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Apr 20th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility by Pablo | Escobars")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. function sandbox(var,func)
  84.     local env = getfenv(func)
  85.     local newenv = setmetatable({},{
  86.         __index = function(self,k)
  87.             if k=="script" then
  88.                 return var
  89.             else
  90.                 return env[k]
  91.             end
  92.         end,
  93.     })
  94.     setfenv(func,newenv)
  95.     return func
  96. end
  97. cors = {}
  98. mas = Instance.new("Model",game:GetService("Lighting"))
  99. Model0 = Instance.new("Model")
  100. Model1 = Instance.new("Model")
  101. Part2 = Instance.new("Part")
  102. WedgePart3 = Instance.new("WedgePart")
  103. Part4 = Instance.new("Part")
  104. BlockMesh5 = Instance.new("BlockMesh")
  105. Part6 = Instance.new("Part")
  106. BlockMesh7 = Instance.new("BlockMesh")
  107. Part8 = Instance.new("Part")
  108. BlockMesh9 = Instance.new("BlockMesh")
  109. Part10 = Instance.new("Part")
  110. BlockMesh11 = Instance.new("BlockMesh")
  111. WedgePart12 = Instance.new("WedgePart")
  112. WedgePart13 = Instance.new("WedgePart")
  113. WedgePart14 = Instance.new("WedgePart")
  114. WedgePart15 = Instance.new("WedgePart")
  115. WedgePart16 = Instance.new("WedgePart")
  116. WedgePart17 = Instance.new("WedgePart")
  117. WedgePart18 = Instance.new("WedgePart")
  118. WedgePart19 = Instance.new("WedgePart")
  119. WedgePart20 = Instance.new("WedgePart")
  120. WedgePart21 = Instance.new("WedgePart")
  121. WedgePart22 = Instance.new("WedgePart")
  122. WedgePart23 = Instance.new("WedgePart")
  123. Part24 = Instance.new("Part")
  124. BlockMesh25 = Instance.new("BlockMesh")
  125. Part26 = Instance.new("Part")
  126. BlockMesh27 = Instance.new("BlockMesh")
  127. Part28 = Instance.new("Part")
  128. BlockMesh29 = Instance.new("BlockMesh")
  129. Part30 = Instance.new("Part")
  130. BlockMesh31 = Instance.new("BlockMesh")
  131. Part32 = Instance.new("Part")
  132. BlockMesh33 = Instance.new("BlockMesh")
  133. Part34 = Instance.new("Part")
  134. BlockMesh35 = Instance.new("BlockMesh")
  135. Part36 = Instance.new("Part")
  136. BlockMesh37 = Instance.new("BlockMesh")
  137. Part38 = Instance.new("Part")
  138. BlockMesh39 = Instance.new("BlockMesh")
  139. Part40 = Instance.new("Part")
  140. BlockMesh41 = Instance.new("BlockMesh")
  141. Part42 = Instance.new("Part")
  142. BlockMesh43 = Instance.new("BlockMesh")
  143. Part44 = Instance.new("Part")
  144. BlockMesh45 = Instance.new("BlockMesh")
  145. Part46 = Instance.new("Part")
  146. BlockMesh47 = Instance.new("BlockMesh")
  147. Part48 = Instance.new("Part")
  148. Decal49 = Instance.new("Decal")
  149. Part50 = Instance.new("Part")
  150. Part51 = Instance.new("Part")
  151. WedgePart52 = Instance.new("WedgePart")
  152. WedgePart53 = Instance.new("WedgePart")
  153. WedgePart54 = Instance.new("WedgePart")
  154. Model55 = Instance.new("Model")
  155. Part56 = Instance.new("Part")
  156. Model57 = Instance.new("Model")
  157. Part58 = Instance.new("Part")
  158. WedgePart59 = Instance.new("WedgePart")
  159. Part60 = Instance.new("Part")
  160. BlockMesh61 = Instance.new("BlockMesh")
  161. Part62 = Instance.new("Part")
  162. BlockMesh63 = Instance.new("BlockMesh")
  163. WedgePart64 = Instance.new("WedgePart")
  164. WedgePart65 = Instance.new("WedgePart")
  165. WedgePart66 = Instance.new("WedgePart")
  166. WedgePart67 = Instance.new("WedgePart")
  167. WedgePart68 = Instance.new("WedgePart")
  168. WedgePart69 = Instance.new("WedgePart")
  169. WedgePart70 = Instance.new("WedgePart")
  170. WedgePart71 = Instance.new("WedgePart")
  171. WedgePart72 = Instance.new("WedgePart")
  172. WedgePart73 = Instance.new("WedgePart")
  173. WedgePart74 = Instance.new("WedgePart")
  174. WedgePart75 = Instance.new("WedgePart")
  175. WedgePart76 = Instance.new("WedgePart")
  176. Part77 = Instance.new("Part")
  177. BlockMesh78 = Instance.new("BlockMesh")
  178. Part79 = Instance.new("Part")
  179. BlockMesh80 = Instance.new("BlockMesh")
  180. Part81 = Instance.new("Part")
  181. BlockMesh82 = Instance.new("BlockMesh")
  182. Part83 = Instance.new("Part")
  183. BlockMesh84 = Instance.new("BlockMesh")
  184. Part85 = Instance.new("Part")
  185. BlockMesh86 = Instance.new("BlockMesh")
  186. Part87 = Instance.new("Part")
  187. BlockMesh88 = Instance.new("BlockMesh")
  188. Part89 = Instance.new("Part")
  189. BlockMesh90 = Instance.new("BlockMesh")
  190. Part91 = Instance.new("Part")
  191. BlockMesh92 = Instance.new("BlockMesh")
  192. Part93 = Instance.new("Part")
  193. BlockMesh94 = Instance.new("BlockMesh")
  194. Part95 = Instance.new("Part")
  195. BlockMesh96 = Instance.new("BlockMesh")
  196. Part97 = Instance.new("Part")
  197. BlockMesh98 = Instance.new("BlockMesh")
  198. Part99 = Instance.new("Part")
  199. BlockMesh100 = Instance.new("BlockMesh")
  200. Part101 = Instance.new("Part")
  201. BlockMesh102 = Instance.new("BlockMesh")
  202. Part103 = Instance.new("Part")
  203. BlockMesh104 = Instance.new("BlockMesh")
  204. Part105 = Instance.new("Part")
  205. Part106 = Instance.new("Part")
  206. WedgePart107 = Instance.new("WedgePart")
  207. WedgePart108 = Instance.new("WedgePart")
  208. Model109 = Instance.new("Model")
  209. Part110 = Instance.new("Part")
  210. Model111 = Instance.new("Model")
  211. Part112 = Instance.new("Part")
  212. Part113 = Instance.new("Part")
  213. BlockMesh114 = Instance.new("BlockMesh")
  214. Part115 = Instance.new("Part")
  215. BlockMesh116 = Instance.new("BlockMesh")
  216. Part117 = Instance.new("Part")
  217. BlockMesh118 = Instance.new("BlockMesh")
  218. Part119 = Instance.new("Part")
  219. CylinderMesh120 = Instance.new("CylinderMesh")
  220. Part121 = Instance.new("Part")
  221. CylinderMesh122 = Instance.new("CylinderMesh")
  222. Part123 = Instance.new("Part")
  223. BlockMesh124 = Instance.new("BlockMesh")
  224. Part125 = Instance.new("Part")
  225. CylinderMesh126 = Instance.new("CylinderMesh")
  226. Part127 = Instance.new("Part")
  227. CylinderMesh128 = Instance.new("CylinderMesh")
  228. Part129 = Instance.new("Part")
  229. BlockMesh130 = Instance.new("BlockMesh")
  230. Part131 = Instance.new("Part")
  231. BlockMesh132 = Instance.new("BlockMesh")
  232. WedgePart133 = Instance.new("WedgePart")
  233. SpecialMesh134 = Instance.new("SpecialMesh")
  234. WedgePart135 = Instance.new("WedgePart")
  235. SpecialMesh136 = Instance.new("SpecialMesh")
  236. WedgePart137 = Instance.new("WedgePart")
  237. WedgePart138 = Instance.new("WedgePart")
  238. WedgePart139 = Instance.new("WedgePart")
  239. SpecialMesh140 = Instance.new("SpecialMesh")
  240. WedgePart141 = Instance.new("WedgePart")
  241. SpecialMesh142 = Instance.new("SpecialMesh")
  242. WedgePart143 = Instance.new("WedgePart")
  243. SpecialMesh144 = Instance.new("SpecialMesh")
  244. WedgePart145 = Instance.new("WedgePart")
  245. WedgePart146 = Instance.new("WedgePart")
  246. WedgePart147 = Instance.new("WedgePart")
  247. WedgePart148 = Instance.new("WedgePart")
  248. WedgePart149 = Instance.new("WedgePart")
  249. SpecialMesh150 = Instance.new("SpecialMesh")
  250. WedgePart151 = Instance.new("WedgePart")
  251. SpecialMesh152 = Instance.new("SpecialMesh")
  252. WedgePart153 = Instance.new("WedgePart")
  253. SpecialMesh154 = Instance.new("SpecialMesh")
  254. WedgePart155 = Instance.new("WedgePart")
  255. SpecialMesh156 = Instance.new("SpecialMesh")
  256. WedgePart157 = Instance.new("WedgePart")
  257. SpecialMesh158 = Instance.new("SpecialMesh")
  258. WedgePart159 = Instance.new("WedgePart")
  259. SpecialMesh160 = Instance.new("SpecialMesh")
  260. WedgePart161 = Instance.new("WedgePart")
  261. SpecialMesh162 = Instance.new("SpecialMesh")
  262. WedgePart163 = Instance.new("WedgePart")
  263. SpecialMesh164 = Instance.new("SpecialMesh")
  264. WedgePart165 = Instance.new("WedgePart")
  265. SpecialMesh166 = Instance.new("SpecialMesh")
  266. WedgePart167 = Instance.new("WedgePart")
  267. SpecialMesh168 = Instance.new("SpecialMesh")
  268. WedgePart169 = Instance.new("WedgePart")
  269. SpecialMesh170 = Instance.new("SpecialMesh")
  270. WedgePart171 = Instance.new("WedgePart")
  271. SpecialMesh172 = Instance.new("SpecialMesh")
  272. WedgePart173 = Instance.new("WedgePart")
  273. SpecialMesh174 = Instance.new("SpecialMesh")
  274. WedgePart175 = Instance.new("WedgePart")
  275. SpecialMesh176 = Instance.new("SpecialMesh")
  276. WedgePart177 = Instance.new("WedgePart")
  277. SpecialMesh178 = Instance.new("SpecialMesh")
  278. WedgePart179 = Instance.new("WedgePart")
  279. WedgePart180 = Instance.new("WedgePart")
  280. SpecialMesh181 = Instance.new("SpecialMesh")
  281. WedgePart182 = Instance.new("WedgePart")
  282. SpecialMesh183 = Instance.new("SpecialMesh")
  283. WedgePart184 = Instance.new("WedgePart")
  284. SpecialMesh185 = Instance.new("SpecialMesh")
  285. WedgePart186 = Instance.new("WedgePart")
  286. SpecialMesh187 = Instance.new("SpecialMesh")
  287. WedgePart188 = Instance.new("WedgePart")
  288. SpecialMesh189 = Instance.new("SpecialMesh")
  289. WedgePart190 = Instance.new("WedgePart")
  290. Part191 = Instance.new("Part")
  291. BlockMesh192 = Instance.new("BlockMesh")
  292. Part193 = Instance.new("Part")
  293. BlockMesh194 = Instance.new("BlockMesh")
  294. Part195 = Instance.new("Part")
  295. BlockMesh196 = Instance.new("BlockMesh")
  296. Part197 = Instance.new("Part")
  297. BlockMesh198 = Instance.new("BlockMesh")
  298. Part199 = Instance.new("Part")
  299. BlockMesh200 = Instance.new("BlockMesh")
  300. Part201 = Instance.new("Part")
  301. BlockMesh202 = Instance.new("BlockMesh")
  302. Part203 = Instance.new("Part")
  303. CylinderMesh204 = Instance.new("CylinderMesh")
  304. Part205 = Instance.new("Part")
  305. CylinderMesh206 = Instance.new("CylinderMesh")
  306. Part207 = Instance.new("Part")
  307. CylinderMesh208 = Instance.new("CylinderMesh")
  308. Part209 = Instance.new("Part")
  309. CylinderMesh210 = Instance.new("CylinderMesh")
  310. Part211 = Instance.new("Part")
  311. CylinderMesh212 = Instance.new("CylinderMesh")
  312. Part213 = Instance.new("Part")
  313. CylinderMesh214 = Instance.new("CylinderMesh")
  314. Part215 = Instance.new("Part")
  315. BlockMesh216 = Instance.new("BlockMesh")
  316. Part217 = Instance.new("Part")
  317. BlockMesh218 = Instance.new("BlockMesh")
  318. Part219 = Instance.new("Part")
  319. BlockMesh220 = Instance.new("BlockMesh")
  320. Part221 = Instance.new("Part")
  321. BlockMesh222 = Instance.new("BlockMesh")
  322. Part223 = Instance.new("Part")
  323. BlockMesh224 = Instance.new("BlockMesh")
  324. Part225 = Instance.new("Part")
  325. BlockMesh226 = Instance.new("BlockMesh")
  326. Part227 = Instance.new("Part")
  327. BlockMesh228 = Instance.new("BlockMesh")
  328. Part229 = Instance.new("Part")
  329. BlockMesh230 = Instance.new("BlockMesh")
  330. Part231 = Instance.new("Part")
  331. BlockMesh232 = Instance.new("BlockMesh")
  332. Part233 = Instance.new("Part")
  333. BlockMesh234 = Instance.new("BlockMesh")
  334. Part235 = Instance.new("Part")
  335. BlockMesh236 = Instance.new("BlockMesh")
  336. Part237 = Instance.new("Part")
  337. BlockMesh238 = Instance.new("BlockMesh")
  338. Part239 = Instance.new("Part")
  339. BlockMesh240 = Instance.new("BlockMesh")
  340. Part241 = Instance.new("Part")
  341. BlockMesh242 = Instance.new("BlockMesh")
  342. Part243 = Instance.new("Part")
  343. BlockMesh244 = Instance.new("BlockMesh")
  344. Part245 = Instance.new("Part")
  345. BlockMesh246 = Instance.new("BlockMesh")
  346. Part247 = Instance.new("Part")
  347. BlockMesh248 = Instance.new("BlockMesh")
  348. Part249 = Instance.new("Part")
  349. BlockMesh250 = Instance.new("BlockMesh")
  350. Part251 = Instance.new("Part")
  351. BlockMesh252 = Instance.new("BlockMesh")
  352. Part253 = Instance.new("Part")
  353. BlockMesh254 = Instance.new("BlockMesh")
  354. Part255 = Instance.new("Part")
  355. BlockMesh256 = Instance.new("BlockMesh")
  356. Part257 = Instance.new("Part")
  357. BlockMesh258 = Instance.new("BlockMesh")
  358. Part259 = Instance.new("Part")
  359. BlockMesh260 = Instance.new("BlockMesh")
  360. Part261 = Instance.new("Part")
  361. BlockMesh262 = Instance.new("BlockMesh")
  362. Part263 = Instance.new("Part")
  363. BlockMesh264 = Instance.new("BlockMesh")
  364. Part265 = Instance.new("Part")
  365. BlockMesh266 = Instance.new("BlockMesh")
  366. Part267 = Instance.new("Part")
  367. BlockMesh268 = Instance.new("BlockMesh")
  368. Part269 = Instance.new("Part")
  369. BlockMesh270 = Instance.new("BlockMesh")
  370. Part271 = Instance.new("Part")
  371. BlockMesh272 = Instance.new("BlockMesh")
  372. Part273 = Instance.new("Part")
  373. BlockMesh274 = Instance.new("BlockMesh")
  374. Part275 = Instance.new("Part")
  375. BlockMesh276 = Instance.new("BlockMesh")
  376. Part277 = Instance.new("Part")
  377. BlockMesh278 = Instance.new("BlockMesh")
  378. Part279 = Instance.new("Part")
  379. BlockMesh280 = Instance.new("BlockMesh")
  380. Script281 = Instance.new("Script")
  381. Model0.Name = "Sonarmor"
  382. Model0.Parent = mas
  383. Model1.Name = "LeftArm"
  384. Model1.Parent = Model0
  385. Part2.Name = "Left Arm1"
  386. Part2.Parent = Model1
  387. Part2.BrickColor = BrickColor.new("Pastel yellow")
  388. Part2.Transparency = 1
  389. Part2.Rotation = Vector3.new(-180, -90, 0)
  390. Part2.Anchored = true
  391. Part2.CanCollide = false
  392. Part2.FormFactor = Enum.FormFactor.Symmetric
  393. Part2.Size = Vector3.new(1, 2, 1)
  394. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  395. Part2.Color = Color3.new(1, 1, 0.8)
  396. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  397. Part2.Orientation = Vector3.new(0, -90, 180)
  398. Part2.Color = Color3.new(1, 1, 0.8)
  399. WedgePart3.Parent = Model1
  400. WedgePart3.Material = Enum.Material.SmoothPlastic
  401. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  402. WedgePart3.Reflectance = 0.0049999998882413
  403. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  404. WedgePart3.Anchored = true
  405. WedgePart3.CanCollide = false
  406. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  407. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  408. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  409. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  410. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  411. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  412. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  413. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  414. Part4.Name = "Brick"
  415. Part4.Parent = Model1
  416. Part4.Material = Enum.Material.SmoothPlastic
  417. Part4.BrickColor = BrickColor.new("Navy blue")
  418. Part4.Rotation = Vector3.new(0, 90, 0)
  419. Part4.Anchored = true
  420. Part4.CanCollide = false
  421. Part4.FormFactor = Enum.FormFactor.Symmetric
  422. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  423. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  424. Part4.BottomSurface = Enum.SurfaceType.Smooth
  425. Part4.TopSurface = Enum.SurfaceType.Smooth
  426. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  427. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  428. Part4.Orientation = Vector3.new(0, 90, 0)
  429. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  430. BlockMesh5.Parent = Part4
  431. Part6.Name = "Brick"
  432. Part6.Parent = Model1
  433. Part6.Material = Enum.Material.SmoothPlastic
  434. Part6.BrickColor = BrickColor.new("Black")
  435. Part6.Reflectance = 0.0049999998882413
  436. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  437. Part6.Anchored = true
  438. Part6.CanCollide = false
  439. Part6.FormFactor = Enum.FormFactor.Symmetric
  440. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  441. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  442. Part6.BottomSurface = Enum.SurfaceType.Smooth
  443. Part6.TopSurface = Enum.SurfaceType.Smooth
  444. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  445. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  446. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  447. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  448. BlockMesh7.Parent = Part6
  449. Part8.Name = "Brick"
  450. Part8.Parent = Model1
  451. Part8.Material = Enum.Material.SmoothPlastic
  452. Part8.BrickColor = BrickColor.new("Black")
  453. Part8.Reflectance = 0.0049999998882413
  454. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  455. Part8.Anchored = true
  456. Part8.CanCollide = false
  457. Part8.FormFactor = Enum.FormFactor.Symmetric
  458. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  459. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  460. Part8.BottomSurface = Enum.SurfaceType.Smooth
  461. Part8.TopSurface = Enum.SurfaceType.Smooth
  462. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  463. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  464. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  465. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  466. BlockMesh9.Parent = Part8
  467. Part10.Name = "Brick"
  468. Part10.Parent = Model1
  469. Part10.Material = Enum.Material.SmoothPlastic
  470. Part10.BrickColor = BrickColor.new("Black")
  471. Part10.Reflectance = 0.0049999998882413
  472. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  473. Part10.Anchored = true
  474. Part10.CanCollide = false
  475. Part10.FormFactor = Enum.FormFactor.Symmetric
  476. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  477. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  478. Part10.BottomSurface = Enum.SurfaceType.Smooth
  479. Part10.TopSurface = Enum.SurfaceType.Smooth
  480. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  481. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  482. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  483. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  484. BlockMesh11.Parent = Part10
  485. WedgePart12.Parent = Model1
  486. WedgePart12.Material = Enum.Material.SmoothPlastic
  487. WedgePart12.BrickColor = BrickColor.new("Black")
  488. WedgePart12.Reflectance = 0.0049999998882413
  489. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  490. WedgePart12.Anchored = true
  491. WedgePart12.CanCollide = false
  492. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  493. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  494. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  495. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  496. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  497. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  498. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  499. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  500. WedgePart13.Parent = Model1
  501. WedgePart13.Material = Enum.Material.SmoothPlastic
  502. WedgePart13.BrickColor = BrickColor.new("Black")
  503. WedgePart13.Reflectance = 0.0049999998882413
  504. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  505. WedgePart13.Anchored = true
  506. WedgePart13.CanCollide = false
  507. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  508. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  509. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  510. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  511. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  512. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  513. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  514. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  515. WedgePart14.Parent = Model1
  516. WedgePart14.Material = Enum.Material.SmoothPlastic
  517. WedgePart14.BrickColor = BrickColor.new("Black")
  518. WedgePart14.Reflectance = 0.0049999998882413
  519. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  520. WedgePart14.Anchored = true
  521. WedgePart14.CanCollide = false
  522. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  523. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  524. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  525. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  526. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  527. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  528. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  529. WedgePart15.Parent = Model1
  530. WedgePart15.Material = Enum.Material.SmoothPlastic
  531. WedgePart15.BrickColor = BrickColor.new("Black")
  532. WedgePart15.Reflectance = 0.0049999998882413
  533. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  534. WedgePart15.Anchored = true
  535. WedgePart15.CanCollide = false
  536. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  537. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  538. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  539. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  540. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  541. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  542. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  543. WedgePart16.Parent = Model1
  544. WedgePart16.Material = Enum.Material.SmoothPlastic
  545. WedgePart16.BrickColor = BrickColor.new("Black")
  546. WedgePart16.Reflectance = 0.0049999998882413
  547. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  548. WedgePart16.Anchored = true
  549. WedgePart16.CanCollide = false
  550. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  551. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  552. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  553. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  554. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  555. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  556. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  557. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  558. WedgePart17.Parent = Model1
  559. WedgePart17.Material = Enum.Material.SmoothPlastic
  560. WedgePart17.BrickColor = BrickColor.new("Black")
  561. WedgePart17.Reflectance = 0.0049999998882413
  562. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  563. WedgePart17.Anchored = true
  564. WedgePart17.CanCollide = false
  565. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  566. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  567. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  568. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  569. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  570. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  571. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  572. WedgePart18.Parent = Model1
  573. WedgePart18.Material = Enum.Material.SmoothPlastic
  574. WedgePart18.BrickColor = BrickColor.new("Black")
  575. WedgePart18.Reflectance = 0.0049999998882413
  576. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  577. WedgePart18.Anchored = true
  578. WedgePart18.CanCollide = false
  579. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  580. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  581. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  582. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  583. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  584. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  585. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  586. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  587. WedgePart19.Parent = Model1
  588. WedgePart19.Material = Enum.Material.SmoothPlastic
  589. WedgePart19.BrickColor = BrickColor.new("Black")
  590. WedgePart19.Reflectance = 0.0049999998882413
  591. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  592. WedgePart19.Anchored = true
  593. WedgePart19.CanCollide = false
  594. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  595. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  596. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  597. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  598. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  599. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  600. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  601. WedgePart20.Parent = Model1
  602. WedgePart20.Material = Enum.Material.SmoothPlastic
  603. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  604. WedgePart20.Reflectance = 0.0049999998882413
  605. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  606. WedgePart20.Anchored = true
  607. WedgePart20.CanCollide = false
  608. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  609. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  610. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  611. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  612. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  613. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  614. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  615. WedgePart21.Parent = Model1
  616. WedgePart21.Material = Enum.Material.SmoothPlastic
  617. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  618. WedgePart21.Reflectance = 0.0049999998882413
  619. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  620. WedgePart21.Anchored = true
  621. WedgePart21.CanCollide = false
