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1 | ------[[Kirby Morph made by: DoogleFox]]------------------------------------------------------------------------------------------------------------------------------------------------- | |
2 | ||
3 | - | user = "TrystinGB" |
3 | + | user = "denispitu06" |
4 | ||
5 | if script.Parent.className ~= "HopperBin" then | |
6 | bin = Instance.new("HopperBin") | |
7 | bin.Parent = game.Players[user].Backpack | |
8 | bin.Name = "Kirby" | |
9 | script.Parent = bin | |
10 | end | |
11 | ||
12 | bin = script.Parent | |
13 | ||
14 | m = Instance.new("Model") | |
15 | m.Parent = bin.Parent.Parent.Character | |
16 | m.Name = "KirbyMorph" | |
17 | ||
18 | p = Instance.new("Part") | |
19 | p.Parent = m | |
20 | p.Name = "MainBody" | |
21 | p.formFactor = ("Symmetric") | |
22 | p.Size = Vector3.new(4,4,4) | |
23 | p.CFrame = bin.Parent.Parent.Character.Torso.CFrame | |
24 | p.BrickColor = BrickColor.new("Light reddish violet") | |
25 | p.Locked = true | |
26 | p.CanCollide = true | |
27 | p.Shape = ("Ball") | |
28 | p.TopSurface = ("Smooth") | |
29 | p.BottomSurface = ("Smooth") | |
30 | ||
31 | d = Instance.new("Decal") | |
32 | d.Parent = p | |
33 | d.Face = ("Front") | |
34 | d.Texture = ("http://www.roblox.com/asset/?id=5732750") | |
35 | ||
36 | w = Instance.new("Weld") | |
37 | w.Parent = p | |
38 | w.Name = "BodyWeld" | |
39 | w.Part0 = p | |
40 | w.Part1 = bin.Parent.Parent.Character.Torso | |
41 | w.C0 = CFrame.new(0,0.2,0) | |
42 | ||
43 | a1 = Instance.new("Part") | |
44 | a1.Parent = m | |
45 | a1.Name = "Left Arm" | |
46 | a1.formFactor = ("Symmetric") | |
47 | a1.Size = Vector3.new(2,2,2) | |
48 | a1.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame | |
49 | a1.BrickColor = BrickColor.new("Light reddish violet") | |
50 | a1.Locked = true | |
51 | a1.CanCollide = true | |
52 | a1.Shape = ("Ball") | |
53 | a1.TopSurface = ("Smooth") | |
54 | a1.BottomSurface = ("Smooth") | |
55 | ||
56 | a1w = Instance.new("Weld") | |
57 | a1w.Parent = a1 | |
58 | a1w.Name = "ArmWeld1" | |
59 | a1w.Part0 = a1 | |
60 | a1w.Part1 = bin.Parent.Parent.Character["Left Arm"] | |
61 | a1w.C0 = CFrame.new(0.2,0.2,0) | |
62 | ||
63 | a2 = Instance.new("Part") | |
64 | a2.Parent = m | |
65 | a2.Name = "Right Arm" | |
66 | a2.formFactor = ("Symmetric") | |
67 | a2.Size = Vector3.new(2,2,2) | |
68 | a2.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame | |
69 | a2.BrickColor = BrickColor.new("Light reddish violet") | |
70 | a2.Locked = true | |
71 | a2.CanCollide = true | |
72 | a2.Shape = ("Ball") | |
73 | a2.TopSurface = ("Smooth") | |
74 | a2.BottomSurface = ("Smooth") | |
75 | ||
76 | a2w = Instance.new("Weld") | |
77 | a2w.Parent = a2 | |
78 | a2w.Name = "ArmWeld2" | |
79 | a2w.Part0 = a2 | |
80 | a2w.Part1 = bin.Parent.Parent.Character["Right Arm"] | |
81 | a2w.C0 = CFrame.new(-0.2,0.2,0) | |
82 | ||
83 | l = Instance.new("Part") | |
84 | l.Parent = m | |
85 | l.Name = "Left Leg" | |
86 | l.formFactor = ("Symmetric") | |
87 | l.Size = Vector3.new(2,2,2) | |
88 | l.CFrame = bin.Parent.Parent.Character["Left Leg"].CFrame | |
89 | l.BrickColor = BrickColor.new("Dusty Rose") | |
90 | l.Locked = true | |
91 | l.CanCollide = true | |
92 | l.Shape = ("Ball") | |
93 | l.TopSurface = ("Smooth") | |
94 | l.BottomSurface = ("Smooth") | |
95 | ||
96 | lm = Instance.new("SpecialMesh") | |
97 | lm.Parent = l | |
98 | lm.Name = "LegMesh" | |
99 | lm.MeshType = ("Sphere") | |
100 | lm.Scale = Vector3.new(0.9,0.9,1.2) | |
101 | ||
102 | lw = Instance.new("Weld") | |
103 | lw.Parent = l | |
104 | lw.Name = "LegWeld" | |
105 | lw.Part0 = l | |
106 | lw.Part1 = bin.Parent.Parent.Character["Left Leg"] | |
107 | lw.C0 = CFrame.new(0.25,0.2,0) | |
108 | ||
109 | l2 = Instance.new("Part") | |
110 | l2.Parent = m | |
111 | l2.Name = "Right Leg" | |
112 | l2.formFactor = ("Symmetric") | |
113 | l2.Size = Vector3.new(2,2,2) | |
114 | l2.CFrame = bin.Parent.Parent.Character["Right Leg"].CFrame | |
115 | l2.BrickColor = BrickColor.new("Dusty Rose") | |
116 | l2.Locked = true | |
117 | l2.CanCollide = true | |
118 | l2.Shape = ("Ball") | |
119 | l2.TopSurface = ("Smooth") | |
120 | l2.BottomSurface = ("Smooth") | |
121 | ||
122 | l2m = Instance.new("SpecialMesh") | |
123 | l2m.Parent = l2 | |
124 | l2m.Name = "LegMesh" | |
125 | l2m.MeshType = ("Sphere") | |
126 | l2m.Scale = Vector3.new(0.9,0.9,1.2) | |
