View difference between Paste ID: a9DBJy4W and 1gVeyyLM
SHOW: | | - or go back to the newest paste.
1
--3DG
2
--three dimensional grapples
3
function clerp(c1,c2,al)
4
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
5
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
6
    for i,v in pairs(com1) do 
7
        com1[i] = v+(com2[i]-v)*al
8
    end
9
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
10
end
11
12
plr = game:service'Players'.LocalPlayer
13
plrgui = plr.PlayerGui
14
char = plr.Character
15
mouse = plr:GetMouse()
16
humanoid = char:findFirstChild("Humanoid")
17
torso = char:findFirstChild("Torso")
18
head = char.Head
19
ra = char:findFirstChild("Right Arm")
20
la = char:findFirstChild("Left Arm")
21
rl = char:findFirstChild("Right Leg")
22
ll = char:findFirstChild("Left Leg")
23
rs = torso:findFirstChild("Right Shoulder")
24
ls = torso:findFirstChild("Left Shoulder")
25
rh = torso:findFirstChild("Right Hip")
26
lh = torso:findFirstChild("Left Hip")
27
neck = torso:findFirstChild("Neck")
28
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
29
rootpart = char:findFirstChild("HumanoidRootPart")
30
camera = workspace.CurrentCamera
31
anim = char:findFirstChild("Animate")
32
if anim then
33
anim:Destroy()
34
end
35
36
local lal = Instance.new('Sound', head)
37
lal.SoundId = "rbxassetid://145048800"
38
lal.Volume = 1
39
lal:play()
40
game:service'Debris':AddItem(lal, 8)
41
42
local rm = Instance.new("Weld", torso)
43
rm.C0 = CFrame.new(1.5, 0.5, 0)
44
rm.C1 = CFrame.new(0, 0.5, 0)
45
rm.Part0 = torso
46
rm.Part1 = ra
47
rm.Name = 'Right Shoulder'
48
49
local lm = Instance.new("Weld", torso)
50
lm.C0 = CFrame.new(-1.5, 0.5, 0)
51
lm.C1 = CFrame.new(0, 0.5, 0)
52
lm.Part0 = torso
53
lm.Part1 = la
54
lm.Name = 'Left Shoulder'
55
56
local rlegm = Instance.new("Weld", torso)
57
rlegm.C0 = CFrame.new(0.5, -1, 0)
58
rlegm.C1 = CFrame.new(0, 1, 0)
59
rlegm.Part0 = torso
60
rlegm.Part1 = rl
61
62
local llegm = Instance.new("Weld", torso)
63
llegm.C0 = CFrame.new(-0.5, -1, 0)
64
llegm.C1 = CFrame.new(0, 1, 0)
65
llegm.Part0 = torso
66
llegm.Part1 = ll
67
68
rj.C0 = CFrame.new()
69
rj.C1 = CFrame.new()
70
71
neck.C0 = CFrame.new(0, 1, 0)
72
neck.C1 = CFrame.new(0, -0.5, 0)
73
74
75
local speed = 0.3
76
local angle = 0
77
local anglespeed = 1
78
rsc0 = rm.C0
79
lsc0 = lm.C0
80
llc0 = llegm.C0
81
rlc0 = rlegm.C0
82
rootc0 = rj.C0
83
neckc0 = neck.C0
84
85
model = Instance.new('Model', char)
86
model.Name = '3DG'
87
function Weld(part0,part1,c1,c0)
88
	local w = Instance.new('Weld', model)
89
	w.Part0 = part0
90
	w.Part1 = part1
91
	w.C0 = c0 or CFrame.new()
92
	w.C1 = c1 or CFrame.new()
93
end
94
95
local BasePart = Instance.new('Part')
96
BasePart.FormFactor = 'Custom'
97
BasePart.Material = 'Neon'
98
BasePart.CanCollide = false
99
BasePart.Locked = true
100
BasePart.TopSurface = 10
101
BasePart.BottomSurface = 10
102
BasePart.LeftSurface = 10
103
BasePart.RightSurface = 10
104
BasePart.FrontSurface = 10
105
BasePart.BackSurface = 10
106
BasePart:breakJoints()
107
108
109
for i = 1,2 do
110
	local strap = BasePart:clone()
111
	strap.Size = Vector3.new(1.025,.2,1.025)
112
	strap.Parent = model
113
	strap.BrickColor = BrickColor.new()
114
    strap:BreakJoints()
115
	Weld(strap, la, CFrame.new(0, .1 - i/3,0))
116
end
117
118
for i = 1,2 do
119
	local strap = BasePart:clone()
120
	strap.Size = Vector3.new(1.025,.2,1.025)
121
	strap.Parent = model
122
	strap.BrickColor = BrickColor.new()
123
    strap:BreakJoints()
124
	Weld(strap, ra, CFrame.new(0, .1 - i/3,0))
125
end
126
127
local ropeStart = BasePart:clone()
128
    ropeStart.Size = Vector3.new(.2,1.75,.2)
129
    ropeStart.Parent = model
130
    ropeStart.BrickColor = BrickColor.new()
131
    ropeStart:BreakJoints()
132
    Weld(ropeStart, ra, CFrame.new(-.45, -.5, 0))
