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1
--pharowo
2
local p = game.Players.LocalPlayer
3
local char = p.Character
4
local mouse = p:GetMouse()
5
local larm = char["Left Arm"]
6
local rarm = char["Right Arm"]
7
local TitanBet = ";"
8
local lleg = char["Left Leg"]
9
local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
18
local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
20
local Mana = Instance.new("IntValue", char)
21
Mana.Value = 5000
22
Mana.Name = "Mana"
23
math.randomseed(os.time())
24
hum.WalkSpeed = 50
25
char.Health:Destroy()
26
hum.MaxHealth = math.huge
27
wait(0.1)
28
hum.Health = math.huge
29
----------------------------------------------------
30
local G = Instance.new("ScreenGui")
31
G.Parent = p.PlayerGui
32
G.Name = "Mana"
33
local T = Instance.new("TextLabel")
34
T.Name = "Mana"
35
T.Parent = G
36
T.Text = "Mana: "..char.Mana.Value
37
T.FontSize = "Size24"
38
T.BackgroundTransparency = 1
39
T.TextColor3 = Color3.new(255,255,255)
40
T.TextStrokeTransparency = 0
41
T.Position = UDim2.new(0,250,0,400)
42
T.BorderSizePixel = 0
43
--//
44
for i = 1,30 do
45
Instance.new('Fire',larm); Instance.new('Fire',rarm)
46
end
47
--//
48
Debounces = {
49
on = false;
50
ks = false;
51
CanAttack = true;
52
CanJoke = true;
53
NoIdl = false;
54
Slashing = false;
55
Slashed = false;
56
Grabbing = false;
57
Grabbed = false;
58
}
59
local Touche = {char.Name, }
60
----------------------------------------------------
61
function lerp(a, b, t) -- Linear interpolation
62
    return a + (b - a)*t
63
end
64
 
65
function slerp(a, b, t) --Spherical interpolation
66
    dot = a:Dot(b)
67
    if dot > 0.99999 or dot < -0.99999 then
68
        return t <= 0.5 and a or b
69
    else
70
        r = math.acos(dot)
71
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
72
    end
73
end
74
 