127 | ||
128 | l2w = Instance.new("Weld") | |
129 | l2w.Parent = l2 | |
130 | l2w.Name = "LegWeld2" | |
131 | l2w.Part0 = l2 | |
132 | l2w.Part1 = bin.Parent.Parent.Character["Right Leg"] | |
133 | l2w.C0 = CFrame.new(-0.25,0.2,0) | |
134 | ||
135 | c = bin.Parent.Parent.Character:GetChildren() | |
136 | for i = 1, #c do | |
137 | if c[i].className == "Part" then | |
138 | c[i].Transparency = 1 | |
139 | end | |
140 | end | |
141 | for ii = 1, #c do | |
142 | if c[ii].className == "Hat" then | |
143 | c[ii]:remove() | |
144 | end | |
145 | end | |
146 | wait() | |
147 | if bin.Parent.Parent.Character.Head:findFirstChild("face") ~= nil then | |
148 | bin.Parent.Parent.Character.Head:findFirstChild("face"):remove() | |
149 | end | |
150 | ||
151 | ||
152 | --------------------------------------------------------------------------------------------------------------------- | |
153 | ||
154 | ||
155 | ||
156 | bp = Instance.new("BodyPosition") | |
157 | bp.Parent = bin | |
158 | bp.maxForce = Vector3.new(2000,2000,2000) | |
159 | ||
160 | enabled = true | |
161 | function onButton1Down(mouse) | |
162 | if mouse.Target ~= nil then | |
163 | if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil then | |
164 | if enabled == true then | |
165 | enabled = false | |
166 | name = mouse.Target.Parent.Name | |
167 | bp.Parent = mouse.Target.Parent:findFirstChild("Torso") | |
168 | mouse.Target.Parent.Humanoid.PlatformStand = true | |
169 | bp.position = bin.Parent.Parent.Character.Torso.Position | |
170 | function touch(hit) | |
171 | if hit.Name == "MainBody" then | |
172 | parts = workspace[name]:GetChildren() | |
173 | for i = 1, #parts do | |
174 | if parts[i].className == "Part" then | |
175 | parts[i]:remove() | |
176 | end | |
177 | enabled = true | |
178 | end | |
179 | else | |
180 | wait() | |
181 | end | |
182 | end | |
183 | mouse.Target.Parent:findFirstChild("Torso").Touched:connect(touch) | |
184 | else | |
185 | wait() | |
186 | end | |
187 | end | |
188 | end | |
189 | end | |
190 | ||
191 | bin.Selected:connect(function(mouse) | |
192 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
193 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
194 | end) | |
195 | ||
196 | --//====================================================\\-- | |
197 | --|| this part was CREATED BY SHACKLUSTER, and then copied into this kirby script by trystingb | |
198 | --\\====================================================//-- | |
199 | ||
200 | ||
201 | ||
202 | wait(0.2) | |
203 | ||
204 | ||
205 | ||
206 | Player = game:GetService("Players").LocalPlayer | |
207 | PlayerGui = Player.PlayerGui | |
208 | Cam = workspace.CurrentCamera | |
209 | Backpack = Player.Backpack | |
210 | Character = Player.Character | |
211 | Humanoid = Character.Humanoid | |
212 | Mouse = Player:GetMouse() | |
213 | RootPart = Character["HumanoidRootPart"] | |
214 | Torso = Character["Torso"] | |
215 | Head = Character["Head"] | |
216 | RightArm = Character["Right Arm"] | |
217 | LeftArm = Character["Left Arm"] | |
218 | RightLeg = Character["Right Leg"] | |
219 | LeftLeg = Character["Left Leg"] | |
220 | RootJoint = RootPart["RootJoint"] | |
221 | Neck = Torso["Neck"] | |
222 | RightShoulder = Torso["Right Shoulder"] | |
223 | LeftShoulder = Torso["Left Shoulder"] | |
224 | RightHip = Torso["Right Hip"] | |
225 | LeftHip = Torso["Left Hip"] | |
226 | local sick = Instance.new("Sound",Torso) | |
227 | sick.SoundId = "rbxassetid://319444224" | |
228 | sick.Looped = true | |
229 | sick.Pitch = 1 | |
230 | sick.Volume = 1 | |
231 | local succing = {} | |
232 | ||
233 | IT = Instance.new | |
234 | CF = CFrame.new | |
235 | VT = Vector3.new | |
236 | RAD = math.rad | |
237 | C3 = Color3.new | |
238 | UD2 = UDim2.new | |
239 | BRICKC = BrickColor.new | |
240 | ANGLES = CFrame.Angles | |
241 | EULER = CFrame.fromEulerAnglesXYZ | |
242 | COS = math.cos | |
243 | ACOS = math.acos | |
244 | SIN = math.sin | |
245 | ASIN = math.asin | |
246 | ABS = math.abs | |
247 | MRANDOM = math.random | |
248 | FLOOR = math.floor | |
249 | ||
250 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
251 | local NEWMESH = IT(MESH) | |
252 | if MESH == "SpecialMesh" then | |
253 | NEWMESH.MeshType = MESHTYPE | |
254 | if MESHID ~= "nil" and MESHID ~= "" then | |
255 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
256 | end | |
