Advertisement
robloxscript

CanBomb Script

Jul 26th, 2014
6,894
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --MADE BY OneLegend (NOT THE SCRIPT) Thanks to CyberFromLU for letting me Publish! REGULAR SCRIPT: Go to line 16 and put your name where it says "YOUR NAME HERE"
  2. -------------------------------------------------------------------------------------
  3. --[[
  4. Can Bomb, an improvised explosive device made from ammonium nitrate, a bean can, and a fuse.
  5. Produces a nice medium-pressure explosion.
  6. http://www.roblox.com/asset/?id=10470609 Beans
  7. http://www.roblox.com/asset/?id=45934917 Beans
  8. --]]
  9.  
  10.  
  11. if script == nil then return end
  12.  
  13.  
  14.  
  15.  
  16. Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("mogoon")
  17. Name = "Can Bomb"
  18. selected = false
  19. Button1Down = false
  20. thrown = false
  21.  
  22.  
  23. function makeParts(format)
  24.     local grenade = Instance.new("Model")
  25.     grenade.Name = Name
  26.     grenade.Parent = Player.Character
  27.     local pm = Instance.new("Part")
  28.     pm.Name = "Handle"
  29.     pm.formFactor = "Symmetric"
  30.     pm.Size = Vector3.new(1, 1, 1)
  31.     pm.BrickColor = BrickColor.new("Black")
  32.     pm.CanCollide = false
  33.     pm.Locked = true
  34.     pm.TopSurface = 0
  35.     pm.BottomSurface = 0
  36.     pm.Parent = grenade
  37.     local m = Instance.new("SpecialMesh")
  38.     m.MeshType = "FileMesh"
  39.     m.Scale = Vector3.new(1, 1, 1)
  40.     m.MeshId = "http://www.roblox.com/asset/?id=10470609"
  41.     m.TextureId = "http://www.roblox.com/asset/?id=45934917"
  42.     m.Parent = pm
  43.     local w = Instance.new("Weld")
  44.     w.Part0 = pm
  45.     if format == "hand" then
  46.         w.Part1 = Player.Character:FindFirstChild("Right Arm")
  47.         w.C0 = CFrame.new(-1.2, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(90))
  48.         w.C1 = CFrame.new()
  49.     elseif format == "holster" then
  50.         w.Part1 = Player.Character:FindFirstChild("Torso")
  51.         w.C0 = CFrame.new(0.6, -0.4, 0.6)
  52.         w.C1 = CFrame.new()
  53.         grenade.Name = Name.. " (Holstered)"
  54.     end
  55.     w.Parent = pm
  56.     local s = Instance.new("Sound")
  57.     s.Name = "Explode"
  58.     s.SoundId = "rbxasset://sounds\\collide.wav"
  59.     s.Volume = 1
  60.     s.Pitch = 1
  61.     s.Looped = false
  62.     s.Parent = pm
  63.     local s = Instance.new("Sound")
  64.     s.Name = "Pin"
  65.     s.SoundId = "http://www.roblox.com/Asset/?id=31760113"
  66.     s.Volume = 1
  67.     s.Pitch = 1
  68.     s.Looped = true
  69.     s.Parent = pm
  70.     local s = Instance.new("Sound")
  71.     s.Name = "Light"
  72.     s.SoundId = "http://www.roblox.com/Asset/?id=19095020"
  73.     s.Volume = 1
  74.     s.Pitch = 1
  75.     s.Looped = false
  76.     s.Parent = pm
  77.     local p = Instance.new("Part")
  78.     p.Name = "Rag"
  79.     p.formFactor = "Symmetric"
  80.     p.Size = Vector3.new(1, 1, 1)
  81.     p.BrickColor = BrickColor.new("White")
  82.     p.CanCollide = false
  83.     p.Transparency = 1
  84.     p.Locked = true
  85.     p.TopSurface = 0
  86.     p.BottomSurface = 0
  87.     p.Parent = grenade
  88.     local f = Instance.new("Fire")
  89.     f.Enabled = false
  90.     f.Name = "Fire"
  91.     f.Color = Color3.new(1, 0.5, 0)
  92.     f.SecondaryColor = Color3.new(1, 0.75, 0.5)
  93.     f.Heat = 25
  94.     f.Size = 2
  95.     f.Parent = p
  96.     local m = Instance.new("CylinderMesh")
  97.     m.Scale = Vector3.new(0.15, 0.4, 0.15)
  98.     m.Parent = p
  99.     local w = Instance.new("Weld")
  100.     w.Part0 = p
  101.     w.Part1 = pm
  102.     w.C0 = CFrame.new(0, -0.6, 0)
  103.     w.C1 = CFrame.new()
  104.     w.Parent = p
  105. end
  106.  
