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# ------------------------------ #
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#
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#  FeatherBoard 2
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#  Runs like a feather on your server
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#  (c) Maxim Van de Wynckel
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#
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# ------------------------------ #
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# Permissions: To use the action groups give them the permission
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#              featherboard.group.<group>
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#              Make sure to remove them from the other groups
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#              when giving a new permission.
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# Variables: These variables can be used in the TEXT section
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#            of both the header as the footer.
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#            
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#            {PLAYER}       - Player name
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#            {PLAYERNICK}   - Player nickname
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#            {SERVER}       - Server name
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#            {PLAYERCOUNT}  - Server player count
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#            {BUNGEECOUNT}  - Bungee network player count
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#            850+ more ... see spigot page
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# Formatting: These are formatting tags allowing you to format the animations
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#             or placeholders.
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#
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#             Substring: This allows you to split a word (even a placeholder) in parts
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#               example: <substring begin=0 end=3>Hello World</substring> = Hel
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#               usage: This can be used to split placeholders when creating a typewriter
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#                      or to split the colors in a placeholder.
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#
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#             Scroll: This creates a scrolling animation of the text inside it. It accepts
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#                     two arguments (the length and space between scrolls).
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#               example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
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#
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#             PLENTY MORE! See spigot page
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
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# GENERAL PLUGIN SETTINGS
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
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## Config version (DO NOT EDIT)
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config: 2
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## Language file
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lang: 'en'
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## Debug mode
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debug: false
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## Log to file
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log:
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  enabled: true
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  # Reset log on startup
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  reset: false
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## Update checking
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update:
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  check: true # RECOMMENDED YOU LEAVE THIS TRUE
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
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# PLUGIN SPECIFIC SETTINGS
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#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
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# Placeholder settings
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placeholder:
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  # logs the memory usage of placeholders on startup
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  log-memory: false
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  # Clear unused placeholders that are not enabled.
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  clear-unused: true
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# Tweaks to increase performance (Use at own risk)
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tweaks:
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  # This option does not send scoreboard remove packets
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  # to the client on quit. This can increase performance on servers
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  # where players quit a lot (hubs, ...)
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  #
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  # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
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  # /data folder
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  #
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  # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
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  keepScoreboardOnQuit: false
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# Disabled worlds. Add your world name in this list to
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# disable it.
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disabled-worlds:
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- 'example_world'
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# Show delay on join. Usefull if you wish to let the user
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# enjoy a Title MOTD without having the scoreboard obstructing
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# the view.
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show-delay: 0
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# Anti Flicker will use a new engine that will allow you to use fast animations
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# without any flicker.
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# You can disable this feature if you do not have fast refresh rates.
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antiflicker: true
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# A list of different scoreboards
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boards:
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  default:
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    title: # The first element in the group will be title.
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      # We will show the server name animated, with a glow effect every 20 sec
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      text:
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      - ' <delay times="5">&c&lSKY &4&lCOOKIE</delay> '
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      - ' &c&lS '
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      - ' &c&lSK '
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      - ' &c&lSKY '
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      - ' &C&LSKY &4&lC '
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      - ' &c&lSKY &4&lCO '
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      - ' &C&lSKY &4&lCOO '
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      - ' &c&lSKY &4&lCOOK '
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      - ' &c&lSKY &4&lCOOKI '
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      - ' &c&lSKY &4&lCOOKIE '
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      # Interval the animation loops in ticks (20 ticks = 1 sec)
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      # If you need waiting intervals look at the DELAY placeholder
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      interval: 3
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      # Do you want to randomize the animation frames?
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      random: false
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    header: # A header is recommended to make sure the scoreboard remains the same size
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      text:
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      - '&c~~~~~~~~~~~~~~~~~~~~~'
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      interval: 100
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      random: false
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    player-label: # You can add elements to the group and name them like you want
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      # Lets make a static label
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      text:
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      - '&c&l> &4Player:'
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      interval: 100 # The interval is not important since its just 1 static text.
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      # Do you want to randomize the animation frames?
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      random: false
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    player: # Under the label we will show the actual player name
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      text:
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      - '<delay times="4">&c&o{PLAYER}</delay>'
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      - '<delay times="1">&7x:&f{x} &7y:&f{y} &7z:&f{z}</delay>'
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      interval: 100
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      # Do you want to randomize the animation frames?
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      random: false
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    spacer-player: # This is a spacer an empty line
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      text:
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      - ''
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      interval: 100
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      # Do you want to randomize the animation frames?
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      random: false
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    news-label:
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      text:
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      - '&c&l> &4Discord Server:'
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      interval: 100
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      # Do you want to randomize the animation frames?
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      random: false
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    news:
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      # Lets create some animated news
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      # News is something you need to write quick
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      # and usually you don't want to spend ages on creating
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      # some cool effect. That is why FeatherBoard features
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      # several presets you can use.
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      text:
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      - '<scroll width="5">&chttps://discord.gg/8nz42kJ</scroll>'
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      interval: 1 # When using preset effects. The interval will apply to that effect
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      # Do you want to randomize the animation frames?
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      random: false
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    spacer-news: # Another spacer (empty line)
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      text:
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      - ''
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      interval: 100
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      random: false
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    moneytimesplayed-label: #Switch between site, times played and health
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      text:
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      - '&c&l> &4Online Players:'
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      - '&c&l> &4Played:'
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      - '&c&l> &4Health:'
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      interval: 100
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      random: false
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    moneytimesplayed: #Switch between site, times played and health
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      text:
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      - '{PLAYERCOUNT}'
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      - '{stat_timesplayed}'
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      - '{healthbar}'
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      interval: 100
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      random: false
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    spacer-money: # Another spacer (empty line) again you don't need to call this 'spacer'
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      text:
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      - ''
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      interval: 100
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      random: false
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    server-label: # Server status label
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      text:
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      - '&c&l> &4Server Status:'
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      interval: 100
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      random: false
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    server: # Server status (ram and tps)
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      text:
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      - '<repeat times="200">{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times
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      - '<repeat times="100">{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
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      interval: 1
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      random: false
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    footer: # A footer is recommended to make sure the scoreboard remains the same size
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      text:
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      - '&c~~~~~~~~~~~~~~~~~~~~~'
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      interval: 100
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      random: false