257 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
258 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
259 | end | |
260 | end | |
261 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
262 | NEWMESH.Scale = SCALE | |
263 | NEWMESH.Parent = PARENT | |
264 | return NEWMESH | |
265 | end | |
266 | ||
267 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
268 | local NEWPART = IT("Part") | |
269 | NEWPART.formFactor = FORMFACTOR | |
270 | NEWPART.Reflectance = REFLECTANCE | |
271 | NEWPART.Transparency = TRANSPARENCY | |
272 | NEWPART.CanCollide = false | |
273 | NEWPART.Locked = true | |
274 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
275 | NEWPART.Name = NAME | |
276 | NEWPART.Size = SIZE | |
277 | NEWPART.Position = Torso.Position | |
278 | NEWPART.Material = MATERIAL | |
279 | NEWPART:BreakJoints() | |
280 | NEWPART.Parent = PARENT | |
281 | return NEWPART | |
282 | end | |
283 | ||
284 | ||
285 | --//=================================\\ | |
286 | --|| CUSTOMIZATION | |
287 | --\\=================================// | |
288 | ||
289 | Class_Name = "Template" | |
290 | Weapon_Name = "Add-ons" | |
291 | ||
292 | Custom_Colors = { | |
293 | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon. | |
294 | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon. | |
295 | ||
296 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
297 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
298 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
299 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
300 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
301 | ||
302 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
303 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
304 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
305 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
306 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
307 | } | |
308 | ||
309 | ||
310 | Player_Size = 1 --Size of the player. | |
311 | Animation_Speed = 3 | |
312 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
313 | ||
314 | local Speed = 16 | |
315 | local Effects2 = {} | |
316 | ||
317 | --//=================================\\ | |
318 | --|| END OF CUSTOMIZATION | |
319 | --\\=================================// | |
320 | ||
321 | local function weldBetween(a, b) | |
322 | local weldd = Instance.new("ManualWeld") | |
323 | weldd.Part0 = a | |
324 | weldd.Part1 = b | |
325 | weldd.C0 = CFrame.new() | |
326 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
327 | weldd.Parent = a | |
328 | return weldd | |
329 | end | |
330 | ||
331 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
332 | local acs = Instance.new("Part") | |
333 | acs.CanCollide = false | |
334 | acs.Anchored = false | |
335 | acs.Size = Vector3.new(0,0,0) | |
336 | acs.CFrame = attachmentpart.CFrame | |
337 | acs.Parent = Character | |
338 | acs.BrickColor = color | |
339 | local meshs = Instance.new("SpecialMesh") | |
340 | meshs.MeshId = mesh | |
341 | meshs.TextureId = texture | |
342 | meshs.Parent = acs | |
343 | meshs.Scale = scale | |
344 | meshs.Offset = offset | |
345 | weldBetween(attachmentpart,acs) | |
346 | end | |
347 | ||
348 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
349 | if TYPE == "Gem" then | |
350 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
351 | acs.Anchored = false | |
352 | acs.CanCollide = false | |
353 | acs.CFrame = PART.CFrame | |
354 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
355 | weldBetween(PART,acs) | |
356 | elseif TYPE == "Skull" then | |
357 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
358 | acs.Anchored = false | |
359 | acs.CanCollide = false | |
360 | acs.CFrame = PART.CFrame | |
361 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
362 | weldBetween(PART,acs) | |
363 | elseif TYPE == "Eye" then | |
364 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
365 | acs.Anchored = false | |
366 | acs.CanCollide = false | |
367 | acs.CFrame = PART.CFrame | |
368 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
369 | weldBetween(PART,acs) | |
370 | end | |
371 | end | |
372 | ||
373 | --//=================================\\ | |
374 | --|| USEFUL VALUES | |
375 | --\\=================================// | |
376 | ||
377 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
378 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
