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ROBLOX 3DG Script

Sep 10th, 2016
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  1. --3DG
  2. --three dimensional grapples
  3. function clerp(c1,c2,al)
  4.     local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  5.     local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  6.     for i,v in pairs(com1) do
  7.         com1[i] = v+(com2[i]-v)*al
  8.     end
  9.     return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  10. end
  11.  
  12. plr = game:service'Players'.LocalPlayer
  13. plrgui = plr.PlayerGui
  14. char = plr.Character
  15. mouse = plr:GetMouse()
  16. humanoid = char:findFirstChild("Humanoid")
  17. torso = char:findFirstChild("Torso")
  18. head = char.Head
  19. ra = char:findFirstChild("Right Arm")
  20. la = char:findFirstChild("Left Arm")
  21. rl = char:findFirstChild("Right Leg")
  22. ll = char:findFirstChild("Left Leg")
  23. rs = torso:findFirstChild("Right Shoulder")
  24. ls = torso:findFirstChild("Left Shoulder")
  25. rh = torso:findFirstChild("Right Hip")
  26. lh = torso:findFirstChild("Left Hip")
  27. neck = torso:findFirstChild("Neck")
  28. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  29. rootpart = char:findFirstChild("HumanoidRootPart")
  30. camera = workspace.CurrentCamera
  31. anim = char:findFirstChild("Animate")
  32. if anim then
  33. anim:Destroy()
  34. end
  35.  
  36. local lal = Instance.new('Sound', head)
  37. lal.SoundId = "rbxassetid://145048800"
  38. lal.Volume = 1
  39. lal:play()
  40. game:service'Debris':AddItem(lal, 8)
  41.  
  42. local rm = Instance.new("Weld", torso)
  43. rm.C0 = CFrame.new(1.5, 0.5, 0)
  44. rm.C1 = CFrame.new(0, 0.5, 0)
  45. rm.Part0 = torso
  46. rm.Part1 = ra
  47. rm.Name = 'Right Shoulder'
  48.  
  49. local lm = Instance.new("Weld", torso)
  50. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  51. lm.C1 = CFrame.new(0, 0.5, 0)
  52. lm.Part0 = torso
  53. lm.Part1 = la
  54. lm.Name = 'Left Shoulder'
  55.  
  56. local rlegm = Instance.new("Weld", torso)
  57. rlegm.C0 = CFrame.new(0.5, -1, 0)
  58. rlegm.C1 = CFrame.new(0, 1, 0)
  59. rlegm.Part0 = torso
  60. rlegm.Part1 = rl
  61.  
  62. local llegm = Instance.new("Weld", torso)
  63. llegm.C0 = CFrame.new(-0.5, -1, 0)
  64. llegm.C1 = CFrame.new(0, 1, 0)
  65. llegm.Part0 = torso
  66. llegm.Part1 = ll
  67.  
  68. rj.C0 = CFrame.new()
  69. rj.C1 = CFrame.new()
  70.  
  71. neck.C0 = CFrame.new(0, 1, 0)
  72. neck.C1 = CFrame.new(0, -0.5, 0)
  73.  
  74.  
  75. local speed = 0.3
  76. local angle = 0
  77. local anglespeed = 1
  78. rsc0 = rm.C0
  79. lsc0 = lm.C0
  80. llc0 = llegm.C0
  81. rlc0 = rlegm.C0
  82. rootc0 = rj.C0
  83. neckc0 = neck.C0
  84.  
  85. model = Instance.new('Model', char)
  86. model.Name = '3DG'
  87. function Weld(part0,part1,c1,c0)
  88.     local w = Instance.new('Weld', model)
  89.     w.Part0 = part0
  90.     w.Part1 = part1
  91.     w.C0 = c0 or CFrame.new()
  92.     w.C1 = c1 or CFrame.new()
  93. end
  94.  
  95. local BasePart = Instance.new('Part')
  96. BasePart.FormFactor = 'Custom'
  97. BasePart.Material = 'Neon'
  98. BasePart.CanCollide = false
  99. BasePart.Locked = true
  100. BasePart.TopSurface = 10
  101. BasePart.BottomSurface = 10
  102. BasePart.LeftSurface = 10
  103. BasePart.RightSurface = 10
  104. BasePart.FrontSurface = 10
  105. BasePart.BackSurface = 10
  106. BasePart:breakJoints()
  107.  