  107.  
  108. function removeParts(format)
  109.     if format == "hand" then
  110.         if Player.Character:FindFirstChild(Name) ~= nil then
  111.             Player.Character[Name]:Remove()
  112.         end
  113.     elseif format == "holster" then
  114.         if Player.Character:FindFirstChild(Name.. " (Holstered)") ~= nil then
  115.             Player.Character[Name.. " (Holstered)"]:Remove()
  116.         end
  117.     end
  118. end
  119.  
  120.  
  121. function SetAngle(Joint, Angle, Character)
  122.     if Character == nil then return false end
  123.     local Joints = {
  124.         Character.Torso:FindFirstChild("Right Shoulder 2"),
  125.         Character.Torso:FindFirstChild("Left Shoulder 2"),
  126.         Character.Torso:FindFirstChild("Right Hip 2"),
  127.         Character.Torso:FindFirstChild("Left Hip 2")
  128.     }
  129.     if Joints[Joint] == nil then return false end
  130.     if Joint == 1 or Joint == 3 then
  131.         Joints[Joint].DesiredAngle = Angle
  132.     end
  133.     if Joint == 2 or Joint == 4 then
  134.         Joints[Joint].DesiredAngle = -Angle
  135.     end
  136. end
  137.  
  138.  
  139. function ForceAngle(Joint, Angle, Character)
  140.     if Character == nil then return false end
  141.     local Joints = {
  142.         Character.Torso:FindFirstChild("Right Shoulder 2"),
  143.         Character.Torso:FindFirstChild("Left Shoulder 2"),
  144.         Character.Torso:FindFirstChild("Right Hip 2"),
  145.         Character.Torso:FindFirstChild("Left Hip 2")
  146.     }
  147.     if Joints[Joint] == nil then return false end
  148.     if Joint == 1 or Joint == 3 then
  149.         Joints[Joint].DesiredAngle = Angle
  150.         Joints[Joint].CurrentAngle = Angle
  151.     end
  152.     if Joint == 2 or Joint == 4 then
  153.         Joints[Joint].DesiredAngle = -Angle
  154.         Joints[Joint].CurrentAngle = -Angle
  155.     end
  156. end
  157.  
  158.  
  159. function SetSpeed(Joint, Speed, Character)
  160.     if Character == nil then return false end
  161.     local Joints = {
  162.         Character.Torso:FindFirstChild("Right Shoulder 2"),
  163.         Character.Torso:FindFirstChild("Left Shoulder 2"),
  164.         Character.Torso:FindFirstChild("Right Hip 2"),
  165.         Character.Torso:FindFirstChild("Left Hip 2")
  166.     }
  167.     if Joints[Joint] == nil then return false end
  168.     Joints[Joint].MaxVelocity = Speed
  169. end
  170.  
  171.  
