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1 | -- [[[ | |
2 | --000000[[====================================================================================\\ | |
3 | --000000[[ DEIVIS97 EDIT | |
4 | --000000[[====================================================================================// | |
5 | -- [[[ | |
6 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
7 | local Player,game,owner = owner,game | |
8 | local RealPlayer = Player | |
9 | do | |
10 | local rp = RealPlayer | |
11 | script.Parent = rp.Character | |
12 | ||
13 | --RemoteEvent for communicating | |
14 | local Event = Instance.new("RemoteEvent") | |
15 | Event.Name = "UserInput_Event" | |
16 | ||
17 | --Fake event to make stuff like Mouse.KeyDown work | |
18 | local function fakeEvent() | |
19 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
20 | t.connect = t.Connect | |
21 | return t | |
22 | end | |
23 | ||
24 | --Creating fake input objects with fake variables | |
25 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
26 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
27 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
28 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
29 | end} | |
30 | --Merged 2 functions into one by checking amount of arguments | |
31 | CAS.UnbindAction = CAS.BindAction | |
32 | ||
33 | --This function will trigger the events that have been :Connect()'ed | |
34 | local function te(self,ev,...) | |
35 | local t = m[ev] | |
36 | if t and t._fakeEvent then | |
37 | for _,f in pairs(t.Functions) do | |
38 | f(...) | |
39 | end | |
40 | end | |
41 | end | |
42 | m.TrigEvent = te | |
43 | UIS.TrigEvent = te | |
44 | ||
45 | Event.OnServerEvent:Connect(function(plr,io) | |
46 | if plr~=rp then return end | |
47 | m.Target = io.Target | |
48 | m.Hit = io.Hit | |
49 | if not io.isMouse then | |
50 | local b = io.UserInputState == Enum.UserInputState.Begin | |
51 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
52 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
53 | end | |
54 | for _,t in pairs(CAS.Actions) do | |
55 | for _,k in pairs(t.Keys) do | |
56 | if k==io.KeyCode then | |
57 | t.Function(t.Name,io.UserInputState,io) | |
58 | end | |
59 | end | |
60 | end | |
61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
63 | end | |
64 | end) | |
65 | Event.Parent = NLS([==[ | |
66 | local Player = game:GetService("Players").LocalPlayer | |
67 | local Event = script:WaitForChild("UserInput_Event") | |
68 | ||
69 | local Mouse = Player:GetMouse() | |
70 | local UIS = game:GetService("UserInputService") | |
71 | local input = function(io,a) | |
72 | if a then return end | |
73 | --Since InputObject is a client-side instance, we create and pass table instead | |
74 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
75 | end | |
76 | UIS.InputBegan:Connect(input) | |
77 | UIS.InputEnded:Connect(input) | |
78 | ||
79 | local h,t | |
80 | --Give the server mouse data 30 times every second, but only if the values changed | |
81 | --If player is not moving their mouse, client won't fire events | |
82 | while wait(1/30) do | |
83 | if h~=Mouse.Hit or t~=Mouse.Target then | |
84 | h,t=Mouse.Hit,Mouse.Target | |
85 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
86 | end | |
87 | end]==],Player.Character) | |
88 | ||
89 | ----Sandboxed game object that allows the usage of client-side methods and services | |
90 | --Real game object | |
91 | local _rg = game | |
92 | ||
93 | --Metatable for fake service | |
94 | local fsmt = { | |
95 | __index = function(self,k) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then return s[k] end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end, | |
103 | __call = function(self,...) | |
104 | local s = rawget(self,"_RealService") | |
105 | if s then return s(...) end | |
106 | end | |
107 | } | |
108 | local function FakeService(t,RealService) | |
109 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
110 | return setmetatable(t,fsmt) | |
111 | end | |
112 | ||
113 | --Fake game object | |
114 | local g = { | |
115 | GetService = function(self,s) | |
116 | return self[s] | |
117 | end, | |
118 | Players = FakeService({ | |
119 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
120 | },"Players"), | |
121 | UserInputService = FakeService(UIS,"UserInputService"), | |
122 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
123 | } | |
124 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
125 | g.service = g.GetService | |
126 | ||
127 | g.RunService = FakeService({ | |
128 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
129 | BindToRenderStep = function(self,name,_,fun) | |
130 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
131 | end, | |
132 | UnbindFromRenderStep = function(self,name) | |
133 | self._btrs[name]:Disconnect() | |
134 | end, | |
135 | },"RunService") | |
136 | ||
137 | setmetatable(g,{ | |
138 | __index=function(self,s) | |
139 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
140 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
141 | end, | |
142 | __newindex = fsmt.__newindex, | |
143 | __call = fsmt.__call | |
144 | }) | |
145 | --Changing owner to fake player object to support owner:GetMouse() | |
146 | game,owner = g,g.Players.LocalPlayer | |
147 | end | |
148 | wait(1) | |
149 | ||
150 | Player = game:GetService("Players").LocalPlayer | |
151 | PlayerGui = Player.PlayerGui | |
152 | Cam = workspace.CurrentCamera | |
153 | Backpack = Player.Backpack | |
154 | repeat wait() until Player.Character | |
155 | Character = Player.Character | |
156 | repeat wait() until Player.Character:FindFirstChildOfClass("Humanoid") | |
157 | Humanoid = Character:FindFirstChildOfClass("Humanoid") | |
158 | Mouse = Player:GetMouse() | |
159 | RootPart = Character["HumanoidRootPart"] | |
160 | Torso = Character["Torso"] | |
161 | Head = Character["Head"] | |
162 | RightArm = Character["Right Arm"] | |
163 | LeftArm = Character["Left Arm"] | |
164 | RightLeg = Character["Right Leg"] | |
165 | LeftLeg = Character["Left Leg"] | |
166 | RootJoint = RootPart["RootJoint"] | |
167 | Neck = Torso["Neck"] | |
168 | RightShoulder = Torso["Right Shoulder"] | |
169 | LeftShoulder = Torso["Left Shoulder"] | |
170 | RightHip = Torso["Right Hip"] | |
171 | LeftHip = Torso["Left Hip"] | |
172 | ||
173 | IT = Instance.new | |
174 | CF = CFrame.new | |
175 | VT = Vector3.new | |
176 | RAD = math.rad | |
177 | C3 = Color3.new | |
178 | UD2 = UDim2.new | |
179 | BRICKC = BrickColor.new | |
180 | ANGLES = CFrame.Angles | |
181 | EULER = CFrame.fromEulerAnglesXYZ | |
182 | COS = math.cos | |
183 | ACOS = math.acos | |
184 | SIN = math.sin | |
185 | ASIN = math.asin | |
186 | ABS = math.abs | |
187 | MRANDOM = math.random | |
188 | FLOOR = math.floor | |
189 | ||
190 | local naeeym2 = Instance.new("BillboardGui",Character) | |
191 | naeeym2.AlwaysOnTop = true | |
192 | naeeym2.Size = UDim2.new(7,35,3,15) | |
193 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
194 | naeeym2.MaxDistance = 75 | |
195 | naeeym2.Adornee = Character.Head | |
196 | naeeym2.Name = "Name2" | |
197 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
198 | tecks2.BackgroundTransparency = 1 | |
199 | tecks2.TextScaled = true | |
200 | tecks2.BorderSizePixel = 0 | |
201 | tecks2.Text = "Master of Doom" | |
202 | tecks2.Font = "ArialBold" | |
203 | tecks2.TextSize = 30 | |
204 | tecks2.TextStrokeTransparency = 0 | |
205 | tecks2.TextColor3 = Color3.fromRGB(255, 06, 00) | |
206 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
207 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
208 | tecks2.Parent = naeeym2 | |
209 | ||
210 | local naeeym3 = Instance.new("BillboardGui",Character) | |
211 | naeeym3.AlwaysOnTop = true | |
212 | naeeym3.Size = UDim2.new(7,35,3,15) | |
213 | naeeym3.StudsOffset = Vector3.new(2,3,0) | |
214 | naeeym3.MaxDistance = 75 | |
215 | naeeym3.Adornee = Character.Head | |
216 | naeeym3.Name = "Name3" | |
217 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
218 | tecks3.BackgroundTransparency = 1 | |
219 | tecks3.TextScaled = true | |
220 | tecks3.BorderSizePixel = 0 | |
221 | tecks3.Text = ""..Player.Name | |
222 | tecks3.Font = "ArialBold" | |
223 | tecks3.TextSize = 30 | |
224 | tecks3.TextStrokeTransparency = 0 | |
225 | tecks3.TextColor3 = Color3.fromRGB(255, 0, 0) | |
226 | tecks3.TextStrokeColor3 = Color3.fromRGB(140, 140, 140) | |
227 | tecks3.Size = UDim2.new(0.5,0,0.2,0) | |
228 | tecks3.Parent = naeeym3 | |
229 | ||
230 | --//=================================\\ | |
231 | --|| USEFUL VALUES | |
232 | --\\=================================// | |
233 | ||
234 | Animation_Speed = 3 | |
235 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
236 | local Speed = 16 | |
237 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
238 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
239 | local RIGHTSHOULDERC0 = CF(-0.5, -0.25, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
240 | local LEFTSHOULDERC0 = CF(0.5, -0.25, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
241 | local DAMAGEMULTIPLIER = "inf" | |
242 | local ANIM = "Idle" | |
243 | local ATTACK = false | |
244 | local EQUIPPED = false | |
245 | local HOLD = false | |
246 | local COMBO = 1 | |
247 | local Rooted = false | |
248 | local SINE = 0 | |
249 | local KEYHOLD = false | |
250 | local CHANGE = 2 / Animation_Speed | |
251 | local WALKINGANIM = false | |
252 | local VALUE1 = false | |
253 | local VALUE2 = false | |
254 | local ROBLOXIDLEANIMATION = IT("Animation") | |
255 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
256 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
257 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
258 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
259 | WEAPONGUI.Name = "Weapon GUI" | |
260 | local Effects = IT("Folder", Character) | |
261 | Effects.Name = "Effects" | |
262 | local SpecialEffects = IT("Folder", Character) | |
263 | SpecialEffects.Name = "SpecialEffects" | |
264 | local ANIMATOR = Humanoid.Animator | |
265 | local ANIMATE = Character.Animate | |
266 | local UNANCHOR = true | |
267 | local REGENRATE = 1 | |
268 | local FULLREGEN = false | |
269 | local POSEIDON = false | |
270 | local EXPLOSIONSMALLSOUND = 439342426 | |
271 | local EXPLOSIONMEDIUMSOUND = 605005842 | |
272 | local EXPLOSIONLARGESOUND = 565538688 | |
273 | local CHARGE = 278641993 | |
274 | local POSEIDONSOUND = 374289727 | |
275 | local FIREBALLSOUND = 414517770 | |
276 | local BURNSOUND = 565777213 | |
277 | local FIREFIELD = false | |
278 | local SEARING = false | |
279 | local BODYPOS = nil | |
280 | local GYRO = nil | |
281 | local DIRECTTURN = false | |
282 | local APPLYGYRO = true | |
283 | local SONGS = {712013220,1330061498} | |
284 | local CHOSENSONG = MRANDOM(1,#SONGS) | |
285 | ||
286 | --//=================================\\ | |
287 | --\\=================================// | |
288 | ||
289 | ||
290 | --//=================================\\ | |
291 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
292 | --\\=================================// | |
293 | ||
294 | ArtificialHB = Instance.new("BindableEvent", script) | |
295 | ArtificialHB.Name = "ArtificialHB" | |
296 | ||
297 | script:WaitForChild("ArtificialHB") | |
298 | ||
299 | frame = Frame_Speed | |
300 | tf = 0 | |
301 | allowframeloss = false | |
302 | tossremainder = false | |
303 | lastframe = tick() | |
304 | script.ArtificialHB:Fire() | |
305 | ||
306 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
307 | tf = tf + s | |
308 | if tf >= frame then | |
309 | if allowframeloss then | |
310 | script.ArtificialHB:Fire() | |
311 | lastframe = tick() | |
312 | else | |
313 | for i = 1, math.floor(tf / frame) do | |
314 | script.ArtificialHB:Fire() | |
315 | end | |
316 | lastframe = tick() | |
317 | end | |
318 | if tossremainder then | |
319 | tf = 0 | |
320 | else | |
321 | tf = tf - frame * math.floor(tf / frame) | |
322 | end | |
323 | end | |
324 | end) | |
325 | ||
326 | --//=================================\\ | |
327 | --\\=================================// | |
328 | ||
329 | --//=================================\\ | |
330 | --|| SOME FUNCTIONS | |
331 | --\\=================================// | |
332 | ||
333 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
334 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
335 | end | |
336 | ||
337 | function PositiveAngle(NUMBER) | |
338 | if NUMBER >= 0 then | |
339 | NUMBER = 0 | |
340 | end | |
341 | return NUMBER | |
342 | end | |
343 | ||
344 | function NegativeAngle(NUMBER) | |
345 | if NUMBER <= 0 then | |
346 | NUMBER = 0 | |
347 | end | |
348 | return NUMBER | |
349 | end | |
350 | ||
351 | function Swait(NUMBER) | |
352 | if NUMBER == 0 or NUMBER == nil then | |
353 | ArtificialHB.Event:wait() | |
354 | else | |
355 | for i = 1, NUMBER do | |
356 | ArtificialHB.Event:wait() | |
357 | end | |
358 | end | |
359 | end | |
360 | ||
361 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
362 | local NEWMESH = IT(MESH) | |
363 | if MESH == "SpecialMesh" then | |
364 | NEWMESH.MeshType = MESHTYPE | |
365 | if MESHID ~= "nil" and MESHID ~= "" then | |
366 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
367 | end | |
368 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
369 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
370 | end | |
371 | end | |
372 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
373 | NEWMESH.Scale = SCALE | |
374 | NEWMESH.Parent = PARENT | |
375 | return NEWMESH | |
376 | end | |
377 | ||
378 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
379 | local NEWPART = IT("Part") | |
380 | NEWPART.formFactor = FORMFACTOR | |
381 | NEWPART.Reflectance = REFLECTANCE | |
382 | NEWPART.Transparency = TRANSPARENCY | |
383 | NEWPART.CanCollide = false | |
384 | NEWPART.Locked = true | |
385 | NEWPART.Anchored = true | |
386 | if ANCHOR == false then | |
387 | NEWPART.Anchored = false | |
388 | end | |
389 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
390 | NEWPART.Name = NAME | |
391 | NEWPART.Size = SIZE | |
392 | NEWPART.Position = Torso.Position | |
393 | NEWPART.Material = MATERIAL | |
394 | NEWPART:BreakJoints() | |
395 | NEWPART.Parent = PARENT | |
396 | return NEWPART | |
397 | end | |
398 | ||
399 | local function weldBetween(a, b) | |
400 | local weldd = Instance.new("ManualWeld") | |
401 | weldd.Part0 = a | |
402 | weldd.Part1 = b | |
403 | weldd.C0 = CFrame.new() | |
404 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
405 | weldd.Parent = a | |
406 | return weldd | |
407 | end | |
408 | ||
409 | ||
410 | function QuaternionFromCFrame(cf) | |
411 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
412 | local trace = m00 + m11 + m22 | |
413 | if trace > 0 then | |
414 | local s = math.sqrt(1 + trace) | |
415 | local recip = 0.5 / s | |
416 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
417 | else | |
418 | local i = 0 | |
419 | if m11 > m00 then | |
420 | i = 1 | |
421 | end | |
422 | if m22 > (i == 0 and m00 or m11) then | |
423 | i = 2 | |
424 | end | |
425 | if i == 0 then | |
426 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
427 | local recip = 0.5 / s | |
428 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
429 | elseif i == 1 then | |
430 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
431 | local recip = 0.5 / s | |
432 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
433 | elseif i == 2 then | |
434 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
435 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
436 | end | |
437 | end | |
438 | end | |
439 | ||
440 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
441 | local xs, ys, zs = x + x, y + y, z + z | |
442 | local wx, wy, wz = w * xs, w * ys, w * zs | |
443 | local xx = x * xs | |
444 | local xy = x * ys | |
445 | local xz = x * zs | |
446 | local yy = y * ys | |
447 | local yz = y * zs | |
448 | local zz = z * zs | |
449 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
450 | end | |
451 | ||
452 | function QuaternionSlerp(a, b, t) | |
453 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
454 | local startInterp, finishInterp; | |
455 | if cosTheta >= 0.0001 then | |
456 | if (1 - cosTheta) > 0.0001 then | |
457 | local theta = ACOS(cosTheta) | |
458 | local invSinTheta = 1 / SIN(theta) | |
459 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
460 | finishInterp = SIN(t * theta) * invSinTheta | |
461 | else | |
462 | startInterp = 1 - t | |
463 | finishInterp = t | |
464 | end | |
465 | else | |
466 | if (1 + cosTheta) > 0.0001 then | |
467 | local theta = ACOS(-cosTheta) | |
468 | local invSinTheta = 1 / SIN(theta) | |
469 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
470 | finishInterp = SIN(t * theta) * invSinTheta | |
471 | else | |
472 | startInterp = t - 1 | |
473 | finishInterp = t | |
474 | end | |
475 | end | |
476 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
477 | end | |
478 | ||
479 | function Clerp(a, b, t) | |
480 | local qa = {QuaternionFromCFrame(a)} | |
481 | local qb = {QuaternionFromCFrame(b)} | |
482 | local ax, ay, az = a.x, a.y, a.z | |
483 | local bx, by, bz = b.x, b.y, b.z | |
484 | local _t = 1 - t | |
485 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
486 | end | |
487 | ||
488 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
489 | local frame = IT("Frame") | |
490 | frame.BackgroundTransparency = TRANSPARENCY | |
491 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
492 | frame.Position = POSITION | |
493 | frame.Size = SIZE | |
494 | frame.BackgroundColor3 = COLOR | |
495 | frame.BorderColor3 = BORDERCOLOR | |
496 | frame.Name = NAME | |
497 | frame.Parent = PARENT | |
498 | return frame | |
499 | end | |
500 | ||
501 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
502 | local label = IT("TextLabel") | |
503 | label.BackgroundTransparency = 1 | |
504 | label.Size = UD2(1, 0, 1, 0) | |
505 | label.Position = UD2(0, 0, 0, 0) | |
506 | label.TextColor3 = TEXTCOLOR | |
507 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
508 | label.TextTransparency = TRANSPARENCY | |
509 | label.FontSize = TEXTFONTSIZE | |
510 | label.Font = TEXTFONT | |
511 | label.BorderSizePixel = BORDERSIZEPIXEL | |
512 | label.TextScaled = false | |
513 | label.Text = TEXT | |
514 | label.Name = NAME | |
515 | label.Parent = PARENT | |
516 | return label | |
517 | end | |
518 | ||
519 | function NoOutlines(PART) | |
520 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
521 | end | |
522 | ||
523 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
524 | local NEWWELD = IT(TYPE) | |
525 | NEWWELD.Part0 = PART0 | |
526 | NEWWELD.Part1 = PART1 | |
527 | NEWWELD.C0 = C0 | |
528 | NEWWELD.C1 = C1 | |
529 | NEWWELD.Parent = PARENT | |
530 | return NEWWELD | |
531 | end | |
532 | ||
533 | local S = IT("Sound") | |
534 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
535 | local NEWSOUND = nil | |
536 | coroutine.resume(coroutine.create(function() | |
537 | NEWSOUND = S:Clone() | |
538 | NEWSOUND.Parent = PARENT | |
539 | NEWSOUND.Volume = VOLUME | |
540 | NEWSOUND.Pitch = PITCH | |
541 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
542 | NEWSOUND:play() | |
543 | if DOESLOOP == true then | |
544 | NEWSOUND.Looped = true | |
545 | else | |
546 | repeat wait(1) until NEWSOUND.Playing == false | |
547 | NEWSOUND:remove() | |
548 | end | |
549 | end)) | |
550 | return NEWSOUND | |
551 | end | |
552 | ||
553 | function CFrameFromTopBack(at, top, back) | |
554 | local right = top:Cross(back) | |
555 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
556 | end | |
557 | ||
558 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
559 | function WACKYEFFECT(Table) | |
560 | local TYPE = (Table.EffectType or "Sphere") | |
561 | local SIZE = (Table.Size or VT(1,1,1)) | |
562 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
563 | local TRANSPARENCY = (Table.Transparency or 0) | |
564 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
565 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
566 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
567 | local ROTATION1 = (Table.RotationX or 0) | |
568 | local ROTATION2 = (Table.RotationY or 0) | |
569 | local ROTATION3 = (Table.RotationZ or 0) | |
570 | local MATERIAL = (Table.Material or "Neon") | |
571 | local COLOR = (Table.Color or C3(1,1,1)) | |
572 | local TIME = (Table.Time or 45) | |
573 | local SOUNDID = (Table.SoundID or nil) | |
574 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
575 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
576 | coroutine.resume(coroutine.create(function() | |
577 | local PLAYSSOUND = false | |
578 | local SOUND = nil | |
579 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
580 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
581 | PLAYSSOUND = true | |
582 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
583 | end | |
584 | EFFECT.Color = COLOR | |
585 | local MSH = nil | |
586 | if TYPE == "Sphere" then | |
587 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
588 | elseif TYPE == "Block" then | |
589 | MSH = IT("BlockMesh",EFFECT) | |
590 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
591 | elseif TYPE == "Wave" then | |
592 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
593 | elseif TYPE == "Ring" then | |
594 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
595 | elseif TYPE == "Slash" then | |
596 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
597 | elseif TYPE == "Round Slash" then | |
598 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
599 | elseif TYPE == "Swirl" then | |
600 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
601 | elseif TYPE == "Skull" then | |
602 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
603 | elseif TYPE == "Crystal" then | |
604 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
605 | end | |
606 | if MSH ~= nil then | |
607 | local MOVESPEED = nil | |
608 | if MOVEDIRECTION ~= nil then | |
609 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
610 | end | |
611 | local GROWTH = SIZE - ENDSIZE | |
612 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
613 | if TYPE == "Block" then | |
614 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
615 | else | |
616 | EFFECT.CFrame = CFRAME | |
617 | end | |
618 | for LOOP = 1, TIME+1 do | |
619 | Swait() | |
620 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
621 | if TYPE == "Wave" then | |
622 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
623 | end | |
624 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
625 | if TYPE == "Block" then | |
626 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
627 | else | |
628 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
629 | end | |
630 | if MOVEDIRECTION ~= nil then | |
631 | local ORI = EFFECT.Orientation | |
632 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
633 | EFFECT.Orientation = ORI | |
634 | end | |
635 | end | |
636 | if PLAYSSOUND == false then | |
637 | EFFECT:remove() | |
638 | else | |
639 | repeat Swait() until SOUND.Playing == false | |
640 | EFFECT:remove() | |
641 | end | |
642 | else | |
643 | if PLAYSSOUND == false then | |
644 | EFFECT:remove() | |
645 | else | |
646 | repeat Swait() until SOUND.Playing == false | |
647 | EFFECT:remove() | |
648 | end | |
649 | end | |
650 | end)) | |
651 | end | |
652 | ||
653 | function MakeForm(PART,TYPE) | |
654 | if TYPE == "Cyl" then | |
655 | local MSH = IT("CylinderMesh",PART) | |
656 | elseif TYPE == "Ball" then | |
657 | local MSH = IT("SpecialMesh",PART) | |
658 | MSH.MeshType = "Sphere" | |
659 | elseif TYPE == "Wedge" then | |
660 | local MSH = IT("SpecialMesh",PART) | |
661 | MSH.MeshType = "Wedge" | |
662 | end | |
663 | end | |
664 | ||
665 | Debris = game:GetService("Debris") | |
666 | ||
667 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
668 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
669 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore) | |
670 | end | |
671 | ||
672 | --//=================================\\ | |
673 | --|| WEAPON CREATION | |
674 | --\\=================================// | |
675 | CircleParts = {} | |
676 | Equipped = false | |
677 | ||
678 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
679 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
680 | end | |
681 | Humanoid = Character:FindFirstChildOfClass("Humanoid") | |
682 | Torso = Character:FindFirstChild("Torso") | |
683 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