  622. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  623. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  624. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  625. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  626. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  627. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  628. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  629. WedgePart22.Parent = Model1
  630. WedgePart22.Material = Enum.Material.SmoothPlastic
  631. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  632. WedgePart22.Reflectance = 0.0049999998882413
  633. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  634. WedgePart22.Anchored = true
  635. WedgePart22.CanCollide = false
  636. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  637. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  638. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  639. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  640. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  641. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  642. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  643. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  644. WedgePart23.Parent = Model1
  645. WedgePart23.Material = Enum.Material.SmoothPlastic
  646. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  647. WedgePart23.Reflectance = 0.0049999998882413
  648. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  649. WedgePart23.Anchored = true
  650. WedgePart23.CanCollide = false
  651. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  652. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  653. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  654. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  655. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  656. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  657. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  658. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  659. Part24.Name = "Brick"
  660. Part24.Parent = Model1
  661. Part24.Material = Enum.Material.SmoothPlastic
  662. Part24.BrickColor = BrickColor.new("Medium blue")
  663. Part24.Rotation = Vector3.new(0, 90, 0)
  664. Part24.Anchored = true
  665. Part24.CanCollide = false
  666. Part24.FormFactor = Enum.FormFactor.Symmetric
  667. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  668. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  669. Part24.BottomSurface = Enum.SurfaceType.Smooth
  670. Part24.TopSurface = Enum.SurfaceType.Smooth
  671. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  672. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  673. Part24.Orientation = Vector3.new(0, 90, 0)
  674. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  675. BlockMesh25.Parent = Part24
  676. Part26.Name = "Brick"
  677. Part26.Parent = Model1
  678. Part26.Material = Enum.Material.SmoothPlastic
  679. Part26.BrickColor = BrickColor.new("Really black")
  680. Part26.Rotation = Vector3.new(0, 90, 0)
  681. Part26.Anchored = true
  682. Part26.CanCollide = false
  683. Part26.FormFactor = Enum.FormFactor.Symmetric
  684. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  685. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  686. Part26.BottomSurface = Enum.SurfaceType.Smooth
  687. Part26.TopSurface = Enum.SurfaceType.Smooth
  688. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  689. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  690. Part26.Orientation = Vector3.new(0, 90, 0)
  691. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  692. BlockMesh27.Parent = Part26
  693. Part28.Name = "Brick"
  694. Part28.Parent = Model1
  695. Part28.Material = Enum.Material.SmoothPlastic
  696. Part28.BrickColor = BrickColor.new("Medium blue")
  697. Part28.Rotation = Vector3.new(0, 90, 0)
  698. Part28.Anchored = true
  699. Part28.CanCollide = false
  700. Part28.FormFactor = Enum.FormFactor.Symmetric
  701. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  702. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  703. Part28.BottomSurface = Enum.SurfaceType.Smooth
  704. Part28.TopSurface = Enum.SurfaceType.Smooth
  705. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  706. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  707. Part28.Orientation = Vector3.new(0, 90, 0)
  708. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  709. BlockMesh29.Parent = Part28
  710. Part30.Name = "Brick"
  711. Part30.Parent = Model1
  712. Part30.Material = Enum.Material.SmoothPlastic
  713. Part30.BrickColor = BrickColor.new("Black")
  714. Part30.Reflectance = 0.0049999998882413
  715. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  716. Part30.Anchored = true
  717. Part30.CanCollide = false
  718. Part30.FormFactor = Enum.FormFactor.Symmetric
  719. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  720. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  721. Part30.BottomSurface = Enum.SurfaceType.Smooth
  722. Part30.TopSurface = Enum.SurfaceType.Smooth
  723. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  724. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  725. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  726. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  727. BlockMesh31.Parent = Part30
  728. Part32.Name = "Brick"
  729. Part32.Parent = Model1
  730. Part32.Material = Enum.Material.SmoothPlastic
  731. Part32.BrickColor = BrickColor.new("Black")
  732. Part32.Reflectance = 0.0049999998882413
  733. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  734. Part32.Anchored = true
  735. Part32.CanCollide = false
  736. Part32.FormFactor = Enum.FormFactor.Symmetric
  737. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  738. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  739. Part32.BottomSurface = Enum.SurfaceType.Smooth
  740. Part32.TopSurface = Enum.SurfaceType.Smooth
  741. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  742. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  743. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  744. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  745. BlockMesh33.Parent = Part32
  746. Part34.Name = "Brick"
  747. Part34.Parent = Model1
  748. Part34.Material = Enum.Material.SmoothPlastic
  749. Part34.BrickColor = BrickColor.new("Navy blue")
  750. Part34.Reflectance = 0.0049999998882413
  751. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  752. Part34.Anchored = true
  753. Part34.CanCollide = false
  754. Part34.FormFactor = Enum.FormFactor.Symmetric
  755. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  756. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  757. Part34.BottomSurface = Enum.SurfaceType.Smooth
  758. Part34.TopSurface = Enum.SurfaceType.Smooth
  759. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  760. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  761. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  762. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  763. BlockMesh35.Parent = Part34
  764. Part36.Name = "Brick"
  765. Part36.Parent = Model1
  766. Part36.Material = Enum.Material.SmoothPlastic
  767. Part36.BrickColor = BrickColor.new("Navy blue")
  768. Part36.Reflectance = 0.0049999998882413
  769. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  770. Part36.Anchored = true
  771. Part36.CanCollide = false
  772. Part36.FormFactor = Enum.FormFactor.Symmetric
  773. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  774. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  775. Part36.BottomSurface = Enum.SurfaceType.Smooth
  776. Part36.TopSurface = Enum.SurfaceType.Smooth
  777. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  778. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  779. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  780. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  781. BlockMesh37.Parent = Part36
  782. Part38.Name = "Brick"
  783. Part38.Parent = Model1
  784. Part38.Material = Enum.Material.SmoothPlastic
  785. Part38.BrickColor = BrickColor.new("Navy blue")
  786. Part38.Reflectance = 0.0049999998882413
  787. Part38.Rotation = Vector3.new(103.43, 0, 0)
  788. Part38.Anchored = true
  789. Part38.CanCollide = false
  790. Part38.FormFactor = Enum.FormFactor.Symmetric
  791. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  792. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  793. Part38.BottomSurface = Enum.SurfaceType.Smooth
  794. Part38.TopSurface = Enum.SurfaceType.Smooth
  795. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  796. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  797. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  798. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  799. BlockMesh39.Parent = Part38
  800. Part40.Name = "Brick"
  801. Part40.Parent = Model1
  802. Part40.Material = Enum.Material.SmoothPlastic
  803. Part40.BrickColor = BrickColor.new("Navy blue")
  804. Part40.Reflectance = 0.0049999998882413
  805. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  806. Part40.Anchored = true
  807. Part40.CanCollide = false
  808. Part40.FormFactor = Enum.FormFactor.Symmetric
  809. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  810. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  811. Part40.BottomSurface = Enum.SurfaceType.Smooth
  812. Part40.TopSurface = Enum.SurfaceType.Smooth
  813. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  814. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  815. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  816. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  817. BlockMesh41.Parent = Part40
  818. Part42.Name = "Brick"
  819. Part42.Parent = Model1
  820. Part42.Material = Enum.Material.SmoothPlastic
  821. Part42.BrickColor = BrickColor.new("Navy blue")
  822. Part42.Reflectance = 0.0049999998882413
  823. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  824. Part42.Anchored = true
  825. Part42.CanCollide = false
  826. Part42.FormFactor = Enum.FormFactor.Symmetric
  827. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  828. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  829. Part42.BottomSurface = Enum.SurfaceType.Smooth
  830. Part42.TopSurface = Enum.SurfaceType.Smooth
  831. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  832. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  833. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  834. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  835. BlockMesh43.Parent = Part42
  836. Part44.Name = "Brick"
  837. Part44.Parent = Model1
  838. Part44.Material = Enum.Material.SmoothPlastic
  839. Part44.BrickColor = BrickColor.new("Navy blue")
  840. Part44.Reflectance = 0.0049999998882413
  841. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  842. Part44.Anchored = true
  843. Part44.CanCollide = false
  844. Part44.FormFactor = Enum.FormFactor.Symmetric
  845. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  846. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  847. Part44.BottomSurface = Enum.SurfaceType.Smooth
  848. Part44.TopSurface = Enum.SurfaceType.Smooth
  849. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  850. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  851. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  852. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  853. BlockMesh45.Parent = Part44
  854. Part46.Name = "Brick"
  855. Part46.Parent = Model1
  856. Part46.Material = Enum.Material.SmoothPlastic
  857. Part46.BrickColor = BrickColor.new("Black")
  858. Part46.Reflectance = 0.0049999998882413
  859. Part46.Rotation = Vector3.new(103.43, 0, 0)
  860. Part46.Anchored = true
  861. Part46.CanCollide = false
  862. Part46.FormFactor = Enum.FormFactor.Symmetric
  863. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  864. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  865. Part46.BottomSurface = Enum.SurfaceType.Smooth
  866. Part46.TopSurface = Enum.SurfaceType.Smooth
  867. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  868. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  869. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  870. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  871. BlockMesh47.Parent = Part46
  872. Part48.Parent = Model1
  873. Part48.Transparency = 1
  874. Part48.Rotation = Vector3.new(103.43, 0, 0)
  875. Part48.Anchored = true
  876. Part48.CanCollide = false
  877. Part48.FormFactor = Enum.FormFactor.Symmetric
  878. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  879. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  880. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  881. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  882. Decal49.Parent = Part48
  883. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  884. Part50.Parent = Model1
  885. Part50.Material = Enum.Material.SmoothPlastic
  886. Part50.BrickColor = BrickColor.new("Navy blue")
  887. Part50.Reflectance = 0.0049999998882413
  888. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  889. Part50.Anchored = true
  890. Part50.CanCollide = false
  891. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  892. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  893. Part50.BottomSurface = Enum.SurfaceType.Smooth
  894. Part50.TopSurface = Enum.SurfaceType.Smooth
  895. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  896. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  897. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  898. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  899. Part51.Parent = Model1
  900. Part51.Material = Enum.Material.SmoothPlastic
  901. Part51.BrickColor = BrickColor.new("Black")
  902. Part51.Reflectance = 0.0049999998882413
  903. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  904. Part51.Anchored = true
  905. Part51.CanCollide = false
  906. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  907. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  908. Part51.BottomSurface = Enum.SurfaceType.Smooth
  909. Part51.TopSurface = Enum.SurfaceType.Smooth
  910. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  911. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  912. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  913. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  914. WedgePart52.Parent = Model1
  915. WedgePart52.Material = Enum.Material.SmoothPlastic
  916. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  917. WedgePart52.Reflectance = 0.0049999998882413
  918. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  919. WedgePart52.Anchored = true
  920. WedgePart52.CanCollide = false
  921. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  922. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  923. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  924. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  925. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  926. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  927. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  928. WedgePart53.Parent = Model1
  929. WedgePart53.Material = Enum.Material.SmoothPlastic
  930. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  931. WedgePart53.Reflectance = 0.0049999998882413
  932. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  933. WedgePart53.Anchored = true
  934. WedgePart53.CanCollide = false
  935. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  936. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  937. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  938. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  939. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  940. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  941. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  942. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  943. WedgePart54.Parent = Model1
  944. WedgePart54.Material = Enum.Material.SmoothPlastic
  945. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  946. WedgePart54.Reflectance = 0.0049999998882413
  947. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  948. WedgePart54.Anchored = true
  949. WedgePart54.CanCollide = false
  950. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  951. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  952. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  953. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  954. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  955. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  956. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  957. Model55.Name = "LeftLeg"
  958. Model55.Parent = Model0
  959. Part56.Name = "Left Leg1"
  960. Part56.Parent = Model55
  961. Part56.BrickColor = BrickColor.new("Pastel yellow")
  962. Part56.Transparency = 1
  963. Part56.Rotation = Vector3.new(0, -90, 0)
  964. Part56.Anchored = true
  965. Part56.CanCollide = false
  966. Part56.FormFactor = Enum.FormFactor.Symmetric
  967. Part56.Size = Vector3.new(1, 2, 1)
  968. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  969. Part56.BottomSurface = Enum.SurfaceType.Smooth
  970. Part56.Color = Color3.new(1, 1, 0.8)
  971. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  972. Part56.Orientation = Vector3.new(0, -90, 0)
  973. Part56.Color = Color3.new(1, 1, 0.8)
  974. Model57.Name = "RightArm"
  975. Model57.Parent = Model0
  976. Part58.Name = "Right Arm1"
  977. Part58.Parent = Model57
  978. Part58.BrickColor = BrickColor.new("Pastel yellow")
  979. Part58.Transparency = 1
  980. Part58.Rotation = Vector3.new(0, -90, 0)
  981. Part58.Anchored = true
  982. Part58.CanCollide = false
  983. Part58.FormFactor = Enum.FormFactor.Symmetric
  984. Part58.Size = Vector3.new(1, 2, 1)
  985. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  986. Part58.Color = Color3.new(1, 1, 0.8)
  987. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  988. Part58.Orientation = Vector3.new(0, -90, 0)
  989. Part58.Color = Color3.new(1, 1, 0.8)
  990. WedgePart59.Parent = Model57
  991. WedgePart59.Material = Enum.Material.SmoothPlastic
  992. WedgePart59.BrickColor = BrickColor.new("Black")
  993. WedgePart59.Reflectance = 0.0049999998882413
  994. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  995. WedgePart59.Anchored = true
  996. WedgePart59.CanCollide = false
  997. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  998. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  999. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1000. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  1001. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1002. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  1003. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  1004. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1005. Part60.Name = "Brick"
  1006. Part60.Parent = Model57
  1007. Part60.Material = Enum.Material.SmoothPlastic
  1008. Part60.BrickColor = BrickColor.new("Medium blue")
  1009. Part60.Rotation = Vector3.new(0, 90, 0)
  1010. Part60.Anchored = true
  1011. Part60.CanCollide = false
  1012. Part60.FormFactor = Enum.FormFactor.Symmetric
  1013. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1014. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1015. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part60.TopSurface = Enum.SurfaceType.Smooth
  1017. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  1018. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  1019. Part60.Orientation = Vector3.new(0, 90, 0)
  1020. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  1021. BlockMesh61.Parent = Part60
  1022. Part62.Name = "Brick"
  1023. Part62.Parent = Model57
  1024. Part62.Material = Enum.Material.SmoothPlastic
  1025. Part62.BrickColor = BrickColor.new("Navy blue")
  1026. Part62.Reflectance = 0.0049999998882413
  1027. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  1028. Part62.Anchored = true
  1029. Part62.CanCollide = false
  1030. Part62.FormFactor = Enum.FormFactor.Symmetric
  1031. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  1032. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1033. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part62.TopSurface = Enum.SurfaceType.Smooth
  1035. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  1036. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  1037. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  1038. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  1039. BlockMesh63.Parent = Part62
  1040. WedgePart64.Parent = Model57
  1041. WedgePart64.Material = Enum.Material.SmoothPlastic
  1042. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  1043. WedgePart64.Reflectance = 0.0049999998882413
  1044. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  1045. WedgePart64.Anchored = true
  1046. WedgePart64.CanCollide = false
  1047. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  1048. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1049. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  1050. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  1051. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  1052. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  1053. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  1054. WedgePart65.Parent = Model57
  1055. WedgePart65.Material = Enum.Material.SmoothPlastic
  1056. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  1057. WedgePart65.Reflectance = 0.0049999998882413
  1058. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  1059. WedgePart65.Anchored = true
  1060. WedgePart65.CanCollide = false
  1061. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1062. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1063. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  1064. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  1065. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  1066. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  1067. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  1068. WedgePart66.Parent = Model57
  1069. WedgePart66.Material = Enum.Material.SmoothPlastic
  1070. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  1071. WedgePart66.Reflectance = 0.0049999998882413
  1072. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  1073. WedgePart66.Anchored = true
  1074. WedgePart66.CanCollide = false
  1075. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  1076. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1077. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  1078. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1079. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  1080. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1081. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1082. WedgePart67.Parent = Model57
  1083. WedgePart67.Material = Enum.Material.SmoothPlastic
  1084. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  1085. WedgePart67.Reflectance = 0.0049999998882413
  1086. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1087. WedgePart67.Anchored = true
  1088. WedgePart67.CanCollide = false
  1089. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1090. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1091. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1092. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1093. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1094. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1095. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1096. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1097. WedgePart68.Parent = Model57
  1098. WedgePart68.Material = Enum.Material.SmoothPlastic
  1099. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  1100. WedgePart68.Reflectance = 0.0049999998882413
  1101. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1102. WedgePart68.Anchored = true
  1103. WedgePart68.CanCollide = false
  1104. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1105. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1106. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1107. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1108. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1109. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1110. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1111. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1112. WedgePart69.Parent = Model57
  1113. WedgePart69.Material = Enum.Material.SmoothPlastic
  1114. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  1115. WedgePart69.Reflectance = 0.0049999998882413
  1116. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1117. WedgePart69.Anchored = true
  1118. WedgePart69.CanCollide = false
  1119. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1120. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1121. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1122. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1123. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1124. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1125. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1126. WedgePart70.Parent = Model57
  1127. WedgePart70.Material = Enum.Material.SmoothPlastic
  1128. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  1129. WedgePart70.Reflectance = 0.0049999998882413
  1130. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1131. WedgePart70.Anchored = true
  1132. WedgePart70.CanCollide = false
