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1 | --3DG | |
2 | --three dimensional grapples | |
3 | function clerp(c1,c2,al) | |
4 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
5 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
6 | for i,v in pairs(com1) do | |
7 | com1[i] = v+(com2[i]-v)*al | |
8 | end | |
9 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
10 | end | |
11 | ||
12 | plr = game:service'Players'.LocalPlayer | |
13 | plrgui = plr.PlayerGui | |
14 | char = plr.Character | |
15 | mouse = plr:GetMouse() | |
16 | humanoid = char:findFirstChild("Humanoid") | |
17 | torso = char:findFirstChild("Torso") | |
18 | head = char.Head | |
19 | ra = char:findFirstChild("Right Arm") | |
20 | la = char:findFirstChild("Left Arm") | |
21 | rl = char:findFirstChild("Right Leg") | |
22 | ll = char:findFirstChild("Left Leg") | |
23 | rs = torso:findFirstChild("Right Shoulder") | |
24 | ls = torso:findFirstChild("Left Shoulder") | |
25 | rh = torso:findFirstChild("Right Hip") | |
26 | lh = torso:findFirstChild("Left Hip") | |
27 | neck = torso:findFirstChild("Neck") | |
28 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
29 | rootpart = char:findFirstChild("HumanoidRootPart") | |
30 | camera = workspace.CurrentCamera | |
31 | anim = char:findFirstChild("Animate") | |
32 | if anim then | |
33 | anim:Destroy() | |
34 | end | |
35 | ||
36 | local lal = Instance.new('Sound', head) | |
37 | lal.SoundId = "rbxassetid://145048800" | |
38 | lal.Volume = 1 | |
39 | lal:play() | |
40 | game:service'Debris':AddItem(lal, 8) | |
41 | ||
42 | local rm = Instance.new("Weld", torso) | |
43 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
44 | rm.C1 = CFrame.new(0, 0.5, 0) | |
45 | rm.Part0 = torso | |
46 | rm.Part1 = ra | |
47 | rm.Name = 'Right Shoulder' | |
48 | ||
49 | local lm = Instance.new("Weld", torso) | |
50 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
51 | lm.C1 = CFrame.new(0, 0.5, 0) | |
52 | lm.Part0 = torso | |
53 | lm.Part1 = la | |
54 | lm.Name = 'Left Shoulder' | |
55 | ||
56 | local rlegm = Instance.new("Weld", torso) | |
57 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
58 | rlegm.C1 = CFrame.new(0, 1, 0) | |
59 | rlegm.Part0 = torso | |
60 | rlegm.Part1 = rl | |
61 | ||
62 | local llegm = Instance.new("Weld", torso) | |
63 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
64 | llegm.C1 = CFrame.new(0, 1, 0) | |
65 | llegm.Part0 = torso | |
66 | llegm.Part1 = ll | |
67 | ||
68 | rj.C0 = CFrame.new() | |
69 | rj.C1 = CFrame.new() | |
70 | ||
71 | neck.C0 = CFrame.new(0, 1, 0) | |
72 | neck.C1 = CFrame.new(0, -0.5, 0) | |
73 | ||
74 | ||
75 | local speed = 0.3 | |
76 | local angle = 0 | |
77 | local anglespeed = 1 | |
78 | rsc0 = rm.C0 | |
79 | lsc0 = lm.C0 | |
80 | llc0 = llegm.C0 | |
81 | rlc0 = rlegm.C0 | |
82 | rootc0 = rj.C0 | |
83 | neckc0 = neck.C0 | |
84 | ||
85 | model = Instance.new('Model', char) | |
86 | model.Name = '3DG' | |
87 | function Weld(part0,part1,c1,c0) | |
88 | local w = Instance.new('Weld', model) | |
89 | w.Part0 = part0 | |
90 | w.Part1 = part1 | |
91 | w.C0 = c0 or CFrame.new() | |
92 | w.C1 = c1 or CFrame.new() | |
93 | end | |
94 | ||
95 | local BasePart = Instance.new('Part') | |
96 | BasePart.FormFactor = 'Custom' | |
97 | BasePart.Material = 'Neon' | |
98 | BasePart.CanCollide = false | |
99 | BasePart.Locked = true | |
100 | BasePart.TopSurface = 10 | |
101 | BasePart.BottomSurface = 10 | |
102 | BasePart.LeftSurface = 10 | |
103 | BasePart.RightSurface = 10 | |
104 | BasePart.FrontSurface = 10 | |
105 | BasePart.BackSurface = 10 | |