133
local ropeStart2 = BasePart:clone()
134
    ropeStart2.Size = Vector3.new(.2,1.75,.2)
135
    ropeStart2.Parent = model
136
    ropeStart2.BrickColor = BrickColor.new()
137
    ropeStart2:BreakJoints()
138
    Weld(ropeStart2, la, CFrame.new(.45, -.5, 0))
139
140
    local ropeCont = BasePart:clone()
141
    ropeCont.Size = Vector3.new(.8,.2,.8)
142
    ropeCont.Parent = model
143
    ropeCont.BrickColor = BrickColor.new(199)
144
    ropeCont:BreakJoints()
145
    Instance.new('CylinderMesh', ropeCont)
146
    Weld(ropeCont, la, CFrame.new(.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0))
147
local ropeCont2 = BasePart:clone()
148
    ropeCont2.Size = Vector3.new(.8,.2,.8)
149
    ropeCont2.Parent = model
150
    ropeCont2.BrickColor = BrickColor.new(199)
151
    ropeCont2:BreakJoints()
152
    Instance.new('CylinderMesh', ropeCont2)
153
    Weld(ropeCont2, ra, CFrame.new(-.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0))
154
155
    local GasTank = BasePart:clone()
156
    GasTank.Size = Vector3.new(.8,1.4,.8)
157
    GasTank.Parent = model
158
    GasTank.BrickColor = BrickColor.new(194)
159
    GasTank:BreakJoints()
160
    Instance.new('SpecialMesh', GasTank)
161
    Weld(GasTank, ra, CFrame.new(0, -.25, .5))
162
local GasTank2 = BasePart:clone()
163
    GasTank2.Size = Vector3.new(.8,1.4,.8)
164
    GasTank2.Parent = model
165
    GasTank2.BrickColor = BrickColor.new(194)
166
    GasTank2:BreakJoints()
167
    Instance.new('SpecialMesh', GasTank2)
168
    Weld(GasTank2, la, CFrame.new(0, -.25, .5))
169
170
local pa = BasePart:clone()
171
pa.BrickColor = BrickColor.new()
172
pa.Anchored = true
173
pa.Size = Vector3.new(.5,1,.5)
174
local special = Instance.new('SpecialMesh', pa)
175
special.MeshId = "rbxassetid://1033714"
176
special.Scale = Vector3.new(.25,2,.25)
177
local ropePA = BasePart:clone()
178
ropePA.Parent = pa
179
ropePA.Anchored = true
180
ropePA.BrickColor = BrickColor.new'White'
181
Instance.new('CylinderMesh', ropePA).Scale = Vector3.new(.25,1,.25)
182
183
local pa2 = BasePart:clone()
184
pa2.BrickColor = BrickColor.new()
185
pa2.Anchored = true
186
pa2.Size = Vector3.new(.5,1,.5)
187
local special = Instance.new('SpecialMesh', pa2)
188
special.MeshId = "rbxassetid://1033714"
189
special.Scale = Vector3.new(.25,2,.25)
190
local ropePA2 = BasePart:clone()
191
ropePA2.Parent = pa2
192
ropePA2.Anchored = true
193
ropePA2.BrickColor = BrickColor.new'White'
194
Instance.new('CylinderMesh', ropePA2).Scale = Vector3.new(.25,1,.25)
195
196
local pa3 = BasePart:clone()
197
pa3.Transparency = 1
198
pa3.Anchored = true
199
pa3.Size = Vector3.new(2,2,2)
200
201
local torso3 = Instance.new('Part', char)
202
torso3.Name = 'FakeTorsoForStuff'
203
torso3.Size = torso.Size
204
torso3.Transparency = 1
205
torso3:breakJoints()
206
Weld(torso3, torso)
207
208
Instance.new('PointLight', torso)
209
210
local jumpmode
211
212
local SGui = Instance.new('ScreenGui', plr.PlayerGui)
213
local JumpButton = Instance.new('TextButton', SGui)
214
JumpButton.BackgroundColor = BrickColor.new('Dark stone grey')
215
JumpButton.BorderSizePixel = 4
216
JumpButton.TextColor3 = Color3.new(1,1,1)
217
JumpButton.BorderColor3 = Color3.new()
218
JumpButton.TextStrokeTransparency = .5
219
JumpButton.FontSize = 'Size12'
220
JumpButton.Text = 'Thrust up when grappled'
221
JumpButton.Size = UDim2.new(0, 250, 0, 50)
222
JumpButton.Position = UDim2.new(1, -250, 1, -50)
223
local OnOff = Instance.new('Frame', JumpButton)
224
OnOff.BackgroundColor3 = Color3.new()
225
OnOff.BorderSizePixel = 0
226
OnOff.Size = UDim2.new(.8, 0, 0, 5)
227
OnOff.Position = UDim2.new(.1, 0, 1, -10)
228
JumpButton.MouseButton1Down:connect(function()
229
    jumpmode = not jumpmode
230
    if jumpmode then
231
        OnOff.BackgroundColor3 = Color3.new(0,1,0)
232
    else
233
        OnOff.BackgroundColor3 = Color3.new()
234
    end
235
end)
236
237
238
239
local bodygyro = Instance.new('BodyGyro', torso)
240
    bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16)
241
    bodygyro.P = 10000
242
243
        ro=Instance.new("RocketPropulsion",rootpart)
244
        ro.Name = 'RockatPropoolsun'
245
        ro.MaxSpeed=200
246
        ro.MaxThrust=8000
247
        ro.TurnP = 0
248
        ro.MaxTorque=Vector3.new(14e16,14e16,14e16)
249
250
        ro2=Instance.new("RocketPropulsion",torso)
251
        ro2.Name = 'RockatPropoolsun2'
252
        ro2.MaxSpeed=200
253
        ro2.MaxThrust=8000
254
        ro2.TurnP = 0
255
        ro2.MaxTorque=Vector3.new(14e16,14e16,14e16)
256
local run
257
mouse.KeyDown:connect(function(k)
258
    if k:byte() == 48 then
259
        run = not run
260
        if run then
261
            humanoid.WalkSpeed = 22
262
        else
263
            humanoid.WalkSpeed = 16
264
        end
265
    end
266
    if k:byte() == 32 then
267
        if Grapple1 or Grapple2 then
268
        wait()
269
        humanoid.PlatformStand = true
270
        rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
271
        llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
272
        if pa3.Parent ~= nil then
273
            ro3:Fire()
274
        end
275
        if Grapple1 then
276
            ro:Fire()
277
        end
278
        if Grapple2 then
279
            ro2:Fire()
280
        end
281
        end
282
    end
283
    if k=="q" then
284
        local sound = Instance.new('Sound', head)
285
        sound.SoundId = "rbxassetid://160248505"
286
        sound.Pitch = 3+math.random()/3
287
        sound.Volume = .8
288
        sound:play()
289
        game:service'Debris':AddItem(sound,4)
290
        lm.Parent = torso
291
        pa.CFrame = la.CFrame
292
            local grapplepos = pa.Position
293
            local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50
294
            local lastgrapplepos = pa.Position 
295
            while wait() do
296
                lastgrapplepos = grapplepos 
297
                grapplepos = grapplepos + grapplevelocity
298
                local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos))
299
                local hit, hitpos = workspace:FindPartOnRay(RayCast, char)
300
                if (torso.Position - pa.Position).magnitude > 900 then
301
                    pa.Parent = nil
302
                    break
303
                end
304
                pa.Anchored = true
305
                pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
306
                pa.Parent = char
307
                if hit then
308
                    local rotX,rotY,rotZ = pa.CFrame:toEulerAnglesXYZ()
309
                    local sound = Instance.new('Sound', head)
310
                    sound.SoundId = "rbxassetid://146466021"
311
                    sound.Pitch = 1.2+math.random()/3
312
                    sound.Volume = .25
313
                    sound:play()
314
                    game:service'Debris':AddItem(sound,4)
315
                    pa.Parent = char
316
                    pa.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0)
317
                    ro.Target=pa
318
                    lm.Parent = torso
319
                    local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
320
                    local hitz, enz = workspace:FindPartOnRay(ray, char)
321
                    local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid'
322
                    if hum then
323
                        hum:TakeDamage(math.random(7,11))
324
                    end
325
                    local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid'
326
                    if hum then