  1133. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1134. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1135. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1136. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1137. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1138. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1139. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1140. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1141. WedgePart71.Parent = Model57
  1142. WedgePart71.Material = Enum.Material.SmoothPlastic
  1143. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  1144. WedgePart71.Reflectance = 0.0049999998882413
  1145. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1146. WedgePart71.Anchored = true
  1147. WedgePart71.CanCollide = false
  1148. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1149. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1150. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1151. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1152. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1153. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1154. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1155. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1156. WedgePart72.Parent = Model57
  1157. WedgePart72.Material = Enum.Material.SmoothPlastic
  1158. WedgePart72.BrickColor = BrickColor.new("Black")
  1159. WedgePart72.Reflectance = 0.0049999998882413
  1160. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1161. WedgePart72.Anchored = true
  1162. WedgePart72.CanCollide = false
  1163. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1164. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1165. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1166. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1167. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1168. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1169. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1170. WedgePart73.Parent = Model57
  1171. WedgePart73.Material = Enum.Material.SmoothPlastic
  1172. WedgePart73.BrickColor = BrickColor.new("Black")
  1173. WedgePart73.Reflectance = 0.0049999998882413
  1174. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1175. WedgePart73.Anchored = true
  1176. WedgePart73.CanCollide = false
  1177. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1178. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1179. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1180. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1181. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1182. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1183. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1184. WedgePart74.Parent = Model57
  1185. WedgePart74.Material = Enum.Material.SmoothPlastic
  1186. WedgePart74.BrickColor = BrickColor.new("Black")
  1187. WedgePart74.Reflectance = 0.0049999998882413
  1188. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1189. WedgePart74.Anchored = true
  1190. WedgePart74.CanCollide = false
  1191. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1192. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1193. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1194. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1195. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1196. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1197. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1198. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1199. WedgePart75.Parent = Model57
  1200. WedgePart75.Material = Enum.Material.SmoothPlastic
  1201. WedgePart75.BrickColor = BrickColor.new("Black")
  1202. WedgePart75.Reflectance = 0.0049999998882413
  1203. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1204. WedgePart75.Anchored = true
  1205. WedgePart75.CanCollide = false
  1206. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1207. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1208. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1209. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1210. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1211. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1212. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1213. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1214. WedgePart76.Parent = Model57
  1215. WedgePart76.Material = Enum.Material.SmoothPlastic
  1216. WedgePart76.BrickColor = BrickColor.new("Black")
  1217. WedgePart76.Reflectance = 0.0049999998882413
  1218. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1219. WedgePart76.Anchored = true
  1220. WedgePart76.CanCollide = false
  1221. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1222. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1223. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1224. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1225. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1226. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1227. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1228. Part77.Name = "Brick"
  1229. Part77.Parent = Model57
  1230. Part77.Material = Enum.Material.SmoothPlastic
  1231. Part77.BrickColor = BrickColor.new("Navy blue")
  1232. Part77.Rotation = Vector3.new(0, 90, 0)
  1233. Part77.Anchored = true
  1234. Part77.CanCollide = false
  1235. Part77.FormFactor = Enum.FormFactor.Symmetric
  1236. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1237. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1238. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part77.TopSurface = Enum.SurfaceType.Smooth
  1240. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1241. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1242. Part77.Orientation = Vector3.new(0, 90, 0)
  1243. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1244. BlockMesh78.Parent = Part77
  1245. Part79.Name = "Brick"
  1246. Part79.Parent = Model57
  1247. Part79.Material = Enum.Material.SmoothPlastic
  1248. Part79.BrickColor = BrickColor.new("Medium blue")
  1249. Part79.Rotation = Vector3.new(0, 90, 0)
  1250. Part79.Anchored = true
  1251. Part79.CanCollide = false
  1252. Part79.FormFactor = Enum.FormFactor.Symmetric
  1253. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1254. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1255. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1256. Part79.TopSurface = Enum.SurfaceType.Smooth
  1257. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1258. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1259. Part79.Orientation = Vector3.new(0, 90, 0)
  1260. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1261. BlockMesh80.Parent = Part79
  1262. Part81.Name = "Brick"
  1263. Part81.Parent = Model57
  1264. Part81.Material = Enum.Material.SmoothPlastic
  1265. Part81.BrickColor = BrickColor.new("Really black")
  1266. Part81.Rotation = Vector3.new(0, 90, 0)
  1267. Part81.Anchored = true
  1268. Part81.CanCollide = false
  1269. Part81.FormFactor = Enum.FormFactor.Symmetric
  1270. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1271. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1272. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1273. Part81.TopSurface = Enum.SurfaceType.Smooth
  1274. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1275. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1276. Part81.Orientation = Vector3.new(0, 90, 0)
  1277. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1278. BlockMesh82.Parent = Part81
  1279. Part83.Name = "Brick"
  1280. Part83.Parent = Model57
  1281. Part83.Material = Enum.Material.SmoothPlastic
  1282. Part83.BrickColor = BrickColor.new("Navy blue")
  1283. Part83.Reflectance = 0.0049999998882413
  1284. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1285. Part83.Anchored = true
  1286. Part83.CanCollide = false
  1287. Part83.FormFactor = Enum.FormFactor.Symmetric
  1288. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1289. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1290. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part83.TopSurface = Enum.SurfaceType.Smooth
  1292. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1293. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1294. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1295. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1296. BlockMesh84.Parent = Part83
  1297. Part85.Name = "Brick"
  1298. Part85.Parent = Model57
  1299. Part85.Material = Enum.Material.SmoothPlastic
  1300. Part85.BrickColor = BrickColor.new("Black")
  1301. Part85.Reflectance = 0.0049999998882413
  1302. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1303. Part85.Anchored = true
  1304. Part85.CanCollide = false
  1305. Part85.FormFactor = Enum.FormFactor.Symmetric
  1306. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1307. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1308. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1309. Part85.TopSurface = Enum.SurfaceType.Smooth
  1310. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1311. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1312. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1313. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1314. BlockMesh86.Parent = Part85
  1315. Part87.Name = "Brick"
  1316. Part87.Parent = Model57
  1317. Part87.Material = Enum.Material.SmoothPlastic
  1318. Part87.BrickColor = BrickColor.new("Black")
  1319. Part87.Reflectance = 0.0049999998882413
  1320. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1321. Part87.Anchored = true
  1322. Part87.CanCollide = false
  1323. Part87.FormFactor = Enum.FormFactor.Symmetric
  1324. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1325. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1326. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part87.TopSurface = Enum.SurfaceType.Smooth
  1328. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1329. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1330. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1331. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1332. BlockMesh88.Parent = Part87
  1333. Part89.Name = "Brick"
  1334. Part89.Parent = Model57
  1335. Part89.Material = Enum.Material.SmoothPlastic
  1336. Part89.BrickColor = BrickColor.new("Black")
  1337. Part89.Reflectance = 0.0049999998882413
  1338. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1339. Part89.Anchored = true
  1340. Part89.CanCollide = false
  1341. Part89.FormFactor = Enum.FormFactor.Symmetric
  1342. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1343. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1344. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1345. Part89.TopSurface = Enum.SurfaceType.Smooth
  1346. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1347. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1348. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1349. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1350. BlockMesh90.Parent = Part89
  1351. Part91.Name = "Brick"
  1352. Part91.Parent = Model57
  1353. Part91.Material = Enum.Material.SmoothPlastic
  1354. Part91.BrickColor = BrickColor.new("Black")
  1355. Part91.Reflectance = 0.0049999998882413
  1356. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1357. Part91.Anchored = true
  1358. Part91.CanCollide = false
  1359. Part91.FormFactor = Enum.FormFactor.Symmetric
  1360. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1361. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1362. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1363. Part91.TopSurface = Enum.SurfaceType.Smooth
  1364. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1365. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1366. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1367. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1368. BlockMesh92.Parent = Part91
  1369. Part93.Name = "Brick"
  1370. Part93.Parent = Model57
  1371. Part93.Material = Enum.Material.SmoothPlastic
  1372. Part93.BrickColor = BrickColor.new("Navy blue")
  1373. Part93.Reflectance = 0.0049999998882413
  1374. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1375. Part93.Anchored = true
  1376. Part93.CanCollide = false
  1377. Part93.FormFactor = Enum.FormFactor.Symmetric
  1378. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1379. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1380. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1381. Part93.TopSurface = Enum.SurfaceType.Smooth
  1382. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1383. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1384. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1385. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1386. BlockMesh94.Parent = Part93
  1387. Part95.Name = "Brick"
  1388. Part95.Parent = Model57
  1389. Part95.Material = Enum.Material.SmoothPlastic
  1390. Part95.BrickColor = BrickColor.new("Navy blue")
  1391. Part95.Reflectance = 0.0049999998882413
  1392. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1393. Part95.Anchored = true
  1394. Part95.CanCollide = false
  1395. Part95.FormFactor = Enum.FormFactor.Symmetric
  1396. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1397. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1398. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part95.TopSurface = Enum.SurfaceType.Smooth
  1400. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1401. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1402. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1403. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1404. BlockMesh96.Parent = Part95
  1405. Part97.Name = "Brick"
  1406. Part97.Parent = Model57
  1407. Part97.Material = Enum.Material.SmoothPlastic
  1408. Part97.BrickColor = BrickColor.new("Navy blue")
  1409. Part97.Reflectance = 0.0049999998882413
  1410. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1411. Part97.Anchored = true
  1412. Part97.CanCollide = false
  1413. Part97.FormFactor = Enum.FormFactor.Symmetric
  1414. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1415. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1416. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part97.TopSurface = Enum.SurfaceType.Smooth
  1418. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1419. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1420. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1421. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1422. BlockMesh98.Parent = Part97
  1423. Part99.Name = "Brick"
  1424. Part99.Parent = Model57
  1425. Part99.Material = Enum.Material.SmoothPlastic
  1426. Part99.BrickColor = BrickColor.new("Navy blue")
  1427. Part99.Reflectance = 0.0049999998882413
  1428. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1429. Part99.Anchored = true
  1430. Part99.CanCollide = false
  1431. Part99.FormFactor = Enum.FormFactor.Symmetric
  1432. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1433. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1434. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1435. Part99.TopSurface = Enum.SurfaceType.Smooth
  1436. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1437. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1438. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1439. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1440. BlockMesh100.Parent = Part99
  1441. Part101.Name = "Brick"
  1442. Part101.Parent = Model57
  1443. Part101.Material = Enum.Material.SmoothPlastic
  1444. Part101.BrickColor = BrickColor.new("Black")
  1445. Part101.Reflectance = 0.0049999998882413
  1446. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1447. Part101.Anchored = true
  1448. Part101.CanCollide = false
  1449. Part101.FormFactor = Enum.FormFactor.Symmetric
  1450. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1451. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1452. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part101.TopSurface = Enum.SurfaceType.Smooth
  1454. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1455. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1456. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1457. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1458. BlockMesh102.Parent = Part101
  1459. Part103.Name = "Brick"
  1460. Part103.Parent = Model57
  1461. Part103.Material = Enum.Material.SmoothPlastic
  1462. Part103.BrickColor = BrickColor.new("Black")
  1463. Part103.Reflectance = 0.0049999998882413
  1464. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1465. Part103.Anchored = true
  1466. Part103.CanCollide = false
  1467. Part103.FormFactor = Enum.FormFactor.Symmetric
  1468. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1469. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1470. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1471. Part103.TopSurface = Enum.SurfaceType.Smooth
  1472. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1473. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1474. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1475. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1476. BlockMesh104.Parent = Part103
  1477. Part105.Parent = Model57
  1478. Part105.Material = Enum.Material.SmoothPlastic
  1479. Part105.BrickColor = BrickColor.new("Black")
  1480. Part105.Reflectance = 0.0049999998882413
  1481. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1482. Part105.Anchored = true
  1483. Part105.CanCollide = false
  1484. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1485. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1486. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1487. Part105.TopSurface = Enum.SurfaceType.Smooth
  1488. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1489. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1490. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1491. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1492. Part106.Parent = Model57
  1493. Part106.Material = Enum.Material.SmoothPlastic
  1494. Part106.BrickColor = BrickColor.new("Navy blue")
  1495. Part106.Reflectance = 0.0049999998882413
  1496. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1497. Part106.Anchored = true
  1498. Part106.CanCollide = false
  1499. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1500. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1501. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1502. Part106.TopSurface = Enum.SurfaceType.Smooth
  1503. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1504. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1505. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1506. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1507. WedgePart107.Parent = Model57
  1508. WedgePart107.Material = Enum.Material.SmoothPlastic
  1509. WedgePart107.BrickColor = BrickColor.new("Black")
  1510. WedgePart107.Reflectance = 0.0049999998882413
  1511. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1512. WedgePart107.Anchored = true
  1513. WedgePart107.CanCollide = false
  1514. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1515. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1516. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1517. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1518. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1519. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1520. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1521. WedgePart108.Parent = Model57
  1522. WedgePart108.Material = Enum.Material.SmoothPlastic
  1523. WedgePart108.BrickColor = BrickColor.new("Black")
  1524. WedgePart108.Reflectance = 0.0049999998882413
  1525. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1526. WedgePart108.Anchored = true
  1527. WedgePart108.CanCollide = false
  1528. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1529. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1530. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1531. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1532. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1533. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1534. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1535. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1536. Model109.Name = "RightLeg"
  1537. Model109.Parent = Model0
  1538. Part110.Name = "Right Leg1"
  1539. Part110.Parent = Model109
  1540. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1541. Part110.Transparency = 1
  1542. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1543. Part110.Anchored = true
  1544. Part110.CanCollide = false
  1545. Part110.FormFactor = Enum.FormFactor.Symmetric
  1546. Part110.Size = Vector3.new(1, 2, 1)
  1547. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1548. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1549. Part110.Color = Color3.new(1, 1, 0.8)
  1550. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1551. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1552. Part110.Color = Color3.new(1, 1, 0.8)
  1553. Model111.Name = "Torso"
  1554. Model111.Parent = Model0
  1555. Part112.Name = "Torso1"
  1556. Part112.Parent = Model111
  1557. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1558. Part112.Transparency = 1
  1559. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1560. Part112.Anchored = true
  1561. Part112.CanCollide = false
  1562. Part112.FormFactor = Enum.FormFactor.Symmetric
  1563. Part112.Size = Vector3.new(2, 2, 1)
  1564. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1565. Part112.LeftSurface = Enum.SurfaceType.Weld
  1566. Part112.RightSurface = Enum.SurfaceType.Weld
  1567. Part112.Color = Color3.new(1, 1, 0.8)
  1568. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1569. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1570. Part112.Color = Color3.new(1, 1, 0.8)
  1571. Part113.Name = "Brick"
  1572. Part113.Parent = Model111
  1573. Part113.Material = Enum.Material.SmoothPlastic
  1574. Part113.BrickColor = BrickColor.new("Navy blue")
  1575. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1576. Part113.Anchored = true
  1577. Part113.CanCollide = false
  1578. Part113.FormFactor = Enum.FormFactor.Symmetric
  1579. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1580. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1581. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1582. Part113.TopSurface = Enum.SurfaceType.Smooth
  1583. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1584. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1585. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1586. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1587. BlockMesh114.Parent = Part113
  1588. Part115.Name = "Brick"
  1589. Part115.Parent = Model111
  1590. Part115.Material = Enum.Material.SmoothPlastic
  1591. Part115.BrickColor = BrickColor.new("Lapis")
  1592. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1593. Part115.Anchored = true
  1594. Part115.CanCollide = false
  1595. Part115.FormFactor = Enum.FormFactor.Symmetric
  1596. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1597. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1598. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part115.TopSurface = Enum.SurfaceType.Smooth
  1600. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1601. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1602. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1603. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1604. BlockMesh116.Parent = Part115
  1605. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1606. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1607. Part117.Name = "1"
  1608. Part117.Parent = Model111
  1609. Part117.Material = Enum.Material.SmoothPlastic
  1610. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1611. Part117.Reflectance = 0.20000000298023
  1612. Part117.Rotation = Vector3.new(90, 90, 0)
  1613. Part117.Anchored = true
  1614. Part117.CanCollide = false
  1615. Part117.FormFactor = Enum.FormFactor.Symmetric
  1616. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1617. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1618. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1619. Part117.TopSurface = Enum.SurfaceType.Smooth
  1620. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1621. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1622. Part117.Orientation = Vector3.new(0, 90, 90)
  1623. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1624. BlockMesh118.Parent = Part117
  1625. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1626. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1627. Part119.Name = "1"
  1628. Part119.Parent = Model111
  1629. Part119.Material = Enum.Material.SmoothPlastic
  1630. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1631. Part119.Reflectance = 0.20000000298023
  1632. Part119.Rotation = Vector3.new(-90, 0, 90)
  1633. Part119.Anchored = true
  1634. Part119.CanCollide = false
  1635. Part119.FormFactor = Enum.FormFactor.Symmetric
  1636. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1637. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1638. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part119.TopSurface = Enum.SurfaceType.Smooth
  1640. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1641. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1642. Part119.Orientation = Vector3.new(-90, 90, 0)
