SHOW:
|
|
- or go back to the newest paste.
1 | - | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to CyberFromLU for letting me Publish! REGULAR SCRIPT: Go to line 16 and put your name where it says "YOUR NAME HERE" |
1 | + | |
2 | - | ------------------------------------------------------------------------------------- |
2 | + | |
3 | - | --[[ |
3 | + | |
4 | - | Can Bomb, an improvised explosive device made from ammonium nitrate, a bean can, and a fuse. |
4 | + | |
5 | - | Produces a nice medium-pressure explosion. |
5 | + | |
6 | - | http://www.roblox.com/asset/?id=10470609 Beans |
6 | + | |
7 | - | http://www.roblox.com/asset/?id=45934917 Beans |
7 | + | |
8 | - | --]] |
8 | + | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("thesuperfireguy9000") |
9 | Name = "Can Bomb" | |
10 | selected = false | |
11 | Button1Down = false | |
12 | thrown = false | |
13 | ||
14 | ||
15 | function makeParts(format) | |
16 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("mogoon") |
16 | + | |
17 | grenade.Name = Name | |
18 | grenade.Parent = Player.Character | |
19 | local pm = Instance.new("Part") | |
20 | pm.Name = "Handle" | |
21 | pm.formFactor = "Symmetric" | |
22 | pm.Size = Vector3.new(1, 1, 1) | |
23 | pm.BrickColor = BrickColor.new("Black") | |
24 | pm.CanCollide = false | |
25 | pm.Locked = true | |
26 | pm.TopSurface = 0 | |
27 | pm.BottomSurface = 0 | |
28 | pm.Parent = grenade | |
29 | local m = Instance.new("SpecialMesh") | |
30 | m.MeshType = "FileMesh" | |
31 | m.Scale = Vector3.new(1, 1, 1) | |
32 | m.MeshId = "http://www.roblox.com/asset/?id=10470609" | |
33 | m.TextureId = "http://www.roblox.com/asset/?id=45934917" | |
34 | m.Parent = pm | |
35 | local w = Instance.new("Weld") | |
36 | w.Part0 = pm | |
37 | if format == "hand" then | |
38 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
39 | w.C0 = CFrame.new(-1.2, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(90)) | |
40 | w.C1 = CFrame.new() | |
41 | elseif format == "holster" then | |
42 | w.Part1 = Player.Character:FindFirstChild("Torso") | |
43 | w.C0 = CFrame.new(0.6, -0.4, 0.6) | |
44 | w.C1 = CFrame.new() | |
45 | grenade.Name = Name.. " (Holstered)" | |
46 | end | |
47 | w.Parent = pm | |
48 | local s = Instance.new("Sound") | |
49 | s.Name = "Explode" | |
50 | s.SoundId = "rbxasset://sounds\\collide.wav" | |
51 | s.Volume = 1 | |
52 | s.Pitch = 1 | |
53 | s.Looped = false | |
54 | s.Parent = pm | |
55 | local s = Instance.new("Sound") | |
56 | s.Name = "Pin" | |
57 | s.SoundId = "http://www.roblox.com/Asset/?id=31760113" | |
58 | s.Volume = 1 | |
59 | s.Pitch = 1 | |
60 | s.Looped = true | |
61 | s.Parent = pm | |
62 | local s = Instance.new("Sound") | |
63 | s.Name = "Light" | |
64 | s.SoundId = "http://www.roblox.com/Asset/?id=19095020" | |
65 | s.Volume = 1 | |
66 | s.Pitch = 1 | |
67 | s.Looped = false | |
68 | s.Parent = pm | |
69 | local p = Instance.new("Part") | |
70 | p.Name = "Rag" | |
71 | p.formFactor = "Symmetric" | |
72 | p.Size = Vector3.new(1, 1, 1) | |
73 | p.BrickColor = BrickColor.new("White") | |
74 | p.CanCollide = false | |
75 | p.Transparency = 1 | |
76 | p.Locked = true | |
77 | p.TopSurface = 0 | |
78 | p.BottomSurface = 0 | |
79 | p.Parent = grenade | |
80 | local f = Instance.new("Fire") | |
81 | f.Enabled = false | |
82 | f.Name = "Fire" | |
83 | f.Color = Color3.new(1, 0.5, 0) | |
84 | f.SecondaryColor = Color3.new(1, 0.75, 0.5) | |
85 | f.Heat = 25 | |
86 | f.Size = 2 | |
87 | f.Parent = p | |
88 | local m = Instance.new("CylinderMesh") | |
89 | m.Scale = Vector3.new(0.15, 0.4, 0.15) | |
90 | m.Parent = p | |
91 | local w = Instance.new("Weld") | |