  172. function DisableLimb(Limb, Character)
  173.     if Character == nil then return false end
  174.     if Character:FindFirstChild("Torso") == nil then return false end
  175.     local Joints = {
  176.         Character.Torso:FindFirstChild("Right Shoulder"),
  177.         Character.Torso:FindFirstChild("Left Shoulder"),
  178.         Character.Torso:FindFirstChild("Right Hip"),
  179.         Character.Torso:FindFirstChild("Left Hip")
  180.     }
  181.     local Limbs = {
  182.         Character:FindFirstChild("Right Arm"),
  183.         Character:FindFirstChild("Left Arm"),
  184.         Character:FindFirstChild("Right Leg"),
  185.         Character:FindFirstChild("Left Leg")
  186.     }
  187.     if Joints[Limb] == nil then return false end
  188.     if Limbs[Limb] == nil then return false end
  189.     local Joint = Instance.new("Motor")
  190.     Joint.Parent = Character.Torso
  191.     Joint.Part0 = Character.Torso
  192.     Joint.Part1 = Limbs[Limb]
  193.     if Limb == 1 then
  194.         Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  195.         Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  196.         Joint.Name = "Right Shoulder 2"
  197.     elseif Limb == 2 then
  198.         Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  199.         Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  200.         Joint.Name = "Left Shoulder 2"
  201.     elseif Limb == 3 then
  202.         Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  203.         Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  204.         Joint.Name = "Right Hip 2"
  205.     elseif Limb == 4 then
  206.         Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  207.         Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  208.         Joint.Name = "Left Hip 2"
  209.     end
  210.     Joint.MaxVelocity = Joints[Limb].MaxVelocity
  211.     Joint.CurrentAngle = Joints[Limb].CurrentAngle
  212.     Joint.DesiredAngle = Joints[Limb].DesiredAngle
  213.     Joints[Limb]:Remove()
  214. end
  215.  
  216.  
  217. function ResetLimbCFrame(Limb, Character)
  218.     if Character == nil then return false end
  219.     if Character.Parent == nil then return false end
  220.     if Character:FindFirstChild("Torso") == nil then return false end
  221.     local Joints = {
  222.         Character.Torso:FindFirstChild("Right Shoulder 2"),
  223.         Character.Torso:FindFirstChild("Left Shoulder 2"),
  224.         Character.Torso:FindFirstChild("Right Hip 2"),
  225.         Character.Torso:FindFirstChild("Left Hip 2")
  226.     }
  227.     local Limbs = {
  228.         Character:FindFirstChild("Right Arm"),
  229.         Character:FindFirstChild("Left Arm"),
  230.         Character:FindFirstChild("Right Leg"),
  231.         Character:FindFirstChild("Left Leg")
  232.     }
  233.     if Joints[Limb] == nil then return false end
  234.     if Limbs[Limb] == nil then return false end
  235.     if Limb == 1 then
  236.         Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  237.         Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  238.     elseif Limb == 2 then
  239.         Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  240.         Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  241.     elseif Limb == 3 then
  242.         Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  243.         Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  244.     elseif Limb == 4 then
  245.         Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  246.         Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  247.     end
  248. end
  249.  
  250.  
  251. function EnableLimb(Limb, Character)
  252.     if Character == nil then return false end
  253.     if Character:FindFirstChild("Torso") == nil then return false end
  254.     local Joints = {
  255.         Character.Torso:FindFirstChild("Right Shoulder 2"),
  256.         Character.Torso:FindFirstChild("Left Shoulder 2"),
  257.         Character.Torso:FindFirstChild("Right Hip 2"),
  258.         Character.Torso:FindFirstChild("Left Hip 2")
  259.     }
  260.     local Limbs = {
  261.         Character:FindFirstChild("Right Arm"),
  262.         Character:FindFirstChild("Left Arm"),
  263.         Character:FindFirstChild("Right Leg"),
  264.         Character:FindFirstChild("Left Leg")
  265.     }
  266.     if Joints[Limb] == nil then return false end
  267.     if Limbs[Limb] == nil then return false end
  268.     if Limb == 1 then
  269.         Joints[Limb].Name = "Right Shoulder"
  270.     elseif Limb == 2 then
  271.         Joints[Limb].Name = "Left Shoulder"
  272.     elseif Limb == 3 then
  273.         Joints[Limb].Name = "Right Hip"
  274.     elseif Limb == 4 then
  275.         Joints[Limb].Name = "Left Hip"
  276.     end
  277.     Animate = Character:FindFirstChild("Animate")
  278.     if Animate == nil then return false end
  279.     Animate = Animate:Clone()
  280.     Character.Animate:Remove()
  281.     Animate.Parent = Character
  282. end
  283.  