106 | BasePart:breakJoints() | |
107 | ||
108 | ||
109 | for i = 1,2 do | |
110 | local strap = BasePart:clone() | |
111 | strap.Size = Vector3.new(1.025,.2,1.025) | |
112 | strap.Parent = model | |
113 | strap.BrickColor = BrickColor.new() | |
114 | strap:BreakJoints() | |
115 | Weld(strap, la, CFrame.new(0, .1 - i/3,0)) | |
116 | end | |
117 | ||
118 | for i = 1,2 do | |
119 | local strap = BasePart:clone() | |
120 | strap.Size = Vector3.new(1.025,.2,1.025) | |
121 | strap.Parent = model | |
122 | strap.BrickColor = BrickColor.new() | |
123 | strap:BreakJoints() | |
124 | Weld(strap, ra, CFrame.new(0, .1 - i/3,0)) | |
125 | end | |
126 | ||
127 | local ropeStart = BasePart:clone() | |
128 | ropeStart.Size = Vector3.new(.2,1.75,.2) | |
129 | ropeStart.Parent = model | |
130 | ropeStart.BrickColor = BrickColor.new() | |
131 | ropeStart:BreakJoints() | |
132 | Weld(ropeStart, ra, CFrame.new(-.45, -.5, 0)) | |
133 | local ropeStart2 = BasePart:clone() | |
134 | ropeStart2.Size = Vector3.new(.2,1.75,.2) | |
135 | ropeStart2.Parent = model | |
136 | ropeStart2.BrickColor = BrickColor.new() | |
137 | ropeStart2:BreakJoints() | |
138 | Weld(ropeStart2, la, CFrame.new(.45, -.5, 0)) | |
139 | ||
140 | local ropeCont = BasePart:clone() | |
141 | ropeCont.Size = Vector3.new(.8,.2,.8) | |
142 | ropeCont.Parent = model | |
143 | ropeCont.BrickColor = BrickColor.new(199) | |
144 | ropeCont:BreakJoints() | |
145 | Instance.new('CylinderMesh', ropeCont) | |
146 | Weld(ropeCont, la, CFrame.new(.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0)) | |
147 | local ropeCont2 = BasePart:clone() | |
148 | ropeCont2.Size = Vector3.new(.8,.2,.8) | |
149 | ropeCont2.Parent = model | |
150 | ropeCont2.BrickColor = BrickColor.new(199) | |
151 | ropeCont2:BreakJoints() | |
152 | Instance.new('CylinderMesh', ropeCont2) | |
153 | Weld(ropeCont2, ra, CFrame.new(-.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0)) | |
154 | ||
155 | local GasTank = BasePart:clone() | |
156 | GasTank.Size = Vector3.new(.8,1.4,.8) | |
157 | GasTank.Parent = model | |
158 | GasTank.BrickColor = BrickColor.new(194) | |
159 | GasTank:BreakJoints() | |
160 | Instance.new('SpecialMesh', GasTank) | |
161 | Weld(GasTank, ra, CFrame.new(0, -.25, .5)) | |
162 | local GasTank2 = BasePart:clone() | |
163 | GasTank2.Size = Vector3.new(.8,1.4,.8) | |
164 | GasTank2.Parent = model | |
165 | GasTank2.BrickColor = BrickColor.new(194) | |
166 | GasTank2:BreakJoints() | |
167 | Instance.new('SpecialMesh', GasTank2) | |
168 | Weld(GasTank2, la, CFrame.new(0, -.25, .5)) | |
169 | ||
170 | local pa = BasePart:clone() | |
171 | pa.BrickColor = BrickColor.new() | |
172 | pa.Anchored = true | |
173 | pa.Size = Vector3.new(.5,1,.5) | |
174 | local special = Instance.new('SpecialMesh', pa) | |
175 | special.MeshId = "rbxassetid://1033714" | |
176 | special.Scale = Vector3.new(.25,2,.25) | |
177 | local ropePA = BasePart:clone() | |
178 | ropePA.Parent = pa | |
179 | ropePA.Anchored = true | |
180 | ropePA.BrickColor = BrickColor.new'White' | |
181 | Instance.new('CylinderMesh', ropePA).Scale = Vector3.new(.25,1,.25) | |
182 | ||
183 | local pa2 = BasePart:clone() | |
184 | pa2.BrickColor = BrickColor.new() | |
185 | pa2.Anchored = true | |
186 | pa2.Size = Vector3.new(.5,1,.5) | |
187 | local special = Instance.new('SpecialMesh', pa2) | |
188 | special.MeshId = "rbxassetid://1033714" | |
189 | special.Scale = Vector3.new(.25,2,.25) | |
190 | local ropePA2 = BasePart:clone() | |
191 | ropePA2.Parent = pa2 | |
192 | ropePA2.Anchored = true | |
193 | ropePA2.BrickColor = BrickColor.new'White' | |
