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---Dont Mind This!
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local function create()
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mouse=game.Players.LocalPlayer:GetMouse()
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tool=Instance.new("Tool",game.Players.LocalPlayer.Backpack)
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tool.RequiresHandle=false
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tool.Name="Click Teleport"
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tool.Activated:connect(function()
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local pos=mouse.Hit+Vector3.new(0,2.5,0)
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pos=CFrame.new(pos.X,pos.Y,pos.Z)
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=pos
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end)
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end
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create()
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game.Players.LocalPlayer.CharacterAdded:connect(create)
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---All stand with E strongPunch
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local player = game.Players.LocalPlayer
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key == "e" then
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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player2.Backpack.StrongPunch.RemoteEvent:FireServer()
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local p = Instance.new("Part", character2.Effects)
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game.Debris:AddItem(p, 0.3)
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p.CanCollide = false
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p.Anchored = false
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local RightArm = character2["Right Arm"]
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p.Size = RightArm.Size
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p.Transparency = 1
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local w = Instance.new("Weld", p)
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w.Part0 = RightArm
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w.Part1 = p
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p.Touched:connect(function(hit)
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local ehum = hit.Parent:findFirstChild("Humanoid")
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if  ehum ~= character2.Humanoid then
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player2.Backpack.StrongPunch.Damage:FireServer(hit, ehum)
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end
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end)
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end
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end
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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character2 = player2.Character
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local Mouse = player:GetMouse()
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---Hierophant Green
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if key == "q" then
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player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(true, 10)
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player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(false, 10, Mouse.Hit.p)
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end
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end)
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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character2 = player2.Character
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key == "e" then
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    player2.Backpack.Barrier.RemoteEvent:FireServer(false, 20)
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    player2.Backpack.Barrier.RemoteEvent:FireServer(true, 20)
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end
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end)