black")
2334
Part195.Rotation = Vector3.new(180, 0, 180)
2335
Part195.Anchored = true
2336
Part195.CanCollide = false
2337
Part195.FormFactor = Enum.FormFactor.Symmetric
2338
Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
2339
Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
2340
Part195.BottomSurface = Enum.SurfaceType.Smooth
2341
Part195.TopSurface = Enum.SurfaceType.Smooth
2342
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2343
Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
2344
Part195.Orientation = Vector3.new(0, -180, 0)
2345
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2346
BlockMesh196.Parent = Part195
2347
Part197.Parent = Model111
2348
Part197.Material = Enum.Material.SmoothPlastic
2349
Part197.BrickColor = BrickColor.new("Bright blue")
2350
Part197.Reflectance = 0.20000000298023
2351
Part197.Rotation = Vector3.new(180, 0, 0)
2352
Part197.Anchored = true
2353
Part197.CanCollide = false
2354
Part197.FormFactor = Enum.FormFactor.Symmetric
2355
Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2356
Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
2357
Part197.BottomSurface = Enum.SurfaceType.Smooth
2358
Part197.TopSurface = Enum.SurfaceType.Smooth
2359
Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2360
Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
2361
Part197.Orientation = Vector3.new(0, -180, 180)
2362
Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2363
BlockMesh198.Parent = Part197
2364
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
2365
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
2366
Part199.Parent = Model111
2367
Part199.Material = Enum.Material.SmoothPlastic
2368
Part199.BrickColor = BrickColor.new("Bright blue")
2369
Part199.Reflectance = 0.20000000298023
2370
Part199.Rotation = Vector3.new(90, 0, 0)
2371
Part199.Anchored = true
2372
Part199.CanCollide = false
2373
Part199.FormFactor = Enum.FormFactor.Symmetric
2374
Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
2375
Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
2376
Part199.BottomSurface = Enum.SurfaceType.Smooth
2377
Part199.TopSurface = Enum.SurfaceType.Smooth
2378
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2379
Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
2380
Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
2381
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2382
BlockMesh200.Parent = Part199
2383
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
2384
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
2385
Part201.Parent = Model111
2386
Part201.Material = Enum.Material.SmoothPlastic
2387
Part201.BrickColor = BrickColor.new("Bright blue")
2388
Part201.Reflectance = 0.20000000298023
2389
Part201.Rotation = Vector3.new(-90, 0, 0)
2390
Part201.Anchored = true
2391
Part201.CanCollide = false
2392
Part201.FormFactor = Enum.FormFactor.Symmetric
2393
Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2394
Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
2395
Part201.BottomSurface = Enum.SurfaceType.Smooth
2396
Part201.TopSurface = Enum.SurfaceType.Smooth
2397
Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2398
Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
2399
Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
2400
Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2401
BlockMesh202.Parent = Part201
2402
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
2403
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
2404
Part203.Name = "Cylinder"
2405
Part203.Parent = Model111
2406
Part203.Material = Enum.Material.SmoothPlastic
2407
Part203.BrickColor = BrickColor.new("Really black")
2408
Part203.Rotation = Vector3.new(-90, 0, 90)
2409
Part203.Anchored = true
2410
Part203.CanCollide = false
2411
Part203.FormFactor = Enum.FormFactor.Symmetric
2412
Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2413
Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2414
Part203.BottomSurface = Enum.SurfaceType.Smooth
2415
Part203.TopSurface = Enum.SurfaceType.Smooth
2416
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2417
Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
2418
Part203.Orientation = Vector3.new(-90, 90, 0)
2419
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2420
CylinderMesh204.Parent = Part203
2421
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2422
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2423
Part205.Name = "Cylinder"
2424
Part205.Parent = Model111
2425
Part205.Material = Enum.Material.SmoothPlastic
2426
Part205.BrickColor = BrickColor.new("Really black")
2427
Part205.Rotation = Vector3.new(-90, 0, 90)
2428
Part205.Anchored = true
2429
Part205.CanCollide = false
2430
Part205.FormFactor = Enum.FormFactor.Symmetric
2431
Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2432
Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2433
Part205.BottomSurface = Enum.SurfaceType.Smooth
2434
Part205.TopSurface = Enum.SurfaceType.Smooth
2435
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2436
Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
2437
Part205.Orientation = Vector3.new(-90, 90, 0)
2438
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2439
CylinderMesh206.Parent = Part205
2440
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2441
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2442
Part207.Name = "Cylinder"
2443
Part207.Parent = Model111
2444
Part207.Material = Enum.Material.SmoothPlastic
2445
Part207.BrickColor = BrickColor.new("Pastel Blue")
2446
Part207.Reflectance = 0.20000000298023
2447
Part207.Rotation = Vector3.new(-90, 0, 90)
2448
Part207.Anchored = true
2449
Part207.CanCollide = false
2450
Part207.FormFactor = Enum.FormFactor.Symmetric
2451
Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2452
Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2453
Part207.BottomSurface = Enum.SurfaceType.Smooth
2454
Part207.TopSurface = Enum.SurfaceType.Smooth
2455
Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
2456
Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
2457
Part207.Orientation = Vector3.new(-90, 90, 0)
2458
Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
2459
CylinderMesh208.Parent = Part207
2460
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2461
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2462
Part209.Name = "1"
2463
Part209.Parent = Model111
2464
Part209.Material = Enum.Material.SmoothPlastic
2465
Part209.BrickColor = BrickColor.new("Pastel Blue")
2466
Part209.Reflectance = 0.20000000298023
2467
Part209.Rotation = Vector3.new(-90, 0, 90)
2468
Part209.Anchored = true
2469
Part209.CanCollide = false
2470
Part209.FormFactor = Enum.FormFactor.Symmetric
2471
Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2472
Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2473
Part209.BottomSurface = Enum.SurfaceType.Smooth
2474
Part209.TopSurface = Enum.SurfaceType.Smooth
2475
Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
2476
Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
2477
Part209.Orientation = Vector3.new(-90, 90, 0)
2478
Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
2479
CylinderMesh210.Parent = Part209
2480
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
2481
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
2482
Part211.Name = "Cylinder"
2483
Part211.Parent = Model111
2484
Part211.Material = Enum.Material.SmoothPlastic
2485
Part211.BrickColor = BrickColor.new("Pastel Blue")
2486
Part211.Reflectance = 0.20000000298023
2487
Part211.Rotation = Vector3.new(-90, 0, 90)
2488
Part211.Anchored = true
2489
Part211.CanCollide = false
2490
Part211.FormFactor = Enum.FormFactor.Symmetric
2491
Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2492
Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2493
Part211.BottomSurface = Enum.SurfaceType.Smooth
2494
Part211.TopSurface = Enum.SurfaceType.Smooth
2495
Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
2496
Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
2497
Part211.Orientation = Vector3.new(-90, 90, 0)
2498
Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
2499
CylinderMesh212.Parent = Part211
2500
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2501
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2502
Part213.Name = "1"
2503
Part213.Parent = Model111
2504
Part213.Material = Enum.Material.SmoothPlastic
2505
Part213.BrickColor = BrickColor.new("Pastel Blue")
2506
Part213.Reflectance = 0.20000000298023
2507
Part213.Rotation = Vector3.new(-90, 0, 90)
2508
Part213.Anchored = true
2509
Part213.CanCollide = false
2510
Part213.FormFactor = Enum.FormFactor.Symmetric
2511
Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2512
Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2513
Part213.BottomSurface = Enum.SurfaceType.Smooth
2514
Part213.TopSurface = Enum.SurfaceType.Smooth
2515
Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
2516
Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
2517
Part213.Orientation = Vector3.new(-90, 90, 0)
2518
Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
2519
CylinderMesh214.Parent = Part213
2520
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
2521
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
2522
Part215.Name = "Brick"
2523
Part215.Parent = Model111
2524
Part215.Material = Enum.Material.SmoothPlastic
2525
Part215.BrickColor = BrickColor.new("Lapis")
2526
Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
2527
Part215.Anchored = true
2528
Part215.CanCollide = false
2529
Part215.FormFactor = Enum.FormFactor.Symmetric
2530
Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
2531
Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
2532
Part215.BottomSurface = Enum.SurfaceType.Smooth
2533
Part215.TopSurface = Enum.SurfaceType.Smooth
2534
Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2535
Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
2536
Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
2537
Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2538
BlockMesh216.Parent = Part215
2539
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2540
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2541
Part217.Name = "Brick"
2542
Part217.Parent = Model111
2543
Part217.Material = Enum.Material.SmoothPlastic
2544
Part217.BrickColor = BrickColor.new("Lapis")