  108.  
  109. for i = 1,2 do
  110.     local strap = BasePart:clone()
  111.     strap.Size = Vector3.new(1.025,.2,1.025)
  112.     strap.Parent = model
  113.     strap.BrickColor = BrickColor.new()
  114.     strap:BreakJoints()
  115.     Weld(strap, la, CFrame.new(0, .1 - i/3,0))
  116. end
  117.  
  118. for i = 1,2 do
  119.     local strap = BasePart:clone()
  120.     strap.Size = Vector3.new(1.025,.2,1.025)
  121.     strap.Parent = model
  122.     strap.BrickColor = BrickColor.new()
  123.     strap:BreakJoints()
  124.     Weld(strap, ra, CFrame.new(0, .1 - i/3,0))
  125. end
  126.  
  127. local ropeStart = BasePart:clone()
  128.     ropeStart.Size = Vector3.new(.2,1.75,.2)
  129.     ropeStart.Parent = model
  130.     ropeStart.BrickColor = BrickColor.new()
  131.     ropeStart:BreakJoints()
  132.     Weld(ropeStart, ra, CFrame.new(-.45, -.5, 0))
  133. local ropeStart2 = BasePart:clone()
  134.     ropeStart2.Size = Vector3.new(.2,1.75,.2)
  135.     ropeStart2.Parent = model
  136.     ropeStart2.BrickColor = BrickColor.new()
  137.     ropeStart2:BreakJoints()
  138.     Weld(ropeStart2, la, CFrame.new(.45, -.5, 0))
  139.  
  140.     local ropeCont = BasePart:clone()
  141.     ropeCont.Size = Vector3.new(.8,.2,.8)
  142.     ropeCont.Parent = model
  143.     ropeCont.BrickColor = BrickColor.new(199)
  144.     ropeCont:BreakJoints()
  145.     Instance.new('CylinderMesh', ropeCont)
  146.     Weld(ropeCont, la, CFrame.new(.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0))
  147. local ropeCont2 = BasePart:clone()
  148.     ropeCont2.Size = Vector3.new(.8,.2,.8)
  149.     ropeCont2.Parent = model
  150.     ropeCont2.BrickColor = BrickColor.new(199)
  151.     ropeCont2:BreakJoints()
  152.     Instance.new('CylinderMesh', ropeCont2)
  153.     Weld(ropeCont2, ra, CFrame.new(-.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0))
  154.  
  155.     local GasTank = BasePart:clone()
  156.     GasTank.Size = Vector3.new(.8,1.4,.8)
  157.     GasTank.Parent = model
  158.     GasTank.BrickColor = BrickColor.new(194)
  159.     GasTank:BreakJoints()
  160.     Instance.new('SpecialMesh', GasTank)
  161.     Weld(GasTank, ra, CFrame.new(0, -.25, .5))
  162. local GasTank2 = BasePart:clone()
  163.     GasTank2.Size = Vector3.new(.8,1.4,.8)
  164.     GasTank2.Parent = model
  165.     GasTank2.BrickColor = BrickColor.new(194)
  166.     GasTank2:BreakJoints()
  167.     Instance.new('SpecialMesh', GasTank2)
  168.     Weld(GasTank2, la, CFrame.new(0, -.25, .5))
  169.  
  170. local pa = BasePart:clone()
  171. pa.BrickColor = BrickColor.new()
  172. pa.Anchored = true
  173. pa.Size = Vector3.new(.5,1,.5)
  174. local special = Instance.new('SpecialMesh', pa)
  175. special.MeshId = "rbxassetid://1033714"
  176. special.Scale = Vector3.new(.25,2,.25)
  177. local ropePA = BasePart:clone()
  178. ropePA.Parent = pa
  179. ropePA.Anchored = true
  180. ropePA.BrickColor = BrickColor.new'White'
  181. Instance.new('CylinderMesh', ropePA).Scale = Vector3.new(.25,1,.25)
  182.  