75
function matrixInterpolate(a, b, t)
76
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
77
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
78
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
79
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
80
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
81
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
82
    local t = v1:Dot(v2)
83
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
84
        return CFrame.new()
85
    end
86
    return CFrame.new(
87
    v0.x, v0.y, v0.z,
88
    v1.x, v1.y, v1.z,
89
    v2.x, v2.y, v2.z,
90
    v3.x, v3.y, v3.z)
91
end
92
----------------------------------------------------//Mesh setting
93
local cmeshes = {}
94
local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
95
ll.BodyPart = 'LeftLeg'
96
rl.BodyPart = 'RightLeg'
97
la.BodyPart = 'LeftArm'
98
ra.BodyPart = 'RightArm'
99
t.BodyPart = 'Torso'
100
ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
101
ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
102
t.MeshId,t.OverlayTextureId=68241695,18051314
103
104
----------------------------------------------------
105
function genWeld(a,b)
106
    local w = Instance.new("Weld",a)
107
    w.Part0 = a
108
    w.Part1 = b
109
    return w
110
end
111
function weld(a, b)
112
    local weld = Instance.new("Weld")
113
    weld.Name = "W"
114
    weld.Part0 = a
115
    weld.Part1 = b
116
    weld.C0 = a.CFrame:inverse() * b.CFrame
117
    weld.Parent = a
118
    return weld;
119
end
120
----------------------------------------------------
121
function Lerp(c1,c2,al)
122
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
123
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
124
for i,v in pairs(com1) do 
125
com1[i] = v+(com2[i]-v)*al
126
end
127
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
128
end
129
----------------------------------------------------
130
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
131
local wld = Instance.new("Weld", wp1)
132
wld.Part0 = wp0
133
wld.Part1 = wp1
134
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
135
end
136
----------------------------------------------------
137
for i,v in pairs(char:children()) do
138
    if v:IsA("Hat") then
139
        v:Destroy()
140
    end
141
end
142
for i,v in pairs(hed:children()) do
143
    if v:IsA("Sound") then
144
        v:Destroy()
145
    end
146
end
147
----------------------------------------------------
148
function HasntTouched(plrname)
149
local ret = true
150
for _, v in pairs(Touche) do
151
if v == plrname then
152
ret = false
153
end
154
end
155
return ret
156
end
157
----------------------------------------------------
158
larm.Size = larm.Size * 2
159
rarm.Size = rarm.Size * 2
160
lleg.Size = lleg.Size * 2
161
rleg.Size = rleg.Size * 2
162
torso.Size = torso.Size * 2
163
hed.Size = hed.Size * 2
164
root.Size = root.Size * 2
165
----------------------------------------------------
166
newWeld(torso, larm, -1.5, 1, 0)
167
larm.Weld.C1 = CFrame.new(0, 1, 0)
168
newWeld(torso, rarm, 1.5, 1, 0)
169
rarm.Weld.C1 = CFrame.new(0, 1, 0)
170
newWeld(torso, hed, 0, 3, 0)
171
newWeld(torso, lleg, -1, -2, 0)
172
lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
173
newWeld(torso, rleg, 1, -2, 0)
174
rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
175
newWeld(root, torso, 0, -2, 0)
176
torso.Weld.C1 = CFrame.new(0, -2, 0)
177
----------------------------------------------------
178
179
hed.face:Remove''
180
hed.Transparency = 0
181
local meshx9 = Instance.new('SpecialMesh',hed)
182
meshx9.MeshType = 'FileMesh'
183
meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
184
meshx9.Scale = Vector3.new(2,2,2)
185
186
187
188
lite = Instance.new("PointLight", torso)
189
lite.Brightness = 14
190
lite.Range = 10
191
lite.Color = Color3.new(1, 0, 0)
192
local hed2 = hed:Clone()
193
hed2.CanCollide = false
194
hed2.Parent = char
195
hed2:ClearAllChildren()
196
hed2.Transparency = 1
197
hed2.Name = "DARP"
198
local w = Instance.new("Weld",hed2)
199
w.Part0 = hed
200
w.Part1 = hed2
201
w.C0 = CFrame.new(0,0,-0.175)
202
z=Instance.new("SurfaceGui",hed2)
203
z.Enabled = true
204
z.Face = "Front"
205
z.Adornee = hed2
206
z.CanvasSize = Vector2.new(100,100)
207
local face = Instance.new("ImageLabel",z)
208
face.Size = UDim2.new(1,-30,1,0)
209
face.Position = UDim2.new(0,15,0,0)
210
face.BackgroundTransparency = 1
211
face.Image='rbxassetid://46282671'
212
----------------------------------------------------
213
local m = Instance.new("Model")
214
m.Name = "Absolution"
215
p1 = Instance.new("Part", m)
216
p1.BrickColor = BrickColor.new("Really black")
217
p1.FormFactor = Enum.FormFactor.Custom
218
p1.Size = Vector3.new(1, 0.600000024, 1.5)
219
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
220
p1.CanCollide = false
221
p1.Locked = true
222
p1.Elasticity = 0
223
p1.BottomSurface = Enum.SurfaceType.Smooth
224
p1.TopSurface = Enum.SurfaceType.Smooth
225
b1 = Instance.new("SpecialMesh", p1)
226
b1.MeshType = Enum.MeshType.Wedge
227
b1.Name = "Mesh"
228
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
229
p2 = Instance.new("Part", m)
230
p2.BrickColor = BrickColor.new("Really black")
231
p2.FormFactor = Enum.FormFactor.Custom
232
p2.Size = Vector3.new(1, 2.9000001, 1)
233
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
234
p2.CanCollide = false
235
p2.Locked = true
236
p2.Elasticity = 0
237
p2.BottomSurface = Enum.SurfaceType.Smooth
238
p2.TopSurface = Enum.SurfaceType.Smooth
239
b2 = Instance.new("BlockMesh", p2)
240
b2.Name = "Mesh"
241
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
242
p3 = Instance.new("Part", m)
243
p3.BrickColor = BrickColor.new("Really black")
244
p3.FormFactor = Enum.FormFactor.Custom
245
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
246
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
247
p3.CanCollide = false
248
p3.Locked = true
249
p3.Elasticity = 0
250
p3.BottomSurface = Enum.SurfaceType.Smooth
251
p3.TopSurface = Enum.SurfaceType.Smooth
252
b3 = Instance.new("SpecialMesh", p3)
253
b3.MeshType = Enum.MeshType.Wedge
254
b3.Name = "Mesh"
255
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
256
p4 = Instance.new("Part", m)
257
p4.BrickColor = BrickColor.new("Really black")
258
p4.FormFactor = Enum.FormFactor.Custom
259
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
260
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
261
p4.CanCollide = false
262
p4.Locked = true
263
p4.Elasticity = 0
264
p4.BottomSurface = Enum.SurfaceType.Smooth
265
p4.TopSurface = Enum.SurfaceType.Smooth
266
b4 = Instance.new("SpecialMesh", p4)
267
b4.MeshType = Enum.MeshType.Wedge
268
b4.Name = "Mesh"
269
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
270
p5 = Instance.new("Part", m)
271
p5.BrickColor = BrickColor.new("Really black")
272
p5.FormFactor = Enum.FormFactor.Custom
273
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
274
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
275
p5.CanCollide = false
276
p5.Locked = true
277
p5.Elasticity = 0
278
p5.BottomSurface = Enum.SurfaceType.Smooth
279
p5.TopSurface = Enum.SurfaceType.Smooth
280
b5 = Instance.new("SpecialMesh", p5)
281
b5.MeshType = Enum.MeshType.Wedge
282
b5.Name = "Mesh"
283
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
284
p6 = Instance.new("Part", m)
285
p6.Name = "Handle"
286
p6.BrickColor = BrickColor.new(192)
287
p6.FormFactor = Enum.FormFactor.Custom
288
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
289
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
290
p6.CanCollide = false
291
p6.Locked = true
292
p6.Elasticity = 0
293
p6.BottomSurface = Enum.SurfaceType.Smooth
294
p6.TopSurface = Enum.SurfaceType.Smooth
295
b6 = Instance.new("BlockMesh", p6)
296
b6.Name = "Mesh"
297
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
298
p7 = Instance.new("Part", m)
299
p7.BrickColor = BrickColor.new("Really black")
300
p7.FormFactor = Enum.FormFactor.Custom
301
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
302
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
303
p7.CanCollide = false
304
p7.Locked = true
305
p7.Elasticity = 0
306
p7.BottomSurface = Enum.SurfaceType.Smooth
307
p7.TopSurface = Enum.SurfaceType.Smooth
308
b7 = Instance.new("SpecialMesh", p7)
309
b7.MeshType = Enum.MeshType.Wedge
310
b7.Name = "Mesh"
311
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
312
p8 = Instance.new("Part", m)
313
p8.BrickColor = BrickColor.new("Really black")
314
p8.FormFactor = Enum.FormFactor.Custom
315
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
316
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
317
p8.CanCollide = false
318
p8.Locked = true
319
p8.Elasticity = 0
320
p8.BottomSurface = Enum.SurfaceType.Smooth
321
p8.TopSurface = Enum.SurfaceType.Smooth
322
b8 = Instance.new("SpecialMesh", p8)
323
b8.MeshType = Enum.MeshType.Wedge
324
b8.Name = "Mesh"
325
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
326
p9 = Instance.new("Part", m)
327
p9.BrickColor = BrickColor.new("Really black")
328
p9.FormFactor = Enum.FormFactor.Custom
329
p9.Size = Vector3.new(1, 1.07999957, 1)
330
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
331
p9.CanCollide = false
332
p9.Locked = true
333
p9.Elasticity = 0
334
p9.BottomSurface = Enum.SurfaceType.Smooth
335
p9.TopSurface = Enum.SurfaceType.Smooth
336
b9 = Instance.new("BlockMesh", p9)
337
b9.Name = "Mesh"
338
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
339
p10 = Instance.new("Part", m)
340
p10.BrickColor = BrickColor.new("Really black")
341
p10.FormFactor = Enum.FormFactor.Custom
342
p10.Size = Vector3.new(1, 1.41999948, 1)
343
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
344
p10.CanCollide = false
345
p10.Locked = true
346
p10.Elasticity = 0
347
p10.BottomSurface = Enum.SurfaceType.Smooth
348
p10.TopSurface = Enum.SurfaceType.Smooth
349
b10 = Instance.new("BlockMesh", p10)
350
b10.Name = "Mesh"
351
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
352
p11 = Instance.new("Part", m)
353
p11.BrickColor = BrickColor.new("Really black")
354
p11.FormFactor = Enum.FormFactor.Custom
355
p11.Size = Vector3.new(1, 1.50999951, 1)
356
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
357
p11.CanCollide = false
358
p11.Locked = true
359
p11.Elasticity = 0
360
p11.BottomSurface = Enum.SurfaceType.Smooth
361
p11.TopSurface = Enum.SurfaceType.Smooth
362
b11 = Instance.new("BlockMesh", p11)
363
b11.Name = "Mesh"
364
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
365
p12 = Instance.new("Part", m)
366
p12.Name = "BladeCenter"
367
p12.BrickColor = BrickColor.new("")
368
p12.Material = Enum.Material.Neon
369
p12.FormFactor = Enum.FormFactor.Symmetric
370
p12.Size = Vector3.new(1, 2, 2)
371
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
372
p12.CanCollide = false
373
p12.Locked = true
374
p12.BottomSurface = Enum.SurfaceType.Smooth
375
p12.TopSurface = Enum.SurfaceType.Smooth
376
b12 = Instance.new("SpecialMesh", p12)
377
b12.MeshType = Enum.MeshType.Brick
378
b12.Name = "Mesh"
379
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
380
p13 = Instance.new("Part", m)
381
p13.BrickColor = BrickColor.new("Really black")
382
p13.FormFactor = Enum.FormFactor.Custom
383
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
384
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
385
p13.CanCollide = false
386
p13.Locked = true
387
p13.Elasticity = 0
388
p13.BottomSurface = Enum.SurfaceType.Smooth
389
p13.TopSurface = Enum.SurfaceType.Smooth
390
b13 = Instance.new("BlockMesh", p13)
391
b13.Name = "Mesh"
392
b13.Scale = Vector3.new(1, 1, 0.400000006)
393
p14 = Instance.new("Part", m)
394
p14.BrickColor = BrickColor.new("Really black")
395
p14.FormFactor = Enum.FormFactor.Custom
396
p14.Size = Vector3.new(2.5, 2.17999935, 1)
397
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
398
p14.CanCollide = false
399
p14.Locked = true
400
p14.Elasticity = 0
401
p14.BottomSurface = Enum.SurfaceType.Smooth
402
p14.TopSurface = Enum.SurfaceType.Smooth
403
b14 = Instance.new("BlockMesh", p14)
404
b14.Name = "Mesh"
405
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
406
p15 = Instance.new("Part", m)
407
p15.BrickColor = BrickColor.new("Really black")
408
p15.FormFactor = Enum.FormFactor.Custom
409
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
410
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
411
p15.CanCollide = false
412
p15.Locked = true
413
p15.Material = "Neon"
414
p15.Elasticity = 0
415
p15.BottomSurface = Enum.SurfaceType.Smooth
416
p15.TopSurface = Enum.SurfaceType.Smooth
417
b15 = Instance.new("BlockMesh", p15)
418
b15.Name = "Mesh"
419
b15.Scale = Vector3.new(1, 1, 0.400000006)
420
p16 = Instance.new("Part", m)
421
p16.BrickColor = BrickColor.new("Really black")
422
p16.FormFactor = Enum.FormFactor.Custom
423
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
424
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
425
p16.CanCollide = false
426
p16.Locked = true
427
p16.Material = "Neon"
428
p16.Elasticity = 0
429
p16.BottomSurface = Enum.SurfaceType.Smooth
430
p16.TopSurface = Enum.SurfaceType.Smooth
431
b16 = Instance.new("BlockMesh", p16)
432
b16.Name = "Mesh"
433
b16.Scale = Vector3.new(1, 1, 0.400000006)
434
p17 = Instance.new("Part", m)
435
p17.BrickColor = BrickColor.new("Really black")
436
p17.FormFactor = Enum.FormFactor.Custom
437
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
438
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
439
p17.CanCollide = false
440
p17.Material = "Neon"
441
p17.Locked = true
442
p17.Elasticity = 0
443
p17.BottomSurface = Enum.SurfaceType.Smooth
444
p17.TopSurface = Enum.SurfaceType.Smooth
445
b17 = Instance.new("BlockMesh", p17)
446
b17.Name = "Mesh"
447
b17.Scale = Vector3.new(1, 1, 0.400000006)
448
p18 = Instance.new("WedgePart", m)
449
p18.BrickColor = BrickColor.new("Black")
450
p18.Material = "Neon"
451
p18.Name = "BladePart1"
452
p18.Material = Enum.Material.Neon
453
p18.Name = "Wedge"
454
p18.FormFactor = Enum.FormFactor.Symmetric
455
p18.Size = Vector3.new(1, 4, 2)
456
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
457
p18.CanCollide = false
458
p18.Locked = true
459
p18.BottomSurface = Enum.SurfaceType.Smooth
460
p18.TopSurface = Enum.SurfaceType.Smooth
461
b18 = Instance.new("SpecialMesh", p18)
462
b18.MeshType = Enum.MeshType.Wedge
463
b18.Name = "Mesh"
464
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
465
p19 = Instance.new("WedgePart", m)
466
p19.BrickColor = BrickColor.new("Institutional white")
467
p19.Name = "BladePart2"
468
p19.Material = "Neon"
469
p19.Material = Enum.Material.Neon
470
p19.Name = "Wedge"
471
p19.FormFactor = Enum.FormFactor.Symmetric
472
p19.Size = Vector3.new(1, 4, 2)
473
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
474
p19.CanCollide = false
475
p19.Locked = true
476
p19.BottomSurface = Enum.SurfaceType.Smooth
477
p19.TopSurface = Enum.SurfaceType.Smooth
478
b19 = Instance.new("SpecialMesh", p19)
479
b19.MeshType = Enum.MeshType.Wedge
480
b19.Name = "Mesh"
481
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
482
p20 = Instance.new("Part", m)
483
p20.BrickColor = BrickColor.new("Really black")
484
p20.FormFactor = Enum.FormFactor.Custom
485
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
486
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
487
p20.CanCollide = false
488
p20.Material = "Neon"
489
p20.Locked = true
490
p20.Elasticity = 0
491
p20.BottomSurface = Enum.SurfaceType.Smooth
492
p20.TopSurface = Enum.SurfaceType.Smooth
493
b20 = Instance.new("BlockMesh", p20)
494
b20.Name = "Mesh"
495
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
496
p21 = Instance.new("Part", m)
497
p21.BrickColor = BrickColor.new("Really black")
498
p21.FormFactor = Enum.FormFactor.Custom
499
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
500
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
501
p21.CanCollide = false
502
p21.Locked = true
503
p21.Elasticity = 0
504
p21.BottomSurface = Enum.SurfaceType.Smooth
505
p21.TopSurface = Enum.SurfaceType.Smooth
506
b21 = Instance.new("SpecialMesh", p21)
507
b21.MeshType = Enum.MeshType.Wedge
508
b21.Name = "Mesh"
509
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
510
w1 = Instance.new("Weld", p1)
511
w1.Name = "Part_Weld"
512
w1.Part0 = p1
513
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
514
w1.Part1 = p2
515
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
516
w2 = Instance.new("Weld", p2)
517
w2.Name = "Part_Weld"
518
w2.Part0 = p2
519
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
520
w2.Part1 = p3
521
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
522
w3 = Instance.new("Weld", p3)
523
w3.Name = "Part_Weld"
524
w3.Part0 = p3
525
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
526
w3.Part1 = p4
527
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
528
w4 = Instance.new("Weld", p4)
529
w4.Name = "Part_Weld"
530
w4.Part0 = p4
531
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
532
w4.Part1 = p5
533
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
534
w5 = Instance.new("Weld", p5)
535
w5.Name = "Part_Weld"
536
w5.Part0 = p5
537
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
538
w5.Part1 = p6
539
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
540
w6 = Instance.new("Weld", p6)
541
w6.Name = "Part_Weld"
542
w6.Part0 = p6
543
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
544
w6.Part1 = p7
545
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
546
w7 = Instance.new("Weld", p7)
547
w7.Name = "Part_Weld"
548
w7.Part0 = p7
549
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
550
w7.Part1 = p8
551
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
552
w8 = Instance.new("Weld", p8)
553
w8.Name = "Part_Weld"
554
w8.Part0 = p8
555
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
556
w8.Part1 = p9
557
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
558
w9 = Instance.new("Weld", p9)
559
w9.Name = "Part_Weld"
560
w9.Part0 = p9
561
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
562
w9.Part1 = p10
563
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
564
w10 = Instance.new("Weld", p10)
565
w10.Name = "Part_Weld"
566
w10.Part0 = p10
567
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
568
w10.Part1 = p11
569
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
570
w11 = Instance.new("Weld", p11)
571
w11.Name = "Part_Weld"
572
w11.Part0 = p11
573
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
574
w11.Part1 = p12
575
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
576
w12 = Instance.new("Weld", p12)
577
w12.Name = "Part_Weld"
578
w12.Part0 = p12
579
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
580
w12.Part1 = p13
581
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
582
w13 = Instance.new("Weld", p13)
583
w13.Name = "Part_Weld"
584
w13.Part0 = p13
585
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
586
w13.Part1 = p14
587
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
588
w14 = Instance.new("Weld", p14)
589
w14.Name = "Part_Weld"
590
w14.Part0 = p14
591
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
592
w14.Part1 = p15
593
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
594
w15 = Instance.new("Weld", p15)
595
w15.Name = "Part_Weld"
596
w15.Part0 = p15
597
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
598
w15.Part1 = p16
599
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
600
w16 = Instance.new("Weld", p16)
601
w16.Name = "Part_Weld"
602
w16.Part0 = p16
603
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
604
w16.Part1 = p17
605
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
606
w17 = Instance.new("Weld", p17)
607
w17.Name = "Wedge_Weld"
608
w17.Part0 = p17
609
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
610
w17.Part1 = p18
611
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
612
w18 = Instance.new("Weld", p18)
613
w18.Name = "Wedge_Weld"
614
w18.Part0 = p18
615
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
616
w18.Part1 = p19
617
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
618
w19 = Instance.new("Weld", p19)
619
w19.Name = "Part_Weld"
620
w19.Part0 = p19
621
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
622
w19.Part1 = p20
623
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
624
w20 = Instance.new("Weld", p20)
625
w20.Name = "Part_Weld"
626
w20.Part0 = p20
627
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
628
w20.Part1 = p21
629
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
630
m.Parent = char
631
m:MakeJoints()
632
----------------------------------------------------
633
local cor = Instance.new("Part", char.Absolution)
634
cor.Name = "Thingy"
635
cor.Locked = true
636
cor.BottomSurface = 0
637
cor.CanCollide = false
638
cor.Size = Vector3.new(1, 13, 1)
639
cor.Transparency = 1
640
cor.TopSurface = 0
641
corw = Instance.new("Weld", cor)
642
corw.Part0 = rarm
643
corw.Part1 = cor
644
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
645
corw.C1 = CFrame.new(0, 0, 0)
646
weld1 = Instance.new("Weld", char.Absolution)
647
weld1.Part0 = cor
648
weld1.Part1 = p6
649
weld1.C0 = CFrame.new(0, 0, 0)
650
----------------------------------------------------
651
hitb = Instance.new("Part", char.Absolution)
652
hitb.Name = "Thingy2"
653
hitb.Locked = true
654
hitb.BottomSurface = 0
655
hitb.CanCollide = false
656
hitb.Size = Vector3.new(0, 8, 6)
657
hitb.Transparency = 1
658
hitb.TopSurface = 0
659
weld2 = Instance.new("Weld", char.Absolution)
660
weld2.Part0 = hitb
661
weld2.Part1 = p12
662
weld2.C0 = CFrame.new(0, .6, 1)
663
664
665
----------------------------------------------------
666
function weld5(part0, part1, c0, c1)
667
    weeld=Instance.new("Weld", part0)
668
    weeld.Part0=part0
669
    weeld.Part1=part1
670
    weeld.C0=c0
671
    weeld.C1=c1
672
    return weeld
673
end
674
----------------------------------------------------
675
function newRay(start,face,range,wat)
676
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
677
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
678
	return rey,hit,pos
679
end
680
----------------------------------------------------
681
mod5 = Instance.new("Model",char)
682
683
function FindNearestTorso(Position,Distance,SinglePlayer)
684
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
685
        local List = {}
686
        for i,v in pairs(workspace:GetChildren())do
687
            if v:IsA("Model")then
688
                if v:findFirstChild("Torso")then
689
                    if v ~= char then
690
                        if(v.Torso.Position -Position).magnitude <= Distance then
691
                            table.insert(List,v)
692
                        end 
693
                    end 
694
                end 
695
            end 
696
        end
697
    return List
698
end
699
700
function Landing()
701
    part=Instance.new('Part',mod5)
702
    part.Anchored=true
703
    part.CanCollide=false
704
    part.FormFactor='Custom'
705
    part.Size=Vector3.new(.2,.2,.2)
706
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
707
    part.Transparency=.7
708
    part.BrickColor=BrickColor.new('Really black')
709
    mesh=Instance.new('SpecialMesh',part)
710
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
711
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
712
    mesh.Scale=Vector3.new(10,5,10)
713
714
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
715
        if v:FindFirstChild('Humanoid') then
716
            v.Humanoid:TakeDamage(math.random(20,30))
717
            v.Humanoid.PlatformStand = true
718
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
719
        end
720
    end
721
722
    coroutine.resume(coroutine.create(function() 
723
        for i=0,3.8,0.05 do
724
            wait()
725
            part.CFrame=part.CFrame
726
            part.Transparency=i
727
            mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
728
            end
729
        part.Parent = nil
730
    end))
731
end
732
----------------------------------------------------
733
mod4 = Instance.new("Model",char)
734
735
ptez = {0.7, 0.8, 0.9, 1}
736
737
function FindNearestTorso(Position,Distance,SinglePlayer)
738
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
739
        local List = {}
740
        for i,v in pairs(workspace:GetChildren())do
741
            if v:IsA("Model")then
742
                if v:findFirstChild("Torso")then
743
                    if v ~= char then
744
                        if(v.Torso.Position -Position).magnitude <= Distance then
745
                            table.insert(List,v)
746
                        end 
747
                    end 
748
                end 
749
            end 
750
        end
751
    return List
752
end
753
754
function GroundPound()
755
    part=Instance.new('Part',mod4)
756
    part.Anchored=true
757
    part.CanCollide=false
758
    part.FormFactor='Custom'
759
    part.Size=Vector3.new(.2,.2,.2)
760
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
761
    part.Transparency=.7
762
    part.BrickColor=BrickColor.new('Institutional white')
763
    mesh=Instance.new('SpecialMesh',part)
764
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
765
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
766
    mesh.Scale=Vector3.new(3,3,3)
767
    part2=Instance.new('Part',mod4)
768
    part2.Anchored=true
769
    part2.CanCollide=false
770
    part2.FormFactor='Custom'
771
    part2.Size=Vector3.new(.2,.2,.2)
772
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
773
    part2.Transparency=.7
774
    part2.BrickColor=BrickColor.new('Institutional white')
775
    mesh2=Instance.new('SpecialMesh',part2)
776
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
777
    mesh2.Scale=Vector3.new(3,1.5,3)
778
    x = Instance.new("Sound",char)
779
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
780
    x.Pitch = ptez[math.random(1,#ptez)]
781
    x.Volume = 1
782
    wait(.1)
783
    x:Play()
784
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
785
        if v:FindFirstChild('Humanoid') then
786
            v.Humanoid:TakeDamage(math.random(8,15))
787
        end
788
    end
789
    coroutine.resume(coroutine.create(function() 
790
        for i=0,0.62,0.13 do
791
            wait()
792
            part.CFrame=part.CFrame
793
            part.Transparency=i
794
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
795
            part2.CFrame=part2.CFrame
796
            part2.Transparency=i
797
            mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
798
            end
799
        part.Parent=nil
800
        part2.Parent=nil
801
        x:Destroy()
802
    end))
803
end
804
----------------------------------------------------
805
mod=Instance.new('Model',char)
806
807
function charge()
808
    hed.Velocity=hed.CFrame.lookVector*200
809
    part=Instance.new('Part',mod)
810
    part.Anchored=true
811
    part.CanCollide=false
812
    part.FormFactor='Custom'
813
    part.Size=Vector3.new(.2,.2,.2)
814
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
815
    part.Transparency=.7
816
    part.Name = "Wow"
817
    part.BrickColor=BrickColor.new('Black')
818
    mesh=Instance.new('SpecialMesh',part)
819
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
820
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
821
    mesh.Scale=Vector3.new(10,5,10)
822
    part2=part:clone()
823
    part2.Parent=mod
824
    part2.BrickColor=BrickColor.new('Institutional white')
825
    mesh2=mesh:clone()
826
    mesh2.Parent=part2
827
    mesh2.Scale=Vector3.new(20,10,20)
828
    part3=part2:clone()
829
    part3.Parent = mod
830
    part3.BrickColor=BrickColor.new('Cyan')
831
    mesh3=mesh2:clone()
832
    mesh2.Parent=part3
833
    mesh3.Scale=Vector3.new(30,15,30)
834
    coroutine.resume(coroutine.create(function() 
835
        for i=0,1,0.1 do
836
            wait()
837
            part.CFrame=part.CFrame
838
            part.Transparency=i
839
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
840
            part2.CFrame=part2.CFrame
841
            part2.Transparency=i
842
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
843
            part3.CFrame=part3.CFrame
844
            part3.Transparency=i
845
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
846
            end
847
        part.Parent=nil
848
        part2.Parent=nil
849
        part3.Parent = nil
850
        part1:remove()
851
        part:remove()
852
        part2:remove()
853
        part3:remove()
854
    end))
855
end
856
----------------------------------------------------
857
function FindNearestTorso(Position,Distance,SinglePlayer)
858
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
859
        local List = {}
860
        for i,v in pairs(workspace:GetChildren())do
861
            if v:IsA("Model")then
862
                if v:findFirstChild("Torso")then
863
                    if v ~= char then
864
                        if(v.Torso.Position -Position).magnitude <= Distance then
865
                            table.insert(List,v)
866
                        end 
867
                    end 
868
                end 
869
            end 
870
        end
871
    return List
872
end
873
874
mod3 = Instance.new("Model",rleg)
875
876
function Stomp()
877
    part=Instance.new('Part',mod3)
878
    part.Anchored=true
879
    part.CanCollide=false
880
    part.FormFactor='Custom'
881
    part.Size=Vector3.new(.2,.2,.2)
882
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
883
    part.Transparency=0.7
884
    part.BrickColor=BrickColor.new('')
885
    mesh=Instance.new('SpecialMesh',part)
886
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
887
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
888
    mesh.Scale=Vector3.new(25,25,25)
889
    part2=part:clone()
890
    part2.Parent=mod3
891
    part2.BrickColor=BrickColor.new('Deep orange')
892
    mesh2=mesh:clone()
893
    mesh2.Parent=part2
894
    mesh2.Scale=Vector3.new(15,15,15)
895
    part3=part:clone()
896
    part3.Parent=mod3
897
    part3.TopSurface=0
898
    part3.BottomSurface=0
899
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
900
    mesh3=Instance.new('SpecialMesh',part3)
901
    mesh3.MeshType = 3
902
    mesh3.Scale=Vector3.new(12,12,12)
903
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
904
        if v:FindFirstChild('Humanoid') then
905
            v.Humanoid:TakeDamage(math.random(20,60))
906
            v.Humanoid.PlatformStand = true
907
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
908
        end
909
    end 
910
    coroutine.resume(coroutine.create(function() 
911
        for i=0,3.8,0.05 do
912
            wait()
913
            part.CFrame=part.CFrame
914
            part.Transparency=i
915
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
916
            part2.CFrame=part2.CFrame
917
            part2.Transparency=i
918
            mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
919
            part3.CFrame=part3.CFrame
920
            part3.Transparency=i
921
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
922
        end
923
    end))
924
end
925
----------------------------------------------------
926
927
local acos = math.acos
928
local sqrt = math.sqrt
929
local Vec3 = Vector3.new
930
local fromAxisAngle = CFrame.fromAxisAngle
931
932
local function toAxisAngle(CFr)
933
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
934
        local Angle = math.acos((R00+R11+R22-1)/2)
935
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
936
        A = A == 0 and 0.00001 or A
937
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
938
        B = B == 0 and 0.00001 or B
939
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
940
        C = C == 0 and 0.00001 or C
941
        local x = (R21-R12)/sqrt(A)
942
        local y = (R02-R20)/sqrt(B)
943
        local z = (R10-R01)/sqrt(C)
944
        return Vec3(x,y,z),Angle
945
end
946
947
function ApplyTrig(Num,Func)
948
        local Min,Max = Func(0),Func(1)
949
        local i = Func(Num)
950
        return (i-Min)/(Max-Min)
951
end
952
953
function LerpCFrame(CFrame1,CFrame2,Num)
954
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
955
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
956
end
957
958
function Crater(Torso,Radius)
959
        Spawn(function()
960
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
961
        local Ignore = {}
962
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
963
                if v.Character ~= nil then
964
                        Ignore[#Ignore+1] = v.Character
965
                end
966
        end
967
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
968
        if Hit == nil then return end
969
        local Parts = {}
970
        for i = 1,360,10 do
971
                local P = Instance.new("Part",Torso.Parent)
972
                P.Anchored = true
973
                P.FormFactor = "Custom"
974
                P.BrickColor = Hit.BrickColor
975
                P.Material = Hit.Material
976
                P.TopSurface = "Smooth"
977
                P.BottomSurface = "Smooth"
978
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
979
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
980
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
981
                if math.random(0,5) == 0 then -- rubble
982
                        local P = Instance.new("Part",Torso.Parent)
983
                        P.Anchored = true
984
                        P.FormFactor = "Custom"
985
                        P.BrickColor = Hit.BrickColor
986
                        P.Material = Hit.Material
987
                        P.TopSurface = "Smooth"
988
                        P.BottomSurface = "Smooth"
989
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
990
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
991
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
992
                end
993
        end
994
        for i = 0,1,0.05 do
995
                for i2,v in pairs(Parts) do
996
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
997
                end
998
                wait(0.02)
999
        end
1000
        for i,v in pairs(Parts) do
1001
                if v[1].Size.X > 2.1 then
1002
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1003
                end
1004
                v[1].Anchored = false
1005
        end
1006
        for i = 0,1,0.05 do
1007
                for i2,v in pairs(Parts) do
1008
                        v[1].Transparency = i
1009
                        if i == 1 then
1010
                                v[1]:Destroy()
1011
                        elseif i >= 0.25 then
1012
                                v[1].CanCollide = false
1013
                        end
1014
                end
1015
                wait(0.02)
1016
        end
1017
        Parts = nil
1018
        end)
1019
end
1020
1021
----------------------------------------------------
1022
mouse.KeyDown:connect(function(key)
1023
    if key == "r" and char.Mana.Value>=50 then
1024
	char.Mana.Value = char.Mana.Value - 50
1025
        larm.BrickColor = BrickColor.new("Bright red")
1026
        rarm.BrickColor = BrickColor.new("Bright red")
1027
        if Debounces.CanAttack == true then
1028
        Debounces.CanAttack = false
1029
        Debounces.on = true
1030
        Debounces.NoIdl = true
1031
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1032
        hit = ht.Parent
1033
        if ht and hit:IsA("Model") then
1034
                if hit:FindFirstChild("Humanoid") then
1035
                    if hit.Name ~= p.Name then
1036
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1037
                                wait(1)
1038
                    end
1039
                end
1040
        elseif ht and hit:IsA("Hat") then
1041
            if hit.Parent.Name ~= p.Name then
1042
                if hit.Parent:FindFirstChild("Humanoid") then
1043
                     
1044
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1045
                                wait(1)
1046
                    --Debounces.Slashed = false
1047
                end
1048
            end
1049
        end    
1050
    end)
1051
q = Instance.new("Sound",hed)
1052
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1053
q.Pitch = 0.85
1054
q.Looped = false
1055
q1 = Instance.new("Sound",hed)
1056
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1057
q1.Pitch = 0.85
1058
q1.Looped = false
1059
q:Play()
1060
q1:Play()
1061
    for i = 1,20 do
1062
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1063
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1064
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1065
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1066
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1067
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1068
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1069
        if Debounces.on == false then break end
1070
    wait()
1071
end
1072
n = Instance.new("Sound",hed)
1073
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1074
n.Pitch = 0.94
1075
n.Looped = false
1076
n1 = Instance.new("Sound",hed)
1077
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1078
n1.Pitch = 0.94
1079
n1.Looped = false
1080
n:Play()
1081
n1:Play()
1082
b = Instance.new("Sound",hed)
1083
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1084
b.Pitch = 0.94
1085
b.Looped = false
1086
b1 = Instance.new("Sound",hed)
1087
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1088
b1.Pitch = 0.94
1089
b1.Looped = false
1090
b:Play()
1091
b1:Play()
1092
    for i = 1,26 do
1093
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1094
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1095
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1096
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1097
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1098
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1099
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1100
        if Debounces.on == false then break end
1101
    wait()
1102
end
1103
wait(.5)
1104
to:disconnect()
1105
q:Destroy()
1106
q1:Destroy()
1107
n:Destroy()
1108
n1:Destroy()
1109
larm.BrickColor = BrickColor.new("Really black")
1110
rarm.BrickColor = BrickColor.new("Really black")
1111
    if Debounces.CanAttack == false then
1112
        Debounces.CanAttack = true
1113
        Debounces.on = false
1114
        Debounces.NoIdl = false
1115
            end
1116
        end
1117
    end
1118
end)
1119
----------------------------------------------------
1120
mouse.KeyDown:connect(function(key)
1121
    if key == "q" and char.Mana.Value>=50  then
1122
		char.Mana.Value = char.Mana.Value - 50
1123
        larm.BrickColor = BrickColor.new("Bright red")
1124
        rarm.BrickColor = BrickColor.new("Bright red")
1125
        if Debounces.CanAttack == true then
1126
        Debounces.CanAttack = false
1127
        Debounces.on = true
1128
        Debounces.NoIdl = true
1129
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1130
        hit = ht.Parent
1131
        if ht and hit:IsA("Model") then
1132
                if hit:FindFirstChild("Humanoid") then
1133
                    if hit.Name ~= p.Name then
1134
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1135
                                wait(1)
1136
                                --Debounces.Slashed = false
1137
                        --end
1138
                    end
1139
                end
1140
        elseif ht and hit:IsA("Hat") then
1141
            if hit.Parent.Name ~= p.Name then
1142
                if hit.Parent:FindFirstChild("Humanoid") then
1143
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1144
                                wait(1)
1145
                    --Debounces.Slashed = false
1146
                end
1147
            end
1148
        end    
1149
    end)
1150
        for i = 1, 20 do
1151
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1152
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1153
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1154
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1155
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1156
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1157
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1158
        if Debounces.on == false then break end
1159
        wait()
1160
    end
1161
    z = Instance.new("Sound",hed)
1162
    z.SoundId = "rbxassetid://160069154"
1163
    z.Looped = false
1164
    z.Pitch = .9
1165
    z1 = Instance.new("Sound",hed)
1166
    z1.SoundId = "rbxassetid://160069154"
1167
    z1.Looped = false
1168
    z1.Pitch = .9
1169
    wait(0.01)
1170
    z:Play()
1171
    z1:Play()
1172
        for i = 1, 12 do
1173
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1174
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1175
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1176
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1177
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1178
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1179
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1180
        if Debounces.on == false then break end
1181
        wait()
1182
    end
1183
        for i = 1, 12 do
1184
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1185
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1186
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1187
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1188
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1189
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1190
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1191
        if Debounces.on == false then break end
1192
        wait()
1193
    end
1194
    z = Instance.new("Sound",hed)
1195
    z.SoundId = "rbxassetid://168586621"
1196
    z.Looped = false
1197
    z.Pitch = 1
1198
    z1 = Instance.new("Sound",hed)
1199
    z1.SoundId = "rbxassetid://168586621"
1200
    z1.Looped = false
1201
    z1.Pitch = 1
1202
    wait(0.01)
1203
    z:Play()
1204
    z1:Play()
1205
        for i = 1, 12 do
1206
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1207
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1208
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1209
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1210
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1211
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1212
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1213
        if Debounces.on == false then break end
1214
        wait()
1215
    end
1216
to:disconnect()
1217
larm.BrickColor = BrickColor.new("Really black")
1218
rarm.BrickColor = BrickColor.new("Really black")
1219
    if Debounces.CanAttack == false then
1220
        Debounces.CanAttack = true
1221
        Debounces.on = false
1222
        Debounces.NoIdl = false
1223
            end
1224
        end
1225
    end
1226
end)
1227
----------------------------------------------------
1228
Sit = false
1229
mouse.KeyDown:connect(function(key)
1230
    if key == "v" then
1231
        if Sit == false then
1232
            Sit = true
1233
            hum.WalkSpeed = 20
1234
        stanceToggle = "Sitting"
1235
    elseif Sit == true then
1236
        Sit = false
1237
            hum.WalkSpeed = 50
1238
        stanceToggle = "Normal"
1239
        end
1240
    end
1241
end)
1242
----------------------------------------------------
1243
mouse.KeyDown:connect(function(key)
1244
    if key == "t" and char.Mana.Value>=50  then
1245
		char.Mana.Value = char.Mana.Value - 50
1246
        if Debounces.CanAttack == true then
1247
        Debounces.CanAttack = false
1248
        Debounces.on = true
1249
        Debounces.NoIdl = true
1250
        for i = 1, 25 do
1251
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1252
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1253
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1254
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1255
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1256
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1257
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1258
            if Debounces.on == false then break end
1259
            wait()
1260
        end
1261
        Spawn(function()
1262
            local Parts = {}
1263
            for Y = -5,5 do
1264
                local P = Instance.new("Part",char)
1265
                P.Anchored = true
1266
                P.FormFactor = "Custom"
1267
                P.CanCollide = false
1268
                P.Size = Vector3.new(1,1,1)
1269
                P.TopSurface = "SmoothNoOutlines"
1270
                P.BottomSurface = "SmoothNoOutlines"
1271
                P.BrickColor = BrickColor.new("Really black")
1272
				P.Material = "Neon"
1273
                P.Name = tostring(Y)
1274
                local i = (Y+5)/(10)
1275
                i = 1-math.cos(math.pi*i-(math.pi/2))
1276
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
1277
                P.Touched:connect(function(ht)
1278
                    local hit = ht.Parent
1279
                    if hit:FindFirstChild("Humanoid") then
1280
                        hit.Humanoid:TakeDamage(math.random(100,math.huge))
1281
                    end
1282
                end)
1283
        s = Instance.new("Sound",P)
1284
        s.SoundId = "rbxassetid://228343271"
1285
        s.Volume = .7
1286
        s.Pitch = 0.9
1287
        s:Play()
1288
P.Touched:connect(function(ht)
1289
        hit = ht.Parent
1290
        if ht and hit:IsA("Model") then
1291
                if hit:FindFirstChild("Humanoid") then
1292
                    if hit.Name ~= p.Name then
1293
                       
1294
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1295
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1296
                                wait(1)
1297
                                --Debounces.Slashed = false
1298
                        --end
1299
                end
1300
                end
1301
        elseif ht and hit:IsA("Hat") then
1302
            if hit.Parent.Name ~= p.Name then
1303
                if hit.Parent:FindFirstChild("Humanoid") then
1304
                       
1305
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1306
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1307
                                wait(1)
1308
                    --Debounces.Slashed = false
1309
                --end
1310
            end
1311
        end
1312
    end
1313
end)
1314
                Parts[#Parts+1] = P
1315
            end
1316
            local BREAKIT = false
1317
            local CParts = {}
1318
            local Rocks = {}
1319
            local LastPos = nil
1320
            for i = 1,70 do
1321
                for i2,v in pairs(Parts) do
1322
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1323
                    local cf = v.CFrame
1324
                    v.Size = v.Size+Vector3.new(1,1,1)
1325
                    v.CFrame = cf
1326
                    v.Transparency = v.Transparency+0.02
1327
                    if v.Transparency >= 0.975 then BREAKIT = true end
1328
                    if v.Name == "0" then
1329
                        local Ignore = {}
1330
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1331
                            if v.Character ~= nil then
1332
                                Ignore[#Ignore+1] = v.Character
1333
                            end
1334
                        end
1335
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1336
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1337
                        if Hit ~= nil then
1338
                            if #Rocks == 0 then
1339
                                for i = 1,5 do
1340
                                    local P = Instance.new("Part",char)
1341
                                    Rocks[#Rocks+1] = P
1342
                                    P.Anchored = true
1343
                                    P.FormFactor = "Custom"
1344
                                    P.BrickColor = Hit.BrickColor
1345
                                    P.Material = Hit.Material
1346
                                    P.TopSurface = "Smooth"
1347
                                    P.BottomSurface = "Smooth"
1348
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1349
                                end
1350
                            end
1351
                            for i,P in pairs(Rocks) do
1352
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1353
                            end
1354
                            local P = Instance.new("Part",char)
1355
                            CParts[#CParts+1] = {P,tick()}
1356
                            P.Anchored = true
1357
                            P.FormFactor = "Custom"
1358
                            P.BrickColor = Hit.BrickColor
1359
                            P.Material = Hit.Material
1360
                            P.TopSurface = "Smooth"
1361
                            P.BottomSurface = "Smooth"
1362
                            P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
1363
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1364
                            Pos = Pos.p
1365
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1366
                            local P = P:Clone()
1367
                            CParts[#CParts+1] = {P,tick()}
1368
                            P.Parent = char
1369
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1370
                            Pos = Pos.p
1371
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1372
                            if LastPos ~= nil then
1373
                                local P = P:Clone()
1374
                                CParts[#CParts+1] = {P,tick()}
1375
                                P.Parent = char
1376
                                P.BrickColor = BrickColor.new("Really black")
1377
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1378
                                Pos = Pos.p
1379
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1380
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
1381
                                --P.Velocity = Vector3.new(0,-1000,0)
1382
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1383
                            end
1384
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1385
                        end
1386
                    end
1387
                end
1388
                if BREAKIT then break end
1389
                wait(0.002)
1390
            end
1391
            for i,v in pairs(Rocks) do
1392
                CParts[#CParts+1] = {v,tick()}
1393
            end
1394
            for i,v in pairs(Parts) do
1395
                v:Destroy()
1396
            end
1397
            Parts = nil
1398
            while true do
1399
                local t = tick()
1400
                local p = nil
1401
                for i,v in pairs(CParts) do
1402
                    if t-v[2] > 4 then
1403
                        v[1].Transparency = v[1].Transparency+0.05
1404
                        if v[1].Transparency >= 1 then
1405
                            v[1]:Destroy()
1406
                            CParts[i] = nil
1407
                        end
1408
                    end
1409
                    p = v
1410
                end
1411
                if p == nil then break end
1412
                wait(0.002)
1413
            end
1414
            for i,v in pairs(CParts) do
1415
                v:Destroy()
1416
            end
1417
            CParts = {}
1418
        end)
1419
        for i = 1, 20 do
1420
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1421
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1422
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1423
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1424
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1425
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1426
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1427
            if Debounces.on == false then break end
1428
            wait()
1429
        end
1430
    if Debounces.CanAttack == false then
1431
        Debounces.CanAttack = true
1432
        Debounces.on = false
1433
        Debounces.NoIdl = false
1434
            end
1435
        end
1436
    end
1437
end)
1438
----------------------------------------------------
1439
mouse.KeyDown:connect(function(key)
1440
    if key == "e" and char.Mana.Value>=50  then
1441
	 char.Mana.Value =  char.Mana.Value - 50
1442
    larm.BrickColor = BrickColor.new("Bright red")
1443
    rarm.BrickColor = BrickColor.new("Bright red")
1444
        if Debounces.CanAttack == true then
1445
        Debounces.CanAttack = false
1446
        Debounces.on = true
1447
        Debounces.NoIdl = true
1448
        for i = 1, 18 do
1449
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1450
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1451
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1452
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1453
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1454
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1455
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1456
        if Debounces.on == false then break end
1457
            wait()
1458
        end
1459
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1460
        local rng = Instance.new("Part", char.Absolution.Handle)
1461
        rng.Anchored = true
1462
        rng.BrickColor = BrickColor.new("Really black")
1463
        rng.CanCollide = true
1464
        rng.FormFactor = 3
1465
        rng.Name = "Ring"
1466
        rng.Size = Vector3.new(1, 1, 1)
1467
        rng.CanCollide = false
1468
        rng.Transparency = 0.35
1469
        rng.TopSurface = 0
1470
        rng.BottomSurface = 0
1471
        rng.CFrame = HandCF
1472
        local rngm = Instance.new("SpecialMesh", rng)
1473
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1474
        rngm.Scale = Vector3.new(1, 1, 2)
1475
            x = Instance.new("Sound", hed)
1476
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1477
            x.Looped = false
1478
            x.Pitch = .7
1479
            x.Volume = 1
1480
            x1 = Instance.new("Sound", hed)
1481
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1482
            x1.Looped = false
1483
            x1.Pitch = .7
1484
            x1.Volume = 1
1485
            x:Play()
1486
            x1:Play()
1487
            rngto = rng.Touched:connect(function(ht)
1488
            hit = ht.Parent
1489
            if ht and hit:IsA("Model") then
1490
                    if hit:FindFirstChild("Humanoid") then
1491
                        if hit.Name ~= p.Name then
1492
                            
1493
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1494
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1495
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1496
                                    --Debounces.Slashed = false
1497
                            --end
1498
                        end
1499
                    end
1500
            elseif ht and hit:IsA("Hat") then
1501
                if hit.Parent.Name ~= p.Name then
1502
                    if hit.Parent:FindFirstChild("Humanoid") then
1503
                          
1504
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1505
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1506
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1507
                        --Debounces.Slashed = false
1508
                    end
1509
                end
1510
            end    
1511
        end)
1512
                coroutine.wrap(function()
1513
                for i = 1, 60, 2 do
1514
                rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
1515
                rng.Size = rngm.Scale
1516
                rng.CFrame = HandCF
1517
                rng.Transparency = i/60
1518
                wait()
1519
                end
1520
                wait()
1521
                rng:Destroy()
1522
                end)()
1523
        for i = 1, 18 do
1524
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1525
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1526
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1527
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1528
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1529
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1530
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1531
        if Debounces.on == false then break end
1532
            wait()
1533
        end
1534
        larm.BrickColor = BrickColor.new("Really black")
1535
        rarm.BrickColor = BrickColor.new("Really black")
1536
        x:Destroy()
1537
        x1:Destroy()
1538
    if Debounces.CanAttack == false then
1539
        Debounces.CanAttack = true
1540
        Debounces.on = false
1541
        Debounces.NoIdl = false
1542
            end
1543
        end
1544
    end
1545
end)
1546
----------------------------------------------------
1547
mouse.KeyDown:connect(function(key)
1548
	if key == "y" then
1549
		if Debounces.CanAttack == true then
1550
            Debounces.CanAttack = false
1551
            Debounces.on = true
1552
            Debounces.NoIdl = true
1553
				for i = 1, 15 do
1554
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1555
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1556
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1557
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1558
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1559
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1560
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1561
                    if Debounces.on == false then break end
1562
                    wait()
1563
                end
1564
				x = Instance.new("Sound",char)
1565
				x.SoundId = "rbxassetid://228343271"
1566
				x.Pitch = 1
1567
				x.Volume = .8
1568
				wait(.1)
1569
				x:Play()
1570
				Debounces.on = false
1571
				Debounces.Here = false
1572
				shot = shot + 1
1573
local rng = Instance.new("Part", char)
1574
rng.Anchored = true
1575
rng.BrickColor = BrickColor.new("Really black")
1576
rng.CanCollide = false
1577
rng.FormFactor = 3
1578
rng.Name = "Ring"
1579
rng.Size = Vector3.new(1, 1, 1)
1580
rng.Transparency = 0.35
1581
rng.TopSurface = 0
1582
rng.BottomSurface = 0
1583
rng2 = rng:clone()
1584
rng3 = rng2:clone()
1585
rng4 = rng2:clone()
1586
local rngm = Instance.new("SpecialMesh", rng)
1587
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1588
rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
1589
rngm.Scale = Vector3.new(10, 10, 1)
1590
rngm2 = rngm:clone()
1591
rngm2.Scale = Vector3.new(5, 5, 1)
1592
rngm3=rngm2:clone()
1593
rngm3.Parent = rng3
1594
rngm3.Scale = Vector3.new(8, 8, 1)
1595
rngm4 = rngm2:clone()
1596
rngm4.Parent = rng4
1597
rngm4.Scale = Vector3.new(6, 6, 1)
1598
local bem = Instance.new("Part", char)
1599
bem.Anchored = true
1600
bem.BrickColor = BrickColor.new("Really black")
1601
bem.CanCollide = false
1602
bem.FormFactor = 3
1603
bem.Name = "Beam" .. shot
1604
bem.Size = Vector3.new(1, 1, 1)
1605
bem.Transparency = 0.35
1606
bem.TopSurface = 0
1607
bem.BottomSurface = 0
1608
local bemm = Instance.new("SpecialMesh", bem)
1609
bemm.MeshType = 4
1610
bemm.Scale = Vector3.new(1, 4, 4)
1611
local out = Instance.new("Part", char)
1612
out.Anchored = true
1613
out.BrickColor = BrickColor.new("Really black")
1614
out.CanCollide = false
1615
out.FormFactor = 3
1616
out.Name = "Out"
1617
out.Size = Vector3.new(4, 4, 4)
1618
out.Transparency = 0.35
1619
out.TopSurface = 0
1620
out.BottomSurface = 0
1621
local outm = Instance.new("SpecialMesh", out)
1622
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
1623
outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
1624
outm.Scale = Vector3.new(4, 4, 4)
1625
local bnd = Instance.new("Part", char)
1626
bnd.Anchored = true
1627
bnd.BrickColor = BrickColor.new("Really black")
1628
bnd.CanCollide = false
1629
bnd.FormFactor = 3
1630
bnd.Material = "Neon"
1631
bnd.Name = "Bend"
1632
bnd.Size = Vector3.new(1, 1, 1)
1633
bnd.Transparency = 1
1634
bnd.TopSurface = 0
1635
bnd.BottomSurface = 0
1636
local bndm = Instance.new("SpecialMesh", bnd)
1637
bndm.MeshType = 3
1638
bndm.Scale = Vector3.new(8, 8, 8)
1639
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1640
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
1641
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
1642
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
1643
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
1644
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
1645
Debounces.Shewt = true
1646
coroutine.wrap(function()
1647
for i = 1, 50, 0.2 do
1648
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1649
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1650
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
1651
rng.Transparency = i/20
1652
rng3.Transparency = 1/16
1653
rng4.Transparency = i/12
1654
wait()
1655
end
1656
wait()
1657
rng:Destroy()
1658
end)()
1659
if Debounces.Shewt == true then
1660
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
1661
hit = ht.Parent
1662
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
1663
if HasntTouched(hit.Name) == true and deb == false then
1664
deb = true
1665
coroutine.wrap(function()
1666
hit:FindFirstChild("Humanoid").PlatformStand = true
1667
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1668
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
1669
end)()
1670
table.insert(Touche, hit.Name)
1671
deb = false
1672
end
1673
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
1674
if HasntTouched(hit.Parent.Name) == true and deb == false then
1675
deb = true
1676
coroutine.wrap(function()
1677
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
1678
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1679
wait(1)
1680
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
1681
end)()
1682
table.insert(Touche, hit.Parent.Name)
1683
deb = false
1684
for i, v in pairs(Touche) do
1685
print(v)
1686
end
1687
end
1688
end
1689
end)
1690
end
1691
for i = 0, 260, 8 do
1692
bem.Size = Vector3.new(i, 2, 2)
1693
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
1694
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
1695
bnd.Size = Vector3.new(1,1,1)
1696
bndm.Scale = Vector3.new(8,8,8)
1697
if i % 10 == 0 then
1698
local newRng = rng2:Clone()
1699
newRng.Parent = char
1700
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
1701
local newRngm = rngm2:clone()
1702
newRngm.Parent=newRng
1703
coroutine.wrap(function()
1704
for i = 1, 10, 0.2 do
1705
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1706
newRng.Transparency = i/10
1707
wait()
1708
end
1709
wait()
1710
newRng:Destroy()
1711
end)()
1712
end
1713
wait()
1714
end
1715
wait()
1716
Debounces.Shewt = false
1717
bem:Destroy()
1718
out:Destroy()
1719
bnd:Destroy()
1720
Debounces.Ready = false
1721
for i, v in pairs(Touche) do
1722
table.remove(Touche, i)
1723
end
1724
wait()
1725
table.insert(Touche, char.Name)
1726
Debounces.NoIdl = false
1727
if Debounces.CanAttack == false then
1728
Debounces.CanAttack = true
1729
end
1730
end
1731
end
1732
end)
1733
----------------------------------------------------
1734
sidz = {"231917888", "231917845", "231917806"}
1735
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
1736
mouse.KeyDown:connect(function(key)
1737
    if key == "f" and char.Mana.Value>=50 then
1738
	char.Mana.Value = char.Mana.Value - 50
1739
    larm.BrickColor = BrickColor.new("Really black")
1740
    rarm.BrickColor = BrickColor.new("Camo")
1741
        if Debounces.CanAttack == true then
1742
            Debounces.CanAttack = false
1743
            Debounces.on = true
1744
            Debounces.NoIdl = true
1745
                for i = 1, 10 do
1746
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
1747
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
1748
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
1749
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
1750
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1751
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1752
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1753
                    if Debounces.on == false then break end
1754
                    wait()
1755
                end
1756
                z = Instance.new("Sound",char)
1757
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
1758
                z.Pitch = ptz[math.random(1,#ptz)]
1759
                z.Volume = 1
1760
                z1 = Instance.new("Sound",char)
1761
                z1.SoundId = z.SoundId
1762
                z1.Pitch = z.Pitch
1763
                z1.Volume = 1
1764
                wait(1)
1765
                z:Play()
1766
                z1:Play()
1767
                Stomp()
1768
                for i = 1, 20 do
1769
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
1770
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
1771
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1772
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
1773
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1774
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1775
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1776
                    if Debounces.on == false then break end
1777
                    wait()
1778
                end
1779
        if Debounces.CanAttack == false then
1780
            Debounces.CanAttack = true
1781
            Debounces.on = false
1782
            Debounces.NoIdl = false
1783
            larm.BrickColor = BrickColor.new("Really black")
1784
            rarm.BrickColor = BrickColor.new("Really black")
1785
            end
1786
        end
1787
    end
1788
end)    
1789
----------------------------------------------------
1790
mouse.KeyDown:connect(function(key)
1791
    if key == "g" and char.Mana.Value>5 then
1792
	char.Mana.Value = char.Mana.Value - 5
1793
    larm.BrickColor = BrickColor.new("Camo")
1794
    rarm.BrickColor = BrickColor.new("Really black")
1795
        if Debounces.CanAttack == true then
1796
        Debounces.CanAttack = false
1797
        Debounces.on = true
1798
        Debounces.NoIdl = true
1799
        chrg = lleg.Touched:connect(function(ht)
1800
        hit = ht.Parent
1801
            if ht and hit:IsA("Model") then
1802
                    if hit:FindFirstChild("Humanoid") then
1803
                        if hit.Name ~= p.Name then
1804
                          
1805
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1806
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1807
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1808
                                    --Debounces.Slashed = false
1809
                            --end
1810
                        end
1811
                    end
1812
            elseif ht and hit:IsA("Hat") then
1813
                if hit.Parent.Name ~= p.Name then
1814
                    if hit.Parent:FindFirstChild("Humanoid") then
1815
                           
1816
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1817
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1818
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1819
                        --Debounces.Slashed = false
1820
                    end
1821
                end
1822
            end    
1823
        end)
1824
        for i = 1, 14 do
1825
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
1826
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
1827
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
1828
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
1829
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1830
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1831
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
1832
            if Debounces.on == false then break end
1833
            wait()
1834
        end
1835
        charge()
1836
        z = Instance.new("Sound",char)
1837
        z.SoundId = "rbxassetid://200632875"
1838
        z.Volume = 1
1839
        z.Pitch = .8
1840
        z1 = Instance.new("Sound",char)
1841
        z1.SoundId = "rbxassetid://200632875"
1842
        z1.Volume = 1
1843
        z1.Pitch = .9
1844
        z:Play()
1845
        z1:Play()
1846
        wait(1)
1847
        z:Destroy()
1848
        z1:Destroy()
1849
        chrg:disconnect()
1850
        if Debounces.CanAttack == false then
1851
            Debounces.CanAttack = true
1852
            Debounces.on = false
1853
            Debounces.NoIdl = false
1854
            larm.BrickColor = BrickColor.new("Really black")
1855
            rarm.BrickColor = BrickColor.new("Really black")
1856
            end
1857
        end
1858
    end
1859
end)
1860
----------------------------------------------------
1861
pt = {0.7, 0.8, 0.9}
1862
mouse.KeyDown:connect(function(key)
1863
    if key == "h" and char.Mana.Value>50 then
1864
		char.Mana.Value = char.Mana.Value - 50
1865
        if Debounces.CanJoke == true then
1866
            Debounces.CanJoke = false
1867
            u = Instance.new("Sound")
1868
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
1869
            u.Parent = char
1870
            u.Looped = false
1871
            u.Pitch = pt[math.random(1,#pt)]
1872
            u.Volume = 1
1873
            u2 = Instance.new("Sound")
1874
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
1875
            u2.Parent = char
1876
            u2.Looped = false
1877
            u2.Pitch = u.Pitch
1878
            u2.Volume = 1
1879
            wait(.01)
1880
            u:Play()
1881
            u2:Play()
1882
            wait(6)
1883
            u:Destroy()
1884
            u2:Destroy()
1885
            if Debounces.CanJoke == false then
1886
                Debounces.CanJoke = true
1887
            end
1888
        end
1889
    end
1890
end)
1891
----------------------------------------------------
1892
mouse.KeyDown:connect(function(key)
1893
    if key == "j" and char.Mana.Value> 30 then
1894
	char.Mana.Value = char.Mana.Value-30
1895
			if Debounces.CanJoke == true then
1896
				Debounces.CanJoke = false
1897
                z = Instance.new("Sound",char)
1898
                z.SoundId = "rbxassetid://135017755"
1899
                z.Pitch = .76
1900
                z.Volume = 1
1901
				wait()
1902
				z:Play()
1903
				wait(6)
1904
				z:Destroy()
1905
			if Debounces.CanJoke == false then
1906
				Debounces.CanJoke = true
1907
			end
1908
		end
1909
	end
1910
end)
1911
----------------------------------------------------
1912
mouse.KeyDown:connect(function(key)
1913
    if key == "k" and char.Mana.Value> 10 then
1914
	char.Mana.Value = char.Mana.Value -10
1915
			if Debounces.CanJoke == true then
1916
				Debounces.CanJoke = false
1917
                z = Instance.new("Sound",char)
1918
                z.SoundId = "rbxassetid://135017578"
1919
                z.Pitch = .76
1920
                z.Volume = 1
1921
				wait()
1922
				z:Play()
1923
				wait(4)
1924
				z:Destroy()
1925
			if Debounces.CanJoke == false then
1926
				Debounces.CanJoke = true
1927
			end
1928
		end
1929
	end
1930
end)
1931
----------------------------------------------------
1932
mouse.KeyDown:connect(function(key)
1933
    if key == "u" and char.Mana.Value>200 then
1934
    wait(1)
1935
	char.Mana.Value = char.Mana.Value-200
1936
    charge()
1937
    wait(0.6)
1938
    charge()
1939
    wait(0.6)
1940
    charge()
1941
    wait(2)
1942
    end
1943
    end)
1944
----------------------------------------------------
1945
mouse.KeyDown:connect(function(key)
1946
    if key == "x" and char.Mana.Value>50 then
1947
	char.Mana.Value = char.Mana.Value-50
1948
        if Debounces.CanAttack == true then
1949
            Debounces.CanAttack = false
1950
            Debounces.NoIdl = true
1951
            Debounces.on = true
1952
            Debounces.ks = true
1953
        for i = 1, 10 do
1954
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
1955
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
1956
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1957
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
1958
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
1959
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
1960
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1961
            if Debounces.on == false then break end
1962
            wait()
1963
        end
1964
        z = Instance.new("Sound",hed)
1965
        z.SoundId = "rbxassetid://169445092"
1966
        z.Volume = 1
1967
        wait(0.1)
1968
        z:Play()
1969
        kik = rleg.Touched:connect(function(ht)
1970
        hit = ht.Parent
1971
            if ht and hit:IsA("Model") then
1972
                    if hit:FindFirstChild("Humanoid") then
1973
                        if hit.Name ~= p.Name then
1974
                          