194 | Instance.new('CylinderMesh', ropePA2).Scale = Vector3.new(.25,1,.25) | |
195 | ||
196 | local pa3 = BasePart:clone() | |
197 | pa3.Transparency = 1 | |
198 | pa3.Anchored = true | |
199 | pa3.Size = Vector3.new(2,2,2) | |
200 | ||
201 | local torso3 = Instance.new('Part', char) | |
202 | torso3.Name = 'FakeTorsoForStuff' | |
203 | torso3.Size = torso.Size | |
204 | torso3.Transparency = 1 | |
205 | torso3:breakJoints() | |
206 | Weld(torso3, torso) | |
207 | ||
208 | Instance.new('PointLight', torso) | |
209 | ||
210 | local jumpmode | |
211 | ||
212 | local SGui = Instance.new('ScreenGui', plr.PlayerGui) | |
213 | local JumpButton = Instance.new('TextButton', SGui) | |
214 | JumpButton.BackgroundColor = BrickColor.new('Dark stone grey') | |
215 | JumpButton.BorderSizePixel = 4 | |
216 | JumpButton.TextColor3 = Color3.new(1,1,1) | |
217 | JumpButton.BorderColor3 = Color3.new() | |
218 | JumpButton.TextStrokeTransparency = .5 | |
219 | JumpButton.FontSize = 'Size12' | |
220 | JumpButton.Text = 'Thrust up when grappled' | |
221 | JumpButton.Size = UDim2.new(0, 250, 0, 50) | |
222 | JumpButton.Position = UDim2.new(1, -250, 1, -50) | |
223 | local OnOff = Instance.new('Frame', JumpButton) | |
224 | OnOff.BackgroundColor3 = Color3.new() | |
225 | OnOff.BorderSizePixel = 0 | |
226 | OnOff.Size = UDim2.new(.8, 0, 0, 5) | |
227 | OnOff.Position = UDim2.new(.1, 0, 1, -10) | |
228 | JumpButton.MouseButton1Down:connect(function() | |
229 | jumpmode = not jumpmode | |
230 | if jumpmode then | |
231 | OnOff.BackgroundColor3 = Color3.new(0,1,0) | |
232 | else | |
233 | OnOff.BackgroundColor3 = Color3.new() | |
234 | end | |
235 | end) | |
236 | ||
237 | ||
238 | ||
239 | local bodygyro = Instance.new('BodyGyro', torso) | |
240 | bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16) | |
241 | bodygyro.P = 10000 | |
242 | ||
243 | ro=Instance.new("RocketPropulsion",rootpart) | |
244 | ro.Name = 'RockatPropoolsun' | |
245 | ro.MaxSpeed=200 | |
246 | ro.MaxThrust=8000 | |
247 | ro.TurnP = 0 | |
248 | ro.MaxTorque=Vector3.new(14e16,14e16,14e16) | |
249 | ||
250 | ro2=Instance.new("RocketPropulsion",torso) | |
251 | ro2.Name = 'RockatPropoolsun2' | |
252 | ro2.MaxSpeed=200 | |
253 | ro2.MaxThrust=8000 | |
254 | ro2.TurnP = 0 | |
255 | ro2.MaxTorque=Vector3.new(14e16,14e16,14e16) | |
256 | local run | |
257 | mouse.KeyDown:connect(function(k) | |
258 | if k:byte() == 48 then | |
259 | run = not run | |
260 | if run then | |
261 | humanoid.WalkSpeed = 22 | |
262 | else | |
263 | humanoid.WalkSpeed = 16 | |
264 | end | |
265 | end | |
266 | if k:byte() == 32 then | |
267 | if Grapple1 or Grapple2 then | |
268 | wait() | |
269 | humanoid.PlatformStand = true | |
270 | rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1) | |
271 | llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1) | |
272 | if pa3.Parent ~= nil then | |
273 | ro3:Fire() | |
274 | end | |
275 | if Grapple1 then | |
276 | ro:Fire() | |
277 | end | |
278 | if Grapple2 then | |
279 | ro2:Fire() | |
280 | end | |
281 | end | |
282 | end | |
283 | if k=="q" then | |
284 | local sound = Instance.new('Sound', head) | |
285 | sound.SoundId = "rbxassetid://160248505" | |
286 | sound.Pitch = 3+math.random()/3 | |
287 | sound.Volume = .8 | |
288 | sound:play() | |
289 | game:service'Debris':AddItem(sound,4) | |
290 | lm.Parent = torso | |
291 | pa.CFrame = la.CFrame | |
292 | local grapplepos = pa.Position | |
293 | local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50 | |
294 | local lastgrapplepos = pa.Position | |
295 | while wait() do | |