  183. local pa2 = BasePart:clone()
  184. pa2.BrickColor = BrickColor.new()
  185. pa2.Anchored = true
  186. pa2.Size = Vector3.new(.5,1,.5)
  187. local special = Instance.new('SpecialMesh', pa2)
  188. special.MeshId = "rbxassetid://1033714"
  189. special.Scale = Vector3.new(.25,2,.25)
  190. local ropePA2 = BasePart:clone()
  191. ropePA2.Parent = pa2
  192. ropePA2.Anchored = true
  193. ropePA2.BrickColor = BrickColor.new'White'
  194. Instance.new('CylinderMesh', ropePA2).Scale = Vector3.new(.25,1,.25)
  195.  
  196. local pa3 = BasePart:clone()
  197. pa3.Transparency = 1
  198. pa3.Anchored = true
  199. pa3.Size = Vector3.new(2,2,2)
  200.  
  201. local torso3 = Instance.new('Part', char)
  202. torso3.Name = 'FakeTorsoForStuff'
  203. torso3.Size = torso.Size
  204. torso3.Transparency = 1
  205. torso3:breakJoints()
  206. Weld(torso3, torso)
  207.  
  208. Instance.new('PointLight', torso)
  209.  
  210. local jumpmode
  211.  
  212. local SGui = Instance.new('ScreenGui', plr.PlayerGui)
  213. local JumpButton = Instance.new('TextButton', SGui)
  214. JumpButton.BackgroundColor = BrickColor.new('Dark stone grey')
  215. JumpButton.BorderSizePixel = 4
  216. JumpButton.TextColor3 = Color3.new(1,1,1)
  217. JumpButton.BorderColor3 = Color3.new()
  218. JumpButton.TextStrokeTransparency = .5
  219. JumpButton.FontSize = 'Size12'
  220. JumpButton.Text = 'Thrust up when grappled'
  221. JumpButton.Size = UDim2.new(0, 250, 0, 50)
  222. JumpButton.Position = UDim2.new(1, -250, 1, -50)
  223. local OnOff = Instance.new('Frame', JumpButton)
  224. OnOff.BackgroundColor3 = Color3.new()
  225. OnOff.BorderSizePixel = 0
  226. OnOff.Size = UDim2.new(.8, 0, 0, 5)
  227. OnOff.Position = UDim2.new(.1, 0, 1, -10)
  228. JumpButton.MouseButton1Down:connect(function()
  229.     jumpmode = not jumpmode
  230.     if jumpmode then
  231.         OnOff.BackgroundColor3 = Color3.new(0,1,0)
  232.     else
  233.         OnOff.BackgroundColor3 = Color3.new()
  234.     end
  235. end)
  236.  
  237.  
  238.  
  239. local bodygyro = Instance.new('BodyGyro', torso)
  240.     bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16)
  241.     bodygyro.P = 10000
  242.  
  243.         ro=Instance.new("RocketPropulsion",rootpart)
  244.         ro.Name = 'RockatPropoolsun'
  245.         ro.MaxSpeed=200
  246.         ro.MaxThrust=8000
  247.         ro.TurnP = 0
  248.         ro.MaxTorque=Vector3.new(14e16,14e16,14e16)
  249.  
