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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | --[[ | |
143 | edited by mr steal yo bork with a sweet gui | |
144 | credits goes to the original creators | |
145 | --]] | |
146 | ||
147 | -- visualizer | |
148 | local Parts = {} | |
149 | local Parts2 = {} | |
150 | local Direction = 1 | |
151 | local loudness = 0 | |
152 | local TColor = BrickColor.new("Black") | |
153 | for i = 1, 100 do | |
154 | local p = Instance.new("Part", game.Players.LocalPlayer.Character.Torso) | |
155 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
156 | p.Anchored = true | |
157 | p.CanCollide = false | |
158 | p.Material = "Neon" | |
159 | p.Position = game.Players.LocalPlayer.Character.Torso.Position | |
160 | table.insert(Parts, p) | |
161 | end | |
162 | for i = 1, 100 do | |
163 | local p = Instance.new("Part", game.Players.LocalPlayer.Character.Torso) | |
164 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
165 | p.Anchored = true | |
166 | p.CanCollide = false | |
167 | p.Material = "Neon" | |
168 | p.Position = game.Players.LocalPlayer.Character.Torso.Position | |
169 | table.insert(Parts2, p) | |
170 | end | |
171 | local sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) | |
172 | sound.SoundId = "rbxassetid://574539049" | |
173 | sound.Volume = 1 | |
174 | sound:Play() | |
175 | spawn(function() | |
176 | local SelectedPart = 0 | |
177 | while true do | |
178 | if Direction == 1 then | |
179 | if SelectedPart < #Parts then | |
180 | SelectedPart = SelectedPart + Direction | |
181 | else | |
182 | Direction = -1 | |
183 | TColor = BrickColor.Random() | |
184 | end | |
185 | elseif Direction == -1 then | |
186 | if SelectedPart > 1 then | |
187 | SelectedPart = SelectedPart + Direction | |
188 | else | |
189 | Direction = 1 | |
190 | TColor = BrickColor.Random() | |
191 | end | |
192 | end | |
193 | local sel = Parts[SelectedPart] | |
194 | local sel2 = Parts2[SelectedPart] | |
195 | sel.BrickColor = BrickColor.Random() | |
196 | sel2.BrickColor = BrickColor.Random() | |
197 | loudness = sound.PlaybackLoudness / 500 | |
198 | sel.Size = Vector3.new(loudness, loudness, 0.2) | |
199 | sel2.Size = Vector3.new(loudness, loudness, 0.2) | |
200 | wait() | |
201 | sel.BrickColor = TColor | |
202 | sel2.BrickColor = TColor | |
203 | end | |
204 | end) | |
205 | game:GetService("RunService").RenderStepped:connect(function() | |
206 | for i = 1, #Parts do | |
207 | if i == 1 then | |
208 | Parts[i].CFrame = Parts[i].CFrame:lerp(game.Players.LocalPlayer.Character.Torso.CFrame, 0.9) | |
209 | else | |
210 | Parts[i].CFrame = Parts[i].CFrame:lerp(Parts[i - 1].CFrame * CFrame.Angles(-loudness / 20, math.sin(-loudness / 50), 0) * CFrame.new(0, 0, 0.15), 0.8) | |
211 | end | |
212 | end | |
213 | for i = 1, #Parts2 do | |
214 | if i == 1 then | |
215 | Parts2[i].CFrame = Parts2[i].CFrame:lerp(game.Players.LocalPlayer.Character.Torso.CFrame, 0.9) | |
216 | else | |
217 | Parts2[i].CFrame = Parts2[i].CFrame:lerp(Parts2[i - 1].CFrame * CFrame.Angles(-loudness / 20, math.sin(loudness / 50), 0) * CFrame.new(0, 0, 0.15), 0.8) | |
218 | end | |
219 | end | |
220 | end) | |
221 | ||
222 | -- visualizer gui | |
223 | ||
224 | local visualizergui = Instance.new("ScreenGui") | |
225 | local Frame = Instance.new("Frame") | |
226 | local idvalue = Instance.new("TextBox") | |
227 | local play = Instance.new("TextButton") | |
228 | local volume = Instance.new("TextBox") | |
229 | local pitch = Instance.new("TextBox") | |
230 | local close = Instance.new("TextButton") | |
231 | local min = Instance.new("TextButton") | |
232 | local credits = Instance.new("TextLabel") | |
233 | local open = Instance.new("TextButton") | |
234 | local set2 = Instance.new("TextButton") | |
235 | local set1 = Instance.new("TextButton") | |
236 | local loop = Instance.new("TextButton") | |
237 | ||
238 | --properties xd | |
239 | visualizergui.Name = "visualizergui" | |