  1643. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1644. CylinderMesh120.Parent = Part119
  1645. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1646. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1647. Part121.Name = "1"
  1648. Part121.Parent = Model111
  1649. Part121.Material = Enum.Material.SmoothPlastic
  1650. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1651. Part121.Reflectance = 0.20000000298023
  1652. Part121.Rotation = Vector3.new(-90, 0, 90)
  1653. Part121.Anchored = true
  1654. Part121.CanCollide = false
  1655. Part121.FormFactor = Enum.FormFactor.Symmetric
  1656. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1657. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1658. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1659. Part121.TopSurface = Enum.SurfaceType.Smooth
  1660. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1661. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1662. Part121.Orientation = Vector3.new(-90, 90, 0)
  1663. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1664. CylinderMesh122.Parent = Part121
  1665. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1666. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1667. Part123.Name = "1"
  1668. Part123.Parent = Model111
  1669. Part123.Material = Enum.Material.SmoothPlastic
  1670. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1671. Part123.Reflectance = 0.20000000298023
  1672. Part123.Rotation = Vector3.new(90, 90, 0)
  1673. Part123.Anchored = true
  1674. Part123.CanCollide = false
  1675. Part123.FormFactor = Enum.FormFactor.Symmetric
  1676. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1677. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1678. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1679. Part123.TopSurface = Enum.SurfaceType.Smooth
  1680. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1681. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1682. Part123.Orientation = Vector3.new(0, 90, 90)
  1683. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1684. BlockMesh124.Parent = Part123
  1685. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1686. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1687. Part125.Name = "1"
  1688. Part125.Parent = Model111
  1689. Part125.Material = Enum.Material.SmoothPlastic
  1690. Part125.BrickColor = BrickColor.new("Pastel Blue")
  1691. Part125.Reflectance = 0.20000000298023
  1692. Part125.Rotation = Vector3.new(-90, 0, 90)
  1693. Part125.Anchored = true
  1694. Part125.CanCollide = false
  1695. Part125.FormFactor = Enum.FormFactor.Symmetric
  1696. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1697. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1698. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1699. Part125.TopSurface = Enum.SurfaceType.Smooth
  1700. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1701. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  1702. Part125.Orientation = Vector3.new(-90, 90, 0)
  1703. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1704. CylinderMesh126.Parent = Part125
  1705. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1706. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1707. Part127.Name = "1"
  1708. Part127.Parent = Model111
  1709. Part127.Material = Enum.Material.SmoothPlastic
  1710. Part127.BrickColor = BrickColor.new("Pastel Blue")
  1711. Part127.Reflectance = 0.20000000298023
  1712. Part127.Rotation = Vector3.new(-90, 0, 90)
  1713. Part127.Anchored = true
  1714. Part127.CanCollide = false
  1715. Part127.FormFactor = Enum.FormFactor.Symmetric
  1716. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1717. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1718. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1719. Part127.TopSurface = Enum.SurfaceType.Smooth
  1720. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1721. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  1722. Part127.Orientation = Vector3.new(-90, 90, 0)
  1723. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1724. CylinderMesh128.Parent = Part127
  1725. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1726. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1727. Part129.Name = "Brick"
  1728. Part129.Parent = Model111
  1729. Part129.Material = Enum.Material.SmoothPlastic
  1730. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1731. Part129.Reflectance = 0.20000000298023
  1732. Part129.Rotation = Vector3.new(0, 90, 0)
  1733. Part129.Anchored = true
  1734. Part129.CanCollide = false
  1735. Part129.FormFactor = Enum.FormFactor.Symmetric
  1736. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  1737. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1738. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1739. Part129.TopSurface = Enum.SurfaceType.Smooth
  1740. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1741. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  1742. Part129.Orientation = Vector3.new(0, 90, 0)
  1743. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1744. BlockMesh130.Parent = Part129
  1745. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1746. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1747. Part131.Name = "Brick"
  1748. Part131.Parent = Model111
  1749. Part131.Material = Enum.Material.SmoothPlastic
  1750. Part131.BrickColor = BrickColor.new("Really black")
  1751. Part131.Rotation = Vector3.new(0, 90, 0)
  1752. Part131.Anchored = true
  1753. Part131.CanCollide = false
  1754. Part131.FormFactor = Enum.FormFactor.Symmetric
  1755. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  1756. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1757. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1758. Part131.TopSurface = Enum.SurfaceType.Smooth
  1759. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1760. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  1761. Part131.Orientation = Vector3.new(0, 90, 0)
  1762. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1763. BlockMesh132.Parent = Part131
  1764. WedgePart133.Parent = Model111
  1765. WedgePart133.Material = Enum.Material.SmoothPlastic
  1766. WedgePart133.BrickColor = BrickColor.new("Really black")
  1767. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  1768. WedgePart133.Anchored = true
  1769. WedgePart133.CanCollide = false
  1770. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1771. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  1772. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  1773. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1774. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  1775. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  1776. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1777. SpecialMesh134.Parent = WedgePart133
  1778. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1779. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1780. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1781. WedgePart135.Parent = Model111
  1782. WedgePart135.Material = Enum.Material.SmoothPlastic
  1783. WedgePart135.BrickColor = BrickColor.new("Really black")
  1784. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  1785. WedgePart135.Anchored = true
  1786. WedgePart135.CanCollide = false
  1787. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1788. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  1789. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  1790. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1791. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  1792. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  1793. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1794. SpecialMesh136.Parent = WedgePart135
  1795. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1796. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1797. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1798. WedgePart137.Parent = Model111
  1799. WedgePart137.Material = Enum.Material.SmoothPlastic
  1800. WedgePart137.BrickColor = BrickColor.new("Really black")
  1801. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  1802. WedgePart137.Anchored = true
  1803. WedgePart137.CanCollide = false
  1804. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  1805. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  1806. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  1807. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1808. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  1809. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  1810. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1811. WedgePart138.Parent = Model111
  1812. WedgePart138.Material = Enum.Material.SmoothPlastic
  1813. WedgePart138.BrickColor = BrickColor.new("Really black")
  1814. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  1815. WedgePart138.Anchored = true
  1816. WedgePart138.CanCollide = false
  1817. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  1818. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  1819. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  1820. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1821. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  1822. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  1823. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1824. WedgePart139.Parent = Model111
  1825. WedgePart139.Material = Enum.Material.SmoothPlastic
  1826. WedgePart139.BrickColor = BrickColor.new("Really black")
  1827. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  1828. WedgePart139.Anchored = true
  1829. WedgePart139.CanCollide = false
  1830. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1831. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  1832. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1833. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1834. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  1835. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  1836. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1837. SpecialMesh140.Parent = WedgePart139
  1838. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1839. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1840. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1841. WedgePart141.Parent = Model111
  1842. WedgePart141.Material = Enum.Material.SmoothPlastic
  1843. WedgePart141.BrickColor = BrickColor.new("Really black")
  1844. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  1845. WedgePart141.Anchored = true
  1846. WedgePart141.CanCollide = false
  1847. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1848. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  1849. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  1850. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1851. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  1852. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  1853. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1854. SpecialMesh142.Parent = WedgePart141
  1855. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1856. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1857. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1858. WedgePart143.Parent = Model111
  1859. WedgePart143.Material = Enum.Material.SmoothPlastic
  1860. WedgePart143.BrickColor = BrickColor.new("Really black")
  1861. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  1862. WedgePart143.Anchored = true
  1863. WedgePart143.CanCollide = false
  1864. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1865. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  1866. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1867. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1868. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  1869. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  1870. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1871. SpecialMesh144.Parent = WedgePart143
  1872. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1873. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1874. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1875. WedgePart145.Parent = Model111
  1876. WedgePart145.Material = Enum.Material.SmoothPlastic
  1877. WedgePart145.BrickColor = BrickColor.new("Really black")
  1878. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  1879. WedgePart145.Anchored = true
  1880. WedgePart145.CanCollide = false
  1881. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  1882. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  1883. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  1884. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1885. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  1886. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  1887. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1888. WedgePart146.Parent = Model111
  1889. WedgePart146.Material = Enum.Material.SmoothPlastic
  1890. WedgePart146.BrickColor = BrickColor.new("Really black")
  1891. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  1892. WedgePart146.Anchored = true
  1893. WedgePart146.CanCollide = false
  1894. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  1895. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  1896. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  1897. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1898. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  1899. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  1900. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1901. WedgePart147.Parent = Model111
  1902. WedgePart147.Material = Enum.Material.SmoothPlastic
  1903. WedgePart147.BrickColor = BrickColor.new("Really black")
  1904. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  1905. WedgePart147.Anchored = true
  1906. WedgePart147.CanCollide = false
  1907. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  1908. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  1909. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1910. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1911. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  1912. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  1913. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1914. WedgePart148.Parent = Model111
  1915. WedgePart148.Material = Enum.Material.SmoothPlastic
  1916. WedgePart148.BrickColor = BrickColor.new("Really black")
  1917. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  1918. WedgePart148.Anchored = true
  1919. WedgePart148.CanCollide = false
  1920. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  1921. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  1922. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  1923. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1924. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  1925. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  1926. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1927. WedgePart149.Parent = Model111
  1928. WedgePart149.Material = Enum.Material.SmoothPlastic
  1929. WedgePart149.BrickColor = BrickColor.new("Really black")
  1930. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  1931. WedgePart149.Anchored = true
  1932. WedgePart149.CanCollide = false
  1933. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1934. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  1935. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  1936. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1937. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  1938. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  1939. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1940. SpecialMesh150.Parent = WedgePart149
  1941. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1942. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  1943. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1944. WedgePart151.Parent = Model111
  1945. WedgePart151.Material = Enum.Material.SmoothPlastic
  1946. WedgePart151.BrickColor = BrickColor.new("Really black")
  1947. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  1948. WedgePart151.Anchored = true
  1949. WedgePart151.CanCollide = false
  1950. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1951. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  1952. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  1953. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1954. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  1955. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  1956. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1957. SpecialMesh152.Parent = WedgePart151
  1958. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1959. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  1960. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1961. WedgePart153.Parent = Model111
  1962. WedgePart153.Material = Enum.Material.SmoothPlastic
  1963. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  1964. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  1965. WedgePart153.Anchored = true
  1966. WedgePart153.CanCollide = false
  1967. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1968. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  1969. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  1970. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1971. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  1972. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  1973. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1974. SpecialMesh154.Parent = WedgePart153
  1975. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1976. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  1977. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1978. WedgePart155.Parent = Model111
  1979. WedgePart155.Material = Enum.Material.SmoothPlastic
  1980. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  1981. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  1982. WedgePart155.Anchored = true
  1983. WedgePart155.CanCollide = false
  1984. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1985. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  1986. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  1987. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1988. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  1989. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  1990. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1991. SpecialMesh156.Parent = WedgePart155
  1992. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1993. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  1994. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1995. WedgePart157.Parent = Model111
  1996. WedgePart157.Material = Enum.Material.SmoothPlastic
  1997. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  1998. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  1999. WedgePart157.Anchored = true
  2000. WedgePart157.CanCollide = false
  2001. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2002. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  2003. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  2004. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  2005. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  2006. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  2007. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  2008. SpecialMesh158.Parent = WedgePart157
  2009. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2010. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  2011. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2012. WedgePart159.Parent = Model111
  2013. WedgePart159.Material = Enum.Material.SmoothPlastic
  2014. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  2015. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  2016. WedgePart159.Anchored = true
  2017. WedgePart159.CanCollide = false
  2018. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2019. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  2020. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  2021. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  2022. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  2023. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  2024. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  2025. SpecialMesh160.Parent = WedgePart159
  2026. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2027. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  2028. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2029. WedgePart161.Parent = Model111
  2030. WedgePart161.Material = Enum.Material.SmoothPlastic
  2031. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  2032. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  2033. WedgePart161.Anchored = true
  2034. WedgePart161.CanCollide = false
  2035. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2036. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  2037. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  2038. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  2039. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  2040. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  2041. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  2042. SpecialMesh162.Parent = WedgePart161
  2043. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2044. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  2045. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2046. WedgePart163.Parent = Model111
  2047. WedgePart163.Material = Enum.Material.SmoothPlastic
  2048. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  2049. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  2050. WedgePart163.Anchored = true
  2051. WedgePart163.CanCollide = false
  2052. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2053. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  2054. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  2055. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  2056. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  2057. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  2058. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  2059. SpecialMesh164.Parent = WedgePart163
  2060. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2061. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2062. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2063. WedgePart165.Parent = Model111
  2064. WedgePart165.Material = Enum.Material.SmoothPlastic
  2065. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  2066. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  2067. WedgePart165.Anchored = true
  2068. WedgePart165.CanCollide = false
  2069. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2070. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  2071. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  2072. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2073. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  2074. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  2075. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2076. SpecialMesh166.Parent = WedgePart165
  2077. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2078. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2079. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2080. WedgePart167.Parent = Model111
  2081. WedgePart167.Material = Enum.Material.SmoothPlastic
  2082. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  2083. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2084. WedgePart167.Anchored = true
  2085. WedgePart167.CanCollide = false
  2086. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2087. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2088. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2089. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2090. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2091. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2092. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2093. SpecialMesh168.Parent = WedgePart167
  2094. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2095. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2096. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2097. WedgePart169.Parent = Model111
  2098. WedgePart169.Material = Enum.Material.SmoothPlastic
  2099. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  2100. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2101. WedgePart169.Anchored = true
  2102. WedgePart169.CanCollide = false
  2103. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2104. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2105. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2106. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2107. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2108. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2109. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2110. SpecialMesh170.Parent = WedgePart169
  2111. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2112. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2113. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2114. WedgePart171.Parent = Model111
  2115. WedgePart171.Material = Enum.Material.SmoothPlastic
  2116. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  2117. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2118. WedgePart171.Anchored = true