  284.  
  285. function Weld(x, y)
  286.     local weld = Instance.new("Weld")
  287.     weld.Part0 = x
  288.     weld.Part1 = y
  289.     CJ = CFrame.new(x.Position)
  290.     C0 = x.CFrame:inverse() * CJ
  291.     C1 = y.CFrame:inverse() * CJ
  292.     weld.C0 = C0
  293.     weld.C1 = C1
  294.     weld.Parent = x
  295. end
  296.  
  297.  
  298. function tagHumanoid(humanoid)
  299.     local tag = Instance.new("ObjectValue")
  300.     tag.Name = "creator"
  301.     tag.Value = Player
  302.     tag.Parent = humanoid
  303.     local tag = Instance.new("StringValue")
  304.     tag.Name = "creatorType1"
  305.     tag.Value = Name
  306.     tag.Parent = humanoid
  307.     local tag = Instance.new("StringValue")
  308.     tag.Name = "creatorType2"
  309.     tag.Value = "blown up"
  310.     tag.Parent = humanoid
  311. end
  312.  
  313.  
  314. function untagHumanoid(humanoid)
  315.     if humanoid ~= nil then
  316.         local tag = humanoid:FindFirstChild("creator")
  317.         if tag ~= nil then
  318.             tag:Remove()
  319.         end
  320.         local tag = humanoid:FindFirstChild("creatorType1")
  321.         if tag ~= nil then
  322.             tag:Remove()
  323.         end
  324.         local tag = humanoid:FindFirstChild("creatorType2")
  325.         if tag ~= nil then
  326.             tag:Remove()
  327.         end
  328.     end
  329. end
  330.  
  331.  
  332. function fire(v)
  333.     if Player.Character:FindFirstChild(Name) == nil then makeParts("hand") end
  334.     if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  335.     if Player.Character[Name].Handle:FindFirstChild("Weld") ~= nil then Player.Character[Name].Handle.Weld:Remove() end
  336.     local bodyVelocity = Instance.new("BodyVelocity")
  337.     bodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  338.     bodyVelocity.velocity = v * 75
  339.     bodyVelocity.Parent = Player.Character[Name].Handle
  340.     wait(0.1)
  341.     bodyVelocity:Remove()
  342. end
  343.  
  344.  
  345. function onButton1Down(mouse)
  346.     if selected == false then return end
  347.     if Player.Character:FindFirstChild(Name) ~= nil and Button1Down ~= true and thrown ~= true then
  348.         if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  349.         Button1Down = true
  350.         mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  351.         Player.Character[Name].Handle.Pin:Play()
  352.         Player.Character[Name].Handle.Light:Play()
  353.         Player.Character[Name].Rag.Fire.Enabled = true
  354.         Player.Character[Name].Handle.CanCollide = true
  355.         Player.Character[Name].Rag.CanCollide = true  
  356.         coroutine.resume(coroutine.create(function()
  357.             wait(math.random(3, 6))
  358.             if Player.Character:FindFirstChild(Name) ~= nil then
  359.                 if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  360.                     local e = Instance.new("Explosion")
  361.                     e.BlastPressure = 20
  362.                     e.BlastRadius = 10
  363.                     e.Position = Player.Character[Name].Handle.Position
  364.                     e.Parent = game:GetService("Workspace")
  365.                     e.Hit:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then tagHumanoid(hit.Parent.Humanoid) delay(1, function() untagHumanoid(hit.Parent.Humanoid) end) end end)
  366.                     Player.Character[Name].Handle.Explode:Play()
  367.                     Player.Character[Name].Handle.Transparency = 1
  368.                     Player.Character[Name].Handle.CanCollide = false
  369.                     Player.Character[Name].Handle.Pin:Stop()
  370.                 end
  371.             end
  372.             wait()
  373.             if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  374.                 Player.Character.WeaponActivated:Remove()
  375.             end
  376.             thrown = false
  377.             Button1Down = false
  378.             selected = true
  379.             onDeselected(mouse)
  380.             removeParts("holster")
  381.             script.Parent:Remove()
  382.         end))
  383.     end
  384. end
  385.  