684 | return | |
685 | end | |
686 | Equipped = true | |
687 | Circle = Instance.new("Model") | |
688 | Circle.Name = "Circle" | |
689 | Angle = 0 | |
690 | for i = 1, 1 do | |
691 | local CirclePart = Instance.new("Part") | |
692 | CirclePart.Name = "CirclePart" | |
693 | CirclePart.Transparency = 1 | |
694 | CirclePart.BrickColor = BrickColor.new("Really black") | |
695 | CirclePart.Material = Enum.Material.Plastic | |
696 | CirclePart.Shape = Enum.PartType.Block | |
697 | CirclePart.FormFactor = Enum.FormFactor.Custom | |
698 | CirclePart.TopSurface = Enum.SurfaceType.Smooth | |
699 | CirclePart.BottomSurface = Enum.SurfaceType.Smooth | |
700 | CirclePart.Anchored = true | |
701 | CirclePart.CanCollide = false | |
702 | CirclePart.Locked = true | |
703 | CirclePart.Size = Vector3.new(10, 0.2, 10) | |
704 | local Aura = Instance.new('ParticleEmitter') | |
705 | Aura.Name = "Aura" | |
706 | Aura.Texture = "rbxassetid://141116476" | |
707 | Aura.Parent = CirclePart | |
708 | Aura.LightEmission = 0 | |
709 | Aura.Transparency = NumberSequence.new(0.2,0.4,1) | |
710 | Aura.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/200, 0/200, 0/200)) | |
711 | Aura.Size = NumberSequence.new(0.9,0.5,0.3) | |
712 | Aura.LockedToPart = false | |
713 | Aura.Lifetime = NumberRange.new(1) | |
714 | Aura.Rate = 100 | |
715 | Aura.Speed = NumberRange.new(2) | |
716 | Aura.SpreadAngle = Vector2.new(80,80) | |
717 | local BlockMesh = Instance.new("BlockMesh") | |
718 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
719 | BlockMesh.Parent = CirclePart | |
720 | CirclePart.Parent = Circle | |
721 | local Star = Instance.new("Decal", CirclePart) | |
722 | Star.Texture = "http://www.roblox.com/asset/?id=511898588" | |
723 | Star.Face = "Top" | |
724 | local Light = Instance.new("PointLight", CirclePart) | |
725 | Light.Color = Color3.new(1,0,0) | |
726 | Light.Brightness = 100 | |
727 | Light.Range = 15 | |
728 | table.insert(CircleParts, CirclePart) | |
729 | end | |
730 | Spawn(function() | |
731 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
732 | if Angle == 360 then | |
733 | Angle = 0 | |
734 | end | |
735 | Angle = Angle + 0.05 | |
736 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
737 | if Hit then | |
738 | if not Circle.Parent then | |
739 | Circle.Parent = Character | |
740 | end | |
741 | for i, v in pairs(CircleParts) do | |
742 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
743 | end | |
744 | else | |
745 | Circle.Parent = nil | |
746 | end | |
747 | wait() | |
748 | end | |
749 | end) | |
750 | ||
751 | Neck.Name = "Weld" | |
752 | RootJoint.Name = "Weld" | |
753 | RightShoulder.Name = "Weld" | |
754 | LeftShoulder.Name = "Weld" | |
755 | RightHip.Name = "Weld" | |
756 | LeftHip.Name = "Weld" | |
757 | ||
758 | local BODY = {} | |
759 | for _, c in pairs(Character:GetDescendants()) do | |
760 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
761 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
762 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
763 | end | |
764 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) | |
765 | elseif c:IsA("JointInstance") then | |
766 | table.insert(BODY,{c,c.Parent,nil,nil,nil}) | |
767 | end | |
768 | end | |
769 | for e = 1, #BODY do | |
770 | if BODY[e] ~= nil then | |
771 | local STUFF = BODY[e] | |
772 | local PART = STUFF[1] | |
773 | local PARENT = STUFF[2] | |
774 | local MATERIAL = STUFF[3] | |
775 | local COLOR = STUFF[4] | |
776 | local TRANSPARENCY = STUFF[5] | |
777 | if PART.ClassName == "Part" and PART ~= RootPart then | |
778 | PART.Material = MATERIAL | |
779 | PART.Color = COLOR | |
780 | PART.Transparency = TRANSPARENCY | |
781 | end | |
782 | PART.AncestryChanged:Connect(function() | |
783 | PART.Parent = PARENT | |
784 | end) | |
785 | end | |
786 | end | |
787 | ||
788 | function refit() | |
789 | Character.Parent = workspace | |
790 | for e = 1, #BODY do | |
791 | if BODY[e] ~= nil then | |
792 | local STUFF = BODY[e] | |
793 | local PART = STUFF[1] | |
794 | local PARENT = STUFF[2] | |
795 | local MATERIAL = STUFF[3] | |
796 | local COLOR = STUFF[4] | |
797 | local TRANSPARENCY = STUFF[5] | |
798 | if PART.ClassName == "Part" and PART ~= RootPart then | |
799 | PART.Material = MATERIAL | |
800 | PART.Color = COLOR | |
801 | PART.Transparency = TRANSPARENCY | |
802 | end | |
803 | if PART.Parent ~= PARENT then | |
804 | Humanoid:remove() | |
805 | PART.Parent = PARENT | |
806 | Humanoid = IT("Humanoid",Character) | |
807 | chatfunc ("Nice try...but it's not enough") | |
808 | end | |
809 | end | |
810 | end | |
811 | end | |
812 | ||
813 | Humanoid.Parent = Character | |
814 | if(Player.Name == 'deivis97')then | |
815 | local PRT = CreatePart(3, Head, "Fabric", 0, 0, "Really black", "Hat", VT(1,1,1),false) | |
816 | PRT.Color = C3(0,0,0) | |
817 | CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.18,0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
818 | CreateMesh("SpecialMesh", PRT, "FileMesh", "62246019", "162693346", VT(1,1,1), VT(0,0,0)) | |
819 | local PRT = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Detail", VT(0.2,0.3,0.2),false) | |
820 | PRT.Color = C3(0/255, 255/255, 255/255) | |
821 | MakeForm(PRT,"Ball") | |
822 | local Aura = Instance.new('ParticleEmitter') | |
823 | Aura.Name = "Aura" | |
824 | Aura.Texture = "rbxassetid://141116476" | |
825 | Aura.Parent = PRT | |
826 | Aura.LightEmission = 1 | |
827 | Aura.Transparency = NumberSequence.new(0,0.6,1) | |
828 | Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 255/255),Color3.new(255/255, 0/255, 0/255)) | |
829 | Aura.Size = NumberSequence.new(0.4,0.3,0.1) | |
830 | Aura.LockedToPart = false | |
831 | Aura.Lifetime = NumberRange.new(2) | |
832 | Aura.Rate = 99 | |
833 | Aura.Speed = NumberRange.new(1) | |
834 | Aura.EmissionDirection = "Top" | |
835 | CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(-0.1,0.18,-.55), CF(0, 0, 0)) | |
836 | end | |
837 | Humanoid.Died:connect(function() | |
838 | refit() | |
839 | mas() | |
840 | end) | |
841 | function swait(num) | |
842 | if num == 0 or num == nil then | |
843 | ArtificialHB.Event:wait() | |
844 | else | |
845 | for i = 0, num do | |
846 | ArtificialHB.Event:wait() | |
847 | end | |
848 | end | |
849 | end | |
850 | function chatfunc(text) | |
851 | local chat = coroutine.wrap(function() | |
852 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
853 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
854 | end | |
855 | local Bill = Instance.new("BillboardGui",Character) | |
856 | Bill.Size = UDim2.new(0,100,0,40) | |
857 | Bill.StudsOffset = Vector3.new(0,3,0) | |
858 | Bill.Adornee = Character.Head | |
859 | Bill.Name = "TalkingBillBoard" | |
860 | local Hehe = Instance.new("TextLabel",Bill) | |
861 | Hehe.BackgroundTransparency = 1 | |
862 | Hehe.BorderSizePixel = 0 | |
863 | Hehe.Text = "" | |
864 | Hehe.Font = "Garamond" | |
865 | Hehe.TextSize = 40 | |
866 | Hehe.TextStrokeTransparency = 0 | |
867 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
868 | coroutine.resume(coroutine.create(function() | |
869 | while Hehe ~= nil do | |
870 | swait() | |
871 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
872 | Hehe.Rotation = math.random(-5,5) | |
873 | Hehe.TextColor3 = Color3.new(0,0,0) | |
874 | Hehe.TextStrokeColor3 = Color3.new(1,0,0) | |
875 | end | |
876 | end)) | |
877 | for i = 1,string.len(text),1 do | |
878 | swait() | |
879 | Hehe.Text = string.sub(text,1,i) | |
880 | end | |
881 | swait(90)--Re[math.random(1, 93)] | |
882 | for i = 0, 1, .025 do | |
883 | swait() | |
884 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
885 | Hehe.TextStrokeTransparency = i | |
886 | Hehe.TextTransparency = i | |
887 | end | |
888 | Bill:Destroy() | |
889 | end) | |
890 | chat() | |
891 | end | |
892 | ||
893 | function onChatted(msg) | |
894 | chatfunc(msg) | |
895 | end | |
896 | ||
897 | Player.Chatted:connect(onChatted) | |
898 | wait(0.2) | |
899 | ||
900 | Torso.Transparency = 1 | |
901 | function sandbox(var,func) | |
902 | local env = getfenv(func) | |
903 | local newenv = setmetatable({},{ | |
904 | __index = function(self,k) | |
905 | if k=="script" then | |
906 | return var | |
907 | else | |
908 | return env[k] | |
909 | end | |
910 | end, | |
911 | }) | |
912 | setfenv(func,newenv) | |
913 | return func | |
914 | end | |
915 | cors = {} | |
916 | mas = Instance.new("Model",game:GetService("Lighting")) | |
917 | Model0 = Instance.new("Model") | |
918 | Model1 = Instance.new("Model") | |
919 | Part2 = Instance.new("Part") | |
920 | Part3 = Instance.new("Part") | |
921 | SpecialMesh4 = Instance.new("SpecialMesh") | |
922 | Part5 = Instance.new("Part") | |
923 | SpecialMesh6 = Instance.new("SpecialMesh") | |
924 | Part7 = Instance.new("Part") | |
925 | SpecialMesh8 = Instance.new("SpecialMesh") | |
926 | Part9 = Instance.new("Part") | |
927 | SpecialMesh10 = Instance.new("SpecialMesh") | |
928 | Part11 = Instance.new("Part") | |
929 | Part12 = Instance.new("Part") | |
930 | SpecialMesh13 = Instance.new("SpecialMesh") | |
931 | Part14 = Instance.new("Part") | |
932 | SpecialMesh15 = Instance.new("SpecialMesh") | |
933 | Part16 = Instance.new("Part") | |
934 | Part17 = Instance.new("Part") | |
935 | SpecialMesh18 = Instance.new("SpecialMesh") | |
936 | Part19 = Instance.new("Part") | |
937 | Part20 = Instance.new("Part") | |
938 | Part21 = Instance.new("Part") | |
939 | SpecialMesh22 = Instance.new("SpecialMesh") | |
940 | Part23 = Instance.new("Part") | |
941 | SpecialMesh24 = Instance.new("SpecialMesh") | |
942 | Part25 = Instance.new("Part") | |
943 | Part26 = Instance.new("Part") | |
944 | Part27 = Instance.new("Part") | |
945 | SpecialMesh28 = Instance.new("SpecialMesh") | |
946 | Part29 = Instance.new("Part") | |
947 | SpecialMesh30 = Instance.new("SpecialMesh") | |
948 | Part31 = Instance.new("Part") | |
949 | Model32 = Instance.new("Model") | |
950 | Part33 = Instance.new("Part") | |
951 | SpecialMesh34 = Instance.new("SpecialMesh") | |
952 | Part35 = Instance.new("Part") | |
953 | SpecialMesh36 = Instance.new("SpecialMesh") | |
954 | Part37 = Instance.new("Part") | |
955 | SpecialMesh38 = Instance.new("SpecialMesh") | |
956 | Part39 = Instance.new("Part") | |
957 | Part40 = Instance.new("Part") | |
958 | SpecialMesh41 = Instance.new("SpecialMesh") | |
959 | Part42 = Instance.new("Part") | |
960 | Part43 = Instance.new("Part") | |
961 | Part44 = Instance.new("Part") | |
962 | SpecialMesh45 = Instance.new("SpecialMesh") | |
963 | Part46 = Instance.new("Part") | |
964 | SpecialMesh47 = Instance.new("SpecialMesh") | |
965 | Part48 = Instance.new("Part") | |
966 | SpecialMesh49 = Instance.new("SpecialMesh") | |
967 | Part50 = Instance.new("Part") | |
968 | SpecialMesh51 = Instance.new("SpecialMesh") | |
969 | Part52 = Instance.new("Part") | |
970 | SpecialMesh53 = Instance.new("SpecialMesh") | |
971 | Part54 = Instance.new("Part") | |
972 | SpecialMesh55 = Instance.new("SpecialMesh") | |
973 | Part56 = Instance.new("Part") | |
974 | SpecialMesh57 = Instance.new("SpecialMesh") | |
975 | Part58 = Instance.new("Part") | |
976 | SpecialMesh59 = Instance.new("SpecialMesh") | |
977 | Part60 = Instance.new("Part") | |
978 | SpecialMesh61 = Instance.new("SpecialMesh") | |
979 | Part62 = Instance.new("Part") | |
980 | SpecialMesh63 = Instance.new("SpecialMesh") | |
981 | Part64 = Instance.new("Part") | |
982 | SpecialMesh65 = Instance.new("SpecialMesh") | |
983 | Part66 = Instance.new("Part") | |
984 | SpecialMesh67 = Instance.new("SpecialMesh") | |
985 | Part68 = Instance.new("Part") | |
986 | SpecialMesh69 = Instance.new("SpecialMesh") | |
987 | Part70 = Instance.new("Part") | |
988 | Model71 = Instance.new("Model") | |
989 | Part72 = Instance.new("Part") | |
990 | SpecialMesh73 = Instance.new("SpecialMesh") | |
991 | Part74 = Instance.new("Part") | |
992 | SpecialMesh75 = Instance.new("SpecialMesh") | |
993 | Part76 = Instance.new("Part") | |
994 | SpecialMesh77 = Instance.new("SpecialMesh") | |
995 | Part78 = Instance.new("Part") | |
996 | Part79 = Instance.new("Part") | |
997 | SpecialMesh80 = Instance.new("SpecialMesh") | |
998 | Part81 = Instance.new("Part") | |
999 | Part82 = Instance.new("Part") | |
1000 | Part83 = Instance.new("Part") | |
1001 | SpecialMesh84 = Instance.new("SpecialMesh") | |
1002 | Part85 = Instance.new("Part") | |
1003 | SpecialMesh86 = Instance.new("SpecialMesh") | |
1004 | Part87 = Instance.new("Part") | |
1005 | SpecialMesh88 = Instance.new("SpecialMesh") | |
1006 | Part89 = Instance.new("Part") | |
1007 | SpecialMesh90 = Instance.new("SpecialMesh") | |
1008 | Part91 = Instance.new("Part") | |
1009 | SpecialMesh92 = Instance.new("SpecialMesh") | |
1010 | Part93 = Instance.new("Part") | |
1011 | SpecialMesh94 = Instance.new("SpecialMesh") | |
1012 | Part95 = Instance.new("Part") | |
1013 | SpecialMesh96 = Instance.new("SpecialMesh") | |
1014 | Part97 = Instance.new("Part") | |
1015 | SpecialMesh98 = Instance.new("SpecialMesh") | |
1016 | Part99 = Instance.new("Part") | |
1017 | SpecialMesh100 = Instance.new("SpecialMesh") | |
1018 | Part101 = Instance.new("Part") | |
1019 | SpecialMesh102 = Instance.new("SpecialMesh") | |
1020 | Part103 = Instance.new("Part") | |
1021 | SpecialMesh104 = Instance.new("SpecialMesh") | |
1022 | Part105 = Instance.new("Part") | |
1023 | SpecialMesh106 = Instance.new("SpecialMesh") | |
1024 | Part107 = Instance.new("Part") | |
1025 | SpecialMesh108 = Instance.new("SpecialMesh") | |
1026 | Part109 = Instance.new("Part") | |
1027 | Model110 = Instance.new("Model") | |
1028 | Part111 = Instance.new("Part") | |
1029 | Part112 = Instance.new("Part") | |
1030 | SpecialMesh113 = Instance.new("SpecialMesh") | |
1031 | Part114 = Instance.new("Part") | |
1032 | SpecialMesh115 = Instance.new("SpecialMesh") | |
1033 | Part116 = Instance.new("Part") | |
1034 | SpecialMesh117 = Instance.new("SpecialMesh") | |
1035 | Part118 = Instance.new("Part") | |
1036 | SpecialMesh119 = Instance.new("SpecialMesh") | |
1037 | Part120 = Instance.new("Part") | |
1038 | Part121 = Instance.new("Part") | |
1039 | Part122 = Instance.new("Part") | |
1040 | SpecialMesh123 = Instance.new("SpecialMesh") | |
1041 | Part124 = Instance.new("Part") | |
1042 | SpecialMesh125 = Instance.new("SpecialMesh") | |
1043 | Part126 = Instance.new("Part") | |
1044 | SpecialMesh127 = Instance.new("SpecialMesh") | |
1045 | Part128 = Instance.new("Part") | |
1046 | Part129 = Instance.new("Part") | |
1047 | SpecialMesh130 = Instance.new("SpecialMesh") | |
1048 | Part131 = Instance.new("Part") | |
1049 | SpecialMesh132 = Instance.new("SpecialMesh") | |
1050 | Model133 = Instance.new("Model") | |
1051 | Part134 = Instance.new("Part") | |
1052 | SpecialMesh135 = Instance.new("SpecialMesh") | |
1053 | Part136 = Instance.new("Part") | |
1054 | SpecialMesh137 = Instance.new("SpecialMesh") | |
1055 | Part138 = Instance.new("Part") | |
1056 | SpecialMesh139 = Instance.new("SpecialMesh") | |
1057 | Part140 = Instance.new("Part") | |
1058 | SpecialMesh141 = Instance.new("SpecialMesh") | |
1059 | Part142 = Instance.new("Part") | |
1060 | SpecialMesh143 = Instance.new("SpecialMesh") | |
1061 | Part144 = Instance.new("Part") | |
1062 | SpecialMesh145 = Instance.new("SpecialMesh") | |
1063 | Part146 = Instance.new("Part") | |
1064 | Part147 = Instance.new("Part") | |
1065 | Part148 = Instance.new("Part") | |
1066 | SpecialMesh149 = Instance.new("SpecialMesh") | |
1067 | Part150 = Instance.new("Part") | |
1068 | SpecialMesh151 = Instance.new("SpecialMesh") | |
1069 | Part152 = Instance.new("Part") | |
1070 | Part153 = Instance.new("Part") | |
1071 | SpecialMesh154 = Instance.new("SpecialMesh") | |
1072 | Part155 = Instance.new("Part") | |
1073 | Script156 = Instance.new("Script") | |
1074 | Model0.Name = "good stuff k" | |
1075 | Model0.Parent = mas | |
1076 | Model1.Name = "Torso" | |
1077 | Model1.Parent = Model0 | |
1078 | Part2.Parent = Model1 | |
1079 | Part2.Material = Enum.Material.SmoothPlastic | |
1080 | Part2.BrickColor = BrickColor.new("Really black") | |
1081 | Part2.Rotation = Vector3.new(0, -90, 0) | |
1082 | Part2.Anchored = true | |
1083 | Part2.FormFactor = Enum.FormFactor.Symmetric | |
1084 | Part2.Size = Vector3.new(0.738999903, 0.200000048, 1.03600001) | |
1085 | Part2.CFrame = CFrame.new(-0.214560002, 3.92600894, 22.5565186, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1086 | Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1087 | Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1088 | Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1089 | Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1090 | Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1091 | Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1092 | Part2.Position = Vector3.new(-0.214560002, 3.92600894, 22.5565186) | |
1093 | Part2.Orientation = Vector3.new(0, -90, 0) | |
1094 | Part3.Parent = Model1 | |
1095 | Part3.Material = Enum.Material.CorrodedMetal | |
1096 | Part3.BrickColor = BrickColor.new("Crimson") | |
1097 | Part3.Rotation = Vector3.new(0, -90, 0) | |
1098 | Part3.Anchored = true | |
1099 | Part3.FormFactor = Enum.FormFactor.Symmetric | |
1100 | Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
1101 | Part3.CFrame = CFrame.new(0.261940002, 2.23902202, 21.8550091, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1102 | Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1103 | Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1104 | Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1105 | Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1106 | Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1107 | Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1108 | Part3.Position = Vector3.new(0.261940002, 2.23902202, 21.8550091) | |
1109 | Part3.Orientation = Vector3.new(0, -90, 0) | |
1110 | SpecialMesh4.Parent = Part3 | |
1111 | SpecialMesh4.MeshType = Enum.MeshType.Sphere | |
1112 | Part5.Parent = Model1 | |
1113 | Part5.Material = Enum.Material.CorrodedMetal | |
1114 | Part5.BrickColor = BrickColor.new("Crimson") | |
1115 | Part5.Rotation = Vector3.new(0, -90, 0) | |
1116 | Part5.Anchored = true | |
1117 | Part5.FormFactor = Enum.FormFactor.Symmetric | |
1118 | Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
1119 | Part5.CFrame = CFrame.new(0.261940002, 3.70001101, 21.8560181, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1120 | Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1121 | Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1122 | Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1123 | Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1124 | Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1125 | Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1126 | Part5.Position = Vector3.new(0.261940002, 3.70001101, 21.8560181) | |
1127 | Part5.Orientation = Vector3.new(0, -90, 0) | |
1128 | SpecialMesh6.Parent = Part5 | |
1129 | SpecialMesh6.MeshType = Enum.MeshType.Sphere | |
1130 | Part7.Parent = Model1 | |
1131 | Part7.Material = Enum.Material.SmoothPlastic | |
1132 | Part7.BrickColor = BrickColor.new("Really black") | |
1133 | Part7.Rotation = Vector3.new(0, -90, 0) | |
1134 | Part7.Anchored = true | |
1135 | Part7.FormFactor = Enum.FormFactor.Symmetric | |
1136 | Part7.Size = Vector3.new(2.0079999, 1.972, 1) | |
1137 | Part7.CFrame = CFrame.new(-0.643059015, 3.01899695, 21.8940125, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1138 | Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1139 | Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1140 | Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1141 | Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1142 | Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1143 | Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1144 | Part7.Position = Vector3.new(-0.643059015, 3.01899695, 21.8940125) | |
1145 | Part7.Orientation = Vector3.new(0, -90, 0) | |
1146 | SpecialMesh8.Parent = Part7 | |
1147 | SpecialMesh8.Scale = Vector3.new(1, 1, 0.200000003) | |
1148 | SpecialMesh8.MeshType = Enum.MeshType.Brick | |
1149 | SpecialMesh8.Scale = Vector3.new(1, 1, 0.200000003) | |
1150 | Part9.Parent = Model1 | |
1151 | Part9.Material = Enum.Material.SmoothPlastic | |
1152 | Part9.BrickColor = BrickColor.new("Really black") | |
1153 | Part9.Rotation = Vector3.new(0, -1.24000001, 0) | |
1154 | Part9.Anchored = true | |
1155 | Part9.FormFactor = Enum.FormFactor.Symmetric | |
1156 | Part9.Size = Vector3.new(0.825000048, 2, 1) | |
1157 | Part9.CFrame = CFrame.new(-0.267057002, 3.00099897, 22.8345184, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
1158 | Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1159 | Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1160 | Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1161 | Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1162 | Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1163 | Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1164 | Part9.Position = Vector3.new(-0.267057002, 3.00099897, 22.8345184) | |
1165 | Part9.Orientation = Vector3.new(0, -1.24000001, 0) | |
1166 | SpecialMesh10.Parent = Part9 | |
1167 | SpecialMesh10.Scale = Vector3.new(1, 1, 0.200000003) | |
1168 | SpecialMesh10.MeshType = Enum.MeshType.Brick | |
1169 | SpecialMesh10.Scale = Vector3.new(1, 1, 0.200000003) | |
1170 | Part11.Parent = Model1 | |
1171 | Part11.Material = Enum.Material.SmoothPlastic | |
1172 | Part11.BrickColor = BrickColor.new("Really black") | |
1173 | Part11.Rotation = Vector3.new(0, -90, 0) | |
1174 | Part11.Anchored = true | |
1175 | Part11.FormFactor = Enum.FormFactor.Symmetric | |
1176 | Part11.Size = Vector3.new(0.636999905, 0.200000048, 1.02900004) | |
1177 | Part11.CFrame = CFrame.new(-0.218061, 3.94200206, 21.2105255, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1178 | Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1179 | Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1180 | Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1181 | Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1182 | Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1183 | Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1184 | Part11.Position = Vector3.new(-0.218061, 3.94200206, 21.2105255) | |
1185 | Part11.Orientation = Vector3.new(0, -90, 0) | |
1186 | Part12.Parent = Model1 | |
1187 | Part12.Material = Enum.Material.CorrodedMetal | |
1188 | Part12.BrickColor = BrickColor.new("Crimson") | |
1189 | Part12.Rotation = Vector3.new(0, -90, 0) | |
1190 | Part12.Anchored = true | |
1191 | Part12.FormFactor = Enum.FormFactor.Symmetric | |
1192 | Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
1193 | Part12.CFrame = CFrame.new(0.261940002, 3.21401906, 21.8560181, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1194 | Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1195 | Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1196 | Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1197 | Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1198 | Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1199 | Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1200 | Part12.Position = Vector3.new(0.261940002, 3.21401906, 21.8560181) | |
1201 | Part12.Orientation = Vector3.new(0, -90, 0) | |
1202 | SpecialMesh13.Parent = Part12 | |
1203 | SpecialMesh13.MeshType = Enum.MeshType.Sphere | |
1204 | Part14.Parent = Model1 | |
1205 | Part14.Material = Enum.Material.SmoothPlastic | |
1206 | Part14.BrickColor = BrickColor.new("Really black") | |
1207 | Part14.Rotation = Vector3.new(0, -1.24000001, 0) | |
1208 | Part14.Anchored = true | |
1209 | Part14.FormFactor = Enum.FormFactor.Symmetric | |
1210 | Part14.Size = Vector3.new(0.825000048, 1.96599996, 1) | |
1211 | Part14.CFrame = CFrame.new(-0.267057002, 3.02199602, 20.9845123, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
1212 | Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1213 | Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1214 | Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1215 | Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1216 | Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1217 | Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1218 | Part14.Position = Vector3.new(-0.267057002, 3.02199602, 20.9845123) | |
1219 | Part14.Orientation = Vector3.new(0, -1.24000001, 0) | |
1220 | SpecialMesh15.Parent = Part14 | |
1221 | SpecialMesh15.Scale = Vector3.new(1, 1, 0.200000003) | |
1222 | SpecialMesh15.MeshType = Enum.MeshType.Brick | |