  250.         ro2=Instance.new("RocketPropulsion",torso)
  251.         ro2.Name = 'RockatPropoolsun2'
  252.         ro2.MaxSpeed=200
  253.         ro2.MaxThrust=8000
  254.         ro2.TurnP = 0
  255.         ro2.MaxTorque=Vector3.new(14e16,14e16,14e16)
  256. local run
  257. mouse.KeyDown:connect(function(k)
  258.     if k:byte() == 48 then
  259.         run = not run
  260.         if run then
  261.             humanoid.WalkSpeed = 22
  262.         else
  263.             humanoid.WalkSpeed = 16
  264.         end
  265.     end
  266.     if k:byte() == 32 then
  267.         if Grapple1 or Grapple2 then
  268.         wait()
  269.         humanoid.PlatformStand = true
  270.         rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
  271.         llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
  272.         if pa3.Parent ~= nil then
  273.             ro3:Fire()
  274.         end
  275.         if Grapple1 then
  276.             ro:Fire()
  277.         end
  278.         if Grapple2 then
  279.             ro2:Fire()
  280.         end
  281.         end
  282.     end
  283.     if k=="q" then
  284.         local sound = Instance.new('Sound', head)
  285.         sound.SoundId = "rbxassetid://160248505"
  286.         sound.Pitch = 3+math.random()/3
  287.         sound.Volume = .8
  288.         sound:play()
  289.         game:service'Debris':AddItem(sound,4)
  290.         lm.Parent = torso
  291.         pa.CFrame = la.CFrame
  292.             local grapplepos = pa.Position
  293.             local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50
  294.             local lastgrapplepos = pa.Position
  295.             while wait() do
  296.                 lastgrapplepos = grapplepos
  297.                 grapplepos = grapplepos + grapplevelocity
  298.                 local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos))
  299.                 local hit, hitpos = workspace:FindPartOnRay(RayCast, char)
  300.                 if (torso.Position - pa.Position).magnitude > 900 then
  301.                     pa.Parent = nil
  302.                     break
  303.                 end
  304.                 pa.Anchored = true
  305.                 pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
  306.                 pa.Parent = char
  307.                 if hit then
  308.                     local rotX,rotY,rotZ = pa.CFrame:toEulerAnglesXYZ()
  309.                     local sound = Instance.new('Sound', head)
  310.                     sound.SoundId = "rbxassetid://146466021"
  311.                     sound.Pitch = 1.2+math.random()/3
  312.                     sound.Volume = .25
  313.                     sound:play()
  314.                     game:service'Debris':AddItem(sound,4)
  315.                     pa.Parent = char
  316.                     pa.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0)
  317.                     ro.Target=pa
  318.                     lm.Parent = torso
  319.                     local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
  320.                     local hitz, enz = workspace:FindPartOnRay(ray, char)
  321.                     local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid'
  322.                     if hum then
  323.                         hum:TakeDamage(math.random(7,11))
  324.                     end
  325.                     local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid'
  326.                     if hum then
  327.                         hum:TakeDamage(math.random(7,11))
  328.                     end
  329.                     if pa.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then
  330.                         ro:Fire()
  331.                         if jumpmode then
  332.                             humanoid.Jump = true
  333.                         end
  334.                     end
  335.                     Gweld = Instance.new("Weld", char)
  336.                     Gweld.C0 = hit.CFrame:toObjectSpace(pa.CFrame)
  337.                     Gweld.Part0 = hit
  338.                     Gweld.Part1 = pa
  339.                     pa.Anchored = false
  340.                     Grapple1Hit = hit
  341.                     Grapple1 = true
  342.                     break
  343.                 end
  344.                 pa.Anchored = true
  345.                 pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
  346.             end
  347.     end
  348.     if k=="e" then
  349.         local sound = Instance.new('Sound', head)
  350.         sound.SoundId = "rbxassetid://160248505"
  351.         sound.Pitch = 3+math.random()/3
  352.         sound.Volume = .8
  353.         sound:play()
  354.         game:service'Debris':AddItem(sound,4)
  355.             pa2.CFrame = ra.CFrame