327
                        hum:TakeDamage(math.random(7,11))
328
                    end
329
                    if pa.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then
330
                        ro:Fire()
331
                        if jumpmode then
332
                            humanoid.Jump = true
333
                        end
334
                    end
335
                    Gweld = Instance.new("Weld", char)
336
                    Gweld.C0 = hit.CFrame:toObjectSpace(pa.CFrame)
337
                    Gweld.Part0 = hit
338
                    Gweld.Part1 = pa
339
                    pa.Anchored = false
340
                    Grapple1Hit = hit
341
                    Grapple1 = true
342
                    break
343
                end
344
                pa.Anchored = true
345
                pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
346
            end
347
    end
348
    if k=="e" then
349
        local sound = Instance.new('Sound', head)
350
        sound.SoundId = "rbxassetid://160248505"
351
        sound.Pitch = 3+math.random()/3
352
        sound.Volume = .8
353
        sound:play()
354
        game:service'Debris':AddItem(sound,4)
355
            pa2.CFrame = ra.CFrame
356
            rm.Parent = torso
357
            local grapplepos = pa2.Position
358
            local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50
359
            local lastgrapplepos = pa2.Position 
360
            while wait() do
361
                lastgrapplepos = grapplepos 
362
                grapplepos = grapplepos + grapplevelocity
363
                local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos))
364
                local hit, hitpos = workspace:FindPartOnRay(RayCast, char)
365
                if (torso.Position - pa2.Position).magnitude > 900 then
366
                    pa2.Parent = nil
367
                    break
368
                end
369
                pa2.Anchored = true
370
                pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
371
                pa2.Parent = char
372
                if hit then
373
                    local rotX,rotY,rotZ = pa2.CFrame:toEulerAnglesXYZ()
374
                    local sound = Instance.new('Sound', head)
375
                    sound.SoundId = "rbxassetid://146466021"
376
                    sound.Pitch = 1.2+math.random()/3
377
                    sound.Volume = .25
378
                    sound:play()
379
                    game:service'Debris':AddItem(sound,4)
380
                    pa2.Parent = char
381
                    pa2.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0)
382
                    ro2.Target=pa2
383
                    rm.Parent = torso
384
                    local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
385
                    local hitz, enz = workspace:FindPartOnRay(ray, char)
386
                    local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid'
387
                    if hum then
388
                        hum:TakeDamage(math.random(7,11))
389
                    end
390
                    local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid'
391
                    if hum then
392
                        hum:TakeDamage(math.random(7,11))
393
                    end
394
                    if pa2.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then
395
                        if jumpmode then
396
                            humanoid.Jump = true
397
                        end
398
                        ro2:Fire()
399
                    end
400
                    Gweld2 = Instance.new("Weld", char)
401
                    Gweld2.C0 = hit.CFrame:toObjectSpace(pa2.CFrame)
402
                    Gweld2.Part0 = hit
403
                    Gweld2.Part1 = pa2