1223 | SpecialMesh15.Scale = Vector3.new(1, 1, 0.200000003) | |
1224 | Part16.Parent = Model1 | |
1225 | Part16.Material = Enum.Material.SmoothPlastic | |
1226 | Part16.BrickColor = BrickColor.new("Really black") | |
1227 | Part16.Rotation = Vector3.new(0, -90, 0) | |
1228 | Part16.Anchored = true | |
1229 | Part16.FormFactor = Enum.FormFactor.Symmetric | |
1230 | Part16.Size = Vector3.new(2, 2.01600003, 1.00999999) | |
1231 | Part16.CFrame = CFrame.new(-0.220062003, 3.07401037, 21.8960114, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1232 | Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1233 | Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1234 | Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1235 | Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1236 | Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1237 | Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1238 | Part16.Position = Vector3.new(-0.220062003, 3.07401037, 21.8960114) | |
1239 | Part16.Orientation = Vector3.new(0, -90, 0) | |
1240 | Part17.Parent = Model1 | |
1241 | Part17.Material = Enum.Material.CorrodedMetal | |
1242 | Part17.BrickColor = BrickColor.new("Crimson") | |
1243 | Part17.Rotation = Vector3.new(0, -90, 0) | |
1244 | Part17.Anchored = true | |
1245 | Part17.FormFactor = Enum.FormFactor.Symmetric | |
1246 | Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
1247 | Part17.CFrame = CFrame.new(0.261940002, 2.77401805, 21.8640137, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1248 | Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1249 | Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1250 | Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1251 | Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1252 | Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1253 | Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1254 | Part17.Position = Vector3.new(0.261940002, 2.77401805, 21.8640137) | |
1255 | Part17.Orientation = Vector3.new(0, -90, 0) | |
1256 | SpecialMesh18.Parent = Part17 | |
1257 | SpecialMesh18.MeshType = Enum.MeshType.Sphere | |
1258 | Part19.Parent = Model1 | |
1259 | Part19.Material = Enum.Material.Slate | |
1260 | Part19.BrickColor = BrickColor.new("Crimson") | |
1261 | Part19.Rotation = Vector3.new(0, -0.230000004, 0) | |
1262 | Part19.Anchored = true | |
1263 | Part19.FormFactor = Enum.FormFactor.Symmetric | |
1264 | Part19.Size = Vector3.new(0.636999905, 0.200000048, 0.203000024) | |
1265 | Part19.CFrame = CFrame.new(0.000846999988, 3.94200492, 22.2785187, 0.999991775, -6.79974523e-22, -0.00405955315, 6.81886116e-22, 1, 4.69487602e-22, 0.00405955315, -4.72251821e-22, 0.999991775) | |
1266 | Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1267 | Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1268 | Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1269 | Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1270 | Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1271 | Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1272 | Part19.Position = Vector3.new(0.000846999988, 3.94200492, 22.2785187) | |
1273 | Part19.Orientation = Vector3.new(0, -0.230000004, 0) | |
1274 | Part20.Parent = Model1 | |
1275 | Part20.Material = Enum.Material.Slate | |
1276 | Part20.BrickColor = BrickColor.new("Crimson") | |
1277 | Part20.Rotation = Vector3.new(0, -90, 0) | |
1278 | Part20.Anchored = true | |
1279 | Part20.FormFactor = Enum.FormFactor.Symmetric | |
1280 | Part20.Size = Vector3.new(0.456999898, 0.200000048, 0.249000028) | |
1281 | Part20.CFrame = CFrame.new(-0.214057997, 3.96099806, 22.5885162, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1282 | Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1283 | Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1284 | Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1285 | Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1286 | Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1287 | Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1288 | Part20.Position = Vector3.new(-0.214057997, 3.96099806, 22.5885162) | |
1289 | Part20.Orientation = Vector3.new(0, -90, 0) | |
1290 | Part21.Parent = Model1 | |
1291 | Part21.Material = Enum.Material.Slate | |
1292 | Part21.BrickColor = BrickColor.new("Crimson") | |
1293 | Part21.Rotation = Vector3.new(0, -90, 0) | |
1294 | Part21.Anchored = true | |
1295 | Part21.FormFactor = Enum.FormFactor.Symmetric | |
1296 | Part21.Size = Vector3.new(0.200000003, 1.96399999, 1) | |
1297 | Part21.CFrame = CFrame.new(0.224937007, 3.0310111, 22.2900238, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1298 | Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1299 | Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1300 | Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1301 | Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1302 | Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1303 | Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1304 | Part21.Position = Vector3.new(0.224937007, 3.0310111, 22.2900238) | |
1305 | Part21.Orientation = Vector3.new(0, -90, 0) | |
1306 | SpecialMesh22.Parent = Part21 | |
1307 | SpecialMesh22.Scale = Vector3.new(1, 1, 0.200000003) | |
1308 | SpecialMesh22.MeshType = Enum.MeshType.Brick | |
1309 | SpecialMesh22.Scale = Vector3.new(1, 1, 0.200000003) | |
1310 | Part23.Parent = Model1 | |
1311 | Part23.Material = Enum.Material.Slate | |
1312 | Part23.BrickColor = BrickColor.new("Crimson") | |
1313 | Part23.Rotation = Vector3.new(0, -90, 0) | |
1314 | Part23.Anchored = true | |
1315 | Part23.FormFactor = Enum.FormFactor.Symmetric | |
1316 | Part23.Size = Vector3.new(0.200000003, 1.92299998, 1) | |
1317 | Part23.CFrame = CFrame.new(0.217941001, 3.02950692, 21.4200134, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1318 | Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1319 | Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1320 | Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1321 | Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1322 | Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1323 | Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1324 | Part23.Position = Vector3.new(0.217941001, 3.02950692, 21.4200134) | |
1325 | Part23.Orientation = Vector3.new(0, -90, 0) | |
1326 | SpecialMesh24.Parent = Part23 | |
1327 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.200000003) | |
1328 | SpecialMesh24.MeshType = Enum.MeshType.Brick | |
1329 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.200000003) | |
1330 | Part25.Parent = Model1 | |
1331 | Part25.Material = Enum.Material.Slate | |
1332 | Part25.BrickColor = BrickColor.new("Crimson") | |
1333 | Part25.Rotation = Vector3.new(0, -90, 0) | |
1334 | Part25.Anchored = true | |
1335 | Part25.FormFactor = Enum.FormFactor.Symmetric | |
1336 | Part25.Size = Vector3.new(0.636999905, 0.200000048, 0.249000028) | |
1337 | Part25.CFrame = CFrame.new(-0.214057997, 3.97000504, 21.2105255, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1338 | Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1339 | Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1340 | Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1341 | Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1342 | Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1343 | Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1344 | Part25.Position = Vector3.new(-0.214057997, 3.97000504, 21.2105255) | |
1345 | Part25.Orientation = Vector3.new(0, -90, 0) | |
1346 | Part26.Parent = Model1 | |
1347 | Part26.Material = Enum.Material.Slate | |
1348 | Part26.BrickColor = BrickColor.new("Crimson") | |
1349 | Part26.Rotation = Vector3.new(0, -0.230000004, 0) | |
1350 | Part26.Anchored = true | |
1351 | Part26.FormFactor = Enum.FormFactor.Symmetric | |
1352 | Part26.Size = Vector3.new(0.636999905, 0.200000048, 0.203000024) | |
1353 | Part26.CFrame = CFrame.new(0.000846999988, 3.96799803, 21.4205151, 0.999991775, -6.79974523e-22, -0.00405955315, 6.81886116e-22, 1, 4.69487602e-22, 0.00405955315, -4.72251821e-22, 0.999991775) | |
1354 | Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1355 | Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1356 | Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1357 | Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1358 | Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1359 | Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1360 | Part26.Position = Vector3.new(0.000846999988, 3.96799803, 21.4205151) | |
1361 | Part26.Orientation = Vector3.new(0, -0.230000004, 0) | |
1362 | Part27.Parent = Model1 | |
1363 | Part27.Material = Enum.Material.SmoothPlastic | |
1364 | Part27.BrickColor = BrickColor.new("Really black") | |
1365 | Part27.Rotation = Vector3.new(0, -90, 0) | |
1366 | Part27.Anchored = true | |
1367 | Part27.FormFactor = Enum.FormFactor.Symmetric | |
1368 | Part27.Size = Vector3.new(0.649000049, 1.972, 1) | |
1369 | Part27.CFrame = CFrame.new(0.199944004, 3.02099705, 21.2145233, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1370 | Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1371 | Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1372 | Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1373 | Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1374 | Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1375 | Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1376 | Part27.Position = Vector3.new(0.199944004, 3.02099705, 21.2145233) | |
1377 | Part27.Orientation = Vector3.new(0, -90, 0) | |
1378 | SpecialMesh28.Parent = Part27 | |
1379 | SpecialMesh28.Scale = Vector3.new(1, 1, 0.200000003) | |
1380 | SpecialMesh28.MeshType = Enum.MeshType.Brick | |
1381 | SpecialMesh28.Scale = Vector3.new(1, 1, 0.200000003) | |
1382 | Part29.Parent = Model1 | |
1383 | Part29.Material = Enum.Material.SmoothPlastic | |
1384 | Part29.BrickColor = BrickColor.new("Really black") | |
1385 | Part29.Rotation = Vector3.new(0, -90, 0) | |
1386 | Part29.Anchored = true | |
1387 | Part29.FormFactor = Enum.FormFactor.Symmetric | |
1388 | Part29.Size = Vector3.new(0.582000017, 1.972, 1) | |
1389 | Part29.CFrame = CFrame.new(0.199944004, 3.02800798, 22.6230164, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1390 | Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1391 | Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1392 | Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1393 | Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1394 | Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1395 | Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1396 | Part29.Position = Vector3.new(0.199944004, 3.02800798, 22.6230164) | |
1397 | Part29.Orientation = Vector3.new(0, -90, 0) | |
1398 | SpecialMesh30.Parent = Part29 | |
1399 | SpecialMesh30.Scale = Vector3.new(1, 1, 0.200000003) | |
1400 | SpecialMesh30.MeshType = Enum.MeshType.Brick | |
1401 | SpecialMesh30.Scale = Vector3.new(1, 1, 0.200000003) | |
1402 | Part31.Name = "Torso" | |
1403 | Part31.Parent = Model1 | |
1404 | Part31.Material = Enum.Material.SmoothPlastic | |
1405 | Part31.BrickColor = BrickColor.new("Institutional white") | |
1406 | Part31.Transparency = 1 | |
1407 | Part31.Rotation = Vector3.new(0, -90, 0) | |
1408 | Part31.Anchored = true | |
1409 | Part31.FormFactor = Enum.FormFactor.Symmetric | |
1410 | Part31.Size = Vector3.new(2, 2, 1) | |
1411 | Part31.CFrame = CFrame.new(-0.225058004, 3.0999999, 21.8960114, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
1412 | Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1413 | Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1414 | Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1415 | Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1416 | Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1417 | Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1418 | Part31.Position = Vector3.new(-0.225058004, 3.0999999, 21.8960114) | |
1419 | Part31.Orientation = Vector3.new(0, -90, 0) | |
1420 | Model32.Name = "LeftArm" | |
1421 | Model32.Parent = Model0 | |
1422 | Part33.Parent = Model32 | |
1423 | Part33.Material = Enum.Material.SmoothPlastic | |
1424 | Part33.BrickColor = BrickColor.new("Really black") | |
1425 | Part33.Rotation = Vector3.new(180, -1.03999996, 180) | |
1426 | Part33.Anchored = true | |
1427 | Part33.CanCollide = false | |
1428 | Part33.FormFactor = Enum.FormFactor.Symmetric | |
1429 | Part33.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
1430 | Part33.CFrame = CFrame.new(-0.230064005, 3.06100798, 19.8810043, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
1431 | Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1432 | Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1433 | Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1434 | Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1435 | Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1436 | Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1437 | Part33.Position = Vector3.new(-0.230064005, 3.06100798, 19.8810043) | |
1438 | Part33.Orientation = Vector3.new(0, -178.960007, 0) | |
1439 | SpecialMesh34.Parent = Part33 | |
1440 | SpecialMesh34.Scale = Vector3.new(1, 1, 0.100000001) | |
1441 | SpecialMesh34.MeshType = Enum.MeshType.Brick | |
1442 | SpecialMesh34.Scale = Vector3.new(1, 1, 0.100000001) | |
1443 | Part35.Parent = Model32 | |
1444 | Part35.Material = Enum.Material.SmoothPlastic | |
1445 | Part35.BrickColor = BrickColor.new("Really black") | |
1446 | Part35.Rotation = Vector3.new(0, -90, 0) | |
1447 | Part35.Anchored = true | |
1448 | Part35.CanCollide = false | |
1449 | Part35.FormFactor = Enum.FormFactor.Symmetric | |
1450 | Part35.Size = Vector3.new(1, 1.89199996, 1) | |
1451 | Part35.CFrame = CFrame.new(-0.690063, 3.08200598, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1452 | Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1453 | Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1454 | Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1455 | Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1456 | Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1457 | Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1458 | Part35.Position = Vector3.new(-0.690063, 3.08200598, 20.3440247) | |
1459 | Part35.Orientation = Vector3.new(0, -90, 0) | |
1460 | SpecialMesh36.Parent = Part35 | |
1461 | SpecialMesh36.Scale = Vector3.new(1, 1, 0.100000001) | |
1462 | SpecialMesh36.MeshType = Enum.MeshType.Brick | |
1463 | SpecialMesh36.Scale = Vector3.new(1, 1, 0.100000001) | |
1464 | Part37.Parent = Model32 | |
1465 | Part37.Material = Enum.Material.SmoothPlastic | |
1466 | Part37.BrickColor = BrickColor.new("Really black") | |
1467 | Part37.Rotation = Vector3.new(0, -90, 0) | |
1468 | Part37.Anchored = true | |
1469 | Part37.CanCollide = false | |
1470 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
1471 | Part37.Size = Vector3.new(1, 1.89199996, 1) | |
1472 | Part37.CFrame = CFrame.new(0.235940993, 3.06599903, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1473 | Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1474 | Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1475 | Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1476 | Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1477 | Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1478 | Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1479 | Part37.Position = Vector3.new(0.235940993, 3.06599903, 20.3440247) | |
1480 | Part37.Orientation = Vector3.new(0, -90, 0) | |
1481 | SpecialMesh38.Parent = Part37 | |
1482 | SpecialMesh38.Scale = Vector3.new(1, 1, 0.100000001) | |
1483 | SpecialMesh38.MeshType = Enum.MeshType.Brick | |
1484 | SpecialMesh38.Scale = Vector3.new(1, 1, 0.100000001) | |
1485 | Part39.Name = "Left Arm" | |
1486 | Part39.Parent = Model32 | |
1487 | Part39.Material = Enum.Material.SmoothPlastic | |
1488 | Part39.BrickColor = BrickColor.new("Brick yellow") | |
1489 | Part39.Transparency = 1 | |
1490 | Part39.Rotation = Vector3.new(-180, -90, 0) | |
1491 | Part39.Anchored = true | |
1492 | Part39.CanCollide = false | |
1493 | Part39.FormFactor = Enum.FormFactor.Symmetric | |
1494 | Part39.Size = Vector3.new(1, 2, 1) | |
1495 | Part39.CFrame = CFrame.new(-0.225058004, 3.01999998, 20.3440247, 0, 0, -1, 0, -1, -0, -1, 0, -0) | |
1496 | Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1497 | Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1498 | Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1499 | Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1500 | Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1501 | Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1502 | Part39.Position = Vector3.new(-0.225058004, 3.01999998, 20.3440247) | |
1503 | Part39.Orientation = Vector3.new(0, -90, 180) | |
1504 | Part40.Parent = Model32 | |
1505 | Part40.Material = Enum.Material.SmoothPlastic | |
1506 | Part40.BrickColor = BrickColor.new("Really black") | |
1507 | Part40.Rotation = Vector3.new(180, -1.03999996, 180) | |
1508 | Part40.Anchored = true | |
1509 | Part40.CanCollide = false | |
1510 | Part40.FormFactor = Enum.FormFactor.Symmetric | |
1511 | Part40.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
1512 | Part40.CFrame = CFrame.new(-0.230064005, 3.07200694, 20.8090191, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
1513 | Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1514 | Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1515 | Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1516 | Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1517 | Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1518 | Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1519 | Part40.Position = Vector3.new(-0.230064005, 3.07200694, 20.8090191) | |
1520 | Part40.Orientation = Vector3.new(0, -178.960007, 0) | |
1521 | SpecialMesh41.Parent = Part40 | |
1522 | SpecialMesh41.Scale = Vector3.new(1, 1, 0.100000001) | |
1523 | SpecialMesh41.MeshType = Enum.MeshType.Brick | |
1524 | SpecialMesh41.Scale = Vector3.new(1, 1, 0.100000001) | |
1525 | Part42.Parent = Model32 | |
1526 | Part42.Material = Enum.Material.SmoothPlastic | |
1527 | Part42.BrickColor = BrickColor.new("Really black") | |
1528 | Part42.Rotation = Vector3.new(0, -90, 0) | |
1529 | Part42.Anchored = true | |
1530 | Part42.CanCollide = false | |
1531 | Part42.FormFactor = Enum.FormFactor.Symmetric | |
1532 | Part42.Size = Vector3.new(1.02600002, 0.200000048, 1.00999999) | |
1533 | Part42.CFrame = CFrame.new(-0.220062003, 3.93401694, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1534 | Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1535 | Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1536 | Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1537 | Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1538 | Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1539 | Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1540 | Part42.Position = Vector3.new(-0.220062003, 3.93401694, 20.3440247) | |
1541 | Part42.Orientation = Vector3.new(0, -90, 0) | |
1542 | Part43.Parent = Model32 | |
1543 | Part43.Material = Enum.Material.SmoothPlastic | |
1544 | Part43.BrickColor = BrickColor.new("Crimson") | |
1545 | Part43.Rotation = Vector3.new(0, -90, 0) | |
1546 | Part43.Anchored = true | |
1547 | Part43.CanCollide = false | |
1548 | Part43.FormFactor = Enum.FormFactor.Symmetric | |
1549 | Part43.Size = Vector3.new(1.02400005, 0.200000048, 0.23499997) | |
1550 | Part43.CFrame = CFrame.new(-0.220062003, 3.93804193, 20.3450165, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1551 | Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1552 | Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1553 | Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1554 | Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1555 | Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1556 | Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1557 | Part43.Position = Vector3.new(-0.220062003, 3.93804193, 20.3450165) | |
1558 | Part43.Orientation = Vector3.new(0, -90, 0) | |
1559 | Part44.Parent = Model32 | |
1560 | Part44.Material = Enum.Material.SmoothPlastic | |
1561 | Part44.BrickColor = BrickColor.new("Crimson") | |
1562 | Part44.Rotation = Vector3.new(180, -1.03999996, 180) | |
1563 | Part44.Anchored = true | |
1564 | Part44.CanCollide = false | |
1565 | Part44.FormFactor = Enum.FormFactor.Symmetric | |
1566 | Part44.Size = Vector3.new(0.242999971, 1.83500004, 1.32700002) | |
1567 | Part44.CFrame = CFrame.new(-0.230064005, 3.11554003, 19.8790131, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
1568 | Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1569 | Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1570 | Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1571 | Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1572 | Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1573 | Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1574 | Part44.Position = Vector3.new(-0.230064005, 3.11554003, 19.8790131) | |
1575 | Part44.Orientation = Vector3.new(0, -178.960007, 0) | |
1576 | SpecialMesh45.Parent = Part44 | |
1577 | SpecialMesh45.Scale = Vector3.new(1, 1, 0.100000001) | |
1578 | SpecialMesh45.MeshType = Enum.MeshType.Brick | |
1579 | SpecialMesh45.Scale = Vector3.new(1, 1, 0.100000001) | |
1580 | Part46.Parent = Model32 | |
1581 | Part46.Material = Enum.Material.SmoothPlastic | |
1582 | Part46.BrickColor = BrickColor.new("Really black") | |
1583 | Part46.Rotation = Vector3.new(0, -90, 0) | |
1584 | Part46.Anchored = true | |
1585 | Part46.CanCollide = false | |
1586 | Part46.FormFactor = Enum.FormFactor.Symmetric | |
1587 | Part46.Size = Vector3.new(1, 0.595000029, 1) | |
1588 | Part46.CFrame = CFrame.new(0.255935997, 3.72355604, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1589 | Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1590 | Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1591 | Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1592 | Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1593 | Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1594 | Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1595 | Part46.Position = Vector3.new(0.255935997, 3.72355604, 20.3440247) | |
1596 | Part46.Orientation = Vector3.new(0, -90, 0) | |
1597 | SpecialMesh47.Parent = Part46 | |
1598 | SpecialMesh47.Scale = Vector3.new(1, 1, 0.100000001) | |
1599 | SpecialMesh47.MeshType = Enum.MeshType.Brick | |
1600 | SpecialMesh47.Scale = Vector3.new(1, 1, 0.100000001) | |
1601 | Part48.Parent = Model32 | |
1602 | Part48.Material = Enum.Material.SmoothPlastic | |
1603 | Part48.BrickColor = BrickColor.new("Really black") | |
1604 | Part48.Rotation = Vector3.new(0, -90, 0) | |
1605 | Part48.Anchored = true | |
1606 | Part48.CanCollide = false | |
1607 | Part48.FormFactor = Enum.FormFactor.Symmetric | |
1608 | Part48.Size = Vector3.new(1, 0.595000029, 1) | |
1609 | Part48.CFrame = CFrame.new(-0.703064024, 3.72854495, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1610 | Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1611 | Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1612 | Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1613 | Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1614 | Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1615 | Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1616 | Part48.Position = Vector3.new(-0.703064024, 3.72854495, 20.3440247) | |
1617 | Part48.Orientation = Vector3.new(0, -90, 0) | |
1618 | SpecialMesh49.Parent = Part48 | |
1619 | SpecialMesh49.Scale = Vector3.new(1, 1, 0.100000001) | |
1620 | SpecialMesh49.MeshType = Enum.MeshType.Brick | |
1621 | SpecialMesh49.Scale = Vector3.new(1, 1, 0.100000001) | |
1622 | Part50.Parent = Model32 | |
1623 | Part50.Material = Enum.Material.SmoothPlastic | |
1624 | Part50.BrickColor = BrickColor.new("Really black") | |
1625 | Part50.Rotation = Vector3.new(180, -1.03999996, 180) | |
1626 | Part50.Anchored = true | |
1627 | Part50.CanCollide = false | |
1628 | Part50.FormFactor = Enum.FormFactor.Symmetric | |
1629 | Part50.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
1630 | Part50.CFrame = CFrame.new(-0.230064005, 3.73054004, 20.8170166, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
1631 | Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1632 | Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1633 | Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1634 | Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1635 | Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1636 | Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1637 | Part50.Position = Vector3.new(-0.230064005, 3.73054004, 20.8170166) | |