  356.             rm.Parent = torso
  357.             local grapplepos = pa2.Position
  358.             local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50
  359.             local lastgrapplepos = pa2.Position
  360.             while wait() do
  361.                 lastgrapplepos = grapplepos
  362.                 grapplepos = grapplepos + grapplevelocity
  363.                 local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos))
  364.                 local hit, hitpos = workspace:FindPartOnRay(RayCast, char)
  365.                 if (torso.Position - pa2.Position).magnitude > 900 then
  366.                     pa2.Parent = nil
  367.                     break
  368.                 end
  369.                 pa2.Anchored = true
  370.                 pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
  371.                 pa2.Parent = char
  372.                 if hit then
  373.                     local rotX,rotY,rotZ = pa2.CFrame:toEulerAnglesXYZ()
  374.                     local sound = Instance.new('Sound', head)
  375.                     sound.SoundId = "rbxassetid://146466021"
  376.                     sound.Pitch = 1.2+math.random()/3
  377.                     sound.Volume = .25
  378.                     sound:play()
  379.                     game:service'Debris':AddItem(sound,4)
  380.                     pa2.Parent = char
  381.                     pa2.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0)
  382.                     ro2.Target=pa2
  383.                     rm.Parent = torso
  384.                     local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
  385.                     local hitz, enz = workspace:FindPartOnRay(ray, char)
  386.                     local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid'
  387.                     if hum then
  388.                         hum:TakeDamage(math.random(7,11))
  389.                     end
  390.                     local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid'
  391.                     if hum then
  392.                         hum:TakeDamage(math.random(7,11))
  393.                     end
  394.                     if pa2.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then
  395.                         if jumpmode then
  396.                             humanoid.Jump = true
  397.                         end
  398.                         ro2:Fire()
  399.                     end
  400.                     Gweld2 = Instance.new("Weld", char)
  401.                     Gweld2.C0 = hit.CFrame:toObjectSpace(pa2.CFrame)
  402.                     Gweld2.Part0 = hit
  403.                     Gweld2.Part1 = pa2
  404.                     pa2.Anchored = false
  405.                     Grapple2Hit = hit
  406.                     Grapple2 = true
  407.                     break
  408.                 end
  409.                 pa2.Anchored = true
  410.                 pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
  411.             end
  412.     end
  413. end)
  414.  
  415. mouse.KeyUp:connect(function(k)
  416.     if k=="q" then
  417.         pcall(function() Gweld:remove() end)
  418.         game:service'RunService'.RenderStepped:wait()
  419.         pcall(function() pa.Parent = nil Grapple1 = false end)
  420.         pcall(function() ro:Abort() end)
  421.         game:service'RunService'.RenderStepped:wait()
  422.         pcall(function() ro2.Target=pa2 if Grapple2 and humanoid.PlatformStand or Grapple2 and not hitz then ro2:Fire() end end)
  423.     elseif k=="e" then
  424.         pcall(function() Gweld2:remove() end)
  425.         game:service'RunService'.RenderStepped:wait()
  426.         pcall(function() pa2.Parent = nil Grapple2 = false end)
  427.         pcall(function() ro2:Abort() end)
  428.         game:service'RunService'.RenderStepped:wait()
  429.         pcall(function() ro.Target=pa if Grapple1 and humanoid.PlatformStand or Grapple1 and not hitz then ro:Fire() end end)
  430.     end
  431. end)
  432.  
  433.  
  434. local MidPointUsed = false
  435. local TorsoSmoke = Instance.new('Smoke', torso)
  436.  
  437.  
  438. game:service'RunService'.RenderStepped:connect(function()
  439.         angle = (angle % 100) + anglespeed/10
  440.         mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  441.         local rscf = rsc0
  442.         local lscf = lsc0
  443.         local rlcf = rlc0
  444.         local llcf = llc0
  445.         local rjcf = rootc0
  446.         local ncf = neckc0
  447.         for i,object in pairs(char:children()) do
  448.             if object:IsA("Tool") then
  449.                 tool = true
  450.                 if not debounce then
  451.                 for x,value in pairs(object:children()) do
