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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player = owner | |
3 | local Mouse,mouse,UserInputService,ContextActionService | |
4 | do | |
5 | script.Parent = RhiBel00351 | |
6 | local CAS = {Actions={}} | |
7 | local Event = Instance.new("RemoteEvent") | |
8 | Event.Name = "UserInput_Event" | |
9 | Event.Parent = Player.Character | |
10 | local fakeEvent = function() | |
11 | local t = {_fakeEvent=true} | |
12 | t.Connect = function(self,f)self.Function=f end | |
13 | t.connect = t.Connect | |
14 | return t | |
15 | end | |
16 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
17 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
18 | function CAS:BindAction(name,fun,touch,...) | |
19 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
20 | end | |
21 | function CAS:UnbindAction(name) | |
22 | CAS.Actions[name] = nil | |
23 | end | |
24 | local function te(self,ev,...) | |
25 | local t = m[ev] | |
26 | if t and t._fakeEvent and t.Function then | |
27 | t.Function(...) | |
28 | end | |
29 | end | |
30 | m.TrigEvent = te | |
31 | UIS.TrigEvent = te | |
32 | Event.OnServerEvent:Connect(function(plr,io) | |
33 | if plr~=Player then return end | |
34 | if io.isMouse then | |
35 | m.Target = io.Target | |
36 | m.Hit = io.Hit | |
37 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
38 | if io.UserInputState == Enum.UserInputState.Begin then | |
39 | m:TrigEvent("Button1Down") | |
40 | else | |
41 | m:TrigEvent("Button1Up") | |
42 | end | |
43 | else | |
44 | for n,t in pairs(CAS.Actions) do | |
45 | for _,k in pairs(t.Keys) do | |
46 | if k==io.KeyCode then | |
47 | t.Function(t.Name,io.UserInputState,io) | |
48 | end | |
49 | end | |
50 | end | |
51 | if io.UserInputState == Enum.UserInputState.Begin then | |
52 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
53 | UIS:TrigEvent("InputBegan",io,false) | |
54 | else | |
55 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
56 | UIS:TrigEvent("InputEnded",io,false) | |
57 | end | |
58 | end | |
59 | end) | |
60 | NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | ||
63 | local Char = Player.Character | |
64 | local Event = Char:WaitForChild("UserInput_Event") | |
65 | ||
66 | local UIS = game:GetService("UserInputService") | |
67 | ||
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState} | |
71 | Event:FireServer(io) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | local Changed = false | |
76 | local Mouse = Player:GetMouse() | |
77 | local h,t = Mouse.Hit,Mouse.Target | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit}) | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | end | |
83 | end | |
84 | ]==],Player.Character) | |
85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
86 | end | |
87 | ||
88 | ||
89 | wait(0.2) | |
90 | intro = true | |
91 | sine = 0 | |
92 | change = 1 | |
93 | sprint=false | |
94 | local Player = owner | |
95 | local Character = owner.Character | |
96 | ||
97 | local Torso = Character:FindFirstChild("Torso") | |
98 | local rootPart = Character:FindFirstChild("HumanoidRootPart") | |
99 | local Humanoid = Character:FindFirstChild("Humanoid") | |
100 | local Head = Character:FindFirstChild("Head") | |
101 | local Right_Arm = Character:FindFirstChild("Right Arm") | |
102 | local Left_Arm = Character:FindFirstChild("Left Arm") | |
103 | local Right_Leg = Character:FindFirstChild("Right Leg") | |
104 | local Left_Leg = Character:FindFirstChild("Left Leg") | |
105 | local Right_Shoulder = Torso:FindFirstChild("Right Shoulder") | |
106 | local Left_Shoulder = Torso:FindFirstChild("Left Shoulder") | |
107 | local Right_Hip = Torso:FindFirstChild("Right Hip") | |
108 | local Left_Hip = Torso:FindFirstChild("Left Hip") | |
109 | local Neck = Torso:FindFirstChild("Neck") | |
110 | local rootPart = Character:FindFirstChild("HumanoidRootPart") | |
111 | local rootJoint = rootPart:FindFirstChild("RootJoint") | |
112 | local CurrentIdle = "Idling1" | |
113 | local Degree = 0.0175438596491228 | |
114 | local canremove = false | |
115 | local debounce = false | |
116 | local UIService=game:GetService'UserInputService' | |
117 | _G.SongName = math.random(1,9025232) | |
118 | sin = math.sin | |
119 | Right_Leg.FormFactor = "Custom"; | |
120 | Left_Leg.FormFactor = "Custom"; | |
121 | rootPart.Archivable = true; | |
122 | rootJoint.Archivable = true; | |
123 | c_new = CFrame.new; | |
124 | c_angles = CFrame.Angles; | |
125 | i_new = Instance.new | |
126 | Humanoid:ClearAllChildren(); | |
127 | local isAttacking = false | |
128 | local isSprinting = false | |
129 | local Animations = false | |
130 | local Angle = 0 | |
131 | local Axis = 0 | |
132 | local angleSpeed = 1 | |
133 | local axisSpeed = angleSpeed | |
134 | local currentAnim | |
135 | local levetatingheight = 3 | |
136 | local WalkType = "Ground" | |
137 | ||
138 | Humanoid.MaxHealth = 1000 | |
139 | Humanoid.Health = Humanoid.MaxHealth | |
140 | ||
141 | Theme = Instance.new("Sound") | |
142 | Theme.Parent = Character.Torso | |
143 | Theme.SoundId = "rbxassetid://269366083" | |
144 | Theme.Volume = 9.6 | |
145 | Theme.Looped = true | |
146 | Theme.Pitch = 1 | |
147 | Theme:Play() | |
148 | ||
149 | function swait(num) | |
150 | if num == 0 or num == nil then | |
151 | game:GetService("RunService").Stepped:wait(0) | |
152 | else | |
153 | for i = 0, num do | |
154 | game:GetService("RunService").Stepped:wait(0) | |
155 | end | |
156 | end | |
157 | end | |
158 | ||
159 | for i,v in pairs(Character:GetChildren()) do | |
160 | if v:IsA('ShirtGraphic') then | |
161 | v:Destroy() | |
162 | end | |
163 | end | |
164 | ||
165 | for i,v in pairs(Character:GetChildren()) do | |
166 | if v:IsA('CharacterMesh') then | |
167 | v:Destroy() | |
168 | end | |
169 | end | |
170 | ||
171 | for i,v in pairs(Character:GetChildren()) do | |
172 | if v:IsA('Accoutrement') or v:IsA('Shirt') or v:IsA('Pants') then | |
173 | v:Destroy() | |
174 | elseif v:IsA('Part') and v.Name=='Head' then | |
175 | v.face:Destroy() | |
176 | end | |
177 | end | |
178 | ||
179 | ||
180 | Character['Body Colors'].HeadColor=BrickColor.new('Reddish brown') | |
181 | Character['Body Colors'].TorsoColor=BrickColor.new('Reddish brown') | |
182 | Character['Body Colors'].RightArmColor=BrickColor.new('Reddish brown') | |
183 | Character['Body Colors'].LeftArmColor=BrickColor.new('Reddish brown') | |
184 | Character['Body Colors'].RightLegColor=BrickColor.new('Reddish brown') | |
185 | Character['Body Colors'].LeftLegColor=BrickColor.new('Reddish brown') | |
186 | ||
187 | shirt = Instance.new("Shirt",Character) | |
188 | pants = Instance.new("Pants",Character) | |
189 | shirt.ShirtTemplate = "rbxassetid://18622157" | |
190 | pants.PantsTemplate = "rbxassetid://18616286" | |
191 | ||
192 | Humanoid.DisplayDistanceType='None' | |
193 | ||
194 | Head.Transparency = 1 | |
195 | local _Head = Instance.new("Part",Head) | |
196 | _Head.Name = "_Head" | |
197 | _Head.Shape = Enum.PartType.Block | |
198 | _Head.CanCollide = false | |
199 | _Head.BrickColor = BrickColor.new("Reddish brown") | |
200 | _Head.Transparency = 0 | |
201 | _Head.Material = "Wood" | |
202 | _Head.Size = Vector3.new(1.5, 1.5, 1.5) | |
203 | _Head.TopSurface = Enum.SurfaceType.Smooth | |
204 | _Head.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", _Head) | |
205 | Weld.Part0 = Head | |
206 | Weld.Part1 = _Head | |
207 | Weld.C1 = CFrame.new(0,-0.15,0) | |
208 | _HeadMesh = Instance.new("SpecialMesh",_Head) | |
209 | _HeadMesh.MeshType = "Sphere" | |
210 | _HeadMesh.Scale = Vector3.new(1,1,1) | |
211 | ||
212 | local Tael = Instance.new("Part",Character) | |
213 | Tael.Name = "Tael" | |
214 | Tael.Shape = Enum.PartType.Block | |
215 | Tael.CanCollide = false | |
216 | Tael.BrickColor = BrickColor.new("Dark indigo") | |
217 | Tael.Transparency = 0 | |
218 | Tael.Material = "Neon" | |
219 | Tael.Size = Vector3.new(0.5, 0.5, 0.5) | |
220 | Tael.TopSurface = Enum.SurfaceType.Smooth | |
221 | Tael.BottomSurface = Enum.SurfaceType.Smooth | |
222 | local Tael2 = Instance.new("Weld", Tael) | |
223 | Tael2.Part0 = rootPart | |
224 | Tael2.Part1 = Tael | |
225 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
226 | Mesh = Instance.new("SpecialMesh",Tael) | |
227 | Mesh.MeshType = "Sphere" | |
228 | Mesh.Scale = Vector3.new(1,1,1) | |
229 | ||
230 | local Tatl = Instance.new("Part",Character) | |
231 | Tatl.Name = "Tatl" | |
232 | Tatl.Shape = Enum.PartType.Block | |
233 | Tatl.CanCollide = false | |
234 | Tatl.BrickColor = BrickColor.new("New Yeller") | |
235 | Tatl.Transparency = 0 | |
236 | Tatl.Material = "Neon" | |
237 | Tatl.Size = Vector3.new(0.5, 0.5, 0.5) | |
238 | Tatl.TopSurface = Enum.SurfaceType.Smooth | |
239 | Tatl.BottomSurface = Enum.SurfaceType.Smooth | |
240 | local Tatl2 = Instance.new("Weld", Tatl) | |
241 | Tatl2.Part0 = rootPart | |
242 | Tatl2.Part1 = Tatl | |
243 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
244 | Mesh = Instance.new("SpecialMesh",Tatl) | |
245 | Mesh.MeshType = "Sphere" | |
246 | Mesh.Scale = Vector3.new(1,1,1) | |
247 | ||
248 | ||
249 | GUI = Instance.new("BillboardGui",Tael) | |
250 | GUI.Size = UDim2.new(1.3,0,1,0) | |
251 | GUI.MaxDistance = "inf" | |
252 | GUI.ExtentsOffset = Vector3.new(0,0.1,0) | |
253 | ||
254 | Wings = Instance.new("ImageLabel",GUI) | |
255 | Wings.Position = UDim2.new(0,0,0,0) | |
256 | Wings.Image = "rbxassetid://1345656252" | |
257 | Wings.BackgroundTransparency = 1 | |
258 | Wings.Size = UDim2.new(1,0,1,0) | |
259 | ||
260 | GUI2 = Instance.new("BillboardGui",Tatl) | |
261 | GUI2.Size = UDim2.new(1.3,0,1,0) | |
262 | GUI2.MaxDistance = "inf" | |
263 | GUI2.ExtentsOffset = Vector3.new(0,0.1,0) | |
264 | ||
265 | Wings2 = Instance.new("ImageLabel",GUI2) | |
266 | Wings2.Position = UDim2.new(0,0,0,0) | |
267 | Wings2.Image = "rbxassetid://1345656252" | |
268 | Wings2.BackgroundTransparency = 1 | |
269 | Wings2.Size = UDim2.new(1,0,1,0) | |
270 | ||
271 | coroutine.wrap(function() | |
272 | while true do | |
273 | for i = 1,5 do | |
274 | GUI.Size = GUI.Size - UDim2.new(0.1,0,0,0) | |
275 | GUI2.Size = GUI2.Size - UDim2.new(0.1,0,0,0) | |
276 | swait() | |
277 | end | |
278 | for i = 1,5 do | |
279 | GUI.Size = GUI.Size + UDim2.new(0.1,0,0,0) | |
280 | GUI2.Size = GUI2.Size + UDim2.new(0.1,0,0,0) | |
281 | swait() | |
282 | end | |
283 | end | |
284 | end)() | |
285 | ||
286 | ||
287 | atch0 = Instance.new("Attachment",Tatl) | |
288 | atch0.Position = Vector3.new(0,0,Tatl.Size.Z/2) | |
289 | atch1 = Instance.new("Attachment",Tatl) | |
290 | atch1.Position = Vector3.new(0,0,-Tatl.Size.Z/2) | |
291 | trail = Instance.new("Trail",Tatl) | |
292 | trail.Attachment0 = atch0 | |
293 | trail.Attachment1 = atch1 | |
294 | trail.Lifetime = 0.2 | |
295 | trail.Enabled = true | |
296 | trail.LightEmission = 1 | |
297 | trail.LightInfluence = 0 | |
298 | trail.FaceCamera = true | |
299 | trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
300 | trail.Color = ColorSequence.new(Color3.new(1,1,0)) | |
301 | trail.Transparency = NumberSequence.new(0,1) | |
302 | ||
303 | atch2 = Instance.new("Attachment",Tael) | |
304 | atch2.Position = Vector3.new(0,0,Tael.Size.Z/2) | |
305 | atch3 = Instance.new("Attachment",Tael) | |
306 | atch3.Position = Vector3.new(0,0,-Tael.Size.Z/2) | |
307 | trail2 = Instance.new("Trail",Tael) | |
308 | trail2.Attachment0 = atch2 | |
309 | trail2.Attachment1 = atch3 | |
310 | trail2.Lifetime = 0.2 | |
311 | trail2.Enabled = true | |
312 | trail2.LightEmission = 1 | |
313 | trail2.LightInfluence = 0 | |
314 | trail2.FaceCamera = true | |
315 | trail2.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
316 | trail2.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133)) | |
317 | trail2.Transparency = NumberSequence.new(0,1) | |
318 | ||
319 | Twinkles=Instance.new('ParticleEmitter',Tael) | |
320 | Twinkles.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133)) | |
321 | Twinkles.LightEmission=1 | |
322 | Twinkles.Texture='rbxassetid://187012669' | |
323 | Twinkles.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 0.05, 0), NumberSequenceKeypoint.new(1, 0, 0)}) | |
324 | Twinkles.EmissionDirection='Back' | |
325 | Twinkles.Lifetime = NumberRange.new(0.5) | |
326 | Twinkles.Rate = 10 | |
327 | Twinkles.SpreadAngle=Vector2.new(-90,90) | |
328 | ||
329 | Twinkles=Instance.new('ParticleEmitter',Tatl) | |
330 | Twinkles.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
331 | Twinkles.LightEmission=1 | |
332 | Twinkles.Texture='rbxassetid://187012669' | |
333 | Twinkles.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 0.05, 0), NumberSequenceKeypoint.new(1, 0, 0)}) | |
334 | Twinkles.EmissionDirection='Back' | |
335 | Twinkles.Lifetime = NumberRange.new(0.5) | |
336 | Twinkles.Rate = 10 | |
337 | Twinkles.SpreadAngle=Vector2.new(-90,90) | |
338 | ||
339 | local Particle = Instance.new("ParticleEmitter",Tael) | |
340 | Particle.Enabled = true | |
341 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
342 | Particle.LightEmission = 1 | |
343 | Particle.Rate = 2000 | |
344 | Particle.ZOffset = 1 | |
345 | Particle.Lifetime = NumberRange.new(0.5) | |
346 | Particle.Speed = NumberRange.new(1) | |
347 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
348 | Particle.Rotation = NumberRange.new(-180, 180) | |
349 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
350 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
351 | Particle.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
352 | Particle.VelocitySpread = 360 | |
353 | Particle.LockedToPart = false | |
354 | ||
355 | local Particle = Instance.new("ParticleEmitter",Tatl) | |
356 | Particle.Enabled = true | |
357 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
358 | Particle.LightEmission = 1 | |
359 | Particle.Rate = 2000 | |
360 | Particle.ZOffset = 1 | |
361 | Particle.Lifetime = NumberRange.new(0.5) | |
362 | Particle.Speed = NumberRange.new(1) | |
363 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2, 0), NumberSequenceKeypoint.new(1, 0.5, 0)}) | |
364 | Particle.Rotation = NumberRange.new(-180, 180) | |
365 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
366 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
367 | Particle.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0),Color3.fromRGB(255, 255, 0)) | |
368 | Particle.VelocitySpread = 360 | |
369 | Particle.LockedToPart = false | |
370 | ||
371 | ||
372 | local Beak = Instance.new("Part",Head) | |
373 | Beak.Name = "Beak" | |
374 | Beak.Shape = Enum.PartType.Ball | |
375 | Beak.CanCollide = false | |
376 | Beak.Color = Color3.new(0,0,0) | |
377 | Beak.Transparency = 0 | |
378 | Beak.Material = "SmoothPlastic" | |
379 | Beak.Size = Vector3.new(0.1, 0.1, 0.1) | |
380 | Beak.TopSurface = Enum.SurfaceType.Smooth | |
381 | Beak.BottomSurface = Enum.SurfaceType.Smooth | |
382 | local Weld = Instance.new("Weld", Beak) | |
383 | Weld.Part0 = Head | |
384 | Weld.Part1 = Beak | |
385 | Weld.C1 = CFrame.new(0,0.1,0.7)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
386 | BeakMesh = Instance.new("FileMesh",Beak) | |
387 | BeakMesh.MeshId = "http://www.roblox.com/asset/?id=1241049633" | |
388 | BeakMesh.TextureId = "http://www.roblox.com/asset/?id=1179215218" | |
389 | BeakMesh.Scale = Vector3.new(0.5,0.15,0.1) | |
390 | BeakMesh.VertexColor = Vector3.new(1,0.5,0) | |
391 | ||
392 | local Mask = Instance.new("Part",Head) | |
393 | Mask.Name = "Majora's Mask" | |
394 | Mask.Shape = Enum.PartType.Ball | |
395 | Mask.CanCollide = false | |
396 | Mask.Color = Color3.new(0,0,0) | |
397 | Mask.Transparency = 1 | |
398 | Mask.Material = "SmoothPlastic" | |
399 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
400 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
401 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
402 | local MaskWeld = Instance.new("Weld", Mask) | |
403 | MaskWeld.Part0 = Head | |
404 | MaskWeld.Part1 = Mask | |
405 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
406 | MaskMesh = Instance.new("FileMesh",Mask) | |
407 | MaskMesh.MeshId = "http://www.roblox.com/asset/?id=2054429467" | |
408 | MaskMesh.TextureId = "http://www.roblox.com/asset/?id=2054436209" | |
409 | MaskMesh.Scale = Vector3.new(0.38,0.38,0.38) | |
410 | ||
411 | local Ocarina = Instance.new("Part",Character) | |
412 | Ocarina.Name = "Link's Ocarina" | |
413 | Ocarina.Shape = Enum.PartType.Ball | |
414 | Ocarina.CanCollide = false | |
415 | Ocarina.Color = Color3.new(0,0,0) | |
416 | Ocarina.Transparency = 1 | |
417 | Ocarina.Material = "SmoothPlastic" | |
418 | Ocarina.Size = Vector3.new(0.1, 0.1, 0.1) | |
419 | Ocarina.TopSurface = Enum.SurfaceType.Smooth | |
420 | Ocarina.BottomSurface = Enum.SurfaceType.Smooth | |
421 | local OcarinaWeld = Instance.new("Weld", Ocarina) | |
422 | OcarinaWeld.Part0 = Left_Arm | |
423 | OcarinaWeld.Part1 = Ocarina | |
424 | OcarinaWeld.C1 = CFrame.new(-0.2,0,1)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
425 | OcarinaMesh = Instance.new("FileMesh",Ocarina) | |
426 | OcarinaMesh.MeshId = "http://www.roblox.com/asset/?id=1591417841" | |
427 | OcarinaMesh.TextureId = "http://www.roblox.com/asset/?id=1591417870" | |