  386.  
  387. function onButton1Up(mouse)
  388.     if selected == false then return end
  389.     if Button1Down == true and thrown ~= true then
  390.         thrown = true
  391.         mouse.Icon = "rbxasset://textures\\GunCursor.png"
  392.         SetSpeed(1, 2, Player.Character)
  393.         SetAngle(1, 0, Player.Character)
  394.         EnableLimb(1, Player.Character)
  395.         fire((mouse.Hit.p - Player.Character[Name].Handle.Position).unit)
  396.     end
  397.     Button1Down = false
  398. end
  399.  
  400.  
  401. function onKeyDown(key, mouse)
  402.     if selected == false then return end
  403.     key = key:lower()
  404.     if key == "q" and Button1Down == false and thrown ~= true then
  405.         if mouse.Target == nil then return end
  406.         if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  407.             onDeselected(mouse)
  408.             removeParts("holster")
  409.             script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  410.         end
  411.     end
  412. end
  413.  
  414.  
  415. function onSelected(mouse)
  416.     if selected == true then return end
  417.     selected = true
  418.     mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  419.     while Player.Character:FindFirstChild("WeaponActivated") ~= nil or thrown == true do
  420.         if Player.Character.WeaponActivated.Value == nil then break end
  421.         if Player.Character.WeaponActivated.Value.Parent == nil then break end
  422.         wait()
  423.     end
  424.     mouse.Icon = "rbxasset://textures\\GunCursor.png"
  425.     removeParts("holster")
  426.     makeParts("hand")
  427.     local weapon = Instance.new("ObjectValue")
  428.     weapon.Name = "WeaponActivated"
  429.     weapon.Value = script.Parent
  430.     weapon.Parent = Player.Character
  431.     DisableLimb(1, Player.Character)
  432.     SetAngle(1, math.rad(200), Player.Character)
  433.     mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  434.     mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  435.     mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  436. end
  437.  
  438.  
  439. function onDeselected(mouse)
  440.     if selected == false then return end
  441.     selected = false
  442.     while Button1Down == true or thrown == true do
  443.         wait()
  444.     end
  445.     if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  446.         if Player.Character.WeaponActivated.Value == script.Parent then
  447.             Player.Character.WeaponActivated:Remove()
  448.         end
  449.     end
  450.     while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  451.         if Player.Character.WeaponActivated.Value == nil then break end
  452.         if pcall(function() if Player.Character.WeaponActivated.Value.Parent == nil then return true end end) then break end
  453.         wait()
  454.     end
  455.     removeParts("hand")
  456.     makeParts("holster")
  457.     SetAngle(1, 0, Player.Character)
  458.     EnableLimb(1, Player.Character)
  459. end
  460.  
  461.  
  462. if script.Parent.className ~= "HopperBin" then
  463.     if Player == nil then print("Error: Player not found!") return end
  464.     Tool = Instance.new("HopperBin")
  465.     Tool.Name = Name
  466.     Tool.Parent = Player.Backpack
  467.     script.Name = "Main"
  468.     script.Parent = Tool
  469. elseif script.Parent.className == "HopperBin" then
  470.     while script.Parent.Parent.className ~= "Backpack" do
  471.         wait()
  472.     end
  473.     Player = script.Parent.Parent.Parent
  474.     makeParts("holster")
  475.     script.Parent.Selected:connect(onSelected)
  476.     script.Parent.Deselected:connect(onDeselected)
  477. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement