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1 | # ------------------------------ # | |
2 | # | |
3 | # FeatherBoard 2 | |
4 | # Runs like a feather on your server | |
5 | # (c) Maxim Van de Wynckel | |
6 | # | |
7 | # ------------------------------ # | |
8 | ||
9 | # Permissions: To use the action groups give them the permission | |
10 | # featherboard.group.<group> | |
11 | # Make sure to remove them from the other groups | |
12 | # when giving a new permission. | |
13 | ||
14 | # Variables: These variables can be used in the TEXT section | |
15 | # of both the header as the footer. | |
16 | # | |
17 | # {PLAYER} - Player name | |
18 | # {PLAYERNICK} - Player nickname | |
19 | # {SERVER} - Server name | |
20 | # {PLAYERCOUNT} - Server player count | |
21 | # {BUNGEECOUNT} - Bungee network player count | |
22 | # 850+ more ... see spigot page | |
23 | ||
24 | # Formatting: These are formatting tags allowing you to format the animations | |
25 | # or placeholders. | |
26 | # | |
27 | # Substring: This allows you to split a word (even a placeholder) in parts | |
28 | # example: <substring begin=0 end=3>Hello World</substring> = Hel | |
29 | # usage: This can be used to split placeholders when creating a typewriter | |
30 | # or to split the colors in a placeholder. | |
31 | # | |
32 | # Scroll: This creates a scrolling animation of the text inside it. It accepts | |
33 | # two arguments (the length and space between scrolls). | |
34 | # example: <scroll width=20 spaces=20>&2This is a &atest</scroll> | |
35 | # | |
36 | # PLENTY MORE! See spigot page | |
37 | ||
38 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
39 | # GENERAL PLUGIN SETTINGS | |
40 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
41 | ||
42 | ## Config version (DO NOT EDIT) | |
43 | config: 2 | |
44 | ||
45 | ## Language file | |
46 | lang: 'en' | |
47 | ||
48 | ## Debug mode | |
49 | debug: false | |
50 | ||
51 | ## Log to file | |
52 | log: | |
53 | enabled: true | |
54 | # Reset log on startup | |
55 | reset: false | |
56 | ||
57 | ## Update checking | |
58 | update: | |
59 | check: true # RECOMMENDED YOU LEAVE THIS TRUE | |
60 | ||
61 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
62 | # PLUGIN SPECIFIC SETTINGS | |
63 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
64 | ||
65 | # Placeholder settings | |
66 | placeholder: | |
67 | # logs the memory usage of placeholders on startup | |
68 | log-memory: false | |
69 | # Clear unused placeholders that are not enabled. | |
70 | clear-unused: true | |
71 | ||
72 | # Tweaks to increase performance (Use at own risk) | |
73 | tweaks: | |
74 | # This option does not send scoreboard remove packets | |
75 | # to the client on quit. This can increase performance on servers | |
76 | # where players quit a lot (hubs, ...) | |
77 | # | |
78 | # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds | |
79 | # /data folder | |
80 | # | |
81 | # Enabling this can cause the scoreboard not to work anymore. Use at your own risk | |
82 | keepScoreboardOnQuit: false | |
83 | ||
84 | ||
85 | # Disabled worlds. Add your world name in this list to | |
86 | # disable it. | |
87 | disabled-worlds: | |
88 | - 'example_world' | |
89 | ||
90 | # Show delay on join. Usefull if you wish to let the user | |
91 | # enjoy a Title MOTD without having the scoreboard obstructing | |
92 | # the view. | |
93 | show-delay: 0 | |
94 | ||
95 | # Anti Flicker will use a new engine that will allow you to use fast animations | |
96 | # without any flicker. | |
97 | # You can disable this feature if you do not have fast refresh rates. | |
98 | antiflicker: true | |
99 | ||
100 | # A list of different scoreboards | |
101 | boards: | |
102 | default: | |
103 | title: # The first element in the group will be title. | |