1638 | Part50.Orientation = Vector3.new(0, -178.960007, 0) | |
1639 | SpecialMesh51.Parent = Part50 | |
1640 | SpecialMesh51.Scale = Vector3.new(1, 1, 0.100000001) | |
1641 | SpecialMesh51.MeshType = Enum.MeshType.Brick | |
1642 | SpecialMesh51.Scale = Vector3.new(1, 1, 0.100000001) | |
1643 | Part52.Parent = Model32 | |
1644 | Part52.Material = Enum.Material.SmoothPlastic | |
1645 | Part52.BrickColor = BrickColor.new("Really black") | |
1646 | Part52.Rotation = Vector3.new(180, -1.03999996, 180) | |
1647 | Part52.Anchored = true | |
1648 | Part52.CanCollide = false | |
1649 | Part52.FormFactor = Enum.FormFactor.Symmetric | |
1650 | Part52.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
1651 | Part52.CFrame = CFrame.new(-0.230064005, 3.74054003, 19.8640137, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
1652 | Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1653 | Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1654 | Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1655 | Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1656 | Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1657 | Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1658 | Part52.Position = Vector3.new(-0.230064005, 3.74054003, 19.8640137) | |
1659 | Part52.Orientation = Vector3.new(0, -178.960007, 0) | |
1660 | SpecialMesh53.Parent = Part52 | |
1661 | SpecialMesh53.Scale = Vector3.new(1, 1, 0.100000001) | |
1662 | SpecialMesh53.MeshType = Enum.MeshType.Brick | |
1663 | SpecialMesh53.Scale = Vector3.new(1, 1, 0.100000001) | |
1664 | Part54.Parent = Model32 | |
1665 | Part54.Material = Enum.Material.SmoothPlastic | |
1666 | Part54.BrickColor = BrickColor.new("Crimson") | |
1667 | Part54.Rotation = Vector3.new(0, -90, 0) | |
1668 | Part54.Anchored = true | |
1669 | Part54.CanCollide = false | |
1670 | Part54.FormFactor = Enum.FormFactor.Symmetric | |
1671 | Part54.Size = Vector3.new(1.12699997, 0.26700002, 1) | |
1672 | Part54.CFrame = CFrame.new(0.331939995, 3.5705471, 20.2805176, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1673 | Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1674 | Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1675 | Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1676 | Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1677 | Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1678 | Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1679 | Part54.Position = Vector3.new(0.331939995, 3.5705471, 20.2805176) | |
1680 | Part54.Orientation = Vector3.new(0, -90, 0) | |
1681 | SpecialMesh55.Parent = Part54 | |
1682 | SpecialMesh55.Scale = Vector3.new(1, 1, 0.100000001) | |
1683 | SpecialMesh55.MeshType = Enum.MeshType.Brick | |
1684 | SpecialMesh55.Scale = Vector3.new(1, 1, 0.100000001) | |
1685 | Part56.Parent = Model32 | |
1686 | Part56.Material = Enum.Material.SmoothPlastic | |
1687 | Part56.BrickColor = BrickColor.new("Crimson") | |
1688 | Part56.Rotation = Vector3.new(0, -90, 0) | |
1689 | Part56.Anchored = true | |
1690 | Part56.CanCollide = false | |
1691 | Part56.FormFactor = Enum.FormFactor.Symmetric | |
1692 | Part56.Size = Vector3.new(1.03699994, 0.26700002, 1) | |
1693 | Part56.CFrame = CFrame.new(-0.759064019, 3.57755494, 20.3255081, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1694 | Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1695 | Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1696 | Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1697 | Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1698 | Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1699 | Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1700 | Part56.Position = Vector3.new(-0.759064019, 3.57755494, 20.3255081) | |
1701 | Part56.Orientation = Vector3.new(0, -90, 0) | |
1702 | SpecialMesh57.Parent = Part56 | |
1703 | SpecialMesh57.Scale = Vector3.new(1, 1, 0.100000001) | |
1704 | SpecialMesh57.MeshType = Enum.MeshType.Brick | |
1705 | SpecialMesh57.Scale = Vector3.new(1, 1, 0.100000001) | |
1706 | Part58.Parent = Model32 | |
1707 | Part58.Material = Enum.Material.SmoothPlastic | |
1708 | Part58.BrickColor = BrickColor.new("Crimson") | |
1709 | Part58.Rotation = Vector3.new(0, 0.639999986, 0) | |
1710 | Part58.Anchored = true | |
1711 | Part58.CanCollide = false | |
1712 | Part58.FormFactor = Enum.FormFactor.Symmetric | |
1713 | Part58.Size = Vector3.new(1.1839999, 0.26700002, 1) | |
1714 | Part58.CFrame = CFrame.new(-0.217063993, 3.57354403, 19.7720184, 0.999936998, -6.7997427e-22, 0.0112259295, 6.74630211e-22, 0.999999642, 4.7985543e-22, -0.0112259295, -4.72251669e-22, 0.999936998) | |
1715 | Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1716 | Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1717 | Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1718 | Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1719 | Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1720 | Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1721 | Part58.Position = Vector3.new(-0.217063993, 3.57354403, 19.7720184) | |
1722 | Part58.Orientation = Vector3.new(0, 0.639999986, 0) | |
1723 | SpecialMesh59.Parent = Part58 | |
1724 | SpecialMesh59.Scale = Vector3.new(1, 1, 0.100000001) | |
1725 | SpecialMesh59.MeshType = Enum.MeshType.Brick | |
1726 | SpecialMesh59.Scale = Vector3.new(1, 1, 0.100000001) | |
1727 | Part60.Parent = Model32 | |
1728 | Part60.Material = Enum.Material.SmoothPlastic | |
1729 | Part60.BrickColor = BrickColor.new("Crimson") | |
1730 | Part60.Rotation = Vector3.new(10.25, 0.629999995, -0.109999999) | |
1731 | Part60.Anchored = true | |
1732 | Part60.CanCollide = false | |
1733 | Part60.FormFactor = Enum.FormFactor.Symmetric | |
1734 | Part60.Size = Vector3.new(1.1839999, 0.659000039, 1) | |
1735 | Part60.CFrame = CFrame.new(-0.218498006, 3.80297804, 20.8365326, 0.999936998, 0.00199730624, 0.0110468203, 2.29115615e-10, 0.984042048, -0.17791912, -0.0112259295, 0.177907765, 0.98398304) | |
1736 | Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1737 | Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1738 | Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1739 | Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1740 | Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1741 | Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1742 | Part60.Position = Vector3.new(-0.218498006, 3.80297804, 20.8365326) | |
1743 | Part60.Orientation = Vector3.new(10.25, 0.639999986, 0) | |
1744 | SpecialMesh61.Parent = Part60 | |
1745 | SpecialMesh61.Scale = Vector3.new(1, 1, 0.200000003) | |
1746 | SpecialMesh61.MeshType = Enum.MeshType.Brick | |
1747 | SpecialMesh61.Scale = Vector3.new(1, 1, 0.200000003) | |
1748 | Part62.Parent = Model32 | |
1749 | Part62.Material = Enum.Material.Neon | |
1750 | Part62.BrickColor = BrickColor.new("Really blue") | |
1751 | Part62.Rotation = Vector3.new(0, 0.639999986, 0) | |
1752 | Part62.Anchored = true | |
1753 | Part62.CanCollide = false | |
1754 | Part62.FormFactor = Enum.FormFactor.Symmetric | |
1755 | Part62.Size = Vector3.new(1.19199979, 0.200000003, 1) | |
1756 | Part62.CFrame = CFrame.new(-0.215065002, 3.57467294, 19.7719803, 0.999936998, -6.7997427e-22, 0.0112259295, 6.74630211e-22, 0.999999642, 4.7985543e-22, -0.0112259295, -4.72251669e-22, 0.999936998) | |
1757 | Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1758 | Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1759 | Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1760 | Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1761 | Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1762 | Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1763 | Part62.Position = Vector3.new(-0.215065002, 3.57467294, 19.7719803) | |
1764 | Part62.Orientation = Vector3.new(0, 0.639999986, 0) | |
1765 | SpecialMesh63.Parent = Part62 | |
1766 | SpecialMesh63.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
1767 | SpecialMesh63.MeshType = Enum.MeshType.Brick | |
1768 | SpecialMesh63.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
1769 | Part64.Parent = Model32 | |
1770 | Part64.Material = Enum.Material.Neon | |
1771 | Part64.BrickColor = BrickColor.new("Really blue") | |
1772 | Part64.Rotation = Vector3.new(0, -90, 0) | |
1773 | Part64.Anchored = true | |
1774 | Part64.CanCollide = false | |
1775 | Part64.FormFactor = Enum.FormFactor.Symmetric | |
1776 | Part64.Size = Vector3.new(1.03699994, 0.200000003, 1) | |
1777 | Part64.CFrame = CFrame.new(-0.759064019, 3.57868505, 20.3255081, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1778 | Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1779 | Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1780 | Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1781 | Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1782 | Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1783 | Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1784 | Part64.Position = Vector3.new(-0.759064019, 3.57868505, 20.3255081) | |
1785 | Part64.Orientation = Vector3.new(0, -90, 0) | |
1786 | SpecialMesh65.Parent = Part64 | |
1787 | SpecialMesh65.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
1788 | SpecialMesh65.MeshType = Enum.MeshType.Brick | |
1789 | SpecialMesh65.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
1790 | Part66.Parent = Model32 | |
1791 | Part66.Material = Enum.Material.Neon | |
1792 | Part66.BrickColor = BrickColor.new("Really blue") | |
1793 | Part66.Rotation = Vector3.new(0, -90, 0) | |
1794 | Part66.Anchored = true | |
1795 | Part66.CanCollide = false | |
1796 | Part66.FormFactor = Enum.FormFactor.Symmetric | |
1797 | Part66.Size = Vector3.new(1.12699997, 0.200000003, 1) | |
1798 | Part66.CFrame = CFrame.new(0.331939995, 3.57168102, 20.2805176, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1799 | Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1800 | Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1801 | Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1802 | Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1803 | Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1804 | Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1805 | Part66.Position = Vector3.new(0.331939995, 3.57168102, 20.2805176) | |
1806 | Part66.Orientation = Vector3.new(0, -90, 0) | |
1807 | SpecialMesh67.Parent = Part66 | |
1808 | SpecialMesh67.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
1809 | SpecialMesh67.MeshType = Enum.MeshType.Brick | |
1810 | SpecialMesh67.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
1811 | Part68.Parent = Model32 | |
1812 | Part68.Material = Enum.Material.Neon | |
1813 | Part68.BrickColor = BrickColor.new("Really blue") | |
1814 | Part68.Rotation = Vector3.new(10.1899996, 0.629999995, -0.109999999) | |
1815 | Part68.Anchored = true | |
1816 | Part68.CanCollide = false | |
1817 | Part68.FormFactor = Enum.FormFactor.Symmetric | |
1818 | Part68.Size = Vector3.new(1.1839999, 0.520000041, 1) | |
1819 | Part68.CFrame = CFrame.new(-0.218356997, 3.85704803, 20.8488922, 0.999936998, 0.0019866114, 0.011048751, 2.85079715e-09, 0.984217167, -0.176966533, -0.0112259295, 0.176955417, 0.984154999) | |
1820 | Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1821 | Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1822 | Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1823 | Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1824 | Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1825 | Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1826 | Part68.Position = Vector3.new(-0.218356997, 3.85704803, 20.8488922) | |
1827 | Part68.Orientation = Vector3.new(10.1899996, 0.639999986, 0) | |
1828 | SpecialMesh69.Parent = Part68 | |
1829 | SpecialMesh69.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
1830 | SpecialMesh69.MeshType = Enum.MeshType.Brick | |
1831 | SpecialMesh69.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
1832 | Part70.Parent = Model32 | |
1833 | Part70.Material = Enum.Material.Slate | |
1834 | Part70.BrickColor = BrickColor.new("Crimson") | |
1835 | Part70.Rotation = Vector3.new(0, -90, 0) | |
1836 | Part70.Anchored = true | |
1837 | Part70.CanCollide = false | |
1838 | Part70.FormFactor = Enum.FormFactor.Symmetric | |
1839 | Part70.Size = Vector3.new(1.13499999, 0.251000047, 1.09000003) | |
1840 | Part70.CFrame = CFrame.new(-0.225058004, 2.24668503, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
1841 | Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1842 | Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1843 | Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1844 | Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1845 | Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1846 | Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1847 | Part70.Position = Vector3.new(-0.225058004, 2.24668503, 20.3440247) | |
1848 | Part70.Orientation = Vector3.new(0, -90, 0) | |
1849 | Model71.Name = "RightArm" | |
1850 | Model71.Parent = Model0 | |
1851 | Part72.Parent = Model71 | |
1852 | Part72.Material = Enum.Material.SmoothPlastic | |
1853 | Part72.BrickColor = BrickColor.new("Really black") | |
1854 | Part72.Rotation = Vector3.new(0, 3.95000005, 0) | |
1855 | Part72.Anchored = true | |
1856 | Part72.CanCollide = false | |
1857 | Part72.FormFactor = Enum.FormFactor.Symmetric | |
1858 | Part72.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
1859 | Part72.CFrame = CFrame.new(-0.176062003, 3.07118702, 23.882019, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
1860 | Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1861 | Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1862 | Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1863 | Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1864 | Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1865 | Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1866 | Part72.Position = Vector3.new(-0.176062003, 3.07118702, 23.882019) | |
1867 | Part72.Orientation = Vector3.new(0, 3.95000005, 0) | |
1868 | SpecialMesh73.Parent = Part72 | |
1869 | SpecialMesh73.Scale = Vector3.new(1, 1, 0.100000001) | |
1870 | SpecialMesh73.MeshType = Enum.MeshType.Brick | |
1871 | SpecialMesh73.Scale = Vector3.new(1, 1, 0.100000001) | |
1872 | Part74.Parent = Model71 | |
1873 | Part74.Material = Enum.Material.SmoothPlastic | |
1874 | Part74.BrickColor = BrickColor.new("Really black") | |
1875 | Part74.Rotation = Vector3.new(-180, 87.0999985, 180) | |
1876 | Part74.Anchored = true | |
1877 | Part74.CanCollide = false | |
1878 | Part74.FormFactor = Enum.FormFactor.Symmetric | |
1879 | Part74.Size = Vector3.new(1, 1.89199996, 1) | |
1880 | Part74.CFrame = CFrame.new(0.259903014, 3.09218693, 23.3963165, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
1881 | Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1882 | Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1883 | Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1884 | Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1885 | Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1886 | Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1887 | Part74.Position = Vector3.new(0.259903014, 3.09218693, 23.3963165) | |
1888 | Part74.Orientation = Vector3.new(0, 92.9000015, 0) | |
1889 | SpecialMesh75.Parent = Part74 | |
1890 | SpecialMesh75.Scale = Vector3.new(1, 1, 0.100000001) | |
1891 | SpecialMesh75.MeshType = Enum.MeshType.Brick | |
1892 | SpecialMesh75.Scale = Vector3.new(1, 1, 0.100000001) | |
1893 | Part76.Parent = Model71 | |
1894 | Part76.Material = Enum.Material.SmoothPlastic | |
1895 | Part76.BrickColor = BrickColor.new("Really black") | |
1896 | Part76.Rotation = Vector3.new(-180, 87.0999985, 180) | |
1897 | Part76.Anchored = true | |
1898 | Part76.CanCollide = false | |
1899 | Part76.FormFactor = Enum.FormFactor.Symmetric | |
1900 | Part76.Size = Vector3.new(1, 1.89199996, 1) | |
1901 | Part76.CFrame = CFrame.new(-0.664906979, 3.07617903, 23.4432068, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
1902 | Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1903 | Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1904 | Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1905 | Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1906 | Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1907 | Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1908 | Part76.Position = Vector3.new(-0.664906979, 3.07617903, 23.4432068) | |
1909 | Part76.Orientation = Vector3.new(0, 92.9000015, 0) | |
1910 | SpecialMesh77.Parent = Part76 | |
1911 | SpecialMesh77.Scale = Vector3.new(1, 1, 0.100000001) | |
1912 | SpecialMesh77.MeshType = Enum.MeshType.Brick | |
1913 | SpecialMesh77.Scale = Vector3.new(1, 1, 0.100000001) | |
1914 | Part78.Name = "Right Arm" | |
1915 | Part78.Parent = Model71 | |
1916 | Part78.Material = Enum.Material.SmoothPlastic | |
1917 | Part78.BrickColor = BrickColor.new("Brick yellow") | |
1918 | Part78.Transparency = 1 | |
1919 | Part78.Rotation = Vector3.new(0, -87.0999985, 0) | |
1920 | Part78.Anchored = true | |
1921 | Part78.CanCollide = false | |
1922 | Part78.FormFactor = Enum.FormFactor.Symmetric | |
1923 | Part78.Size = Vector3.new(1, 2, 1) | |
1924 | Part78.CFrame = CFrame.new(-0.204505995, 3.03017902, 23.4198608, 0.0506380089, 0, -0.998717129, 0, 1, 0, 0.998717129, 0, 0.0506380089) | |
1925 | Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1926 | Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1927 | Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1928 | Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1929 | Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1930 | Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1931 | Part78.Position = Vector3.new(-0.204505995, 3.03017902, 23.4198608) | |
1932 | Part78.Orientation = Vector3.new(0, -87.0999985, 0) | |
1933 | Part79.Parent = Model71 | |
1934 | Part79.Material = Enum.Material.SmoothPlastic | |
1935 | Part79.BrickColor = BrickColor.new("Really black") | |
1936 | Part79.Rotation = Vector3.new(0, 3.95000005, 0) | |
1937 | Part79.Anchored = true | |
1938 | Part79.CanCollide = false | |
1939 | Part79.FormFactor = Enum.FormFactor.Symmetric | |
1940 | Part79.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
1941 | Part79.CFrame = CFrame.new(-0.223050997, 3.08219099, 22.9552002, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
1942 | Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1943 | Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1944 | Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1945 | Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1946 | Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1947 | Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1948 | Part79.Position = Vector3.new(-0.223050997, 3.08219099, 22.9552002) | |
1949 | Part79.Orientation = Vector3.new(0, 3.95000005, 0) | |
1950 | SpecialMesh80.Parent = Part79 | |
1951 | SpecialMesh80.Scale = Vector3.new(1, 1, 0.100000001) | |
1952 | SpecialMesh80.MeshType = Enum.MeshType.Brick | |
1953 | SpecialMesh80.Scale = Vector3.new(1, 1, 0.100000001) | |
1954 | Part81.Parent = Model71 | |
1955 | Part81.Material = Enum.Material.SmoothPlastic | |
1956 | Part81.BrickColor = BrickColor.new("Really black") | |
1957 | Part81.Rotation = Vector3.new(-180, 87.0999985, 180) | |
1958 | Part81.Anchored = true | |
1959 | Part81.CanCollide = false | |
1960 | Part81.FormFactor = Enum.FormFactor.Symmetric | |
1961 | Part81.Size = Vector3.new(1.02600002, 0.200000048, 1.00999999) | |
1962 | Part81.CFrame = CFrame.new(-0.209493995, 3.94420505, 23.4201202, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
1963 | Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1964 | Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1965 | Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1966 | Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1967 | Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1968 | Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1969 | Part81.Position = Vector3.new(-0.209493995, 3.94420505, 23.4201202) | |
1970 | Part81.Orientation = Vector3.new(0, 92.9000015, 0) | |
1971 | Part82.Parent = Model71 | |
1972 | Part82.Material = Enum.Material.SmoothPlastic | |
1973 | Part82.BrickColor = BrickColor.new("Crimson") | |
1974 | Part82.Rotation = Vector3.new(-180, 87.0999985, 180) | |
1975 | Part82.Anchored = true | |
1976 | Part82.CanCollide = false | |
1977 | Part82.FormFactor = Enum.FormFactor.Symmetric | |
1978 | Part82.Size = Vector3.new(1.02400005, 0.200000048, 0.23499997) | |
1979 | Part82.CFrame = CFrame.new(-0.209546998, 3.94821405, 23.4191132, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
1980 | Part82.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1981 | Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1982 | Part82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1983 | Part82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1984 | Part82.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1985 | Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1986 | Part82.Position = Vector3.new(-0.209546998, 3.94821405, 23.4191132) | |
1987 | Part82.Orientation = Vector3.new(0, 92.9000015, 0) | |
1988 | Part83.Parent = Model71 | |
1989 | Part83.Material = Enum.Material.SmoothPlastic | |
1990 | Part83.BrickColor = BrickColor.new("Crimson") | |
1991 | Part83.Rotation = Vector3.new(0, 3.95000005, 0) | |
1992 | Part83.Anchored = true | |
1993 | Part83.CanCollide = false | |
1994 | Part83.FormFactor = Enum.FormFactor.Symmetric | |
1995 | Part83.Size = Vector3.new(0.242999971, 1.83500004, 1.32700002) | |
1996 | Part83.CFrame = CFrame.new(-0.175963998, 3.12571692, 23.8840179, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
1997 | Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1998 | Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1999 | Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2000 | Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2001 | Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2002 | Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2003 | Part83.Position = Vector3.new(-0.175963998, 3.12571692, 23.8840179) | |
2004 | Part83.Orientation = Vector3.new(0, 3.95000005, 0) | |
2005 | SpecialMesh84.Parent = Part83 | |
2006 | SpecialMesh84.Scale = Vector3.new(1, 1, 0.100000001) | |
2007 | SpecialMesh84.MeshType = Enum.MeshType.Brick | |
2008 | SpecialMesh84.Scale = Vector3.new(1, 1, 0.100000001) | |
2009 | Part85.Parent = Model71 | |
2010 | Part85.Material = Enum.Material.SmoothPlastic | |
2011 | Part85.BrickColor = BrickColor.new("Really black") | |
2012 | Part85.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2013 | Part85.Anchored = true | |
2014 | Part85.CanCollide = false | |
2015 | Part85.FormFactor = Enum.FormFactor.Symmetric | |
2016 | Part85.Size = Vector3.new(1, 0.595000029, 1) | |
2017 | Part85.CFrame = CFrame.new(-0.684882998, 3.73373604, 23.4442139, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2018 | Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2019 | Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2020 | Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2021 | Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2022 | Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2023 | Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2024 | Part85.Position = Vector3.new(-0.684882998, 3.73373604, 23.4442139) | |
2025 | Part85.Orientation = Vector3.new(0, 92.9000015, 0) | |
2026 | SpecialMesh86.Parent = Part85 | |
2027 | SpecialMesh86.Scale = Vector3.new(1, 1, 0.100000001) | |
2028 | SpecialMesh86.MeshType = Enum.MeshType.Brick | |
2029 | SpecialMesh86.Scale = Vector3.new(1, 1, 0.100000001) | |
2030 | Part87.Parent = Model71 | |
2031 | Part87.Material = Enum.Material.SmoothPlastic | |
2032 | Part87.BrickColor = BrickColor.new("Really black") | |
2033 | Part87.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2034 | Part87.Anchored = true | |
2035 | Part87.CanCollide = false | |
2036 | Part87.FormFactor = Enum.FormFactor.Symmetric | |
2037 | Part87.Size = Vector3.new(1, 0.595000029, 1) | |