379 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
380 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
381 | local CO1 = 0 | |
382 | local CO2 = 0 | |
383 | local CO3 = 0 | |
384 | local CO4 = 0 | |
385 | local CHANGEDEFENSE = 0 | |
386 | local CHANGEDAMAGE = 0 | |
387 | local CHANGEMOVEMENT = 0 | |
388 | local ANIM = "Idle" | |
389 | local ATTACK = false | |
390 | local EQUIPPED = false | |
391 | local HOLD = false | |
392 | local COMBO = 1 | |
393 | local LASTPOINT = nil | |
394 | local BLCF = nil | |
395 | local SCFR = nil | |
396 | local STAGGERHITANIM = false | |
397 | local STAGGERANIM = false | |
398 | local STUNANIM = false | |
399 | local CRITCHANCENUMBER = 0 | |
400 | local IDLENUMBER = 0 | |
401 | local DONUMBER = 0 | |
402 | local HANDIDLE = false | |
403 | local SINE = 0 | |
404 | local CHANGE = 2 / Animation_Speed | |
405 | local WALKINGANIM = false | |
406 | local WALK = 0 | |
407 | local DISABLEJUMPING = false | |
408 | local HASBEENBLOCKED = false | |
409 | local STUNDELAYNUMBER = 0 | |
410 | local MANADELAYNUMBER = 0 | |
411 | local SECONDARYMANADELAYNUMBER = 0 | |
412 | local ROBLOXIDLEANIMATION = IT("Animation") | |
413 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
414 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
415 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
416 | local WEAPONGUI = IT("ScreenGui", nil) | |
417 | WEAPONGUI.Name = "Weapon GUI" | |
418 | local WEAPONTOOL = IT("HopperBin", nil) | |
419 | WEAPONTOOL.Name = Weapon_Name | |
420 | local Weapon = IT("Model") | |
421 | Weapon.Name = Weapon_Name | |
422 | local Effects = IT("Folder", Weapon) | |
423 | Effects.Name = "Effects" | |
424 | local ANIMATOR = Humanoid.Animator | |
425 | local ANIMATE = Character.Animate | |
426 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
427 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
428 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
429 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
430 | local UNANCHOR = true | |
431 | local MAGICPARTICLE = "655109389" | |
432 | ||
433 | --//=================================\\ | |
434 | --\\=================================// | |
435 | ||
436 | ||
437 | --//=================================\\ | |
438 | --|| DEBUFFS / BUFFS | |
439 | --\\=================================// | |
440 | ||
441 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
442 | DEFENSECHANGE1.Name = "ChangeDefense" | |
443 | DEFENSECHANGE1.Value = 0 | |
444 | ||
445 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
446 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
447 | MOVEMENTCHANGE1.Value = 0 | |
448 | ||
449 | --//=================================\\ | |
450 | --\\=================================// | |
451 | ||
452 | ||
453 | ||
454 | ||
455 | ||
456 | --//=================================\\ | |
457 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
458 | --\\=================================// | |
459 | ||
460 | ArtificialHB = Instance.new("BindableEvent", script) | |
461 | ArtificialHB.Name = "ArtificialHB" | |
462 | ||
463 | script:WaitForChild("ArtificialHB") | |
464 | ||
465 | frame = Frame_Speed | |
466 | tf = 0 | |
467 | allowframeloss = false | |
468 | tossremainder = false | |
469 | lastframe = tick() | |
470 | script.ArtificialHB:Fire() | |
471 | ||
472 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
473 | tf = tf + s | |
474 | if tf >= frame then | |
475 | if allowframeloss then | |
476 | script.ArtificialHB:Fire() | |
477 | lastframe = tick() | |
478 | else | |
479 | for i = 1, math.floor(tf / frame) do | |
480 | script.ArtificialHB:Fire() | |
481 | end | |
482 | lastframe = tick() | |
483 | end | |
484 | if tossremainder then | |
485 | tf = 0 | |
486 | else | |
487 | tf = tf - frame * math.floor(tf / frame) | |
488 | end | |
489 | end | |
490 | end) | |
491 | ||
492 | --//=================================\\ | |
493 | --\\=================================// | |
494 | ||
495 | ||
496 | ||
497 | ||
498 | ||
499 | --//=================================\\ | |
500 | --|| SOME FUNCTIONS | |
501 | --\\=================================// | |
502 | ||
503 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
504 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
505 | end | |
506 | ||
507 | function PositiveAngle(NUMBER) | |
508 | if NUMBER >= 0 then | |
509 | NUMBER = 0 | |
510 | end | |