240 | visualizergui.Parent = game.Players.LocalPlayer.PlayerGui | |
241 | ||
242 | Frame.Parent = visualizergui | |
243 | Frame.BackgroundColor3 = Color3.new(0.701961, 0.952941, 1) | |
244 | Frame.BackgroundTransparency = 0.20000000298023 | |
245 | Frame.BorderColor3 = Color3.new(0.211765, 0.329412, 0.415686) | |
246 | Frame.BorderSizePixel = 8 | |
247 | Frame.Position = UDim2.new(0, 51, 0, 213) | |
248 | Frame.Size = UDim2.new(0, 418, 0, 213) | |
249 | Frame.Active = true | |
250 | Frame.Draggable = true | |
251 | Frame.Visible = false | |
252 | ||
253 | idvalue.Name = "idvalue" | |
254 | idvalue.Parent = Frame | |
255 | idvalue.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
256 | idvalue.BackgroundTransparency = 0.5 | |
257 | idvalue.Size = UDim2.new(0, 418, 0, 50) | |
258 | idvalue.Font = Enum.Font.Fantasy | |
259 | idvalue.FontSize = Enum.FontSize.Size24 | |
260 | idvalue.Text = "Put ID plz" | |
261 | idvalue.TextSize = 24 | |
262 | ||
263 | play.Name = "play" | |
264 | play.Parent = Frame | |
265 | play.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
266 | play.BackgroundTransparency = 0.44999998807907 | |
267 | play.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
268 | play.BorderSizePixel = 3 | |
269 | play.Position = UDim2.new(0, 9, 0, 82) | |
270 | play.Size = UDim2.new(0, 117, 0, 50) | |
271 | play.Font = Enum.Font.SourceSans | |
272 | play.FontSize = Enum.FontSize.Size28 | |
273 | play.Text = "Play" | |
274 | play.TextSize = 28 | |
275 | ||
276 | volume.Name = "volume" | |
277 | volume.Parent = Frame | |
278 | volume.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
279 | volume.BackgroundTransparency = 0.44999998807907 | |
280 | volume.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
281 | volume.BorderSizePixel = 3 | |
282 | volume.Position = UDim2.new(0, 151, 0, 82) | |
283 | volume.Size = UDim2.new(0, 117, 0, 50) | |
284 | volume.Font = Enum.Font.SourceSans | |
285 | volume.FontSize = Enum.FontSize.Size28 | |
286 | volume.Text = "Volume" | |
287 | volume.TextSize = 28 | |
288 | ||
289 | pitch.Name = "pitch" | |
290 | pitch.Parent = Frame | |
291 | pitch.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
292 | pitch.BackgroundTransparency = 0.44999998807907 | |
293 | pitch.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
294 | pitch.BorderSizePixel = 3 | |
295 | pitch.Position = UDim2.new(0, 291, 0, 82) | |
296 | pitch.Size = UDim2.new(0, 117, 0, 50) | |
297 | pitch.Font = Enum.Font.SourceSans | |
298 | pitch.FontSize = Enum.FontSize.Size28 | |
299 | pitch.Text = "Pitch" | |
300 | pitch.TextSize = 28 | |
301 | ||
302 | close.Name = "close" | |
303 | close.Parent = Frame | |
304 | close.BackgroundColor3 = Color3.new(1, 0, 0.0156863) | |
305 | close.BackgroundTransparency = 0.40000000596046 | |
306 | close.Position = UDim2.new(0, 393, 0, 190) | |
307 | close.Size = UDim2.new(0, 25, 0, 23) | |
308 | close.Font = Enum.Font.SourceSans | |
309 | close.FontSize = Enum.FontSize.Size28 | |
310 | close.Text = "X" | |
311 | close.TextSize = 28 | |
312 | ||
313 | min.Name = "min" | |
314 | min.Parent = Frame | |
315 | min.BackgroundColor3 = Color3.new(0.286275, 0.286275, 1) | |
316 | min.BackgroundTransparency = 0.40000000596046 | |
317 | min.Position = UDim2.new(0, 357, 0, 190) | |
318 | min.Size = UDim2.new(0, 25, 0, 23) | |
319 | min.Font = Enum.Font.SourceSans | |
320 | min.FontSize = Enum.FontSize.Size36 | |
321 | min.Text = "-" | |
322 | min.TextSize = 36 | |
323 | ||
324 | credits.Name = "credits" | |
325 | credits.Parent = Frame | |
326 | credits.BackgroundColor3 = Color3.new(1, 1, 1) | |
327 | credits.BackgroundTransparency = 1 | |
328 | credits.Position = UDim2.new(0, 0, 0, 161) | |
329 | credits.Size = UDim2.new(0, 200, 0, 52) | |
330 | credits.Font = Enum.Font.SourceSans | |
331 | credits.FontSize = Enum.FontSize.Size14 | |
332 | credits.Text = "credits to mr steal yo bork for gui, i didn't make the visualizer credits to whoever leaked it or made it." | |