  2119. WedgePart171.CanCollide = false
  2120. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2121. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2122. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2123. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2124. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2125. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2126. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2127. SpecialMesh172.Parent = WedgePart171
  2128. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2129. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2130. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2131. WedgePart173.Parent = Model111
  2132. WedgePart173.Material = Enum.Material.SmoothPlastic
  2133. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  2134. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2135. WedgePart173.Anchored = true
  2136. WedgePart173.CanCollide = false
  2137. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2138. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2139. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2140. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2141. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2142. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2143. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2144. SpecialMesh174.Parent = WedgePart173
  2145. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2146. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2147. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2148. WedgePart175.Parent = Model111
  2149. WedgePart175.Material = Enum.Material.SmoothPlastic
  2150. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  2151. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2152. WedgePart175.Anchored = true
  2153. WedgePart175.CanCollide = false
  2154. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2155. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2156. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2157. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2158. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2159. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2160. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2161. SpecialMesh176.Parent = WedgePart175
  2162. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2163. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2164. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2165. WedgePart177.Parent = Model111
  2166. WedgePart177.Material = Enum.Material.SmoothPlastic
  2167. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  2168. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2169. WedgePart177.Anchored = true
  2170. WedgePart177.CanCollide = false
  2171. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2172. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2173. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2174. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2175. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2176. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2177. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2178. SpecialMesh178.Parent = WedgePart177
  2179. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2180. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2181. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2182. WedgePart179.Parent = Model111
  2183. WedgePart179.Material = Enum.Material.SmoothPlastic
  2184. WedgePart179.BrickColor = BrickColor.new("Really black")
  2185. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2186. WedgePart179.Anchored = true
  2187. WedgePart179.CanCollide = false
  2188. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2189. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2190. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2191. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2192. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2193. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2194. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2195. WedgePart180.Parent = Model111
  2196. WedgePart180.Material = Enum.Material.SmoothPlastic
  2197. WedgePart180.BrickColor = BrickColor.new("Really black")
  2198. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2199. WedgePart180.Anchored = true
  2200. WedgePart180.CanCollide = false
  2201. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2202. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2203. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2204. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2205. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2206. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2207. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2208. SpecialMesh181.Parent = WedgePart180
  2209. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2210. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2211. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2212. WedgePart182.Parent = Model111
  2213. WedgePart182.Material = Enum.Material.SmoothPlastic
  2214. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  2215. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2216. WedgePart182.Anchored = true
  2217. WedgePart182.CanCollide = false
  2218. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2219. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2220. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2221. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2222. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2223. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2224. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2225. SpecialMesh183.Parent = WedgePart182
  2226. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2227. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2228. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2229. WedgePart184.Parent = Model111
  2230. WedgePart184.Material = Enum.Material.SmoothPlastic
  2231. WedgePart184.BrickColor = BrickColor.new("Really black")
  2232. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2233. WedgePart184.Anchored = true
  2234. WedgePart184.CanCollide = false
  2235. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2236. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2237. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2238. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2239. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2240. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2241. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2242. SpecialMesh185.Parent = WedgePart184
  2243. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2244. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2245. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2246. WedgePart186.Parent = Model111
  2247. WedgePart186.Material = Enum.Material.SmoothPlastic
  2248. WedgePart186.BrickColor = BrickColor.new("Really black")
  2249. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2250. WedgePart186.Anchored = true
  2251. WedgePart186.CanCollide = false
  2252. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2253. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2254. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2255. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2256. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2257. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2258. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2259. SpecialMesh187.Parent = WedgePart186
  2260. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2261. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2262. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2263. WedgePart188.Parent = Model111
  2264. WedgePart188.Material = Enum.Material.SmoothPlastic
  2265. WedgePart188.BrickColor = BrickColor.new("Really black")
  2266. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2267. WedgePart188.Anchored = true
  2268. WedgePart188.CanCollide = false
  2269. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2270. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2271. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2272. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2273. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2274. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2275. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2276. SpecialMesh189.Parent = WedgePart188
  2277. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2278. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2279. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2280. WedgePart190.Parent = Model111
  2281. WedgePart190.Material = Enum.Material.SmoothPlastic
  2282. WedgePart190.BrickColor = BrickColor.new("Really black")
  2283. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2284. WedgePart190.Anchored = true
  2285. WedgePart190.CanCollide = false
  2286. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2287. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2288. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2289. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2290. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2291. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2292. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2293. Part191.Parent = Model111
  2294. Part191.Material = Enum.Material.SmoothPlastic
  2295. Part191.BrickColor = BrickColor.new("Bright blue")
  2296. Part191.Reflectance = 0.20000000298023
  2297. Part191.Rotation = Vector3.new(180, 0, 0)
  2298. Part191.Anchored = true
  2299. Part191.CanCollide = false
  2300. Part191.FormFactor = Enum.FormFactor.Symmetric
  2301. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2302. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2303. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2304. Part191.TopSurface = Enum.SurfaceType.Smooth
  2305. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2306. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2307. Part191.Orientation = Vector3.new(0, -180, 180)
  2308. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2309. BlockMesh192.Parent = Part191
  2310. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2311. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2312. Part193.Parent = Model111
  2313. Part193.Material = Enum.Material.SmoothPlastic
  2314. Part193.BrickColor = BrickColor.new("Bright blue")
  2315. Part193.Reflectance = 0.20000000298023
  2316. Part193.Rotation = Vector3.new(90, 0, 0)
  2317. Part193.Anchored = true
  2318. Part193.CanCollide = false
  2319. Part193.FormFactor = Enum.FormFactor.Symmetric
  2320. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2321. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2322. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2323. Part193.TopSurface = Enum.SurfaceType.Smooth
  2324. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2325. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2326. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2327. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2328. BlockMesh194.Parent = Part193
  2329. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2330. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2331. Part195.Parent = Model111
  2332. Part195.Material = Enum.Material.SmoothPlastic
  2333. Part195.BrickColor = BrickColor.new("Black")
  2334. Part195.Rotation = Vector3.new(180, 0, 180)
  2335. Part195.Anchored = true
  2336. Part195.CanCollide = false
  2337. Part195.FormFactor = Enum.FormFactor.Symmetric
  2338. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2339. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2340. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2341. Part195.TopSurface = Enum.SurfaceType.Smooth
  2342. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2343. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2344. Part195.Orientation = Vector3.new(0, -180, 0)
  2345. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2346. BlockMesh196.Parent = Part195
  2347. Part197.Parent = Model111
  2348. Part197.Material = Enum.Material.SmoothPlastic
  2349. Part197.BrickColor = BrickColor.new("Bright blue")
  2350. Part197.Reflectance = 0.20000000298023
  2351. Part197.Rotation = Vector3.new(180, 0, 0)
  2352. Part197.Anchored = true
  2353. Part197.CanCollide = false
  2354. Part197.FormFactor = Enum.FormFactor.Symmetric
  2355. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2356. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2357. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2358. Part197.TopSurface = Enum.SurfaceType.Smooth
  2359. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2360. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2361. Part197.Orientation = Vector3.new(0, -180, 180)
  2362. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2363. BlockMesh198.Parent = Part197
  2364. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2365. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2366. Part199.Parent = Model111
  2367. Part199.Material = Enum.Material.SmoothPlastic
  2368. Part199.BrickColor = BrickColor.new("Bright blue")
  2369. Part199.Reflectance = 0.20000000298023
  2370. Part199.Rotation = Vector3.new(90, 0, 0)
  2371. Part199.Anchored = true
  2372. Part199.CanCollide = false
  2373. Part199.FormFactor = Enum.FormFactor.Symmetric
  2374. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2375. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2376. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2377. Part199.TopSurface = Enum.SurfaceType.Smooth
  2378. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2379. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2380. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2381. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2382. BlockMesh200.Parent = Part199
  2383. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2384. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2385. Part201.Parent = Model111
  2386. Part201.Material = Enum.Material.SmoothPlastic
  2387. Part201.BrickColor = BrickColor.new("Bright blue")
  2388. Part201.Reflectance = 0.20000000298023
  2389. Part201.Rotation = Vector3.new(-90, 0, 0)
  2390. Part201.Anchored = true
  2391. Part201.CanCollide = false
  2392. Part201.FormFactor = Enum.FormFactor.Symmetric
  2393. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2394. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2395. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2396. Part201.TopSurface = Enum.SurfaceType.Smooth
  2397. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2398. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2399. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2400. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2401. BlockMesh202.Parent = Part201
  2402. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2403. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2404. Part203.Name = "Cylinder"
  2405. Part203.Parent = Model111
  2406. Part203.Material = Enum.Material.SmoothPlastic
  2407. Part203.BrickColor = BrickColor.new("Really black")
  2408. Part203.Rotation = Vector3.new(-90, 0, 90)
  2409. Part203.Anchored = true
  2410. Part203.CanCollide = false
  2411. Part203.FormFactor = Enum.FormFactor.Symmetric
  2412. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2413. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2414. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2415. Part203.TopSurface = Enum.SurfaceType.Smooth
  2416. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2417. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2418. Part203.Orientation = Vector3.new(-90, 90, 0)
  2419. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2420. CylinderMesh204.Parent = Part203
  2421. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2422. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2423. Part205.Name = "Cylinder"
  2424. Part205.Parent = Model111
  2425. Part205.Material = Enum.Material.SmoothPlastic
  2426. Part205.BrickColor = BrickColor.new("Really black")
  2427. Part205.Rotation = Vector3.new(-90, 0, 90)
  2428. Part205.Anchored = true
  2429. Part205.CanCollide = false
  2430. Part205.FormFactor = Enum.FormFactor.Symmetric
  2431. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2432. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2433. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part205.TopSurface = Enum.SurfaceType.Smooth
  2435. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2436. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2437. Part205.Orientation = Vector3.new(-90, 90, 0)
  2438. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2439. CylinderMesh206.Parent = Part205
  2440. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2441. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2442. Part207.Name = "Cylinder"
  2443. Part207.Parent = Model111
  2444. Part207.Material = Enum.Material.SmoothPlastic
  2445. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2446. Part207.Reflectance = 0.20000000298023
  2447. Part207.Rotation = Vector3.new(-90, 0, 90)
  2448. Part207.Anchored = true
  2449. Part207.CanCollide = false
  2450. Part207.FormFactor = Enum.FormFactor.Symmetric
  2451. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2452. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2453. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2454. Part207.TopSurface = Enum.SurfaceType.Smooth
  2455. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2456. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2457. Part207.Orientation = Vector3.new(-90, 90, 0)
  2458. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2459. CylinderMesh208.Parent = Part207
  2460. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2461. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2462. Part209.Name = "1"
  2463. Part209.Parent = Model111
  2464. Part209.Material = Enum.Material.SmoothPlastic
  2465. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2466. Part209.Reflectance = 0.20000000298023
  2467. Part209.Rotation = Vector3.new(-90, 0, 90)
  2468. Part209.Anchored = true
  2469. Part209.CanCollide = false
  2470. Part209.FormFactor = Enum.FormFactor.Symmetric
  2471. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2472. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2473. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2474. Part209.TopSurface = Enum.SurfaceType.Smooth
  2475. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2476. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2477. Part209.Orientation = Vector3.new(-90, 90, 0)
  2478. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2479. CylinderMesh210.Parent = Part209
  2480. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2481. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2482. Part211.Name = "Cylinder"
  2483. Part211.Parent = Model111
  2484. Part211.Material = Enum.Material.SmoothPlastic
  2485. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2486. Part211.Reflectance = 0.20000000298023
  2487. Part211.Rotation = Vector3.new(-90, 0, 90)
  2488. Part211.Anchored = true
  2489. Part211.CanCollide = false
  2490. Part211.FormFactor = Enum.FormFactor.Symmetric
  2491. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2492. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2493. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2494. Part211.TopSurface = Enum.SurfaceType.Smooth
  2495. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2496. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2497. Part211.Orientation = Vector3.new(-90, 90, 0)
  2498. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2499. CylinderMesh212.Parent = Part211
  2500. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2501. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2502. Part213.Name = "1"
  2503. Part213.Parent = Model111
  2504. Part213.Material = Enum.Material.SmoothPlastic
  2505. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2506. Part213.Reflectance = 0.20000000298023
  2507. Part213.Rotation = Vector3.new(-90, 0, 90)
  2508. Part213.Anchored = true
  2509. Part213.CanCollide = false
  2510. Part213.FormFactor = Enum.FormFactor.Symmetric
  2511. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2512. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2513. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2514. Part213.TopSurface = Enum.SurfaceType.Smooth
  2515. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2516. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2517. Part213.Orientation = Vector3.new(-90, 90, 0)
  2518. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2519. CylinderMesh214.Parent = Part213
  2520. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2521. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2522. Part215.Name = "Brick"
  2523. Part215.Parent = Model111
  2524. Part215.Material = Enum.Material.SmoothPlastic
  2525. Part215.BrickColor = BrickColor.new("Lapis")
  2526. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2527. Part215.Anchored = true
  2528. Part215.CanCollide = false
  2529. Part215.FormFactor = Enum.FormFactor.Symmetric
  2530. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2531. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2532. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2533. Part215.TopSurface = Enum.SurfaceType.Smooth
  2534. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2535. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2536. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2537. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2538. BlockMesh216.Parent = Part215
  2539. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2540. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2541. Part217.Name = "Brick"
  2542. Part217.Parent = Model111
  2543. Part217.Material = Enum.Material.SmoothPlastic
  2544. Part217.BrickColor = BrickColor.new("Lapis")
  2545. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2546. Part217.Anchored = true
  2547. Part217.CanCollide = false
  2548. Part217.FormFactor = Enum.FormFactor.Symmetric
  2549. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2550. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2551. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2552. Part217.TopSurface = Enum.SurfaceType.Smooth
  2553. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2554. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2555. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2556. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2557. BlockMesh218.Parent = Part217
  2558. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2559. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2560. Part219.Name = "Brick"
  2561. Part219.Parent = Model111
  2562. Part219.Material = Enum.Material.SmoothPlastic
  2563. Part219.BrickColor = BrickColor.new("Lapis")
  2564. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2565. Part219.Anchored = true
  2566. Part219.CanCollide = false
  2567. Part219.FormFactor = Enum.FormFactor.Symmetric
  2568. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2569. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2570. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2571. Part219.TopSurface = Enum.SurfaceType.Smooth
  2572. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2573. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2574. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2575. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2576. BlockMesh220.Parent = Part219
  2577. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2578. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2579. Part221.Name = "Brick"
  2580. Part221.Parent = Model111
  2581. Part221.Material = Enum.Material.SmoothPlastic
  2582. Part221.BrickColor = BrickColor.new("Lapis")
  2583. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2584. Part221.Anchored = true
  2585. Part221.CanCollide = false
  2586. Part221.FormFactor = Enum.FormFactor.Symmetric
  2587. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2588. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2589. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2590. Part221.TopSurface = Enum.SurfaceType.Smooth
  2591. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2592. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2593. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2594. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2595. BlockMesh222.Parent = Part221
  2596. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2597. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2598. Part223.Name = "Brick"
  2599. Part223.Parent = Model111
  2600. Part223.Material = Enum.Material.SmoothPlastic
  2601. Part223.BrickColor = BrickColor.new("Really black")
  2602. Part223.Rotation = Vector3.new(0, 90, 0)
  2603. Part223.Anchored = true
  2604. Part223.CanCollide = false
  2605. Part223.FormFactor = Enum.FormFactor.Symmetric
  2606. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2607. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2608. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2609. Part223.TopSurface = Enum.SurfaceType.Smooth