511 | return NUMBER | |
512 | end | |
513 | ||
514 | function NegativeAngle(NUMBER) | |
515 | if NUMBER <= 0 then | |
516 | NUMBER = 0 | |
517 | end | |
518 | return NUMBER | |
519 | end | |
520 | ||
521 | function Swait(NUMBER) | |
522 | if NUMBER == 0 or NUMBER == nil then | |
523 | ArtificialHB.Event:wait() | |
524 | else | |
525 | for i = 1, NUMBER do | |
526 | ArtificialHB.Event:wait() | |
527 | end | |
528 | end | |
529 | end | |
530 | ||
531 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
532 | local label = IT("TextLabel") | |
533 | label.BackgroundTransparency = 1 | |
534 | label.Size = UD2(1, 0, 1, 0) | |
535 | label.Position = UD2(0, 0, 0, 0) | |
536 | label.TextColor3 = C3(255, 255, 255) | |
537 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
538 | label.TextTransparency = TRANSPARENCY | |
539 | label.FontSize = TEXTFONTSIZE | |
540 | label.Font = TEXTFONT | |
541 | label.BorderSizePixel = BORDERSIZEPIXEL | |
542 | label.TextScaled = true | |
543 | label.Text = TEXT | |
544 | label.Name = NAME | |
545 | label.Parent = PARENT | |
546 | return label | |
547 | end | |
548 | ||
549 | function NoOutlines(PART) | |
550 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
551 | end | |
552 | ||
553 | ||
554 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
555 | local NEWWELD = IT(TYPE) | |
556 | NEWWELD.Part0 = PART0 | |
557 | NEWWELD.Part1 = PART1 | |
558 | NEWWELD.C0 = C0 | |
559 | NEWWELD.C1 = C1 | |
560 | NEWWELD.Parent = PARENT | |
561 | return NEWWELD | |
562 | end | |
563 | ||
564 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
565 | local NEWSOUND = nil | |
566 | coroutine.resume(coroutine.create(function() | |
567 | NEWSOUND = IT("Sound", PARENT) | |
568 | NEWSOUND.Volume = VOLUME | |
569 | NEWSOUND.Pitch = PITCH | |
570 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
571 | Swait() | |
572 | NEWSOUND:play() | |
573 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
574 | end)) | |
575 | return NEWSOUND | |
576 | end | |
577 | ||
578 | --//=================================\\ | |
579 | --\\=================================// | |
580 | ||
581 | ||
582 | --//=================================\\ | |
583 | --|| WEAPON CREATION | |
584 | --\\=================================// | |
585 | ||
586 | if Player_Size ~= 1 then | |
587 | for _, v in pairs (Weapon:GetChildren()) do | |
588 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
589 | local p1 = v.Part1 | |
590 | v.Part1 = nil | |
591 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
592 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
593 | v.Part1 = p1 | |
594 | elseif v.ClassName == "Part" then | |
595 | for _, b in pairs (v:GetChildren()) do | |
596 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
597 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
598 | end | |
599 | end | |
600 | end | |
601 | end | |
602 | end | |
603 | ||
604 | for _, c in pairs(Weapon:GetChildren()) do | |
605 | if c.ClassName == "Part" then | |
606 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
607 | end | |
608 | end | |
609 | ||
610 | Weapon.Parent = Character | |
611 | ||
612 | Humanoid.Died:connect(function() | |
613 | ATTACK = true | |
614 | end) | |
615 | ||
616 | print(Class_Name.." loaded.") | |
617 | ||
618 | --//=================================\\ | |
619 | --\\=================================// | |
620 | ||
621 | ||
622 | local backpack = IT("Part",Weapon) | |
623 | backpack.Size = VT(0.15,0.15,0.15) | |
624 | local mesh = IT("SpecialMesh",backpack) | |
625 | mesh.MeshId = "rbxassetid://84313478" | |
626 | mesh.TextureId = "http://www.roblox.com/asset/?id=84313638" | |
627 | backpack.CFrame = Torso.CFrame * CF(0,0.2,1) | |
628 | backpack.BrickColor = BRICKC("Black") | |
629 | weldBetween(Torso,backpack) | |
630 | ||
631 | local hose = IT("Part",Weapon) | |
632 | hose.Size = VT(0.15,0.15,0.15) | |
633 | local mesh = IT("SpecialMesh",hose) | |
634 | mesh.MeshId = "http://www.roblox.com/asset/?id=84313555" | |
635 | mesh.TextureId = "http://www.roblox.com/asset/?id=84313638" | |
636 | mesh.Scale = VT(2,2,2) | |
637 | mesh.Offset = VT(0, -0.4, -0.7) | |
638 | hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180)) | |
639 | hose.BrickColor = BRICKC("Black") | |
640 | weldBetween(Torso,hose) | |
641 | ||
642 | local succ = IT("Part",Weapon) | |
643 | succ.Size = VT(2,2,2) | |