2038 | Part87.CFrame = CFrame.new(0.272890002, 3.738729, 23.3956604, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2039 | Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2040 | Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2041 | Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2042 | Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2043 | Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2044 | Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2045 | Part87.Position = Vector3.new(0.272890002, 3.738729, 23.3956604) | |
2046 | Part87.Orientation = Vector3.new(0, 92.9000015, 0) | |
2047 | SpecialMesh88.Parent = Part87 | |
2048 | SpecialMesh88.Scale = Vector3.new(1, 1, 0.100000001) | |
2049 | SpecialMesh88.MeshType = Enum.MeshType.Brick | |
2050 | SpecialMesh88.Scale = Vector3.new(1, 1, 0.100000001) | |
2051 | Part89.Parent = Model71 | |
2052 | Part89.Material = Enum.Material.SmoothPlastic | |
2053 | Part89.BrickColor = BrickColor.new("Really black") | |
2054 | Part89.Rotation = Vector3.new(0, 3.95000005, 0) | |
2055 | Part89.Anchored = true | |
2056 | Part89.CanCollide = false | |
2057 | Part89.FormFactor = Enum.FormFactor.Symmetric | |
2058 | Part89.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
2059 | Part89.CFrame = CFrame.new(-0.223454997, 3.74072504, 22.9472122, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
2060 | Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2061 | Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2062 | Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2063 | Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2064 | Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2065 | Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2066 | Part89.Position = Vector3.new(-0.223454997, 3.74072504, 22.9472122) | |
2067 | Part89.Orientation = Vector3.new(0, 3.95000005, 0) | |
2068 | SpecialMesh90.Parent = Part89 | |
2069 | SpecialMesh90.Scale = Vector3.new(1, 1, 0.100000001) | |
2070 | SpecialMesh90.MeshType = Enum.MeshType.Brick | |
2071 | SpecialMesh90.Scale = Vector3.new(1, 1, 0.100000001) | |
2072 | Part91.Parent = Model71 | |
2073 | Part91.Material = Enum.Material.SmoothPlastic | |
2074 | Part91.BrickColor = BrickColor.new("Really black") | |
2075 | Part91.Rotation = Vector3.new(0, 3.95000005, 0) | |
2076 | Part91.Anchored = true | |
2077 | Part91.CanCollide = false | |
2078 | Part91.FormFactor = Enum.FormFactor.Symmetric | |
2079 | Part91.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
2080 | Part91.CFrame = CFrame.new(-0.1752, 3.75071406, 23.8989868, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
2081 | Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2082 | Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2083 | Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2084 | Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2085 | Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2086 | Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2087 | Part91.Position = Vector3.new(-0.1752, 3.75071406, 23.8989868) | |
2088 | Part91.Orientation = Vector3.new(0, 3.95000005, 0) | |
2089 | SpecialMesh92.Parent = Part91 | |
2090 | SpecialMesh92.Scale = Vector3.new(1, 1, 0.100000001) | |
2091 | SpecialMesh92.MeshType = Enum.MeshType.Brick | |
2092 | SpecialMesh92.Scale = Vector3.new(1, 1, 0.100000001) | |
2093 | Part93.Parent = Model71 | |
2094 | Part93.Material = Enum.Material.SmoothPlastic | |
2095 | Part93.BrickColor = BrickColor.new("Crimson") | |
2096 | Part93.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2097 | Part93.Anchored = true | |
2098 | Part93.CanCollide = false | |
2099 | Part93.FormFactor = Enum.FormFactor.Symmetric | |
2100 | Part93.Size = Vector3.new(1.12699997, 0.26700002, 1) | |
2101 | Part93.CFrame = CFrame.new(-0.757575989, 3.58073497, 23.5114899, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2102 | Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2103 | Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2104 | Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2105 | Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2106 | Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2107 | Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2108 | Part93.Position = Vector3.new(-0.757575989, 3.58073497, 23.5114899) | |
2109 | Part93.Orientation = Vector3.new(0, 92.9000015, 0) | |
2110 | SpecialMesh94.Parent = Part93 | |
2111 | SpecialMesh94.Scale = Vector3.new(1, 1, 0.100000001) | |
2112 | SpecialMesh94.MeshType = Enum.MeshType.Brick | |
2113 | SpecialMesh94.Scale = Vector3.new(1, 1, 0.100000001) | |
2114 | Part95.Parent = Model71 | |
2115 | Part95.Material = Enum.Material.SmoothPlastic | |
2116 | Part95.BrickColor = BrickColor.new("Crimson") | |
2117 | Part95.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2118 | Part95.Anchored = true | |
2119 | Part95.CanCollide = false | |
2120 | Part95.FormFactor = Enum.FormFactor.Symmetric | |
2121 | Part95.Size = Vector3.new(1.03699994, 0.26700002, 1) | |
2122 | Part95.CFrame = CFrame.new(0.329750001, 3.58773804, 23.4113007, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2123 | Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2124 | Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2125 | Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2126 | Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2127 | Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2128 | Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2129 | Part95.Position = Vector3.new(0.329750001, 3.58773804, 23.4113007) | |
2130 | Part95.Orientation = Vector3.new(0, 92.9000015, 0) | |
2131 | SpecialMesh96.Parent = Part95 | |
2132 | SpecialMesh96.Scale = Vector3.new(1, 1, 0.100000001) | |
2133 | SpecialMesh96.MeshType = Enum.MeshType.Brick | |
2134 | SpecialMesh96.Scale = Vector3.new(1, 1, 0.100000001) | |
2135 | Part97.Parent = Model71 | |
2136 | Part97.Material = Enum.Material.SmoothPlastic | |
2137 | Part97.BrickColor = BrickColor.new("Crimson") | |
2138 | Part97.Rotation = Vector3.new(180, -3.54999995, 180) | |
2139 | Part97.Anchored = true | |
2140 | Part97.CanCollide = false | |
2141 | Part97.FormFactor = Enum.FormFactor.Symmetric | |
2142 | Part97.Size = Vector3.new(1.1839999, 0.26700002, 1) | |
2143 | Part97.CFrame = CFrame.new(-0.183524996, 3.58372092, 23.9915314, -0.998085737, -6.79972806e-22, -0.0618467107, -6.49465573e-22, 0.999997497, -5.13401986e-22, 0.0618467107, -4.72250609e-22, -0.998085737) | |
2144 | Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2145 | Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2146 | Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2147 | Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2148 | Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2149 | Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2150 | Part97.Position = Vector3.new(-0.183524996, 3.58372092, 23.9915314) | |
2151 | Part97.Orientation = Vector3.new(0, -176.449997, 0) | |
2152 | SpecialMesh98.Parent = Part97 | |
2153 | SpecialMesh98.Scale = Vector3.new(1, 1, 0.100000001) | |
2154 | SpecialMesh98.MeshType = Enum.MeshType.Brick | |
2155 | SpecialMesh98.Scale = Vector3.new(1, 1, 0.100000001) | |
2156 | Part99.Parent = Model71 | |
2157 | Part99.Material = Enum.Material.SmoothPlastic | |
2158 | Part99.BrickColor = BrickColor.new("Crimson") | |
2159 | Part99.Rotation = Vector3.new(169.729996, -3.49000001, 179.369995) | |
2160 | Part99.Anchored = true | |
2161 | Part99.CanCollide = false | |
2162 | Part99.FormFactor = Enum.FormFactor.Symmetric | |
2163 | Part99.Size = Vector3.new(1.1839999, 0.659000039, 1) | |
2164 | Part99.CFrame = CFrame.new(-0.236000001, 3.81315494, 22.9283142, -0.998085737, -0.0110037038, -0.0608599484, 2.29115116e-10, 0.984039903, -0.177918732, 0.0618467107, -0.17757839, -0.982161343) | |
2165 | Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2166 | Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2167 | Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2168 | Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2169 | Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2170 | Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2171 | Part99.Position = Vector3.new(-0.236000001, 3.81315494, 22.9283142) | |
2172 | Part99.Orientation = Vector3.new(10.25, -176.449997, 0) | |
2173 | SpecialMesh100.Parent = Part99 | |
2174 | SpecialMesh100.Scale = Vector3.new(1, 1, 0.200000003) | |
2175 | SpecialMesh100.MeshType = Enum.MeshType.Brick | |
2176 | SpecialMesh100.Scale = Vector3.new(1, 1, 0.200000003) | |
2177 | Part101.Parent = Model71 | |
2178 | Part101.Material = Enum.Material.Neon | |
2179 | Part101.BrickColor = BrickColor.new("Really blue") | |
2180 | Part101.Rotation = Vector3.new(180, -3.54999995, 180) | |
2181 | Part101.Anchored = true | |
2182 | Part101.CanCollide = false | |
2183 | Part101.FormFactor = Enum.FormFactor.Symmetric | |
2184 | Part101.Size = Vector3.new(1.19199979, 0.200000003, 1) | |
2185 | Part101.CFrame = CFrame.new(-0.185516, 3.58485603, 23.9916534, -0.998085737, -6.79972806e-22, -0.0618467107, -6.49465573e-22, 0.999997497, -5.13401986e-22, 0.0618467107, -4.72250609e-22, -0.998085737) | |
2186 | Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2187 | Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2188 | Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2189 | Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2190 | Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2191 | Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2192 | Part101.Position = Vector3.new(-0.185516, 3.58485603, 23.9916534) | |
2193 | Part101.Orientation = Vector3.new(0, -176.449997, 0) | |
2194 | SpecialMesh102.Parent = Part101 | |
2195 | SpecialMesh102.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
2196 | SpecialMesh102.MeshType = Enum.MeshType.Brick | |
2197 | SpecialMesh102.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
2198 | Part103.Parent = Model71 | |
2199 | Part103.Material = Enum.Material.Neon | |
2200 | Part103.BrickColor = BrickColor.new("Really blue") | |
2201 | Part103.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2202 | Part103.Anchored = true | |
2203 | Part103.CanCollide = false | |
2204 | Part103.FormFactor = Enum.FormFactor.Symmetric | |
2205 | Part103.Size = Vector3.new(1.03699994, 0.200000003, 1) | |
2206 | Part103.CFrame = CFrame.new(0.329750001, 3.58886695, 23.4113007, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2207 | Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2208 | Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2209 | Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2210 | Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2211 | Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2212 | Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2213 | Part103.Position = Vector3.new(0.329750001, 3.58886695, 23.4113007) | |
2214 | Part103.Orientation = Vector3.new(0, 92.9000015, 0) | |
2215 | SpecialMesh104.Parent = Part103 | |
2216 | SpecialMesh104.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
2217 | SpecialMesh104.MeshType = Enum.MeshType.Brick | |
2218 | SpecialMesh104.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
2219 | Part105.Parent = Model71 | |
2220 | Part105.Material = Enum.Material.Neon | |
2221 | Part105.BrickColor = BrickColor.new("Really blue") | |
2222 | Part105.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2223 | Part105.Anchored = true | |
2224 | Part105.CanCollide = false | |
2225 | Part105.FormFactor = Enum.FormFactor.Symmetric | |
2226 | Part105.Size = Vector3.new(1.12699997, 0.200000003, 1) | |
2227 | Part105.CFrame = CFrame.new(-0.757575989, 3.58186102, 23.5114899, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2228 | Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2229 | Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2230 | Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2231 | Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2232 | Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2233 | Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2234 | Part105.Position = Vector3.new(-0.757575989, 3.58186102, 23.5114899) | |
2235 | Part105.Orientation = Vector3.new(0, 92.9000015, 0) | |
2236 | SpecialMesh106.Parent = Part105 | |
2237 | SpecialMesh106.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
2238 | SpecialMesh106.MeshType = Enum.MeshType.Brick | |
2239 | SpecialMesh106.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
2240 | Part107.Parent = Model71 | |
2241 | Part107.Material = Enum.Material.Neon | |
2242 | Part107.BrickColor = BrickColor.new("Really blue") | |
2243 | Part107.Rotation = Vector3.new(169.789993, -3.49000001, 179.369995) | |
2244 | Part107.Anchored = true | |
2245 | Part107.CanCollide = false | |
2246 | Part107.FormFactor = Enum.FormFactor.Symmetric | |
2247 | Part107.Size = Vector3.new(1.1839999, 0.520000041, 1) | |
2248 | Part107.CFrame = CFrame.new(-0.236763, 3.86722803, 22.9159698, -0.998085737, -0.0109447986, -0.0608705878, 2.85079094e-09, 0.984215021, -0.176966146, 0.0618467107, -0.176627815, -0.982332945) | |
2249 | Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2250 | Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2251 | Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2252 | Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2253 | Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2254 | Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2255 | Part107.Position = Vector3.new(-0.236763, 3.86722803, 22.9159698) | |
2256 | Part107.Orientation = Vector3.new(10.1899996, -176.449997, 0) | |
2257 | SpecialMesh108.Parent = Part107 | |
2258 | SpecialMesh108.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
2259 | SpecialMesh108.MeshType = Enum.MeshType.Brick | |
2260 | SpecialMesh108.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
2261 | Part109.Parent = Model71 | |
2262 | Part109.Material = Enum.Material.Slate | |
2263 | Part109.BrickColor = BrickColor.new("Crimson") | |
2264 | Part109.Rotation = Vector3.new(-180, 87.0999985, 180) | |
2265 | Part109.Anchored = true | |
2266 | Part109.CanCollide = false | |
2267 | Part109.FormFactor = Enum.FormFactor.Symmetric | |
2268 | Part109.Size = Vector3.new(1.13499999, 0.251000047, 1.09000003) | |
2269 | Part109.CFrame = CFrame.new(-0.204505995, 2.25686598, 23.4198608, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
2270 | Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2271 | Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2272 | Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2273 | Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2274 | Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2275 | Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2276 | Part109.Position = Vector3.new(-0.204505995, 2.25686598, 23.4198608) | |
2277 | Part109.Orientation = Vector3.new(0, 92.9000015, 0) | |
2278 | Model110.Name = "RightLeg" | |
2279 | Model110.Parent = Model0 | |
2280 | Part111.Parent = Model110 | |
2281 | Part111.Material = Enum.Material.SmoothPlastic | |
2282 | Part111.BrickColor = BrickColor.new("Really black") | |
2283 | Part111.Rotation = Vector3.new(0, -90, 0) | |
2284 | Part111.Anchored = true | |
2285 | Part111.CanCollide = false | |
2286 | Part111.FormFactor = Enum.FormFactor.Symmetric | |
2287 | Part111.Size = Vector3.new(1.00800002, 0.316999972, 1.01399994) | |
2288 | Part111.CFrame = CFrame.new(-0.218061, 1.84949696, 22.3850174, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2289 | Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2290 | Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2291 | Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2292 | Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2293 | Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2294 | Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2295 | Part111.Position = Vector3.new(-0.218061, 1.84949696, 22.3850174) | |
2296 | Part111.Orientation = Vector3.new(0, -90, 0) | |
2297 | Part112.Parent = Model110 | |
2298 | Part112.Material = Enum.Material.SmoothPlastic | |
2299 | Part112.BrickColor = BrickColor.new("Crimson") | |
2300 | Part112.Rotation = Vector3.new(0, -90, 0) | |
2301 | Part112.Anchored = true | |
2302 | Part112.CanCollide = false | |
2303 | Part112.FormFactor = Enum.FormFactor.Symmetric | |
2304 | Part112.Size = Vector3.new(0.268999934, 0.200000003, 1.02499986) | |
2305 | Part112.CFrame = CFrame.new(-0.212562993, 1.53901398, 22.1705151, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2306 | Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2307 | Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2308 | Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2309 | Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2310 | Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2311 | Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2312 | Part112.Position = Vector3.new(-0.212562993, 1.53901398, 22.1705151) | |
2313 | Part112.Orientation = Vector3.new(0, -90, 0) | |
2314 | SpecialMesh113.Parent = Part112 | |
2315 | SpecialMesh113.Scale = Vector3.new(1, 0.600000024, 1) | |
2316 | SpecialMesh113.MeshType = Enum.MeshType.Brick | |
2317 | SpecialMesh113.Scale = Vector3.new(1, 0.600000024, 1) | |
2318 | Part114.Parent = Model110 | |
2319 | Part114.Material = Enum.Material.SmoothPlastic | |
2320 | Part114.BrickColor = BrickColor.new("Really black") | |
2321 | Part114.Rotation = Vector3.new(0, -90, 0) | |
2322 | Part114.Anchored = true | |
2323 | Part114.FormFactor = Enum.FormFactor.Symmetric | |
2324 | Part114.Size = Vector3.new(0.582000017, 1.55599999, 1) | |
2325 | Part114.CFrame = CFrame.new(0.199944004, 1.26201296, 22.6230164, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
2326 | Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2327 | Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2328 | Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2329 | Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2330 | Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2331 | Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2332 | Part114.Position = Vector3.new(0.199944004, 1.26201296, 22.6230164) | |
2333 | Part114.Orientation = Vector3.new(0, -90, 0) | |
2334 | SpecialMesh115.Parent = Part114 | |
2335 | SpecialMesh115.Scale = Vector3.new(1, 1, 0.200000003) | |
2336 | SpecialMesh115.MeshType = Enum.MeshType.Brick | |
2337 | SpecialMesh115.Scale = Vector3.new(1, 1, 0.200000003) | |
2338 | Part116.Parent = Model110 | |
2339 | Part116.Material = Enum.Material.Slate | |
2340 | Part116.BrickColor = BrickColor.new("Crimson") | |
2341 | Part116.Rotation = Vector3.new(0, -90, 0) | |
2342 | Part116.Anchored = true | |
2343 | Part116.FormFactor = Enum.FormFactor.Symmetric | |
2344 | Part116.Size = Vector3.new(0.200000003, 1.704, 1) | |
2345 | Part116.CFrame = CFrame.new(0.224937007, 1.278005, 22.3450165, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
2346 | Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2347 | Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2348 | Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2349 | Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2350 | Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2351 | Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2352 | Part116.Position = Vector3.new(0.224937007, 1.278005, 22.3450165) | |
2353 | Part116.Orientation = Vector3.new(0, -90, 0) | |
2354 | SpecialMesh117.Parent = Part116 | |
2355 | SpecialMesh117.Scale = Vector3.new(1, 1, 0.200000003) | |
2356 | SpecialMesh117.MeshType = Enum.MeshType.Brick | |
2357 | SpecialMesh117.Scale = Vector3.new(1, 1, 0.200000003) | |
2358 | Part118.Parent = Model110 | |
2359 | Part118.Material = Enum.Material.SmoothPlastic | |
2360 | Part118.BrickColor = BrickColor.new("Crimson") | |
2361 | Part118.Rotation = Vector3.new(55.0600014, -90, 0) | |
2362 | Part118.Anchored = true | |
2363 | Part118.CanCollide = false | |
2364 | Part118.FormFactor = Enum.FormFactor.Symmetric | |
2365 | Part118.Size = Vector3.new(0.403999925, 0.200000003, 1.02499986) | |
2366 | Part118.CFrame = CFrame.new(-0.212562993, 1.66629195, 21.9587231, 3.13131483e-21, 3.29485021e-21, -1, -0.819763958, 0.5727005, -6.79974826e-22, 0.572701156, 0.819763541, 4.49431016e-21) | |
2367 | Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2368 | Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2369 | Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2370 | Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2371 | Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2372 | Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2373 | Part118.Position = Vector3.new(-0.212562993, 1.66629195, 21.9587231) | |
2374 | Part118.Orientation = Vector3.new(0, -90, -55.0600014) | |
2375 | SpecialMesh119.Parent = Part118 | |
2376 | SpecialMesh119.Scale = Vector3.new(1, 0.600000024, 1) | |
2377 | SpecialMesh119.MeshType = Enum.MeshType.Brick | |
2378 | SpecialMesh119.Scale = Vector3.new(1, 0.600000024, 1) | |
2379 | Part120.Parent = Model110 | |
2380 | Part120.Material = Enum.Material.SmoothPlastic | |
2381 | Part120.BrickColor = BrickColor.new("Really black") | |
2382 | Part120.Rotation = Vector3.new(0, -90, 0) | |
2383 | Part120.Anchored = true | |
2384 | Part120.CanCollide = false | |
2385 | Part120.FormFactor = Enum.FormFactor.Symmetric | |
2386 | Part120.Size = Vector3.new(0.899000049, 0.316999972, 1.01399994) | |
2387 | Part120.CFrame = CFrame.new(-0.218061, 1.65050197, 22.4295197, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2388 | Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2389 | Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2390 | Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2391 | Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2392 | Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2393 | Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2394 | Part120.Position = Vector3.new(-0.218061, 1.65050197, 22.4295197) | |
2395 | Part120.Orientation = Vector3.new(0, -90, 0) | |
2396 | Part121.Parent = Model110 | |
2397 | Part121.Material = Enum.Material.SmoothPlastic | |
2398 | Part121.BrickColor = BrickColor.new("Really black") | |
2399 | Part121.Rotation = Vector3.new(0, -90, 0) | |
2400 | Part121.Anchored = true | |
2401 | Part121.CanCollide = false | |
2402 | Part121.FormFactor = Enum.FormFactor.Symmetric | |
2403 | Part121.Size = Vector3.new(1.028, 2.10299993, 1.01399994) | |
2404 | Part121.CFrame = CFrame.new(-0.224059999, 1.05150604, 22.3950195, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2405 | Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2406 | Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2407 | Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2408 | Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2409 | Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2410 | Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2411 | Part121.Position = Vector3.new(-0.224059999, 1.05150604, 22.3950195) | |
2412 | Part121.Orientation = Vector3.new(0, -90, 0) | |
2413 | Part122.Parent = Model110 | |
2414 | Part122.Material = Enum.Material.Slate | |
2415 | Part122.BrickColor = BrickColor.new("Crimson") | |
2416 | Part122.Rotation = Vector3.new(-179.300003, 0.670000017, 90) | |
2417 | Part122.Anchored = true | |
2418 | Part122.FormFactor = Enum.FormFactor.Symmetric | |
2419 | Part122.Size = Vector3.new(0.327000052, 1.04799998, 1) | |
2420 | Part122.CFrame = CFrame.new(-0.197052002, 0.567665994, 22.8544006, 6.25330671e-22, -0.999931812, 0.011637588, -0.999925673, 0.000141364129, 0.0121463882, -0.0121472068, -0.0116367191, -0.99985832) | |
2421 | Part122.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2422 | Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2423 | Part122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2424 | Part122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2425 | Part122.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2426 | Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2427 | Part122.Position = Vector3.new(-0.197052002, 0.567665994, 22.8544006) | |
2428 | Part122.Orientation = Vector3.new(-0.699999988, 179.330002, -89.9899979) | |
2429 | SpecialMesh123.Parent = Part122 | |
2430 | SpecialMesh123.Scale = Vector3.new(1, 1, 0.200000003) | |
2431 | SpecialMesh123.MeshType = Enum.MeshType.Brick | |
2432 | SpecialMesh123.Scale = Vector3.new(1, 1, 0.200000003) | |
2433 | Part124.Parent = Model110 | |
2434 | Part124.Material = Enum.Material.SmoothPlastic | |
2435 | Part124.BrickColor = BrickColor.new("Really black") | |
2436 | Part124.Rotation = Vector3.new(0, -1.24000001, 0) | |
2437 | Part124.Anchored = true | |
2438 | Part124.FormFactor = Enum.FormFactor.Symmetric | |
2439 | Part124.Size = Vector3.new(0.845000029, 1.5480001, 0.200000003) | |