92 | w.Part0 = p | |
93 | w.Part1 = pm | |
94 | w.C0 = CFrame.new(0, -0.6, 0) | |
95 | w.C1 = CFrame.new() | |
96 | w.Parent = p | |
97 | end | |
98 | ||
99 | ||
100 | function removeParts(format) | |
101 | if format == "hand" then | |
102 | if Player.Character:FindFirstChild(Name) ~= nil then | |
103 | Player.Character[Name]:Remove() | |
104 | end | |
105 | elseif format == "holster" then | |
106 | if Player.Character:FindFirstChild(Name.. " (Holstered)") ~= nil then | |
107 | Player.Character[Name.. " (Holstered)"]:Remove() | |
108 | end | |
109 | end | |
110 | end | |
111 | ||
112 | ||
113 | function SetAngle(Joint, Angle, Character) | |
114 | if Character == nil then return false end | |
115 | local Joints = { | |
116 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
117 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
118 | Character.Torso:FindFirstChild("Right Hip 2"), | |
119 | Character.Torso:FindFirstChild("Left Hip 2") | |
120 | } | |
121 | if Joints[Joint] == nil then return false end | |
122 | if Joint == 1 or Joint == 3 then | |
123 | Joints[Joint].DesiredAngle = Angle | |
124 | end | |
125 | if Joint == 2 or Joint == 4 then | |
126 | Joints[Joint].DesiredAngle = -Angle | |
127 | end | |
128 | end | |
129 | ||
130 | ||
131 | function ForceAngle(Joint, Angle, Character) | |
132 | if Character == nil then return false end | |
133 | local Joints = { | |
134 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
135 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
136 | Character.Torso:FindFirstChild("Right Hip 2"), | |
137 | Character.Torso:FindFirstChild("Left Hip 2") | |
138 | } | |
139 | if Joints[Joint] == nil then return false end | |
140 | if Joint == 1 or Joint == 3 then | |
141 | Joints[Joint].DesiredAngle = Angle | |
142 | Joints[Joint].CurrentAngle = Angle | |
143 | end | |
144 | if Joint == 2 or Joint == 4 then | |
145 | Joints[Joint].DesiredAngle = -Angle | |
146 | Joints[Joint].CurrentAngle = -Angle | |
147 | end | |
148 | end | |
149 | ||
150 | ||
151 | function SetSpeed(Joint, Speed, Character) | |
152 | if Character == nil then return false end | |
153 | local Joints = { | |
154 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
155 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
156 | Character.Torso:FindFirstChild("Right Hip 2"), | |
157 | Character.Torso:FindFirstChild("Left Hip 2") | |
158 | } | |
159 | if Joints[Joint] == nil then return false end | |
160 | Joints[Joint].MaxVelocity = Speed | |
161 | end | |
162 | ||
163 | ||
164 | function DisableLimb(Limb, Character) | |
165 | if Character == nil then return false end | |
166 | if Character:FindFirstChild("Torso") == nil then return false end | |
167 | local Joints = { | |
168 | Character.Torso:FindFirstChild("Right Shoulder"), | |
169 | Character.Torso:FindFirstChild("Left Shoulder"), | |
170 | Character.Torso:FindFirstChild("Right Hip"), | |
171 | Character.Torso:FindFirstChild("Left Hip") | |
172 | } | |
173 | local Limbs = { | |
174 | Character:FindFirstChild("Right Arm"), | |
175 | Character:FindFirstChild("Left Arm"), | |
176 | Character:FindFirstChild("Right Leg"), | |
177 | Character:FindFirstChild("Left Leg") | |
178 | } | |
179 | if Joints[Limb] == nil then return false end | |
180 | if Limbs[Limb] == nil then return false end | |
181 | local Joint = Instance.new("Motor") | |
182 | Joint.Parent = Character.Torso | |
183 | Joint.Part0 = Character.Torso | |
184 | Joint.Part1 = Limbs[Limb] | |
185 | if Limb == 1 then | |
186 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
187 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
188 | Joint.Name = "Right Shoulder 2" | |
189 | elseif Limb == 2 then | |
190 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
191 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
192 | Joint.Name = "Left Shoulder 2" | |
193 | elseif Limb == 3 then | |
194 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
195 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
196 | Joint.Name = "Right Hip 2" | |
197 | elseif Limb == 4 then | |
198 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
199 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
200 | Joint.Name = "Left Hip 2" | |
201 | end | |
202 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
203 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
204 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
205 | Joints[Limb]:Remove() | |
206 | end | |
207 | ||
208 | ||
209 | function ResetLimbCFrame(Limb, Character) | |
210 | if Character == nil then return false end | |
211 | if Character.Parent == nil then return false end | |
212 | if Character:FindFirstChild("Torso") == nil then return false end | |
213 | local Joints = { | |
214 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
215 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
216 | Character.Torso:FindFirstChild("Right Hip 2"), | |
217 | Character.Torso:FindFirstChild("Left Hip 2") | |
218 | } | |
219 | local Limbs = { | |
220 | Character:FindFirstChild("Right Arm"), | |
221 | Character:FindFirstChild("Left Arm"), | |
222 | Character:FindFirstChild("Right Leg"), | |
223 | Character:FindFirstChild("Left Leg") | |
224 | } | |
225 | if Joints[Limb] == nil then return false end | |
226 | if Limbs[Limb] == nil then return false end | |
227 | if Limb == 1 then | |
228 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
229 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
230 | elseif Limb == 2 then | |
231 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
232 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
233 | elseif Limb == 3 then | |
234 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
235 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
236 | elseif Limb == 4 then | |
237 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
238 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
239 | end | |
240 | end | |
241 | ||
242 | ||
243 | function EnableLimb(Limb, Character) | |
244 | if Character == nil then return false end | |
245 | if Character:FindFirstChild("Torso") == nil then return false end | |
246 | local Joints = { | |
247 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
248 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
249 | Character.Torso:FindFirstChild("Right Hip 2"), | |
250 | Character.Torso:FindFirstChild("Left Hip 2") | |
251 | } | |
252 | local Limbs = { | |
253 | Character:FindFirstChild("Right Arm"), | |
254 | Character:FindFirstChild("Left Arm"), | |
255 | Character:FindFirstChild("Right Leg"), | |
256 | Character:FindFirstChild("Left Leg") | |
257 | } | |
258 | if Joints[Limb] == nil then return false end | |
259 | if Limbs[Limb] == nil then return false end | |
260 | if Limb == 1 then | |
261 | Joints[Limb].Name = "Right Shoulder" | |
262 | elseif Limb == 2 then | |
263 | Joints[Limb].Name = "Left Shoulder" | |
264 | elseif Limb == 3 then | |
265 | Joints[Limb].Name = "Right Hip" | |
266 | elseif Limb == 4 then | |
267 | Joints[Limb].Name = "Left Hip" | |
268 | end | |
269 | Animate = Character:FindFirstChild("Animate") | |
270 | if Animate == nil then return false end | |
271 | Animate = Animate:Clone() | |
272 | Character.Animate:Remove() | |
273 | Animate.Parent = Character | |
274 | end | |
275 | ||