1975
                                    if Debounces.ks==true then
1976
                                    z = Instance.new("Sound",hed)
1977
                                    z.SoundId = "rbxassetid://169380525"
1978
                                    z.Volume = 1
1979
                                    z:Play()
1980
                                    Debounces.ks=false
1981
                                    end
1982
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1983
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1984
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1985
                            --Debounces.Slashed = false
1986
                        --end
1987
                    end
1988
                end
1989
            elseif ht and hit:IsA("Hat") then
1990
                if hit.Parent.Name ~= p.Name then
1991
                    if hit.Parent:FindFirstChild("Humanoid") then
1992
                          
1993
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1994
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1995
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1996
                            --Debounces.Slashed = false
1997
                        --end
1998
                    end
1999
                end
2000
            end    
2001
        end)
2002
        for i = 1, 8 do
2003
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2004
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2005
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2006
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2007
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2008
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2009
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2010
            if Debounces.on == false then break end
2011
            wait()
2012
        end
2013
        kik:disconnect()
2014
        if Debounces.CanAttack == false then
2015
            Debounces.CanAttack = true
2016
            Debounces.on = false
2017
            Debounces.NoIdl = false
2018
            end
2019
        end
2020
    end
2021
end)
2022
----------------------------------------------------
2023
mouse.KeyDown:connect(function(key)
2024
    if key == "c" and char.Mana.Value>80 then
2025
	char.Mana.Value = char.Mana.Value -80
2026
        if Debounces.CanAttack == true then
2027
            Debounces.CanAttack = false
2028
            Debounces.NoIdl = true
2029
            Debounces.on = true
2030
            SIDZ = {"231917744", "231917742"}
2031
            PTZ = {0.7, 0.8, 0.9, 1}
2032
                for i = 1, 20 do
2033
                    wait()
2034
                        for i,v in pairs(char.Absolution:children()) do
2035
                    if v:IsA("Part") or v:IsA("WedgePart") then
2036
                        v.Transparency = v.Transparency + 0.05
2037
                        end
2038
                    end
2039
                end
2040
                function FindNearestTorso(Position,Distance,SinglePlayer)
2041
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2042
                        local List = {}
2043
                        for i,v in pairs(workspace:GetChildren())do
2044
                            if v:IsA("Model")then
2045
                                if v:findFirstChild("Torso")then
2046
                                    if v ~= char then
2047
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2048
                                            table.insert(List,v)
2049
                                        end 
2050
                                    end 
2051
                                end 
2052
                            end 
2053
                        end
2054
                    return List
2055
                end
2056
                GroundPound()
2057
                for i = 1, 5 do
2058
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2059
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2060
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2061
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2062
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2063
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2064
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2065
                    if Debounces.on == false then break end
2066
                    wait()
2067
                end
2068
                GroundPound()
2069
                for i = 1, 5 do
2070
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2071
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2072
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2073
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2074
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2075
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2076
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2077
                    if Debounces.on == false then break end
2078
                    wait()
2079
                end
2080
                GroundPound()
2081
                for i = 1, 5 do
2082
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2083
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2084
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2085
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2086
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2087
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2088
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2089
                    if Debounces.on == false then break end
2090
                    wait()
2091
                end
2092
                GroundPound()
2093
                for i = 1, 5 do
2094
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2095
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2096
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2097
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2098
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2099
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2100
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2101
                    if Debounces.on == false then break end
2102
                    wait()
2103
                end
2104
                GroundPound()
2105
                for i = 1, 5 do
2106
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2107
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2108
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2109
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2110
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2111
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2112
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2113
                    if Debounces.on == false then break end
2114
                    wait()
2115
                end
2116
                GroundPound()
2117
                for i = 1, 5 do
2118
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2119
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2120
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2121
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2122
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2123
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2124
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2125
                    if Debounces.on == false then break end
2126
                    wait()
2127
                end
2128
                for i = 1, 18 do
2129
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2130
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2131
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2132
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2133
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2134
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2135
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2136
                    if Debounces.on == false then break end
2137
                    wait()
2138
                end
2139
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2140
                    if v:FindFirstChild('Humanoid') then
2141
                        v.Humanoid:TakeDamage(math.random(20,60))
2142
                        v.Humanoid.PlatformStand = true
2143
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2144
                    end
2145
                end
2146
                x = Instance.new("Sound",char)
2147
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2148
                x.Pitch = PTZ[math.random(1,#PTZ)]
2149
                x.Volume = 1
2150
                wait(0.1)
2151
                x:Play()
2152
                Crater(hed,20)
2153
                for i = 1, 14 do
2154
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2155
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2156
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2157
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2158
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2159
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2160
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2161
                    if Debounces.on == false then break end
2162
                    wait()
2163
                end
2164
            if Debounces.CanAttack == false then
2165
                Debounces.CanAttack = true
2166
                Debounces.on = false
2167
                Debounces.NoIdl = false
2168
                for i = 1, 20 do
2169
                    wait()
2170
                        for i,v in pairs(char.Absolution:children()) do
2171
                    if v:IsA("Part") or v:IsA("WedgePart") then
2172
                        v.Transparency = v.Transparency - 0.05
2173
                        end
2174
                    end
2175
                end
2176
            end
2177
        end
2178
    end
2179
end)
2180
----------------------------------------------------176349813
2181
mouse.KeyDown:connect(function(key)
2182
    if key == "b" and char.Mana.Value>80 then
2183
	char.Mana.Value = char.Mana.Value -80
2184
        hum.WalkSpeed = 20
2185
        if Debounces.CanAttack == true then
2186
            Debounces.CanAttack = false
2187
            Debounces.NoIdl = true
2188
            Debounces.on = true
2189
            for i = 1,20 do
2190
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2191
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2192
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2193
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2194
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2195
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2196
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2197
            if Debounces.on == false then break end
2198
            wait()
2199
            end
2200
        wait(1)
2201
        v = Instance.new("Sound")
2202
        v.SoundId = "rbxassetid://181384451"
2203
        v.Parent = char
2204
        v.Looped = false
2205
        v.Pitch = 1.04
2206
        v.Volume = 1.5
2207
        wait(.01)
2208
        v:Play()
2209
        
2210
				v = Instance.new("Sound")
2211
        v.SoundId = "rbxassetid://138252341"
2212
        v.Parent = char
2213
        v.Looped = false
2214
        v.Pitch = 1.04
2215
        v.Volume = 1.2
2216
        wait(.01)
2217
        v:Play()
2218
        if Daytime == true then
2219
            Daytime = false
2220
            l.TimeOfDay = 24
2221
        else
2222
            Daytime = true
2223
            l.TimeOfDay = 12
2224
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2225
        end
2226
        
2227
            local Shockwave = function()
2228
                local rng1 = Instance.new("Part", char)
2229
                rng1.Anchored = true
2230
                rng1.BrickColor = BrickColor.new("Institutional white")
2231
                rng1.CanCollide = false
2232
                rng1.FormFactor = 3
2233
                rng1.Name = "Ring"
2234
				rng1.Material = "Neon"
2235
                rng1.Size = Vector3.new(1, 1, 1)
2236
                rng1.Transparency = 0.35
2237
                rng1.TopSurface = 0
2238
                rng1.BottomSurface = 0
2239
                local rngm1 = Instance.new("SpecialMesh", rng)
2240
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2241
                rngm1.Scale = Vector3.new(10, 10, 1)
2242
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2243
                local Wave = Instance.new("Part", game.Workspace)
2244
                Wave.Name = "Shockwave"
2245
                Wave.BrickColor = BrickColor.new("Really black")
2246
                Wave.Size = Vector3.new(1, 1, 1)
2247
                Wave.Shape = "Ball"
2248
				Wave.Name = "Wave"
2249
				Wave.Material = "Neon"
2250
                Wave.CanCollide = false
2251
                Wave.Anchored = true
2252
                Wave.TopSurface = 0
2253
                Wave.BottomSurface = 0
2254
                Wave.Touched:connect(function(hit)
2255
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2256
                        local Occlude = true
2257
                        local NotOccludes = {
2258
                            char.Name;
2259
                            "Wings";
2260
                            "Scythe";
2261
                            "Thingy";
2262
                            "Thingy2"; -- put all of the names in a table pls
2263
                        }
2264
                        for i,v in pairs(NotOccludes) do
2265
                            if hit.Parent.Name == v then
2266
                                Occlude = false
2267
                            end
2268
                        end
2269
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2270
                        if Occlude then
2271
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
2272
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2273
                        end
2274
                    end
2275
                end)
2276
                
2277
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2278
                
2279
                coroutine.wrap(function()
2280
                    for i = 1, 20, 0.2 do
2281
                        rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
2282
                        rng1.Transparency = i/20
2283
						local Wav2 = game.Workspace.Wave:Clone()
2284
						Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
2285
                    wait()
2286
                    end
2287
                    wait()
2288
                    rng1:Destroy()
2289
                end)()
2290
                