296 | lastgrapplepos = grapplepos | |
297 | grapplepos = grapplepos + grapplevelocity | |
298 | local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos)) | |
299 | local hit, hitpos = workspace:FindPartOnRay(RayCast, char) | |
300 | if (torso.Position - pa.Position).magnitude > 900 then | |
301 | pa.Parent = nil | |
302 | break | |
303 | end | |
304 | pa.Anchored = true | |
305 | pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
306 | pa.Parent = char | |
307 | if hit then | |
308 | local rotX,rotY,rotZ = pa.CFrame:toEulerAnglesXYZ() | |
309 | local sound = Instance.new('Sound', head) | |
310 | sound.SoundId = "rbxassetid://146466021" | |
311 | sound.Pitch = 1.2+math.random()/3 | |
312 | sound.Volume = .25 | |
313 | sound:play() | |
314 | game:service'Debris':AddItem(sound,4) | |
315 | pa.Parent = char | |
316 | pa.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0) | |
317 | ro.Target=pa | |
318 | lm.Parent = torso | |
319 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
320 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
321 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
322 | if hum then | |
323 | hum:TakeDamage(math.random(7,11)) | |
324 | end | |
325 | local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
326 | if hum then | |
327 | hum:TakeDamage(math.random(7,11)) | |
328 | end | |
329 | if pa.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then | |
330 | ro:Fire() | |
331 | if jumpmode then | |
332 | humanoid.Jump = true | |
333 | end | |
334 | end | |
335 | Gweld = Instance.new("Weld", char) | |
336 | Gweld.C0 = hit.CFrame:toObjectSpace(pa.CFrame) | |
337 | Gweld.Part0 = hit | |
338 | Gweld.Part1 = pa | |
339 | pa.Anchored = false | |
340 | Grapple1Hit = hit | |
341 | Grapple1 = true | |
342 | break | |
343 | end | |
344 | pa.Anchored = true | |
345 | pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
346 | end | |
347 | end | |
348 | if k=="e" then | |
349 | local sound = Instance.new('Sound', head) | |
350 | sound.SoundId = "rbxassetid://160248505" | |
351 | sound.Pitch = 3+math.random()/3 | |
352 | sound.Volume = .8 | |
353 | sound:play() | |
354 | game:service'Debris':AddItem(sound,4) | |
355 | pa2.CFrame = ra.CFrame | |
356 | rm.Parent = torso | |
357 | local grapplepos = pa2.Position | |
358 | local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50 | |
359 | local lastgrapplepos = pa2.Position | |
360 | while wait() do | |
361 | lastgrapplepos = grapplepos | |
362 | grapplepos = grapplepos + grapplevelocity | |
363 | local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos)) | |
364 | local hit, hitpos = workspace:FindPartOnRay(RayCast, char) | |
365 | if (torso.Position - pa2.Position).magnitude > 900 then | |
366 | pa2.Parent = nil | |
367 | break | |
368 | end | |
369 | pa2.Anchored = true | |
370 | pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
371 | pa2.Parent = char | |
372 | if hit then | |
373 | local rotX,rotY,rotZ = pa2.CFrame:toEulerAnglesXYZ() | |
374 | local sound = Instance.new('Sound', head) | |
375 | sound.SoundId = "rbxassetid://146466021" | |
376 | sound.Pitch = 1.2+math.random()/3 | |
377 | sound.Volume = .25 | |
378 | sound:play() | |
379 | game:service'Debris':AddItem(sound,4) | |
380 | pa2.Parent = char | |
381 | pa2.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0) | |
382 | ro2.Target=pa2 | |
383 | rm.Parent = torso | |
384 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
385 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
386 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