276 | ||
277 | function Weld(x, y) | |
278 | local weld = Instance.new("Weld") | |
279 | weld.Part0 = x | |
280 | weld.Part1 = y | |
281 | CJ = CFrame.new(x.Position) | |
282 | C0 = x.CFrame:inverse() * CJ | |
283 | C1 = y.CFrame:inverse() * CJ | |
284 | weld.C0 = C0 | |
285 | weld.C1 = C1 | |
286 | weld.Parent = x | |
287 | end | |
288 | ||
289 | ||
290 | function tagHumanoid(humanoid) | |
291 | local tag = Instance.new("ObjectValue") | |
292 | tag.Name = "creator" | |
293 | tag.Value = Player | |
294 | tag.Parent = humanoid | |
295 | local tag = Instance.new("StringValue") | |
296 | tag.Name = "creatorType1" | |
297 | tag.Value = Name | |
298 | tag.Parent = humanoid | |
299 | local tag = Instance.new("StringValue") | |
300 | tag.Name = "creatorType2" | |
301 | tag.Value = "blown up" | |
302 | tag.Parent = humanoid | |
303 | end | |
304 | ||
305 | ||
306 | function untagHumanoid(humanoid) | |
307 | if humanoid ~= nil then | |
308 | local tag = humanoid:FindFirstChild("creator") | |
309 | if tag ~= nil then | |
310 | tag:Remove() | |
311 | end | |
312 | local tag = humanoid:FindFirstChild("creatorType1") | |
313 | if tag ~= nil then | |
314 | tag:Remove() | |
315 | end | |
316 | local tag = humanoid:FindFirstChild("creatorType2") | |
317 | if tag ~= nil then | |
318 | tag:Remove() | |
319 | end | |
320 | end | |
321 | end | |
322 | ||
323 | ||
324 | function fire(v) | |
325 | if Player.Character:FindFirstChild(Name) == nil then makeParts("hand") end | |
326 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end | |
327 | if Player.Character[Name].Handle:FindFirstChild("Weld") ~= nil then Player.Character[Name].Handle.Weld:Remove() end | |
328 | local bodyVelocity = Instance.new("BodyVelocity") | |
329 | bodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
330 | bodyVelocity.velocity = v * 75 | |
331 | bodyVelocity.Parent = Player.Character[Name].Handle | |
332 | wait(0.1) | |
333 | bodyVelocity:Remove() | |
334 | end | |
335 | ||
336 | ||
337 | function onButton1Down(mouse) | |
338 | if selected == false then return end | |
339 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down ~= true and thrown ~= true then | |
340 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end | |
341 | Button1Down = true | |
342 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
343 | Player.Character[Name].Handle.Pin:Play() | |
344 | Player.Character[Name].Handle.Light:Play() | |
345 | Player.Character[Name].Rag.Fire.Enabled = true | |
346 | Player.Character[Name].Handle.CanCollide = true | |
347 | Player.Character[Name].Rag.CanCollide = true | |
348 | coroutine.resume(coroutine.create(function() | |
349 | wait(math.random(3, 6)) | |
350 | if Player.Character:FindFirstChild(Name) ~= nil then | |
351 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
352 | local e = Instance.new("Explosion") | |
353 | e.BlastPressure = 20 | |
354 | e.BlastRadius = 10 | |
355 | e.Position = Player.Character[Name].Handle.Position | |
356 | e.Parent = game:GetService("Workspace") | |
357 | e.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end) | |
358 | Player.Character[Name].Handle.Explode:Play() | |
359 | Player.Character[Name].Handle.Transparency = 1 | |
360 | Player.Character[Name].Handle.CanCollide = false | |
361 | Player.Character[Name].Handle.Pin:Stop() | |
362 | end | |
363 | end | |
364 | wait() | |
365 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then | |
366 | Player.Character.WeaponActivated:Remove() | |
367 | end | |
368 | thrown = false | |
369 | Button1Down = false | |
370 | selected = true | |
371 | onDeselected(mouse) | |
372 | removeParts("holster") | |