428 | OcarinaMesh.Scale = Vector3.new(0.05,0.05,0.05) | |
429 | ||
430 | local Hat = Instance.new("Part",Head) | |
431 | Hat.Name = "Hat" | |
432 | Hat.Shape = Enum.PartType.Ball | |
433 | Hat.CanCollide = false | |
434 | Hat.Color = Color3.new(0,0,0) | |
435 | Hat.Transparency = 0 | |
436 | Hat.Material = "SmoothPlastic" | |
437 | Hat.Size = Vector3.new(0.1, 0.1, 0.1) | |
438 | Hat.TopSurface = Enum.SurfaceType.Smooth | |
439 | Hat.BottomSurface = Enum.SurfaceType.Smooth | |
440 | local Weld = Instance.new("Weld", Hat) | |
441 | Weld.Part0 = Head | |
442 | Weld.Part1 = Hat | |
443 | Weld.C1 = CFrame.new(0,-1,0.1)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(0),math.rad(0)) | |
444 | HatMesh = Instance.new("FileMesh",Hat) | |
445 | HatMesh.MeshId = "http://www.roblox.com/asset/?id=12811687" | |
446 | HatMesh.TextureId = "http://www.roblox.com/asset/?id=12811694" | |
447 | HatMesh.Scale = Vector3.new(1.2,1.4,1.4) | |
448 | ||
449 | local Poncho = Instance.new("Part",Torso) | |
450 | Poncho.Name = "Poncho" | |
451 | Poncho.Shape = Enum.PartType.Ball | |
452 | Poncho.CanCollide = false | |
453 | Poncho.Color = Color3.fromRGB(157, 168, 0) | |
454 | Poncho.Transparency = 0 | |
455 | Poncho.Material = "SmoothPlastic" | |
456 | Poncho.Size = Vector3.new(0.1, 0.1, 0.1) | |
457 | Poncho.TopSurface = Enum.SurfaceType.Smooth | |
458 | Poncho.BottomSurface = Enum.SurfaceType.Smooth | |
459 | local Weld = Instance.new("Weld", Poncho) | |
460 | Weld.Part0 = Torso | |
461 | Weld.Part1 = Poncho | |
462 | Weld.C1 = CFrame.new(0.25,-0.05,0.45)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-90),math.rad(0)) | |
463 | PonchoMesh = Instance.new("FileMesh",Poncho) | |
464 | PonchoMesh.MeshId = "http://www.roblox.com/asset/?id=2057076845" | |
465 | --PonchoMesh.TextureId = "http://www.roblox.com/asset/?id=12811694" | |
466 | PonchoMesh.Scale = Vector3.new(0.25,0.2,0.2) | |
467 | ||
468 | local BodMesh = Instance.new("CharacterMesh", Character) | |
469 | BodMesh.BodyPart = "Torso" | |
470 | BodMesh.MeshId = "27111894" | |
471 | local BodMesh = Instance.new("CharacterMesh", Character) | |
472 | BodMesh.BodyPart = "RightArm" | |
473 | BodMesh.MeshId = "27111864" | |
474 | local BodMesh = Instance.new("CharacterMesh", Character) | |
475 | BodMesh.BodyPart = "LeftArm" | |
476 | BodMesh.MeshId = "27111419" | |
477 | local BodMesh = Instance.new("CharacterMesh", Character) | |
478 | BodMesh.BodyPart = "RightLeg" | |
479 | BodMesh.MeshId = "27111882" | |
480 | local BodMesh = Instance.new("CharacterMesh", Character) | |
481 | BodMesh.BodyPart = "LeftLeg" | |
482 | BodMesh.MeshId = "27111857" | |
483 | ||
484 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
485 | wld = Instance.new("Weld", wp1) | |
486 | wld.Part0 = wp0 | |
487 | wld.Part1 = wp1 | |
488 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
489 | return wld | |
490 | end | |
491 | ||
492 | function noOutline(part) | |
493 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
494 | end | |
495 | ||
496 | local function Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent) | |
497 | local partie = i_new("Part",parent) | |
498 | partie.Name=Name | |
499 | partie.BrickColor = BrickColor.new(Color) | |
500 | partie.Material = Material | |
501 | partie.Shape = Shape | |
502 | partie.Transparency = Transparency | |
503 | partie.Size = Size | |
504 | partie.CFrame = CFrame | |
505 | partie.CanCollide = CanCollide | |
506 | partie.Anchored = Anchored | |
507 | return partie | |
508 | end | |
509 | ||
510 | local REye=Part('REye','New Yeller','Neon',0,'Ball',Vector3.new(.15,.15,.15),CFrame.new(0,0,0),false,false,Character) | |
511 | newWeld(Head,REye,.305,.13,-.655) | |
512 | local LEye=Part('LEye','New Yeller','Neon',0,'Ball',Vector3.new(.15,.15,.15),CFrame.new(0,0,0),false,false,Character) | |
513 | newWeld(Head,LEye,-.305,.13,-.655) | |
514 | local REye=Part('REye','CGA brown','Neon',0,'Ball',Vector3.new(.2,.2,.2),CFrame.new(0,0,0),false,false,Character) | |
515 | newWeld(Head,REye,.3,.13,-.625) | |
516 | local LEye=Part('LEye','CGA brown','Neon',0,'Ball',Vector3.new(.2,.2,.2),CFrame.new(0,0,0),false,false,Character) | |
517 | newWeld(Head,LEye,-.3,.13,-.625) | |
518 | ||
519 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
520 | local mesh = i_new(Mesh) | |
521 | mesh.Parent = part | |
522 | if Mesh == "SpecialMesh" then | |
523 | mesh.MeshType = meshtype | |
524 | mesh.MeshId = meshid | |
525 | end | |
526 | mesh.Offset = offset | |
527 | mesh.Scale = scale | |
528 | return mesh | |
529 | end | |
530 | ||
531 | function findCloseHumanoid(centre, distance) | |
532 | local tab = {} | |
533 | for _, child in pairs(game.Workspace:GetChildren()) do | |
534 | if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then | |
535 | local vtors = child.Torso | |
536 | local mag = math.abs((vtors.Position - centre).magnitude) | |
537 | if distance >= mag then | |
538 | table.insert(tab, child.Humanoid) | |
539 | end | |
540 | end | |
541 | end | |
542 | return tab | |
543 | end | |
544 | ||
545 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
546 | if SinglePlayer then | |
547 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
548 | end | |
549 | local List = {} | |
550 | for i, v in pairs(workspace:GetChildren()) do | |
551 | if v:IsA("Model") then | |
552 | if v:findFirstChild("Torso") then | |
553 | if v ~= Character then | |
554 | if (v.Torso.Position - Position).magnitude <= Distance then | |
555 | table.insert(List, v) | |
556 | end | |
557 | end | |
558 | end | |
559 | end | |
560 | end | |
561 | return List | |
562 | end | |
563 | ||
564 | --[[ | |
565 | S = Instance.new("Sound") | |
566 | S.Parent = Character.Torso | |
567 | S.SoundId = "rbxassetid://337667089" | |
568 | S.Volume = 10 | |
569 | S.Looped = false | |
570 | S.Pitch = 1 | |
571 | S:Play() | |
572 | --]] | |
573 | ||
574 | - | mouse = Player:GetMouse() |
574 | + | |
575 | ||
576 | ||
577 | attack = false -- Self Explanatory | |
578 | attack2 = false -- Disables Movement | |
579 | fattack = false -- Fairies Stop Buzzing and attacks | |
580 | ||
581 | local Effects = Instance.new("Folder",Character) | |
582 | Effects.Name = "Effects and Decoys" | |
583 | ||
584 | function Intro() | |
585 | attack = true | |
586 | attack2 = true | |
587 | Animations = true | |
588 | ||
589 | local Decoy = Instance.new("Part",Head) | |
590 | Decoy.Name = "Majora's Decoy" | |
591 | Decoy.Shape = Enum.PartType.Ball | |
592 | Decoy.CanCollide = false | |
593 | Decoy.Anchored = true | |
594 | Decoy.Color = Color3.new(0,0,0) | |
595 | Decoy.Transparency = 0 | |
596 | Decoy.Material = "SmoothPlastic" | |
597 | Decoy.Size = Vector3.new(0.1, 0.1, 0.1) | |
598 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
599 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
600 | Decoy.CFrame = rootPart.CFrame * CFrame.new(0,-2.8,-2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-200),math.rad(0)) | |
601 | Mesh = Instance.new("FileMesh",Decoy) | |
602 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2054429467" | |
603 | Mesh.TextureId = "http://www.roblox.com/asset/?id=2054436209" | |
604 | Mesh.Scale = Vector3.new(0.38,0.38,0.38) | |
605 | ||
606 | for i = 0,1,0.01 do | |
607 | Decoy.CFrame = rootPart.CFrame * CFrame.new(0,-2.8,-2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-200),math.rad(0)) | |
608 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
609 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
610 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.sin(sine/4)/3,math.rad(0),math.rad(0)), 0.15) | |
611 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(-math.sin(sine/4)/3,math.rad(0),math.rad(0)), 0.15) | |
612 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine/7.5)/15, 10 + i*-10) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
613 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, 0 - math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/7.5)/15,math.rad(0), math.rad(0)), 0.15) | |
614 | swait() | |
615 | end | |
616 | S = Instance.new("Sound") | |
617 | S.Parent = Character.Torso | |
618 | S.SoundId = "rbxassetid://2057274656" | |
619 | S.Volume = 10 | |
620 | S.Looped = false | |
621 | S.Pitch = 1 | |
622 | S:Play() | |
623 | for i = 0,1,0.01 do | |
624 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
625 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
626 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(10),math.rad(0),math.rad(0)), 0.15) | |
627 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(10),math.rad(0),math.rad(0)), 0.15) | |
628 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-10), math.rad(0),math.rad(0)), 0.15) | |
629 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
630 | swait() | |
631 | end | |
632 | ||
633 | ||
634 | for i = 0,1,0.01 do | |
635 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(90),math.rad(0),math.rad(-20)), 0.15) | |
636 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(90),math.rad(0),math.rad(20)), 0.15) | |
637 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(80),math.rad(0),math.rad(0)), 0.15) | |
638 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(80),math.rad(0),math.rad(0)), 0.15) | |
639 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-80), math.rad(0),math.rad(0)), 0.15) | |
640 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
641 | swait() | |
642 | end | |
643 | Decoy.Anchored = false | |
644 | local Weld = Instance.new("Weld", Decoy) | |
645 | Weld.Part0 = Torso | |
646 | Weld.Part1 = Decoy | |
647 | Weld.C1 = CFrame.new(0,2,-1.5)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(180),math.rad(0)) | |
648 | for i = 0,1,0.01 do | |
649 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(-30)), 0.15) | |
650 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(30)), 0.15) | |
651 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
652 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
653 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
654 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
655 | swait() | |
656 | end | |
657 | Decoy.Anchored = true | |
658 | Weld:Destroy() | |
659 | for i = 1,18 do | |
660 | Decoy.CFrame = Decoy.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(10)) | |
661 | swait() | |
662 | end | |
663 | for i = 0,1,0.01 do | |
664 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(-20)), 0.15) | |
665 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(20)), 0.15) | |
666 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
667 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
668 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
669 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
670 | swait() | |
671 | end | |
672 | for i = 1,5 do | |
673 | Decoy.CFrame = Decoy.CFrame * CFrame.new(0,-0.25,0) | |
674 | swait() | |
675 | end | |
676 | Decoy:Destroy() | |
677 | Mask.Transparency = 0 | |
678 | ||
679 | S = Instance.new("Sound") | |
680 | S.Parent = Character.Torso | |
681 | S.SoundId = "rbxassetid://2057161687" | |
682 | S.Volume = 10 | |
683 | S.Looped = false | |
684 | S.Pitch = 1 | |
685 | S:Play() | |
686 | ||
687 | Theme.SoundId = "rbxassetid://200893259" | |
688 | Theme:Play() | |
689 | for i = 0,1,0.01 do | |
690 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, 0.2) * c_angles(math.rad(-30),math.rad(-60),math.rad(0)), 0.15) | |
691 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, 0.2) * c_angles(math.rad(-30),math.rad(60),math.rad(0)), 0.15) | |
692 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
693 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
694 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(30), math.rad(0),math.rad(0)), 0.15) | |
695 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20),math.rad(0), math.rad(0)), 0.15) | |
696 | swait() | |
697 | end | |
698 | ||
699 | for i = 0,0.05,0.01 do | |
700 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(30),math.rad(-0),math.rad(0)), 0.15) | |
701 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
702 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
703 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
704 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-30), math.rad(0),math.rad(0)), 0.15) | |
705 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
706 | swait() | |
707 | end | |
708 | ||
709 | for i = 0,1,0.01 do | |
710 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(150),math.rad(-0),math.rad(0)), 0.15) | |
711 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(150),math.rad(0),math.rad(0)), 0.15) | |
712 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10),math.rad(0),math.rad(0)), 0.15) | |
713 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10),math.rad(0),math.rad(0)), 0.15) | |
714 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -2.5,0) * c_angles(math.rad(-80), math.rad(0),math.rad(0)), 0.15) | |
715 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
716 | swait() | |
717 | end | |
718 | ||
719 | S = Instance.new("Sound") | |
720 | S.Parent = Character.Torso | |
721 | S.SoundId = "rbxassetid://160195008" | |
722 | S.Volume = 10 | |
723 | S.Looped = false | |
724 | S.Pitch = 1 | |
725 | S:Play() | |
726 | ||
727 | fattack = true | |
728 | for i = 0,2,0.01 do | |
729 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-30),math.rad(-0),math.rad(0)), 0.15) | |
730 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
731 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-120),math.rad(0),math.rad(0)), 0.15) | |
732 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-120),math.rad(0),math.rad(0)), 0.15) | |
733 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -2.5,0) * c_angles(math.rad(30), math.rad(0),math.rad(0)), 0.15) | |
734 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20 + math.random(-100,100)/10),math.rad(0), math.rad(math.random(-100,100)/10)), 0.4) | |
735 | local rng2 = Instance.new("Part",Character) | |
736 | rng2.Anchored = true | |
737 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
738 | rng2.CanCollide = false | |
739 | rng2.FormFactor = 3 | |
740 | rng2.Name = "Shockwave" | |
741 | rng2.Size = Vector3.new(1, 1, 1) | |
742 | rng2.Transparency = 0.35 | |
743 | rng2.TopSurface = 0 | |
744 | rng2.BottomSurface = 0 | |
745 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
746 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
747 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
748 | rngm2.Scale = Vector3.new(0, 0, 0) | |
749 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
750 | Spawn(function() | |
751 | for i = 1, 60, 2 do | |
752 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
753 | rngm2.Scale = Vector3.new(5 + i*0.3, 2 - i*0.1 ,5 + i*0.3) | |
754 | rng2.Transparency = i/30 | |
755 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
756 | swait() | |
757 | end | |
758 | wait() | |
759 | rng2:Destroy() | |
760 | end) | |
761 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
762 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
763 | swait() | |
764 | end | |
765 | Theme.SoundId = "rbxassetid://302493616" | |
766 | Theme:Play() | |
767 | Ocarina.Transparency = 0 | |
768 | Animations = false | |
769 | attack2 = false | |
770 | fattack = false | |
771 | attack = false | |
772 | end | |
773 | --[[ Laughing and pointing | |
774 | function Laugh() | |
775 | attack = true | |
776 | attack2 = true | |
777 | Animations = true | |
778 | lafz = math.random(1,3) | |
779 | S = Instance.new("Sound") | |
780 | S.Parent = Character.Torso | |
781 | if lafz == 1 then | |
782 | S.SoundId = "rbxassetid://2057149157" | |
783 | elseif lafz == 2 then | |
784 | S.SoundId = "rbxassetid://2057150436" | |
785 | elseif lafz == 3 then | |
786 | S.SoundId = "rbxassetid://2057595082" | |
787 | end | |
788 | S.Volume = 10 | |
789 | S.Looped = false | |
790 | S.Pitch = 1 | |
791 | S:Play() | |
792 | for i = 0,1,0.01 do | |
793 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
794 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
795 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
796 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
797 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
798 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
799 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
800 | swait() | |
801 | end | |
802 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
803 | ||
804 | Animations = false | |
805 | attack2 = false | |
806 | attack = false | |
807 | end | |
808 | --]] | |
809 | ||
810 | local Create = LoadLibrary("RbxUtility").Create | |
811 | function Laugh() | |
812 | attack = true | |
813 | attack2 = true | |
814 | Animations = true | |
815 | lafz = math.random(1,5) | |
816 | S = Instance.new("Sound") | |
817 | S.Parent = Character.Torso | |
818 | if lafz == 1 then | |
819 | S.SoundId = "rbxassetid://2057149157" | |
820 | elseif lafz == 2 then | |
821 | S.SoundId = "rbxassetid://2057150436" | |
822 | elseif lafz == 3 then | |
823 | S.SoundId = "rbxassetid://2057595082" | |
824 | elseif lafz == 4 then | |
825 | S.SoundId = "rbxassetid://2065249482" | |
826 | elseif lafz == 5 then | |
827 | S.SoundId = "rbxassetid://2065252593" | |