  452.                     if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  453.                         debounce = true
  454.                         coroutine.wrap(function()
  455.                         slashing = true
  456.                         wait(.25)
  457.                         slashing = false
  458.                         debounce = false
  459.                     end)()
  460.                     value:Destroy()
  461.                     end
  462.                 end
  463.                 end
  464.             elseif not object:IsA'Tool' then
  465.                 tool = false
  466.             end
  467.         end
  468.         if not humanoid.PlatformStand then
  469.             if humanoid.Sit == true then
  470.                 speed = 0.2
  471.                 anglespeed = 1/4
  472.                         ncf = neckc0 * CFrame.Angles(0, 0, 0)
  473.                         rjcf = rootc0
  474.                         rscf = rsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0)
  475.                         lscf = lsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0)
  476.                         rlcf = rlc0 * CFrame.Angles(math.pi/2+-math.rad(.2), 0, math.rad(.2))
  477.                         llcf = llc0 * CFrame.Angles(math.pi/2+math.rad(.2), 0, -math.rad(.2))
  478.             elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then
  479.                     anglespeed = 1/4
  480.                         speed = 0.2
  481.                         ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.075, 0, 0)
  482.                         rjcf = rootc0
  483.                         rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
  484.                         lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
  485.                         rlcf = rlc0 * CFrame.Angles(-math.rad(.2), 0, math.rad(.2))
  486.                         llcf = llc0 * CFrame.Angles(math.rad(.2), 0, -math.rad(.2))
  487.             elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  488.                         anglespeed = 1.7
  489.                         speed = 0.25
  490.                         anglespeed = 2.2
  491.                         speed = 0.25
  492.                         ncf = neckc0 * CFrame.Angles(0, 0, 0)
  493.                         rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.055, 0) * CFrame.Angles(-math.rad(1), 0, 0)
  494.                         rscf = rsc0 * CFrame.Angles(math.sin(angle)*.5, 0, -math.rad(1))
  495.                         lscf = lsc0 * CFrame.Angles(math.sin(-angle)*.5, 0, math.rad(1))
  496.                         rlcf = rlc0 * CFrame.new(0, .075 + -math.cos(-angle)*.075, math.sin(angle)*0.1) * CFrame.Angles(math.sin(-angle)*.45, 0, math.rad(.5))
  497.                         llcf = llc0 * CFrame.new(0, .075 - -math.cos(angle)*.075, -math.sin(angle)*0.1) * CFrame.Angles(math.sin(angle)*.45, 0, -math.rad(.5))
  498.             elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then
  499.                 local RotVelocityZ = torso.RotVelocity.Y
  500.                 if RotVelocityZ >= 15 then
  501.                     RotVelocityZ = 15
  502.                 elseif RotVelocityZ <= -15 then
  503.                     RotVelocityZ = -15
  504.                 end
  505.                     speed = 0.25
  506.                     anglespeed = 2.7
  507.                     ncf = neckc0 * CFrame.Angles(0, 0, -math.sin(angle)*.045)
  508.                     rscf = rsc0 * CFrame.new(0, 0, -math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(angle)*1.5, 0, -math.sin(math.abs(angle))*0.3)
  509.                     lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(-angle)*1.5, 0, -math.sin(math.abs(angle))*0.3)
  510.                     rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.175 - .2, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.055 + -math.pi/18, 0, math.rad(RotVelocityZ) + math.sin(angle)*.045)
  511.                     rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5))
  512.                     llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5))
  513.             end
  514.             if tool then
  515.                 rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  516.                 if slashing then
  517.                     rscf = rsc0
  518.                 end
  519.             end
  520.         end
  521.     if pa2.Parent == nil then
  522.     rm.C0 = clerp(rm.C0,rscf,speed)
  523.     end
  524.     if pa.Parent == nil then
  525.     lm.C0 = clerp(lm.C0,lscf,speed)
  526.     end
  527.     rj.C0 = clerp(rj.C0,rjcf,speed)
  528.     neck.C0 = clerp(neck.C0,ncf,speed)
  529.     rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  530.     llegm.C0 = clerp(llegm.C0,llcf,speed)
  531. end)
  532.  
  533.  
  534.  