387 | if hum then | |
388 | hum:TakeDamage(math.random(7,11)) | |
389 | end | |
390 | local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
391 | if hum then | |
392 | hum:TakeDamage(math.random(7,11)) | |
393 | end | |
394 | if pa2.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then | |
395 | if jumpmode then | |
396 | humanoid.Jump = true | |
397 | end | |
398 | ro2:Fire() | |
399 | end | |
400 | Gweld2 = Instance.new("Weld", char) | |
401 | Gweld2.C0 = hit.CFrame:toObjectSpace(pa2.CFrame) | |
402 | Gweld2.Part0 = hit | |
403 | Gweld2.Part1 = pa2 | |
404 | pa2.Anchored = false | |
405 | Grapple2Hit = hit | |
406 | Grapple2 = true | |
407 | break | |
408 | end | |
409 | pa2.Anchored = true | |
410 | pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
411 | end | |
412 | end | |
413 | end) | |
414 | ||
415 | mouse.KeyUp:connect(function(k) | |
416 | if k=="q" then | |
417 | pcall(function() Gweld:remove() end) | |
418 | game:service'RunService'.RenderStepped:wait() | |
419 | pcall(function() pa.Parent = nil Grapple1 = false end) | |
420 | pcall(function() ro:Abort() end) | |
421 | game:service'RunService'.RenderStepped:wait() | |
422 | pcall(function() ro2.Target=pa2 if Grapple2 and humanoid.PlatformStand or Grapple2 and not hitz then ro2:Fire() end end) | |
423 | elseif k=="e" then | |
424 | pcall(function() Gweld2:remove() end) | |
425 | game:service'RunService'.RenderStepped:wait() | |
426 | pcall(function() pa2.Parent = nil Grapple2 = false end) | |
427 | pcall(function() ro2:Abort() end) | |
428 | game:service'RunService'.RenderStepped:wait() | |
429 | pcall(function() ro.Target=pa if Grapple1 and humanoid.PlatformStand or Grapple1 and not hitz then ro:Fire() end end) | |
430 | end | |
431 | end) | |
432 | ||
433 | ||
434 | local MidPointUsed = false | |
435 | local TorsoSmoke = Instance.new('Smoke', torso) | |
436 | ||
437 | ||
438 | game:service'RunService'.RenderStepped:connect(function() | |
439 | angle = (angle % 100) + anglespeed/10 | |
440 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
441 | local rscf = rsc0 | |
442 | local lscf = lsc0 | |
443 | local rlcf = rlc0 | |
444 | local llcf = llc0 | |
445 | local rjcf = rootc0 | |
446 | local ncf = neckc0 | |
447 | for i,object in pairs(char:children()) do | |
448 | if object:IsA("Tool") then | |
449 | tool = true | |
450 | if not debounce then | |
451 | for x,value in pairs(object:children()) do | |
452 | if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then | |
453 | debounce = true | |
454 | coroutine.wrap(function() | |
455 | slashing = true | |
456 | wait(.25) | |
457 | slashing = false | |
458 | debounce = false | |
459 | end)() | |
460 | value:Destroy() | |
461 | end | |
462 | end | |
463 | end | |
464 | elseif not object:IsA'Tool' then | |
465 | tool = false | |
466 | end | |
467 | end | |
468 | if not humanoid.PlatformStand then | |
469 | if humanoid.Sit == true then | |
470 | speed = 0.2 | |
471 | anglespeed = 1/4 | |
472 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
473 | rjcf = rootc0 | |
474 | rscf = rsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0) | |
475 | lscf = lsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0) | |
476 | rlcf = rlc0 * CFrame.Angles(math.pi/2+-math.rad(.2), 0, math.rad(.2)) | |
477 | llcf = llc0 * CFrame.Angles(math.pi/2+math.rad(.2), 0, -math.rad(.2)) | |
478 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
479 | anglespeed = 1/4 | |
480 | speed = 0.2 | |
481 | ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.075, 0, 0) | |
482 | rjcf = rootc0 | |