404
                    pa2.Anchored = false
405
                    Grapple2Hit = hit
406
                    Grapple2 = true
407
                    break
408
                end
409
                pa2.Anchored = true
410
                pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
411
            end
412
    end
413
end)
414
415
mouse.KeyUp:connect(function(k)
416
    if k=="q" then
417
        pcall(function() Gweld:remove() end)
418
        game:service'RunService'.RenderStepped:wait()
419
        pcall(function() pa.Parent = nil Grapple1 = false end)
420
        pcall(function() ro:Abort() end)
421
        game:service'RunService'.RenderStepped:wait()
422
        pcall(function() ro2.Target=pa2 if Grapple2 and humanoid.PlatformStand or Grapple2 and not hitz then ro2:Fire() end end)
423
    elseif k=="e" then
424
        pcall(function() Gweld2:remove() end)
425
        game:service'RunService'.RenderStepped:wait()
426
        pcall(function() pa2.Parent = nil Grapple2 = false end)
427
        pcall(function() ro2:Abort() end)
428
        game:service'RunService'.RenderStepped:wait()
429
        pcall(function() ro.Target=pa if Grapple1 and humanoid.PlatformStand or Grapple1 and not hitz then ro:Fire() end end)
430
    end
431
end)
432
433
434
local MidPointUsed = false
435
local TorsoSmoke = Instance.new('Smoke', torso)
436
437
438
game:service'RunService'.RenderStepped:connect(function()
439
        angle = (angle % 100) + anglespeed/10
440
        mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
441
        local rscf = rsc0
442
        local lscf = lsc0
443
        local rlcf = rlc0
444
        local llcf = llc0
445
        local rjcf = rootc0
446
        local ncf = neckc0
447
        for i,object in pairs(char:children()) do
448
            if object:IsA("Tool") then
449
                tool = true
450
                if not debounce then
451
                for x,value in pairs(object:children()) do
452
                    if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
453
                        debounce = true
454
                        coroutine.wrap(function()
455
                        slashing = true
456
                        wait(.25)
457
                        slashing = false
458
                        debounce = false
459
                    end)()
460
                    value:Destroy()
461
                    end
462
                end
463
                end
464
            elseif not object:IsA'Tool' then
465
                tool = false
466
            end
467
        end
468
        if not humanoid.PlatformStand then
469
            if humanoid.Sit == true then
470
                speed = 0.2
471
                anglespeed = 1/4
472
                        ncf = neckc0 * CFrame.Angles(0, 0, 0)
473
                        rjcf = rootc0
474
                        rscf = rsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0)
475
                        lscf = lsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0)
476
                        rlcf = rlc0 * CFrame.Angles(math.pi/2+-math.rad(.2), 0, math.rad(.2))
477
                        llcf = llc0 * CFrame.Angles(math.pi/2+math.rad(.2), 0, -math.rad(.2))
478
            elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then
479
                    anglespeed = 1/4
480
                        speed = 0.2
481
                        ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.075, 0, 0)
482
                        rjcf = rootc0
483
                        rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
484
                        lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
485
                        rlcf = rlc0 * CFrame.Angles(-math.rad(.2), 0, math.rad(.2))
486