2440 | Part124.CFrame = CFrame.new(-0.278382987, 1.25900805, 22.8843994, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
2441 | Part124.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2442 | Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2443 | Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2444 | Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2445 | Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2446 | Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2447 | Part124.Position = Vector3.new(-0.278382987, 1.25900805, 22.8843994) | |
2448 | Part124.Orientation = Vector3.new(0, -1.24000001, 0) | |
2449 | SpecialMesh125.Parent = Part124 | |
2450 | SpecialMesh125.Scale = Vector3.new(1, 1, 0.200000003) | |
2451 | SpecialMesh125.MeshType = Enum.MeshType.Brick | |
2452 | SpecialMesh125.Scale = Vector3.new(1, 1, 0.200000003) | |
2453 | Part126.Parent = Model110 | |
2454 | Part126.Material = Enum.Material.Slate | |
2455 | Part126.BrickColor = BrickColor.new("Crimson") | |
2456 | Part126.Rotation = Vector3.new(90.6999969, -90, 0) | |
2457 | Part126.Anchored = true | |
2458 | Part126.FormFactor = Enum.FormFactor.Symmetric | |
2459 | Part126.Size = Vector3.new(0.353000075, 0.503999949, 1) | |
2460 | Part126.CFrame = CFrame.new(0.217941001, 0.560932994, 22.6437225, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
2461 | Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2462 | Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2463 | Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2464 | Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2465 | Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2466 | Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2467 | Part126.Position = Vector3.new(0.217941001, 0.560932994, 22.6437225) | |
2468 | Part126.Orientation = Vector3.new(0, -90, -90.6999969) | |
2469 | SpecialMesh127.Parent = Part126 | |
2470 | SpecialMesh127.Scale = Vector3.new(1, 1, 0.200000003) | |
2471 | SpecialMesh127.MeshType = Enum.MeshType.Brick | |
2472 | SpecialMesh127.Scale = Vector3.new(1, 1, 0.200000003) | |
2473 | Part128.Name = "Right Leg" | |
2474 | Part128.Parent = Model110 | |
2475 | Part128.Material = Enum.Material.SmoothPlastic | |
2476 | Part128.BrickColor = BrickColor.new("Institutional white") | |
2477 | Part128.Rotation = Vector3.new(0, -90, 0) | |
2478 | Part128.Anchored = true | |
2479 | Part128.CanCollide = false | |
2480 | Part128.FormFactor = Enum.FormFactor.Symmetric | |
2481 | Part128.Size = Vector3.new(1, 2, 1) | |
2482 | Part128.CFrame = CFrame.new(-0.225058004, 1.02000403, 22.3960114, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2483 | Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2484 | Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2485 | Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2486 | Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2487 | Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2488 | Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2489 | Part128.Position = Vector3.new(-0.225058004, 1.02000403, 22.3960114) | |
2490 | Part128.Orientation = Vector3.new(0, -90, 0) | |
2491 | Part129.Parent = Model110 | |
2492 | Part129.Material = Enum.Material.Slate | |
2493 | Part129.BrickColor = BrickColor.new("Crimson") | |
2494 | Part129.Rotation = Vector3.new(90.6999969, -90, 0) | |
2495 | Part129.Anchored = true | |
2496 | Part129.FormFactor = Enum.FormFactor.Symmetric | |
2497 | Part129.Size = Vector3.new(0.347000062, 1.13400018, 1) | |
2498 | Part129.CFrame = CFrame.new(-0.678062022, 0.585385978, 22.3507919, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
2499 | Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2500 | Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2501 | Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2502 | Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2503 | Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2504 | Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2505 | Part129.Position = Vector3.new(-0.678062022, 0.585385978, 22.3507919) | |
2506 | Part129.Orientation = Vector3.new(0, -90, -90.6999969) | |
2507 | SpecialMesh130.Parent = Part129 | |
2508 | SpecialMesh130.Scale = Vector3.new(1, 1, 0.200000003) | |
2509 | SpecialMesh130.MeshType = Enum.MeshType.Brick | |
2510 | SpecialMesh130.Scale = Vector3.new(1, 1, 0.200000003) | |
2511 | Part131.Parent = Model110 | |
2512 | Part131.Material = Enum.Material.SmoothPlastic | |
2513 | Part131.BrickColor = BrickColor.new("Really black") | |
2514 | Part131.Rotation = Vector3.new(0, -90, 0) | |
2515 | Part131.Anchored = true | |
2516 | Part131.FormFactor = Enum.FormFactor.Symmetric | |
2517 | Part131.Size = Vector3.new(1.04799986, 1.58000004, 1) | |
2518 | Part131.CFrame = CFrame.new(-0.643059015, 1.24901497, 22.364006, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
2519 | Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2520 | Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2521 | Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2522 | Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2523 | Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2524 | Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2525 | Part131.Position = Vector3.new(-0.643059015, 1.24901497, 22.364006) | |
2526 | Part131.Orientation = Vector3.new(0, -90, 0) | |
2527 | SpecialMesh132.Parent = Part131 | |
2528 | SpecialMesh132.Scale = Vector3.new(1, 1, 0.200000003) | |
2529 | SpecialMesh132.MeshType = Enum.MeshType.Brick | |
2530 | SpecialMesh132.Scale = Vector3.new(1, 1, 0.200000003) | |
2531 | Model133.Name = "LeftLeg" | |
2532 | Model133.Parent = Model0 | |
2533 | Part134.Parent = Model133 | |
2534 | Part134.Material = Enum.Material.SmoothPlastic | |
2535 | Part134.BrickColor = BrickColor.new("Really black") | |
2536 | Part134.Rotation = Vector3.new(0, -90, 0) | |
2537 | Part134.Anchored = true | |
2538 | Part134.FormFactor = Enum.FormFactor.Symmetric | |
2539 | Part134.Size = Vector3.new(0.605000019, 1.55599999, 1) | |
2540 | Part134.CFrame = CFrame.new(0.199944004, 1.25500596, 21.1925201, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
2541 | Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2542 | Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2543 | Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2544 | Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2545 | Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2546 | Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2547 | Part134.Position = Vector3.new(0.199944004, 1.25500596, 21.1925201) | |
2548 | Part134.Orientation = Vector3.new(0, -90, 0) | |
2549 | SpecialMesh135.Parent = Part134 | |
2550 | SpecialMesh135.Scale = Vector3.new(1, 1, 0.200000003) | |
2551 | SpecialMesh135.MeshType = Enum.MeshType.Brick | |
2552 | SpecialMesh135.Scale = Vector3.new(1, 1, 0.200000003) | |
2553 | Part136.Parent = Model133 | |
2554 | Part136.Material = Enum.Material.Slate | |
2555 | Part136.BrickColor = BrickColor.new("Crimson") | |
2556 | Part136.Rotation = Vector3.new(90.6999969, -90, 0) | |
2557 | Part136.Anchored = true | |
2558 | Part136.FormFactor = Enum.FormFactor.Symmetric | |
2559 | Part136.Size = Vector3.new(0.362000048, 0.636999965, 1) | |
2560 | Part136.CFrame = CFrame.new(0.224937007, 0.568448007, 21.1770782, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
2561 | Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2562 | Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2563 | Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2564 | Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2565 | Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2566 | Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2567 | Part136.Position = Vector3.new(0.224937007, 0.568448007, 21.1770782) | |
2568 | Part136.Orientation = Vector3.new(0, -90, -90.6999969) | |
2569 | SpecialMesh137.Parent = Part136 | |
2570 | SpecialMesh137.Scale = Vector3.new(1, 1, 0.200000003) | |
2571 | SpecialMesh137.MeshType = Enum.MeshType.Brick | |
2572 | SpecialMesh137.Scale = Vector3.new(1, 1, 0.200000003) | |
2573 | Part138.Parent = Model133 | |
2574 | Part138.Material = Enum.Material.SmoothPlastic | |
2575 | Part138.BrickColor = BrickColor.new("Really black") | |
2576 | Part138.Rotation = Vector3.new(0, -1.24000001, 0) | |
2577 | Part138.Anchored = true | |
2578 | Part138.FormFactor = Enum.FormFactor.Symmetric | |
2579 | Part138.Size = Vector3.new(0.825000048, 1.59000003, 1) | |
2580 | Part138.CFrame = CFrame.new(-0.267057002, 1.27601194, 20.9845123, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
2581 | Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2582 | Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2583 | Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2584 | Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2585 | Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2586 | Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2587 | Part138.Position = Vector3.new(-0.267057002, 1.27601194, 20.9845123) | |
2588 | Part138.Orientation = Vector3.new(0, -1.24000001, 0) | |
2589 | SpecialMesh139.Parent = Part138 | |
2590 | SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003) | |
2591 | SpecialMesh139.MeshType = Enum.MeshType.Brick | |
2592 | SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003) | |
2593 | Part140.Parent = Model133 | |
2594 | Part140.Material = Enum.Material.SmoothPlastic | |
2595 | Part140.BrickColor = BrickColor.new("Really black") | |
2596 | Part140.Rotation = Vector3.new(0, -90, 0) | |
2597 | Part140.Anchored = true | |
2598 | Part140.FormFactor = Enum.FormFactor.Symmetric | |
2599 | Part140.Size = Vector3.new(1.04799986, 1.58000004, 1) | |
2600 | Part140.CFrame = CFrame.new(-0.643059015, 1.24901497, 21.4140091, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
2601 | Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2602 | Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2603 | Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2604 | Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2605 | Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2606 | Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2607 | Part140.Position = Vector3.new(-0.643059015, 1.24901497, 21.4140091) | |
2608 | Part140.Orientation = Vector3.new(0, -90, 0) | |
2609 | SpecialMesh141.Parent = Part140 | |
2610 | SpecialMesh141.Scale = Vector3.new(1, 1, 0.200000003) | |
2611 | SpecialMesh141.MeshType = Enum.MeshType.Brick | |
2612 | SpecialMesh141.Scale = Vector3.new(1, 1, 0.200000003) | |
2613 | Part142.Parent = Model133 | |
2614 | Part142.Material = Enum.Material.SmoothPlastic | |
2615 | Part142.BrickColor = BrickColor.new("Crimson") | |
2616 | Part142.Rotation = Vector3.new(118.43, -90, 0) | |
2617 | Part142.Anchored = true | |
2618 | Part142.CanCollide = false | |
2619 | Part142.FormFactor = Enum.FormFactor.Symmetric | |
2620 | Part142.Size = Vector3.new(0.377999932, 0.200000003, 1.02499986) | |
2621 | Part142.CFrame = CFrame.new(-0.212562993, 1.69244099, 21.7605438, -1.54202299e-21, 4.27587188e-21, -1, -0.879359603, -0.476150155, -6.79976845e-22, -0.476149082, 0.879356503, 4.49430814e-21) | |
2622 | Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2623 | Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2624 | Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2625 | Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2626 | Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2627 | Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2628 | Part142.Position = Vector3.new(-0.212562993, 1.69244099, 21.7605438) | |
2629 | Part142.Orientation = Vector3.new(0, -90, -118.43) | |
2630 | SpecialMesh143.Parent = Part142 | |
2631 | SpecialMesh143.Scale = Vector3.new(1, 0.600000024, 1) | |
2632 | SpecialMesh143.MeshType = Enum.MeshType.Brick | |
2633 | SpecialMesh143.Scale = Vector3.new(1, 0.600000024, 1) | |
2634 | Part144.Parent = Model133 | |
2635 | Part144.Material = Enum.Material.SmoothPlastic | |
2636 | Part144.BrickColor = BrickColor.new("Crimson") | |
2637 | Part144.Rotation = Vector3.new(0, -90, 0) | |
2638 | Part144.Anchored = true | |
2639 | Part144.CanCollide = false | |
2640 | Part144.FormFactor = Enum.FormFactor.Symmetric | |
2641 | Part144.Size = Vector3.new(0.268999934, 0.200000003, 1.02499986) | |
2642 | Part144.CFrame = CFrame.new(-0.212562993, 1.541013, 21.5855255, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2643 | Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2644 | Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2645 | Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2646 | Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2647 | Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2648 | Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2649 | Part144.Position = Vector3.new(-0.212562993, 1.541013, 21.5855255) | |
2650 | Part144.Orientation = Vector3.new(0, -90, 0) | |
2651 | SpecialMesh145.Parent = Part144 | |
2652 | SpecialMesh145.Scale = Vector3.new(1, 0.600000024, 1) | |
2653 | SpecialMesh145.MeshType = Enum.MeshType.Brick | |
2654 | SpecialMesh145.Scale = Vector3.new(1, 0.600000024, 1) | |
2655 | Part146.Parent = Model133 | |
2656 | Part146.Material = Enum.Material.SmoothPlastic | |
2657 | Part146.BrickColor = BrickColor.new("Really black") | |
2658 | Part146.Rotation = Vector3.new(0, -90, 0) | |
2659 | Part146.Anchored = true | |
2660 | Part146.CanCollide = false | |
2661 | Part146.FormFactor = Enum.FormFactor.Symmetric | |
2662 | Part146.Size = Vector3.new(0.811999917, 0.305999935, 1.01399994) | |
2663 | Part146.CFrame = CFrame.new(-0.218061, 1.64300597, 21.3260193, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2664 | Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2665 | Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2666 | Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2667 | Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2668 | Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2669 | Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2670 | Part146.Position = Vector3.new(-0.218061, 1.64300597, 21.3260193) | |
2671 | Part146.Orientation = Vector3.new(0, -90, 0) | |
2672 | Part147.Parent = Model133 | |
2673 | Part147.Material = Enum.Material.SmoothPlastic | |
2674 | Part147.BrickColor = BrickColor.new("Really black") | |
2675 | Part147.Rotation = Vector3.new(0, -90, 0) | |
2676 | Part147.Anchored = true | |
2677 | Part147.CanCollide = false | |
2678 | Part147.FormFactor = Enum.FormFactor.Symmetric | |
2679 | Part147.Size = Vector3.new(1.00599992, 2.13199997, 1.01399994) | |
2680 | Part147.CFrame = CFrame.new(-0.224059999, 1.07402205, 21.3940277, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2681 | Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2682 | Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2683 | Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2684 | Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2685 | Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2686 | Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2687 | Part147.Position = Vector3.new(-0.224059999, 1.07402205, 21.3940277) | |
2688 | Part147.Orientation = Vector3.new(0, -90, 0) | |
2689 | Part148.Parent = Model133 | |
2690 | Part148.Material = Enum.Material.Slate | |
2691 | Part148.BrickColor = BrickColor.new("Crimson") | |
2692 | Part148.Rotation = Vector3.new(-179.300003, 0.670000017, 90) | |
2693 | Part148.Anchored = true | |
2694 | Part148.FormFactor = Enum.FormFactor.Symmetric | |
2695 | Part148.Size = Vector3.new(0.346000046, 1.04799998, 1) | |
2696 | Part148.CFrame = CFrame.new(-0.197052002, 0.590524018, 20.8905182, 6.25330671e-22, -0.999931812, 0.011637588, -0.999925673, 0.000141364129, 0.0121463882, -0.0121472068, -0.0116367191, -0.99985832) | |
2697 | Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2698 | Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2699 | Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2700 | Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2701 | Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2702 | Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2703 | Part148.Position = Vector3.new(-0.197052002, 0.590524018, 20.8905182) | |
2704 | Part148.Orientation = Vector3.new(-0.699999988, 179.330002, -89.9899979) | |
2705 | SpecialMesh149.Parent = Part148 | |
2706 | SpecialMesh149.Scale = Vector3.new(1, 1, 0.200000003) | |
2707 | SpecialMesh149.MeshType = Enum.MeshType.Brick | |
2708 | SpecialMesh149.Scale = Vector3.new(1, 1, 0.200000003) | |
2709 | Part150.Parent = Model133 | |
2710 | Part150.Material = Enum.Material.Slate | |
2711 | Part150.BrickColor = BrickColor.new("Crimson") | |
2712 | Part150.Rotation = Vector3.new(90.6999969, -90, 0) | |
2713 | Part150.Anchored = true | |
2714 | Part150.FormFactor = Enum.FormFactor.Symmetric | |
2715 | Part150.Size = Vector3.new(0.347000062, 1.13400018, 1) | |
2716 | Part150.CFrame = CFrame.new(-0.678062022, 0.585385978, 21.3407745, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
2717 | Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2718 | Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2719 | Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2720 | Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2721 | Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2722 | Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2723 | Part150.Position = Vector3.new(-0.678062022, 0.585385978, 21.3407745) | |
2724 | Part150.Orientation = Vector3.new(0, -90, -90.6999969) | |
2725 | SpecialMesh151.Parent = Part150 | |
2726 | SpecialMesh151.Scale = Vector3.new(1, 1, 0.200000003) | |
2727 | SpecialMesh151.MeshType = Enum.MeshType.Brick | |
2728 | SpecialMesh151.Scale = Vector3.new(1, 1, 0.200000003) | |
2729 | Part152.Name = "Left Leg" | |
2730 | Part152.Parent = Model133 | |
2731 | Part152.Material = Enum.Material.SmoothPlastic | |
2732 | Part152.BrickColor = BrickColor.new("Institutional white") | |
2733 | Part152.Transparency = 1 | |
2734 | Part152.Rotation = Vector3.new(0, -90, 0) | |
2735 | Part152.Anchored = true | |
2736 | Part152.CanCollide = false | |
2737 | Part152.FormFactor = Enum.FormFactor.Symmetric | |
2738 | Part152.Size = Vector3.new(1, 2, 1) | |
2739 | Part152.CFrame = CFrame.new(-0.225058004, 1.02000403, 21.3960114, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2740 | Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2741 | Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2742 | Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2743 | Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2744 | Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2745 | Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2746 | Part152.Position = Vector3.new(-0.225058004, 1.02000403, 21.3960114) | |
2747 | Part152.Orientation = Vector3.new(0, -90, 0) | |
2748 | Part153.Parent = Model133 | |
2749 | Part153.Material = Enum.Material.Slate | |
2750 | Part153.BrickColor = BrickColor.new("Crimson") | |
2751 | Part153.Rotation = Vector3.new(0, -90, 0) | |
2752 | Part153.Anchored = true | |
2753 | Part153.FormFactor = Enum.FormFactor.Symmetric | |
2754 | Part153.Size = Vector3.new(0.200000003, 1.70299995, 1) | |
2755 | Part153.CFrame = CFrame.new(0.217941001, 1.29650295, 21.4880219, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
2756 | Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2757 | Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2758 | Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2759 | Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2760 | Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2761 | Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2762 | Part153.Position = Vector3.new(0.217941001, 1.29650295, 21.4880219) | |
2763 | Part153.Orientation = Vector3.new(0, -90, 0) | |
2764 | SpecialMesh154.Parent = Part153 | |
2765 | SpecialMesh154.Scale = Vector3.new(1, 1, 0.200000003) | |
2766 | SpecialMesh154.MeshType = Enum.MeshType.Brick | |
2767 | SpecialMesh154.Scale = Vector3.new(1, 1, 0.200000003) | |
2768 | Part155.Parent = Model133 | |
2769 | Part155.Material = Enum.Material.SmoothPlastic | |
2770 | Part155.BrickColor = BrickColor.new("Really black") | |
2771 | Part155.Rotation = Vector3.new(0, -90, 0) | |
2772 | Part155.Anchored = true | |
2773 | Part155.CanCollide = false | |
2774 | Part155.FormFactor = Enum.FormFactor.Symmetric | |
2775 | Part155.Size = Vector3.new(0.966999888, 0.305999935, 1.01399994) | |
2776 | Part155.CFrame = CFrame.new(-0.218061, 1.85202205, 21.4035187, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
2777 | Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2778 | Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2779 | Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2780 | Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2781 | Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2782 | Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2783 | Part155.Position = Vector3.new(-0.218061, 1.85202205, 21.4035187) | |
2784 | Part155.Orientation = Vector3.new(0, -90, 0) | |
2785 | Script156.Name = "Welds" | |
2786 | Script156.Parent = Model0 | |
2787 | table.insert(cors,sandbox(Script156,function() | |
2788 | --Saz | |
2789 | ||
2790 | --A new system which is a combination of fast-welds and hard-welds. | |
2791 | --Should be far, far better. | |
2792 | ||
2793 | --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. | |
2794 | --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. | |
2795 | ||
2796 | --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. | |
2797 | --The fact that you're reading this means you should likely kill yourself. Immediately. | |
2798 | ||
2799 | wait(.33) | |
2800 | ||
2801 | Tool=script.Parent | |
2802 | Nib=Tool.Parent | |
2803 | ||
2804 | ||
2805 | weldparts=function() | |
2806 | print("Welding") | |
2807 | lel={} | |
2808 | function jarate(p) | |
2809 | for i=1, #p do | |
2810 | table.insert(lel,p[i]) | |
2811 | k=p[i]:children() | |
2812 | if #k>0 then | |
2813 | jarate(k) | |
2814 | end | |
2815 | end | |
2816 | end | |
2817 | for _,v in pairs(script.Parent:children()) do | |
2818 | if v.Name~="Cloak" and v.className~="Script" then | |
2819 | v:BreakJoints() | |
2820 | jarate(v:children()) | |
2821 | end | |
2822 | end | |
2823 | for _,v in pairs(lel) do | |
2824 | if v.className=="Weld" or v.className=="Motor6D" then | |
2825 | v:Remove() | |
2826 | end | |
2827 | end | |
2828 | for _,v in pairs(script.Parent["RightLeg"]:children()) do | |
2829 | if v.Name~="Right Leg" then | |
2830 | w=Instance.new("Weld") | |
2831 | w.Part0=script.Parent["RightLeg"]["Right Leg"] | |
2832 | w.Part1=v | |
2833 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
2834 | w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
2835 | w.Parent=w.Part0 | |
2836 | end | |
2837 | end | |
2838 | w=Instance.new("Weld") | |
2839 | w.Part0=Nib["Right Leg"] | |
2840 | w.Part1=script.Parent["RightLeg"]["Right Leg"] | |
2841 | w.Parent=w.Part0 | |
2842 | w.C0=CFrame.new(0,-.1,0) | |
2843 | for _,v in pairs(script.Parent["LeftLeg"]:children()) do | |
2844 | if v.Name~="Left Leg" then | |
2845 | w=Instance.new("Weld") | |
2846 | w.Part0=script.Parent["LeftLeg"]["Left Leg"] | |
2847 | w.Part1=v | |
2848 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
2849 | w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
2850 | w.Parent=w.Part0 | |
2851 | end | |
2852 | end | |
2853 | w=Instance.new("Weld") | |
2854 | w.Part0=Nib["Left Leg"] | |
2855 | w.Part1=script.Parent["LeftLeg"]["Left Leg"] | |
2856 | w.Parent=w.Part0 | |
2857 | w.C0=CFrame.new(0,-.1,0) | |
2858 | for _,v in pairs(script.Parent["RightArm"]:children()) do | |
2859 | if v.Name~="Right Arm" then | |
2860 | w=Instance.new("Weld") | |
2861 | w.Part0=script.Parent["RightArm"]["Right Arm"] | |
2862 | w.Part1=v | |
2863 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
2864 | w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
2865 | w.Parent=w.Part1 | |
2866 | end | |
2867 | end | |
2868 | w=Instance.new("Weld") | |
2869 | w.Part0=Nib["Right Arm"] | |
2870 | w.Part1=script.Parent["RightArm"]["Right Arm"] | |
2871 | w.Parent=w.Part0 | |
2872 | w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
2873 | for _,v in pairs(script.Parent["LeftArm"]:children()) do | |
2874 | if v.Name~="Left Arm" then | |
2875 | w=Instance.new("Weld") | |
2876 | w.Part0=script.Parent["LeftArm"]["Left Arm"] | |
2877 | w.Part1=v | |
2878 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