333 | credits.TextSize = 14 | |
334 | credits.TextWrapped = true | |
335 | ||
336 | open.Name = "open" | |
337 | open.Parent = visualizergui | |
338 | open.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
339 | open.BackgroundTransparency = 0.44999998807907 | |
340 | open.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
341 | open.BorderSizePixel = 3 | |
342 | open.Position = UDim2.new(0, 0, 0, 400) | |
343 | open.Size = UDim2.new(0, 59, 0, 50) | |
344 | open.Font = Enum.Font.SourceSans | |
345 | open.FontSize = Enum.FontSize.Size28 | |
346 | open.Text = "Open" | |
347 | open.TextSize = 28 | |
348 | open.Visible = false | |
349 | ||
350 | set2.Name = "set2" | |
351 | set2.Parent = Frame | |
352 | set2.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
353 | set2.BackgroundTransparency = 0.44999998807907 | |
354 | set2.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
355 | set2.BorderSizePixel = 3 | |
356 | set2.Position = UDim2.new(0, 325, 0, 136) | |
357 | set2.Size = UDim2.new(0, 55, 0, 25) | |
358 | set2.Font = Enum.Font.SourceSans | |
359 | set2.FontSize = Enum.FontSize.Size24 | |
360 | set2.Text = "Set" | |
361 | set2.TextSize = 24 | |
362 | set2.TextWrapped = true | |
363 | ||
364 | set1.Name = "set1" | |
365 | set1.Parent = Frame | |
366 | set1.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
367 | set1.BackgroundTransparency = 0.44999998807907 | |
368 | set1.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
369 | set1.BorderSizePixel = 3 | |
370 | set1.Position = UDim2.new(0, 181, 0, 136) | |
371 | set1.Size = UDim2.new(0, 55, 0, 25) | |
372 | set1.Font = Enum.Font.SourceSans | |
373 | set1.FontSize = Enum.FontSize.Size24 | |
374 | set1.Text = "Set" | |
375 | set1.TextSize = 24 | |
376 | set1.TextWrapped = true | |
377 | ||
378 | loop.Name = "loop" | |
379 | loop.Parent = Frame | |
380 | loop.BackgroundColor3 = Color3.new(0.666667, 1, 1) | |
381 | loop.BackgroundTransparency = 0.44999998807907 | |
382 | loop.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882) | |
383 | loop.BorderSizePixel = 3 | |
384 | loop.Position = UDim2.new(0, 241, 0, 188) | |
385 | loop.Size = UDim2.new(0, 84, 0, 25) | |
386 | loop.Font = Enum.Font.SourceSans | |
387 | loop.FontSize = Enum.FontSize.Size18 | |
388 | loop.Text = "Loop : OFF" | |
389 | loop.TextSize = 18 | |
390 | loop.TextWrapped = true | |
391 | ||
392 | -- functions | |
393 | function start() | |
394 | wait(0.5) | |
395 | Frame.Position = UDim2.new(0, -500, 0, 400) | |
396 | Frame.Visible = true | |
397 | Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,1) | |
398 | end | |
399 | ||
400 | if game.Players.LocalPlayer.Character then | |
401 | start() | |
402 | else | |
403 | print'character not found plz try again XD' | |
404 | end | |
405 | ||
406 | function minimize() | |
407 | Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,1) | |
408 | credits.Text = "" | |
409 | min.Text = "" | |
410 | close.Text = "" | |
411 | play.Text = "" | |
412 | pitch.Text = "" | |
413 | volume.Text = "" | |
414 | idvalue.Text = "" | |
415 | set1.Text = "" | |
416 | set2.Text = "" | |
417 | loop.Text = "" | |
418 | Frame:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
419 | credits:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
420 | min:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
421 | close:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
422 | idvalue:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
423 | volume:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
424 | play:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
425 | pitch:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
426 | loop:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
427 | set1:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
428 | set2:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
429 | Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