483 | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
484 | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
485 | rlcf = rlc0 * CFrame.Angles(-math.rad(.2), 0, math.rad(.2)) | |
486 | llcf = llc0 * CFrame.Angles(math.rad(.2), 0, -math.rad(.2)) | |
487 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
488 | anglespeed = 1.7 | |
489 | speed = 0.25 | |
490 | anglespeed = 2.2 | |
491 | speed = 0.25 | |
492 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
493 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.055, 0) * CFrame.Angles(-math.rad(1), 0, 0) | |
494 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*.5, 0, -math.rad(1)) | |
495 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*.5, 0, math.rad(1)) | |
496 | rlcf = rlc0 * CFrame.new(0, .075 + -math.cos(-angle)*.075, math.sin(angle)*0.1) * CFrame.Angles(math.sin(-angle)*.45, 0, math.rad(.5)) | |
497 | llcf = llc0 * CFrame.new(0, .075 - -math.cos(angle)*.075, -math.sin(angle)*0.1) * CFrame.Angles(math.sin(angle)*.45, 0, -math.rad(.5)) | |
498 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
499 | local RotVelocityZ = torso.RotVelocity.Y | |
500 | if RotVelocityZ >= 15 then | |
501 | RotVelocityZ = 15 | |
502 | elseif RotVelocityZ <= -15 then | |
503 | RotVelocityZ = -15 | |
504 | end | |
505 | speed = 0.25 | |
506 | anglespeed = 2.7 | |
507 | ncf = neckc0 * CFrame.Angles(0, 0, -math.sin(angle)*.045) | |
508 | rscf = rsc0 * CFrame.new(0, 0, -math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(angle)*1.5, 0, -math.sin(math.abs(angle))*0.3) | |
509 | lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(-angle)*1.5, 0, -math.sin(math.abs(angle))*0.3) | |
510 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.175 - .2, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.055 + -math.pi/18, 0, math.rad(RotVelocityZ) + math.sin(angle)*.045) | |
511 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
512 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
513 | end | |
514 | if tool then | |
515 | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) | |
516 | if slashing then | |
517 | rscf = rsc0 | |
518 | end | |
519 | end | |
520 | end | |
521 | if pa2.Parent == nil then | |
522 | rm.C0 = clerp(rm.C0,rscf,speed) | |
523 | end | |
524 | if pa.Parent == nil then | |
525 | lm.C0 = clerp(lm.C0,lscf,speed) | |
526 | end | |
527 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
528 | neck.C0 = clerp(neck.C0,ncf,speed) | |
529 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
530 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
531 | end) | |
532 | ||
533 | ||
534 | ||
535 | game:service'RunService'.RenderStepped:connect(function() | |
536 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 225 then | |
537 | TorsoSmoke.Enabled = true | |
538 | else | |
539 | TorsoSmoke.Enabled = false | |
540 | end | |
541 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -7, 0)) | |
542 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
543 | if hitz and hitz.CanCollide and pa.Parent ~= char and pa2.Parent ~= char then | |
544 | bodygyro.Parent = nil | |
545 | humanoid.PlatformStand = false | |
546 | end | |
547 | if pa.Parent ~= nil or Grapple1 then | |
548 | local size = (ropeStart2.Position-pa.Position).magnitude | |
549 | ropePA.Size = Vector3.new(.2, size, .2) | |
550 | ropePA.CFrame = CFrame.new(ropeStart2.Position, pa.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0) | |
551 | lm.C0 = CFrame.new(Vector3.new(lsc0.x, lsc0.y, lsc0.z), torso.CFrame:pointToObjectSpace(pa.Position)) * CFrame.Angles(math.pi/2, 0, 0) | |
552 | else | |