828 | end | |
829 | S.Volume = 10 | |
830 | S.Looped = false | |
831 | S.Pitch = 1 | |
832 | S:Play() | |
833 | S = Instance.new("Sound") | |
834 | S.Parent = Character.Torso | |
835 | S.SoundId = "rbxassetid://21338895" | |
836 | S.Volume = 4 | |
837 | S.Looped = false | |
838 | S.Pitch = 0.8 | |
839 | S:Play() | |
840 | laughi = math.random(1,3) | |
841 | if laughi == 1 then | |
842 | for i = 0,1,0.01 do | |
843 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
844 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
845 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
846 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
847 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(10) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
848 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
849 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
850 | swait() | |
851 | end | |
852 | elseif laughi == 2 then | |
853 | for i = 0,1,0.01 do | |
854 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
855 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
856 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
857 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
858 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
859 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
860 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
861 | swait() | |
862 | end | |
863 | elseif laughi == 3 then | |
864 | for i = 0,1,0.01 do | |
865 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
866 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
867 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
868 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
869 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
870 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45) , math.rad(-20) + math.sin(sine/2)/2), 0.15) | |
871 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
872 | swait() | |
873 | end | |
874 | end | |
875 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
876 | ||
877 | Animations = false | |
878 | attack2 = false | |
879 | attack = false | |
880 | end | |
881 | ||
882 | target = nil | |
883 | function Laser() | |
884 | attack = true | |
885 | attack2 = true | |
886 | Animations = true | |
887 | ||
888 | local Hitbox = Instance.new("Part",Head) | |
889 | Hitbox.Name = "Hitbox" | |
890 | Hitbox.Shape = Enum.PartType.Block | |
891 | Hitbox.CanCollide = false | |
892 | Hitbox.Color = Color3.new(0,0,0) | |
893 | Hitbox.Transparency = 1 | |
894 | Hitbox.Material = "Metal" | |
895 | Hitbox.Size = Vector3.new(0.25, 0.25, 15) | |
896 | Hitbox.TopSurface = Enum.SurfaceType.Smooth | |
897 | Hitbox.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Hitbox) | |
898 | Weld.Part0 = Head | |
899 | Weld.Part1 = Hitbox | |
900 | Weld.C1 = CFrame.new(0,0,8) | |
901 | ||
902 | local Lahsr = Instance.new("Part",Head) | |
903 | Lahsr.Name = "Lahsr" | |
904 | Lahsr.Shape = Enum.PartType.Block | |
905 | Lahsr.CanCollide = false | |
906 | Lahsr.Color = Color3.new(1,0.2,0) | |
907 | Lahsr.Transparency = 1 | |
908 | Lahsr.Material = "Neon" | |
909 | Lahsr.Size = Vector3.new(0.25, 0.25, 16) | |
910 | Lahsr.TopSurface = Enum.SurfaceType.Smooth | |
911 | Lahsr.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Lahsr) | |
912 | Weld.Part0 = Head | |
913 | Weld.Part1 = Lahsr | |
914 | Weld.C1 = CFrame.new(0.45,-0.24,8) | |
915 | Miehsh = Instance.new("SpecialMesh",Lahsr) | |
916 | Miehsh.MeshType = "Sphere" | |
917 | Miehsh.Scale = Vector3.new(1,1,1) | |
918 | ||
919 | local Layzar = Instance.new("Part",Head) | |
920 | Layzar.Name = "Layzar" | |
921 | Layzar.Shape = Enum.PartType.Block | |
922 | Layzar.CanCollide = false | |
923 | Layzar.Color = Color3.new(1,0.2,0) | |
924 | Layzar.Transparency = 1 | |
925 | Layzar.Material = "Neon" | |
926 | Layzar.Size = Vector3.new(0.25, 0.25, 16) | |
927 | Layzar.TopSurface = Enum.SurfaceType.Smooth | |
928 | Layzar.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Layzar) | |
929 | Weld.Part0 = Head | |
930 | Weld.Part1 = Layzar | |
931 | Weld.C1 = CFrame.new(-0.45,-0.24,8) | |
932 | Miehsh = Instance.new("SpecialMesh",Layzar) | |
933 | Miehsh.MeshType = "Sphere" | |
934 | Miehsh.Scale = Vector3.new(1,1,1) | |
935 | ||
936 | S = Instance.new("Sound") | |
937 | S.Parent = Character.Torso | |
938 | S.SoundId = "rbxassetid://2057149157" | |
939 | S.Volume = 10 | |
940 | S.Looped = false | |
941 | S.Pitch = 1 | |
942 | S:Play() | |
943 | ||
944 | for i = 0,0.15,0.01 do | |
945 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
946 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
947 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
948 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
949 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
950 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(90), math.rad(0) + math.sin(sine/15)/30), 0.15) | |
951 | swait() | |
952 | end | |
953 | S = Instance.new("Sound") | |
954 | S.Parent = Character.Torso | |
955 | S.SoundId = "rbxassetid://215270668" | |
956 | S.Volume = 5 | |
957 | S.Looped = false | |
958 | S.Pitch = 1 | |
959 | S:Play() | |
960 | Lahsr.Transparency = 0 | |
961 | Layzar.Transparency = 0 | |
962 | for i = 0,0.8,0.01 do | |
963 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
964 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
965 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
966 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
967 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
968 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(90) - i*3.8, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
969 | Layzar.Transparency = Layzar.Transparency + 0.005 | |
970 | Lahsr.Transparency = Lahsr.Transparency + 0.005 | |
971 | Laserhitbox=Hitbox.Touched:connect(function(hit) | |
972 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
973 | target = hit.Parent.Name | |
974 | hit.Parent.Humanoid:TakeDamage(math.random(4,8)) | |
975 | S = Instance.new("Sound") | |
976 | S.Parent = Character.Torso | |
977 | S.SoundId = "rbxassetid://545219984" | |
978 | S.Volume = 8 | |
979 | S.Looped = false | |
980 | S.Pitch = 1 | |
981 | S:Play() | |
982 | end | |
983 | end) | |
984 | ||
985 | local rng2 = Instance.new("Part",Effects) | |
986 | rng2.Anchored = true | |
987 | rng2.Color = Color3.new(1,0.2,0) | |
988 | rng2.CanCollide = false | |
989 | rng2.FormFactor = 3 | |
990 | rng2.Name = "Shockwave" | |
991 | rng2.Material = "Neon" | |
992 | rng2.Size = Vector3.new(1, 1, 1) | |
993 | rng2.Transparency = 0.35 | |
994 | rng2.TopSurface = 0 | |
995 | rng2.BottomSurface = 0 | |
996 | rng2.CFrame = Head.CFrame | |
997 | rng2.CFrame = rng2.CFrame * CFrame.new(1,0,-15) | |
998 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
999 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1000 | rngm2.Offset = Vector3.new(0,0,0) | |
1001 | rngm2.MeshType = "Sphere" | |
1002 | Spawn(function() | |
1003 | for i = 1, 60, 2 do | |
1004 | rngm2.Scale = Vector3.new(2 - i*0.1,2 - i*0.1 ,2 - i*0.1) | |
1005 | rng2.Transparency = i/30 | |
1006 | swait() | |
1007 | end | |
1008 | wait() | |
1009 | rng2:Destroy() | |
1010 | end) | |
1011 | ||
1012 | local rng2 = Instance.new("Part",Character) | |
1013 | rng2.Anchored = true | |
1014 | rng2.Color = Color3.new(1,0.2,0) | |
1015 | rng2.CanCollide = false | |
1016 | rng2.FormFactor = 3 | |
1017 | rng2.Name = "Shockwave" | |
1018 | rng2.Size = Vector3.new(1, 1, 1) | |
1019 | rng2.Transparency = 0.35 | |
1020 | rng2.TopSurface = 0 | |
1021 | rng2.BottomSurface = 0 | |
1022 | rng2.CFrame = Head.CFrame | |
1023 | rng2.CFrame = rng2.CFrame * CFrame.new(0,0,-17) * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1024 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1025 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1026 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1027 | rngm2.Offset = Vector3.new(0,0,0) | |
1028 | Spawn(function() | |
1029 | for i = 1, 60, 2 do | |
1030 | rngm2.Scale = Vector3.new(0 + i*0.6, 0 + i*0.6 ,0 + i*0.3) | |
1031 | rng2.Transparency = i/30 | |
1032 | swait() | |
1033 | end | |
1034 | wait() | |
1035 | rng2:Destroy() | |
1036 | end) | |
1037 | ||
1038 | target = nil | |
1039 | swait() | |
1040 | end | |
1041 | Lahsr:Destroy() | |
1042 | Layzar:Destroy() | |
1043 | Hitbox:Destroy() | |
1044 | ||
1045 | Animations = false | |
1046 | attack2 = false | |
1047 | wait(0.25) | |
1048 | attack = false | |
1049 | end | |
1050 | ||
1051 | function ShadowBomb() | |
1052 | attack = true | |
1053 | attack2 = true | |
1054 | Animations = true | |
1055 | ||
1056 | local SB = Instance.new("Part",Effects) | |
1057 | SB.Name = "ShadowBallz" | |
1058 | SB.Shape = Enum.PartType.Block | |
1059 | SB.CanCollide = false | |
1060 | SB.BrickColor = BrickColor.new("Dark indigo") | |
1061 | SB.Transparency = 0 | |
1062 | SB.Material = "Neon" | |
1063 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
1064 | SB.TopSurface = Enum.SurfaceType.Smooth | |
1065 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB) | |
1066 | SBWeld.Part0 = rootPart | |
1067 | SBWeld.Part1 = SB | |
1068 | SBWeld.C1 = CFrame.new(0,-18,0) | |
1069 | grow = Instance.new("SpecialMesh",SB) | |
1070 | grow.MeshType = "Sphere" | |
1071 | grow.Scale = Vector3.new(0,0,0) | |
1072 | ||
1073 | SBS = Instance.new("Sound") | |
1074 | SBS.Parent = SB | |
1075 | SBS.SoundId = "rbxassetid://300916082" | |
1076 | SBS.Volume = 8 | |
1077 | SBS.Looped = false | |
1078 | SBS.Pitch = 0 | |
1079 | SBS:Play() | |
1080 | ||
1081 | S = Instance.new("Sound") | |
1082 | S.Parent = Character.Torso | |
1083 | S.SoundId = "rbxassetid://2061650183" | |
1084 | S.Volume = 10 | |
1085 | S.Looped = false | |
1086 | S.Pitch = 1 | |
1087 | S:Play() | |
1088 | fattack = true | |
1089 | for i = 0,2.7,0.01 do | |
1090 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(160) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(20) + math.sin(sine/7.5)/15), 0.15) | |
1091 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(160) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-20)), 0.15) | |
1092 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-30) - math.sin(sine/7.5)/25), 0.15) | |
1093 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(30) + math.sin(sine/7.5)/25), 0.15) | |
1094 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1095 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1096 | grow.Scale = grow.Scale + Vector3.new(0.2,0.2,0.2) | |
1097 | SBS.Pitch = SBS.Pitch + 0.0025 | |
1098 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
1099 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
1100 | local rng2 = Instance.new("Part",Character) | |
1101 | rng2.Anchored = true | |
1102 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1103 | rng2.CanCollide = false | |
1104 | rng2.FormFactor = 3 | |
1105 | rng2.Name = "Shockwave" | |
1106 | rng2.Size = Vector3.new(1, 1, 1) | |
1107 | rng2.Transparency = 0.35 | |
1108 | rng2.TopSurface = 0 | |
1109 | rng2.BottomSurface = 0 | |
1110 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1111 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1112 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1113 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1114 | rngm2.Offset = Vector3.new(0,0,0) | |
1115 | Spawn(function() | |
1116 | for i = 1, 60, 2 do | |
1117 | rngm2.Scale = Vector3.new(0 + i*0.6, 0 + i*0.6 ,0 + i*0.3) | |
1118 | rng2.Transparency = i/30 | |
1119 | swait() | |
1120 | end | |
1121 | wait() | |
1122 | rng2:Destroy() | |
1123 | end) | |
1124 | ||
1125 | local rng2 = Instance.new("Part",Character) | |
1126 | rng2.Anchored = true | |
1127 | rng2.BrickColor = BrickColor.new("Really black") | |
1128 | rng2.CanCollide = false | |
1129 | rng2.FormFactor = 3 | |
1130 | rng2.Name = "Shockwave" | |
1131 | rng2.Size = Vector3.new(1, 1, 1) | |
1132 | rng2.Transparency = 0.35 | |
1133 | rng2.TopSurface = 0 | |
1134 | rng2.BottomSurface = 0 | |
1135 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1136 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1137 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1138 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1139 | rngm2.Offset = Vector3.new(0,0,0) | |
1140 | Spawn(function() | |
1141 | for i = 1, 60, 2 do | |
1142 | rngm2.Scale = Vector3.new(0 + i*0.3, 0 + i*0.3 ,0 + i*0.3) | |
1143 | rng2.Transparency = i/30 | |
1144 | swait() | |
1145 | end | |
1146 | wait() | |
1147 | rng2:Destroy() | |
1148 | end) | |
1149 | ||
1150 | swait() | |
1151 | end | |
1152 | S = Instance.new("Sound") | |
1153 | S.Parent = Character.Torso | |
1154 | S.SoundId = "rbxassetid://199145761" | |
1155 | S.Volume = 5 | |
1156 | S.Looped = false | |
1157 | S.Pitch = 1 | |
1158 | S:Play() | |
1159 | Point = Instance.new("BodyGyro") | |
1160 | Point.Parent = rootPart | |
1161 | Point.D = 175 | |
1162 | Point.P = 20000 | |
1163 | Point.MaxTorque = Vector3.new(0,4000000,0) | |
1164 | for i = 0,0.25,0.01 do | |
1165 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
1166 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(90) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(20) + math.sin(sine/7.5)/15), 0.15) | |
1167 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-20)), 0.15) | |
1168 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-30) - math.sin(sine/7.5)/25), 0.15) | |
1169 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(30) + math.sin(sine/7.5)/25), 0.15) | |
1170 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 4 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-60) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1171 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1172 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
1173 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
1174 | swait() | |
1175 | end | |
1176 | Point:Destroy() | |
1177 | fattack = false | |
1178 | ||
1179 | SBWeld:Destroy() | |
1180 | ||
1181 | S = Instance.new("Sound") | |
1182 | S.Parent = SB | |
1183 | S.SoundId = "rbxassetid://1202657035" | |
1184 | S.Volume = 8 | |
1185 | S.Looped = false | |
1186 | S.Pitch = 1 | |
1187 | S.PlayOnRemove = true | |
1188 | ||
1189 | SB.CanCollide = true | |
1190 | local bodyVelocity2 = Create("BodyVelocity")({ | |
1191 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
1192 | P = 5000, | |
1193 | maxForce = Vector3.new(8000, 8000, 8000), | |
1194 | Parent = SB | |
1195 | }) | |
1196 | ||
1197 | ||
1198 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
1199 | SB.Touched:connect(function(hit) | |
1200 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
1201 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 15)) do | |
1202 | if v:FindFirstChild('Humanoid') then | |
1203 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(40,60) | |
1204 | end | |
1205 | end | |
1206 | local rng2 = Instance.new("Part",Effects) | |
1207 | rng2.Anchored = true | |
1208 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1209 | rng2.CanCollide = false | |
1210 | rng2.FormFactor = 3 | |
1211 | rng2.Name = "Shockwave" | |
1212 | rng2.Material = "Neon" | |
1213 | rng2.Size = Vector3.new(1, 1, 1) | |
1214 | rng2.Transparency = 0.35 | |
1215 | rng2.TopSurface = 0 | |
1216 | rng2.BottomSurface = 0 | |
1217 | rng2.CFrame = SB.CFrame | |
1218 | SB:Destroy() | |
1219 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1220 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1221 | rngm2.Offset = Vector3.new(0,0,0) | |
1222 | rngm2.MeshType = "Sphere" | |
1223 | Spawn(function() | |
1224 | for i = 1, 60, 2 do | |
1225 | rngm2.Scale = Vector3.new(13 + i*0.3, 13 + i*0.3 ,13 + i*0.3) | |
1226 | rng2.Transparency = i/60 | |
1227 | swait() | |
1228 | end | |
1229 | wait() | |
1230 | rng2:Destroy() | |
1231 | end) | |
1232 | for i = 1,6 do | |
1233 | local rng2 = Instance.new("Part",Character) | |
1234 | rng2.Anchored = true | |
1235 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1236 | rng2.CanCollide = false | |
1237 | rng2.FormFactor = 3 | |
1238 | rng2.Name = "Shockwave" | |
1239 | rng2.Size = Vector3.new(1, 1, 1) | |
1240 | rng2.Transparency = 0.35 | |
1241 | rng2.TopSurface = 0 | |
1242 | rng2.BottomSurface = 0 | |
1243 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1244 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1245 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1246 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1247 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
1248 | Spawn(function() | |
1249 | for i = 1, 60, 2 do | |
1250 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
1251 | rng2.Transparency = i/30 | |
1252 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1253 | swait() | |
1254 | end | |
1255 | wait() | |
1256 | rng2:Destroy() | |
1257 | end) | |
1258 | ||
1259 | local rng2 = Instance.new("Part",Character) | |
1260 | rng2.Anchored = true | |
1261 | rng2.BrickColor = BrickColor.new("Really black") | |
1262 | rng2.CanCollide = false | |
1263 | rng2.FormFactor = 3 | |
1264 | rng2.Name = "Shockwave" | |
1265 | rng2.Size = Vector3.new(1, 1, 1) | |
1266 | rng2.Transparency = 0.35 | |