430 | wait(0.5) | |
431 | Frame.Visible = false | |
432 | open.Visible = true | |
433 | end | |
434 | ||
435 | function show() | |
436 | open.Visible = false | |
437 | Frame.Position = UDim2.new(0, -500, 0, 400) | |
438 | Frame.Visible = true | |
439 | credits.Text = "credits to me for gui, i didn't make the visualizer credits to whoever leaked it or made it." | |
440 | min.Text = "-" | |
441 | close.Text = "X" | |
442 | play.Text = "Play" | |
443 | pitch.Text = "Pitch" | |
444 | volume.Text = "Volume" | |
445 | idvalue.Text = "Put ID plz" | |
446 | set1.Text = "Set" | |
447 | set2.Text = "Set" | |
448 | loop.Text = "Loop : OFF" | |
449 | Frame:TweenSize(UDim2.new(0, 418, 0, 213),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
450 | credits:TweenSize(UDim2.new(0, 200, 0, 52),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
451 | min:TweenSize(UDim2.new(0, 25, 0, 23),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
452 | close:TweenSize(UDim2.new(0, 25, 0, 23),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
453 | idvalue:TweenSize(UDim2.new(0, 418, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
454 | volume:TweenSize(UDim2.new(0, 117, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
455 | play:TweenSize(UDim2.new(0, 117, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
456 | pitch:TweenSize(UDim2.new(0, 117, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
457 | set1:TweenSize(UDim2.new(0, 55, 0, 25),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
458 | loop:TweenSize(UDim2.new(0, 84, 0, 25),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
459 | set2:TweenSize(UDim2.new(0, 55, 0, 25),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
460 | Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint, 0.5) | |
461 | end | |
462 | ||
463 | function exitdatshit() | |
464 | Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,1) | |
465 | credits.Text = "" | |
466 | min.Text = "" | |
467 | close.Text = "" | |
468 | play.Text = "" | |
469 | pitch.Text = "" | |
470 | volume.Text = "" | |
471 | idvalue.Text = "" | |
472 | Frame:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
473 | credits:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
474 | min:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
475 | close:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
476 | idvalue:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
477 | volume:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
478 | play:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
479 | pitch:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
480 | set1:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
481 | set2:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
482 | loop:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
483 | Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5) | |
484 | wait(0.5) | |
485 | visualizergui:Destroy() | |
486 | end | |
487 | ||
488 | -- events | |
489 | wait(1) | |
490 | min.MouseButton1Down:connect(function() | |
491 | minimize() | |
492 | end) | |
493 | ||
494 | open.MouseButton1Down:connect(function() | |
495 | show() | |
496 | end) | |
497 | ||
498 | close.MouseButton1Down:connect(function() | |
499 | exitdatshit() | |
500 | end) | |
501 | ||
502 | set1.MouseButton1Down:connect(function() | |
503 | sound.Volume = volume.Text | |
504 | end) | |
505 | ||
506 | set2.MouseButton1Down:connect(function() | |
507 | sound.Pitch = pitch.Text | |
508 | end) | |
509 | ||
510 | play.MouseButton1Down:connect(function() | |
511 | sound.TimePosition = 0 | |
512 | sound.SoundId = "rbxassetid://" .. idvalue.Text | |
513 | end) | |
514 | ||
515 | loop.MouseButton1Down:connect(function() | |
516 | if loop.Text == "Loop : OFF" then | |
517 | sound.Looped = true | |
518 | loop.Text = "Loop : ON" | |
519 | else | |
520 | sound.Looped = false | |
521 | loop.Text = "Loop : OFF" | |
522 | end | |
523 | end) |