2545
Part217.Rotation = Vector3.new(81.1299973, 0, -90)
2546
Part217.Anchored = true
2547
Part217.CanCollide = false
2548
Part217.FormFactor = Enum.FormFactor.Symmetric
2549
Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2550
Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
2551
Part217.BottomSurface = Enum.SurfaceType.Smooth
2552
Part217.TopSurface = Enum.SurfaceType.Smooth
2553
Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2554
Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
2555
Part217.Orientation = Vector3.new(81.1299973, 0, -90)
2556
Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2557
BlockMesh218.Parent = Part217
2558
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2559
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2560
Part219.Name = "Brick"
2561
Part219.Parent = Model111
2562
Part219.Material = Enum.Material.SmoothPlastic
2563
Part219.BrickColor = BrickColor.new("Lapis")
2564
Part219.Rotation = Vector3.new(171.130005, -90, 0)
2565
Part219.Anchored = true
2566
Part219.CanCollide = false
2567
Part219.FormFactor = Enum.FormFactor.Symmetric
2568
Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
2569
Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
2570
Part219.BottomSurface = Enum.SurfaceType.Smooth
2571
Part219.TopSurface = Enum.SurfaceType.Smooth
2572
Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2573
Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
2574
Part219.Orientation = Vector3.new(0, -90, -171.130005)
2575
Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2576
BlockMesh220.Parent = Part219
2577
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2578
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2579
Part221.Name = "Brick"
2580
Part221.Parent = Model111
2581
Part221.Material = Enum.Material.SmoothPlastic
2582
Part221.BrickColor = BrickColor.new("Lapis")
2583
Part221.Rotation = Vector3.new(81.1299973, 0, -90)
2584
Part221.Anchored = true
2585
Part221.CanCollide = false
2586
Part221.FormFactor = Enum.FormFactor.Symmetric
2587
Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
2588
Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
2589
Part221.BottomSurface = Enum.SurfaceType.Smooth
2590
Part221.TopSurface = Enum.SurfaceType.Smooth
2591
Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2592
Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
2593
Part221.Orientation = Vector3.new(81.1299973, 0, -90)
2594
Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2595
BlockMesh222.Parent = Part221
2596
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2597
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2598
Part223.Name = "Brick"
2599
Part223.Parent = Model111
2600
Part223.Material = Enum.Material.SmoothPlastic
2601
Part223.BrickColor = BrickColor.new("Really black")
2602
Part223.Rotation = Vector3.new(0, 90, 0)
2603
Part223.Anchored = true
2604
Part223.CanCollide = false
2605
Part223.FormFactor = Enum.FormFactor.Symmetric
2606
Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
2607
Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2608
Part223.BottomSurface = Enum.SurfaceType.Smooth
2609
Part223.TopSurface = Enum.SurfaceType.Smooth
2610
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2611
Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
2612
Part223.Orientation = Vector3.new(0, 90, 0)
2613
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2614
BlockMesh224.Parent = Part223
2615
Part225.Name = "Brick"
2616
Part225.Parent = Model111
2617
Part225.Material = Enum.Material.SmoothPlastic
2618
Part225.BrickColor = BrickColor.new("Really black")
2619
Part225.Rotation = Vector3.new(90, 90, 0)
2620
Part225.Anchored = true
2621
Part225.CanCollide = false
2622
Part225.FormFactor = Enum.FormFactor.Symmetric
2623
Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
2624
Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2625
Part225.BottomSurface = Enum.SurfaceType.Smooth
2626
Part225.TopSurface = Enum.SurfaceType.Smooth
2627
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2628
Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
2629
Part225.Orientation = Vector3.new(0, 90, 90)
2630
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2631
BlockMesh226.Parent = Part225
2632
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
2633
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
2634
Part227.Name = "Brick"
2635
Part227.Parent = Model111
2636
Part227.Material = Enum.Material.SmoothPlastic
2637
Part227.BrickColor = BrickColor.new("Really black")
2638
Part227.Rotation = Vector3.new(0, 90, 0)
2639
Part227.Anchored = true
2640
Part227.CanCollide = false
2641
Part227.FormFactor = Enum.FormFactor.Symmetric
2642
Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
2643
Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2644
Part227.BottomSurface = Enum.SurfaceType.Smooth
2645
Part227.TopSurface = Enum.SurfaceType.Smooth
2646
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2647
Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
2648
Part227.Orientation = Vector3.new(0, 90, 0)
2649
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2650
BlockMesh228.Parent = Part227
2651
Part229.Name = "Brick"
2652
Part229.Parent = Model111
2653
Part229.Material = Enum.Material.SmoothPlastic
2654
Part229.BrickColor = BrickColor.new("Navy blue")
2655
Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
2656
Part229.Anchored = true
2657
Part229.CanCollide = false
2658
Part229.FormFactor = Enum.FormFactor.Symmetric
2659
Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
2660
Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
2661
Part229.BottomSurface = Enum.SurfaceType.Smooth
2662
Part229.TopSurface = Enum.SurfaceType.Smooth
2663
Part229.Color = Color3.new(0, 0.12549, 0.376471)
2664
Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
2665
Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
2666
Part229.Color = Color3.new(0, 0.12549, 0.376471)
2667
BlockMesh230.Parent = Part229
2668
Part231.Name = "Brick"
2669
Part231.Parent = Model111
2670
Part231.Material = Enum.Material.SmoothPlastic
2671
Part231.BrickColor = BrickColor.new("Really black")
2672
Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
2673
Part231.Anchored = true
2674
Part231.CanCollide = false
2675
Part231.FormFactor = Enum.FormFactor.Symmetric
2676
Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
2677
Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
2678
Part231.BottomSurface = Enum.SurfaceType.Smooth
2679
Part231.TopSurface = Enum.SurfaceType.Smooth
2680
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2681
Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
2682
Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
2683
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2684
BlockMesh232.Parent = Part231
2685
Part233.Name = "Brick"
2686
Part233.Parent = Model111
2687
Part233.Material = Enum.Material.SmoothPlastic
2688
Part233.BrickColor = BrickColor.new("Really black")
2689
Part233.Rotation = Vector3.new(0, 90, 0)
2690
Part233.Anchored = true
2691
Part233.CanCollide = false
2692
Part233.FormFactor = Enum.FormFactor.Symmetric
2693
Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
2694
Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2695
Part233.BottomSurface = Enum.SurfaceType.Smooth
2696
Part233.TopSurface = Enum.SurfaceType.Smooth
2697
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2698
Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
2699
Part233.Orientation = Vector3.new(0, 90, 0)
2700
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2701
BlockMesh234.Parent = Part233
2702
Part235.Name = "Brick"
2703
Part235.Parent = Model111
2704
Part235.Material = Enum.Material.SmoothPlastic
2705
Part235.BrickColor = BrickColor.new("Navy blue")
2706
Part235.Rotation = Vector3.new(90, 80.4899979, -90)
2707
Part235.Anchored = true
2708
Part235.CanCollide = false
2709
Part235.FormFactor = Enum.FormFactor.Symmetric
2710
Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
2711
Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
2712
Part235.BottomSurface = Enum.SurfaceType.Smooth
2713
Part235.TopSurface = Enum.SurfaceType.Smooth
2714
Part235.Color = Color3.new(0, 0.12549, 0.376471)
2715
Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
2716
Part235.Orientation = Vector3.new(9.51000023, 90, 0)
2717
Part235.Color = Color3.new(0, 0.12549, 0.376471)
2718
BlockMesh236.Parent = Part235
2719
Part237.Name = "Brick"
2720
Part237.Parent = Model111
2721
Part237.Material = Enum.Material.SmoothPlastic
2722
Part237.BrickColor = BrickColor.new("Really black")
2723
Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
2724
Part237.Anchored = true
2725
Part237.CanCollide = false
2726
Part237.FormFactor = Enum.FormFactor.Symmetric
2727
Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
2728
Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
2729
Part237.BottomSurface = Enum.SurfaceType.Smooth
2730
Part237.TopSurface = Enum.SurfaceType.Smooth
2731
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2732
Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
2733
Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
2734
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2735
BlockMesh238.Parent = Part237
2736
Part239.Name = "Brick"
2737
Part239.Parent = Model111
2738
Part239.Material = Enum.Material.SmoothPlastic
2739
Part239.BrickColor = BrickColor.new("Navy blue")
2740
Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
2741
Part239.Anchored = true
2742
Part239.CanCollide = false
2743
Part239.FormFactor = Enum.FormFactor.Symmetric
2744
Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
2745
Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
2746
Part239.BottomSurface = Enum.SurfaceType.Smooth
2747
Part239.TopSurface = Enum.SurfaceType.Smooth
2748
Part239.Color = Color3.new(0, 0.12549, 0.376471)
2749
Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
2750
Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
2751
Part239.Color = Color3.new(0, 0.12549, 0.376471)
2752
BlockMesh240.Parent = Part239
2753
Part241.Name = "Brick"
2754
Part241.Parent = Model111
2755
Part241.Material = Enum.Material.SmoothPlastic
2756
Part241.BrickColor = BrickColor.new("Navy blue")
2757
Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
2758
Part241.Anchored = true