  535. game:service'RunService'.RenderStepped:connect(function()
  536.     if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 225 then
  537.         TorsoSmoke.Enabled = true
  538.     else
  539.         TorsoSmoke.Enabled = false
  540.     end
  541.     local ray = Ray.new(rootpart.Position, Vector3.new(0, -7, 0))
  542.     local hitz, enz = workspace:FindPartOnRay(ray, char)
  543.     if hitz and hitz.CanCollide and pa.Parent ~= char and pa2.Parent ~= char then
  544.         bodygyro.Parent = nil
  545.         humanoid.PlatformStand = false
  546.     end
  547.     if pa.Parent ~= nil or Grapple1 then
  548.         local size = (ropeStart2.Position-pa.Position).magnitude
  549.             ropePA.Size = Vector3.new(.2, size, .2)
  550.             ropePA.CFrame = CFrame.new(ropeStart2.Position, pa.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0)
  551.         lm.C0 = CFrame.new(Vector3.new(lsc0.x, lsc0.y, lsc0.z), torso.CFrame:pointToObjectSpace(pa.Position)) * CFrame.Angles(math.pi/2, 0, 0)
  552.     else
  553.         if not debounce and humanoid.PlatformStand then
  554.             lm.C0 = lsc0 * CFrame.Angles(-.15, 0, -.15)
  555.         end
  556.     end
  557.     if pa2.Parent ~= nil or Grapple2 then
  558.         local size = (ropeStart.Position-pa2.Position).magnitude
  559.             ropePA2.Size = Vector3.new(.2, size, .2)
  560.             ropePA2.CFrame = CFrame.new(ropeStart.Position, pa2.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0)
  561.         rm.C0 = CFrame.new(Vector3.new(rsc0.x, rsc0.y, rsc0.z), torso.CFrame:pointToObjectSpace(pa2.Position)) * CFrame.Angles(math.pi/2, 0, 0)
  562.     else
  563.         if not debounce and humanoid.PlatformStand then
  564.             rm.C0 = rsc0 * CFrame.Angles(-.15, 0, .15)
  565.         end
  566.     end
  567.     if Grapple1 and Grapple1Hit.Parent == nil then
  568.         pcall(function() Gweld:remove() end)
  569.         pa.Parent = nil
  570.         Grapple1 = false
  571.         ro:Abort()
  572.     end
  573.     if Grapple2 and Grapple2Hit.Parent == nil then
  574.         pcall(function() Gweld2:remove() end)
  575.         pa2.Parent = nil
  576.         Grapple2 = false
  577.         ro2:Abort()
  578.     end
  579.     if Grapple1 and Grapple2 and (humanoid.PlatformStand or not hitz) then
  580.         local distance = (pa.Position-pa2.Position).magnitude
  581.         bodygyro.Parent = torso
  582.         torso.CFrame = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
  583.         bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
  584.         pa3.Parent = char
  585.             if distance <= .5 then
  586.                 pa3.CFrame = pa.CFrame
  587.             elseif distance > .5 then
  588.                 pa3.CFrame = CFrame.new(pa.Position, pa2.Position) * CFrame.new(0, 0, -distance/2)
  589.             end
  590.         if not MidPointUsed then
  591.         ro3=Instance.new("RocketPropulsion",torso3)
  592.         ro3.Name = 'RockatPropoolsun3'
  593.         ro3.MaxSpeed=250
  594.         ro3.MaxThrust=16000
  595.         ro3.TurnP = 0
  596.         ro3.TurnD = 0
  597.         ro3.MaxTorque=Vector3.new(14e16,14e16,14e16)
  598.         if humanoid.PlatformStand or not hitz then
  599.             ro:Abort()
  600.             ro2:Abort()
  601.         end
  602.             ro3.Target = pa3
  603.             if humanoid.PlatformStand or not hitz then
  604.                 ro3:Fire()
  605.             end
  606.             MidPointUsed = true
  607.         end
  608.     elseif (not Grapple1 or not Grapple2) and MidPointUsed == true and (humanoid.PlatformStand or not hitz) then
  609.         pa3.Parent = nil
  610.         MidPointUsed = false
  611.         ro3:Abort()
  612.         ro3:Destroy()
  613.         if Grapple1 then
  614.             ro:Fire()
  615.         end
  616.         if Grapple2 then
  617.             ro2:Fire()
  618.         end
  619.     end
  620.     if not Grapple1 then
  621.         pcall(function() Gweld:remove() end)
  622.     end
  623.     if not Grapple2 then
  624.         pcall(function() Gweld2:remove() end)
  625.     end
  626.     if (Grapple1 or Grapple2) and not hitz then
  627.         bodygyro.Parent = torso
  628.         humanoid.PlatformStand = true
  629.         rlegm.Parent = torso
  630.         llegm.Parent = torso
  631.         lm.Parent = torso
  632.         rm.Parent = torso
  633.         rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
  634.         llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
  635.     end
  636.     if (Grapple1 or Grapple2) and not hitz or humanoid.PlatformStand then
  637.         bodygyro.Parent = torso
  638.         bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
  639.         rlegm.Parent = torso
  640.         llegm.Parent = torso
  641.         rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
  642.         llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
  643.     end
  644. end)
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