373 | script.Parent:Remove() | |
374 | end)) | |
375 | end | |
376 | end | |
377 | ||
378 | ||
379 | function onButton1Up(mouse) | |
380 | if selected == false then return end | |
381 | if Button1Down == true and thrown ~= true then | |
382 | thrown = true | |
383 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
384 | SetSpeed(1, 2, Player.Character) | |
385 | SetAngle(1, 0, Player.Character) | |
386 | EnableLimb(1, Player.Character) | |
387 | fire((mouse.Hit.p - Player.Character[Name].Handle.Position).unit) | |
388 | end | |
389 | Button1Down = false | |
390 | end | |
391 | ||
392 | ||
393 | function onKeyDown(key, mouse) | |
394 | if selected == false then return end | |
395 | key = key:lower() | |
396 | if key == "q" and Button1Down == false and thrown ~= true then | |
397 | if mouse.Target == nil then return end | |
398 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
399 | onDeselected(mouse) | |
400 | removeParts("holster") | |
401 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack | |
402 | end | |
403 | end | |
404 | end | |
405 | ||
406 | ||
407 | function onSelected(mouse) | |
408 | if selected == true then return end | |
409 | selected = true | |
410 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
411 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil or thrown == true do | |
412 | if Player.Character.WeaponActivated.Value == nil then break end | |
413 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
414 | wait() | |
415 | end | |
416 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
417 | removeParts("holster") | |
418 | makeParts("hand") | |
419 | local weapon = Instance.new("ObjectValue") | |
420 | weapon.Name = "WeaponActivated" | |
421 | weapon.Value = script.Parent | |
422 | weapon.Parent = Player.Character | |
423 | DisableLimb(1, Player.Character) | |
424 | SetAngle(1, math.rad(200), Player.Character) | |
425 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
426 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
427 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
428 | end | |
429 | ||
430 | ||
431 | function onDeselected(mouse) | |
432 | if selected == false then return end | |
433 | selected = false | |
434 | while Button1Down == true or thrown == true do | |
435 | wait() | |
436 | end | |
437 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then | |
438 | if Player.Character.WeaponActivated.Value == script.Parent then | |
439 | Player.Character.WeaponActivated:Remove() | |
440 | end | |
441 | end | |
442 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
443 | if Player.Character.WeaponActivated.Value == nil then break end | |
444 | if pcall(function() if Player.Character.WeaponActivated.Value.Parent == nil then return true end end) then break end | |
445 | wait() | |
446 | end | |
447 | removeParts("hand") | |
448 | makeParts("holster") | |
449 | SetAngle(1, 0, Player.Character) | |
450 | EnableLimb(1, Player.Character) | |
451 | end | |
452 | ||
453 | ||
454 | if script.Parent.className ~= "HopperBin" then | |
455 | if Player == nil then print("Error: Player not found!") return end | |
456 | Tool = Instance.new("HopperBin") | |
457 | Tool.Name = Name | |
458 | Tool.Parent = Player.Backpack | |
459 | script.Name = "Main" | |
460 | script.Parent = Tool | |
461 | elseif script.Parent.className == "HopperBin" then | |
462 | while script.Parent.Parent.className ~= "Backpack" do | |
463 | wait() | |
464 | end | |
465 | Player = script.Parent.Parent.Parent | |
466 | makeParts("holster") | |
467 | script.Parent.Selected:connect(onSelected) | |
468 | script.Parent.Deselected:connect(onDeselected) | |
469 | end |