2879 | w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
2880 | w.Parent=w.Part0 | |
2881 | end | |
2882 | end | |
2883 | w=Instance.new("Weld") | |
2884 | w.Part0=Nib["Left Arm"] | |
2885 | w.Part1=script.Parent["LeftArm"]["Left Arm"] | |
2886 | w.Parent=w.Part0 | |
2887 | ||
2888 | for _,v in pairs(script.Parent["Torso"]:children()) do | |
2889 | if v.Name~="Torso" then | |
2890 | w=Instance.new("Weld") | |
2891 | w.Part0=script.Parent["Torso"]["Torso"] | |
2892 | w.Part1=v | |
2893 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
2894 | w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position) | |
2895 | w.Parent=script.Parent["Torso"]["Torso"] | |
2896 | end | |
2897 | end | |
2898 | ||
2899 | w=Instance.new("Weld") | |
2900 | w.Part0=Nib["Torso"] | |
2901 | w.Part1=script.Parent["Torso"]["Torso"] | |
2902 | w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) | |
2903 | w.Parent=w.Part0 | |
2904 | ||
2905 | for _,v in pairs(lel) do | |
2906 | if v:IsA("BasePart") then v.Anchored=false end | |
2907 | end | |
2908 | ||
2909 | wait(1) | |
2910 | ||
2911 | w=Instance.new("Weld") | |
2912 | w.Part0=Nib.Torso | |
2913 | w.Part1=Tool.Torso.Torso | |
2914 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
2915 | w.C1=CFrame.new(0,0,0) | |
2916 | w.Parent=w.Part1 | |
2917 | w.Name="ClothingWeld" | |
2918 | ||
2919 | wait(.06) | |
2920 | ||
2921 | while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do | |
2922 | wait(.03) | |
2923 | w=Instance.new("Weld") | |
2924 | w.Part0=Nib.Torso | |
2925 | w.Part1=Tool.Torso.Torso | |
2926 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
2927 | w.C1=CFrame.new(0,0,0) | |
2928 | w.Parent=w.Part1 | |
2929 | w.Name="ClothingWeld" | |
2930 | end | |
2931 | ||
2932 | w=Instance.new("Weld") | |
2933 | w.Part0=Nib["Right Leg"] | |
2934 | w.Part1=Tool.RightLeg["Right Leg"] | |
2935 | w.C0=CFrame.new(0,0,0) | |
2936 | w.C1=CFrame.new(0,0,0) | |
2937 | w.Parent=w.Part1 | |
2938 | w.Name="ClothingWeld" | |
2939 | ||
2940 | w=Instance.new("Weld") | |
2941 | w.Part0=Nib["Left Leg"] | |
2942 | w.Part1=Tool.LeftLeg["Left Leg"] | |
2943 | w.C0=CFrame.new(0,0,0) | |
2944 | w.C1=CFrame.new(0,0,0) | |
2945 | w.Parent=w.Part1 | |
2946 | w.Name="ClothingWeld" | |
2947 | ||
2948 | w=Instance.new("Weld") | |
2949 | w.Part0=Nib["Right Arm"] | |
2950 | w.Part1=Tool.RightArm["Right Arm"] | |
2951 | w.C0=CFrame.new(0,0,0) | |
2952 | w.C1=CFrame.new(0,0,0) | |
2953 | w.Parent=w.Part1 | |
2954 | w.Name="ClothingWeld" | |
2955 | ||
2956 | w=Instance.new("Weld") | |
2957 | w.Part0=Nib["Left Arm"] | |
2958 | w.Part1=Tool.LeftArm["Left Arm"] | |
2959 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
2960 | w.C1=CFrame.new(0,0,0) | |
2961 | w.Parent=w.Part1 | |
2962 | w.Name="ClothingWeld" | |
2963 | ||
2964 | wait() | |
2965 | ||
2966 | end | |
2967 | weldparts() | |
2968 | end)) | |
2969 | for i,v in pairs(mas:GetChildren()) do | |
2970 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
2971 | pcall(function() v:MakeJoints() end) | |
2972 | end | |
2973 | mas:Destroy() | |
2974 | for i,v in pairs(cors) do | |
2975 | spawn(function() | |
2976 | pcall(v) | |
2977 | end) | |
2978 | end | |
2979 | ||
2980 | --//=================================\\ | |
2981 | --|| DAMAGING | |
2982 | --\\=================================// | |
2983 | ||
2984 | function ApplyDamage(Humanoid,Damage) | |
2985 | if Humanoid.Health == math.huge then | |
2986 | Humanoid.Parent:BreakJoints() | |
2987 | else | |
2988 | local MULTIPLY = Humanoid.MaxHealth/100 | |
2989 | Damage = Damage * DAMAGEMULTIPLIER | |
2990 | if Humanoid.Health ~= 0 then | |
2991 | Humanoid.Health = Humanoid.Health - Damage*MULTIPLY | |
2992 | end | |
2993 | end | |
2994 | end | |
2995 | ||
2996 | function ApplyAoE(POSITION,RANGE,MINDMG,MAXDMG,FLING,CAMSINSTAKILL,INSTAKILL) | |
2997 | local CHILDREN = workspace:GetDescendants() | |
2998 | for index, CHILD in pairs(CHILDREN) do | |
2999 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3000 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3001 | if HUM then | |
3002 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3003 | if TORSO then | |
3004 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3005 | if INSTAKILL == true or HUM.MaxHealth == math.huge then | |
3006 | CHILD:BreakJoints() | |
3007 | else | |
3008 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
3009 | ApplyDamage(HUM,DMG) | |
3010 | end | |
3011 | if FLING > 0 then | |
3012 | for _, c in pairs(CHILD:GetChildren()) do | |
3013 | if c:IsA("BasePart") then | |
3014 | local bv = Instance.new("BodyVelocity") | |
3015 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3016 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
3017 | bv.Parent = c | |
3018 | Debris:AddItem(bv,0.05) | |
3019 | end | |
3020 | end | |
3021 | end | |
3022 | end | |
3023 | end | |
3024 | end | |
3025 | end | |
3026 | end | |
3027 | end | |
3028 | ||
3029 | --//=================================\\ | |
3030 | --|| ATTACK FUNCTIONS AND STUFF | |
3031 | --\\=================================// | |
3032 | ||
3033 | function Fireball() | |
3034 | ATTACK = true | |
3035 | Rooted = true | |
3036 | local GYRO = IT("BodyGyro",RootPart) | |
3037 | GYRO.D = 20 | |
3038 | GYRO.P = 4000 | |
3039 | GYRO.MaxTorque = VT(40000,40000,40000) | |
3040 | local POSITION = IT("BodyPosition",RootPart) | |
3041 | POSITION.Position = RootPart.Position+VT(0,2,0) | |
3042 | POSITION.D = 450 | |
3043 | POSITION.P = 40000 | |
3044 | POSITION.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3045 | CreateSound(CHARGE,RightArm,6,1,false) | |
3046 | coroutine.resume(coroutine.create(function() | |
3047 | repeat | |
3048 | Swait() | |
3049 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
3050 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
3051 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
3052 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.75, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3053 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.75, 0) * ANGLES(RAD(-25), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3054 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3055 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3056 | until ATTACK == false | |
3057 | GYRO:remove() | |
3058 | POSITION:remove() | |
3059 | end)) | |
3060 | wait(1) | |
3061 | repeat | |
3062 | coroutine.resume(coroutine.create(function() | |
3063 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(10,10,10)) | |
3064 | FIREBALL.CFrame = CF(RightArm.CFrame*CF(0,-1,0).p,Mouse.Hit.p) | |
3065 | CreateSound(FIREBALLSOUND,FIREBALL,6,1,false) | |
3066 | for i = 1, 250 do | |
3067 | Swait() | |
3068 | local HIT,HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 10, Character) | |
3069 | FIREBALL.CFrame = FIREBALL.CFrame*CF(0,0,-5) | |
3070 | if HIT then | |
3071 | ApplyAoE(FIREBALL.Position,200,15,25,35,true,{SHAKE = 2, TIMER = 25, DOESFADE = true}) | |
3072 | for i = 1, 3 do | |
3073 | WACKYEFFECT({Time = 70, EffectType = "Sphere", Size = VT(50,50,50), Size2 = VT(MRANDOM(200,300),MRANDOM(200,300),MRANDOM(200,300)), Transparency = 0.5, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright blue".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3074 | end | |
3075 | for i = 1, 3 do | |
3076 | WACKYEFFECT({Time = 120, EffectType = "Sphere", Size = VT(50,50,50), Size2 = VT(MRANDOM(200,300),MRANDOM(200,300),MRANDOM(200,300)), Transparency = 0.8, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3077 | end | |
3078 | for i = 1, 5 do | |
3079 | WACKYEFFECT({Time = 80+(i*5), EffectType = "Ring", Size = VT(0,0,0), Size2 = VT(40,40,0), Transparency = 0.8, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = MRANDOM(-15,15)/15, RotationY = MRANDOM(-15,15)/15, RotationZ = MRANDOM(-15,15)/15, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3080 | end | |
3081 | break | |
3082 | end | |
3083 | end | |
3084 | Debris:AddItem(FIREBALL,7) | |
3085 | end)) | |
3086 | wait(0.1) | |
3087 | until KEYHOLD == false | |
3088 | wait(0.2) | |
3089 | ATTACK = false | |
3090 | Rooted = false | |
3091 | end | |
3092 | ||
3093 | function SearingOrb() | |
3094 | ATTACK = true | |
3095 | Rooted = true | |
3096 | local POSITION = IT("BodyPosition",RootPart) | |
3097 | POSITION.Position = RootPart.Position+VT(0,2,0) | |
3098 | POSITION.D = 450 | |
3099 | POSITION.P = 40000 | |
3100 | POSITION.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3101 | CreateSound(CHARGE,Torso,6,1,false) | |
3102 | local NEWANIM = false | |
3103 | coroutine.resume(coroutine.create(function() | |
3104 | repeat | |
3105 | Swait() | |
3106 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3107 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3108 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.75, 0) * ANGLES(RAD(170), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3109 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.75, 0) * ANGLES(RAD(170), RAD(0), RAD(12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3110 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3111 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3112 | until ATTACK == false or NEWANIM == true | |
3113 | if NEWANIM == true then | |
3114 | local GYRO = IT("BodyGyro",RootPart) | |
3115 | GYRO.D = 20 | |
3116 | GYRO.P = 4000 | |
3117 | GYRO.MaxTorque = VT(40000,40000,40000) | |
3118 | repeat | |
3119 | Swait() | |
3120 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
3121 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
3122 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
3123 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.75, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3124 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.75, 0) * ANGLES(RAD(-25), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3125 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3126 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3127 | until ATTACK == false | |
3128 | GYRO:remove() | |
3129 | end | |
3130 | POSITION:remove() | |
3131 | end)) | |
3132 | local ORB = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Bright red"), "Orb", VT(0,0,0), true) | |
3133 | MakeForm(ORB,"Ball") | |
3134 | ORB.CFrame = CF(RootPart.Position+VT(0,8,0)) | |
3135 | local A = IT("Attachment",ORB) | |
3136 | local LOOP = 0 | |
3137 | for i = 1, 500 do | |
3138 | Swait() | |
3139 | LOOP = LOOP + 1 | |
3140 | if LOOP >= 30 then | |
3141 | LOOP = 0 | |
3142 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(ORB.Size.X,ORB.Size.X/5,ORB.Size.X), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.Position-VT(0,3.5,0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3143 | end | |
3144 | ORB.Size = ORB.Size + VT(0.2,0.2,0.2) | |
3145 | ORB.CFrame = CF(RootPart.Position+VT(0,8+(ORB.Size.Y/2),0)) | |
3146 | end | |
3147 | wait(1) | |
3148 | if KEYHOLD == false then | |
3149 | coroutine.resume(coroutine.create(function() | |
3150 | ORB.Transparency = 1 | |
3151 | Debris:AddItem(ORB,10) | |
3152 | ApplyAoE(ORB.Position,400,75,90,175,true,{SHAKE = 4, TIMER = 65, DOESFADE = true}) | |
3153 | CreateSound(EXPLOSIONLARGESOUND,ORB,10,1,false) | |
3154 | CreateSound(EXPLOSIONSMALLSOUND,ORB,10,1,false) | |
3155 | for i = 1, 3 do | |
3156 | WACKYEFFECT({Time = 40, EffectType = "Sphere", Size = VT(50,50,50), Size2 = VT(MRANDOM(600,700),MRANDOM(600,700),MRANDOM(600,700)), Transparency = 0, Transparency2 = 1, CFrame = CF(ORB.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3157 | end | |
3158 | for i = 1, 3 do | |
3159 | WACKYEFFECT({Time = 60, EffectType = "Sphere", Size = VT(50,50,50), Size2 = VT(MRANDOM(600,700),MRANDOM(600,700),MRANDOM(600,700)), Transparency = 0, Transparency2 = 1, CFrame = CF(ORB.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3160 | end | |
3161 | for i = 1, 15 do | |
3162 | WACKYEFFECT({Time = 40+(i*5), EffectType = "Ring", Size = VT(0,0,0), Size2 = VT(70,70,0), Transparency = 0.8, Transparency2 = 1, CFrame = CF(ORB.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = MRANDOM(-15,15)/15, RotationY = MRANDOM(-15,15)/15, RotationZ = MRANDOM(-15,15)/15, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3163 | end | |
3164 | end)) | |
3165 | else | |
3166 | for i = 1, 100 do | |
3167 | Swait() | |
3168 | ORB.Size = ORB.Size - VT(0.2,0.2,0.2)*5 | |
3169 | ORB.CFrame = CF(RootPart.Position+VT(0,8+(ORB.Size.Y/2),0)) | |
3170 | end | |
3171 | ORB.Transparency = 1 | |
3172 | Debris:AddItem(ORB,10) | |
3173 | CreateSound(EXPLOSIONSMALLSOUND,Torso,10,1,false) | |
3174 | for _, c in pairs(Character:GetChildren()) do | |
3175 | if c:IsA("BasePart") then | |
3176 | end | |
3177 | end | |
3178 | NEWANIM = true | |
3179 | wait(0.5) | |
3180 | for i = 1, 15 do | |
3181 | wait(0.1) | |
3182 | coroutine.resume(coroutine.create(function() | |
3183 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2,2,2)) | |
3184 | FIREBALL.CFrame = CF(RightArm.CFrame*CF(0,-1,0).p,Mouse.Hit.p) | |
3185 | CreateSound(FIREBALLSOUND,FIREBALL,6,1,false) | |
3186 | for i = 1, 250 do | |
3187 | Swait() | |
3188 | local HIT,HITPOS,NORMAL = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2, Character) | |
3189 | FIREBALL.CFrame = FIREBALL.CFrame*CF(0,0,-2) | |
3190 | if HIT then | |
3191 | CreateSound(EXPLOSIONSMALLSOUND,FIREBALL,10,1,false) | |
3192 | local FIELD = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Pearl"), "Fire", VT(75,0,75), true) | |
3193 | local FIELD2 = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Pearl"), "Fire", VT(75,0,75), true) | |
3194 | FIELD.CFrame = CF(HITPOS,HITPOS+NORMAL) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
3195 | FIELD2.CFrame = CF(HITPOS,HITPOS+NORMAL) * ANGLES(RAD(90), RAD(45), RAD(0)) | |
3196 | coroutine.resume(coroutine.create(function() | |
3197 | for i = 1, 15 do | |
3198 | wait(1) | |
3199 | ApplyAoE(FIELD.Position,FIELD.Size.X/2,5,15,0,false,{SHAKE = 4, TIMER = 65, DOESFADE = true}) | |
3200 | end | |
3201 | Debris:AddItem(FIELD,5) | |
3202 | Debris:AddItem(FIELD2,5) | |
3203 | end)) | |
3204 | break | |
3205 | end | |
3206 | end | |
3207 | Debris:AddItem(FIREBALL,7) | |
3208 | end)) | |
3209 | end | |
3210 | end | |
3211 | wait(0.3) | |
3212 | ATTACK = false | |
3213 | Rooted = false | |
3214 | end | |
3215 | ||
3216 | function Shroud() | |
3217 | if Mouse.Target ~= nil then | |
3218 | if Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") or Mouse.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
3219 | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") or Mouse.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
3220 | local TORSO = HUM.Parent:FindFirstChild("HumanoidRootPart") or HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso") | |
3221 | if TORSO and HUM.Health > 0 then | |
3222 | local DISTANCE = (RootPart.Position-TORSO.Position).Magnitude | |
3223 | if DISTANCE < 100 then | |
3224 | ATTACK = true | |
3225 | POSEIDON = false | |
3226 | Rooted = true | |
3227 | local GYRO = IT("BodyGyro",RootPart) | |
3228 | GYRO.D = 20 | |
3229 | GYRO.P = 4000 | |
3230 | GYRO.MaxTorque = VT(40000,40000,40000) | |
3231 | local POSITION = IT("BodyPosition",RootPart) | |
3232 | POSITION.Position = RootPart.Position+VT(0,2,0) | |
3233 | POSITION.D = 450 | |
3234 | POSITION.P = 40000 | |
3235 | POSITION.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3236 | local TARGETTING = true | |
3237 | local HIT = false | |
3238 | ||
3239 | CreateSound(CHARGE,Torso,6,1,false) | |
3240 | coroutine.resume(coroutine.create(function() | |
3241 | repeat | |
3242 | GYRO.CFrame = CF(RootPart.Position,TORSO.Position) | |
3243 | Swait() | |
3244 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3245 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3246 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3247 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3248 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3249 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3250 | until TARGETTING == false | |
3251 | repeat | |
3252 | GYRO.CFrame = CF(RootPart.Position,TORSO.Position) | |
3253 | POSITION.Position = CF(RootPart.Position,TORSO.Position)*CF(0,0,-5).p | |
3254 | DISTANCE = (RootPart.Position-TORSO.Position).Magnitude | |
3255 | Swait() | |
3256 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3257 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3258 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3259 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3260 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3261 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3262 | until HIT == true | |
3263 | POSITION:remove() | |
3264 | GYRO:remove() | |
3265 | end)) | |
3266 | wait(0.5) | |
3267 | repeat wait() until HOLD == true | |
3268 | for _, c in pairs(Character:GetChildren()) do | |
3269 | if c:IsA("BasePart") then | |
3270 | ||
3271 | end | |
3272 | end | |
3273 | for _, c in pairs(Character:GetChildren()) do | |
3274 | if c:IsA("BasePart") then | |
3275 | c.Transparency = 1 | |
3276 | end | |
3277 | end | |
3278 | TARGETTING = false | |
3279 | for i = 1, 100 do | |
3280 | wait() | |
3281 | if DISTANCE < 5 or DISTANCE >= 200 then | |
3282 | break | |
3283 | end | |
3284 | end | |
3285 | HIT = true | |
3286 | end | |
3287 | for _, c in pairs(HUM.Parent:GetChildren()) do | |
3288 | end | |
3289 | end | |
3290 | CreateSound(FIREBALLSOUND,Torso,6,1,false) | |
3291 | RootPart.CFrame = TORSO.CFrame | |
3292 | local WELD = weldBetween(RootPart,TORSO) | |
3293 | repeat wait() until HOLD == true | |
3294 | CreateSound(416328540,Torso,6,1,false) | |
3295 | WACKYEFFECT({Time = 45, EffectType = "Swirl", Size = VT(5,15,5), Size2 = VT(30,20,30), Transparency = 0.5, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3296 | local bv = Instance.new("BodyVelocity") | |
3297 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3298 | bv.velocity = CF(TORSO.Position,TORSO.Position+VT(0,15,0)).lookVector*125 | |
3299 | bv.Parent = TORSO | |
3300 | for i = 1, 70 do | |
3301 | wait(0.1) | |
3302 | if TORSO.Parent == nil then | |
3303 | break | |
3304 | end | |
3305 | WACKYEFFECT({Time = 45, EffectType = "Swirl", Size = VT(5,15,5), Size2 = VT(30,20,30), Transparency = 0.5, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(180),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3306 | end | |
3307 | UNANCHOR = false | |
3308 | bv:remove() | |
3309 | wait(1) | |
3310 | WACKYEFFECT({Time = 35, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(45,1,45), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(180),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3311 | CreateSound(FIREBALLSOUND,Torso,6,1,false) | |
3312 | UNANCHOR = true | |
3313 | local bv = Instance.new("BodyVelocity") | |
3314 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3315 | bv.velocity = CF(TORSO.Position,TORSO.Position-VT(0,15,0)).lookVector*450 | |
3316 | bv.Parent = TORSO | |
3317 | local LANDED = false | |
3318 | for i = 1, 500 do | |
3319 | wait() | |
3320 | Ignore = {Character,HUM.Parent} | |
3321 | WACKYEFFECT({Time = 45, EffectType = "Swirl", Size = VT(5,15,5), Size2 = VT(30,20,30), Transparency = 0.5, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3322 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
3323 | local HITFLOOR = CastProperRay(TORSO.Position, TORSO.Position-VT(0,1,0), 10*(TORSO.Size.Y), Ignore) | |
3324 | if HITFLOOR or FULLREGEN == true then | |
3325 | LANDED = true | |
3326 | break | |
3327 | end | |
3328 | if TORSO.Parent == nil then | |
3329 | break | |
3330 | end | |
3331 | end | |
3332 | if TORSO.Parent ~= nil then | |
3333 | UNANCHOR = false | |
3334 | bv:remove() | |
3335 | wait(1) | |
3336 | WACKYEFFECT({Time = 35, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(45,1,45), Transparency = 0.2, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(180),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Dark indigo".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3337 | CreateSound(FIREBALLSOUND,Torso,6,1,false) | |
3338 | UNANCHOR = true | |
3339 | local bv = Instance.new("BodyVelocity") | |
3340 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3341 | bv.velocity = CF(TORSO.Position,TORSO.Position-VT(0,15,0)).lookVector*450 | |
3342 | bv.Parent = TORSO | |
3343 | local LANDED = false | |
3344 | for i = 1, 500 do | |
3345 | wait() | |
3346 | Ignore = {Character,HUM.Parent} | |
3347 | WACKYEFFECT({Time = 15, EffectType = "Swirl", Size = VT(5,15,5), Size2 = VT(30,20,30), Transparency = 0.9, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Really black".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3348 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
3349 | local HITFLOOR = CastProperRay(TORSO.Position, TORSO.Position-VT(0,1,0), 10*(TORSO.Size.Y), Ignore) | |
3350 | if HITFLOOR or FULLREGEN == true then | |
3351 | LANDED = true | |
3352 | break | |
3353 | end | |
3354 | if TORSO.Parent == nil then | |
3355 | break | |
3356 | end | |
3357 | end | |
3358 | bv:remove() | |
3359 | if LANDED == true then | |
3360 | UNANCHOR = false | |
3361 | for i = 1, 10 do | |
3362 | ApplyAoE(TORSO.Position+VT(0,1,0),10+(2*i),15,15,45,true,{SHAKE = 4, TIMER = 65, DOESFADE = true}) | |
3363 | end | |
3364 | CreateSound(EXPLOSIONLARGESOUND,TORSO,10,1,false) | |
3365 | CreateSound(EXPLOSIONSMALLSOUND,TORSO,10,1,false) | |
3366 | for i = 1, 15 do | |
3367 | WACKYEFFECT({Time = 40+(i*5), EffectType = "Ring", Size = VT(0,0,0), Size2 = VT(70,70,0), Transparency = 0.8, Transparency2 = 1, CFrame = CF(TORSO.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = MRANDOM(-15,15)/15, RotationY = MRANDOM(-15,15)/15, RotationZ = MRANDOM(-15,15)/15, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3368 | end | |
3369 | WELD:remove() | |
3370 | wait(0.3) | |
3371 | UNANCHOR = true | |
3372 | else | |
3373 | WELD:remove() | |
3374 | end | |
3375 | end | |
3376 | end | |
3377 | for _, c in pairs(Character:GetChildren()) do | |
3378 | if c:IsA("BasePart") and c ~= RootPart then | |
3379 | c.Transparency = 0 | |
3380 | end | |
3381 | end | |
3382 | RootPart.Velocity = VT(0,0,0) | |
3383 | ATTACK = false | |
3384 | Rooted = false | |
3385 | end | |
3386 | end | |
3387 | ||
3388 | function Spitter() | |
3389 | ATTACK = true | |
3390 | Rooted = true | |
3391 | local GYRO = IT("BodyGyro",RootPart) | |
3392 | GYRO.D = 20 | |
3393 | GYRO.P = 4000 | |
3394 | GYRO.MaxTorque = VT(40000,40000,40000) | |
3395 | local POSITION = IT("BodyPosition",RootPart) | |
3396 | POSITION.Position = RootPart.Position+VT(0,2,0) | |
3397 | POSITION.D = 450 | |
3398 | POSITION.P = 40000 | |
3399 | POSITION.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3400 | CreateSound(CHARGE,RightArm,6,0.8,false) | |
3401 | coroutine.resume(coroutine.create(function() | |
3402 | repeat | |
3403 | Swait() | |
3404 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
3405 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
3406 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
3407 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.75, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3408 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.75, 0) * ANGLES(RAD(-25), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3409 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3410 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3411 | until ATTACK == false | |
3412 | GYRO:remove() | |
3413 | POSITION:remove() | |
3414 | end)) | |
3415 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Bright red"), "Orb", VT(0,0,0), true) | |
3416 | MakeForm(FIREBALL,"Ball") | |
3417 | FIREBALL.CFrame = RightArm.CFrame*CF(0,-1,0) | |
3418 | local CORE = IT("Attachment",FIREBALL) | |
3419 | local LOOP = 0 | |
3420 | repeat | |
3421 | Swait() | |
3422 | LOOP = LOOP + 1 | |
3423 | if LOOP == 20 then | |
3424 | LOOP = 0 | |
3425 | WACKYEFFECT({Time = 45, EffectType = "Swirl", Size = VT(0,0,0), Size2 = VT(FIREBALL.Size.X,FIREBALL.Size.X/2,FIREBALL.Size.X)*3, Transparency = 0.5, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = FIREBALL.Position-VT(0,FIREBALL.Size.Y/4,0), RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3426 | end | |
3427 | if FIREBALL.Size.X < 20 then | |
3428 | FIREBALL.Size = FIREBALL.Size + VT(0.1,0.1,0.1) | |
3429 | end | |
3430 | FIREBALL.CFrame = RightArm.CFrame*CF(0,-1-FIREBALL.Size.Z/2,0) | |
3431 | until KEYHOLD == false and FIREBALL.Size.X >= 10 | |
3432 | CreateSound(FIREBALLSOUND,FIREBALL,10,0.8,false) | |