644 | succ.CanCollide = false | |
645 | succ.CFrame = Torso.CFrame * CF(1.5,1.3,-4) * ANGLES(RAD(90),RAD(0),RAD(180)) | |
646 | succ.Transparency = 1 | |
647 | succ.BrickColor = BRICKC("Black") | |
648 | weldBetween(Torso,succ) | |
649 | ||
650 | for _, c in pairs(Weapon:GetChildren()) do | |
651 | if c.ClassName == "Part" then | |
652 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
653 | end | |
654 | end | |
655 | ||
656 | local EyeSizes={ | |
657 | NumberSequenceKeypoint.new(0,0.5,0), | |
658 | NumberSequenceKeypoint.new(1,0.2,0) | |
659 | } | |
660 | local EyeTrans={ | |
661 | NumberSequenceKeypoint.new(0,0,0), | |
662 | NumberSequenceKeypoint.new(1,1,0) | |
663 | } | |
664 | local PE=Instance.new("ParticleEmitter") | |
665 | PE.LightEmission=0.3 | |
666 | PE.Size=NumberSequence.new(EyeSizes) | |
667 | PE.Transparency=NumberSequence.new(EyeTrans) | |
668 | PE.Rotation=NumberRange.new(0,360) | |
669 | PE.LockedToPart = false | |
670 | PE.Speed = NumberRange.new(0,0,0) | |
671 | PE.ZOffset = 0.3 | |
672 | PE.Rate = 999 | |
673 | PE.VelocitySpread = 25 | |
674 | PE.Name = "Particles" | |
675 | ||
676 | function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed) | |
677 | local particle = nil | |
678 | coroutine.resume(coroutine.create(function(PART) | |
679 | particle = PE:Clone() | |
680 | Swait() | |
681 | particle.Rate = 999 | |
682 | particle.Parent = art | |
683 | particle.Acceleration = accel | |
684 | if type == "Fire" then | |
685 | local EyeSizes={ | |
686 | NumberSequenceKeypoint.new(0,size,size/2), | |
687 | NumberSequenceKeypoint.new(1,size/4,size/8) | |
688 | } | |
689 | particle.Size = NumberSequence.new(EyeSizes) | |
690 | elseif type == "Smoke" then | |
691 | local EyeSizes={ | |
692 | NumberSequenceKeypoint.new(0,size/5,0), | |
693 | NumberSequenceKeypoint.new(1,size*2,0.5) | |
694 | } | |
695 | particle.Size = NumberSequence.new(EyeSizes) | |
696 | elseif type == "Solid" then | |
697 | local EyeSizes={ | |
698 | NumberSequenceKeypoint.new(0,size,0), | |
699 | NumberSequenceKeypoint.new(1,size,0) | |
700 | } | |
701 | particle.Size = NumberSequence.new(EyeSizes) | |
702 | end | |
703 | particle.Lifetime=NumberRange.new(lifetime) | |
704 | particle.Drag = drag | |
705 | if locked == true then | |
706 | particle.LockedToPart = true | |
707 | end | |
708 | particle.Speed = NumberRange.new(speed*0.8,speed) | |
709 | particle.Texture = "http://www.roblox.com/asset/?id=1179557490" | |
710 | particle.Enabled = isenabledbydefault | |
711 | particle.Color = ColorSequence.new(Color3.new(255/255, 176/255, 0)) | |
712 | end)) | |
713 | return particle | |
714 | end | |
715 | ||
716 | local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35) | |
717 | local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15) | |
718 | ||
719 | --//=================================\\ | |
720 | --|| DAMAGING | |
721 | --\\=================================// | |
722 | ||
723 | function succnearest(position,range) | |
724 | for i,v in ipairs(workspace:GetChildren()) do | |
725 | local body = v:GetChildren() | |
726 | for part = 1, #body do | |
727 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
728 | if(body[part].Position - position).Magnitude < range then | |
729 | local bv = Instance.new("BodyVelocity") | |
730 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
731 | bv.velocity = CF(body[part].Position,succ.Position).lookVector*80 | |
732 | bv.Parent = body[part] | |
733 | bv.Name = "SUCC" | |
734 | game:GetService("Debris"):AddItem(bv, 0.1) | |
735 | end | |
736 | end | |
737 | end | |
738 | if v.ClassName == "Part" then | |
739 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
740 | local bv = Instance.new("BodyVelocity") | |
741 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
742 | bv.velocity = CF(v.Position,succ.Position).lookVector*80 | |
743 | bv.Parent = v | |
744 | bv.Name = "SUCC" | |
745 | game:GetService("Debris"):AddItem(bv, 0.1) | |
746 | end | |
747 | end | |
748 | end | |
749 | end | |
750 | ||
751 | function cover(position,range) | |
752 | for i,v in ipairs(workspace:GetChildren()) do | |
753 | local body = v:GetChildren() | |
754 | for part = 1, #body do | |
755 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
756 | if(body[part].Position - position).Magnitude < range then | |
757 | CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0) | |