2291
                Delay(0, function()
2292
2293
                    if Daytime == false then
2294
                       for i = 1, 50, 1 do
2295
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2296
                            Wave.CFrame = char.Torso.CFrame
2297
                            local t = i / 50
2298
                            Wave.Transparency = t
2299
                            wait()
2300
                        end
2301
                    else
2302
                        for i = 1, 50, 1 do
2303
                            Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
2304
                            Wave.CFrame = char.Torso.CFrame
2305
                            local t = i / 50
2306
                            Wave.Transparency = t
2307
                            wait()
2308
                        end
2309
                    end
2310
                    Wave:Destroy()
2311
                end)
2312
                Delay(0, function()
2313
                    while wait() do
2314
                        if Wave ~= nil then
2315
                            Wave.CFrame = char.Torso.CFrame
2316
                        else
2317
                            break
2318
                        end
2319
                    end
2320
                end)
2321
            end
2322
        Shockwave() 
2323
        for i = 1, 15 do
2324
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2325
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2326
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2327
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2328
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2329
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2330
            if Debounces.on == false then break end
2331
            wait()
2332
        end
2333
        for i = 1, 15 do
2334
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2335
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2336
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2337
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2338
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2339
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2340
            if Debounces.on == false then break end
2341
            wait()
2342
        end
2343
        for i = 1, 15 do
2344
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2345
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2346
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2347
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2348
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2349
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2350
            if Debounces.on == false then break end
2351
            wait()
2352
        end
2353
        for i = 1, 15 do
2354
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2355
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2356
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2357
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2358
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2359
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2360
            if Debounces.on == false then break end
2361
            wait()
2362
        end
2363
        for i = 1, 15 do
2364
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2365
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2366
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2367
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2368
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2369
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2370
            if Debounces.on == false then break end
2371
            wait()
2372
        end
2373
        for i = 1, 15 do
2374
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2375
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2376
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2377
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2378
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2379
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2380
            if Debounces.on == false then break end
2381
            wait()
2382
        end
2383
        wait(1.4)
2384
        Debounces.NoIdl = false
2385
        hum.WalkSpeed = 50
2386
        Debounces.on = false
2387
        wait()
2388
        if Debounces.CanAttack == false then
2389
            Debounces.CanAttack = true
2390
            v:Destroy()
2391
            end
2392
            char.Mana.Value = char.Mana.Value + 1000
2393
            wait(4)
2394
        end
2395
    end
2396
end)
2397
----------------------------------------------------
2398
mouse.KeyDown:connect(function(key)
2399
    if key == "m"  and char.Mana.Value> 60 then
2400
	char.Mana.Value = char.Mana.Value-60
2401
hum.WalkSpeed = 0
2402
        if Debounces.CanAttack == true then
2403
        Debounces.CanAttack = false
2404
        Debounces.on = true
2405
        Debounces.NoIdl = true
2406
            x = Instance.new("Sound",char)
2407
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2408
            x.Looped = false
2409
            x.Pitch = 1.1
2410
            x.Volume = 1
2411
            x:Play()
2412
            x2 = Instance.new("Sound",char)
2413
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2414
            x2.Looped = false
2415
            x2.Pitch = .7
2416
            x2.Volume = 1
2417
            wait(.1)
2418
            x:Play()
2419
            x2:Play()
2420
        for i = 1, 20 do
2421
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2422
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2423
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2424
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2425
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2426
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2427
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2428
            if Debounces.on == false then break end
2429
                wait()
2430
            x:Destroy()
2431
            x2:Destroy()
2432
            end
2433
            wait(1)
2434
        local rng = Instance.new("Part", char)
2435
        rng.Anchored = true
2436
        rng.BrickColor = BrickColor.new("Really black")
2437
        rng.CanCollide = false
2438
        rng.FormFactor = 3
2439
        rng.Name = "Ring"
2440
        rng.Size = Vector3.new(1, 1, 1)
2441
        rng.Transparency = 0.35
2442
        rng.TopSurface = 0
2443
        rng.BottomSurface = 0
2444
        rng.Position = torso.Position - Vector3.new(0,2,0)
2445
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2446
        local rngm = Instance.new("SpecialMesh", rng)
2447
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2448
        rngm.Scale = Vector3.new(1, 1, 2)
2449
            x = Instance.new("Sound",char)
2450
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2451
            x.Looped = false
2452
            x.Pitch = .7
2453
            x.Volume = 1
2454
            x:Play()
2455
                coroutine.wrap(function()
2456
                for i = 1, 60, 2 do
2457
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2458
                rng.Transparency = i/60
2459
                wait()
2460
                end
2461
                wait()
2462
                rng:Destroy()
2463
                end)()
2464
            hum.WalkSpeed = 50
2465
        BV = Instance.new("BodyVelocity", torso)
2466
        BV.maxForce = Vector3.new(0,200000,0)
2467
        BV.P = 100000
2468
        BV.velocity = Vector3.new(0,800,0)
2469
    for i = 1, 20 do
2470
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2471
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2472
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2473
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2474
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2475
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2476
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2477
        if Debounces.on == false then break end
2478
        wait()
2479
    end
2480
x:Destroy()
2481
BV:Destroy()
2482
    for i = 1, 30 do
2483
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2484
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2485
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2486
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2487
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2488
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2489
        if Debounces.on == false then break end
2490
        wait()
2491
    end
2492
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2493
    for i = 1, 30 do
2494
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2495
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2496
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2497
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2498
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2499
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2500
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2501
        if Debounces.on == false then break end
2502
        wait()
2503
    end
2504
end
2505
Debounces.on = false
2506
Debounces.NoIdl = false
2507
local ry,ht,ps=nil,nil,nil
2508
while ht==nil do
2509
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2510
	wait()
2511
end
2512
z = Instance.new("Sound",char)
2513
z.SoundId = "rbxassetid://142070127"
2514
z.Volume = 1
2515
wait(.1)
2516
z:Play()
2517
Landing()
2518
hum.WalkSpeed = 50
2519
if Debounces.CanAttack == false then
2520
Debounces.CanAttack = true
2521
end
2522
end
2523
end
2524
end)
2525
----------------------------------------------------
2526
Grab = false
2527
mouse.KeyDown:connect(function(key)
2528
    if key == "z" then
2529
    larm.BrickColor = BrickColor.new("Bright red")
2530
    rarm.BrickColor = BrickColor.new("Bright red")
2531
        Debounces.on = true
2532
        Debounces.NoIdl = true
2533
        if Grab == false then
2534
        gp = nil
2535
        con1=larm.Touched:connect(function(hit) -- this is grab
2536
            ht = hit.Parent
2537
            hum1=ht:FindFirstChild('Humanoid')
2538
            if hum1 ~= nil then
2539
                hum1.PlatformStand=true
2540
                gp = ht
2541
                Grab = true
2542
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2543
                asd.Parent = larm
2544
                asd.Name = "asd"
2545
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2546
            elseif hum1 == nil then
2547
                con1:disconnect()
2548
                wait() return
2549
            end
2550
        end)
2551
        for i = 1, 18 do
2552
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2553
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2554
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2555
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2556
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2557
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2558
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2559
            if Debounces.on == false then break end
2560
            wait()
2561
        end
2562
    con1:disconnect()
2563
    Debounces.on = false
2564
    Debounces.NoIdl = false
2565
    elseif Grab == true then
2566
        Grab = false
2567
    for i = 1, 20 do
2568
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2569
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2570
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2571
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2572
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2573
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2574
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2575
        if Debounces.on == false then end
2576
        wait()
2577
    end
2578
        if gp ~= nil then
2579
        for i,v in pairs(larm:GetChildren()) do
2580
            if v.Name == "asd" and v:IsA("Weld") then
2581
                v:Remove()
2582
            end
2583
        end
2584
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2585
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2586
        bv.P = 125000
2587
        bv.velocity = char.Head.CFrame.lookVector * 200
2588
        for i = 1, 12 do
2589
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
2590
            if Debounces.on == false then end
2591
            wait()
2592
        end
2593
        ht=nil
2594
        Spawn(function()
2595
            wait(0.5)
2596
            bv:Destroy()
2597
        end)
2598
        Debounces.on = false
2599
        Debounces.NoIdl = false
2600
        elseif ht == nil then wait()
2601
        Grab = false
2602
        Debounces.on = false
2603
        Debounces.NoIdl = false
2604
            end
2605
        end
2606
    end
2607
end)
2608
----------------------------------------------------
2609
mouse.KeyDown:connect(function(key)
2610
    if string.byte(key) == 52 then
2611
        char.Humanoid.WalkSpeed = 21
2612
    end
2613
end)
2614
mouse.KeyUp:connect(function(key)
2615
    if string.byte(key) == 52 then
2616
        char.Humanoid.WalkSpeed = 50
2617
    end
2618
end)
2619
----------------------------------------------------
2620
local animpose = "Idle"
2621
local lastanimpose = "Idle"
2622
local sine = 0
2623
local change = 1
2624
local val = 0
2625
local ffing = false
2626
----------------------------------------------------
2627
x = Instance.new("Sound", char)
2628
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
2629
x.Looped = true
2630
x.Volume = 1
2631
x.Pitch = 1
2632
local footsteps = false
2633
-------------------------------
2634
game:GetService("RunService").RenderStepped:connect(function()
2635
if char.Humanoid.Jump == true then
2636
jump = true
2637
else
2638
jump = false
2639
end
2640
char.Humanoid.FreeFalling:connect(function(f)
2641
if f then
2642
ffing = true
2643
else
2644
ffing = false
2645
end
2646
end)
2647
sine = sine + change
2648
if jumpn == true then
2649
animpose = "Jumping"
2650
elseif ffing == true then
2651
animpose = "Freefalling"
2652
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
2653
animpose = "Idle"
2654
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
2655
animpose = "Walking"
2656
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
2657
animpose = "Running"
2658
end
2659
if animpose ~= lastanimpose then
2660
sine = 0
2661
if Debounces.NoIdl == false then
2662
if animpose == "Idle" then
2663
for i = 1, 2 do
2664
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
2665
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
2666
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2667
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2668
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2669
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2670
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2671
end
2672
elseif animpose == "Walking" then
2673
for i = 1, 2 do
2674
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
2675
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
2676
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
2677
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
2678
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2679
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2680
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2681
end
2682
elseif animpose == "Running" then
2683
for i = 1, 2 do
2684
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
2685
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
2686
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2687
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2688
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2689
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2690
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2691
end
2692
wait()
2693
end
2694
else
2695
end
2696
end
2697
lastanimpose = animpose
2698
if Debounces.NoIdl == false then
2699
if animpose == "Idle" then
2700
if stanceToggle == "Normal" then
2701
change = 0.5
2702
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
2703
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
2704
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
2705
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
2706
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2707
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2708
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2709
elseif stanceToggle == "Sitting" then
2710
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
2711
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
2712
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
2713
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
2714
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
2715
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
2716
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2717
end
2718
elseif animpose == "Walking" then
2719
if stanceToggle == "Normal" then
2720
change = 1
2721
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
2722
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
2723
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
2724
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
2725
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
2726
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
2727
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
2728
end
2729
elseif animpose == "Running" then
2730
change = 1
2731
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
2732
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
2733
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2734
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2735
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2736
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2737
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2738
end
2739
end
2740
if animpose == "Walking" then
2741
    if footsteps == false then
2742
        x:Play()
2743
        footsteps = true
2744
    end
2745
    x.Pitch = 1.1
2746
elseif animpose == "Idle" then
2747
    x:Stop()
2748
    footsteps = false
2749
elseif animpose == "Running" then
2750
    x.Pitch = 1.2
2751
    if footsteps == false then
2752
        x:Play()
2753
        footsteps = true
2754
    end
2755
end
2756
end)
2757
p.Chatted:connect(function(msg)
2758
    if msg == TitanBet.."loadsong" then
2759
                z = Instance.new("Sound", char)
2760
z.SoundId = "rbxassetid://306826153"--242463565
2761
z.Name = "Music"
2762
z.Looped = true
2763
z.Volume = 1
2764
z.Pitch = 1
2765
wait()
2766
if p.Name == "kash5" or "nguyenjimbo" then
2767
z:Play()
2768
else
2769
	print("Not Point Coded = no music")
2770
end
2771
    end
2772
   
2773
end)
2774
2775
p.Chatted:connect(function(msg)
2776
    if msg == TitanBet.."stopsong" then
2777
               char.Music:remove()
2778
    end
2779
   
2780
end)
2781
2782
while true do
2783
local pe = char:GetChildren()
2784
pe.Locked = true
2785
p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
2786
if char.Mana.Value>4999 then
2787
		char.Mana.Value = 4999
2788
	end
2789
	char.Mana.Value = char.Mana.Value + 1
2790
	local pe = char:GetChildren()
2791
	hum.MaxHealth = 50000
2792
	hum.Health = 50000
2793
pe.Locked = true
2794
	wait(0.000000000000000000000000001)
2795
end