104 | # We will show the server name animated, with a glow effect every 20 sec | |
105 | text: | |
106 | - ' <delay times="5">&c&lSKY &4&lCOOKIE</delay> ' | |
107 | - ' &c&lS ' | |
108 | - ' &c&lSK ' | |
109 | - ' &c&lSKY ' | |
110 | - ' &C&LSKY &4&lC ' | |
111 | - ' &c&lSKY &4&lCO ' | |
112 | - ' &C&lSKY &4&lCOO ' | |
113 | - ' &c&lSKY &4&lCOOK ' | |
114 | - ' &c&lSKY &4&lCOOKI ' | |
115 | - ' &c&lSKY &4&lCOOKIE ' | |
116 | # Interval the animation loops in ticks (20 ticks = 1 sec) | |
117 | # If you need waiting intervals look at the DELAY placeholder | |
118 | interval: 3 | |
119 | # Do you want to randomize the animation frames? | |
120 | random: false | |
121 | header: # A header is recommended to make sure the scoreboard remains the same size | |
122 | text: | |
123 | - '&c~~~~~~~~~~~~~~~~~~~~~' | |
124 | interval: 100 | |
125 | random: false | |
126 | player-label: # You can add elements to the group and name them like you want | |
127 | # Lets make a static label | |
128 | text: | |
129 | - '&c&l> &4Player:' | |
130 | interval: 100 # The interval is not important since its just 1 static text. | |
131 | # Do you want to randomize the animation frames? | |
132 | random: false | |
133 | player: # Under the label we will show the actual player name | |
134 | text: | |
135 | - '<delay times="4">&c&o{PLAYER}</delay>' | |
136 | - '<delay times="1">&7x:&f{x} &7y:&f{y} &7z:&f{z}</delay>' | |
137 | interval: 100 | |
138 | # Do you want to randomize the animation frames? | |
139 | random: false | |
140 | spacer-player: # This is a spacer an empty line | |
141 | text: | |
142 | - '' | |
143 | interval: 100 | |
144 | # Do you want to randomize the animation frames? | |
145 | random: false | |
146 | news-label: | |
147 | text: | |
148 | - '&c&l> &4Discord Server:' | |
149 | interval: 100 | |
150 | # Do you want to randomize the animation frames? | |
151 | random: false | |
152 | news: | |
153 | # Lets create some animated news | |
154 | # News is something you need to write quick | |
155 | # and usually you don't want to spend ages on creating | |
156 | # some cool effect. That is why FeatherBoard features | |
157 | # several presets you can use. | |
158 | text: | |
159 | - '<scroll width="5">&chttps://discord.gg/8nz42kJ</scroll>' | |
160 | interval: 1 # When using preset effects. The interval will apply to that effect | |
161 | # Do you want to randomize the animation frames? | |
162 | random: false | |
163 | spacer-news: # Another spacer (empty line) | |
164 | text: | |
165 | - '' | |
166 | interval: 100 | |
167 | random: false | |
168 | moneytimesplayed-label: #Switch between site, times played and health | |
169 | text: | |
170 | - '&c&l> &4Online Players:' | |
171 | - '&c&l> &4Played:' | |
172 | - '&c&l> &4Health:' | |
173 | interval: 100 | |
174 | random: false | |
175 | moneytimesplayed: #Switch between site, times played and health | |
176 | text: | |
177 | - '{PLAYERCOUNT}' | |
178 | - '{stat_timesplayed}' | |
179 | - '{healthbar}' | |
180 | interval: 100 | |
181 | random: false | |
182 | spacer-money: # Another spacer (empty line) again you don't need to call this 'spacer' | |
183 | text: | |
184 | - '' | |
185 | interval: 100 | |
186 | random: false | |
187 | server-label: # Server status label | |
188 | text: | |
189 | - '&c&l> &4Server Status:' | |
190 | interval: 100 | |
191 | random: false | |
192 | server: # Server status (ram and tps) | |
193 | text: | |
194 | - '<repeat times="200">{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times | |
195 | - '<repeat times="100">{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times | |
196 | interval: 1 | |
197 | random: false | |
198 | footer: # A footer is recommended to make sure the scoreboard remains the same size | |
199 | text: | |
200 | - '&c~~~~~~~~~~~~~~~~~~~~~' | |
201 | interval: 100 | |
202 | random: false |