1267 | rng2.TopSurface = 0 | |
1268 | rng2.BottomSurface = 0 | |
1269 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1270 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1271 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1272 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1273 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
1274 | Spawn(function() | |
1275 | for i = 1, 60, 2 do | |
1276 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
1277 | rng2.Transparency = i/30 | |
1278 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1279 | swait() | |
1280 | end | |
1281 | wait() | |
1282 | rng2:Destroy() | |
1283 | end) | |
1284 | end | |
1285 | end | |
1286 | end) | |
1287 | ||
1288 | lafz = math.random(1,3) | |
1289 | S = Instance.new("Sound") | |
1290 | S.Parent = Character.Torso | |
1291 | if lafz == 1 then | |
1292 | S.SoundId = "rbxassetid://2057149157" | |
1293 | elseif lafz == 2 then | |
1294 | S.SoundId = "rbxassetid://2057150436" | |
1295 | elseif lafz == 3 then | |
1296 | S.SoundId = "rbxassetid://2057595082" | |
1297 | end | |
1298 | S.Volume = 10 | |
1299 | S.Looped = false | |
1300 | S.Pitch = 1 | |
1301 | S:Play() | |
1302 | S = Instance.new("Sound") | |
1303 | S.Parent = Character.Torso | |
1304 | S.SoundId = "rbxassetid://21338895" | |
1305 | S.Volume = 4 | |
1306 | S.Looped = false | |
1307 | S.Pitch = 0.8 | |
1308 | S:Play() | |
1309 | for i = 0,1,0.01 do | |
1310 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
1311 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
1312 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1313 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1314 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1315 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
1316 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
1317 | swait() | |
1318 | end | |
1319 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
1320 | ||
1321 | Animations = false | |
1322 | attack2 = false | |
1323 | attack = false | |
1324 | end | |
1325 | ||
1326 | function Attackone() | |
1327 | attack = true | |
1328 | fattack = true | |
1329 | Animations = true | |
1330 | S = Instance.new("Sound") | |
1331 | S.Parent = Character.Torso | |
1332 | S.SoundId = "rbxassetid://1890071374" | |
1333 | S.Volume = 8 | |
1334 | S.Looped = false | |
1335 | S.Pitch = 1.7 | |
1336 | S:Play() | |
1337 | ||
1338 | S = Instance.new("Sound") | |
1339 | S.Parent = Character.Torso | |
1340 | S.SoundId = "rbxassetid://2064874129" | |
1341 | S.Volume = 10 | |
1342 | S.Looped = false | |
1343 | S.Pitch = 1 | |
1344 | S:Play() | |
1345 | ||
1346 | S = Instance.new("Sound") | |
1347 | S.Parent = Character.Torso | |
1348 | S.SoundId = "rbxassetid://2066402292" | |
1349 | S.Volume = 9.5 | |
1350 | S.Looped = false | |
1351 | S.Pitch = 1 | |
1352 | S.TimePosition = 0.25 | |
1353 | S:Play() | |
1354 | ||
1355 | Tatl2.C1 = CFrame.new(2.5,3,3) | |
1356 | Tael2.C1 = CFrame.new(-2.5,3,3) | |
1357 | tale=Tael.Touched:connect(function(hit) | |
1358 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1359 | target = hit.Parent.Name | |
1360 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1361 | S = Instance.new("Sound") | |
1362 | S.Parent = Character.Torso | |
1363 | S.SoundId = "rbxassetid://1907654067" | |
1364 | S.Volume = 8 | |
1365 | S.Looped = false | |
1366 | S.Pitch = 1 | |
1367 | S:Play() | |
1368 | end | |
1369 | end) | |
1370 | tattle=Tatl.Touched:connect(function(hit) | |
1371 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1372 | target = hit.Parent.Name | |
1373 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1374 | S = Instance.new("Sound") | |
1375 | S.Parent = Character.Torso | |
1376 | S.SoundId = "rbxassetid://1907654067" | |
1377 | S.Volume = 8 | |
1378 | S.Looped = false | |
1379 | S.Pitch = 1 | |
1380 | S:Play() | |
1381 | end | |
1382 | end) | |
1383 | for i = 0,0.08,0.01 do | |
1384 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
1385 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1386 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1387 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-15) - math.sin(sine/7.5)/25), 0.15) | |
1388 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) + math.sin(sine/7.5)/25), 0.15) | |
1389 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(1 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(-20)), 0.15) | |
1390 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1391 | Tael2.C1 = Tael2.C1 * CFrame.new(0.5,-1,0) | |
1392 | Tatl2.C1 = Tatl2.C1 * CFrame.new(-0.5,-1,0) | |
1393 | swait() | |
1394 | end | |
1395 | tale:disconnect() | |
1396 | tattle:disconnect() | |
1397 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1398 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1399 | ||
1400 | target = nil | |
1401 | Animations = false | |
1402 | fattack = false | |
1403 | attack = false | |
1404 | end | |
1405 | ||
1406 | function Attacktwo() | |
1407 | attack = true | |
1408 | fattack = true | |
1409 | Animations = true | |
1410 | S = Instance.new("Sound") | |
1411 | S.Parent = Character.Torso | |
1412 | S.SoundId = "rbxassetid://1890071374" | |
1413 | S.Volume = 8 | |
1414 | S.Looped = false | |
1415 | S.Pitch = 1.7 | |
1416 | S:Play() | |
1417 | ||
1418 | S = Instance.new("Sound") | |
1419 | S.Parent = Character.Torso | |
1420 | S.SoundId = "rbxassetid://2066402292" | |
1421 | S.Volume = 9.5 | |
1422 | S.Looped = false | |
1423 | S.Pitch = 1 | |
1424 | S.TimePosition = 0.25 | |
1425 | S:Play() | |
1426 | ||
1427 | Tatl2.C1 = CFrame.new(2.5,-6,3) | |
1428 | Tael2.C1 = CFrame.new(-2.5,-6,3) | |
1429 | tale=Tael.Touched:connect(function(hit) | |
1430 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1431 | target = hit.Parent.Name | |
1432 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1433 | S = Instance.new("Sound") | |
1434 | S.Parent = Character.Torso | |
1435 | S.SoundId = "rbxassetid://1907654067" | |
1436 | S.Volume = 8 | |
1437 | S.Looped = false | |
1438 | S.Pitch = 1 | |
1439 | S:Play() | |
1440 | end | |
1441 | end) | |
1442 | tattle=Tatl.Touched:connect(function(hit) | |
1443 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1444 | target = hit.Parent.Name | |
1445 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1446 | S = Instance.new("Sound") | |
1447 | S.Parent = Character.Torso | |
1448 | S.SoundId = "rbxassetid://1907654067" | |
1449 | S.Volume = 8 | |
1450 | S.Looped = false | |
1451 | S.Pitch = 1 | |
1452 | S:Play() | |
1453 | end | |
1454 | end) | |
1455 | for i = 0,0.08,0.01 do | |
1456 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
1457 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1458 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1459 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) - math.sin(sine/7.5)/25), 0.15) | |
1460 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(15) + math.sin(sine/7.5)/25), 0.15) | |
1461 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(-1 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(20)), 0.15) | |
1462 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1463 | Tael2.C1 = Tael2.C1 * CFrame.new(0.5,1,0) | |
1464 | Tatl2.C1 = Tatl2.C1 * CFrame.new(-0.5,1,0) | |
1465 | swait() | |
1466 | end | |
1467 | tattle:disconnect() | |
1468 | tale:disconnect() | |
1469 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1470 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1471 | ||
1472 | target = nil | |
1473 | Animations = false | |
1474 | fattack = false | |
1475 | attack = false | |
1476 | end | |
1477 | ||
1478 | function Attackthree() | |
1479 | attack = true | |
1480 | fattack = true | |
1481 | Animations = true | |
1482 | S = Instance.new("Sound") | |
1483 | S.Parent = Character.Torso | |
1484 | S.SoundId = "rbxassetid://1890071374" | |
1485 | S.Volume = 8 | |
1486 | S.Looped = false | |
1487 | S.Pitch = 1.8 | |
1488 | S:Play() | |
1489 | S = Instance.new("Sound") | |
1490 | S.Parent = Character.Torso | |
1491 | S.SoundId = "rbxassetid://2057150436" | |
1492 | S.Volume = 10 | |
1493 | S.Looped = false | |
1494 | S.Pitch = 1 | |
1495 | S:Play() | |
1496 | Tatl2.C1 = CFrame.new(1,0,3) | |
1497 | Tael2.C1 = CFrame.new(-1,0,3) | |
1498 | tale=Tael.Touched:connect(function(hit) | |
1499 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1500 | target = hit.Parent.Name | |
1501 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1502 | S = Instance.new("Sound") | |
1503 | S.Parent = Character.Torso | |
1504 | S.SoundId = "rbxassetid://1907654067" | |
1505 | S.Volume = 8 | |
1506 | S.Looped = false | |
1507 | S.Pitch = 1 | |
1508 | S:Play() | |
1509 | end | |
1510 | end) | |
1511 | tattle=Tatl.Touched:connect(function(hit) | |
1512 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1513 | target = hit.Parent.Name | |
1514 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1515 | S = Instance.new("Sound") | |
1516 | S.Parent = Character.Torso | |
1517 | S.SoundId = "rbxassetid://1907654067" | |
1518 | S.Volume = 8 | |
1519 | S.Looped = false | |
1520 | S.Pitch = 1 | |
1521 | S:Play() | |
1522 | end | |
1523 | end) | |
1524 | for i = 0,0.4,0.01 do | |
1525 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
1526 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
1527 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1528 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/2)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1529 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/2)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1530 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-10) - math.sin(sine/15)/15 , math.rad(180), math.rad(0)), 0.15) | |
1531 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(5) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
1532 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
1533 | local rng2 = Instance.new("Part",Character) | |
1534 | rng2.Anchored = true | |
1535 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1536 | rng2.CanCollide = false | |
1537 | rng2.FormFactor = 3 | |
1538 | rng2.Name = "Shockwave" | |
1539 | rng2.Size = Vector3.new(1, 1, 1) | |
1540 | rng2.Transparency = 0.6 | |
1541 | rng2.TopSurface = 0 | |
1542 | rng2.BottomSurface = 0 | |
1543 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
1544 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1545 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1546 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1547 | rngm2.Offset = Vector3.new(0,-2,-0.5) | |
1548 | Spawn(function() | |
1549 | for i = 1, 60, 2 do | |
1550 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
1551 | rngm2.Scale = Vector3.new(5 + i*0.3, 9 + i*0.1 ,5 + i*0.3) | |
1552 | rng2.Transparency = i/15 | |
1553 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1554 | swait() | |
1555 | end | |
1556 | wait() | |
1557 | rng2:Destroy() | |
1558 | end) | |
1559 | swait() | |
1560 | end | |
1561 | tattle:disconnect() | |
1562 | tale:disconnect() | |
1563 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
1564 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1565 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1566 | ||
1567 | target = nil | |
1568 | Animations = false | |
1569 | fattack = false | |
1570 | attack = false | |
1571 | end | |
1572 | ||
1573 | function Attackfour() | |
1574 | attack = true | |
1575 | fattack = true | |
1576 | Animations = true | |
1577 | Tatl2.C1 = CFrame.new(2,0,-1) | |
1578 | Tael2.C1 = CFrame.new(-2,0,-1) | |
1579 | con1=Head.Touched:connect(function(hit) | |
1580 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1581 | target = hit.Parent.Name | |
1582 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1583 | S = Instance.new("Sound") | |
1584 | S.Parent = Character.Torso | |
1585 | S.SoundId = "rbxassetid://1907654067" | |
1586 | S.Volume = 8 | |
1587 | S.Looped = false | |
1588 | S.Pitch = 1 | |
1589 | S:Play() | |
1590 | end | |
1591 | end) | |
1592 | for i = 0,0.25,0.01 do | |
1593 | rootPart.Velocity = rootPart.CFrame.lookVector * 80 | |
1594 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
1595 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
1596 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-20) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1597 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1598 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-40) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
1599 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(40) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1600 | swait() | |
1601 | end | |
1602 | con1:disconnect() | |
1603 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1604 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1605 | ||
1606 | target = nil | |
1607 | Animations = false | |
1608 | fattack = false | |
1609 | attack = false | |
1610 | end | |
1611 | ||
1612 | function Attackfive() | |
1613 | attack = true | |
1614 | fattack = true | |
1615 | Animations = true | |
1616 | S = Instance.new("Sound") | |
1617 | S.Parent = Character.Torso | |
1618 | S.SoundId = "rbxassetid://1890071374" | |
1619 | S.Volume = 8 | |
1620 | S.Looped = false | |
1621 | S.Pitch = 1.7 | |
1622 | S:Play() | |
1623 | ||
1624 | twirl = Instance.new("Sound") | |
1625 | twirl.Parent = Character.Torso | |
1626 | twirl.SoundId = "rbxassetid://1152719084" | |
1627 | twirl.Volume = 8 | |
1628 | twirl.Looped = false | |
1629 | twirl.Pitch = 1.7 | |
1630 | twirl:Play() | |
1631 | ||
1632 | S = Instance.new("Sound") | |
1633 | S.Parent = Character.Torso | |
1634 | S.SoundId = "rbxassetid://2065259544" | |
1635 | S.Volume = 10 | |
1636 | S.Looped = false | |
1637 | S.Pitch = 1 | |
1638 | S:Play() | |
1639 | ||
1640 | Tatl2.C1 = CFrame.new(5,-1,0) | |
1641 | Tael2.C1 = CFrame.new(-6,0,0) | |
1642 | tale=Tael.Touched:connect(function(hit) | |
1643 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
1644 | hit.Parent.Humanoid:TakeDamage(math.random(4,6)) | |
1645 | S = Instance.new("Sound") | |
1646 | S.Parent = Character.Torso | |
1647 | S.SoundId = "rbxassetid://1907654067" | |
1648 | S.Volume = 8 | |
1649 | S.Looped = false | |
1650 | S.Pitch = 1 | |
1651 | S:Play() | |
1652 | end | |
1653 | end) | |
1654 | tattle=Tatl.Touched:connect(function(hit) | |
1655 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
1656 | hit.Parent.Humanoid:TakeDamage(math.random(4,6)) | |
1657 | S = Instance.new("Sound") | |
1658 | S.Parent = Character.Torso | |
1659 | S.SoundId = "rbxassetid://1907654067" | |
1660 | S.Volume = 8 | |
1661 | S.Looped = false | |
1662 | S.Pitch = 1 | |
1663 | S:Play() | |
1664 | end | |
1665 | end) | |
1666 | for i = 0,0.5,0.01 do | |
1667 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(90) + math.sin(sine/7.5)/15), 0.15) | |
1668 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-90)), 0.15) | |
1669 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1670 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1671 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15, math.rad(0) - i*30, math.rad(0)), 0.15) | |
1672 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1673 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
1674 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
1675 | swait() | |
1676 | end | |
1677 | ||
1678 | S = Instance.new("Sound") | |
1679 | S.Parent = Character.Torso | |
1680 | S.SoundId = "rbxassetid://2066402292" | |
1681 | S.Volume = 9.5 | |
1682 | S.Looped = false | |
1683 | S.Pitch = 1 | |
1684 | S.TimePosition = 0.25 | |
1685 | S:Play() | |
1686 | ||
1687 | twirl:Destroy() | |
1688 | tale:disconnect() | |
1689 | tattle:disconnect() | |
1690 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1691 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1692 | ||
1693 | target = nil | |
1694 | Animations = false | |
1695 | fattack = false | |
1696 | attack = false | |
1697 | end | |
1698 | ||
1699 | function Attacksix() | |
1700 | attack = true | |
1701 | fattack = true | |
1702 | Animations = true | |
1703 | ||
1704 | S = Instance.new("Sound") | |
1705 | S.Parent = Character.Torso | |
1706 | S.SoundId = "rbxassetid://2061663467" | |
1707 | S.Volume = 10 | |
1708 | S.Looped = false | |
1709 | S.Pitch = 1 | |
1710 | S:Play() | |
1711 | ||
1712 | Tatl2.C1 = CFrame.new(2.5,3,3) | |
1713 | Tael2.C1 = CFrame.new(-2.5,3,3) | |
1714 | ||
1715 | for i = 0,0.08,0.01 do | |
1716 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1717 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1718 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1719 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1720 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 10 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(0)), 0.15) | |
1721 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1722 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
1723 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
1724 | swait() | |
1725 | end | |
1726 | ||
1727 | for i = 0,0.08,0.01 do | |
1728 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
1729 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1730 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1731 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1732 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1733 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(0)), 0.15) | |
1734 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1735 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
1736 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
1737 | swait() | |
1738 | end | |
1739 | local rng2 = Instance.new("Part",Character) | |
1740 | rng2.Anchored = true | |
1741 | rng2.BrickColor = BrickColor.new("Medium stone grey") | |
1742 | rng2.CanCollide = false | |
1743 | rng2.FormFactor = 3 | |
1744 | rng2.Name = "Shockwave" | |
1745 | rng2.Size = Vector3.new(1, 1, 1) | |
1746 | rng2.Transparency = 0.35 | |
1747 | rng2.TopSurface = 0 | |
1748 | rng2.BottomSurface = 0 | |
1749 | rng2.CFrame = rootPart.CFrame | |
1750 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1751 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1752 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1753 | rngm2.Offset = Vector3.new(0,0,-2) | |
1754 | Spawn(function() | |
1755 | for i = 1, 60, 2 do | |
1756 | rngm2.Scale = Vector3.new(1 + i*0.3, 5 - i*0.1 ,1 + i*0.3) | |
1757 | rng2.Transparency = i/30 | |
1758 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1759 | swait() | |
1760 | end | |
1761 | wait() | |
1762 | rng2:Destroy() | |
1763 | end) | |
1764 | S = Instance.new("Sound") | |
1765 | S.Parent = Character.Torso | |
1766 | S.SoundId = "rbxassetid://2064874783" | |
1767 | S.Volume = 8 | |
1768 | S.Looped = false | |
1769 | S.Pitch = 1 | |
1770 | S:Play() | |
1771 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
1772 | if v:FindFirstChild('Humanoid') then | |
1773 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10,20) | |
1774 | end | |
1775 | end | |
1776 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1777 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1778 | ||
1779 | target = nil | |
1780 | Animations = false | |
1781 | fattack = false | |
1782 | attack = false | |
1783 | end | |
1784 | ||
1785 | function Attackseven() | |
1786 | attack = true | |
1787 | fattack = true | |
1788 | Animations = true | |
1789 | S = Instance.new("Sound") | |
1790 | S.Parent = Character.Torso | |
1791 | S.SoundId = "rbxassetid://1890059896" | |
1792 | S.Volume = 8 | |
1793 | S.Looped = false | |
1794 | S.Pitch = 1.8 | |
1795 | S:Play() | |
1796 | ||
1797 | S = Instance.new("Sound") | |
1798 | S.Parent = Character.Torso | |
1799 | S.SoundId = "rbxassetid://2057595082" | |
1800 | S.Volume = 10 | |
1801 | S.Looped = false | |
1802 | S.Pitch = 1 | |
1803 | S:Play() | |
1804 | ||
1805 | twirl = Instance.new("Sound") | |
1806 | twirl.Parent = Character.Torso | |
1807 | twirl.SoundId = "rbxassetid://1152719084" | |
1808 | twirl.Volume = 8 | |
1809 | twirl.Looped = false | |
1810 | twirl.Pitch = 1.7 | |
1811 | twirl:Play() | |
1812 | Tatl2.C1 = CFrame.new(5,0,0) | |
1813 | Tael2.C1 = CFrame.new(-5,0,0) | |
1814 | for i = 0,0.35,0.01 do | |
1815 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
1816 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
1817 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
1818 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1819 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1820 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0) - i*30, math.rad(0)), 0.15) | |
1821 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(68) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1822 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(25)) | |
1823 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(25)) | |
1824 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
1825 | if v:FindFirstChild('Humanoid') then | |
1826 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5,8) | |
1827 | end | |
1828 | end | |
1829 | local rng2 = Instance.new("Part",Character) | |
1830 | rng2.Anchored = true | |
1831 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1832 | rng2.CanCollide = false | |
1833 | rng2.FormFactor = 3 | |
1834 | rng2.Name = "Shockwave" | |
1835 | rng2.Size = Vector3.new(1, 1, 1) | |
1836 | rng2.Transparency = 0.35 | |
1837 | rng2.TopSurface = 0 | |
1838 | rng2.BottomSurface = 0 | |
1839 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
1840 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1841 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1842 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1843 | rngm2.Offset = Vector3.new(0,-5,-0.5) | |
1844 | Spawn(function() | |
1845 | for i = 1, 60, 2 do | |
1846 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
1847 | rngm2.Scale = Vector3.new(4 + i*0.3, 8 + i*0.1 ,4 + i*0.3) | |
1848 | rng2.Transparency = i/30 | |
1849 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1850 | swait() | |
1851 | end | |
1852 | wait() | |
1853 | rng2:Destroy() | |
1854 | end) | |
1855 | swait() | |
1856 | end | |
1857 | twirl:Destroy() | |
1858 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1859 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1860 | ||
1861 | target = nil | |
1862 | Animations = false | |
1863 | fattack = false | |
1864 | attack = false | |
1865 | end | |
1866 | ||
1867 | function ShadowBallBarrage() | |
1868 | local SB = Instance.new("Part",Effects) | |
1869 | SB.Name = "ShadowBallz" | |
1870 | SB.Shape = Enum.PartType.Block | |
1871 | SB.CanCollide = false | |
1872 | SB.BrickColor = BrickColor.new("Dark indigo") | |
1873 | SB.Transparency = 0 | |
1874 | SB.Material = "Neon" | |
1875 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
1876 | SB.TopSurface = Enum.SurfaceType.Smooth | |
1877 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB) | |
1878 | SBWeld.Part0 = Right_Arm | |
1879 | SBWeld.Part1 = SB | |
1880 | SBWeld.C1 = CFrame.new(0,1,0) | |
1881 | boom = Instance.new("SpecialMesh",SB) | |
1882 | boom.MeshType = "Sphere" | |
1883 | boom.Scale = Vector3.new(3,3,3) | |
1884 | S = Instance.new("Sound") | |
1885 | S.Parent = SB | |
1886 | S.SoundId = "rbxassetid://315746833" | |
1887 | S.Volume = 5 | |
1888 | S.Looped = false | |
1889 | S.Pitch = 2 | |
1890 | S:Play() | |
1891 | ||
1892 | S = Instance.new("Sound") | |
1893 | S.Parent = SB | |
1894 | S.SoundId = "rbxassetid://203691653" | |
1895 | S.Volume = 8 | |
1896 | S.Looped = false | |
1897 | S.Pitch = 1 | |
1898 | S.PlayOnRemove = true | |
1899 | for i = 0,0.04,0.01 do | |
1900 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(-90) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
1901 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
1902 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1903 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1904 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(10)), 0.15) | |
1905 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
1906 | swait() | |
1907 | end | |
1908 | for i = 0,0.05,0.01 do | |
1909 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(120) - math.sin(sine/7.5)/15, math.rad(-90) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
1910 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
1911 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1912 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1913 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(20)), 0.15) | |
1914 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
1915 | swait() | |
1916 | end | |
1917 | ||
1918 | SBWeld:Destroy() | |
1919 | SB.CanCollide = true | |
1920 | local bodyVelocity2 = Create("BodyVelocity")({ | |
1921 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
1922 | P = 5000, | |
1923 | maxForce = Vector3.new(8000, 8000, 8000), | |
1924 | Parent = SB | |
1925 | }) | |
1926 | ||
1927 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
1928 | SB.Touched:connect(function(hit) | |
1929 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
1930 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
1931 | if v:FindFirstChild('Humanoid') then | |
1932 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,66)/10 | |
1933 | end | |
1934 | end | |
1935 | local rng2 = Instance.new("Part",Effects) | |
1936 | rng2.Anchored = true | |
1937 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1938 | rng2.CanCollide = false | |
1939 | rng2.FormFactor = 3 | |
1940 | rng2.Name = "Shockwave" | |
1941 | rng2.Material = "Neon" | |
1942 | rng2.Size = Vector3.new(1, 1, 1) | |
1943 | rng2.Transparency = 0.35 | |
1944 | rng2.TopSurface = 0 | |
1945 | rng2.BottomSurface = 0 | |
1946 | rng2.CFrame = SB.CFrame | |
1947 | SB:Destroy() | |
1948 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1949 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1950 | rngm2.Offset = Vector3.new(0,0,0) | |
1951 | rngm2.MeshType = "Sphere" | |
1952 | Spawn(function() | |
1953 | for i = 1, 60, 2 do | |
1954 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
1955 | rng2.Transparency = i/60 | |
1956 | swait() | |
1957 | end | |
1958 | wait() | |
1959 | rng2:Destroy() | |
1960 | end) | |
1961 | for i = 1,6 do | |
1962 | local rng2 = Instance.new("Part",Character) | |
1963 | rng2.Anchored = true | |
1964 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1965 | rng2.CanCollide = false | |
1966 | rng2.FormFactor = 3 | |
1967 | rng2.Name = "Shockwave" | |
1968 | rng2.Size = Vector3.new(1, 1, 1) | |
1969 | rng2.Transparency = 0.35 | |
1970 | rng2.TopSurface = 0 | |
1971 | rng2.BottomSurface = 0 | |
1972 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1973 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1974 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1975 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1976 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
1977 | Spawn(function() | |
1978 | for i = 1, 60, 2 do | |
1979 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
1980 | rng2.Transparency = i/30 | |
1981 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1982 | swait() | |
1983 | end | |
1984 | wait() | |
1985 | rng2:Destroy() | |
1986 | end) | |
1987 | ||
1988 | local rng2 = Instance.new("Part",Character) | |
1989 | rng2.Anchored = true | |
1990 | rng2.BrickColor = BrickColor.new("Really black") | |
1991 | rng2.CanCollide = false | |
1992 | rng2.FormFactor = 3 | |
1993 | rng2.Name = "Shockwave" | |
1994 | rng2.Size = Vector3.new(1, 1, 1) | |
1995 | rng2.Transparency = 0.35 | |
1996 | rng2.TopSurface = 0 | |
1997 | rng2.BottomSurface = 0 | |
1998 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1999 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2000 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2001 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2002 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2003 | Spawn(function() | |
2004 | for i = 1, 60, 2 do | |
2005 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2006 | rng2.Transparency = i/30 | |
2007 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2008 | swait() | |
2009 | end | |
2010 | wait() | |
2011 | rng2:Destroy() | |
2012 | end) | |
2013 | end | |
2014 | end | |
2015 | end) | |
2016 | end | |
2017 | ||
2018 | function ShadowBallBarrage2() | |
2019 | local SB = Instance.new("Part",Effects) | |
2020 | SB.Name = "ShadowBallz" | |
2021 | SB.Shape = Enum.PartType.Block | |
2022 | SB.CanCollide = false | |
2023 | SB.BrickColor = BrickColor.new("Dark indigo") | |
2024 | SB.Transparency = 0 | |
2025 | SB.Material = "Neon" | |
2026 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
2027 | SB.TopSurface = Enum.SurfaceType.Smooth | |
2028 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB) | |
2029 | SBWeld.Part0 = Left_Arm | |
2030 | SBWeld.Part1 = SB | |
2031 | SBWeld.C1 = CFrame.new(0,1,0) | |
2032 | booem = Instance.new("SpecialMesh",SB) | |
2033 | booem.MeshType = "Sphere" | |
2034 | booem.Scale = Vector3.new(3,3,3) | |
2035 | S = Instance.new("Sound") | |
2036 | S.Parent = SB | |
2037 | S.SoundId = "rbxassetid://315746833" | |
2038 | S.Volume = 5 | |
2039 | S.Looped = false | |
2040 | S.Pitch = 2 | |
2041 | S:Play() | |
2042 | ||
2043 | S = Instance.new("Sound") | |
2044 | S.Parent = SB | |
2045 | S.SoundId = "rbxassetid://203691653" | |
2046 | S.Volume = 8 | |
2047 | S.Looped = false | |
2048 | S.Pitch = 1 | |
2049 | S.PlayOnRemove = true | |
2050 | for i = 0,0.04,0.01 do | |
2051 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2052 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(-30) + math.sin(sine/7.5)/15, math.rad(90),math.rad(0)), 0.15) | |
2053 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2054 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2055 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(-10)), 0.15) | |
2056 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2057 | swait() | |
2058 | end | |
2059 | for i = 0,0.05,0.01 do | |
2060 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2061 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(90),math.rad(0)), 0.15) | |
2062 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2063 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2064 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(-20)), 0.15) | |
2065 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2066 | swait() | |
2067 | end | |
2068 | ||
2069 | SBWeld:Destroy() | |
2070 | SB.CanCollide = true | |
2071 | local bodyVelocity2 = Create("BodyVelocity")({ | |
2072 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
2073 | P = 5000, | |
2074 | maxForce = Vector3.new(8000, 8000, 8000), | |
2075 | Parent = SB | |
2076 | }) | |
2077 | ||
2078 | ||
2079 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
2080 | SB.Touched:connect(function(hit) | |
2081 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
2082 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
2083 | if v:FindFirstChild('Humanoid') then | |
2084 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,66)/10 | |
2085 | end | |
2086 | end | |
2087 | local rng2 = Instance.new("Part",Effects) | |
2088 | rng2.Anchored = true | |
2089 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2090 | rng2.CanCollide = false | |
2091 | rng2.FormFactor = 3 | |
2092 | rng2.Name = "Shockwave" | |
2093 | rng2.Material = "Neon" | |
2094 | rng2.Size = Vector3.new(1, 1, 1) | |
2095 | rng2.Transparency = 0.35 | |
2096 | rng2.TopSurface = 0 | |
2097 | rng2.BottomSurface = 0 | |
2098 | rng2.CFrame = SB.CFrame | |
2099 | SB:Destroy() | |
2100 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2101 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2102 | rngm2.Offset = Vector3.new(0,0,0) | |
2103 | rngm2.MeshType = "Sphere" | |
2104 | Spawn(function() | |
2105 | for i = 1, 60, 2 do | |
2106 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
2107 | rng2.Transparency = i/60 | |
2108 | swait() | |
2109 | end | |
2110 | wait() | |
2111 | rng2:Destroy() | |
2112 | end) | |
2113 | for i = 1,6 do | |
2114 | local rng2 = Instance.new("Part",Character) | |
2115 | rng2.Anchored = true | |
2116 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2117 | rng2.CanCollide = false | |
2118 | rng2.FormFactor = 3 | |
2119 | rng2.Name = "Shockwave" | |
2120 | rng2.Size = Vector3.new(1, 1, 1) | |
2121 | rng2.Transparency = 0.35 | |
2122 | rng2.TopSurface = 0 | |
2123 | rng2.BottomSurface = 0 | |
2124 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2125 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2126 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2127 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2128 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2129 | Spawn(function() | |
2130 | for i = 1, 60, 2 do | |
2131 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2132 | rng2.Transparency = i/30 | |
2133 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2134 | swait() | |
2135 | end | |
2136 | wait() | |
2137 | rng2:Destroy() | |
2138 | end) | |
2139 | ||
2140 | local rng2 = Instance.new("Part",Character) | |
2141 | rng2.Anchored = true | |
2142 | rng2.BrickColor = BrickColor.new("Really black") | |
2143 | rng2.CanCollide = false | |
2144 | rng2.FormFactor = 3 | |
2145 | rng2.Name = "Shockwave" | |
2146 | rng2.Size = Vector3.new(1, 1, 1) | |
2147 | rng2.Transparency = 0.35 | |
2148 | rng2.TopSurface = 0 | |
2149 | rng2.BottomSurface = 0 | |
2150 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2151 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2152 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2153 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2154 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2155 | Spawn(function() | |
2156 | for i = 1, 60, 2 do | |
2157 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2158 | rng2.Transparency = i/30 | |
2159 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2160 | swait() | |
2161 | end | |
2162 | wait() | |
2163 | rng2:Destroy() | |
2164 | end) | |
2165 | end | |
2166 | end | |
2167 | end) | |
2168 | end | |
2169 | ||
2170 | function ShadowBarrage() | |
2171 | attack = true | |
2172 | attack2 = true | |
2173 | Animations = true | |
2174 | Ocarina.Transparency = 1 | |
2175 | Point = Instance.new("BodyGyro") | |
2176 | Point.Parent = rootPart | |
2177 | Point.D = 175 | |
2178 | Point.P = 20000 | |
2179 | Point.MaxTorque = Vector3.new(0,4000000,0) | |
2180 | for i = 1,5 do | |
2181 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
2182 | ShadowBallBarrage() | |
2183 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
2184 | ShadowBallBarrage2() | |
2185 | end | |
2186 | Point:Destroy() | |
2187 | Ocarina.Transparency = 0 | |
2188 | Animations = false | |
2189 | attack2 = false | |
2190 | attack = false | |
2191 | end | |
2192 | ||
2193 | function MajorasWrath() | |
2194 | attack = true | |
2195 | attack2 = true | |
2196 | Animations = true | |
2197 | fattack = true | |
2198 | Ocarina.Transparency = 1 | |
2199 | S = Instance.new("Sound") | |
2200 | S.Parent = Character.Torso | |
2201 | S.SoundId = "rbxassetid://2061656299" | |
2202 | S.Volume = 10 | |
2203 | S.Looped = false | |
2204 | S.Pitch = 1 | |
2205 | S:Play() | |
2206 | ||
2207 | local Particle = Instance.new("ParticleEmitter",Torso) | |
2208 | Particle.Enabled = true | |
2209 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2210 | Particle.Rate = 2000 | |
2211 | Particle.ZOffset = 1 | |
2212 | Particle.Lifetime = NumberRange.new(0.5) | |
2213 | Particle.Speed = NumberRange.new(1) | |
2214 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2215 | Particle.Rotation = NumberRange.new(-180, 180) | |
2216 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
2217 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2218 | Particle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0)) | |
2219 | Particle.VelocitySpread = 360 | |
2220 | Particle.LockedToPart = false | |
2221 | ||
2222 | local Particle2 = Instance.new("ParticleEmitter",Right_Arm) | |
2223 | Particle2.Enabled = true | |
2224 | Particle2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2225 | Particle2.Rate = 2000 | |
2226 | Particle2.ZOffset = 1 | |
2227 | Particle2.Lifetime = NumberRange.new(0.5) | |
2228 | Particle2.Speed = NumberRange.new(1) | |
2229 | Particle2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2230 | Particle2.Rotation = NumberRange.new(-180, 180) | |
2231 | Particle2.RotSpeed = NumberRange.new(-180, 180) | |
2232 | Particle2.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2233 | Particle2.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2234 | Particle2.VelocitySpread = 360 | |
2235 | Particle2.LockedToPart = false | |
2236 | ||
2237 | local Particle3 = Instance.new("ParticleEmitter",Left_Arm) | |
2238 | Particle3.Enabled = true | |
2239 | Particle3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2240 | Particle3.Rate = 2000 | |
2241 | Particle3.ZOffset = 1 | |
2242 | Particle3.Lifetime = NumberRange.new(0.5) | |
2243 | Particle3.Speed = NumberRange.new(1) | |
2244 | Particle3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2245 | Particle3.Rotation = NumberRange.new(-180, 180) | |
2246 | Particle3.RotSpeed = NumberRange.new(-180, 180) | |
2247 | Particle3.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2248 | Particle3.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2249 | Particle3.VelocitySpread = 360 | |
2250 | Particle3.LockedToPart = false | |
2251 | ||
2252 | local Particle4 = Instance.new("ParticleEmitter",Right_Leg) | |
2253 | Particle4.Enabled = true | |
2254 | Particle4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2255 | Particle4.Rate = 2000 | |
2256 | Particle4.ZOffset = 1 | |
2257 | Particle4.Lifetime = NumberRange.new(0.5) | |
2258 | Particle4.Speed = NumberRange.new(1) | |
2259 | Particle4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2260 | Particle4.Rotation = NumberRange.new(-180, 180) | |
2261 | Particle4.RotSpeed = NumberRange.new(-180, 180) | |
2262 | Particle4.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2263 | Particle4.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2264 | Particle4.VelocitySpread = 360 | |
2265 | Particle4.LockedToPart = false | |
2266 | ||
2267 | local Particle5 = Instance.new("ParticleEmitter",Left_Leg) | |
2268 | Particle5.Enabled = true | |
2269 | Particle5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2270 | Particle5.Rate = 2000 | |
2271 | Particle5.ZOffset = 1 | |
2272 | Particle5.Lifetime = NumberRange.new(0.5) | |
2273 | Particle5.Speed = NumberRange.new(1) | |
2274 | Particle5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2275 | Particle5.Rotation = NumberRange.new(-180, 180) | |
2276 | Particle5.RotSpeed = NumberRange.new(-180, 180) | |
2277 | Particle5.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2278 | Particle5.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2279 | Particle5.VelocitySpread = 360 | |
2280 | Particle5.LockedToPart = false | |
2281 | ||
2282 | ||
2283 | for i = 0,0.25,0.01 do | |
2284 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
2285 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
2286 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
2287 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
2288 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
2289 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
2290 | swait() | |
2291 | end | |
2292 | for i = 0,0.8,0.01 do | |
2293 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.4, -0.4) * c_angles(math.rad(110), math.rad(-60) + math.sin(sine/2)/1, math.rad(-60) - math.sin(sine/20)/10), 0.15) | |
2294 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.4, -0.4) * c_angles(math.rad(110), math.rad(60) + math.sin(sine/2)/1, math.rad(60) + math.sin(sine/20)/10), 0.15) | |
2295 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.85, -0.25) * c_angles(math.rad(30) - math.sin(sine/2)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
2296 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.85, -0.25) * c_angles(math.rad(15) + math.sin(sine/2)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
2297 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-20) - math.sin(sine/15)/15 , math.rad(0) + math.sin(sine/4)/3, math.rad(0)), 0.15) | |
2298 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/2)/1, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
2299 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
2300 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
2301 | swait() | |
2302 | end | |
2303 | S = Instance.new("Sound") | |
2304 | S.Parent = Character.Torso | |
2305 | S.SoundId = "rbxassetid://300916082" | |
2306 | S.Volume = 8 | |
2307 | S.Looped = false | |
2308 | S.Pitch = 1 | |
2309 | S:Play() | |
2310 | S = Instance.new("Sound") | |
2311 | S.Parent = Character.Torso | |
2312 | S.SoundId = "rbxassetid://21338895" | |
2313 | S.Volume = 4 | |
2314 | S.Looped = false | |
2315 | S.Pitch = 1 | |
2316 | S:Play() | |
2317 | for i = 0,0.6,0.01 do | |
2318 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.4, -0.4) * c_angles(math.rad(160), math.rad(0) + math.sin(sine/1)/1, math.rad(-10) - math.sin(sine/20)/10), 0.15) | |
2319 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.4, -0.4) * c_angles(math.rad(160), math.rad(0) + math.sin(sine/1)/1, math.rad(10) + math.sin(sine/20)/10), 0.15) | |
2320 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(-5)), 0.15) | |
2321 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(5)), 0.15) | |
2322 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, 0 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
2323 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.8) * c_angles(math.rad(-80),math.rad(0) + math.sin(sine/1)/1, math.rad(0)), 0.15) | |
2324 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/7,math.rad(4) - math.sin(sine/7.5)/7,math.rad(0) + math.sin(sine/7.5)/8) | |
2325 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/5,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/15) | |
2326 | local rng2 = Instance.new("Part",Character) | |
2327 | rng2.Anchored = true | |
2328 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2329 | rng2.CanCollide = false | |
2330 | rng2.FormFactor = 3 | |
2331 | rng2.Name = "Shockwave" | |
2332 | rng2.Size = Vector3.new(1, 1, 1) | |
2333 | rng2.Transparency = 0.35 | |
2334 | rng2.TopSurface = 0 | |
2335 | rng2.BottomSurface = 0 | |
2336 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2337 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2338 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2339 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2340 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2341 | Spawn(function() | |
2342 | for i = 1, 60, 2 do | |
2343 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2344 | rngm2.Scale = Vector3.new(5 + i*0.3, 1 + i*0.2 ,5 + i*0.3) | |
2345 | rng2.Transparency = i/30 | |
2346 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2347 | swait() | |
2348 | end | |
2349 | wait() | |
2350 | rng2:Destroy() | |
2351 | end) | |
2352 | ||
2353 | local rng2 = Instance.new("Part",Character) | |
2354 | rng2.Anchored = true | |
2355 | rng2.BrickColor = BrickColor.new("Really black") | |
2356 | rng2.CanCollide = false | |
2357 | rng2.FormFactor = 3 | |
2358 | rng2.Name = "Shockwave" | |
2359 | rng2.Size = Vector3.new(1, 1, 1) | |
2360 | rng2.Transparency = 0.35 | |
2361 | rng2.TopSurface = 0 | |
2362 | rng2.BottomSurface = 0 | |
2363 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2364 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2365 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2366 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2367 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2368 | Spawn(function() | |
2369 | for i = 1, 60, 2 do | |
2370 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2371 | rngm2.Scale = Vector3.new(5 + i*1, 0 + i*0.1 ,5 + i*1) | |
2372 | rng2.Transparency = i/30 | |
2373 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2374 | swait() | |
2375 | end | |
2376 | wait() | |
2377 | rng2:Destroy() | |
2378 | end) | |
2379 | swait() | |
2380 | end | |
2381 | S = Instance.new("Sound") | |
2382 | S.Parent = Character.Torso | |
2383 | S.SoundId = "rbxassetid://338601305" | |
2384 | S.Volume = 8 | |
2385 | S.Looped = false | |
2386 | S.Pitch = 1 | |
2387 | S:Play() | |
2388 | ||
2389 | S = Instance.new("Sound") | |
2390 | S.Parent = Character.Torso | |
2391 | S.SoundId = "rbxassetid://1135968340" | |
2392 | S.Volume = 7 | |
2393 | S.Looped = false | |
2394 | S.Pitch = 1 | |
2395 | S:Play() | |
2396 | ||
2397 | ||
2398 | S = Instance.new("Sound") | |
2399 | S.Parent = Character.Torso | |
2400 | S.SoundId = "rbxassetid://2057161687" | |
2401 | S.Volume = 10 | |
2402 | S.Looped = false | |
2403 | S.Pitch = 1 | |
2404 | S:Play() | |
2405 | for i, v in pairs(FindNearestTorso(rootPart.CFrame.p, 20)) do | |
2406 | if v:FindFirstChild('Humanoid') then | |
2407 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(666,1050)/10 | |
2408 | end | |
2409 | end | |
2410 | local rng2 = Instance.new("Part",Effects) | |
2411 | rng2.Anchored = true | |
2412 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2413 | rng2.CanCollide = false | |
2414 | rng2.FormFactor = 3 | |
2415 | rng2.Name = "Shockwave" | |
2416 | rng2.Material = "Neon" | |
2417 | rng2.Size = Vector3.new(1, 1, 1) | |
2418 | rng2.Transparency = 0.35 | |
2419 | rng2.TopSurface = 0 | |
2420 | rng2.BottomSurface = 0 | |
2421 | rng2.CFrame = rootPart.CFrame | |
2422 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2423 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2424 | rngm2.Offset = Vector3.new(0,0,0) | |
2425 | rngm2.MeshType = "Sphere" | |
2426 | Spawn(function() | |
2427 | for i = 1, 60, 2 do | |
2428 | rngm2.Scale = Vector3.new(0 + i*1, 0 + i*1 ,0 + i*1) | |
2429 | rng2.Transparency = i/60 | |
2430 | swait() | |
2431 | end | |
2432 | wait() | |
2433 | rng2:Destroy() | |
2434 | end) | |
2435 | Particle:Destroy() | |
2436 | Particle2:Destroy() | |
2437 | Particle3:Destroy() | |
2438 | Particle4:Destroy() | |
2439 | Particle5:Destroy() | |
2440 | for i = 0,0.8,0.01 do | |
2441 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
2442 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
2443 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
2444 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
2445 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
2446 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
2447 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
2448 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
2449 | ||
2450 | local rng2 = Instance.new("Part",Effects) | |
2451 | rng2.Anchored = true | |
2452 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2453 | rng2.CanCollide = false | |
2454 | rng2.FormFactor = 3 | |
2455 | rng2.Name = "Shockwave" | |
2456 | rng2.Material = "Neon" | |
2457 | rng2.Size = Vector3.new(1, 1, 1) | |
2458 | rng2.Transparency = 0.35 | |
2459 | rng2.TopSurface = 0 | |
2460 | rng2.BottomSurface = 0 | |
2461 | rng2.CFrame = rootPart.CFrame | |
2462 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2463 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2464 | rngm2.Offset = Vector3.new(0,0,0) | |
2465 | rngm2.MeshType = "Sphere" | |
2466 | Spawn(function() | |
2467 | for i = 1, 60, 2 do | |
2468 | rngm2.Scale = Vector3.new(0 + i*1.5, 0 + i*1.5 ,0 + i*1.5) | |
2469 | rng2.Transparency = i/60 | |
2470 | swait() | |
2471 | end | |
2472 | wait() | |
2473 | rng2:Destroy() | |
2474 | end) | |
2475 | ||
2476 | local rng2 = Instance.new("Part",Character) | |
2477 | rng2.Anchored = true | |
2478 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2479 | rng2.CanCollide = false | |
2480 | rng2.FormFactor = 3 | |
2481 | rng2.Name = "Shockwave" | |
2482 | rng2.Size = Vector3.new(1, 1, 1) | |
2483 | rng2.Transparency = 0.35 | |
2484 | rng2.TopSurface = 0 | |
2485 | rng2.BottomSurface = 0 | |
2486 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2487 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2488 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2489 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2490 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2491 | Spawn(function() | |
2492 | for i = 1, 60, 2 do | |
2493 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2494 | rngm2.Scale = Vector3.new(5 + i*1, 8 + i*0.1 ,5 + i*1) | |
2495 | rng2.Transparency = i/30 | |
2496 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2497 | swait() | |
2498 | end | |
2499 | wait() | |
2500 | rng2:Destroy() | |
2501 | end) | |
2502 | ||
2503 | local rng2 = Instance.new("Part",Character) | |
2504 | rng2.Anchored = true | |
2505 | rng2.BrickColor = BrickColor.new("Really black") | |
2506 | rng2.CanCollide = false | |
2507 | rng2.FormFactor = 3 | |
2508 | rng2.Name = "Shockwave" | |
2509 | rng2.Size = Vector3.new(1, 1, 1) | |
2510 | rng2.Transparency = 0.35 | |
2511 | rng2.TopSurface = 0 | |
2512 | rng2.BottomSurface = 0 | |
2513 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2514 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2515 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2516 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2517 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2518 | Spawn(function() | |
2519 | for i = 1, 60, 2 do | |
2520 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2521 | rngm2.Scale = Vector3.new(5 + i*1, 8 + i*0.1 ,5 + i*1) | |
2522 | rng2.Transparency = i/30 | |
2523 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2524 | swait() | |
2525 | end | |
2526 | wait() | |
2527 | rng2:Destroy() | |
2528 | end) | |
2529 | ||
2530 | local rng2 = Instance.new("Part",Character) | |
2531 | rng2.Anchored = true | |
2532 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2533 | rng2.CanCollide = false | |
2534 | rng2.FormFactor = 3 | |
2535 | rng2.Name = "Shockwave" | |
2536 | rng2.Size = Vector3.new(1, 1, 1) | |
2537 | rng2.Transparency = 0.35 | |
2538 | rng2.TopSurface = 0 | |
2539 | rng2.BottomSurface = 0 | |
2540 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2541 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2542 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2543 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2544 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2545 | Spawn(function() | |
2546 | for i = 1, 60, 2 do | |
2547 | rngm2.Scale = Vector3.new(60 + i*1, 60 + i*1 ,2 + i*0.3) | |
2548 | rng2.Transparency = i/30 | |
2549 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2550 | swait() | |
2551 | end | |
2552 | wait() | |
2553 | rng2:Destroy() | |
2554 | end) | |
2555 | ||
2556 | local rng2 = Instance.new("Part",Character) | |
2557 | rng2.Anchored = true | |
2558 | rng2.BrickColor = BrickColor.new("Really black") | |
2559 | rng2.CanCollide = false | |
2560 | rng2.FormFactor = 3 | |
2561 | rng2.Name = "Shockwave" | |
2562 | rng2.Size = Vector3.new(1, 1, 1) | |
2563 | rng2.Transparency = 0.35 | |
2564 | rng2.TopSurface = 0 | |
2565 | rng2.BottomSurface = 0 | |
2566 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2567 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2568 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2569 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2570 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2571 | Spawn(function() | |