758 | if v:FindFirstChild("Humanoid") then | |
759 | v.Humanoid.PlatformStand = true | |
760 | end | |
761 | end | |
762 | end | |
763 | end | |
764 | if v.ClassName == "Part" then | |
765 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
766 | CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0) | |
767 | end | |
768 | end | |
769 | end | |
770 | end | |
771 | ||
772 | function cough() | |
773 | CreateSound("328460122", succ, 3, 1) | |
774 | poop.VelocitySpread = 25 | |
775 | poop:Emit(150) | |
776 | cover(CF(succ.Position)*CF(0,0,-1).p,15) | |
777 | end | |
778 | ||
779 | --//=================================\\ | |
780 | --|| ATTACK FUNCTIONS AND STUFF | |
781 | --\\=================================// | |
782 | ||
783 | function CheckTableForString(Table, String) | |
784 | for i, v in pairs(Table) do | |
785 | if string.find(string.lower(String), string.lower(v)) then | |
786 | return true | |
787 | end | |
788 | end | |
789 | return false | |
790 | end | |
791 | ||
792 | function CheckIntangible(Hit) | |
793 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
794 | if Hit and Hit.Parent then | |
795 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
796 | return true | |
797 | end | |
798 | end | |
799 | return false | |
800 | end | |
801 | ||
802 | Debris = game:GetService("Debris") | |
803 | ||
804 | function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
805 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
806 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
807 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
808 | if RayHit and CheckIntangible(RayHit) then | |
809 | if DelayIfHit then | |
810 | wait() | |
811 | end | |
812 | RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
813 | end | |
814 | return RayHit, RayPos, RayNormal | |
815 | end | |
816 | ||
817 | function turnto(pos,part) | |
818 | part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z)) | |
819 | end | |
820 | ||
821 | function vacuum() | |
822 | sick:Play() | |
823 | local nado = IT("Part") | |
824 | local mesh = IT("SpecialMesh",nado) | |
825 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
826 | nado.Transparency = 0.5 | |
827 | nado.CanCollide = false | |
828 | nado.Anchored = true | |
829 | local loop = 0 | |
830 | succing = {} | |
831 | local harm = succ.Touched:Connect(function(hit) | |
832 | if hit.Anchored == false then | |
833 | hit:remove() | |
834 | CreateSound("261732529", succ, 3, 1) | |
835 | poop2:Emit(1) | |
836 | end | |
837 | end) | |
838 | repeat | |
839 | Swait() | |
840 | loop = loop + 75 | |
841 | nado.Parent = Effects | |
842 | local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false) | |
843 | local distance = (succ.Position - RayPos).magnitude | |
844 | mesh.Scale = VT(distance/12,distance/3.2,distance/12) | |
845 | nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0)) | |
846 | turnto(Mouse.Hit.p,RootPart) | |
847 | succnearest(RayPos,distance/2.5) | |
848 | if RayHit ~= nil then | |
849 | if RayHit.Anchored == false then | |
850 | local bv = Instance.new("BodyVelocity") | |
851 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
852 | bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80 | |
853 | bv.Parent = RayHit | |
854 | bv.Name = "SUCC" | |
855 | game:GetService("Debris"):AddItem(bv, 0.1) | |
856 | end | |
857 | end | |
858 | local TotalSuccs = math.ceil(distance / 65) | |
859 | local Direction = CFrame.new(RayPos, succ.Position).lookVector | |
860 | for i = 1, TotalSuccs do | |
861 | local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs)))) | |
862 | succnearest(NewPos,distance/(i*2.5)) | |
863 | end | |
864 | until HOLD == false | |
865 | if #succing>0 then | |
866 | for e=1,#succing do | |
867 | if succing[e]~=nil then | |
868 | local Thing=succing[e] | |
869 | Thing:remove() | |
870 | table.remove(succing,e) | |
871 | end | |
872 | end | |
873 | end | |
874 | succing = {} | |
875 | harm:disconnect() | |
876 | nado:remove() | |
877 | sick:Stop() | |
878 | end | |
879 | ||
880 | --//=================================\\ | |
881 | --|| ASSIGN THINGS TO KEYS | |
882 | --\\=================================// | |
883 | ||
884 | Humanoid.Changed:connect(function(Jump) | |
885 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
886 | Humanoid.Jump = false | |
887 | end | |
888 | end) | |
889 | ||
890 | function MouseDown(Mouse) | |
891 | HOLD = true | |