  2610. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2611. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2612. Part223.Orientation = Vector3.new(0, 90, 0)
  2613. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2614. BlockMesh224.Parent = Part223
  2615. Part225.Name = "Brick"
  2616. Part225.Parent = Model111
  2617. Part225.Material = Enum.Material.SmoothPlastic
  2618. Part225.BrickColor = BrickColor.new("Really black")
  2619. Part225.Rotation = Vector3.new(90, 90, 0)
  2620. Part225.Anchored = true
  2621. Part225.CanCollide = false
  2622. Part225.FormFactor = Enum.FormFactor.Symmetric
  2623. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2624. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2625. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2626. Part225.TopSurface = Enum.SurfaceType.Smooth
  2627. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2628. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2629. Part225.Orientation = Vector3.new(0, 90, 90)
  2630. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2631. BlockMesh226.Parent = Part225
  2632. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2633. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2634. Part227.Name = "Brick"
  2635. Part227.Parent = Model111
  2636. Part227.Material = Enum.Material.SmoothPlastic
  2637. Part227.BrickColor = BrickColor.new("Really black")
  2638. Part227.Rotation = Vector3.new(0, 90, 0)
  2639. Part227.Anchored = true
  2640. Part227.CanCollide = false
  2641. Part227.FormFactor = Enum.FormFactor.Symmetric
  2642. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2643. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2644. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2645. Part227.TopSurface = Enum.SurfaceType.Smooth
  2646. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2647. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2648. Part227.Orientation = Vector3.new(0, 90, 0)
  2649. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2650. BlockMesh228.Parent = Part227
  2651. Part229.Name = "Brick"
  2652. Part229.Parent = Model111
  2653. Part229.Material = Enum.Material.SmoothPlastic
  2654. Part229.BrickColor = BrickColor.new("Navy blue")
  2655. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2656. Part229.Anchored = true
  2657. Part229.CanCollide = false
  2658. Part229.FormFactor = Enum.FormFactor.Symmetric
  2659. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2660. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2661. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2662. Part229.TopSurface = Enum.SurfaceType.Smooth
  2663. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2664. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2665. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2666. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2667. BlockMesh230.Parent = Part229
  2668. Part231.Name = "Brick"
  2669. Part231.Parent = Model111
  2670. Part231.Material = Enum.Material.SmoothPlastic
  2671. Part231.BrickColor = BrickColor.new("Really black")
  2672. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2673. Part231.Anchored = true
  2674. Part231.CanCollide = false
  2675. Part231.FormFactor = Enum.FormFactor.Symmetric
  2676. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2677. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2678. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2679. Part231.TopSurface = Enum.SurfaceType.Smooth
  2680. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2681. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2682. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2683. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2684. BlockMesh232.Parent = Part231
  2685. Part233.Name = "Brick"
  2686. Part233.Parent = Model111
  2687. Part233.Material = Enum.Material.SmoothPlastic
  2688. Part233.BrickColor = BrickColor.new("Really black")
  2689. Part233.Rotation = Vector3.new(0, 90, 0)
  2690. Part233.Anchored = true
  2691. Part233.CanCollide = false
  2692. Part233.FormFactor = Enum.FormFactor.Symmetric
  2693. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2694. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2695. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2696. Part233.TopSurface = Enum.SurfaceType.Smooth
  2697. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2698. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  2699. Part233.Orientation = Vector3.new(0, 90, 0)
  2700. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2701. BlockMesh234.Parent = Part233
  2702. Part235.Name = "Brick"
  2703. Part235.Parent = Model111
  2704. Part235.Material = Enum.Material.SmoothPlastic
  2705. Part235.BrickColor = BrickColor.new("Navy blue")
  2706. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  2707. Part235.Anchored = true
  2708. Part235.CanCollide = false
  2709. Part235.FormFactor = Enum.FormFactor.Symmetric
  2710. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2711. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  2712. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2713. Part235.TopSurface = Enum.SurfaceType.Smooth
  2714. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2715. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  2716. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  2717. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2718. BlockMesh236.Parent = Part235
  2719. Part237.Name = "Brick"
  2720. Part237.Parent = Model111
  2721. Part237.Material = Enum.Material.SmoothPlastic
  2722. Part237.BrickColor = BrickColor.new("Really black")
  2723. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  2724. Part237.Anchored = true
  2725. Part237.CanCollide = false
  2726. Part237.FormFactor = Enum.FormFactor.Symmetric
  2727. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2728. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  2729. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2730. Part237.TopSurface = Enum.SurfaceType.Smooth
  2731. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2732. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  2733. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  2734. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2735. BlockMesh238.Parent = Part237
  2736. Part239.Name = "Brick"
  2737. Part239.Parent = Model111
  2738. Part239.Material = Enum.Material.SmoothPlastic
  2739. Part239.BrickColor = BrickColor.new("Navy blue")
  2740. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  2741. Part239.Anchored = true
  2742. Part239.CanCollide = false
  2743. Part239.FormFactor = Enum.FormFactor.Symmetric
  2744. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2745. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  2746. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2747. Part239.TopSurface = Enum.SurfaceType.Smooth
  2748. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2749. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  2750. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  2751. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2752. BlockMesh240.Parent = Part239
  2753. Part241.Name = "Brick"
  2754. Part241.Parent = Model111
  2755. Part241.Material = Enum.Material.SmoothPlastic
  2756. Part241.BrickColor = BrickColor.new("Navy blue")
  2757. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  2758. Part241.Anchored = true
  2759. Part241.CanCollide = false
  2760. Part241.FormFactor = Enum.FormFactor.Symmetric
  2761. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2762. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  2763. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2764. Part241.TopSurface = Enum.SurfaceType.Smooth
  2765. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2766. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  2767. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  2768. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2769. BlockMesh242.Parent = Part241
  2770. Part243.Name = "Brick"
  2771. Part243.Parent = Model111
  2772. Part243.Material = Enum.Material.SmoothPlastic
  2773. Part243.BrickColor = BrickColor.new("Really black")
  2774. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  2775. Part243.Anchored = true
  2776. Part243.CanCollide = false
  2777. Part243.FormFactor = Enum.FormFactor.Symmetric
  2778. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2779. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  2780. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2781. Part243.TopSurface = Enum.SurfaceType.Smooth
  2782. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2783. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  2784. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  2785. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2786. BlockMesh244.Parent = Part243
  2787. Part245.Name = "Brick"
  2788. Part245.Parent = Model111
  2789. Part245.Material = Enum.Material.SmoothPlastic
  2790. Part245.BrickColor = BrickColor.new("Lapis")
  2791. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  2792. Part245.Anchored = true
  2793. Part245.CanCollide = false
  2794. Part245.FormFactor = Enum.FormFactor.Symmetric
  2795. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2796. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2797. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2798. Part245.TopSurface = Enum.SurfaceType.Smooth
  2799. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2800. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  2801. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  2802. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2803. BlockMesh246.Parent = Part245
  2804. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2805. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2806. Part247.Name = "Brick"
  2807. Part247.Parent = Model111
  2808. Part247.Material = Enum.Material.SmoothPlastic
  2809. Part247.BrickColor = BrickColor.new("Lapis")
  2810. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  2811. Part247.Anchored = true
  2812. Part247.CanCollide = false
  2813. Part247.FormFactor = Enum.FormFactor.Symmetric
  2814. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2815. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2816. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2817. Part247.TopSurface = Enum.SurfaceType.Smooth
  2818. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2819. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  2820. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  2821. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2822. BlockMesh248.Parent = Part247
  2823. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2824. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2825. Part249.Name = "Brick"
  2826. Part249.Parent = Model111
  2827. Part249.Material = Enum.Material.SmoothPlastic
  2828. Part249.BrickColor = BrickColor.new("Lapis")
  2829. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  2830. Part249.Anchored = true
  2831. Part249.CanCollide = false
  2832. Part249.FormFactor = Enum.FormFactor.Symmetric
  2833. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2834. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  2835. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2836. Part249.TopSurface = Enum.SurfaceType.Smooth
  2837. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2838. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  2839. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  2840. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2841. BlockMesh250.Parent = Part249
  2842. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2843. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2844. Part251.Name = "Brick"
  2845. Part251.Parent = Model111
  2846. Part251.Material = Enum.Material.SmoothPlastic
  2847. Part251.BrickColor = BrickColor.new("Lapis")
  2848. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  2849. Part251.Anchored = true
  2850. Part251.CanCollide = false
  2851. Part251.FormFactor = Enum.FormFactor.Symmetric
  2852. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2853. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2854. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2855. Part251.TopSurface = Enum.SurfaceType.Smooth
  2856. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2857. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  2858. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  2859. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2860. BlockMesh252.Parent = Part251
  2861. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2862. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2863. Part253.Name = "Brick"
  2864. Part253.Parent = Model111
  2865. Part253.Material = Enum.Material.SmoothPlastic
  2866. Part253.BrickColor = BrickColor.new("Lapis")
  2867. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  2868. Part253.Anchored = true
  2869. Part253.CanCollide = false
  2870. Part253.FormFactor = Enum.FormFactor.Symmetric
  2871. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2872. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2873. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2874. Part253.TopSurface = Enum.SurfaceType.Smooth
  2875. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2876. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  2877. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  2878. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2879. BlockMesh254.Parent = Part253
  2880. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2881. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2882. Part255.Name = "Brick"
  2883. Part255.Parent = Model111
  2884. Part255.Material = Enum.Material.SmoothPlastic
  2885. Part255.BrickColor = BrickColor.new("Really black")
  2886. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  2887. Part255.Anchored = true
  2888. Part255.CanCollide = false
  2889. Part255.FormFactor = Enum.FormFactor.Symmetric
  2890. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2891. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  2892. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2893. Part255.TopSurface = Enum.SurfaceType.Smooth
  2894. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2895. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  2896. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  2897. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2898. BlockMesh256.Parent = Part255
  2899. Part257.Name = "Brick"
  2900. Part257.Parent = Model111
  2901. Part257.Material = Enum.Material.SmoothPlastic
  2902. Part257.BrickColor = BrickColor.new("Pastel Blue")
  2903. Part257.Reflectance = 0.20000000298023
  2904. Part257.Rotation = Vector3.new(90, 90, 0)
  2905. Part257.Anchored = true
  2906. Part257.CanCollide = false
  2907. Part257.FormFactor = Enum.FormFactor.Symmetric
  2908. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  2909. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2910. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2911. Part257.TopSurface = Enum.SurfaceType.Smooth
  2912. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2913. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  2914. Part257.Orientation = Vector3.new(0, 90, 90)
  2915. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2916. BlockMesh258.Parent = Part257
  2917. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2918. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2919. Part259.Name = "1"
  2920. Part259.Parent = Model111
  2921. Part259.Material = Enum.Material.SmoothPlastic
  2922. Part259.BrickColor = BrickColor.new("Pastel Blue")
  2923. Part259.Reflectance = 0.20000000298023
  2924. Part259.Rotation = Vector3.new(90, 90, 0)
  2925. Part259.Anchored = true
  2926. Part259.CanCollide = false
  2927. Part259.FormFactor = Enum.FormFactor.Symmetric
  2928. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  2929. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2930. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2931. Part259.TopSurface = Enum.SurfaceType.Smooth
  2932. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2933. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  2934. Part259.Orientation = Vector3.new(0, 90, 90)
  2935. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2936. BlockMesh260.Parent = Part259
  2937. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2938. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2939. Part261.Name = "Brick"
  2940. Part261.Parent = Model111
  2941. Part261.Material = Enum.Material.SmoothPlastic
  2942. Part261.BrickColor = BrickColor.new("Really black")
  2943. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  2944. Part261.Anchored = true
  2945. Part261.CanCollide = false
  2946. Part261.FormFactor = Enum.FormFactor.Symmetric
  2947. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2948. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  2949. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2950. Part261.TopSurface = Enum.SurfaceType.Smooth
  2951. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2952. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  2953. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  2954. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2955. BlockMesh262.Parent = Part261
  2956. Part263.Name = "Brick"
  2957. Part263.Parent = Model111
  2958. Part263.Material = Enum.Material.SmoothPlastic
  2959. Part263.BrickColor = BrickColor.new("Really black")
  2960. Part263.Rotation = Vector3.new(0, 90, 0)
  2961. Part263.Anchored = true
  2962. Part263.CanCollide = false
  2963. Part263.FormFactor = Enum.FormFactor.Symmetric
  2964. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  2965. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2966. Part263.BottomSurface = Enum.SurfaceType.Smooth
  2967. Part263.TopSurface = Enum.SurfaceType.Smooth
  2968. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2969. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  2970. Part263.Orientation = Vector3.new(0, 90, 0)
  2971. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2972. BlockMesh264.Parent = Part263
  2973. Part265.Name = "Brick"
  2974. Part265.Parent = Model111
  2975. Part265.Material = Enum.Material.SmoothPlastic
  2976. Part265.BrickColor = BrickColor.new("Lapis")
  2977. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  2978. Part265.Anchored = true
  2979. Part265.CanCollide = false
  2980. Part265.FormFactor = Enum.FormFactor.Symmetric
  2981. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2982. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2983. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2984. Part265.TopSurface = Enum.SurfaceType.Smooth
  2985. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2986. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  2987. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  2988. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2989. BlockMesh266.Parent = Part265
  2990. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2991. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2992. Part267.Name = "Brick"
  2993. Part267.Parent = Model111
  2994. Part267.Material = Enum.Material.SmoothPlastic
  2995. Part267.BrickColor = BrickColor.new("Lapis")
  2996. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  2997. Part267.Anchored = true
  2998. Part267.CanCollide = false
  2999. Part267.FormFactor = Enum.FormFactor.Symmetric
  3000. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3001. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3002. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3003. Part267.TopSurface = Enum.SurfaceType.Smooth
  3004. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3005. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  3006. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  3007. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3008. BlockMesh268.Parent = Part267
  3009. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3010. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3011. Part269.Name = "Brick"
  3012. Part269.Parent = Model111
  3013. Part269.Material = Enum.Material.SmoothPlastic
  3014. Part269.BrickColor = BrickColor.new("Really black")
  3015. Part269.Rotation = Vector3.new(0, 90, 0)
  3016. Part269.Anchored = true
  3017. Part269.CanCollide = false
  3018. Part269.FormFactor = Enum.FormFactor.Symmetric
  3019. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  3020. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3021. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3022. Part269.TopSurface = Enum.SurfaceType.Smooth
  3023. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3024. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  3025. Part269.Orientation = Vector3.new(0, 90, 0)
  3026. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3027. BlockMesh270.Parent = Part269
  3028. Part271.Name = "Brick"
  3029. Part271.Parent = Model111
  3030. Part271.Material = Enum.Material.SmoothPlastic
  3031. Part271.BrickColor = BrickColor.new("Really black")
  3032. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  3033. Part271.Anchored = true
  3034. Part271.CanCollide = false
  3035. Part271.FormFactor = Enum.FormFactor.Symmetric
  3036. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  3037. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  3038. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3039. Part271.TopSurface = Enum.SurfaceType.Smooth
  3040. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3041. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  3042. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  3043. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3044. BlockMesh272.Parent = Part271
  3045. Part273.Name = "Brick"
  3046. Part273.Parent = Model111
  3047. Part273.Material = Enum.Material.SmoothPlastic
  3048. Part273.BrickColor = BrickColor.new("Really black")
  3049. Part273.Rotation = Vector3.new(0, 90, 0)
  3050. Part273.Anchored = true
  3051. Part273.CanCollide = false
  3052. Part273.FormFactor = Enum.FormFactor.Symmetric
  3053. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  3054. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3055. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3056. Part273.TopSurface = Enum.SurfaceType.Smooth
  3057. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3058. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  3059. Part273.Orientation = Vector3.new(0, 90, 0)
  3060. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3061. BlockMesh274.Parent = Part273
  3062. Part275.Name = "Brick"
  3063. Part275.Parent = Model111
  3064. Part275.Material = Enum.Material.SmoothPlastic
  3065. Part275.BrickColor = BrickColor.new("Really black")
  3066. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  3067. Part275.Anchored = true
  3068. Part275.CanCollide = false
  3069. Part275.FormFactor = Enum.FormFactor.Symmetric
  3070. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  3071. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  3072. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3073. Part275.TopSurface = Enum.SurfaceType.Smooth
  3074. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3075. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  3076. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  3077. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3078. BlockMesh276.Parent = Part275
  3079. Part277.Name = "Brick"
  3080. Part277.Parent = Model111
  3081. Part277.Material = Enum.Material.SmoothPlastic
  3082. Part277.BrickColor = BrickColor.new("Navy blue")
  3083. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3084. Part277.Anchored = true
  3085. Part277.CanCollide = false
  3086. Part277.FormFactor = Enum.FormFactor.Symmetric
  3087. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3088. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3089. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3090. Part277.TopSurface = Enum.SurfaceType.Smooth
  3091. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3092. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3093. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3094. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3095. BlockMesh278.Parent = Part277
  3096. Part279.Name = "Brick"
  3097. Part279.Parent = Model111
  3098. Part279.Material = Enum.Material.SmoothPlastic
  3099. Part279.BrickColor = BrickColor.new("Really black")
  3100. Part279.Rotation = Vector3.new(0, 90, 0)
  3101. Part279.Anchored = true
  3102. Part279.CanCollide = false
  3103. Part279.FormFactor = Enum.FormFactor.Symmetric
  3104. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3105. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3106. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3107. Part279.TopSurface = Enum.SurfaceType.Smooth
  3108. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3109. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3110. Part279.Orientation = Vector3.new(0, 90, 0)
  3111. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3112. BlockMesh280.Parent = Part279
  3113. Script281.Name = "Welds"
  3114. Script281.Parent = Model0
  3115. Script281.Disabled = true
  3116. table.insert(cors,sandbox(Script281,function()
  3117.  