2572 | for i = 1, 60, 2 do | |
2573 | rngm2.Scale = Vector3.new(60 + i*1, 60 + i*1 ,2 + i*0.3) | |
2574 | rng2.Transparency = i/30 | |
2575 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2576 | swait() | |
2577 | end | |
2578 | wait() | |
2579 | rng2:Destroy() | |
2580 | end) | |
2581 | ||
2582 | swait() | |
2583 | end | |
2584 | fattack = false | |
2585 | for i = 0,2,0.01 do | |
2586 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.25, 0) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2587 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2588 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/15)/5, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2589 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) - math.sin(sine/15)/5, math.rad(0) - math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2590 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/15)/1.5, -0.5 - math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0) + math.sin(sine/15)/10), 0.15) | |
2591 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0 + math.sin(sine/15)/6, 1.5 - math.sin(sine/7.5)/15, -0.1) * c_angles(math.rad(0) + math.sin(sine/15)/15,math.rad(0), math.rad(0) - math.sin(sine/15)/10), 0.15) | |
2592 | swait() | |
2593 | end | |
2594 | ||
2595 | Ocarina.Transparency = 0 | |
2596 | Animations = false | |
2597 | attack2 = false | |
2598 | attack = false | |
2599 | end | |
2600 | ||
2601 | function Tornado() | |
2602 | attack = true | |
2603 | attack2 = true | |
2604 | Animations = true | |
2605 | ||
2606 | S = Instance.new("Sound") | |
2607 | S.Parent = Character.Torso | |
2608 | S.SoundId = "rbxassetid://455375894" | |
2609 | S.Volume = 8 | |
2610 | S.Looped = false | |
2611 | S.Pitch = 1 | |
2612 | S.TimePosition = 0.25 | |
2613 | S:Play() | |
2614 | ||
2615 | for i = 0,2.6,0.01 do | |
2616 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.25) * c_angles(math.rad(90),math.rad(-40) + math.sin(sine/3.75)/5,math.rad(-45)), 0.15) | |
2617 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.25) * c_angles(math.rad(90),math.rad(40) - math.sin(sine/3.75)/5,math.rad(45)), 0.15) | |
2618 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2619 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2620 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0) + math.sin(sine/7.5)/4), 0.15) | |
2621 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2622 | swait() | |
2623 | end | |
2624 | local tornada = Instance.new("Part",Character) | |
2625 | tornada.Anchored = true | |
2626 | tornada.BrickColor = BrickColor.new("Dark stone grey") | |
2627 | tornada.CanCollide = false | |
2628 | tornada.FormFactor = 3 | |
2629 | tornada.Name = "Shockwave" | |
2630 | tornada.Size = Vector3.new(1, 1, 1) | |
2631 | tornada.Transparency = 0.35 | |
2632 | tornada.TopSurface = 0 | |
2633 | tornada.BottomSurface = 0 | |
2634 | tornada.CFrame = rootPart.CFrame * CFrame.new(0,0,-10) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
2635 | local rngm2 = Instance.new("SpecialMesh", tornada) | |
2636 | rngm2.MeshId = "http://www.roblox.com/asset/?id=36755354" | |
2637 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2638 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2639 | for i, v in pairs(FindNearestTorso(tornada.CFrame.p, 20)) do | |
2640 | if v:FindFirstChild('Humanoid') then | |
2641 | local bodpos = Instance.new("BodyPosition",v:FindFirstChild("HumanoidRootPart")) | |
2642 | bodpos.D = 175 | |
2643 | bodpos.P = 20000 | |
2644 | bodpos.MaxForce = Vector3.new(4000,40000,4000) | |
2645 | bodpos.Position = tornada.Position + Vector3.new(0,15,0) | |
2646 | target = v | |
2647 | coroutine.wrap(function() | |
2648 | for i = 0,2.5,0.01 do | |
2649 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(1,5)/100 | |
2650 | swait() | |
2651 | end | |
2652 | bodpos:Destroy() | |
2653 | end)() | |
2654 | end | |
2655 | end | |
2656 | Spawn(function() | |
2657 | for i = 1, 60, 2 do | |
2658 | rngm2.Scale = Vector3.new(0.2 + i*0.25, 0 + i*0.3 ,0.2 + i*0.25) | |
2659 | tornada.CFrame = tornada.CFrame * CFrame.new(0,-0.5,0) | |
2660 | swait() | |
2661 | end | |
2662 | for i = 0,2,0.01 do | |
2663 | tornada.CFrame = tornada.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
2664 | swait() | |
2665 | end | |
2666 | for i = 1, 60, 2 do | |
2667 | rngm2.Scale = Vector3.new(7 + i*0.3, 6 + i*1 ,7 + i*0.3) | |
2668 | tornada.Transparency = i/30 | |
2669 | swait() | |
2670 | end | |
2671 | wait() | |
2672 | tornada:Destroy() | |
2673 | end) | |
2674 | for i = 0,2,0.01 do | |
2675 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2676 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
2677 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
2678 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
2679 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
2680 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
2681 | swait() | |
2682 | end | |
2683 | ||
2684 | local SB = Instance.new("Part",Effects) | |
2685 | SB.Name = "ShadowBallz" | |
2686 | SB.Shape = Enum.PartType.Block | |
2687 | SB.CanCollide = false | |
2688 | SB.BrickColor = BrickColor.new("Deep orange") | |
2689 | SB.Transparency = 0 | |
2690 | SB.Material = "Neon" | |
2691 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
2692 | SB.TopSurface = Enum.SurfaceType.Smooth | |
2693 | SB.BottomSurface = Enum.SurfaceType.Smooth | |
2694 | SB.CFrame = tornada.CFrame * CFrame.new(0,-10,0) | |
2695 | boom = Instance.new("SpecialMesh",SB) | |
2696 | boom.MeshType = "Sphere" | |
2697 | boom.Scale = Vector3.new(6,6,6) | |
2698 | S = Instance.new("Sound") | |
2699 | S.Parent = SB | |
2700 | S.SoundId = "rbxassetid://213656638" | |
2701 | S.Volume = 5 | |
2702 | S.Looped = false | |
2703 | S.Pitch = 2 | |
2704 | S:Play() | |
2705 | ||
2706 | S = Instance.new("Sound") | |
2707 | S.Parent = SB | |
2708 | S.SoundId = "rbxassetid://206049428" | |
2709 | S.Volume = 8 | |
2710 | S.Looped = false | |
2711 | S.Pitch = 1 | |
2712 | S.PlayOnRemove = true | |
2713 | ||
2714 | SB.CanCollide = true | |
2715 | ||
2716 | SB.Touched:connect(function(hit) | |
2717 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
2718 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
2719 | if v:FindFirstChild('Humanoid') then | |
2720 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,30) | |
2721 | end | |
2722 | end | |
2723 | local rng2 = Instance.new("Part",Effects) | |
2724 | rng2.Anchored = true | |
2725 | rng2.BrickColor = BrickColor.new("Really red") | |
2726 | rng2.CanCollide = false | |
2727 | rng2.FormFactor = 3 | |
2728 | rng2.Name = "Shockwave" | |
2729 | rng2.Material = "Neon" | |
2730 | rng2.Size = Vector3.new(1, 1, 1) | |
2731 | rng2.Transparency = 0.35 | |
2732 | rng2.TopSurface = 0 | |
2733 | rng2.BottomSurface = 0 | |
2734 | rng2.CFrame = SB.CFrame | |
2735 | SB:Destroy() | |
2736 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2737 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2738 | rngm2.Offset = Vector3.new(0,0,0) | |
2739 | rngm2.MeshType = "Sphere" | |
2740 | Spawn(function() | |
2741 | for i = 1, 60, 2 do | |
2742 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
2743 | rng2.Transparency = i/60 | |
2744 | swait() | |
2745 | end | |
2746 | wait() | |
2747 | rng2:Destroy() | |
2748 | end) | |
2749 | for i = 1,6 do | |
2750 | local rng2 = Instance.new("Part",Character) | |
2751 | rng2.Anchored = true | |
2752 | rng2.BrickColor = BrickColor.new("Deep orange") | |
2753 | rng2.CanCollide = false | |
2754 | rng2.FormFactor = 3 | |
2755 | rng2.Name = "Shockwave" | |
2756 | rng2.Size = Vector3.new(1, 1, 1) | |
2757 | rng2.Transparency = 0.35 | |
2758 | rng2.TopSurface = 0 | |
2759 | rng2.BottomSurface = 0 | |
2760 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2761 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2762 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2763 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2764 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2765 | Spawn(function() | |
2766 | for i = 1, 60, 2 do | |
2767 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2768 | rng2.Transparency = i/30 | |
2769 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2770 | swait() | |
2771 | end | |
2772 | wait() | |
2773 | rng2:Destroy() | |
2774 | end) | |
2775 | ||
2776 | local rng2 = Instance.new("Part",Character) | |
2777 | rng2.Anchored = true | |
2778 | rng2.BrickColor = BrickColor.new("New Yeller") | |
2779 | rng2.CanCollide = false | |
2780 | rng2.FormFactor = 3 | |
2781 | rng2.Name = "Shockwave" | |
2782 | rng2.Size = Vector3.new(1, 1, 1) | |
2783 | rng2.Transparency = 0.35 | |
2784 | rng2.TopSurface = 0 | |
2785 | rng2.BottomSurface = 0 | |
2786 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2787 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2788 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2789 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2790 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2791 | Spawn(function() | |
2792 | for i = 1, 60, 2 do | |
2793 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2794 | rng2.Transparency = i/30 | |
2795 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2796 | swait() | |
2797 | end | |
2798 | wait() | |
2799 | rng2:Destroy() | |
2800 | end) | |
2801 | end | |
2802 | end | |
2803 | end) | |
2804 | ||
2805 | for i = 0,0.8,0.01 do | |
2806 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2807 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
2808 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
2809 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
2810 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
2811 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
2812 | swait() | |
2813 | end | |
2814 | S = Instance.new("Sound") | |
2815 | S.Parent = Character.Torso | |
2816 | S.SoundId = "rbxassetid://2064874783" | |
2817 | S.Volume = 10 | |
2818 | S.Looped = false | |
2819 | S.Pitch = 1 | |
2820 | S:Play() | |
2821 | attack2 = false | |
2822 | target = nil | |
2823 | Animations = false | |
2824 | attack = false | |
2825 | end | |
2826 | ||
2827 | function FallingMoon() -- Are you sure you wanna do this? | |
2828 | attack = true | |
2829 | Animations = true | |
2830 | Ocarina.Transparency = 1 | |
2831 | -- This is it, life on this planet ends here -- | |
2832 | local Moon = Instance.new("Part",game.Workspace) | |
2833 | Moon.Name = "You're Dead" | |
2834 | Moon.Shape = Enum.PartType.Ball | |
2835 | Moon.CanCollide = true | |
2836 | Moon.Anchored = true | |
2837 | Moon.Color = Color3.new(0,0,0) | |
2838 | Moon.Material = "SmoothPlastic" | |
2839 | Moon.Size = Vector3.new(1000, 1000, 1000) | |
2840 | Moon.TopSurface = Enum.SurfaceType.Smooth | |
2841 | Moon.BottomSurface = Enum.SurfaceType.Smooth | |
2842 | Moon.CFrame = rootPart.CFrame * CFrame.new(0,10000,0) | |
2843 | Moon.CFrame = Moon.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
2844 | MoonMesh = Instance.new("FileMesh",Moon) | |
2845 | MoonMesh.MeshId = "http://www.roblox.com/asset/?id=1432303611" | |
2846 | MoonMesh.TextureId = "http://www.roblox.com/asset/?id=1432303667" | |
2847 | MoonMesh.Scale = Vector3.new(15,15,15) | |
2848 | ||
2849 | ||
2850 | game.Lighting.Brightness = 0 | |
2851 | game.Lighting.TimeOfDay = 0 | |
2852 | game.Lighting.OutdoorAmbient = Color3.fromRGB(127,50,50) | |
2853 | ski = Instance.new("Sky",game.Lighting) | |
2854 | ski.MoonAngularSize = 0 | |
2855 | ski.StarCount = 0 | |
2856 | ||
2857 | ||
2858 | ||
2859 | ||
2860 | Theme:Destroy() | |
2861 | S = Instance.new("Sound") | |
2862 | S.Parent = Character | |
2863 | S.SoundId = "rbxassetid://160745944" | |
2864 | S.Volume = 10 | |
2865 | S.Looped = false | |
2866 | S.Pitch = 0.7 | |
2867 | S:Play() | |
2868 | ||
2869 | ||
2870 | S = Instance.new("Sound") | |
2871 | S.Parent = Character | |
2872 | S.SoundId = "rbxassetid://306183328" | |
2873 | S.Volume = 10 | |
2874 | S.Looped = true | |
2875 | S.Pitch = 1 | |
2876 | S:Play() | |
2877 | ||
2878 | coroutine.wrap(function() | |
2879 | while true do | |
2880 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.25, 0) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2881 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2882 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/15)/5, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2883 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) - math.sin(sine/15)/5, math.rad(0) - math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2884 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/15)/1.5, -0.5 - math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0) + math.sin(sine/15)/10), 0.15) | |
2885 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0 + math.sin(sine/15)/6, 1.5 - math.sin(sine/7.5)/15, -0.1) * c_angles(math.rad(0) + math.sin(sine/15)/15,math.rad(0), math.rad(0) - math.sin(sine/15)/10), 0.15) | |
2886 | Humanoid.MaxHealth = 1e100 | |
2887 | Humanoid.Health = 1e100 | |
2888 | swait() | |
2889 | end | |
2890 | end)() | |
2891 | coroutine.wrap(function() | |
2892 | while true do | |
2893 | Moon.CFrame = Moon.CFrame * CFrame.new(0,1,0) | |
2894 | swait() | |
2895 | end | |
2896 | end)() | |
2897 | ||
2898 | Moon.Touched:connect(function(hit) | |
2899 | if(not Character:IsAncestorOf(hit)) then | |
2900 | for i, v in pairs(FindNearestTorso(Moon.CFrame.p, 99999999999999999999999)) do | |
2901 | if v:FindFirstChild('Humanoid') then | |
2902 | v:FindFirstChild("Humanoid").Health = 0 | |
2903 | end | |
2904 | end | |
2905 | end | |
2906 | end) | |
2907 | ||
2908 | end | |
2909 | ||
2910 | function MagicTrap() | |
2911 | attack = true | |
2912 | attack2 = true | |
2913 | Animations = true | |
2914 | ||
2915 | lafz = math.random(1,2) | |
2916 | S = Instance.new("Sound") | |
2917 | S.Parent = Character.Torso | |
2918 | if lafz == 1 then | |
2919 | S.SoundId = "rbxassetid://2065249482" | |
2920 | elseif lafz == 2 then | |
2921 | S.SoundId = "rbxassetid://2065252593" | |
2922 | end | |
2923 | S.Volume = 10 | |
2924 | S.Looped = false | |
2925 | S.Pitch = 1 | |
2926 | S:Play() | |
2927 | S = Instance.new("Sound") | |
2928 | S.Parent = Character.Torso | |
2929 | S.SoundId = "rbxassetid://21338895" | |
2930 | S.Volume = 4 | |
2931 | S.Looped = false | |
2932 | S.Pitch = 0.8 | |
2933 | S:Play() | |
2934 | ||
2935 | CircleMagic = Instance.new("Part",Character) | |
2936 | CircleMagic.Transparency=1 | |
2937 | CircleMagic.Size=Vector3.new(30,0,30) | |
2938 | CircleMagic.Anchored=true | |
2939 | CircleMagic.CanCollide=false | |
2940 | CircleMagic.CFrame = rootPart.CFrame * CFrame.new(0,-3,-15) | |
2941 | CMT=Instance.new('Decal',CircleMagic) | |
2942 | CMT.Face='Top' | |
2943 | CMT.Texture='http://www.roblox.com/asset/?id=1193737071' | |
2944 | CMT.Transparency=1 | |
2945 | ||
2946 | for i = 0,1.5,0.01 do | |
2947 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
2948 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
2949 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
2950 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
2951 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
2952 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45) , math.rad(-20) + math.sin(sine/2)/2), 0.15) | |
2953 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
2954 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(15),0) | |
2955 | swait() | |
2956 | CMT.Transparency = CMT.Transparency - 0.006 | |
2957 | end | |
2958 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
2959 | ||
2960 | for i, v in pairs(FindNearestTorso(CircleMagic.CFrame.p, 20)) do | |
2961 | if v:FindFirstChild('Humanoid') then | |
2962 | local bodpos = Instance.new("BodyPosition",v:FindFirstChild("HumanoidRootPart")) | |
2963 | bodpos.D = 175 | |
2964 | bodpos.P = 20000 | |
2965 | bodpos.MaxForce = Vector3.new(4000,40000,4000) | |
2966 | bodpos.Position = CircleMagic.Position + Vector3.new(0,4,0) | |
2967 | target = v | |
2968 | coroutine.wrap(function() | |
2969 | for i = 0,2.5,0.01 do | |
2970 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5,30)/100 | |
2971 | swait() | |
2972 | end | |
2973 | bodpos:Destroy() | |
2974 | end)() | |
2975 | end | |
2976 | end | |
2977 | ||
2978 | Spawn(function() | |
2979 | wait(1.5) | |
2980 | for i = 1,9 do | |
2981 | CMT.Transparency = CMT.Transparency + 0.1 | |
2982 | swait() | |
2983 | end | |
2984 | CircleMagic:Destroy() | |
2985 | end) | |
2986 | for i = 0,0.5,0.01 do | |
2987 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
2988 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
2989 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
2990 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
2991 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
2992 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45), math.rad(-20)), 0.15) | |
2993 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(15),0) | |
2994 | swait() | |
2995 | end | |
2996 | S = Instance.new("Sound") | |
2997 | S.Parent = Character.Torso | |
2998 | S.SoundId = "rbxassetid://323678263" | |
2999 | S.Volume = 9.5 | |
3000 | S.Looped = false | |
3001 | S.Pitch = 1 | |
3002 | S:Play() | |
3003 | for i = 0,0.5,0.01 do | |