                        llcf = llc0 * CFrame.Angles(math.rad(.2), 0, -math.rad(.2))
487
            elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
488
                        anglespeed = 1.7
489
                        speed = 0.25
490
                        anglespeed = 2.2
491
                        speed = 0.25
492
                        ncf = neckc0 * CFrame.Angles(0, 0, 0)
493
                        rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.055, 0) * CFrame.Angles(-math.rad(1), 0, 0)
494
                        rscf = rsc0 * CFrame.Angles(math.sin(angle)*.5, 0, -math.rad(1))
495
                        lscf = lsc0 * CFrame.Angles(math.sin(-angle)*.5, 0, math.rad(1))
496
                        rlcf = rlc0 * CFrame.new(0, .075 + -math.cos(-angle)*.075, math.sin(angle)*0.1) * CFrame.Angles(math.sin(-angle)*.45, 0, math.rad(.5))
497
                        llcf = llc0 * CFrame.new(0, .075 - -math.cos(angle)*.075, -math.sin(angle)*0.1) * CFrame.Angles(math.sin(angle)*.45, 0, -math.rad(.5))
498
            elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then
499
                local RotVelocityZ = torso.RotVelocity.Y
500
                if RotVelocityZ >= 15 then
501
                    RotVelocityZ = 15
502
                elseif RotVelocityZ <= -15 then
503
                    RotVelocityZ = -15
504
                end
505
                    speed = 0.25
506
                    anglespeed = 2.7
507
                    ncf = neckc0 * CFrame.Angles(0, 0, -math.sin(angle)*.045)
508
                    rscf = rsc0 * CFrame.new(0, 0, -math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(angle)*1.5, 0, -math.sin(math.abs(angle))*0.3)
509
                    lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(-angle)*1.5, 0, -math.sin(math.abs(angle))*0.3)
510
                    rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.175 - .2, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.055 + -math.pi/18, 0, math.rad(RotVelocityZ) + math.sin(angle)*.045)
511
                    rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5))
512
                    llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5))
513
            end
514
            if tool then
515
                rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
516
                if slashing then
517
                    rscf = rsc0
518
                end
519
            end
520
        end
521
    if pa2.Parent == nil then
522
    rm.C0 = clerp(rm.C0,rscf,speed)
523
    end
524
    if pa.Parent == nil then
525
    lm.C0 = clerp(lm.C0,lscf,speed)
526
    end
527
    rj.C0 = clerp(rj.C0,rjcf,speed)
528
    neck.C0 = clerp(neck.C0,ncf,speed)
529
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
530
    llegm.C0 = clerp(llegm.C0,llcf,speed)
531
end)
532
533
534
535
game:service'RunService'.RenderStepped:connect(function()
536
    if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 225 then
537
        TorsoSmoke.Enabled = true
538
    else
539
        TorsoSmoke.Enabled = false
540
    end
541
    local ray = Ray.new(rootpart.Position, Vector3.new(0, -7, 0))
542
    local hitz, enz = workspace:FindPartOnRay(ray, char)
543
    if hitz and hitz.CanCollide and pa.Parent ~= char and pa2.Parent ~= char then
544
        bodygyro.Parent = nil
545
        humanoid.PlatformStand = false
546
    end
547
    if pa.Parent ~= nil or Grapple1 then
548
        local size = (ropeStart2.Position-pa.Position).magnitude
549
            ropePA.Size = Vector3.new(.2, size, .2) 
550
            ropePA.CFrame = CFrame.new(ropeStart2.Position, pa.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0)
551
        lm.C0 = CFrame.new(Vector3.new(lsc0.x, lsc0.y, lsc0.z), torso.CFrame:pointToObjectSpace(pa.Position)) * CFrame.Angles(math.pi/2, 0, 0)