892 | vacuum() | |
893 | end | |
894 | ||
895 | function MouseUp(Mouse) | |
896 | HOLD = false | |
897 | end | |
898 | ||
899 | function KeyDown(Key) | |
900 | if Key == "t" and ATTACK == false then | |
901 | CreateSound("743953262", Head, 3, 1) | |
902 | end | |
903 | if Key == "e" and ATTACK == false then | |
904 | cough() | |
905 | end | |
906 | end | |
907 | ||
908 | function KeyUp(Key) | |
909 | end | |
910 | ||
911 | Mouse.Button1Down:connect(function(NEWKEY) | |
912 | MouseDown(NEWKEY) | |
913 | end) | |
914 | Mouse.Button1Up:connect(function(NEWKEY) | |
915 | MouseUp(NEWKEY) | |
916 | end) | |
917 | Mouse.KeyDown:connect(function(NEWKEY) | |
918 | KeyDown(NEWKEY) | |
919 | end) | |
920 | Mouse.KeyUp:connect(function(NEWKEY) | |
921 | KeyUp(NEWKEY) | |
922 | end) | |
923 | ||
924 | --//=================================\\ | |
925 | --\\=================================// | |
926 | ||
927 | ||
928 | function unanchor() | |
929 | if UNANCHOR == true then | |
930 | g = Character:GetChildren() | |
931 | for i = 1, #g do | |
932 | if g[i].ClassName == "Part" then | |
933 | g[i].Anchored = false | |
934 | end | |
935 | end | |
936 | end | |
937 | end | |
938 | ||
939 | ||
940 | --//=================================\\ | |
941 | --|| WRAP THE WHOLE SCRIPT UP | |
942 | --\\=================================// | |
943 | ||
944 | Humanoid.Changed:connect(function(Jump) | |
945 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
946 | Humanoid.Jump = false | |
947 | end | |
948 | end) | |
949 | ||
950 | while true do | |
951 | Swait() | |
952 | if #Effects2>0 then | |
953 | for e=1,#Effects2 do | |
954 | if Effects2[e]~=nil then | |
955 | local Thing=Effects2[e] | |
956 | if Thing~=nil then | |
957 | local Part=Thing[1] | |
958 | local Mode=Thing[2] | |
959 | local Delay=Thing[3] | |
960 | local IncX=Thing[4] | |
961 | local IncY=Thing[5] | |
962 | local IncZ=Thing[6] | |
963 | local Part2=Thing[8] | |
964 | if Thing[1].Transparency<=1 then | |
965 | if Thing[2]=="Block1" then | |
966 | Thing[1].CFrame=Thing[1].CFrame | |
967 | Mesh=Thing[1].Mesh | |
968 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
969 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
970 | elseif Thing[2]=="Cylinder" then | |
971 | Mesh=Thing[1].Mesh | |
972 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
973 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
974 | elseif Thing[2]=="Blood" then | |
975 | Mesh=Thing[7] | |
976 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
977 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
978 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
979 | elseif Thing[2]=="Elec" then | |
980 | Mesh=Thing[1].Mesh | |
981 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
982 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
983 | elseif Thing[2]=="Disappear" then | |
984 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
985 | end | |
986 | else | |
987 | Part.Parent=nil | |
988 | table.remove(Effects2,e) | |
989 | end | |
990 | end | |
991 | end | |
992 | end | |
993 | end | |
994 | unanchor() | |
995 | Humanoid.MaxHealth = "inf" | |
996 | Humanoid.Health = "inf" | |
997 | if Rooted == false then | |
998 | Disable_Jump = false | |
999 | Humanoid.WalkSpeed = Speed | |
1000 | elseif Rooted == true then | |
1001 | Disable_Jump = true | |
1002 | Humanoid.WalkSpeed = 0 | |
1003 | end | |
1004 | if sick == nil then | |
1005 | sick = Instance.new("Sound",Torso) | |
1006 | sick.SoundId = "rbxassetid://319444224" | |
1007 | sick.Looped = true | |
1008 | sick.Pitch = 1 | |
1009 | sick.Volume = 1 | |
1010 | end | |
1011 | if #succing>0 then | |
1012 | for e=1,#succing do | |
1013 | if succing[e]~=nil then | |
1014 | local Thing=succing[e] | |
1015 | Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80 | |
1016 | if HOLD == false then | |
1017 | Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0 | |
1018 | Thing:remove() | |
1019 | table.remove(succing,e) | |
1020 | end | |
1021 | end | |
1022 | end | |
1023 | end | |
1024 | end | |
1025 | ||
1026 | --//=================================\\ | |
1027 | --\\=================================// | |
1028 | ||
1029 | ||
1030 | ||
1031 | ||
1032 | ||
1033 | --//====================================================\\-- | |
1034 | --|| END OF SCRIPT | |
1035 | --\\====================================================//-- |