3004 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.1, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(60),math.rad(0),math.rad(-60)), 0.15) | |
3005 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(80),math.rad(0),math.rad(60)), 0.15) | |
3006 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(-5)), 0.15) | |
3007 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(5)), 0.15) | |
3008 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, 0 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0), math.rad(0),math.rad(5)), 0.15) | |
3009 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.8) * c_angles(math.rad(-80),math.rad(0), math.rad(0)), 0.15) | |
3010 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(5),0) | |
3011 | swait() | |
3012 | end | |
3013 | for i, v in pairs(FindNearestTorso(CircleMagic.CFrame.p, 25)) do | |
3014 | if v:FindFirstChild('Humanoid') then | |
3015 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(30,40) | |
3016 | end | |
3017 | end | |
3018 | local rng2 = Instance.new("Part",Effects) | |
3019 | rng2.Anchored = true | |
3020 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
3021 | rng2.CanCollide = false | |
3022 | rng2.FormFactor = 3 | |
3023 | rng2.Name = "Shockwave" | |
3024 | rng2.Material = "Neon" | |
3025 | rng2.Size = Vector3.new(1, 1, 1) | |
3026 | rng2.Transparency = 0.35 | |
3027 | rng2.TopSurface = 0 | |
3028 | rng2.BottomSurface = 0 | |
3029 | rng2.CFrame = CircleMagic.CFrame | |
3030 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
3031 | rngm2.Scale = Vector3.new(1, 0, 1) | |
3032 | rngm2.Offset = Vector3.new(0,0,0) | |
3033 | rngm2.MeshType = "Sphere" | |
3034 | Spawn(function() | |
3035 | for i = 1, 60, 2 do | |
3036 | rngm2.Scale = Vector3.new(13 + i*0.3, 13 + i*0.3 ,13 + i*0.3) | |
3037 | rng2.Transparency = i/60 | |
3038 | swait() | |
3039 | end | |
3040 | wait() | |
3041 | rng2:Destroy() | |
3042 | end) | |
3043 | for i = 1,6 do | |
3044 | local rng2 = Instance.new("Part",Character) | |
3045 | rng2.Anchored = true | |
3046 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
3047 | rng2.CanCollide = false | |
3048 | rng2.FormFactor = 3 | |
3049 | rng2.Name = "Shockwave" | |
3050 | rng2.Size = Vector3.new(1, 1, 1) | |
3051 | rng2.Transparency = 0.35 | |
3052 | rng2.TopSurface = 0 | |
3053 | rng2.BottomSurface = 0 | |
3054 | rng2.CFrame = CircleMagic.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3055 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
3056 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3057 | rngm2.Scale = Vector3.new(0, 0, 0) | |
3058 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
3059 | Spawn(function() | |
3060 | for i = 1, 60, 2 do | |
3061 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
3062 | rng2.Transparency = i/30 | |
3063 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
3064 | swait() | |
3065 | end | |
3066 | wait() | |
3067 | rng2:Destroy() | |
3068 | end) | |
3069 | ||
3070 | local rng2 = Instance.new("Part",Character) | |
3071 | rng2.Anchored = true | |
3072 | rng2.BrickColor = BrickColor.new("Really black") | |
3073 | rng2.CanCollide = false | |
3074 | rng2.FormFactor = 3 | |
3075 | rng2.Name = "Shockwave" | |
3076 | rng2.Size = Vector3.new(1, 1, 1) | |
3077 | rng2.Transparency = 0.35 | |
3078 | rng2.TopSurface = 0 | |
3079 | rng2.BottomSurface = 0 | |
3080 | rng2.CFrame = CircleMagic.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3081 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
3082 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3083 | rngm2.Scale = Vector3.new(0, 0, 0) | |
3084 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
3085 | Spawn(function() | |
3086 | for i = 1, 60, 2 do | |
3087 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
3088 | rng2.Transparency = i/30 | |
3089 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
3090 | swait() | |
3091 | end | |
3092 | wait() | |
3093 | rng2:Destroy() | |
3094 | end) | |
3095 | end | |
3096 | for i = 0,0.5,0.01 do | |
3097 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
3098 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
3099 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
3100 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
3101 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
3102 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
3103 | swait() | |
3104 | end | |
3105 | ||
3106 | target = nil | |
3107 | Animations = false | |
3108 | attack2 = false | |
3109 | attack = false | |
3110 | end | |
3111 | ||
3112 | -- Moves -- | |
3113 | mouse.KeyDown:Connect(function(key) | |
3114 | key = key:lower() | |
3115 | - | if key == "r" and attack == false then |
3115 | + | |
3116 | Laugh() | |
3117 | end | |
3118 | if key == "b" and attack == false then | |
3119 | MagicTrap() | |
3120 | end | |
3121 | if key == "c" and attack == false then | |
3122 | Laser() | |
3123 | end | |
3124 | if key == "z" and attack == false then | |
3125 | ShadowBomb() | |
3126 | ||
3127 | end | |
3128 | if key == "x" and attack == false then | |
3129 | MajorasWrath() | |
3130 | end | |
3131 | if key == "v" and attack == false then | |
3132 | FallingMoon() | |
3133 | end | |
3134 | if key == "n" and attack == false then | |
3135 | - | if key == "m" and attack == false then |
3135 | + | |
3136 | end | |
3137 | end) | |
3138 | ||
3139 | ||
3140 | attk = 1 | |
3141 | - | Tornado() |
3141 | + | |
3142 | if attack == false then | |
3143 | if attk == 1 then | |
3144 | Attackone() | |
3145 | - | if key == ";" and attack == false then |
3145 | + | |
3146 | elseif attk == 2 then | |
3147 | Attacktwo() | |
3148 | attk = attk + 1 | |
3149 | elseif attk == 3 then | |
3150 | Attackthree() | |
3151 | attk = attk + 1 | |
3152 | elseif attk == 4 then | |
3153 | Attackfour() | |
3154 | attk = attk + 1 | |
3155 | elseif attk == 5 then | |
3156 | Attackfive() | |
3157 | attk = attk + 1 | |
3158 | elseif attk == 6 then | |
3159 | Attacksix() | |
3160 | attk = attk + 1 | |
3161 | elseif attk == 7 then | |
3162 | Attackseven() | |
3163 | attk = 1 | |
3164 | end | |
3165 | end | |
3166 | end) | |
3167 | ||
3168 | -- End Of Moves -- | |
3169 | ||
3170 | ||
3171 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position, Direction, MaxDistance, IgnoreDescendants | |
3172 | return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
3173 | end | |
3174 | ||
3175 | function QuaternionFromCFrame(cf) | |
3176 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
3177 | local trace = m00 + m11 + m22 | |
3178 | if trace > 0 then | |
3179 | local s = math.sqrt(1 + trace) | |
3180 | local recip = 0.5/s | |
3181 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
3182 | else | |
3183 | local i = 0 | |
3184 | if m11 > m00 then | |
3185 | i = 1 | |
3186 | end | |
3187 | if m22 > (i == 0 and m00 or m11) then | |
3188 | i = 2 | |
3189 | end | |
3190 | if i == 0 then | |
3191 | local s = math.sqrt(m00-m11-m22+1) | |
3192 | local recip = 0.5/s | |
3193 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
3194 | elseif i == 1 then | |
3195 | local s = math.sqrt(m11-m22-m00+1) | |
3196 | local recip = 0.5/s | |
3197 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
3198 | elseif i == 2 then | |
3199 | local s = math.sqrt(m22-m00-m11+1) | |
3200 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
3201 | end | |
3202 | end | |
3203 | end | |
3204 | ||
3205 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
3206 | local xs, ys, zs = x + x, y + y, z + z | |
3207 | local wx, wy, wz = w*xs, w*ys, w*zs | |
3208 | local xx = x*xs | |
3209 | local xy = x*ys | |
3210 | local xz = x*zs | |
3211 | local yy = y*ys | |
3212 | local yz = y*zs | |
3213 | local zz = z*zs | |
3214 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
3215 | end | |
3216 | ||
3217 | function QuaternionSlerp(a, b, t) | |
3218 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
3219 | local startInterp, finishInterp; | |
3220 | if cosTheta >= 0.0001 then | |
3221 | if (1 - cosTheta) > 0.0001 then | |
3222 | local theta = math.acos(cosTheta) | |
3223 | local invSinTheta = 1/math.sin(theta) | |
3224 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
3225 | finishInterp = math.sin(t*theta)*invSinTheta | |
3226 | else | |
3227 | startInterp = 1-t | |
3228 | finishInterp = t | |
3229 | end | |
3230 | else | |
3231 | if (1+cosTheta) > 0.0001 then | |
3232 | local theta = math.acos(-cosTheta) | |
3233 | local invSinTheta = 1/math.sin(theta) | |
3234 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
3235 | finishInterp = math.sin(t*theta)*invSinTheta | |
3236 | else | |
3237 | startInterp = t-1 | |
3238 | finishInterp = t | |
3239 | end | |
3240 | end | |
3241 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
3242 | end | |
3243 | ||
3244 | function clerp(a, b, t) | |
3245 | local qa = {QuaternionFromCFrame(a)} | |
3246 | local qb = {QuaternionFromCFrame(b)} | |
3247 | local ax, ay, az = a.x, a.y, a.z | |
3248 | local bx, by, bz = b.x, b.y, b.z | |
3249 | local _t = 1-t | |
3250 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
3251 | end | |
3252 | ||
3253 | swait() | |
3254 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
3255 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
3256 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
3257 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
3258 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
3259 | Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Left_Leg.Weld.C1 = CFrame.new(0, 1, 0.15) | |
3260 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
3261 | Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Right_Leg.Weld.C1 = CFrame.new(0, 1, 0.15) | |
3262 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
3263 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
3264 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
3265 | ||
3266 | local punches={ | |
3267 | a=false, | |
3268 | b=false, | |
3269 | c=false | |
3270 | } | |
3271 | ||
3272 | UIService.InputBegan:connect(function(Input,GUIProcessed) | |
3273 | if not GUIProcessed and Input.UserInputType==Enum.UserInputType.MouseButton1 then | |
3274 | if punches.a==false then | |
3275 | punches.a=true wait(.4) punches.a=false | |
3276 | else | |
3277 | punches.a=true | |
3278 | print('a ',punches.a) | |
3279 | if punches.b==false then | |
3280 | punches.b=true wait(.4) punches.b=false | |
3281 | else | |
3282 | punches.b=true | |
3283 | print('b ',punches.b) | |
3284 | if punches.c==false then | |
3285 | punches.c=true wait(.4) punches.c=false | |
3286 | else | |
3287 | punches.c=true | |
3288 | print('c ',punches.c) | |
3289 | print('a ',punches.a,'b ',punches.b,'c ',punches.c) | |
3290 | end | |
3291 | end | |
3292 | end | |
3293 | elseif not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then | |
3294 | sprint=true | |
3295 | end | |
3296 | end) | |
3297 | ||
3298 | UIService.InputEnded:connect(function(Input,GUIProcessed) | |
3299 | if not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then | |
3300 | sprint=false | |
3301 | end | |
3302 | end) | |
3303 | ||
3304 | coroutine.wrap(function() | |
3305 | while true do | |
3306 | if fattack == false then | |
3307 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
3308 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
3309 | swait() | |
3310 | else | |
3311 | swait() | |
3312 | end | |
3313 | end | |
3314 | end)() | |
3315 | ||
3316 | coroutine.wrap(function() | |
3317 | while true do | |
3318 | if sprint == false then | |
3319 | if attack2 == false then | |
3320 | Humanoid.WalkSpeed = 8 | |
3321 | Humanoid.JumpPower = 50 | |
3322 | elseif attack2 == true then | |
3323 | Humanoid.WalkSpeed = 0 | |
3324 | Humanoid.JumpPower = 0 | |
3325 | end | |
3326 | elseif sprint == true then | |
3327 | if attack2 == false then | |
3328 | Humanoid.WalkSpeed = 25 | |
3329 | Humanoid.JumpPower = 100 | |
3330 | elseif attack2 == true then | |
3331 | Humanoid.WalkSpeed = 0 | |
3332 | Humanoid.JumpPower = 0 | |
3333 | end | |
3334 | end | |
3335 | wait() | |
3336 | end | |
3337 | end)() | |
3338 | ||
3339 | idly = 0 | |
3340 | idle = idly | |
3341 | ||
3342 | coroutine.wrap(function() | |
3343 | while true do | |
3344 | if currentAnim == "Idling" and attack == false and attack2 == false then | |
3345 | idle=idle+1 | |
3346 | swait() | |
3347 | else | |
3348 | idle=idly | |
3349 | swait() | |
3350 | end | |
3351 | end | |
3352 | end)() | |
3353 | ||
3354 | ||
3355 | mouse.KeyDown:connect(function(key) | |
3356 | if key == "q" and attack == false then | |
3357 | idle = 2500 | |
3358 | end end) | |
3359 | ||
3360 | --[[ Base Animation | |
3361 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3362 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3363 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3364 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3365 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
3366 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
3367 | ]]-- | |
3368 | ||
3369 | --[[ Idle Anim | |
3370 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3371 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3372 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3373 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3374 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
3375 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3376 | --]] | |
3377 | warn("Loaded") | |
3378 | warn("Skull Kid script Made by Zalgo_exe") | |
3379 | game:GetService("RunService").Stepped:connect(function() | |
3380 | Angle = (Angle % 100) + angleSpeed/10 | |
3381 | Axis = (Axis % 100) + axisSpeed/10 | |
3382 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
3383 | jumpVel = Torso.Velocity.Y | |
3384 | sine = change + sine | |
3385 | ||
3386 | if(Humanoid.Jump) and jumpVel > 1 then | |
3387 | currentAnim = "Jumping" | |
3388 | elseif walkingMagnitude < 2 then | |
3389 | currentAnim = "Idling" | |
3390 | elseif isSprinting == true then | |
3391 | currentAnim = "Sprinting" | |
3392 | elseif walkingMagnitude > 2 then | |
3393 | - | game:GetService("RunService").RenderStepped:connect(function() |
3393 | + | |
3394 | elseif isAttacking == true then | |
3395 | currentAnim = "Attacking" | |
3396 | end | |
3397 | ||
3398 | if currentAnim == "Jumping" and Animations == false then | |
3399 | angleSpeed = 2 | |
3400 | axisSpeed = 2 | |
3401 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3402 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3403 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3404 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3405 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3406 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3407 | elseif currentAnim == "Idling" and Animations == false then | |
3408 | if idle >= 0 and idle < 2000 then | |
3409 | angleSpeed = 1 | |
3410 | axisSpeed = 1 | |
3411 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3412 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3413 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3414 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3415 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
3416 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3417 | elseif idle >= 2000 then | |
3418 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
3419 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
3420 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
3421 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
3422 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
3423 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45), math.rad(-20)), 0.15) | |
3424 | end | |
3425 | elseif currentAnim == "Walking" and Animations == false then | |
3426 | if sprint==false then | |
3427 | angleSpeed = 1 | |
3428 | axisSpeed = 1 | |
3429 | Humanoid.WalkSpeed = 30 | |
3430 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3431 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(100) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3432 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3433 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3434 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
3435 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3436 | else | |
3437 | angleSpeed = 1 | |
3438 | axisSpeed = 1 | |
3439 | Humanoid.WalkSpeed = 45 | |
3440 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3441 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3442 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-20) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3443 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3444 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-40) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
3445 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(40) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3446 | end | |
3447 | end | |
3448 | end) | |
3449 | if intro == true then | |
3450 | Intro() | |
3451 | else | |
3452 | Ocarina.Transparency = 0 | |
3453 | Mask.Transparency = 0 | |
3454 | Theme.SoundId = "rbxassetid://302493616" | |
3455 | Theme:Play() | |
3456 | end |