2759
Part241.CanCollide = false
2760
Part241.FormFactor = Enum.FormFactor.Symmetric
2761
Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
2762
Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
2763
Part241.BottomSurface = Enum.SurfaceType.Smooth
2764
Part241.TopSurface = Enum.SurfaceType.Smooth
2765
Part241.Color = Color3.new(0, 0.12549, 0.376471)
2766
Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
2767
Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
2768
Part241.Color = Color3.new(0, 0.12549, 0.376471)
2769
BlockMesh242.Parent = Part241
2770
Part243.Name = "Brick"
2771
Part243.Parent = Model111
2772
Part243.Material = Enum.Material.SmoothPlastic
2773
Part243.BrickColor = BrickColor.new("Really black")
2774
Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
2775
Part243.Anchored = true
2776
Part243.CanCollide = false
2777
Part243.FormFactor = Enum.FormFactor.Symmetric
2778
Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
2779
Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
2780
Part243.BottomSurface = Enum.SurfaceType.Smooth
2781
Part243.TopSurface = Enum.SurfaceType.Smooth
2782
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2783
Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
2784
Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
2785
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2786
BlockMesh244.Parent = Part243
2787
Part245.Name = "Brick"
2788
Part245.Parent = Model111
2789
Part245.Material = Enum.Material.SmoothPlastic
2790
Part245.BrickColor = BrickColor.new("Lapis")
2791
Part245.Rotation = Vector3.new(-171.130005, -90, 0)
2792
Part245.Anchored = true
2793
Part245.CanCollide = false
2794
Part245.FormFactor = Enum.FormFactor.Symmetric
2795
Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
2796
Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2797
Part245.BottomSurface = Enum.SurfaceType.Smooth
2798
Part245.TopSurface = Enum.SurfaceType.Smooth
2799
Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2800
Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
2801
Part245.Orientation = Vector3.new(0, -90, 171.130005)
2802
Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2803
BlockMesh246.Parent = Part245
2804
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2805
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2806
Part247.Name = "Brick"
2807
Part247.Parent = Model111
2808
Part247.Material = Enum.Material.SmoothPlastic
2809
Part247.BrickColor = BrickColor.new("Lapis")
2810
Part247.Rotation = Vector3.new(98.8700027, 0, -90)
2811
Part247.Anchored = true
2812
Part247.CanCollide = false
2813
Part247.FormFactor = Enum.FormFactor.Symmetric
2814
Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2815
Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
2816
Part247.BottomSurface = Enum.SurfaceType.Smooth
2817
Part247.TopSurface = Enum.SurfaceType.Smooth
2818
Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2819
Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
2820
Part247.Orientation = Vector3.new(81.1299973, 180, 90)
2821
Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2822
BlockMesh248.Parent = Part247
2823
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2824
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2825
Part249.Name = "Brick"
2826
Part249.Parent = Model111
2827
Part249.Material = Enum.Material.SmoothPlastic
2828
Part249.BrickColor = BrickColor.new("Lapis")
2829
Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
2830
Part249.Anchored = true
2831
Part249.CanCollide = false
2832
Part249.FormFactor = Enum.FormFactor.Symmetric
2833
Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
2834
Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
2835
Part249.BottomSurface = Enum.SurfaceType.Smooth
2836
Part249.TopSurface = Enum.SurfaceType.Smooth
2837
Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2838
Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
2839
Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
2840
Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2841
BlockMesh250.Parent = Part249
2842
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2843
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2844
Part251.Name = "Brick"
2845
Part251.Parent = Model111
2846
Part251.Material = Enum.Material.SmoothPlastic
2847
Part251.BrickColor = BrickColor.new("Lapis")
2848
Part251.Rotation = Vector3.new(-171.130005, -90, 0)
2849
Part251.Anchored = true
2850
Part251.CanCollide = false
2851
Part251.FormFactor = Enum.FormFactor.Symmetric
2852
Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2853
Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2854
Part251.BottomSurface = Enum.SurfaceType.Smooth
2855
Part251.TopSurface = Enum.SurfaceType.Smooth
2856
Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2857
Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
2858
Part251.Orientation = Vector3.new(0, -90, 171.130005)
2859
Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2860
BlockMesh252.Parent = Part251
2861
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2862
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2863
Part253.Name = "Brick"
2864
Part253.Parent = Model111
2865
Part253.Material = Enum.Material.SmoothPlastic
2866
Part253.BrickColor = BrickColor.new("Lapis")
2867
Part253.Rotation = Vector3.new(-171.130005, -90, 0)
2868
Part253.Anchored = true
2869
Part253.CanCollide = false
2870
Part253.FormFactor = Enum.FormFactor.Symmetric
2871
Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
2872
Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2873
Part253.BottomSurface = Enum.SurfaceType.Smooth
2874
Part253.TopSurface = Enum.SurfaceType.Smooth
2875
Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2876
Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
2877
Part253.Orientation = Vector3.new(0, -90, 171.130005)
2878
Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2879
BlockMesh254.Parent = Part253
2880
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2881
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2882
Part255.Name = "Brick"
2883
Part255.Parent = Model111
2884
Part255.Material = Enum.Material.SmoothPlastic
2885
Part255.BrickColor = BrickColor.new("Really black")
2886
Part255.Rotation = Vector3.new(8.86999989, 90, 0)
2887
Part255.Anchored = true
2888
Part255.CanCollide = false
2889
Part255.FormFactor = Enum.FormFactor.Symmetric
2890
Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
2891
Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
2892
Part255.BottomSurface = Enum.SurfaceType.Smooth
2893
Part255.TopSurface = Enum.SurfaceType.Smooth
2894
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2895
Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
2896
Part255.Orientation = Vector3.new(0, 90, 8.86999989)
2897
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2898
BlockMesh256.Parent = Part255
2899
Part257.Name = "Brick"
2900
Part257.Parent = Model111
2901
Part257.Material = Enum.Material.SmoothPlastic
2902
Part257.BrickColor = BrickColor.new("Pastel Blue")
2903
Part257.Reflectance = 0.20000000298023
2904
Part257.Rotation = Vector3.new(90, 90, 0)
2905
Part257.Anchored = true
2906
Part257.CanCollide = false
2907
Part257.FormFactor = Enum.FormFactor.Symmetric
2908
Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
2909
Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2910
Part257.BottomSurface = Enum.SurfaceType.Smooth
2911
Part257.TopSurface = Enum.SurfaceType.Smooth
2912
Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
2913
Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
2914
Part257.Orientation = Vector3.new(0, 90, 90)
2915
Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
2916
BlockMesh258.Parent = Part257
2917
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
2918
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
2919
Part259.Name = "1"
2920
Part259.Parent = Model111
2921
Part259.Material = Enum.Material.SmoothPlastic
2922
Part259.BrickColor = BrickColor.new("Pastel Blue")
2923
Part259.Reflectance = 0.20000000298023
2924
Part259.Rotation = Vector3.new(90, 90, 0)
2925
Part259.Anchored = true
2926
Part259.CanCollide = false
2927
Part259.FormFactor = Enum.FormFactor.Symmetric
2928
Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
2929
Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2930
Part259.BottomSurface = Enum.SurfaceType.Smooth
2931
Part259.TopSurface = Enum.SurfaceType.Smooth
2932
Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
2933
Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
2934
Part259.Orientation = Vector3.new(0, 90, 90)
2935
Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
2936
BlockMesh260.Parent = Part259
2937
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
2938
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
2939
Part261.Name = "Brick"
2940
Part261.Parent = Model111
2941
Part261.Material = Enum.Material.SmoothPlastic
2942
Part261.BrickColor = BrickColor.new("Really black")
2943
Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
2944
Part261.Anchored = true
2945
Part261.CanCollide = false
2946
Part261.FormFactor = Enum.FormFactor.Symmetric
2947
Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
2948
Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
2949
Part261.BottomSurface = Enum.SurfaceType.Smooth
2950
Part261.TopSurface = Enum.SurfaceType.Smooth
2951
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2952
Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
2953
Part261.Orientation = Vector3.new(0, 90, -8.86999989)
2954
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2955
BlockMesh262.Parent = Part261
2956
Part263.Name = "Brick"
2957
Part263.Parent = Model111
2958
Part263.Material = Enum.Material.SmoothPlastic
2959
Part263.BrickColor = BrickColor.new("Really black")
2960
Part263.Rotation = Vector3.new(0, 90, 0)
2961
Part263.Anchored = true
2962
Part263.CanCollide = false
2963
Part263.FormFactor = Enum.FormFactor.Symmetric
2964
Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
2965
Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2966
Part263.BottomSurface = Enum.SurfaceType.Smooth
2967
Part263.TopSurface = Enum.SurfaceType.Smooth
2968
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2969
Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
2970
Part263.Orientation = Vector3.new(0, 90, 0)
2971
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2972
BlockMesh264.Parent = Part263
2973
Part265.Name = "Brick"
2974
Part265.Parent = Model111
2975
Part265.Material = Enum.Material.SmoothPlastic
2976
Part265.BrickColor = BrickColor.new("Lapis")
2977
Part265.Rotation = Vector3.new(171.130005, -90, 0)
2978
Part265.Anchored = true
2979
Part265.CanCollide = false
2980
Part265.FormFactor = Enum.FormFactor.Symmetric
2981
Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
2982
Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
2983
Part265.BottomSurface = Enum.SurfaceType.Smooth
2984
Part265.TopSurface = Enum.SurfaceType.Smooth
2985
Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2986
Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
2987
Part265.Orientation = Vector3.new(0, -90, -171.130005)
2988
Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2989
BlockMesh266.Parent = Part265
2990
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2991
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2992
Part267.Name = "Brick"
2993
Part267.Parent = Model111
2994
Part267.Material = Enum.Material.SmoothPlastic
2995
Part267.BrickColor = BrickColor.new("Lapis")
2996
Part267.Rotation = Vector3.new(171.130005, -90, 0)
2997
Part267.Anchored = true
2998
Part267.CanCollide = false
2999
Part267.FormFactor = Enum.FormFactor.Symmetric
3000
Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
3001
Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
3002
Part267.BottomSurface = Enum.SurfaceType.Smooth
3003
Part267.TopSurface = Enum.SurfaceType.Smooth
3004
Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3005
Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
3006
Part267.Orientation = Vector3.new(0, -90, -171.130005)
3007
Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3008
BlockMesh268.Parent = Part267
3009
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
3010
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
3011
Part269.Name = "Brick"
3012
Part269.Parent = Model111
3013
Part269.Material = Enum.Material.SmoothPlastic
3014
Part269.BrickColor = BrickColor.new("Really black")
3015
Part269.Rotation = Vector3.new(0, 90, 0)
3016
Part269.Anchored = true
3017
Part269.CanCollide = false
3018
Part269.FormFactor = Enum.FormFactor.Symmetric
3019
Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
3020
Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
3021
Part269.BottomSurface = Enum.SurfaceType.Smooth
3022
Part269.TopSurface = Enum.SurfaceType.Smooth
3023
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3024
Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
3025
Part269.Orientation = Vector3.new(0, 90, 0)
3026
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3027
BlockMesh270.Parent = Part269
3028
Part271.Name = "Brick"
3029
Part271.Parent = Model111
3030
Part271.Material = Enum.Material.SmoothPlastic
3031
Part271.BrickColor = BrickColor.new("Really black")
3032
Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
3033
Part271.Anchored = true
3034
Part271.CanCollide = false
3035
Part271.FormFactor = Enum.FormFactor.Symmetric
3036
Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
3037
Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
3038
Part271.BottomSurface = Enum.SurfaceType.Smooth
3039
Part271.TopSurface = Enum.SurfaceType.Smooth
3040
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3041
Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
3042
Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
3043
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3044
BlockMesh272.Parent = Part271
3045
Part273.Name = "Brick"
3046
Part273.Parent = Model111
3047
Part273.Material = Enum.Material.SmoothPlastic
3048
Part273.BrickColor = BrickColor.new("Really black")
3049
Part273.Rotation = Vector3.new(0, 90, 0)
3050
Part273.Anchored = true
3051
Part273.CanCollide = false
3052
Part273.FormFactor = Enum.FormFactor.Symmetric
3053
Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
3054
Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
3055
Part273.BottomSurface = Enum.SurfaceType.Smooth
3056
Part273.TopSurface = Enum.SurfaceType.Smooth
3057
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3058
Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
3059
Part273.Orientation = Vector3.new(0, 90, 0)
3060
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3061
BlockMesh274.Parent = Part273
3062
Part275.Name = "Brick"
3063
Part275.Parent = Model111
3064
Part275.Material = Enum.Material.SmoothPlastic
3065
Part275.BrickColor = BrickColor.new("Really black")
3066
Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
3067
Part275.Anchored = true
3068
Part275.CanCollide = false
3069
Part275.FormFactor = Enum.FormFactor.Symmetric
3070
Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
3071
Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
3072
Part275.BottomSurface = Enum.SurfaceType.Smooth
3073
Part275.TopSurface = Enum.SurfaceType.Smooth
3074
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3075
Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
3076
Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
3077
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3078
BlockMesh276.Parent = Part275
3079
Part277.Name = "Brick"
3080
Part277.Parent = Model111
3081
Part277.Material = Enum.Material.SmoothPlastic
3082
Part277.BrickColor = BrickColor.new("Navy blue")
3083
Part277.Rotation = Vector3.new(90, 80.4899979, -90)
3084
Part277.Anchored = true
3085
Part277.CanCollide = false
3086
Part277.FormFactor = Enum.FormFactor.Symmetric
3087
Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
3088
Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
3089
Part277.BottomSurface = Enum.SurfaceType.Smooth
3090
Part277.TopSurface = Enum.SurfaceType.Smooth
3091
Part277.Color = Color3.new(0, 0.12549, 0.376471)
3092
Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
3093
Part277.Orientation = Vector3.new(9.51000023, 90, 0)
3094
Part277.Color = Color3.new(0, 0.12549, 0.376471)
3095
BlockMesh278.Parent = Part277
3096
Part279.Name = "Brick"
3097
Part279.Parent = Model111
3098
Part279.Material = Enum.Material.SmoothPlastic
3099
Part279.BrickColor = BrickColor.new("Really black")
3100
Part279.Rotation = Vector3.new(0, 90, 0)
3101
Part279.Anchored = true
3102
Part279.CanCollide = false
3103
Part279.FormFactor = Enum.FormFactor.Symmetric
3104
Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
3105
Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
3106
Part279.BottomSurface = Enum.SurfaceType.Smooth
3107
Part279.TopSurface = Enum.SurfaceType.Smooth
3108
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3109
Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
3110
Part279.Orientation = Vector3.new(0, 90, 0)
3111
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3112
BlockMesh280.Parent = Part279
3113
Script281.Name = "Welds"
3114
Script281.Parent = Model0
3115
Script281.Disabled = true
3116
table.insert(cors,sandbox(Script281,function()
3117
3118
wait(.33)
3119
3120
Tool=script.Parent
3121
Nib=Tool.Parent
3122
3123
demodel=function()
3124
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
3125
		v.Parent=Nib
3126
	end	
3127
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
3128
		v.Parent=Nib
3129
	end	
3130
	for _,v in pairs(script.Parent["Torso"]:children()) do
3131
		v.Parent=Nib
3132
	end	
3133
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
3134
		v.Parent=Nib
3135
	end	
3136
	for _,v in pairs(script.Parent["RightArm"]:children()) do
3137
		v.Parent=Nib
3138
	end	
3139
end
3140
3141
3142
3143
weldparts=function()
3144
	print("Welding")
3145
	lel={}
3146
	function jarate(p)
3147
		for i=1, #p do
3148
			table.insert(lel,p[i])
3149
			k=p[i]:children()
3150
			if #k>0 then
3151
				jarate(k)
3152
			end
3153
		end
3154
	end
3155
	for _,v in pairs(script.Parent:children()) do
3156
		if v.Name~="Cloak" and v.className~="Script" then
3157
			v:BreakJoints()
3158
			jarate(v:children())
3159
		end
3160
	end
3161
	for _,v in pairs(lel) do
3162
		if v.className=="Weld" or v.className=="Motor6D" then
3163
			v:Remove()
3164
		end
3165
	end
3166
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
3167
		if v.Name~="Right Leg1" then
3168
			w=Instance.new("Weld")
3169
			w.Part0=script.Parent["RightLeg"]["Right Leg1"]
3170
			w.Part1=v
3171
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3172
			w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
3173
			w.Parent=w.Part0
3174
		end
3175
	end
3176
	w=Instance.new("Weld")
3177
	w.Part0=Nib["Right Leg"]
3178
	w.Part1=script.Parent["RightLeg"]["Right Leg1"]
3179
	w.Parent=w.Part0
3180
	w.C0=CFrame.new(0,-.1,0)
3181
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
3182
		if v.Name~="Left Leg1" then
3183
			w=Instance.new("Weld")
3184
			w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
3185
			w.Part1=v
3186
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3187
			w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
3188
			w.Parent=w.Part0
3189
		end
3190
	end
3191
	w=Instance.new("Weld")
3192
	w.Part0=Nib["Left Leg"]
3193
	w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
3194
	w.Parent=w.Part0
3195
	w.C0=CFrame.new(0,-.1,0)
3196
	for _,v in pairs(script.Parent["RightArm"]:children()) do
3197
		if v.Name~="Right Arm1" then
3198
			w=Instance.new("Weld")
3199
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
3200
			w.Part1=v
3201
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3202
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
3203
			w.Parent=w.Part1
3204
		end
3205
	end
3206
	w=Instance.new("Weld")
3207
	w.Part0=Nib["Right Arm"]
3208
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
3209
	w.Parent=w.Part0
3210
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
3211
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
3212
		if v.Name~="Left Arm1" then
3213
			w=Instance.new("Weld")
3214
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
3215
			w.Part1=v
3216
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3217
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
3218
			w.Parent=w.Part0
3219
		end
3220
	end
3221
	w=Instance.new("Weld")
3222
	w.Part0=Nib["Left Arm"]
3223
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
3224
	w.Parent=w.Part0
3225
	
3226
	for _,v in pairs(script.Parent["Torso"]:children()) do
3227
		if v.Name~="Torso1" then
3228
			w=Instance.new("Weld")
3229
			w.Part0=script.Parent["Torso"]["Torso1"]
3230
			w.Part1=v
3231
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3232
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
3233
			w.Parent=script.Parent["Torso"]["Torso1"]
3234
		end
3235
	end
3236
	
3237
	w=Instance.new("Weld")
3238
	w.Part0=Nib["Torso"]
3239
	w.Part1=script.Parent["Torso"]["Torso1"]
3240
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
3241
	w.Parent=w.Part0
3242
3243
	for _,v in pairs(lel) do
3244
		if v:IsA("BasePart") then v.Anchored=false end
3245
	end
3246
	
3247
	
3248
	
3249
	wait(1)
3250
	
3251
	w=Instance.new("Weld")
3252
	w.Part0=Nib.Torso
3253
	w.Part1=Tool.Torso.Torso1
3254
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3255
	w.C1=CFrame.new(0,0,0)
3256
	w.Parent=w.Part1
3257
	w.Name="ClothingWeld"
3258
	
3259
	wait(.06)
3260
	
3261
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
3262
		wait(.03)
3263
		w=Instance.new("Weld")
3264
		w.Part0=Nib.Torso
3265
		w.Part1=Tool.Torso.Torso1
3266
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3267
		w.C1=CFrame.new(0,0,0)
3268
		w.Parent=w.Part1
3269
		w.Name="ClothingWeld"
3270
	end
3271
	
3272
	w=Instance.new("Weld")
3273
	w.Part0=Nib["Right Leg"]
3274
	w.Part1=Tool.RightLeg["Right Leg1"]
3275
	w.C0=CFrame.new(0,0,0)
3276
	w.C1=CFrame.new(0,0,0)
3277
	w.Parent=w.Part1
3278
	w.Name="ClothingWeld"
3279
	
3280
	w=Instance.new("Weld")
3281
	w.Part0=Nib["Left Leg"]
3282
	w.Part1=Tool.LeftLeg["Left Leg1"]
3283
	w.C0=CFrame.new(0,0,0)
3284
	w.C1=CFrame.new(0,0,0)
3285
	w.Parent=w.Part1
3286
	w.Name="ClothingWeld"
3287
	
3288
	w=Instance.new("Weld")
3289
	w.Part0=Nib["Right Arm"]
3290
	w.Part1=Tool.RightArm["Right Arm1"]
3291
	w.C0=CFrame.new(0,0,0)
3292
	w.C1=CFrame.new(0,0,0)
3293
	w.Parent=w.Part1
3294
	w.Name="ClothingWeld"
3295
	
3296
	w=Instance.new("Weld")
3297
	w.Part0=Nib["Left Arm"]
3298
	w.Part1=Tool.LeftArm["Left Arm1"]
3299
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3300
	w.C1=CFrame.new(0,0,0)
3301
	w.Parent=w.Part1
3302
	w.Name="ClothingWeld"
3303
	
3304
	wait()
3305
	
3306
end
3307
weldparts()
3308
3309
wait(.5)
3310
demodel()
3311
end))
3312
for i,v in pairs(mas:GetChildren()) do
3313
	v.Parent = owner
3314
	pcall(function() v:MakeJoints() end)
3315
end
3316
mas:Destroy()
3317
for i,v in pairs(cors) do
3318
	spawn(function()
3319
		pcall(v)
3320
	end)
3321
end
3322
3323
wait(0.5)
3324
player = owner
3325
char = player.Character
3326
hmnd = char.Humanoid
3327
larm = char["Left Arm"]
3328
rarm = char["Right Arm"]
3329
lleg = char["Left Leg"]
3330
rleg = char["Right Leg"]
3331
torso = char.Torso
3332
lght = game.Lighting
3333
bdclr = char["Body Colors"]
3334
Neck = torso.Neck
3335
3336
-- More variables, just in case.
3337
Player=owner
3338
Character=Player.Character 
3339
PlayerGui=Player.PlayerGui
3340
Backpack=Player.Backpack 
3341
Torso=Character.Torso 
3342
Head=Character.Head 
3343
Humanoid=Character.Humanoid
3344
m=Instance.new('Model',Character)
3345
LeftArm=Character["Left Arm"] 
3346
LeftLeg=Character["Left Leg"] 
3347
RightArm=Character["Right Arm"] 
3348
RightLeg=Character["Right Leg"] 
3349
LS=Torso["Left Shoulder"] 
3350
LH=Torso["Left Hip"] 
3351
RS=Torso["Right Shoulder"] 
3352
RH=Torso["Right Hip"] 
3353
Face = Head.face
3354
Neck=Torso.Neck
3355
it=Instance.new
3356
attacktype=1
3357
vt=Vector3.new
3358
cf=CFrame.new
3359
euler=CFrame.fromEulerAnglesXYZ
3360
angles=CFrame.Angles
3361
cloaked=false
3362
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
3363
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
3364
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
3365
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
3366
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
3367
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
3368
HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
3369
BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
3370
RootPart=Character.HumanoidRootPart
3371
RootJoint=RootPart.RootJoint
3372
RootCF=euler(-1.57,0,3.14)
3373
attack = false 
3374
attackdebounce = false 
3375
deb=false
3376
equipped=true
3377
hand=false
3378
MMouse=nil
3379
combo=0
3380
mana=0
3381
trispeed=.2
3382
attackmode='none'
3383
local idle=0
3384
local Anim="Idle"
3385
local Effects={}
3386
local gun=false
3387
local shoot=false
3388
player=nil 
3389
mana=0
3390
3391
it = Instance.new
3392
3393
-- Music --
3394
3395
z = it("Sound",char)
3396
z.Looped = true
3397
z.Name = "moosik"
3398
z.SoundId = "rbxassetid://1816414206"
3399
z.TimePosition = 30
3400
z.Volume = 0
3401
z:Play()
3402
themeBegan = false
3403
wait(0.5)
3404
3405
function fadeInMusic()
3406
	while z.Volume < 1 do
3407
		wait()
3408
		z.Volume = z.Volume + 0.025
3409
	end
3410
end
3411
3412
delay(0,fadeInMusic)
3413
3414
function restartMusic()
3415
	wait(89.715)
3416
	z.TimePosition = 15.375
3417
	while true do
3418
		wait(104.34)
3419
		z.TimePosition = 15.375
3420
	end
3421
end
3422
3423
delay(0,restartMusic)
3424
3425
-- Functions --
3426
3427
local inv = function()
3428
	while true do
3429
		wait()
3430
		hmnd.MaxHealth = math.huge
3431
		hmnd.Health = math.huge
3432
		if char:FindFirstChild("ForceField") == nil then
3433
			ff = it("ForceField",char)
3434
			ff.Visible = false
3435
		end
3436
	end
3437
end
3438
3439
delay(0,inv)
3440
3441
local snd = function(id,pitch)
3442
	coroutine.resume(coroutine.create(function()
3443
	s = Instance.new("Sound",char)
3444
	s.SoundId = id
3445
	s.Pitch = pitch
3446
	s:Play()
3447
	game.Debris:AddItem(s)
3448
	end))
3449
end
3450
3451
local part = function(name,parent,brkclr,mtrl,rfl,trns,sz)
3452
	prt = it("Part",parent)
3453
	prt.Name = name
3454
	prt.CanCollide = false
3455
	prt.BrickColor = BrickColor.new(brkclr)
3456
	prt.Material = mtrl
3457
	if brkclr == "Black" and mtrl == "Ice" then
3458
		prt.Color = Color3.fromRGB(20,20,75)
3459
	end
3460
	if brkclr == "Black metallic" and mtrl == "SmoothPlastic" then
3461
		prt.Color = Color3.fromRGB(25,25,50)
3462
	end
3463
	prt.Reflectance = rfl
3464
	prt.Transparency = trns
3465
	prt.Size = sz
3466
	prt.Anchored = true
3467
	return prt
3468
end
3469
local mesh = function(meshtype,parent,meshid,textureid,scale)
3470
	msh = it("SpecialMesh",parent)
3471
	if meshtype == "FileMesh" then
3472
		msh.MeshId = meshid
3473
		msh.TextureId = textureid
3474
	end
3475
	msh.MeshType = meshtype
3476
	msh.Scale = scale
3477
	return(msh)
3478
end
3479
local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
3480
	w = it("Weld",part1)
3481
	w.Part0 = part1
3482
	w.Part1 = part2
3483
	if part1.Anchored or part2.Anchored then
3484
		part1.Anchored = false
3485
		part2.Anchored = false
3486
	end
3487
	w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
3488
	return(w)
3489
end
3490
local emit = function(parent,tex,startcolor, endcolor, startsize,endsize,lightem,emdir,lif,rate,speed,rotspeed,sprdang1,sprdang2,locked2part)
3491
	emm = it("ParticleEmitter",parent)
3492
	emm.Texture = tex
3493
	emm.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,startcolor),ColorSequenceKeypoint.new(1,endcolor)})
3494
	emm.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,startsize),NumberSequenceKeypoint.new(1,endsize)})
3495
	emm.LightEmission = lightem
3496
	emm.EmissionDirection = emdir
3497
	emm.Lifetime = NumberRange.new(lif)
3498
	emm.Rate = rate
3499
	emm.Speed = NumberRange.new(speed)
3500
	emm.RotSpeed = NumberRange.new(rotspeed)
3501
	emm.SpreadAngle = Vector2.new(sprdang1,sprdang2)
3502
	emm.LockedToPart = locked2part
3503
	return(emm)
3504
end
3505
3506
function clerp(a,b,t) 
3507
local qa = {QuaternionFromCFrame(a)}
3508
local qb = {QuaternionFromCFrame(b)} 
3509
local ax, ay, az = a.x, a.y, a.z 
3510
local bx, by, bz = b.x, b.y, b.z
3511
local _t = 1-t
3512
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
3513
end 
3514
 
3515
function QuaternionFromCFrame(cf) 
3516
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
3517
local trace = m00 + m11 + m22 
3518
if trace > 0 then 
3519
local s = math.sqrt(1 + trace) 
3520
local recip = 0.5/s 
3521
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
3522
else 
3523
local i = 0 
3524
if m11 > m00 then
3525
i = 1
3526
end
3527
if m22 > (i == 0 and m00 or m11) then 
3528
i = 2 
3529
end 
3530
if i == 0 then 
3531
local s = math.sqrt(m00-m11-m22+1) 
3532
local recip = 0.5/s 
3533
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
3534
elseif i == 1 then 
3535
local s = math.sqrt(m11-m22-m00+1) 
3536
local recip = 0.5/s 
3537
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
3538
elseif i == 2 then 
3539
local s = math.sqrt(m22-m00-m11+1) 
3540
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
3541
end 
3542
end 
3543
end
3544
 
3545
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
3546
local xs, ys, zs = x + x, y + y, z + z 
3547
local wx, wy, wz = w*xs, w*ys, w*zs 
3548
local xx = x*xs 
3549
local xy = x*ys 
3550
local xz = x*zs 
3551
local yy = y*ys 
3552
local yz = y*zs 
3553
local zz = z*zs 
3554
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
3555
end
3556
3557
function QuaternionSlerp(a, b, t) 
3558
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
3559
local startInterp, finishInterp; 
3560
if cosTheta >= 0.0001 then 
3561
if (1 - cosTheta) > 0.0001 then 
3562
local theta = math.acos(cosTheta) 
3563
local invSinTheta = 1/math.sin(theta) 
3564
startInterp = math.sin((1-t)*theta)*invSinTheta 
3565
finishInterp = math.sin(t*theta)*invSinTheta  
3566
else 
3567
startInterp = 1-t 
3568
finishInterp = t 
3569
end 
3570
else 
3571
if (1+cosTheta) > 0.0001 then 
3572
local theta = math.acos(-cosTheta) 
3573
local invSinTheta = 1/math.sin(theta) 
3574
startInterp = math.sin((t-1)*theta)*invSinTheta 
3575
finishInterp = math.sin(t*theta)*invSinTheta 
3576
else 
3577
startInterp = t-1 
3578
finishInterp = t 
3579
end 
3580
end 
3581
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
3582
end
3583
3584
local sine = 0
3585
local change = 1
3586
local val = 0
3587
3588
RSH, LSH=nil, nil 
3589
--welds 
3590
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
3591
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
3592
LH=Torso["Left Hip"]
3593
RH=Torso["Right Hip"]
3594
TorsoColor=Torso.BrickColor
3595
function NoOut(Part)
3596
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
3597
end
3598
player=Player 
3599
ch=Character
3600
RSH=ch.Torso["Right Shoulder"] 
3601
LSH=ch.Torso["Left Shoulder"] 
3602
-- 
3603
RSH.Parent=nil 
3604
LSH.Parent=nil 
3605
-- 
3606
RW.Name="Right Shoulder"
3607
RW.Part0=ch.Torso 
3608
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
3609
RW.C1=cf(0, 0.5, 0) 
3610
RW.Part1=ch["Right Arm"] 
3611
RW.Parent=ch.Torso 
3612
-- 
3613
LW.Name="Left Shoulder"
3614
LW.Part0=ch.Torso 
3615
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
3616
LW.C1=cf(0, 0.5, 0) 
3617
LW.Part1=ch["Left Arm"] 
3618
LW.Parent=ch.Torso 
3619
3620
3621
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
3622
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
3623
end 
3624
3625
-- Character Model --
3626
3627
local md = Instance.new("Model",char)
3628
md.Name = "Scythe"
3629
hnd = part("Handle",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3630
hndwld = weld(rarm,hnd,0,0,0,0,0,0)
3631
fhnd = part("FHandle",md,"Black","Granite",0,0,Vector3.new(2,12.5,2))
3632
mesh("Sphere",fhnd,"","",Vector3.new(0.1,1,0.1))
3633
weld(hnd,fhnd,0,3,0,0,0,0)
3634
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3635
weld(hnd,p,0,2,0,0,0,0)
3636
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3637
weld(hnd,p,0,4,0,0,0,0)
3638
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3639
weld(hnd,p,0,6,0,0,0,0)
3640
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,0.25,0.25))
3641
mesh("Sphere",p,"","",Vector3.new(1.25,1.25,1.25))
3642
weld(hnd,p,0,7,0,0,0,0)
3643
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
3644
weld(hnd,p,0,8,0,0,0,0)
3645
p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.2,1.25,1.25))
3646
mesh("Cylinder",p,"","",Vector3.new(1,1,1))
3647
weld(hnd,p,0,8,0,0,-45,0)
3648
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,1.1,1.1))
3649
mesh("Cylinder",p,"","",Vector3.new(1,1,1))
3650
weld(hnd,p,0,8,0,0,-45,0)
3651
bldbs = part("BladeBase",md,"Black","Granite",0,0,Vector3.new(0.5,1,1))
3652
mesh("Sphere",bldbs,"","",Vector3.new(1,1,1))
3653
bldw=weld(hnd,bldbs,0,8,0,0,0,0)
3654
at0 = Instance.new("Attachment",bldbs)
3655
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
3656
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3657
weld(bldbs,p,0,-0.05,-0.85,0,0,45)
3658
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
3659
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3660
weld(bldbs,p,0,0.05,-0.85,0,0,-135)
3661
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.175,0.1,0.365))
3662
weld(bldbs,p,0,0,-0.81,0,0,0)
3663
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.5,1))
3664
weld(bldbs,p,0,0,-1.5,0,0,0)
3665
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3666
weld(bldbs,p,0,0.1,-2,0,0,-8.75)
3667
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.45,1))
3668
weld(bldbs,p,0,-0.15,-2.55,0,0,-11.25)
3669
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3670
weld(bldbs,p,0,-0.15,-3,0,0,-17.5)
3671
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.4,1))
3672
weld(bldbs,p,0,-0.45,-3.55,0,0,-22.5)
3673
p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.35,1,0.25))
3674
mesh("Torso",p,"","",Vector3.new(1,1,1))
3675
weld(bldbs,p,0,-0.95,-4.45,90,-90,-33.75)
3676
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3677
weld(bldbs,p,0,-0.55,-4.05,0,0,-26.25)
3678
p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.2,1,0.25))
3679
mesh("Torso",p,"","",Vector3.new(1,1,1))
3680
weld(bldbs,p,0,-1.6,-5.25,90,-90,-45)
3681
at1 = Instance.new("Attachment",p)
3682
scytrl = Instance.new("Trail",bldbs)
3683
scytrl.Attachment0 = at0
3684
scytrl.Attachment1 = at1
3685
scytrl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Really blue").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Really blue").Color)})
3686
scytrl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25),NumberSequenceKeypoint.new(1,1)})
3687
scytrl.Lifetime = 0.25
3688
scytrl.LightEmission = 0.5
3689
scytrl.Enabled = false
3690
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
3691
weld(bldbs,p,0,-1.25,-4.9,0,0,-37.5)
3692
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.6,1))
3693
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3694
weld(bldbs,p,0,-2.275,-6.125,0,0,-55)
3695
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.75,0.25))
3696
weld(bldbs,p,0,-1.95,-5.7,0,0,-55.5)
3697
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
3698
weld(bldbs,p,0,-2.575,-5.675,0,0,-55)
3699
p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.25,0.25))
3700
weld(bldbs,p,0,-2.95,-6,0,0,-67.5)
3701
p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
3702
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3703
weld(bldbs,p,0,-3.5,-6.1,0,0,-75)
3704
hitbox = part("Hitbox",md,"Black","Ice",1,1,Vector3.new(2,4,8))
3705
weld(bldbs,hitbox,0,-1.25,-3,0,0,0)
3706
local htp = emit(hitbox,"rbxasset://textures/particles/sparkles_main.dds",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,1,0,1,"Top",1,5000,0.25,0,360,360,false)
3707
htp.Enabled = false
3708
3709
for i,v in pairs(md:children()) do
3710
	NoOut(v)
3711
end
3712
3713
for i,v in pairs(char:children()) do
3714
	if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then
3715
		v:Destroy()
3716
	end
3717
end
3718
3719
Head.face:Destroy()
3720
faic = it("Decal",Head)
3721
faic.Texture = "http://www.roblox.com/asset/?id=163204936"
3722
faic.Face = "Front"
3723
p = part("Eye1",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
3724
mesh("Sphere",p,"","",Vector3.new(1,1,1))
3725
weld(Head,p,0.1,0.25,-0.6,0,0,0)
3726
emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
3727
p = part("Eye2",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
3728
mesh("Sphere",p,"","",Vector3.new(1,1,1))
3729
weld(Head,p,-0.1,0.25,-0.6,0,0,0)
3730
emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
3731
3732
3733
local md2 = Instance.new("Model",char)
3734
md2.Name = "Armor"
3735
p = part("Hood",md2,"Black metallic","Pebble",0,0,Vector3.new(2.2, 2.4, 1.8))
3736-
mesh("FileMesh",p,"http://www.roblox.com/asset/?id=85855767","",Vector3.new(1.1,1.1,1.1))
3736+
mesh("FileMesh",p,"http://www.roblox.com/asset/?id=0","",Vector3.new(1.1,1.1,1.1))
3737
weld(Head,p,0,-0.375,0,0,0,0)
3738
-- Torso Armor
3739
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
3740
weld(torso,p,0,-0.375,0,0,0,0)
3741
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
3742
weld(torso,p,0.65,0.625,0,0,0,0)
3743
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
3744
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3745
weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
3746
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
3747
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3748
weld(torso,p,0.1,0.625,-0.01,0,-90,0)
3749
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
3750
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3751
weld(torso,p,-0.1,0.625,0.0124,0,0,0)
3752
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
3753
weld(torso,p,-0.65,0.625,0,0,0,0)
3754
-- Pants
3755