552
    else
553
        if not debounce and humanoid.PlatformStand then
554
            lm.C0 = lsc0 * CFrame.Angles(-.15, 0, -.15)
555
        end
556
    end
557
    if pa2.Parent ~= nil or Grapple2 then
558
        local size = (ropeStart.Position-pa2.Position).magnitude
559
            ropePA2.Size = Vector3.new(.2, size, .2) 
560
            ropePA2.CFrame = CFrame.new(ropeStart.Position, pa2.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0)
561
        rm.C0 = CFrame.new(Vector3.new(rsc0.x, rsc0.y, rsc0.z), torso.CFrame:pointToObjectSpace(pa2.Position)) * CFrame.Angles(math.pi/2, 0, 0)
562
    else
563
        if not debounce and humanoid.PlatformStand then
564
            rm.C0 = rsc0 * CFrame.Angles(-.15, 0, .15)
565
        end
566
    end
567
    if Grapple1 and Grapple1Hit.Parent == nil then
568
        pcall(function() Gweld:remove() end)
569
        pa.Parent = nil
570
        Grapple1 = false
571
        ro:Abort()
572
    end
573
    if Grapple2 and Grapple2Hit.Parent == nil then
574
        pcall(function() Gweld2:remove() end)
575
        pa2.Parent = nil
576
        Grapple2 = false
577
        ro2:Abort()
578
    end
579
    if Grapple1 and Grapple2 and (humanoid.PlatformStand or not hitz) then
580
        local distance = (pa.Position-pa2.Position).magnitude
581
        bodygyro.Parent = torso
582
        torso.CFrame = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
583
        bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
584
        pa3.Parent = char
585
            if distance <= .5 then
586
                pa3.CFrame = pa.CFrame
587
            elseif distance > .5 then
588
                pa3.CFrame = CFrame.new(pa.Position, pa2.Position) * CFrame.new(0, 0, -distance/2)
589
            end
590
        if not MidPointUsed then
591
        ro3=Instance.new("RocketPropulsion",torso3)
592
        ro3.Name = 'RockatPropoolsun3'
593
        ro3.MaxSpeed=250
594
        ro3.MaxThrust=16000
595
        ro3.TurnP = 0
596
        ro3.TurnD = 0
597
        ro3.MaxTorque=Vector3.new(14e16,14e16,14e16)
598
        if humanoid.PlatformStand or not hitz then
599
            ro:Abort()
600
            ro2:Abort()
601
        end
602
            ro3.Target = pa3
603
            if humanoid.PlatformStand or not hitz then
604
                ro3:Fire()
605
            end
606
            MidPointUsed = true
607
        end
608
    elseif (not Grapple1 or not Grapple2) and MidPointUsed == true and (humanoid.PlatformStand or not hitz) then
609
        pa3.Parent = nil
610
        MidPointUsed = false
611
        ro3:Abort()
612
        ro3:Destroy()
613
        if Grapple1 then
614
            ro:Fire()
615
        end
616
        if Grapple2 then
617
            ro2:Fire()
618
        end
619
    end
620
    if not Grapple1 then
621
        pcall(function() Gweld:remove() end)
622
    end
623
    if not Grapple2 then
624
        pcall(function() Gweld2:remove() end)
625
    end
626
    if (Grapple1 or Grapple2) and not hitz then
627
        bodygyro.Parent = torso
628
        humanoid.PlatformStand = true
629
        rlegm.Parent = torso
630
        llegm.Parent = torso
631
        lm.Parent = torso
632
        rm.Parent = torso
633
        rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
634
        llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
635
    end
636
    if (Grapple1 or Grapple2) and not hitz or humanoid.PlatformStand then
637
        bodygyro.Parent = torso
638
        bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
639
        rlegm.Parent = torso
640
        llegm.Parent = torso
641
        rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
642
        llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
643
    end
644
end)