3433 | coroutine.resume(coroutine.create(function() | |
3434 | FIREBALL.CFrame = CF(FIREBALL.Position,Mouse.Hit.p) | |
3435 | local RANGE = 75 | |
3436 | for i = 1, 600 do | |
3437 | LOOP = LOOP + 1 | |
3438 | if LOOP == 20 then | |
3439 | LOOP = 0 | |
3440 | ApplyAoE(FIREBALL.Position,FIREBALL.Size.X*5,5,25,0,false) | |
3441 | WACKYEFFECT({Time = 45, EffectType = "Swirl", Size = VT(0,0,0), Size2 = VT(FIREBALL.Size.X,FIREBALL.Size.X/2,FIREBALL.Size.X)*3, Transparency = 0.5, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0)), MoveToPos = FIREBALL.Position-VT(0,FIREBALL.Size.Y/4,0), RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3442 | end | |
3443 | Swait() | |
3444 | FIREBALL.CFrame = CF(FIREBALL.Position,FIREBALL.CFrame*CF(0,-0.001,-1).p)*CF(0,0,-0.2) | |
3445 | local HIT,HITPOS,NORMAL = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, FIREBALL.Size.X/2.5, Character) | |
3446 | if HIT then | |
3447 | ApplyAoE(FIREBALL.Position,FIREBALL.Size.X*12,75,90,375,true,{SHAKE = 4, TIMER = 65, DOESFADE = true}) | |
3448 | CreateSound(EXPLOSIONLARGESOUND,FIREBALL,10,1,false) | |
3449 | CreateSound(EXPLOSIONSMALLSOUND,FIREBALL,10,1,false) | |
3450 | for i = 1, 3 do | |
3451 | WACKYEFFECT({Time = 40, EffectType = "Sphere", Size = VT(0,0,0), Size2 = FIREBALL.Size*MRANDOM(18,25), Transparency = 0, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3452 | end | |
3453 | for i = 1, 3 do | |
3454 | WACKYEFFECT({Time = 60, EffectType = "Sphere", Size = VT(0,0,0), Size2 = FIREBALL.Size*MRANDOM(18,25), Transparency = 0, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3455 | end | |
3456 | for i = 1, 15 do | |
3457 | WACKYEFFECT({Time = 40+(i*5), EffectType = "Ring", Size = VT(0,0,0), Size2 = VT(FIREBALL.Size.X*10,FIREBALL.Size.X*10,0), Transparency = 0.8, Transparency2 = 1, CFrame = CF(FIREBALL.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = MRANDOM(-15,15)/15, RotationY = MRANDOM(-15,15)/15, RotationZ = MRANDOM(-15,15)/15, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3458 | end | |
3459 | break | |
3460 | end | |
3461 | end | |
3462 | for i = 1, 10 do | |
3463 | Swait() | |
3464 | FIREBALL.Mesh.Scale = FIREBALL.Mesh.Scale - VT(0.1,0.1,0.1) | |
3465 | end | |
3466 | Debris:AddItem(FIREBALL,5) | |
3467 | end)) | |
3468 | wait(0.5) | |
3469 | ATTACK = false | |
3470 | Rooted = false | |
3471 | end | |
3472 | ||
3473 | function Devastor() | |
3474 | ATTACK = true | |
3475 | Rooted = true | |
3476 | local POSITION = IT("BodyPosition",RootPart) | |
3477 | POSITION.Position = RootPart.Position+VT(0,2,0) | |
3478 | POSITION.D = 450 | |
3479 | POSITION.P = 40000 | |
3480 | POSITION.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3481 | CreateSound(CHARGE,Torso,6,1,false) | |
3482 | local NEWANIM = false | |
3483 | coroutine.resume(coroutine.create(function() | |
3484 | repeat | |
3485 | Swait() | |
3486 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3487 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3488 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.75, 0) * ANGLES(RAD(170), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3489 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.75, 0) * ANGLES(RAD(170), RAD(0), RAD(12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3490 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3491 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3492 | until ATTACK == false or NEWANIM == true | |
3493 | if NEWANIM == true then | |
3494 | local GYRO = IT("BodyGyro",RootPart) | |
3495 | GYRO.D = 20 | |
3496 | GYRO.P = 4000 | |
3497 | GYRO.MaxTorque = VT(40000,40000,40000) | |
3498 | repeat | |
3499 | Swait() | |
3500 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
3501 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
3502 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
3503 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.75, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3504 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.75, 0) * ANGLES(RAD(-25), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3505 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3506 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3507 | until ATTACK == false | |
3508 | GYRO:remove() | |
3509 | end | |
3510 | POSITION:remove() | |
3511 | end)) | |
3512 | local ORB = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Bright red"), "Orb", VT(0,0,0), true) | |
3513 | MakeForm(ORB,"Ball") | |
3514 | ORB.CFrame = CF(RootPart.Position+VT(0,8,0)) | |
3515 | local A = IT("Attachment",ORB) | |
3516 | local LOOP = 0 | |
3517 | for i = 1, 200 do | |
3518 | Swait() | |
3519 | LOOP = LOOP + 1 | |
3520 | if LOOP >= 30 then | |
3521 | LOOP = 0 | |
3522 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(ORB.Size.X,ORB.Size.X/5,ORB.Size.X), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.Position-VT(0,3.5,0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3523 | end | |
3524 | ORB.Size = ORB.Size + VT(0.2,0.2,0.2) | |
3525 | ORB.CFrame = CF(RootPart.Position+VT(0,8+(ORB.Size.Y/2),0)) | |
3526 | end | |
3527 | RightArm.Transparency = 1 | |
3528 | LeftArm.Transparency = 1 | |
3529 | for _, c in pairs(Character:GetChildren()) do | |
3530 | if c:IsA("BasePart") then | |
3531 | end | |
3532 | end | |
3533 | CreateSound(CHARGE,Torso,6,0.5,false) | |
3534 | for i = 1, 200 do | |
3535 | Swait() | |
3536 | LOOP = LOOP + 1 | |
3537 | if LOOP >= 30 then | |
3538 | LOOP = 0 | |
3539 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(ORB.Size.X,ORB.Size.X/5,ORB.Size.X), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.Position-VT(0,3.5,0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3540 | end | |
3541 | ORB.Size = ORB.Size + VT(0.2,0.2,0.2) | |
3542 | ORB.CFrame = CF(RootPart.Position+VT(0,8+(ORB.Size.Y/2),0)) | |
3543 | end | |
3544 | for _, c in pairs(Character:GetChildren()) do | |
3545 | if c:IsA("BasePart") then | |
3546 | c.Transparency = 1 | |
3547 | end | |
3548 | end | |
3549 | for i = 1, 400 do | |
3550 | Swait() | |
3551 | LOOP = LOOP + 1 | |
3552 | if LOOP >= 30 then | |
3553 | LOOP = 0 | |
3554 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(ORB.Size.X,ORB.Size.X/5,ORB.Size.X), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.Position-VT(0,3.5,0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3555 | end | |
3556 | ORB.Size = ORB.Size + VT(0.2,0.2,0.2) | |
3557 | ORB.CFrame = CF(RootPart.Position+VT(0,8+(ORB.Size.Y/2),0)) | |
3558 | end | |
3559 | wait(0.5) | |
3560 | CreateSound(FIREBALLSOUND,Effects,4,1,false) | |
3561 | coroutine.resume(coroutine.create(function() | |
3562 | ORB.CFrame = CF(ORB.Position,Mouse.Hit.p) | |
3563 | for i = 1, 1200 do | |
3564 | Swait() | |
3565 | ORB.CFrame = ORB.CFrame*CF(0,0,-1) | |
3566 | local HIT,HITPOS = Raycast(ORB.Position, ORB.CFrame.lookVector, ORB.Size.X/2.5, Character) | |
3567 | if HIT then | |
3568 | break | |
3569 | end | |
3570 | end | |
3571 | for i = 1, 6 do | |
3572 | ApplyAoE(ORB.Position,ORB.Size.X*10,75,90,375,true,{SHAKE = 4, TIMER = 65, DOESFADE = true}) | |
3573 | CreateSound(EXPLOSIONLARGESOUND,Effects,2,1,false) | |
3574 | CreateSound(EXPLOSIONSMALLSOUND,Effects,4,1,false) | |
3575 | for i = 1, 3 do | |
3576 | WACKYEFFECT({Time = 160, EffectType = "Sphere", Size = VT(0,0,0), Size2 = ORB.Size*MRANDOM(5,20), Transparency = 0.6, Transparency2 = 1, CFrame = CF(ORB.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Bright red".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3577 | end | |
3578 | for i = 1, 3 do | |
3579 | WACKYEFFECT({Time = 120, EffectType = "Sphere", Size = VT(0,0,0), Size2 = ORB.Size*MRANDOM(5,20), Transparency = 0.6, Transparency2 = 1, CFrame = CF(ORB.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,45), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Crimson".Color, SoundID = EXPLOSIONMEDIUMSOUND, SoundPitch = MRANDOM(8,12)/10, SoundVolume = MRANDOM(5,10)}) | |
3580 | end | |
3581 | for i = 1, 15 do | |
3582 | WACKYEFFECT({Time = 120+(i*5), EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(ORB.Size.X*30,15,ORB.Size.X*30), Transparency = 0.8, Transparency2 = 1, CFrame = CF(ORB.Position)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = MRANDOM(-15,15)/15, RotationY = MRANDOM(-15,15)/15, RotationZ = MRANDOM(-15,15)/15, Material = "Neon", Color = BRICKC"Bright blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3583 | end | |
3584 | wait(1) | |
3585 | end | |
3586 | for i = 1, 10 do | |
3587 | Swait() | |
3588 | ORB.Mesh.Scale = ORB.Mesh.Scale - VT(0.1,0.1,0.1) | |
3589 | end | |
3590 | Debris:AddItem(ORB,5) | |
3591 | end)) | |
3592 | wait(1) | |
3593 | refit() | |
3594 | ATTACK = false | |
3595 | Rooted = false | |
3596 | end | |
3597 | ||
3598 | --//=================================\\ | |
3599 | --|| MISC | |
3600 | --\\=================================// | |
3601 | ||
3602 | function Jupiter() | |
3603 | ATTACK = true | |
3604 | Rooted = true | |
3605 | local POSITION = IT("BodyPosition",RootPart) | |
3606 | POSITION.Position = RootPart.Position+VT(0,0.2,0) | |
3607 | POSITION.D = 450 | |
3608 | POSITION.P = 40000 | |
3609 | POSITION.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3610 | coroutine.resume(coroutine.create(function() | |
3611 | repeat | |
3612 | Swait() | |
3613 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
3614 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
3615 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.55 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3616 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3617 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3618 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
3619 | until ATTACK == false | |
3620 | end)) | |
3621 | wait(0.5) | |
3622 | repeat wait() until KEYHOLD == false | |
3623 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(35,4,35), Transparency = 0.3, Transparency2 = 1, CFrame = CF(RootPart.Position-VT(0,3,0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Shamrock".Color, SoundID = 431105970, SoundPitch = 1, SoundVolume = 10}) | |
3624 | POSITION:remove() | |
3625 | RootPart.Velocity = VT(0,150,0) | |
3626 | ATTACK = false | |
3627 | Rooted = false | |
3628 | end | |
3629 | ||
3630 | function Taunt() | |
3631 | ATTACK = true | |
3632 | Rooted = true | |
3633 | local TAUNT = CreateSound(159882303,Torso,10,1,false) | |
3634 | coroutine.resume(coroutine.create(function() | |
3635 | repeat | |
3636 | Swait() | |
3637 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3638 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3639 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.75, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3640 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(90), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3641 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3642 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3643 | until ATTACK == false | |
3644 | end)) | |
3645 | repeat wait() until TAUNT.Playing == false | |
3646 | ATTACK = false | |
3647 | Rooted = false | |
3648 | end | |
3649 | ||
3650 | --//=================================\\ | |
3651 | --|| ASSIGN THINGS TO KEYS | |
3652 | --\\=================================// | |
3653 | ||
3654 | function MouseDown(Mouse) | |
3655 | HOLD = true | |
3656 | if ATTACK == false then | |
3657 | end | |
3658 | end | |
3659 | ||
3660 | function MouseUp(Mouse) | |
3661 | HOLD = false | |
3662 | end | |
3663 | ||
3664 | local MUSIC = CreateSound(285883918,Character,3,1,true) | |
3665 | ||
3666 | function KeyDown(Key) | |
3667 | KEYHOLD = true | |
3668 | if ATTACK == false and FULLREGEN == false then | |
3669 | if Key == "z" then | |
3670 | Fireball() | |
3671 | end | |
3672 | ||
3673 | if Key == "v" and SEARING == false then | |
3674 | SearingOrb() | |
3675 | end | |
3676 | ||
3677 | if Key == "q" and SEARING == false then | |
3678 | Shroud() | |
3679 | end | |
3680 | ||
3681 | if Key == "x" and SEARING == false then | |
3682 | Jupiter() | |
3683 | wait(2) | |
3684 | Devastor() | |
3685 | end | |
3686 | ||
3687 | if Key == "e" then | |
3688 | Spitter() | |
3689 | end | |
3690 | ||
3691 | if Key == "j" then | |
3692 | Jupiter() | |
3693 | end | |
3694 | ||
3695 | if Key == "t" and SEARING == false then | |
3696 | Taunt() | |
3697 | end | |
3698 | ||
3699 | if Key == "" then | |
3700 | if POSEIDON == false then | |
3701 | POSEIDON = true | |
3702 | CreateSound(POSEIDONSOUND,Torso,5,MRANDOM(8,12)/10,false) | |
3703 | else | |
3704 | POSEIDON = false | |
3705 | end | |
3706 | end | |
3707 | end | |
3708 | ||
3709 | if Key == "w" and ATTACK == false and SEARING == true and VALUE2 == false then | |
3710 | repeat | |
3711 | VALUE2 = true | |
3712 | Swait() | |
3713 | BODYPOS.Position = RootPart.CFrame*CF(0,0,-5).p | |
3714 | until KEYHOLD == false | |
3715 | VALUE2 = false | |
3716 | end | |
3717 | ||
3718 | if string.byte(Key) == 50 and ATTACK == false then | |
3719 | if Speed == 16 then | |
3720 | Speed = 60 | |
3721 | elseif Speed == 60 then | |
3722 | Speed = 16 | |
3723 | end | |
3724 | end | |
3725 | ||
3726 | if Key == "1" then | |
3727 | MUSIC:Play() | |
3728 | CHOSENSONG = CHOSENSONG + 1 | |
3729 | if CHOSENSONG > #SONGS then | |
3730 | CHOSENSONG = 1 | |
3731 | end | |
3732 | end | |
3733 | end | |
3734 | ||
3735 | function KeyUp(Key) | |
3736 | KEYHOLD = false | |
3737 | end | |
3738 | ||
3739 | Mouse.Button1Down:connect(function(NEWKEY) | |
3740 | MouseDown(NEWKEY) | |
3741 | end) | |
3742 | Mouse.Button1Up:connect(function(NEWKEY) | |
3743 | MouseUp(NEWKEY) | |
3744 | end) | |
3745 | Mouse.KeyDown:connect(function(NEWKEY) | |
3746 | KeyDown(NEWKEY) | |
3747 | end) | |
3748 | Mouse.KeyUp:connect(function(NEWKEY) | |
3749 | KeyUp(NEWKEY) | |
3750 | end) | |
3751 | ||
3752 | --//=================================\\ | |
3753 | --\\=================================// | |
3754 | ||
3755 | function unanchor() | |
3756 | if UNANCHOR == true then | |
3757 | for _, c in pairs(Character:GetChildren()) do | |
3758 | if c:IsA("BasePart") then | |
3759 | c.Anchored = false | |
3760 | end | |
3761 | end | |
3762 | else | |
3763 | for _, c in pairs(Character:GetChildren()) do | |
3764 | if c:IsA("BasePart") then | |
3765 | c.Anchored = true | |
3766 | end | |
3767 | end | |
3768 | end | |
3769 | end | |
3770 | ||
3771 | --//=================================\\ | |
3772 | --|| WRAP THE WHOLE SCRIPT UP | |
3773 | --\\=================================// | |
3774 | ||
3775 | Humanoid.Changed:connect(function(Jump) | |
3776 | if Jump == "Jump" and (Disable_Jump == true) then | |
3777 | Humanoid.Jump = false | |
3778 | end | |
3779 | end) | |
3780 | ||
3781 | local LOOP = 0 | |
3782 | ||
3783 | while true do | |
3784 | Swait() | |
3785 | if Character:FindFirstChildOfClass("Humanoid") == nil then | |
3786 | Humanoid = IT("Humanoid",Character) | |
3787 | end | |
3788 | Effects.Parent = Character | |
3789 | script.Parent = WEAPONGUI | |
3790 | ANIMATE.Parent = nil | |
3791 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
3792 | v:Stop(); | |
3793 | end | |
3794 | SINE = SINE + CHANGE | |
3795 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
3796 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
3797 | Ignore = {Torso,RootPart,RightLeg,LeftLeg,RightLeg,Head,RightArm,LeftArm,Effects} | |
3798 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
3799 | local HITFLOOR,HITPOS = CastProperRay(RootPart.Position, RootPart.Position-VT(0,15,0), 4, Ignore) | |
3800 | local WALKSPEEDVALUE = 5 | |
3801 | if SEARING == false then | |
3802 | if ANIM == "Walk" and TORSOVELOCITY > 1 and SEARING == false and Rooted == false then | |
3803 | if Humanoid.WalkSpeed <= 20 then | |
3804 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * 1 / Animation_Speed) | |
3805 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3806 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2 -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
3807 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2 +0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
3808 | elseif SEARING == false and Humanoid.WalkSpeed > 20 and Rooted == false then | |
3809 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0 * COS(SINE / (WALKSPEEDVALUE / 2)) ) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3810 | Neck.C1 = Clerp(Neck.C1, CF(0 , -0.5 , 0 ) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3811 | end | |
3812 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) or SEARING == true or Rooted == true then | |
3813 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3814 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3815 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3816 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3817 | end | |
3818 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
3819 | ANIM = "Jump" | |
3820 | if ATTACK == false then | |
3821 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3822 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3823 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75, 0) * ANGLES(RAD(-5), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3824 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.75, 0) * ANGLES(RAD(-5), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3825 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3826 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3827 | end | |
3828 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
3829 | ANIM = "Fall" | |
3830 | if ATTACK == false then | |
3831 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(8*COS(SINE / 6))), 1 / Animation_Speed) | |
3832 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(-8*COS(SINE / 6))), 1 / Animation_Speed) | |
3833 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.85, 0) * ANGLES(RAD(0), RAD(0), RAD(110)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3834 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.85, 0) * ANGLES(RAD(0), RAD(0), RAD(-110)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3835 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3836 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3837 | end | |
3838 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
3839 | ANIM = "Idle" | |
3840 | if ATTACK == false then | |
3841 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed) | |
3842 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
3843 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.70, 0.05) * ANGLES(RAD(-15 - 2 * COS(SINE / 12)), RAD(-25), RAD(-10 - 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3844 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.70, 0.05) * ANGLES(RAD(-15 - 1 * COS(SINE / 12)), RAD(25), RAD(20 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3845 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(50), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3846 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3847 | end | |
3848 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
3849 | ANIM = "Walk" | |
3850 | if ATTACK == false then | |
3851 | if Humanoid.WalkSpeed <= 20 then | |
3852 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3853 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3854 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.70, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed) | |
3855 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.70, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed) | |
3856 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
3857 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
3858 | elseif Humanoid.WalkSpeed > 20 then | |
3859 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.5 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3860 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3861 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, 0.5) * ANGLES(RAD(-35), RAD(-25 + 2.5 * SIN(SINE / WALKSPEEDVALUE)), RAD(-55 + 2.5 * SIN(SINE / WALKSPEEDVALUE))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3862 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / WALKSPEEDVALUE)), RAD(55 - 2.5 * SIN(SINE / WALKSPEEDVALUE))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3863 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3864 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3865 | end | |
3866 | end | |
3867 | end | |
3868 | elseif SEARING == true then | |
3869 | if APPLYGYRO == true then | |
3870 | if VALUE2 == false and DIRECTTURN == false then | |
3871 | if GYRO ~= nil then | |
3872 | GYRO.MaxTorque = VT(0,40000,0) | |
3873 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3874 | end | |
3875 | else | |
3876 | if GYRO ~= nil then | |
3877 | GYRO.MaxTorque = VT(80000,40000,80000) | |
3878 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3879 | end | |
3880 | end | |
3881 | end | |
3882 | if VALUE2 == false and ATTACK == false then | |
3883 | ANIM = "IdleFlight" | |
3884 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3885 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3886 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3887 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.75, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3888 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3889 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3890 | elseif VALUE2 == true and ATTACK == false then | |
3891 | ANIM = "Flight" | |
3892 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3893 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3894 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0,1 / Animation_Speed) | |
3895 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3896 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3897 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3898 | end | |
3899 | end | |
3900 | unanchor() | |
3901 | Humanoid.MaxHealth = "inf" | |
3902 | Humanoid.Health = "inf" | |
3903 | if Rooted == false then | |
3904 | Disable_Jump = false | |
3905 | Humanoid.WalkSpeed = Speed | |
3906 | elseif Rooted == true then | |
3907 | Disable_Jump = true | |
3908 | Humanoid.WalkSpeed = 0 | |
3909 | end | |
3910 | refit() | |
3911 | if Head:FindFirstChild("face") then | |
3912 | Head.face.Texture = "rbxassetid://608798717" | |
3913 | Head.face.Transparency = Head.Transparency | |
3914 | end | |
3915 | for _, c in pairs(Character:GetDescendants()) do | |
3916 | if c.ClassName == "Attachment" and c ~= BACKATTACHMENT1 and c ~= BACKATTACHMENT2 and c.Parent.Parent ~= Effects then | |
3917 | c:remove() | |
3918 | end | |
3919 | end | |
3920 | for _, c in pairs(Character:GetChildren()) do | |
3921 | if SEARING == true and c:IsA("BasePart") then | |
3922 | c.Transparency = 1 | |
3923 | end | |
3924 | end | |
3925 | MUSIC.Parent = Character | |
3926 | MUSIC.SoundId = "rbxassetid://"..SONGS[CHOSENSONG] | |
3927 | MUSIC.Pitch = 1 | |
3928 | if CHOSENSONG ~= 5 then | |
3929 | MUSIC.Volume = 2 | |
3930 | else | |
3931 | MUSIC.Volume = 10 | |
3932 | end | |
3933 | MUSIC.Playing = true | |
3934 | if POSEIDON == true and FULLREGEN == false then | |
3935 | LOOP = LOOP + 1 | |
3936 | local FLOOR = CreatePart(3, SpecialEffects, "Neon", 0, 1, BRICKC("Pearl"), "Floor", VT(15,0,15), true) | |
3937 | FLOOR.CFrame = CF(HITPOS-VT(0,0.025,0)) | |
3938 | FLOOR.CanCollide = true | |
3939 | Debris:AddItem(FLOOR,0.2) | |
3940 | local FLOOR = CreatePart(3, SpecialEffects, "Neon", 0, 1, BRICKC("Pearl"), "Floor", VT(15,0,15), true) | |
3941 | FLOOR.CFrame = CF(HITPOS-VT(0,0.025,0))*ANGLES(RAD(0),RAD(45),RAD(0)) | |
3942 | FLOOR.CanCollide = true | |
3943 | Debris:AddItem(FLOOR,0.2) | |
3944 | if LOOP >= 5 then | |
3945 | LOOP = 0 | |
3946 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(5,0,5), Size2 = VT(15,1,15), Transparency = 0.7, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = HITPOS+VT(0,0.45,0), RotationX = 0, RotationY = MRANDOM(-2,2)*15, RotationZ = 0, Material = "Neon", Color = BRICKC"Shamrock".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3947 | end | |
3948 | end | |
3949 | RootJoint.Parent = RootPart | |
3950 | Humanoid.DisplayDistanceType = "None" | |
3951 | Humanoid.Name = "010101101" | |
3952 | end | |
3953 | --//=================================\\ | |
3954 | --\\=================================// | |
3955 | ||
3956 | ||
3957 | ||
3958 | ||
3959 | ||
3960 | --//====================================================\\-- | |
3961 | --|| END OF SCRIPT | |
3962 | --\\====================================================//-- |