  3118. wait(.33)
  3119.  
  3120. Tool=script.Parent
  3121. Nib=Tool.Parent
  3122.  
  3123. demodel=function()
  3124.     for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3125.         v.Parent=Nib
  3126.     end
  3127.     for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3128.         v.Parent=Nib
  3129.     end
  3130.     for _,v in pairs(script.Parent["Torso"]:children()) do
  3131.         v.Parent=Nib
  3132.     end
  3133.     for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3134.         v.Parent=Nib
  3135.     end
  3136.     for _,v in pairs(script.Parent["RightArm"]:children()) do
  3137.         v.Parent=Nib
  3138.     end
  3139. end
  3140.  
  3141.  
  3142.  
  3143. weldparts=function()
  3144.     print("Welding")
  3145.     lel={}
  3146.     function jarate(p)
  3147.         for i=1, #p do
  3148.             table.insert(lel,p[i])
  3149.             k=p[i]:children()
  3150.             if #k>0 then
  3151.                 jarate(k)
  3152.             end
  3153.         end
  3154.     end
  3155.     for _,v in pairs(script.Parent:children()) do
  3156.         if v.Name~="Cloak" and v.className~="Script" then
  3157.             v:BreakJoints()
  3158.             jarate(v:children())
  3159.         end
  3160.     end
  3161.     for _,v in pairs(lel) do
  3162.         if v.className=="Weld" or v.className=="Motor6D" then
  3163.             v:Remove()
  3164.         end
  3165.     end
  3166.     for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3167.         if v.Name~="Right Leg1" then
  3168.             w=Instance.new("Weld")
  3169.             w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3170.             w.Part1=v
  3171.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3172.             w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3173.             w.Parent=w.Part0
  3174.         end
  3175.     end
  3176.     w=Instance.new("Weld")
  3177.     w.Part0=Nib["Right Leg"]
  3178.     w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3179.     w.Parent=w.Part0
  3180.     w.C0=CFrame.new(0,-.1,0)
  3181.     for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3182.         if v.Name~="Left Leg1" then
  3183.             w=Instance.new("Weld")
  3184.             w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3185.             w.Part1=v
  3186.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3187.             w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3188.             w.Parent=w.Part0
  3189.         end
  3190.     end
  3191.     w=Instance.new("Weld")
  3192.     w.Part0=Nib["Left Leg"]
  3193.     w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3194.     w.Parent=w.Part0
  3195.     w.C0=CFrame.new(0,-.1,0)
  3196.     for _,v in pairs(script.Parent["RightArm"]:children()) do
  3197.         if v.Name~="Right Arm1" then
  3198.             w=Instance.new("Weld")
  3199.             w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3200.             w.Part1=v
  3201.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3202.             w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3203.             w.Parent=w.Part1
  3204.         end
  3205.     end
  3206.     w=Instance.new("Weld")
  3207.     w.Part0=Nib["Right Arm"]
  3208.     w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3209.     w.Parent=w.Part0
  3210.     w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3211.     for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3212.         if v.Name~="Left Arm1" then
  3213.             w=Instance.new("Weld")
  3214.             w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3215.             w.Part1=v
  3216.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3217.             w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3218.             w.Parent=w.Part0
  3219.         end
  3220.     end
  3221.     w=Instance.new("Weld")
  3222.     w.Part0=Nib["Left Arm"]
  3223.     w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3224.     w.Parent=w.Part0
  3225.    
  3226.     for _,v in pairs(script.Parent["Torso"]:children()) do
  3227.         if v.Name~="Torso1" then
  3228.             w=Instance.new("Weld")
  3229.             w.Part0=script.Parent["Torso"]["Torso1"]
  3230.             w.Part1=v
  3231.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3232.             w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3233.             w.Parent=script.Parent["Torso"]["Torso1"]
  3234.         end
  3235.     end
  3236.    
  3237.     w=Instance.new("Weld")
  3238.     w.Part0=Nib["Torso"]
  3239.     w.Part1=script.Parent["Torso"]["Torso1"]
  3240.     w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3241.     w.Parent=w.Part0
  3242.  
  3243.     for _,v in pairs(lel) do
  3244.         if v:IsA("BasePart") then v.Anchored=false end
  3245.     end
  3246.    
  3247.    
  3248.    
  3249.     wait(1)
  3250.    
  3251.     w=Instance.new("Weld")
  3252.     w.Part0=Nib.Torso
  3253.     w.Part1=Tool.Torso.Torso1
  3254.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3255.     w.C1=CFrame.new(0,0,0)
  3256.     w.Parent=w.Part1
  3257.     w.Name="ClothingWeld"
  3258.    
  3259.     wait(.06)
  3260.    
  3261.     while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3262.         wait(.03)
  3263.         w=Instance.new("Weld")
  3264.         w.Part0=Nib.Torso
  3265.         w.Part1=Tool.Torso.Torso1
  3266.         w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3267.         w.C1=CFrame.new(0,0,0)
  3268.         w.Parent=w.Part1
  3269.         w.Name="ClothingWeld"
  3270.     end
  3271.    
  3272.     w=Instance.new("Weld")
  3273.     w.Part0=Nib["Right Leg"]
  3274.     w.Part1=Tool.RightLeg["Right Leg1"]
  3275.     w.C0=CFrame.new(0,0,0)
  3276.     w.C1=CFrame.new(0,0,0)
  3277.     w.Parent=w.Part1
  3278.     w.Name="ClothingWeld"
  3279.    
  3280.     w=Instance.new("Weld")
  3281.     w.Part0=Nib["Left Leg"]
  3282.     w.Part1=Tool.LeftLeg["Left Leg1"]
  3283.     w.C0=CFrame.new(0,0,0)
  3284.     w.C1=CFrame.new(0,0,0)
  3285.     w.Parent=w.Part1
  3286.     w.Name="ClothingWeld"
  3287.    
  3288.     w=Instance.new("Weld")
  3289.     w.Part0=Nib["Right Arm"]
  3290.     w.Part1=Tool.RightArm["Right Arm1"]
  3291.     w.C0=CFrame.new(0,0,0)
  3292.     w.C1=CFrame.new(0,0,0)
  3293.     w.Parent=w.Part1
  3294.     w.Name="ClothingWeld"
  3295.    
  3296.     w=Instance.new("Weld")
  3297.     w.Part0=Nib["Left Arm"]
  3298.     w.Part1=Tool.LeftArm["Left Arm1"]
  3299.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3300.     w.C1=CFrame.new(0,0,0)
  3301.     w.Parent=w.Part1
  3302.     w.Name="ClothingWeld"
  3303.    
  3304.     wait()
  3305.    
  3306. end
  3307. weldparts()
  3308.  
  3309. wait(.5)
  3310. demodel()
  3311. end))
  3312. for i,v in pairs(mas:GetChildren()) do
  3313.     v.Parent = owner
  3314.     pcall(function() v:MakeJoints() end)
  3315. end
  3316. mas:Destroy()
  3317. for i,v in pairs(cors) do
  3318.     spawn(function()
  3319.         pcall(v)
  3320.     end)
  3321. end
  3322.  
  3323. wait(0.5)
  3324. player = owner
  3325. char = player.Character
  3326. hmnd = char.Humanoid
  3327. larm = char["Left Arm"]
  3328. rarm = char["Right Arm"]
  3329. lleg = char["Left Leg"]
  3330. rleg = char["Right Leg"]
  3331. torso = char.Torso
  3332. lght = game.Lighting
  3333. bdclr = char["Body Colors"]
  3334. Neck = torso.Neck
  3335.  
  3336. -- More variables, just in case.
  3337. Player=owner
  3338. Character=Player.Character
  3339. PlayerGui=Player.PlayerGui
  3340. Backpack=Player.Backpack
  3341. Torso=Character.Torso
  3342. Head=Character.Head
  3343. Humanoid=Character.Humanoid
  3344. m=Instance.new('Model',Character)
  3345. LeftArm=Character["Left Arm"]
  3346. LeftLeg=Character["Left Leg"]
  3347. RightArm=Character["Right Arm"]
  3348. RightLeg=Character["Right Leg"]
  3349. LS=Torso["Left Shoulder"]
  3350. LH=Torso["Left Hip"]
  3351. RS=Torso["Right Shoulder"]
  3352. RH=Torso["Right Hip"]
  3353. Face = Head.face
  3354. Neck=Torso.Neck
  3355. it=Instance.new
  3356. attacktype=1
  3357. vt=Vector3.new
  3358. cf=CFrame.new
  3359. euler=CFrame.fromEulerAnglesXYZ
  3360. angles=CFrame.Angles
  3361. cloaked=false
  3362. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3363. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3364. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3365. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3366. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3367. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3368. HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
  3369. BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
  3370. RootPart=Character.HumanoidRootPart
  3371. RootJoint=RootPart.RootJoint
  3372. RootCF=euler(-1.57,0,3.14)
  3373. attack = false
  3374. attackdebounce = false
  3375. deb=false
  3376. equipped=true
  3377. hand=false
  3378. MMouse=nil
  3379. combo=0
  3380. mana=0
  3381. trispeed=.2
  3382. attackmode='none'
  3383. local idle=0
  3384. local Anim="Idle"
  3385. local Effects={}
  3386. local gun=false
  3387. local shoot=false
  3388. player=nil
  3389. mana=0
  3390.  
  3391. it = Instance.new
  3392.  
  3393. -- Music --
  3394.  
  3395. z = it("Sound",char)
  3396. z.Looped = true
  3397. z.Name = "moosik"
  3398. z.SoundId = "rbxassetid://1816414206"
  3399. z.TimePosition = 30
  3400. z.Volume = 0
  3401. z:Play()
  3402. themeBegan = false
  3403. wait(0.5)
  3404.  
  3405. function fadeInMusic()
  3406.     while z.Volume < 1 do
  3407.         wait()
  3408.         z.Volume = z.Volume + 0.025
  3409.     end
  3410. end
  3411.  
  3412. delay(0,fadeInMusic)
  3413.  
  3414. function restartMusic()
  3415.     wait(89.715)
  3416.     z.TimePosition = 15.375
  3417.     while true do
  3418.         wait(104.34)
  3419.         z.TimePosition = 15.375
  3420.     end
  3421. end
  3422.  
  3423. delay(0,restartMusic)
  3424.  
  3425. -- Functions --
  3426.  
  3427. local inv = function()
  3428.     while true do
  3429.         wait()
  3430.         hmnd.MaxHealth = math.huge
  3431.         hmnd.Health = math.huge
  3432.         if char:FindFirstChild("ForceField") == nil then
  3433.             ff = it("ForceField",char)
  3434.             ff.Visible = false
  3435.         end
  3436.     end
  3437. end
  3438.  
  3439. delay(0,inv)
  3440.  
  3441. local snd = function(id,pitch)
  3442.     coroutine.resume(coroutine.create(function()
  3443.     s = Instance.new("Sound",char)
  3444.     s.SoundId = id
  3445.     s.Pitch = pitch
  3446.     s:Play()
  3447.     game.Debris:AddItem(s)
  3448.     end))
  3449. end
  3450.  
  3451. local part = function(name,parent,brkclr,mtrl,rfl,trns,sz)
  3452.     prt = it("Part",parent)
  3453.     prt.Name = name
  3454.     prt.CanCollide = false
  3455.     prt.BrickColor = BrickColor.new(brkclr)
  3456.     prt.Material = mtrl
  3457.     if brkclr == "Black" and mtrl == "Ice" then
  3458.         prt.Color = Color3.fromRGB(20,20,75)
  3459.     end
  3460.     if brkclr == "Black metallic" and mtrl == "SmoothPlastic" then
  3461.         prt.Color = Color3.fromRGB(25,25,50)
  3462.     end
  3463.     prt.Reflectance = rfl
  3464.     prt.Transparency = trns
  3465.     prt.Size = sz
  3466.     prt.Anchored = true
  3467.     return prt
  3468. end
  3469. local mesh = function(meshtype,parent,meshid,textureid,scale)
  3470.     msh = it("SpecialMesh",parent)
  3471.     if meshtype == "FileMesh" then
  3472.         msh.MeshId = meshid
  3473.         msh.TextureId = textureid
  3474.     end
  3475.     msh.MeshType = meshtype
  3476.     msh.Scale = scale
  3477.     return(msh)
  3478. end
  3479. local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
  3480.     w = it("Weld",part1)
  3481.     w.Part0 = part1
  3482.     w.Part1 = part2
  3483.     if part1.Anchored or part2.Anchored then
  3484.         part1.Anchored = false
  3485.         part2.Anchored = false
  3486.     end
  3487.     w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
  3488.     return(w)
  3489. end
  3490. local emit = function(parent,tex,startcolor, endcolor, startsize,endsize,lightem,emdir,lif,rate,speed,rotspeed,sprdang1,sprdang2,locked2part)
  3491.     emm = it("ParticleEmitter",parent)
  3492.     emm.Texture = tex
  3493.     emm.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,startcolor),ColorSequenceKeypoint.new(1,endcolor)})
  3494.     emm.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,startsize),NumberSequenceKeypoint.new(1,endsize)})
  3495.     emm.LightEmission = lightem
  3496.     emm.EmissionDirection = emdir
  3497.     emm.Lifetime = NumberRange.new(lif)
  3498.     emm.Rate = rate
  3499.     emm.Speed = NumberRange.new(speed)
  3500.     emm.RotSpeed = NumberRange.new(rotspeed)
  3501.     emm.SpreadAngle = Vector2.new(sprdang1,sprdang2)
  3502.     emm.LockedToPart = locked2part
  3503.     return(emm)
  3504. end
  3505.  
  3506. function clerp(a,b,t)
  3507. local qa = {QuaternionFromCFrame(a)}
  3508. local qb = {QuaternionFromCFrame(b)}
  3509. local ax, ay, az = a.x, a.y, a.z
  3510. local bx, by, bz = b.x, b.y, b.z
  3511. local _t = 1-t
  3512. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3513. end
  3514.  
  3515. function QuaternionFromCFrame(cf)
  3516. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3517. local trace = m00 + m11 + m22
  3518. if trace > 0 then
  3519. local s = math.sqrt(1 + trace)
  3520. local recip = 0.5/s
  3521. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3522. else
  3523. local i = 0
  3524. if m11 > m00 then
  3525. i = 1
  3526. end
  3527. if m22 > (i == 0 and m00 or m11) then
  3528. i = 2
  3529. end
  3530. if i == 0 then
  3531. local s = math.sqrt(m00-m11-m22+1)
  3532. local recip = 0.5/s
  3533. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3534. elseif i == 1 then
  3535. local s = math.sqrt(m11-m22-m00+1)
  3536. local recip = 0.5/s
  3537. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3538. elseif i == 2 then
  3539. local s = math.sqrt(m22-m00-m11+1)
  3540. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3541. end
  3542. end
  3543. end
  3544.  
  3545. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3546. local xs, ys, zs = x + x, y + y, z + z
  3547. local wx, wy, wz = w*xs, w*ys, w*zs
  3548. local xx = x*xs
  3549. local xy = x*ys
  3550. local xz = x*zs
  3551. local yy = y*ys
  3552. local yz = y*zs
  3553. local zz = z*zs
  3554. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3555. end
  3556.  
  3557. function QuaternionSlerp(a, b, t)
  3558. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3559. local startInterp, finishInterp;
  3560. if cosTheta >= 0.0001 then
  3561. if (1 - cosTheta) > 0.0001 then
  3562. local theta = math.acos(cosTheta)
  3563. local invSinTheta = 1/math.sin(theta)
  3564. startInterp = math.sin((1-t)*theta)*invSinTheta
  3565. finishInterp = math.sin(t*theta)*invSinTheta  
  3566. else
  3567. startInterp = 1-t
  3568. finishInterp = t
  3569. end
  3570. else
  3571. if (1+cosTheta) > 0.0001 then
  3572. local theta = math.acos(-cosTheta)
  3573. local invSinTheta = 1/math.sin(theta)
  3574. startInterp = math.sin((t-1)*theta)*invSinTheta
  3575. finishInterp = math.sin(t*theta)*invSinTheta
  3576. else
  3577. startInterp = t-1
  3578. finishInterp = t
  3579. end
  3580. end
  3581. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3582. end
  3583.  
  3584. local sine = 0
  3585. local change = 1
  3586. local val = 0
  3587.  
  3588. RSH, LSH=nil, nil
  3589. --welds
  3590. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3591. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3592. LH=Torso["Left Hip"]
  3593. RH=Torso["Right Hip"]
  3594. TorsoColor=Torso.BrickColor
  3595. function NoOut(Part)
  3596. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3597. end
  3598. player=Player
  3599. ch=Character
  3600. RSH=ch.Torso["Right Shoulder"]
  3601. LSH=ch.Torso["Left Shoulder"]
  3602. --
  3603. RSH.Parent=nil
  3604. LSH.Parent=nil
  3605. --
  3606. RW.Name="Right Shoulder"
  3607. RW.Part0=ch.Torso
  3608. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3609. RW.C1=cf(0, 0.5, 0)
  3610. RW.Part1=ch["Right Arm"]
  3611. RW.Parent=ch.Torso
  3612. --
  3613. LW.Name="Left Shoulder"
  3614. LW.Part0=ch.Torso
  3615. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3616. LW.C1=cf(0, 0.5, 0)
  3617. LW.Part1=ch["Left Arm"]
  3618. LW.Parent=ch.Torso
  3619.  
  3620.  
  3621. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3622. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3623. end
  3624.  
  3625. -- Character Model --
  3626.  
  3627. local md = Instance.new("Model",char)
  3628. md.Name = "Scythe"
  3629. hnd = part("Handle",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3630. hndwld = weld(rarm,hnd,0,0,0,0,0,0)
  3631. fhnd = part("FHandle",md,"Black","Granite",0,0,Vector3.new(2,12.5,2))
  3632. mesh("Sphere",fhnd,"","",Vector3.new(0.1,1,0.1))
  3633. weld(hnd,fhnd,0,3,0,0,0,0)
  3634. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3635. weld(hnd,p,0,2,0,0,0,0)
  3636. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3637. weld(hnd,p,0,4,0,0,0,0)
  3638. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3639. weld(hnd,p,0,6,0,0,0,0)
  3640. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,0.25,0.25))
  3641. mesh("Sphere",p,"","",Vector3.new(1.25,1.25,1.25))
  3642. weld(hnd,p,0,7,0,0,0,0)
  3643. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3644. weld(hnd,p,0,8,0,0,0,0)
  3645. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.2,1.25,1.25))
  3646. mesh("Cylinder",p,"","",Vector3.new(1,1,1))
  3647. weld(hnd,p,0,8,0,0,-45,0)
  3648. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,1.1,1.1))
  3649. mesh("Cylinder",p,"","",Vector3.new(1,1,1))
  3650. weld(hnd,p,0,8,0,0,-45,0)
  3651. bldbs = part("BladeBase",md,"Black","Granite",0,0,Vector3.new(0.5,1,1))
  3652. mesh("Sphere",bldbs,"","",Vector3.new(1,1,1))
  3653. bldw=weld(hnd,bldbs,0,8,0,0,0,0)
  3654. at0 = Instance.new("Attachment",bldbs)
  3655. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
  3656. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3657. weld(bldbs,p,0,-0.05,-0.85,0,0,45)
  3658. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
  3659. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3660. weld(bldbs,p,0,0.05,-0.85,0,0,-135)
  3661. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.175,0.1,0.365))
  3662. weld(bldbs,p,0,0,-0.81,0,0,0)
  3663. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.5,1))
  3664. weld(bldbs,p,0,0,-1.5,0,0,0)
  3665. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3666. weld(bldbs,p,0,0.1,-2,0,0,-8.75)
  3667. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.45,1))
  3668. weld(bldbs,p,0,-0.15,-2.55,0,0,-11.25)
  3669. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3670. weld(bldbs,p,0,-0.15,-3,0,0,-17.5)
  3671. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.4,1))
  3672. weld(bldbs,p,0,-0.45,-3.55,0,0,-22.5)
  3673. p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.35,1,0.25))
  3674. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3675. weld(bldbs,p,0,-0.95,-4.45,90,-90,-33.75)
  3676. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3677. weld(bldbs,p,0,-0.55,-4.05,0,0,-26.25)
  3678. p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.2,1,0.25))
  3679. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3680. weld(bldbs,p,0,-1.6,-5.25,90,-90,-45)
  3681. at1 = Instance.new("Attachment",p)
  3682. scytrl = Instance.new("Trail",bldbs)
  3683. scytrl.Attachment0 = at0
  3684. scytrl.Attachment1 = at1
  3685. scytrl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Really blue").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Really blue").Color)})
  3686. scytrl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25),NumberSequenceKeypoint.new(1,1)})
  3687. scytrl.Lifetime = 0.25
  3688. scytrl.LightEmission = 0.5
  3689. scytrl.Enabled = false
  3690. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3691. weld(bldbs,p,0,-1.25,-4.9,0,0,-37.5)
  3692. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.6,1))
  3693. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3694. weld(bldbs,p,0,-2.275,-6.125,0,0,-55)
  3695. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.75,0.25))
  3696. weld(bldbs,p,0,-1.95,-5.7,0,0,-55.5)
  3697. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
  3698. weld(bldbs,p,0,-2.575,-5.675,0,0,-55)
  3699. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.25,0.25))
  3700. weld(bldbs,p,0,-2.95,-6,0,0,-67.5)
  3701. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
  3702. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3703. weld(bldbs,p,0,-3.5,-6.1,0,0,-75)
  3704. hitbox = part("Hitbox",md,"Black","Ice",1,1,Vector3.new(2,4,8))
  3705. weld(bldbs,hitbox,0,-1.25,-3,0,0,0)
  3706. local htp = emit(hitbox,"rbxasset://textures/particles/sparkles_main.dds",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,1,0,1,"Top",1,5000,0.25,0,360,360,false)
  3707. htp.Enabled = false
  3708.  
  3709. for i,v in pairs(md:children()) do
  3710.     NoOut(v)
  3711. end
  3712.  
  3713. for i,v in pairs(char:children()) do
  3714.     if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then
  3715.         v:Destroy()
  3716.     end
  3717. end
  3718.  
  3719. Head.face:Destroy()
  3720. faic = it("Decal",Head)
  3721. faic.Texture = "http://www.roblox.com/asset/?id=163204936"
  3722. faic.Face = "Front"
  3723. p = part("Eye1",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
  3724. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3725. weld(Head,p,0.1,0.25,-0.6,0,0,0)
  3726. emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
  3727. p = part("Eye2",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
  3728. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3729. weld(Head,p,-0.1,0.25,-0.6,0,0,0)
  3730. emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
  3731.  
  3732.  
  3733. local md2 = Instance.new("Model",char)
  3734. md2.Name = "Armor"
  3735. p = part("Hood",md2,"Black metallic","Pebble",0,0,Vector3.new(2.2, 2.4, 1.8))
  3736. mesh("FileMesh",p,"http://www.roblox.com/asset/?id=0","",Vector3.new(1.1,1.1,1.1))
  3737. weld(Head,p,0,-0.375,0,0,0,0)
  3738. -- Torso Armor
  3739. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
  3740. weld(torso,p,0,-0.375,0,0,0,0)
  3741. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3742. weld(torso,p,0.65,0.625,0,0,0,0)
  3743. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3744. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3745. weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
  3746. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3747. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3748. weld(torso,p,0.1,0.625,-0.01,0,-90,0)
  3749. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
  3750. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3751. weld(torso,p,-0.1,0.625,0.0124,0,0,0)
  3752. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3753. weld(torso,p,-0.65,0.625,0,0,0,0)
  3754. -- Pants
  3755. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
  3756. weld(rleg,p,0,0.005,0,0,0,0)
  3757. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
  3758. weld(lleg,p,0,0.005,0,0,0,0)
  3759. --Gauntlet
  3760. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,0.25,1.01))
  3761. weld(larm,p,0,0,0,0,0,0)
  3762. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
  3763. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3764. weld(larm,p,-0.5,0.15,-0.1,0,0,-20.1)
  3765. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
  3766. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3767. weld(larm,p,-0.5,0.15,0.1,0,180,20.1)
  3768. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(0.5,0.125,0.375))
  3769. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3770. weld(larm,p,-0.325,0.15,0,0,90,0)
  3771. p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0.05,0.5,0.25))
  3772. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3773. weld(larm,p,-0.48,-0.15,-0.055,180,0,17.5)
  3774. p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0,0.4,0.125))
  3775. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3776. weld(larm,p,-0.55,0.075,0,0,0,0)
  3777.  
  3778.  
  3779.  
  3780.  
  3781. for i,v in pairs(md2:children()) do
  3782.     NoOut(v)
  3783. end
  3784.  
  3785. -- Animations --
  3786.  
  3787. function Animate()
  3788.     while true do
  3789. wait()
  3790. sine = sine + change
  3791. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3792. local velderp=RootPart.Velocity.y
  3793. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3794. if equipped==true or equipped==false then
  3795. if attack==false then
  3796. idle=idle+1
  3797. else
  3798. idle=0
  3799. end
  3800. if idle>=500 then
  3801. if attack==false then
  3802. end
  3803. end
  3804. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3805. Anim="Jump"
  3806. if attack==false then
  3807. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3808. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3809. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3810. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(15)),.3)
  3811. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-15)),.3)
  3812. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3813. end
  3814. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3815. Anim="Fall"
  3816. if attack==false then
  3817. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3818. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3819. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3820. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(15),math.rad(0),math.rad(15)),.3)
  3821. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(-30)),.3)
  3822. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3823. end
  3824. elseif torvel<1 and hitfloor~=nil then
  3825. Anim="Idle"
  3826. if attack==false then
  3827. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3828. bldw.C0=clerp(bldw.C0,BLDWLD,.3)
  3829. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  3830. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(17.5)),.3)
  3831. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
  3832. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  3833. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3834. end
  3835. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3836. Anim="Walk"
  3837. if attack==false then
  3838. change=3
  3839. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3840. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3841. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3842. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(55),math.rad(0),math.rad(45)),.3)
  3843. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-15)),.3)
  3844. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3845. end
  3846. elseif torvel>=22 and hitfloor~=nil then
  3847. Anim="Run"
  3848. if attack==false then
  3849. end
  3850. end
  3851. end
  3852. end
  3853. end
  3854.  
  3855. delay(0,Animate)
  3856.  
  3857. -- Attacks --
  3858.  
  3859. function HadesSlice()
  3860.     attack = true
  3861.     Humanoid.WalkSpeed = 8
  3862.     wait()
  3863.     for _=0,1,0.1 do
  3864.         wait()
  3865.         hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(90),math.rad(-90),math.rad(45)),.3)
  3866.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  3867.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  3868.         RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
  3869.         LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(120),math.rad(50),math.rad(-70)),.3)
  3870.         LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3871.     end
  3872.     wait(0.05)
  3873.     htp.Enabled = true 
  3874.     scytrl.Enabled = true
  3875.     scytrl.Lifetime = 1
  3876.     snd("rbxassetid://588693579",0.9)
  3877.     snd("rbxassetid://588737825",1)
  3878.     for _=0,1,0.1 do
  3879.         wait()
  3880.         hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(22.5),math.rad(0),math.rad(180)),.3)
  3881.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  3882.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
  3883.         RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(60),math.rad(0),math.rad(40)),.3)
  3884.         LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  3885.         LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3886.     end
  3887.     scytrl.Lifetime = 0.25
  3888.     scytrl.Enabled = false
  3889.     htp.Enabled = false
  3890.     wait(0.15)
  3891.     attack = false
  3892.     Humanoid.WalkSpeed = 16
  3893. end
  3894.  
  3895. function Teleport()
  3896.     attack = true
  3897.     Humanoid.WalkSpeed = 0
  3898.     Humanoid.JumpPower = 0
  3899.     htp.Enabled = true 
  3900.     scytrl.Enabled = true
  3901.     scytrl.Lifetime = 1
  3902.     licht = Instance.new("PointLight",Torso)
  3903.     licht.Brightness = 1000
  3904.     licht.Range = 0
  3905.     licht.Color = BrickColor.new("Really blue").Color
  3906.     fx = Instance.new("Part",char)
  3907.     fx.Transparency = 1
  3908.     fx.Anchored, fx.CanCollide = true, false
  3909.     fx.Position = Torso.Position - Vector3.new(0,2,0)
  3910.     fx.Size = Vector3.new(25,1,25)
  3911.     game.Debris:AddItem(fx,2)
  3912.     fxem = emit(fx,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,0.875,"Top",1.5,5000,5,200,0,0,false)
  3913.     fxem.Enabled = true
  3914.     fxem2 = emit(Torso,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,1,"Top",1.5,5000,0,200,360,360,false)
  3915.     fxem2.Enabled = true
  3916.     fxem2.ZOffset = 2
  3917.     game.Debris:AddItem(fxem2,3)
  3918.     wait()
  3919.     for _=0,1,0.1 do
  3920.         wait()
  3921.         licht.Range = licht.Range + 1
  3922.         fx.Rotation = Torso.Rotation + Vector3.new(0,licht.Range*2.5,0)
  3923.         hndwld.C0=clerp(hndwld.C0,HDWLD*cf(0,5.75,1.5)*angles(math.rad(-33.75),math.rad(70),math.rad(-22)),.3)
  3924.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3925.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  3926.         RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(10)),.3)
  3927.         LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(-10)),.3)
  3928.         LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3929.     end
  3930.     wait(0.15)
  3931.     htp.Enabled = true 
  3932.     scytrl.Enabled = false
  3933.     scytrl.Lifetime = 0.25
  3934.     snd("rbxassetid://588734356",0.9)
  3935.     snd("rbxassetid://588737825",1)
  3936.     pos = Mouse.Hit.p + Vector3.new(0,2,0)
  3937.     char.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  3938.     scytrl.Lifetime = 0.25
  3939.     scytrl.Enabled = false
  3940.     htp.Enabled = false
  3941.     attack = false
  3942.     Humanoid.JumpPower = 50
  3943.     Humanoid.WalkSpeed = 16
  3944.     fxem.Enabled = false
  3945.     licht:Destroy()
  3946.     fxem2.Speed = NumberRange.new(10)
  3947.     fxem2.Enabled = true
  3948.     game.Debris:AddItem(fx,2)
  3949.     wait(0.25)
  3950.     fxem2.Enabled = false
  3951. end
  3952.  
  3953. mouse.KeyDown:connect(function(k)
  3954.     k=k:lower()
  3955.     if k=="z" and attack == false then
  3956.         HadesSlice()
  3957.     elseif k=="x" and attack == false then
  3958.         Teleport()
  3959.     end
  3960. end)
  3961.  
  3962. local con = hitbox.Touched:connect(function(hit)
  3963.     if attack == true then
  3964.         if hit.Parent == nil then
  3965.             return
  3966.         end
  3967.         h = hit.Parent:FindFirstChild("Humanoid")
  3968.         for _, v in pairs(hit.Parent:children()) do
  3969.             if v:IsA("Humanoid") then
  3970.                 h = v
  3971.             end
  3972.         end
  3973.         if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  3974.             h.Parent:BreakJoints()
  3975.         end
  3976.     end
  3977. end)
  3978.  
  3979. local con2 = fhnd.Touched:connect(function(hit)
  3980.     if attack == true then
  3981.         if hit.Parent == nil then
  3982.             return
  3983.         end
  3984.         h = hit.Parent:FindFirstChild("Humanoid")
  3985.         for _, v in pairs(hit.Parent:children()) do
  3986.             if v:IsA("Humanoid") then
  3987.                 h = v
  3988.             end
  3989.         end
  3990.         if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  3991.             h.Parent:BreakJoints()
  3992.         end
  3993.     end
  3994. end)
  3995.  
  3996. -- And, one last thing... --
  3997.  
  3998. print("Yeox engine loaded.")
  3999. wait()
  4000. print("Script: Thanatos.")
  4001. wait()
  4002. print("Have fun.")
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