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1 | ---Dont Mind This! | |
2 | local function create() | |
3 | mouse=game.Players.LocalPlayer:GetMouse() | |
4 | tool=Instance.new("Tool",game.Players.LocalPlayer.Backpack) | |
5 | tool.RequiresHandle=false | |
6 | tool.Name="Click Teleport" | |
7 | tool.Activated:connect(function() | |
8 | local pos=mouse.Hit+Vector3.new(0,2.5,0) | |
9 | pos=CFrame.new(pos.X,pos.Y,pos.Z) | |
10 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=pos | |
11 | end) | |
12 | end | |
13 | create() | |
14 | game.Players.LocalPlayer.CharacterAdded:connect(create) | |
15 | ||
16 | ||
17 | ||
18 | ||
19 | ||
20 | ---All stand with E strongPunch | |
21 | local player = game.Players.LocalPlayer | |
22 | local Mouse = player:GetMouse() | |
23 | Mouse.KeyDown:connect(function(key) | |
24 | if key == "e" then | |
25 | local player2 = game.Players.LocalPlayer | |
26 | local character2 = player2.Character | |
27 | player2.Backpack.StrongPunch.RemoteEvent:FireServer() | |
28 | local p = Instance.new("Part", character2.Effects) | |
29 | game.Debris:AddItem(p, 0.3) | |
30 | p.CanCollide = false | |
31 | p.Anchored = false | |
32 | local RightArm = character2["Right Arm"] | |
33 | p.Size = RightArm.Size | |
34 | p.Transparency = 1 | |
35 | local w = Instance.new("Weld", p) | |
36 | w.Part0 = RightArm | |
37 | w.Part1 = p | |
38 | p.Touched:connect(function(hit) | |
39 | local ehum = hit.Parent:findFirstChild("Humanoid") | |
40 | if ehum ~= character2.Humanoid then | |
41 | player2.Backpack.StrongPunch.Damage:FireServer(hit, ehum) | |
42 | end | |
43 | end) | |
44 | end | |
45 | end | |
46 | local player = game.Players.LocalPlayer | |
47 | local player2 = game.Players.LocalPlayer | |
48 | character2 = player2.Character | |
49 | local Mouse = player:GetMouse() | |
50 | - | ---Hierophant Green |
50 | + | |
51 | if key == "q" then | |
52 | player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(true, 10) | |
53 | player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(false, 10, Mouse.Hit.p) | |
54 | end | |
55 | end) | |
56 | local player = game.Players.LocalPlayer | |
57 | local player2 = game.Players.LocalPlayer | |
58 | character2 = player2.Character | |
59 | local Mouse = player:GetMouse() | |
60 | Mouse.KeyDown:connect(function(key) | |
61 | if key == "e" then | |
62 | player2.Backpack.Barrier.RemoteEvent:FireServer(false, 20) | |
63 | player2.Backpack.Barrier.RemoteEvent:FireServer(true, 20) | |
64 | end | |
65 | end) |