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
3756
weld(rleg,p,0,0.005,0,0,0,0)
3757
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
3758
weld(lleg,p,0,0.005,0,0,0,0)
3759
--Gauntlet
3760
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,0.25,1.01))
3761
weld(larm,p,0,0,0,0,0,0)
3762
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
3763
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3764
weld(larm,p,-0.5,0.15,-0.1,0,0,-20.1)
3765
p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
3766
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3767
weld(larm,p,-0.5,0.15,0.1,0,180,20.1)
3768
p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(0.5,0.125,0.375))
3769
mesh("Torso",p,"","",Vector3.new(1,1,1))
3770
weld(larm,p,-0.325,0.15,0,0,90,0)
3771
p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0.05,0.5,0.25))
3772
mesh("Wedge",p,"","",Vector3.new(1,1,1))
3773
weld(larm,p,-0.48,-0.15,-0.055,180,0,17.5)
3774
p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0,0.4,0.125))
3775
mesh("Sphere",p,"","",Vector3.new(1,1,1))
3776
weld(larm,p,-0.55,0.075,0,0,0,0)
3777
3778
3779
3780
3781
for i,v in pairs(md2:children()) do
3782
	NoOut(v)
3783
end
3784
3785
-- Animations --
3786
3787
function Animate()
3788
	while true do
3789
wait()
3790
sine = sine + change
3791
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
3792
local velderp=RootPart.Velocity.y
3793
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
3794
if equipped==true or equipped==false then
3795
if attack==false then
3796
idle=idle+1
3797
else
3798
idle=0
3799
end
3800
if idle>=500 then
3801
if attack==false then
3802
end
3803
end
3804
if RootPart.Velocity.y > 1 and hitfloor==nil then 
3805
Anim="Jump"
3806
if attack==false then
3807
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3808
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
3809
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
3810
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(15)),.3)
3811
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-15)),.3)
3812
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3813
end
3814
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
3815
Anim="Fall"
3816
if attack==false then
3817
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3818
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
3819
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
3820
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(15),math.rad(0),math.rad(15)),.3)
3821
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(-30)),.3)
3822
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3823
end
3824
elseif torvel<1 and hitfloor~=nil then
3825
Anim="Idle"
3826
if attack==false then
3827
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3828
bldw.C0=clerp(bldw.C0,BLDWLD,.3)
3829
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
3830
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(17.5)),.3)
3831
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
3832
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
3833
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
3834
end
3835
elseif torvel>2 and torvel<22 and hitfloor~=nil then
3836
Anim="Walk"
3837
if attack==false then
3838
change=3
3839
hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
3840
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
3841
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
3842
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(55),math.rad(0),math.rad(45)),.3)
3843
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-15)),.3)
3844
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3845
end
3846
elseif torvel>=22 and hitfloor~=nil then
3847
Anim="Run"
3848
if attack==false then
3849
end
3850
end
3851
end
3852
end
3853
end
3854
3855
delay(0,Animate)
3856
3857
-- Attacks --
3858
3859
function HadesSlice()
3860
	attack = true
3861
	Humanoid.WalkSpeed = 8
3862
	wait()
3863
	for _=0,1,0.1 do
3864
		wait()
3865
		hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(90),math.rad(-90),math.rad(45)),.3)
3866
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
3867
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
3868
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
3869
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(120),math.rad(50),math.rad(-70)),.3)
3870
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
3871
	end
3872
	wait(0.05)
3873
	htp.Enabled = true	
3874
	scytrl.Enabled = true
3875
	scytrl.Lifetime = 1
3876
	snd("rbxassetid://588693579",0.9)
3877
	snd("rbxassetid://588737825",1)
3878
	for _=0,1,0.1 do
3879
		wait()
3880
		hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(22.5),math.rad(0),math.rad(180)),.3)
3881
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
3882
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
3883
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(60),math.rad(0),math.rad(40)),.3)
3884
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
3885
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
3886
	end
3887
	scytrl.Lifetime = 0.25
3888
	scytrl.Enabled = false
3889
	htp.Enabled = false
3890
	wait(0.15)
3891
	attack = false
3892
	Humanoid.WalkSpeed = 16
3893
end
3894
3895
function Teleport()
3896
	attack = true
3897
	Humanoid.WalkSpeed = 0
3898
	Humanoid.JumpPower = 0
3899
	htp.Enabled = true	
3900
	scytrl.Enabled = true
3901
	scytrl.Lifetime = 1
3902
	licht = Instance.new("PointLight",Torso)
3903
	licht.Brightness = 1000
3904
	licht.Range = 0
3905
	licht.Color = BrickColor.new("Really blue").Color
3906
	fx = Instance.new("Part",char)
3907
	fx.Transparency = 1
3908
	fx.Anchored, fx.CanCollide = true, false
3909
	fx.Position = Torso.Position - Vector3.new(0,2,0)
3910
	fx.Size = Vector3.new(25,1,25)
3911
	game.Debris:AddItem(fx,2)
3912
	fxem = emit(fx,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,0.875,"Top",1.5,5000,5,200,0,0,false)
3913
	fxem.Enabled = true
3914
	fxem2 = emit(Torso,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,1,"Top",1.5,5000,0,200,360,360,false)
3915
	fxem2.Enabled = true
3916
	fxem2.ZOffset = 2
3917
	game.Debris:AddItem(fxem2,3)
3918
	wait()
3919
	for _=0,1,0.1 do
3920
		wait()
3921
		licht.Range = licht.Range + 1
3922
		fx.Rotation = Torso.Rotation + Vector3.new(0,licht.Range*2.5,0)
3923
		hndwld.C0=clerp(hndwld.C0,HDWLD*cf(0,5.75,1.5)*angles(math.rad(-33.75),math.rad(70),math.rad(-22)),.3)
3924
		RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
3925
		Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
3926
		RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(10)),.3)
3927
		LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(-10)),.3)
3928
		LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
3929
	end
3930
	wait(0.15)
3931
	htp.Enabled = true	
3932
	scytrl.Enabled = false
3933
	scytrl.Lifetime = 0.25
3934
	snd("rbxassetid://588734356",0.9)
3935
	snd("rbxassetid://588737825",1)
3936
	pos = Mouse.Hit.p + Vector3.new(0,2,0)
3937
	char.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
3938
	scytrl.Lifetime = 0.25
3939
	scytrl.Enabled = false
3940
	htp.Enabled = false
3941
	attack = false
3942
	Humanoid.JumpPower = 50
3943
	Humanoid.WalkSpeed = 16
3944
	fxem.Enabled = false
3945
	licht:Destroy()
3946
	fxem2.Speed = NumberRange.new(10)
3947
	fxem2.Enabled = true
3948
	game.Debris:AddItem(fx,2)
3949
	wait(0.25)
3950
	fxem2.Enabled = false
3951
end
3952
3953
mouse.KeyDown:connect(function(k)
3954
	k=k:lower()
3955
	if k=="z" and attack == false then
3956
		HadesSlice()
3957
	elseif k=="x" and attack == false then
3958
		Teleport()
3959
	end
3960
end)
3961
3962
local con = hitbox.Touched:connect(function(hit)
3963
	if attack == true then
3964
		if hit.Parent == nil then
3965
			return
3966
		end
3967
		h = hit.Parent:FindFirstChild("Humanoid")
3968
		for _, v in pairs(hit.Parent:children()) do
3969
			if v:IsA("Humanoid") then
3970
				h = v
3971
			end
3972
		end
3973
		if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
3974
			h.Parent:BreakJoints()
3975
		end
3976
	end
3977
end)
3978
3979
local con2 = fhnd.Touched:connect(function(hit)
3980
	if attack == true then
3981
		if hit.Parent == nil then
3982
			return
3983
		end
3984
		h = hit.Parent:FindFirstChild("Humanoid")
3985
		for _, v in pairs(hit.Parent:children()) do
3986
			if v:IsA("Humanoid") then
3987
				h = v
3988
			end
3989
		end
3990
		if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
3991
			h.Parent:BreakJoints()
3992
		end
3993
	end
3994
end)
3995
3996
-- And, one last thing... --
3997
3998
print("Yeox engine loaded.")
3999
wait()
4000
print("Script: Thanatos.")
4001
wait()
4002
print("Have fun.")