553 | if not debounce and humanoid.PlatformStand then | |
554 | lm.C0 = lsc0 * CFrame.Angles(-.15, 0, -.15) | |
555 | end | |
556 | end | |
557 | if pa2.Parent ~= nil or Grapple2 then | |
558 | local size = (ropeStart.Position-pa2.Position).magnitude | |
559 | ropePA2.Size = Vector3.new(.2, size, .2) | |
560 | ropePA2.CFrame = CFrame.new(ropeStart.Position, pa2.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0) | |
561 | rm.C0 = CFrame.new(Vector3.new(rsc0.x, rsc0.y, rsc0.z), torso.CFrame:pointToObjectSpace(pa2.Position)) * CFrame.Angles(math.pi/2, 0, 0) | |
562 | else | |
563 | if not debounce and humanoid.PlatformStand then | |
564 | rm.C0 = rsc0 * CFrame.Angles(-.15, 0, .15) | |
565 | end | |
566 | end | |
567 | if Grapple1 and Grapple1Hit.Parent == nil then | |
568 | pcall(function() Gweld:remove() end) | |
569 | pa.Parent = nil | |
570 | Grapple1 = false | |
571 | ro:Abort() | |
572 | end | |
573 | if Grapple2 and Grapple2Hit.Parent == nil then | |
574 | pcall(function() Gweld2:remove() end) | |
575 | pa2.Parent = nil | |
576 | Grapple2 = false | |
577 | ro2:Abort() | |
578 | end | |
579 | if Grapple1 and Grapple2 and (humanoid.PlatformStand or not hitz) then | |
580 | local distance = (pa.Position-pa2.Position).magnitude | |
581 | bodygyro.Parent = torso | |
582 | torso.CFrame = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0) | |
583 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0) | |
584 | pa3.Parent = char | |
585 | if distance <= .5 then | |
586 | pa3.CFrame = pa.CFrame | |
587 | elseif distance > .5 then | |
588 | pa3.CFrame = CFrame.new(pa.Position, pa2.Position) * CFrame.new(0, 0, -distance/2) | |
589 | end | |
590 | if not MidPointUsed then | |
591 | ro3=Instance.new("RocketPropulsion",torso3) | |
592 | ro3.Name = 'RockatPropoolsun3' | |
593 | ro3.MaxSpeed=250 | |
594 | ro3.MaxThrust=16000 | |
595 | ro3.TurnP = 0 | |
596 | ro3.TurnD = 0 | |
597 | ro3.MaxTorque=Vector3.new(14e16,14e16,14e16) | |
598 | if humanoid.PlatformStand or not hitz then | |
599 | ro:Abort() | |
600 | ro2:Abort() | |
601 | end | |
602 | ro3.Target = pa3 | |
603 | if humanoid.PlatformStand or not hitz then | |
604 | ro3:Fire() | |
605 | end | |
606 | MidPointUsed = true | |
607 | end | |
608 | elseif (not Grapple1 or not Grapple2) and MidPointUsed == true and (humanoid.PlatformStand or not hitz) then | |
609 | pa3.Parent = nil | |
610 | MidPointUsed = false | |
611 | ro3:Abort() | |
612 | ro3:Destroy() | |
613 | if Grapple1 then | |
614 | ro:Fire() | |
615 | end | |
616 | if Grapple2 then | |
617 | ro2:Fire() | |
618 | end | |
619 | end | |
620 | if not Grapple1 then | |
621 | pcall(function() Gweld:remove() end) | |
622 | end | |
623 | if not Grapple2 then | |
624 | pcall(function() Gweld2:remove() end) | |
625 | end | |
626 | if (Grapple1 or Grapple2) and not hitz then | |
627 | bodygyro.Parent = torso | |
628 | humanoid.PlatformStand = true | |
629 | rlegm.Parent = torso | |
630 | llegm.Parent = torso | |
631 | lm.Parent = torso | |
632 | rm.Parent = torso | |
633 | rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1) | |
634 | llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1) | |
635 | end | |
636 | if (Grapple1 or Grapple2) and not hitz or humanoid.PlatformStand then | |
637 | bodygyro.Parent = torso | |
638 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0) | |
639 | rlegm.Parent = torso | |
640 | llegm.Parent = torso | |
641 | rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1) | |
642 | llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1) | |
643 | end | |
644 | end) |